Author Topic: Sakuya Quest 12 - A Z-Machine Adventure  (Read 218200 times)

Suwako Moriya

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Re: Sakuya Quest 12 - A Z-Machine Adventure
« Reply #360 on: July 31, 2017, 03:28:46 PM »
> "There is either not much to say, or not much I can say."
> Smile a bit.
> "Not unless I want Sanae to shake her head clear off of her shoulders, anyway. They simply kept on keeping on over the years, both remaining popular and significant enough to expand as they felt appropriate across the various regions, as I noted earlier. I did manage to visit both of the originals, and they certainly looked nice enough. Their work over the years afforded them structural expansions onto the current buildings. Each also helped me in their own ways. The finer details of shrine maidens and deities, unfortunately, must of course be left a mystery, though everyone I talked to was certainly a reasonable enough person."
« Last Edit: July 31, 2017, 03:39:43 PM by Suwako Moriya »
The only thing this dimension does well is show its ass. We might as well applaud it! - Albert Burneko

Well, this game happened.

Hello Purvis

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Re: Sakuya Quest 12 - A Z-Machine Adventure
« Reply #361 on: July 31, 2017, 03:42:19 PM »
> "There is either not much to say, or not much I can say."
> Smile a bit.
> "Not unless I want Sanae to shake her head clear off of her shoulders, anyway. They simply kept on keeping on over the years, both remaining popular and significant enough to expand as they felt appropriate across the various regions, as I noted earlier. I did manage to visit both of the originals, and they certainly looked nice enough. Their work over the years afforded them structural expansions onto the current buildings. Each also helped me in their own ways. The finer details of shrine maidens and deities, unfortunately, must of course be left a mystery, though everyone I talked to was certainly a reasonable enough person."

>"Who would have ever thought reasonable would be a term you could apply to both," says Aya.
>"Excuse me?" says Sanae. "Were you just implying something?"
>You get the feeling things are going to break down if this continues much longer.

>_


Suwako Moriya

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Re: Sakuya Quest 12 - A Z-Machine Adventure
« Reply #362 on: July 31, 2017, 03:58:10 PM »
> Frown a bit.
> "Ladies, please, let's not do things that way."
The only thing this dimension does well is show its ass. We might as well applaud it! - Albert Burneko

Well, this game happened.

Hello Purvis

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  • Hello Jerry
Re: Sakuya Quest 12 - A Z-Machine Adventure
« Reply #363 on: July 31, 2017, 04:32:13 PM »
> Frown a bit.
> "Ladies, please, let's not do things that way."

>The two give each other looks for a moment, but eventually look away.

>_

Suwako Moriya

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Re: Sakuya Quest 12 - A Z-Machine Adventure
« Reply #364 on: July 31, 2017, 04:39:38 PM »
> "Anything else?"
The only thing this dimension does well is show its ass. We might as well applaud it! - Albert Burneko

Well, this game happened.

Hello Purvis

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  • Hello Jerry
Re: Sakuya Quest 12 - A Z-Machine Adventure
« Reply #365 on: July 31, 2017, 04:48:44 PM »
> "Anything else?"

>"So what happened to your Scarlets and Eientei?" says Hatate.

>_

Suwako Moriya

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Re: Sakuya Quest 12 - A Z-Machine Adventure
« Reply #366 on: July 31, 2017, 04:53:15 PM »
> "Unfortunately, I wish to keep my family's matters private. On the matter of Eientei, though, it is my understanding that no one had seen any of its residents in quite some time. Whether they went back to isolation or moved somewhere else, I do not know."
The only thing this dimension does well is show its ass. We might as well applaud it! - Albert Burneko

Well, this game happened.

Hello Purvis

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  • Hello Jerry
Re: Sakuya Quest 12 - A Z-Machine Adventure
« Reply #367 on: July 31, 2017, 05:19:52 PM »
> "Unfortunately, I wish to keep my family's matters private. On the matter of Eientei, though, it is my understanding that no one had seen any of its residents in quite some time. Whether they went back to isolation or moved somewhere else, I do not know."

>"Odd," says Aya. "But I guess it was just a matter of time before they melted back into the shadows."

>_

Suwako Moriya

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Re: Sakuya Quest 12 - A Z-Machine Adventure
« Reply #368 on: July 31, 2017, 05:22:37 PM »
> "As with other things, investigating them was not terribly high on my list of priorities."
The only thing this dimension does well is show its ass. We might as well applaud it! - Albert Burneko

Well, this game happened.

Hello Purvis

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  • Hello Jerry
Re: Sakuya Quest 12 - A Z-Machine Adventure
« Reply #369 on: July 31, 2017, 05:28:15 PM »
> "As with other things, investigating them was not terribly high on my list of priorities."

>"So what were your priorities?" says Hatate.

>_

Serela

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Re: Sakuya Quest 12 - A Z-Machine Adventure
« Reply #370 on: July 31, 2017, 05:32:33 PM »
>"Looking into the future of the mansion and it's residents, and, of course, returning to my own time period. The latter was enough of an ordeal that I had quite the trip through much of future Gensokyo."
<mauvecow> see this is how evil works in reality, it just wears you down with bureaucracy until you don't care anymore

Suwako Moriya

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Re: Sakuya Quest 12 - A Z-Machine Adventure
« Reply #371 on: July 31, 2017, 05:34:57 PM »
> "A rather boring set, I imagine. Investigating how my family fared over the years, investigating why I was dragged forward in time, and then working to undo what had happened to me. I did collect some messages from people I knew in the present, because there was no real reason not to as long as they were reasonable messages, and that did lead to some time spent exploring the enlarged Gensokyo. Ah, that reminds me, this is for you."
> Pull out Aya's message to herself and hand it over to Aya.
> Look to 'Tater once this is done.
> "I'm sorry I don't have anything for you, but I asked and you declined. It seemed you future self couldn't think of anything she thought worth telling your present self."
The only thing this dimension does well is show its ass. We might as well applaud it! - Albert Burneko

Well, this game happened.

Hello Purvis

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  • Hello Jerry
Re: Sakuya Quest 12 - A Z-Machine Adventure
« Reply #372 on: July 31, 2017, 08:13:30 PM »
>"Looking into the future of the mansion and it's residents, and, of course, returning to my own time period. The latter was enough of an ordeal that I had quite the trip through much of future Gensokyo."

> "A rather boring set, I imagine. Investigating how my family fared over the years, investigating why I was dragged forward in time, and then working to undo what had happened to me. I did collect some messages from people I knew in the present, because there was no real reason not to as long as they were reasonable messages, and that did lead to some time spent exploring the enlarged Gensokyo. Ah, that reminds me, this is for you."
> Pull out Aya's message to herself and hand it over to Aya.
> Look to 'Tater once this is done.
> "I'm sorry I don't have anything for you, but I asked and you declined. It seemed you future self couldn't think of anything she thought worth telling your present self."

>Aya takes it the message and opens it. "...This is the strangest message I've ever gotten," she says. "But...it sound exactly like something I'd tell myself. What happened then?"

>_

Serela

  • Moon Tiara Magic
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Re: Sakuya Quest 12 - A Z-Machine Adventure
« Reply #373 on: July 31, 2017, 08:25:17 PM »
>Shrug. "I wouldn't know, honestly."
<mauvecow> see this is how evil works in reality, it just wears you down with bureaucracy until you don't care anymore

Hello Purvis

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  • Hello Jerry
Re: Sakuya Quest 12 - A Z-Machine Adventure
« Reply #374 on: July 31, 2017, 09:41:05 PM »
>Shrug. "I wouldn't know, honestly."

>"That's...not all that far from now, actually." says Aya. "Just a year and some change. Huh."
>"What is it?" says Sanae.
>"I have no idea," says Aya. "And I think that's the point, to try and get some idea."

>_

Suwako Moriya

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Re: Sakuya Quest 12 - A Z-Machine Adventure
« Reply #375 on: July 31, 2017, 09:50:18 PM »
> "Huh. Perhaps I will actually get to see something come true, then."
The only thing this dimension does well is show its ass. We might as well applaud it! - Albert Burneko

Well, this game happened.

Hello Purvis

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  • Hello Jerry
Re: Sakuya Quest 12 - A Z-Machine Adventure
« Reply #376 on: July 31, 2017, 09:51:57 PM »
> "Huh. Perhaps I will actually get to see something come true, then."

>"I guess I'll keep you informed," says Aya, as Hatate and Sanae get up, presumably to leave.

>_

Suwako Moriya

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Re: Sakuya Quest 12 - A Z-Machine Adventure
« Reply #377 on: July 31, 2017, 09:53:28 PM »
> "It would be appreciated. If nothing else, for all the skepticism I've been met with, it would be nice to get some sort of gratification later."
The only thing this dimension does well is show its ass. We might as well applaud it! - Albert Burneko

Well, this game happened.

Hello Purvis

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  • Hello Jerry
Re: Sakuya Quest 12 - A Z-Machine Adventure
« Reply #378 on: July 31, 2017, 09:55:54 PM »
> "It would be appreciated. If nothing else, for all the skepticism I've been met with, it would be nice to get some sort of gratification later."

>"Yeah, I'll make a note of-hey!" Aya says, before Hatate casually yanks the message out of her hands.
>"That's for the article, jerk!" Hatate says as she strides toward the door.
>"Give that back!" Aya shouts, jumping to her feet.

>_

Suwako Moriya

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Re: Sakuya Quest 12 - A Z-Machine Adventure
« Reply #379 on: July 31, 2017, 10:04:29 PM »
> "Oh my."
> Get out of the way if need be.
The only thing this dimension does well is show its ass. We might as well applaud it! - Albert Burneko

Well, this game happened.

Hello Purvis

  • *
  • Hello Jerry
Re: Sakuya Quest 12 - A Z-Machine Adventure
« Reply #380 on: July 31, 2017, 10:10:19 PM »
> "Oh my."
> Get out of the way if need be.

>You get out of the way.
>Hatate dashes for the door and throws it open. Aya dashes for her, and catches a door to the shoulder for her trouble, giving Hatate just enough time to slip outside. Cursing, Aya is right behind her.

>_

Monarda

  • Tactician that has a soft spot for cuteness.
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Re: Sakuya Quest 12 - A Z-Machine Adventure
« Reply #381 on: July 31, 2017, 10:12:00 PM »
//Well... there goes Aya's exclusiveness ?

Kilgamayan

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Re: Sakuya Quest 12 - A Z-Machine Adventure
« Reply #382 on: July 31, 2017, 10:15:18 PM »
> "Well then."
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Sakuya Quest 12 - A Z-Machine Adventure
« Reply #383 on: July 31, 2017, 10:21:07 PM »
> "Well then."

>"We should give them a moment to get away from the doorway," says Sanae.

>_

Kilgamayan

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Re: Sakuya Quest 12 - A Z-Machine Adventure
« Reply #384 on: July 31, 2017, 10:22:27 PM »
> "Of course."
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Sakuya Quest 12 - A Z-Machine Adventure
« Reply #385 on: July 31, 2017, 10:23:58 PM »
> "Of course."

>"You really did tell them too much, don't you think?" says Sanae.

>_

Kilgamayan

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    • Let's Play Super Marisa World
Re: Sakuya Quest 12 - A Z-Machine Adventure
« Reply #386 on: July 31, 2017, 10:31:05 PM »
> "I do, perhaps, regret mentioning Eientei as I did. The rest of it, however, I feel was acceptable to tell them. Reporting on them should not change then appreciably. I am glad they never thought to ask about how I got around to far-away places, though."
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sakuya Quest 12 - A Z-Machine Adventure
« Reply #387 on: July 31, 2017, 10:39:40 PM »
> "I do, perhaps, regret mentioning Eientei as I did. The rest of it, however, I feel was acceptable to tell them. Reporting on them should not change then appreciably. I am glad they never thought to ask about how I got around to far-away places, though."

>"...Huh, yeah, that's something I didn't think of," says Sanae.

>_

Kilgamayan

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    • Let's Play Super Marisa World
Re: Sakuya Quest 12 - A Z-Machine Adventure
« Reply #388 on: July 31, 2017, 10:47:06 PM »
> "For the best, I'd say."
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Sakuya Quest 12 - A Z-Machine Adventure
« Reply #389 on: July 31, 2017, 10:52:48 PM »
> "For the best, I'd say."

>"So how did you do it?" says Sanae.

>_