~Hakurei Shrine~ > Rika and Nitori's Garage Experiments
Subterranean Escape! - Looking for Composers & Testers!
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Twizz:
Subterranean Escape!
A Touhou-Based game where spirits are escaping the underground depths, and it's up to our protagonists to figure out what's going on and to bring these spirits back.

Below are attached images of a stage with other characters drawn.

We are looking for composers willing to make music for the stages and boss scenes and testers to test out difficulties and bullet patterns (and extra artists/sprite makers). If interested, you can message me on here, or through discord: twizzy#0281

Please note: all images are not final. Most contain fillers and images found online and will be replaced later.

https://gyazo.com/db806022ece153ae3a45d1449a39b62b
https://gyazo.com/7dfbde47769a5653726db1f9a9bf9498

https://imgur.com/a/h6uU4Ji
https://imgur.com/a/mPjNB34
Branneg Xy:

--- Quote from: Twizzy on May 25, 2019, 07:26:12 PM ---Subterranean Escape!
A Touhou-Based game where spirits are escaping the underground depths, and it's up to our protagonists to figure out what's going on and to bring these spirits back.

Below are attached images of a stage with other characters drawn.

We are looking for composers willing to make music for the stages and boss scenes and testers to test out difficulties and bullet patterns (and extra artists/sprite makers). If interested, you can message me on here, or through discord: twizzy#0281

Please note: all images are not final. Most contain fillers and images found online and will be replaced later.

https://gyazo.com/db806022ece153ae3a45d1449a39b62b
https://gyazo.com/7dfbde47769a5653726db1f9a9bf9498

https://imgur.com/a/h6uU4Ji
https://imgur.com/a/mPjNB34

--- End quote ---
Ohoh,"Touhou Subterannean Escape"! So to say "Rescue Undergrounder"
I cannot help technically,artistically or ,in general, savvily ,except indirectly to a certain extent perphaps(?).
Thanks for your work and  for the heads-up to check it out sooner or later,though fairly soon is better personally and objectively but not in a  rushed way;  well the important bits need to be insightful so delays are understandable for true quality+polishing of content.
Bolt_grazer:
I hope, I might be useful for testing, but I seriously doubt in my artistic skills being helpful. What would be the best way to test them?
Oh, I know that it's not final version, but the checkered pattern looks inconsistent around the stained glass windows.
Spoiler:
Branneg Xy:

--- Quote from: Bolt_grazer on May 26, 2019, 05:31:41 PM ---I hope, I might be useful for testing, but I seriously doubt in my artistic skills being helpful. What would be the best way to test them?
Oh, I know that it's not final version, but the checkered pattern looks inconsistent around the stained glass windows.
Spoiler:
--- End quote ---
All of Orin's Danmaku  in her checkered pattern in your 1st screenshot are mostly-transparent on the Stained Yatagarasu Glass Window   ,and I am assuming even more while  playing,particulary so the Blue Arrowheads  :sword!: :flowerpower: .
Bolt_grazer:

--- Quote from: Branneg Xy on May 29, 2019, 02:06:14 AM ---All of Orin's Danmaku  in her checkered pattern in your 1st screenshot are mostly-transparent,and nearly so while playing,on the Stained Yatagarasu Glass Windows,particulary so the Blue Arrowheads,   in your playtesting( :sword!: :flowerpower: ).

--- End quote ---
Do you mean trying to make bullet sprites for player, which will stand out on window-like background even with strong amount of alpha-channel?
I think, I shall do what I can.
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