Maidens of the Kaleidoscope

~Beyond the Border~ => Rumia's Party Games => Mystia's Stored Games => Topic started by: Hello Purvis on December 31, 2009, 03:25:34 AM

Title: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on December 31, 2009, 03:25:34 AM
>You are Patchouli, Gensokyo's greatest freeloader! You are on a mission to banish humidity from your library! You have vanished the Sun and solved the Incident! Wriggle had taken up burglary and got in trouble with the Moriya Shrine, but you have sorted that out. The Prismrivers have broken up, you've vowed to un-upbreak them! Cirno has taken up Hip Hop and failed terribly with Lunasa; you friend Eientei from the torture. Merlin is playing background music at Shou's Clothing store, and hates every moment of it. Lyrica is entertaining at the Palace of the Earth Spirits. Byakuren and her followers are trying to build a temple, you have offered to help and gave them a book on Civil Engineering! You have begun making a tentative peace with Sakuya! You won a danmaku battle with Utsuho! Keine was hanging around underground, looking for a historical anomaly! You found the history-erased remanents of the last Z-Machine Protagonist, and are trying to help him out! This has led you to Hakugyokurou and dealing with Yukari! Yuyuko's solution seems to involve sending Youmu to sever fate, you have been dealing with this the best you can without violating spellcard rules. You have just gotten your terrible embarrassing tattoo that no one can ever know about removed by Yuugi. You've vowed to reclaim Non-Directional Laser from Marisa. You may well have had a role in breaking the universe as you know it.
>You have a terribly embarrassing tattoo that no one can know about, and no idea how to get rid of it. Koakuma is on holiday, as stipulated in her contract. Aya has escaped from prison; she's alternately helped you and taken very embarrassing picture of you. You have had a strange thing for hot sauces of all kinds. You've been gathering Secret Items for a robed woman in the alley in human town, there is only one left.  Reimu beat you up for breaking into Keine's school, and took a few of your spellcards. You have been Mukyuing shamelessly, and you think people are starting to talk.

> How many filaments are coming out of us now?

>Just the two, still.

>Aww. I knew I shouldn't have stopped editing my other post about the house. Well, this works.
>"So... you're Jeff? Hmm. You look quite disturbing. I suppose now is when I figure out a way to get us both back. Or eliminate you, and get myself back... since... I don't know how good it would be to take something like you back with me."

>"So what's going on, exactly?" asks the cloud, as it suddenly appears right beside you. "How do I look disturbing? I don't look like anything at all! I've checked mirrors and stuff."

>Hug Jeff
>"There. Now YOU know how creepy it is"
>Ponder a way out.

>You try to hug the cloud. It works about as well as hugging a cloud would normally work.
>"Didn't learn the last time, did you?"
>That's the hard part, isn't it?

>"Oh, and I believe I know how I got here; a certain Dream Cutlass. It might be the key to getting out of here as well."

>"That thing Remilia was using?" asks the cloud. "How'd that go? Did she win?"

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Serela on December 31, 2009, 03:28:16 AM
>We already got rid of that tattoo. I'm starting to wonder if your leaving mistakes just to see if we notice them x3
>"I... think Remilia was going to win. But as she dealt her last blow, well... I ended up here. There is some rainbow light where the Dream Cutlass and Youmu's sword are touching. It might be important to getting back to reality."
>Also, you should feel proud. It only took 10 days for the last Patchy Quest to max out at 1k posts, thats an average of 100 a day! Damn.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Rin Kagamine on December 31, 2009, 03:28:29 AM
> One filament to Remilia and one to Jeff?
> Do we really not have any other relationships?
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Chaore on December 31, 2009, 03:29:26 AM
> One filament to Remilia and one to Jeff?
> Do we really not have any other relationships?

>I am VERY sure we established that ain't it, son.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on December 31, 2009, 03:33:49 AM
>We already got rid of that tattoo. I'm starting to wonder if your leaving mistakes just to see if we notice them x3
>"I... think Remilia was going to win. But as she dealt her last blow, well... I ended up here. There is some rainbow light where the Dream Cutlass and Youmu's sword are touching. It might be important to getting back to reality."

>Yes. Yes of course. I am just testing you. You get a J.
>"Lemme see," says the cloud, as it blinks out of existence.

> One filament to Remilia and one to Jeff?
> Do we really not have any other relationships?

>You are quite certain you at least have stronger relations to most of the Scarlet Devil Mansion denizens.

>I am VERY sure we established that ain't it, son.

>Thankfully, you're pretty sure that the filaments do not represent that. That would be depressing, you're not that much of a shut-in.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Chaore on December 31, 2009, 03:36:02 AM
>Break fourth wall and determine that obviously, its related by role. Therefore, The next Z-machine Protaganist is to be Remilia.
>You're not sure why you didn't think of this before.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Serela on December 31, 2009, 03:39:42 AM
>Wait... if Jeff was the last Z-Machine protagonist... and now he's... and now you're the protagonist... *shudder*
>If we can just blink back and forth to places, and Jeff is assumably with Remilia and Youmu, go back there.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Chaore on December 31, 2009, 03:41:03 AM
>You're pretty sure you've not fucked up as much as Jeff did. You'll be fine, Besides, You're not a lame character.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Rin Kagamine on December 31, 2009, 04:18:26 AM
> Stop shitting up the game.
> Can we bring Alice/Yukari/Yuyuko back with us as well as Jeff?
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on December 31, 2009, 04:32:23 AM
> Stop shitting up the game.
> Can we bring Alice/Yukari/Yuyuko back with us as well as Jeff?

>Quite.
>You don't know if you ca bring them back. You recall that Aya appeared to be frozen stiff in place, but you made no real efforts to dislodge her as a whole.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Rin Kagamine on December 31, 2009, 04:35:40 AM
> Try and jump back to the mansion with Jeff.
>> If that doesn't work, try to jump back to the mansion with Alice.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Serela on December 31, 2009, 04:35:57 AM
>If time doesn't seem to be moving here, how could Jeff have been talking to us? Maybe the Dream Cutlass has just messed everything up. Which reminds me...
>If we can just blink back and forth to places, and Jeff is assumably with Remilia and Youmu, go back there.
>He said "Lemme see" and disappeared when you mentioned the rainbow light, so he must be there. So, lets gooo~! <3
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on December 31, 2009, 04:42:54 AM
> Try and jump back to the mansion with Jeff.
>> If that doesn't work, try to jump back to the mansion with Alice.

>If time doesn't seem to be moving here, how could Jeff have been talking to us? Maybe the Dream Cutlass has just messed everything up. Which reminds me...>He said "Lemme see" and disappeared when you mentioned the rainbow light, so he must be there. So, lets gooo~! <3

>If time doesn't seem to be moving here, how could Jeff have been talking to us? Maybe the Dream Cutlass has just messed everything up. Which reminds me...
>He said "Lemme see" and disappeared when you mentioned the rainbow light, so he must be there. So, lets gooo~! <3

>You aren't sure; if time is messed up, perhaps Jeff's questionable state of existence plays a role. But if so, what about you?
>You decide to return to Scarlet Devil Mansion, and there you are at the front gates. You see Jeff hovering near the frozen battle, blinking in an out of existence as it moves from place to place.

>_


Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Serela on December 31, 2009, 04:44:55 AM
>Aww, I'm so awesome you quoted my post twice. <3
>Ask Jeff what he thinks about this, and if he thinks we could use the rainbow light/Dream Cutlass/whatever to fix our situation.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Rin Kagamine on December 31, 2009, 04:48:32 AM
> Jump back to the house and try to bring Alice here.
>> If it doesn't work, give up and head to the roof of the SDM.
>>> If it does, bring Yuyuko and Yukari to the SDM as well.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on December 31, 2009, 04:53:57 AM
>Aww, I'm so awesome you quoted my post twice. <3
>Ask Jeff what he thinks about this, and if he thinks we could use the rainbow light/Dream Cutlass/whatever to fix our situation.

>Or did I?
>"Huh?" Jeff appears by your side, the images and shapes within his cloudy form fluctuating so rapidly it makes you eyes hurt a little bit to look at it. "Well, looking at the sky, I guess they're connected. Man, I'm kinda sad I left the fight to go see what Yukari and them were doing, might have been able to catch a glimpse of what happened. Oh, uh, that noise? Is that just me hearing it?"

> Jump back to the house and try to bring Alice here.
>> If it doesn't work, give up and head to the roof of the SDM.
>>> If it does, bring Yuyuko and Yukari to the SDM as well.

>You excuse yourself and return back to the abandoned house. You grab Alice, and with a great deal of exertion, manage to budge her a bit. It is very much like moving a statue. You try to blink back with her, but it does not work. You would have to physically push Alice to the mansion. And a lot of that is uphill...

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Chaore on December 31, 2009, 04:56:39 AM
>Try and hear the noise. Tell Jeff if you do or don't.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Serela on December 31, 2009, 04:58:01 AM
>Imagine how immensely freaked out someone would be after this is solved if you did move them around, though. Especially if they were, say... next to a steep drop. Although that would be mean. D:
>...do we hear a noise as well? If not, say "No... I don't hear anything."
>If we DO hear a noise, try to locate its source. Check the contact point of Youmu and Remilia's sword/cutlass for the sound first.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Chaore on December 31, 2009, 05:00:27 AM
>Remilia heard it too. I'm pretty sure it may be something unrelated to the CLASH.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on December 31, 2009, 05:05:36 AM
>Try and hear the noise. Tell Jeff if you do or don't.

>You fall quiet for a moment and listen. There is a faint sort of humming in the air. You can't tell if there is a source or not. You noticed it when you first came to this place, but you've forgotten about it in the excitement that followed.
>"Yeah," says Jeff. "That's what I'm talking about."

>Imagine how immensely freaked out someone would be after this is solved if you did move them around, though. Especially if they were, say... next to a steep drop. Although that would be mean. D:
>...do we hear a noise as well? If not, say "No... I don't hear anything."
>If we DO hear a noise, try to locate its source. Check the contact point of Youmu and Remilia's sword/cutlass for the sound first.

>You draw close to the battle. It seems...the sound is very slightly weaker here. Maybe. It could be your ears playing tricks on you.
>No. Wait. It's definitely stronger here.
>...Is it?

>Remilia heard it too. I'm pretty sure it may be something unrelated to the CLASH.

>Remilia did mention such a noise, didn't she?

>_

Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Serela on December 31, 2009, 05:07:15 AM
>"I... can't tell where its coming from. It seems to get stronger and weaker..."
>Fly up towards the sky some and try to tell if the noise is any stronger... or if the rainbow sky mess seems to get any closer.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on December 31, 2009, 05:41:45 AM
>"I... can't tell where its coming from. It seems to get stronger and weaker..."
>Fly up towards the sky some and try to tell if the noise is any stronger... or if the rainbow sky mess seems to get any closer.

>"Huh. Yeah." says Jeff.
>You fly upwards to get a better look at the sky.
>You go up a few thousand feet, about as high as anyone normally dares to go. Watching the sky, you can't tell if its the sky itself that has this color, or if it some kind of sludgy cloudy. Either way, they leave you with a sense of being confined in. You also suspect they are not safe to get close to. There is no logic to this suspicion, just a deep-seated feel that they are not good. Looking at colors, you can start to see nonsensical patterns and shapes within them. You think they might be moving slowly.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: E-Nazrin on December 31, 2009, 06:15:24 AM
>"Wonder if that's the border..."
>examine which of Youmu's swords is being used to block the Dream Cutlass
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on December 31, 2009, 06:29:55 AM
>"Wonder if that's the border..."
>examine which of Youmu's swords is being used to block the Dream Cutlass

>"Looks like it," says Jeff, appearing next to you.
>You return to examine Youmu's swords. You quickly realize that you do not know which is which.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Thata no Guykoro on December 31, 2009, 06:30:40 AM
>Ask Jeff about his life before being a cloud.
>Attempt to observe shapes and patterns, try to see if they ARE moving.
>Attempt to adjust Youmu's swords.
>Recheck inventory
>Recheck quests
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: E-Nazrin on December 31, 2009, 06:39:06 AM
>see if you can check a copy of Perfect Memento in Strict Sense to figure out which of Youmu's swords is which
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on December 31, 2009, 06:47:01 AM
>Ask Jeff about his life before being a cloud.
>Attempt to observe shapes and patterns, try to see if they ARE moving.
>Attempt to adjust Youmu's swords.
>Recheck inventory
>Recheck quests

>"You keep saying this," says Jeff, "Where is this cloud thing coming from? I don't have a shape, remember?"
>You stare at the sky a bit, and determine the patterns are slowly moving.
>You cannot do anything about the weapon that Youmu is holding, it is like trying to mess with Aya's Camera. However, you are able to freely pick up the other sword if you wished.

>Your Inventory contains:
>Suspiciously Sleepwear-Like Witch Gown (worn as clothes)
>Witch Cap (Worn as Hat)
>Metal Sign: Metal Fatigue
>Ballpoint Pen
>Pad of Paper
>Earth Sign: Rage Trilithon (Used)
>Fire & Earth Sign: Lava Cromlech (used)
>Fire Sign: Agni Shine (Used)
>Fire Sign: Agni Shine High Level (used)
>Wood Sign: Sylphae Horn High Level (used)
>Earth Sign: Rage Trilithon High Level
>Earth Sign: Trilithon Shake (used)
>Metal Sign: Silver Dragon
>Wood and Fire Sign: Forest Blaze (used)
>Wood and Water Sign: Water Elf  (Used)
>Earth and Metal Sign: Emerald Megalith (used)
>Moon Sign: Silent Selene (used)
>Lucky Coin
>Banson's Aria
>AOL Disk with a Cardboard Sleeve
>Ladle
>Floating Trumpet
>Half of a Grilled Lamprey Sandwich
>Tiger Cub Pin (wore as accessory)
>Explosion Sign: Mega Flare (Used)
>Electric Train Set
>Wheel
>Shoddy Drawing
>Ruined Hat
>Doughnut
>Box
>Butterfly Fan
>Book Entitled: The Jungle by Upton Sinclair
>Sun Sign: Mega Flare (used)
>Sun Sign: Royal Flare (used)
>Pair of Black Glasses
>Horribly Out of Date Map of Gensokyo
>Double Handful of Charred Legos of Fuckwin
>Mona Patchy, by Flandre Age 501
>Locked Girl ~ The Girl's Secret Room
>Your current quests are:
>Destroy All Humidity
>Secret Collect!
>Making Amends
>Get a Map of Gensokyo
>Reunite the Prismrivers
>Dancing Lasers
>Out of Time, out of Mind.
>Now it is Personal

>see if you can check a copy of Perfect Memento in Strict Sense to figure out which of Youmu's swords is which

>If I had a rock, I'd bust yo' head in...
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: E-Nazrin on December 31, 2009, 06:55:24 AM
>examine status of "Out of Time, out of Mind" quest
>"I have absolutely no idea what's going on right now, but to me you look like a cloud of strange images and letters. Sometimes they even write out what you say. Considering how vampires tend to have no reflection, it isn't too unusual for that to not get reflected."
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: theshirn on December 31, 2009, 07:05:52 AM
> Take Hakurouken Youmu's other sword, it might come in handy
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on December 31, 2009, 07:27:01 AM
>examine status of "Out of Time, out of Mind" quest
>"I have absolutely no idea what's going on right now, but to me you look like a cloud of strange images and letters. Sometimes they even write out what you say. Considering how vampires tend to have no reflection, it isn't too unusual for that to not get reflected."

>Out of Time, out of Mind
>You have decided to try to help Jeff K Anon get over his non-existence addiction. In the process, you might have helped accidentally break the universe.
>"Wait. So you're saying you can see something?" says Jeff. "For reals? Let me check. In the meantime, you should do something about your hair, its mess."
>The cloud's images and shapes swirl more chaotically than usual for a moment. "Sorry, I didn't mean that. Your hair's fine." He vanishes.

> Take Hakurouken Youmu's other sword, it might come in handy

>You Obtain: Youmu's Short Blade.
>Having no sheathe, you will have to carry this weapon. Just holding it gives you a sense that you really aren't pure enough of mind to have any right to wield it. Such traditions, however, are overturned by the eternal law of Finders Keepers.
>Jeff returns. "I check Kaguya's mirror and Marisa's. I didn't see anything." he says. "You're not trying to mess with me, are you?"

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: E-Nazrin on December 31, 2009, 07:29:51 AM
>"My point was that mirrors are unreliable when dealing with the visibility of unusual beings. Right now, you are VERY unusual. I assure you that's what I'm seeing right now. As for what's going on... has this happened to you before?"
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: theshirn on December 31, 2009, 07:38:42 AM
> Try slashing Jeff with Hakurouken Youmu's Short Blade
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on December 31, 2009, 07:44:25 AM
>"My point was that mirrors are unreliable when dealing with the visibility of unusual beings. Right now, you are VERY unusual. I assure you that's what I'm seeing right now. As for what's going on... has this happened to you before?"

>The images, shapes, and letters within the cloud shift madly for a few moments, before settling down to their usual rate of speed. "Not exactly like this. But, I kinda had a situation once." He says. You can see a lot images of a dark, ruined sort of place within him. "It was when I said the words. We kind got drug out of reality by...well...don't make me say the name. I'm a little paranoid about that." Within him, you can see bees.

> Try slashing Jeff with Hakurouken Youmu's Short Blade

>You slash at him. The shapes and images fuzz out for a moment, then return in the weapon's wake. "What in the hell..." he says. "I...felt kinda funny. I had pretty much forgotten what it was like to feel something!"

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: E-Nazrin on December 31, 2009, 07:53:06 AM
>"Which also means that this isn't your usual view on the world as a nonexistence, either. Curious..."
>"I know one of Youmu's blades was supposed to be able to sever spirits from the cycle of reincarnation... and the other brings enlightenment? Perhaps that one awakened something from the Dream Cutlass. And this one..."
>smile
>"Well, you know where I'm going with this, right?"
>look for any fatethread between Patchu and Jeff
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on December 31, 2009, 08:04:43 AM
>"Which also means that this isn't your usual view on the world as a nonexistence, either. Curious..."
>"I know one of Youmu's blades was supposed to be able to sever spirits from the cycle of reincarnation... and the other brings enlightenment? Perhaps that one awakened something from the Dream Cutlass. And this one..."
>smile
>"Well, you know where I'm going with this, right?"
>look for any fatethread between Patchu and Jeff

>There is an easily visible one between you.
>"Before we do that, though," says the cloud, "Maybe we ought try to figure out more about what's happening? That sword probably caused it, right? Where'd you get it from? I...uh...wasn't following you when you got it."

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: theshirn on December 31, 2009, 08:13:01 AM
> Slash first and there'll be no point in asking questions later
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: E-Nazrin on December 31, 2009, 08:34:15 AM
>"Oh? You'll find this interesting, then - I got it from Rumia for one of the Secret items she wanted."
>...
>"Speaking of which,"
>vanish to visit Rumia
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on December 31, 2009, 08:48:22 AM
> Slash first and there'll be no point in asking questions later

>Unless you get stuck like this.

>"Oh? You'll find this interesting, then - I got it from Rumia for one of the Secret items she wanted."
>...
>"Speaking of which,"
>vanish to visit Rumia

>You go to the Alley.
>The Robed Figure is here. She is trying to leave the alley, and seems to be moving unnaturally slowly. It is as though Sakuya had found way to play some kind of prank on her by slowing her down in relation to time. The humming noise is quite noticeable here.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: E-Nazrin on December 31, 2009, 08:51:38 AM
>determine whether humming noise is actually buzzing
>wait for Jeff to show up; if he doesn't, go get him and tell him where Rumiafigure is and follow if he goes there
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on December 31, 2009, 08:57:55 AM
>determine whether humming noise is actually buzzing
>wait for Jeff to show up; if he doesn't, go get him and tell him where Rumiafigure is and follow if he goes there

>Jeff appears a moment later, and blinks into and out of existence around her a few times.
>It...could be very very distant buzzing, but it doesn't seem racuous enough for it yet.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: E-Nazrin on December 31, 2009, 09:15:21 AM
>"Jeff, does this sound... familiar? Like a certain cosmic horror?"
>"And Rumia, I don't suppose you can hear us?"
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on December 31, 2009, 09:25:20 AM
>"Jeff, does this sound... familiar? Like a certain cosmic horror?"
>"And Rumia, I don't suppose you can hear us?"

>"Not...quite," says Jeff. The images of bees and unpleasant-looking shapes flash through him, "But it's definitely bringing up bad memories."
>The robed figure is slowly turning to face you. So at least it seems like she recognizes you.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: E-Nazrin on December 31, 2009, 09:29:36 AM
>try to look into Rumia's mouth for bees
>give her a minute to respond
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on December 31, 2009, 09:36:08 AM
>try to look into Rumia's mouth for bees
>give her a minute to respond

>You take a closer look at Robed Figure, and peek under her hood
>The upper left half of her face, and lower right part of her face is covered in bees. She does not seem to be discomforted by it, or at least she she doesn't show it. They crawl about like bees in a hive, wings vibrating. The noise you're hearing doesn't really sound like it fits their motions, it's not cacophonous enough.
>"Hhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh...." the robed figure says, drawing out the sound as she turns.

>_

 
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Serela on December 31, 2009, 04:23:22 PM
>"Oh wonderful. Although she's moving, it'll be pretty hard to have a conversation with her. And those bees on her head are definitely creepy. I wonder if she can't tell they're there?"
>If she's moving really slowly through time, we'd be moving insanely fast in her perspective. So say "Hi" except reeeally slow.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Thata no Guykoro on December 31, 2009, 04:52:03 PM
>Pause
>Examine quests
>Unpause
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Kuma on December 31, 2009, 05:31:25 PM
> Can we use our magic here?

> If so, Try to use a fire spell, But on a small scale, only enough to make some smoke

> Smoke the bees away.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Kasu on December 31, 2009, 06:44:19 PM
> "I wouldn't have gotten up today if I knew this was gonna happen..."
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: E-Nazrin on December 31, 2009, 10:39:28 PM
>report bees to Jeff
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on December 31, 2009, 10:48:55 PM
>"Oh wonderful. Although she's moving, it'll be pretty hard to have a conversation with her. And those bees on her head are definitely creepy. I wonder if she can't tell they're there?"
>If she's moving really slowly through time, we'd be moving insanely fast in her perspective. So say "Hi" except reeeally slow.

>"Yeah," says Jeff. "But that fact that she's moving at all is pretty significant." The ballet of shapes and images within his cloudy form slow for a moment. "And...did you say bees? Lemme get a look."
>He blinks in close to Rumia's face, then immediately blinks away to the far side of the alley, crying "GAH! OHGODOHGODOHGODOHGOD!"
>"Ooooooooooooooooooooooo..." continues Rumia.
>You try to say "Hi" slowly, but you don't think she hears it very well as she's also talking, and it is rather difficult to listen while talking.
>"ssssssssssssssssssssssssssssssssssttttthhhhhhhhhhhhhhhhhhhhheeeeeeeeeeeeeeeeeeeeeeeeeeeeerrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrr" Rumia finishes, as she completes turning around to look in your general direction.

>Pause
>Examine quests
>Unpause

>You ask this like every five minutes. Maybe you should copy them down?
>Your current quests are:
>Destroy All Humidity
>Secret Collect!
>Making Amends
>Get a Map of Gensokyo
>Reunite the Prismrivers
>Dancing Lasers
>Out of Time, out of Mind.
>Now it is Personal

> Can we use our magic here?

> If so, Try to use a fire spell, But on a small scale, only enough to make some smoke

> Smoke the bees away.

>With a bit of effort, you are able to conjure a small wisp of smoky fire into your palm. You hold it near Rumia's face. The bees crawl crawl about more quickly and seem obviously agitated by the smoke, but they do not seem to conform to standard bee behavior and react to the smoke as you would expect.
>Rumia starts to blink and bring her hands to her face.

> "I wouldn't have gotten up today if I knew this was gonna happen..."

>Normally, you'd expect Jeff to say something pithy, but he still seems to be creeped out. Or at least the prevalence of bee imagery within him, and unpleasant-looking shapes, suggests otherwise.

>report bees to Jeff

>"I know! I know! Oh sweet Suwako, I know..." he cries.
>You can be a cruel person.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Kuma on December 31, 2009, 10:53:00 PM
>to Rumi "it's Patchouli and Jeff, something weird is happening and we might need your help
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Serela on December 31, 2009, 10:56:22 PM
>Before you say this, try to scoop some bees off of Rumia's face with the ladle.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on December 31, 2009, 11:05:19 PM
>to Rumi "it's Patchouli and Jeff, something weird is happening and we might need your help

>Before you say this, try to scoop some bees off of Rumia's face with the ladle.

>You take the ladle and use it to remove some of the bees from her face. After a moment of what you assume is initial confusion, they start to take wing and return to Rumia.

>_

Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: E-Nazrin on December 31, 2009, 11:30:30 PM
>see if there are any bees inside Rumia's mouth
>examine available spellcards
>wonder if this is going to end up being another cosmic horror fight
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on December 31, 2009, 11:35:05 PM
>see if there are any bees inside Rumia's mouth
>examine available spellcards
>wonder if this is going to end up being another cosmic horror fight

>There don't seem to be any inside of her mouth that you can tell, but she's also in the process of closing. They don't seem to have been crawling inside that you saw.
>Your available spellcards are
>Metal Sign: Metal Fatigue
>Earth Sign: Rage Trilithon High Level.
>You've never really fought a cosmic horror to begin with. You could make an argument for Suika or Tenshi, but that would really just be stretching meanings.
>The bees you have gathered into the ladle have all flown away and returned to Rumia.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Serela on December 31, 2009, 11:37:59 PM
>Try scooping the bees off with the ladle and trapping them inside the box before they fly back to Rumia
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on December 31, 2009, 11:43:43 PM
>Try scooping the bees off with the ladle and trapping them inside the box before they fly back to Rumia

>You are able to scoop off another ladleful of bees from Rumia.
>With a quick motion, you flick them into the box and shut the lid.
>You obtain: Box of Bees.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Serela on December 31, 2009, 11:46:29 PM
>Continue to scoop bees off of Rumia and insert them into the box until she is as bee-free as we can realistically get her.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: E-Nazrin on December 31, 2009, 11:48:32 PM
>look around for other containers to steal for bee-gathering, since they'll escape each time the same box is opened
>look at how many bees remain on Rumia
>"Iiiiiiiiiiiiiiiiiiiitttttttt'sssssssss paaaaaaaaaatchhhhhooooooooooooliiiiiiiiiiii."
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Kuma on December 31, 2009, 11:51:41 PM
> Once a bee stings something, it's stinger is torn off, along with most of it's organs, and it dies shortly after. Try to get the bees to sting something(other than yourself)
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Toasty on December 31, 2009, 11:57:09 PM
>These aren't normal bees. Don't have them hurt rumia.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: E-Nazrin on January 01, 2010, 12:01:30 AM
> Once a bee stings something, it's stinger is torn off, along with most of it's organs, and it dies shortly after. Try to get the bees to sting something(other than yourself)

>these are magical cosmic horror bees. Try not to assume too much.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Kuma on January 01, 2010, 12:05:45 AM
>these are magical cosmic horror bees. Try not to assume too much.

> Shave your armpits.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 01, 2010, 12:21:56 AM
>Continue to scoop bees off of Rumia and insert them into the box until she is as bee-free as we can realistically get her.

>look around for other containers to steal for bee-gathering, since they'll escape each time the same box is opened
>look at how many bees remain on Rumia
>"Iiiiiiiiiiiiiiiiiiiitttttttt'sssssssss paaaaaaaaaatchhhhhooooooooooooliiiiiiiiiiii."

>This prediction comes true, you cannot reasonable put more than one ladleful of bees into the box without them escaping.
>The alley is relatively clean. But given you are in a town, it shouldn't be too hard to find other containers.
>You estimate Rumia has about six ladles worth of bees on her face. However, it's going to be hard to get them all off this way after first few scoops.

> Once a bee stings something, it's stinger is torn off, along with most of it's organs, and it dies shortly after. Try to get the bees to sting something(other than yourself)

>These aren't normal bees. Don't have them hurt rumia.

>these are magical cosmic horror bees. Try not to assume too much.

>You wonder if they would die like normal bees, and quickly decide that they probably have ways of cheating around that.

> Shave your armpits.

>You don't really have time for that.
>"This is hurting my mind..." Jeff mutters, his cloudy form having a lot of images of bees within it.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Serela on January 01, 2010, 12:23:52 AM
>"Jeff, do you think you could help me locate some containers to scoop these bees into? I'd really like to get them off of Rumia's face..."
>Being searching for things we could scoop bees into
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 01, 2010, 12:32:23 AM
>"Jeff, do you think you could help me locate some containers to scoop these bees into? I'd really like to get them off of Rumia's face..."
>Being searching for things we could scoop bees into

>"The bar's probably got a lot of things," says Jeff, the images of bees fade into the background in favor of images of places. "Oh, and the school has some pencil boxes and stuff. Pretty sure most houses would have a couple boxes; I think the Scarlet Devil Mansion probably has a lot in the storeroom. I think the Moriya shrine does, too. They got a lot of leftover junk from before they came here."

>_

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Kuma on January 01, 2010, 12:36:03 AM
> go to the Moriya shrine, they don't need that rice cooker...
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: E-Nazrin on January 01, 2010, 12:39:31 AM
>"Did Sanae bring a vib... no, don't answer that."
>"Is this hurting your mind from bad memories, or could there be something else?"
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 01, 2010, 12:46:23 AM
>"Did Sanae bring a vib... no, don't answer that."
>"Is this hurting your mind from bad memories, or could there be something else?"

>"Okay, I won't," says Jeff. The images flashing through him are too nondescript to properly answer that.
>"Just bad memories," he says. You note a scene of Rumia eating bees in a dark place flashing through him. "Not one of my best moments, you know?"

> go to the Moriya shrine, they don't need that rice cooker...

>You decide to borrow something from the Moriya Shrine, possibly as a small payback for all the trouble they've caused you today.
>You appear on the grounds, and find that Wriggle and Sanae were sitting on the front steps of the shrine, talking among themselves happily, before time froze. You also notice the hum is quite strong here, as well, and a lot more like buzzing.


>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: E-Nazrin on January 01, 2010, 12:54:54 AM
>"... oh damnit why didn't we think of Wriggle."
>pause
>"Wait... Suwako acted a little suspiciously when I mentioned you... you prayed to her once, right...?"
>"Do frogs eat bees?"
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Serela on January 01, 2010, 12:59:21 AM
>See if you can find anywhere the buzzing is particularly strong, or if you see any bees anywhere.
>Also, make sure you pick up any suitable containers you find while searching for the noise
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 01, 2010, 01:06:04 AM
>"... oh damnit why didn't we think of Wriggle."
>pause
>"Wait... Suwako acted a little suspiciously when I mentioned you... you prayed to her once, right...?"
>"Do frogs eat bees?"

>"Suwako?" says Jeff. "Yeah, I did. A bunch of times. And, I think they do. That's how we dealt with...it last time, really."

>See if you can find anywhere the buzzing is particularly strong, or if you see any bees anywhere.
>Also, make sure you pick up any suitable containers you find while searching for the noise

>It seems to be coming from the area of Suwako's pond.
>You don't see any in the front grounds of the temple.

>_

Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: E-Nazrin on January 01, 2010, 01:11:50 AM
>"I don't suppose you ever tried talking to her?"
>have spellcard ready
>look around for an appropriate weapon; where'd that rebar go?
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Serela on January 01, 2010, 01:14:27 AM
>"...last time? Lemme get this straight; stuff that's eaten bees now has bees around it in this messed up world. I saw your memory of Rumia eating bees... and it sounds like there are more in Suwako's Pond, you said frogs ate the bees last time."
>"What happened "last time", anyway?"
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Thata no Guykoro on January 01, 2010, 01:19:39 AM
>Examine Sanae and Wriggle
>Attempt to pick up nearby objects.
>Are Sanae and Wriggle holding anything? If so, try to take it.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: E-Nazrin on January 01, 2010, 01:32:20 AM
>contemplate kidnapping Rumia to bring here
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 01, 2010, 01:37:38 AM
>"I don't suppose you ever tried talking to her?"
>have spellcard ready
>look around for an appropriate weapon; where'd that rebar go?

>"She never came down to that house," Jeff says. "And no one hears me away from it, normally, not even you."
>You ready Earth Sign: Rage Trilithon High Level
>You left the Rusty Piece of Rebar at the Sun. But you do have Youmu's Short Blade. Also, you note a mop leaning against the side of the shrine.

>"...last time? Lemme get this straight; stuff that's eaten bees now has bees around it in this messed up world. I saw your memory of Rumia eating bees... and it sounds like there are more in Suwako's Pond, you said frogs ate the bees last time."
>"What happened "last time", anyway?"

>"Looks like it's that way," Jeff agrees. "Oh man...I never thought about what that might have done to Suwako."
>"Okay, here's the short version. I said the words. Don't ask me what they are, you probably already know. And, well, I summoned It into Eientei. We, that is, me, Mystia, Rumia, and Kaguya, got drug into some other place. Kinda like this, but it was all dark and ruined. And it was there. There wasn't much I could do about it, I mean it was a huge swarm of evil bees! So I prayed to Suwako. And...it worked. Frogs manifested out of the darkness and started eating the bees. And Rumia, being the little ditz she is, decided to do it too. And she was pretty much stuck talking funny because of it, she just made weird noises instead of words, but I don't think she ever noticed it."

>Examine Sanae and Wriggle
>Attempt to pick up nearby objects.
>Are Sanae and Wriggle holding anything? If so, try to take it.

>Sanae and Wriggle seem like they were both having a pleasant conversation while watching the sun set.
>You try to pick up the mop, and have no problem doing so.
>Wriggle is holding a cup of tea. You try to pluck it from her hands, but it seems to be frozen there; her hands are wrapped around it and don't seem to want to give, much like with Aya's camera and Youmu's other sword.

>contemplate kidnapping Rumia to bring here

>You wonder if this is possible.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: E-Nazrin on January 01, 2010, 01:40:41 AM
>on further consideration, a sword is probably even better. What were we thinking?
>"Jeff, I don't suppose you have any way to fight in your current condition? I have a bad feeling about this, and Suwako isn't very happy with me today."
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Serela on January 01, 2010, 01:43:43 AM
>"Do you think it'd be safe if you just spelled the words out loud? I'd ask if you could write them but... I suppose you probably can't in your state."
>Check out Suwako's pond
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Thata no Guykoro on January 01, 2010, 01:45:55 AM
>"Apparently, objects that are just lying around I can interact with fine, but not objects being held by people. Jeff, any idea what this means?"
>"How similar is where we are now to whereever you wound up with the cosmic horror thing?"
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 01, 2010, 01:54:29 AM
>on further consideration, a sword is probably even better. What were we thinking?
>"Jeff, I don't suppose you have any way to fight in your current condition? I have a bad feeling about this, and Suwako isn't very happy with me today."

>"I don't think so," says Jeff. "I can't touch anything. I tried when you said you saw me as a cloud. I guess if they can see or hear me, I can get in their face."


>"Apparently, objects that are just lying around I can interact with fine, but not objects being held by people. Jeff, any idea what this means?"
>"How similar is where we are now to whereever you wound up with the cosmic horror thing?"

>"Maybe it's got something to do with 'em being stuck in time like statues?" Jeff suggests.
>The images within Jeff become much darker for a moment. "A little, but not really. It's not dark, there's that rainbow stuff in the sky, everything's still intact instead of being all ruined. I think Kaguya said that whatever It made was spreading, and she was keeping it from doing that. But yeah, this only kinda sort looks like where we got taken, then."

>"Do you think it'd be safe if you just spelled the words out loud? I'd ask if you could write them but... I suppose you probably can't in your state."
>Check out Suwako's pond

>"I could," says Jeff. "but I kinda don't wanna unless you really need me to."
>You go to investigate Suwako's Pond.
>It is more or less as you remember it, a pond covered with lily pads. The buzzing is quite loud here and you can see why instantly: A large swarm of bees is circling the pond. In particular, they are gathered around a lily pad that Suwako is sitting on, with her knees  gathered to her chin. She is slowly sobbing as the bees circle around her; she seems to be moving in slow-time like Rumia was, but only somewhat slower than you are. She is surrounded by frogs as well, who are doing their best to eat the bees.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Chaore on January 01, 2010, 01:55:49 AM
>PATCHY PAWNCH. Wait you can't really punch can you.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Serela on January 01, 2010, 01:56:40 AM
>Call out to Suwako
>Judge how well the frogs are doing against the bees
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 01, 2010, 02:04:48 AM
>PATCHY PAWNCH. Wait you can't really punch can you.

>You could punch her. If you wanted to swim out to her.

>Call out to Suwako
>Judge how well the frogs are doing against the bees

>You call out to Suwako. She doesn't seem to hear you. As she currently her face buried into her arms and knees, you doubt she has seen you, either.
>The frogs are tearing into the bees pretty quickly. But, you quickly notice that it seems more bees are appearing, emerging out from Suwako's hair and clothing to join the swarm around her.

>_

Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Chaore on January 01, 2010, 02:05:57 AM
>THis isn't good. Would water kill cosmic horror bees, actually, Toss water on a few to test that.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Seian Verian on January 01, 2010, 02:07:23 AM
> Could we use fire on the bees?
> Then again, if they swarm us, we're pretty much screwed...
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Thata no Guykoro on January 01, 2010, 02:09:43 AM
>"Wait, Jeff. It seems that the bees affect who's able to move - Suwako and Rumia have bees and can move while the others are all frozen. Why might this be? And who else is likely to have bees?"
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 01, 2010, 02:16:31 AM
>THis isn't good. Would water kill cosmic horror bees, actually, Toss water on a few to test that.

>You try to toss some water, but with your bare hands, you are only able to get a few drops of it in the air, and you doubt it bothers the swarm much.

> Could we use fire on the bees?
> Then again, if they swarm us, we're pretty much screwed...

>You wonder if they would burn. Then you wonder what they would do to you if you tried it.

>"Wait, Jeff. It seems that the bees affect who's able to move - Suwako and Rumia have bees and can move while the others are all frozen. Why might this be? And who else is likely to have bees?"

>"Um...uh..." A number of faces and face-like shapes blink through Jeff's cloudy form. "I don't think anyone else," he says, "Only Mystia and Kaguya were there, too. Lemme check on them."
>He vanishes for a few moments, then returns. "No bees on them. They look frozen, too."

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Serela on January 01, 2010, 02:26:34 AM
>"Well, do you have any ideas on how to stop these bees?"
>Could we easily capture some of these bees in a container? And is there too many for it to matter if we can?
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 01, 2010, 02:31:49 AM
>"Well, do you have any ideas on how to stop these bees?"
>Could we easily capture some of these bees in a container? And is there too many for it to matter if we can?

>"Ummm. Well," says Jeff. "They're not being actively angry, at least. I guess the best thing would be to lure them away from Rumia and Suwako."
>You could probably scoop them out of the air pretty easily, if you could get to Swuako's lily pad. But, there are literally enough to of them to fill a large barrel.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Janitor Morgan on January 01, 2010, 02:34:55 AM
> Perhaps the bees react to music?
> Play Locked Girl
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Seian Verian on January 01, 2010, 02:39:56 AM
> ...Oh great.
> Are we going to have to go get BEES.MP3?
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Kuma on January 01, 2010, 03:03:50 AM
> ...Oh great.
> Are we going to have to go get BEES.MP3?

> BEES.MP3 is with Parsee

> Attempt to HATE the bees TO DEATH

> Or just wait 'till our cards recharge and spellcard attack the bees into submission.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 01, 2010, 04:07:08 AM
> Perhaps the bees react to music?
> Play Locked Girl

>You attempt to do this, but the song does not seem to want to play. Apparently it has been locked in time with the other things here.

> ...Oh great.
> Are we going to have to go get BEES.MP3?

>Given the prior attempt, you are not sure if it would work.

> BEES.MP3 is with Parsee

> Attempt to HATE the bees TO DEATH

> Or just wait 'till our cards recharge and spellcard attack the bees into submission.

>You attempt to hate the bees to death. Damn stupid things! It's probably all their fault, anyways! Sadly, this seems to work about as well as you expected it would.
>It would take several hours for this to happen, you are not certain if you have that kind of time.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Seian Verian on January 01, 2010, 04:09:02 AM
> Go inside Moriya Shrine
> See if Kanako is frozen
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 01, 2010, 04:15:45 AM
> Go inside Moriya Shrine
> See if Kanako is frozen

>You leave and appear inside the Moriya Shrine.
>Kanako is frozen in place, more or less in the same position that she was when you last saw her.
>Despite this, something about her feels different. It feels like she is paying attention to you, rather than that she is simply a statue like Aya, Remila, and the rest were.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Kuma on January 01, 2010, 04:18:21 AM
> "Kanako? If you can hear me, I really need your help..."

> Relove to have a child with Marisa and name her after french white whine
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 01, 2010, 04:29:37 AM
> "Kanako? If you can hear me, I really need your help..."

> Relove to have a child with Marisa and name her after french white whine

>The wind around your starts to blow. Within it, you can hear a voice. "You are not alone in that regard."
>You decide to react to this scenario by going to your happy place. What would you name the second one, though... There's no more time for this.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Serela on January 01, 2010, 04:36:27 AM
>"As far as I know, only 3 people other then me can move right now... Jeff, who doesn't quite exist, a very slowed down Rumia, and a slightly slowed Suwako. The latter two are being swarmed by seemingly immortal bees... so, I'm the only person who can really do anything right now, do you know anything that could help me fix this? How to fix the world, or stop the bees?"
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 01, 2010, 04:46:17 AM
>"As far as I know, only 3 people other then me can move right now... Jeff, who doesn't quite exist, a very slowed down Rumia, and a slightly slowed Suwako. The latter two are being swarmed by seemingly immortal bees... so, I'm the only person who can really do anything right now, do you know anything that could help me fix this? How to fix the world, or stop the bees?"

>"Not immediately," says the wind. "I can sense, however, that there is an...entity of some kind here, everywhere that the wind touches. Those things you mentioned seem like the keys to it. What caused this to pass?"

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Serela on January 01, 2010, 04:51:44 AM
>Tell Kanako everything you know and have heard from Jeff about the current situation, all about Jeff and the Dream Cutlass and the bees and the "words". Its especially confusing considering that this happened in the erased history Jeff is from...
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Seian Verian on January 01, 2010, 04:51:54 AM
> "An entity, everywhere the wind touches? Well, the sky is filled with strange, unnatural colors..."
> "Anyway, I am personally unsure as to the reason of this disaster. However, it might be the result of some sort of resonance, between the sword known as the Dream Cutlass, and Youmu's longer blade. Right now, the two blades are touching... Considering that Remilia is the one wielding the Dream Cutlass at present, perhaps her own power might be involved as well..."
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 01, 2010, 05:04:54 AM
>Tell Kanako everything you know and have heard from Jeff about the current situation, all about Jeff and the Dream Cutlass and the bees and the "words". Its especially confusing considering that this happened in the erased history Jeff is from...

> "An entity, everywhere the wind touches? Well, the sky is filled with strange, unnatural colors..."
> "Anyway, I am personally unsure as to the reason of this disaster. However, it might be the result of some sort of resonance, between the sword known as the Dream Cutlass, and Youmu's longer blade. Right now, the two blades are touching... Considering that Remilia is the one wielding the Dream Cutlass at present, perhaps her own power might be involved as well..."

>You explain things as quickly and concisely as you can to Kanako.
>"This seems to suggest, to me, that the weapon Remilia has is connected to everything else in some way," says the wind. "It seems obvious that these bees have something to do with Rumia and perhaps Suwako. As for your friend and yourself, I don't quite know."

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Chaore on January 01, 2010, 05:06:45 AM
>Welcome the new year, Huzzah!
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: E-Nazrin on January 01, 2010, 05:09:53 AM
>think back for a moment
>"... lure?"
>"... where can we get something sweet? Or... flowers. That would distract them, wouldn't it?"
>"But aren't they coming FROM Suwako right now? I think there's something more to this. We need some way to get rid of them. If it had some weakness..."
>"... for some reason I want to say mirrors... and flowers..."
>where'd we leave that mirrorflower bouquet again? Korindou?
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Serela on January 01, 2010, 05:19:46 AM
>where'd we leave that mirrorflower bouquet again? Korindou?
>Yes. Pop over there and, if possible, retrieve the flowers. Come back to Suwako's pond see if you can see the bees in the mirrors, and if the flowers distract the bees at all.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 01, 2010, 05:35:05 AM
>Welcome the new year, Huzzah!

>It is the end of Fall! What is wrong with you?

>think back for a moment
>"... lure?"
>"... where can we get something sweet? Or... flowers. That would distract them, wouldn't it?"
>"But aren't they coming FROM Suwako right now? I think there's something more to this. We need some way to get rid of them. If it had some weakness..."
>"... for some reason I want to say mirrors... and flowers..."
>where'd we leave that mirrorflower bouquet again? Korindou?

>You did indeed leave it there.

>Yes. Pop over there and, if possible, retrieve the flowers. Come back to Suwako's pond see if you can see the bees in the mirrors, and if the flowers distract the bees at all.

>You appear within Kourindou, and find it has been frozen like everything. You find the Mirror Flowers have been placed into a vase.
>You obtain: Vase of Mirror Flowers.
>You return to Suwako's Pond and hold out the vase. The bees do not seem to take an interest in it. But they are also swarming in the middle of the pond, some distance away.
>"Find anything?" Jeff asks.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Chaore on January 01, 2010, 05:39:03 AM
>STOP LIVING IN THE PAST PATCHY, FREE YOUR MIND.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Serela on January 01, 2010, 05:40:34 AM
>"Ahh... its just a vase of flowers with mirrored petals. I suppose I thought flowers might distract the bees... or perhaps the mirrors. You can't be seen in a mirror; now I want to figure out if the bees can."
>Get close enough to the bees to see (or, well, not see) them in the flower's mirrored petals.
>After you determine whether they show up in mirrors or not, get close enough to find out if the bees take an interest in the flowers. I mean, they ARE bees D:
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: E-Nazrin on January 01, 2010, 05:46:38 AM
>"I suppose I should stop trusting my gut about this Giy... particular cosmic horror. Why did I think it was weak to mirrors of some sort?"
>... try and get a look at yourself in a mirror or something, is Patchu also covered in bees?
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 01, 2010, 05:50:18 AM
>"Ahh... its just a vase of flowers with mirrored petals. I suppose I thought flowers might distract the bees... or perhaps the mirrors. You can't be seen in a mirror; now I want to figure out if the bees can."
>Get close enough to the bees to see (or, well, not see) them in the flower's mirrored petals.
>After you determine whether they show up in mirrors or not, get close enough to find out if the bees take an interest in the flowers. I mean, they ARE bees D:

>You try to get closer, but there is not really much you can do beyond the banks. Glancing at the petals, you can see a reflection of the swarm. To get closer, you would have to get into the pond, and you can see that it is very deep right from the edge. Swimming is not one of your strong points.

>"I suppose I should stop trusting my gut about this Giy... particular cosmic horror. Why did I think it was weak to mirrors of some sort?"
>... try and get a look at yourself in a mirror or something, is Patchu also covered in bees?

>"Well, it came from a mirror, right?" says Jeff. "So there's a thought."
>You look at your own reflection in the flowers. It is distorted, but appears to be free of bees.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Serela on January 01, 2010, 05:52:38 AM
>Can't we just fly closer, though?
>"Wait... it came from a mirror? I don't remember you saying that... you told me that you said "the words" and then was sucked into some terrible place with bees that Suwako's frogs and Rumia ate, and thats about it."
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 01, 2010, 05:57:43 AM
>Can't we just fly closer, though?
>"Wait... it came from a mirror? I don't remember you saying that... you told me that you said "the words" and then was sucked into some terrible place with bees that Suwako's frogs and Rumia ate, and thats about it."

>Yes. Yes you could. It certainly isn't too hot to do so anymore. Ha ha ha.
>"Yeah, but it came from the mirror first." says Jeff. "Then we got pulled into that place. I dunno how it happened, I was kinda caught watching it come out and trying not to wet myself. I guess it's just something that happens when its nearby. Oh...one other thing that's weird I forgot to mention. Uh...it talked. Sorta. I don't think it actually listened to anyone, but it could talk."

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Serela on January 01, 2010, 06:00:09 AM
>Ponder if flying over and trying to attack the bees with Youmu's sword is a good or bad idea.
>"Hmm... it talked? Did it say anything that you could understand?"
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 01, 2010, 06:13:44 AM
>Ponder if flying over and trying to attack the bees with Youmu's sword is a good or bad idea.
>"Hmm... it talked? Did it say anything that you could understand?"

>You don't think a sword would do much against a swarm of bees.
>"Yeah, it spoke more or less normally," says Jeff. "It just kept saying weird things. Saying it was happy, that it felt good. Creepy shit like that."

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: E-Nazrin on January 01, 2010, 06:19:10 AM
>"Wonder if it's a masochist."
>wonder where Tenshi lives when she isn't at the bar
>"Do you have any idea why it was happy? Maybe getting out of that mirror? Then what would be IN that mirror, or is that just an arbitrary portal?"
>sigh
>Yukari was frozen, right?
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Serela on January 01, 2010, 06:23:55 AM
>Really? Don't tell me we have to make somebody pray nine times in order to fix this :<
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 01, 2010, 06:26:42 AM
>"Wonder if it's a masochist."
>wonder where Tenshi lives when she isn't at the bar
>"Do you have any idea why it was happy? Maybe getting out of that mirror? Then what would be IN that mirror, or is that just an arbitrary portal?"
>sigh
>Yukari was frozen, right?

>"I dunno," Jeff replies. "I'm not gonna even pretend to know how it thought. Only that it just wanted to swarm the hell out of me.
>You suspect Tenshi probably returns to the Celestial Realm.
>You sigh, and recall that Yukari was frozen.

>Really? Don't tell me we have to make somebody pray nine times in order to fix this :<

>If what Jeff says is correct, praying didn't even solve the problem originally.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: E-Nazrin on January 01, 2010, 06:28:31 AM
>well, maybe it wasn't the RIGHT person praying...
>wonder who in Gensokyo would most fit with wielding a frying pan
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: theshirn on January 01, 2010, 06:29:58 AM
> Try slashing the bees with Youmu's Short Blade, just to see if it has any effect
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Seian Verian on January 01, 2010, 06:35:53 AM
> Try slashing the bees with Youmu's Short Blade, just to see if it has any effect

>No. Don't do this, if the bees swarm us, we're screwed.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 01, 2010, 06:36:47 AM
>well, maybe it wasn't the RIGHT person praying...
>wonder who in Gensokyo would most fit with wielding a frying pan

>Mystia and Sakuya are both pretty renown for their cooking ability.

> Try slashing the bees with Youmu's Short Blade, just to see if it has any effect

>No. Don't do this, if the bees swarm us, we're screwed.

>You consider trying to intentionally piss off the swarm, and quickly decide against it.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: E-Nazrin on January 01, 2010, 06:55:13 AM
>brace for impact
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Fightest on January 01, 2010, 01:35:09 PM
> Consider that things have gone really weird since the last time this voice was around.
> Examine Youmu's short blade. Try to confirm the rumours that it doesn't harm tissue but instead does things on a more metaphysical level by nicking our finger on the blade.
> Pluck a bee out of the air, examine.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Thata no Guykoro on January 01, 2010, 04:52:12 PM
>Attempt to impress the bees by singing Banson's Aria.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 01, 2010, 10:40:53 PM
>brace for impact

>You brace. Nothing happens, leaving you feeling mighty foolish.

> Consider that things have gone really weird since the last time this voice was around.
> Examine Youmu's short blade. Try to confirm the rumours that it doesn't harm tissue but instead does things on a more metaphysical level by nicking our finger on the blade.
> Pluck a bee out of the air, examine.

>They really have.
>You examine Youmu's Short Blade.
>This is a short wakazashi sword. Its craftsmanship is obviously of superb quality, and it could be easily enchanted into an artifact of great might. However, instead a kind of spiritual power resides within it. You test it against your pinky, and find that it can apparently cut physical things just fine. You do feel slightly less muddled in your thoughts, though.
>You float toward the swarm, and reach out to snatch a bee. You feel the thing wriggle in your palm. Setting Youmu's Short Blade aside, you examine it. It looks like a normal honey bee in all physical aspects. It wriggles and tries to get out of your grasp, before stinging you in the finger, giving you enough of a shock to make you reflexively let it go. It flies away to rejoin the swarm.

>Attempt to impress the bees by singing Banson's Aria.

>In a fit of desperate inspiration, you try singing at the bees. They don't seem to pay you any mind. Which is just as well, you really don't have the vocals to pull that kind of song off, anyways.
>Jeff, however, has a good laugh. "Hey, have you had any ideas about Rumia, maybe?" he says.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Toasty on January 01, 2010, 10:53:09 PM
>Pop over to rumia and attempt to remove, or damage her ribbon.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 01, 2010, 10:57:23 PM
>Pop over to rumia and attempt to remove, or damage her ribbon.

>You return to the alleyway, and find that Rumia is presently covering her face with her arms, probably in response to what you did beforehand. She is starting to peek over her arm to see if things are clear, though.
>You have a little trouble removing Rumia's Ribbon, it seems to be stuck on a knot of hair. But with a little work, you are able to pull it free.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Kasu on January 01, 2010, 10:59:10 PM
> Brace for impact just in case.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: E-Nazrin on January 01, 2010, 11:01:21 PM
>begin wearing tooth braces
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 01, 2010, 11:03:45 PM
> Brace for impact just in case.

>You brace yourself, but it doesn't seem like anything is happening. Rumia starts slowly reading for her hair, though, as a look of confusion spreads over her face.

>begin wearing tooth braces

>You have no braces, nor the dental skills to apply them.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Chaore on January 01, 2010, 11:06:04 PM
>Check the ribbon out, Why did you even bother touching it? >:
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 01, 2010, 11:11:22 PM
>Check the ribbon out, Why did you even bother touching it? >:

>You check Rumia's Ribbon. It is a common-looking red ribbon with a white band near the edge. You don't notice anything particularly special about it.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: E-Nazrin on January 01, 2010, 11:12:16 PM
>cast haste on rumia
>ladle off some more bees and see if she slows down further
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Serela on January 01, 2010, 11:15:53 PM
>Pop back to Suwako's pond and see if the bees you ladled come with you
>Wave the Butterfly Fan to see if it can still make butterfly danmaku right now
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Rin Kagamine on January 02, 2010, 01:29:32 AM
> Pop over to Kurindou and take back our copy of "Monday Magic".
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Chaore on January 02, 2010, 01:31:10 AM
> Pop over to Kurindou and take back our copy of "Monday Magic".

>We're not thieves like Marisa. >:
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: E-Nazrin on January 02, 2010, 01:40:33 AM
>We're not thieves like Marisa. >:

>well, maybe we can ask for it as a favor for fixing the sun. But only when actually asking.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Rin Kagamine on January 02, 2010, 02:43:05 AM
>We're not thieves like Marisa. >:
> It's our book to begin with!
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Fightest on January 02, 2010, 02:46:47 AM
> In fact, grab everything from Kourindou that we can carry. We'll return it later, and it might be useful currently.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Seian Verian on January 02, 2010, 02:48:59 AM
> It's our book to begin with!

> We're still stealing from Rinnosuke if we take it. Didn't he pay to get the book from Marisa? We'd essentially be stealing whatever he paid for it. Perhaps we can negotiate a discount so he'll sell it to us at cost? Either that or somehow force Marisa to give the money back to him so we can get the book... Ha, yeah right.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Rin Kagamine on January 02, 2010, 03:08:39 AM
> We already "stole" the mirror flowers and vase from him, why not our book as well?  Trade the flowers back if you want since they obviously are useless against bees.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Thata no Guykoro on January 02, 2010, 05:50:53 AM
>Therefore, head to Rinnosuke's shop, take the book, leave the vase and flowers.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Kuma on January 02, 2010, 06:06:03 AM
> pop to shou's cloths.
 
> See if she really does wear a red and blue jockstrap thing
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 02, 2010, 08:10:51 AM
>cast haste on rumia
>ladle off some more bees and see if she slows down further

>What is wrong with you.
>You do so, and you think that maybe she does. But with things as they are, it's very difficult to tell.

>Pop back to Suwako's pond and see if the bees you ladled come with you
>Wave the Butterfly Fan to see if it can still make butterfly danmaku right now

>Before the bees can return to Rumia, you return to Suwako's pond.
>The bees leave the ladle, and fly around in in random circles for a moment. Then to go join the swarm around Suwako.
>You wave the butterfly fan about, but nothing happens. It seems that its magic does not work here, or perhaps Danmaku in general does not.

> Pop over to Kurindou and take back our copy of "Monday Magic".


>We're not thieves like Marisa. >:

>well, maybe we can ask for it as a favor for fixing the sun. But only when actually asking.

> It's our book to begin with!

> In fact, grab everything from Kourindou that we can carry. We'll return it later, and it might be useful currently.

> We're still stealing from Rinnosuke if we take it. Didn't he pay to get the book from Marisa? We'd essentially be stealing whatever he paid for it. Perhaps we can negotiate a discount so he'll sell it to us at cost? Either that or somehow force Marisa to give the money back to him so we can get the book... Ha, yeah right.

> We already "stole" the mirror flowers and vase from him, why not our book as well?  Trade the flowers back if you want since they obviously are useless against bees.

>Therefore, head to Rinnosuke's shop, take the book, leave the vase and flowers.

>You spend a little time debating the ethics of taking things from Rinnosuke while time is frozen, combined with the fact that even the likes of Yukari amd Yuka don't try to steal from him. Eventually you decide, given the circumstances, that it is alright to borrow from him.
>You go to Kourindou, leave the Vase of Mirror Flowers, and take Book Entitled: Monday Magic by Patchouli Wisdom
>You decide against taking anything else for now, as you don't have a need for it.
>The store contains:
>Broken Broadsword Handle: 100☼
>Iron Key: 500☼
>Figurine of a Lichen: 200☼
>Book Entitled: I Love Me, Vol I: 500☼
>Turtle Shell: 350☼
>Sun Sign: Royal Flare: 3000☼
>Potted Plant: 200☼
>Tome of Sugar Summoning: 15000☼
>Empty Ornate Bottle: 500☼
>Silver Dragonfly: 250☼
>Scarlet Devil Mansion Snow Globe: 250☼
>Rake: 175☼
>Bottle of Tongue-Melting Hot Sauce: 135☼
>Bottle of Commandant Koppo's Cucumber Kaboom Sauce: 200☼
>The Doll Maker of Bucuresti: 300☼
>Blue UFO
>Bottle of Avalonian Colon-Killer Sauce Label.
>Fire Sign: Agni Radiance
>Book Entitled: Things Fall Apart by Chinua Achebe
>Meteorite
>Silver Medal
>1/60 Scale Valsione Model
>M.U.L.E.
>Greeting Card
>Bottle of Blue Goo.
>Bottle of Ulcer-Inducing Hot Sauce
>Large Bag of Beans.
>Ultimate Truth
>Bottle of Jazz-Style Hot Sauce
>Bottle of Okuu's Fusion Sauce
>Dark Blue Backpack.
>Book Entitled: Le Morte d'Arthur
>Block of Clay
>Jar of Fluff
>Crescent Wrench
>Set of Knife Handles
>SCUBA Mask
>Bottle of Grinning Death Hot Sauce
>Jeweled Brooch
>Stopwatch
>A Single Geta
>Vase of Mirror Flowers

> pop to shou's cloths.
 
> See if she really does wear a red and blue jockstrap thing

>You pop into Shou's Clothes and see that no one is there. She must have closed up for the night (http://danbooru.donmai.us/post/show/590090/).

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Serela on January 02, 2010, 02:37:59 PM
>Lets go try to ladle all of Rumia's bees over to Suwako. It sounds kind of mean, but the difference in Suwako's amount of bees will be basically unnoticable, while Rumia will be bee-free!(and maybe time-stopped?)
>Also... if the bees seem to speed up the people that have been stopped in time, would it be possible to utilize the bees to speed up someone like Yukari to help us?
>Well... maybe we can just hope everything goes back to normal when the bees go poof D:
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: E-Nazrin on January 02, 2010, 02:48:00 PM
>given that the bees are part of a ruinous cosmic horror, offing them is bound to do SOMETHING.
>How to do so is another matter.
>"Jeff, what else worked on this... thing aside from Rumia and Suwako trying to eat it?"
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Fightest on January 02, 2010, 10:07:41 PM
> Well, this voice got nuttin'.
> Attempt to communicate with the bees:
> "Er, bees? Hi. I was just wondering if we can solve this whole "cosmic horror" thing you've got going in a civilized, talky manner."
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Chaore on January 02, 2010, 10:14:35 PM
>Pray to super mega death christ.
>Really, Its the only thing I've got left at this point.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Thata no Guykoro on January 02, 2010, 11:08:47 PM
>Shouldn't that be Super Mecha Death Christ 2000 B.C. Version 4.0 Beta?
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Chaore on January 02, 2010, 11:10:00 PM
>Shouldn't that be Super Mecha Death Christ 2000 B.C. Version 4.0 Beta?

>Was off the top of my head, Sue me.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: E-Nazrin on January 02, 2010, 11:13:15 PM
>Wait, didn't the Silver Medal provide courage? Would that help Suwako?
>try very lightly nicking Rumia with Youmu's sword to see if that speeds her up? Like... press the flat of the blade against her arm or something.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 03, 2010, 01:08:56 AM
>Lets go try to ladle all of Rumia's bees over to Suwako. It sounds kind of mean, but the difference in Suwako's amount of bees will be basically unnoticable, while Rumia will be bee-free!(and maybe time-stopped?)
>Also... if the bees seem to speed up the people that have been stopped in time, would it be possible to utilize the bees to speed up someone like Yukari to help us?
>Well... maybe we can just hope everything goes back to normal when the bees go poof D:

>You return to Rumia, and find that all of the bees have left her. She seems to be as still as the rest of the world now.

>given that the bees are part of a ruinous cosmic horror, offing them is bound to do SOMETHING.
>How to do so is another matter.
>"Jeff, what else worked on this... thing aside from Rumia and Suwako trying to eat it?"

>You then ponder trying to spread them out. You come to the conclusion that you have no idea what the longterm effects of this would be.
>You ask Jeff a question, instead. "Uh, ...nothing, I don't think. But to be fair, I didn't have a lot of options at the time."

> Well, this voice got nuttin'.
> Attempt to communicate with the bees:
> "Er, bees? Hi. I was just wondering if we can solve this whole "cosmic horror" thing you've got going in a civilized, talky manner."

>There are no bees around Rumia that you can see.

>Pray to super mega death christ.
>Really, Its the only thing I've got left at this point.
>Shouldn't that be Super Mecha Death Christ 2000 B.C. Version 4.0 Beta?
>Was off the top of my head, Sue me.

>You are not Rapture-Ready enough to do this. And you probably would be sued.

>Wait, didn't the Silver Medal provide courage? Would that help Suwako?
>try very lightly nicking Rumia with Youmu's sword to see if that speeds her up? Like... press the flat of the blade against her arm or something.

>You try to lightly nick Rumia, but at this point it is like trying to lightly nick stone.

>_

Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Rin Kagamine on January 03, 2010, 01:10:59 AM
> Pop back to Suwako
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 03, 2010, 01:21:22 AM
> Pop back to Suwako

>You return to Suwako.
>At glance, it seems that nothing has changed.
>"Uh..." says Jeff, who seems to be remarkably adept at following you, "behind you."
>You back in time to see a small swarm of bees flying along the path from the front of the shrine toward the pond.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: E-Nazrin on January 03, 2010, 01:22:56 AM
>"Where'd they come from? Did some escape from Rumia?"
>unfortunately, it is too late to grab the Franklin Badge Silver Medal to grant Suwako courage
>hail bees
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Chaore on January 03, 2010, 01:23:29 AM
>Do yourself a favor and not get bee attacked.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 03, 2010, 01:28:24 AM
>"Where'd they come from? Did some escape from Rumia?"
>unfortunately, it is too late to grab the Franklin Badge Silver Medal to grant Suwako courage
>hail bees

>"Seems like it," says Jeff.
>Unless you were exceedingly quick.
>Instead, you try to greet the oncoming swarm. This works about as well as you'd expect.

>Do yourself a favor and not get bee attacked.

>You also step out of their way.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: E-Nazrin on January 03, 2010, 01:32:33 AM
>come to think of it, WE'D need it to stand up to the full Giygas, and it looks like that moment is approaching
>"Jeff, keep an eye on things for a minute."
>go get the badge and equip it
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Thata no Guykoro on January 03, 2010, 01:34:14 AM
>Ponder if the Devil's Machine can be turned back on
>Wait, that's stupid. Instead, check your inventory for anything that might help against a cosmic horror made of bees. Also, pop over the library and see if you can find stuff by H. P. Lovecraft that might help.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: E-Nazrin on January 03, 2010, 01:36:34 AM
>Ponder if the Devil's Machine can be turned back on
>Wait, that's stupid. Instead, check your inventory for anything that might help against a cosmic horror made of bees. Also, pop over the library and see if you can find stuff by H. P. Lovecraft that might help.

>the first difficulty against a cosmic horror is managing to not collapse in horror when you encounter it. Hence, courage badge.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 03, 2010, 01:40:56 AM
>come to think of it, WE'D need it to stand up to the full Giygas, and it looks like that moment is approaching
>"Jeff, keep an eye on things for a minute."
>go get the badge and equip it

>"Huh?"
>You vanish off to Kourindou, grab the Silver Medal, and affix it to your robe. You don't feel any different, but at the same time you are not exactly testing it.

>Ponder if the Devil's Machine can be turned back on
>Wait, that's stupid. Instead, check your inventory for anything that might help against a cosmic horror made of bees. Also, pop over the library and see if you can find stuff by H. P. Lovecraft that might help.

>Your Inventory contains:
>Suspiciously Sleepwear-Like Witch Gown (worn as clothes)
>Witch Cap (Worn as Hat)
>Metal Sign: Metal Fatigue
>Ballpoint Pen
>Pad of Paper
>Earth Sign: Rage Trilithon (Used)
>Fire & Earth Sign: Lava Cromlech (used)
>Fire Sign: Agni Shine (Used)
>Fire Sign: Agni Shine High Level (used)
>Wood Sign: Sylphae Horn High Level (used)
>Earth Sign: Rage Trilithon High Level
>Earth Sign: Trilithon Shake (used)
>Metal Sign: Silver Dragon
>Wood and Fire Sign: Forest Blaze (used)
>Wood and Water Sign: Water Elf  (Used)
>Earth and Metal Sign: Emerald Megalith (used)
>Moon Sign: Silent Selene (used)
>Lucky Coin
>Banson's Aria
>AOL Disk with a Cardboard Sleeve
>Ladle
>Floating Trumpet
>Half of a Grilled Lamprey Sandwich
>Tiger Cub Pin (wore as accessory)
>Explosion Sign: Mega Flare (Used)
>Electric Train Set
>Wheel
>Shoddy Drawing
>Ruined Hat
>Doughnut
>Box
>Butterfly Fan
>Book Entitled: The Jungle by Upton Sinclair
>Sun Sign: Mega Flare (used)
>Sun Sign: Royal Flare (used)
>Pair of Black Glasses
>Horribly Out of Date Map of Gensokyo
>Double Handful of Charred Legos of Fuckwin
>Mona Patchy, by Flandre Age 501
>Locked Girl ~ The Girl's Secret Room
>Youmu's Short Blade.
>Book Entitled: Monday Magic by Patchouli Knowledge: 1500☼
>Silver Medal (Unpaid, Equipped as Accessory)
>You do have some books on various things that humanity and youkainity were never meant to know, but by the time you would have been able to research something, you'd already be dead.

>the first difficulty against a cosmic horror is managing to not collapse in horror when you encounter it. Hence, courage badge.

>You simply hope it's enough.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: E-Nazrin on January 03, 2010, 01:45:43 AM
>take a deep breath and jump back to the entrance of the Moriya Shrine grounds
>look
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Thata no Guykoro on January 03, 2010, 01:47:37 AM
>Before jumping, put on glasses. Keep them on when you jump unless they make it too hard to see.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 03, 2010, 01:49:35 AM
>take a deep breath and jump back to the entrance of the Moriya Shrine grounds
>look

>You return to the Entrance of Moriya Shrine. It is more or less as you left it; Wriggle and Sanae frozen in time while enjoying some tea and conversation together.
>One of the filaments extending from you leads toward the pond, suggesting Jeff is still there.

>Before jumping, put on glasses. Keep them on when you jump unless they make it too hard to see.

>You put on the Pair of Dark Glasses. They make it almost impossible to see, with everything being in shades of gray.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: E-Nazrin on January 03, 2010, 01:50:37 AM
>head back to pond and call out to Jeff
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 03, 2010, 01:58:54 AM
>head back to pond and call out to Jeff

>You head back to the pond, and call out to Jeff. He does really answer you.
>You note the bees are swirling around Suwako more erratically now; she also seems to no longer be stuck in slow time, judging from the sound of her sobbing.
>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Rin Kagamine on January 03, 2010, 02:03:35 AM
> Call out to Suwako
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Thata no Guykoro on January 03, 2010, 02:03:53 AM
>Ask if she's crying because of the bees, or something else
>Ask if we can help
>Keep an eye out for eldritch abominations.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 03, 2010, 02:17:38 AM
> Call out to Suwako

>You call out to Suwako. She looks up at you,tears still streaming from her eyes, bees still climbing from her hair and clothing.

>Ask if she's crying because of the bees, or something else
>Ask if we can help
>Keep an eye out for eldritch abominations.

>You ask why she is crying. "It's wrong," she says. "The world's wrong. It's wrong, it's wrong, it's wrong. It hurts!"
>"Help?" She asks, saying the word as though it were a foreign concept.
>You are pretty sure you are looking at one simply by looking in the general direction of Suwako.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Thata no Guykoro on January 03, 2010, 02:37:47 AM
>Ponder if this is actually Suwako or Giygas disgused as Suwako
>By moving the bees to Suwako did we just create a Nice Job Breaking It Hero situation?
>Wonder if there's a way to see the true form of Suwako.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: E-Nazrin on January 03, 2010, 02:43:10 AM
>summon Sound Stone
>"What's wrong? I know things are really weird right now, but there must be a way to fix it without really hurting anyone."
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 03, 2010, 03:03:05 AM
>Ponder if this is actually Suwako or Giygas disgused as Suwako
>By moving the bees to Suwako did we just create a Nice Job Breaking It Hero situation?
>Wonder if there's a way to see the true form of Suwako.

>You honestly don't know.
>Do not bring this trash here.
>You don't think she has multiple forms.

>summon Sound Stone
>"What's wrong? I know things are really weird right now, but there must be a way to fix it without really hurting anyone."

>If you could do that you wouldn't be in this mess to begin with.
>"It's all dead," she says, "The soil, the the rocks...there's nothing alive in them anymore... It hurts to think, I can barely hear you. What's happening?"

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: E-Nazrin on January 03, 2010, 03:27:45 AM
>"There's something very wrong with the bees. I think we need to get rid of them, but I'm not sure how, and it doesn't look like eating them is working."
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 03, 2010, 03:44:45 AM
>"There's something very wrong with the bees. I think we need to get rid of them, but I'm not sure how, and it doesn't look like eating them is working."

>Suwako looks bewildered through her tears. "Bees?"

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Serela on January 03, 2010, 03:47:23 AM
>"Suwako, everything isn't dead; it just seems to have been stopped in time. Me and Jeff seem to be the only things that are okay... with the exception of things being swarmed by strange bees. You can't see them...? There is a huge swarm of them around you, the frogs are eating them, but... the eaten ones just come right out of your body. They seem to be the root of the problem here."
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: E-Nazrin on January 03, 2010, 03:49:37 AM
>"What do you see, Suwako? Things are weird for us right now, too, so I expect we're seeing things very differently. Look up - is the sky some sort of muddy rainbow of colors?"
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 03, 2010, 04:02:16 AM
>"Suwako, everything isn't dead; it just seems to have been stopped in time. Me and Jeff seem to be the only things that are okay... with the exception of things being swarmed by strange bees. You can't see them...? There is a huge swarm of them around you, the frogs are eating them, but... the eaten ones just come right out of your body. They seem to be the root of the problem here."

>She seems confused by this explanation. "It's stopped? Bees?" She looks around. "I can't see anything. Not even you. It hurts so much..."

>"What do you see, Suwako? Things are weird for us right now, too, so I expect we're seeing things very differently. Look up - is the sky some sort of muddy rainbow of colors?"

>"It's dark," she says. "Everything is dead and broken... I can't see the sky, it's too dark. There aren't any stars or moon. But it feels a little brighter now, since you've started to talk."
>It feels a little darker now, the bees are buzzing more strongly.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: E-Nazrin on January 03, 2010, 04:07:33 AM
>"Jeff? Does this sound familiar?"
>have Youmu's sword on hand
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 03, 2010, 04:13:07 AM
>"Jeff? Does this sound familiar?"
>have Youmu's sword on hand

>"Yeah...a lot more like where I met It last time..." says Jeff in a surprisingly small voice.
>You have Youmu's Short Blade ready.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Serela on January 03, 2010, 04:13:36 AM
>The bees don't like people talking to Suwako, apparently. If Suwako is kinda in where Jeff met the bees last time, maybe talking to her helps her get out~
>"Hmm, I see... the lighting does seem to have changed a bit since we started talking. Maybe if we just keep talking, you'll be able to see something soon. If anything, talking usually helps people feel better when they're having a bad day. Do you think you could move towards my voice, Suwako? You might be able to see me if you do."
>

Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: UncertainJakutten on January 03, 2010, 04:14:30 AM
Ok, this is discussion with the voices, not the parser.

We can move the bees, obviously. We could move them to Jeff, but I don't want to hurt him like that. We could move them to us, and be forced into that world, alone. This means we will fight the bees. How will we take them should we do so?
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 03, 2010, 04:22:21 AM
>The bees don't like people talking to Suwako, apparently. If Suwako is kinda in where Jeff met the bees last time, maybe talking to her helps her get out~
>"Hmm, I see... the lighting does seem to have changed a bit since we started talking. Maybe if we just keep talking, you'll be able to see something soon. If anything, talking usually helps people feel better when they're having a bad day. Do you think you could move towards my voice, Suwako? You might be able to see me if you do."
>

>"I...okay." says Suwako, her voice sounding a bit more strained. "It hurts... I don't know where you are. I can't tell. Are you above me?"
>The bees make it a little hard to hear her, but you are able to make out what she is saying fine right now.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Serela on January 03, 2010, 04:26:53 AM
>Position yourself in front of Suwako, where she is facing.
>"I'm in front of you Suwako, just at the edge of your pond... its not too far. Just fly over the pond's water and I'll tell you when you're getting close."
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: E-Nazrin on January 03, 2010, 04:31:49 AM
Ok, this is discussion with the voices, not the parser.

We can move the bees, obviously. We could move them to Jeff, but I don't want to hurt him like that. We could move them to us, and be forced into that world, alone. This means we will fight the bees. How will we take them should we do so?

Maybe spread them out among so many that their powers are trivialized? And it doesn't look like Suwako had any luck with the "taking in their essence" strategy...

>"Jeff, is there anything else I should know about this thing?"
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 03, 2010, 04:38:50 AM
>Position yourself in front of Suwako, where she is facing.
>"I'm in front of you Suwako, just at the edge of your pond... its not too far. Just fly over the pond's water and I'll tell you when you're getting close."

>You do this, and give her insructions.
>She nods, and starts to step toward you over the water. She places a foot on the water, and starts to sob again. "I...can't fly," she says between sobs, "It hurts so much..." she takes another step, then falls to her knees on the water; which seems to hold her weight well enough.
>It is definitely getting darker now.

>"Jeff, is there anything else I should know about this thing?"

>"I-I-I..." he stammers. Which strikes you as strange, as he has nothing to stammer with. "I don't know!" he says in a single "gasp". Most of of his cloudy form is showing unpleasant-looking shapes.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: E-Nazrin on January 03, 2010, 04:41:26 AM
>"Suwako, stay calm. It's okay. It'll be okay. We'll fix all this, one way or another."
>"This is going to sound crazy, but I... there's a horrifying bee-swarm monster that's involved with this. I think that's what's scaring you so much. But we're going to have to beat it... somehow."
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Seian Verian on January 03, 2010, 04:42:31 AM
> Do we have any way to counter the darkness that's coming?
> Can we use any raw sun magic, even though we don't have any Sun spellcards with us?
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Serela on January 03, 2010, 04:43:28 AM
>"Its okay Suwako, its okay... it looks like the water holds you up fine. Just come over here and I can try to help you, okay?"
>Its not particularly surprising if the water holds up Suwako, being all frog goddessy and such. But just to make sure, try stepping on the water to see if it holds you up too. Stuff is pretty messed up right now, after all.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 03, 2010, 04:48:23 AM
>"Suwako, stay calm. It's okay. It'll be okay. We'll fix all this, one way or another."
>"This is going to sound crazy, but I... there's a horrifying bee-swarm monster that's involved with this. I think that's what's scaring you so much. But we're going to have to beat it... somehow."

>Suwako whimpers and nods, and starts trying to crawl toward you.

> Do we have any way to counter the darkness that's coming?
> Can we use any raw sun magic, even though we don't have any Sun spellcards with us?

>You were able to conjure a little fire beforehand. You might be able to create another light such as the one you used in the wake of the Sun's defeat. But, you are not sure if the Sun has any influence here.

>"Its okay Suwako, its okay... it looks like the water holds you up fine. Just come over here and I can try to help you, okay?"
>Its not particularly surprising if the water holds up Suwako, being all frog goddessy and such. But just to make sure, try stepping on the water to see if it holds you up too. Stuff is pretty messed up right now, after all.

>You give her some encouragement. You aren't sure if she heard it or not over the buzzing.
>You test the water, and get your foot a little wet.
>You note that the rainbow sky is showing much fewer warm colors than before.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Seian Verian on January 03, 2010, 04:53:14 AM
> Conjure some more fire, as light.
> Infuse fire with Sun magic if possible.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: E-Nazrin on January 03, 2010, 04:55:45 AM
>"It's entering this world, I see..."
>evaluate fear condition
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 03, 2010, 04:58:53 AM
> Conjure some more fire, as light.
> Infuse fire with Sun magic if possible.

>You conjure a small fire in your palm. Then you try to infuse it with Sun magic. Were it not for your skill at mixing such things, this would run a fair chance of backfiring on you in the worst way.
>You are able to generate a weak light spell and mix it with the flame, creating a mote of burning light that orbits around you. You will have to be careful not set fire to yourself.
>You current condition is: panting for breath.

>"It's entering this world, I see..."
>evaluate fear condition

>You're a bit nervous, but not nearly so bad off as Jeff seems to be.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Serela on January 03, 2010, 05:03:56 AM
>Look at how far Suwako has gone, and how far she has left to go before she reaches you. Assuming nothing really bad happens beforehand.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 03, 2010, 05:13:15 AM
>Look at how far Suwako has gone, and how far she has left to go before she reaches you. Assuming nothing really bad happens beforehand.

>She has walked and crawled about a third of the way from her prior lily pad to the bank.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: E-Nazrin on January 03, 2010, 05:14:17 AM
>keep Black Glasses ready in case blindness might help reduce the terror. Not that that's likely.
>"Keep going, Suwako... hang in there... it's scary, but together we might be able to fix this..."
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 03, 2010, 05:24:46 AM
>keep Black Glasses ready in case blindness might help reduce the terror. Not that that's likely.
>"Keep going, Suwako... hang in there... it's scary, but together we might be able to fix this..."

>She doesn't nod, but she keeps going, and pulls herself close to the halfway point before collapsing.
>It's difficult to even see the sky now.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: E-Nazrin on January 03, 2010, 05:45:14 AM
>"Suwako!... damnit. Jeff, I'm in no condition to fly. I don't suppose I could ask you to go check on her?"
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Rin Kagamine on January 03, 2010, 05:50:28 AM
> Are there still bees coming out of her hair/clothes?
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 03, 2010, 05:57:39 AM
>"Suwako!... damnit. Jeff, I'm in no condition to fly. I don't suppose I could ask you to go check on her?"

>"I-I...Uh...um...can I?"
>Jeff doesn't seem to be in much of a condition, either.

> Are there still bees coming out of her hair/clothes?

>There do not seem to be. Taking a second look, it seems the frogs vanished some time after she started talking to you.
>She starts trying to keep along the surface of the pond now. You think she's saying something, but you cannot hear her.

>_

Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: E-Nazrin on January 03, 2010, 06:10:39 AM
>"I-I...Uh...um...can I?"

>wait, who said that?
>try ladleing some bees in futility
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 03, 2010, 06:17:06 AM
>wait, who said that?
>try ladleing some bees in futility

>That would be Jeff. He does not seem to be taking this very well.
>The bees are too far away to ladle from shore, unless you fly out there.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Seian Verian on January 03, 2010, 06:23:26 AM
> Fly out and attempt to assist Suwako in crossing the pond
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Kuma on January 03, 2010, 06:33:09 AM
> Give Suwako the KISS OF LIFE!
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 03, 2010, 06:39:21 AM
> Fly out and attempt to assist Suwako in crossing the pond

>Having caught your breath a little bit, you decide to try to take matters into your own hands.
>You take to the air over the pond and approach Suwako. As you do, the world around you grows darker. The atmosphere grows heavier and harder to breath. Your heart is beating faster, and you don't know why. It's getting harder to force yourself to go forward. The sound of buzzing is drowning out everything, including Suwako's sobbing.
>There are bees all around you now. Your wisp of solar-infused fire barely provides any light. Suwako is just an outline in the darkness. You can't see the shore anymore; you have no idea how far you have flown.

> Give Suwako the KISS OF LIFE!

>What if she has bees on her?

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: E-Nazrin on January 03, 2010, 06:48:27 AM
>Okay, okay, don't panic, make an escape route
>... except that by now it's probably impossible to find which way we came from. Damnit.
>prick self lightly with Youmu's sword on second thought being enlightened to its true form might be a bad idea
>wave sword at bees
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 03, 2010, 07:02:04 AM
>Okay, okay, don't panic, make an escape route
>... except that by now it's probably impossible to find which way we came from. Damnit.
>prick self lightly with Youmu's sword on second thought being enlightened to its true form might be a bad idea
>wave sword at bees

>You do your best to keep calm. It's just some strange subdimension...it only might kill you...
>You can only guess at the way you used to come in here, your only reference point is Suwako.
>You wave the sword around. They don't seem to care much, but you are left with a sense that the cardinal directions have not changed.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Toasty on January 03, 2010, 08:45:05 AM
>turn around
>Leave gigyas bees behind and fly outta there
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 03, 2010, 10:51:34 AM
>turn around
>Leave gigyas bees behind and fly outta there

>You decide this was a terrible idea and turn around to leave while you can still keep your bearing and your heart from hammering out of your chest.
>"Where are you?" Suwako says between sobs. "I can't hear you anymore."

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Kasu on January 03, 2010, 01:59:41 PM
> If possible, get back to shore.
> Continue to assist Suwako.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 03, 2010, 02:05:16 PM
> If possible, get back to shore.
> Continue to assist Suwako.

>Using Suwako as a compass point and with your sense of direction back intact, you are able to find your way back to shore. As you do, and the world grows less dark, you feel as though a chilly steel weight has been lifted from your chest, and the world seems so much less terrible.
>Assisting Siwako would likely be a good idea, how do you intend to go about it?

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Kasu on January 03, 2010, 02:19:14 PM
> Hold out Youmu's sword and see if Suwako can reach it.
> Continue talking to her.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 03, 2010, 02:26:06 PM
> Hold out Youmu's sword and see if Suwako can reach it.
> Continue talking to her.

>Suwako is too far away to reach anything like that. You might have been able to hand it to her had you gone further in, but who knows what that might have done to you, or incited.
>You continue talking to Suwako, shouting to be heard over the roar of the swarm. Slowly, she begins clawing her way toward you again.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Fightest on January 03, 2010, 02:31:16 PM
> While we're assisting Suwako, let's think this through from a crypto-biological standpoint.
> By being in the swarm of bees we've established that they're a central point to the local manifestation of an eldritch abomination.
> Unless it's random, and the deterministic nature of Gensokyo suggests it's not, the form that the eldritch abomination takes, i.e. a swarm of bees, is significant.
> Bees are hive-based insects, with a strongly established social structure, at the top of which presides a Queen of sorts. Furthermore, bees are likely to swarm when their hive is in danger.
> Therefore... Suwako is their hive and/or Queen?
> That doesn't make sense :(.
> Fine, Suwako is confused, let's stab her with Youmu's short blade, maybe she'll get a few clever ideas. I vote left forearm, that's least likely to incapacitate her. Warn her we're doing so first, before the stabbings.
> Unless anyone else has any clever ideas.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Serela on January 03, 2010, 02:33:52 PM
>"Okay Suwako, your about halfway there... it should start getting a little brighter soon, just keep on going!"
>You are suggesting we stab Suwako? wat
>I think the bees are more like attacking Suwako then claiming her as their Queen. She's the one who attacked them back when Jeff saw it in the first place, and there used to be bees around Rumia too, who had also helped.
>And, I mean, when we tried to get near her there was that whole darkness and pain thing, which is what she's been saying this entire time.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Fightest on January 03, 2010, 02:55:41 PM
> This voice suspects that the bees will just follow Suwako. Bringing her over here might not help at all.
> Idea! Have we looked at that house in the Underground, back where it all started? Were there any bees there? And have we looked properly for bees there? This voice reckons that if all the bees ever all come into one swarm, the eldritch abomination will manifest. This voice reckons we should make that happen and duke it out with it, fisticuffs-style. This means making several trips back and forth to properly clean up Rumia as well.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 03, 2010, 03:01:19 PM
> While we're assisting Suwako, let's think this through from a crypto-biological standpoint.
> By being in the swarm of bees we've established that they're a central point to the local manifestation of an eldritch abomination.
> Unless it's random, and the deterministic nature of Gensokyo suggests it's not, the form that the eldritch abomination takes, i.e. a swarm of bees, is significant.
> Bees are hive-based insects, with a strongly established social structure, at the top of which presides a Queen of sorts. Furthermore, bees are likely to swarm when their hive is in danger.
> Therefore... Suwako is their hive and/or Queen?
> That doesn't make sense :(.
> Fine, Suwako is confused, let's stab her with Youmu's short blade, maybe she'll get a few clever ideas. I vote left forearm, that's least likely to incapacitate her. Warn her we're doing so first, before the stabbings.
> Unless anyone else has any clever ideas.

>"Okay Suwako, your about halfway there... it should start getting a little brighter soon, just keep on going!"
>You are suggesting we stab Suwako? wat
>I think the bees are more like attacking Suwako then claiming her as their Queen. She's the one who attacked them back when Jeff saw it in the first place, and there used to be bees around Rumia too, who had also helped.
>And, I mean, when we tried to get near her there was that whole darkness and pain thing, which is what she's been saying this entire time.

>You try to apply some logic to the swarm, and are not really able to do so. You suspect, if it is an ideological-based manifestation, it may be because this thing based around conformity. Other possibilities might be pain, wrath, confusion, or possibly the power of many things united as one. Whatever it is, you don't think it's hospitable or well-intentioned at all.
>You consider stabbing Suwako to try and clear some confusion, but you are not certain if the weapon works quite like that.
>You do continue to shout encouragement to Suwako. You aren't certain if she replies, but you swear that she is starting to work her way out from the center of the swarm.

> This voice suspects that the bees will just follow Suwako. Bringing her over here might not help at all.
> Idea! Have we looked at that house in the Underground, back where it all started? Were there any bees there? And have we looked properly for bees there? This voice reckons that if all the bees ever all come into one swarm, the eldritch abomination will manifest. This voice reckons we should make that happen and duke it out with it, fisticuffs-style. This means making several trips back and forth to properly clean up Rumia as well.

>Although it seems Suwako may be extracting herself, it is possibly that may mean nothing.
>You think back to the Abandoned House. You did not explore it thoroughly, but you don't recall seeing any bees in the front room.
>As you recall, Rumia is now bee-free, and frozen in time like everyone else.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Serela on January 03, 2010, 03:26:24 PM
>Watch to see if the bees move as Suwako starts coming out of the swarm
>"Okay Suwako, you're starting to come out of the swarm of bees! It should start getting easier soon!"
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 04, 2010, 12:02:18 AM
>Watch to see if the bees move as Suwako starts coming out of the swarm
>"Okay Suwako, you're starting to come out of the swarm of bees! It should start getting easier soon!"

>The bees motions grow more erratic, you would imagine they'd also get louder but they seem to be at their peak volume as it is.
>You shout encouragement as Suwako drags herself out, inch by inch.
>Finally, she reaches the edge of the swarm, extends a hand outside of it, and collapses again. After a moment, she tenses and weakly flops out of the swarm.
>She rolls away from it, and then stops in mid motion. She seems to be frozen in time.
>The world is growing markedly darker.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Chaore on January 04, 2010, 12:19:41 AM
>Well shit.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Serela on January 04, 2010, 12:21:25 AM
>...well, at least she isn't in that horrible place anymore. I guess if it works this way, it doesn't matter even if we get someone like Yukari speed back up by bees.
>We conjured up a light a minute ago, right? Is it helping at all with this "world getting darker" thing?
>Brace yourself for... something.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 04, 2010, 12:35:05 AM
>Well shit.

>
>...well, at least she isn't in that horrible place anymore. I guess if it works this way, it doesn't matter even if we get someone like Yukari speed back up by bees.
>We conjured up a light a minute ago, right? Is it helping at all with this "world getting darker" thing?
>Brace yourself for... something.

>You did create a light. It does make things immediately around you less dark, but it really isn't doing much against the shadow that seems to be falling over the world in general.
>You hear something that sounds like the earth rumbling, though the ground is still. In the sound, you hear a voice saying "Thank you,"
>The swarm suddenly surges forward! Before you can really react, it flows past you, the horrible droning buzz taking on a high-pitched keening sound, and aims directly for Jeff. "Shit!" he cries. his cloudy form filling with images in bright red. The bees go through him as though he weren't there at all.
>The swarm slows, and hovers over the Moriya shrine. You can't really read its mood at all, but you think it may be confused. You also are starting to see a formed by the swarming bees.

>_



>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Chaore on January 04, 2010, 12:37:06 AM
>Pray to whatever god can help us now.
>Pray to the parser!
>PRAY TO THE KITTAN! D:! SHE GOT US IN THIS MESS!
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: UncertainJakutten on January 04, 2010, 12:51:31 AM
>Oh God they're after Jeff.
>Oh God we were stupid to not realize this
>Oh God I have no idea what to do now!
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Serela on January 04, 2010, 12:55:37 AM
>Daaamn, this is my fault isn't it?
>Errr, what spellcards are still ready to be used? Rage Trilithon High Level and Metal Fatigue? Fuuuuck.
>RUN FLY FOR YOUR LIFE
>No wait, pray to Kanako for help, THEN fly for your life.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Chaore on January 04, 2010, 12:59:33 AM
>You've failed us all kitten!
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 04, 2010, 01:01:16 AM
>Pray to whatever god can help us now.
>Pray to the parser!
>PRAY TO THE KITTAN! D:! SHE GOT US IN THIS MESS!

>In a show of just how hopeless you feel, you consider praying. Given where you are, perhaps it is appropriate.

>Oh God they're after Jeff.
>Oh God we were stupid to not realize this
>Oh God I have no idea what to do now!

>You panic a little as different conclusions come to you.
>The sky is becoming much more chaotic now, its sludgy and muted colors writhing and forming shapes you cannot put a name to.
>Jeff just floats where he was, stammering, "Wh-wh-wh..."
>The buzzing of the swarm shifts in pitch and tone, you can hear words within it. "Hap-py..."

>Daaamn, this is my fault isn't it?
>Errr, what spellcards are still ready to be used? Rage Trilithon High Level and Metal Fatigue? Fuuuuck.
>RUN FLY FOR YOUR LIFE
>No wait, pray to Kanako for help, THEN fly for your life.

>After considering your meager spellcard selection, you give a desperate prayer to Kanako, and run!
>You fly past the pond, and look back to see that the swarm is indeed starting to give chase. You glimpse the face within the swarm, and swear that it is giving you some sort of grin.

>You've failed us all kitten!

>You decide to blame Chen.

>_

Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Serela on January 04, 2010, 01:06:30 AM
>fuckdamnshitcrap
>Okay, we either need something that can help us defeat cosmic horror bees, or someone who isn't completely frozen. If we're going to end up praying, we can do that AFTER we've exhausted all hope. Any ideas?
>Wait, we can basically teleport around, can't we? Go back to Remi and Youmu. See if the rainbow spot where the Dream Cutlass and Youmu's sword touch is any different. Its the only thing I can think of.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Kuma on January 04, 2010, 01:18:52 AM
> Wake up
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 04, 2010, 01:31:14 AM
>fuckdamnshitcrap
>Okay, we either need something that can help us defeat cosmic horror bees, or someone who isn't completely frozen. If we're going to end up praying, we can do that AFTER we've exhausted all hope. Any ideas?
>Wait, we can basically teleport around, can't we? Go back to Remi and Youmu. See if the rainbow spot where the Dream Cutlass and Youmu's sword touch is any different. Its the only thing I can think of.

>You decide to try to get away as far as you can as fast as you can.
>Returning to the roof, you find that everyone is still as you left them. The mass of rainbow-colored energy is still there, but it is undulating now. It reminds you of heat rising up in the air from warmed-up stone. It is a distinctly different sort of motion from the writhing of rainbow sky.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Serela on January 04, 2010, 01:33:30 AM
>Inventory
>See if you can ladle up any of the rainbow energy with the ladle. If not, ponder if there is anything else that could possible contain or channel it.
>If not, slash at the rainbow energy with Youmu's shorter sword.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 04, 2010, 01:41:16 AM
>Inventory
>See if you can ladle up any of the rainbow energy with the ladle. If not, ponder if there is anything else that could possible contain or channel it.
>If not, slash at the rainbow energy with Youmu's shorter sword.

>Your Inventory contains:
>Suspiciously Sleepwear-Like Witch Gown (worn as clothes)
>Witch Cap (Worn as Hat)
>Metal Sign: Metal Fatigue
>Ballpoint Pen
>Pad of Paper
>Earth Sign: Rage Trilithon (Used)
>Fire & Earth Sign: Lava Cromlech (used)
>Fire Sign: Agni Shine (Used)
>Fire Sign: Agni Shine High Level (used)
>Wood Sign: Sylphae Horn High Level (used)
>Earth Sign: Rage Trilithon High Level
>Earth Sign: Trilithon Shake (used)
>Metal Sign: Silver Dragon
>Wood and Fire Sign: Forest Blaze (used)
>Wood and Water Sign: Water Elf  (Used)
>Earth and Metal Sign: Emerald Megalith (used)
>Moon Sign: Silent Selene (used)
>Lucky Coin
>Banson's Aria
>AOL Disk with a Cardboard Sleeve
>Ladle
>Floating Trumpet
>Half of a Grilled Lamprey Sandwich
>Tiger Cub Pin (wore as accessory)
>Explosion Sign: Mega Flare (Used)
>Electric Train Set
>Wheel
>Shoddy Drawing
>Ruined Hat
>Doughnut
>Box
>Butterfly Fan
>Book Entitled: The Jungle by Upton Sinclair
>Sun Sign: Mega Flare (used)
>Sun Sign: Royal Flare (used)
>Pair of Black Glasses
>Horribly Out of Date Map of Gensokyo
>Double Handful of Charred Legos of Fuckwin
>Mona Patchy, by Flandre Age 501
>Locked Girl ~ The Girl's Secret Room
>Youmu's Short Blade.
>Rumia's Ribbon
>Book Entitled: Monday Magic by Patchouli Knowledge: 1500☼
>Silver Medal (Unpaid, Equipped as Accessory)

>You try to ladle up some of the rainbow energy from the mass, and find that it doesn't seem to work. You also note that your ladle disappears into it entirely, and does not emerge from the other side.
>You cannot think of anything that you could do to channel the energy with the items that you have. This is further compounded by the fact you don't know what the energy actually is.
>You pause to consider slashing it, in light of your recent findings.
>Jeff appears near you. He's not speaking exactly, but the images flashing across him suggest that he is quite panicked.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Kuma on January 04, 2010, 01:50:10 AM
> Try going into the rainbow energy, bring jeff with you.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Serela on January 04, 2010, 01:53:25 AM
>Wait... did we just lose our ladle? Gosh darnit. Try poking the energy with a charred lego and see if you can pull it back out, and if its still whole afterwards.
>"Jeff... any ideas on what we can do now? I'd at least try fighting it, but I only have two unused spellcards right now..."

> Try going into the rainbow energy, bring jeff with you.
>Unless we can get a previously mentioned lego back out, this might simply be suicide. We really don't know. If the lego DOES come back out though, maybe we should at least just start with sticking our face in and looking around.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 04, 2010, 02:10:18 AM
> Try going into the rainbow energy, bring jeff with you.

>You consider this. "Uh, okay," says Jeff. "But cut the line, first!"

>Wait... did we just lose our ladle? Gosh darnit. Try poking the energy with a charred lego and see if you can pull it back out, and if its still whole afterwards.
>"Jeff... any ideas on what we can do now? I'd at least try fighting it, but I only have two unused spellcards right now..."
>Unless we can get a previously mentioned lego back out, this might simply be suicide. We really don't know. If the lego DOES come back out though, maybe we should at least just start with sticking our face in and looking around.

>You did not lose your ladle, it just did not emerge from the other side of the mass as one might expect.
>You poke the mass with a Charred Lego of Fuckwin, and do not see any kind of damage to it.
>"Uh...um...Not really," he says at length. "Running's good. I can run. But, uh...maybe we ought to try something to make that stuff coming from the sword less agitated if we're going to go through it. Life's taught me that crazy swirly stuff isn't good to go through."

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Seian Verian on January 04, 2010, 02:15:13 AM
> Bring hand close to energy
> If no unpleasant effects are felt, lightly poke
> Is our finger bleeding or otherwise injured?
> If not, stick head through
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 04, 2010, 02:20:15 AM
> Bring hand close to energy
> If no unpleasant effects are felt, lightly poke
> Is our finger bleeding or otherwise injured?
> If not, stick head through

>You draw your hand near, and don't feel anything unpleasant. You place your hand on it,and find it is somewhat tingly, and have a consistency that makes you think of cotton; which you did not feel when you probed it with the ladle. It also resists your hand significantly more than it did the objects, but you feel your hand sink in a little bit. With a little pressure you could force it in.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Kuma on January 04, 2010, 02:25:29 AM
> Cut the line connecting us to Jeff
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 04, 2010, 02:29:21 AM
> Cut the line connecting us to Jeff

>You slash through the filament connecting you to Jeff with Youmu's Short Blade. There is a sound like distant glass shattering as the whole filament falls away from you and vanishes.
>Jeff groans.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Serela on January 04, 2010, 02:38:08 AM
>"Jeff, your okay, right? I don't really know what effects cutting that filament might have had."
>Try pushing your hand into the energy.
>If that goes fine, take out your hand and push your head in, look around.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 04, 2010, 02:49:10 AM
>"Jeff, your okay, right? I don't really know what effects cutting that filament might have had."
>Try pushing your hand into the energy.
>If that goes fine, take out your hand and push your head in, look around.

>You ask Jeff about his condition. "I...don't know," he says. "I feel funny. But it's been so long since I actually felt anything that I can't tell you if it's good or not..."
>You push your hand into the mass of rainbow energy, then feel something suddenly jerk you through! You colors everywhere for a moment, then you are flying through the air. Before you can catch yourself, you land hard upon something grainy a roll a few times. Dimly, you are aware of something shattering, and the sound of Remilia crying out in surprise.
>As near as you can tell, you are laying upon a roof. Everything seems to be in color.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Kuma on January 04, 2010, 02:51:05 AM
> Is everyone moveing?
> Where is the JEFF?
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: UncertainJakutten on January 04, 2010, 02:51:24 AM
>Oh hey, portal. That...makes sense.
>We need to go back through that, but recruit help first. Jeff will be in trouble. And by help I mean Yuyuko Help.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Seian Verian on January 04, 2010, 02:52:21 AM
> "That... Was very strange..."
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Serela on January 04, 2010, 02:58:17 AM
>WHY DIDN'T WE MAKE JEFF GO THROUGH FIRST FFFFFF-
>Look around, pray there is still a portal or something.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 04, 2010, 03:00:48 AM
> Is everyone moveing?
> Where is the JEFF?

>You look around, and see that Remilia and Youmu are fighting some yards away from you. Or rather, Remilia is drawing back with a broken weapon in her hands, while Youmu seems to be looking about for her lost blade.

>Oh hey, portal. That...makes sense.
>We need to go back through that, but recruit help first. Jeff will be in trouble. And by help I mean Yuyuko Help.

>You do not see anything to go through.

> "That... Was very strange..."

>Yes it was. You've also learned that reclining on a roof is oddly comfortable after an experience like that, but you may have to worry about friendly fire very soon.

>WHY DIDN'T WE MAKE JEFF GO THROUGH FIRST FFFFFF-
>Look around, pray there is still a portal or something.

>You look around, and see no such anomalies.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: UncertainJakutten on January 04, 2010, 03:01:47 AM
>So...we failed. That's...bad.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Serela on January 04, 2010, 03:03:35 AM
>So...we failed. That's...bad.
>Well... we did shatter that line. Maybe that did something.
>Better get out of the way of this battle so we don't become collateral damage.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: UncertainJakutten on January 04, 2010, 03:09:35 AM
>Get out of the battlefield.
>Show Youmu her other sword and ask her to please stop attacking Remilia if she wants it back.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 04, 2010, 03:14:21 AM
>So...we failed. That's...bad.

>It feels that way. Unless there is another way to reach that place.

>Well... we did shatter that line. Maybe that did something.
>Better get out of the way of this battle so we don't become collateral damage.

>You certainly hope so. Otherwise, it is a bit too depressing to contemplate.

>Get out of the battlefield.
>Show Youmu her other sword and ask her to please stop attacking Remilia if she wants it back.

>You get out of the way of the action, and waving Youmu's Short Blade while telling her to back off.
>"How did you-" Youmu cries.
>"Oh, she's not getting off that easy, Patchouli," Remilia says, cutting off Youmu's shout while conjuring Gungnir, "We won't hear of it!"

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: UncertainJakutten on January 04, 2010, 03:16:35 AM
Help other voices? There's probably a way back but I'm stumped. Unless...

>Check status of Sakuya?
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Serela on January 04, 2010, 03:19:06 AM
>Maybe we can ask Yukari about that place. If anyone can get us there, it's probably either her or Jeff. Speaking of Jeff, we should try to get down to the underground and see if he's still there to talk to... Yukari should be there too, even!
>Do you see any broken off pieces of the Dream Cutlass anywhere? Look around and if you find any, pick them up.
>I suppose Remi probably dropped the broken part she was holding, but if she hasn't, ask her to throw it over when she gets a chance.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 04, 2010, 03:24:09 AM
Help other voices? There's probably a way back but I'm stumped. Unless...

>Check status of Sakuya?

>Sakuya is more or less as you left her. You don't expect her to wake up within the next couple days, short of a miracle.

>Maybe we can ask Yukari about that place. If anyone can get us there, it's probably either her or Jeff. Speaking of Jeff, we should try to get down to the underground and see if he's still there to talk to... Yukari should be there too, even!
>Do you see any broken off pieces of the Dream Cutlass anywhere? Look around and if you find any, pick them up.
>I suppose Remi probably dropped the broken part she was holding, but if she hasn't, ask her to throw it over when she gets a chance.

>You wonder if Yukari could do anything. She was inactive in that place, but here perhaps there is something.
>You find a couple shards of the Dream Cutlass's blade. They have lost their rainbow hues, and are now a dull golden color.
>Remilia had tossed the hilt away, you find it easily.
>Remilia and Youmu seem to be taking their battle to the air now, leaving the roof relatively safe.

>_

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Serela on January 04, 2010, 03:27:15 AM
>I suppose it'd be too much to hope for the Cutlass to become rainbowy again if we got it repaired, much less regain the power to... do whatever exactly it was that it did.
>Remilia should be fine against Youmu now, right? It's not sunny now and Youmu is one blade short.
>If so, lets get back down to the underground right now, to the house where we should find Yukari, Alice, and hopefully Jeff.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Seian Verian on January 04, 2010, 03:30:56 AM
> Wait for Remi to finish off Youmu
> Watch whatever injuries the idiotic half-ghost sustains with a hint of vengeful sadism
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 04, 2010, 03:36:30 AM
>I suppose it'd be too much to hope for the Cutlass to become rainbowy again if we got it repaired, much less regain the power to... do whatever exactly it was that it did.
>Remilia should be fine against Youmu now, right? It's not sunny now and Youmu is one blade short.
>If so, lets get back down to the underground right now, to the house where we should find Yukari, Alice, and hopefully Jeff.

>You expect that would be so. Even though it was not enchanted, you don't think it derived whatever power it might have had from its materials.
>It seems that Remilia is going to be okay. It'll be a hell of a fight, but you think Remilia should be able to hold her own now unless Youmu does something surprising.
>You decide to go underground.

> Wait for Remi to finish off Youmu
> Watch whatever injuries the idiotic half-ghost sustains with a hint of vengeful sadism

>You don't think this is going to be a swiftly battle, even with Remilia with all of her advantages, Youmu is a crafty and skillful opponent. She won't go down quickly.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: UncertainJakutten on January 04, 2010, 03:38:46 AM
>Go underground. We don't have time to waste. Jeff is going to be screwed by that Giygas.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Serela on January 04, 2010, 03:41:08 AM
>If Yukari doesn't know how to make a gap to there or something like that, perhaps we can get Jeff to spell out "The Words" for us.
>When we get to the house, ask Yukari/Alice if they noticed anything strange and then tell them what just happened
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 04, 2010, 03:45:03 AM
>Go underground. We don't have time to waste. Jeff is going to be screwed by that Giygas.

>You head underground, quickly as you can.

>If Yukari doesn't know how to make a gap to there or something like that, perhaps we can get Jeff to spell out "The Words" for us.
>When we get to the house, ask Yukari/Alice if they noticed anything strange and then tell them what just happened

>Thinking on it...you know what The Words are. You even thought about them, much earlier today.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Serela on January 04, 2010, 03:48:38 AM
>Thinking on it...you know what The Words are. You even thought about them, much earlier today.

>_
>I'm not digging through 4,000 posts of Patchy Quest to find them, so I'll wait till we say them (if we have to) to see what they are. I've already read it all at least once D:
>When we get to the house, ask Yukari/Alice if they noticed anything strange and then tell them what just happened
>^Yeah that's copypasted  :V
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: UncertainJakutten on January 04, 2010, 03:50:49 AM
Oh, this is easy if you played the first game

>GUY MADE OF BEES!
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Serela on January 04, 2010, 03:52:03 AM
Oh, this is easy if you played the first game

>GUY MADE OF BEES!
>*facepalms* Of course it is. Oh god that makes so much sense.
>Wait, there was seriously a first one where Jeff was the protagonist? Or do you just mean the first thread of Patchy Quest?
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: UncertainJakutten on January 04, 2010, 03:54:23 AM
The first Z Machine game had Jeff K. Anon as protagonist.

What, you thought I just made that name up? Yeesh, kids these day. It's the "Barren Path" series. Should be on page 2 or 3 now.

As for future actions
>Wait until we get to the underground and Yukari and all them before repeating those words. I want help.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 04, 2010, 04:05:00 AM
>I'm not digging through 4,000 posts of Patchy Quest to find them, so I'll wait till we say them (if we have to) to see what they are. I've already read it all at least once D:
>When we get to the house, ask Yukari/Alice if they noticed anything strange and then tell them what just happened
>^Yeah that's copypasted  :V

Oh, this is easy if you played the first game

>GUY MADE OF BEES!

>You do indeed recall them. And, it feels much more dangerous to use them now than it was to use them before. But you will need a mirror.

>Wait until we get to the underground and Yukari and all them before repeating those words. I want help.

>You continue onwards, running as quickly as you can without ruining yourself. Yamame calls out after you at one point, but you do not reply. Soon, you reach the Abandoned House. Entering it, you Yukari and Yuyuko seem to be having a civil, but heated discussion. Alice is nowhere to be seen, but a doll floating about suggests she is still here.

>_

>_

Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Seian Verian on January 04, 2010, 04:09:13 AM
> Barely manage to restrain yourself from making the incredibly idiotic move of attacking Yuyuko, no matter how tempting it may be.
> Limit yourself to a scathing voice of barely restrained anger
> "Hello... Yuyuko. Tell me, did you have a purpose in telling your pathetic slave to attempt to slaughter Remilia rather than simply speaking to her? Or were you perhaps hoping to try to destroy fate and potentially send the world into chaos?"
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: UncertainJakutten on January 04, 2010, 04:09:39 AM
>Ask if anything weird happened
>Explain situation
>Explain strategy for saving Jeff, humbly request help in vanquishing the bees forevar!
>Hope someone has a mirror.
>Don't do Drake's order. Bitch her out LATER.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Kuma on January 04, 2010, 04:12:01 AM
> "Hello... Yuyuko. Tell me, did you have a purpose in telling your pathetic slave to attempt to slaughter Remilia rather than simply speaking to her? Or were you perhaps hoping to try to destroy fate and potentially send the world into chaos?"

> DO NOT SAY THIS, YUYUKO WILL BE OFFENDED

> Tell Everyone what happened to you, and that it would probably be a good idea to check on Suwako

> "Also, Where is Alice?"

Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: UncertainJakutten on January 04, 2010, 04:12:49 AM
>I'd rather deal with the bees first, and save Jeff. Time is of the essence. We can check Suwa later.
>Do ask about Alice.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 04, 2010, 04:24:14 AM
> Barely manage to restrain yourself from making the incredibly idiotic move of attacking Yuyuko, no matter how tempting it may be.
> Limit yourself to a scathing voice of barely restrained anger
> "Hello... Yuyuko. Tell me, did you have a purpose in telling your pathetic slave to attempt to slaughter Remilia rather than simply speaking to her? Or were you perhaps hoping to try to destroy fate and potentially send the world into chaos?"

>Ask if anything weird happened
>Explain situation
>Explain strategy for saving Jeff, humbly request help in vanquishing the bees forevar!
>Hope someone has a mirror.
>Don't do Drake's order. Bitch her out LATER.

>You consider yelling at Yuyuko, but decide now is not the time.
>You explain what happened as quickly as you can. While you do so, Alice comes from upstairs. All three of them listen with varying degrees of incredulity. At times you have to be annoyingly vague, but you think you get the point across. Then you explain your strategy, which mostly includes just getting there.
>"I don't think I would be of much help there," says Yukari. "If things are as frozen as you say, there is not much that I can manipulate. I'll sit this one out."
>"I...guess I could go, if you want," says Alice, frowning a bit. "But I think I'd just be in the way. This doesn't seem like a problem for a dollmaker or color magic, especially if there's no color.
>Yuyuko smiles at you. "I suppose I am obligated, aren't I?" Yukari gives her a look, but says nothing.

> DO NOT SAY THIS, YUYUKO WILL BE OFFENDED

> Tell Everyone what happened to you, and that it would probably be a good idea to check on Suwako

> "Also, Where is Alice?"

>"That, I can do," says Yukari. She sets to opening a gap.

>I'd rather deal with the bees first, and save Jeff. Time is of the essence. We can check Suwa later.
>Do ask about Alice.

>You wonder if objecting to Yukari doing this will do anything to persuade her to help.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Serela on January 04, 2010, 04:28:11 AM
>We can go check on Suwako, at least. Maybe Suwako/Kanako/Sanae might come. Wriggle is an insect person, as well... bees.
>Go through gap to the Moriya Shrine, attempt to gather all four of them up and explain situation
>See if Suwako/Kanako remember what happened
>Ask if anyone will come help fight the cosmic bee horror
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: UncertainJakutten on January 04, 2010, 04:30:02 AM
>Oh, forgot, Gaphax. Sure, as long as we can gap right back.
>Ask Yukari if she's sure she can't gap the bees once they are summoned?
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Serela on January 04, 2010, 04:31:20 AM
>Note that we haven't heard Jeff at all since we've gotten to the house. That's not good.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 04, 2010, 04:40:26 AM
>Oh, forgot, Gaphax. Sure, as long as we can gap right back.
>Ask Yukari if she's sure she can't gap the bees once they are summoned?

>"If my understanding is correct," says Yukari, "They don't come to you so much as you come to them."

>Note that we haven't heard Jeff at all since we've gotten to the house. That's not good.

>It does not bode well.

>We can go check on Suwako, at least. Maybe Suwako/Kanako/Sanae might come. Wriggle is an insect person, as well... bees.
>Go through gap to the Moriya Shrine, attempt to gather all four of them up and explain situation
>See if Suwako/Kanako remember what happened
>Ask if anyone will come help fight the cosmic bee horror

>You decide to follow Yukari to the Moriya Shrine. You emerge at Suwako's pond, you see Suwako laying on the bank, surrounded by Wriggle, Sanae, and Kanako, who are fussing over her.
>Kanako turns to face you as you arrive. "You came. I owe you my thanks once again."
>You start to explain, but Kanako shakes her head. "I've told them as much as I can, and I imagine thatyou do not wish to linger."
>"Sounds like you drew an ace of spades, cowboy," says Wriggle. "'Nako said those bees are way chromed up, so I don't think I can do anything about 'em. Sorry."
>"I'll go," Sanae says firmly.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Serela on January 04, 2010, 04:42:59 AM
>"I'm glad to have your help, Sanae."
>Hmm... so Yuyuko said she would come too, didn't she? Is there anyone else we think might come?
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 04, 2010, 04:44:53 AM
>"I'm glad to have your help, Sanae."
>Hmm... so Yuyuko said she would come too, didn't she? Is there anyone else we think might come?

>If you were willing to take the time, you could probably convince all kinds of people. But that involves finding them, explaining things, and convincing them.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Jana on January 04, 2010, 04:45:31 AM
>Recall that Rumia was also affected by the bees, and ask Yukari if she would be willing to let you check on her.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 04, 2010, 04:50:23 AM
>Recall that Rumia was also affected by the bees, and ask Yukari if she would be willing to let you check on her.

>"If you must," says Yukari.
>"I would advise against taking too much time," says Kanako, as she kneels down by Suwako while Sanae moves to join you. "When left, my own connection to that place faded. I have no idea how much time you might have."

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Serela on January 04, 2010, 04:59:02 AM
>"You're right, Kanako. As soon as Rumia decides to come or not, we must go to face the bees. All we'll need is to get to a mirror and say the words!"
>...gah, Rumia isn't particularly smart, is she? Better keep this simple.
>Go through a gap to Rumia after it is opened
>"Hey Rumia! Me, Sanae, and Yuyuko are about to go fight a cosmic bee horror... do you think you could help us? I found your hairbow, by the way."
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 04, 2010, 05:03:51 AM
>"You're right, Kanako. As soon as Rumia decides to come or not, we must go to face the bees. All we'll need is to get to a mirror and say the words!"
>...gah, Rumia isn't particularly smart, is she? Better keep this simple.
>Go through a gap to Rumia after it is opened
>"Hey Rumia! Me, Sanae, and Yuyuko are about to go fight a cosmic bee horror... do you think you could help us? I found your hairbow, by the way."

>You emerge in the alleyway, and find it abandoned. However, a brief look around reveals that Rumia is across the street, looking around the fence of the school playground.
>"It's haunted there!" Rumia shouts, "You should get out of there!"

>_

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Kuma on January 04, 2010, 05:09:09 AM
> Tell Rumia that it wasn't a ghost, it was us in another world, and we need her help so save Gensokyo
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 04, 2010, 05:13:10 AM
> Tell Rumia that it wasn't a ghost, it was us in another world, and we need her help so save Gensokyo

>"Nuh-uh!" she says.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Kuma on January 04, 2010, 05:18:42 AM
> "Ok, I'll tell Jeff you said Hi"

> Procede to consider how exactly we're going to get back to the frozen world.

> OH, IDEA! Get Youmu and Remilia to stop fighting for a moment, Fix the Dream Cutlass, and have them clang it out for a bit
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Toasty on January 04, 2010, 07:43:09 AM
>gap to kanako
>stare at her chest mirror and say GUY MADE OF BEES
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 04, 2010, 08:42:55 AM
> "Ok, I'll tell Jeff you said Hi"

> Procede to consider how exactly we're going to get back to the frozen world.

> OH, IDEA! Get Youmu and Remilia to stop fighting for a moment, Fix the Dream Cutlass, and have them clang it out for a bit

>gap to kanako
>stare at her chest mirror and say GUY MADE OF BEES

>"Okay!" Rumia answers, before ducking back behind the fence.
>You consider ways to get back to where you need to be. Given the consideration of time, you decide to take the fastest way you can think of.
>You ask Yukari to take you back to Kanako. She frowns for a moment, then says, "I don't think it would be wise to drag her along with you."

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Kuma on January 04, 2010, 08:56:01 AM
> Go into a bathroom and turn off the lights and say "GUY MADE OF BEES" 3 times.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 04, 2010, 11:44:15 AM
> Go into a bathroom and turn off the lights and say "GUY MADE OF BEES" 3 times.

>You direct Yukari to take you to one of bathrooms in Scarlet Devil Mansion, they should be private enough.
>She opens a gap, and gestures for you to walk on through.
>You enter the gap, and appear in the aforementioned bathroom, Yuyuko and Sanae follow you through without a word.
>Facing mirror, you say The Words three times. They hang heavily in the air. Only two more need be said to complete the invocation.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Rin Kagamine on January 04, 2010, 12:15:01 PM
> Say The Words 2 more times.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 04, 2010, 12:42:53 PM
> Say The Words 2 more times.

>You make sure that Yuyuko and Sanae are ready, and say The Words twice more.
>The world goes still, and you can hear distant buzzing. Everything grows dark, as your reflection in the mirror starts to twist and discolor into something else. You hear Sanae start to whimper in obvious terror, not unlike Jeff before, but you only feel a sense of tenseness in the air. Then bees begin to flow from the mirror. Both Sanae and Yuyuko cry out, as you back away. They seem transfixed by the events around you, and you back into them. Then seems to break them from their revere, and they withdraw quickly. The swarm continues to spill out, the distorted face within it watching you with a penetrating glare.
>It is hard to see very far in the darkness, but you are on the ground floor of the Maid's Wing of Scarlet Devil Mansion. However, the mansion is falling apart; doors hang off their hinges and huge sections of it have collapsed into rubble. This place feels like the space around Suwako before she was able to extract herself from the Swarm, rather than the gray space where you found Jeff; it also more exactly matches what he described to you.

>_

>
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Fightest on January 04, 2010, 01:03:33 PM
> Ready all spellcards available.
> In fact, this isn't really Gensokyo any more - ready all firepower available.
> Tell Yuyuko and Sanae to do the same.
> Wait for swarm to form something coherent.
> Shout: "Could you please leave us alone and, well, leave? Forever?"
> If negative or hostile response, open fire, ALL WEAPONS.
> If neither of the above, wait.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 04, 2010, 01:11:37 PM
> Ready all spellcards available.
> In fact, this isn't really Gensokyo any more - ready all firepower available.
> Tell Yuyuko and Sanae to do the same.
> Wait for swarm to form something coherent.
> Shout: "Could you please leave us alone and, well, leave? Forever?"
> If negative or hostile response, open fire, ALL WEAPONS.
> If neither of the above, wait.

>You ready both your spellcards.
>You order the others to prepare as well. Sanae nods blankly, still obviously terrified by what is going on. Yuyuko produces a card, looking quite a bit more grim than you've ever seen her, and says, "Please, allow me."

>_

Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Fightest on January 04, 2010, 01:51:17 PM
> Click fingers in front of Sanae's face.
> "Now's not the time to be spacing out, girl. You're in this now, so see it through all the way. Don't you have some pride in your power?"
> Grab her by the shoulders.
> "Suwako and Kanako are counting on you. They're what you've got, and your strength is who you are. Now, are you going to panic like a mewling babe, or are you going to stand up for the people you love?"
> Nod at Yuyuko.
> "You'd better decide quickly..."
> Turn away, adjust cap to a cool slant, and face the swarm.
> "Because it's go time."
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 04, 2010, 01:57:17 PM
> Click fingers in front of Sanae's face.
> "Now's not the time to be spacing out, girl. You're in this now, so see it through all the way. Don't you have some pride in your power?"
> Grab her by the shoulders.
> "Suwako and Kanako are counting on you. They're what you've got, and your strength is who you are. Now, are you going to panic like a mewling babe, or are you going to stand up for the people you love?"
> Nod at Yuyuko.
> "You'd better decide quickly..."
> Turn away, adjust cap to a cool slant, and face the swarm.
> "Because it's go time."

>Sanae doesn't react as strongly to your snap as you like. But she nods along as you try to talk her out of her terror. "I-I'll do my best!" she says.
>Yuyuko, in the meantime, approaches the swarm, card in one hand and covering her face with a fan with her free hand. "Losing Hometown:," she intones, "Lost Soul's Village -Fatal Sin-!"
>Nothing happens, as the swarm continues to gather. "Oh dear..." says Yuyuko.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Fightest on January 04, 2010, 02:02:47 PM
> "The Spell Card System probably doesn't work here."
> Can we access raw magic?
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 04, 2010, 02:05:17 PM
> "The Spell Card System probably doesn't work here."
> Can we access raw magic?

>"Unfortunate," says Yuyuko. "Well then, shall we run?"
>You aren't sure. But you do know, given how busy of a day that you've had, you're not going to be able to do much on the fly.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Fightest on January 04, 2010, 02:48:22 PM
>"Unfortunate," says Yuyuko. "Well then, shall we run?"
>You aren't sure. But you do know, given how busy of a day that you've had, you're not going to be able to do much on the fly.

>_

> "Run? Okay, let's try to get to a higher position, so we can better judge this thing's development. Maybe we can throw together a spell or two while we're there."
> Look for a place with a nice view.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 04, 2010, 02:55:36 PM
> "Run? Okay, let's try to get to a higher position, so we can better judge this thing's development. Maybe we can throw together a spell or two while we're there."
> Look for a place with a nice view.

>You agree to withdraw.
>You are not able to find anywhere that has a nice view. Much of the mansion is in ruins, and it is so oppressively dark that it is hard to see anywhere. You outside, just to prevent the possibility of the remain parts of the mansion from falling on you.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Fightest on January 04, 2010, 03:00:49 PM
> "Sanae, your spellcards are imbued with power from your patron gods, right? Maybe they'll work here, Kanako could contact me in this realm after all. See if they work, and if they do, try to bring the mansion down, maybe it'll slow the swarm down a bit."
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 04, 2010, 03:19:11 PM
> "Sanae, your spellcards are imbued with power from your patron gods, right? Maybe they'll work here, Kanako could contact me in this realm after all. See if they work, and if they do, try to bring the mansion down, maybe it'll slow the swarm down a bit."

>"Won't it be exciting to find out what this does to the mansion in reality?" asks Yuyuko.
>"I'll try to bring it down," says Sanae. She produces a card, and cries, "Miracle: God's Wind!" >Nothing happens.
>"I'm sorry," says Sanae. "It just doesn't want to work."
>You can hear the swarm buzzing within the shadowy confines of the ruined mansion and drawing closer.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Fightest on January 04, 2010, 05:01:32 PM
> "Let's keep moving, see if the bees stay in one swarm or if they tend to separate."
> Start moving away from the mansion.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 04, 2010, 05:46:30 PM
> "Let's keep moving, see if the bees stay in one swarm or if they tend to separate."
> Start moving away from the mansion.

>You move away from the mansion, dashing over the perimeter where the walls once were. You are not able to see the swarm, and that is probably for the best.
>"You were really brave back there," says Sanae. "I...totally fell apart. That wasn't like me. I'm sorry I let you down. It's just..."
>"So, what do you have in mind to deal with this monstrosity?" asks Yuyuko.
>You can see the shores of the lake up ahead. The water, that which you can see at the edge of the darkness, is gray and entirely unhealthy-looking.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Fightest on January 04, 2010, 05:51:14 PM
> "What is it, Sanae? I need all of you here, not half-lost in thoughts. Out with it."
> Keep the swarm at the edge of either vision or hearing range.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: UncertainJakutten on January 04, 2010, 09:52:10 PM
>Play this (http://www.youtube.com/watch?v=xFAVE43CkKw) as we come up with a plan
>"accidentally" mishear certain lyrics so song becomes apt.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Fightest on January 04, 2010, 11:29:42 PM
> Actually, this voice is running out of ideas. If the current plan doesn't yield anything, I'm not too sure what to do next.
> Spellcards don't work, so mundane means of combat are the way forward. The bees are immune to standard fumigation, from what I recall, so we'd have to either drown them somehow, or fashion some sort of rudimentary flamethrower, and that might be a wee bit difficult under current time constraints.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Kuma on January 04, 2010, 11:47:02 PM
> Use your IMMENSE KNOWLADEGE OF MAGICKS to conjour up some fireballs

> Ask Yuyuko if she can use her MASTERY OVER NOT-ALIVENESS

> Ask Sanae if see's a good girl if she could kindle produce for us a ALLMIGHTY OCCURANCE
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Chaore on January 04, 2010, 11:48:24 PM
>This voice thinks you folks might need to learn when the parser gives you mercy. Its usually when he confirms something.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 05, 2010, 12:05:13 AM
> "What is it, Sanae? I need all of you here, not half-lost in thoughts. Out with it."
> Keep the swarm at the edge of either vision or hearing range.

>"Do be kind to Sanae," says Yuyuko. "She isn't so used to greeting things from the backwards regions of the cosmos. Especially since she doesn't have the support that you do." she lightly taps the appropriated medal you're wearing with her fan.
>"Please don't bicker," says Sanae, "It was my fault."
>It is not hard to keep the swarm within the range of your hearing; but it seems to be lurking out of sight for now.

>Play this (http://www.youtube.com/watch?v=xFAVE43CkKw) as we come up with a plan
>"accidentally" mishear certain lyrics so song becomes apt.

> Actually, this voice is running out of ideas. If the current plan doesn't yield anything, I'm not too sure what to do next.
> Spellcards don't work, so mundane means of combat are the way forward. The bees are immune to standard fumigation, from what I recall, so we'd have to either drown them somehow, or fashion some sort of rudimentary flamethrower, and that might be a wee bit difficult under current time constraints.

>As you often  do, you find songs getting stuck in your head as you try to plan through this situation.
>Yuyuko hovers in the swarm's general direction, and frowns a bit as she stares in its direction. "How unfortunate, but hardly a surprise. But...oh my. Patchouli dear, did you know that monstrosity seems to have a soul stuck in it?"

> Use your IMMENSE KNOWLADEGE OF MAGICKS to conjour up some fireballs

> Ask Yuyuko if she can use her MASTERY OVER NOT-ALIVENESS

> Ask Sanae if see's a good girl if she could kindle produce for us a ALLMIGHTY OCCURANCE

>You theoretically could, but to do so with any useful would leave on the floor for a bit. You've not had much rest since going to the sun.
>"That is what I was seeing into a moment ago," says Yuyuko, "But it is not quite alive in a traditional enough sense for me to really do anything to it."
>Sanae nods. "...I can try. The heavens and the earth do exist here. But, it might take a bit of time."

>This voice thinks you folks might need to learn when the parser gives you mercy. Its usually when he confirms something.

>Parsers are always merciful. We give you all the rope you could want to hang yourself!

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Chaore on January 05, 2010, 12:07:13 AM
>Thats jeff in there ain't it.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Serela on January 05, 2010, 12:09:35 AM
>...oh crap. I hope that thing didn't get Jeff already.
>IDEA! Give Sanae the silver medal.
>If we suddenly collapse in terror or something when we take if off, change your mind and just put it back on before saying anything about the idea to anyone.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: UncertainJakutten on January 05, 2010, 12:17:07 AM
>Check if we can conjure at least a couple flames without collapsing.
>If so, REVIVE THE FLAMING LEGOS OF FUCKWIN by holding them in your hand as you conjure a flame and throwing them at the bees.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: UncertainJakutten on January 05, 2010, 12:20:55 AM
>Addendum: If flames are possible without taking us out of action, use butterly fan to fan the flames we make. If we need another hand to do this ask for Sanae's help.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 05, 2010, 12:22:26 AM
>Thats jeff in there ain't it.

>That is certainly a valid conclusion. You can think of worse ones, though...

>...oh crap. I hope that thing didn't get Jeff already.
>IDEA! Give Sanae the silver medal.
>If we suddenly collapse in terror or something when we take if off, change your mind and just put it back on before saying anything about the idea to anyone.


>You take off the medal, and offer it to Sanae. She takes it and pins it to her sleeve.
>The darkness around you seems a great deal more menacing now. It is starting to dawn on you that the swarm could emerge from any direction, and there would be nothing you can do about it. There's no way that you could possibly watch them all. And should it catch you, who knows what it would do? If it literally has taken someone's soul, or what it did to poor Suwako...
>You are really starting to notice that it's cold here. It feels as though the chill is trying to creep into your bones. How did you not notice this before? Is it trying to do something to you?

>Check if we can conjure at least a couple flames without collapsing.
>If so, REVIVE THE FLAMING LEGOS OF FUCKWIN by holding them in your hand as you conjure a flame and throwing them at the bees.

>You should be able to ignite them without too many problems beside being breathless, it shouldn't take that much fire. But it's growing hard to concentrate. You can hear the buzzing grow closer, and your heart is starting to hammer.

>Addendum: If flames are possible without taking us out of action, use butterly fan to fan the flames we make. If we need another hand to do this ask for Sanae's help.

>You aren't sure if it would have a great deal of effect, it doesn't seem to generate an exception amount of wind.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Serela on January 05, 2010, 12:24:24 AM
>Initiate that FLAMING LEGOS OF FUCKWIN plan then and throw them at the bees as soon as they appear.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: UncertainJakutten on January 05, 2010, 12:27:24 AM
>Yeesh...yeah, but this is hard...Hmm...
>Think about good things, like making Remilia proud twice in one day, and how many badass points you are getting for this, and how awesome it is to save Jeff, and overall how great a girl you are, Patchy!
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 05, 2010, 12:35:48 AM
>Initiate that FLAMING LEGOS OF FUCKWIN plan then and throw them at the bees as soon as they appear.

>You try to focus on the spell, but it does not wish to come to you. You try to concentrate, the sound of the buzzing swarm quickly dominates your thoughts.
>Your knees are starting to shake.
>"You seem to have some ideas, dear?" Yuyuko says, noting your efforts.
>Sanae has distanced herself from you a bit, and has begun to pray quietly on the lake shore.

>Yeesh...yeah, but this is hard...Hmm...
>Think about good things, like making Remilia proud twice in one day, and how many badass points you are getting for this, and how awesome it is to save Jeff, and overall how great a girl you are, Patchy!

>You try your best to focus on the things you've done today. You managed to solve a bona fide incident pretty much by yourself! You've drawn your whole adopted family closer together today! You brought joy to a cat lady and a remnant of a forgotten history! You managed to stand up to Yuka and Utsuho, and came out for the better! You helped a group of dubiously friendly Buddhists! You defended the sanctity of Hip Hop! You made Rumia squeal with delight numerous times! It's been a good day, goddamnit!
>You cannot get the droning out of your head, nor escape the thought that this horror may well rend you for all time, or that you may never escape this place, but you feel you can face it for the time being.

>_


>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: UncertainJakutten on January 05, 2010, 12:40:13 AM
>We friggen beat REIMU to solving an unprecendented serious affair. There is no way in HELL that those damned bees will stand up to our FLAMING LEGOS OF FUCKWIN! FIRE AT WILL! AND BY WILL, I MEAN THE BEES!
>BEAT THE BEES! BEAT THE BEES! (http://www.youtube.com/watch?v=xFAVE43CkKw) Use this mantra to blast the giygas to KINGDOM COME!
>POWER OF POSITIVE THINKING SIGN!: (http://i46.tinypic.com/2aaf502.gif)
>PATCHY IS AWESOME!
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 05, 2010, 12:49:13 AM
>We friggen beat REIMU to solving an unprecendented serious affair. There is no way in HELL that those damned bees will stand up to our FLAMING LEGOS OF FUCKWIN! FIRE AT WILL! AND BY WILL, I MEAN THE BEES!
>BEAT THE BEES! BEAT THE BEES! (http://www.youtube.com/watch?v=xFAVE43CkKw) Use this mantra to blast the giygas to KINGDOM COME!
>POWER OF POSITIVE THINKING SIGN!: (http://i46.tinypic.com/2aaf502.gif)
>PATCHY IS AWESOME!

>You make plans for when the swarm arrives. Yuyuko looks at you patiently, waiting for you to answer her question.
>The buzzing is growing closer, you do not have much more time to prepare.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: UncertainJakutten on January 05, 2010, 12:50:08 AM
>Explain your plan to Yuyuko as breifly as possible.
>Ask her for any assistence she can give
>Ask her to tell you how great you are and how this has been the greatest day ever, and you aren't going to let any bees get in our way!
>Ask Sanae what she's doing cause it looks AWESOME.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 05, 2010, 12:58:14 AM
>Explain your plan to Yuyuko as breifly as possible.
>Ask her for any assistence she can give
>Ask her to tell you how great you are and how this has been the greatest day ever, and you aren't going to let any bees get in our way!
>Ask Sanae what she's doing cause it looks AWESOME.

>You explain your plan to Yuyuko. "It's something," she says. "I'm not quite sure what I can add to it. I'll stay with you, don't worry. It seems we will be dependent on Sanae creating something, don't you think? Well, I suppose it doesn't matter as long as something good happens."
>You ask Sanae what she is doing, but it seems she is too busy to answer.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: UncertainJakutten on January 05, 2010, 12:59:21 AM
>Leave Sanae to it.
>Check Inventory
>Give us at least one turn to synth another weapon of AWESOME.
>Be happy that Yuyuko finds you JUST SO AWESOME that she'll stay with you because she knows you'll totally kick ass!
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 05, 2010, 01:07:41 AM
>Leave Sanae to it.
>Check Inventory
>Give us at least one turn to synth another weapon of AWESOME.
>Be happy that Yuyuko finds you JUST SO AWESOME that she'll stay with you because she knows you'll totally kick ass!

>You leave Sanae to do here thing.
>Your Inventory contains:
>Suspiciously Sleepwear-Like Witch Gown (worn as clothes)
>Witch Cap (Worn as Hat)
>Metal Sign: Metal Fatigue
>Ballpoint Pen
>Pad of Paper
>Earth Sign: Rage Trilithon (Used)
>Fire & Earth Sign: Lava Cromlech (used)
>Fire Sign: Agni Shine (Used)
>Fire Sign: Agni Shine High Level (used)
>Wood Sign: Sylphae Horn High Level (used)
>Earth Sign: Rage Trilithon High Level
>Earth Sign: Trilithon Shake (used)
>Metal Sign: Silver Dragon
>Wood and Fire Sign: Forest Blaze (used)
>Wood and Water Sign: Water Elf  (Used)
>Earth and Metal Sign: Emerald Megalith (used)
>Moon Sign: Silent Selene (used)
>Lucky Coin
>Banson's Aria
>AOL Disk with a Cardboard Sleeve
>Ladle
>Floating Trumpet
>Half of a Grilled Lamprey Sandwich
>Tiger Cub Pin (wore as accessory)
>Explosion Sign: Mega Flare (Used)
>Electric Train Set
>Wheel
>Shoddy Drawing
>Ruined Hat
>Doughnut
>Box
>Butterfly Fan
>Book Entitled: The Jungle by Upton Sinclair
>Sun Sign: Mega Flare (used)
>Sun Sign: Royal Flare (used)
>Pair of Black Glasses
>Horribly Out of Date Map of Gensokyo
>Double Handful of Charred Legos of Fuckwin
>Mona Patchy, by Flandre Age 501
>Locked Girl ~ The Girl's Secret Room
>Youmu's Short Blade.
>Book Entitled: Monday Magic by Patchouli Knowledge: 1500☼
>Silver Medal (Unpaid, Equipped as Accessory)
>You really don't have a choice in how much time you have.
>It is nice to have some support.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Chaore on January 05, 2010, 01:09:06 AM
>Whats our skill with Weapon Type (Book) again?
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: UncertainJakutten on January 05, 2010, 01:13:10 AM
>Draw courage from Tiger Pin
>Use Donut in such a way that his Lunatic Danmaku skills kill the bees.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 05, 2010, 01:14:17 AM
>Whats our skill with Weapon Type (Book) again?

>You can whack things with a book fairly well. Unfortunately, books tend not to be good weapons on the whole, and you are typically loathe to use them in such a fashion. But sometimes, exceptions must be made.

>Draw courage from Tiger Pin
>Use Donut in such a way that his Lunatic Danmaku skills kill the bees.

>The pin is cute, but not particularly inspiring.
>You don't think Danmaku actually works here.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Chaore on January 05, 2010, 01:16:23 AM
>If we could actually use Donut as bait, that'd be cool, but I don't think the bees are hungry.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 05, 2010, 01:26:12 AM
>If we could actually use Donut as bait, that'd be cool, but I don't think the bees are hungry.

>You wonder if sugar would have its usual effect on bees, given how utterly unnatural this swarm is.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Serela on January 05, 2010, 01:30:11 AM
>Ready Rage Trilithon High Level to use after FLAMING LEGOS
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: UncertainJakutten on January 05, 2010, 01:32:59 AM
>Ready Rage Trilithon High Level to use after FLAMING LEGOS

>Do you really think spellcards will..
>Yanno what, sure, let's do this. But don't fire til Sanae is done praying.
>Also, we are AWESOME. Cause we are smart enough to come up with these clever schemes, but also badass enough to IMPLEMENT them. Bees? FUCK Bees! We got this!
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Serela on January 05, 2010, 01:35:22 AM
>Oh right spellcards don't work duh *facepalm*
>Only other thing I could think of is a flaming wheel. But I wonder how effective that would really be...
>Ask Yuyuko if she thinks Youmu's shorter sword could be helpful
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: UncertainJakutten on January 05, 2010, 01:36:36 AM
>Oh right spellcards don't work duh *facepalm*

>They might in a bit
>GO PATCHY!
>Shout at bees "WHO THE HELL DO YOU THINK I AM!"
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 05, 2010, 01:43:16 AM
>Ready Rage Trilithon High Level to use after FLAMING LEGOS

>Do you really think spellcards will..
>Yanno what, sure, let's do this. But don't fire til Sanae is done praying.
>Also, we are AWESOME. Cause we are smart enough to come up with these clever schemes, but also badass enough to IMPLEMENT them. Bees? FUCK Bees! We got this!


>Oh right spellcards don't work duh *facepalm*

>You begin to wonder if you're trying too hard to give yourself confidence at this point...
>The buzzing is growing louder, you can see a shadowy outline of the swarm writhing in the darkness. You realize that it has spread itself out into a wide crescent sot of shape, and is now closing in on you from three different directions.
>The harsh droning changes in pitch, becoming a strange voice that comes from everywhere at once. "It's all wrong..."

>They might in a bit
>GO PATCHY!
>Shout at bees "WHO THE HELL DO YOU THINK I AM!"

>"So bright and filthy..." the voice says as the bees close in enough that you can start to properly see them. You get the feeling that it hasn't listened you, or doesn't know you're talking.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: UncertainJakutten on January 05, 2010, 01:46:46 AM
>ACTIVATE FLAMING LEGOS OF FUCKWIN!
>"I'll show YOU bright and dirty!"
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 05, 2010, 01:52:54 AM
>ACTIVATE FLAMING LEGOS OF FUCKWIN!
>"I'll show YOU bright and dirty!"

>You gather a handful of Charred Legos of Fuckwin, and ignite them with a quick spell. Feeling proud of yourself for being able to focus in the face of the swarm, you throw then as hard as you can, with a sideways toss that spreads them out as much as possible.
>The Flaming Legos of Fuckwin fly through the bees, knocking some of the light creatures aside and setting some of them on fire. There is grim satisfaction in watching dozens of them fall to the ground and burn.
>There are only many thousands of them left to go.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: UncertainJakutten on January 05, 2010, 01:53:47 AM
>If in reach, pick up flaming burning bees, throw at bees
>Rinse and repeat
>"YOU BETTER BEE AFRAID YOU DAMNED INSECTS!"
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Jana on January 05, 2010, 01:55:33 AM
>"YOU BETTER BEE AFRAID YOU DAMNED INSECTS!"

>Oh god, no bee puns. That's more embarrassing than a public "Mukyu!"
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 05, 2010, 02:00:51 AM
>If in reach, pick up flaming burning bees, throw at bees
>Rinse and repeat
>"YOU BETTER BEE AFRAID YOU DAMNED INSECTS!"

>You are too far away to pick up any flaming bees, but you could close the distance if you so desired.
>You can see the face in the swarm now, even more elongated and distorted than usual; you would not recognize it at all if you didn't know to look for it.

>Oh god, no bee puns. That's more embarrassing than a public "Mukyu!"

>It really is. But on the other hand, it beats paralyzation from abject terror.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Kasu on January 05, 2010, 02:04:22 AM
> "So...  Got any ideas Yuyuko?"
> Check on Sanae.  A miracle would be pretty damn nice right now.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: UncertainJakutten on January 05, 2010, 02:04:40 AM
>Oh god, no bee puns. That's more embarrassing than a public "Mukyu!"

>I'm trying to use the Dashing Swordswoman Prestige class!
>Close distance, acquire FLAMING BEES OF FUCKWIN, fire at bees.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 05, 2010, 02:11:57 AM
> "So...  Got any ideas Yuyuko?"
> Check on Sanae.  A miracle would be pretty damn nice right now.

>"We could always try to do something it wouldn't have any reason to expect," says Yuyuko, observing the swarm whilst covering her face with her fan.
>You glance back at Sanae. Thankfully, the swarm hasn't reached her yet. She still seems to be invoking.

>I'm trying to use the Dashing Swordswoman Prestige class!
>Close distance, acquire FLAMING BEES OF FUCKWIN, fire at bees.

>You dash forward, trying to ignore your wildly beating heart, all but dash into the swarm itself to scoop up one of the burning bees.
>"That could do!" says Yuyuko, following behind you
>Grabbing something that is on fire is not in the least a pleasant experience. You are all too happy to throw it away. It sails through the cloud and manages to ignite another bee.
>As you nurse your burnt hand, the swarm starts to close around you.
>"So...hap...py," says the horrible buzzing voice, now all around you.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Serela on January 05, 2010, 02:18:07 AM
>Set the wheel on fire and roll it through the swarm
>After you roll off the wheel, brandish Youmu's Shorter Sword at the bees
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: UncertainJakutten on January 05, 2010, 02:20:59 AM
>Apply AOL disk to sword to create SHORT BEESWATTER OF FUCKWIN!
> "Hohoho, happy are you? Well, I hope you hive a way to handle THIS!"
>Gain +1 circumstance bonus on attacks against bees.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Kuma on January 05, 2010, 02:24:02 AM
> Don't make any goddamn retarded bee puns.
> Place hand into a cluster of bees and use that igniteing spell to simulate EXPLOSION FISTS
> Don't let any bees under your robes!!
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: UncertainJakutten on January 05, 2010, 02:25:23 AM
Quote
> Don't make any goddamn retarded bee puns.
Quote
>It really is. But on the other hand, it beats paralyzation from abject terror.

>Rest Case
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Kuma on January 05, 2010, 02:29:15 AM
>Rest Case

> BRB, Useing that rope the parser offered orz
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 05, 2010, 02:32:07 AM
>Set the wheel on fire and roll it through the swarm
>After you roll off the wheel, brandish Youmu's Shorter Sword at the bees

>Thinking quickly, Invoke another fire spell and place it on the wheel. The fire spreads to it, though not as readily as it did to the legos. You roll it into the swarm, where it manages to hit and ignite some slow-flying bees.
>Your current condition is: Having trouble breathing.
>You then brandish Youmu's Short Blade, as the bees close in. It feels a little reassuring.

>Apply AOL disk to sword to create SHORT BEESWATTER OF FUCKWIN!
> "Hohoho, happy are you? Well, I hope you hive a way to handle THIS!"
>Gain +1 circumstance bonus on attacks against bees.

>You try to do this, and break the disk in half. Whoops!
>You declare your defiance to the swarm. It does not seem to have heard as far as you can tell.
>What is this +1 bullshit? There ain't none of that in text adventures! This is about cleverness and problem solving, not randomness! What is wrong with you!
>You catch a glimpse of Yuyuko out of the corner of your eye, engulfed in the swarm as well. She seems to be moving and spinning rapidly, doing her best to not to stay still and give them a target.

> Don't make any goddamn retarded bee puns.
> Place hand into a cluster of bees and use that igniteing spell to simulate EXPLOSION FISTS
> Don't let any bees under your robes!!

>You are too winded to cast again right now.
>You aren't sure you can stop the bees from getting in there.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: UncertainJakutten on January 05, 2010, 02:39:18 AM
>Use Butterfly fan as a BEESWATTER!
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 05, 2010, 02:43:40 AM
>Use Butterfly fan as a BEESWATTER!

>You use the fan to try and swat away the bees. This leaves you with one hand to hold Youmu's Short Blade, and thus significantly less able to use it given your lack of sword skills.
>Suddenly feel a quite a bit of pain on your back.
>"It's...so cold," says the voice of the swarm. You think you can see the face not too far away.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Serela on January 05, 2010, 02:47:24 AM
>Dash forward a second to get away from whatever bee just attacked you
>Put the fan away, concentrate on using the sword
>Try to imitate Yuyuko a little bit to become harder to hit
>...yeah, this isn't looking good. Lets see, can we think of 9 people to pray to? D:
>PLEASE SANAE FINISH SOON
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 05, 2010, 02:54:13 AM
>Dash forward a second to get away from whatever bee just attacked you
>Put the fan away, concentrate on using the sword
>Try to imitate Yuyuko a little bit to become harder to hit
>...yeah, this isn't looking good. Lets see, can we think of 9 people to pray to? D:
>PLEASE SANAE FINISH SOON

>You think it was quite a bit more than one bee that attacked you. Regardless, you dash forward, and start to spin and and move in hopes of keeping the bees away from you. Putting the fan away, and focus again on the sword and start to slash away, quietly hoping Yuyuko doesn't get too close to you.
>You can feel isolated stings on your arms and face, which are painful, but nowhere near as bad as the numerous sting from before. You also feel something warm and wet drop onto your face.
>You are lost in the swarm; it is too thick with bees to see anywhere. You try not to think about that too much, lest the terror set into your mind again.
>"It hurts..." says the voice of the swarm.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Thata no Guykoro on January 05, 2010, 02:57:30 AM
>Try gaining COURAGE via thoughts of Jeff, Kanako, Remilia, Yukari, Lyrica, Rinnosuke, and all the other people you've been meeting with. (Yes, even Sakuya).
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 05, 2010, 02:59:18 AM
>Try gaining COURAGE via thoughts of Jeff, Kanako, Remilia, Yukari, Lyrica, Rinnosuke, and all the other people you've been meeting with. (Yes, even Sakuya).

>This is more or less what you've been doing. But focusing on it again can't hurt.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Serela on January 05, 2010, 03:02:44 AM
>Are we still making ANY progress against the bees? This seems to be going pretty darn bad.
>Do we think Sanae is still preparing her miracle, or did the bees probably stop her by now?
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 05, 2010, 03:08:19 AM
>Are we still making ANY progress against the bees? This seems to be going pretty darn bad.
>Do we think Sanae is still preparing her miracle, or did the bees probably stop her by now?

>You don't think you're really doing more than mildly annoying the swarm at the moment. You are not able to see Sanae at all through the bees, you have no idea where she is or what she is doing. Hopefully, you and Yuyuko are occupying its attention.
>You are still lost within the swarm. You have no idea where Yuyuko is. You've managed to mostly fend off the bees by staying in motion and slashing wildly, but a few of them keep slipping through your defenses.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Serela on January 05, 2010, 03:12:41 AM
>Mukyu :<
>Continue our current actions until Sanae and her silver medal of courage  pull through and give us a miracle. And if they just don't after a while longer, just start praying to everyone in Gensokyo you can think of.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 05, 2010, 03:43:20 AM
>Mukyu :<
>Continue our current actions until Sanae and her silver medal of courage  pull through and give us a miracle. And if they just don't after a while longer, just start praying to everyone in Gensokyo you can think of.

>You would Mukyu, but you really really don't want any bees in your mouth.
>Your arms and face are starting to grow sore from the stings. You feel a few more wet, warm things on your face, and on your hands. Try as you might, you cannot keep the bees at bay completely, you can only content yourself with Moving quickly enough to keep them from getting into your clothes.
>You see that the face is nearly, its eye distorting toward you as a as the swarm undulates.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Chaore on January 05, 2010, 03:59:41 AM
>Kill BEES GIYGAS and inherit the legend. Don't forget a hook.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 05, 2010, 04:05:14 AM
>Kill BEES GIYGAS and inherit the legend. Don't forget a hook.

>I have exactly no idea what this means. Is this some sort of Turkish thing?

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Chaore on January 05, 2010, 04:20:26 AM
>Willy Wonka.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Seian Verian on January 05, 2010, 05:21:52 AM
> Wonder why voices are suddenly relatively silent
> ...Wonder how this is a bad thing.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 05, 2010, 05:44:08 AM
> Wonder why voices are suddenly relatively silent
> ...Wonder how this is a bad thing.

>You do not know why it is not talking, perhaps its words have nothing to do with any kind of reality or outside stimulus as you understand it. Regardless, its "eye"; a tight mass of bees about as large as you are, is most definitely drawing toward you.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Janitor Morgan on January 05, 2010, 05:46:37 AM
> Check physical condition
> Stare down this new foe
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 05, 2010, 06:04:37 AM
> Check physical condition
> Stare down this new foe

>Your back is in quite a bit of pain from numerous stings and physical activity. Your face and hands are also quite sore. You periodically feel a curious warm, wet sensation on your face. You have having difficulty seeing due to the swarm. You are trying to keep your breath depend your suddenly flurry of activity, and are doing fairly well in that respect.
>You stare down the distorting eye as well as you can, but keeping in motion makes this difficult. It seems to be spreading out like a blob of melted wax, now.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: E-Nazrin on January 05, 2010, 07:04:43 AM
>honey... wax...
>Damnit, Porky. Is THIS what you did with the Perfectly Safe Capsule?
>If possible to speak without suffocating on bees, "And what makes you so happy, Jeff?!"
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 05, 2010, 07:16:25 AM
>honey... wax...
>Damnit, Porky. Is THIS what you did with the Perfectly Safe Capsule?
>If possible to speak without suffocating on bees, "And what makes you so happy, Jeff?!"

>You are able to spit out a quick phrase without getting any bees in your mouth. The swarm does not seem to reply.
>You hold your ground against the oncoming portion of the face, and flow apart into the rest of the swarm. You think you can glimpse some motion deeper inside. It looks like something light-colored. Perhaps Yuyuko?

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Toasty on January 05, 2010, 07:19:59 AM
>display positive emotion as humanly as possible
>continue slicing bees with the sword
>inventory
>abilities
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 05, 2010, 07:30:06 AM
>display positive emotion as humanly as possible
>continue slicing bees with the sword
>inventory
>abilities

>You try to keep a positive outlook, every moment you distract it buys Sanae that much more time. Every moment you defy it is another moment you've denied it it's power.
>You keep the sword in motion as well as you can. No doubt Youmu or Sakuya would click their tongues at your clumsy slashes and slices, but they are not here and they certainly aren't typically in the middle of a swarm of horrors!
>Your Inventory contains:
>Suspiciously Sleepwear-Like Witch Gown (worn as clothes)
>Witch Cap (Worn as Hat)
>Metal Sign: Metal Fatigue
>Ballpoint Pen
>Pad of Paper
>Earth Sign: Rage Trilithon (Used)
>Fire & Earth Sign: Lava Cromlech (used)
>Fire Sign: Agni Shine (Used)
>Fire Sign: Agni Shine High Level (used)
>Wood Sign: Sylphae Horn High Level (used)
>Earth Sign: Rage Trilithon High Level
>Earth Sign: Trilithon Shake (used)
>Metal Sign: Silver Dragon
>Wood and Fire Sign: Forest Blaze (used)
>Wood and Water Sign: Water Elf  (Used)
>Earth and Metal Sign: Emerald Megalith (used)
>Moon Sign: Silent Selene (used)
>Lucky Coin
>Banson's Aria
>Cardboard Sleeve
>Ladle
>Floating Trumpet
>Half of a Grilled Lamprey Sandwich
>Tiger Cub Pin (wore as accessory)
>Explosion Sign: Mega Flare (Used)
>Electric Train Set
>Wheel
>Shoddy Drawing
>Ruined Hat
>Doughnut
>Box
>Butterfly Fan
>Book Entitled: The Jungle by Upton Sinclair
>Sun Sign: Mega Flare (used)
>Sun Sign: Royal Flare (used)
>Pair of Black Glasses
>Horribly Out of Date Map of Gensokyo
>Double Handful of Charred Legos of Fuckwin
>Mona Patchy, by Flandre Age 501
>Locked Girl ~ The Girl's Secret Room
>Youmu's Short Blade.
>Book Entitled: Monday Magic by Patchouli Knowledge: 1500☼
>Your Skills Are
>Weekday Magic
>Your magical skills are many, though outside of spellcards it tends to take a lot of components or concentration to achieve anything. You can also make educated guesses about how other people's magic works.
>Enchantation
>With the right items and components, you can create enchanted items. This may take some time. You can also identify what is needed to make a particular item, or make educated guesses on what was used to make any given object if you can examine it.
>Potionwrighting
>You can craft potions, given the proper ingredients. You are also knowledgible about many common and esoteric potion ingredients
>Authorcraft
>You are a competent author. You can write well, and given effective criticism of other writings
>Library Scientist
>You can maintain a library like none other. Book binding, book repair, book organization, and such are like second nature to you.
>Spellcarding
>You can make spellcards that draw upon your knowledge and abilities, given the weeks it takes to do such a thing.
>Research
>You can research like a sumbitch. Given a good library, you can root out all sorts of obscure knowledge with amazing speed.
>Dancecrafting
>You know how to cut a little rug.
>Barristration
>You can argue in defense of someone in a trial and not sound like a mook.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Fightest on January 05, 2010, 07:37:56 AM
> Oh well, it's the final showdown, isn't it? And Yuyuko's already dead, right? And fire seems to be working quite well...
> Approach Yuyuko as quickly as possible.
> Apologise profusely.
> Set Yuyuko's clothes on fire.
> Set our book on fire. Screw 3rd degree burns on our hands and arms.
> Wade into the swarm, swinging the burning book.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 05, 2010, 07:41:26 AM
> Oh well, it's the final showdown, isn't it? And Yuyuko's already dead, right? And fire seems to be working quite well...
> Approach Yuyuko as quickly as possible.
> Apologise profusely.
> Set Yuyuko's clothes on fire.
> Set our book on fire. Screw 3rd degree burns on our hands and arms.
> Wade into the swarm, swinging the burning book.

>You try to make your way toward the motion you saw. What you find is not Yuyuko, but a random ghost that seems to be lost amidst the swarm. The bees are attacking it, as well.
>Which book?

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Fightest on January 05, 2010, 07:45:24 AM
>Which book?

>_

> ALL OF THEM Monday Magic. Let's try to keep high literature intact for now.
> A random ghost? That wasn't here last time we checked.
> "Identify yourself!"
> Flail at bees.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 05, 2010, 08:08:27 AM
> ALL OF THEM Monday Magic. Let's try to keep high literature intact for now.
> A random ghost? That wasn't here last time we checked.
> "Identify yourself!"
> Flail at bees.

>You try to the Book Entitled: Monday Magic by Patchouli Wisdom. It does not burn.
>...Oh yes, you enchanted it against things like that, as you did not wish to spend another two years rewriting it because Koakuma tripped and knocked over a candle.
>You can feel some more warm wet things splash against your face.
>The ghost does not reply. This is not particularly surprising. Without the proper magicks, ghosts and humans cannot normally communicate, with the exception of Yuyuko.. But usually they can acknowledge each other's presence. This ones doesn't seem to know you are here. In fact, it doesn't seem to be aware that it's being assaulted by the swarm. It just sort of floats there impassively.
>You flail at the bees with Youmu's Shorter Blade, lacking anything else to do it with.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: E-Nazrin on January 05, 2010, 08:13:48 AM
>well, he did say he didn't want to be a doll, and it seems like mr. Giygas needs something to inhabit...
>approach wayward spirit
>recall Mona Patchy and Blessing of the Great Destructor for moral support
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Fightest on January 05, 2010, 08:35:08 AM
> Set everything on fire that is likely to burn (aside from prized mementoes) - Butterfly Fan, Shoddy Drawing, Pad of Paper, Cardboard Sleeve, Box.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: E-Nazrin on January 05, 2010, 08:42:14 AM
> Set everything on fire that is likely to burn (aside from prized mementoes) - Butterfly Fan, Shoddy Drawing, Pad of Paper, Cardboard Sleeve, Box.

>it would help more if we could get these flames onto the bees, rather than things we own.
>What's this wet crap anyway? Tears? Honey? Both?
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 05, 2010, 08:48:18 AM
>well, he did say he didn't want to be a doll, and it seems like mr. Giygas needs something to inhabit...
>approach wayward spirit
>recall Mona Patchy and Blessing of the Great Destructor for moral support

>You work your way closer to the wayward ghost, which is not an easy task, and the pain is starting to make your eyes water.
>Soon, you are close enough that you could touch it under less dire circumstances. It still does not seem to acknowledge you or anything else there. Instead just floats there, rather like a jellyfish.
>You think to the picture residing in your pocket, and it helps fight away some of the despair. If Flandre can persevere, so can you.

> Set everything on fire that is likely to burn (aside from prized mementoes) - Butterfly Fan, Shoddy Drawing, Pad of Paper, Cardboard Sleeve, Box.
> Set everything on fire that is likely to burn (aside from prized mementoes) - Butterfly Fan, Shoddy Drawing, Pad of Paper, Cardboard Sleeve, Box.

>You start trying to shake out the items you have that are likely to burn.
>You feel a few more warm, wet things against your face.

>_

>it would help more if we could get these flames onto the bees, rather than things we own.
>What's this wet crap anyway? Tears? Honey? Both?

>You decide against it that plan, it would leave you too open.
>You do not know what it is. Only that it is warm and liquidly. You feel a couple more.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Fightest on January 05, 2010, 08:59:46 AM
> Fine, take the bait. Wipe face, see what the liquidy stuff is. Be prepared for blood, but also hope for a pleasant surprise that it's not.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: E-Nazrin on January 05, 2010, 09:00:58 AM
>"Yuyuko! Spirit here!"
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 05, 2010, 09:04:16 AM
> Fine, take the bait. Wipe face, see what the liquidy stuff is. Be prepared for blood, but also hope for a pleasant surprise that it's not.

>You slow down to wipe you face, and check your fingers. It seems to be water, or some other clear fluid.
>You quickly regret this, as the bees converge upon you in your lack of slashing and motion. They're all over you! Your arms and face erupt in fiery agony.

>"Yuyuko! Spirit here!"

>You are too busy trying to scream without getting bees in your mouth to say this.

>_

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: E-Nazrin on January 05, 2010, 09:07:54 AM
>Sanae summoned rain, didn't she?
>keep moving!
>And I guess we've given Jeff enough chances to snap out of it... given the chance, slice that spirit with Youmu's sword!
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 05, 2010, 09:24:30 AM
>Sanae summoned rain, didn't she?
>keep moving!
>And I guess we've given Jeff enough chances to snap out of it... given the chance, slice that spirit with Youmu's sword!

>You have no idea, but it's a fair hypothesis.
>Try to resume your prior flurry of motion, while violently shaking your head in hopes of dislodging the bees. It works a bit, bit not nearly as much as you'd like. More warm wetness falls upon your face, which soothes away a little bit of the burning pain.
>You are able to regain some focus, and slicing through the ghost with Youmu's Shorter Blade. ...Nothing seems to happen. It still continues to float there. That's odd, you know that Youmu's weapons are supposed to have a dramatic effect upon ghosts.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: E-Nazrin on January 05, 2010, 09:29:17 AM
>try Jeff's hat
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 05, 2010, 09:32:55 AM
>try Jeff's hat

>What do you intend to do with it?

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Thata no Guykoro on January 05, 2010, 12:55:16 PM
>Put on the remains of Jeff's hat
>Check your quests, see where Defeating the Bees falls
>Try throwing the used spellcards at the bees
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 05, 2010, 01:48:21 PM
>Put on the remains of Jeff's hat
>Check your quests, see where Defeating the Bees falls
>Try throwing the used spellcards at the bees

>You don't think the headband would fit over your cap, and you would have to take a significant risk to slow down and change it. But you could do that.
>Out of Time, out of Mind.
>You have decided to try to help Jeff K Anon get over his non-existence addiction. In the process, you have bound yourself, Sanae, and Yuyuko to facing a cosmic horror.
>You throw Wood Sign: Sylphae Horn at the swarm, timing it so as not to leave too much an opening. The light card does very little to the thousands of bees.
>The feeling of warm water falling upon your face is becoming more steady now; and does a surprising among to relieve some of your pain where it touches.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Thata no Guykoro on January 05, 2010, 02:00:17 PM
>Try swapping your and Jeff's caps. If the bees are swarming too much, don't.
>Check on other quests
>Check on inventory
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 05, 2010, 02:03:32 PM
>Try swapping your and Jeff's caps. If the bees are swarming too much, don't.
>Check on other quests
>Check on inventory

>You do not feel it is safe to try it right now, you would most certainly get swarmed in the gap.
>Your current quests are:
>Destroy All Humidity
>Secret Collect!
>Making Amends
>Get a Map of Gensokyo
>Reunite the Prismrivers
>Dancing Lasers
>Out of Time, out of Mind.
>Now it is Personal
>Your Inventory contains:
>Suspiciously Sleepwear-Like Witch Gown (worn as clothes)
>Witch Cap (Worn as Hat)
>Metal Sign: Metal Fatigue
>Ballpoint Pen
>Pad of Paper
>Earth Sign: Rage Trilithon (Used)
>Fire & Earth Sign: Lava Cromlech (used)
>Fire Sign: Agni Shine (Used)
>Fire Sign: Agni Shine High Level (used)
>Earth Sign: Rage Trilithon High Level
>Earth Sign: Trilithon Shake (used)
>Metal Sign: Silver Dragon
>Wood and Fire Sign: Forest Blaze (used)
>Wood and Water Sign: Water Elf  (Used)
>Earth and Metal Sign: Emerald Megalith (used)
>Moon Sign: Silent Selene (used)
>Lucky Coin
>Banson's Aria
>Cardboard Sleeve
>Ladle
>Floating Trumpet
>Half of a Grilled Lamprey Sandwich
>Tiger Cub Pin (wore as accessory)
>Explosion Sign: Mega Flare (Used)
>Electric Train Set
>Wheel
>Shoddy Drawing
>Ruined Hat
>Doughnut
>Box
>Butterfly Fan
>Book Entitled: The Jungle by Upton Sinclair
>Sun Sign: Mega Flare (used)
>Sun Sign: Royal Flare (used)
>Pair of Black Glasses
>Horribly Out of Date Map of Gensokyo
>Double Handful of Charred Legos of Fuckwin
>Mona Patchy, by Flandre Age 501
>Locked Girl ~ The Girl's Secret Room
>Youmu's Short Blade.
>Book Entitled: Monday Magic by Patchouli Knowledge: 1500☼

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Serela on January 05, 2010, 02:05:03 PM
>Is the rain bothering the bees?
>We can't hope to defeat all the bees with the way things are going right now. We need to figure out something to do with this spirit.
>If you can do so safely, try touching the spirit with Jeff's hat
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 05, 2010, 02:21:17 PM
>Is the rain bothering the bees?
>We can't hope to defeat all the bees with the way things are going right now. We need to figure out something to do with this spirit.
>If you can do so safely, try touching the spirit with Jeff's hat

>They seem to be stinging and swooping at you a little less. If rains harder, you could see it bring a real problem for the the swarm. As it stands, your robes are starting to get wet.
>You don't know if it's safe, but you loop the ruined had around your wrist, and try to keep your motions close to the ghost.
>Soon, you see an opening and take Youmu's Short Blade into your right hand, and reach up to swish the headband through the passive ghost. It leaps as though it were startled, and starts to fly about erratically.
>The rain is steadily worsening.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Seian Verian on January 06, 2010, 01:06:04 AM
> Hope that the rain soon impedes the swarm.
> Wonder why the arguing voices in your head that have been making you feel insane all day have calmed down
> ...Also wonder how this is a bad thing.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: E-Nazrin on January 06, 2010, 01:11:04 AM
>hope that Sanae knows what she's doing in trying to flood out the bees
>did the hat's remains get left within the spirit?
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 06, 2010, 01:26:06 AM
> Hope that the rain soon impedes the swarm.
> Wonder why the arguing voices in your head that have been making you feel insane all day have calmed down
> ...Also wonder how this is a bad thing.

>It is certainly making it harder to see.
>You do not have voices in your head, just active and sometimes confusing thoughts like anyone else!
>The Swarm, however, has certainly been quiet. And the noise of the the rain does help mute it droning.

>hope that Sanae knows what she's doing in trying to flood out the bees
>did the hat's remains get left within the spirit?

>You hope Sanae is doing the right thing. The rain is certainly slowing down the amount of stinging you've had to deal with.
>You are still holding the Ruined Hat.
>The ghost, after its initial confusion, flies away very quickly.
>The rain is getting harder yet. You will be quite thoroughly drenched soon. It would be rather unpleasant if the water weren't already warm.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Serela on January 06, 2010, 01:37:55 AM
>Wonder if Sanae is enacting the miracle of the Great Flood
>Maybe we should take the opportunity of slowed bee activity to find higher ground now. Or at least find Yuyuko.
>I guess we can't really combust the bees with all this rain, how else would one kill cosmic horror bees? D:
>IDEA, fly up in the air and look for Yuyuko and the spirit
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: E-Nazrin on January 06, 2010, 01:40:08 AM
>consider ditching robe if it starts weighing you down more than is worth the protection against stings
>if flying doesn't work, try to follow the spirit
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 06, 2010, 02:08:38 AM
>Wonder if Sanae is enacting the miracle of the Great Flood
>Maybe we should take the opportunity of slowed bee activity to find higher ground now. Or at least find Yuyuko.
>I guess we can't really combust the bees with all this rain, how else would one kill cosmic horror bees? D:
>IDEA, fly up in the air and look for Yuyuko and the spirit

>You look around for Yuyuko, but the rain, the swarm and the general darkness make it very hard to see anything.
>You take to the air. You realize, very quickly that this is a terrible idea when bees start to fly up your robe for both shelter and new flesh to attack.

>consider ditching robe if it starts weighing you down more than is worth the protection against stings
>if flying doesn't work, try to follow the spirit

>It's not all that heavy yet, but ditching your robe would cost you most of your inventory.
>Flying has worked, just that it had consequences. You will likely want to deal with it quickly.
>The rain is coming down harder. You are getting soaked.


Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Serela on January 06, 2010, 02:13:25 AM
>Fly away from your current spot quickly in order to ditch the bees
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 06, 2010, 02:24:45 AM
>Fly away from your current spot quickly in order to ditch the bees

>You start flying away in a random direction. It doesn't help get rid of the numerous bees that have already gotten to you, but it does keep more from getting there. Your legs feel like they are on fire, and there's the feeling of them crawling all over your skin and oh god!

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: E-Nazrin on January 06, 2010, 02:47:16 AM
>would carrying the robe keep the inventory stuff intact? If so, pull it off to get some of that soothing water where it's now needed
>keep moving - get somewhere - oh god the bees
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 06, 2010, 02:54:05 AM
>would carrying the robe keep the inventory stuff intact? If so, pull it off to get some of that soothing water where it's now needed
>keep moving - get somewhere - oh god the bees

>It would, but it would also slow down your access to it considerably.
>You keep moving, and shake a few off simply by virtue of the motion. But the majority keep at sending agony up your legs.
>The rain is getting harder, you are quickly becoming thoroughly soaked.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Thata no Guykoro on January 06, 2010, 03:00:30 AM
>Check inventory. See which items will be inaccessable if we drop our robe.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 06, 2010, 03:10:27 AM
>Check inventory. See which items will be inaccessable if we drop our robe.

>You will lose everything you are not carrying or wearing. So pretty much all of your inventory except the Witch's Cap, the Tiger Cub Pin, the Youmu's Short Blade, and the Ruined Hat. As well, you'll lose any protective benefits it has.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: E-Nazrin on January 06, 2010, 03:42:36 AM
>this is exceptionally not worth it; actually, wait on taking it off unless the soaking water starts to make it difficult to keep moving effectively
>does anything seem to be happening with the bees? Is the ground all soggy or anything?
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 06, 2010, 04:30:06 AM
>this is exceptionally not worth it; actually, wait on taking it off unless the soaking water starts to make it difficult to keep moving effectively
>does anything seem to be happening with the bees? Is the ground all soggy or anything?

>The bees seem to be having a hard time staying in the air for any length of time without be pelted by the rain or each other. At the same time, the thickness of the swarm is helping to keep it it from being too badly ruined. They are still attacking you, but not so much now. Were it not for the agony in your legs making it hard to concentrate, you could probably start to talk small actions that are not entirely defensive.
>The ground certainly looks soggy, you imagine that the spellcard you tossed is getting quite thoroughly ruined now.
>The rain is growing harder; your robes are now thoroughly sodden, and your hair is soon to follow.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Fightest on January 06, 2010, 07:35:32 AM
> Stop, drop and roll.
> If that doesn't get rid of the bees on us, roll into the SDM lake.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Toasty on January 06, 2010, 07:37:35 AM
>scratch that. Hang upside down, keep pockets from dropping contents, hope aya hasn't came here by some method.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 06, 2010, 07:46:12 AM
> Stop, drop and roll.
> If that doesn't get rid of the bees on us, roll into the SDM lake.

>scratch that. Hang upside down, keep pockets from dropping contents, hope aya hasn't came here by some method.

>You consider both of these methods, in the sense of consideration that they are desperate ideas to make the hurting stop. Stopping is certainly a terrible idea, which at least two of them are based on. This leaves you the lake. Unfortunately you have no idea where it is in relation to yourself.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Fightest on January 06, 2010, 08:12:08 AM
> Fine, dive, drop, roll. It's the rolling bit that's important.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 06, 2010, 09:02:46 AM
> Fine, dive, drop, roll. It's the rolling bit that's important.

>Dive means multiple things in this context. Do you want to dive into the lake, or through the air? The former requires a lake.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Fightest on January 06, 2010, 10:53:59 AM
> Oh now you're just being finicky. We can hardly drop and roll whilst in a lake, can we?
> Dive to ground and immediately proceed with the rolling.
> When bees have been rolled off to a satisfactory degree, quickly get up and resume flailing.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 06, 2010, 11:44:27 AM
> Oh now you're just being finicky. We can hardly drop and roll whilst in a lake, can we?
> Dive to ground and immediately proceed with the rolling.
> When bees have been rolled off to a satisfactory degree, quickly get up and resume flailing.

>Have you see some of the things people have tried to do? Sometimes you got to be sure.
>You dive to the ground as well as you are able without cutting your speed, and roll in the newly made mud. You make a right mess of yourself, but you also manage to dislodge a lot of the bees, and presumably squish some of them to pulp. Your legs are still burning with pain, but at least it is fading now.
>Unfortunately, the swarm takes this opportunity to descend upon your while you are less mobile; your hands and face are quickly covered angry bees, while quickly erupt into fiery agony. Get up and get back into motion as quickly as you can,trying to keep them from crawling down your neckline or up your sleeves. Thankfully, you get some measure of relief from the rain, which is starting to fall with enough intensity to sting a little on its own; which is more than adequate to smack bees from the air. Soon, you are able to free yourself from the worst of them, and the rain somewhat soothes away the pain.
>The rain is coming down harder. It's inhibiting the swarm quite a bit now and forcing it lower to the ground.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: E-Nazrin on January 06, 2010, 01:16:54 PM
>hover just barely above the ground to avoid tripping in the mud, unless that would be just as difficult or significantly increase exposure to Bees
>cut, cut through confusion the swarm
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Fightest on January 06, 2010, 01:45:53 PM
> Fast forward until rain is of monsoon level. Then we can work.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 06, 2010, 01:53:10 PM
>hover just barely above the ground to avoid tripping in the mud, unless that would be just as difficult or significantly increase exposure to Bees
>cut, cut through confusion the swarm

>As long as you are able to stay in motion, you are able to more or less thwart the swarm from finding purchase on you. The rain makes it difficult for them to swarm to strike at you unless you stay still or collide into them; the latter isn't so bad as long as you keep moving. You now have something akin to breathing room to try other things, as long as you stay somewhat offensive.
>The rain is coming down harder, it is starting be physically uncomfortable to be exposed to. You also can't see more than a yard or two in front of you for the rain, the bees, and the darkness.

> Fast forward until rain is of monsoon level. Then we can work.

>This does not take very long. The rain continues to smashing into the swarm like so many little bullets. The bees can hardly fly at all any more before being smashed down by sheets of water. You are thoroughly soaked to the bone; and it is a blessing the rain is as warm as it is or you would have a nasty chill. The sound of the swarm is but a background noise to the sound of the driving precipitation. The force of the rain is also enough to agitate your numerous wounds. Looking to the ground, among the thousands of bees writhing upon the ground, you see that numerous large puddles have formed. At this rate, there will soon be a flash flood.

>_

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Fightest on January 06, 2010, 02:46:11 PM
> Mentally sisfist Sanae. Girl's got what it takes.
> Now that the bees are less of a distraction, look for Yuyuko and Sanae, then move to higher ground.
> The mansion's pretty tall, let's go there.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 06, 2010, 03:15:23 PM
> Mentally sisfist Sanae. Girl's got what it takes.
> Now that the bees are less of a distraction, look for Yuyuko and Sanae, then move to higher ground.
> The mansion's pretty tall, let's go there.

>You can see maybe a yard ahead of you. Maybe two if you squint hard and pretend. It is quite easily to spend a long time looking for your companions and never find them.
>You recall that much of the mansion, in this place, had fallen apart. You also have no idea where it is in relation to yourself.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: E-Nazrin on January 06, 2010, 03:23:02 PM
>if it's safe enough to get in the air above the bees without getting stung to hell, do so for visibility and safety
>examine inventory for large, heavy objects for squishing purposes
>or maybe just let the flash flood drown 'em all
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 06, 2010, 03:32:02 PM
>if it's safe enough to get in the air above the bees without getting stung to hell, do so for visibility and safety
>examine inventory for large, heavy objects for squishing purposes
>or maybe just let the flash flood drown 'em all

>You go up as high as you can. Or at least high enough that you can't see the ground or the bees anymore.
>You check your inventory.
>Your Metal Sign: Metal Fatigue has been completely ruined by the rain.
>Your Pad of Paper has been completely ruined by the rain.
>Your Earth Sign: Rage Trilithon (Used) has been completely ruined by the rain.
>Your Fire & Earth Sign: Lava Cromlech (used) has been completely ruined by the rain.
>Your Fire Sign: Agni Shine (Used) has been completely ruined by the rain.
>Your Fire Sign: Agni Shine High Level (used) has been completely ruined by the rain.
>Your Earth Sign: Rage Trilithon High Level has been completely ruined by the rain.
>Your Earth Sign: Trilithon Shake (used) has been completely ruined by the rain.
>Your Metal Sign: Silver Dragon has been completely ruined by the rain.
>Your Wood and Fire Sign: Forest Blaze (used) has been completely ruined by the rain.
>Your Wood and Water Sign: Water Elf  (Used) has been completely ruined by the rain.
>Your Earth and Metal Sign: Emerald Megalith (used) has been completely ruined by the rain.
>Your Moon Sign: Silent Selene (used) has been completely ruined by the rain.
>Your Cardboard Sleeve has been completely ruined by the rain.
>Your Floating Trumpet has been completely ruined by the rain.
>Your Half of a Grilled Lamprey Sandwich has been completely ruined by the rain.
>Your Explosion Sign: Mega Flare (Used) has been completely ruined by the rain.
>Your Electric Train Set has been made temporarily and perhaps permanently unusable by the rain.
>Your Shoddy Drawing has been completely ruined by the rain.
>Your Doughnut has been completely ruined by the rain.
>Your Butterfly Fan has been completely ruined by the rain.
>Your Book Entitled: The Jungle by Upton Sinclair has been completely ruined by the rain.
>Your Sun Sign: Mega Flare (used) has been completely ruined by the rain.
>Your Sun Sign: Royal Flare (used) has been completely ruined by the rain.
>Your Horribly Out of Date Map of Gensokyo has been completely ruined by the rain.
>Your Mona Patchy, by Flandre Age 501 has been completely ruined by the rain.
>Your Book Entitled: Monday Magic by Patchouli Knowledge: 1500☼ has been somewhat ruined by the rain.
>The largest items you have are your Box and your Monday Magic by Patchouli Knowledge: 1500☼ (waterlogged).

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Fightest on January 06, 2010, 04:21:00 PM
>Your Mona Patchy, by Flandre Age 501 has been completely ruined by the rain.
>_

> Oh god! How could you?
> ...Wait a second.

Quote from: Purvist Samurai
>Your Floating Trumpet has been completely ruined by the rain.

> Wat? It's not a Steinway Grand, it's a freaking trumpet!
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 06, 2010, 04:27:53 PM
> Oh god! How could you?
> ...Wait a second.

> Wat? It's not a Steinway Grand, it's a freaking trumpet!

>You had ample opportunity to put it someplace safe, or at least in the box.
>Wait, no. The Floating Trumpet is just muddy. False alarm.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Rin Kagamine on January 06, 2010, 04:30:26 PM
> Put Monday Magic and Floating Trumpet in the Box
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 06, 2010, 04:34:03 PM
> Put Monday Magic and Floating Trumpet in the Box

>The Floating Trumpet still does not fit in the Box
>The Book Entitled: Monday Magic by Patchouli Knowledge: 1500☼ (waterlogged) just barely fits into the box.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Toasty on January 06, 2010, 04:53:31 PM
>dear god save the mona patchy
>Fly up, keep moving (ziggitty zaggitty), find the nearest high ground, go to it. Yuyu can't die and sanae can split the waters to make a safe haven, so they're fine.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Fightest on January 06, 2010, 05:10:07 PM
>dear god save the mona patchy

> I will save this patient!
> Carefully fold the picture twice - the paper is less likely to tear if it's uniformly wet than if it had soggy patches, so this should be doable. There's nothing much we can do about the crayon drawing itself, but we can hope that the ones used here aren't strongly water-soluble.
> Place the folded-up drawing between the pages of Monday Magic. That should prevent any further damage, as well as start slowly leeching the water from the picture itself.
> Place Monday Magic into Box.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: UncertainJakutten on January 06, 2010, 05:40:57 PM
>Friendly hint when dealing with the text parser: If he ever asks for confirmation, that means you are proposing a BAD IDEA.
>Um...I still don't have any ideas. It seems mostly Sanae took care of this cause she's AWESOME
>Fly to higher ground.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Thata no Guykoro on January 06, 2010, 09:58:22 PM
ffffffff
>Check inventory. See which items survived.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 07, 2010, 01:41:43 AM
>dear god save the mona patchy
>Fly up, keep moving (ziggitty zaggitty), find the nearest high ground, go to it. Yuyu can't die and sanae can split the waters to make a safe haven, so they're fine.

> I will save this patient!
> Carefully fold the picture twice - the paper is less likely to tear if it's uniformly wet than if it had soggy patches, so this should be doable. There's nothing much we can do about the crayon drawing itself, but we can hope that the ones used here aren't strongly water-soluble.
> Place the folded-up drawing between the pages of Monday Magic. That should prevent any further damage, as well as start slowly leeching the water from the picture itself.
> Place Monday Magic into Box.

>You fold the Mona Patchy, by Flandre Age 501 in half carefully and place it within the pages of the Book Entitled: Monday Magic by Patchouli Knowledge: 1500☼ (waterlogged), and close it way into the Box.
>You then start to fly as fast as you can, looking for some kind of high ground. You quickly come across dead, leafless tree of considerable size. You think there are more nearby, but you cannot be sure, it is too hard to see.

>Friendly hint when dealing with the text parser: If he ever asks for confirmation, that means you are proposing a BAD IDEA.
>Um...I still don't have any ideas. It seems mostly Sanae took care of this cause she's AWESOME
>Fly to higher ground.

>Not always, sometimes it is done with perfectly reasonable things. Other times, I need to make sure that is exactly what you're planning to do, as the command may be too ambiguous.
>You try to keep to the air.
>The rain is getting harder. It is growing difficult for you to fly or concentrate in it very hard, and is stinging your exposed skin.

ffffffff
>Check inventory. See which items survived.

>Suspiciously Sleepwear-Like Witch Gown (worn as clothes) (Completely soaked)
>Witch Cap (Worn as Hat)(Completely soaked)
>Ballpoint Pen
>Lucky Coin
>Banson's Aria
>Ladle
>Floating Trumpet (Muddy)
>Tiger Cub Pin (wore as accessory) (Muddy)
>Electric Train Set (Completely soaked)
>Ruined Hat (Completely soaked)
>Box
>Pair of Black Glasses
>Handful of Charred Legos of Fuckwin
>Mona Patchy, by Flandre Age 501 (Ruined)(In Book Entitled: Monday Magic by Patchouli Knowledge: 1500☼ (waterlogged))
>Locked Girl ~ The Girl's Secret Room
>Youmu's Short Blade. (Muddy)
>Book Entitled: Monday Magic by Patchouli Knowledge: 1500☼ (waterlogged) (In Box)

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Serela on January 07, 2010, 01:45:54 AM
>At this rate, do we think any bees will survive Sanae's miracle?
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 07, 2010, 01:50:05 AM
>At this rate, do we think any bees will survive Sanae's miracle?

>You honestly have no idea. Normal bees certainly wouldn't be able to survive, but you are hardly dealing with normal bees. And trying to make conclusions about entities such as this can be risky business. If nothing else, this monsoon has certainly taken it off guard.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Serela on January 07, 2010, 01:53:23 AM
>Hmm... could we magically make a lightning bolt or other electrical charge to shock all the bees in the water to death? It seems we've got some time to prepare if needed.
>I figure you'll say the rain will keep us from being able to concentrate; take shelter under the tree.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 07, 2010, 02:04:12 AM
>Hmm... could we magically make a lightning bolt or other electrical charge to shock all the bees in the water to death? It seems we've got some time to prepare if needed.
>I figure you'll say the rain will keep us from being able to concentrate; take shelter under the tree.

>You take shelter under the tree. Which, really, turns out to be more of hiding behind the trunk, as there are no leaves to give shelter. You doubt leaves would last for long in this downpour, anyways. Regardless, it takes the brunt of the rain off of you, which does go toward making you feel less miserable.
>You still do not know any electric-based magic.
>The rain is coming down harder now. You can hear it hammering the tree like mad. If your ears aren't deceiving you, of which there is a decent probability given the circumstances, the lake may be nearby.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Toasty on January 07, 2010, 11:37:30 PM
>Condition to cast water magic? Something along the lines of a wall of water falling on the bees and killing them by sheer force may be the smallest bit redundant, but anything to speed up sanae's work helps.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 08, 2010, 01:24:06 AM
>Condition to cast water magic? Something along the lines of a wall of water falling on the bees and killing them by sheer force may be the smallest bit redundant, but anything to speed up sanae's work helps.

>You could probably do something to help the monsoon along. There is so much water falling as it is that the lack of material components shouldn't be a problem. You really can't do anything to specifically hinder the bees, as you really can't see well enough to target anything other than the rain itself. However, working over that kind of area will be draining. You might need some help getting home afterwards.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Seian Verian on January 08, 2010, 01:35:53 AM
> Crush bees with water
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Toasty on January 08, 2010, 01:38:52 AM
>Increase the weight and size of droplets over the bee swarm, to be excact. And then get far away as to not crush yourself with water.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 08, 2010, 01:51:42 AM
> Crush bees with water

>Increase the weight and size of droplets over the bee swarm, to be excact. And then get far away as to not crush yourself with water.

>You probably can't target things so specifically, given you have only a vague idea where the swarm is. And making an exception for yourself would be difficult. You could try to make the rain as a whole fall harder. But that would probably catch Yuyuko, Sanae, and yourself in it. Thanfully, you're more resilient than a small insect is. But, it still wouldn't be pleasant for people without shelter.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: E-Nazrin on January 08, 2010, 02:00:08 AM
>The bees seem to be having plenty of trouble as it is; it might be better to try and find those two, rather than make the rain worse, even temporarily.
>store Ruined Hat in box for the time being
>any idea if the electric train set runs on batteries? If we're gonna electrocute the bees, might as well do it ditching something that would electrocute US.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 08, 2010, 02:26:04 AM
>The bees seem to be having plenty of trouble as it is; it might be better to try and find those two, rather than make the rain worse, even temporarily.
>store Ruined Hat in box for the time being
>any idea if the electric train set runs on batteries? If we're gonna electrocute the bees, might as well do it ditching something that would electrocute US.

>You decide against worsening the monsoon.
>You store the Ruined Hat in the box.
>You don't think that the Electric Train Set runs on batteries.
>The rain is coming down harder now. It is a good thing you are hiding behind that tree! You also hear an low, rumbling clap of thunder overhead.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: E-Nazrin on January 08, 2010, 02:28:16 AM
>stay off the ground enough to avoid having feet in the water
>be ready to flee if the tree gets :lightning:'d.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Serela on January 08, 2010, 02:56:10 AM
>stay off the ground enough to avoid having feet in the water
>be ready to flee if the tree gets :lightning:'d.
>I don't care how good at danmaku battles we may be, you can't react fast enough to dodge lightning. Don't stand quite so close to the tree; at least a foot from the trunk.
>Try to keep as much shelter from the rain as you can though, without getting really close.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 08, 2010, 03:01:40 AM
>stay off the ground enough to avoid having feet in the water
>be ready to flee if the tree gets :lightning:'d.

>I don't care how good at danmaku battles we may be, you can't react fast enough to dodge lightning. Don't stand quite so close to the tree; at least a foot from the trunk.
>Try to keep as much shelter from the rain as you can though, without getting really close.

>You make certain that you are in the air, and stay ready in case the tree decides its done with standing, and far enough away not to get shocked by it yourself.
>You think you hear Sanae shout something to, off to your left.
>Before you can really reply, the world goes white, followed by the sound of a defeaning crackle and a roar.
>When your eyes are able to adjust and you can regain your senses, you quickly notice that the rain has stopped. As well, the oppressive darkness is gone, replaced with the gentle gloom of early evening. There seems to be no signs about of the storm or the swarm, just a placid field along the side of the lake. The full moon glows on the eastern horizon, seeing practically like the sun after the darkness. You see that Scarlet Devil Mansion is a short walk away to the east.
>You are soaking wet and muddy. It would be terribly embarrassing to be caught like this. You are also sore from numerous bee stings.
>You see Yuyuko standing in the middle of the field, surveying the ruins of her fan with a frown. You feel a little better about your situation upon seeing her, as she presently has only a meager pretense of modesty in the aftermath of the storm. Sanae is near the lake shore, quite thoroughly drenched as well.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: UncertainJakutten on January 08, 2010, 03:06:45 AM
>Did we win?
>If so, super thank Sanae
>Ask Yuyuko or Sanae what the hell just happened.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 08, 2010, 03:27:24 AM
>Did we win?
>If so, super thank Sanae
>Ask Yuyuko or Sanae what the hell just happened.

>You are pretty sure that you're not dead, and the swarm is gone. You suspect that you at least didn't lose.
>You give Sanae your thanks, and then demand to know what just happened. Sanae fidgets and crosses her arms, clearly uncomfortable with her current state, and says, "I asked Kanako-sama and Suwako-Sama to work together to stop that thing. I...I think it worked."
>"Who can say?" asks Yuyuko. "But I doubt it's pleased, so we did well as far as I'm concerned! Ah, Patchouli dear? Did you get a glimpse of that confused little ghost inside that thing?"

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Seian Verian on January 08, 2010, 03:29:55 AM
> Nod
> ''Yes, I did. It reacted to the remains of Jeff's hat, but nothing else. Strange..."
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 08, 2010, 03:34:38 AM
> Nod
> ''Yes, I did. It reacted to the remains of Jeff's hat, but nothing else. Strange..."

>"Oh did he, now?" says Yuyuko, looking at you with raised eyebrows. "I was going to mention, the poor little dear was very strange indeed. He didn't have any mind at all, not even proper instincts. Quite the little tabula rasa. What happened after that?"

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: E-Nazrin on January 08, 2010, 03:36:11 AM
>"I think he flew off after I passed the hat's remains through him. I don't think I caught where he went..."
>is the mansion in decent condition? This is important. Is this the Gensokyo we know?
>congratulate Sanae for courage and quick thinking
>mourn loss of 90% of inventory
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Serela on January 08, 2010, 03:38:31 AM
>"I... during the whole Dream Cutlass thing, I sliced a filament between me and Jeff. If what you say is true, and if that ghost was Jeff, I'm afraid I might have destroyed what was left of him... he was already erased from history in the first place."
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 08, 2010, 03:42:58 AM
>"I think he flew off after I passed the hat's remains through him. I don't think I caught where he went..."
>is the mansion in decent condition? This is important. Is this the Gensokyo we know?
>congratulate Sanae for courage and quick thinking
>mourn loss of 90% of inventory

>"Ah. Well. That's probably for the best. Give me a minute." Yuyuko makes her way to the lake surface.
>You look toward the mansion. Aside from the periodic bursts of red and silver danmaku overhead, it looks well like the mansion and the world you know.
>"I just gave Kanako-sama and Suwako-sama what they needed to work," says Sanae, stil fidgeting. "Oh, here's you're badge back."
>You obtain: Silver Medal (Unpaid)
>It's going to take awhile to replace those spellcards. certainly...

>"I... during the whole Dream Cutlass thing, I sliced a filament between me and Jeff. If what you say is true, and if that ghost was Jeff, I'm afraid I might have destroyed what was left of him... he was already erased from history in the first place."

>"Oh, I don't think that's the case," says Yuyuko, as she kneels by the lake, dipping her hand in the water. "Well, not exactly, anyways."

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: UncertainJakutten on January 08, 2010, 04:05:48 AM
>Um...do I need to do anything else to help Jeff?
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: E-Nazrin on January 08, 2010, 04:06:28 AM
>"I don't suppose you'd care to explain? My second guess would be that the spirit was Jeff under possession by that horror. The hat woke him up, so he ran off...?"
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 08, 2010, 04:25:29 AM
>Um...do I need to do anything else to help Jeff?

>Yuyuko motions for you to join her.

>"I don't suppose you'd care to explain? My second guess would be that the spirit was Jeff under possession by that horror. The hat woke him up, so he ran off...?"

>"Well, I don't quite understand how it happened," says Yuyuko, "But it seems that, among other things, his mind and his soul were split. I imagine he did something that allowed that thing to make some claim to his soul. I expect it doesn't quite fit into history, and thus Keine couldn't really affect it. As for his mind? Well...perhaps that was fated. My suspicion as to what happened, well, come and see."

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: UncertainJakutten on January 08, 2010, 04:27:50 AM
>Go over to Yuyuko
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 08, 2010, 04:31:59 AM
>Go over to Yuyuko

>Yuyuko has done...something to the surface of the lake. You no longer see normal reflections in it; rather it seems to be showing some kind of scene from elsewhere. It's a little hard to make out, with the lake rippling as it is, but you see green grass, blue water, and two people talking.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: UncertainJakutten on January 08, 2010, 04:33:30 AM
>Who are the two people? Do we know them?
>If not, ask for a further explanation.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: E-Nazrin on January 08, 2010, 04:34:38 AM
>is it Higan?
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 08, 2010, 04:40:03 AM
>Who are the two people? Do we know them?
>If not, ask for a further explanation.

>is it Higan?

>You have never been to Higan, and would not know it by sight. But you do recognize the one of the people as Komachi. The other person is made of blue-white fire. It seems they are having a heated discussion.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: E-Nazrin on January 08, 2010, 04:46:52 AM
>"I hope he enjoys Hell. Or are they arguing about his apparent non-existence?"
>consider
>"Or did he try to molest her?"
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 08, 2010, 04:53:12 AM
>"I hope he enjoys Hell. Or are they arguing about his apparent non-existence?"
>consider
>"Or did he try to molest her?"

>Yuyuko frowns. "It seems to be about...counterfeiting? Oh my. Here, listen." She runs her hand over the water a little more.
>"Look," says Komachi, shaking a coin in her fingers at the spirit, "I don't know how you got these or what made you think it was a good idea, but I don't take slugs!"
>The spirit makes a few angry gestures, and digs into its spectral pockets. "He says," Yuyuko whispers, "that he doesn't know where that came from."

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: E-Nazrin on January 08, 2010, 04:56:35 AM
>try to examine coin in Komachi's hands
>discreetly make sure Lucky Coin is still present
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 08, 2010, 05:07:15 AM
>try to examine coin in Komachi's hands
>discreetly make sure Lucky Coin is still present

>You can't really see it, but it looks to be a silver coin.
>You discretely shift, and reassure yourself it hasn't been lost.
>"I don't care where you got it from, I don't take slugs! Check what else you got, I can hear some jingling in those pockets."
>The spirit digs into his pockets and pulls out some more money and dumps it into Komachi's hands. "He said something about her being more banker than reaper," Yuyuko says.
>Komachi looks through the handful of coins. "Slug, slug, slug, slug...Geez, where did you get all these? Were your friends like rocks or something? Eiki's going to have some things to say about that... Oh! Here's a good one!" She pulls out a gold coin from her the small pile in her hands and examines it.

>_

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: E-Nazrin on January 08, 2010, 05:08:06 AM
>smile a true smile
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Seian Verian on January 08, 2010, 05:10:13 AM
> "...Is there a particular reason we're seeing this?"
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Serela on January 08, 2010, 05:12:46 AM
>"I bet with whats happened to him, his talk with Shikieiki will be interesting."
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 08, 2010, 05:16:05 AM
>smile a true smile

>You grin, as Komachi ushers the spirit onto her boat.

> "...Is there a particular reason we're seeing this?"

>"Well, you wanted to know what happened to that ghost," says Yuyuko. "So did I! It looks like he won't have any problems getting to Higan, does it? I expect that means you managed to get his mind and soul back together again!"

>"I bet with whats happened to him, his talk with Shikieiki will be interesting."

> Yuyuko nods, grinning. "I do wonder what poor Shiki will do. No doubt this will ruin all kinds of paperwork."

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Chaore on January 08, 2010, 05:17:51 AM
>Comment on the damn nice rack boat Komachi has.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: E-Nazrin on January 08, 2010, 05:21:02 AM
It's that time again!

>look
>inventory
>quests
>skills
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 08, 2010, 05:29:03 AM
>Comment on the damn nice rack boat Komachi has.

>"I always thought it was a bit drab, myself." says Yuyuko, as the scene in the lake fades away.

>look
>inventory
>quests
>skills

>You look about. You are in a placid field along the shores of the lake. To the north, you can see a sort of well-trampled area and a lean-to in the distance. To the east you see the gates of Scarlet Devil Mansion. There is quite a lot of danmaku flying over Scarlet Devil Mansion right now.
>Your Current Condition is: Wet. Sore. Muddy. Borderline indecent. Rapidly getting cold from being wet and out in the night.
>Your Inventory contains:
>Suspiciously Sleepwear-Like Witch Gown (worn as clothes) (Completely soaked)
>Witch Cap (Worn as Hat)(Completely soaked)
>Ballpoint Pen
>Lucky Coin
>Banson's Aria
>Ladle
>Floating Trumpet (Muddy)
>Tiger Cub Pin (wore as accessory) (Muddy)
>Electric Train Set (Completely soaked)
>Ruined Hat (Completely soaked) (In Box)
>Box
>Pair of Black Glasses
>Handful of Charred Legos of Fuckwin
>Mona Patchy, by Flandre Age 501 (Ruined)(In Book Entitled: Monday Magic by Patchouli Knowledge: 1500☼ (waterlogged))
>Locked Girl ~ The Girl's Secret Room
>Youmu's Short Blade. (Muddy)
>Book Entitled: Monday Magic by Patchouli Knowledge: 1500☼ (waterlogged) (In Box)
>Silver Medal (unpaid)

>Your current quests are:
>Destroy All Humidity
>Secret Collect!
>Making Amends
>Get a Map of Gensokyo
>Reunite the Prismrivers
>Dancing Lasers
>Now it is Personal
>Your Skills Are
>Weekday Magic
>Your magical skills are many, though outside of spellcards it tends to take a lot of components or concentration to achieve anything. You can also make educated guesses about how other people's magic works.
>Enchantation
>With the right items and components, you can create enchanted items. This may take some time. You can also identify what is needed to make a particular item, or make educated guesses on what was used to make any given object if you can examine it.
>Potionwrighting
>You can craft potions, given the proper ingredients. You are also knowledgible about many common and esoteric potion ingredients
>Authorcraft
>You are a competent author. You can write well, and given effective criticism of other writings
>Library Scientist
>You can maintain a library like none other. Book binding, book repair, book organization, and such are like second nature to you.
>Spellcarding
>You can make spellcards that draw upon your knowledge and abilities, given the weeks it takes to do such a thing.
>Research
>You can research like a sumbitch. Given a good library, you can root out all sorts of obscure knowledge with amazing speed.
>Dancecrafting
>You know how to cut a little rug.
>Barristration
>You can argue in defense of someone in a trial and not sound like a mook.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Chaore on January 08, 2010, 05:35:23 AM
>We really should get ourselves into something warm, and non-soaked. Ask if Sanae and Yuyuko have anything else we should discuss with them.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 08, 2010, 05:38:11 AM
>We really should get ourselves into something warm, and non-soaked. Ask if Sanae and Yuyuko have anything else we should discuss with them.

>"I think we're wrapped everything up nicely, don't you?" says Yuyuko.
>"Um, could I borrow a blanket or something?" asks Sanae, trying not to look too upset and failing terribly. "I...don't wanna have to pass through two towns like this.."

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: E-Nazrin on January 08, 2010, 05:42:14 AM
>"... well! That was quite the adventure. Now we need some decent clothes... and to return this badge to Rinnosuke. But I wonder if the yama would need us to talk about Jeff, if her mirror doesn't work..."
>"Thanks again for all the help, both of you. We didn't exactly get away unscathed, but defeating that horror is nothing to sneeze at. I think we can get away with stopping by the mansion to dry off... and make sure Sakuya's okay."
>if Sanae and Yuyuko are willing, head to the SDM
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 08, 2010, 05:46:41 AM
>"... well! That was quite the adventure. Now we need some decent clothes... and to return this badge to Rinnosuke. But I wonder if the yama would need us to talk about Jeff, if her mirror doesn't work..."
>"Thanks again for all the help, both of you. We didn't exactly get away unscathed, but defeating that horror is nothing to sneeze at. I think we can get away with stopping by the mansion to dry off... and make sure Sakuya's okay."
>if Sanae and Yuyuko are willing, head to the SDM

>"I'll be fine, but thank you very much," says Yuyuko, who starts to fly off toward the north.
>"Only for a little bit, though," says Sanae. "Kanako-sama will want me back, soon. She likes a foot-rub after doing the big mira-" she stops. "You didn't hear that, okay?"

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: E-Nazrin on January 08, 2010, 05:48:44 AM
>smile
>"Just long enough to dry off. I owe you for your help, as well."
>head to the mansion, try and bring in Sakuya if she's still outside
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Jana on January 08, 2010, 05:52:48 AM
>Offer Sanae a hug. If she seems reluctant, settle for a dignified handshake.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 08, 2010, 05:58:16 AM
>smile
>"Just long enough to dry off. I owe you for your help, as well."
>head to the mansion, try and bring in Sakuya if she's still outside

>Offer Sanae a hug. If she seems reluctant, settle for a dignified handshake.

>You smile at Sanae and reassure her that it won't take long.
>You give her a hug. She isn't so much reluctant as off guard, and quite embarrassed afterward.
>You return to the mansion. There are not exactly fireworks following your triumphant return, but Youmu and Remilia throwing spellcards at each other is a reasonable facsimile. You walk through the gates, and find that Meiling has regained consciousness and is holding Sakuya, who is still unconscious, in her arms. She and quite a few of the maids are in the front grounds, watching the show. You note Flandre among the crowd.
>Sanae freezes near the gate. "I'll just...uh...wait here for a towel?"

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: E-Nazrin on January 08, 2010, 06:06:10 AM
>nod
>ask one of the fairy maids for two towels, please
>ask Meiling about what's been happening
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 08, 2010, 06:22:47 AM
>nod
>ask one of the fairy maids for two towels, please
>ask Meiling about what's been happening

>Meiling notices you come in, and Sanae waiting by the gate. "Damn, girl," she says after a moment after looking between the two of you. Unfortunately, you are not immediately able to divine out which of the myriad meanings of this phrase that she is invoking.
>"Oh, right away..." says one of the maids, clearly unhappy to be taken from the show.
>"Get a bath going, too" says Meiling. She gestures toward three more of the maids, "You, too. Get on it!"
>You ask Meiling about current events. "Not much," says Meiling. "Been watching Remi and Youmu duke it out, mostly. It's been a pretty good show!"

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: E-Nazrin on January 08, 2010, 06:43:24 AM
>make mental note to thank maids profusely afterwards
>"Is Sakuya alright?"
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Janitor Morgan on January 08, 2010, 06:49:44 AM
> Make another mental note to check on Mona Patchy as soon as possible, but without letting Flandre see that it's been soaked
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 08, 2010, 06:58:11 AM
>make mental note to thank maids profusely afterwards
>"Is Sakuya alright?"

>You make a mental note to make your gratitude known to the maids as they shuffle off to prepare things.
>"Ah, she's fine," says Meiling, "Just worn out. She did something silly with time, didn't she?"

> Make another mental note to check on Mona Patchy as soon as possible, but without letting Flandre see that it's been soaked

>You also resolve to check upon Mona Patchy, by Flandre Age 501 as soon as you can.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: E-Nazrin on January 08, 2010, 07:06:23 AM
>"Let's say that sunset came a bit ahead of schedule."
>"I take it you're feeling better, as well?"
>what's Sanae up to?
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 08, 2010, 07:32:26 AM
>"Let's say that sunset came a bit ahead of schedule."
>"I take it you're feeling better, as well?"
>what's Sanae up to?

>"Ah. That'd knock her out, alright." says Meiling.
>"Well, my nose hurts, but I'll get something for that later on."
>Sanae is trying very hard to hide behind the wall and not be seen by any of the gathered crowd.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: E-Nazrin on January 08, 2010, 07:44:14 AM
>if there's nothing interesting to add, take it easy until the maids are back
>make sure to sisfist Meiling farewell when the time comes
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 08, 2010, 08:03:10 AM
>if there's nothing interesting to add, take it easy until the maids are back
>make sure to sisfist Meiling farewell when the time comes

>You wait around for the maids. One quickly comes back with a couple of towels. Sanae takes hers with the speed of a starving person on a steak and quickly wraps herself up. "I'll send it back along tomorrow," she says as she makes her way off.
>Shortly afterwards, you are informed a bath is ready. You offer Meiling a sisfist on your way inside, which is gratefully accepted and adds sore fingers to your numerous aches from of bee stings.
>You set the items in the box out to dry as well as you can, paying particular attention to the Mona Patchy, by Flandre Age 501. It has been smudged a little, and will probably warp like mad. Maybe you can research a spell to undo that some time later.
>The bath is, simply put, delightful. It does a lot to soothe out the aches and pains of the day. The periodic sound of danmaku above does intrude, but one can't have everything. The maids were also thoughtful enough to leave you with some ointment, which does a lot to sooth away the stings. You suspect the rain also treated them a bit, as they do not look nearly so bad as they should be.
>Upon finishing your bath and donning some fresh clothes; a bit heavier to match the cooler weather, you find a faerie waiting for you. "There is a visitor waiting for you in the library," she says with a curtsy.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Fightest on January 08, 2010, 08:18:56 AM
> Whoa, before any of that happens, ask Yuyuko to call off Youmu.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 08, 2010, 08:22:38 AM
> Whoa, before any of that happens, ask Yuyuko to call off Youmu.

>Sorry mack, that train left some time ago.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Fightest on January 08, 2010, 08:57:43 AM
> Damn. Oh well, the fight will putter out by itself eventually.
> When fairy leaves, heave a large mukyu of relief. We won and everything (at least against an eldritch abomination).
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 08, 2010, 09:17:24 AM
> Damn. Oh well, the fight will putter out by itself eventually.
> When fairy leaves, heave a large mukyu of relief. We won and everything (at least against an eldritch abomination).

>You imagine Remilia is having a good time, anyways.
>You have a large Mukyu of relief. Then you look around cautiously, just in case something is still lurking about. But it is safe. You did indeed win.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Prody on January 08, 2010, 10:41:08 AM
>Check and examine current status of quests
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 08, 2010, 11:04:45 AM
>Check and examine current status of quests


>Your current quests are:
>Destroy All Humidity
>You have vowed once and for all to make your library free of the threat of airborne water vapor. Now you need only cast the spell.
>Secret Collect!
>A Mysterious Robed Figure, who's identity you deduced in about ten minutes, wants you to bring her secret items. Only one left.
>Making Amends
>You've resolved to patch things up with Sakuya before she poisons you. Things have gone pretty well, with the help of Remilia, and Youmu breaking in.
>Find a Map of Gensokyo
>The name says it all, no foolin'. Doesn't anyone bother to keep these things up to date?
>Reunite the Prismrivers
>You have vowed to bring the Prismrivers back together; a world with only soloists is a depressing world.
>Dancing Lasers
>You've vowed to reclaim the formula for Non-Directional Laser back from Marisa. Oy...
>Now it is Personal
>You have vowed revenge against a certain Tengu for making a fool of you.
>You wonder if it might be possible to pawn some of these off on some other poor unsuspecting sap.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Fightest on January 08, 2010, 11:40:28 AM
> The first and last ones can or should be done by ourselves. Also the Sakuya one. Also the Marisa one.
> Go to library.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 08, 2010, 11:53:56 AM
> The first and last ones can or should be done by ourselves. Also the Sakuya one. Also the Marisa one.
> Go to library.

>You head to the library.
>Rinnosuke is here, enjoying a cup of tea. He gives you an appraising look as you enter.
>You know that Rinnosuke seldom leaves the vicinity of his store. Whatever brought him here must be very important.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Fightest on January 08, 2010, 12:02:52 PM
> Presumably all the stuff we nicked borrowed.
> Totally misread the situation for comic effect.
> Look terrified.
> "I'll return everything, I promise, just don't break my knees!"
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 08, 2010, 12:17:14 PM
> Presumably all the stuff we nicked borrowed.
> Totally misread the situation for comic effect.
> Look terrified.
> "I'll return everything, I promise, just don't break my knees!"

>"That would be annoying to carry out," says Rinnosuke. You aren't certain if he's joking or not, especially in light of how he viewed Wriggle earlier today. "I believe you have helped yourself to two items from my store. Normally, I would not be polite about such a circumstance, but I am lead to believe exceptional things happened?"

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Fightest on January 08, 2010, 12:48:24 PM
> "Exceptional circumstances, manifestation of an elder god, time as we know it grinding to a halt, yes, yes, it won't happen again! Just leave my knees be, please!"
> Give him his stuff back.
> Oh god it's all muddy and soggy and we're gonna have to learn to use a wheelchair and...
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 08, 2010, 01:24:46 PM
> "Exceptional circumstances, manifestation of an elder god, time as we know it grinding to a halt, yes, yes, it won't happen again! Just leave my knees be, please!"
> Give him his stuff back.
> Oh god it's all muddy and soggy and we're gonna have to learn to use a wheelchair and...

>He nods, once.
>You present him with the Book Entitled: Monday Magic by Patchouli Knowledge: 1500☼ (waterlogged) and the Silver Medal (unpaid). He notes the Silver Medal's condition first. "It needs to be cleaned. This should be no issue. Then he frowns at the Book Entitled: Monday Magic by Patchouli Knowledge. "This, however, will not do at all. What do you propose to do about this situation?"

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Fightest on January 08, 2010, 02:23:24 PM
> Consider bursting out into tears as a solution.
> "How about this here trumpet in exchange? It floats and everything."
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 08, 2010, 02:31:44 PM
> Consider bursting out into tears as a solution.
> "How about this here trumpet in exchange? It floats and everything."

>"That might be a start." says Rinnosuke. "Keep going."

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Fightest on January 08, 2010, 02:39:36 PM
> Oh, wait, crap, don't forget to remove Flandre's drawing from inside the book. Carefully.
> Empty pockets of everything, hope that Rinnosuke will be satisfied with something from the stash.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 08, 2010, 03:02:58 PM
> Oh, wait, crap, don't forget to remove Flandre's drawing from inside the book. Carefully.
> Empty pockets of everything, hope that Rinnosuke will be satisfied with something from the stash.

>"This should cover everything," says Rinnosuke, gesturing toward Youmu's Short Blade. "You may keep the Floating Trumpet as well."

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Fightest on January 08, 2010, 03:45:34 PM
> "Deal!"
> Watch Rinnosuke until he leaves.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Serela on January 08, 2010, 04:29:23 PM
>Wow. We just pawned off Youmu's sword. We're turning into Nazrin! Better hope Youmu doesn't come to us later to get it back.
>After he leaves, lets retrieve the ingredients for Anti-Humidity spell we stored away in the library (and thank god we did)
>Preform the spell!
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: UncertainJakutten on January 08, 2010, 05:09:06 PM
>After performing the spell, clean off muddy trumpet, visit Shou's store.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 08, 2010, 05:45:02 PM
> "Deal!"
> Watch Rinnosuke until he leaves.

>Rinnosuke takes the item and stores it away. "That should cover everything," he says with a smile. "Thank you very much." With that, he departs.

>Wow. We just pawned off Youmu's sword. We're turning into Nazrin! Better hope Youmu doesn't come to us later to get it back.
>After he leaves, lets retrieve the ingredients for Anti-Humidity spell we stored away in the library (and thank god we did)
>Preform the spell!

>You decide to put off worrying about the future and gather up the components that you stored away. Then you have to prepare them, which takes a little time. But it is not a major operation for you. The spell itself is simple. The hard part is making it permanent without disrupting the little magical touches already in place, and making it selective enough not to dry out one's blood the moment that they step inside.
>Once the components are ready, you double check your notes on the spell itself, then set to work. You find yourself in Kanako's debt once again. With her blessing about you, it is significantly easier to cast the spell, and you are able to do so with much less stress than usual.
>As you recite the final words, you watch the components evaporate into a fine mist and spread throughout the library. Within seconds, the mist disappears, and the air begins to feel dry. You smile, and test the spell by spitting on the floor. The saliva never reaches it. The Library is now immune to humidity, spills, and moisture-based predations of all kinds. At the same time, it's smart enough not to drain out a cup of tea or anything of that nature. Library Science has reached a new climax, and it is you.

>After performing the spell, clean off muddy trumpet, visit Shou's store.

>You set to cleaning the trumpet while resting up, then plan a visit to Shou's Clothes. You recall it was closed for the day when you visited it in the gray world.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Serela on January 08, 2010, 05:47:29 PM
>Check on the anti-humidity spell's effects on the damage against Mona Patchy
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: UncertainJakutten on January 08, 2010, 05:50:23 PM
>Slap forehead, recall it is nighttime.
>Decide if there is anything you can accomplish tonight or if you should just watch the Remilia/Youmu battle then go to sleep
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 08, 2010, 05:56:20 PM
>Check on the anti-humidity spell's effects on the damage against Mona Patchy

>You check both of your damaged items, and find that the spell is not retroactive. You'll have to develop something else to deal with that, and that will probably take some days to properly research.

>Slap forehead, recall it is nighttime.
>Decide if there is anything you can accomplish tonight or if you should just watch the Remilia/Youmu battle then go to sleep

>It's very easy to forget that when you live in Scarlet Devil Mansion. It really is.
>You think that the tavern in the human town is still open, and you could probably bother people in their homes if you liked. You doubt something as mundane as nightfall would stop the Ancient City at all. Youkai mountain is probably not going to be very active, though maybe Nitori will be working on a light night project. You have no idea what the schedule is like at Eientei.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: UncertainJakutten on January 08, 2010, 06:17:34 PM
>Ah, hell, sure, let's go to the underground and catch up on Keine.
>Ask Meiling about Secret Items on the way out.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 08, 2010, 06:22:28 PM
>Ah, hell, sure, let's go to the underground and catch up on Keine.
>Ask Meiling about Secret Items on the way out.

>You decide to head underground.
>Heading outside, you see that Youmu and Remilia are still at it. It seems for the time being, they've elected to cut back on Danmaku and clash with weapons. However, more than enough bullets are still flying around to keep things bright and pretty.
>You catch Meiling among the crowd, and ask her about Secret Items. "Never heard of 'em" says Meiling. "But Merlin showed up earlier, asking about those things. Just a little bit before Youmu got me in the face."

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: UncertainJakutten on January 08, 2010, 06:24:12 PM
>Ah, I see, thanks ^-^
>Head underground, check on Keine.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 08, 2010, 06:33:06 PM
>Ah, I see, thanks ^-^
>Head underground, check on Keine.

>You continue down the well-trodden path toward the Underground. At one point you pass by Kisume, who gives you a nod while she busily devours a sandwich.
>Arriving in the Ancient City, you look near the clinic and see that Keine moved on. Thankfully, it doesn't seem she's gotten far; as you locate her in the food district, picking up a fried...something or other from a stand. You note that Mokou is here with her, and is engaged in a staring contest with an oni running one of the stands.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: UncertainJakutten on January 08, 2010, 07:11:02 PM
>Wait til staring contest is over.
>Say hi to both Mokou and Keine
>Ask Keine if the situation has been resolved.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Toasty on January 08, 2010, 07:58:48 PM
>Make a horn joke
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: WHMZakeri on January 08, 2010, 08:36:31 PM
>briefly wonder why we pawned off Youmu's sword when we could have easily just promised to make him another copy of a book we wrote ourselves.
>Attribute temporary stupidity to panicking.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: E-Nazrin on January 08, 2010, 08:59:25 PM
>wonder whether Sakuya and Remilia would kill you for performing the humidity spell without warning them first
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Thata no Guykoro on January 08, 2010, 09:45:33 PM
>Ponder the feasability of using the trumpet to somehow get Merlin to work with her sisters again
>Recall locations of Prismrivers
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Fightest on January 08, 2010, 09:54:59 PM
>briefly wonder why we pawned off Youmu's sword when we could have easily just promised to make him another copy of a book we wrote ourselves.
>Attribute temporary stupidity to panicking.

> We don't have access to a printing press. Rewriting the entire book would take forever, and would have Rinnosuke breathing over our shoulder, and that's something that needs to be avoided.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: UncertainJakutten on January 08, 2010, 09:57:04 PM
>Though we could have tried to dry the book...even if it wouldn't have worked.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: E-Nazrin on January 08, 2010, 10:19:08 PM
>or maybe we could have been responsible thieves and, y'know, not taken what we didn't legitimately need to defeat a cosmic horror. But too late now.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Kasu on January 08, 2010, 10:58:22 PM
> Make a mental note to listen for any happenings in the next couple of days that may mean Jeff reincarnated.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 09, 2010, 04:30:35 AM
>Wait til staring contest is over.
>Say hi to both Mokou and Keine
>Ask Keine if the situation has been resolved.

>You realize this contest is going to take awhile to resolve. Mokou's got all the time she needs, and oni don't like to lose anything without trying their damnedest. Thankfully, Keine sees you, waves, and walks over toward you. "Mokou's being silly and trying to get a two for one deal," she says.
>"I don't sense anything anymore. I think it vanished about an hour and a half ago. I don't know what happened, but I guess you did it. So thank you again, I'm really happy to have that dealt with."

>Make a horn joke

>You try to make a horn joke, but you got nothing.

>briefly wonder why we pawned off Youmu's sword when we could have easily just promised to make him another copy of a book we wrote ourselves.
>Attribute temporary stupidity to panicking.

>It's quite simple, really. Finders keepers, and like hell you're going to give away another one your works.

>wonder whether Sakuya and Remilia would kill you for performing the humidity spell without warning them first

>Well, Sakuya might frown a bit, but you can't imagine Remilia be too terribly upset at the improvement.

>Ponder the feasability of using the trumpet to somehow get Merlin to work with her sisters again
>Recall locations of Prismrivers

>You did ask Merlin to gather information for you in exchange for it. You don't think you could really expect her to do two things. And given she was willing to break up the band over ideological differences, you are not sure if threatening the trumpet would be enough.
>You left Lyrica at the Palace of the Earth Spirits, and sent Lunasa and Cirno that way some hours ago. You have no idea where Merlin is.

> We don't have access to a printing press. Rewriting the entire book would take forever, and would have Rinnosuke breathing over our shoulder, and that's something that needs to be avoided.

>Yeah, multiple copies are presently right out, as well.

>Though we could have tried to dry the book...even if it wouldn't have worked.

>You suspect he might not have been pleased with that anyways, the damage to it would have still been pretty bad.

>or maybe we could have been responsible thieves and, y'know, not taken what we didn't legitimately need to defeat a cosmic horror. But too late now.

>That too. Maybe you just thought it would have come in handy? You never know when something like that has a lunar-based weakness. Though you wonder if you could have even opened it with time being frozen as it was.

> Make a mental note to listen for any happenings in the next couple of days that may mean Jeff reincarnated.

>You make a note to keep an ear open for news of births or unknown troublemakers manifesting out of the aether.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Kuma on January 09, 2010, 04:58:38 AM
> Why does Sakuya always frown? We need to get her to smile one of these days!
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Serela on January 09, 2010, 04:59:43 AM
>Hmmm... what could we do/give to Sakuya that she would enjoy?
>Maybe that Stopwatch in Rinnosuke's shop.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: E-Nazrin on January 09, 2010, 05:08:21 AM
>"It was quite the adventure to deal with. But he should be at Higan now."
>sigh
>"I don't suppose you've seen Alice? I don't recall where she went, offhand..."
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 09, 2010, 05:13:53 AM
> Why does Sakuya always frown? We need to get her to smile one of these days!

>You've assumed it's because she's kind of a shit, really. But perhaps you were hasty in that assumption.

>Hmmm... what could we do/give to Sakuya that she would enjoy?
>Maybe that Stopwatch in Rinnosuke's shop.

>At least, she probably wouldn't hate it.

>"It was quite the adventure to deal with. But he should be at Higan now."
>sigh
>"I don't suppose you've seen Alice? I don't recall where she went, offhand..."

>Keine nods along. "Well, that's good. It's a whole mouthful to accept, but I suppose that's how things get in this sort of situation. I saw Alice leaving the market a little while ago with a bundle of cloth, and heading toward the cavern." She tips her head toward the entrance tunnel to the south.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: E-Nazrin on January 09, 2010, 05:16:55 AM
>"Ah, right... maybe that's where Kisume got her sandwich..."
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 09, 2010, 05:28:21 AM
>"Ah, right... maybe that's where Kisume got her sandwich..."

>"Maybe," says Keine. "Kisume never bothered me, I didn't see her once."

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Thata no Guykoro on January 09, 2010, 05:57:20 AM
>Make mental addition to Prismriver quest that the most likely way to succeed is to get all three Prismrivers to the Palace of the Earth Spirits.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 09, 2010, 06:06:10 AM
>Make mental addition to Prismriver quest that the most likely way to succeed is to get all three Prismrivers to the Palace of the Earth Spirits.

>You figure that gathering them all into one place couldn't hurt.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: WHMZakeri on January 09, 2010, 07:34:10 AM
Merlin is the only one we have left to get to the Palace, so if we find her, We could set it so we hand the trumpet to her there.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Fightest on January 09, 2010, 08:58:38 AM
Merlin is the only one we have left to get to the Palace, so if we find her, We could set it so we hand the trumpet to her there.

> She's probably still at Shou's. Let's go!
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 09, 2010, 09:34:43 AM
> She's probably still at Shou's. Let's go!

>You take your leave of Keine and the underground and return to the human village. Passing through the main part of town, it seems to only thing active now is the tavern. Unfortunately, this holds true for the northern edge of town, where you find that Shou's Clothes is still closed for the evening. There doesn't seem to be anyone hanging around.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Fightest on January 09, 2010, 12:03:16 PM
> Patchy doesn't sleep. Patchy waits.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 09, 2010, 02:08:02 PM
> Patchy doesn't sleep. Patchy waits.

>You wait for a little while, and get the idea that Merlin probably has no intention of coming back before the store opens again. It would probably be smarter to check someplace else where she is likely to be.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Serela on January 09, 2010, 03:40:32 PM
>Like the tavern! Lets go there.
>Also, don't youkai need to sleep D:
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 09, 2010, 04:20:14 PM
>Like the tavern! Lets go there.
>Also, don't youkai need to sleep D:

>You head to the Tavern.
>It has grown fairly busy since you were here last. You see that few familiar faces are here. Nitori and Utsuho share a booth, animatedly telling the story to Orin. Merlin is sitting in a corner, nursing a drink. Reimu and Momiji seem to be sharing a meal. Ran and Chen also have a booth, with Chen chattering away animatedly. Kogasa sits at the bar.
>Some youkai may not need sleep, but witches certainly do. But you think you have a bit of energy left.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: UncertainJakutten on January 09, 2010, 04:34:50 PM
>check catness rating of all in room, including self.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Thata no Guykoro on January 09, 2010, 04:35:25 PM
>Go over and talk to Kogasa. Maybe we can recruit her to help move Merlin.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 09, 2010, 04:46:27 PM
>check catness rating of all in room, including self.

>Unfortunately, the numerous interfere with your catness divinations. But you give it your best shot.
>Nitori 20/96
>Utsuho 5/96
>Orin. 96/96
>Merlin 40/96
>Reimu 44/96
>Momiji 5/96
>Ran 37/96
>Chen 96/96
>Kogasa 52/96

>Go over and talk to Kogasa. Maybe we can recruit her to help move Merlin.

>"Oh, hi!" says Kogasa as you have a seat next to her.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: UncertainJakutten on January 09, 2010, 04:53:36 PM
>Including self, Mr. Parser.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 09, 2010, 04:57:15 PM
>Including self, Mr. Parser.

>Your own catness rating is unchanged from before.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Kasu on January 09, 2010, 06:35:19 PM
> Let Kogasa in on your plan to get the Prismrivers back together.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 09, 2010, 06:36:54 PM
> Let Kogasa in on your plan to get the Prismrivers back together.

>"You're going to get them back together by packing them all into the same place?" asks Kogasa. "That'll be neat~ Why are you telling me about it, though?"

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Thata no Guykoro on January 09, 2010, 07:15:58 PM
>"I'm not sure if I have enough skill to convince Merlin, and I know I don't have enough strength to tie her up and drag her there. Can you help? Preferably with convincing her by speech."
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 09, 2010, 07:20:47 PM
>"I'm not sure if I have enough skill to convince Merlin, and I know I don't have enough strength to tie her up and drag her there. Can you help? Preferably with convincing her by speech."

>"Oh, I'm not all that good at convincing people," says Kogasa. "I could try to scare her, though!"

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: WHMZakeri on January 09, 2010, 07:22:51 PM
...Did we just ask someone to help kidnap a person who we had under our thumbs in the first place? In front of the Gensokyo Police, no less?

>"I see. I don't think a startling would get me closer to my objective. Thank you for listening anyway."
>Check if we have trumpet in hand.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 09, 2010, 07:51:12 PM
>"I see. I don't think a startling would get me closer to my objective. Thank you for listening anyway."
>Check if we have trumpet in hand.

>"Awww, that's too bad," says Kogasa, looking upset that her offer was left on the table.
>You do have the Floating Trumpet with you.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Thata no Guykoro on January 09, 2010, 07:59:39 PM
>Go over to Merlin
>Show her the trumpet
>Don't give her the trumpet or let her take it
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Serela on January 09, 2010, 08:05:00 PM
>Ponder if you and Kogasa could scare Lunasa and Lyrica enough to snatch their instruments. Maybe if we had all of them and all their instruments, we could threaten+help them to come to an agreement.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 09, 2010, 08:07:48 PM
>Go over to Merlin
>Show her the trumpet
>Don't give her the trumpet or let her take it

>You approach Merlin, with the Floating Trumpet plainly visible. "Oh!" she says, looking up from the drink she was previously nursing. "I didn't see! I've been asking about all sorts of things, just like you wanted."

>Ponder if you and Kogasa could scare Lunasa and Lyrica enough to snatch their instruments. Maybe if we had all of them and all their instruments, we could threaten+help them to come to an agreement.

>You wonder if you could blackmail them into getting along.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Serela on January 09, 2010, 08:09:10 PM
>"Oh, you did? Wonderful! What have you found out?"
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 09, 2010, 08:16:41 PM
>"Oh, you did? Wonderful! What have you found out?"

>"All kinds of things!" says Merlin. "Someone told me Utsuho would know all about those Sun Splinters you were looking for. And someone else heard Alice talking about that Eighth Force thingie once! Oh, and that Murasa had a Secret thing. And Yuugi found one. And Rinnosuke was selling a secret disguise. Wriggle has a secret thing, too! Oh, and they said there was some doll with one way to the north."

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Toasty on January 09, 2010, 08:28:19 PM
>Tell her she's been invited to do a gig at satori's place, playing her own instrument, of course - satori loves trumpets.
>Hand over floating trumpet
>Say hi to reimu and moemiji.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 09, 2010, 08:31:41 PM
>Tell her she's been invited to do a gig at satori's place, playing her own instrument, of course - satori loves trumpets.
>Hand over floating trumpet
>Say hi to reimu and moemiji.

>"Hot diggity damn!" says Merlin as she snatches her trumpet, and is out the door in a flash.
>"...Oh dammit," says Tenshi, frowning at Merlin's wake.
>You say hi to Reimu and Momiji. Momiji waves back, while Reimu gives you a nod.

>_

Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: UncertainJakutten on January 09, 2010, 08:33:33 PM
>Go after Merlin to see if Satori enjoys the music.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 09, 2010, 08:39:41 PM
>Go after Merlin to see if Satori enjoys the music.

>You follow after Merlin. But much like following Lyrica, she's just too fast for you to keep up with for very long. Thankfully, unlike Lyrica, she does not get mugged by Kisume on the way down. But it means that she outdistances you easily.
>You arrive at the Palace of the Earth Spirits. Satori is outside right now, sitting on the the edge of the path and petting a gray cat with white feet; while a parakeet perches on her headband.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Serela on January 09, 2010, 08:42:52 PM
>"Hello Satori! I presume the Prismrivers are inside having an argument?"
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 09, 2010, 08:44:58 PM
>"Hello Satori! I presume the Prismrivers are inside having an argument?"

>"How did you know?" Satori asks. Then she frowns. "Oh, that's how. Well, you meant for the best."

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Serela on January 09, 2010, 08:47:56 PM
>"Yes... I did. I better go inside to make sure this ends well. It's just not right when they're all upset with eachother."
>Go inside and find the Prismrivers, eavesdrop~
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 09, 2010, 08:51:23 PM
>"Yes... I did. I better go inside to make sure this ends well. It's just not right when they're all upset with eachother."
>Go inside and find the Prismrivers, eavesdrop~

>It is not hard to find the Prismrivers. They are in the front hall, loudly arguing among themselves. It also seems that Cirno is involved in it, too. It's really hard to make out the general flow of the argument, due to there being a whole lot of shouting at once. But you hear snatches of accusations of bad taste and spying.
>They do not seem to have noticed you yet.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Toasty on January 09, 2010, 09:21:40 PM
>Call over satori to see what they're thinking. Infact, she could resolve this is she's subtle enough - knowing excactly what each of them thinks.
>Ask the names of these two new pets.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Fightest on January 09, 2010, 09:36:25 PM
> Yeah, confirm what each of them wants from their music. Once we know that, the problem's probably solvable.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Thata no Guykoro on January 09, 2010, 09:45:21 PM
>Mentally review. Did we get the secret things from Murasa, Rinnosuke, Yuugi, and Wriggle?
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 10, 2010, 03:42:27 AM
>Call over satori to see what they're thinking. Infact, she could resolve this is she's subtle enough - knowing excactly what each of them thinks.
>Ask the names of these two new pets.

>You call over Satori, and she reluctantly approaches. You ask her to look into the thoughts of bickering Prismrivers, and she frowns. "It's really unpleasant to hear so many complicated thoughts at once when they're engaged like that," she says. "Everything gets all jumbled up and it gives me a headache. That's why I just went outside and decided to wait for Okuu or Orin to come back and kick them out."
>Satori brightens visibly as you ask about the pets. "Oh, this pretty kitty is Commander Boots! He's such a little explorer! She'll go out and find all kinds of little things in town. And the one getting a free ride is Mira. You wouldn't know by looking at her but she's such a speed demon. and a very dignified young lady, I should add."

> Yeah, confirm what each of them wants from their music. Once we know that, the problem's probably solvable.

>"I guess they each just got sick of certain kinds of music the other ones liked, and it boiled over after awhile," says Satori says, as she draws back outside.

>Mentally review. Did we get the secret things from Murasa, Rinnosuke, Yuugi, and Wriggle?

>You got them from everyone but Wriggle.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Thata no Guykoro on January 10, 2010, 03:44:31 AM
>Tell Satori you'll be back soon
>Quickly run out of the underground and all the way to Youkai Mountain.
>Ask Wriggle about Secret Things.
>If Secret Thing is obtained, head to the human village and give it to the cloaked person.
>Either way, head back to the Palace of the Earth Spirits.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: E-Nazrin on January 10, 2010, 03:49:49 AM
>Tell Satori you'll be back soon
>Quickly run out of the underground and all the way to Youkai Mountain.
>Ask Wriggle about Secret Things.
>If Secret Thing is obtained, head to the human village and give it to the cloaked person.
>Either way, head back to the Palace of the Earth Spirits.


>one thing at a time, please.
>attempt to listen in on conversation; catch what each of them is upset about, at least
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 10, 2010, 04:11:06 AM
>Tell Satori you'll be back soon
>Quickly run out of the underground and all the way to Youkai Mountain.
>Ask Wriggle about Secret Things.
>If Secret Thing is obtained, head to the human village and give it to the cloaked person.
>Either way, head back to the Palace of the Earth Spirits.

>one thing at a time, please.
>attempt to listen in on conversation; catch what each of them is upset about, at least

>You do remember that there were lights on in Wriggle's House when you passed it by, and note that for later.
>You listen to the argument. Lyrica's quite insistent that jazz is too stilted and doesn't have enough variety for her tastes. She also squabbles with Lunasa over sound quality. Merlin seems to find the classical that Lunasa favors is stilted, boring, and lacking in points where one just goes off and does their own thing. Lunasa's objections are harder to pick out, but it seems she doesn't care for artificial-esque sounds that Lyrica's techno favors. Cirno seems to be backing up Lunasa, saying techno is real or from the heart, and jazz's sound doesn't mesh with the people anymore; you get the feeling she's just trying to back up Lunasa more than anything.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Serela on January 10, 2010, 04:18:38 AM
>Hmmm... what kinds of music are there other then Jazz, Classical, and Techno? Ones they could actually manage to play with their 3 instruments, that is.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 10, 2010, 04:22:40 AM
>Hmmm... what kinds of music are there other then Jazz, Classical, and Techno? Ones they could actually manage to play with their 3 instruments, that is.

>Given Lyrica has a synthesizer, they could probably play damn near anything. But they have brass, strings, and keys. There's a lot of music you could do with that. And technically vocals if you want to rope Cirno in with them.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Kuma on January 10, 2010, 04:26:38 AM
> Play your "Locked Girl" and hope they all hear it.

> See how they react to it.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: UncertainJakutten on January 10, 2010, 04:27:53 AM
>Kick self for not having BEES.mp3
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 10, 2010, 04:31:54 AM
> Play your "Locked Girl" and hope they all hear it.

> See how they react to it.

>You play the music. Unfortunately, they are mostly too busy bickering to really take notice. Though you note that Lunasa glances your way for a moment.

>Kick self for not having BEES.mp3

>You wonder if even Lunasa could see the beauty of it.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: E-Nazrin on January 10, 2010, 04:49:01 AM
>ponder how to mug Parsee
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Thata no Guykoro on January 10, 2010, 04:50:15 AM
>"STOP FIGHTING! CAN'T YOU SEE YOU'RE TEARING US APART?"
>okay that won't work
>See if you have any spellcards left. We could distract them long enough to get words in.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 10, 2010, 04:51:35 AM
>ponder how to mug Parsee

>You imagine you could do it the good ole fashioned way, if you wanted to.

>"STOP FIGHTING! CAN'T YOU SEE YOU'RE TEARING US APART?"
>okay that won't work
>See if you have any spellcards left. We could distract them long enough to get words in.

>You have no spellcards on hand.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: E-Nazrin on January 10, 2010, 04:57:21 AM
>make eldritch summon of musical expert that can reconcile these disagreements in a single musical style or piece
>blame Weird Al for reasons unknown
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 10, 2010, 05:00:08 AM
>make eldritch summon of musical expert that can reconcile these disagreements in a single musical style or piece
>blame Weird Al for reasons unknown

>Oh no. You have had way too much dealings with things involving the term eldritch today, thank you very much.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Serela on January 10, 2010, 05:06:54 AM
>If we just want to get their attention, walk in between them and scream at the top of your lungs until they all stop
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Kuma on January 10, 2010, 05:12:57 AM
> Offer Yourself to Parsee in exchange for bees.Mp3

> Actualy, no, you are not a prostitute like Aya, Offer her some other nice thing that we have.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: E-Nazrin on January 10, 2010, 05:16:53 AM
>BEES.mp3 is worth more than the goddamn SDM.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 10, 2010, 05:17:59 AM
>If we just want to get their attention, walk in between them and scream at the top of your lungs until they all stop

>You expect they probably couldn't ignore that very easily.

> Offer Yourself to Parsee in exchange for bees.Mp3

> Actualy, no, you are not a prostitute like Aya, Offer her some other nice thing that we have.

>You wonder if you have anything she'd like. It's pretty clear from earlier that Parsee has no intention of trading at a loss.

>BEES.mp3 is worth more than the goddamn SDM.

>Thus the problem.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Janitor Morgan on January 10, 2010, 06:01:10 AM
> Attempt to recall the genre of Banson's Aria...not much good it'll do with it being ruined by the flood, though.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 10, 2010, 06:04:11 AM
> Attempt to recall the genre of Banson's Aria...not much good it'll do with it being ruined by the flood, though.

>You don't know if the flooding affected it or not. It didn't seem to affect Locked Girl ~ The Girl's Secret Room, at least. You would classify it as Opera.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Fightest on January 10, 2010, 08:54:44 AM
> Okay, they're sick of jazz, techno and classical? Easy (hopefully). Jazz is wanted for improvisation and solo-ing, classical presumably for its traditional and composed roots, and techno for the exhilarating beats offered by exotic electronic sounds.
> Clearly they should be playing a variant of Heavy Metal, it has the opportunity for solos for the lead musician, the necessity of deep, penetrating rhythms with electronic support for the techno-geek, and easily wraps around classic harmonic structures.
> Heck, Cirno can join in for vocals as well, if she wants.
> Offer this idea to the Prismrivers, and outline a basic song.
> "Would you three be able to improvise off that?"
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 10, 2010, 09:13:37 AM
> Okay, they're sick of jazz, techno and classical? Easy (hopefully). Jazz is wanted for improvisation and solo-ing, classical presumably for its traditional and composed roots, and techno for the exhilarating beats offered by exotic electronic sounds.
> Clearly they should be playing a variant of Heavy Metal, it has the opportunity for solos for the lead musician, the necessity of deep, penetrating rhythms with electronic support for the techno-geek, and easily wraps around classic harmonic structures.
> Heck, Cirno can join in for vocals as well, if she wants.
> Offer this idea to the Prismrivers, and outline a basic song.
> "Would you three be able to improvise off that?"

>You formulate an idea. Now just to get them to stop bickering long enough to actually propose it.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Fightest on January 10, 2010, 09:26:09 AM
> Let's be all civil about this.
> Walk in between them.
> "Girls, girls, stop fighting, this is getting all of us nowhere."
> If they pay attention, proceed with explanation. If not:
> "Hey, I've got an idea, I think all of you will like it, so if you could just give me a moment..."
> If they pay attention, proceed with explanation. If not, raise voice:
> "Dammit, listen to me!"
> If they still don't listen after that:
> Take out Monday Magic (waterlogged), and whap each of them over the head with it. If that doesn't get their attention, I'm out of ideas.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 10, 2010, 09:41:15 AM
> Let's be all civil about this.
> Walk in between them.
> "Girls, girls, stop fighting, this is getting all of us nowhere."
> If they pay attention, proceed with explanation. If not:
> "Hey, I've got an idea, I think all of you will like it, so if you could just give me a moment..."
> If they pay attention, proceed with explanation. If not, raise voice:
> "Dammit, listen to me!"
> If they still don't listen after that:
> Take out Monday Magic (waterlogged), and whap each of them over the head with it. If that doesn't get their attention, I'm out of ideas.

>You walk out into the crowd, which does get some attention, but really only slows down the pace of the squabbling for a second.
>You try to politely get their attention. It doesn't really work.
>You try to insist upon their attention. It doesn't really work.
>You demand their attention. This kinda works, but not really.
>You then brandish your Book Entitled: Monday Magic by Patchouli Knowledge (waterlogged), and this does get some attention, as Lyrica and Lunasa jump back, the former producing a spellcard.
>You now have their attention.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: E-Nazrin on January 10, 2010, 09:42:18 AM
>contemplate how bad an idea it is to pick a fight in Gensokyo without a spellcard
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 10, 2010, 09:59:11 AM
>contemplate how bad an idea it is to pick a fight in Gensokyo without a spellcard

>You could probably ask the faeries.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Fightest on January 10, 2010, 10:01:48 AM
> From what I understand, we don't have to accept the terms of the spellcard duel.
> "Oh for heaven's sake, put that spellcard away. I'm just trying to help you guys, but I can hardly do so if you're not paying attention! I have a solution for your ensemble, so all you have to do is listen to me for a few minutes."
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 10, 2010, 10:06:26 AM
> From what I understand, we don't have to accept the terms of the spellcard duel.
> "Oh for heaven's sake, put that spellcard away. I'm just trying to help you guys, but I can hardly do so if you're not paying attention! I have a solution for your ensemble, so all you have to do is listen to me for a few minutes."

>There is some silence. And confused looks, perhaps due to the brandishing of your Book Entitled: Monday Magic by Patchouli Knowledge (waterlogged). Finally, Cirno says "Okay."

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Fightest on January 10, 2010, 10:50:30 AM
> Present above suggestion re: Metal variant.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 10, 2010, 11:43:22 AM
> Present above suggestion re: Metal variant.

>You present your suggest with your best articulation. The Prismriver Sisters listen, with varying degrees of interest and obvious skepticism. You finish presenting, and they glance around, clearly wanting to vocalize something. Lunasa speaks up: "It's just, I don't want to deal with them. I'm with Cirno now. You see?"
>Merlin and Lyrica nod, but you aren't really sure what they are agreeing with.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Fightest on January 10, 2010, 12:50:09 PM
> "Oh, I see, it was never about the music to begin with. It was more of an interpersonal relationships thing - you three are exhausted with each other, and need a break from each others' company - as they say, familiarity breeds contempt, and all that. To do so, you are willing to put yourself into miserable situations that not only demean you as musicians, but also as people."
> Look around.
> "I believe we need to have a talk. You're proud girls, and I can sympathise with your situation somewhat, but this kind of bickering isn't healthy, and if you voice your issues to each other in a calm and mature manner, I'm sure everyone can come to a resolution. Now, we need some nice, comfy chairs and maybe a pot of tea."
> Look pointedly at Satori.
> Hope we're on the right track.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 10, 2010, 01:26:11 PM
> "Oh, I see, it was never about the music to begin with. It was more of an interpersonal relationships thing - you three are exhausted with each other, and need a break from each others' company - as they say, familiarity breeds contempt, and all that. To do so, you are willing to put yourself into miserable situations that not only demean you as musicians, but also as people."
> Look around.
> "I believe we need to have a talk. You're proud girls, and I can sympathise with your situation somewhat, but this kind of bickering isn't healthy, and if you voice your issues to each other in a calm and mature manner, I'm sure everyone can come to a resolution. Now, we need some nice, comfy chairs and maybe a pot of tea."
> Look pointedly at Satori.
> Hope we're on the right track.

>You talk. Lyrica shifts uncomfortably. "I guess," says Merlin. "But it's really music, too!"
>"What's this about demeaning?" asks Lyrica.
>Satori frowns. "You would ask for tea when the girls are gone and can't be bullied into making it. I'll get right on it."

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Fightest on January 10, 2010, 02:02:15 PM
>"You would ask for tea when the girls are gone and can't be bullied into making it."

> I think that's missing some punctuation, but I'm not sure where. As is, it's not parsing (ha).

> Find some nice, comfy chairs. If none available, any kind of seating apparatus will do. Get them all in a circle and invite the Prismrivers to sit down. Sit ourselves on a seat as well, facing them.
> "You girls are very close to each other, and that's wonderful. But, of course, because of that, you would have a lot of trouble keeping things to yourselves, and the first people who experience any of the more unpleasant parts of your personalities would be each other. You begin to see more of your sisters' flaws, concentrate on them, and suddenly you see nothing but flaws, suddenly turning loved ones into those you hate most. Of course, music is your life, your essence, really, so of course you would begin to feel that your sisters' music is confining and inadequate. "
> Stroke imaginary beard.
> "You girls are strong, proud people, and there is nothing wrong with that. But this makes it hard for you to really express your innermost feelings to others, as you feel that you can handle them by yourselves. Sometimes, however, just talking it out with those who cause you grief can solve more problems than you could ever think possible."
> Take off Tiger Cub Pin.
> "So I propose that we do just that. Each of you will take turns to say what you've been thinking over the past few weeks. There will be no interruptions until the one who is speaking says she is finished. This pin will signify the speaker, and will go clockwise."
> Pass the pin to the Prismriver on our left. Look at her encouragingly.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 10, 2010, 03:03:06 PM
> I think that's missing some punctuation, but I'm not sure where. As is, it's not parsing (ha).

> Find some nice, comfy chairs. If none available, any kind of seating apparatus will do. Get them all in a circle and invite the Prismrivers to sit down. Sit ourselves on a seat as well, facing them.
> "You girls are very close to each other, and that's wonderful. But, of course, because of that, you would have a lot of trouble keeping things to yourselves, and the first people who experience any of the more unpleasant parts of your personalities would be each other. You begin to see more of your sisters' flaws, concentrate on them, and suddenly you see nothing but flaws, suddenly turning loved ones into those you hate most. Of course, music is your life, your essence, really, so of course you would begin to feel that your sisters' music is confining and inadequate. "
> Stroke imaginary beard.
> "You girls are strong, proud people, and there is nothing wrong with that. But this makes it hard for you to really express your innermost feelings to others, as you feel that you can handle them by yourselves. Sometimes, however, just talking it out with those who cause you grief can solve more problems than you could ever think possible."
> Take off Tiger Cub Pin.
> "So I propose that we do just that. Each of you will take turns to say what you've been thinking over the past few weeks. There will be no interruptions until the one who is speaking says she is finished. This pin will signify the speaker, and will go clockwise."
> Pass the pin to the Prismriver on our left. Look at her encouragingly.

>You take the Prismrivers to the old servants' quarters. where there are old but serviceable beds to sit on. Lyrica flops down on one, while Merlin and Lunasa claim the edges of two others, Cirno sitting behind Lunasa.
>You explain what you want out of them, stroking your hair in place of a beard. They nod, though a bit confused.
>You turn the pin, and it goes to Merlin. "...Sitars suck." she says after a moment. "They're no fun at all..."
>Seemingly finished, Lyrica goes next. "Uh...I dunno." She shrugs and turns it to Lunasa.
>Lunasa chews her lip for a moment, then says. "I guess it's been different with Cirno."
>"It's be real with Cirno!" says the Ice Faerie.
>"Okay, now what?" says Lunasa.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Fightest on January 10, 2010, 04:27:17 PM
> "You have to be patient, Lunasa, and trust me."
> Mull things over a bit. These three are an impulsive bunch, that's for sure. They need to open up without being hostile or building up resentment, and only we can make them do that.
> Put Tiger Pin back in its rightful place.
> "Now I'll ask each of you a few questions, to build up the context, so we're all on the same page. They might not be very easy to answer, but I'd like you to try your best."
> Turn to Merlin.
> "Could you please describe how you've been, mentally and musically, since you've decided to go on your own?"
> Note to Parser and other voices: while I think that this spontaneous therapy session is fun, I realise that it can make all of Patchy Quest grind to a snail's pace, which totally sucks for everyone who doesn't enjoy this kind of thing. You should totally say something if that's the case for you and I'll do my best to break it off/speed it up.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 10, 2010, 04:49:10 PM
> "You have to be patient, Lunasa, and trust me."
> Mull things over a bit. These three are an impulsive bunch, that's for sure. They need to open up without being hostile or building up resentment, and only we can make them do that.
> Put Tiger Pin back in its rightful place.
> "Now I'll ask each of you a few questions, to build up the context, so we're all on the same page. They might not be very easy to answer, but I'd like you to try your best."
> Turn to Merlin.
> "Could you please describe how you've been, mentally and musically, since you've decided to go on your own?"
> Note to Parser and other voices: while I think that this spontaneous therapy session is fun, I realise that it can make all of Patchy Quest grind to a snail's pace, which totally sucks for everyone who doesn't enjoy this kind of thing. You should totally say something if that's the case for you and I'll do my best to break it off/speed it up.

>Lunasa nods. It seems you've piqued her curiosity if nothing else.
>"Mentally?" Merlin frowns. "Um. I hate sitars a whole lot now. And I hate working for Shou because she says that's what she needs. And she doesn't like it when I do things that aren't that weird tiger music she likes. And it sounds weird to try to do jazz on a sitar."
>The parser parses. As long as there are non-retarded things to parse, the parser is happy. What you all choose to submit, you may discuss among yourselves. That being said, not lingering too long would be nice.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Snaka on January 10, 2010, 04:51:20 PM
>"So, why don't you all try playing together? Trust me, you'll enjoy it more than anything else."
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 10, 2010, 04:54:45 PM
>"So, why don't you all try playing together? Trust me, you'll enjoy it more than anything else."

>"I got my debut here!" says Lyrica proudly. "I'll be a solo star like crazytimes!"
>"Would that work?" asks Lunasa hesitantly. "It's just, vocals and Shou's music?"
>"That stuff is lame," says Cirno.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Fightest on January 10, 2010, 05:25:56 PM
> "Merlin, what made you decide to start working for Shou in the first place?"
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 10, 2010, 05:27:02 PM
> "Merlin, what made you decide to start working for Shou in the first place?"

>"I kinda wanted to make music and eat," she says.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Fightest on January 10, 2010, 06:03:42 PM
> "I see. Lunasa, same question to you - how have you been since you've struck out on your own?"
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 10, 2010, 06:09:52 PM
> "I see. Lunasa, same question to you - how have you been since you've struck out on your own?"

>"Well. I've been staying with Cirno," says Lunasa. "It's been kinda fun."
>Cirno grins. "We break it down all the time."
>"Um. Our first real gig was Eientei. It paid really good, because we were there for days. It was pretty boring after awhile, though."

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Snaka on January 10, 2010, 06:11:13 PM
>Ponder where to get a sunflower really quickly, perhaps in 5 seconds. Think about asking satori?
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 10, 2010, 06:44:24 PM
>Ponder where to get a sunflower really quickly, perhaps in 5 seconds. Think about asking satori?

>It is late fall. You would probably have to ask Yuka to provide you with one, and she most certainly will not be inclined to do you any favors. Finding one within seconds would be impossible.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Snaka on January 10, 2010, 06:55:46 PM
>Oh. Then talk about the time when the prismrivers had loads of fun performing a concert in a sunflower field. Bring back happy memories.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 10, 2010, 07:18:35 PM
>Oh. Then talk about the time when the prismrivers had loads of fun performing a concert in a sunflower field. Bring back happy memories.

>You mention one of their previous concerts, in hopes of triggering some happy memories.
>"Yeah, I remember that," says Lyrica, while petting one of the many cats lurking around the Palace of the Earth Spirits. "It was okay, I guess."

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: WHMZakeri on January 10, 2010, 07:32:07 PM
>"It's safe to say you all had fun, right?"
>Wait for them all to nod. If no objections appear, continue with the following
>"Now, be honest with me. Since you three have split up, how much fun have you had?"
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 10, 2010, 07:43:59 PM
>"It's safe to say you all had fun, right?"
>Wait for them all to nod. If no objections appear, continue with the following
>"Now, be honest with me. Since you three have split up, how much fun have you had?"

>They do nod.
>"Well...trying to get a debut together was rough," says Lyrica. "But it'll all go great now!"
>"I tried to hate Shou hard enough to give her a headache, once..." says Merlin.
>"Cirno and I have fun..." says Lunasa. "But I'm not very good at being hardcore."
>"Sure you are!" Cirno says. "We're a team!"

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Fightest on January 10, 2010, 07:52:46 PM
> "Look, you three..."
> Pause, glance at Cirno. Her being here is a bit awkward.
>  "I would love to take the time to speak to you individually, to really think things through, but it will ultimately come down to one realisation - you are sisters, and share a deep bond. Of course this closeness will sometimes irritate you, but if you're honest with your feelings and are willing to explain them to each other, the I promise that the love you had for each other will come back."
> Spread arms in an encouraging gesture.
> "Of course, a new direction for each of you might help things along, so, please, try my suggestion. Right here, right now. You are wonderful musicians, and your music is imbued with your feelings. So, go wild with your music, each of you, and see where it takes everyone."
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 10, 2010, 08:00:00 PM
> "Look, you three..."
> Pause, glance at Cirno. Her being here is a bit awkward.
>  "I would love to take the time to speak to you individually, to really think things through, but it will ultimately come down to one realisation - you are sisters, and share a deep bond. Of course this closeness will sometimes irritate you, but if you're honest with your feelings and are willing to explain them to each other, the I promise that the love you had for each other will come back."
> Spread arms in an encouraging gesture.
> "Of course, a new direction for each of you might help things along, so, please, try my suggestion. Right here, right now. You are wonderful musicians, and your music is imbued with your feelings. So, go wild with your music, each of you, and see where it takes everyone."

>You have to say one thing. Satori's many pets may have many faults, until to and including periodic apocalyptic urges, but they certainly aren't fools. They vacate the premises very quickly as the Prismrivers go for their various instruments, and immediately start going into a three raucous solos that do not blend well together at all. Quite frankly, it makes you feel like you forgot to close your eyes before going through one of Yukari's gaps again. But it looks like they're enjoying themselves.
>Cirno looks about as dismayed as you feel.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Fightest on January 10, 2010, 08:32:54 PM
> Still, we're getting somewhere.
> Endure it, Patchy! It's for the greater good.
> Wait for them to finish. We've been through worse. When they do:
> "All right, girls, that's a great start, but I feel it needs a little work. What you're doing now is playing for yourselves, and that's only half of what music is meant for. After all, music, like all art, is also there to instill joy and wonder in others. Music is there to show the world what you feel, and let the world affect what you feel in turn, creating a self-perpetuating loop of growth and inspiration."
> Look at each of the Prismrivers in turn.
> "So that's what I'd like you to do now. For the moment, let's keep our world small. Right now, you three are everything that exists in the world, so each of you, play for everyone else, not just yourself."
> Sit back down.
> Hope.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 11, 2010, 05:33:03 AM
>They don't really stop so much as slow down, but it is enough to allow for conversation and the throbbing pain to ebb away.
>You explain the next step to them. "You mean, um, play something they'd like?" Asks Lunasa, gesturing toward the others.
>Lyrica smirks. "Heh. Like I want to play stinky music."
>Merlin smirks. "You couldn't do jazz right, anyways."
>"Oh yeah?!"
>This quickly leads to another cacophony of conflicting solos, only this time it seems they are trying to drown each other out as well.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Kuma on January 11, 2010, 06:06:18 AM
> This is a good thing.

> Tell the girls that they are makeing excelent progress, but you have a thing to do right now, and if they still don't like eachother they should talk to us about it.

> Consider further study in this sort of things... Would we looks good with grey hair and tiny little glasses?
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 11, 2010, 06:24:24 AM
> This is a good thing.

> Tell the girls that they are makeing excelent progress, but you have a thing to do right now, and if they still don't like eachother they should talk to us about it.

> Consider further study in this sort of things... Would we looks good with grey hair and tiny little glasses?

>You try to express your approval, but you are pretty sure there's no way mere words are going to penetrate that wall of sound.
>Well...Koakuma did say you looked cute in the glasses you wear for reading fine print. But she's also a flatterer.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Fightest on January 11, 2010, 10:57:39 AM
> Take out Book Entitled: Monday Magic by Patchouli Knowledge (waterlogged), brandish it threateningly. Hope that gets their attention. Whap each of them on the head with it if it doesn't.
> "All right, girls, I feel we're making some progress, but unfortunately this session's just about out of time. I have a final thought to share, and that relates to Lunasa's question."
> Put away book.
> "All relationships have to involve compromise. Ideally, your music should be the kind both you and your audience likes. Experiment, try new things out. Until I come back, I'd like you three to work on just that - music that you all like. I believe Satori would be happy to put you up here, in exchange for a few performances from you. Probably individually, though."
> Look hopefully at Satori.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 11, 2010, 11:29:53 AM
> Take out Book Entitled: Monday Magic by Patchouli Knowledge (waterlogged), brandish it threateningly. Hope that gets their attention. Whap each of them on the head with it if it doesn't.
> "All right, girls, I feel we're making some progress, but unfortunately this session's just about out of time. I have a final thought to share, and that relates to Lunasa's question."
> Put away book.
> "All relationships have to involve compromise. Ideally, your music should be the kind both you and your audience likes. Experiment, try new things out. Until I come back, I'd like you three to work on just that - music that you all like. I believe Satori would be happy to put you up here, in exchange for a few performances from you. Probably individually, though."
> Look hopefully at Satori.

>You brandish the book. You have to smite Merlin on the head before it gets anyone's attention, but it brings the impromptu music duel to an end. You decide the smite the other two just to be fair.
>Satori considers for a moment. "Well. I've not really had guests before. I don't know if there's much to eat around here, we're not very extravagant. But I suppose you could stay, if you help me feed the cats and such. And no riling up the oni! It's part of our deal."
>The Prismrivers agree to that in a rather excited babble, Merlin in particular.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Fightest on January 11, 2010, 04:16:14 PM
> "Okay girls, I'll see you later!"
> Get out of dodge.
> Examine Quests.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 11, 2010, 04:39:50 PM
> "Okay girls, I'll see you later!"
> Get out of dodge.
> Examine Quests.

>You get out of the Palace before you get drawn into something else or mauled by a feral cat.
>Your current quests are:
>Destroy All Humidity
>Secret Collect!
>Making Amends
>Get a Map of Gensokyo
>Reunite the Prismrivers
>Dancing Lasers
>Now it is Personal
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Rin Kagamine on January 11, 2010, 06:01:55 PM
> I thought we got rid of all humidity?
> Head back inside the palace and grab Cirno if she's being excluded by the Prismrivers.
> Head to Wriggle's place
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 11, 2010, 06:10:33 PM
> I thought we got rid of all humidity?
> Head back inside the palace and grab Cirno if she's being excluded by the Prismrivers.
> Head to Wriggle's place

>One gets so used to it being up there that it's easy to overlook.
>You head inside and snag Cirno. "Hey, whaddaya want?" she asks as you drag her along.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Fightest on January 11, 2010, 06:14:28 PM
> Why are we dragging along Cirno? I mean, this voice isn't against it, it's just odd.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Rin Kagamine on January 11, 2010, 07:35:20 PM
Because the sisters can't really reunite with Cirno there.  Plus, why not?

> Arrive at Wriggle's house.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 11, 2010, 07:51:09 PM
> Why are we dragging along Cirno? I mean, this voice isn't against it, it's just odd.

>"What do you want, for reals?" Cirno asks, as you drag her along through the tunnels.

> Arrive at Wriggle's house.

>You drag Cirno along with you all the way back to the surface. "Hey!" she says, "I bet Letty's out now"
>You observe Wriggle's mushroom house. You can see candlelight through the window.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Toasty on January 11, 2010, 07:56:30 PM
>Hug cirno like a plushie
>Knock on wriggle's door
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Thata no Guykoro on January 11, 2010, 08:03:33 PM
>Ponder if the Prismrivers count as reunited
>Examine quests
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Rin Kagamine on January 11, 2010, 08:24:32 PM
> "I saw her fly by earlier today, right after the sun disappeared."
> Knock on Wriggle's door.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 11, 2010, 08:29:14 PM
>Hug cirno like a plushie
>Knock on wriggle's door

>You hug Cirno. She cries out and struggles. "Geroff me!" she cries. It feels like hugging a pile of snow.
>You knock on Wriggle's door. "Just a moment!"

> "I saw her fly by earlier today, right after the sun disappeared."
> Knock on Wriggle's door.

>Cirno grins. "She's not gonna believe the stories I got for her!"
>You knock again.

>Ponder if the Prismrivers count as reunited
>Examine quests


>Your current quests are:
>Secret Collect!
>A Mysterious Robed Figure, who's identity you deduced in about ten minutes, wants you to bring her secret items. Only one left.
>Making Amends
>You've resolved to patch things up with Sakuya before she poisons you. Things have gone pretty well, with the help of Remilia, and Youmu breaking in.
>Find a Map of Gensokyo
>The name says it all, no foolin'. Doesn't anyone bother to keep these things up to date?
>Reunite the Prismrivers
>You have vowed to bring the Prismrivers back together; a world with only soloists is a depressing world. They seen to have started to at least talk with each other again.
>Dancing Lasers
>You've vowed to reclaim the formula for Non-Directional Laser back from Marisa. Oy...
>Now it is Personal
>You have vowed revenge against a certain Tengu for making a fool of you.
>Wriggle opens the door, in her customary garb. "Sorry, I was just-" Her face falls to a worried expresion. "-Drek. You're not here to cause static, right?"

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Toasty on January 11, 2010, 08:34:09 PM
>Aya can be used for the map of gensyoko quest. If we can copy our most up to date map, she can fly up and draw on the new locations using that birds eye view she enjoys. And then, we betray her by setting a trap. As she hands the map over to us, tengu jump out and apprehend her. Fufu.

>"I was just stopping by the say hello, and say sorry for causing you so much trouble. The heat was realy getting to me. Mind if I come in?
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 11, 2010, 08:42:38 PM
>Aya can be used for the map of gensyoko quest. If we can copy our most up to date map, she can fly up and draw on the new locations using that birds eye view she enjoys. And then, we betray her by setting a trap. As she hands the map over to us, tengu jump out and apprehend her. Fufu.

>"I was just stopping by the say hello, and say sorry for causing you so much trouble. The heat was realy getting to me. Mind if I come in?

>You ponder using Aya for your own purposes.
>"Oh, so long as you're not here to bleed me." Wriggle gestures for you to come in. You can see the inside hasn't changed much since you were here last time. Dirt floor, a flat rock for a table. a futon across from the door, the wardrobe off to the side. A few candles give light to the one-room house, and you can see her wind priestess clothes have been hung on the wall.
>"What's new, choomba?" she asks, as she has a seat on the futon.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Fightest on January 11, 2010, 08:45:45 PM
>As she hands the map over to us, tengu jump out and apprehend her. Fufu.

> And by "tengu" we mean Youmu or someone else with a good whacking arm and a sack of oranges, right? Or maybe bars of soap.

> "Just coming to check up on you, Wriggle. How've they been treating you?"
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 11, 2010, 08:57:39 PM
> And by "tengu" we mean Youmu or someone else with a good whacking arm and a sack of oranges, right? Or maybe bars of soap.

> "Just coming to check up on you, Wriggle. How've they been treating you?"

>You don't think Youmu's going to have anything to do with you anymore, given what you've done. Well, she'll certainly have an interest in seeing if witches have the same internal organs as humans...
>"Could be worse," says Wriggle with a shrug. "They're a little wigly, but not bad. Sanae made fried rice for supper after she got back. She doesn't want to fix me up with what happened; so I figure you took her on a drek run."

>_

Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Kuma on January 11, 2010, 09:18:33 PM
> spend time with Wriggle.
> Attemp to decipher her strange slang that makes you think of tusks and welding goggles
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 11, 2010, 09:20:09 PM
> spend time with Wriggle.
> Attemp to decipher her strange slang that makes you think of tusks and welding goggles

>You are more or less in the process of doing both of these things.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Serela on January 11, 2010, 09:24:15 PM
>"Oh, Wriggle; I've heard around that you had a secret item. I've been looking for them all over Gensokyo, and I believe yours should be the final one... do you think I could have it? Or if not, could I give or do something for you in exchange for it?"
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Fightest on January 11, 2010, 10:15:04 PM
> Aw, her slang's adorable, though.
> "Yeah, I hope that run is the only time we'd have to go through that kind of thing. Sanae was pretty shook up, but she's a good girl, she came through when it counted."
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 12, 2010, 05:39:47 AM
> Aw, her slang's adorable, though.
> "Yeah, I hope that run is the only time we'd have to go through that kind of thing. Sanae was pretty shook up, but she's a good girl, she came through when it counted."

>"Oh, Wriggle; I've heard around that you had a secret item. I've been looking for them all over Gensokyo, and I believe yours should be the final one... do you think I could have it? Or if not, could I give or do something for you in exchange for it?"

>You give a quick summary that doesn't actually say anything. Wriggle nods.
>You ask her about Secret Items. "Huh? Yeah. I got one of those.  Bit of chrome Mokou gave me after a run I did for her. I guess I don't slot it, though, and you did me alright in the end."
>She goes over to her wardrobe, removes the bottom shelf, and pulls out something from a hollow underneath the shelf. She then hands it to you.
>You obtain: Secret Trousers.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Toasty on January 12, 2010, 05:56:54 AM
>smile at wriggle and give her a big thanks
>Tell cirno she can stay and hang out
>Leave wrigglehouse
>Mukyu
>Go to rumia
>trade in secret trousers
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Kuma on January 12, 2010, 06:01:45 AM
> So now Rumia has a tuxedo, tophat, monacle, and fake mustache. now what?
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 12, 2010, 06:09:47 AM
>smile at wriggle and give her a big thanks
>Tell cirno she can stay and hang out
>Leave wrigglehouse
>Mukyu
>Go to rumia
>trade in secret trousers

>"No problem, cowgirl," says Wriggle.
>"Naw," says Cirno, "Imma go find Letty." She takes her leave of you as you leave Wriggle's house.
>You mukyu in peace and quiet.
>Returning to human town, you find the Robed Figure in the school playground where you left her, staring hard into the alley.
>You present the Secret Trousers to her. "Holy crap!" she says, "You're the best!" She takes the Secret Trousers, then says, "I guess it's time to reveal the big secret, then." With a dramatic ruffle of cloth, she throws off her robes. Thankfully, she has her normal clothes on underneath. "Surprise!" Rumia says, "It was me the whole time! Gimme a minute."
>She then runs off to the alley again. A moment later, some comes back and hands you a large something.
>You obtain: Basset Hound Puppy. It looks at you with soulful dog eyes.

> So now Rumia has a tuxedo, tophat, monacle, and fake mustache. now what?

>Apparently, you get a dog. It wags its tail at you.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: WHMZakeri on January 12, 2010, 06:18:39 AM
But we already have a dog. It cleans and cooks, too. This one does just the opposite, though.

>Ponder what we should do with the dog.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 12, 2010, 06:37:23 AM
>Ponder what we should do with the dog.

>You contemplate what to do with the dog. It continues to look at you expectantly and wag its tail.
>"She needs a name," says Rumia, smiling.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Fightest on January 12, 2010, 07:31:32 AM
But we already have a dog. It cleans and cooks, too. This one does just the opposite, though.


> Now, now, it's this kind of attitude that had Sakuya trying to get us. Probably.
> What say we give the dog to Flandre?
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 12, 2010, 07:38:30 AM
> Now, now, it's this kind of attitude that had Sakuya trying to get us. Probably.
> What say we give the dog to Flandre?

>It certainly doesn't help...
>You wonder if Flandre could take care of a puppy. If nothing else, you could probably make the maids do the real work in those regards.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: WHMZakeri on January 12, 2010, 07:41:49 AM
Patches would be a good name for the dog. Alternatively, if we're giving it to Flandre, let's let her name it instead.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Fightest on January 12, 2010, 08:26:17 AM
> Also make sure Sakuya is there when we give Flandre the puppy so that she breaks due to HNNNNGH.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: E-Nazrin on January 12, 2010, 08:35:49 AM
>would Flandre be awake at this hour?
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 12, 2010, 08:47:33 AM
> Also make sure Sakuya is there when we give Flandre the puppy so that she breaks due to HNNNNGH.

>You'll be waiting a few days on that, then.

>would Flandre be awake at this hour?

>Probably. She and Remilia tend to turn in around 3 AM to sunrise these days.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: E-Nazrin on January 12, 2010, 08:49:51 AM
>ponder if it would be insulting or complementary to name the puppy after Sakuya
>thank Rumia profusely
>"Anything special you're planning to do with those secret items?"
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 12, 2010, 08:55:49 AM
>ponder if it would be insulting or complementary to name the puppy after Sakuya
>thank Rumia profusely
>"Anything special you're planning to do with those secret items?"

>You can't imagine Sakuya would like to be likened to a dog. Then again, it is a basset hound.
>Rumia grins. "I'm just glad she'll get a good home!"
>She shrugs. "Look at 'em, 'cause they're neat."

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: E-Nazrin on January 12, 2010, 08:59:26 AM
>bid farewell to Rumia and take our new puppy back to the SDM
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 12, 2010, 09:03:37 AM
>bid farewell to Rumia and take our new puppy back to the SDM

>You bid Rumia good evening and make your way back to Scarlet Devil Mansion.
>It seems that the battle between Youmu and Remilia has wrapped up. Given that Meiling is at her post as usual, you expect that Remilia came out on top.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: E-Nazrin on January 12, 2010, 09:04:54 AM
>"How'd it go?"
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 12, 2010, 09:22:55 AM
>"How'd it go?"

>"Remilia got it in the end. I think Youmu sneezed, but I was kinda in the back. Oh, and Youmu is really pissed about the sword, so you probably don't want to drop in on Yuyuko for awhile."
>She smiles at the puppy, who wriggles around in your arms like a boneless dog mass to get a better look around.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: E-Nazrin on January 12, 2010, 09:39:39 AM
>mutter, "Understandably."
>shake head
>"Anyway, someone was looking for a good home for this puppy. I thought Flandre would find it cute, so I brought it back home. Do you think Flandre would like it?"
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 12, 2010, 09:44:38 AM
>mutter, "Understandably."
>shake head
>"Anyway, someone was looking for a good home for this puppy. I thought Flandre would find it cute, so I brought it back home. Do you think Flandre would like it?"

>Meiling nods. "Can't imagine a world where she wouldn't."

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: E-Nazrin on January 12, 2010, 09:52:11 AM
>contemplate Doyoran (http://touhou.wikia.com/wiki/Doyora) travesties
>"I suppose so. Well, good evening, I'm not sure I'll head out again tonight."
>"... ah, but first, how is Sakuya?"
>if nothing significant about Sakuya's condition, head in to find Flandre Remilia and make sure the head of the house is okay with it
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 12, 2010, 10:02:40 AM
>contemplate Doyoran (http://touhou.wikia.com/wiki/Doyora) travesties
>"I suppose so. Well, good evening, I'm not sure I'll head out again tonight."
>"... ah, but first, how is Sakuya?"
>if nothing significant about Sakuya's condition, head in to find Flandre Remilia and make sure the head of the house is okay with it

>"I put her to bed," says Meiling. "Figure she'll be up in a couple days, and hunting down whatever the maids did wrong without her."
>You head inside, and ascend to Remilia's chamber. You find her on the rear balcony, enjoying a cup of tea while viewing the moon and looking insufferably pleased with herself.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: E-Nazrin on January 12, 2010, 10:10:14 AM
>contemplate bossing around the maids to try and please Sakuya... no, then dear Patchu would be a scapegoat as well.
>"Did you enjoy yourself, Remilia?"
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 12, 2010, 10:35:58 AM
>contemplate bossing around the maids to try and please Sakuya... no, then dear Patchu would be a scapegoat as well.
>"Did you enjoy yourself, Remilia?"

>"It was a little rocky at first," says Remilia, looking over toward you, "But things smoothed out. You did well out there. But you shouldn't be exposing yourself like that, even for us! Oy, but we almost died from embarrassment, you doing that in front of Youmu and the world like that!"
>She gives the basset hound puppy a look. "What's with the dog?"

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: E-Nazrin on January 12, 2010, 11:02:41 AM
>"It was given to me as a gift by someone in exchange for gathering some things for her. She wanted it to have a good home. I was thinking of giving it to Flandre, but considering that the mansion is yours, I knew I needed to check with you first."
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 12, 2010, 11:05:13 AM
>"It was given to me as a gift by someone in exchange for gathering some things for her. She wanted it to have a good home. I was thinking of giving it to Flandre, but considering that the mansion is yours, I knew I needed to check with you first."

>She gives it a look. "It doesn't chew up things, does it? And none of that widdling on the floors?"

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Rin Kagamine on January 12, 2010, 12:41:16 PM
> "I don't know, I just got it.  In fact, I've been holding it the whole time so I'm not even sure if it can walk.  It is cute, but I'm not particularly attached to it.  What do you think we should do with it?"
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 12, 2010, 01:03:43 PM
> "I don't know, I just got it.  In fact, I've been holding it the whole time so I'm not even sure if it can walk.  It is cute, but I'm not particularly attached to it.  What do you think we should do with it?"

>"As long as little Flan likes it and promises to take good care of it," says Remilia, "I suppose we can keep it around. But if it ruins one of my artworks, it's going outside and I don't care how bad out it is!"

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Rin Kagamine on January 12, 2010, 01:24:40 PM
> With the anti-humidity spell in the library not allowing any liquids to spill, would that also apply to puppy piddle?
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 12, 2010, 01:32:51 PM
> With the anti-humidity spell in the library not allowing any liquids to spill, would that also apply to puppy piddle?

>It would, but that protection does not extend beyond the library.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Fightest on January 12, 2010, 01:34:42 PM
>It would, but that protection does not extend beyond the library.

>_

> Yeah, but could we write up a fresh one? Or would that require us to gather the ingredients again?
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 12, 2010, 01:43:24 PM
> Yeah, but could we write up a fresh one? Or would that require us to gather the ingredients again?

>The original ingredients were consumed. You'd need to get a fresh set. And it would take quite a few castings to protect the whole mansion.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Rin Kagamine on January 12, 2010, 01:45:48 PM
> While we may be protected from piddle, a dog could still damage the books in other ways, so we really can't keep it in the library.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Fightest on January 12, 2010, 01:51:24 PM
> Basement's fine for the dog, and more easily cleaned than the rest of the mansion, certainly until it's been house-trained. All the dog will need are some chew toys and it'll be set.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 12, 2010, 02:31:41 PM
> While we may be protected from piddle, a dog could still damage the books in other ways, so we really can't keep it in the library.

>It certainly could. You don't think you could really chew-proof them, too.

> Basement's fine for the dog, and more easily cleaned than the rest of the mansion, certainly until it's been house-trained. All the dog will need are some chew toys and it'll be set.

>The basement is pretty nice these days. Maybe set her up a basket to sleep in.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Fightest on January 12, 2010, 02:51:35 PM
>The basement is pretty nice these days. Maybe set her up a basket to sleep in.

>_

> Bolded for emphasis, thanks for the confirmation, it was getting difficult avoiding personal pronouns.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: UncertainJakutten on January 12, 2010, 03:37:50 PM
> So now Rumia has a tuxedo, tophat, monacle, and fake mustache. now what?

>Realize that Rumia is going to crossplay jimang (http://www.youtube.com/watch?v=Zkjn7Fl4c3w)

>Also realize this has no bearing on the current situation
>Go ahead and give dog to Flandre.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 12, 2010, 04:02:39 PM
> Bolded for emphasis, thanks for the confirmation, it was getting difficult avoiding personal pronouns.

>Rumia did mention it.

>Realize that Rumia is going to crossplay jimang (http://www.youtube.com/watch?v=Zkjn7Fl4c3w)

>Also realize this has no bearing on the current situation
>Go ahead and give dog to Flandre.

>You think odd things, then dismiss them.
>You make your way down into the basement. Flandre is here, building something with the numerous legos scattered about on the floor. "Hi, Patch-patch!" she says, then she gasps and falls silent, staring at the basset hound puppy.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Serela on January 12, 2010, 04:27:19 PM
>"Flandre... would you like to have your very own puppy?"
>Unless she doesn't want it, then say "What would you like to name it?"
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 12, 2010, 04:42:44 PM
>"Flandre... would you like to have your very own puppy?"
>Unless she doesn't want it, then say "What would you like to name it?"

>Flandre does not say thing, she stares at the basset hound puppy wide-eyed, and nods. Then nods in respond to naming it. "Uh...um...uh..." she stammers, then frowns. "I don't know any good doggy names. Uh...Shvan?"

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Snaka on January 12, 2010, 04:47:53 PM
>Suggest the name Patches
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Fightest on January 12, 2010, 04:57:55 PM
> Or Enkidu. There's a good, strong name.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 12, 2010, 05:06:08 PM
>Suggest the name Patches

> Or Enkidu. There's a good, strong name.

>You make some suggestions, though you are well aware that the latter is an insult to the entire myth. "Do you like those, Patch-patch?" Flandre asks. "I can't decide."

>_

Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Rin Kagamine on January 12, 2010, 05:21:35 PM
> "You don't have to name it right away.  You should give it a lot of thought, and you'll probably know the name you want to give it when you think of it.  It'll be your puppy, so don't you think you should be the one to name it?"
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 12, 2010, 05:41:35 PM
> "You don't have to name it right away.  You should give it a lot of thought, and you'll probably know the name you want to give it when you think of it.  It'll be your puppy, so don't you think you should be the one to name it?"

>She nods. "Okay! It's just that you're the smartest person there is, so I thought you'd know something good."

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Rin Kagamine on January 12, 2010, 05:42:53 PM
> Blush slightly and thank Flandre
> Examine the dog and Flandre
> Present the dog to Flandre
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 12, 2010, 06:27:02 PM
> Blush slightly and thank Flandre
> Examine the dog and Flandre
> Present the dog to Flandre

>You blush and thank Flandre for her kind words. "It's true!" she insists.
>Flandre is clearly having the best day ever. She discovered an idol in Shiva; she got to watch Remilia beat Youmu down and she got a huge box of crayons, an anteater plushie, and a puppy! You are going to spoil her rotten.
>The Basset Hound Puppy is a female pup who seems rather bright-eyed and inquisitive. She's also quite relaxed, as she didn't seem to mind being carried around from the Human Town to here; at worst just periodically shifting to get a better look at things. She has mastered the boneless dog mass tactic that basset hound pups do so well.
>You give the Basset Hound Puppy to Flandre. She squeals with glee and starts scratching the pup behind the ears. The puppy responds with a lazy tail wag.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Snaka on January 12, 2010, 06:30:09 PM
>Go to sakuya and inform her of the new resident, if she doesn't know already
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 12, 2010, 06:34:25 PM
>Go to sakuya and inform her of the new resident, if she doesn't know already

>Sakuya is very unlikely to be conscious at the moment. You go knock on her door, just in case, and get no answer.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Snaka on January 12, 2010, 07:06:39 PM
>Oh okay. When does koakuma get back from holidays?
>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 12, 2010, 07:41:00 PM
>Oh okay. When does koakuma get back from holidays?
>_

>She has a couple weeks to go, yet.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: yoshicookiezeus on January 12, 2010, 07:56:55 PM
>Wonder how long it would take to replace some of our destroyed spellcards, and try to recall if we still have any working ones still left in the mansion. If something goes wrong during the quests involving Marisa or Aya, we wouldn't want to be completely defenceless.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 12, 2010, 08:09:41 PM
>Wonder how long it would take to replace some of our destroyed spellcards, and try to recall if we still have any working ones still left in the mansion. If something goes wrong during the quests involving Marisa or Aya, we wouldn't want to be completely defenceless.

>You pretty much had your whole arsenal on you. With a blank spellcard, you could probably remake one an hour. But making a blank spellcard takes some time itself.
>A maid approaches you. "Miss Knowledge," she says with a curtsy, "Miss Kirisame has come. She's waiting in the library."

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Fightest on January 12, 2010, 08:11:54 PM
> Oh god what did we nick from Marisa? Oh well, if we did, it'd be ironic, and thus okay.
> Go meet Marisa.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 12, 2010, 08:20:52 PM
> Oh god what did we nick from Marisa? Oh well, if we did, it'd be ironic, and thus okay.
> Go meet Marisa.

>You return to the Library in time to see Marisa drop a wooden chest, large enough for Remilia to sleep in, on one of the tables. The table creaks alarmingly under the weight. She wipes her brow and looks back. "There you are, Patchy," says Marisa with a grin. "I heard that you had cast that Humidity Counter, so I figured I ought to store my books here when I'm not using them."

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Rin Kagamine on January 12, 2010, 08:22:59 PM
> "No problem, but could you put that chest on the ground before the table breaks?"
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 12, 2010, 08:25:39 PM
> "No problem, but could you put that chest on the ground before the table breaks?"

>"Ah, alright," says Marisa, as she hefts the chest again, and sets it on the floor.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Rin Kagamine on January 12, 2010, 08:26:35 PM
> Gather up courage
> A lot of courage
> "...Actually Marisa?  If you're going to store your books here, there's something I'd like back..."
> COME ON PATCHY!
> "...my non-directional laser"
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Serela on January 12, 2010, 08:27:11 PM
>Or we could wait until she leaves and look to see if its in the chest.
>Then, we copy and or steal it.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 12, 2010, 08:32:07 PM
> Gather up courage
> A lot of courage
> "...Actually Marisa?  If you're going to store your books here, there's something I'd like back..."
> COME ON PATCHY!
> "...my non-directional laser"

>Marisa frowns. "Well...I guess. But I've gotten really attached to it. Are you sure you need it back that badly?"

>Or we could wait until she leaves and look to see if its in the chest.
>Then, we copy and or steal it.

>You doubt she'd just leave it around. ...You really really hope she wouldn't just leave it around.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Rin Kagamine on January 12, 2010, 08:37:55 PM
> "After the events of today, I realize how important it is to have a non-spellcard danmaku.  I'd like to have that back since I'm used to it."
> Is there a way to learn new non-spellcard danmaku?
>> If it's possible: "Or maybe you could help me get a new one, one that doesn't belong to someone else."
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 12, 2010, 08:45:25 PM
> "After the events of today, I realize how important it is to have a non-spellcard danmaku.  I'd like to have that back since I'm used to it."
> Is there a way to learn new non-spellcard danmaku?
>> If it's possible: "Or maybe you could help me get a new one, one that doesn't belong to someone else."

>It's possible, just time consuming like most magical things tend to be. You've never really needed to until today, though you'd periodically lament the theft. It also bothers you to be using something that someone else is using; although Yuka apparently doesn't have this problem.
>"Well...maybe I could," says Marisa. "I've never really worked on a big project like that before with someone else."

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Rin Kagamine on January 12, 2010, 08:53:51 PM
> "Well, it's a bit to big to take on alone, and the help would be most welcome.  It'd be nice to work together with you again."
> Try not to swoon
> Extend your hand
> "Can I count on your help?"
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 12, 2010, 08:59:46 PM
> "Well, it's a bit to big to take on alone, and the help would be most welcome.  It'd be nice to work together with you again."
> Try not to swoon
> Extend your hand
> "Can I count on your help?"

>Marisa nods and takes your hand. "I'd be delighted!"
>...Oh god, you think your feeling bones pop out of place...

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Rin Kagamine on January 12, 2010, 09:02:53 PM
> Mukyu loudly, half in pain and half out of joy, while pulling your hand back
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 12, 2010, 09:07:10 PM
> Mukyu loudly, half in pain and half out of joy, while pulling your hand back

>You mukyu and free your hand. Thankfully, Marisa lets go. You massage your poor hand, and decide it was worth it. Working with Marisa all throughout winter~

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Rin Kagamine on January 12, 2010, 09:11:59 PM
> Examine hand and confirm that it isn't actually broken.
> Examine quests
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 12, 2010, 09:16:36 PM
> Examine hand and confirm that it isn't actually broken.
> Examine quests

>You are pretty sure your hand is alright. Just feels like it was put in a vice.
>Your current quests are:
>Making Amends
>Get a Map of Gensokyo
>Reunite the Prismrivers
>Now it is Personal
>You note that you've met all the obligations others have asked of you. All of these things are quests you vowed to take on your own.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Rin Kagamine on January 12, 2010, 09:19:15 PM
> Examine "Now it is Personal"
> What time is it and how tired are we?
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 12, 2010, 09:24:11 PM
> Examine "Now it is Personal"
> What time is it and how tired are we?

>Now it is Personal
>You have vowed revenge against a certain Tengu for making a fool of you.
>It is a little before 9 PM. You are moderately tired, but you still have some energy left in you. Likely, though, you're not going to bother with going out and doing much of anything tomorrow or the next few days. Or weeks. It's been a week since your could use the library properly, and the only reason you really started roving about was due to being stir-crazy. You fully intend to make up for lost time, and then some, unless a proper Incident arises.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Rin Kagamine on January 12, 2010, 09:30:51 PM
> Well, we got the Prismriver sisters together for now, and Sakuya is pretty passed out, so that only leaves the other two.
> Ask Marisa if she'd be able to help us get a (current) map of Gensokyo, or to get Aya.
> Oh crap, Suika still has that paper stuck through her horn.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: yoshicookiezeus on January 12, 2010, 09:35:21 PM
> Ask Marisa if she'd be able to help us get a (current) map of Gensokyo
>First, try to recall if we already have a reasonably recent map of Gensokyo in the library. If that is the case, no need to bother Marisa about it.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 12, 2010, 09:37:47 PM
> Well, we got the Prismriver sisters together for now, and Sakuya is pretty passed out, so that only leaves the other two.
> Ask Marisa if she'd be able to help us get a (current) map of Gensokyo, or to get Aya.
> Oh crap, Suika still has that paper stuck through her horn.

>You imagine it'll take some time for the Prismrivers to really reunite. And things with Sakuya are going to be on hold for awhile.
>"I don't have a map," says Marisa, "But I've been lots of places! I can tell you how to get pretty much anywhere that anyone knows about. Why do you care about Aya? Let the tengu catch her again, they're the ones who let her get loose in the first place."
>Suika may well have that note stuck to her, still. You would not be surprised if she's still where you left her last time.

>First, try to recall if we already have a reasonably recent map of Gensokyo in the library. If that is the case, no need to bother Marisa about it.

>No you do not. At the very least, they wouldn't have mention of Eientei, the Moriya Shrine, or the Underground. And probably have a couple things that no longer exist.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Thata no Guykoro on January 12, 2010, 09:52:22 PM
>Ask Marisa to help you draw up a current map of Gensokyo
>What places that no longer exist?
>Remind self to finish things with Sakuya/Prismrivers/Aya tomorrow, and then stay inside for a while.
>Examine remaining quests.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 12, 2010, 09:59:33 PM
>Ask Marisa to help you draw up a current map of Gensokyo
>What places that no longer exist?
>Remind self to finish things with Sakuya/Prismrivers/Aya tomorrow, and then stay inside for a while.
>Examine remaining quests.

>"I can't draw very well," says Marisa, "But I can show you where things are."
>You aren't sure, they no longer exist. But you're pretty sure there used to be something on the hill Medicine lives on.
>You ponder it, and discard it immediately. Tomorrow is prime reading time, and you have catching up to do. If it's that important, someone else can deal with it.
>Your Current Quests are:
>Making Amends
>Get a Map of Gensokyo
>Reunite the Prismrivers
>Now it is Personal
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Thata no Guykoro on January 12, 2010, 10:27:05 PM
>Fiiiine, we'll complete it.
>Go find an old map of Gensokyo, and get Marisa to point out stuff we should change.
>I said EXAMINE quests. Not check.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Rin Kagamine on January 12, 2010, 10:29:09 PM
> Sakuya won't be awake again before tomorrow, so remove "Making Amends" from Quests.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Serela on January 12, 2010, 10:31:42 PM
> Sakuya won't be awake again before tomorrow, so remove "Making Amends" from Quests.
>In a similar manner, the Prismriver's reuniting will also take more time then just today, so that should be removed as well. We've set them on the right path in both cases, at least.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Thata no Guykoro on January 12, 2010, 10:34:44 PM
>Well, since we've technically completed both of those... think of a plan to recapture Aya while working on the map, since that's the very last quest to do. <.>
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Toasty on January 13, 2010, 01:22:13 AM
>Put plan to have aya draw map and then get her captured into action. Marisa might enjoy it.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 13, 2010, 06:51:09 AM
>Fiiiine, we'll complete it.
>Go find an old map of Gensokyo, and get Marisa to point out stuff we should change.
>I said EXAMINE quests. Not check.

>You get an old map out, and start going over it with Marisa. Not wanting to deface an old document, you quickly set about to sketching out a new map. You are able to add quite a few things yourself just from what you have seen today. Marisa adds the locations of the Nameless Mound, the Sanzu River, and a few other minor things. Soon, you have a reasonably complete map. The scale is a bit questionable, and artistic quality is lacking, but it is still quite serviceable. This would probably be pretty valuable, except that no one seems to care enough to actually make one before you did.
>You obtain: Crude Map of Gensokyo.

> Sakuya won't be awake again before tomorrow, so remove "Making Amends" from Quests.
>In a similar manner, the Prismriver's reuniting will also take more time then just today, so that should be removed as well. We've set them on the right path in both cases, at least.

>You decide you've done all you reasonably can be expected to do right now. Later on, you'll check up on them again.

>Well, since we've technically completed both of those... think of a plan to recapture Aya while working on the map, since that's the very last quest to do. <.>

>Put plan to have aya draw map and then get her captured into action. Marisa might enjoy it.

>You ponder out how to recapture Aya. There are a few definite problems to consider. Firstly is the fact that she is significantly faster than you, and seems to have no trouble with running away when she smells trouble. After that is the fact that you are disarmed at the moment, so subduing her via spellcards is right out if you could make her stay still. She's also clearly a bit wary of you, given the circumstances, so trying to ask her to do something is probably right out. All in all, it's not a pretty situation. You wonder how they caught her the first time?

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Fightest on January 13, 2010, 07:35:31 AM
> As I said, we need Byakuren and Remilia, but that involves walking about some more, and this voice doesn't know if we're up to it.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 13, 2010, 08:11:21 AM
> As I said, we need Byakuren and Remilia, but that involves walking about some more, and this voice doesn't know if we're up to it.

>The night's still young. You can certainly travel around a bit more. And worse comes to worst, you can push it a bit.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Fightest on January 13, 2010, 10:20:21 AM
> Well, no other quests are higher priority now, so let's ask Marisa:
> "Marisa, I hate to ask so many favours of you, but could you assist me in another project? It's a short one that should yield results quickly and be very satisfying if successful. The aim of the project is to hunt down Aya, catch her, and beat her about the kidneys with a sack of oranges. Oh, and turn her back in to the tengu, I guess."
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 13, 2010, 11:02:27 AM
> Well, no other quests are higher priority now, so let's ask Marisa:
> "Marisa, I hate to ask so many favours of you, but could you assist me in another project? It's a short one that should yield results quickly and be very satisfying if successful. The aim of the project is to hunt down Aya, catch her, and beat her about the kidneys with a sack of oranges. Oh, and turn her back in to the tengu, I guess."

>"I still don't see why you care so much about Aya," says Marisa, "It's the tengu's fault she got away. Let them run themsleves silly again trying to catch her."

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Thata no Guykoro on January 13, 2010, 11:37:22 AM
>The map is basically complete; can we cross that off our quests?
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Fightest on January 13, 2010, 11:38:35 AM
>"I still don't see why you care so much about Aya," says Marisa, "It's the tengu's fault she got away. Let them run themsleves silly again trying to catch her."

>_

> Darken our expression.
> "She...saw things she shouldn't have. She took pictures. This is a matter of revenge, Marisa. Payback."
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: E-Nazrin on January 13, 2010, 01:10:43 PM
>aside from her generally doing that to everyone all the time, of course
>"Regardless of that, thank you for your help with the map."
>consider quest: Doll Rebellion in G Minor
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Thata no Guykoro on January 13, 2010, 01:18:27 PM
>Wait, what?
>Also, why add another quest? We're almost done with all our quests.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Fightest on January 13, 2010, 01:45:21 PM
>aside from her generally doing that to everyone all the time, of course


> Well, someone's gotta make a stand. Considering what we've done and been through, we're a pretty good candidate for this.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 13, 2010, 03:07:56 PM
> Darken our expression.
> "She...saw things she shouldn't have. She took pictures. This is a matter of revenge, Marisa. Payback."

>"Yeah, but she does that to everyone," says Marisa.

>aside from her generally doing that to everyone all the time, of course
>"Regardless of that, thank you for your help with the map."
>consider quest: Doll Rebellion in G Minor

>"I'm always happy to help out with little things," says Marisa. "Can't let shrine maidens be the only do gooders, you know"
>You consider another quest, but decide it'd probably be better to fob that off on the next sap that comes along. And someone will come along, it comes with being in charge of the largest library in Gensokyo.

>Wait, what?
>Also, why add another quest? We're almost done with all our quests.

>What what?

> Well, someone's gotta make a stand. Considering what we've done and been through, we're a pretty good candidate for this.

>"Anyways," says Marisa, "I suppose if you have a plan, we can try to bring Aya back in."

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Fightest on January 13, 2010, 03:27:05 PM
> "Great. We'll also need Byakuren and Remilia. I hope we can get them both, but it's Byakuren it really hangs off for that particular part. Your part in this plan, Marisa, is to look twice as amazing as you usually do. Do you think you could pull that off?"
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 13, 2010, 03:35:56 PM
> "Great. We'll also need Byakuren and Remilia. I hope we can get them both, but it's Byakuren it really hangs off for that particular part. Your part in this plan, Marisa, is to look twice as amazing as you usually do. Do you think you could pull that off?"

>"That's asking for a lot," says Marisa. "It's not easy being amazing all the time as it is. But I'll see what I can come up with."

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Fightest on January 13, 2010, 03:47:32 PM
> Give Marisa the double thumbs-up and go to Remilia's. Ask her about participating in our little project.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 13, 2010, 03:50:28 PM
> Give Marisa the double thumbs-up and go to Remilia's. Ask her about participating in our little project.

>You go up to visit Remilia, and find her much as you left her before. "Ah, you're visiting me so much these days," she says, "we're just afraid we'll get used to it."
>You ask her for help. Remilia frowns. "Well, it wouldn't be a problem to remind that crow of her place. What do you need me for, exactly?"

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Fightest on January 13, 2010, 03:54:29 PM
> "While she's distracted, I would like you to tackle her, grapple her, anything you can to get her off-balance so that she isn't able to run away again for a few seconds. I hope to ask Byakuren to use her Superhuman spellcards to speed you up even faster than you already are, just in case something goes wrong."
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 13, 2010, 04:16:28 PM
> "While she's distracted, I would like you to tackle her, grapple her, anything you can to get her off-balance so that she isn't able to run away again for a few seconds. I hope to ask Byakuren to use her Superhuman spellcards to speed you up even faster than you already are, just in case something goes wrong."

>"Eh," says Remilia. "There's no way we'd trust the spells of a cheesy saint like that. Shouldn't need it, anyways."

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Fightest on January 13, 2010, 04:39:13 PM
> Rassum frassum Remilia, she'll bring us down with her hubris. Oh well.
> "As you want, Remilia. I'm starting to think that Byakuren might object to us beating Aya with a sack of oranges, plus, she's quite far away, and I don't want to do much more walking. In that case, the plan is simple - Marisa attracts and distracts Aya, you get her, then we all beat her. If you're ready, we should get started right away, before it gets too late and she goes to sleep, or something."
> Find Sack of Oranges in SDM's kitchen or pantry. Find one more empty sack, then distribute the oranges between them evenly. Make sure we can swing our sack comfortably. If Oranges aren't available, any other citrus fruit will work, or bars of soap.
> Gather Marisa and Remilia on the roof of the Mansion. Set up some nice lighting for Marisa.
> "Okay Marisa. Your show will attract Aya, I just know it. When she shows up, Remilia will tackle her, and then you hold her down while Remilia and I beat her. Now, do your thing, and good luck!"
> Hide somewhere with Remilia, sacks at the ready, waiting for the crow. Hope she shows up. Then again, it's not like this will be a boring wait - we should enjoy the spectacle that is Marisa while we have the chance.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 13, 2010, 05:09:44 PM
> Rassum frassum Remilia, she'll bring us down with her hubris. Oh well.
> "As you want, Remilia. I'm starting to think that Byakuren might object to us beating Aya with a sack of oranges, plus, she's quite far away, and I don't want to do much more walking. In that case, the plan is simple - Marisa attracts and distracts Aya, you get her, then we all beat her. If you're ready, we should get started right away, before it gets too late and she goes to sleep, or something."
> Find Sack of Oranges in SDM's kitchen or pantry. Find one more empty sack, then distribute the oranges between them evenly. Make sure we can swing our sack comfortably. If Oranges aren't available, any other citrus fruit will work, or bars of soap.
> Gather Marisa and Remilia on the roof of the Mansion. Set up some nice lighting for Marisa.
> "Okay Marisa. Your show will attract Aya, I just know it. When she shows up, Remilia will tackle her, and then you hold her down while Remilia and I beat her. Now, do your thing, and good luck!"
> Hide somewhere with Remilia, sacks at the ready, waiting for the crow. Hope she shows up. Then again, it's not like this will be a boring wait - we should enjoy the spectacle that is Marisa while we have the chance.

>You gather up Marisa and Remilia, and find a nice spot on the roof to let Marisa do her thing. Thankfully, for a well-stocked kitchen like the Scarlet Devil Mansion's, a sack of oranges is not that hard to come by.
>You end up selecting the roof where Youmu and Remilia had their showdown. Given the full moon, it is fairly bright out as it is, so you decide that extra lighting is not needed. A few of the maids, now that Sakuya isn't around to keep them in line, quickly catch wind of this plan by simple observation, and soon the whole staff crowds around outside to watch. Flandre also comes outside, but she seems to be much more interested in playing fetch with her puppy. The dog does also cause a stir among the maids.
>You are now left with a decision: Where to hide?
>The roof itself is terrible for hiding, though you could try to crouch behind a gargoyle. But if you pull it off, you could get right in Aya's face.
>Remilia's chamber would give you a excellent view of the proceedings and the broken window would allow for easy egress, but it is far away from Marisa and might take too long to get to Aya.
>You could hide around the old fountain on the far side of the mansion. Aya is least likely to notice you here of any place outside, but it would also be hardest to reach her if she's paying attention to the show.
>The grounds near the wing whose roof Marisa has claimed has a few hedgerows and statues you could hide behind, but if Aya comes up from behind, she'll spot you.
>You could try to hide among the crowd of maids, but if Aya pays them any attention, you would be picked out rather quickly. If she doesn't, you imagine she'd get rather close to you.
>Meiling's Guard Station would conceal you perfectly, but you'd have a hard time seeing Aya coming, and you'd be moderately far away from the show.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Fightest on January 13, 2010, 05:18:05 PM
> If we hide amongst the maids, not only are we very close to the action, but also have the highest plausible deniability factor, meaning Aya might not get suspicious even if she spots us - after all, we could be just observing the show. Also, the crowd would only direct her attention towards what the crowd is looking at, it's a genetic trait in reporters, obviously.
> Hide in plain sight, amongst the maids.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: UncertainJakutten on January 13, 2010, 05:22:56 PM
>Seems like a sound idea...but...do you think we have time to change into a maid outfit to blend in better?
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 13, 2010, 05:30:42 PM
> If we hide amongst the maids, not only are we very close to the action, but also have the highest plausible deniability factor, meaning Aya might not get suspicious even if she spots us - after all, we could be just observing the show. Also, the crowd would only direct her attention towards what the crowd is looking at, it's a genetic trait in reporters, obviously.
> Hide in plain sight, amongst the maids.

>Seems like a sound idea...but...do you think we have time to change into a maid outfit to blend in better?

>You contemplate things. The real question would be whether there is one that would fit. The faeries stuff is right out, and Sakuya is taller than you. And if you did that, you would lose the advantage of plausible deniability. Also, there would be the aspect of convincing Remilia to do it...

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Fightest on January 13, 2010, 05:37:01 PM
> Yeah, don't bother changing. If anyone's gonna be noticed, it'll be us, as our clothing colours stick out like a sore thumb. Remilia might blend in reasonably well anyway, with her white clothes and short stature (don't tell her we said that last part).
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: E-Nazrin on January 13, 2010, 05:39:33 PM
>wish we had a tranquilizer injector to arm Marisa with
>fairies probably are the best idea; in fact, plausible-deniability the sack of oranges by leaving it 'idle' and munching on one while waiting for the action. But keep ready!
>then again, This Patchu is not known for speed or endurance, and Kanako's blessing must be fading to some degree by now.
>what would camouflage with the gargoyles? Then again, I guess it'd be a moot point without removing the hat, which is unacceptable...
>schmooze the fairies. Consider recruiting one!
>does Remilia have to hide in the same place? Not only is she faster, but she has her own plausible deniability if stationed in her own room. She'd just have to bear to wait for the right moment without being grandiose rather than actually making use of the element of surprise, which is difficult to prevent no matter where she waits.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: WHMZakeri on January 13, 2010, 05:44:20 PM
No, no maid outfit. Our best bet if we're going it plausible deniability would be to gather up Flandre, Remilia and Shvan and sit in the front row, as if we invited Marisa for the purpose of entertaining the mansion on the roof during a full moon. This also gives us the best chance of Ambushing Aya while she's taking a close up shot, and thus distracted. We might also want to invite Meiling up for this, since we don't want her doing her job for this mission.

Also, we should have just went with Shvan, rather than giving dog name suggestions of our own.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: E-Nazrin on January 13, 2010, 05:56:13 PM
No, no maid outfit. Our best bet if we're going it plausible deniability would be to gather up Flandre, Remilia and Shvan and sit in the front row, as if we invited Marisa for the purpose of entertaining the mansion on the roof during a full moon. This also gives us the best chance of Ambushing Aya while she's taking a close up shot, and thus distracted. We might also want to invite Meiling up for this, since we don't want her doing her job for this mission.

Also, we should have just went with Shvan, rather than giving dog name suggestions of our own.

>remind selves of input method errors. Bemoan forgetfulness.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 13, 2010, 06:05:01 PM
> Yeah, don't bother changing. If anyone's gonna be noticed, it'll be us, as our clothing colours stick out like a sore thumb. Remilia might blend in reasonably well anyway, with her white clothes and short stature (don't tell her we said that last part).

>Never mention Remilia is short if you even think she might be able to hear it.

>wish we had a tranquilizer injector to arm Marisa with
>fairies probably are the best idea; in fact, plausible-deniability the sack of oranges by leaving it 'idle' and munching on one while waiting for the action. But keep ready!
>then again, This Patchu is not known for speed or endurance, and Kanako's blessing must be fading to some degree by now.
>what would camouflage with the gargoyles? Then again, I guess it'd be a moot point without removing the hat, which is unacceptable...
>schmooze the fairies. Consider recruiting one!
>does Remilia have to hide in the same place? Not only is she faster, but she has her own plausible deniability if stationed in her own room. She'd just have to bear to wait for the right moment without being grandiose rather than actually making use of the element of surprise, which is difficult to prevent no matter where she waits.

>You don't know how long you expect Kanako's Blessing to last, but it seems to be holding up so far. You can be reasonably speedy in bursts, just that your lack of endurance quickly catches up to you.
>You could separate from Remilia, but then you also leave when to strike up to someone who is fairly impulsive.

>remind selves of input method errors. Bemoan forgetfulness.

>Who the what now?

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Fightest on January 13, 2010, 06:19:12 PM
> Keep Remi with us.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 13, 2010, 06:38:26 PM
> Keep Remi with us.

>You decide not to let Remilia get away from you.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Fightest on January 13, 2010, 06:43:53 PM
> Let Marisa do her thing. Watch around surreptitiously for crow tengu, making sure Remilia does the same.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 13, 2010, 07:05:53 PM
> Let Marisa do her thing. Watch around surreptitiously for crow tengu, making sure Remilia does the same.

>The show gets underway! Marisa waves to the crowd, flexes, and it becomes very difficult to have any kind of conversation for all of the cheering, hooting, and various calls.
>You enjoy the show, while trying to keep vigilant. This is the best idea you've ever had.
>Some time passes. As Marisa picks lifts up one of the gargoyles, you see a flash in the distance opposite of where you are standing. You are forced to admit that you weren't being that vigilant.
>"There she is," says Remilia, as she spreads her wings. "Watch this..."

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Fightest on January 13, 2010, 08:08:51 PM
> How far away is Aya? Is she within the mansion's grounds? Is it likely that Marisa can get there in one bound? If not, then put our hand on Remilia's shoulder, and quietly shake our head.
> Mouth, "not yet."
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 13, 2010, 08:15:08 PM
> How far away is Aya? Is she within the mansion's grounds? Is it likely that Marisa can get there in one bound? If not, then put our hand on Remilia's shoulder, and quietly shake our head.
> Mouth, "not yet."

>You cannot immediately tell, so you put your hand on Remilia's shoulder and suggest she stay put for now. She clearly doesn't like this, but she acquiesces.
>You examine the skyline, and see that Aya is still some distance away. It seems she is getting pictures of the crow in general, before closing in on Marisa. But as it stands, she is on the other side of the grounds from you right now.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Fightest on January 13, 2010, 08:20:50 PM
> Waaaaaait for it....
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 13, 2010, 08:29:34 PM
> Waaaaaait for it....

>You wait.
>Aya draws closer to Marisa now, hovering opposite of the crowd and taking a few closer up pictures. Noticing the camera, Marisa poses for it with the gargoyle she just liberated from its sconce.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Fightest on January 13, 2010, 08:54:48 PM
> Waaaaaaaaait for it... (though not too much, try to gauge Aya's body language to see if she starts getting bored)
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 13, 2010, 09:05:42 PM
> Waaaaaaaaait for it... (though not too much, try to gauge Aya's body language to see if she starts getting bored)

>You keep patient, and tighten your hand against Remilia's shoulder as she starts to move again.
>Aya does not seem particularly bored, yet. As it stands, she is moving about, getting different angles of photographs.
>Aya flies over the crowd now, taking a few rear shots.

>_

>
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: E-Nazrin on January 13, 2010, 09:17:53 PM
>is Aya placed so that she could easily see the Patchu and Remi on the ground?
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Fightest on January 13, 2010, 09:36:29 PM
> Wait until she comes around to Marisa's front again, we can't have Marisa being caught flat-footed on this. Do keep an eye on Aya though, if she spots us and seems to pause, then assume we've been busted and have Remilia charge. Also if she seems to be leaving, do the same.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: E-Nazrin on January 13, 2010, 09:42:49 PM
>check Aya's underwear style/color given a safe opportunity
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: WHMZakeri on January 13, 2010, 09:47:45 PM
>remind selves of input method errors. Bemoan forgetfulness.
You assume that the voices must speak to Patchouli when in reality, the voices are discussing with each other.

>Is Aya within easy striking distance? Is Aya's back turned towards us?
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 13, 2010, 09:51:17 PM
>is Aya placed so that she could easily see the Patchu and Remi on the ground?

>Immediately, she is hovering overheard. But this quickly changes as she swings over to catch Marisa's front again.

> Wait until she comes around to Marisa's front again, we can't have Marisa being caught flat-footed on this. Do keep an eye on Aya though, if she spots us and seems to pause, then assume we've been busted and have Remilia charge. Also if she seems to be leaving, do the same.

>Aya is again photographing Marisa's front, and thus flying over the opposite side of the wing from you.

>check Aya's underwear style/color given a safe opportunity

>You decide that turnabout is fair play, and wait for an opening to learn this mystery.

You assume that the voices must speak to Patchouli when in reality, the voices are discussing with each other.

>Is Aya within easy striking distance? Is Aya's back turned towards us?

>Not really. And unless you intend to toss those oranges, you doubt that she would. Her back is presently not turned.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Fightest on January 13, 2010, 09:56:13 PM
> Okay, wait until we're obstructed from Aya's view by Marisa, then have Remilia use that blind spot and charge right out from behind Marisa at Aya. Hopefully Marisa gets the idea.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Kuma on January 13, 2010, 10:01:05 PM
> Fikkin' just charge her now!

> Tear up her cloths, optinoaly remove her undergarments

> Get her camera and take pictures of her

> Victory flexing
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 13, 2010, 10:51:47 PM
> Okay, wait until we're obstructed from Aya's view by Marisa, then have Remilia use that blind spot and charge right out from behind Marisa at Aya. Hopefully Marisa gets the idea.

> Fikkin' just charge her now!

> Tear up her cloths, optinoaly remove her undergarments

> Get her camera and take pictures of her

> Victory flexing

>Thankfully, these two things overlap pretty pretty quickly.
>You give Remilia a small push. She unfurls her wings and takes to the sky.
>"Gyah!" Aya cries as Remilia crests the roof and angles toward her. Marisa ducks out of the way as Remilia closes in on the surprised tengu, cackling.
>Aya ascends, moving out of the path of Remilia's tackle. Remilia comes in low, and misses the tengu. Then she rolls over in midair and snakes her hand out, catching Aya by the ankle.
>Aya screeches in surprise, then brings her free foot down on Remilia's face before the vampire can get a more firm grip.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Toasty on January 13, 2010, 10:54:40 PM
>GO REMI
>Aid with spellcards
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: E-Nazrin on January 13, 2010, 10:56:32 PM
>Aid with spellcards

>try not to be too much of an idiot about messing with spellcard rules and forgetting a complete lack of ones on hand
>Anyway, charge! Flank her, if possible!
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 13, 2010, 11:03:57 PM
>GO REMI
>Aid with spellcards

>You cheer Remilia on! It's important to instill confidence in someone who is currently being stomped in the face.
>What spellcards, muchango?

>try not to be too much of an idiot about messing with spellcard rules and forgetting a complete lack of ones on hand
>Anyway, charge! Flank her, if possible!

>So far, this is not a spellcard duel, rather it's a proper tussle.
>You charge! Remilia is doing a good job of keeping Aya in place, while cleverly blocking the Tengu's kicks with her face.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: UncertainJakutten on January 13, 2010, 11:19:19 PM
>TASKUTE MARRRRRRRRRRRRRRRRRIIIIIIIIIIIIIIIIIISSSSSSSSSSSSSSSSSSSAAAAAAAA~!
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: E-Nazrin on January 13, 2010, 11:20:21 PM
>if Marisa hasn't caught the hint yet, shout out a reminder
>club tengu with a sack of anonymous stage 1 bosses
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Fightest on January 13, 2010, 11:30:56 PM
> When Marisa gets a hold of Aya, toss Remilia the other sack of oranges.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Kuma on January 14, 2010, 12:42:57 AM
> Take Aya's camera, Tear up her clothing and take embarassing pictures of her.

> Distribute these pictures to all of Gensokyo. Also, save 2 copies, just in case we ever go to the sun and/or mon again.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 14, 2010, 07:29:37 AM
>TASKUTE MARRRRRRRRRRRRRRRRRIIIIIIIIIIIIIIIIIISSSSSSSSSSSSSSSSSSSAAAAAAAA~!

>if Marisa hasn't caught the hint yet, shout out a reminder
>club tengu with a sack of anonymous stage 1 bosses

>You shout at Marisa to help out. She slips behind Aya, and quickly catches her in the a full nelson.
>You then introduce the sack of oranges to Aya's torso. She gives a most satisfying cry of pain. But to be honest, you really don't have the strength to make truly effective use of such a bludgeon.
>"Is this how you treat me after I helped you save Remilia?!" she shouts.
>"What?" asks Marisa, giving you a pointed look.

> When Marisa gets a hold of Aya, toss Remilia the other sack of oranges.

>You had to use both hands to get in a good swing in on Aya, and thus only carried one of them.

> Take Aya's camera, Tear up her clothing and take embarassing pictures of her.

> Distribute these pictures to all of Gensokyo. Also, save 2 copies, just in case we ever go to the sun and/or mon again.

>You grab Aya's camera. She is doing her best to keep a grip on it, but circumstances are not in her favor.
>You obtain: Aya's Camera.
>You do not have anything to tear up her clothing with, but she's in a rather prime position for embarrassing photos as it is.
>"Patchy, what is this about her helping Remilia?" Marisa demands.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Fightest on January 14, 2010, 07:37:41 AM
> "At one point she, for reasons unknown, assisted in holding up a shade whilst Remilia was fighting in the sun. While appreciated, it was too little, too late - a mere chip, if you will, off the iceberg of the misdeeds she is responsible for."
> Pause in swinging the sack.
> "Admittedly, I am engaging in mob justice, but I do intend to hand her over to the tengu after I'm done. I do believe everyone who she's slighted in this manner would agree with me on this little bit of self-satisfactory revenge."
> Resume swinging the sack.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Toasty on January 14, 2010, 07:58:51 AM
>Take pantyshots at every oppurtunity
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 14, 2010, 08:09:12 AM
> "At one point she, for reasons unknown, assisted in holding up a shade whilst Remilia was fighting in the sun. While appreciated, it was too little, too late - a mere chip, if you will, off the iceberg of the misdeeds she is responsible for."
> Pause in swinging the sack.
> "Admittedly, I am engaging in mob justice, but I do intend to hand her over to the tengu after I'm done. I do believe everyone who she's slighted in this manner would agree with me on this little bit of self-satisfactory revenge."
> Resume swinging the sack.

>"Wait wait wait," says Remilia. "You're telling us that she helped keep me from being mugged by Youmu. And then you expect us to help you do this sort of thing? Patchouli, are you trying to break our heart now?"
>Marisa drifts back, tugging Aya out of your range.

>Take pantyshots at every oppurtunity

>Your hands are full of orange sack.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Seian Verian on January 14, 2010, 08:33:20 AM
> "Um..."
> Quickly drop oranges, then use camera to take pictures of Aya's predicament.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: WHMZakeri on January 14, 2010, 08:58:28 AM
You...
We...
Aya...
What?

I obviously missed the part where Aya helped Remilia defend the mansion, but judging from the way it was phrase, I am to assume many other people did not miss the fact that that happened? So then, why did we think attacking Aya would be a good idea?

No. forget it.

>do not take pictures
>mukyu
>delete quest list
>go to library
>spend rest of absurdly long youkai life with your nose stuck in a book.
>you are not a hero, you are not the smartest person in gensokyo, you are just a hikkikomori that does not know how to deal with social situations even when you try your hardest.
>true end.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Fightest on January 14, 2010, 09:16:27 AM
You...
We...
Aya...
What?

I obviously missed the part where Aya helped Remilia defend the mansion, but judging from the way it was phrase, I am to assume many other people did not miss the fact that that happened? So then, why did we think attacking Aya would be a good idea?

No. forget it.

>do not take pictures
>mukyu
>delete quest list
>go to library
>spend rest of absurdly long youkai life with your nose stuck in a book.
>you are not a hero, you are not the smartest person in gensokyo, you are just a hikkikomori that does not know how to deal with social situations even when you try your hardest.
>true end.


> We are a protagonist, goshdarnit, and we've decided that Aya needs to be taught a lesson. A small act of assistance on her part does not atone for all the things that she's done, and she needs to be taught an objective lesson in responsibility and humility. If nobody else does it, then we should. Call it vigilante justice, but it's still justice. A little hard love will take her a long way.
> Say the same to Remilia and Marisa. This took all the fun out of beating her with a sack of oranges.
> "At least help me tie her up and take her back to the tengu. Or is that also too cruel a fate for innocent little Aya?"
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: WHMZakeri on January 14, 2010, 09:33:46 AM
>No, Patchouli, listen to me. You are not some sort of protagonist like in a book. All that fiction that you read? It's just fiction. You're not some hero for Gensokyo. Have you really let searching for the spell component go to your head? All you needed was for a way to remove the humidity from your library so you could read in peace, but you got caught up in this so called "adventure" to the point where you've lost focus on what was important.
>Remilia has been worried sick this whole time about you, you know. You know deep down how caring she is of you, She took you in, and she constantly worries about your health. And how do you repay her? By tricking her into attacking someone who moments ago saved her. At this point, you would be one lucky witch just to even have access to that library anymore.
>That's right, This isn't even your Library, and most of these books aren't even yours. Can you even keep track of them? How long have you known that Rinnosuke was selling one of your books, one that you made with your own hands? Marisa owns most of your books now, and you only got them back because she decided The Mansion's library was a good place to store them. The Library is part of the Mansion. The Mansion that Remilia Owns. The Mansion that Sakuya cleans every day.
>You are just a freeloader, who takes up space just because the mansion itself needs something to take up space, and here you are, having betrayed someone who just moments before was worried sick over you, as if you were her friend.
>Your best bet now is to just hope that you can go back into the Mansion's library and spend the rest of your days reading in darkness like you were always suppose to. Stop pretending you're the protagonist of this grandiose adventure, bring yourself back to the reality around you, and just pray that you can apologize to Remilia profusely enough to get back into that large brown dusty room you use to think belonged to you.

ITT: Zakeri demonstrates how to take a text adventure with no rails off the rails.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Fightest on January 14, 2010, 09:51:11 AM
> Pff, we didn't trick or betray anyone. We explained what was going to happen, and what we were going to do. Anything beyond that were misinformed assumptions. No coercion or browbeating were performed on either Remilia or Marisa - they decided for themselves that they would help us dispense mob justice on Aya.
> That Library is ours in all but name. We're the only one who even approaches knowing an appreciable percentage of its contents, and without us it stops being a Library and becomes a glorified warehouse.
> Finally, we've played lawyer, group psychiatrist, exorcist, occult scholar, diplomat and many other things in the course of this adventure, mostly succeeding along the way. We get to call ourselves a protagonist just for that.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: WHMZakeri on January 14, 2010, 09:56:11 AM
>Can you honestly look Marisa and Remilia in the eyes right now and not realize that you're the enemy right now?
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 14, 2010, 10:03:12 AM
> "Um..."
> Quickly drop oranges, then use camera to take pictures of Aya's predicament.

>do not take pictures
>mukyu
>delete quest list
>go to library
>spend rest of absurdly long youkai life with your nose stuck in a book.
>you are not a hero, you are not the smartest person in gensokyo, you are just a hikkikomori that does not know how to deal with social situations even when you try your hardest.
>true end.

> We are a protagonist, goshdarnit, and we've decided that Aya needs to be taught a lesson. A small act of assistance on her part does not atone for all the things that she's done, and she needs to be taught an objective lesson in responsibility and humility. If nobody else does it, then we should. Call it vigilante justice, but it's still justice. A little hard love will take her a long way.
> Say the same to Remilia and Marisa. This took all the fun out of beating her with a sack of oranges.
> "At least help me tie her up and take her back to the tengu. Or is that also too cruel a fate for innocent little Aya?"

>No, Patchouli, listen to me. You are not some sort of protagonist like in a book. All that fiction that you read? It's just fiction. You're not some hero for Gensokyo. Have you really let searching for the spell component go to your head? All you needed was for a way to remove the humidity from your library so you could read in peace, but you got caught up in this so called "adventure" to the point where you've lost focus on what was important.
>Remilia has been worried sick this whole time about you, you know. You know deep down how caring she is of you, She took you in, and she constantly worries about your health. And how do you repay her? By tricking her into attacking someone who moments ago saved her. At this point, you would be one lucky witch just to even have access to that library anymore.
>That's right, This isn't even your Library, and most of these books aren't even yours. Can you even keep track of them? How long have you known that Rinnosuke was selling one of your books, one that you made with your own hands? Marisa owns most of your books now, and you only got them back because she decided The Mansion's library was a good place to store them. The Library is part of the Mansion. The Mansion that Remilia Owns. The Mansion that Sakuya cleans every day.
>You are just a freeloader, who takes up space just because the mansion itself needs something to take up space, and here you are, having betrayed someone who just moments before was worried sick over you, as if you were her friend.
>Your best bet now is to just hope that you can go back into the Mansion's library and spend the rest of your days reading in darkness like you were always suppose to. Stop pretending you're the protagonist of this grandiose adventure, bring yourself back to the reality around you, and just pray that you can apologize to Remilia profusely enough to get back into that large brown dusty room you use to think belonged to you.

> Pff, we didn't trick or betray anyone. We explained what was going to happen, and what we were going to do. Anything beyond that were misinformed assumptions. No coercion or browbeating were performed on either Remilia or Marisa - they decided for themselves that they would help us dispense mob justice on Aya.
> That Library is ours in all but name. We're the only one who even approaches knowing an appreciable percentage of its contents, and without us it stops being a Library and becomes a glorified warehouse.
> Finally, we've played lawyer, group psychiatrist, exorcist, occult scholar, diplomat and many other things in the course of this adventure, mostly succeeding along the way. We get to call ourselves a protagonist just for that.

>Can you honestly look Marisa and Remilia in the eyes right now and not realize that you're the enemy right now?

>You are feeling very conflicted right now. But you can't deny you did some good things for people.
>"Well?" Remilia says. "Are you going to answer us or what?"
>"Oh, I saved you, alright," says Aya.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Fightest on January 14, 2010, 10:23:21 AM
>Can you honestly look Marisa and Remilia in the eyes right now and not realize that you're the enemy right now?
> Yes we can.
> Narrow eyes at Remilia.
> "Don't judge me, Remilia, I'm doing what I think is right. But I'll concede that you don't want to help me beat her. At least help me tie her up, I trust you'll agree that she needs to be put back into custody after unlawfully escaping from under escort?"
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 14, 2010, 10:38:28 AM
> Yes we can.
> Narrow eyes at Remilia.
> "Don't judge me, Remilia, I'm doing what I think is right. But I'll concede that you don't want to help me beat her. At least help me tie her up, I trust you'll agree that she needs to be put back into custody after unlawfully escaping from under escort?"

>"We're more disappointed you didn't tell us she helped us out before," says Remilia. "We never would have gotten involved otherwise. When did we ever care what those birdbrains on the mountain think, I ask you that!"
>"Hey!" says Aya, shooting Remilia a glare.
>"I didn't know either," says Marisa. "It's one thing to rough up someone whose completely shameless and irredeemable-"
>"Hey!" says Aya, trying and completely failing to twist her head up to give Marisa a look.
>"But if she did help you when you needed it, isn't it a little much? Even if she is a huge pervert?"
>"Same to you, musclehead!" Aya cries.
>"I do think we need to take her back to jail, though." Marisa finishes.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Fightest on January 14, 2010, 11:05:33 AM
> "Oh, I would have considered not having my revenge had I gotten the impression that Aya decided to set herself on the right track and better her life, starting with that little bit of help. But, of course, that did not happen. As such, it's like giving a gift mug in return for burning down their house - it's just not enough."
> Stare pointedly at Aya.
> "Or, of course, I could have been mistaken, isn't that right, Aya? I could have just misunderstood your intentions, and you were going to make up for all your misdeeds, starting today, right? Then I wouldn't have to use this sack of oranges on your kidneys any more. Am I right, Aya?"
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 14, 2010, 11:20:57 AM
> "Oh, I would have considered not having my revenge had I gotten the impression that Aya decided to set herself on the right track and better her life, starting with that little bit of help. But, of course, that did not happen. As such, it's like giving a gift mug in return for burning down their house - it's just not enough."
> Stare pointedly at Aya.
> "Or, of course, I could have been mistaken, isn't that right, Aya? I could have just misunderstood your intentions, and you were going to make up for all your misdeeds, starting today, right? Then I wouldn't have to use this sack of oranges on your kidneys any more. Am I right, Aya?"

>"Maybe when I do something wrong," says Aya. "All I do is record people doing that they do. And go on, compare saving Remilia's life to a cheap gift again. I'm sure she likes that."
>Remilia frowns at you. "What did you mean by that, anyways, Patchouli?"

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Fightest on January 14, 2010, 11:56:52 AM
> "Don't play games with me, Aya, you know exactly what's wrong with what you do. And lose that hero complex, you did not save anyone's life - I had the situation perfectly under control."
> Phew, we are being pretty dickish. Eh, the tengu had it coming.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 14, 2010, 12:12:17 PM
> "Don't play games with me, Aya, you know exactly what's wrong with what you do. And lose that hero complex, you did not save anyone's life - I had the situation perfectly under control."
> Phew, we are being pretty dickish. Eh, the tengu had it coming.

>"Keep telling yourself you did," says Aya. "Doesn't that break your heart, Remilia, to hear Patchouli saying she doesn't want people other than herself to help you out? Even in a situation like that, when she might not have even been able to come through for you on her own."
>Remilia is most certainly giving you a look now. "Maybe you should be reconsidering some of your words, just a little bit?"

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Fightest on January 14, 2010, 12:36:19 PM
> "You think you've got everyone figured out, tengu. After all, you spend your life doing nothing but looking at people, observing their every move, invading their privacy to expose their innermost feelings. Of course you would believe yourself superior to them, those ants crawling about their daily life while you are free to do as you please. Oh, it's a wonderful feeling, at first. But then you feel unsatisfied, incomplete. But you don't go out to fulfill yourself in the company of others. After all, why waste your time on those beneath you? And soon...soon you realise that you are alone, with no friends or allies to stand by you or protect you, and you are lash out with rumormongering and slander at those who do stand together, in a desperate bid for attention."
> Glance at Remilia, then look back at Aya.
> "And that's the crux of the matter, isn't it, tengu? You can't even speak without sensationalising your subject, without your hollow fantasies warping the truth of the matter. So don't you dare speak about my relationship with Remilia with your filthy mouth."
> Slump shoulders. Sound tired.
> "Let's go, Marisa, we're taking her back to the tengu."
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 14, 2010, 12:56:57 PM
> "You think you've got everyone figured out, tengu. After all, you spend your life doing nothing but looking at people, observing their every move, invading their privacy to expose their innermost feelings. Of course you would believe yourself superior to them, those ants crawling about their daily life while you are free to do as you please. Oh, it's a wonderful feeling, at first. But then you feel unsatisfied, incomplete. But you don't go out to fulfill yourself in the company of others. After all, why waste your time on those beneath you? And soon...soon you realise that you are alone, with no friends or allies to stand by you or protect you, and you are lash out with rumormongering and slander at those who do stand together, in a desperate bid for attention."
> Glance at Remilia, then look back at Aya.
> "And that's the crux of the matter, isn't it, tengu? You can't even speak without sensationalising your subject, without your hollow fantasies warping the truth of the matter. So don't you dare speak about my relationship with Remilia with your filthy mouth."
> Slump shoulders. Sound tired.
> "Let's go, Marisa, we're taking her back to the tengu."

>"You think that all up by yourself?" says Aya, as you and Marisa make your way off the roof. "It sounds an awful lot like you're just trying to pin some of your vices on me. The only reason you're calling it sensationalizing is because it makes you look bad. Who's the one that said saving Remilia is worth a cheap mug? And who was saying that taking pictures was akin to burning down a house in comparison? Those weren't my words. You were the one so desperate to make me look bad that you were willing to say them."
>Marisa shifts her grip on Aya, tucking the tengu under one of her arms. In most cases, you wouldn't consider this a rather secure grip. But most cases don't happen to involve Marisa. You doubt Aya is going to wriggle out any time soon; she doesn't even seem to be trying.
>"How did things go with the sun, anyways?" Marisa asks. "I saw it got dark for awhile."

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Fightest on January 14, 2010, 03:17:56 PM
> Glance at Aya. Consider answering. Think better of it.
> Explain to Marisa the whole sun incident.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 14, 2010, 03:28:54 PM
> Glance at Aya. Consider answering. Think better of it.
> Explain to Marisa the whole sun incident.

>You decide you've exchanged enough words with Aya. It would be terribly embarrassing if you said something poorly and got made a fool of in front of Marisa again.
>You detail the whole fiasco with the sun along the trip to tengu town. Both Marisa and Aya listen with some attention as you describe the rocket that Nitori made, your trip up to the sun, the encounter with Yuka, and the aftermath of talking Reimu off the warpath and getting Utsuho to replace the old sun. You tell the last part as you pass Nitori's warehouse, presently closed, and note a sheet of plywood has been put over the hole Utsuho made in the roof when she crashed back down to earth.
>Reaching tengu town, you see there is a light on in the jail.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Fightest on January 14, 2010, 03:52:39 PM
> Knock on the door of the jail.
> "We've got a runaway crow with us, I assume you want her back?"
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 14, 2010, 04:05:23 PM
> Knock on the door of the jail.
> "We've got a runaway crow with us, I assume you want her back?"

>The door opens, and a wide-eyed Momiji peeks out. "...Well I'll be," she says, "You actually caught her. I was thinking it was going to take weeks to flush out her new hideaway."
>Marisa places Aya back in her cell, leaving the tengu to sit on her bunk and mope like before.
>"I sure owe you one," says Momiji. "Thanks a lot! Um, do you have her camera? We'll need to keep it as evidence, and it's her possession and everything."

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Fightest on January 14, 2010, 04:53:16 PM
> Hand over the camera.
> "There's some new... evidence on there. Make sure it doesn't fall into the wrong hands."
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 14, 2010, 05:09:08 PM
> Hand over the camera.
> "There's some new... evidence on there. Make sure it doesn't fall into the wrong hands."

>"Oh!" says Momiji, blushing. "Of course. Of course. We don't let any of that kind of thing out. Trust us. We've been on the receiving end before..."

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Fightest on January 14, 2010, 05:17:19 PM
> Feel a bit disappointed that the very latest photographs won't be available to the public for a while. Oh well, we were there in person, and that's better than any photograph.
> "Thanks, Momiji, good luck with her."
> Leave the jail.
> "Thank you, Marisa. I wouldn't have been able to catch her without your help."
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 14, 2010, 05:31:58 PM
> Feel a bit disappointed that the very latest photographs won't be available to the public for a while. Oh well, we were there in person, and that's better than any photograph.
> "Thanks, Momiji, good luck with her."
> Leave the jail.
> "Thank you, Marisa. I wouldn't have been able to catch her without your help."

>"Thank you both very much!" says Momiji, waving as you leave.
>"Things were a bit rocky," says Marisa, "But we got the important parts taken care, didn't we?" She grins.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Rin Kagamine on January 14, 2010, 06:18:25 PM
> ~*hugz*~
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 14, 2010, 06:33:04 PM
> ~*hugz*~

>You decide if you can't hug someone after bringing in a fugitive, you might as well give up on the concept of hugs entirely. You hug Marisa. "Ah, don't worry about it, Patchy," she says as she returns the gesture, thankfully with a great more gentleness than the handshake from before.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: UncertainJakutten on January 14, 2010, 06:38:12 PM
>Ask her when a good time to work on non spell card danmaku would be.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 14, 2010, 06:45:37 PM
>Ask her when a good time to work on non spell card danmaku would be.

>"I'll come by tomorrow afternoon," says Marisa.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Snaka on January 14, 2010, 07:49:44 PM
>Go back to the SDM and read a good book.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 14, 2010, 08:09:07 PM
>Go back to the SDM and read a good book.

>It's time to go home. You part from Marisa, feeling rather good from those last few moments, and return to your nice warm library as it is getting nippy out here.
>Returning without incident, you tear into a book certain specifics of water magic, portrayed as a philosophical conversation between a thaumaturge and a water entity. It is enlightening, but soon you feel too weary to properly concentrate on the pages. You decide to retire for the evening, and fall asleep moments after your head hits the pillows.
>You awaken the next day, feeling quite a great deal better for the rest. Curiously enough, you can still breath as easily as ever. Perhaps Kanako is especially pleased with some of your work? Looking out the window, you see that the grounds are buried under a couple inches of snow. Making your way toward the library, you are pleased to see that the maids have gotten the fire lit and tea on the table. It does not take long to find out why; you soon hear Remilia shouting orders from down the hall. It seems she'll be filling in for Sakuya for now. This aside, things are pleasantly peaceful and restful. You hear Flandre playing with her new puppy in the halls all throughout the day. Every so often, you look outside and get a glimpse of Meiling making snowmen outside, while keeping an eye on the gates.
>If Remilia remembers the conversation from yesterday at all, she shows no indication of it. Whether she has simply forgotten it, which is is apt to do with undesirable things or simply stored it away for a later guilting, you do not know. But you quickly forget it all yourself.
>Around midafternoon, you nearly have a heart attack when Yuka strides into the library.
>Thankfully, she has only come for tea, as is custom after an incident. She doesn't seem to hold much of a grudge for yesterday's events, though she is a little disappointed that your spellcards were destroyed, thus preventing her from claiming the ones she overwhelmed. This aside, conversation is rather pleasant, if decidedly botanical. You try to prod the secret of the mirrored flowers from her, but she only annoying hints that they were a breed she had been working on for some time. You decide not to mention the flowers you sold to Rinnosuke.
>Later that evening, Marisa arrives with another armload of books. After shelving them away; and you are surprised to see that only a few of them are yours; the two of you spend some time together working on a new formula to replace your lost Non-Directional Laser. It is a pleasant evening indeed, to say the least.
>The next day, Sakuya finally awakens; you are the first to find her when you see her staggering down the stairs as you make a trip to the kitchen. You help her to the kitdhen, and a meal is quickly prepared for her as you explain some of the things than happened since she she collapsed. Sakuya seems rather mortified her efforts weren't enough to advance things to sunset directly, and is surprisingly thankful that you were able to hold things down with her. She is also caught quite off guard when the basset hound puppy enters the kitchen and woofs at her. Then she scoops it up in her arms and cuddles it with display of affection that you honestly didn't suspect she was capable of. Who knew that Sakuya had a weakness for dogs?
>Things between the two of you are definitely less frosty as the day goes on. She even brings you some coffee with lunch later that day.
>Marisa comes again, then time bearing a letter for you. Opening it, you find two letters, both written in florid script. You start to read one.
>Dear Patchouli,
>I hope this message finds you well! Things have been quite peaceful since we parted ways. I was afraid there might have been some lingering effects from that battle, but it seems that everything is okay. Although, I don't mind saying I got some very frank stares when I passed through the village on my way home! Such is the way of things. I have enclosed a little something that I think will interest you greatly.
>Yours, Yuyuko Saigyouji
>P.S. Youmu is still absolutely furious after that trick you played on her. I think it's rather cute, myself.
>You check the other letter. Though written in Yuyuko's handwritten, you quickly come to suspect she only recorded it
>Hey Patchy! Everything worked out, and it's all thanks to you! The Yama had a hell of a time figuring out what to do with me. I had done all sorts of bad things and good things, but none of them ever happened! I almost made her start cursing in frustration when her mirror would would at all. In the end, it was decided since I didn't actually do anything, I couldn't really be damned; apparently what I went through was close enough. But since I had all these thoughts and sorta-karma, I couldn't really just reincarnate. So she sent me to Hakugyokurou to dry out for awhile until I'm ready. And I really lucked out, since Yuyuko apparently made it a mission to find me and make sure everything's okay. I think she's actually breaking some laws writing all this down for you. Anyways, I'm good. And I owe you like twenty. Thanks a lot, I mean it. I told the Yama she better give you all kinds of extra credit for that.
>Jeff.
>That certainly left you with some warm fuzzies.
>The next day, you recieve an official-looking letter. Opening it up, you find a dryly-letter with an official-looking seal, thanking you for apprehending Aya. Included with it is 500☼. After some debate, you decide to split the reward with Marisa and Remilia. Remilia refuses her share, as well you'd expect, but you know she'd be furious if you didn't offer.
>A couple weeks later, Koakuma returns! She is suspiciously tan. Upon inquiry, it seems she spent her vacation on the banks of the Sanzu River, enjoying the sun, until the heat broke. Then she spent most of it loafing around on in the Ancient City.
>Your library is dry as a bone, Marisa visits you every day now. Sakuya and you seem to have buried the hatchet. You have the quiet knowledge that you managed to save the day, and save a poor sap who got in over his head. Flandre's as happy you've seen her; and Remilia has a new toy to cackle over on top of that. It's also kinda sweet to have the dog, whom Flandre has still not named, shuffle into the library and lie down on your feet. Life in the mansion is good. At one point, you send a letter to Satori, asking about the Prismrivers. Soon you get a reply, learning that she has put them to work cleaning up some of the more neglected parts of the Palace of the Earth Spirits. She also gives you a few pages worth of suggestions for raising a dog. Apparently they really like to have their meals served on a plate. In short, life is good. (http://img31.imageshack.us/img31/9420/touhoupatchouliallgood.jpg)
>
>You have gotten a Happy End!
>
>Credits:
>Original Inspiration: TranceHime
>Programming, Music, Graphic Design, Typos, Database Errors: Purvis Hobotech
>Story: All of us!
>See you next quest!
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Snaka on January 14, 2010, 08:50:52 PM
>Shut down Z-Machine
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: E-Nazrin on January 14, 2010, 10:52:52 PM
>check special features for any unlocks about alternative routes or missed endings
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Thata no Guykoro on January 14, 2010, 10:54:13 PM
>Check completion percentage.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 14, 2010, 10:58:16 PM
>Shut down Z-Machine

>You ain't got the stones.

>check special features for any unlocks about alternative routes or missed endings

>Specials:
>Sound test
>Q&A
>Turkish Release Details - CANCELED

>Check completion percentage.

>Oh man, I wasn't counting. Uh...132%? Yeah, that's good enough.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Thata no Guykoro on January 14, 2010, 11:01:04 PM
>Activate Sound Test
>Activate Q&A
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 14, 2010, 11:06:05 PM
>Activate Sound Test
>Activate Q&A

>Sound Test
>Name an ingame BGM, and it shall be played.
>Q&A
>Ask, and maybe you shall get an answer~
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: E-Nazrin on January 14, 2010, 11:07:54 PM
>Medicine's battle theme
>Who are you?
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Serela on January 14, 2010, 11:10:25 PM
>How long did Patchy Quest take to plan?
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 14, 2010, 11:15:04 PM
>Medicine's battle theme
>Who are you?

>Medicine's Battle theme: http://www.youtube.com/watch?v=FzbvdzhtVqw
>I'm a parser. Why are you asking this, a parser is simply a delivery tool.

>How long did Patchy Quest take to plan?

>The basic plan was made over the course of time before the game was started. Side things, like Jeff's quest, were backgroundish things that were kinda planned upon, but not really built up until interest in Jeff demanded something come of it. Other things were more spur of the moment, such as Secret Collect. The planning for Reisen Quest began on about day two or three of Patchy Quest, before you ask.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: yoshicookiezeus on January 14, 2010, 11:23:09 PM
> Is there a backup of the start of Barren Path somewhere? The original topic appears to be missing...
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Rin Kagamine on January 14, 2010, 11:23:47 PM
> Had you written any endings ahead of time?
>> If so, how many endings were possible?
> Would it have been possible to die?
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Chaore on January 14, 2010, 11:27:05 PM
>BGM: Remilia Vs. Youmu
>BGM: Oh god Utsuho is going to kill us
>BGM: Lets punch Yuka in the face!
>What were the inspirations for all these small quirks you added to characters?
>When did you finally cave in on the Jeff quest?
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Thata no Guykoro on January 14, 2010, 11:32:44 PM
>Did any of the plot threads get left hanging? I know we completed all the quests...
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: UncertainJakutten on January 14, 2010, 11:33:09 PM
>What would Keine have done if it weren't for me constantly bringing up Jeff?
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: E-Nazrin on January 14, 2010, 11:43:05 PM
>BGM: The Abdominals of Heaven
>What was Rumia's remaining connection to Jeff?
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: WHMZakeri on January 15, 2010, 12:19:36 AM
>BGM: bees.mp3
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Serela on January 15, 2010, 12:23:28 AM
>BGM: bees.mp3
>http://www.youtube.com/watch?v=8nxuRwkVPx0
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: E-Nazrin on January 15, 2010, 12:25:52 AM
>Was that the Giygas Made of Bees' true weakness?
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 15, 2010, 09:19:30 AM
> Is there a backup of the start of Barren Path somewhere? The original topic appears to be missing...

>I need to bother Tso. Barren Path began in math class, and the original was lost in a board wipe. It still exists though.

> Had you written any endings ahead of time?
>> If so, how many endings were possible?
> Would it have been possible to die?

>A generalized "okay end" was planned, then modified based on what the players did and did not do. There was also a bad end planned, in which you got yourself killed. Things did not go south enough for the basic ending idea to have to be substantially rewritten.

>BGM: Remilia Vs. Youmu
>BGM: Oh god Utsuho is going to kill us
>BGM: Lets punch Yuka in the face!
>What were the inspirations for all these small quirks you added to characters?
>When did you finally cave in on the Jeff quest?

>Remilia vs Youmu: http://www.youtube.com/watch?v=6XOEZIZMUl0
>Oh God Utsuho is going to kill us: http://www.youtube.com/watch?v=tS-6ky67iLM
>Let's Punch Yuka in the Face: http://www.youtube.com/watch?v=PfST-dLgGcQ&feature=PlayList&p=C9F1176A32C7B42E&playnext=1&playnext_from=PL&index=70
>They are all taken directly from canon, of course.
>Pretty quickly, actually. It was simply not a quest that you were particularly pushed toward, due to being optional.

>Did any of the plot threads get left hanging? I know we completed all the quests...

>You have completed all of the plot threads that were intended to be completed, and a couple more on the side beyond optional things. Thus the completion status of 132% percent.

>What would Keine have done if it weren't for me constantly bringing up Jeff?

>Likely she would have eventually written the anomaly off, due to not being able to find anything.

>BGM: The Abdominals of Heaven
>What was Rumia's remaining connection to Jeff?

>The Abdominals of Heaven: http://www.youtube.com/watch?v=zbEoTownSrA
>She was also affected by the Swarm. In theory, Suwako could have also heard him, but she was never down there. Overlooking Suwako's connection to the events is probably the biggest oversight that was made in the game.

>BGM: bees.mp3

>BEES.MP3: http://www.youtube.com/watch?v=8nxuRwkVPx0

>http://www.youtube.com/watch?v=8nxuRwkVPx0

>This is not a valid query. Stop drinking.

>Was that the Giygas Made of Bees' true weakness?

>It had a weakness?
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Pesco on January 15, 2010, 09:40:14 AM
Barren Path did start in CPMC but I had it moved to UGW before the wipe. I'm going to reorganize the games archive here when I get home.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: UncertainJakutten on January 15, 2010, 06:23:21 PM
>What would have happened had Aya been freed before we got rid of our embarassing tattoo?
>What would have happened had we failed to save Remelia?
>Was there any way to get non card danmaku in game?
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 15, 2010, 06:44:36 PM
>What would have happened had Aya been freed before we got rid of our embarassing tattoo?
>What would have happened had we failed to save Remelia?
>Was there any way to get non card danmaku in game?

>Chances are it would have been photographed unless you were exceedingly careful.
>She would have been critically wounded, and need medical attention. Fate would have been severed, and you would never hear Jeff again. What this means for him is something you likely would have never been able to learn.
>You could have reclaimed Non-Directional Laser.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Kilgamayan on January 15, 2010, 06:46:35 PM
>Will you ever novelize this story and post it in Fanworks?
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 15, 2010, 06:48:26 PM
>Will you ever novelize this story and post it in Fanworks?

>Parsers are unable to novelize. Also the story's been told, so it wouldn't actually be any fun to write.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Rin Kagamine on January 15, 2010, 06:51:51 PM
> Why was Yukari naked?
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 15, 2010, 07:13:03 PM
> Why was Yukari naked?

>Because this is how she canonically deals with it being too hot out. Afterwards she was just too lazy to put something on; though she'd tell you it's because it would be mean to give Ran more laundry to do.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Rin Kagamine on January 15, 2010, 07:43:15 PM
> What would have happened if we had gone back to Hakugyokurou and tried to talk to Yuyuko or Youmu at the end?
> What if he hadn't given Rinnosuke Youmu's sword?
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 15, 2010, 08:38:29 PM
> What would have happened if we had gone back to Hakugyokurou and tried to talk to Yuyuko or Youmu at the end?
> What if he hadn't given Rinnosuke Youmu's sword?

>Youmu would have chased you out.
>If you hadn't given Rinnosuke Youmu's Short Blade, he would have asked for some other things. And on top of that, it would have been suggested you owed him "interest". This interest would have become a plot point in Reisen Quest.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Rin Kagamine on January 15, 2010, 09:23:32 PM
> Would Suika have been awake if we went back to the shrine?
> Would we even have been able to use her for anything?
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 15, 2010, 09:27:39 PM
> Would Suika have been awake if we went back to the shrine?
> Would we even have been able to use her for anything?

>Yes
>Maybe. It had cooled off since the last time you were there.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: UncertainJakutten on January 15, 2010, 09:29:52 PM
>What was our ending catness rating?
>Who had the lowest catness rating in Gensokyo?
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Chaore on January 15, 2010, 09:32:27 PM
>Just give us a catness rating list and be done with it.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 15, 2010, 09:35:01 PM
>What was our ending catness rating?
>Who had the lowest catness rating in Gensokyo?

>You ended at 45/96
>The Basset Hound Puppy

>Just give us a catness rating list and be done with it.

>That would be Reisen Quest spoilers.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Serela on January 15, 2010, 09:41:19 PM
>That would be Reisen Quest spoilers.
>This in itself is a spoiler. I am disappointed in you, mister parser  :V
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: UncertainJakutten on January 15, 2010, 09:42:47 PM
>BGM for finding and talking to Jeff.
>BGM for fighting the bees.
>BGM for the rocket ship flight
>BGM for Cho Marisa!
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 15, 2010, 09:59:48 PM
>This in itself is a spoiler. I am disappointed in you, mister parser  :V

>Or is it? Look at you tripping over your own meta like a wearing his daddy's shoes.

>BGM for finding and talking to Jeff.
>BGM for fighting the bees.
>BGM for the rocket ship flight
>BGM for Cho Marisa!

>Jeff's Nonexistence: http://www.youtube.com/watch?v=Q7QMtXrSixM
>The Swarm Persists: http://www.youtube.com/watch?v=Q6CoW4C5QI0
>Helionaut's Journey: http://www.youtube.com/watch?v=sSB6u3mRy5o
>Practically Indestructable: http://www.youtube.com/watch?v=JGT3Mt10UGo
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: UncertainJakutten on January 15, 2010, 10:04:30 PM
>Aww...it wasn't the Alstromeria Records version of Selene's Light :( (for The Swarm Persists)
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 15, 2010, 10:11:44 PM
>Aww...it wasn't the Alstromeria Records version of Selene's Light :( (for The Swarm Persists)

>Too upbeat.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Thata no Guykoro on January 15, 2010, 10:24:20 PM
>BGM for Banson's Aria
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 15, 2010, 10:32:08 PM
>BGM for Banson's Aria

>Banson's Aria: http://www.youtube.com/watch?v=g6nc77yI3qA
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Pesco on January 15, 2010, 10:33:15 PM
Barren Path is fully archived btw
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Chaore on January 15, 2010, 10:33:45 PM
>When'd you decide on Reisen Quest, And why Reisen?
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 15, 2010, 10:38:12 PM
>When'd you decide on Reisen Quest, And why Reisen?

>Planning for Reisen Quest began, roughly, on day two or three after the release of Patchy Quest. Reisen was decided upon because she is a markedly different character than Patchouli, and also not particularly insane or unintelligent.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Kilgamayan on January 15, 2010, 10:39:18 PM
>Is an Aya Quest possible, or is she stuck in jail for the remainder of this continuum?
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Pesco on January 15, 2010, 10:42:51 PM
> Rumia quest please? Please? PLEASE?
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Dead Princess Sakana on January 15, 2010, 10:46:10 PM
> Rumia quest please? Please? PLEASE?
> How about Kisume quest?
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Pesco on January 15, 2010, 10:47:24 PM
> How about Kisume quest?

Rumia flies faster and has ten fingers.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Dead Princess Sakana on January 15, 2010, 10:52:38 PM
Rumia flies faster and has ten fingers.
But Kisume can see  :V
How about those two teaming up?
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Pesco on January 15, 2010, 10:54:22 PM
Did Rumia fall down a well or something?
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 15, 2010, 10:57:06 PM
>Is an Aya Quest possible, or is she stuck in jail for the remainder of this continuum?

>In theory, Aya would be able to serve out her sentence and go free. However, none may know the characters until it is time to use them. But in general, it comes down to how much they and the ideas I have interest me.

> Rumia quest please? Please? PLEASE?

>None may know the characters until it is time to use them.

> How about Kisume quest?

>None may know the characters until it is time to use them.


Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: UncertainJakutten on January 15, 2010, 11:13:06 PM
>Did Rumia really say "Hastur" in the gray world of gray worldiness?
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 15, 2010, 11:23:33 PM
>Did Rumia really say "Hastur" in the gray world of gray worldiness?

>No. What she said was "Who's there?" But due to not being in sync with you it became very difficult to decipher it. That is a pretty valid mishearing, and was not noticed until you pointed it out. It was not emphasized due to not wanting to create a very understandable misunderstanding.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: UncertainJakutten on January 15, 2010, 11:29:25 PM
>Haha, nice :P.
>Was there anything else said in the gray world of gray worldiness?
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: E-Nazrin on January 16, 2010, 01:03:28 AM
>What was Nazrin up to that whole time?
>Was anything special planned for finding Koakuma at the river?
>BGM: Tenshi's request for the wheel
>BGM: Fightest is screwing around again
>BGM: The angry sun
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 16, 2010, 11:22:10 AM
>Haha, nice :P.
>Was there anything else said in the gray world of gray worldiness?

>Not really. At least, nothing that would be misinterpreted in such a way.

>What was Nazrin up to that whole time?
>Was anything special planned for finding Koakuma at the river?
>BGM: Tenshi's request for the wheel
>BGM: Fightest is screwing around again
>BGM: The angry sun

>She was playing the trading game, arranging for things to be done on behalf of Byakuren.
>Let's Cause Trouble: http://www.youtube.com/watch?v=KUvL1hMSsjI
>This is not a BGM in Patchy Quest
>Solar Fury: http://www.youtube.com/watch?v=eK0rvReE-4c
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: E-Nazrin on January 16, 2010, 01:49:54 PM
>Was anything special planned for finding Koakuma at the river?
>Is Alice really as terrible as Jeff claims?
>Is Chen a complete spaz?
>Fawful.
>Was there any way to calm the sun?
>BGM: Epilogue
>BGM: Secret collector
>BGM: Embarrassing Tattoo
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 16, 2010, 02:20:41 PM
>Was anything special planned for finding Koakuma at the river?
>Is Alice really as terrible as Jeff claims?
>Is Chen a complete spaz?
>Fawful.
>Was there any way to calm the sun?
>BGM: Epilogue
>BGM: Secret collector
>BGM: Embarrassing Tattoo

>Not really. There was no expectation that you would get there to begin with. But if you did, probably a friendly conversation. She might have known something obscure.
>Chen is a little kid. So yes.
>That is not a query, fuckhole.
>There was not one planned, but creativity could have resulted in something. Taking out the flowers beforehand would have certainly gone a long way toward it. But that would have involved getting close enough without arousing Yuka's suspicions.
>Epilogue: http://www.youtube.com/watch?v=ZEaBDzp4T7g
>Secret Collector: http://www.youtube.com/watch?v=kvO2lBfP5ZM
>No One Can Know: http://www.youtube.com/user/PeyserConley#p/c/CBDBB48ABBDB7BF9/24/okByyI7X2gI
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Snaka on January 16, 2010, 08:41:45 PM
>BGM: Flandre's new presents
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Seian Verian on January 16, 2010, 08:59:43 PM
BGM: Suwako is a Brat
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 16, 2010, 09:11:57 PM
>BGM: Flandre's new presents

>Spoiling the Great Destructor: http://www.youtube.com/watch?v=jrJBRPn2ui4&feature=related

BGM: Suwako is a Brat

>Strangled by a Frog: http://www.youtube.com/watch?v=V3eSM9-Z2xk&feature=channel
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Snaka on January 16, 2010, 09:19:16 PM
>BGM: Keine vs Oni
>BGM: Ichirin's clinic ~ where is unzan?
>BGM: Prismriver cacophany
>BGM: Alone time with marisa
>Start extra mode
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: E-Nazrin on January 16, 2010, 09:35:54 PM
>BGM: Look, ma! Lesbians!
>What was the bottle of blue goo?
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: UncertainJakutten on January 16, 2010, 09:50:02 PM
>Upon rereading Barren Path, I am forced to ask. Was batshit Alice a possibility if we had helped Medicine steal her dolls?
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Toasty on January 17, 2010, 06:55:14 AM
>BGM: Satori has short arms after all
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 17, 2010, 04:07:09 PM
>BGM: Keine vs Oni
>BGM: Ichirin's clinic ~ where is unzan?
>BGM: Prismriver cacophany
>BGM: Alone time with marisa
>Start extra mode

>Horn Battle: http://www.youtube.com/watch?v=m7UR8YJzOOU
>Warning: Hangover Zone: http://www.youtube.com/watch?v=DeRQDUxBRes&feature=related
>Prismriver Cacophony: Disabled due to regulations involving speaker damage
>When There Are Only Abs Around:  http://www.youtube.com/watch?v=RUyBNM0SyA4&feature=channel

>Upon rereading Barren Path, I am forced to ask. Was batshit Alice a possibility if we had helped Medicine steal her dolls?

>How do you think she'd react to all her dolls running off on her?

>BGM: Satori has short arms after all

>Untied Shoes on a Cat Lady: http://www.youtube.com/watch?v=JRDiZweXKkQ
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Rin Kagamine on January 17, 2010, 04:54:21 PM
> Reisen's catness rating
> Koakuma's catness rating before and after her vacation
> Would it have been possible to hook up with anyone?
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Snaka on January 17, 2010, 05:00:47 PM
>BGM: AARGH PATCHY WHAT THE HELL ARE YOU DOING

>How many times did we mukyu?

>What was the original reward for secret collect?

>Is the plot of Reisen quest a continuation of patchy quest?

>BGM: Oh no, we traded BEES.MP3 away ;_;

>Was Patchy quest's plotline drafted beforehand, or was it all made up as you went along?

>Hug Koakuma

>What would the game have been like if Koakuma wasn't on vacation?
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 17, 2010, 05:06:55 PM
>BGM: AARGH PATCHY WHAT THE HELL ARE YOU DOING

>How many times did we mukyu?

>What was the original reward for secret collect?

>Is the plot of Reisen quest a continuation of patchy quest?

>BGM: Oh no, we traded BEES.MP3 away ;_;

>Was Patchy quest's plotline drafted beforehand, or was it all made up as you went along?

>Hug Koakuma

>What would the game have been like if Koakuma wasn't on vacation?

>Patchy, Wat?: http://www.youtube.com/watch?v=xkJYKWzXVi4&feature=channel
>A lot.
>It was the identity of the robed figure and the puppy and whatever I came up with on the spot a randomly generated item.
>Yes. It has been established several times in Reisen Quest.
>Patchy, Wat?: http://www.youtube.com/watch?v=xkJYKWzXVi4&feature=channel
>You missed that chance some time ago.
>I imagine you fuckers would have abused the poor thing on a level Mystia would have been shocked at.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Rin Kagamine on January 17, 2010, 05:38:44 PM
> Way to ignore my questions parser, you jerk
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 17, 2010, 05:40:48 PM
> Way to ignore my questions paraer, you jerk

>I will fight you.

> Reisen's catness rating
> Koakuma's catness rating before and after her vacation
> Would it have been possible to hook up with anyone?

>2/96
>30/96 and 25/96
>It would not have been forbidden. But you'd have to have some class to pull it off, and know how to approach the character of your choice.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Thata no Guykoro on January 17, 2010, 06:46:53 PM
>Complete list of catness ratings that can be revealed
>If not, Yuugi's catness rating
>Nitori's catness rating
>BGM: Wriggle's Theme
>BGM: Moriya Shrine
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 17, 2010, 07:01:01 PM
>Complete list of catness ratings that can be revealed
>If not, Yuugi's catness rating
>Nitori's catness rating
>BGM: Wriggle's Theme
>BGM: Moriya Shrine

>That would be spoilery as exclusions would be telling.
>Naw.
>Naw.
>Cyberdeck Dreams: http://www.youtube.com/watch?v=sx8C1QgbJyY
>At the Peak of Youkai Mountain: http://www.youtube.com/watch?v=6eKO_UpIvn8
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Rin Kagamine on January 17, 2010, 07:02:40 PM
> Why does Momiji have a higher catness rating than Reisen?
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 17, 2010, 07:04:05 PM
> Why does Momiji have a higher catness rating than Reisen?

>Predator, closer taxonomic relation.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: E-Nazrin on January 17, 2010, 10:28:57 PM
>BGM: Look, ma! Lesbians!
>What was the bottle of blue goo?
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 17, 2010, 11:37:37 PM
>BGM: Look, ma! Lesbians!
>What was the bottle of blue goo?

>This is not a BGM available in Patchy Quest.
>It was a possible spell component.

>_
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Thata no Guykoro on January 18, 2010, 12:13:07 AM
>What was the purpose of the train?
>How about the AOL Disk?
>Could we have used the hot sauce?
>Did Banson's Aria have a purpose we didn't use?
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Serela on January 18, 2010, 12:15:40 AM
>What was the purpose of the train?
>We already discovered in Reisen Quest that it was to be given to Ran. For what reason, we can't be sure right now, but that was what it was for.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 18, 2010, 01:27:28 AM
>What was the purpose of the train?
>How about the AOL Disk?
>Could we have used the hot sauce?
>Did Banson's Aria have a purpose we didn't use?

>Not all items had an intended purpose. Some of them are simply placed to see what people will do with them; as to allow for creative solutions that the parser has not immediately planned on.
>How many of the above fall under that category? That is an excellent question, never ask it again.
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Rin Kagamine on January 18, 2010, 04:48:09 AM
> Was it possible to get someone other than ourselves to go to the sun?
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Toasty on January 18, 2010, 09:23:12 AM
>Could we have ran into koishi?
>How pissed were okuu and orin after we stole their hot sauce?
Title: Re: Patchy Quest One More Time: A Z-Machine Adventure
Post by: Hello Purvis on January 18, 2010, 11:00:05 AM
> Was it possible to get someone other than ourselves to go to the sun?

>It was highly unlikely. You'd have to think of some way that had not been considered in order to make it happen. You did end up making Yukari go with you, so that's half credit.

>Could we have ran into koishi?
>How pissed were okuu and orin after we stole their hot sauce?

>No.
>You only took Okku's Fusion Sauce, which she said you could have.