Author Topic: Patchy Quest: A Z-Machine Adventure  (Read 91630 times)

Seian Verian

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  • Snuggles for everyone
Re: Patchy Quest: A Z-Machine Adventure
« Reply #780 on: November 27, 2009, 09:19:54 AM »
> "Speaking of fun, surely it's hard to have much in this heat? Fall's taking too long to come is just as much of an incident as spring was. Minoriko said that the heat won't go away, it's fighting her. I'm still investigating myself, but I thought I'd let you know in case you'd like to try and do something as well."

Hello Purvis

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Re: Patchy Quest: A Z-Machine Adventure
« Reply #781 on: November 27, 2009, 09:23:39 AM »
>"Ah... herbivore. How forgetful of me."
>not-mukyuu
>"Is there an entrance to the Underground near here? I'd like to talk to that sun crow... or at least her friends."

> "Speaking of fun, surely it's hard to have much in this heat? Fall's taking too long to come is just as much of an incident as spring was. Minoriko said that the heat won't go away, it's fighting her. I'm still investigating myself, but I thought I'd let you know in case you'd like to try and do something as well."

>"Underground?" says Reimu. "You know where Wriggle lives? It's just north of there."
>"Ima give it another week to sort itself, first," says Reimu. "A hot fall's way less weird than snowing just before summer."

>_

E-Nazrin

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Re: Patchy Quest: A Z-Machine Adventure
« Reply #782 on: November 27, 2009, 09:43:16 AM »
>"Still rather annoying."
>sigh
>"Actually, I'm not familiar with where Wriggle lives. Could you give me directions? I'd like to speak with her, as well..."
>"Ah, I don't suppose you've seen Shizuha around, either?"
>funky disco penguin
There was something here once. Wonder what...

Hello Purvis

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  • Hello Jerry
Re: Patchy Quest: A Z-Machine Adventure
« Reply #783 on: November 27, 2009, 09:57:33 AM »
>"Still rather annoying."
>sigh
>"Actually, I'm not familiar with where Wriggle lives. Could you give me directions? I'd like to speak with her, as well..."
>"Ah, I don't suppose you've seen Shizuha around, either?"
>funky disco penguin

>"Yeah, but remember the flower incident when we all went nuts? That was embarassing..."
>"Okay," says Reimu, "go back town, and make a south at the main intersection. That'll take you past Kourindou into the Forest of Magic. Follow the road til it makes a jog, but instead of following the job, just go straight south through the bush. That'll take you to Marisa's house. Go west, and you'll find Wriggle's house. Then it's just a north and you're at the Underground.
>"Not seen Shizuha. I figure she'd be playing in near Youkai Mountain or the Forest of Magic.
>No godmoding.

>_

>_

E-Nazrin

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Re: Patchy Quest: A Z-Machine Adventure
« Reply #784 on: November 27, 2009, 10:28:00 AM »
>"Minoriko mentioned that Shizuha was out and about looking for clues about the weather. Keep an eye out for her, if this mess continues."
>"And thank you for the directions. That should be very useful."
>eye Tewi
>"... I apologize for my presumptions earlier, but if you'll indulge my curiosity, Miss Inaba, may I ask what you are doing here?"
There was something here once. Wonder what...

Hello Purvis

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  • Hello Jerry
Re: Patchy Quest: A Z-Machine Adventure
« Reply #785 on: November 27, 2009, 10:43:45 AM »
>"Minoriko mentioned that Shizuha was out and about looking for clues about the weather. Keep an eye out for her, if this mess continues."
>"And thank you for the directions. That should be very useful."
>eye Tewi
>"... I apologize for my presumptions earlier, but if you'll indulge my curiosity, Miss Inaba, may I ask what you are doing here?"

>Reimu nods. "Well, it'd be a little rude to get in her way at this point."
>"Getting away from all that noise in Eientei," says Tewi. "Reimu's nice, so I came here."
>"Ha!" says Reimu, offering a leaf to one of the gathered bunnies. "That'll be the day."

>_

UncertainJakutten

  • Then you should get out of the way when I tell you
  • Do you not trust my aim?
Re: Patchy Quest: A Z-Machine Adventure
« Reply #786 on: November 27, 2009, 03:11:10 PM »
>Ask Tewi about Jeff K. Anon. Also ask Reimu if she's heard anything about him since we last spoke.


Rinnosuke Morichika

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Re: Patchy Quest: A Z-Machine Adventure
« Reply #787 on: November 27, 2009, 05:25:01 PM »
>Use Fire Sign: Agni Shine High Level on Tewi
>Bid farewell to Reimu and Tewi
>Head off to Wriggle's house
>Keep eyes out for Nazrin, and any forlorn items on the road

UncertainJakutten

  • Then you should get out of the way when I tell you
  • Do you not trust my aim?
Re: Patchy Quest: A Z-Machine Adventure
« Reply #788 on: November 27, 2009, 05:27:41 PM »
Quote
>Bid farewell to Reimu and Tewi
>Head off to Wriggle's house
>Keep eyes out for Nazrin, and any forlorn items on the road

>Belay these if Tewi has any information. Otherwise, carry on...


Toasty

Re: Patchy Quest: A Z-Machine Adventure
« Reply #789 on: November 27, 2009, 07:45:40 PM »
>if tewi has no information, be sure to use Fire Sign: Agni Shine High Level on tewi. Tell reimu it's personal buisiness.

Thata no Guykoro

  • I ran out of good lines a while ago
  • It alllll makes sense now
Re: Patchy Quest: A Z-Machine Adventure
« Reply #790 on: November 27, 2009, 09:10:35 PM »
>Before heading to Wriggle`s house, head back to Rinnosuke and attempt to trade the kappa hot sauce for Banson's Aria.
>Then head to Wriggle's house.

Seian Verian

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Re: Patchy Quest: A Z-Machine Adventure
« Reply #791 on: November 27, 2009, 10:46:35 PM »
>Before leaving shrine, get idea
>Attempt to wake up Suika
>Only leave if nothing can succeed in doing so

E-Nazrin

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Re: Patchy Quest: A Z-Machine Adventure
« Reply #792 on: November 27, 2009, 11:16:31 PM »
>cry "TIME PARADOX!" and collapse on the ground
>ohgodtheheat
>store lucky coin in underwear for safekeeping
There was something here once. Wonder what...

Hello Purvis

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  • Hello Jerry
Re: Patchy Quest: A Z-Machine Adventure
« Reply #793 on: November 28, 2009, 02:20:47 AM »
>Ask Tewi about Jeff K. Anon. Also ask Reimu if she's heard anything about him since we last spoke.

>"Still not found anything?" says Reimu. "Weird. But yeah, nothing's come back yet."
>"Who the what now?" asks Tewi.

>Use Fire Sign: Agni Shine High Level on Tewi
>Bid farewell to Reimu and Tewi
>Head off to Wriggle's house
>Keep eyes out for Nazrin, and any forlorn items on the road

>You bid farewell to the Shrine crew and follow Reimu's directions. You find nothing along the road, but you do learn how to get to Marisa's house without having to loop around the long way. Then you arrive at Wriggle's house.
>You stand in a thick bit of forest. Before you stands a huge, mushroom with a short, thick stalk. Judging from the windows and door placed on the stalk, the mushroom has been hollowed out. It does not seem like anyone is home. To the north, the land slopes downward and soon leads into a crevasse. Obvious exits are north and east.

>Before heading to Wriggle`s house, head back to Rinnosuke and attempt to trade the kappa hot sauce for Banson's Aria.
>Then head to Wriggle's house.

>You do this along the way. Rinnosuke is happy to accept the deal.
>You obtain: Banson's Aria.

>Before leaving shrine, get idea
>Attempt to wake up Suika
>Only leave if nothing can succeed in doing so

>You do not have nearly enough beans to want to contemplate this.

>cry "TIME PARADOX!" and collapse on the ground
>ohgodtheheat
>store lucky coin in underwear for safekeeping

>You have a breakdown in front of Wriggle's house. It does not seem to react.
>You store your lucky coin in your underwear. It's a little cold, but that is kind of a blessing in this weather.

>_

Kasu

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Re: Patchy Quest: A Z-Machine Adventure
« Reply #794 on: November 28, 2009, 02:28:02 AM »
> Sneak in to Wriggle's house.
> Find somewhere to lie in wait until Wriggle comes home.
> Ambush Wriggle with Silent Selene and Emerald Megalith.

Apparently, Thomas the Tank Engine isn't one to take crap from anyone.

E-Nazrin

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Re: Patchy Quest: A Z-Machine Adventure
« Reply #795 on: November 28, 2009, 02:29:14 AM »
>in the meantime, do the hokey pokey
There was something here once. Wonder what...

Thata no Guykoro

  • I ran out of good lines a while ago
  • It alllll makes sense now
Re: Patchy Quest: A Z-Machine Adventure
« Reply #796 on: November 28, 2009, 02:51:14 AM »
>Check your inventory.

Hello Purvis

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  • Hello Jerry
Re: Patchy Quest: A Z-Machine Adventure
« Reply #797 on: November 28, 2009, 03:17:52 AM »
> Sneak in to Wriggle's house.
> Find somewhere to lie in wait until Wriggle comes home.
> Ambush Wriggle with Silent Selene and Emerald Megalith.

>Wriggle's door is locked.

>in the meantime, do the hokey pokey

>So you dance. It's a bit too hot to really enjoy it, though.

>Check your inventory.


>Your Inventory contains:
>Suspiciously Sleepwear-Like Witch Gown (worn as clothes)
>Witch Cap (Worn as Hat)
>Metal Sign: Metal Fatigue (Used)
>List of Anti-Humidity Spell components.
>Bottle of Avalonian Colon-Killer Sauce Label
>Ballpoint Pen
>Pad of Paper
>Wood Sign: Sylphae Horn
>Earth Sign: Rage Trilithon
>Fire & Earth Sign: Lava Cromlech
>Blessing of the Great Destructor
>Fire Sign: Agni Shine
>Fire Sign: Agni Shine High Level
>Wood Sign: Sylphae Horn High Level
>Earth Sign: Rage Trilithon High Level
>Fire Sign: Agni Radiance
>Water Sign: Bury in Lake
>Wood Sign: Green Storm
>Earth Sign: Trilithon Shake
>Metal Sign: Silver Dragon
>Wood and Fire Sign: Forest Blaze
>Wood and Water Sign: Water Elf
>Metal and Water Sign: Mercury Poison
>Earth and Metal Sign: Emerald Megalith
>Moon Sign: Silent Selene
>Sun Sign: Royal Flare
>Bottle of This Sauce Will Kill You For Reals.
>45 ☼
>Silk Rose
>Secret Seashell
>Book Entitled: Civil Engineering by Hartman and Pert
>Banson's Aria

>_

Thata no Guykoro

  • I ran out of good lines a while ago
  • It alllll makes sense now
Re: Patchy Quest: A Z-Machine Adventure
« Reply #798 on: November 28, 2009, 03:23:51 AM »
>Use a spellcard to explode the door. Preferably the one that will take the least energy while still blowing stuff up.

E-Nazrin

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Re: Patchy Quest: A Z-Machine Adventure
« Reply #799 on: November 28, 2009, 03:30:01 AM »
>or if that's a stupid idea, look in the window
>or just take cover outside and ambush her when she gets home rather than alerting her to your arrival
>or set a trap
>in the meantime, lick the mushroom
There was something here once. Wonder what...

Hello Purvis

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  • Hello Jerry
Re: Patchy Quest: A Z-Machine Adventure
« Reply #800 on: November 28, 2009, 03:56:20 AM »
>Use a spellcard to explode the door. Preferably the one that will take the least energy while still blowing stuff up.

>or if that's a stupid idea, look in the window
>or just take cover outside and ambush her when she gets home rather than alerting her to your arrival
>or set a trap
>in the meantime, lick the mushroom

>You are going to blantantly destroy the house, then try to ambush her? Do you know what words mean?
>You look in the window. There is no one inside. The house seems to be a rough, one-room affair.
>How do you intend to set up this ambush?
>Theoretically you could do this. How do you plan to do so?
>It tastes like wood and dirt. Ew...

>_

E-Nazrin

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Re: Patchy Quest: A Z-Machine Adventure
« Reply #801 on: November 28, 2009, 04:10:42 AM »
>wonder why Wriggle constructed a wooden house shaped like a msuhroom
>what else is inside the house?
>implications of Metal Fatigue being 'used' and whether it'd be any good for lockpicking - wait, what sort of lock is it anyway?
There was something here once. Wonder what...

M. Burusu

  • ... What is that?
  • Who knows.
Re: Patchy Quest: A Z-Machine Adventure
« Reply #802 on: November 28, 2009, 04:50:12 AM »
>Ask thyself whether the crescent on your hat can be used to saw off the bolt of the lock without destroying it (the crescent), or if any other item you have could be used to achieve similar results.
>How rigid is a Spell Card?
IceStage * + Aqua Navi, BN1-BN3 = Odd Idea
IceStage * + Aqua Navi, BN4-BN6 = Bad Idea

E-Nazrin

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Re: Patchy Quest: A Z-Machine Adventure
« Reply #803 on: November 28, 2009, 05:13:41 AM »
>wonder how Royal Flare got back in your inventory, look around for curiously altruistic rats
>draw a moustache on the skull on the Bottle of This Sauce Will Kill You For Reals
>use Bury in Lake as a Platinum Yendorian Express Card
There was something here once. Wonder what...

Hello Purvis

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  • Hello Jerry
Re: Patchy Quest: A Z-Machine Adventure
« Reply #804 on: November 28, 2009, 05:19:56 AM »
>wonder why Wriggle constructed a wooden house shaped like a msuhroom
>what else is inside the house?
>implications of Metal Fatigue being 'used' and whether it'd be any good for lockpicking - wait, what sort of lock is it anyway?

>It seems to be more of a mushroom that tastes like wood.
>You can see a futon and a dresser. Looks like Wriggle doesn't have much stuff.
>You might be able to break the lock with Metal Fatigue, but you've already used it today. The lock, and the door, seems to be rather average.

>wonder how Royal Flare got back in your inventory, look around for curiously altruistic rats
>draw a moustache on the skull on the Bottle of This Sauce Will Kill You For Reals
>use Bury in Lake as a Platinum Yendorian Express Card

>There is no Sun Sign. The party responsible for this error has been sacked
>You draw a mustache on the bottle. Now it is a bonneted bandito.
>You mess with the lock. Unfortunately, all you succeed in doing it damaging the card.

>_


E-Nazrin

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Re: Patchy Quest: A Z-Machine Adventure
« Reply #805 on: November 28, 2009, 05:32:10 AM »
>brief and colorful curse wording
>check material of windows
>examine other sides of house for alternative methods
There was something here once. Wonder what...

Hello Purvis

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  • Hello Jerry
Re: Patchy Quest: A Z-Machine Adventure
« Reply #806 on: November 28, 2009, 06:00:25 AM »
>brief and colorful curse wording
>check material of windows
>examine other sides of house for alternative methods

>You swear floridly.
>The windows are made of glass.
>Looking around the house reveals no other means of entry.

>_

Re: Patchy Quest: A Z-Machine Adventure
« Reply #807 on: November 28, 2009, 06:06:34 AM »
> See if the windows can be opened from the outside

Hello Purvis

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  • Hello Jerry
Re: Patchy Quest: A Z-Machine Adventure
« Reply #808 on: November 28, 2009, 06:13:53 AM »
> See if the windows can be opened from the outside

>It seems they can. Looks like Wriggle doesn't have locks on them!

E-Nazrin

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Re: Patchy Quest: A Z-Machine Adventure
« Reply #809 on: November 28, 2009, 06:33:37 AM »
>clean off window surface to function as cloudy mirror
>"Guy made of antibees."
>if the windows are large enough, try climbing in through one
There was something here once. Wonder what...