Maidens of the Kaleidoscope

~Beyond the Border~ => Rumia's Party Games => Mystia's Stored Games => Topic started by: Kerigis on October 25, 2009, 11:51:30 PM

Title: Numbers Mafia - Scum Win, Q.E.D.
Post by: Kerigis on October 25, 2009, 11:51:30 PM
Numbers.
Useful, very useful numbers.
They were nothing more than tools to help the humanity... until they were given a meaning.
Some meanings were good, awesome, schweet, l33t.
Others were awful... and embarassing.
And thus jealousy started.
Followed by murder...


----
This will be a normal mafia game, to take a little break from madness, so you can assume its:
-7 Town / 2 Scum
-6 Town - 1 Doc / 2 Scum
-6 Town - 1 Cop / 2 Scum
-5 Town - 1 Doc - 1 Cop / 1 Scum - 1 Roleblocker

T3h Rulz0rz:
1. The days will last 48 hours. The nights will last 24 hours. LYLO situation will kick the day up to 72 hours (3 days).
2. No communication of the game outside the thread unless your role allows you to do so.
3. When the time hits the dead line, the game stops and goes into twilight, even if a GM hasn't post the "STFU" post. If no decision has been met, the one who has the most votes is lynched.
4. No quoting PM's.
5. You get lynched, you're dead. You're allowed to do a Bah! post that includes NO information of the game whatsoever.
6. BOLD your votes with the ## format, plzkthx
7. Do NOT edit or delete your posts.
8. GLHF. You don't HF, you don't get GL.

The Mathematicians (GM):
-Kerigis (GM)
-Roukanken (Co-GM)

The Numbers:
1. ShiningDrake
2. UncertainKitten
3. Zakeri
5. Nietz

Erased/Nonexistant/Imaginary/Divided by 0/etc:
9. Ramus [Lynched Day 1, The Imaginary Number i, Vanilla Town]
7. Sol [Killed Night 1, 34, the naughty number, vanilla Town]
6. Serpentarius [Lynched Day 2, The Constant e, Vanilla Town]
4. Affinity [Killed Night 2, 42, The Ultimate Answer, Town Cop]
8. Pesco [Lynched Day 3, The Number 7, Vanilla Town]

SCUM VICTORY!
----

The game will start on Tuesday, 12PM GMT-5.
(I might not be online, due to uni, but I hope Rou can. If it doesn't, then the game can kick off.)
Title: Re: Numbers Mafia - Before Calculating
Post by: Shizumarashi Mayuzumi on October 25, 2009, 11:54:37 PM
Erm... I pulled out way back on Wednesday when I remembered I was gonna be out of town during part of this. >_>
Title: Re: Numbers Mafia - Before Calculating
Post by: Kerigis on October 25, 2009, 11:57:51 PM
Ackpth, that's what I get for skimming. :/
Okay, we need one more then.
Title: Re: Numbers Mafia - Before Calculating
Post by: Shizumarashi Mayuzumi on October 26, 2009, 12:04:34 AM
Yeah, I really didn't mean to be a pain, it's just doing everyone a disservice when my availability is sketchy at best for so long on top of being my first game. Sorry. =/
Title: Re: Numbers Mafia - Before Calculating
Post by: WHMZakeri on October 26, 2009, 04:22:48 PM
OKAY FINE! STOP PRESSURING ME, I'LL JOIN.

(...but in the end, all of the pressure was just in his head.)

 ...:V
Title: Re: Numbers Mafia - Before Calculating
Post by: FinnKaenbyou on October 26, 2009, 04:36:32 PM
Alright, looks like we're good to go...except Keri hasn't really told me anything about how to word role PMs and such for this game. :V

I'll just randomise a C9 setup, send out basic roles, and ask Keri to send out proper flavour and such when he shows up.

(Of course, since I don't have Godmother, there's a limit to what I can do right now anyway...>_>)
Title: Re: Numbers Mafia - Before Calculating
Post by: Pesco on October 26, 2009, 04:38:05 PM
You can send out role PMs...
Title: Re: Numbers Mafia - Before Calculating
Post by: FinnKaenbyou on October 26, 2009, 04:41:56 PM
I'm about to start doing that. >_>

They'll be basic role PMs, though, no flavour. I'll leave that to Keri.

Anyway, post in here to confirm you received your PM.
Title: Re: Numbers Mafia - Before Calculating
Post by: FinnKaenbyou on October 26, 2009, 04:48:29 PM
Alright, all role PMs have been sent out. Post in the thread to confirm.

And by the way, just so no-one tries to get witty, the vanilla Townie PM looks like this.
Quote
You are a vanilla Townie. You win when the Mafia are no longer a threat.

>_>
Title: Re: Numbers Mafia - Before Calculating
Post by: Pesco on October 26, 2009, 04:50:50 PM
Confirming Rou has no imagination for this. :P

I don't want Keri to hit me for ruining his ideas for flavour. ;_;
Title: Re: Numbers Mafia - Before Calculating
Post by: UncertainJakutten on October 26, 2009, 04:56:05 PM
Confirm

Vote Rou

Rou is at L-pi.
Title: Re: Numbers Mafia - Before Calculating
Post by: Pesco on October 26, 2009, 04:58:03 PM
Confirming Rou really has no imagination when he doesn't even choose a colour for his edits.

All the good colours were taken.
Title: Re: Numbers Mafia - Before Calculating
Post by: Kilgamayan on October 26, 2009, 05:06:31 PM
All the good colours were taken.

Try this.

Then people are going to think everything I post is a link. :V
Title: Re: Numbers Mafia - Before Calculating
Post by: WHMZakeri on October 26, 2009, 05:48:14 PM
Confirm

##Vote: Roukanken

Would this work?
Title: Re: Numbers Mafia - Before Calculating
Post by: Ramus on October 26, 2009, 06:19:39 PM
/confirm
Title: Re: Numbers Mafia - Before Calculating
Post by: Serp on October 26, 2009, 08:03:48 PM
Confirmed.  Also:

Would this work?

Confirmed.
Title: Re: Numbers Mafia - Before Calculating
Post by: WHMZakeri on October 26, 2009, 08:54:22 PM
Glad you agree, but that wasn't a Rou Edittm.

This is.
Title: Re: Numbers Mafia - Before Calculating
Post by: Seian Verian on October 26, 2009, 09:01:43 PM
Confirmed.
Title: Re: Numbers Mafia - Before Calculating
Post by: Nietz on October 26, 2009, 09:42:20 PM
Confirm
##d/dx: f(Rou)

d/dx = 0 due to a lack of x values. GJ.
Title: Re: Numbers Mafia - Before Calculating
Post by: Ionasal kkll Solciel on October 26, 2009, 11:49:20 PM
Confirming confirmation of confirm post.
Title: Re: Numbers Mafia - Before Calculating
Post by: Edible on October 27, 2009, 12:22:32 AM
Confirmed that I'm not playing.
Title: Re: Numbers Mafia - Before Calculating
Post by: Affinity on October 27, 2009, 01:21:37 AM
/confirmed
Title: Re: Numbers Mafia - Before Calculating
Post by: Kerigis on October 27, 2009, 03:50:50 AM
Wait wait, what?
Hold on the chocobos. What happened here? Who started to send out PMs?
Goddammit, I hate that sunday so much.

Rou, c'mere a second, will ya?

EDIT:

K' Rou, come in, come in...
*Several violent sounds are heard...
...followed by a stunning silence...
...and then some NSFW sounds*


Alright people, you got your PMs. CONFIRM!

Game starts on Tuesday, 12PM, GMT-5. That is tomorrow. >_>
Title: Re: Numbers Mafia - Before Calculating
Post by: Pesco on October 27, 2009, 04:45:50 AM
Confirm again
Title: Re: Numbers Mafia - Before Calculating
Post by: Seian Verian on October 27, 2009, 04:52:36 AM
...Confirmed again then?
Title: Re: Numbers Mafia - Before Calculating
Post by: Serp on October 27, 2009, 06:19:19 AM
Confirmed-ed.
Title: Re: Numbers Mafia - Before Calculating
Post by: WHMZakeri on October 27, 2009, 08:16:41 AM
confirmed for idiocy Strength. :V
Title: Re: Numbers Mafia - Before Calculating
Post by: Affinity on October 27, 2009, 09:08:28 AM
Confirmed.  Already, there i's and e's in this post; a paragon of mathematical knowledge I am.
Title: Re: Numbers Mafia - Before Calculating
Post by: Ionasal kkll Solciel on October 27, 2009, 09:28:13 AM
Reconfirming confirmation of confirmation of confirm post.
Title: Re: Numbers Mafia - Before Calculating
Post by: FinnKaenbyou on October 27, 2009, 01:41:56 PM
*crawls out, bleeding profusely*

...I can't feel my legs...;_;
Title: Re: Numbers Mafia - Before Calculating
Post by: Edible on October 27, 2009, 01:59:15 PM
Confirming that Roukanken can't feel his legs.

Edible was multiplied by 0. He was a Spectator.
Title: Re: Numbers Mafia - Before Calculating
Post by: UncertainJakutten on October 27, 2009, 03:49:28 PM
Wow Rou, sounds painful

/confirm
Title: Re: Numbers Mafia - Before Calculating
Post by: FinnKaenbyou on October 27, 2009, 05:00:52 PM
*checks his watch*

Okay, it is now most DEFINITELY Tuesday, at 12PM GMT - 5.

int day = 1;

Go wild.
Title: Re: Numbers Mafia - Int day = 1;
Post by: Pesco on October 27, 2009, 05:04:35 PM
Oh cool it really is Tuesday

##Divide by ZeRou

##Vote Sol
Title: Re: Numbers Mafia - Int day = 1;
Post by: Serp on October 27, 2009, 06:04:48 PM
P=16  E=5  S=19  C=3  O=15

16+5+19+3+15=58

B=2

S=19  C=3  U=21  M=13

2+19+3+21+13=58

Pesco be scum.

##Vote Pesco
Title: Re: Numbers Mafia - Int day = 1;
Post by: UncertainJakutten on October 27, 2009, 07:07:45 PM
I cannot argue with Serpentarius' case...

##Vote Pesco

Yes, this case is even better than the one on the mod.
Title: Re: Numbers Mafia - Int day = 1;
Post by: Ramus on October 27, 2009, 07:10:15 PM
GO GO random number generator.  Give me some number between 1 and 9 inclusive!

9.  Frick, that's me.

##Vote: Ramus

I never thought I'd be the one to end damned by the RNG.
Title: Re: Numbers Mafia - Int day = 1;
Post by: Nietz on October 27, 2009, 07:36:41 PM
Let Ω be a sample space such that Ω = {x1,x2,...,xn} being the n=9 value and the associated identity set [In] as defined by Kerigis et al.1 (http://www.shrinemaiden.org/forum/index.php?topic=3346.msg140871#msg140871):
Quote
I1 = ShiningDrake
I2 = UncertainKitten
I3 = Zakeri
I4 = Affinity
I5 = Nietz
I6 = Serpentarius
I7 = Sol
I8 = Pesco
I9 = Ramus

For each subset x ⊂ Ω, a f(x) value is assigned such that f(x) = nδ/t, being nδ defined as a subset of the total number of MotK posts n such that it includes only the posts in UGW and being t defined by the time spent online.

In this manner, we obtain a set of values for Ω, based on the current available data2 (http://www.shrinemaiden.org/forum/index.php?action=profile;area=statistics;u=1262),3 (http://www.shrinemaiden.org/forum/index.php?action=profile;area=statistics;u=128),4 (http://www.shrinemaiden.org/forum/index.php?action=profile;area=statistics;u=62),5 (http://www.shrinemaiden.org/forum/index.php?action=profile;area=statistics;u=78),6 (http://www.shrinemaiden.org/forum/index.php?action=profile;area=statistics;u=139),7 (http://www.shrinemaiden.org/forum/index.php?action=profile;area=statistics;u=35),8 (http://www.shrinemaiden.org/forum/index.php?action=profile;area=statistics;u=47),9 (http://www.shrinemaiden.org/forum/index.php?action=profile;area=statistics;u=64),10 (http://www.shrinemaiden.org/forum/index.php?action=profile;area=statistics;u=107).
Quote
x1 = 14,774
x2 = 21,791
x3 = 39,600
x4 = 34,098
x5 = 21,526
x6 = 16,997
x7 = 11,564
x8 = 23,139
x9 = 41,747

From this set, we can easily derive:
- An arithmetic mean μ(x) = 25,026
- A median  μ1/2(x) = 21,791
- A variance  Var(X) = 118,922
- A standard deviation α = 10,905

Applying the values of μ α derived for the Ω set, and assigning a value of deviation from the mean, defined by Dn = [xn- μ(x)]/α for every member of the Ω set, we arrive to the values:

Quote
D1 = 0,940
D2 = 0,296
D3 = 1,336
D4 = 0,832
D5 = 0,321
D6 = 0,736
D7 = 1,235
D8 = 0,173
D9 = 1,533

We therefore arrive to the value of D = 1,336 for the element x3 of the Ω set that is, the element with the highest deviation from the mean, to be referred from now on as the omega deviant.

Following I3, we arrive to Zakeri as the identity of the omega deviant.

As it is plain to see that a title such as omega deviant can only belong to scum, we determine here that Zakeri is the most likely to be scum in this player set.

##QED Vote: Zakeri

Unless I've forgotten some fundamental rule of mathematics, 1,533 > 1,336. See me after class.
Title: Re: Numbers Mafia - Int day = 1;
Post by: WHMZakeri on October 27, 2009, 08:26:22 PM
eye rolled dice.

I rolled two dice! They had ten sides each.

I got an 8 and a 5.

8 + 5 = 6

Yay!

##Vote Serpentarius

...I will spare you my wrath, simply for the sake of avoiding an aneurysm.
Title: Re: Numbers Mafia - Int day = 1;
Post by: Nietz on October 27, 2009, 09:55:04 PM
Unless I've forgotten some fundamental rule of mathematics, 1,533 > 1,336. See me after class.
##Unvote
## Errata Vote: Ramus

Absence of mind is the mark of a genius.

Though I should add to the errata that the equation Dn = [xn- μ(x)]/α should have been written Dn = |xn- μ(x)|/α.
Title: Re: Numbers Mafia - Int day = 1;
Post by: Pesco on October 27, 2009, 09:56:16 PM
Once again Nietz is consistently scummy
Title: Re: Numbers Mafia - Int day = 1;
Post by: Ramus on October 27, 2009, 10:05:18 PM
Nietz was intentionally using that mistake to frame Zakeri!  DIE SCUM!

##unvote Ramus
##vote Nietz
Title: Re: Numbers Mafia - Int day = 1;
Post by: Ionasal kkll Solciel on October 28, 2009, 01:23:33 AM
Impending headache is impending.

Both Serpentarius and Neitz make compelling arguments, but for the sake of being consistent between games:

##Vote: Neitz
Title: Re: Numbers Mafia - Int day = 1;
Post by: Kerigis on October 28, 2009, 02:04:55 AM
*Knocks chalkboard with ruler*
Okay, pay attention! Lesson for today: Roman Numbers!

VOTECOUNT

Sol: I (Pesco)
Pesco: II (Serpentarius, UncertainKitten)
Ramus: I (Ramus, Nietz)
Zakeri:  (Nietz)
Serpentarius: I (Zakeri)
Nietz: II (Ramus, Sol)

Not doing his/her homework (Haven't voted): ShiningDrake, Affinity

With 9 players left, 5 are required for a lynch!
The deadline to hand your homework is on Thursday 29th, 12PM (GMT-5)

Class dismissed.
Title: Re: Numbers Mafia - Int day = 1;
Post by: Affinity on October 28, 2009, 06:59:16 AM
... Wasn't Ramus on Nietz?  And wow at Nietz reminding me of statistics.

Taking the first letter of every name, we get SUZANSSPR.  There are 9!/3! (60480) ways to arrange these letters.  By calculating the digital root of this figure, we get 18, which corresponds to the alphabet R (If A=1, B=2, etc.).  Surely, this mathematical relation could not possibly have occurred merely by chance.  Thus,

##Vote: Ramus

Even with 10 players, the alphabet would still be R.  I rest my case.

Why are you referring to the possible permutations when you're talking about the digital root? It's 18 whatever combination you use. Unnecessary working is unnecessary, see me after class.
Title: Re: Numbers Mafia - Int day = 1;
Post by: WHMZakeri on October 28, 2009, 07:23:31 AM
Quote
SUZANSSPR.
I read that as "Suzan Spear"
Title: Re: Numbers Mafia - Int day = 1;
Post by: Ramus on October 28, 2009, 11:04:45 AM
Teacher! I voted Nietz, not Zakeri!
Title: Re: Numbers Mafia - Int day = 1;
Post by: Pesco on October 28, 2009, 11:49:50 AM
Impending headache is impending.

Both Serpentarius and Neitz make compelling arguments, but for the sake of being consistent between games:

##Vote: Neitz

What consistency?
Title: Re: Numbers Mafia - Int day = 1;
Post by: Serp on October 28, 2009, 05:54:13 PM
We're now over 24 hours into the day.  Let's get a little more serious.

##Unvote
##Vote: Nietz
  (L-2)

Nietz, have you found anything suspicious in any of the other players' random votes?

Also, note that ShiningDrake not yet shown up since the start of the day.
Title: Re: Numbers Mafia - Int day = 1;
Post by: Kerigis on October 28, 2009, 06:55:45 PM
Sorry for that, Ramus.

VOTECOUNT

Sol: I (Pesco)
Pesco: I (Serpentarius, UncertainKitten)
Ramus: II (Ramus, Nietz, Affinity)
Zakeri:  (Nietz)
Serpentarius: I (Zakeri)
Nietz: III (Ramus, Sol, Serpentarius) (L-2)

Not doing his/her homework (Haven't voted): ShiningDrake

With 9 players left, 5 are required for a lynch!
The deadline to hand your homework is on Thursday 29th, 12PM (GMT-5)
Title: Re: Numbers Mafia - Int day = 1;
Post by: Ionasal kkll Solciel on October 28, 2009, 07:57:26 PM
What consistency?
He was my first vote in (9) Squad.  Well, that, and the RNG I use somehow pinned him again.
Title: Re: Numbers Mafia - Int day = 1;
Post by: Pesco on October 28, 2009, 08:01:17 PM
He was my first vote in ⑨ Squad.  Well, that, and the RNG I use somehow pinned him again.

Somehow huh? What you think of Serp's vote?
Title: Re: Numbers Mafia - Int day = 1;
Post by: Seian Verian on October 28, 2009, 08:19:45 PM
I wasn't posting because I thought it was still mostly just randomness, and none of it worth commenting on. And I have an excuse for the past few hours either way, I went back to sleep due to inexplicable exhaustion and only woke up again just now ._.
Title: Re: Numbers Mafia - Int day = 1;
Post by: Ionasal kkll Solciel on October 28, 2009, 08:31:45 PM
Somehow huh? What you think of Serp's vote?
Well, for a joke vote, he's playing up the "Pesco obvscum" angle.  Can't really blame him for that.
Title: Re: Numbers Mafia - Int day = 1;
Post by: UncertainJakutten on October 28, 2009, 08:51:16 PM
You're telling me I've been gone for about a day and a half and no one's done anything stupid yet? Geez...I'm somewhat impressed, but this is mildly problematic. How many hours are left in the day?

T = 20 hours and 1 minute, where T = time remaining = length of day phase - time spent = 48 hours - 28 hours and 59 minutes.
Title: Re: Numbers Mafia - Int day = 1;
Post by: Ramus on October 28, 2009, 09:04:39 PM
Well, for a joke vote, he's playing up the "Pesco obvscum" angle.  Can't really blame him for that.
Rule #1 of Mafia on Shrine Maiden:  Pesco is always obvscum
Rule #2 of Mafia on Shrine Maiden:  If Pesco is not scum, anyone involved with Pesco is obvscum.

Anyway, Drake, stop STFUing and get posting.  WE NEED ANALYSIS.  You're scummy for lurking!
And I'm not pulling up any analysis.  This is nothing but random stupid votes.  Roukanken, we need to borrow the tank again.

Hey, I borrowed it from Umu. Don't look at me. >_>
Title: Re: Numbers Mafia - Int day = 1;
Post by: Pesco on October 28, 2009, 09:13:11 PM
Well, for a joke vote, he's playing up the "Pesco obvscum" angle.  Can't really blame him for that.

Serp's vote on Nietz I mean.
Title: Re: Numbers Mafia - Int day = 1;
Post by: WHMZakeri on October 28, 2009, 09:17:13 PM
Quote
You're telling me I've been gone for about a day and a half and no one's done anything stupid yet?
That's what happens when you hold everyone up to a high standard for a long enough period of time. People stop making mistakes.

Quote from: Ramus
WE NEED ANALYSIS.
Quote from: Killjoy
And I'm not pulling up any analysis.

Tee hee.

##Unvote
##Vote: Ramus
Title: Re: Numbers Mafia - Int day = 1;
Post by: Ramus on October 28, 2009, 09:28:15 PM
I'm pulling that one as an excuse reason to put a vote on me and bring me up to L-2.  Not to mention, why the joke votes had some level of justification, yours is a whomping "Tee hee."  And before you say that the second statement was being lazy, it was more of, I couldn't pull any analysis from the rather lame joke posts from above.

You, Zakeri, however, just voted me just because I stated we needed analysis and I couldn't provide any yet.  It's fallacy saying that if I can't play well then I'm scummy.

##Unvote Nietz
##Vote Zakeri


Run with it people, I made a serious vote.
Title: Re: Numbers Mafia - Int day = 1;
Post by: Pesco on October 28, 2009, 09:55:51 PM
Your serious vote is an OMGUS...

##Unvote
##Vote Ramus
(L-1)
Title: Re: Numbers Mafia - Int day = 1;
Post by: Ramus on October 28, 2009, 10:02:40 PM
Your serious vote is an OMGUS...
Again, a fallacy.  Just because I'm bad at something doesn't mean I'm scummy.  I also use the Roukanken defense and say I'm just out to get the game moving.  Hate me or kill me for it if you find it scummy.
Title: Re: Numbers Mafia - Int day = 1;
Post by: Serp on October 28, 2009, 10:33:44 PM
Bleh, short days are hateful.

Just because I'm bad at something doesn't mean I'm scummy.

Scummy words and actions are those that betray a scummy mindset.  You can't get much more scummy than "I don't need to find scum, so I'm just going to try to kill whoever tries to lynch me."  That's on top of saying that you want to lynch Drake for doing something that you yourself are guilty of.
Title: Re: Numbers Mafia - Int day = 1;
Post by: Pesco on October 28, 2009, 10:37:56 PM
There's a difference when Rou does it. He makes himself OBVTOWN.

This is nothing but random stupid votes.

Not to mention, why the joke votes had some level of justification, yours is a whomping "Tee hee."

Looks like a direct contradiction.

I wouldn't say this RVS is entirely devoid of info. I'm FPMH(TM) sure of one person that is town.
Title: Re: Numbers Mafia - Int day = 1;
Post by: Ramus on October 28, 2009, 10:47:19 PM
Bleh, short days are hateful.
Indeed.

Quote
Scummy words and actions are those that betray a scummy mindset.  You can't get much more scummy than "I don't need to find scum, so I'm just going to try to kill whoever tries to lynch me."  That's on top of saying that you want to lynch Drake for doing something that you yourself are guilty of.
I just accused Drake of lurking.  I never tied his scumminess to his lack of analysis.  And I'm currently, not lurking, right?

There's a difference when Rou does it. He makes himself OBVTOWN.
Am I allowed to be meta on this one?

Quote
Looks like a direct contradiction.

To be more clear on the justification, I meant stuff like Random Number Generators or some insane and obscure mathematical procedure.  At least that's a reason behind the joke.  Tee hee holds no justification however you look at it.

Quote
I wouldn't say this RVS is entirely devoid of info. I'm FPMH(TM) sure of one person that is town.
  And you're probably right about that person since 7 out of 9 people are town.  What's your point?
Title: Re: Numbers Mafia - Int day = 1;
Post by: WHMZakeri on October 28, 2009, 11:09:08 PM
Quote
To be more clear on the justification, I meant stuff like Random Number Generators or some insane and obscure mathematical procedure.  At least that's a reason behind the joke.  Tee hee holds no justification however you look at it.

You're looking at it wrong then. I did have some justification for my vote on you, which I quoted in the same post. The "Tee hee" was just added to accent the point. I know you saw it, too, because you even tried to lable my reason as a logical fallacy in the next post.

The point of a joke vote is to have something completely unrelated to alignment since there is nothing yet that does relate to alignment. how can you say my vote on you had any less justification than my vote on Serps, or Serp's vote on Pesco?
Title: Re: Numbers Mafia - Int day = 1;
Post by: WHMZakeri on October 28, 2009, 11:10:52 PM
Addendum: completely and obviously unrelated.
Title: Re: Numbers Mafia - Int day = 1;
Post by: Affinity on October 28, 2009, 11:19:14 PM
@Ramus:

... but lurkers aren't necessarily scum!  This, by your standards, is itself a blatant fallacy!  What then, Ramus?  Doing actions, admitting that they are dumb and yet absolving yourself of all criticism is mathematically incorrect and is something to be frowned upon.

Quote
I never tied his scumminess to his lack of analysis.

Then what do you suppose he post in his posts?  Needless, contradictory fluff like yours?

Shall simply keep my vote there.
Title: Re: Numbers Mafia - Int day = 1;
Post by: Kerigis on October 29, 2009, 12:40:10 AM
VOTECOUNT

Sol:  (Pesco)
Pesco: I (Serpentarius, UncertainKitten)
Ramus: IV (Ramus, Nietz, Affinity, Zakeri, Pesco) (L-1)
Zakeri: I (Nietz, Ramus)
Serpentarius:  (Zakeri)
Nietz: II (Ramus, Sol, Serpentarius)

Not doing his/her homework (Haven't voted): ShiningDrake

With 9 players left, 5 are required for a lynch!
The deadline to hand your homework is on Thursday 29th, 12PM (GMT-5)
Title: Re: Numbers Mafia - Int day = 1;
Post by: Ramus on October 29, 2009, 12:52:40 AM
Then what do you suppose he post in his posts?  Needless, contradictory fluff like yours?

I tie it into the fact that you guys are assholes for voting on me for attempting to jump start the game.  One more person can vote on me if he or she wants to, but I'm guilty of nothing so far except trying to get the game going.  That being said, screw you if you decide to vote me because it's going to result in a worthless day and two dead townies thanks to the fact that we have night again.
Title: Re: Numbers Mafia - Int day = 1;
Post by: UncertainJakutten on October 29, 2009, 01:12:26 AM
I tie it into the fact that you guys are assholes for voting on me for attempting to jump start the game.  One more person can vote on me if he or she wants to, but I'm guilty of nothing so far except trying to get the game going.  That being said, screw you if you decide to vote me because it's going to result in a worthless day and two dead townies thanks to the fact that we have night again.

I know there's a lot more to comment on but this post is HORRIBLE.

There's so much AtE and overall anti logic that I can't help but feel Ramus isn't playing his "usual" (yeah...one game...) town self.

Title: Re: Numbers Mafia - Int day = 1;
Post by: Ionasal kkll Solciel on October 29, 2009, 02:09:58 AM
Serp's vote on Nietz I mean.
Whoops, didn't realize the vote changed off of you.

It kind of looks like a prod, save for the fact that a prod was completely unnecessary.  The reason for the vote is a little suspect, too.  I'm reserving my judgment for now, as I have to catch up later on.

##Unvote

Please note that I may be falling on and off in the next few hours - my home router decided to be idiotic, and I just managed to get back online.
Title: Re: Numbers Mafia - Int day = 1;
Post by: Pesco on October 29, 2009, 05:05:57 AM
you guys are assholes

AHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA
Nigeria: "Yo Ghana"
Ghana: "What?"
Nigeria: "You're black"


I just accused Drake of lurking.  I never tied his scumminess to his lack of analysis.  And I'm currently, not lurking, right?

You're active lurking.

It kind of looks like a prod, save for the fact that a prod was completely unnecessary.  The reason for the vote is a little suspect, too.  I'm reserving my judgment for now, as I have to catch up later on.

##Unvote

It should come as no surprise that I'm going to ask you why you think this now. Why do you have this conclusion about Serp's vote and why do you unvote.
Title: Re: Numbers Mafia - Int day = 1;
Post by: WHMZakeri on October 29, 2009, 10:25:46 AM
I could start hating on Ramus' last post as well, but I think I'll just say that I'm not convinced I should remove my vote and leave it at that.
Title: Re: Numbers Mafia - Int day = 1;
Post by: Ionasal kkll Solciel on October 29, 2009, 10:51:01 AM
It should come as no surprise that I'm going to ask you why you think this now. Why do you have this conclusion about Serp's vote and why do you unvote.
To answer in reverse order, since we're apparently out of the joke vote phase, I don't want to keep said joke vote in.  As for why my thoughts on Serp's vote lean that way, his reason for voting seems a little flimsy for a serious vote (a question on impressions in the joke vote phase?  I'm not quite sure how you do that with just random votes.).  Not only that, but 24 hours in seems pretty early to be hitting L-2.  I'll need to look at [Ramus' argument] tomorrow (or is that today?), since I don't have the time to be reading it right now (I'm supposed to be asleep), and that seems to be the main point of contention for Day 1.

We still have, what, 18 hours left?
Title: Re: Numbers Mafia - Int day = 1;
Post by: Ionasal kkll Solciel on October 29, 2009, 11:01:24 AM
EBWOP: Crap, miscalculation.

We have 6(?) hours left?

Yes.
Title: Re: Numbers Mafia - Int day = 1;
Post by: Ramus on October 29, 2009, 11:18:21 AM
You're active lurking.

And what are you doing?  Taking pot shots at me for typing out two sentences.  Bite me, I jumped started the game and people who decide to lynch me should be more than enough room to start off the analysis of the game.  There's no room to defend myself because what I did was spontaneous and made to, again, get the game moving.  Like anyone else was trying.  Roukanken isn't the only person allowed to make moves like that.   Lastly, it's kinda ironic that I probably did jump start the game how I wanted, but I tripped over my own feet and managed to screw it up in such a way that I get myself killed.  Oh well, semi-"Just as planned" except not.  I just got out of the other game alive by it seems because UK and Roukanken were bigger targets.  In this case, I've made myself obvious and since no one else stands out, I'm to be lynched.  I end this on saying, you guys suck at psychology and can't spot a townie because you're too busy looking for scum.
Title: Re: Numbers Mafia - Int day = 1;
Post by: Pesco on October 29, 2009, 11:28:57 AM
Too bad the game rules say removing scum is far more important for town rather than finding innocents.

Hammer away.
Title: Re: Numbers Mafia - Int day = 1;
Post by: Ramus on October 29, 2009, 01:25:27 PM
I know there's a lot more to comment on but this post is HORRIBLE.

There's so much AtE and overall anti logic that I can't help but feel Ramus isn't playing his "usual" (yeah...one game...) town self.
UK, if you haven't noticed, all I do is bitch and whine in these games.  I also insult people at random and tell them off too while I'm at it.  Just look at the last game.  I do it all over the place, in fact, I'll go as far as to say, I'm doing nothing different.

Meantime, if you look at last game, I might mention that keeping UK, a townie that no one besides I believed was townie, alive directly lead to people becoming wary of Edible and even him being proven scummy (if a bit due to moderator mess ups, I'm looking at you Pesco).  Even if it wasn't due to Pesco messing up, Edible was marked pretty high on the list of everyone.

Did I mention Pesco sucks at this because he jumps for the set in stone methods of playing this game?  He makes assumptions about how things should be done when the rules were set up independent of him.  Just look at the last game.  Any other dumb questions?

Oh right, if there's a rule stating that it's more important to find scum than innocents, I might mention that's not a rule at all, more of a recommendation.

Finally, this all set up to get me lynched, I realize, is set up on strawman.  Taking a single mistake made by me, blowing it out of proportion and calling me scummy because of it.  Along the way, I also get tacked for various other things such as being unable to defend myself for a single mistake, or for playing differently.  In short, I hate people who find justification within a few single sentences.  That's not debating, or using logical reasoning, that's just jumping to a conclusion.
Title: Re: Numbers Mafia - Int day = 1;
Post by: Affinity on October 29, 2009, 01:36:03 PM
And Ramus, you are apparently the reason we suck at psychology.  Besides, it's not as if Rou has done something as blatant as asking for analysis when providing absolutely none.

Quote
In short, I hate people who find justification within a few single sentences.  That's not debating, or using logical reasoning, that's just jumping to a conclusion.

Well then, go wild, make mistakes everywhere, and continue not admitting your mistake and being a puffer fish.  Furthermore, go ahead and tell use how righteously pathetic you are by not telling us who is scum (or even who is town) and bringing up past games which have absolutely nothing to do with this one.  Also, by all means accuse pesco for using a playstyle, which is, by your reasoning, what we are accusing you of, it's not the slightest bit contradictory.

And argh at Sol.

Quote
Why are you referring to the possible permutations when you're talking about the digital root? It's 18 whatever combination you use.

Nope... for example, if it was SUZZNSSPR, then it would be 9!/(3!x2!) after all, which gives 302400, which gives 9.  Argh you teacher.

18 is not a digital root. 1 + 8 = 9.
Title: Re: Numbers Mafia - Int day = 1;
Post by: UncertainJakutten on October 29, 2009, 01:46:28 PM
Quote
UK, if you haven't noticed, all I do is bitch and whine in these games.  I also insult people at random and tell them off too while I'm at it.  Just look at the last game.  I do it all over the place, in fact, I'll go as far as to say, I'm doing nothing different.

It was different, mostly because you were actually providing reasoning as well as not lashing out at everyone that even THOUGHT about voting you.

Quote
Meantime, if you look at last game, I might mention that keeping UK, a townie that no one besides I believed was townie, alive directly lead to people becoming wary of Edible and even him being proven scummy (if a bit due to moderator mess ups, I'm looking at you Pesco).  Even if it wasn't due to Pesco messing up, Edible was marked pretty high on the list of everyone.

Appeal to prior games doesn't count for this one. Before you argue meta, this isn't it

Quote
Did I mention Pesco sucks at this because he jumps for the set in stone methods of playing this game?  He makes assumptions about how things should be done when the rules were set up independent of him.  Just look at the last game.  Any other dumb questions?

Pesco is far from someone who uses "set in stone" methods. He uses a few base guidelines and goes a wild. But, this doesn't have anything to do with your alignment really.

Quote
or for playing differently.  In short, I hate people who find justification within a few single sentences.  That's not debating, or using logical reasoning, that's just jumping to a conclusio

For someone who uses meta, I'd like to know why that first is such a bad tell

I'm willing to hammer Ramus at this point. We have about 3 hours left. Anyone else have anything to say?



Title: Re: Numbers Mafia - Int day = 1;
Post by: Nietz on October 29, 2009, 02:03:52 PM
Nietz, have you found anything suspicious in any of the other players' random votes?
By this time I was a little weirded out by Sol's claim of 'consistency', by you bringing me to L-2 on the RVS and by drak's absence. But a lot has happened since then, so let me catch up on the Ramus thing.
Title: Re: Numbers Mafia - Int day = 1;
Post by: Ramus on October 29, 2009, 02:17:00 PM
Hammer me then, you hypocrites.  Anything I say or do at this point will be OMGUS or a last minute defense.  The game at this point is set where I can't win.  No one is willing to defend me and no one has considered the game from my point of view.  I've given several arguments which apparently no agrees with, so hammer me then.  At this point, you're all nothing but a bunch of people repeating each other.  Prove you have some gut and hammer, else I'll do it.  It's a lost cause anyway, my method of logic doesn't appeal to anyone, you guys fail to see the fallacies I point, and you all think meta doesn't count for jack.  Anyone want to give a compelling argument?
Title: Re: Numbers Mafia - Int day = 1;
Post by: Nietz on October 29, 2009, 02:21:29 PM
Okay, I just read the whole thing and I can find no redeeming qualities about Ramus other than that he was being obnoxiously anti-town in the last game as well. But this time I do believe he has an extra side of scumminess to it.

Actively trying to make Drake look bad for something he was openly doing as well and the horrible and continued misrep on Zak's vote against him was bad enough, but the worst of all was the defense of "playing bad is not the same as scummy, so you can't accuse me of anything I do because it's just me playing bad" followed by accusing everyone else of playing bad because of trying to find scum instead of considering him innocent because of the last game's meta I mentioned above.

Also, in by #77 he's already considering his lynch a fact but still avoids claiming or giving any hint of who he thinks is scum or town (which he has avoided for all the day, actually). That sounds like trying to avoid give town any information.

I'm willing to hammer, if there's nothing else to be said.
Title: Re: Numbers Mafia - Int day = 1;
Post by: Ramus on October 29, 2009, 02:34:42 PM
Quote
It was different, mostly because you were actually providing reasoning as well as not lashing out at everyone that even THOUGHT about voting you.
Affinity, case in point.  It's how I roll.

Quote
Pesco is far from someone who uses "set in stone" methods. He uses a few base guidelines and goes a wild. But, this doesn't have anything to do with your alignment really.
Did I ever say it did?  No, just saying that Pesco is bad at the game and used a fallacy known as strawman to attack me.  Besides, set in stone methods?  You all assume that finding townies is a bad idea.  I'm willing to prove that that is a viable tactic.

Quote
For someone who uses meta, I'd like to know why that first is such a bad tell

Dumb question.  I will at least give reason behind my votes, logically consistent or not depending who you ask, but at least I give a trail for someone else to work off of and decide whether or not he or she likes me.  Tee hee and other such stuff is just ambigious and can't be attacked properly with the exception of just saying that person has a lack of evidence behind the vote.  At least with meta, I can point out previous actions, describe why it's similar and go with it.

Anyway, UK, going to hammer me or not?  I'm waiting~


EDIT:  Finding scum on the first day?  Ha!  Okay, here's the list that I haven't had time to really make because everything has been focused on me.

1.  Sol for a lack of presence and inability to decide who he finds scummy.
2.  Drake for the same reason as Sol.
3.  Zakeri for the following quote:
Quote
I could start hating on Ramus' last post as well, but I think I'll just say that I'm not convinced I should remove my vote and leave it at that.
For letting everyone else do the work for him and leaving his vote on me because it's convinient.
4.  Pesco for jumping to conclusions all too quickly.

Happy?

UK or Nietz, please grow a spine and hammer me already.
Title: Re: Numbers Mafia - Int day = 1;
Post by: UncertainJakutten on October 29, 2009, 02:40:45 PM
Hammer me then, you hypocrites.  Anything I say or do at this point will be OMGUS or a last minute defense.  The game at this point is set where I can't win.  No one is willing to defend me and no one has considered the game from my point of view.  I've given several arguments which apparently no agrees with, so hammer me then.  At this point, you're all nothing but a bunch of people repeating each other.  Prove you have some gut and hammer, else I'll do it.  It's a lost cause anyway, my method of logic doesn't appeal to anyone, you guys fail to see the fallacies I point, and you all think meta doesn't count for jack.  Anyone want to give a compelling argument?

Only reason I'm NOT hammering is because people like to say shit at the last minute. If you REALLY want me to I'll handle it around 12 EDT (1.5 hours)

Quote
Okay, I just read the whole thing and I can find no redeeming qualities about Ramus other than that he was being obnoxiously anti-town in the last game as well. But this time I do believe he has an extra side of scumminess to it.

Maybe it was cause he was helping me out, but he actually didn't feel nearly as anti town last game as he does this game. At least last game he was on some level trying to work with us to get scum. Here he's done nothing like that.

Quote
Did I ever say it did?  No, just saying that Pesco is bad at the game and used a fallacy known as strawman to attack me.  Besides, set in stone methods?  You all assume that finding townies is a bad idea.  I'm willing to prove that that is a viable tactic.

Sorry, I was clarifying that my response wasn't intended to accuse you of being scum or town on that point. Personally, I'm of the opinion finding townies can work, but it's a lot more work to find 3-4 times as many people town then it is to find a lower number of scum. It's more efficient.

Quote
Affinity, case in point.  It's how I roll.

No, actually, I recall you having a decent case on him besides "OMG you all suck I'm gonna raegquit because you all can't play this game and I am totally teh mafia god"

Protip: You suck right now.

Quote
Dumb question.  I will at least give reason behind my votes, logically consistent or not depending who you ask, but at least I give a trail for someone else to work off of and decide whether or not he or she likes me.

Congratulations. You didn't address my point.

That was a dumb answer ^-^

Quote
At least with meta, I can point out previous actions, describe why it's similar and go with it.

And...um...that's what I'm doing basically.

Quote
Anyway, UK, going to hammer me or not?  I'm waiting~

Noon.

Congratulations Ramus, you accused half the game that isn't you.

Are you proposing we only have one mislynch? Or is this another strawman of mine? I merely would like clarification

Quote
UK or Nietz, please grow a spine and hammer me already.

Noon.

Title: Re: Numbers Mafia - Int day = 1;
Post by: Pesco on October 29, 2009, 02:45:12 PM
Quote
Oh right, if there's a rule stating that it's more important to find scum than innocents, I might mention that's not a rule at all, more of a recommendation.

Wrong again.  It's known as a win condition.

Hammer me then, you hypocrites.  Anything I say or do at this point will be OMGUS or a last minute defense.  The game at this point is set where I can't win.  No one is willing to defend me and no one has considered the game from my point of view.  I've given several arguments which apparently no agrees with, so hammer me then.  At this point, you're all nothing but a bunch of people repeating each other.  Prove you have some gut and hammer, else I'll do it.  It's a lost cause anyway, my method of logic doesn't appeal to anyone, you guys fail to see the fallacies I point, and you all think meta doesn't count for jack.  Anyone want to give a compelling argument?

You wanna know something?

When Rou ragequits, he apologises afterwards.
When UK goes ragehol on us, she apologises afterwards.
When Kilga calls everyone a moron, he provides clear reasons why. When he's wrong, he apologises afterwards.
Notice that people who play like stuck up jerkasses don't do it 24/7.

This is meta.

Quote
Did I ever say it did?  No, just saying that Pesco is bad at the game and used a fallacy known as strawman to attack me.  Besides, set in stone methods?  You all assume that finding townies is a bad idea.  I'm willing to prove that that is a viable tactic.

You're far more of one that is trying to play by formula. And even worse than Rou at that. Just calling everything a fallacy is cool and all if only we agreed with your nonsense.

This strategy of playing to find townies only. What viable? It's downright scummy because that's all scum can reliably do in a game. Not to mention
  And you're probably right about that person since 7 out of 9 people are town.  What's your point?

So what's the point hey? Even you don't think finding townies is worth it.
Title: Re: Numbers Mafia - Int day = 1;
Post by: Nietz on October 29, 2009, 02:49:55 PM
Actually... I remembered my RVS vote was on Ramus already, and while I don't see any reason to move it, that means I can't hammer.
Title: Re: Numbers Mafia - Int day = 1;
Post by: UncertainJakutten on October 29, 2009, 02:52:40 PM
Actually... I remembered my RVS vote was on Ramus already, and while I don't see any reason to move it, that means I can't hammer.

Huh. So I finally get to actually hammer someone?

Fuck yar.
Title: Re: Numbers Mafia - Int day = 1;
Post by: Ramus on October 29, 2009, 02:55:34 PM
Hey ho guys, I'm sorry.
Every blow that I attempt to parry
Fails miserable and falls.
I'll attempt to hold my head tall
But end, I tried something stupid
Never again shall I wonder from the set path
Nor shall I start any game lest I want livid
Looks.  For this is the mafia of math.
I am at the town's wrath.

Anyway, Pesco, who do you think is scummy besides me?  Actually, the entire town can tell us that, especially Nietz since he demanded it.  And Pesco, knowing who's townie doesn't do anything unless that actually helps keep townies alive.  Get the point?
Title: Re: Numbers Mafia - Int day = 1;
Post by: Pesco on October 29, 2009, 03:02:00 PM
Finding a townie means I'll favour their opinions more than unconfirmed. I'm in no position to prevent them from being NK'd and they should be capable of keeping themselves alive in the day. The most I would do is not vote for them.

As for scummy, Sol is scummy in a similar way to Anthony was. Input from SDrake and Serp would be nice. Other than that, I can't point out anyone because you're being perfect bus material too.
Title: Re: Numbers Mafia - Int day = 1;
Post by: Ramus on October 29, 2009, 03:08:18 PM
Other than that, I can't point out anyone because you're being perfect bus material too.

So then by voting me you're automatically scummy?  :3

If I'm looking at that vote count right, the first two votes were placed on me as joke votes.  The third one was a serious vote.  Yours was the fourth which pretty much put me on the line.  In that way you get to get the deciding factor of me dying since rarely do people ever get down from L-1, however, you're not also spontaneously knocking me off, which that problem would fall on the hammerer.  To put it quite bluntly, you're a really nice position of not needing to begin the process or end it.  Good to meet you scum buddy.
Title: Re: Numbers Mafia - Int day = 1;
Post by: Pesco on October 29, 2009, 03:15:21 PM
Hey look a strawman!
Title: Re: Numbers Mafia - Int day = 1;
Post by: Ramus on October 29, 2009, 03:16:47 PM
Hey look a strawman!

lol, we should lynch him for being stoopid.
Title: Re: Numbers Mafia - Int day = 1;
Post by: Pesco on October 29, 2009, 03:18:01 PM
Follow the yellow brick road~


Just hammer. Ramus isn't a team player as we've already known.
Title: Re: Numbers Mafia - Int day = 1;
Post by: Ramus on October 29, 2009, 03:23:40 PM
Follow the yellow brick road~


Just hammer. Ramus isn't a team player as we've already known.
Are you really using ad hominem for something that happened outside of this game or any other Mafia game?  Seems kinda hypocritical.  Besides, I've been saying that one for a while.  Good luck finding someone who will lynch.  Regardless, Pesco, I am serious about the voting position.  You're at a really nice spot on the list.

And, before I die, I'd like to hear something from Zakeri, like why he failed to give sufficient reason to keep his vote on me.  Pesco at least has some reason behind his (regardless of me agreeing with him or not).

*Yawns*

Waiting for the lynch.
Title: Re: Numbers Mafia - Int day = 1;
Post by: UncertainJakutten on October 29, 2009, 03:37:45 PM
Quote

And, before I die, I'd like to hear something from Zakeri, like why he failed to give sufficient reason to keep his vote on me.  Pesco at least has some reason behind his (regardless of me agreeing with him or not).

*Yawns*

Waiting for the lynch.

A little contradictory. 23 minutes gaiz.

You're an hour off.
Title: Re: Numbers Mafia - Int day = 1;
Post by: UncertainJakutten on October 29, 2009, 04:04:51 PM
A little contradictory. 23 minutes gaiz.

You're an hour off.

No I'm not. I quite plainly said I would be hammering at noon.

I'm 5 minutes off now, but still

##Unvote, vote Ramus

Please show me where I said I'd hammer at deadline?

Last I checked, deadline was noon at GMT-5. I don't remember your timezone. >_>
Title: Re: Numbers Mafia - Int day = 1;
Post by: FinnKaenbyou on October 29, 2009, 04:08:41 PM
HAMMER SHUT UP.
Title: Re: Numbers Mafia - Int night = 1;
Post by: FinnKaenbyou on October 29, 2009, 04:17:42 PM
#include <iostream>
using namespace std;

int players[9];

int main() {
get (Final_Vote_Count);
/* Sol:  (Pesco)
Pesco: (Serpentarius, UncertainKitten)
Ramus: V (Ramus, Nietz, Affinity, Zakeri, Pesco, UncertainKitten)
Zakeri: I (Nietz, Ramus)
Serpentarius:  (Zakeri)
Nietz: I (Ramus, Sol, Serpentarius) */

int lynched_player = player_with_majority; //lynched player = 9
player[lynched_player] = 0;

cout << "Ramus was wiped off the chalkboard! << endl;
cout << "He was vanilla Town.";

int night = 1;

int Time_For_PRs_To_Send_In_Actions = 24;

}

tl;dr - Keri never passed me the role PMs so I don't know the particulars of Ramus's role. I know for a fact though that he was vanilla. >_>

N1 starts now.

And yes, the code is only semi-genuine.

Keri>I knew I slipped on something... Oh well, gonna get you the pack once I get home. I'm in uni at the moment.
Title: Re: Numbers Mafia - Int night = 1;
Post by: Ramus on October 29, 2009, 04:31:23 PM
Time for bah post...

I'm i.  I'm imaginary and was never really here to begin with.  I'm just a figment of your mind.  Other than that, I'm just vanilla.


Anyway, sorry for what I did wrong.  I forgot just how votes and mistakes tend to snowball in this game.  More so, I'm remembering why I really don't like Mafia, things go wrong and intentions get lost somewhere along the line.  However Roukanken seems to be able to make games start, he does it better than me, and I'm not really sure why.  Regardless, now you can point at me and say, at least I don't do as bad as him instead of Roukanken.  I think I deserve.  ...and yet I feel that any apology I make tends to come across as sarcasm or an insult over the internet.  I just need time to think.  Again, sorry.

I'm probably too idealistic for this game.
Title: Re: Numbers Mafia - Int night = 1;
Post by: FinnKaenbyou on October 29, 2009, 11:23:14 PM
A warning in advance. I probably won't be around during the phase change tomorrow, so I may move it a few hours ahead if Keri's fine with it and I get all the actions early.
Title: Re: Numbers Mafia - Int night = 1;
Post by: Affinity on October 29, 2009, 11:30:01 PM
Argh Ramus, it's not as if we really have any ill-intentions towards you; it's just a game.  But not following what is agreed here to be the playstyle of choice makes it very hard to play with you, I guess.

And aww, I messed up.  Sorry Rou.  Have always thought that it was only one addition.  I failed maths, duh, darn.  And my failure affected the game in someway, but oh well.  >_>
Title: Re: Numbers Mafia - Int night = 1;
Post by: Ramus on October 30, 2009, 12:54:31 AM
Argh Ramus, it's not as if we really have any ill-intentions towards you; it's just a game.  But not following what is agreed here to be the playstyle of choice makes it very hard to play with you, I guess.

Nah, the reason I'm dead here is not because of play style but a blatant anti-town move.  As in I deserve to die for it.  Regardless, I don't think we're allowed to be posting right now.

Also, I forgot to include in my last post, GO TOWN SCUM!  I put my faith into them right now.
Title: Re: Numbers Mafia - Int night = 1;
Post by: Kerigis on October 30, 2009, 03:26:16 PM
Okay, students, listen up. Today we'll lea-
*Looks at the board
...
Hey, I'm pretty sure I had EIGHT numbers here when I left the class. Why is there only SEVEN of them now?
Tch, fine. I'll deal with seven of them for now. We'll miss that other one, you wicked students.
...Wha? Nobody was here? You don't mean the numbers did it, right?
In any case, this doesn't mean you'll avoid your homework.
*Crowd "Awws" are heard
Damn, I hope we don't lose more numbers...
*knocks board with ruler
Alright, our next lesson is....
----

Sol got divided by 0! He was number 34, vanilla town, and a pervert number as well.

It is now Day 2. Let's get it on!
With 7 people left, 4 votes are required for a lynch!
The new deadline will be on Sunday, November 1, 1PM GMT -5 (Yeah, I'll give you an extra hour, just to be more comfortable for everyone.)
Title: Re: Numbers Mafia - Int Day = 2;
Post by: Pesco on October 30, 2009, 04:22:09 PM
Sdrake, give us a full account of what you've been up to lately. Like what went down in the last 72 hours.
Title: Re: Numbers Mafia - Int Day = 2;
Post by: UncertainJakutten on October 30, 2009, 04:53:47 PM
I'll be honest. Odds are after I leave tomorrow at about 1 PM, I am going to miss deadline. I'm hanging out with someone then going to a party, then I have church the next morning. I'd get back about 20 minutes before deadline.
Title: Re: Numbers Mafia - Int Day = 2;
Post by: Pesco on October 30, 2009, 05:00:29 PM
You can come back and hammer again for us.
Title: Re: Numbers Mafia - Int Day = 2;
Post by: Ionasal kkll Solciel on October 30, 2009, 05:08:04 PM
Well...  That was underwhelming.  Waking up to realize I got killed.

Go town!
Title: Re: Numbers Mafia - Int Day = 2;
Post by: Serp on October 30, 2009, 06:24:32 PM
Alright, let's get straight to business.  Ramus and Nietz were both at L-3 yesterday before I voted, but I put my pressure vote on Nietz because I expected Ramus to explode uselessly and get himself lynched if anyone else voted him, whether he was scum or town.  The post that prompted Zakeri's vote was pretty bad, and Ramus's subsequent reactions made me think that he was likely scum, but after his townflip, I need to consider that Zakeri's vote on him was scum taking an opportunity to make a vulnerable townie self-destruct.  Furthermore, going after Ramus like that seems to run counter to Zakeri's "easy on newbies" meta.

##Vote: Zakeri

Also willing to lynch ShiningDrake due to a lack of playing, which I suppose could be considered scum sitting back and letting the circus run its course, but I'm wary of spending a day on a policy lynch in such a small game.

An aside to Ramus:  Finding townies is just gathering information, and without action to back it up, it's pointless.  What you should be doing is trying to prevent mislynches.  And the one townie whose mislynch you're in the best position to prevent is yourself.
Title: Re: Numbers Mafia - Int Day = 2;
Post by: Seian Verian on October 30, 2009, 07:19:47 PM
Let's see, the first part of the conversation I had no idea what I could possibly comment on, and then I was asleep by the time it picked up, and it was night phase by the time I woke up yesterday around noon >_<

Then I finally remember to look here again, and now it's day phase so I can actually post <_<; Anyway... At first I thought that what Ramus had said, asking for analysis from me and then saying he wouldn't be giving any analysis was a joke. His reactions after that seriously made me wonder though...

I'll do a reread once I'm done with what I'm working on right now, I should probably be focusing on that instead of typing this post anyway, but meh...
Title: Re: Numbers Mafia - Int Day = 2;
Post by: Seian Verian on October 30, 2009, 08:11:56 PM
Reread done. My conclusions: A) Ramus's reactions to everything were just utterly ridiculous, and I can't blame anyone for voting him. B) I suck at this game and have no idea on who's scummy and who isn't.
Title: Re: Numbers Mafia - Int Day = 2;
Post by: Pesco on October 30, 2009, 08:25:27 PM
Reread done. My conclusions: A) Ramus's reactions to everything were just utterly ridiculous, and I can't blame anyone for voting him. B) I suck at this game and have no idea on who's scummy and who isn't.

Why are you so quick to assume that you suck and not try think more?

What are your thoughts on Sol being NK'd? Do you think it was a justifiable move on scum's part?
Title: Re: Numbers Mafia - Int Day = 2;
Post by: Seian Verian on October 30, 2009, 08:49:57 PM
A justifiable move? Hm... No, probably not. He was also getting called out for lurking, and there would certainly have been other town players who hadn't had any suspicions of any sort put out on them yet. Which means that Sol wasn't the best target, since he wasn't providing as much content as a lot of others. Unless there's something I'm missing here... *rereads again just in case something was missed which is entirely possible*
Title: Re: Numbers Mafia - Int Day = 2;
Post by: Seian Verian on October 30, 2009, 09:05:41 PM
EBWOP: Either I'm remembering something incorrectly or I keep missing something after several rereads because I'm not seeing again where I thought he was mentioned for lurking as well. I still think there probably would have been better targets regardless of who the scum are, but whatever...
Title: Re: Numbers Mafia - Int Day = 2;
Post by: Nietz on October 30, 2009, 09:58:46 PM
After Day 1, I was mostly suspicious of Drake and Sol, the first for absence and the second for not taking a position.

Well, Sol is dead, but Drake I still don't like much, mainly because there isn't much of him in the whole game: A single Day 1 post saying "no comments over RVS" and though he gives a reason why he was absent so far, he still stays out for the rest of the day. And now he still gives little else than 'no opinion/no idea'.
I'm still willing to cut him some slack for being a newbie and for this being a small game. Plus, I would suppose a scumbuddy would have 'coached' him on something better to say.

As for others, I kinda agree with Serp on Zakeri. Zak's vote was decent, but the short and sardonic way of his post was what inflamed Ramus and made him the target of the day.
Pesco did a similar thing shortly after, bringing Ramus to L-1 just by pointing his insta-OMGUS.

 
Title: Re: Numbers Mafia - Int Day = 2;
Post by: Affinity on October 30, 2009, 10:25:57 PM
Reading Serp's suggestion for a Zakeri lynch, another thing I would add to the case is that the subsequent posts, such as this one...

Quote
I could start hating on Ramus' last post as well, but I think I'll just say that I'm not convinced I should remove my vote and leave it at that.

... give the impression that he's sitting back and relax, not bothering to pursue a line of questioning and portraying Ramus as a sure-lynch for the day.  UK and pesco do this to some extent too.  Drake, I give some leeway until today or tomorrow.

pesco, who do you think is scum?
Title: Re: Numbers Mafia - Int Day = 2;
Post by: WHMZakeri on October 31, 2009, 01:09:01 AM
Okay, I realize Ramus' lynch was basically all my fault, And I apologize for that. I don't think Serp's case as it's presented it correct though. It banks on the idea that I purposefully voted Ramus to get him riled up when I really never consider what people's reactions are going to be. It's also worth noting that I don't consider Ramus a newbie at this game at all, even though he has been out of practice since the days before town won a game.

And I really didn't feel the need to comment anymore on Ramus' actions for the day, since most of what he did was self-evident. His lynch basically was a sure thing by then anyway. Though, that might have changed if Ramus had taken a step back to figure out why people were voting for him and try to fix it rather than lashing out at us.

in any case, I did some quick bandwagon analysis last night, and I didn't find anything too useful. I'd take a look at who wasn't on the bandwagon, but the only two still alive that weren't were Drake who's already leaning forward as a wagon, and Serp who's actions are at best town and at worst inconclusive.

Oblig. Scum thoughs: Leaning towards Drake and Pesco. I don't get scum vibes off of the way UK acted as hammered yesterday.
Title: Re: Numbers Mafia - Int Day = 2;
Post by: Pesco on October 31, 2009, 06:24:09 AM
Because nobody else will speculate NKs, I will.

As SDrake said, it looks like a silly move on scum's part to NK Sol. What it looks like to me is PR hunting in the nightgame. The only real reason why scum would hunt PRs is because they have a RB and would thus know that they got a full house this game. It simply wouldn't make sense to me that scum would risk leaving stronger players alive when they have full knowledge of the setup.

My questioning of SDrake could easily lead into a gothcha scenario, I do think he's a bit suspect but we'd need more contribution out of him or else this would just be a policy lynch. I intend to lynch SDrake if we can't get anywhere today.

With the newb out of the way, we have everyone else who are competent players. Affinity's post here (http://www.shrinemaiden.org/forum/index.php?topic=3346.msg145324#msg145324) has me putting my bet on him. That one liner at Sol, looks rather tacked on for padding.

##Vote Affinity
Title: Re: Numbers Mafia - Int Day = 2;
Post by: Affinity on October 31, 2009, 09:59:29 AM
@pesco: I said argh at Sol due to his sleeping schedules and his holding off of rereads from waking to sleeping hours.  And since other than that I produced absolutely no content associated with him, it doesn't seem plausible that I had any pretentions at padding, especially when my main focus was on Ramus.

@Zakeri: The defense doesn't seem right here since it implies that you didn't find the case against Ramus worthwhile when you actually thought that it was good yesterday evidently, but this is sort of a gotcha game.  However, why do you find pesco scummy?  Elaborate.
Title: Re: Numbers Mafia - Int Day = 2;
Post by: WHMZakeri on October 31, 2009, 02:00:13 PM
It's not that I didn't feel strongly. I just figured it was obvious. You don't exactly win people over by calling them nasty names.

Pesco, it's partly that I don't really like the way he handled Ramus yesterday. He saw Ramus get riled up over my vote and seemed to run with it. In any case, I'm willing to vote for either him or Drake the same.
Title: Re: Numbers Mafia - Int Day = 2;
Post by: Pesco on October 31, 2009, 02:16:04 PM
What's the other part?
Title: Re: Numbers Mafia - Int Day = 2;
Post by: Nietz on October 31, 2009, 04:08:24 PM
@Zakeri:
It's a good point that you couldn't predict Ramus would react that way, and your subsequent posts do seem less inflammatory. But as Affinity mentioned (http://www.shrinemaiden.org/forum/index.php?topic=3346.msg147138#msg147138) this could also be you sitting back after th Ramus lynch started going on its own.

I think Pesco still looks worse, since he keeps the smug act while arguing with Ramus and also treats him as the obvious lynch. Which, to be fair, he was, but Pesco seemed more intent on just lynching him ASAP instead of questioning him.
His vote on Affinity today seems strange too. The reason you think he's scum is for padding a post with one line for a case other than Ramus?

The only thing I see against Affinity is that, while he was on the Ramus case - as pretty much everyone else - he was also taking some potshots at Sol. However, I don't see how it would make sense for scum to set up suspicion against a player and then NK him before following through.

Also, about ħ/2 ≤ ΔKitten, I think I'm not the only one who doesn't like the idea of a player getting a free pass for a whole Day. But obviously we can't just lynch someone because of that in such a small game. So I'll suggest that she doesn't just come back to hammer, but try her best to put up her opinions in a post, preferably before the Day's end.

Because nobody else will speculate NKs, I will.

As SDrake said, it looks like a silly move on scum's part to NK Sol. What it looks like to me is PR hunting in the nightgame. The only real reason why scum would hunt PRs is because they have a RB and would thus know that they got a full house this game. It simply wouldn't make sense to me that scum would risk leaving stronger players alive when they have full knowledge of the setup.
There's much room for WIFOM in this, I wouldn't rely on the NK to assume we have a Doc and a Cop.

Right now, Pesco is my best case, so
##Vote: Pesco
Title: Re: Numbers Mafia - Int Day = 2;
Post by: Pesco on October 31, 2009, 04:37:14 PM
I don't remember seeing you people doing any talking to Ramus in that time. Furthermore, he was deliberately being a jerkass with his responses. You were also ready to hammer him, except your vote happened to be on him already. The intent to lynch him is not scummy because he was deserving and asking for that lynch.

Everyone pretty much left players not named Ramus alone yesterday. I'm voting Affinity because that one line was on Sol only. Surely he should have posted a bit about everyone, be it a prod or a callout.

I don't care what you think of the NK. Info is info and that's my interpretation. Putting it out there can also serve to notify the mods that they made a non-fatal error with the setups.
Title: Re: Numbers Mafia - Int Day = 2;
Post by: Serp on October 31, 2009, 05:39:37 PM
I'm not buying either of the other cases today.  Ramus basically sealed his fate with his OMGUS post.  I would've been willing to vote him at that point, so I don't see scummy intent in the action of doing so, and nothing about Pesco's attached comment seemed particularly inflammatory.  The case on Affinity just doesn't make any sense to me in the first place.  The Sol NK seems a bit weird to me, too, but Pesco's theory seems reasonable, and Affinity's expressing of some completely justified exasperation with the player doesn't really implicate him as scum with NK plans.

We don't have enough free lynches to test all these theories.  My vote remains on Zakeri.  I'm currently only willing to switch to Pesco or Affinity if it's required to secure a lynch for the day.  I may freely switch to ShiningDrake depending on his activity for the rest of the day, but since we're running low on time, I think we should be settling on our day's lynch.
Title: Re: Numbers Mafia - Int Day = 2;
Post by: Pesco on October 31, 2009, 05:44:23 PM
Ramus and Nietz were both at L-3 yesterday before I voted, but I put my pressure vote on Nietz because I expected Ramus to explode uselessly and get himself lynched if anyone else voted him, whether he was scum or town.

I am not feeling very clear on this.

##Unvote
Title: Re: Numbers Mafia - Int Day = 2;
Post by: Serp on October 31, 2009, 05:46:51 PM
See also:

Ramus's subsequent reactions made me think that he was likely scum

I was expecting him to explode.  I wasn't expecting him to do so quite so scummily.
Title: Re: Numbers Mafia - Int Day = 2;
Post by: Pesco on October 31, 2009, 05:49:14 PM
From what I quoted, you were expecting him to explode before the votes even came on.

##Vote Serp
Title: Re: Numbers Mafia - Int Day = 2;
Post by: Serp on October 31, 2009, 05:56:34 PM
From what I quoted, you were expecting him to explode before the votes even came on.

Well, yes.  The reason I'm voting Zakeri is that I think he should have expected it as well.  I wasn't around here when Ramus used to play regularly, but in the short time since he's returned, I've marked him as a player with a short fuse.
Title: Re: Numbers Mafia - Int Day = 2;
Post by: Seian Verian on October 31, 2009, 06:33:32 PM
  Ramus and Nietz were both at L-3 yesterday before I voted, but I put my pressure vote on Nietz because I expected Ramus to explode uselessly and get himself lynched if anyone else voted him, whether he was scum or town. 

...What. This just seems plain weird. What reason did you have to think that he'd "explode uselessly" when he got a vote when both his current votes were from RVS? Granted he DID end up doing that anyway, but something still seems REALLY weird here.

Also, on Pesco: Not sure why I didn't think of this earlier, but what was with bringing Ramus to L-1 at that point? And as Nietz pointed out, voting Affinity over the one line about Sol seems odd as well. (Wow, "as _____ said" seems to happen a lot when I sleep until noon and a lot of conversation seems to happen while I'm asleep <_<)

Both Pesco and Serp are seeming slightly... Odd to me.
Title: Re: Numbers Mafia - Int Day = 2;
Post by: Pesco on October 31, 2009, 06:42:24 PM
It didn't faze me how many votes Ramus had at the time. He did a scummy thing and I was going to vote him. Since I was bringing him to L-1, it's only proper that I mention it too so that nobody would hammer and claim they didn't know.
Title: Re: Numbers Mafia - Int Day = 2;
Post by: UncertainJakutten on October 31, 2009, 06:58:59 PM
I'll have to reread and think on this once I have made new plans, since my prior ones were cancelled.
Title: Re: Numbers Mafia - Int Day = 2;
Post by: Nietz on October 31, 2009, 09:23:53 PM
I'm not buying either of the other cases today.  Ramus basically sealed his fate with his OMGUS post.  I would've been willing to vote him at that point, so I don't see scummy intent in the action of doing so, and nothing about Pesco's attached comment seemed particularly inflammatory.
Yes, I agree that just being on the Ramus case is pretty much a null tell, since he pretty much deserved all the suspicion, though Zak's vote and Pesco's L-1 and subsequent post (http://www.shrinemaiden.org/forum/index.php?topic=3346.msg145149#msg145149) definitely helped him burst out, which pretty much sealed his fate. What is worst about Pesco though, is his vote on Affinity today coming out of almost nothing.

But as it was pointed out, it is indeed strange that Serp says - now after the fact - that he expected Ramus to explode and that Zak's action was done with that specific purpose.
Title: Re: Numbers Mafia - Int Day = 2;
Post by: WHMZakeri on October 31, 2009, 11:38:32 PM
What's the other part?

Gut.

Quote
But as Affinity mentioned this could also be you sitting back after th Ramus lynch started going on its own.
To be fair, this point could go either way, so I'll just drop it.

Quote
Well, yes.  The reason I'm voting Zakeri is that I think he should have expected it as well.  I wasn't around here when Ramus used to play regularly, but in the short time since he's returned, I've marked him as a player with a short fuse.

I don't like this. Your case on me appears to be that since you had the foresight to know Ramus had a short fuse, that I am just as astute as yourself and used this knowledge that I didn't have to cause a mislynch. Why do you keep insisting that I did know that anyway? The point is entirely WiFoM anyway.
Title: Re: Numbers Mafia - Int Day = 2;
Post by: Affinity on November 01, 2009, 12:18:14 AM
I'm a little wary at ShiningDrake jumping on all cases today without contributing too much.

As for Serp, I don't feel that what he did was explicitly scummy, since Ramus going on a short fuse is an alright expectation to make judging from the last game.  I can see Ramus being angry at being voted to L-2 at the pressure vote (since he is an extremely reactionary player), and I can see that voting Nietz instead to start the game and break the RVS seems more townie than scummy. 

@Serp:

Why do you find Zakeri scummier than pesco for example, using this line of reasoning? 

---

##Vote: Zakeri

For now, I think he is the best lynch.  This is slightly because his actions yesterday fit the intentions of scum (though they can be town too), but more because his actions today aren't very much outside of defense.  Worst of all, he does not follow up on his pesco suspicion with a vote, for example, giving him little presence. 

SD is my second choice, since has the least original opinions in the game, he doesn't have any idea who the scum are beyond the extent of hijacking other people's content (in his recent post especially).  pesco I don't find too bad on the account of original cases, though some of them look like ineffectual placeholders.
Title: Re: Numbers Mafia - Int Day = 2;
Post by: Serp on November 01, 2009, 05:07:55 AM
I don't like this. Your case on me appears to be that since you had the foresight to know Ramus had a short fuse, that I am just as astute as yourself and used this knowledge that I didn't have to cause a mislynch. Why do you keep insisting that I did know that anyway? The point is entirely WiFoM anyway.

It was obvious to me, and it turned out to be true, so I don't think it's a stretch to assume that you saw it too.  In any case, I don't see how WIFOM applies to this at all.

Quote from: Affinity
Why do you find Zakeri scummier than pesco for example, using this line of reasoning?

Some explosions still manage to look townie in nature.  Ramus's was not one of these.  His reaction to Zakeri looked scummier than I would have expected from a townie Ramus, and I wasn't going to give him a clear just 'cause I had marked him as vulnerable.  I probably would've voted him after that point if Pesco hadn't done so himself, so I think Pesco's vote could easily have been placed with townie intent.

Note that we've got half a day left 'till the deadline.
Title: Re: Numbers Mafia - Int Day = 2;
Post by: WHMZakeri on November 01, 2009, 05:47:48 AM
So then what? Was I not allowed to think that Ramus might have been scummy for refusing to analyze posts even though he said Drake needed to? What exactly changed between the blatant contradiction and the OMGUS vote that makes my vote slightly less townie than Pesco's?

The case on me doesn't make sense. It's filled with too many "I would do what Zak did as Scum" and "I would do what Pesco did as Town". It's even worse how Pesco and I did basically the same thing, and yet Serp keeps making arbitrary details to describe why I should be lynched instead of Pesco. I'm definitely sensing something screwy here.

##Vote Serpentarius
Title: Re: Numbers Mafia - Int Day = 2;
Post by: FinnKaenbyou on November 01, 2009, 12:42:22 PM
Very Late Vote Count Because I Expected Keri To Do It:

Zak: II (Serp, Affinity)
Affinity: (Pesco)
Pesco: I (Nietz)
Serp: II (Pesco, Zak)

Zakeri and Serpentarius are at L-2. You have just over 5 hours remaining.
Title: Re: Numbers Mafia - Int Day = 2;
Post by: Affinity on November 01, 2009, 02:24:54 PM
I don't find Zakeri's defense very satisfactory, especially from a content perspective; it just seems like a little bit of an OMGUS to me.  Keeping my vote.

I won't be around at the deadline, however.

Neither will I. Bus back to uni. T_T

Hopefully Keri will be around, though.
Title: Re: Numbers Mafia - Int Day = 2;
Post by: Nietz on November 01, 2009, 03:05:47 PM
I have to go out soon and won't be around for the deadline. I would still prefer a Pesco lynch but that doesn't seem possible anymore.
Between Serpentarius and Zakeri, I believe Serp is the best bet right now. Mostly because I don't like the whole "I had predicted Ramus reaction's but still sincerely believed he was scum" and the arbitrary way he decides Zakeri looks scum and Pesco looks town when both did pretty much the same things.

##Unvote
##Vote Serpentarius
Title: Re: Numbers Mafia - Int Day = 2;
Post by: Pesco on November 01, 2009, 03:13:25 PM
We goot around 2 hours on the clock according to the last count. UK should be around to hammer.

Lack of anything at all from SDrake is still bothersome. Not even a vote.
Title: Re: Numbers Mafia - Int Day = 2;
Post by: Kerigis on November 01, 2009, 04:00:24 PM
(OOC: Ow ow ow, my legs)

*Hits board

Okay students, listen up! Today is binary lesson!

VOTECOUNT
-----

Zakeri: 10 (2) (Serpentarius, Affinity) (L-2)
Affinity: 0 (0) (Pesco)
Pesco: 0 (0) (Nietz)
Serpentarius: 11 (3) (Pesco, Zakeri, Nietz) (L-1)

Not doing their homework: ShiningDrake, UncertainKitten

You have 2 hours left before the deadline!
Title: Re: Numbers Mafia - Int Day = 2;
Post by: Kerigis on November 01, 2009, 04:54:23 PM
1 HOUR (and 6 minutes...) LEFT!
Title: Re: Numbers Mafia - Int Day = 2;
Post by: Kerigis on November 01, 2009, 05:37:39 PM
LESS THAN 30
Title: Re: Numbers Mafia - Int Day = 2;
Post by: WHMZakeri on November 01, 2009, 05:39:39 PM
I saw Kitten on a while ago, but she's gone. It doesn't look like Drake will come and do us the favor, either. I don't really know what to do in this situation.
Title: Re: Numbers Mafia - Int Day = 2;
Post by: UncertainJakutten on November 01, 2009, 06:08:12 PM
I'm back.

To hammer it seems.

Vote Serpy

I'll figure out why I'm doing this during the night phase.
Title: Re: Numbers Mafia - Int Day = 2;
Post by: FinnKaenbyou on November 01, 2009, 07:51:03 PM
LATE FINAL VOTE COUNT (Apologies, everything went wrong on the trip back >_>):

Zakeri: 10 (2) (Serpentarius, Affinity) (L-2)
Affinity: 0 (0) (Pesco)
Pesco: 0 (0) (Nietz)
Serpentarius: 100 (3) (Pesco, Zakeri, Nietz, UncertainKitten)

Serpentarius was sentenced to nullification!

The intention had been to maul him horrendously with derivation, but much to the executioner's surprise he came out exactly as he had before. Eventually we did the only logical thing and just wiped him off the board.

Serpentarius was the constant e, Vanilla Townie!

Night 2 has begun. All actions to be sent in by Monday 1PM, GMT - 5.
Title: Re: Numbers Mafia - Int Night = 2;
Post by: Ramus on November 01, 2009, 07:54:14 PM
So who wants to play Hang Number to pass the time?

_ _ _ _ _ - _ _ _ _ _ _ _ _    _ _ _ _ _ _ _ _

7 shots.
Title: Re: Numbers Mafia - Int Night = 2;
Post by: Nietz on November 01, 2009, 08:34:05 PM
E, because is the statistically most appropriate choice.
Title: Re: Numbers Mafia - Int Night = 2;
Post by: Ramus on November 01, 2009, 08:35:58 PM
_ _ _ _ _ - _ _ _ _ _ _ _ E    _ _ _ _ _ _ _ _

1 E.

7 shots left.
Title: Re: Numbers Mafia - Int Night = 2;
Post by: Edible on November 01, 2009, 08:51:39 PM
O~
Title: Re: Numbers Mafia - Int Night = 2;
Post by: UncertainJakutten on November 01, 2009, 08:56:55 PM
S!
Title: Re: Numbers Mafia - Int Night = 2;
Post by: Ramus on November 01, 2009, 08:57:56 PM
_ _ _ _ _ - _ _ _ _ _ _ _ E    _ _ _ _ _ _ _ S

No O
1 S

6 shots left.
Title: Re: Numbers Mafia - Int Night = 2;
Post by: Nietz on November 01, 2009, 09:00:43 PM
T
Title: Re: Numbers Mafia - Int Night = 2;
Post by: Ramus on November 01, 2009, 09:07:20 PM
_ _ _ T _ - _ _ _ _ _ _ _ E    _ _ _ _ _ _ _ S

1 T.


O

6 shots left.

It occurs to me I could've picked a harder word.
Title: Re: Numbers Mafia - Int Night = 2;
Post by: UncertainJakutten on November 01, 2009, 09:13:46 PM
L~!
Title: Re: Numbers Mafia - Int Night = 2;
Post by: Ramus on November 01, 2009, 09:16:31 PM
_ _ LT _ - _ _ _ _ _ _ LE    _ _ L _ _ L _ S

4 Ls


O

6 shots left.
Title: Re: Numbers Mafia - Int Night = 2;
Post by: Nietz on November 01, 2009, 09:51:55 PM
{M}
Title: Re: Numbers Mafia - Int Night = 2;
Post by: UncertainJakutten on November 01, 2009, 09:53:38 PM
N~!
Title: Re: Numbers Mafia - Int Night = 2;
Post by: Seian Verian on November 01, 2009, 10:05:10 PM
A.

As in, ARRGH MY PARENTS TOOK MY COMPUTER AWAY AND I DIDN'T GET IT BACK UNTIL JUST A LITTLE WHILE AGO!!! ._.; I'd been playing UNL for a while last night and didn't get a chance to even look at this topic again before my computer got taken away T_T
Title: Re: Numbers Mafia - Int Night = 2;
Post by: Ramus on November 01, 2009, 10:07:03 PM
M _ LT _ - _ A _ _ A _ LE    _ A L _ _ L _ S


3 A's.
No N.
1 M.

O N

5 shots left.
Title: Re: Numbers Mafia - Int Night = 2;
Post by: FinnKaenbyou on November 01, 2009, 10:16:07 PM
U, I.
Title: Re: Numbers Mafia - Int Night = 2;
Post by: Ramus on November 01, 2009, 10:36:56 PM
MULTI - _ A _ IA _ LE    _ AL _ ULUS

2 I's
3 U's

O N

5 shots left.
Title: Re: Numbers Mafia - Int Night = 2;
Post by: Seian Verian on November 01, 2009, 10:39:08 PM
C
Title: Re: Numbers Mafia - Int Night = 2;
Post by: Ramus on November 01, 2009, 10:41:32 PM
MULTI - _ A _ IA _ LE    CALCULUS

2 C's

O N

5 shots left.
Title: Re: Numbers Mafia - Int Night = 2;
Post by: Nietz on November 01, 2009, 10:49:01 PM
Multi-Variable Calculus
Title: Re: Numbers Mafia - Int Night = 2;
Post by: Ramus on November 01, 2009, 10:50:02 PM
Multi-Variable Calculus
DING DING DING

You got it right.
Title: Re: Numbers Mafia - Int Night = 2;
Post by: Kilgamayan on November 01, 2009, 10:50:07 PM
Silly ShiningDrake, you shouldn't have needed that C.
Title: Re: Numbers Mafia - Int Night = 2;
Post by: Seian Verian on November 01, 2009, 10:52:31 PM
Oh, I knew that the C would reveal that word to be calculus. I'm currently facepalming at not realizing that the remaining part was "variable" >.<
Title: Re: Numbers Mafia - Int Day = 3;
Post by: FinnKaenbyou on November 02, 2009, 05:20:06 PM
"You know what?"

To the amazement of everyone watching, one of the numbers started to utter words.

"I'm tired of this game. I'm only playing along with your facade, and you bore me. The mafia would have killed me tonight, anyway, so nothing is truly lost..."

The chalk markings on the board began to glow slightly, as the number's voice (...?) became louder.

"But before they come for me, I have chosen to eliminate myself."

Suddenly, the room turned a strange shade of red.

"I think, therefore I am. However, as a number, I should be unable to think. Therefore, it follows logically that I do not exist. Good luck to the rest of you~"

The number promptly disappeared in a puff of logic.

-----

Affinity, playing 42, The Ultimate Answer, Townie Cop, disproved himself!

TOWN IS IN LYLO.

You have until Thursday, 1PM (GMT-1) to lynch. With 5 players remaining, 3 are needed for a majority.
Title: Re: Numbers Mafia - Int Night = 2;
Post by: UncertainJakutten on November 02, 2009, 05:22:56 PM
I'm only going to read D2 since D1 had essentially nothing I could really see as being useful for scumhunting. I will however read whatever people point to and give my own thoughts. That said...

I agree with Pesco 104

Serpy 108: I...don't really see how Zakeri's Ramus vote was bad. I mean, it would have been nice if he didn't commit his own scumtell right thar but it was pretty hard to draw anything anyway. However, the point about "easy on newbies" makes sense.

Drake 110: Somewhat irritating. It sounds like an excuse to sit back. Generally you should have at least pushed something forth and seen what happened. Not sure if that's newbie mistake or intentional lack of analysis.

Zakeri 116: I'm not sure I like how you justify the Ramus thing but I can't really argue it. I'd also like elaboration on why Drake and Pesco are scum.

Pesco 117: Alternatively, new players who didn't know who was established or not. Then again, Sol still doesn't seem like a good target. I see what you mean on Affinity but I'm not sure what I think.

Zak 119: How is this different from the others?

Nietz 121: Sorry about just coming back to hammer. And the fact I didn't focus on this game when I was here...sorry. I guess Pesco is decently explained. Who do you think is scum with pesco, if anyone? I'm not sure I agree, but I want to know what you think.

Serpy 125: What makes an explosion townie or scummy?

Pesco 126: And how does this implicate Serp?

Drake 128: I don't like this. It feels like you are jumping onto Pesco's train and restating it.

Nietz 131: I suppose, but there's also the fact that if Serpy had mentioned it D1 then he'd likely have caused the explosion himself. Possibly.

Zak 132: Decent response...I'm not sure I agree with Serp's case on you.

Zak 135: That, however, is a strawman. What he's saying is the initial provocation you gave was scummy. Pesco's replies AFTER Ramus had exploded and continued to do so were townie (in Serp's eyes). That's what I read anyway.

Nietz 138: I'd prefer to see proof of this "arbitraryness"

In conclusion, I have three scum guesses.

Pesco, Zakeri, and Drake.

Pesco, however, comes off as most scummy. At first it seems he's trying to help town, ask questions, etc...but his cases are rather weak, and his questions seem to be more for information rather than actually useful things to be analyzed. His NK speculation could go either way, to be honest, but it is a nice way to try to mislead us on the NK's reasoning.

Zakeri mostly defended yesterday, though it was decent defense. Serp's case wasn't strong on you. What irritates me is your strawman, however. You attacked something that wasn't true about Serp's arguments. I'm still ambivalent here.

Drake, post your analysis on every player, firm thoughts on each, and don't copy other people's work.

Ok, the cops dead. Zakeri is at the very least a safe vote. As is drake. Pesco is the least safe but also my strongest case.

I won't vote yet.
Title: Re: Numbers Mafia - Int Day = 3;
Post by: Pesco on November 02, 2009, 05:51:28 PM
1. It's Lylo
2. At best, I think Affinity investigated Sol N1 because of this (http://www.shrinemaiden.org/forum/index.php?topic=3346.msg147629#msg147629) and his late vote on Zak in retrospect.

Quote
Pesco 117: Alternatively, new players who didn't know who was established or not. Then again, Sol still doesn't seem like a good target.

SDrake is still a new player.

Quote
Pesco 126: And how does this implicate Serp?

Serp's assumption looked bad. As if he knew Ramus would be a mislynch.

Much posting needed from SDrake now!

I'm prefering SDrake lynch first then Zak right now.

Title: Re: Numbers Mafia - Int Day = 3;
Post by: UncertainJakutten on November 02, 2009, 05:58:01 PM
Quote
SDrake is still a new player.

He is. But is there anyone else here who would allow him to kill Sol?

Quote
Serp's assumption looked bad. As if he knew Ramus would be a mislynch.

I don't see that, actually. I saw him being neutral at first and not wanting to cause and explosion because we do know how those end.
Title: Re: Numbers Mafia - Int Day = 3;
Post by: Seian Verian on November 02, 2009, 06:02:01 PM
I'll try to get an analysis of different players up, but I somehow don't think that I'm going to get done before I end up heading to my piano lessons.

By the way, WHY DO YOU ALL INSIST ON TALKING SO MUCH WHEN I'M NOT HERE?!!!! Dear god... Half the conversation happens when I'm asleep/otherwise unable to look at the topic <_<
Title: Re: Numbers Mafia - Int Day = 3;
Post by: UncertainJakutten on November 02, 2009, 06:09:30 PM
I'll try to get an analysis of different players up, but I somehow don't think that I'm going to get done before I end up heading to my piano lessons.

By the way, WHY DO YOU ALL INSIST ON TALKING SO MUCH WHEN I'M NOT HERE?!!!! Dear god... Half the conversation happens when I'm asleep/otherwise unable to look at the topic <_<

Then post when you are here. I want that analysis as soon as humanly possible.
Title: Re: Numbers Mafia - Int Day = 3;
Post by: Pesco on November 02, 2009, 06:14:55 PM
Just because people are asleep doesn't mean you can just not do anything. Affinity and my times are well within yours for plenty of discussion.
Title: Re: Numbers Mafia - Int Day = 3;
Post by: Seian Verian on November 02, 2009, 06:15:24 PM
...After rereading things, (not sure how I did it already) all I can say is that I'm freaking clueless and should not be in this game, as I am noticing absolutely nothing I can think about commenting on for anyone.. I'm not going to bother saying anything else, but I just feel like a complete failure. I'm gonna ask to be replaced and hope that if anyone is willing to replace me, they can somehow make up for my completely sucking all game. I fail at Mafia. I just fail.

@ Mods: I request to be replaced.

That's all. I'm sorry I just got in the way, and hopefully town won't lose because I suck so badly x.x
Title: Re: Numbers Mafia - Int Day = 3;
Post by: Pesco on November 02, 2009, 06:23:34 PM
:dealwithit:

Asking to be replaced in LyLo of all times is extremely rude.
Title: Re: Numbers Mafia - Int Day = 3;
Post by: FinnKaenbyou on November 02, 2009, 07:11:01 PM
Drake: Request denied. No replacements at Lylo - it's far too much stress on the replacee. T_T
Title: Re: Numbers Mafia - Int Night = 2;
Post by: Nietz on November 02, 2009, 07:12:01 PM
I hate this LyLo. I have reason to be at least a little suspicious of everyone, and one wrong vote can possibly lead to a scum quickhammer.

On Pesco I still have the same gripes as yesterday, namely: being smug and provocative towards Ramus and weak vote against Affinity. Plus, while I agreed with the contradictions he pointed on Serp, I didn't like how that ended up polarizing the day into Zakeri vs Serpentarius instead of Zakeri vs Pesco, as I though it would turn out.

On Zakeri, there's the same kind of attitude as Pesco towards Ramus, but more in the sense of provoking him and then sitting out, which I find slightly less scummy than Pesco's. Plus, Affinity was onto him yesterday, so there's a possibility he had a result on him.

UK and Drake are a bit of wildcards to me. There's not much from any of them, so it's hard to judge.
UK was absent the whole of D2, but her latest posts give me some legit scumhunting vibe.
SDrake had some more participation, but very little of original content, looks like newbscum trying to look active. His request for substitution is awfully anti-game, but it does sound a little like town meta.

Nietz 121: Sorry about just coming back to hammer. And the fact I didn't focus on this game when I was here...sorry. I guess Pesco is decently explained. Who do you think is scum with pesco, if anyone? I'm not sure I agree, but I want to know what you think.

Nietz 138: I'd prefer to see proof of this "arbitraryness"
Right now, Pesco/Zakeri and Pesco/Drake are my best bets.
As for Serp's arbitraryness, it was my opinion that he was tunneling on Zakeri and letting Pesco go without a convincing explanation as to why their actions were more or scummy or townish than the other's.
Title: Re: Numbers Mafia - Int Day = 3;
Post by: UncertainJakutten on November 02, 2009, 07:14:21 PM
Well, we both agree on Pesco at least, so, we probably SHOULD lynch him today.

Quote
As for Serp's arbitraryness, it was my opinion that he was tunneling on Zakeri and letting Pesco go without a convincing explanation as to why their actions were more or scummy or townish than the other's.

Nyeh...I guess it should have been better explained but overall I didn't get that.
Title: Re: Numbers Mafia - Int Day = 3;
Post by: Pesco on November 02, 2009, 07:24:46 PM
It's impossible for Affinity to have investigated Zak N1 because the vote was far too slow. With the open setup, there should have been no doubts in his results.

I have to go out soon and won't be around for the deadline. I would still prefer a Pesco lynch but that doesn't seem possible anymore.
Between Serpentarius and Zakeri, I believe Serp is the best bet right now. Mostly because I don't like the whole "I had predicted Ramus reaction's but still sincerely believed he was scum" and the arbitrary way he decides Zakeri looks scum and Pesco looks town when both did pretty much the same things.

##Unvote
##Vote Serpentarius


You should explain yourself Nietz. Your vote is the swinger here because whoever was at L-1, UK would have hammered.

However, the sequence of posting gives you a little cred for what you did.

Logical choice
##Vote Zak
Title: Re: Numbers Mafia - Int Day = 3;
Post by: Seian Verian on November 02, 2009, 08:50:01 PM
I should never have joined this game... At the very least, I should have asked to be replaced before LyLo. Sadly, I'm here now, and at this point, I don't care enough to try and look at every single detail over and over again until my brain explodes.

##Vote Zakeri

My reasoning is little more than that Affinity was a cop, and voted him. Weak reasoning, I don't FREAKING CARE! I don't care about this game anymore, I want out, I can't get out, I haven't been able to do anything so I'll just take my best guess which happens to be really pathetic and go with it. If I'm wrong, scum can hammer, it's over, next game I'll stay out and at least won't get in the way, if I'm right, there's still some chance, but I'm a likely lynch due to my utter suckiness at this, and if that happens town loses anyway, whatever, I've stopped caring. Not that a thing I'm saying here makes a freaking bit of difference, but whatever x.x
Title: Re: Numbers Mafia - Int Day = 3;
Post by: UncertainJakutten on November 02, 2009, 09:51:36 PM
I hate all of you.

##Vote Pesco

Pesco needs to be lynched.
Title: Re: Numbers Mafia - Int Day = 3;
Post by: Pesco on November 02, 2009, 09:52:58 PM
One upside of this is that we haven't seen the hammer yet. Okay one hour isn't much, but considering the players left, this is definitely a good sign.
Title: Re: Numbers Mafia - Int Day = 3;
Post by: UncertainJakutten on November 02, 2009, 10:05:28 PM
One upside of this is that we haven't seen the hammer yet. Okay one hour isn't much, but considering the players left, this is definitely a good sign.

Well, the thing is, if both scum are already voting Zak, then of course there wouldn't be a hammer yet.
Title: Re: Numbers Mafia - Int Day = 3;
Post by: Pesco on November 02, 2009, 10:06:12 PM
Well, the thing is, if both scum are already voting Zak, then of course there wouldn't be a hammer yet.

Same deal if Zak is scum
Title: Re: Numbers Mafia - Int Day = 3;
Post by: Nietz on November 02, 2009, 10:08:53 PM
Well, damn. This lylo is moving too fast. Regardless, I'm pretty sure at least one of Pesco and Zakeri must be scum. And Zakeri hasn't even posted today, so I want to hear what he has to say before deciding.
Title: Re: Numbers Mafia - Int Day = 3;
Post by: Pesco on November 02, 2009, 10:11:05 PM
Bet you guys wouldn't be hesitating if it was me at L-1
Title: Re: Numbers Mafia - Int Day = 3;
Post by: Affinity on November 02, 2009, 10:25:33 PM
WHATDOYOUGETWHENYOUMULTIPLYSIXTIMESNINE?  Not 42, unfortunately.

Bah, go town.
Title: Re: Numbers Mafia - Int Day = 3;
Post by: UncertainJakutten on November 02, 2009, 10:35:09 PM
Bet you guys wouldn't be hesitating if it was me at L-1

I wouldn't.

Because no matter what my scenario is, you are scum. Zak has a chance of being town.

But, Nietz has confirmed himself not scum.

Title: Re: Numbers Mafia - Int Day = 3;
Post by: UncertainJakutten on November 02, 2009, 10:41:45 PM
EBWOP: Rather, confirmed himself as not scum with anyone who's not Zak.
Title: Re: Numbers Mafia - Int Day = 3;
Post by: WHMZakeri on November 03, 2009, 02:43:40 AM
I agree with UK that Neitz is the most pro-town player in the game, and Of UK, Drake, and Pesco, UK is the one I feel is less likely to be scum.

I'd rather go for drake now, but it looks like the choice is made for me. ##Vote: Pesco.
Title: Re: Numbers Mafia - Int Day = 3;
Post by: UncertainJakutten on November 03, 2009, 02:51:45 AM
I agree with UK that Neitz is the most pro-town player in the game, and Of UK, Drake, and Pesco, UK is the one I feel is less likely to be scum.

I'd rather go for drake now, but it looks like the choice is made for me. ##Vote: Pesco.

Well, if you ARE town, I'm confirmed. I would have won had I hammered you as scum.

Nietz now can ONLY be scum with you, otherwise he's town. It's the same case with me. If you are town, Drake and Pesco are scum.
Title: Re: Numbers Mafia - Int Day = 3;
Post by: WHMZakeri on November 03, 2009, 03:29:05 AM
That's true. This puts me at much more ease about my vote. Though, I am slightly worried about Neitz, Since I think Pesco and I are equal in his eyes.
Title: Re: Numbers Mafia - Int Day = 3;
Post by: UncertainJakutten on November 03, 2009, 03:40:03 AM
That's true. This puts me at much more ease about my vote. Though, I am slightly worried about Neitz, Since I think Pesco and I are equal in his eyes.

Why are you worried about Nietz at all?

UNLESS YOU ARE SCUM WITH HIM HE CANNOT BE SCUM!

Honestly, it worries ME that you seem to think there is at all a chance of Nietz being scum

##Unvote
Title: Re: Numbers Mafia - Int Day = 3;
Post by: WHMZakeri on November 03, 2009, 04:28:31 AM
I didn't say I was worried about Neitz being scum. I said I was worried about him picking wrong. how does "I think Pesco and I are equal in his eyes." mean anything other than "I don't want him to vote the wrong guy"?
Title: Re: Numbers Mafia - Int Day = 3;
Post by: UncertainJakutten on November 03, 2009, 04:36:01 AM
I didn't say I was worried about Neitz being scum. I said I was worried about him picking wrong. how does "I think Pesco and I are equal in his eyes." mean anything other than "I don't want him to vote the wrong guy"?

Misread on my part.

I apologize.

That makes more sense now...hmm though....
Title: Re: Numbers Mafia - Int Day = 3;
Post by: Kerigis on November 03, 2009, 04:41:10 AM
OKAY students, important lesson today! We'll do something different today, okay?

VOTECOUNT
-----

Zakeri: 2(sen(pi/2)) (2) (Pesco, ShiningDrake) (L-1)
Pesco: cos(0) (1) (UncertainKitten, Zakeri) (L-2)

Not doing their homework: UncertainKitten, Nietz
Title: Re: Numbers Mafia - Int Day = 3;
Post by: WHMZakeri on November 03, 2009, 04:57:20 AM
##Vote: Pesco.
Title: Re: Numbers Mafia - Int Day = 3;
Post by: Pesco on November 03, 2009, 06:01:43 AM
Obvscum team is UK and Zak. UK says in 169 that she thinks Zak is the safest vote. That would mean she does believe he is scum. In the same post, I'm the least safest vote but the strongest case. Most likely town but scummiest wut?

Looking at her recent posts, she's pretty adamant that I'm scum with Zak. If that's so, it shouldn't be holding her back except that Zak is scum and so is she.
Title: Re: Numbers Mafia - Int Day = 3;
Post by: Seian Verian on November 03, 2009, 07:15:59 AM
Obvscum team is UK and Zak. UK says in 169 that she thinks Zak is the safest vote. That would mean she does believe he is scum. In the same post, I'm the least safest vote but the strongest case. Most likely town but scummiest wut?

Looking at her recent posts, she's pretty adamant that I'm scum with Zak. If that's so, it shouldn't be holding her back except that Zak is scum and so is she.

I do agree that Zak and UK seems likely, but I still don't understand your reasoning on her being "adamant" that you and Zak are both scum. She said that there's a chance of Zak being town, but that she's sure you're scum.

Alright... Possible scumteams I guess. Since apparently I'm thinking more clearly at midnight today than I have been at ANY OTHER TIME during this game >.<

Zak/UK: UK hasn't hammered Zak, so if she's scum he is. In

Pesco/Zak: Possible, but probably pointless to speculate on. I won't bother elaborating unless asked, I think it's subject to WIFOM.

And going from the point of view of someone who doesn't know alignment...

Pesco/Drake: This was already stated by UK. If both of the scum are already voting one person, how could they hammer?

Hm... Honestly... I'm still sort of leaning toward Zak/UK at the moment. UK does seem to be absolutely adamant about Pesco being scum. A bit too much so... And Zakeri voted Pesco along with UK.

...That's all I have, really. Did you expect MORE?

Also, @ UK: Could you explain more on your reasoning that you're ABSOLUTELY SURE Pesco is scum? You went from his being most likely to be scum, to his being scum, PERIOD.
Title: Re: Numbers Mafia - Int Day = 3;
Post by: Pesco on November 03, 2009, 07:31:12 AM
At the very base of it, nobody can be cleared as definitely not scum because we haven't got a hammer. The only thing that is definite here is that Zak is scum. I know myself to be town, therefore if Zak is town, the game should have been over already.

Another thing that's come to mind. UK claims that Zak isn't hammered because both scum are voting already. So explain the Pesco/SDrake scumteam. How does that even fit with all the other stuff UK has been saying?
Title: Re: Numbers Mafia - Int Day = 3;
Post by: WHMZakeri on November 03, 2009, 01:29:46 PM
The thing is, Pesco, You and I are the only ones who are certain. Naturally, our votes are going to be on each other right now because we've proven that between the two of us, one is scum. I know this, and I know you know this. To top it off, we've practically been doing the exact same thing these past few days, so it's understandable people can't tell which of us are scum.

Drake has been lurking all game. His first and only vote this entire game happened directly after yours in what one could almost call a blatant bandwagon. He's only done one thing all game, and it's linked to you, Pesco. I'm certain both of you are scum.
Title: Re: Numbers Mafia - Int Day = 3;
Post by: Pesco on November 03, 2009, 02:01:52 PM
That's a nice load of waffling there and you've claimed scum with it too.
Title: Re: Numbers Mafia - Int Day = 3;
Post by: UncertainJakutten on November 03, 2009, 02:49:08 PM
Obvscum team is UK and Zak. UK says in 169 that she thinks Zak is the safest vote. That would mean she does believe he is scum. In the same post, I'm the least safest vote but the strongest case. Most likely town but scummiest wut?

Looking at her recent posts, she's pretty adamant that I'm scum with Zak. If that's so, it shouldn't be holding her back except that Zak is scum and so is she.

Actually, I'm adamant that EITHER Zak or Shining Drake is scum with you.

Zak's recent posts gave me pauce in that regard.

Quote
Also, @ UK: Could you explain more on your reasoning that you're ABSOLUTELY SURE Pesco is scum? You went from his being most likely to be scum, to his being scum, PERIOD.

Reasoning is in my wall post.

Ask a specific question.

Quote
Another thing that's come to mind. UK claims that Zak isn't hammered because both scum are voting already. So explain the Pesco/SDrake scumteam. How does that even fit with all the other stuff UK has been saying?

Please show me where I stated that Zakeri HAD to be scum?


At any rate, Pesco has helped me out a lot

##vote Pesco

Nietz, it's your choice now.
Title: Re: Numbers Mafia - Int Day = 3;
Post by: Nietz on November 03, 2009, 03:15:17 PM
Well, that simplify things a lot.
##Vote Pesco

All according to the keikaku.

:​V
Title: Re: Numbers Mafia - Int Day = 3;
Post by: Pesco on November 03, 2009, 03:59:45 PM
Sigh you people...

I even had a foolproof tell that ensured UK as town.
Title: Re: Numbers Mafia - Int Day = 3;
Post by: UncertainJakutten on November 03, 2009, 04:54:16 PM
I hate you all.

I should have hammered Zak.

Title: Re: Numbers Mafia - Int Day = 3;
Post by: Edible on November 03, 2009, 04:57:22 PM
Eheheh.
Title: Re: Numbers Mafia - Int Day = 3;
Post by: UncertainJakutten on November 03, 2009, 05:04:08 PM
I had a feeling about Nietz but at that point I'd have been accusing everyone not named UncertainKitten. So I basically ignored that feeling. I mean, from the evidence we had both Pesco and Zak were decent plays...

I actually don't feel bad about how I performed, I feel bad about being outplayed by Nietz and Zak to be honest. I realize I made a lot of mistakes but it just feels like I was more logical this time.

I will say I'm considering hanging back D1 like Kilga does...I found I was a lot less influenced when I reread D2...if I can focus my reads a little more I'd be better off.
Title: Re: Numbers Mafia - Int Day = 3;
Post by: Edible on November 03, 2009, 05:06:31 PM
If everyone hangs back like Kilga D1, then D1 will always be a random lynch.

...

Admittedly, I'm starting to think random lynch D1 is a fantastic idea.
Title: Re: Numbers Mafia - Int Day = 3;
Post by: UncertainJakutten on November 03, 2009, 05:09:41 PM
If everyone hangs back like Kilga D1, then D1 will always be a random lynch.

...

Admittedly, I'm starting to think random lynch D1 is a fantastic idea.

Maybe we all should pick random days to hang back and cool our heads off :P.
Title: Re: Numbers Mafia - Int Day = 3;
Post by: Nietz on November 03, 2009, 05:12:52 PM
I actually don't feel bad about how I performed, I feel bad about being outplayed by Nietz and Zak to be honest.
Because I'm such a sucky scum player? :-\

Anyway, quicktopic here (http://www.quicktopic.com/43/H/9Z5y3psm3S9LD), but there's not much in it.
Title: Re: Numbers Mafia - Int Day = 3;
Post by: UncertainJakutten on November 03, 2009, 05:16:32 PM
Because I'm such a sucky scum player? :-\

Anyway, quicktopic here (http://www.quicktopic.com/43/H/9Z5y3psm3S9LD), but there's not much in it.

No, because it's rare that an actual outplaying occurs. Or rather, an outplaying that isn't contributed to by me being erratic.

I don't know how to explain it. I know I'm not a great player, but I'm used to other factors screwing things. This time, I was relatively calm, did my reads, put out my opinions, and was completely wrong at a critical time.

Hammering serp without reading was also terribad.
Title: Re: Numbers Mafia - Int Day = 3;
Post by: UncertainJakutten on November 03, 2009, 05:17:55 PM
/me reads QT

I am stealing Zak's strategy sometime.
Title: Re: Numbers Mafia - Int Day = 3;
Post by: Edible on November 03, 2009, 05:18:32 PM
What, "don't play"?
Title: Re: Numbers Mafia - Int Day = 3;
Post by: UncertainJakutten on November 03, 2009, 05:21:46 PM
What, "don't play"?

No, leave the NK in someone else's hands and not know who's dying.
Title: Re: Numbers Mafia - Int Day = 3;
Post by: Nietz on November 03, 2009, 05:24:10 PM
What, "don't play"?
As a matter of fact, I could've hammered last night if Zak had come at least 1 hour earlier. If UK hadn't put her vote back on Pesco, I would have probably hammered Zak, NK Drake and claim doc tomorrow.
Title: Re: Numbers Mafia - Int Day = 3;
Post by: UncertainJakutten on November 03, 2009, 05:31:13 PM
As a matter of fact, I could've hammered last night if Zak had come at least 1 hour earlier. If UK hadn't put her vote back on Pesco, I would have probably hammered Zak, NK Drake and claim doc tomorrow.

I wouldn't have cleared you though. When I was voting pesco as well as Zak, yeah, hammering the one that's scum makes you confirmed. When it's not like that, not so much.
Title: Re: Numbers Mafia - Int Day = 3;
Post by: Pesco on November 03, 2009, 05:32:48 PM
But you see Nietz, that one little tell I had on UK would have been difficult for you to disprove.

I would like to use it again someday, but I know it's not going to happen. UK referred to Serp by his full name in her first post. That was why I played the first 2 days with her as a confirmed town. The only reason UK would be so formal with Serp is because she wasn't sure of his alignment.
Title: Re: Numbers Mafia - Int Day = 3;
Post by: Nietz on November 03, 2009, 05:41:10 PM
But you see Nietz, that one little tell I had on UK would have been difficult for you to disprove.

I would like to use it again someday, but I know it's not going to happen. UK referred to Serp by his full name in her first post. That was why I played the first 2 days with her as a confirmed town. The only reason UK would be so formal with Serp is because she wasn't sure of his alignment.
Interesting.

Even so, you dropping UK to accuse me wouldn't necessarily clear you for her. But yes, I knew it would be riskier to go to Day 4.
Title: Re: Numbers Mafia - Int Day = 3;
Post by: UncertainJakutten on November 03, 2009, 05:49:02 PM
But you see Nietz, that one little tell I had on UK would have been difficult for you to disprove.

I would like to use it again someday, but I know it's not going to happen. UK referred to Serp by his full name in her first post. That was why I played the first 2 days with her as a confirmed town. The only reason UK would be so formal with Serp is because she wasn't sure of his alignment.

Interesting. I can't really say if that's true or not though. The diction of the entire post was formal in contrast to it's ridiculosity. So it's natural I used his full name.

but...I like that.
Title: Re: Numbers Mafia - Int Day = 3;
Post by: Kilgamayan on November 03, 2009, 05:52:57 PM
If everyone hangs back like Kilga D1, then D1 will always be a random lynch.

I'm pretty sure my last two main D1 cases were both scum.

It's not necessary to "hang back" on D1. Just don't post mountains of words. They do nothing but distract and won't mean anything on D2 and beyond anyway. Surprise revelation: In both of those games where I picked scum out on D1, I picked a second scum out on D2 purely by looking at how the trains shook down, not who vomited out the most words in the shortest amount of time.
Title: Re: Numbers Mafia - Int Day = 3;
Post by: Pesco on November 03, 2009, 05:53:38 PM
The trick works once, now that you guys know it, I'm never using it ever again.
Title: Re: Numbers Mafia - Int Day = 3;
Post by: UncertainJakutten on November 03, 2009, 05:58:44 PM
The trick works once, now that you guys know it, I'm never using it ever again.

I know. But I think that your sample is inconclusive. It still could go either way. I will say that it's possible that I was more likely to be town for it though.

Quote
I'm pretty sure my last two main D1 cases were both scum.

It's not necessary to "hang back" on D1. Just don't post mountains of words. They do nothing but distract and won't mean anything on D2 and beyond anyway. Surprise revelation: In both of those games where I picked scum out on D1, I picked a second scum out on D2 purely by looking at how the trains shook down, not who vomited out the most words in the shortest amount of time.

I don't mean stay completely absent like I was D2. But basically not consider the alignment of players at all D1. Because I think then I can look back on the evidence from D1 with a clearer head and start making reads D2. If that makes sense?
Title: Re: Numbers Mafia - Int Day = 3;
Post by: Pesco on November 03, 2009, 06:05:16 PM
I did consider that you could have been baiting with it. But think about it, you weren't thinking too much about what you said in that post while I was quite happy to find that edge. My sample for that tell is every instance of your conversations that have included Serp's name after you started calling him your master.
Title: Re: Numbers Mafia - Int Day = 3;
Post by: Kilgamayan on November 03, 2009, 06:06:09 PM
I don't mean stay completely absent like I was D2. But basically not consider the alignment of players at all D1. Because I think then I can look back on the evidence from D1 with a clearer head and start making reads D2. If that makes sense?

I was responding more to Edible than you, since he suggested that my method would only lead to random lynches where recent empirical evidence suggests quite the contrary!

I'm also still miffed about how my (and Suwako's) method was approached in Invasion and how, even after the disastrously stupid way the game shook down, one or two people still didn't think our way to play D1 was the proper way (at least one of which seemed to be holding onto those ideals purely out of spite for Suwako). I do not take slights on my D1 approach lightly - frankly, after Invasion, no one has any business even suggesting questioning the validity of my hang-back approach as far as I'm concerned.

I don't at all endorse approaching Day 1 with an "I'm not considering alignments" attitude. I caught Zengar for taking a scummy approach to Seniwac's retardation, and I caught VgT for taking a scummy approach to the day in general. If this isn't what you mean, then I'm a bit confused as to what you're getting at.
Title: Re: Numbers Mafia - Int Day = 3;
Post by: Edible on November 03, 2009, 06:08:35 PM
I was responding more to Edible than you, since he suggested that my method would only lead to random lynches where recent empirical evidence suggests quite the contrary!

I think you misunderstood me.  I'm well aware your method works... for you.  If everyone uses it, then it's random lynch day~
Title: Re: Numbers Mafia - Int Day = 3;
Post by: Kilgamayan on November 03, 2009, 06:09:18 PM
Do you think everyone else is going to be smart enough to employ it properly?
Title: Re: Numbers Mafia - Int Day = 3;
Post by: Edible on November 03, 2009, 06:12:11 PM
Of course not, that's entirely my point.
Title: Re: Numbers Mafia - Int Day = 3;
Post by: Pesco on November 03, 2009, 06:13:49 PM
I prefer being myself tyvm
Title: Re: Numbers Mafia - Int Day = 3;
Post by: UncertainJakutten on November 03, 2009, 06:14:38 PM
Quote
I don't at all endorse approaching Day 1 with an "I'm not considering alignments" attitude. I caught Zengar for taking a scummy approach to Seniwac's retardation, and I caught VgT for taking a scummy approach to the day in general. If this isn't what you mean, then I'm a bit confused as to what you're getting at.

That's not quite what I'm getting at.

It's...hard to explain what I'm after.

Because, on the one hand, I know that stances need to be taken. But, on the other, I think that I tend to overcommit to stances. And they color my thoughts for the rest of the game. So I'm trying to come up with a way to prevent that overcommitment D1. So I can assess D1 with an uncolored view, preferably during the night phase, and have reads on D2 that should hopefully be better reasoned, if that makes since.

I'd love advice on this to be honest.

Quote
I did consider that you could have been baiting with it. But think about it, you weren't thinking too much about what you said in that post while I was quite happy to find that edge. My sample for that tell is every instance of your conversations that have included Serp's name after you started calling him your master.

Hmm? I'd like to hear more on this.
Title: Re: Numbers Mafia - Int Day = 3;
Post by: FinnKaenbyou on November 03, 2009, 06:19:39 PM
(http://i174.photobucket.com/albums/w88/KimikoMuffin/muffinhoratio1.jpg)
Well, after that trainwreck...
(http://i174.photobucket.com/albums/w88/KimikoMuffin/muffinhoratio2.jpg)
I've only got one thing to say to the Town...
(http://i174.photobucket.com/albums/w88/KimikoMuffin/muffinhoratio3.jpg)
Your number's up.
(http://i174.photobucket.com/albums/w88/KimikoMuffin/miami-yeah.jpg)

Okay, I admit I haven't been following too closely for the sake of my own sanity, but I have one comment to make.

Why the heck did no-one look at Nietz after D2?

He was the deciding vote between the Zak/Serp wagons, and he was scum pulling it away from his buddy. The most obvious setup possible, and Town managed to miss it.

...See, this is why I don't play anymore.
Title: Re: Numbers Mafia - Int Day = 3;
Post by: Pesco on November 03, 2009, 06:20:50 PM
How often do you say
1: Serpentarius
2: Serp
3: Serpy

If you were baiting, I judged that you would use Serpentarius more than once in the game. If it wasn't consistent in usage, it meant your post was unintentional in being formal. The main point being that you only use Serpy when you're fully at ease with him. Since you were town and didn't know his alignment, it was reasonable that you'd be formal with him.

Quote
...See, this is why I don't play anymore.

You don't have the bragging rights to be pulling this one

I get the right to point out mistakes without being called a hypocrite. What's your point?
Title: Re: Numbers Mafia - Scum Win, Q.E.D.
Post by: Kilgamayan on November 03, 2009, 06:26:12 PM
Because, on the one hand, I know that stances need to be taken. But, on the other, I think that I tend to overcommit to stances. And they color my thoughts for the rest of the game. So I'm trying to come up with a way to prevent that overcommitment D1. So I can assess D1 with an uncolored view, preferably during the night phase, and have reads on D2 that should hopefully be better reasoned, if that makes since.

I'd love advice on this to be honest.

- Do your thing on D1.

- Ignore everything that happened D1 on D2 except for the trains. If the D1 flip was town, look at people on the train. If the D1 train was scum, look at people not on it.
Title: Re: Numbers Mafia - Scum Win, Q.E.D.
Post by: UncertainJakutten on November 03, 2009, 06:28:20 PM
- Do your thing on D1.

- Ignore everything that happened D1 on D2 except for the trains. If the D1 flip was town, look at people on the train. If the D1 train was scum, look at people not on it.

Yeah, but doing my thing D1 tends to clog the game. I basically need to post a lot less while still producing enough so I'm not being useless to town.

I agree with the second point. Not doing wagon analysis was the main error we made D3.
Title: Re: Numbers Mafia - Scum Win, Q.E.D.
Post by: Kerigis on November 03, 2009, 06:30:52 PM
Okay students, now...
*looks at the board
What the. Okay, this ain't funny. All the numbers are gone. How am I supposed to do the class without them?!
Sigh, class dismissed.

VOTECOUNT
-----

Zakeri: 2(sen(pi/2)) (2) (Pesco, ShiningDrake)
Pesco: 3(cos(0)) (3) (UncertainKitten, Zakeri, UncertainKitten, Nietz)

Pesco was lynched! He was the Lucky Number 7, Town Vanilla.

GAME!

UncertainKitten is unable to win, she was The Constant pi, Town Vanilla.
ShiningDrake is unable to win, he was The Number 1, Town Vanilla.

VICTORY FOR SCUM! CONGRATULATIONS!
Zakeri won the game, he was The Number 0, Mafia Godmother.
Nietz won the game, he was The Negative Number -1, Mafia Goon.

Roles:
Quote
1. ShiningDrake (Town)
You are the number 1. Isn't that schweet?! I mean, you're the freaking number one, the best in everything! You're the top of the hill, the king of the ring, the hero of the zero... you're just that awesome! No one will take your place... 'cause you're the freaking number one! NUMBER ONE, YEAAAAAHHHHH!!!!

Your role is town vanilla. You win with town when all scum are dead. Good luck and have fun!

----

2. UncertainKitten (Town)
You are the constant pi. The all-mighty 3.14159yadayadayada. You are very important, and you're the common ground for those people who remember some of the length of your tail, which is long. You like circles as well. That's why you started you love cereals with O's in them. But hey, we can't live without you, right? Think of that poor trigonometry without you!

Your role is town vanilla. You win with town when all scum are dead. Good luck and have fun!

----

3. Zakeri (Scum)
You are the number 9. You were nothing special until some drunkard came out and used you to pun a certain little ice fairy. Now you're being treated as the number they all laugh about. It doesn't matter, right? You're the strongest one, after all!

Your role is town vanilla... but that's not true! DUN DUN DUN DUNNNNNNN!

You are the number 0. Yeah, you're nothing. Well, not exactly nothing, but you have uh... nothing. You're empty, with nothing. If you were sent to Gensokyo, you'd probably be Alice. That doesn't mean you aren't useful, but yeah... sorry man, but you don't have much. You also like to cause some trouble around... dividing by zero.

You are the Mafia Godmother. At night, you can choose a target to be NK'd. Send a PM to the mods to confirm that kill. Your partner in crime is Mafia Goon Number -1 - -. You can talk to him via PM at night.

You win when every single townie is dead or is unable to win. Good luck and have fun!

----

4. Affinity (Cop)
You are the number 42. For some awkward reason, you feel like you've been given with a gift. You know everything, absolutely everything. If I were to ask you something, you'd give me an answer in a whiff. For that reason, don't you already know who your opponents are, or what will the result be in this game? Why are you here, then? Oh, for fun? Well, whatever. As long as you don't cheat with you all-knowing hax skills...

Your role is town cop. At night, you can choose a target to find what role he or she has. PM the mods to confirm said target.

You win with town when all scum are dead. Good luck and have fun!

----

5. Nietz (Scum)
You are the constant phi. People ph33r your 1.6180339blahblahblah. You're also known as the Golden Ratio. Seems like you're very important. You also have a knack for arts, which is awesome as well! Your perfection is enough to achieve victory!

Your role is town vanilla... but that's not true! DUN DUN DUN DUNNNNNNN!

You are the number -1. Unlike your little brother, 1, you apparently succeed at everything... but in the opposite way. It's not like you're jealous of him, right? Oh yeah you are... drats. In any case, you certainly are useful in your own way. I mean, you lead a big big group of no-goods, negative, 0 to the left buncha numbers. Oh, that hurt? Oops...

You are a Mafia Goon. You and your partner must choose who you want to target. Your partner in crime is the Mafia Godmother Number 0 - -. You can talk to him via PM at night. (By the way, if the Godmother's dead, you take the killing power)

You win when every single townie is dead or is unable to win. Good luck and have fun!


----

6. Serpentarius (Town)
You are the constant e. You little 2.71828blahblahblah. You aren't just the 5th letter in the english alphabet, but you are important for math as well! Your inverse is ln, another  important thing! You must be really good friends with that 1, since that's your derivative at x = 0. Nice curve there, by the way. *tsk tsk*.

Your role is town vanilla. You win with town when all scum are dead. Good luck and have fun!

----

7. Sol (Town)
You are the number 34. You were nothing special until some people gave you a special meaning. A rather... embarassing meaning for some, but you wield it with pride now. Hey hey, get that 3 off me, sheesh. You can also be called a miracle for some, magical for othe-hey, stop that, I tell you! That tickles... ehehe... Hey! Ah! Help! Molestor here!

Your role is town vanilla. You win with town when all scum are dead. Good luck and have fun!

----

8. Pesco (Town)
You are the number 7. Wow! You're very lucky! Look behind you, a four-leafed clover! A and K on Blackjack! 777 on slots! You're really really rich for a number! Rainbow, whoo! With such powers, I don't think anyone could touch you in this game! You have the victory in your hands! Share it with everyone! You make people happy! Now turn your h4x off, you cheater.

Your role is town vanilla. You win with town when all scum are dead. Good luck and have fun!

----

9. Ramus (Town)
You are the imaginary unit i. You don't exist. Well, you do, but you don't. Geddit? Nah? Aw. In any case, you seem to appear when that cousin of yours "Square Root" makes crap hit the fan, saving the day. You seem to be friends with -1 when 2 comes along to play. In any case, you make everything complex. Isn't it sad?

Your role is town vanilla. You win with town when all scum are dead. Good luck and have fun!

Title: Re: Numbers Mafia - Scum Win, Q.E.D.
Post by: Kilgamayan on November 03, 2009, 06:32:53 PM
Having a vote down on someone for non-terrible reasons is producing "enough" on D1. Look at what I did in Invasion. I had a vote down on VgT and later threw a handful of one-liners out. That was "enough".

Rat had a good line about this back in Remix.

What is this 'contribute more'? I said everything that needed saying. Everyone else is saying *too much*, christ. I'm not reading all this crap on day one unless ##'s are attached to it.
Title: Re: Numbers Mafia - Scum Win, Q.E.D.
Post by: UncertainJakutten on November 03, 2009, 06:37:06 PM
Having a vote down on someone for non-terrible reasons is producing "enough" on D1. Look at what I did in Invasion. I had a vote down on VgT and later threw a handful of one-liners out. That was "enough".

Rat had a good line about this back in Remix.

Fair enough. Next game I will attempt a more concise clear headed D1, produce my reads D2 and then keep them updated.

Further, I think my walls aren't bad, but they are raw data from me. I need to refine this data concisely to properly use the art of the wall of text (which isn't a wot when refined)
Title: Re: Numbers Mafia - Scum Win, Q.E.D.
Post by: Seian Verian on November 03, 2009, 07:09:28 PM
I'm sorry about how much I failed this game... I honestly don't have any real excuse. I think I'm going to sit out a while and just watch games as a spectator and hope that helps. Because clearly I am NOT ready to actually join in, as shown by my utterly HORRENDOUS play this game.

And as far as the asking to be replaced during LyLo... Well, honestly, a large part of it is that I was seriously feeling like by being here would be detrimental to the town x.x There's nothing else I can say without basically repeating myself. I'll just say sorry one last time, and leave it at that.
Title: Re: Numbers Mafia - Scum Win, Q.E.D.
Post by: Serp on November 03, 2009, 08:45:51 PM
That was...  painful to watch.  I hate it when people bitch and moan in the postgame, but I've got to admit that I really sympathize with how Kilga felt after Invasion.  Scum played a solid game, I suppose, but this was more a case of the town losing than of the scum winning.  The odds were stacked against the town in the first place, with two newbies and an inactive on their side, while scum had a solid pair to work with.  I don't see anyone that I can name Town MVP aside from myself, but good strategy and correct alignment predictions are only half of playing well as town.  You also have to be able to convince the town that your pick of scum is actually scum.

Quote from: Roukanken
He was the deciding vote between the Zak/Serp wagons, and he was scum pulling it away from his buddy. The most obvious setup possible, and Town managed to miss it.

This is a completely valid observation,

Quote from: Roukanken
...See, this is why I don't play anymore.

But this is utter bullshit.  You stopped playing out of exasperation at your own failures more than at the failures of others, as I remember it.  You didn't join as a player, and there's no reason to think that you would've done any better in a townie's shoes, so you don't have a leg to stand on.  Put up or shut up.

Anyway, the game's setup was fine.  The shorter days were a little hectic, but I'm starting to think that we should be playing some shorter games just to remind everyone of the basics of how to find scum, rather than longer games that just produce ten pages of text in a day and don't have any easily discernable lessons.
Title: Re: Numbers Mafia - Int Day = 3;
Post by: Nietz on November 03, 2009, 09:02:20 PM
Why the heck did no-one look at Nietz after D2?

He was the deciding vote between the Zak/Serp wagons, and he was scum pulling it away from his buddy. The most obvious setup possible, and Town managed to miss it.
Because they didn't previously know we were the scumpair?
I mean, I actually expected to get more flak for that than I actually did, but after quite some time weighting the pros and cons of bussing Zak or not, I just decided to vote like a townie.
It couldn't be helped was hard not to see Serp as scummier and more legitimate vote at that point. I knew he was right about Zakeri, but his reasoning was unconvincing even to me. I actually regretted voting him soon after that because I also became convinced he had a cop result.
Title: Re: Numbers Mafia - Scum Win, Q.E.D.
Post by: UncertainJakutten on November 03, 2009, 09:15:23 PM
Hai hai, I'm sorry for hammering you master.

Honestly, when I reread I was like "WHAT THE FUCK? WHY WAS SERPY LYNCHED!?"

that should have been a hint to me.
Title: Re: Numbers Mafia - Scum Win, Q.E.D.
Post by: Ramus on November 03, 2009, 09:52:38 PM
Hey ho Serp, guess what, you can't make someone play a game if they don't enjoy it.

So final thoughts:  I suck at surviving.  Analysis is far easier to do post-posthumously.  Anyway, Zakeri I had flagged from the first day and I really should have gone after him instead of arguing with Pesco... -___-.  Still, I just got Zakeri because it left the argument to everyone else and in essence, lurked.  Nietz, though I didn't see him race any flags until the "I hate lylo when I'm a little suspicious of everyone."  I'm not sure why, but that just set something off in my head.

Pesco, after my death and I stopped being pissed off at him, looked townie because he took initiative to look for scum, something that I need to relearn to do.  Finally guys, WHY DID YOU WANT FROM ME THE FIRST DAY?!
Title: Re: Numbers Mafia - Scum Win, Q.E.D.
Post by: UncertainJakutten on November 03, 2009, 09:54:36 PM
Quote
Finally guys, WHY DID YOU WANT FROM ME THE FIRST DAY?!

You to calm down and assess the reactions against you. Might not have worked but it would have been better.
Title: Re: Numbers Mafia - Scum Win, Q.E.D.
Post by: FinnKaenbyou on November 03, 2009, 09:56:38 PM
But this is utter bullshit.  You stopped playing out of exasperation at your own failures more than at the failures of others, as I remember it.  You didn't join as a player, and there's no reason to think that you would've done any better in a townie's shoes, so you don't have a leg to stand on.  Put up or shut up.
It's more a matter of feeling bad for being part of something like this. If I'm Town, and Town gets wrecked, I naturally feel devastated for screwing up so badly. Not playing means I avoid situations like that. >_>
Title: Re: Numbers Mafia - Scum Win, Q.E.D.
Post by: Seian Verian on November 03, 2009, 09:59:51 PM
It's more a matter of feeling bad for being part of something like this. If I'm Town, and Town gets wrecked, I naturally feel devastated for screwing up so badly. Not playing means I avoid situations like that. >_>

I know that I can understand that myself. That's the exact reason I'm going to be sitting out from the next few games...
Title: Re: Numbers Mafia - Scum Win, Q.E.D.
Post by: Pesco on November 03, 2009, 10:03:02 PM
Put up or shut up.
Title: Re: Numbers Mafia - Scum Win, Q.E.D.
Post by: Affinity on November 03, 2009, 10:44:45 PM
Just saying, I investigated Serp on N1, giving a townie result, and Zak on N2, giving a guilty.

I don't think scum played solidly at all, sadly.  Notice that Zakeri did absolutely nothing during D2 and D3 except defending himself; he did not go after pesco as he claimed to, and merely voted Serp at the drop of the hat.  That was the main thing here.  Nietz also waffled majorly on Zakeri and voted Serp for rather sudden and unconvincing reasons.  Serp and pesco were all the active people and voting who they thought they were scummy.  Thus, I think this game could and should have been won by traditional principles; I was a little shocked when Serp got the lynch on D2.

And ShiningDrake, I think this is the most newbie-friendly game we've had in a long time, so I think yeah... you do need to look around more.  Maybe go on mafiascum or something.  I like the simplicity and the short days, there was little of the rhetoric that plagued all the other games.

I think I agree with Kilga's way of playing D1 and D2 too.
Title: Re: Numbers Mafia - Scum Win, Q.E.D.
Post by: Kilgamayan on November 03, 2009, 10:49:21 PM
I hope you agree with my way of playing D2!

I hope everyone agrees with my way of playing D2! That's how you're SUPPOSED to play the game! >_>
Title: Re: Numbers Mafia - Scum Win, Q.E.D.
Post by: Pesco on November 03, 2009, 11:00:03 PM
I hope you agree with my way of playing D2!

I hope everyone agrees with my way of playing D2! That's how you're SUPPOSED to play the game! >_>

That's the 'Lynch Pesco -> Find scum -> Vote' formula right?
Title: Re: Numbers Mafia - Scum Win, Q.E.D.
Post by: UncertainJakutten on November 03, 2009, 11:04:23 PM
Quote
I was a little shocked when Serp got the lynch on D2.

Had I not been in a rush he wouldn't have been. I still am kicking myself on that.
Title: Re: Numbers Mafia - Scum Win, Q.E.D.
Post by: Nietz on November 03, 2009, 11:09:16 PM
Had I not been in a rush he wouldn't have been. I still am kicking myself on that.
Technically he was already dead when you voted. Your post was 8 minutes past deadline, and according to rule 3 would have been lynched regardless of it.
Title: Re: Numbers Mafia - Scum Win, Q.E.D.
Post by: UncertainJakutten on November 03, 2009, 11:16:29 PM
Technically he was already dead when you voted. Your post was 8 minutes past deadline, and according to rule 3 would have been lynched regardless of it.

Thanks ^-^.

I feel a lot better now. It means it wasn't my fault now :P.

EDIT: Wait, if I had voted Zak, and on time (unlikely), what would resolve the tie?
Title: Re: Numbers Mafia - Scum Win, Q.E.D.
Post by: Serp on November 03, 2009, 11:17:43 PM
Hey ho Serp, guess what, you can't make someone play a game if they don't enjoy it.

But I'm well within my rights to call them out for hypocrisy.

Quote from: Roukanken
It's more a matter of feeling bad for being part of something like this. If I'm Town, and Town gets wrecked, I naturally feel devastated for screwing up so badly. Not playing means I avoid situations like that. >_>

Wait, so was it obvious to you that we should have lynched Zakeri (in which case if you had been playing, you'd have pointed it out and been our savior), or was it just a horrible clusterfuck that you'd prefer to keep at arm's length?

Quote from: Affinity
I don't think scum played solidly at all, sadly.

Part of being scum is knowing what you can get away with.  Good scum play isn't necessarily very pro-town.  If you can contribute to confusion and lack of communication without getting yourself lynched, then in some cases, that's your best play.
Title: Re: Numbers Mafia - Scum Win, Q.E.D.
Post by: WHMZakeri on November 04, 2009, 05:26:47 PM
Quote
Part of being scum is knowing what you can get away with.  Good scum play isn't necessarily very pro-town.  If you can contribute to confusion and lack of communication without getting yourself lynched, then in some cases, that's your best play.

I agree with this. When I made my vote on day two, I had two options. I could vote Pesco and hope people stop looking towards me. If I had done that, Affinity's point of me not voting until I was called out likely would have been noticed, and I would have been lynched, and Pesco would have been semiclear. Instead, I choose to OMGUS Serp's case on me. If that happened, Neitz would be given a great opportunity to Bus me and look even more town.

And then Serp got lynched. It really was a "have cake and eat it." situation there.