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Problem with a PCB replay
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Topic: Problem with a PCB replay (Read 1334 times)
Wes
Problem with a PCB replay
«
on:
May 02, 2015, 08:53:51 PM »
Basically, a replay of PCB's extra stage seems to be having the same issues as SA's 6th stage, in which the player dies in places they shouldn't. Any way to solve this? Replay is perfect until Ran.
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Agent of the BSoD
Takeminakata Invocation
Never forget
Re: Problem with a PCB replay
«
Reply #1 on:
May 03, 2015, 07:25:50 PM »
That's interesting. The only time I've ever seen PCB desync is at the Prismrivers. Unfortunately, I couldn't find a way to fix it there either, so as far as I know, no, there's no way to fix that.
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I figured out how to play midi in games with a different device on Win7 ^^
TF2 Backpack
Embodiment of Scarlet Hair English Patch is almost completed.
^ I didn't forget about this. I don't know what you're talking about. >_>
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Problem with a PCB replay