Author Topic: Rise of Circuiturgy: Beginnings  (Read 20998 times)

OkashiiKisei

  • Still working on the Grimoire
  • It's all about devotion
Re: Rise of Circuiturgy: Beginnings
« Reply #30 on: June 16, 2013, 03:31:39 PM »
> Experiment properties of circle by touching it
> If it does nothing then put your items back in the bag
> Try and find a way down to the settlement

Spidere

  • My magic finger will make your problems go away
  • But I'm an asshole, so you won't get any of it
Re: Rise of Circuiturgy: Beginnings
« Reply #31 on: June 16, 2013, 08:47:14 PM »
>Wait, do we even know how to read?

> Of course you know how to read! You know for certain you can still speak proper English.

> Experiment properties of circle by touching it
> If it does nothing then put your items back in the bag
> Try and find a way down to the settlement

> You touch the circle. Nothing happens.
>
> You put the stuff back into your bag, shrugging them off as useless for now.
>
> The only way down is climbing down the cliff. You could probably do it with some effort.

LaserTurtle

  • Master of the lurk
  • *sips tea*
Re: Rise of Circuiturgy: Beginnings
« Reply #32 on: June 16, 2013, 08:57:52 PM »
>Well, what are we waiting for? Climb down the cliff!
>Carefully. Falling is bad.
Off The Rails [complete!] 1  2 - Sharks jumped: Somewhere between one and all of them
Talking to yourself isn't a sign of madness. Expecting a reply is.
Stare too long into the abyss and the abyss stares back, and then it gets awkward until one of you breaks eye contact.

Spidere

  • My magic finger will make your problems go away
  • But I'm an asshole, so you won't get any of it
Re: Rise of Circuiturgy: Beginnings
« Reply #33 on: June 18, 2013, 05:34:31 AM »
>Well, what are we waiting for? Climb down the cliff!
>Carefully. Falling is bad.

> You begin to climb down the cliff, but almost slip to your death. It occurs to you to climb down slowly and carefully.
> After a long climb, you reach the bottom. What do you do now?

OkashiiKisei

  • Still working on the Grimoire
  • It's all about devotion
Re: Rise of Circuiturgy: Beginnings
« Reply #34 on: June 18, 2013, 12:59:06 PM »
> Now that we're down, let's give the residents and town a closer look!
> ...Preferably from a hidden place, in case they're not so friendly.
> Also, since we were hungry earlier, is there anything of nourishment nearby (that doesn't require stealing)?

Spidere

  • My magic finger will make your problems go away
  • But I'm an asshole, so you won't get any of it
Re: Rise of Circuiturgy: Beginnings
« Reply #35 on: June 18, 2013, 11:05:49 PM »
> Now that we're down, let's give the residents and town a closer look!
> ...Preferably from a hidden place, in case they're not so friendly.
> Also, since we were hungry earlier, is there anything of nourishment nearby (that doesn't require stealing)?

> You look around, giving the people a good look at a safe distance. They seem to all be burned rather horribly...
>
> You check the area, searching for nourishment. Unless you plan on eating rock, you appear to be out of luck.

LaserTurtle

  • Master of the lurk
  • *sips tea*
Re: Rise of Circuiturgy: Beginnings
« Reply #36 on: June 18, 2013, 11:53:54 PM »
>Burns are bad. Maybe we should avoid them.
>...but the castle looks cool, right? Let's investigate it!
Off The Rails [complete!] 1  2 - Sharks jumped: Somewhere between one and all of them
Talking to yourself isn't a sign of madness. Expecting a reply is.
Stare too long into the abyss and the abyss stares back, and then it gets awkward until one of you breaks eye contact.

Spidere

  • My magic finger will make your problems go away
  • But I'm an asshole, so you won't get any of it
Re: Rise of Circuiturgy: Beginnings
« Reply #37 on: June 19, 2013, 03:04:08 AM »
>Burns are bad. Maybe we should avoid them.
>...but the castle looks cool, right? Let's investigate it!

> You decide that burns are not very nice things. You make a mental note to avoid them.
>
> The castle looks great! You slink closer to the castle to get a good look.
> It appears to be made entirely of precious jewels. Jeez. Every imaginable piece of luxury decor is mounted on it somewhere.

OkashiiKisei

  • Still working on the Grimoire
  • It's all about devotion
Re: Rise of Circuiturgy: Beginnings
« Reply #38 on: June 19, 2013, 12:31:16 PM »
> Any guards in or around the castle?
> The residents were carrying stuff inside the castle. Maybe you can pass off as one of the residents by covering your head with your coat and sneak in?

Spidere

  • My magic finger will make your problems go away
  • But I'm an asshole, so you won't get any of it
Re: Rise of Circuiturgy: Beginnings
« Reply #39 on: June 20, 2013, 02:20:09 AM »
> Any guards in or around the castle?
> The residents were carrying stuff inside the castle. Maybe you can pass off as one of the residents by covering your head with your coat and sneak in?

> There's too many people around to really see.
>
> You put your coat over your head like a complete moron, sprinting into the castle with everyone else.
> The interior of the castle is grand, filled with cabinets full of treasures, with gems and extravagant paintings lining the halls..  You pass by dozens of different hallways, but they are all barred off with various methods, forcing to stay within the giant group of the burned villagers.

OkashiiKisei

  • Still working on the Grimoire
  • It's all about devotion
Re: Rise of Circuiturgy: Beginnings
« Reply #40 on: June 20, 2013, 01:30:02 PM »
> Keep following the group until we reach the end.
> Do the people look like they would understand our language?

Spidere

  • My magic finger will make your problems go away
  • But I'm an asshole, so you won't get any of it
Re: Rise of Circuiturgy: Beginnings
« Reply #41 on: June 21, 2013, 02:46:47 AM »
> Keep following the group until we reach the end.
> Do the people look like they would understand our language?

> The group barely even looks alive, let alone able to understand you.
>
> You continue down the halls until you reach a vast throne room, supported by ivory pillars. The decor only grows even more profound in this chamber.
> However, you don't pay much mind to it, as your attention is immediately grabbed by the gargantuan piles of riches and treasures placed into a hoard behind the throne, which seats one awfully pretty young woman. She hardly reacts as you draw near, merely raising her hand, obliterating all of the people around you with bolts of red lightning. The thinned crowd behind you flees with terror , leaving you alone with a clearly magical ruler of some sort, and her slightly imposing hoard of goodies.
>
> The woman is wearing a rather frilly gown of a bright pink, clashing with her deep blue hair, which also appears to extend past her legs. Her eyeballs are completely black.
> "You are neither dead nor dying. Why are you here?"

Hello Purvis

  • *
  • Hello Jerry
Re: Rise of Circuiturgy: Beginnings
« Reply #42 on: June 21, 2013, 02:49:23 AM »
>Keep it cool, you. It's just...lightning. Real lightning.
>"Ooo, aren't you just the imposing type? I would like the answer to that question myself!"

Spidere

  • My magic finger will make your problems go away
  • But I'm an asshole, so you won't get any of it
Re: Rise of Circuiturgy: Beginnings
« Reply #43 on: June 21, 2013, 03:01:15 AM »
>Keep it cool, you. It's just...lightning. Real lightning.
>"Ooo, aren't you just the imposing type? I would like the answer to that question myself!"

> You take a deep breath, suck in your chest, and do your best to keep it together.
>
> She seems shocked by your statement. You notice a flash of emotion pass over her face.
> "I'm afraid you have no right to be asking questions, mortal."
> She raises her palm, preparing to zap you with something.
> "Let's make this simple. I will ask a question, and you will answer it. Fail to answer it, and you will die."
> Her palm crackles with a bit of electricity.
> "What is your name?"
>
> Oh crap. You don't have a name! How do you introduce yourself?! You can't just say you don't have one!

Hello Purvis

  • *
  • Hello Jerry
Re: Rise of Circuiturgy: Beginnings
« Reply #44 on: June 21, 2013, 03:04:19 AM »
>Keep cool. Keep cool. We got this... we just need to come up with one!
>"My, but it's rude to ask for someone's name without offering your own! But, you may call me Gryphon. Griff if you like to be familiar."
>Polite waist bow.

OkashiiKisei

  • Still working on the Grimoire
  • It's all about devotion
Re: Rise of Circuiturgy: Beginnings
« Reply #45 on: June 21, 2013, 07:00:51 AM »
That is a very nice name, actually.
> Also, dead, dying? Just where are we?
> Ponder what happens to the dead when they die again, as just happened to the crowd people.

Spidere

  • My magic finger will make your problems go away
  • But I'm an asshole, so you won't get any of it
Re: Rise of Circuiturgy: Beginnings
« Reply #46 on: June 22, 2013, 04:27:31 AM »
>Keep cool. Keep cool. We got this... we just need to come up with one!
>"My, but it's rude to ask for someone's name without offering your own! But, you may call me Gryphon. Griff if you like to be familiar."
>Polite waist bow.

> You desperately hold in a sweatdrop.
>
> "Well then, 'Griff,' next question: Do you do favours?"
> A sinister grin crosses her face.

Hello Purvis

  • *
  • Hello Jerry
Re: Rise of Circuiturgy: Beginnings
« Reply #47 on: June 22, 2013, 04:38:57 AM »
>Well, that's the first test passed!
>"Oh my, you really are quite the forward one. And I still haven't gotten your name."

Spidere

  • My magic finger will make your problems go away
  • But I'm an asshole, so you won't get any of it
Re: Rise of Circuiturgy: Beginnings
« Reply #48 on: June 23, 2013, 07:59:23 AM »
>Well, that's the first test passed!
>"Oh my, you really are quite the forward one. And I still haven't gotten your name."

> You give yourself a mental high-five. Good job!
>
> She grins.
> "You don't need my name. If you knew who I was, you would turn and run as fast as your human legs would take you. So, I ask again: Can you do a simple favour? I can tell you're rather lost down here."
> The woman leans back in her throne, bringing her arms back to their rests.
> "If you help me, perhaps I can help you, and get you out of here."

OkashiiKisei

  • Still working on the Grimoire
  • It's all about devotion
Re: Rise of Circuiturgy: Beginnings
« Reply #49 on: June 23, 2013, 01:23:21 PM »
> "Sounds fetching. What exactly do you require of me though?"

Spidere

  • My magic finger will make your problems go away
  • But I'm an asshole, so you won't get any of it
Re: Rise of Circuiturgy: Beginnings
« Reply #50 on: June 24, 2013, 01:54:34 PM »
> "Sounds fetching. What exactly do you require of me though?"

> "I need you to go and kill a monster for me."

Hello Purvis

  • *
  • Hello Jerry
Re: Rise of Circuiturgy: Beginnings
« Reply #51 on: June 24, 2013, 06:13:17 PM »
>Do we feel we have any ability at all to deal with monsters?
>"Mmm, It must be quite the monster to give someone of your caliber pause, mustn't it?"

Spidere

  • My magic finger will make your problems go away
  • But I'm an asshole, so you won't get any of it
Re: Rise of Circuiturgy: Beginnings
« Reply #52 on: June 27, 2013, 03:48:37 AM »
>Do we feel we have any ability at all to deal with monsters?
>"Mmm, It must be quite the monster to give someone of your caliber pause, mustn't it?"

> You're fairly sure you'd be completely screwed.
>
> "No, I'm merely hindered by a few minor details, you see."

Hello Purvis

  • *
  • Hello Jerry
Re: Rise of Circuiturgy: Beginnings
« Reply #53 on: June 27, 2013, 08:04:37 AM »
>"Mmm, I say potato, you say potahto. Do tell me about this monster, I am interested."
« Last Edit: June 27, 2013, 08:56:18 AM by Purvijiri »

LaserTurtle

  • Master of the lurk
  • *sips tea*
Re: Rise of Circuiturgy: Beginnings
« Reply #54 on: June 27, 2013, 08:36:23 AM »
>"Also, no binding contracts or anything until I get more information."
Off The Rails [complete!] 1  2 - Sharks jumped: Somewhere between one and all of them
Talking to yourself isn't a sign of madness. Expecting a reply is.
Stare too long into the abyss and the abyss stares back, and then it gets awkward until one of you breaks eye contact.

Spidere

  • My magic finger will make your problems go away
  • But I'm an asshole, so you won't get any of it
Re: Rise of Circuiturgy: Beginnings
« Reply #55 on: June 28, 2013, 06:14:07 AM »
>"Mmm, I say potato, you say potahto. Do tell me about this monster, I am interested."

> "Well, it's nothing special. Just a fat and aging dragon."

>"Also, no binding contracts or anything until I get more information."

> "Oh no, a binding contract would ruin this whole affair!"

Hello Purvis

  • *
  • Hello Jerry
Re: Rise of Circuiturgy: Beginnings
« Reply #56 on: June 28, 2013, 07:23:54 AM »
>"Do try not to spare me the details! I'm rather in suspense, you know!"

OkashiiKisei

  • Still working on the Grimoire
  • It's all about devotion
Re: Rise of Circuiturgy: Beginnings
« Reply #57 on: June 30, 2013, 11:22:54 AM »
> "Do we get any appropriate equipment for this thrilling endeavor?"

Momijibot

  • Well?
  • What can you do?
Re: Rise of Circuiturgy: Beginnings
« Reply #58 on: June 30, 2013, 08:45:42 PM »
>"Forgive my forwardness, but 'minor details'? For a woman held upon such a high mantle that many run at your mere prescence, 'minor details' to you would most likely be the difference between my success and failure. And I'm willing to guess you want this dragon out of your hair sooner than later, right?"

Hello Purvis

  • *
  • Hello Jerry
Re: Rise of Circuiturgy: Beginnings
« Reply #59 on: June 30, 2013, 10:02:15 PM »
Remember yalls. We are fabulous and we are camp as shit. Be fabulous, already it has worked in our favor!