Author Topic: Communication Breakdance (Game Over! Town win)  (Read 77091 times)

Zengar Zombolt

  • Space-Time Tuning Circle - Wd/Fr
  • Green-Red Divine Clock
Re: Communication Breakdance (setup/confirmation)
« Reply #30 on: August 26, 2009, 11:46:39 PM »
Lynching the mod? I can roll with that.

Been done in two of my prior games offsite. It's basically a glorified no lynch with me flipping as an unkillable neutral.
But that's no fun at all!

If I, as mod, die, you no longer have a game. Now what's no fun :P?
Anarchy in a Mafia game.
Tell me you wouldn't like that.

UncertainJakutten

  • Then you should get out of the way when I tell you
  • Do you not trust my aim?
Re: Communication Breakdance (setup/confirmation)
« Reply #31 on: August 26, 2009, 11:57:25 PM »
Lynching the mod? I can roll with that.

Been done in two of my prior games offsite. It's basically a glorified no lynch with me flipping as an unkillable neutral.
But that's no fun at all!

If I, as mod, die, you no longer have a game. Now what's no fun :P?
Anarchy in a Mafia game.
Tell me you wouldn't like that.

Sounds kinda like an intriguing theme. But I think it was done once. Worked reasonably well.


Nachtwanderlied

Re: Communication Breakdance (setup/confirmation)
« Reply #32 on: August 27, 2009, 12:08:46 AM »
In one my previous games lynching the mod ended up with 3 random dead players.

Not the best way to settle it, but oh it was funny.

Suwako Moriya

  • Hey you with the pretty face
  • *
  • Welcome to the human race!
Re: Communication Breakdance (setup/confirmation)
« Reply #33 on: August 27, 2009, 12:25:28 AM »
Confirmed! Excitement!
The only thing this dimension does well is show its ass. We might as well applaud it! - Albert Burneko

Well, this game happened.

UncertainJakutten

  • Then you should get out of the way when I tell you
  • Do you not trust my aim?
Re: Communication Breakdance (setup/confirmation)
« Reply #34 on: August 27, 2009, 12:35:27 AM »
In one my previous games lynching the mod ended up with 3 random dead players.

Not the best way to settle it, but oh it was funny.

Best not give me ideas. I'm a bastard mod, remember?


Zengar Zombolt

  • Space-Time Tuning Circle - Wd/Fr
  • Green-Red Divine Clock
Re: Communication Breakdance (setup/confirmation)
« Reply #35 on: August 27, 2009, 01:01:26 AM »
In one my previous games lynching the mod ended up with 3 random dead players.

Not the best way to settle it, but oh it was funny.

Best not give me ideas. I'm a bastard mod, remember?
I don't see the wrong part in this.
How about a game where everyone has TWO power roles?

UncertainJakutten

  • Then you should get out of the way when I tell you
  • Do you not trust my aim?
Re: Communication Breakdance (setup/confirmation)
« Reply #36 on: August 27, 2009, 01:02:08 AM »
In one my previous games lynching the mod ended up with 3 random dead players.

Not the best way to settle it, but oh it was funny.

Best not give me ideas. I'm a bastard mod, remember?
I don't see the wrong part in this.
How about a game where everyone has TWO power roles?

Played a game where everyone had two win cons. If I were to do an "everyone has two Power roles" game they'd be limited to using one per night.


Edible

  • One part the F?hrer, one part the Pope
  • *
  • It's the inevitable return, baby
Re: Communication Breakdance (setup/confirmation)
« Reply #37 on: August 27, 2009, 01:18:21 AM »
Bold text.

Nachtwanderlied

Re: Communication Breakdance (setup/confirmation)
« Reply #38 on: August 27, 2009, 01:20:11 AM »
Dangit other players, /confirm already!

i want to get mislynched ;__;

Kiro

  • Drinks: Everything
  • Sleeps: Anywhere
Re: Communication Breakdance (setup/confirmation)
« Reply #39 on: August 27, 2009, 01:25:24 AM »
Confirmed.

Suwako can't possibly be excited. She rolled Kanako Yasaka. Lying scum already.

##Vote Suwako J. Moriya

Will repeat when Day 1 begins if necessary.

?q

  • Lurking librarian
  • and moe sound effect
Re: Communication Breakdance (setup/confirmation)
« Reply #40 on: August 27, 2009, 01:40:43 AM »
Quote
Syameimaru!?
Shameimaru!

Also, confirming in.
Again, a caution that I'm not going to be here for most of tomorrow.  Thursdays and Wednesdays are busy for me.

Quote
i want to get mislynched ;__;
As the god of the Hakurei shrine I shall consider this a prayer.
Also, Genjii is absolutely not the god of the Hakurei shrine, even if gods like to hang out in ponds out back.

Last @Hizengar:  We tried anarchy in a Mafia game before.  That was... Zakeri's first game, Moriya Shrine Mafia, where Alice Margatroid got wagoned to L-1 on Page 2 as the co-mod.  (Proving once again that we never go through with lynching A-Mo.)
Then the game actually turned into anarchy at the end :V

Speaking of which, I'm proud to announce that there is a second Moriya Shrine Mafia in the works. It will be less broken, have more twists and turns, and be just as bastardy.
« Last Edit: August 27, 2009, 01:46:43 AM by Zakeri »

Nachtwanderlied

Re: Communication Breakdance (setup/confirmation)
« Reply #41 on: August 27, 2009, 01:42:44 AM »
Quick guys let's get a majority on umu while he's gone!

?q

  • Lurking librarian
  • and moe sound effect
Re: Communication Breakdance (setup/confirmation)
« Reply #42 on: August 27, 2009, 02:11:26 AM »
No, on a couple of levels.

Also @mod: Kitten4u has confirmed.

Also @Serpentarius:  That song wasn't very interesting IMO.  You need to advertise the orchestral version of Missing Power instead.

Drake

  • *
Re: Communication Breakdance (setup/confirmation)
« Reply #43 on: August 27, 2009, 02:30:54 AM »
Best Mafia game title everrrrr

A Colorful Calculating Creative and Cuddly Crafty Callipygous Clever Commander
- original art by Aiけん | ウサホリ -

Zengar Zombolt

  • Space-Time Tuning Circle - Wd/Fr
  • Green-Red Divine Clock
Re: Communication Breakdance (setup/confirmation)
« Reply #44 on: August 27, 2009, 02:42:05 AM »
##Yuyuko Doll Drake
Oh wait

?q

  • Lurking librarian
  • and moe sound effect
Re: Communication Breakdance (setup/confirmation)
« Reply #45 on: August 27, 2009, 02:44:24 AM »
*goes to YouTube and sees the first results are for Led Zeppelin*

I suppose I should feel bad that I thought of this when I saw the title instead...

Edible

  • One part the F?hrer, one part the Pope
  • *
  • It's the inevitable return, baby

Nachtwanderlied

Re: Communication Breakdance (setup/confirmation)
« Reply #47 on: August 27, 2009, 02:54:30 AM »
Edible I love you forever

Zengar Zombolt

  • Space-Time Tuning Circle - Wd/Fr
  • Green-Red Divine Clock
Re: Communication Breakdance (setup/confirmation)
« Reply #48 on: August 27, 2009, 03:03:29 AM »
Edible I love you forever
This.
If we get the transient facts, Then we feel the info high~

Suwako Moriya

  • Hey you with the pretty face
  • *
  • Welcome to the human race!
Re: Communication Breakdance (setup/confirmation)
« Reply #49 on: August 27, 2009, 03:11:44 AM »
Don't be silly, Kanako was always my proxy in these affairs. If she perishes in the revolution, that's a win for me, and if she overthrows it, Sanae will come over to my side in tears~
The only thing this dimension does well is show its ass. We might as well applaud it! - Albert Burneko

Well, this game happened.

Nachtwanderlied

Re: Communication Breakdance (setup/confirmation)
« Reply #50 on: August 27, 2009, 03:12:33 AM »
This.
If we get the transient facts, Then we feel the info high~

Who will get 2fast2furious'd first?

Zengar Zombolt

  • Space-Time Tuning Circle - Wd/Fr
  • Green-Red Divine Clock
Re: Communication Breakdance (setup/confirmation)
« Reply #51 on: August 27, 2009, 03:15:13 AM »
Who will get 2fast2furious'd first?
The rapist, of course.
And that's not me.

Nachtwanderlied

Re: Communication Breakdance (setup/confirmation)
« Reply #52 on: August 27, 2009, 03:16:42 AM »
I'm not the rapist. I was defending her from the horrible likes of you!

Zengar Zombolt

  • Space-Time Tuning Circle - Wd/Fr
  • Green-Red Divine Clock
Re: Communication Breakdance (setup/confirmation)
« Reply #53 on: August 27, 2009, 03:18:34 AM »
Shut up! I haven't forgotten how you broke my model plane!

Kilgamayan

  • True
  • *
  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Communication Breakdance (setup/confirmation)
« Reply #54 on: August 27, 2009, 04:25:33 AM »
I see pesco is trying his new crazy master gambit plan of lurking through the confirmation phase.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Kilgamayan

  • True
  • *
  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Communication Breakdance (setup/confirmation)
« Reply #55 on: August 27, 2009, 04:26:54 AM »
You know, I kinda like this avatar. I may just keep it after the game ends.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Pesco

  • Trickster Rabbit Tewi
  • *
  • Make a yukkuri and take it easy with me
Re: Communication Breakdance (setup/confirmation)
« Reply #56 on: August 27, 2009, 04:46:44 AM »
Quote from: Pesco's first post
Confirm

Kilgamayan

  • True
  • *
  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Communication Breakdance (setup/confirmation)
« Reply #57 on: August 27, 2009, 04:54:52 AM »
Don't lie to me, I know you're a spy.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Pesco

  • Trickster Rabbit Tewi
  • *
  • Make a yukkuri and take it easy with me
Re: Communication Breakdance (setup/confirmation)
« Reply #58 on: August 27, 2009, 05:08:57 AM »
Quote from: Pesco's second post
##Vote Rou
##Yuyuko Doll Kikga

Re: Communication Breakdance (setup/confirmation)
« Reply #59 on: August 27, 2009, 06:29:59 AM »
With only one person left to Confirm, you may begin the day!

Dawn of the First day! 72 hours remain
Deadline is Sunday, Aug 30, 2:30 A.M. EST

Also, don't forget that you may request an Extension if needed.