Maidens of the Kaleidoscope

~Beyond the Border~ => Rumia's Party Games => Mystia's Stored Games => Topic started by: Hello Purvis on December 20, 2009, 04:13:00 AM

Title: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 20, 2009, 04:13:00 AM
>You are Patchouli, Gensokyo's greatest freeloader! You are on a mission to banish humidity from your library! It is unseasonably hot for late fall; the Aki Sisters have been complaining about the season being recalcitrant. Wriggle had taken up burglary and got in trouble with the Moriya Shrine, but you have sorted that out. The Prismrivers have broken up, you've vowed to un-upbreak them! Cirno has taken up Hip Hop at Eientei and failing terribly with Lunasa. Merlin is playing background music at Shou's Clothing store, and hates every moment of it. Kaguya has asked you to provide a better cooling method for Eientei than Cirno hanging around; you designed such a method, but now need to get the parts and the power source. Byakuren and her followers are trying to build a temple, you have offered to help and gave them a book on Civil Engineering! Nitori has concluded the sun is going awry, you've been roped into helping deal with this; you are not sure if you want to do the actual investigating so you roped Aya into it! You have begun making a tentative peace with Sakuya! You won a danmaku battle with Utsuho! You hooked Satori up with a personal concert! Keine was hanging around underground, looking for a historical anomaly! You found the history-erased remanents of the last Z-Machine Protagonist, and are trying to help him out! This has led you to Hakugyokurou, and now you need to talk to Yukari! You have just gotten your terrible embarrassing tattoo that no one can ever know about removed by Yuugi. You've vowed to reclaim Non-Directional Laser from Marisa.
>You have a terribly embarrassing tattoo that no one can know about, and no idea how to get rid of it. Koakuma is on holiday, as stipulated in her contract. Aya has been arrested.  You have had a strange thing for hot sauces of all kinds. You've been gathering Secret Items for a robed woman in the alley in human town.  Reimu beat you up for breaking into Keine's school, and took a few of your spellcards. You have been Mukyuing shamelessly, and you think people are starting to talk.

>We got out tattoo THERE!? (my inner thighs sympathize...in PAIN!)
>At any rate, check to see if it's gone.

>What were you thinking?
>You remove the blindfold and check yourself. Your thigh is an angry red color, but it is completely tattoo free.

> Make sure we haven't been robbed.
> Look at area and observe in great detail.

>You don't seem to have been robbed. Not that oni are much for burgling.
>It is red and sore. But, this is leagues better than what was once there.
>"Here you go," says Yuugi, as she hands you a white towel. "Zogging thing came right out, didn't it?"
>The towel you immediately note, has a large, colorful rainbow on it, with the words "MEW-Q" writting on it in florid cursive lettering. May it never bother you again.
>You obtain: Terribly Embarrassing Towel.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: UncertainJakutten on December 20, 2009, 04:15:29 AM
>AWESOME!
>Thank Yuugi, impart payment on her if we haven't already.
>Ask her about secret items and our component list. Also about our flywheel thingy we are building.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: theshirn on December 20, 2009, 04:16:27 AM
> Search for some form of fire to banish the embarrassment once and for all
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Chaore on December 20, 2009, 04:17:01 AM
>NOW KILL THE ONI LEST YOUR SE- Wait, Lemme try that again.
>Question how the hell she just did that with a dumb look on your face.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: UncertainJakutten on December 20, 2009, 04:17:13 AM
> Search for some form of fire to banish the embarrassment once and for all

>Belay this. We might be able to sell this towel for profits! ECONOMIC ONES!
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Chaore on December 20, 2009, 04:18:14 AM
>Belay this. We might be able to sell this towel for profits! ECONOMIC ONES!
>IGNORE THE CAT. THEY ARE ONLY WORTH MUCH DEAD.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: E-Nazrin on December 20, 2009, 04:19:51 AM
>No economic profit is worth the existence of MEW-Q.
>If there is no fire available, apply weakest fire spellcard
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: UncertainJakutten on December 20, 2009, 04:21:00 AM
Quote
>No economic profit is worth the existence of MEW-Q.

>Yes it is! NO ONE NEEDS TO KNOW THE SOURCE. Just that it's AWESOME.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: theshirn on December 20, 2009, 04:21:46 AM
> MPD discussion aside, DESTROY IT
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Rin Kagamine on December 20, 2009, 04:22:17 AM
> Run back to SDM and flash Meiling!
> Ask if Suika is actually useful for anything.
> Ask what you would get an oni for a present besides alcohol or a fight.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 20, 2009, 04:26:02 AM
>AWESOME!
>Thank Yuugi, impart payment on her if we haven't already.
>Ask her about secret items and our component list. Also about our flywheel thingy we are building.

>Free at last!
>You give Yuugi your thanks. "Don't mention it." she says. Then she gives you a look. "Or else."
>"Oh, I got one of those secret jiggers," says Yuugi. "And wheels? I think Tenshi has a wagon for booze deliveries."

> Search for some form of fire to banish the embarrassment once and for all

>There is a lamp here, and quite a few more around the city.

>NOW KILL THE ONI LEST YOUR SE- Wait, Lemme try that again.
>Question how the hell she just did that with a dumb look on your face.

>There are no current plans for a Turkish release of Patchy Quest. Please accept our apologies.
>"Oni secret," says Yuugi, as she puts the basin away.

>Belay this. We might be able to sell this towel for profits! ECONOMIC ONES!

>Well, you've not burned it yet. But would you really think it wise to introduce it into any sort of market system?

>IGNORE THE CAT. THEY ARE ONLY WORTH MUCH DEAD.

>There are no current plans for a Turkish release of Patchy Quest. Please accept our apologies.

>No economic profit is worth the existence of MEW-Q.
>If there is no fire available, apply weakest fire spellcard

>You move toward the lamp.

>Yes it is! NO ONE NEEDS TO KNOW THE SOURCE. Just that it's AWESOME.

>Maybe people won't think it's yours?

> MPD discussion aside, DESTROY IT

>Into the flames it goes!
>Man...that towel ignited fast. How much alcohol was infused into it?

> Run back to SDM and flash Meiling!
> Ask if Suika is actually useful for anything.
> Ask what you would get an oni for a present besides alcohol or a fight.

>"Oh sure, she's good at all kinds of things."
>"Spellcards, furniture, artworks, pretty clothes, good food. The usual really." says Yuugi.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: UncertainJakutten on December 20, 2009, 04:28:08 AM
>Hmm...how would we acquire this secret item from you?
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 20, 2009, 04:31:16 AM
>Hmm...how would we acquire this secret item from you?

>"I was gonna wear it in my hair," Yuugi says. "I'd trade it for something better."

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: E-Nazrin on December 20, 2009, 04:31:43 AM
>get dressed before this gets any weirder
>inventory
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 20, 2009, 04:34:45 AM
>get dressed before this gets any weirder
>inventory

>That's a really good idea. Yuugi's not going to have her back turned forever. You get dressed. At least you didn't have to take your hat off. That would have just compounded things...
>Your Inventory contains:
>Suspiciously Sleepwear-Like Witch Gown (worn as clothes)
>Witch Cap (Worn as Hat)
>Metal Sign: Metal Fatigue (Used)
>List of Anti-Humidity Spell components.
>Ballpoint Pen
>Pad of Paper
>Earth Sign: Rage Trilithon (Used)
>Fire & Earth Sign: Lava Cromlech
>Blessing of the Great Destructor
>Fire Sign: Agni Shine (Used)
>Fire Sign: Agni Shine High Level
>Wood Sign: Sylphae Horn High Level (Used)
>Earth Sign: Rage Trilithon High Level
>Water Sign: Bury in Lake (Destroyed)
>Earth Sign: Trilithon Shake (Used)
>Metal Sign: Silver Dragon
>Wood and Fire Sign: Forest Blaze
>Wood and Water Sign: Water Elf (Used)
>Earth and Metal Sign: Emerald Megalith
>Moon Sign: Silent Selene (Used)
>9 ☼
>Lucky Coin
>Banson's Aria
>AOL Disk with a Cardboard Sleeve
>Ladle
>Floating Trumpet
>Half of a Grilled Lamprey Sandwich
>Tiger Cub Pin (wore as accessory)
>Ran's Cap
>Explosion Sign: Mega Flare (Used)
>Flywheel Parts List
>Sparkling Prism
>Electric Train Set
>Wheel
>Secret Glass
>Shoddy Drawing
>Secret Vest
>Ruined Hat
>Doughnut
>Vial of Tritium
>Box
>Butterfly Fan
>Blank Spellcard
>Box of Legos
>Tiny Crystal Castle
>Rusty Piece of Rebar.
>Secret Pipe
>Jar of Screws
>The Jungle by Upton Sinclair
>Hobo Nickel

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: UncertainJakutten on December 20, 2009, 04:37:09 AM
>Ask her if she like the Tiger pin
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: E-Nazrin on December 20, 2009, 04:37:15 AM
>marvel at the reproductive abilities of the Secret Vest and Secret Glass
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Chaore on December 20, 2009, 04:38:00 AM
>KIL- Wait no, I've got it this time.
>Ponder if Yuugi'd look good with a tiger cub pin...
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 20, 2009, 04:40:18 AM
>Ask her if she like the Tiger pin

>"That might do," she says.

>marvel at the reproductive abilities of the Secret Vest and Secret Glass

>Yuugi must have whacked you really good, because you are seeing things.

>KIL- Wait no, I've got it this time.
>Ponder if Yuugi'd look good with a tiger cub pin...

>There are no current plans for a Turkish release of Patchy Quest. Please accept our apologies.
>It might go well against her hair. It's a bit on the small side, though. You might have to sweeten the deal.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: E-Nazrin on December 20, 2009, 04:41:40 AM
>take AOL CD out of cardboard sleeve
>"A bit large, but the shine is quite interesting..."
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 20, 2009, 04:57:55 AM
>take AOL CD out of cardboard sleeve
>"A bit large, but the shine is quite interesting..."

>"Huh. Kinda," says Yuugi. "Don't doctors put those things over their eyes, though?"

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Toasty on December 20, 2009, 05:12:41 AM
>Tear a bit of your clothes into a strip and fashion out of those and the CD a doctor head-thing.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Rin Kagamine on December 20, 2009, 05:14:59 AM
>Tear a bit of your clothes into a strip and fashion out of those and the CD a doctor head-thing.
> But...we LOVE our dress!
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: E-Nazrin on December 20, 2009, 05:16:55 AM
>especially considering how she was more inquisitive than impressed
>"I think it's easily broken, too. Might be able to carve it into a more interesting shape if we find a knife or something..."
>eye Yuugi's horn
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Toasty on December 20, 2009, 05:20:30 AM
>Tear a bit of your clothes into a strip and fashion out of those and the CD a doctor head-thing.
> But...we LOVE our dress!

>Pfft. That tiger striped hectopascal Shou sells better clothing.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 20, 2009, 05:27:58 AM
>Tear a bit of your clothes into a strip and fashion out of those and the CD a doctor head-thing.

>Tear a bit of your clothes into a strip and fashion out of those and the CD a doctor head-thing.
> But...we LOVE our dress!

>The pain must really be getting to you. The last thing you need is to come home with ripped clothes.

>especially considering how she was more inquisitive than impressed
>"I think it's easily broken, too. Might be able to carve it into a more interesting shape if we find a knife or something..."
>eye Yuugi's horn

>"Sounds too much like work." says Yuugi. "Give it a miss."

>Pfft. That tiger striped hectopascal Shou sells better clothing.

>You only have a vague idea how much she wants for them.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: theshirn on December 20, 2009, 05:31:56 AM
>Pfft. That tiger striped hectopascal Shou sells better clothing.
> Consider changing our name to Sho Patchymoto.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 20, 2009, 05:37:39 AM
> Consider changing our name to Sho Patchymoto.

>That would mess up your mail deliveries for years.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Fightest on December 20, 2009, 08:13:19 AM
>Ask her if she like the Tiger pin

> Perish the thought of giving anyone our Tiger pin!
> "How about wearing this... crystal castle in your hair?"
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 20, 2009, 08:36:23 AM
> Perish the thought of giving anyone our Tiger pin!
> "How about wearing this... crystal castle in your hair?"

>"Hey. That's...really zogging pretty. Tell you what, I'll take it."

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Fightest on December 20, 2009, 09:20:06 AM
> Trade crystal castle for Yuugi's Secret Item.
> Did we get those screws, in the end?
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Kasu on December 20, 2009, 03:17:23 PM
> Thank and bid Yuugi farewell.
> Head for Eientei to drop off the materials for the flywheel.
> Set aside some screws because Murasa told you not to use them all.
> Check completion status of the flywheel.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 20, 2009, 05:46:33 PM
> Trade crystal castle for Yuugi's Secret Item.
> Did we get those screws, in the end?

>You Obtain: Secret Bow.
>You do have a Jar of Screws.

> Thank and bid Yuugi farewell.
> Head for Eientei to drop off the materials for the flywheel.
> Set aside some screws because Murasa told you not to use them all.
> Check completion status of the flywheel.

>"Toodleloo," says Yuugi, as she turns the Tiny Crystal Castle over in her fingers.
>You trek to Eientei, and drop off the materials you've gathered.
>There are enough screws in the jar that there should be no problem.
>You still need a couple of wagon wheels.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Serela on December 20, 2009, 05:54:21 PM
>Give Rumia the Secret Bow
>Go to Kourindou
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Rin Kagamine on December 20, 2009, 06:09:13 PM
> Examine inventory and quests and Hourai
> Go see Nitori next, she had a wheel.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 20, 2009, 06:51:31 PM
>Give Rumia the Secret Bow
>Go to Kourindou

>You return to the human town, and give the robed figure the Secret Bow. "You work quick!" she exclaims, as she takes the bowl to her cowled face and sniffs at it. Then she pushes a couple of items into your hands.
>You obtain: Blank Spellcard
>You obtain: Commemorative Stein
>You then go to Kourindou.
>"Hello, Patchouli," says Rinnosuke, as he looks over from some dusting, "Still busy, I see."
>The store contains:
>Broken Broadsword Handle: 100☼
>Book Entitled: Monday Magic by Patchouli Knowledge: 1500☼
>Iron Key: 500☼
>Figurine of a Lichen: 200☼
>Book Entitled: I Love Me, Vol I: 500☼
>Turtle Shell: 350☼
>Sun Sign: Royal Flare: 3000☼
>Potted Plant: 200☼
>Tome of Sugar Summoning: 15000☼
>Empty Ornate Bottle: 500☼
>Silver Dragonfly: 250☼
>Crystal Snake: 500☼
>Can of Ravioli: 50☼
>Scarlet Devil Mansion Snow Globe: 250☼
>Ran's Cap: 2000☼
>Rake: 175☼
>Bottle of Tongue-Melting Hot Sauce: 135☼
>Flask of Faerie Dust: 100☼
>Sparkling Prism: 275☼
>Bottle of Commandant Koppo's Cucumber Kaboom Sauce: 200☼
>The Doll Maker of Bucuresti: 300☼
>Blue UFO
>Bottle of Avalonian Colon-Killer Sauce Label.
>1/60 Scale Macross Valkyrie Model
>Fire Sign: Agni Radiance
>Metal and Water Sign: Mercury Poison
>Book Entitled: Things Fall Apart by Chinua Achebe
>Meteorite
>Silver Medal
>1/60 Scale Valsione Model
>M.U.L.E.
>Greeting Card
>Bottle of Blue Goo.
>Bottle of Ulcer-Inducing Hot Sauce
>Large Bag of Beans.
>Hobo Penny
>Ultimate Truth
>Bottle of Jazz-Style Hot Sauce
>Bottle of Okuu's Fusion Sauce
>Dark Blue Backpack.
>Secret Disguise
>Book Entitled: Le Morte d'Arthur
>Orb
>Block of Clay
>Jar of Fluff
>Cresent Wrench
>Set of Knife Handles
>SCUBA Mask
>Bottle of Grinning Death Hot Sauce
>Jeweled Brooch

> Examine inventory and quests and Hourai
> Go see Nitori next, she had a wheel.

>Suspiciously Sleepwear-Like Witch Gown (worn as clothes)
>Witch Cap (Worn as Hat)
>Metal Sign: Metal Fatigue (Used)
>List of Anti-Humidity Spell components.
>Ballpoint Pen
>Pad of Paper
>Earth Sign: Rage Trilithon (Used)
>Fire & Earth Sign: Lava Cromlech
>Blessing of the Great Destructor
>Fire Sign: Agni Shine (Used)
>Fire Sign: Agni Shine High Level
>Wood Sign: Sylphae Horn High Level (Used)
>Earth Sign: Rage Trilithon High Level
>Water Sign: Bury in Lake (Destroyed)
>Earth Sign: Trilithon Shake (Used)
>Metal Sign: Silver Dragon
>Wood and Fire Sign: Forest Blaze
>Wood and Water Sign: Water Elf (Used)
>Earth and Metal Sign: Emerald Megalith
>Moon Sign: Silent Selene (Used)
>9 ☼
>Lucky Coin
>Banson's Aria
>AOL Disk with a Cardboard Sleeve
>Ladle
>Floating Trumpet
>Half of a Grilled Lamprey Sandwich
>Tiger Cub Pin (wore as accessory)
>Ran's Cap
>Explosion Sign: Mega Flare (Used)
>Flywheel Parts List
>Sparkling Prism
>Electric Train Set
>Wheel
>Shoddy Drawing
>Ruined Hat
>Doughnut
>Vial of Tritium
>Box
>Butterfly Fan
>Blank Spellcard x2
>Box of Legos
>Rusty Piece of Rebar.
>Secret Pipe
>Jar of Screws
>The Jungle by Upton Sinclair
>Hobo Nickel
>Commemorative Stein
>Your current quests are:
>Destroy All Humidity
>Eight Force
>Secret Collect!
>Flandre's Present.
>Making Amends
>Get a Map of Gensokyo
>Fly, O Wheel!
>Reunite the Prismrivers
>Far Beyond the Sun
>Dancing Lasers
>Out of Time, out of Mind.
>Hourai seems to be in fine condition, she floats along with you silently. That grin still creeps you out, though.
>You decide that Kourindou and commerce are boring, and head to Nitori's warehouse instead.
>Nitori's warehouse has gotten a lot busier since you were here last. Utsuho is here, and Nitori has put her to work as brute labor. Shizuha sits just outside, hanging from a tree by her knees and is apparently meditating, or perhaps asleep. In the middle of the warehouse, you can see a triangular-shaped module about the size of a small room being assembled.

>_

Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Rin Kagamine on December 20, 2009, 07:00:17 PM
> Woah, Kurindou had another Ran cap!?  We gotta go back and get it!
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 20, 2009, 07:19:03 PM
> Woah, Kurindou had another Ran cap!?  We gotta go back and get it!

>No. You were clearly seeing things as an aftereffect of the tattoo removal. Oh well, at least you aren't limping anymore!

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Rin Kagamine on December 20, 2009, 07:32:34 PM
> See how far Nitori's gotten and if she still has that wheel.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Serela on December 20, 2009, 07:34:49 PM
>Tell Nitori you got the Tritium she wanted
>Make mental note to get the Secret Disguise from Kourindou
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 20, 2009, 07:44:32 PM
> See how far Nitori's gotten and if she still has that wheel.

>It seems that construction is going along swimmingly, but this is definitely going to be different than the rocket you made. The rocket you made that was successful, that is!
>The Wagon Wheel is still leaning against the wall.

>Tell Nitori you got the Tritium she wanted
>Make mental note to get the Secret Disguise from Kourindou

>"Really," says Nitori, looking up from a rivet she was popping into the rocket. "Awesome!"
>"Oh, it was for her?" asks Utsuho. "Why didn't you say so? I would have just given it to her myself."
>You make a note to snag that disguise before Nazrin or someone does.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Toasty on December 20, 2009, 08:50:34 PM
>Ask for wheel
>Imagine nitoriXokuu pairing
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 20, 2009, 08:54:49 PM
>Ask for wheel
>Imagine nitoriXokuu pairing

>"Sure," says Nitori, "If you want it. It's just something I keep around in case I needed it."
>The Wagon Wheel is too large for you to carry easily, your hands will be full when you keep it with you.
>That's somewhere between weird and really cute. But mostly weird.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Serela on December 20, 2009, 08:58:16 PM
>Take Wheel to Eientei for the Flywheel Fan thingy
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Rin Kagamine on December 20, 2009, 09:15:44 PM
> Wait until we can get giant Suika or Marisa to help before we move the wheel, if we can't move it ourselves.
> Hide away Ran's cap again.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: E-Nazrin on December 20, 2009, 09:35:05 PM
>examine Commemorative Stein, Black Spellcard
>detail 'Dancing Lasers' quest, curse text parser for the name
>"Nitori, is there anything else we'd need for making the rocket? And what are the plans for navigating there and back, again?"
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Chaore on December 20, 2009, 09:40:27 PM
> Get Hourai ready to creep out people. Preferably thieving rabbits.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 20, 2009, 09:54:21 PM
>Take Wheel to Eientei for the Flywheel Fan thingy

>The wheel is large and unwieldy, but not especially heavy. You are able to carry it well enough, and when you get tired of that it can be helpfully rolled along.

> Wait until we can get giant Suika or Marisa to help before we move the wheel, if we can't move it ourselves.
> Hide away Ran's cap again.

>You hide away the cap. Goddamned rabbitses.

>examine Commemorative Stein, Black Spellcard
>detail 'Dancing Lasers' quest, curse text parser for the name
>"Nitori, is there anything else we'd need for making the rocket? And what are the plans for navigating there and back, again?"

>This stein was made commemorate the flower incident a couple years back. It is made of high quality clay and inlaid with flowers made of gold. It appears quite valuable.
>You do not have a Black Spellcard.
>Dancing Lasers
>You've vowed to reclaim the formula for Non-Directional Laser back from Marisa. Oy...
>Nitori is not along the road to Eientei.

> Get Hourai ready to creep out people. Preferably thieving rabbits.

>You order Hourai to be ready to creep out people. She seems confused, but prepares to do so as well as she can.
>You arrive at Eientei. "I'll take that wheel for you," says Reisen at the gates. You see her eyes, and cannot help but shudder. Gods, those eyes are freaking you out! Then Reisen looks away from you and at Hourai. Her mouth draws into a thin line, and she shivers. "Yes...I'll take it inside right now..." She takes the wheel and hurries into Eientei.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: E-Nazrin on December 20, 2009, 09:57:37 PM
>congratulate Hourai on a job well done
>follow gunbunny into Eintei and see how things are going
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Chaore on December 20, 2009, 10:02:04 PM
>Quick check for any stolen Items before making the congratulations.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Toasty on December 20, 2009, 10:04:46 PM
>Does hourai talk?
>If so, have her sing banson's aria
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 20, 2009, 10:29:18 PM
>congratulate Hourai on a job well done
>follow gunbunny into Eintei and see how things are going

>Hourai curtsies in midair.
>You follow Reisen inside.
>It seems the device is being set up in the courtyard; the rabbits are doing an adequate job of following your plans.
>Cirno is still giving it her all in her music, and still failing quite badly at it. Lunasa looks about as bored and mortified as before.

>Quick check for any stolen Items before making the congratulations.

>Nothing seems to have been stolen.

>Does hourai talk?
>If so, have her sing banson's aria

>Hourai communicates via gesticulations. You don't think she could gesture Banson's Aria in a meaningful way.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: E-Nazrin on December 20, 2009, 10:32:43 PM
>"Right, is there anything else we need, here? Do we have enough wheels?"
>ruffle Cirno's hair for kicks
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 20, 2009, 10:43:18 PM
>"Right, is there anything else we need, here? Do we have enough wheels?"
>ruffle Cirno's hair for kicks

>"The plans say you need one more," says Reisen.
>You ruffle Cirno's hair. "Hey, stop it!" she cries, while punching you in the kidney.
>Ow...

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: E-Nazrin on December 20, 2009, 10:45:03 PM
>mutter irritably
>"Sorry."
>"Right. I heard Tenshi had a wagon of one stripe or another, but getting a wheel from it might be a problem. Though maybe she has a spare..."
>"Has Tewi been around, out of curiosity?"
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 20, 2009, 10:50:07 PM
>mutter irritably
>"Sorry."
>"Right. I heard Tenshi had a wagon of one stripe or another, but getting a wheel from it might be a problem. Though maybe she has a spare..."
>"Has Tewi been around, out of curiosity?"

>"Damn right," says Cirno.
>Kaguya nods as you report your progress.
>"She was..." says Reisen, looking about and chewing on her lip.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Kasu on December 20, 2009, 10:50:31 PM
> Head to Tenshi's bar.
> Ask Tenshi for the wagon wheel.
> If you need to barter, offer the Commemorative Stein.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 20, 2009, 11:15:09 PM
> Head to Tenshi's bar.
> Ask Tenshi for the wagon wheel.
> If you need to barter, offer the Commemorative Stein.

>You head back to the pub in the human town.
>Business has picked up a little since the last time you were here. A few of the booths are filled. Also, you notice Nazrin sitting at the corner table.
>"Why would you want the spare wheel?" asks Tenshi.
>"Oh, we have glasses already," she says when offered the Commemorative Stein.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: E-Nazrin on December 20, 2009, 11:19:13 PM
>"I'm trying to help put together a cooling system for Eintei, and we need one more to complete it. Do you have a spare, perhaps?"
>eye Nazrin
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Kasu on December 20, 2009, 11:33:05 PM
> Remind self to send Nazrin Murasa's way after wheel-obtaining is complete.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 20, 2009, 11:35:26 PM
>"I'm trying to help put together a cooling system for Eintei, and we need one more to complete it. Do you have a spare, perhaps?"
>eye Nazrin

>"I sure do!" says Tenshi, grinning.
>You eye Nazrin. She doesn't seem to be paying any attention to you.

> Remind self to send Nazrin Murasa's way after wheel-obtaining is complete.

>You remember that Murasa indeed asked you to do that thing.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: E-Nazrin on December 20, 2009, 11:37:47 PM
>"Well, then, can you spare the spare? Or should I be asking about another favor?"
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 20, 2009, 11:50:42 PM
>"Well, then, can you spare the spare? Or should I be asking about another favor?"

>"Nope!" says Tenshi, her grin turning catlike.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: E-Nazrin on December 20, 2009, 11:54:41 PM
>"... okay, what's the deal. I know that look."
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 20, 2009, 11:57:36 PM
>"... okay, what's the deal. I know that look."

>"It's boring around here," Tenshi says, "Let's go cause some more trouble!"
>You note a distinct grumble from a couple of the patrons. Tenshi either does not, or does not care.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: E-Nazrin on December 21, 2009, 12:02:40 AM
>tell text parser his grammar is going to hell
>"I'm not sure that's a good idea, but let's hear what you have in mind."
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Toasty on December 21, 2009, 12:04:56 AM
>Tell her you have blank spellcards, and that to aid in trouble, you could combine a few powers.....bwahaha!
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Kasu on December 21, 2009, 12:21:31 AM
> Ponder the possible consequences this could have if Reimu and Remilia find out.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 21, 2009, 12:29:33 AM
>tell text parser his grammar is going to hell
>"I'm not sure that's a good idea, but let's hear what you have in mind."

>The not living of you, caused by me, will happen and will cause you to not be living.
>"I dunno. Something fun. You've gotta have some ideas, you're a witch after all!"

>Tell her you have blank spellcards, and that to aid in trouble, you could combine a few powers.....bwahaha!

>"I guess, but that's not very interesting on its own, is it?" says Tenshi, frowning.

> Ponder the possible consequences this could have if Reimu and Remilia find out.

>Reimu already beat you up today. And Remilia...yeesh.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: E-Nazrin on December 21, 2009, 12:39:39 AM
>"Hmm... there must be a way to stir up some sort of harmless trouble... Tewi would probably be more useful in that regard than me. Maybe you could just get in some sort of minor fight... the oni underground are always looking for a brawl, and Aya seemed pretty bored, too..."
>"Of course, maybe just confusing people would be more entertaining. Have you tried seducing Reimu?"
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Toasty on December 21, 2009, 12:54:18 AM
>"Or, cirno is at eintei. If we can kidnap both cirno and tewi, and tie them to a pole in the middle of town, perhaps we will have wasted time and caused a degree of trouble?"
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: E-Nazrin on December 21, 2009, 12:58:37 AM
>"Actually, even if we DON'T do that, Cirno is providing rather unspectacular 'entertainment' there, even though she needs to be humored to stay there to keep the place cool. Maybe you can do better than her horrible attempts at rap. She'd probably be the only one not to welcome the challenge, and with that wheel she shouldn't be needed there much longer."
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 21, 2009, 01:00:07 AM
>"Hmm... there must be a way to stir up some sort of harmless trouble... Tewi would probably be more useful in that regard than me. Maybe you could just get in some sort of minor fight... the oni underground are always looking for a brawl, and Aya seemed pretty bored, too..."
>"Of course, maybe just confusing people would be more entertaining. Have you tried seducing Reimu?"

>"What's the point if it's harmless?" Tenshi asks. "You have trouble or harmless, you can't have both you know!"
>"Tewi's boring. All she does is pick on Reisen and grift. Money's boring. And all the oni want to do is drink. And...hey, isn't Aya in jail? We could go let her out!"
>"Reimu's too straight for that that work."

>"Or, cirno is at eintei. If we can kidnap both cirno and tewi, and tie them to a pole in the middle of town, perhaps we will have wasted time and caused a degree of trouble?"

>"Actually, even if we DON'T do that, Cirno is providing rather unspectacular 'entertainment' there, even though she needs to be humored to stay there to keep the place cool. Maybe you can do better than her horrible attempts at rap. She'd probably be the only one not to welcome the challenge, and with that wheel she shouldn't be needed there much longer."

>"Who cares about Cirno? Even if she can't sing."

>_

Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: E-Nazrin on December 21, 2009, 01:17:58 AM
>"Too straight? Success isn't the point - the point is to annoy the hell out of her. Same with Cirno, really, though I'll admit she wouldn't be interesting to deal with if she just loses her temper and attacks."
>"As for Aya... she's still being guarded at the moment, but maybe I can divert the tengus' attention a little... there have been some considerations about letting her go, but if it's ahead of schedule..."
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 21, 2009, 01:21:26 AM
>"Too straight? Success isn't the point - the point is to annoy the hell out of her. Same with Cirno, really, though I'll admit she wouldn't be interesting to deal with if she just loses her temper and attacks."
>"As for Aya... she's still being guarded at the moment, but maybe I can divert the tengus' attention a little... there have been some considerations about letting her go, but if it's ahead of schedule..."

>"Yeah, but if it's not big and flashy, what's the point?"
>"That could cause all kinds of trouble!" says Tenshi, grinning.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: E-Nazrin on December 21, 2009, 01:28:48 AM
>"Hmm... I'll look into it. But don't be too hasty, unless you really want to get beaten up by all of the tengu. Although if you mostly want to be flashy, I'm sure there's plenty of lightshows you could put on. There's plenty to say for freaking people out without actively hurting them..."
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 21, 2009, 01:31:45 AM
>"Hmm... I'll look into it. But don't be too hasty, unless you really want to get beaten up by all of the tengu. Although if you mostly want to be flashy, I'm sure there's plenty of lightshows you could put on. There's plenty to say for freaking people out without actively hurting them..."

>"I suppose..." says Tenshi. "As long as we do an actual jailbreak!"

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Rin Kagamine on December 21, 2009, 01:32:20 AM
> "It wouldn't be smart to let Aya out, since we're getting ready to launch her into the sun, and we don't have another pilot to train.  Additionally, it's hardly a jailbreak considering that the keys are right next to her cell.  There's really no fun in letting her out, and with the whole 'rocket-to-the-sun' business, the tengu aren't exactly worried about her right now.  Sorry to rain on your parade, but that plan just isn't going to work; you'll have to do something else."
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 21, 2009, 01:43:56 AM
> "It wouldn't be smart to let Aya out, since we're getting ready to launch her into the sun, and we don't have another pilot to train.  Additionally, it's hardly a jailbreak considering that the keys are right next to her cell.  There's really no fun in letting her out, and with the whole 'rocket-to-the-sun' business, the tengu aren't exactly worried about her right now.  Sorry to rain on your parade, but that plan just isn't going to work; you'll have to do something else."

>"Oh." Says Tenshi, as she signs and seems to deflate. "Like what?"

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Rin Kagamine on December 21, 2009, 01:47:49 AM
> "Well, what about stealing the rocket?"
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 21, 2009, 01:49:45 AM
> "Well, what about stealing the rocket?"

>"What would we do with that?" asks Tenshi?

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Rin Kagamine on December 21, 2009, 01:54:21 AM
> "I don't know, I'm not really one for mayhem.  You seemed pretty keen on Aya, but it would be an enormous headache for me to track her down again when it comes time to launch the rocket and, to be frank, if I can avoid that I would love to.  I'm really not quite sure what would float your boat, but stealing doesn't seem up your alley.  You still want to do something big and flashy, do you just want attention or do you actually want to cause trouble?"
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 21, 2009, 02:00:29 AM
> "I don't know, I'm not really one for mayhem.  You seemed pretty keen on Aya, but it would be an enormous headache for me to track her down again when it comes time to launch the rocket and, to be frank, if I can avoid that I would love to.  I'm really not quite sure what would float your boat, but stealing doesn't seem up your alley.  You still want to do something big and flashy, do you just want attention or do you actually want to cause trouble?"

>"Well, I wanna cause some mayhem, but I'd like to be big and flashy about it, just like a good spellcard. Stealing's really only worth it if it causes a problem. Like stealing Reimu's donation box. Hey..."

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Chaore on December 21, 2009, 02:02:36 AM
>"I don't think anyone would care, honestly. When was the last time anyone actually used the thing?"
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 21, 2009, 02:03:46 AM
>"I don't think anyone would care, honestly. When was the last time anyone actually used the thing?"

>"Reimu would care," says Tenshi. "And if anyone can kick up a big stick, it's Reimu!"

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Rin Kagamine on December 21, 2009, 02:04:02 AM
>"I don't think anyone would care, honestly. When was the last time anyone actually used the thing?"

> We did.  Today.
> "How do you plan to steal it and what will you do with it?"
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Chaore on December 21, 2009, 02:05:09 AM
>We'll have to plan to get that stuff back then. She'll be none the wiser.
>"Assuming she does care enough, Wouldn't she be watching it anyway?"
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 21, 2009, 02:08:55 AM
> We did.  Today.
> "How do you plan to steal it and what will you do with it?"

>It's true. Deranged Reimu's rhythm something fierce, as you recall.
>"Not sure yet. But...we could hide it near the Moriya shrine!"

>We'll have to plan to get that stuff back then. She'll be none the wiser.
>"Assuming she does care enough, Wouldn't she be watching it anyway?"

>You hope.
>"You can distract her!"

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Rin Kagamine on December 21, 2009, 02:10:20 AM
> "I doubt Marisa or Byakuren would help, but maybe we can get Suika to become giant and take it?"
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 21, 2009, 02:12:01 AM
> "I doubt Marisa or Byakuren would help, but maybe we can get Suika to become giant and take it?"

>"Mmmmmaybe." says Tenshi. "I dunno...Suika has a way of making things get all weird and bothersome."

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Rin Kagamine on December 21, 2009, 02:14:30 AM
> "Well I don't think you're strong enough by yourself, but do you have any other ideas?  Moving it is the most important thing after all."
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: E-Nazrin on December 21, 2009, 02:17:12 AM
>consider for a moment, then giggle
>"Ah, now I'm getting meaner ideas. Wouldn't it be funny to switch the Moriya and Hakurei donation boxes? That could be pretty interesting... I wonder what other effects that would have?"
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 21, 2009, 02:18:48 AM
> "Well I don't think you're strong enough by yourself, but do you have any other ideas?  Moving it is the most important thing after all."

>"Fudge," says Tenshi, crossing her arms and frowning. Then her eyes light up. "Maybe we could set it on fire, instead?"

>consider for a moment, then giggle
>"Ah, now I'm getting meaner ideas. Wouldn't it be funny to switch the Moriya and Hakurei donation boxes? That could be pretty interesting... I wonder what other effects that would have?"

>"Would they notice? I wouldn't."

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Rin Kagamine on December 21, 2009, 02:21:59 AM
> "We're trying to cause mayhem, not get ourselves killed.  If we set her donation box on fire, she probably would not hesitate to kill us."
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: E-Nazrin on December 21, 2009, 02:22:18 AM
>"Now you've got me wondering about vandalizing the shrine with 'armpits' graffiti."
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 21, 2009, 02:26:11 AM
> "We're trying to cause mayhem, not get ourselves killed.  If we set her donation box on fire, she probably would not hesitate to kill us."

>"Only if she knows it's us," says Tenshi with a grin.

>"Now you've got me wondering about vandalizing the shrine with 'armpits' graffiti."

>"That might cheese her off," says Tenshi, "But would it really cause any mayhem?"

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Kasu on December 21, 2009, 02:49:54 AM
> "We could steal the donation box, then when she's out, you could raid her shrine for food and alcohol, and then mess the place up a bit.  But if anyone asks, I had nothing to do with it."
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 21, 2009, 02:52:26 AM
> "We could steal the donation box, then when she's out, you could raid her shrine for food and alcohol, and then mess the place up a bit.  But if anyone asks, I had nothing to do with it."

>"Okay!" says Tenshi.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Kasu on December 21, 2009, 02:54:31 AM
> "Great. Now gimme the wheel in order to seal the deal."
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 21, 2009, 03:06:40 AM
> "Great. Now gimme the wheel in order to seal the deal."

>"Okay!" says Tenshi.
>She disappears into the back room, and returns a moment later with a large wagon wheel. "Here you go!" she says, handing it to you.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Kasu on December 21, 2009, 03:08:23 AM
> "Thank you.  Now then, I hope you succeed in your endeavor."
> Bid Tenshi farewell.
> "Nazrin, Murasa wants you back at the temple."
> Head for Eientei.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 21, 2009, 03:14:28 AM
> "Thank you.  Now then, I hope you succeed in your endeavor."
> Bid Tenshi farewell.
> "Nazrin, Murasa wants you back at the temple."
> Head for Eientei.

>"Hey, wait a minute!" says Tenshi. "You said 'we' could steal it!"
>"Oh, thanks!" says Nazrin. She leaves some ☼ on the table, and leaves.
>You start for Eientei. "Hey, get back here!" Tenshi cries.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Toasty on December 21, 2009, 03:16:08 AM
>Get back there
>take nazrin's ☼ for yourself
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Kasu on December 21, 2009, 03:16:18 AM
> Stop.
> Sigh.
> Head back to Tenshi.
> "Fine then, but we have to distract her somehow...  Lets tell her that Tewi is pickpocketing around town."
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 21, 2009, 03:22:57 AM
>Get back there
>take nazrin's ☼ for yourself

>You head back.
>It seems that Tenshi has already pounced on the ☼. In retrospect, she'd probably have to if she wanted to keep things running.

> Stop.
> Sigh.
> Head back to Tenshi.
> "Fine then, but we have to distract her somehow...  Lets tell her that Tewi is pickpocketing around town."

>"Okay!" Tenshi nods enthusiastically.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: E-Nazrin on December 21, 2009, 03:25:21 AM
>(^o^)/
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 21, 2009, 03:28:46 AM
>(^o^)/

>There are no current plans for a Turkish release of Patchy Quest. Please accept our apologies.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Chaore on December 21, 2009, 03:29:35 AM
>Thats my schtick, Bub.
>Prepare for the endeavor, with or without the celestial. You want this done, and right.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: E-Nazrin on December 21, 2009, 03:31:30 AM
>cue yakety sax
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 21, 2009, 03:39:48 AM
>Thats my schtick, Bub.
>Prepare for the endeavor, with or without the celestial. You want this done, and right.

>I got your schtick right here.
>Preparation would not be a bad idea! What do you do to prepare?

>cue yakety sax

>You have no idea how to do this.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Chaore on December 21, 2009, 03:46:00 AM
>Normally this is where the people with a clue for the puzzle shit come in.
>...
>Uh... Figure out if you and Tenshi alone can move the donation box, or if you'll still need help?
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 21, 2009, 03:53:12 AM
>Normally this is where the people with a clue for the puzzle shit come in.
>...
>Uh... Figure out if you and Tenshi alone can move the donation box, or if you'll still need help?

>That's not how a Z-Machine rolls.
>From what you recall, the donation box is large, but not especially heavy. Unless Tenshi is significantly more puny than you think, it should be possible for the two of your to move it.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Rin Kagamine on December 21, 2009, 03:58:36 AM
> First, bring wheel to Eientai.  Bring Tenshi with us.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 21, 2009, 04:04:28 AM
>You return to Eientei, with Tenshi in tow.
>You find Reisen at the gates again. She eyes Tenshi suspiciously, which is fine with you as it means she isn't looking at you.
>"I'll just take that, then," says Reisin.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Toasty on December 21, 2009, 04:28:02 AM
>Head to hakurei shrine now that yo ditched ya wheels, dawg. We gotta do dis heist old skool.
>Engage in donation box theft.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 21, 2009, 04:32:17 AM
>Head to hakurei shrine now that yo ditched ya wheels, dawg. We gotta do dis heist old skool.
>Engage in donation box theft.

>You approach the Hakurei shrine. Reimu is busy sweeping inside, though the door hangs open. Suika is still on the ground where you left her two visits ago. Whether she is dozing or blacked out is beyond your ken.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Toasty on December 21, 2009, 04:38:38 AM
>Make note to have Z machine display this (http://img686.imageshack.us/i/deadc.png/) upon failure
>Tell reimu rumia is in the human village scamming people out of "secret items".
>If she doesn't believe that, say oni are attacking keine.
>If that fails, just say there's an incident.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 21, 2009, 04:56:15 AM
>Make note to have Z machine display this (http://img686.imageshack.us/i/deadc.png/) upon failure
>Tell reimu rumia is in the human village scamming people out of "secret items".
>If she doesn't believe that, say oni are attacking keine.
>If that fails, just say there's an incident.

>What what? (http://img402.imageshack.us/img402/7267/touhoukomachiandshadowg.png)
>"Oh yeah, she's been doing that for a little bit now," says Reimu. "It's kinda cute." She nods politely to Tenshi.
>"Really? You found her? This have anything to do with that crazy story you told me earlier? Oh, how'd things go at Hakugyokurou?"
>Reimu gives you an a critical look.
>Tenshi is bouncing on her heels excitedly.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Toasty on December 21, 2009, 05:02:02 AM
>to reimu: "Well, GO SAVE KEINE!"
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Rin Kagamine on December 21, 2009, 05:03:52 AM
> "Not so good at Hagkugyokurou.  Yuyuko freed a ghost from my haunted Rattling Box, but told me to talk to Yukari about helping Jeff K Anon.  Do you think you could go check and see if she's awake?  Frankly, the Yakumo's terrify me in a way you wouldn't believe, so I'd rather not go there unless I'm sure she's awake.  Also, could you let her know I'll be stopping by?  I would much appreciate it."
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 21, 2009, 05:19:37 AM
>to reimu: "Well, GO SAVE KEINE!"

>"Naw," says Reimu. "Keine's rough enough to take care of herself."

> "Not so good at Hagkugyokurou.  Yuyuko freed a ghost from my haunted Rattling Box, but told me to talk to Yukari about helping Jeff K Anon.  Do you think you could go check and see if she's awake?  Frankly, the Yakumo's terrify me in a way you wouldn't believe, so I'd rather not go there unless I'm sure she's awake.  Also, could you let her know I'll be stopping by?  I would much appreciate it."

"Oh, she'll definitely be awake," says Reimu. "It's way too hot for her to sleep properly. And don't worry about her, not like you're just bothering to her to bother her. Might wanna make a special effort not to kick Chen, though."
>Tenshi is still bouncing excitedly.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Rin Kagamine on December 21, 2009, 05:27:39 AM
> じいいいいいいいい~
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 21, 2009, 05:51:50 AM
> じいいいいいいいい~

>There are no current plans for a Turkish release of Patchy Quest. Please accept our apologies.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Toasty on December 21, 2009, 06:00:58 AM
>"Reimu, nazrin has of nudes you"
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 21, 2009, 07:26:03 AM
>"Reimu, nazrin has of nudes you"

>Reimu continues giving you a look. "And how did you come upon that kind of information, might I ask?"
>"What!?" says Tenshi. "She does? I wanna see!"
>Reimu turns her foul expression toward Tenshi for a moment, before looking back to you and awaiting your explanation.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Fightest on December 21, 2009, 09:25:13 AM
> Goshdarned lazy non-gullible shrine maiden.
> Assess Tenshi's excitement. If she's so excited that she's distractable:
> "Tenshi, look, a UFO!"
> Quickly lean in to whisper in Reimu's ear.
> "Tenshi's geared up to wreak havoc, my plan has her under control, so please play along, and at this rate only your donation box will be an unfortunate victim."
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Thata no Guykoro on December 21, 2009, 01:20:37 PM
>SO MUCH BLOOD
>Make sure to inform Reimu her donation box will be relatively unscathed.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Fightest on December 21, 2009, 01:25:35 PM
> Also promise to make a donation once the whole thing blows over.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Kasu on December 21, 2009, 05:54:10 PM
> If Reimu starts becoming hostile, ditch Tenshi and head for Eientei at full speed.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 21, 2009, 06:58:27 PM
> Goshdarned lazy non-gullible shrine maiden.
> Assess Tenshi's excitement. If she's so excited that she's distractable:
> "Tenshi, look, a UFO!"
> Quickly lean in to whisper in Reimu's ear.
> "Tenshi's geared up to wreak havoc, my plan has her under control, so please play along, and at this rate only your donation box will be an unfortunate victim."

>Tenshi certainly looks distractable.
>You declare the the presence of a UFO. "Where?!" says Tenshi, looking around. Even Reimu looks, though in retrospect you can't really blame her.
>"Over there, near the trees," Reimu adds, gesturing vaguely toward the south. And Tenshi is off like a shot.
>"Now that she's out of the way..."
>Reimu nods along as you make a quick and dirty explanation. "Like hell you're touching my donation box," she says. "Why're you helping her be a little pain, anyways?"

>SO MUCH BLOOD
>Make sure to inform Reimu her donation box will be relatively unscathed.

>"I'm pretty sure you like having thumbs, yeah."

> Also promise to make a donation once the whole thing blows over.

>Reimu's face twitches. "Don't say things like that so carelessly."

> If Reimu starts becoming hostile, ditch Tenshi and head for Eientei at full speed.

>So far, so good. But if worse comes to worst, you are prepared to test how good of a day Kanako really made it for you.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Kasu on December 21, 2009, 06:59:46 PM
> Wait... Since Tenshi is gone, can't we just leave?
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Fightest on December 21, 2009, 07:05:01 PM
> We need Tenshi's wheels, yo.
> Give Reimu your best puppy-dog eyes and mukyu bashfully.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 21, 2009, 08:00:52 PM
> Wait... Since Tenshi is gone, can't we just leave?

>You theoretically could!

> We need Tenshi's wheels, yo.
> Give Reimu your best puppy-dog eyes and mukyu bashfully.

>She already paid up.
>Reimu snerks. "Don't give me that," she says despite the grin on her face, "I'll feed you to my oni."
>"Wot?" Suika mutters, before trailing off into a soft snore.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Fightest on December 21, 2009, 08:03:50 PM
> Oh, if we got the wheels, beat feet to Marisa's, lessee if she wants to power the flywheel for a bit.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Rin Kagamine on December 21, 2009, 08:05:46 PM
> Before we leave, tell Reimu:
>> "Well, now that she's gone, I'm going to leave.  Tell her I went to the Moriya Shrine or Underground or anywhere that isn't Eientei.  Or fight her, she probably needs to be put in her place anyway."
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Janitor Morgan on December 21, 2009, 08:10:34 PM
> Before leaving, donate 9 ☼ and the Hobo Nickel
> "That's all I have with me at the moment."
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 21, 2009, 08:15:14 PM
> Oh, if we got the wheels, beat feet to Marisa's, lessee if she wants to power the flywheel for a bit.

> Before we leave, tell Reimu:
>> "Well, now that she's gone, I'm going to leave.  Tell her I went to the Moriya Shrine or Underground or anywhere that isn't Eientei.  Or fight her, she probably needs to be put in her place anyway."

> Before leaving, donate 9 ☼ and the Hobo Nickel
> "That's all I have with me at the moment."

>"I'll distract her with something," says Reimu, "Or maybe suggest she should go try to beat up Byakuren; that's always good for a laugh."
>You make your donation. Reimu shakes her head in disbelief.
>"I found it!" Tenshi calls out.
>"Oh for fuck's sake..." says Reimu, as she dashes over toward the trees where Tenshi had vanished.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Toasty on December 21, 2009, 08:21:35 PM
>Go off to eintei, while laughing about the fact you just caused a small incident. No, scratch that, causing tenshi to be beat up is bad. Feel guilty.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Chaore on December 21, 2009, 08:36:20 PM
>Wait what the hell? You have to see this.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Toasty on December 21, 2009, 08:39:47 PM
>Wait what the hell? You have to see this.

>Tenshi will hate us if we watch and don't help, help either being helping reimu or helping tenshi - which may be the same as helping reimu - whichever her masochism dictates. Besides, eintei needs AC that doesn't rap.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Chaore on December 21, 2009, 08:44:41 PM
>Tenshi will hate us if we watch and don't help, help either being helping reimu or helping tenshi - which may be the same as helping reimu - whichever her masochism dictates. Besides, eintei needs AC that doesn't rap.
>They have it, you nincompoop. Besides, we can always fake a loss if we need to.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Toasty on December 21, 2009, 08:50:28 PM
>They have it, you nincompoop. Besides, we can always fake a loss if we need to.

>You're patchy, you don't like seeing violence. Head to eintei.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Chaore on December 21, 2009, 08:56:58 PM
>You're patchy, you don't like seeing violence. Head to eintei.
>You're spelling it wrong, So lets just call whatever the UFO is Eintei now. Everyone is happy.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Toasty on December 21, 2009, 09:00:32 PM
>You're spelling it wrong, So lets just call whatever the UFO is Eintei now. Everyone is happy.

>To to where reisen is and delvier that darn wheel. Also, get hourai ready for creeping people out.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Rin Kagamine on December 21, 2009, 09:02:16 PM
>To to where reisen is and delvier that darn wheel. Also, get hourai ready for creeping people out.
> We already delivered the wheel, there is no wheel to deliver anymore!  But it needs a source of power now.
> Follow Reimu, but stay out of sight.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 21, 2009, 09:11:44 PM
> We already delivered the wheel, there is no wheel to deliver anymore!  But it needs a source of power now.
> Follow Reimu, but stay out of sight.

>After a great deal of debate and a little beating up of yourself, you follow after Reimu at a discreet distance.
>You go south.
>You follow Reimu into a thick stand of trees, where Tenshi, grinning proudly, holds a red UFO. It jerks about in her hands trying to get free.
>"Dammit, Byakuren..." Reimu says no one in particular, "You're supposed to be keeping those things under control."

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: E-Nazrin on December 21, 2009, 09:15:04 PM
>Weren't those Nue's fault? Damn, why didn't we think of siccing her and Tenshi on one another?
>conjure popcorn
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 21, 2009, 09:20:43 PM
>Weren't those Nue's fault? Damn, why didn't we think of siccing her and Tenshi on one another?
>conjure popcorn

>You really don't know what happened with those things. Aside from the fact it was collision of dashed expectations and irritants for everyone involved.
>If you could do that, you wouldn't be in this mess in the first place.
>"Maybe they were spying on you!" Tenshi suggests.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Kuma on December 21, 2009, 09:40:45 PM
> Zoooo~m over to Eientei
> look out for blobular objects that resemble you or anyone you know.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 21, 2009, 10:29:51 PM
> Zoooo~m over to Eientei
> look out for blobular objects that resemble you or anyone you know.

>Off to Eientei you go!
>You do not see any amorphs, let alone ones personating people you know.
>It seems that Reisen has gone inside.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Kasu on December 21, 2009, 11:42:34 PM
> Deliver the last wheel to Kaguya.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Rin Kagamine on December 21, 2009, 11:47:45 PM
> Deliver the last wheel to Kaguya.
>WE
>ALREADY
>HAVE!
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Toasty on December 21, 2009, 11:56:47 PM
>un-deliver wheel and then re-deliver it
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Kasu on December 21, 2009, 11:57:32 PM
> Curse horrible memory.
> Check in with Kaguya to see if we can obtain the Bamboo Flower Essence now.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Thata no Guykoro on December 22, 2009, 12:10:47 AM
>Check inventory
>Check and examine quests
>Take it easy
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: E-Nazrin on December 22, 2009, 12:13:20 AM
>kidnap and devour nearest yukkuri
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Chaore on December 22, 2009, 12:21:01 AM
>Feel a sudden urge to Royal Flare half the voices in your head. Oh, Royal Flare, how you miss it.
>Check in with how the whole A/C thing is going about anyway.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 22, 2009, 12:39:04 AM
> Curse horrible memory.
> Check in with Kaguya to see if we can obtain the Bamboo Flower Essence now.

>You head inside.

>Check inventory
>Check and examine quests
>Take it easy

>Your Inventory contains:
>Suspiciously Sleepwear-Like Witch Gown (worn as clothes)
>Witch Cap (Worn as Hat)
>Metal Sign: Metal Fatigue (Used)
>List of Anti-Humidity Spell components.
>Ballpoint Pen
>Pad of Paper
>Earth Sign: Rage Trilithon (Used)
>Fire & Earth Sign: Lava Cromlech
>Blessing of the Great Destructor
>Fire Sign: Agni Shine (Used)
>Fire Sign: Agni Shine High Level
>Wood Sign: Sylphae Horn High Level (Used)
>Earth Sign: Rage Trilithon High Level
>Water Sign: Bury in Lake (Destroyed)
>Earth Sign: Trilithon Shake (Used)
>Metal Sign: Silver Dragon
>Wood and Fire Sign: Forest Blaze
>Wood and Water Sign: Water Elf (Used)
>Earth and Metal Sign: Emerald Megalith
>Moon Sign: Silent Selene (Used)
>Lucky Coin
>Banson's Aria
>AOL Disk with a Cardboard Sleeve
>Ladle
>Floating Trumpet
>Half of a Grilled Lamprey Sandwich
>Tiger Cub Pin (wore as accessory)
>Ran's Cap
>Explosion Sign: Mega Flare (Used)
>Flywheel Parts List
>Sparkling Prism
>Electric Train Set
>Wheel
>Shoddy Drawing
>Ruined Hat
>Doughnut
>Vial of Tritium
>Box
>Butterfly Fan
>Blank Spellcard x2
>Box of Legos
>Rusty Piece of Rebar.
>Secret Pipe
>Jar of Screws
>The Jungle by Upton Sinclair
>Commemorative Stein

>Your current quests are:
>Destroy All Humidity
>You have vowed once and for all to make your library free of the threat of airborne water vapor.
>Eight Force
>You have learned that the Eighth Force is a kind of color, and can be found in a place with no shadows.
>Secret Collect!
>A Mysterious Robed Figure who's identity you deduced in about ten minutes wants you to bring her secret items.
>Flandre's Present
>You brought Flandre a present. That should be it, right?
>Making Amends
>You've resolved to patch things up with that maid before she poisons you.
>Find a Map of Gensokyo
>The name says it all, no foolin'.
>Fly, O Wheel
>You have agreed to make a flywheel for an cooling system at Eientei. It's almost complete, only the power source is needed.
>Reunite the Prismrivers
>You have vowed to bring the Prismrivers back together; a world with only soloists is a depressing world.
>Far Beyond the Sun
>Something is wrong with the sun, and someone is going to have to do something about it. The plan has almost come together.
>Dancing Lasers
>You've vowed to reclaim the formula for Non-Directional Laser back from Marisa. Oy...
>Out of Time, out of Mind.
>You have decided to try to help Jeff K Anon get over his non-existence addiction. Yuyuko thinks she can help, now you need to visit Yukari. Yeek.
>You take a relaxed pace, and try not to worry about things.

>kidnap and devour nearest yukkuri

>Who the what now?

>Feel a sudden urge to Royal Flare half the voices in your head. Oh, Royal Flare, how you miss it.
>Check in with how the whole A/C thing is going about anyway.

>Indeed.
>You walk into the courtyard of Eientei, and are pleased to see the apparatus has been constructed! Now several rabbits are doing their best to turn it, and are not really getting anywhere. However, the musical act has ceased and is watching curiously.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Kasu on December 22, 2009, 12:57:44 AM
> Ask Kaguya if everything is to her liking.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 22, 2009, 01:15:48 AM
> Ask Kaguya if everything is to her liking.

>She gestures toward the struggling rabbits, then shakes her head.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: E-Nazrin on December 22, 2009, 01:19:35 AM
>"Maybe if we had a bigger wheel, to improve the leverage..."
>shake head
>"Or maybe I should just go talk to Marisa. It's a lot to ask of the rabbits, I can see."
>head back over to Marisa's place
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Chaore on December 22, 2009, 01:21:57 AM
>Be serious now, do you really think Marisa'll be able to run the entire thing as long as Kaguya wants? She'll get tired some time, and then the heat sets in. We need something lasting.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: E-Nazrin on December 22, 2009, 01:24:33 AM
>Be serious now, do you really think Marisa'll be able to run the entire thing as long as Kaguya wants? She'll get tired some time, and then the heat sets in. We need something lasting.
>which would be called 'inertia.'
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Chaore on December 22, 2009, 01:35:47 AM
>Inertia doesn't last forever under realistic circumstances and we know better. Come on now. :V
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 22, 2009, 01:57:13 AM
>"Maybe if we had a bigger wheel, to improve the leverage..."
>shake head
>"Or maybe I should just go talk to Marisa. It's a lot to ask of the rabbits, I can see."
>head back over to Marisa's place

>You head over to Marisa's place, mentally kicking yourself for ever doubting her.
>Marisa's house is more or less as you left it, save that that front door has been closed.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Rin Kagamine on December 22, 2009, 01:59:45 AM
> Knock this time
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 22, 2009, 02:15:41 AM
> Knock this time

>You knock this time. Crawling through the window is kind of a pain anyhow.
>"Come in!" Marisa calls.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Kasu on December 22, 2009, 02:21:39 AM
> Enter the house.
> Greet Marisa.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Rin Kagamine on December 22, 2009, 02:22:55 AM
>Flash Marisa
> "I need your help again.  There's a crank at Eientei that needs to be turned.  It's pretty big though, do you think you can handle it?"
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Chaore on December 22, 2009, 02:26:33 AM
>Try to supress the laws of physics in your head, maybe this plan'll work.
>If all else fails. Magic.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 22, 2009, 02:28:50 AM
> Enter the house.
> Greet Marisa.

>You enter the house, and find Marisa in the kitchen, putting together a truly herculean sandwich.
>"Hello, Patchouli," says Marisa. "It's not often you pay me a visit."

>Flash Marisa
> "I need your help again.  There's a crank at Eientei that needs to be turned.  It's pretty big though, do you think you can handle it?"

>"What crank?" she asks. "They're not up to anything, are they?"

>Try to supress the laws of physics in your head, maybe this plan'll work.
>If all else fails. Magic.

>You questoon Marisa's prowess, and immediately feel like a dope.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Kasu on December 22, 2009, 02:39:45 AM
> "I devised an elaborate contraption in order to cool the place so that I could obtain some Bamboo Flower Essence from Kaguya.  However, a crank to power the contraption needs to be turned, and the rabbits are too weak to accomplish this task.  May I ask for your assistance?"
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: E-Nazrin on December 22, 2009, 02:40:45 AM
>"It, it may be a bit much to ask, but the main crank to keep the fans going is so tough to move that I think only you can do it. It should keep going for... maybe a day or two once it's up to speed, I forget the figures offhand, so it won't be a constant thing. But it, it'd be a good way to help out others while doing your daily workout, wouldn't it?"
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 22, 2009, 03:06:24 AM
> "I devised an elaborate contraption in order to cool the place so that I could obtain some Bamboo Flower Essence from Kaguya.  However, a crank to power the contraption needs to be turned, and the rabbits are too weak to accomplish this task.  May I ask for your assistance?"

>"It, it may be a bit much to ask, but the main crank to keep the fans going is so tough to move that I think only you can do it. It should keep going for... maybe a day or two once it's up to speed, I forget the figures offhand, so it won't be a constant thing. But it, it'd be a good way to help out others while doing your daily workout, wouldn't it?"

>"...Can I hang around afterwards?" asks Marisa, "And will there be snacks?"

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Rin Kagamine on December 22, 2009, 03:08:15 AM
> "Probably just some rabbit food (:V), so why not eat that sandwich first.  You can probably hang around, they've been using Cirno since this morning, and she's been "rapping" the whole time, so I'm sure any different company would be welcome."
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 22, 2009, 03:19:12 AM
> "Probably just some rabbit food (:V), so why not eat that sandwich first.  You can probably hang around, they've been using Cirno since this morning, and she's been "rapping" the whole time, so I'm sure any different company would be welcome."

>Zing!
>Marisa places a few kinds of mustard on the sandwich, then says, "I suppose if they don't mind me hanging around afterwards, it will be fine. Could you wrap this up for me, I want to get my book."

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Janitor Morgan on December 22, 2009, 04:17:48 AM
> "Of course, Marisa."
> Is there anything we can wrap the sandwich in?
> If not, take a sheet off of the Pad of Paper and use that
> Contemplate the best way to ask about Non-Directional Laser
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 22, 2009, 04:27:15 AM
> "Of course, Marisa."
> Is there anything we can wrap the sandwich in?
> If not, take a sheet off of the Pad of Paper and use that
> Contemplate the best way to ask about Non-Directional Laser

>You are able to locate some parchment paper on the counter.
>You set to work wrapping the sandwich. It weighs about as much as a sizable housecat; this is a whole lot of sandwich.
>You decide the best way to ask would be out of range. As this is impractical, waiting until she is fed and happy might be the best thing.
>Marisa returns with her book in hand, and takes the sandwich. "Lead the way, Patchy," she says.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Toasty on December 22, 2009, 04:30:52 AM
>lead marisa to eintei
>Turn and wink at her occasionally
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: E-Nazrin on December 22, 2009, 04:31:23 AM
>Along the way, also explain the navigation method for the forest for bonus brownie points
>do not masturbate to Abs
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Rin Kagamine on December 22, 2009, 04:32:33 AM
> Engage in light small-talk with Marisa on the way there.
> Try not to swoon over her.
> Arrive at Eientei.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 22, 2009, 05:45:25 AM
>lead marisa to eintei
>Turn and wink at her occasionally

>Along the way, also explain the navigation method for the forest for bonus brownie points
>do not masturbate to Abs

> Engage in light small-talk with Marisa on the way there.
> Try not to swoon over her.
> Arrive at Eientei.

>You lead Marisa to Eientei, making small talk and periodically giving her a wink. You are able to do a fairly good job of not doing anything more foolish than letting your eyes linger longer than is polite from time to time, but you don't think she noticed. She is suitably impressed by the proper method of navigating through the bamboo forest, saying that she'd just use Master Spark to leave navigational aids when she got lost.
>You arrive at Eientei and lead Marisa inside. Upon seeing the fan device, Marisa grins, sets her book and sandwich aside and makes a bee-line for it. The rabbits clear out of the way quickly, and watch as she throws her strength against it. At first, the crank refuses to budge. Marisa digs her heels into the ground, gritting her teeth and practically quivering from the effort. Slowly, the crank begins to turn, adding tension to a spring that powers the whole thing. Grunting with exertion,  she slowly and surely winds the fan up. Then she lets it go, and the spring starts to unwind, turning the flywheel and sending a most delicious breeze through the already pleasantly cool courtyard.
>Marisa then goes to have a seat at one of the tables; and quite frankly you need a sit down yourself after that show. Reisen quietly presents you with a small metal container.
>You Obtain: Essence of Bamboo Flower.
>Kaguya sets to paying Cirno and Lunasa, then sends them on her way.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: E-Nazrin on December 22, 2009, 05:48:11 AM
>intercept the entertainment, ask Cirno if she wants to visit the sun
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Serela on December 22, 2009, 05:51:13 AM
>Ask Lunasa what she is planning to do now
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: E-Nazrin on December 22, 2009, 05:53:14 AM
>if she mentions Disneyworld, unleash the power of violence
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 22, 2009, 06:06:24 AM
>intercept the entertainment, ask Cirno if she wants to visit the sun

>You intercept the band, and pose your question to Cirno. "What, no!" says Cirno. "Who wants to go up there? It's probably on fire or something!"

>Ask Lunasa what she is planning to do now

>"Find a new gig," she says simply.

Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Serela on December 22, 2009, 06:08:17 AM
>Tell Lunasa that you hear Satori in the underground enjoys live music
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: E-Nazrin on December 22, 2009, 06:08:58 AM
>tell Cirno that she could handle Utsuho's, so what's the problem?
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 22, 2009, 06:15:20 AM
>Tell Lunasa that you hear Satori in the underground enjoys live music

>"I'll have to look into that," she says, giving a rare smile, "Thank you."

>tell Cirno that she could handle Utsuho's, so what's the problem?

>Cirno makes a face. "It's still a pain in the butt!"

>_

Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: E-Nazrin on December 22, 2009, 06:17:28 AM
>"True, but there's a lot to find out from checking it out. Might be the problem with this heat wave... which might be delaying winter, too..."
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 22, 2009, 06:58:06 AM
>"True, but there's a lot to find out from checking it out. Might be the problem with this heat wave... which might be delaying winter, too..."

>"Why don't you deal with it, then?" says Cirno. "I got a musical career to think of."

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Kuma on December 22, 2009, 08:09:39 AM
> "Doing this would make you a hero. Bitches love heroes"
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 22, 2009, 08:35:09 AM
> "Doing this would make you a hero. Bitches love heroes"

>"Heh," says Cirno, smirking. "I'm no hero. Faeries don't get heroes. We're too real for that."

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Kasu on December 22, 2009, 02:54:08 PM
> Ponder whether you should look for Eirin or not.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Fightest on December 22, 2009, 03:12:45 PM
> Probably not. Let's head over to the rocket building site.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 22, 2009, 07:08:24 PM
> Ponder whether you should look for Eirin or not.

>You've managed to avoid her so far. Some schools of thought would consider this a victory. Other schools of thought wouldn't give accreditation to the first school.

> Probably not. Let's head over to the rocket building site.

>You decide not to press your luck, and instead head toward the Kappa town.
>You can see the rocket taking shape beside Nitori's warehouse. It's certainly not as comfortable-looking as the one you designed, nor nearly as stylish. But she is working faster than you are, and without nearly so much magic, so such things can be excused. It is more or less a metallic pyramid set atop a huge, suspiciously familiar-looking barrel. It certainly wouldn't have as much power as your rocket, either, but the trip won't be quite so long. Overall, it's...acceptable-looking for a rush job, but the lack of style is a little irksome. A few kappa are hanging about, watching the construction.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Fightest on December 22, 2009, 07:10:16 PM
> Feel smug at own superior rocket design.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 22, 2009, 07:14:51 PM
> Feel smug at own superior rocket design.

>Yours was way better, and went way further. Nitori thinks she can rival you with this? Maybe in a hundred years, with that kind of skill. Heh.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Rin Kagamine on December 22, 2009, 07:35:08 PM
> Ask how long it'll be until completion.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 22, 2009, 07:44:39 PM
> Ask how long it'll be until completion.

>You approach Nitori, who is handing an end table up to Utsuho, who is in the rocket itself. "Oh," she says in response to your question, "We're basically done. Just putting on the little nice touches now." You can hear the hope in her voice as she asks, "Did you change your mind?"

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Fightest on December 22, 2009, 07:45:48 PM
> "Nope, send the tengu up."
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Rin Kagamine on December 22, 2009, 07:46:33 PM
> "We'll go see how that's going."
> Head down to the jail and find Momiji
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 22, 2009, 07:54:40 PM
> "Nope, send the tengu up."

>"Nuts," says Nitori, "Oh well."

> "We'll go see how that's going."
> Head down to the jail and find Momiji

>You trek onward to tengu town, and find Momiji more or less where you left her. "Good news!" she says, waving at you once she sees you, "The elders are all too happy to toss Aya into the sun! You can go collect her whenever you like."

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Rin Kagamine on December 22, 2009, 07:59:16 PM
> "Do you have any shackles or something to stop her from flying off as soon as I get her out?"
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 22, 2009, 08:03:51 PM
> "Do you have any shackles or something to stop her from flying off as soon as I get her out?"

"We could tie her up, I guess," says Momiji, frowning. "But why would you do that? Didn't she say she wanted to do this?"

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Rin Kagamine on December 22, 2009, 08:05:55 PM
> "She did, but I need to get her to Kappa Town, and I'd like to ensure she actually goes there instead of just leaving to go get in more trouble.  Can you help me take her up there?  She'll at least listen to you more than anyone else."
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 22, 2009, 08:10:17 PM
> "She did, but I need to get her to Kappa Town, and I'd like to ensure she actually goes there instead of just leaving to go get in more trouble.  Can you help me take her up there?  She'll at least listen to you more than anyone else."

"Sure, I can walk with you," says Momiji. "My shift's done for the day once she's out of here, anyways."

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Rin Kagamine on December 22, 2009, 08:13:22 PM
> "Alright, let's go get her then."
> Enter the jail with Momiji
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 22, 2009, 08:20:25 PM
> "Alright, let's go get her then."
> Enter the jail with Momiji

>You enter the jail. Aya immediately leaps to her feet. "Is it time?" she asks.
>"Yep," says Momiji, as she fetches the key and unlocks the cell. "Your camera is on the shelf, I took good care of it."

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Rin Kagamine on December 22, 2009, 08:27:28 PM
> "The rocket is practically ready, so we're going straight to the Kappa Village so you can learn what to do.  Ready?"
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 22, 2009, 08:56:32 PM
> "The rocket is practically ready, so we're going straight to the Kappa Village so you can learn what to do.  Ready?"

>"Yeah, sure, lead the way," says Aya, as she all but dashes from the jail cell and reclaims her camera. Momiji keeps close to her.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Fightest on December 22, 2009, 09:03:45 PM
> Scene transition back to Nitori.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 22, 2009, 09:25:24 PM
> Scene transition back to Nitori.

>You return to Kappa town, Momiji keeping a close eye on Aya.
>Since you've left, Utsuho and Nitori have taken it upon themselves to give the rocket a little character. River moss has been generously smeared upon it, and Utsuho is presently standing on top, planting some cattails in a little planter they've added to the top. They've also added a little paint, imparting a nice water light effect to it. Your rocket was still leagues better, but this one doesn't look quite so sad anymore.
>"Well, we're ready when you are," says Nitori. "For the most part, just leave the launch to us. Shizuha is going to do all the heavy lifting. But there's one important thing, when Shizuha tells you to, you need to pull the lever by the chair! Got it?"
>"Got it," Aya says, nodding. "So do I just go inside?"
>"Yep," says Nitori. She claps Aya on the shoulder and says, "Good luck! Be sure to get some pictures of what's wrong. Then we can analyze 'em and figure out what to do."
>Aya nods as Utsuho finishes her gardening and leaps off the rocket. Aya climbs up the crate to the entry hatch.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: UncertainJakutten on December 22, 2009, 09:26:15 PM
>Ask Aya to get a Sun Shard for us as well.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 22, 2009, 09:37:37 PM
>Ask Aya to get a Sun Shard for us as well.

>Aya nods. Then she says, "Hey, can I make a speech? Since this is a historic occasion?"
>"Sure, knock yourself out," says Nitori.
>"Okay," Aya stands up on the crate that has been set up as a step. She clears her throat, draws herself up, and twitches her wings. "I would just like to say, before we engage in this historic endeavour...Suckers!"
>And then she's off like a shot, taking to the air and outside of kappa town before you can really even resolve what happened. You're pretty sure you heard a shutter click, as well.
>"Doggonnit!" says Momiji, as she starts running after Aya. It is rather like watching a slug chase a dragonfly.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: UncertainJakutten on December 22, 2009, 09:41:14 PM
>Didn't we tie her up? What the hell?
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Rin Kagamine on December 22, 2009, 09:43:26 PM
> Shackles.  I said shackles for a reason.  Shackles shackles shackles.
> Eh, just do it, why not?
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 22, 2009, 09:48:16 PM
>Didn't we tie her up? What the hell?

>No, you had Momiji escort her. Which may be why she didn't run initially. Even if you did, what good would she have been in the rocket tied up? You would have had to untie her.

> Shackles.  I said shackles for a reason.  Shackles shackles shackles.
> Eh, just do it, why not?

>She wouldn't have been much use shackled in the rocket, either.
>"Welp," says Nitori, sighing.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: UncertainJakutten on December 22, 2009, 09:49:45 PM
>Sigh, agree to do it.
>Make a note to apologize to the elders.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 22, 2009, 09:59:19 PM
>Sigh, agree to do it.
>Make a note to apologize to the elders.

>"Alright!" says Nitori, punching toward the sky. "Like I said, when Shizuha tells you to, pull the lever. That's about all you have to worry about."

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Rin Kagamine on December 22, 2009, 09:59:52 PM
> "Quick question, how do I grab a sun shard?"
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Fightest on December 22, 2009, 10:03:41 PM
> Hold on, are we really satisfied with this, fellow Patchy personalities? Surely we can't let that tengu slight us like that? We can put together a crack commando team to recapture her and stick her into that damn rocket!
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Rin Kagamine on December 22, 2009, 10:05:58 PM
> We're nowhere near strong or fast enough to catch her.  Let's deal with this sun thing first.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 22, 2009, 10:08:22 PM
> "Quick question, how do I grab a sun shard?"

>"It'll probably be laying around somewhere," Utsuho says. "If you're really unlucky, it might still be inside the sun. If that's the case, just try to knock out with something."

> Hold on, are we really satisfied with this, fellow Patchy personalities? Surely we can't let that tengu slight us like that? We can put together a crack commando team to recapture her and stick her into that damn rocket!
> We're nowhere near strong or fast enough to catch her.  Let's deal with this sun thing first.

>Not like forcing her is really going to solve the problem, anyways.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Rin Kagamine on December 22, 2009, 10:18:05 PM
> Enter rocket, let's do this.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Chaore on December 22, 2009, 10:19:30 PM
>Find fitting music for this occasion.
>Channel the awesome power of NEIL ARMSTRONG.
>Hope to god Nitori doesn't blow you up.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Rin Kagamine on December 22, 2009, 10:21:10 PM
> This was the Parser's plan all along, wasn't it?
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Janitor Morgan on December 22, 2009, 10:21:50 PM
> Well, we can finally see if Kanako really made it a good day or not...
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Toasty on December 22, 2009, 10:25:29 PM
>BGM for epic take off: http://www.youtube.com/watch?v=iZm4ecFkD5k&feature=related
>lets get to it. Be ready to use water based spellcards to shield you from the heat.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Fightest on December 22, 2009, 10:41:57 PM
>lets get to it. Be ready to use water based spellcards to shield you from the heat.

> Boil us alive if something goes wrong, more like.
> Prepare Earth-based spellcards to shield us from the heat if something goes wrong, or to knock out a piece of the sun should we need to.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Toasty on December 22, 2009, 10:45:01 PM
>We're not going to be wet, more like wall of water at least 3 meters away from us.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Fightest on December 22, 2009, 10:51:54 PM
>We're not going to be wet, more like wall of water at least 3 meters away from us.

> Water conducts heat wonderfully, and will completely vaporise as soon as we're near the sun. We'll have two seconds of wonderful steam bath, then we'll be broiled Patchy.
> Rock, on the other hand, is granular and porous and stuff, and will keep us nice and insulated. It'll be like a reverse oven.
> Add quest to recapture Aya. This is now Personal (tm).
> Give Nitori the thumbs-up.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 22, 2009, 10:55:45 PM
> Enter rocket, let's do this.

>You enter the rocket.
>The inside of the rocket is curiously rounded, compared to the pyramid shape outside.  The floor, though, is nice and flat, though there isn't much in the way of head room. A stuffed and comfortable-looking chair sits in the middle of the room, while a nightstand. Opposite of the seat is lever. A cheap-looking cabinet rests against the wall. A little note affixed to the cabinet reads, "Tea and snacks inside. Do not open until after launch!" By the door is a small offeratory bowl, filled with leaves. You note that everything has been bolted down. A couple of round windows let you see outside.

>Find fitting music for this occasion.
>Channel the awesome power of NEIL ARMSTRONG.
>Hope to god Nitori doesn't blow you up.

>You hum Voyage 1969. It just feels fitting.
>You remember reading about him! Apparently he sparked off the Lunar Wars. What a jerk.
>Well, at least she'll take Utsuho, herself, and probably a good deal of kappa town with her.

> This was the Parser's plan all along, wasn't it?

>Hey, I wasn't the one who selected an unrepentant criminal to take your place. With a know idjut as the second choice.

> Well, we can finally see if Kanako really made it a good day or not...

>You're tight, aren't you. And you'll be helping her out too. She has to be on your side!

>BGM for epic take off: http://www.youtube.com/watch?v=iZm4ecFkD5k&feature=related
>lets get to it. Be ready to use water based spellcards to shield you from the heat.

>You hum a different song, as the hatch is closed. It also feels pretty good.
>You sit down in the seat, and wait.
>You hear a low whine beneath you, and the ship starts to rumble. Then suddenly, your heart all but leaps into your stomach as the rocket takes off! The force presses of it presses you into the chair, which is thankfully plush enough not to be especially uncomfortable.

> Boil us alive if something goes wrong, more like.
> Prepare Earth-based spellcards to shield us from the heat if something goes wrong, or to knock out a piece of the sun should we need to.

>We're not going to be wet, more like wall of water at least 3 meters away from us.

> Water conducts heat wonderfully, and will completely vaporise as soon as we're near the sun. We'll have two seconds of wonderful steam bath, then we'll be broiled Patchy.
> Rock, on the other hand, is granular and porous and stuff, and will keep us nice and insulated. It'll be like a reverse oven.
> Add quest to recapture Aya. This is now Personal (tm).
> Give Nitori the thumbs-up.

>You try to ignore the feeling, and make plans for the future, as well as a personal vow of vengeance.
>Although you can't see her, you give a thumbs up downwards as well as you can.
>The pressure begins to fade away, and you hear something clatter way, probably the lower section of the rocket.
>"Could you pull the lever, please?" comes Shizuha's voice from...somewhere.

>_

Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: UncertainJakutten on December 22, 2009, 10:58:25 PM
>Pull Lever
>Pray to Suwako or Kanako.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 22, 2009, 11:07:49 PM
>Pull Lever
>Pray to Suwako or Kanako.

>You pull the level and pray.
>There are a number of mechanical noises, and the ship lurches a bit. Looking out the window, you see that sails have deployed from the edges of the pyramid. Then the window is suddenly blanked over for a moment, as the ship lurches again.
>"Just relax, and leave it to me," says Shizuha's voice. "We'll just drift upwards like a leaf caught in the wind. And with this little room separate from the outside, you shouldn't be tumbled about yourself! It should only be a couple hours until we get there."
>You now have some free time! You could use it to put those blank spellcards to use and restore the ones you lost or inadvertantly destroyed! Or you could be especially ambitious and try to make a Sun Sign of Mega Flare; though that would take longer.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Rin Kagamine on December 22, 2009, 11:10:02 PM
> Won't sails burn up once we get close to the sun?
> FFFFFFFFFFFFFFFFFFFFFFFFFFFFFF
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Toasty on December 22, 2009, 11:11:49 PM
>Make that mega flare using one of the blank spellcards
>If you have time, recreate one of your earth based cards.
>That steam bath sounds nice....
>This is the gensyoko sun - logic does not apply. You'd think being near okuu's suns would fry you, but no.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: mad on December 22, 2009, 11:15:41 PM
>Prepare a wood and water cards to create bubble shield a la Jojo's Bizarre Adventures.
>Prepare a fire cards that grants us heat resistance.
>Prepare earth or water cards if the bubble armor idea doesn't work.
>make a Sun Sign of Mega Flare after the shields are completed if there is time remaining.
>if there is still more time remaining, restore lost cards.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Toasty on December 22, 2009, 11:42:04 PM
>Ignore that. We only have two or three blank cards.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 23, 2009, 12:38:44 AM
> Won't sails burn up once we get close to the sun?
> FFFFFFFFFFFFFFFFFFFFFFFFFFFFFF

>Make that mega flare using one of the blank spellcards
>If you have time, recreate one of your earth based cards.
>That steam bath sounds nice....
>This is the gensyoko sun - logic does not apply. You'd think being near okuu's suns would fry you, but no.

>Prepare a wood and water cards to create bubble shield a la Jojo's Bizarre Adventures.
>Prepare a fire cards that grants us heat resistance.
>Prepare earth or water cards if the bubble armor idea doesn't work.
>make a Sun Sign of Mega Flare after the shields are completed if there is time remaining.
>if there is still more time remaining, restore lost cards.


>Ignore that. We only have two or three blank cards.


>You panic for a moment about the sails, but so long as Shizuha doesn't slack off and they don't get jammed into the sun itself, things should be fine.
>You consider several new card designs, but you have neither the time nor the resources onhand to actually do this.
>Instead, you transcribe over Utsuho's card, and create: Sun Sign: Mega Flare.
>You still have all of your earth-based cards; and you don't think remaking Lava Cromlech would do much to protect you from heat.
>Some time has passed. When the windows align, all you can see is blue sky. But you expect that the sun is definitely closer.
>You still have time to work with your other blank spellcard, but without any real resources, you can only recreate the cards you already know.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Chaore on December 23, 2009, 01:02:02 AM
>ROYAL FLARE. We've missed it so.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Janitor Morgan on December 23, 2009, 01:06:54 AM
>ROYAL FLARE PRINCESS UNDINE. We've missed it so.

> I know, right?
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Chaore on December 23, 2009, 01:17:44 AM
>We'll compromise. ROYAL PRINCESS UNDINE FLARE. :V
>Except we can't do that can we. Sad. >:
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Serela on December 23, 2009, 01:23:25 AM
>What about Sun & Moon Sign "Royal Diamond Ring"? You know, that really pretty flashy one. http://images1.wikia.nocookie.net/touhou/images/3/30/StBsc37.jpg
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Chaore on December 23, 2009, 01:34:31 AM
>If we're going to get into that realm, Why not Satelite Himawari or Phlogistic Rain? Unless you're a cheating tengu, you'd need to bomb your ass off to get past it.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 23, 2009, 02:02:34 AM
>ROYAL FLARE. We've missed it so.

> I know, right?

>We'll compromise. ROYAL PRINCESS UNDINE FLARE. :V
>Except we can't do that can we. Sad. >:

>What about Sun & Moon Sign "Royal Diamond Ring"? You know, that really pretty flashy one. http://images1.wikia.nocookie.net/touhou/images/3/30/StBsc37.jpg

>If we're going to get into that realm, Why not Satelite Himawari or Phlogistic Rain? Unless you're a cheating tengu, you'd need to bomb your ass off to get past it.

>You ponder a few different cards, and a particularly cockamamie mash-up. Then you recall some of the experimental cards you made, back when Aya was building up the case that got her thrown in prison. They worked, but they had a tendency to destroy the spellcard in the process, so you've never bothered to remake them. You could recreate them, but it seems a waste of a spellcard. And they may not be as good as they were, due to being a little rusty with them.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Rin Kagamine on December 23, 2009, 02:03:58 AM
> How close are we to the sun?
> Pour ourselves a cup of tea while we think about spell cards.
> Examine cupboard and contents.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Chaore on December 23, 2009, 02:16:38 AM
>Not as good as they were, But still above the normal cut as far as spell cards go? Regardless of the consequences, more power is always useful.
>If all else fails, Flip a parser to decide on the best card.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 23, 2009, 02:24:45 AM
> How close are we to the sun?
> Pour ourselves a cup of tea while we think about spell cards.
> Examine cupboard and contents.

>You look out the window, but are unable to tell. It shouldn't be more than another hour.
>You go to investigate the cabinet. Inside is a sealed container labeled tea, a bag of cucumber chips, and a pair of black glasses.
>You pour yourself a cup of tea! It is still steaming a little when you pour it from the container.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: theshirn on December 23, 2009, 02:30:18 AM
> PREPARE YOURSELF
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 23, 2009, 02:37:08 AM
> PREPARE YOURSELF

>There are no current plans for a Turkish release of Patchy Quest. Please accept our apologies.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Serela on December 23, 2009, 02:39:21 AM
>Put on the black glasses and do your best impersonation of the Terminator
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 23, 2009, 02:45:34 AM
>Put on the black glasses and do your best impersonation of the Terminator

>You obtain: Pair of Black Glasses.
>You put on the glasses, and the world goes much much darker. This should do something about that pesky sunlight, at least!

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Toasty on December 23, 2009, 05:08:21 AM
>Are we there yet?
>Recreate royal flare
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 23, 2009, 05:36:50 AM
>Are we there yet?
>Recreate royal flare

>Not yet.
>In the end, you decide to recreate Royal Flare. Two Sun Signs can't be that bad of a thing to have.
>While you work, and otherwise take it easy, your used spellcards have all recharged!
>You obtain: Sun Sign: Royal Flare.
>Not long after you finish, the gentle swaying of the rocket starts to get more erratic. "Brace yourself!" says Shizuha, moments before the whole vessel shudders with a resounding clang then falls still. The windows, unfortunately, are covered. "We've arrived!" says Shizuha. "Do be careful."

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Toasty on December 23, 2009, 05:52:22 AM
>Sun shards around?
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 23, 2009, 06:03:31 AM
>Sun shards around?

>Not in the rocket, no.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Janitor Morgan on December 23, 2009, 06:07:58 AM
> Uncover one of the windows
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Serela on December 23, 2009, 06:09:04 AM
>Wonder if going outside is safe
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 23, 2009, 06:10:50 AM
> Uncover one of the windows

>Unfortunately, they are covered by the outer part of the rocket, rather than any internal covering.

>Wonder if going outside is safe

>Well, you've not died yet. It is rather warm, but nothing is going to help that.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Fightest on December 23, 2009, 07:33:10 AM
> This ought to be good.
> Ready Emerald Megalith
> Go outside.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 23, 2009, 08:02:49 AM
> This ought to be good.
> Ready Emerald Megalith
> Go outside.

>You steel yourself, and take Emerald Megalith in hand.
>You open the door, and light floods in, followed by a wave of terrible heat/ Thankfully, you are wearing the Pair of Black Glasses, so the brightness isn't too bothersome. The heat, however, is at least as bad as what you felt in Blazing Hell, and a great deal more windy! Still, there's not much you can do except deal with it.
>Outside, you can see the Sun. It is about as large as Scarlet Devil Mansion, fusioning away like some attack of Utsuho's gone very wrong. And, in a sense, it has gone wrong. You can tell that the Sun is not happy. (http://img191.imageshack.us/img191/8991/sunc.gif)
>You have landed upon a small floating island, upon which the Sun rests. It is covered with a huge variety of flowers.  Looking up, you can see a tiny, distant Gensokyo way above you.
>There is a rustling among the flowers. Looking toward the source of the noise, you see Yuka emerge from a stand of snapdragons, and give you a toothy, lopsided smile.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Fightest on December 23, 2009, 08:18:50 AM
Still, there's not much you can do except deal with it.

> Nuh-uh. Use Emerald Megalith to create at least a windbreak, also an area of shade if possible. Be sure not to trample any flowers. Can't have a conversation in these conditions.
> Once that's done, turn to Yuka. Be a little creeped out by that smile.
> "Please don't mind me, I'm just looking for something. I'll be on my way once I'm done."
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 23, 2009, 08:29:43 AM
> Nuh-uh. Use Emerald Megalith to create at least a windbreak, also an area of shade if possible. Be sure not to trample any flowers. Can't have a conversation in these conditions.
> Once that's done, turn to Yuka. Be a little creeped out by that smile.
> "Please don't mind me, I'm just looking for something. I'll be on my way once I'm done."

>You invoke Emerald Megalith, doing your best not to trample any flowers, and create a windbreak and a shady spot. It should last for a good half hour or so. Yuka draws out her own spellcard when you do, narrowing her eyes, but she doesn't use it yet. Still, she watches you suspiciously.
>You turn to Yuka, who is still regarding you with that grin. It frightens you in an entirely different way than Hourai and Reisen do.
>"And what would you be looking for, if I may?" she asks.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Fightest on December 23, 2009, 08:32:19 AM
> Where is Hourai anyway? Still with us? If so, counter with Hourai's creepiness. If not, wonder where she could be.
> "Oh, nothing much. A Sun Shard. Oh, and I heard the Eighth Force could be found somewhere around here."
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 23, 2009, 08:43:21 AM
> Where is Hourai anyway? Still with us? If so, counter with Hourai's creepiness. If not, wonder where she could be.
> "Oh, nothing much. A Sun Shard. Oh, and I heard the Eighth Force could be found somewhere around here."

>Hourai is with you. She's busy hiding behind you at the moment.
>"Oh, I wouldn't know if there's anything like that around at all," says Yuka, still watching you while running her spellcard between her fingers, "But I've not seen anything strange."

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Fightest on December 23, 2009, 08:58:16 AM
> Take off Sunglasses.
> "Well, aren't you..."
> Put Sunglasses back on.
> "...a bright little ray of sunshine?"
> Look around.
> "Then I'll have a look for myself. I'll be careful not to touch the flowers."
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 23, 2009, 09:08:08 AM
> Take off Sunglasses.
> "Well, aren't you..."
> Put Sunglasses back on.
> "...a bright little ray of sunshine?"
> Look around.
> "Then I'll have a look for myself. I'll be careful not to touch the flowers."

>You take off the sunglasses, and realize this is a terrible mistake. Even behind your barrier, the contrast in brightness is so bad that it completely dazzles your vision and is almost enough to make you cry. As such, the latter half of your statement becomes more of a pained noise.
>"Yeah," Yuka says, as your eyes readjust, "Well, help yourself."

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Fightest on December 23, 2009, 09:13:59 AM
> Think that we're still cool, despite being partially blinded.
> "Oh, has the sun always been like that?"
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 23, 2009, 09:20:27 AM
> Think that we're still cool, despite being partially blinded.
> "Oh, has the sun always been like that?"

>"No," says Yuka. "But I've fixed it."

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Fightest on December 23, 2009, 09:24:42 AM
> "Aah, you've... fixed it. What was, er, wrong with it?"
> Eye Sun and Yuka suspiciously.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 23, 2009, 09:29:34 AM
> "Aah, you've... fixed it. What was, er, wrong with it?"
> Eye Sun and Yuka suspiciously.

>"Wasn't it obvious?" says Yuka. "It moved too far away every year about this time."
>Your vision has pretty much returned. Yuka is still grining, but she seems to have dropped her guard a bit.
>You look around your megaliths, and see that the Sun is still quite furiously fusing away. It seems rather worse than the flares Utsuho had used beforehand.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Fightest on December 23, 2009, 09:34:15 AM
> "I hate to say this, but that's rather the whole point. It's the flowers, right? Sun moves away, things get cold, it snows, flowers die? That's a necessity - if they were alive the whole year 'round, they'd drain the ground of nutrients and die eventually anyway. The earth needs time to recover."
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 23, 2009, 09:46:00 AM
> "I hate to say this, but that's rather the whole point. It's the flowers, right? Sun moves away, things get cold, it snows, flowers die? That's a necessity - if they were alive the whole year 'round, they'd drain the ground of nutrients and die eventually anyway. The earth needs time to recover."

>"They pass on in good time," says Yuka. "They decay cycle continues, don't worry about that."

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Fightest on December 23, 2009, 09:52:05 AM
> "Then why bother with the Sun if decay's inevitable anyway? Don't tell me that you just don't like the cold."
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 23, 2009, 10:06:00 AM
> "Then why bother with the Sun if decay's inevitable anyway? Don't tell me that you just don't like the cold."

>"Because some of them dying off in their own time is better than all of them dying off due to something outside of their control," says Yuka. "Next you'll wonder why Reimu bothers when the humans she saves are going to get old anyways."

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Fightest on December 23, 2009, 10:17:43 AM
> "The cycle of death and decay is outside the flowers' control as well, and you're just artificially extending their lifespan at the expense of future generations. Land that has been drained will not bear life for a long time, Yuka. You're damaging the flowers more now than if you hadn't interfered at all. Should I add that at this rate, Gensokyo will turn into a parched wasteland that will most certainly not bear flowers, no matter what you do?"
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 23, 2009, 10:27:48 AM
> "The cycle of death and decay is outside the flowers' control as well, and you're just artificially extending their lifespan at the expense of future generations. Land that has been drained will not bear life for a long time, Yuka. You're damaging the flowers more now than if you hadn't interfered at all. Should I add that at this rate, Gensokyo will turn into a parched wasteland that will most certainly not bear flowers, no matter what you do?"

>"I suppose if want to ignore that not only have I already dealt with that, but I also know more about flowers than you could ever hope to have the opportunity to learn," says Yuka, "you could argue that." She clicks her tongue.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Fightest on December 23, 2009, 10:33:31 AM
> Cross arms.
> "Oh? And how have you "dealt" with the "parched wasteland" problem, then?"
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: UncertainJakutten on December 23, 2009, 01:06:34 PM
>Try to think about the surrealness of this situation without going batshit insane.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Kasu on December 23, 2009, 02:19:30 PM
> Facepalm at the actual reason of the heatwave.
> Stare Yuka down.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Thata no Guykoro on December 23, 2009, 02:21:01 PM
>Attempt to eat the sun.
>If you can't eat the sun, ask Yuka to help.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Serela on December 23, 2009, 02:23:36 PM
>Walk around looking for a Sun Shard. If we're going to try to fix this, we'll probably have to make Yuka mad, so lets try to do anything else we need to do first~
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 23, 2009, 07:49:21 PM
> Cross arms.
> "Oh? And how have you "dealt" with the "parched wasteland" problem, then?"

>"Summer doesn't cause deserts any more than winter causes tundras," says Yuka, clicking her tongue again, "I'm a little disappointed you haven't figured that out,"

>Try to think about the surrealness of this situation without going batshit insane.

>You didn't really anticipate squabbling with Yuka on the Sun when you woke up this morning, that's for sure. Then again, it's not the weirdest thing you've had to deal with...

> Facepalm at the actual reason of the heatwave.
> Stare Yuka down.

>You facepalm, then try to stare Yuka down. She chuckles. "Are you trying to intimidate me, wearing those silly glasses of yours?"

>Attempt to eat the sun.
>If you can't eat the sun, ask Yuka to help.

>You're still full from dinner at Yuyuko's. And quite frankly, the Sun being that angry would probably keep it from going down smoothly.
>She laughs again, then says, "I think the heat is getting to your brain. Perhaps it would be best if you left."

>Walk around looking for a Sun Shard. If we're going to try to fix this, we'll probably have to make Yuka mad, so lets try to do anything else we need to do first~

>You decide to do the exact opposite! You hear the distinct sound of a card slipping out behind you.
>Surveying the flower field, you can see pretty much any kind of flower you can imagine, all growing together in a huge, mixed mass. About the only flowers that seems to be in a distinct group are a thick patch of silvery ones ringing the Sun itself. There's a pretty high probability that, if there are any sun shards about, the flowers are covering them.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: E-Nazrin on December 23, 2009, 08:13:01 PM
>marvel at just how safe this was
>look back at Yuuka: if she just attacked, use Agni Shine!
>if safe:
1. "One summer doesn't bring a desert, and one winter doesn't bring a tundra - but when that summer or winter is eternal, then they might as well be."
2. "And, correct me if I'm wrong, but don't many flowers only die from the surface up when winter arrives? I'm pretty sure that many survive by their roots, and regrow in the spring."
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 23, 2009, 08:21:21 PM
>marvel at just how safe this was
>look back at Yuuka: if she just attacked, use Agni Shine!
>if safe:
1. "One summer doesn't bring a desert, and one winter doesn't bring a tundra - but when that summer or winter is eternal, then they might as well be."
2. "And, correct me if I'm wrong, but don't many flowers only die from the surface up when winter arrives? I'm pretty sure that many survive by their roots, and regrow in the spring."

>She hasn't attacked just yet, but she is just about ready to. You quietly ready Agni Shine, just in case.
>"No, I am pretty sure as long as a proper rain cycle continues, it'll be just fine," says Yuka. "And many humans would survive when a flash flood washes through their village, does this mean they shouldn't bother with a dam?"

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Fightest on December 23, 2009, 08:46:59 PM
> "Uh, Yuka, a proper rain cycle isn't going to continue. You mess up one part of the climate, the rest of it will come tumbling down like a house of cards. Oh, here's the best part - due to the climate being in such disarray, the natural propagation mechanisms that flowers use - pollenation and seed-dispersal - aren't going to occur any more, as no part of the cycle will act according to a long-established biological clock. Do you understand, Yuka? You may claim to know more about flowers than I could possibly comprehend, but the flowers themselves have been around longer than you have. I'm pretty sure they know what they're doing."
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 23, 2009, 08:59:39 PM
> "Uh, Yuka, a proper rain cycle isn't going to continue. You mess up one part of the climate, the rest of it will come tumbling down like a house of cards. Oh, here's the best part - due to the climate being in such disarray, the natural propagation mechanisms that flowers use - pollenation and seed-dispersal - aren't going to occur any more, as no part of the cycle will act according to a long-established biological clock. Do you understand, Yuka? You may claim to know more about flowers than I could possibly comprehend, but the flowers themselves have been around longer than you have. I'm pretty sure they know what they're doing."

>"Mmm, not really," says Yuka. "You've clearly not paid much attention to long summers where the growing cycle starts anew. Not terribly surprising for a shut-in like yourself, I suppose. Things will be just fine. Oh well, do have fun looking about."

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Fightest on December 23, 2009, 09:31:57 PM
> "Yuka, I feel we may be misunderstanding each other. Your... "fixing" of the sun. What exactly did you do and change, and how long will it last?"
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Chaore on December 23, 2009, 09:36:18 PM
>Shes clearly too stubborn to yield, We're going to have to take her out if we want to fix this. Idiots will be idiots. Don't attack yet, in case the other voices want to try reasoning still. Its amusing.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 23, 2009, 09:44:09 PM
> "Yuka, I feel we may be misunderstanding each other. Your... "fixing" of the sun. What exactly did you do and change, and how long will it last?"

>"I've just warmed it up a bit," she says, "Enough to keep things nice and thriving during the winter. Then once it's closer again, we let it go back to normal. Nice and simple, don't you think?"

>Shes clearly too stubborn to yield, We're going to have to take her out if we want to fix this. Idiots will be idiots. Don't attack yet, in case the other voices want to try reasoning still. Its amusing.

>It does seem her heart's set upon this.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: UncertainJakutten on December 23, 2009, 09:50:24 PM
>Um...but...what about Letty, among other things?
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Serela on December 23, 2009, 09:55:35 PM
Don't attack yet, in case the other voices want to try reasoning still. Its amusing.
So, we're the voices Patchy hears in her head?  :V

>Wonder if we'd be able to beat Yuka. Since this would likely incinerate the flowers as soon as we use a Fire or Sun Sign spellcard, it would be much easier to find the Sun Shard as well~
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Chaore on December 23, 2009, 09:57:49 PM
Very likely, At this rate. ...I hope we atleast sound monotone.

>Sun and Fire would also make things hella hotter around here. We may put ourselves at risk. Don't you wish you had FIRE THAT WASN'T HOT? (Phogistic Rain)
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Toasty on December 23, 2009, 10:04:36 PM
>You're not strong enough. Can you contact gensyoko? You could get the help of yukari - surely, she'd want the heat to die down so she could sleep.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Serela on December 23, 2009, 10:06:45 PM
>Or Reimu's help. I mean, its her job to solve things like this, and she's beaten Yuka before. Although, I'm not sure if she could warp all the way to the Sun, so Yukari would be more realistic, if we could somehow call her~
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Toasty on December 23, 2009, 10:11:19 PM
>We're also in space, where the moon is. While you try and contact yukari, wonder if you could get help from the moon. Shirely, the sun moving affected them as well.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Rin Kagamine on December 23, 2009, 10:12:09 PM
> Put on Ran's Cap, it might give us some kind of link to Yukari, or it might even summon her to our location. 
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 23, 2009, 10:32:04 PM
>Um...but...what about Letty, among other things?

>This is a correct thought, no winter means no Letty.

>Wonder if we'd be able to beat Yuka. Since this would likely incinerate the flowers as soon as we use a Fire or Sun Sign spellcard, it would be much easier to find the Sun Shard as well~

>Well, you are having a good day, and your spellcards are mostly ready to use. You don't know how burning the flowers would affect Yuka, aside from being an obvious declaration of war.

Very likely, At this rate. ...I hope we atleast sound monotone.

>Sun and Fire would also make things hella hotter around here. We may put ourselves at risk. Don't you wish you had FIRE THAT WASN'T HOT? (Phogistic Rain)

>This is also true. And if you start a fire, you have precious few places to run.

>You're not strong enough. Can you contact gensyoko? You could get the help of yukari - surely, she'd want the heat to die down so she could sleep.

>You don't think you have any immediate way to contact Gensokyo. And if you did, they have no immediate way to get up here. Yukari would definitely be interested in this, though. If you had a proper item connected to someone else, you might be able to make an ad-hoc version the spell that you used to talk with Marisa when she went underground...

>Or Reimu's help. I mean, its her job to solve things like this, and she's beaten Yuka before. Although, I'm not sure if she could warp all the way to the Sun, so Yukari would be more realistic, if we could somehow call her~

>If only you have bribed Reimu into going in your place...

>We're also in space, where the moon is. While you try and contact yukari, wonder if you could get help from the moon. Shirely, the sun moving affected them as well.

>The moon is like two weeks away; that's how long it took Remilia to get there.

> Put on Ran's Cap, it might give us some kind of link to Yukari, or it might even summon her to our location. 

>You slip Ran's cap over your own. You don't feel any immediate contact with Ran or Yukari.
>"What are you doing?" asks Yuka. Though her smile doesn't falter, she is watching you suspiciously again.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Toasty on December 23, 2009, 10:33:48 PM
>Ask her how she got up here
>Ask her if she knows yukari
>We're on a floating island? Check for mimigas. And don't eat the red flowers.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Chaore on December 23, 2009, 10:35:03 PM
>Possible to make that connection spell with Ran's Cap? Its better than nothing, if we absolutely Neeed help. I mean come on, shes slightly less of a one-shot than Mystia.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Thata no Guykoro on December 23, 2009, 10:36:28 PM
>Check quests
>Examine quests
>Check completion status of quests
>Check inventory
>Examine inventory
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Rin Kagamine on December 23, 2009, 10:37:42 PM
> Remove Ran's Cap
> Use Ran's Cap as a proper item connected to someone else to make an ad-hoc version the spell that you used to talk with Marisa when she went underground and tell Ran to tell Yukari to come to the sun ONLY if this spell would leave Ran's Cap unaffected and in its previous state of not destroyed.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: E-Nazrin on December 23, 2009, 10:48:30 PM
>come to think of it, the problem is that it's TOO close, rather than that it's just "close."
>IF NOT LAUNCHED INTO COMBAT WITH YUUKARIN:
1. smile unsettlingly
2. "Trying a new look! I've been feeling a little funny from the heat, today!"
3. look around for the sun shard a bit, and be careful not to step on or otherwise disturb any of the flowers
4. "Speaking of which, I guess my personal problem with it is the heat. I think I can understand what you're doing, now, and your intentions aren't exactly bad. But I think the sun's been a little TOO close for the past week or so. It's really damn hot down there, and people are getting annoyed at that; I don't know about the seasonal inconsistencies. Oh, I know some people will be upset about a lack of snow, or winter, and Letty's going to throw herself at you sooner or later, but that isn't necessarily my problem, is it?"
5. "Could I ask you to back it off just a little bit, maybe to mid-spring rather than mid-summer levels?"
6. Plan to sic Yukari on her by contacting from the safety of the rocket later, or just leave the beating up to someone else once back safely and explained
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 23, 2009, 11:23:42 PM
>Ask her how she got up here
>Ask her if she knows yukari
>We're on a floating island? Check for mimigas. And don't eat the red flowers.

>"The same way a dandelion seed can get stuck in a tree," she says.
>"Everyone knows Yukari, I imagine," Yuka says, "Or at least knows of her."

>Possible to make that connection spell with Ran's Cap? Its better than nothing, if we absolutely Neeed help. I mean come on, shes slightly less of a one-shot than Mystia.

>You might be able to, but you'd need a couple minutes to properly cast the spell.

>Check quests
>Examine quests
>Check completion status of quests
>Check inventory
>Examine inventory




>Your current quests are:
>Destroy All Humidity
>You have vowed once and for all to make your library free of the threat of airborne water vapor.
>Eight Force
>You have learned that the Eighth Force is a kind of color, and can be found in a place with no shadows.
>Secret Collect!
>A Mysterious Robed Figure who's identity you deduced in about ten minutes wants you to bring her secret items.
>Flandre's Present
>You brought Flandre a present. That should be it, right?
>Making Amends
>You've resolved to patch things up with that maid before she poisons you.
>Find a Map of Gensokyo
>The name says it all, no foolin'.
>Fly, O Wheel
>You have agreed to make a flywheel for an cooling system at Eientei. It's almost complete, only the power source is needed.
>Reunite the Prismrivers
>You have vowed to bring the Prismrivers back together; a world with only soloists is a depressing world.
>Far Beyond the Sun
>Something is wrong with the sun, and someone is going to have to do something about it. Now you just have to deal with the Sun. And Yuka...
>Dancing Lasers
>You've vowed to reclaim the formula for Non-Directional Laser back from Marisa. Oy...
>Out of Time, out of Mind.
>You have decided to try to help Jeff K Anon get over his non-existence addiction. Yuyuko thinks she can help, now you need to visit Yukari. Yeek.
>Now it is Personal
>You have vowed revenge against a certain Tengu for making a fool of you.
>Your completed quests are:
>Have You Seen an Ice Faerie?
>You found Cirno trying to bust fresh rhymes at Eientei. What is the World coming to?
>Where the Keine?
>Keine was hiding underground, searching for mysterious things.
>Delivery for Moriya
>With Marisa's assistance, you delivered a huge barrel of liquor to the Moriya Shrine in exchange for two drinks!
>The Inevitable Consequence of Capitalism
>You burgalarized Wriggle for store credit!
>Where in the World are the Aki Sisters?
>You have vowed to find the Aki Sisters. You found Minoriko at their forest, and Shizuha deep within the Forest of Magic
>Let's You Wriggle Out of This One
>You brought Wriggle to justice, or at least parole and community service, and cleared your name with the Moriya shrine!
>Helping to Wriggle Out of This One.
>You managed to help Wriggle avoid being excessively punished on Mystia's behalf, earning her gratitude.
>Prismriver Blues
>You told Lyrica how her sisters were doing, and watched her revel in schaudenfreude. You aren't sure it was a justifiable feeling, given her situation.
>Live for the Underground!
>Satori got a Live Musical Act. You got a Secret Glass. Community Spirit!
>Get Rid of That Stupid Tattoo
>Your embarrassing tattoo is a terrible legacy of the many feasts following the spring incident. Now it will never trouble you again!
>Your Inventory contains:
>Suspiciously Sleepwear-Like Witch Gown (worn as clothes)
>The name says it all, you don't have to change clothes after getting up when you're feeling lazy.
>Witch Cap (Worn as Hat)
>This Cap has a Crescent on it, and quite precious to you.
>Metal Sign: Metal Fatigue
>A spell to wear at and expand metal.
>List of Anti-Humidity Spell components.
>The name tells you all you need to know.
>Ballpoint Pen
>It writes with ink. Practically magic.
>Pad of Paper
>Its uses are myriad and mysterious.
>Earth Sign: Rage Trilithon
>Summons a landslide from the aether. Be careful of collateral damage!
>Fire & Earth Sign: Lava Cromlech
>Invokes a massive explosion of fire and rock. Careless use of this will cost you friends.
>Blessing of the Great Destructor
>Sealed with a kiss.
>Fire Sign: Agni Shine
>Summons a whirlwind of fire. Be careful not to hurt yourself!
>Fire Sign: Agni Shine High Level
>A summons a double whirlwind of fire. This will get you into trouble very quickly if you aren't careful
>Wood Sign: Sylphae Horn High Level
>A call powerful gust laden with autumn leaves. It is like Shizuha came to visit!
>Earth Sign: Rage Trilithon High Level
>Summons landslide of rocks that changes direction unpredictably. Do not use this near delicate things, or neglect your own safty.
>Earth Sign: Trilithon Shake
>Summons a landslide of boulders you can direct. You'll be particularly to blame for any collateral damage
>Metal Sign: Silver Dragon
>Imparts great malleability to metal and a fair deal of precision.
>Wood and Fire Sign: Forest Blaze
>Summons a wind filled with burning leaves. Not for careless use.
>Wood and Water Sign: Water Elf
>Creates falling water and falling leaves carried on a strong gust. Perfect for when you do not wish for much collateral damage.
>Earth and Metal Sign: Emerald Megalith
>Summons a number of beautiful emerald structures; it is not able to topple things that are already there.
>Moon Sign: Silent Selene
>Summons rays of moonlight to confound the target.
>Lucky Coin
>This is a coin of yours that you have developed a special and inexplicable favor for.
>Banson's Aria
>This is a powerful operatic song composed mostly of musical terms and praising the singer as handsome, strong, and idiot. It is said any fool can fight, but a true man sings!
>AOL Disk with a Cardboard Sleeve
>This is a Compact Disk with an AOL Logo on it, in a cardboard sleeve.
>Ladle
>This is a metal ladle, used for serving soup and other such things.
>Floating Trumpet
>This trumpet used to belong to Merlin Prismriver! It floats in the air when not being stored away!
>Half of a Grilled Lamprey Sandwich
>This is a half of tasty sandwich of grilled lamprey on a wheat bun with a kind of sauce you cannot readily identify. It is a little cold now.
>Tiger Cub Pin (wore as accessory)
>This is a pin in the shape of a heart-meltingly adorable tiger cub.
>Ran's Cap
>A cap with flaps for fox ears, decorated with yellow emblems
>Explosion Sign: Mega Flare (Used)
>One of Utsuho's Spellcards. Requires knowledge of Fusion or Sun Magic to use. It fills the air with balls of Fusion Energy.
>Sparkling Prism
>It is a prism that sparkles curiously.
>Electric Train Set
>A set of scale model trains with some lengths of track, packaged into a large box. You are not sure where anyone would find a proper outlet.
>Wheel
>A simple wooden wheel about a foot in diameter; suitable for small carts and wheelbarrows.
>Ruined Hat
>This is all that remains of Jeff K. Anon's hat. It is just a old, frayed red band and a few bits of white thread clinging tenaciously to it.
>Box
>This is a wooden box, and no longer haunted.
>Butterfly Fan
>An exquisitely crafted paper fan, covered in simple, beautiful ink paintings of butterflies. You can sense an obvious enchantment upon it.
>Box of Legos
>This is a box supposedly contines 300 or so legos, and the plans to make a small house and car.
>Tiny Crystal Castle
>This is a small castle made of crystal, no larger on its base than your thumbnail. It seems to have quite a lot of detail.
>Rusty Piece of Rebar
>This is a piece of concrete rebar that has been left out in the weather for awhile. Still, it is quite solid and sturdy.
>Book Entitled: The Jungle by Upton Sinclair
>Commemorative Stein
>This stein was made commemorate the flower incident a couple years back. It is made of high quality clay and inlaid with flowers made of gold. It appears quite valuable.
>Sun Sign: Mega Flare
>One of Utsuho's Spellcards, adapted to your own use. It fills the air with balls of Fusion Energy.
>Sun Sign: Royal Flare
>Shines undulating flares of solar energy from you. Use with great caution!
>Essence of Bamboo Flower
>A sealed canister containing Essence of Bamboo Flower.
>Pair of Black Glasses
>A pair of darkened glasses. With them, you can see around the Sun.

> Remove Ran's Cap
> Use Ran's Cap as a proper item connected to someone else to make an ad-hoc version the spell that you used to talk with Marisa when she went underground and tell Ran to tell Yukari to come to the sun ONLY if this spell would leave Ran's Cap unaffected and in its previous state of not destroyed.


>You start trying to work the communication spell on Ran's Cap.
>"You didn't answer my question," Yuka notes, twirling her spellcard between her fingers.

>come to think of it, the problem is that it's TOO close, rather than that it's just "close."
>IF NOT LAUNCHED INTO COMBAT WITH YUUKARIN:
1. smile unsettlingly
2. "Trying a new look! I've been feeling a little funny from the heat, today!"
3. look around for the sun shard a bit, and be careful not to step on or otherwise disturb any of the flowers
4. "Speaking of which, I guess my personal problem with it is the heat. I think I can understand what you're doing, now, and your intentions aren't exactly bad. But I think the sun's been a little TOO close for the past week or so. It's really damn hot down there, and people are getting annoyed at that; I don't know about the seasonal inconsistencies. Oh, I know some people will be upset about a lack of snow, or winter, and Letty's going to throw herself at you sooner or later, but that isn't necessarily my problem, is it?"
5. "Could I ask you to back it off just a little bit, maybe to mid-spring rather than mid-summer levels?"
6. Plan to sic Yukari on her by contacting from the safety of the rocket later, or just leave the beating up to someone else once back safely and explained

>You think it's a problem of intensity, but Yuka certainly hasn't given you time to check!
>Who the what now?

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Fightest on December 23, 2009, 11:26:09 PM
> Keep trying until someone declares war. It ain't over until the fat lady sings. Which will be never, at this rate, consider winter's never coming.
> "Yuka, let's go over this, slowly. You bring in the sun to high-summer levels over winter. The sun comes in by itself to high-summer levels over the summer. The only time when precipitation is at all likely will be spring and autumn, when, as you say, the sun returns to its usual place. Gensokyo's geography is that of a closed valley. This is going to cause monsoons like you wouldn't believe, flooding, and general desolation. Flowers won't have time to grow because their seeds would get washed away, and most wouldn't grow under water anyway. Any that grow will get parched during the summer. The insects that pollinate the flowers would have a generally reduced source of nutrients, thus reducing pollination and flower reproduction, and this effect will amplify until you've killed a major part of Gensokyo's flora and fauna. At that point, the shrine maiden is going to come up here with a few of her friends in tow, as this is usually wont to happen, and will tell you a thing or two about messing up her lifestyle. Please Yuka, be reasonable. I can work together with you to build a house where flowers could bloom and be green all year 'round - a green-house, as it were - and it'd be there just for you. Just let the Sun be as it usually is, please."
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Toasty on December 23, 2009, 11:27:17 PM
>Finish communication spell
>After finishing, call the yakumos
>Tell them that yuuka moved the sun closer, adn is responsible for the heat wave.
>The parses did not check for mimigas on the floating island - how dare he.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Kasu on December 23, 2009, 11:27:51 PM
> "In response to your previous question, I don't even know what I'm doing anymore..."
> Look for the shard by wandering around.
> Try not to piss Yuka off.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Thata no Guykoro on December 23, 2009, 11:36:40 PM
>Eat your sandwich.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 23, 2009, 11:38:14 PM
> Keep trying until someone declares war. It ain't over until the fat lady sings. Which will be never, at this rate, consider winter's never coming.
> "Yuka, let's go over this, slowly. You bring in the sun to high-summer levels over winter. The sun comes in by itself to high-summer levels over the summer. The only time when precipitation is at all likely will be spring and autumn, when, as you say, the sun returns to its usual place. Gensokyo's geography is that of a closed valley. This is going to cause monsoons like you wouldn't believe, flooding, and general desolation. Flowers won't have time to grow because their seeds would get washed away, and most wouldn't grow under water anyway. Any that grow will get parched during the summer. The insects that pollinate the flowers would have a generally reduced source of nutrients, thus reducing pollination and flower reproduction, and this effect will amplify until you've killed a major part of Gensokyo's flora and fauna. At that point, the shrine maiden is going to come up here with a few of her friends in tow, as this is usually wont to happen, and will tell you a thing or two about messing up her lifestyle. Please Yuka, be reasonable. I can work together with you to build a house where flowers could bloom and be green all year 'round - a green-house, as it were - and it'd be there just for you. Just let the Sun be as it usually is, please."

>You stop focusing on your communication spell to try and reason with Yuka.
>"You missed the part where I said we adjust it back to as it was after winter," says Yuka, shaking her head at you. "And now you're just making things up off the top of your head."

>Finish communication spell
>After finishing, call the yakumos
>Tell them that yuuka moved the sun closer, adn is responsible for the heat wave.
>The parses did not check for mimigas on the floating island - how dare he.

>You resume the spell. Silence hangs over the area for a few moments. "Hmm, I don't think I like that," says Yuka. She holds her card aloft and says, "Flower Sign: Reflowering of the Gensokyo!"
>There is now a significant of danmaku headed your way.

> "In response to your previous question, I don't even know what I'm doing anymore..."
> Look for the shard by wandering around.
> Try not to piss Yuka off.

>A little late for that one.

>Eat your sandwich.

>Are you sure you should be doing that, avatar?

>_

Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: E-Nazrin on December 23, 2009, 11:40:32 PM
>damnit fightest
>Agni Shine
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Kasu on December 23, 2009, 11:40:58 PM
> Royal Flare.
> Dodge.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Serela on December 23, 2009, 11:46:13 PM
>Use only one of the two aforementioned spellcards.
>Didn't we give that Crystal Castle to Yuugi for her Secret Bow? As you cast your spellcard, ponder how it was in your inventory.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Fightest on December 23, 2009, 11:48:58 PM
>damnit fightest
>Agni Shine

> I tried :(
> Yeah, shoot her with stuff. She's beyond redemption. See if we can sic the miko on her when/if we get back.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Janitor Morgan on December 24, 2009, 12:30:20 AM
> Set BGM (http://www.youtube.com/watch?v=2_RHpS9KlDA)
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Chaore on December 24, 2009, 12:36:39 AM
> I tried :(
> You shouldn'tve. >: <
>Only use Agni Shine, At the moment, Don't waste the flare.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 24, 2009, 01:08:40 AM
>damnit fightest
>Agni Shine

> Royal Flare.
> Dodge.

>Use only one of the two aforementioned spellcards.
>Didn't we give that Crystal Castle to Yuugi for her Secret Bow? As you cast your spellcard, ponder how it was in your inventory.


>You declare Agni Shine as a wave of nasty-looking flower petals close in on you. It burns through them, and closes in on Yuka; leaving you with a fairly easy amount of danmaku leftover to avoid. Sadly, it doesn't seem that Agni Shine is doing much more than making Yuka shuffle a bit.
>You don't have time to be thinking about the crazy things being so close to the Sun is making you see!
>She gestures in your direction with her parasol.

> I tried :(
> Yeah, shoot her with stuff. She's beyond redemption. See if we can sic the miko on her when/if we get back.

>You really did your best to try to reason with her. Oh well, sometimes you have to use the language of violence.

> Set BGM (http://www.youtube.com/watch?v=2_RHpS9KlDA)

>You do not have this song!

>_

Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: E-Nazrin on December 24, 2009, 01:14:39 AM
>Trilithon Shake, watch out for second Yuuka!
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Kasu on December 24, 2009, 01:37:20 AM
> Dive out of the way.
> Watch for doppelgangers.
> Look for sun shard while fighting.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 24, 2009, 01:45:23 AM
>Trilithon Shake, watch out for second Yuuka!

>You draw Trilithon Shake, but before you can declare it, rays of light radiate out from Yuka's parasol, one of them striking you upon the chest and sending you tumbling back!
>You fall into a bed of flowers, your chest aching fiercely. You can hear Yuka chuckling.

> Dive out of the way.
> Watch for doppelgangers.
> Look for sun shard while fighting.

>You throw yourself aside moments before another beam of light tears through where you were laying.
>You don't see any doppelgangers yet, but you have heard more than enough about that from Marisa.
>You see that Agni Shine has been broken.

>_


>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Chaore on December 24, 2009, 01:55:11 AM
>Son of a bitch.
> ======>!
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 24, 2009, 02:05:34 AM
>Son of a bitch.
> ======>!

>Who the what now?
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Rin Kagamine on December 24, 2009, 02:06:27 AM
> Dodge.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: UncertainJakutten on December 24, 2009, 02:11:17 AM
Fuck spellcards. Let's make this shit real.
>Use sparkling prism to reflect light in Yuka's eyes, blinding her (hopefully)
>Maneuver close upon success, beat her upside the head with the Stein and or Ladle.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Chaore on December 24, 2009, 02:12:09 AM
>I said girl, =====>!
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Kasu on December 24, 2009, 02:15:36 AM
> Ready Lava Cromlech.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 24, 2009, 02:17:30 AM
> Dodge.

>You get to your feet, as Yuka waves the umbrella again. This time, the beams fire to either side of you, while more flower petals fill the air. You move to and fro, trying to keep away from them, when the beams suddenly shift and start to move left! You dash along with them, cutting though a flower bed, and to stay unscathed as the beams vanish.
>The air is starting to get more thick with flower petals from her Flower Sign.

Fuck spellcards. Let's make this shit real.
>Use sparkling prism to reflect light in Yuka's eyes, blinding her (hopefully)
>Maneuver close upon success, beat her upside the head with the Stein and or Ladle.

>You try to wave about the prism, and create a lovely rainbow. But it really doesn't phase Yuka very much. Then again, she also doesn't doesn't seem to need glasses very much.

>I said girl, =====>!

>WRF is this shit mastake. Be the guy to do the thing of sense make! Do it now!

> Ready Lava Cromlech.

>You draw out Fire and Earth Sign: Lava Cromlech

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Kasu on December 24, 2009, 02:21:55 AM
> Activate Lava Cromlech during the next barrage.
> Look around for a sun shard while dodging.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: E-Nazrin on December 24, 2009, 02:22:39 AM
>"Hourai! Laser!"
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: UncertainJakutten on December 24, 2009, 02:27:44 AM
>Throw biggest object in inventory at Yuka while sufficiently distracting her with spellcards. Multiples if necessary.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 24, 2009, 02:31:53 AM
> Activate Lava Cromlech during the next barrage.
> Look around for a sun shard while dodging.

>You call out Lava Cromlech as Yuka draws out another spellcard; a loud explosion rocks your eyes, as fire and rock fly everywhere. You really can't see what happens to Yuka, but her surprised cry is enough.
>You look for a Sun Shard while trying to dodge, only to be hit in the shoulder with a rogue bit of danmaku. Lava Cromlech vanishes, the spell broken. You should pay more attention to events at hand!

>"Hourai! Laser!"

>Yuka takes gap left open by Lava Cromlech's vanishing to get back to her feet. You call out to Hourai, who lets loose a beam of her own and strikes Yuka in the stomach. Yuka staggers back a bit, but remains standing. "Well, if we're allowed to have friends," she says...
>You notice many of the flowers are turning to face you.

>Throw biggest object in inventory at Yuka while sufficiently distracting her with spellcards. Multiples if necessary.

>You have no spellcards active at the moment, but that Rusty Piece of Rebar may do...

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Kasu on December 24, 2009, 02:34:07 AM
> Activate Forest Blaze.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: theshirn on December 24, 2009, 02:36:57 AM
> curse our imminent demise
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Kasu on December 24, 2009, 02:39:42 AM
> Resolve to beat Yuka... for Koakuma.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 24, 2009, 02:41:04 AM
> Activate Forest Blaze.

>You declare Wood and Fire Sign: Forest Blaze, as some of the flowers begin to emit thick clouds of pollen, while others begin to fling seeds about at random. Unfortunately the omnipresent solar wind interferes with the spellcard more than you'd like. Still, the flames are enough to make the level of less terrible than it could be, and the burning leaves force Yuka to have to move a little bit.

> curse our imminent demise

>You curse your mortality. But chances are Kaguya curses her lack of such.

> Resolve to beat Yuka... for Koakuma.

>She'll love to hear about this once she gets back from vacation, that's for sure!

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: UncertainJakutten on December 24, 2009, 02:46:38 AM
>Activate Sun Sign: MEGA FLARE
>PAY FUCKING ATTENTION TO THE BATTLE FROM NOW ON
>Pretend you are Bahamut as you do it
>Also, if Mega flare is sufficiently distracting, throw rusty rebar at Yuka's FACE!
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 24, 2009, 02:52:56 AM
>Activate Sun Sign: MEGA FLARE
>PAY FUCKING ATTENTION TO THE BATTLE FROM NOW ON
>Pretend you are Bahamut as you do it
>Also, if Mega flare is sufficiently distracting, throw rusty rebar at Yuka's FACE!

>You resolve to put your new card to the test. "Oh my!" Yuka cries, as the sound of claxons fills the air, followed shortly by numerous explosions as sizable spheres of fusion energy fly toward her, forcing to start moving for real. Much of her own danmaku is simply burnt up by the explosions, taking a fair deal of pressure from you.
>You prepare the Rusty Piece of Rebar, and wait for the right moment. Then, as Yuka leaps away from one of the explosions, you send it flying end over end in to the air. Yuka sees it, and easily darts around it, only to be caught in a new explosion, and send flying!
>She hits the ground and rolls a couple times, then comes up in a crouch far enough away from the effects of your Spellcard that she has little to worry about. "Not bad!" she says, twirling her umbrella.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Kasu on December 24, 2009, 02:54:47 AM
> Attempt to get fairly close to her and activate Royal Flare.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Chaore on December 24, 2009, 02:56:32 AM
>STOP USING SPELL CARDS MORE THAN NEEDED. We need those, ya know.
>Mega Flare seems to be doing well enough, just get ready to dodge and uh... dodge, You still suck at that non-card additional maku, don'tcha.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Janitor Morgan on December 24, 2009, 02:57:08 AM
>STOP USING SPELL CARDS MORE THAN NEEDED. We need those, ya know.

> This is Yuka we're talking about here.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Chaore on December 24, 2009, 02:57:59 AM
> This is Yuka we're talking about here.
> I seem to recall we pretty much smacked her around with this card so far, lets wait till she isn't losing before we blow through cards.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 24, 2009, 03:06:09 AM
> Attempt to get fairly close to her and activate Royal Flare.

>You try to close in on Yuka a bit, to make your aim easier.

>STOP USING SPELL CARDS MORE THAN NEEDED. We need those, ya know.
>Mega Flare seems to be doing well enough, just get ready to dodge and uh... dodge, You still suck at that non-card additional maku, don'tcha.

>Then you decide to play defensively while things are still working to your advantage.
>Yuka continues to twirl her umbrella, then suddenly levels it toward you and cries "Master Spark!"
>You dive aside, but having closed in as much as you have, you simply don't have time to get out of the way completely. A beam of light flashes, cutting into your side, as a terrible roar fills your ears. Mega Flare's effect is broken as you are sent spinning to the ground. Still, it could have been much worse...

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Rin Kagamine on December 24, 2009, 03:08:17 AM
> Pause game
> Restart from last checkpoint
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: theshirn on December 24, 2009, 03:10:17 AM
> AAAGGHGHGAGHAGGHHHH
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: E-Nazrin on December 24, 2009, 03:11:01 AM
>Silent Selene
>release Floating Trumpet, pointing at Yuuka
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Serela on December 24, 2009, 03:16:25 AM
>release Floating Trumpet, pointing at Yuuka
>Heyhey we kinda need to NOT lose this item
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: UncertainJakutten on December 24, 2009, 03:17:06 AM
Let's make our own fucking non card danmaku!
>Disregard last three replies
>Metal Sign: Silver Dragon. Use this on-
>AOL Disk with a Cardboard Sleeve to make a lego firing gun. Use any fire cards needed to make this work.
>Use Legos from the box of legos as ammunition.


Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 24, 2009, 03:21:09 AM
> Pause game
> Restart from last checkpoint

>WRF is this shit mastake.

> AAAGGHGHGAGHAGGHHHH

>You don't have time for that.

>Silent Selene
>release Floating Trumpet, pointing at Yuuka

>You try to bring out Silent Selene, only to find you have fallen into a flower bed and a few tulips have entwined themselves around your arm.

>Heyhey we kinda need to NOT lose this item

>Thankfully, you won't be having an issue with this at the moment.

>Disregard last three replies
>Metal Sign: Silver Dragon. Use this on-
>AOL Disk with a Cardboard Sleeve to make a lego firing gun. Use any fire cards needed to make this work.
>Use Legos from the box of legos as ammunition.

>While a good idea in theory, you really don't know how to make a gun, and aren't in a position to do so at the moment...

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Serela on December 24, 2009, 03:24:05 AM
>Tell Hourai to try to get you out, possibly by attacking the tulips
>Use Agni Shine High Level
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Chaore on December 24, 2009, 03:24:31 AM
>This is all because we used Hourai once, so lets use her twice. Get her to help us outta these tulips!
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: UncertainJakutten on December 24, 2009, 03:27:20 AM
>Oh fuck getting clever
>Once we get free, take out box of legos
>Rapidly throw legos at Yuka while casting Agni Shine
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: UncertainJakutten on December 24, 2009, 03:30:13 AM
Question for the voices. This is not a parser command.

Wanna fan the flames with this: >Butterfly Fan
>An exquisitely crafted paper fan, covered in simple, beautiful ink paintings of butterflies. You can sense an obvious enchantment upon it.?
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Chaore on December 24, 2009, 03:33:27 AM
Fan. Flames. On the sun.

...That sounds obviously suicidal thus, obviously going to work.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 24, 2009, 03:35:03 AM
>Tell Hourai to try to get you out, possibly by attacking the tulips
>Use Agni Shine High Level
>This is all because we used Hourai once, so lets use her twice. Get her to help us outta these tulips!

>Oh fuck getting clever
>Once we get free, take out box of legos
>Rapidly throw legos at Yuka while casting Agni Shine


>Hourai floats down and sets herself to trying to rip out individual tulips.
>You ready Agni Shine High Level while trying to pull yourself from your entanglement, and grab the box of Legos
>You see Yuka is twirling her umbrella again.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: UncertainJakutten on December 24, 2009, 03:36:09 AM
>Fuck her parasol, Cast Agni Shine High Level!
>Make sure legos are caught in the flames instead of throwing them. then fan them at Yuuka as Flaming Legos of FUCKWIN! (This is their new name in inventory, if any survive)
>Fan flames and legos with the butterfly fan.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Chaore on December 24, 2009, 03:37:13 AM
>Don't just stand in the line of the master spark, though, Take precautions to OH GOD WHY DODGE.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 24, 2009, 03:40:36 AM
>Fuck her parasol, Cast Agni Shine High Level!
>Make sure legos are caught in the flames instead of throwing them. then fan them at Yuuka as Flaming Legos of FUCKWIN! (This is their new name in inventory, if any survive)
>Fan flames and legos with the butterfly fan.

>You are not presently in the position to make good on this.
>Your arm comes free from the entangling flowers!

>Don't just stand in the line of the master spark, though, Take precautions to OH GOD WHY DODGE.

>You roll out of the way as another Master Spark tears through, just barely grazing around it.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: UncertainJakutten on December 24, 2009, 03:42:30 AM
>Fuck her parasol, Cast Agni Shine High Level!
>Make sure legos are caught in the flames instead of throwing them. then fan them at Yuuka as Flaming Legos of FUCKWIN! (This is their new name in inventory, if any survive)
>Fan flames and legos with the butterfly fan.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Janitor Morgan on December 24, 2009, 03:43:11 AM
> Mentally question why you got the Legos out; I was under the impression that we'd give those to Flandre
> According to the Touhou Wiki, Yuka's last name literally means "wind watching" and is also the term for a weather vane. Perhaps later, if the fight's still on, we could use a wind card in combination with the solar wind? :-\
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: UncertainJakutten on December 24, 2009, 03:45:07 AM
Quote
> Mentally question why you got the Legos out; I was under the impression that we'd give those to Flandre

If they help us survive as FLAMING LEGOS OF FUCKWIN, she'll deal.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Rin Kagamine on December 24, 2009, 03:47:47 AM
> Don't use legos for anything, save them for Flan
> Wood and Fire Sign: Forest Blaze
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 24, 2009, 03:50:27 AM
>Fuck her parasol, Cast Agni Shine High Level!
>Make sure legos are caught in the flames instead of throwing them. then fan them at Yuuka as Flaming Legos of FUCKWIN! (This is their new name in inventory, if any survive)
>Fan flames and legos with the butterfly fan.

> Mentally question why you got the Legos out; I was under the impression that we'd give those to Flandre
> According to the Touhou Wiki, Yuka's last name literally means "wind watching" and is also the term for a weather vane. Perhaps later, if the fight's still on, we could use a wind card in combination with the solar wind? :-\

If they help us survive as FLAMING LEGOS OF FUCKWIN, she'll deal.

> Don't use legos for anything, save them for Flan
> Wood and Fire Sign: Forest Blaze

>Now you are feeling conflicted.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Serela on December 24, 2009, 03:51:58 AM
>Just cast Agni Shine High Level and have Hourai help out by shooting lasers or w/e at Yuka
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: UncertainJakutten on December 24, 2009, 03:52:34 AM
>Meta: Wait 5-15 minutes before responding to commands or advancing the battle
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 24, 2009, 04:01:04 AM
>Just cast Agni Shine High Level and have Hourai help out by shooting lasers or w/e at Yuka

>Coming to your feet, you declare Agni Shine High Level. The air fills with wisps of flame that close in on Yuka, forcing her to move before she can level another Master Spark at you.
>You don't see Hourai anywhere.

>Meta: Wait 5-15 minutes before responding to commands or advancing the battle

>You ain't the boss of me.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Chaore on December 24, 2009, 04:05:12 AM
>Keep on your toes. And keep watch, The flowers are on her side. They may have gotten Hourai too.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: UncertainJakutten on December 24, 2009, 04:09:12 AM
>DONE!
>Fuck her parasol, Cast Agni Shine High Level!
>Make sure legos are caught in the flames instead of throwing them. then fan them at Yuuka as Flaming Legos of FUCKWIN! (This is their new name in inventory, if any survive)
>Fan flames and legos with the butterfly fan.

(http://i46.tinypic.com/2aaf502.gif)
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: E-Nazrin on December 24, 2009, 04:10:30 AM
>disco face stab
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 24, 2009, 04:16:44 AM
>Keep on your toes. And keep watch, The flowers are on her side. They may have gotten Hourai too.

>You try to keep out of the flowers, as Yuka dances around the flames you created.
>Out of the corner of your eye, you see a heavily singed Hourai float unsteadily back into the air. It seems she wasn't able to dodge that last Master Spark.

>DONE!
>Fuck her parasol, Cast Agni Shine High Level!
>Make sure legos are caught in the flames instead of throwing them. then fan them at Yuuka as Flaming Legos of FUCKWIN! (This is their new name in inventory, if any survive)
>Fan flames and legos with the butterfly fan.

(http://i46.tinypic.com/2aaf502.gif)


>You have already cast Agni Shine High Level, so you compromise and toss the legos through the flames instead! A couple of them catch and pelt Yuka, causing her to cry out.
>You then employ the fan to try and aid your flames. It really doesn't generate enough breeze to make a difrerence. However, several butterflies made of pink and purple light form in the fan's wake, and fly about lazily in Yuka's direction.

>disco face stab

>Are you Iku? No you are not.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Serela on December 24, 2009, 04:20:22 AM
>Continue waving the fan about to generate butterflies
>Wonder how much longer Yuka will last at this rate
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Janitor Morgan on December 24, 2009, 04:22:06 AM
> Sylphae Horn High Level, to generate some wind and fan the flames
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 24, 2009, 04:31:52 AM
>Continue waving the fan about to generate butterflies
>Wonder how much longer Yuka will last at this rate

>You wave the fan about, generating a wave of butterflies and driving Yuka back from you.
>She's certainly not doing well at the moment.

> Sylphae Horn High Level, to generate some wind and fan the flames

>You declare Wood Sign: Sylphae Horn High Level. The flames from Agni Shine High Level disappear, as leaves fill the air. Unfornately, the roaring solar wind overpowers that of your spellcard. The leaves conjured blow about much faster, but their pattern is much simpler. Yuka is able to dodge between them with ease.
>She produces another spellcard and calls, "Flower Sign: The Reflowering of Gensokyo!"
>The air fills with a number of blossums, quite a bit more than with the previous interation of the card. Going against the solar wind, they flutter about rather manically, forming only the vague suggestion of a flower. Unfortunately, you can see some of the blossoms have manifested behind you!

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Serela on December 24, 2009, 04:34:35 AM
>Royal Flare! Incinerate those blossoms, along with Yuka and all her little flowery helpers~!
>Oh, and grin evilly while her flowers burn
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 24, 2009, 04:49:47 AM
>Royal Flare! Incinerate those blossoms, along with Yuka and all her little flowery helpers~!
>Oh, and grin evilly while her flowers burn

>You draw out Sun Sign: Royal Flare. Before you can declare it, a terrible stinging erupts along your back, as the danmaku that Yuka conjured behind you connects. Sylphae Horn High Level's effects fade away.
>Your current condition is: Sore. Having a little trouble breathing.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Serela on December 24, 2009, 04:53:42 AM
>Mukyu. Loudly.
>Dodge the danmaku, and use Royal Flare as soon as you get a safe chance
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: E-Nazrin on December 24, 2009, 05:03:09 AM
>and get the flowers this time to stop the pollen
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Serela on December 24, 2009, 05:07:41 AM
>Oh, and if easily possible, keep waving the fan around while you dodge.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Toasty on December 24, 2009, 05:16:28 AM
>Proclaim loudly that yuuka is youkai moe
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 24, 2009, 05:29:02 AM
>Mukyu. Loudly.
>Dodge the danmaku, and use Royal Flare as soon as you get a safe chance

>You mukyu; and Yuka chuckles loudly.
>You move left, then move right. Trying to keep your eyes on every direction, you dash toward an open spot. For a moment, a bunch of lilacs snake out and catch your foot, but not firmly enough to stop you or trip you, and you break free without any trouble.
>You declare Sun Sign: Royal Flare! Spheres of sunfire erupt before you, leaving a trail of danmaku in their wake. One arcs toward Yuka, who backsteps away from it. They also burn away a lot of the blossoms in the air and give you some breathing space.
>Current condition: Sore, Slightly winded.

>and get the flowers this time to stop the pollen

>Quite a few flowers are blackened in the process, as well.

>Oh, and if easily possible, keep waving the fan around while you dodge.

>Seeing no reason to make things easier, you wave the fan more, sending out more colorful butterflies. Thankfully, it doesn't see that Royal Flare bothers them much. Yuka backs into one of them, trying to escape some of the sunfire, and cries out.

>Proclaim loudly that yuuka is youkai moe

>You make that declaration. She is too busy recovering to make a real response.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: E-Nazrin on December 24, 2009, 05:32:03 AM
>do try not to get hit
>gently fan Yuuka's face from the heat~
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 24, 2009, 05:34:59 AM
>do try not to get hit
>gently fan Yuuka's face from the heat~

>You keep the butterflies coming.
>So far, Yuka hasn't been able to throw a lot at you. But she jumps into an opening between the flares, and makes a slashing motion with her umbrella.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: E-Nazrin on December 24, 2009, 05:41:52 AM
>duck to one side!
>be wary of sneaky flowers attacking from below!
>toss Grilled Lamprey Sandwich in Yuuka's face, if an opening presents itself
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 24, 2009, 05:48:06 AM
>duck to one side!
>be wary of sneaky flowers attacking from below!
>toss Grilled Lamprey Sandwich in Yuuka's face, if an opening presents itself

>You duck to one side, keeping an eye out for flowers. Thankfully, you end up in a patch that you have previously charred.
>You consider using the sandwich when you hear Yuka cry, "Dual Spark!" from two places at once.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: theshirn on December 24, 2009, 05:54:58 AM
> curse our imminent demise
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Serela on December 24, 2009, 05:55:14 AM
>Don't stop moving
>Look for both of the Yukas, and try to get some butterfly action on them with the fan while concentrating on dodging that Dual Spark
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: E-Nazrin on December 24, 2009, 05:56:01 AM
>don't spend more than 0.02 seconds triangulating twin Yuukas' locations
>if there's one direction clearly out of the way of straight lines from them to you, dive that way!
>otherwise, drop to the ground and pray
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 24, 2009, 05:59:24 AM
> curse our imminent demise

>You do not have time to cast any curses!

>Don't stop moving
>Look for both of the Yukas, and try to get some butterfly action on them with the fan while concentrating on dodging that Dual Spark

>don't spend more than 0.02 seconds triangulating twin Yuukas' locations
>if there's one direction clearly out of the way of straight lines from them to you, dive that way!
>otherwise, drop to the ground and pray

>You don't stop moving. Looking up, you can see one of them is ahead of you, the other seems to be to the right. You dive left, moments before both the sparks cut loose with low rumbles that cut through the place where you were standing a moment again.
>Looking about, you see Yuka is to the left of you, waving her umbrella about.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: theshirn on December 24, 2009, 06:00:14 AM
> curse our imminent demise
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: E-Nazrin on December 24, 2009, 06:04:26 AM
>and the other one?
>How much is our current spellcard helping, now?
>wave fan idly while planning, staying away from umbrella points
>if unthreatened and Royal Flare is running out of use, Silent Selene
>learn Turkish
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 24, 2009, 06:13:07 AM
> curse our imminent demise

>There are still no plans for a Turkish release of Patchy Quest.

>and the other one?
>How much is our current spellcard helping, now?
>wave fan idly while planning, staying away from umbrella points
>if unthreatened and Royal Flare is running out of use, Silent Selene
>learn Turkish

>You don't see the other one. Apparently she vanished.
>Right now, Yuka is mostly keeping out the way. It seems she's found the spot where the gaps cross.
>You give an idle wave of the fan, but the Yuka is far enough away that the butterflies are no real problem.
>Yuka brings the umbrella down with a slashing motion, and more rays of light radiate from her. The fall to the left and right of you, effectively pinning you into a small area, as more blossoms swirl around her and fly in your direction.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: theshirn on December 24, 2009, 06:15:16 AM
>Yuka brings the umbrella down with a slashing motion, and more rays of light radiate from her. The fall to the left and right of you, effectively pinning you into a small area, as more blossoms swirl around her and fly in your direction.
> Stream to the left.  Slowly.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: E-Nazrin on December 24, 2009, 06:18:32 AM
>Oh, so she's stuck with normals, is she?
>try fanning them aside, if that works
>close the distance if you get the opportunity in order to deliver a coup de grace with the Sandvich
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 24, 2009, 06:23:22 AM
> Stream to the left.  Slowly.

>You've seen this trick before, and know well how to deal with it. The swirling blossoms are problematic, but nothing you cannot handle.

>Oh, so she's stuck with normals, is she?
>try fanning them aside, if that works
>close the distance if you get the opportunity in order to deliver a coup de grace with the Sandvich

>Fanning them aside does not work, but she does have to duck under a random butterfly that you conjure.
>You get closer, and the cloud of blossoms becomes harder to dodge. You are not sure if you can throw the Half of a Grilled Lamprey Sandwich effectively or not.

>_


Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Serela on December 24, 2009, 06:24:23 AM
>Can you hit her with Silent Selene at this distance? If so, do it. Oh, or even better, use Lava Cromlech if possible.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 24, 2009, 06:26:56 AM
>Can you hit her with Silent Selene at this distance? If so, do it.

>You draw out Silent Silene.
>Suddenly the beams vanish and Yuka's danmaku stops as she says cries: "Master Spark!"

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Serela on December 24, 2009, 06:29:39 AM
>Can you hit her with Silent Selene before she blasts you? If not, or if unsure, GET THE HELL OUT OF THE WAY
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: E-Nazrin on December 24, 2009, 06:30:00 AM
>Dive outta the way!
>violence upon any ambushing flowers
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 24, 2009, 06:34:50 AM
>Can you hit her with Silent Selene before she blasts you? If not, or if unsure, GET THE HELL OUT OF THE WAY

>You aren't sure.

>Dive outta the way!
>violence upon any ambushing flowers

>You dive aside.  A terrible burning pain in your side tells you that you were too close to have dodged effectively, as Royal Flare is broken. Thankfully, you land on a path.
>You current condition is: Fairly Lousy. Breathing hard.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Janitor Morgan on December 24, 2009, 06:36:20 AM
> Do we still have the Commemorative Stein?
> Get back up and declare Silent Selene, while wondering whether calling Shizuha for backup would be wise
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Serela on December 24, 2009, 06:38:11 AM
>Try to quickly use Silent Selene on Yuka while she is still using/recovering from using Master Spark, or something. Damn, we've gone through about 2/3 of our spell cards haven't we?
>List remaining spellcards
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 24, 2009, 06:46:02 AM
> Do we still have the Commemorative Stein?
> Get back up and declare Silent Selene, while wondering whether calling Shizuha for backup would be wise

>You still have the Commemorative Stein.
>You get to your feet and declare Moon Sign: Silent Selene! Being close to you, Yuka cannot dodge away from the beams easily and takes one to the shoulder, crying out. Getting a closer look, she's actually not looking so hot, herself.

>Try to quickly use Silent Selene on Yuka while she is still using/recovering from using Master Spark, or something. Damn, we've gone through about 2/3 of our spell cards haven't we?
>List remaining spellcards

>Metal Sign: Metal Fatigue
>Earth Sign: Rage Trilithon
>Earth Sign: Rage Trilithon High Level
>Earth Sign: Trilithon Shake
>Metal Sign: Silver Dragon
>Wood and Water Sign: Water Elf
>"You're better than I thought!" says Yuka, as she recovers herself and ducks between the beams. Then she brings her fingers to her lips and gives a loud whistle.
>You become aware of a fair deal of heat behind you.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Serela on December 24, 2009, 06:48:00 AM
>Wave the Butterfly Fan at Yuka as you look behind you. Get ready to dodge, especially if the sun is about to tackle you or something.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 24, 2009, 07:00:45 AM
>Wave the Butterfly Fan at Yuka as you look behind you. Get ready to dodge, especially if the sun is about to tackle you or something.

>You wave the fan at Yuka, as she hits the dirt. The butterflies soar over her head.
>Looking behind you, you see that the Sun (http://img191.imageshack.us/img191/8991/sunc.gif) is indeed flying toward you! In particularly, it does not look happy at the beams from Silent Selene that it is plowing through. You've never had something about the size of Scarlet Devil Mansion flying at you before.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: E-Nazrin on December 24, 2009, 07:03:20 AM
>dive down alongside Yuuka and punch her in the ribs
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: theshirn on December 24, 2009, 07:04:05 AM
> Move to tackle Yuka.  It's not like she's going to let the sun hit her...right?
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 24, 2009, 07:18:06 AM
> Move to tackle Yuka.  It's not like she's going to let the sun hit her...right?

>You dive beside Yuka and jam a fist into her ribs. She retaliates by swinging her fist around and slamming it into your head with enough force to dizzy you and break Silent Selene.

> Move to tackle Yuka.  It's not like she's going to let the sun hit her...right?

>You are too dazed to try anything like that right now. You do feel the Sun pass over you with a low roaring noise.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Fightest on December 24, 2009, 07:40:08 AM
> Sissyfight with Yuka.
> If unsuccessful, grapple as best as possible and point-blank Rage Trilithon.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 24, 2009, 07:52:21 AM
> Sissyfight with Yuka.
> If unsuccessful, grapple as best as possible and point-blank Rage Trilithon.

>You don't think Yuka plays like that, if the knot raising up on your head is telling you anything.
>You cannot grapple and use a spell card.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Fightest on December 24, 2009, 08:15:45 AM
>You don't think Yuka plays like that, if the knot raising up on your head is telling you anything.
>You cannot grapple and use a spell card.

>_

> Fine, grapple and point-blank Commemorative Stein in the face.
> If unsuccessful, release and point-blank Commemorative Stein in the face, followed by point-blank Rage Trilithon.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 24, 2009, 08:22:22 AM
> Fine, grapple and point-blank Commemorative Stein in the face.
> If unsuccessful, release and point-blank Commemorative Stein in the face, followed by point-blank Rage Trilithon.

>You try to grapple Yuka and are easily thrown off; she is quite a bit stronger than you.
>You ready the stein, as Yuka starts getting back to her feet, and slam it into her face. It connects with a dull thud, and dazes her quite handily. From there, it is a simple thing to invoke Rage Trilithon and drop a rock on her to knock her out.
>Looking up, you see the Sun is wheeling about and preparing to make another pass.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Thata no Guykoro on December 24, 2009, 08:23:43 AM
>Check inventory.
>if there is a shell, hammer, or object like that, use it to kill the Sun.
>Ponder if Yuka is the Final Boss
> :<
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: theshirn on December 24, 2009, 08:26:19 AM
> Wait a minute, did we just punch out Yuka Kazami (http://tvtropes.org/pmwiki/pmwiki.php/Main/DidYouJustPunchOutCthulhu)?!
> I call friggin' shenanigans on you, parser!
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Fightest on December 24, 2009, 08:29:52 AM
> if there is a shell, hammer, or object like that, use it to kill the Sun.

> Don't kill the Sun, we need its light to read by!
> Yell at the Sun.
> "Calm down!"
> Drop prone as it makes its pass.

Quote from: theshim
> Wait a minute, did we just punch out Yuka Kazami?!
> I call friggin' shenanigans on you, parser!

> Of course we did, nothing solves a problem like a beer stein to the face.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 24, 2009, 08:42:56 AM
>Check inventory.
>if there is a shell, hammer, or object like that, use it to kill the Sun.
>Ponder if Yuka is the Final Boss
> :<



>Your Inventory contains:
>Suspiciously Sleepwear-Like Witch Gown (worn as clothes)
>Witch Cap (Worn as Hat)
>Metal Sign: Metal Fatigue
>List of Anti-Humidity Spell components.
>Ballpoint Pen
>Pad of Paper
>Earth Sign: Rage Trilithon (Used)
>Fire & Earth Sign: Lava Cromlech (used)
>Blessing of the Great Destructor
>Fire Sign: Agni Shine (Used)
>Fire Sign: Agni Shine High Level (used)
>Wood Sign: Sylphae Horn High Level (used)
>Earth Sign: Rage Trilithon High Level
>Earth Sign: Trilithon Shake
>Metal Sign: Silver Dragon
>Wood and Fire Sign: Forest Blaze (used)
>Wood and Water Sign: Water Elf
>Earth and Metal Sign: Emerald Megalith (used)
>Moon Sign: Silent Selene (used)
>Lucky Coin
>Banson's Aria
>AOL Disk with a Cardboard Sleeve
>Ladle
>Floating Trumpet
>Half of a Grilled Lamprey Sandwich
>Tiger Cub Pin (wore as accessory)
>Ran's Cap
>Explosion Sign: Mega Flare (Used)
>Sparkling Prism
>Electric Train Set
>Wheel
>Shoddy Drawing
>Ruined Hat
>Doughnut
>Box
>Butterfly Fan
>Box of Legos
>Rusty Piece of Rebar.
>Book Entitled: The Jungle by Upton Sinclair
>Commemorative Stein
>Sun Sign: Mega Flare (used)
>Sun Sign: Royal Flare (used)
>Essence of Bamboo Flower
>Pair of Black Glasses (Worn as Accessory)
>You do not have a shell or a hammer. You do remember that Rinnosuke had a turtle shell for sale. Ah well.
>Do you think I would tell you something like that?

> Wait a minute, did we just punch out Yuka Kazami (http://tvtropes.org/pmwiki/pmwiki.php/Main/DidYouJustPunchOutCthulhu)?!
> I call friggin' shenanigans on you, parser!

>What have I done to deserve such an insult? You clearly dizzied her with a heavy stein to the face, then defeated her with a spellcard.

> if there is a shell, hammer, or object like that, use it to kill the Sun.

> Don't kill the Sun, we need its light to read by!
> Yell at the Sun.
> "Calm down!"
> Drop prone as it makes its pass.
> Of course we did, nothing solves a problem like a beer stein to the face.

>You have sacrificed more candles than you can reasonably be expected to count to your reading.
>You yell at the Sun, but it seems too furious to care.
>You drop prone again, and thankfully it passes overhead.
>Do not oversimplify your elegant solution.
>Rage Trilithon is still raining down some boulders, though it's not really a danger to you, there are other things you may wish to avoid hitting.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Fightest on December 24, 2009, 09:37:47 AM
> Oh yeah, our rocket. Stop Rage Trilithon.
> Keep yelling and keep ducking.
> "We can talk this out, you know!"
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 24, 2009, 10:02:23 AM
> Oh yeah, our rocket. Stop Rage Trilithon.
> Keep yelling and keep ducking.
> "We can talk this out, you know!"

>You cut the card's effects short; you should be able to get a few moments more effect from it in the future.
>You keep low and shout at the Sun as it passes over and starts to turn around again.
>It doesn't seem to be listening; it still looks rather angry.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Fightest on December 24, 2009, 10:30:42 AM
> Wonder which one of us will tire out first.
> Wonder why the Sun's so angry.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Janitor Morgan on December 24, 2009, 03:39:57 PM
> While on the ground, start working on the communication spell again
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Prody on December 24, 2009, 04:07:14 PM
>Panic
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Serela on December 24, 2009, 04:25:49 PM
>Assuming that as long as you stay on the ground, the Sun won't MIMA-BODYSLAM you, work on the communication spell using Ran's Cap until you manage to make it work. I mean, if we can't talk the Sun back to normal, I really think we need Yukari for this  :V
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Kasu on December 24, 2009, 05:23:31 PM
> Try to spot a sun shard from your current position.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Toasty on December 24, 2009, 06:41:33 PM
>Time to stall yuuka!
>Apologize, to yuuka, make sure she hears, and tell her the heat was clouding your judgement.
>Tell her she was right all along.
>Flatter yuuka with complements
>Go into the rocket under the facade of taking a nap and contact yukari/work spell->Contact yukari.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Serela on December 24, 2009, 06:42:55 PM
>Time to stall yuuka!
>Apologize, to yuuka, make sure she hears, and tell her the heat was clouding your judgement.
>Tell her she was right all along.
>Flatter yuuka with complements
>Go into the rocket under the facade of taking a nap and contact yukari/work spell->Contact yukari.
>Yuka is knocked out so disregard all of that
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Toasty on December 24, 2009, 06:45:50 PM
>Oh, yeah. Leave her a note then. Note body: "Dearest Yuuka Kazami; I am pleased to inform you that you are the pinnacle of youkai cuteness, surpassing my good friend Flandre Scarlet by far. Signed, Patchouli Knowledge."
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Fightest on December 24, 2009, 07:25:43 PM
>Oh, yeah. Leave her a note then. Note body: "Dearest Yuuka Kazami; I am pleased to inform you that you are the pinnacle of youkai cuteness, surpassing my good friend Flandre Scarlet by far. Signed, Patchouli Knowledge."

> Remind self that we're lying through our teeth.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Toasty on December 24, 2009, 07:39:34 PM
>Not that there's anything wrong with that.
>Speed up that spell
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 24, 2009, 07:52:37 PM
> Wonder which one of us will tire out first.
> Wonder why the Sun's so angry.

>Well, the sun's been shining as long as you remember...
>Chances are it involves things Yuka did to it, and possibly your treatment of Yuka. Or maybe's always been angry and no one noticed? It's not like you can look at it normally and tell.

> While on the ground, start working on the communication spell again

>Panic

>You are quite sufficiently panicked as is.
>Instead, you start trying to work that communication spell again, now that Yuka isn't trying to maul you anymore.

>Assuming that as long as you stay on the ground, the Sun won't MIMA-BODYSLAM you, work on the communication spell using Ran's Cap until you manage to make it work. I mean, if we can't talk the Sun back to normal, I really think we need Yukari for this  :V

>You also keep an eye out for Yukari.

> Try to spot a sun shard from your current position.

>Laying on the ground is not an excellent vantage point, but you don't notice any of them in the immediate area.

>Time to stall yuuka!
>Apologize, to yuuka, make sure she hears, and tell her the heat was clouding your judgement.
>Tell her she was right all along.
>Flatter yuuka with complements
>Go into the rocket under the facade of taking a nap and contact yukari/work spell->Contact yukari.

>Yuka is knocked out so disregard all of that

>Way to read words.

>Oh, yeah. Leave her a note then. Note body: "Dearest Yuuka Kazami; I am pleased to inform you that you are the pinnacle of youkai cuteness, surpassing my good friend Flandre Scarlet by far. Signed, Patchouli Knowledge."

>You make a note to leave Yuka a note.

> Remind self that we're lying through our teeth.

>You are. Flandre is goddamned adorable.

>Not that there's anything wrong with that.
>Speed up that spell

>Aside from spreading disinformation. Do you want the people writing books doing that?
>You completely the spell! The earflaps on Ran's Cap twitch a little bit, as the Sun passes over you again.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Serela on December 24, 2009, 07:59:58 PM
>Tell Ran that you are Patchouli Knowledge and you have just knocked Yuka unconscious on the Sun, and you could really use Yukari's help to fix what Yuka did to the Sun.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Seian Verian on December 24, 2009, 08:02:11 PM
> "Ran, can you hear me? This is Patchouli Knowledge, and I'm up on the sun.  It seems to be attempting to attack me for some reason, and I require Yukari's help immediately! I apologize for the suddenness and directness of this request, but it cannot be helped under these circumstances."
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Fightest on December 24, 2009, 08:06:39 PM
> "Also, this is a very comfortable cap, and I commend you on your choice of headwear."
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 24, 2009, 08:07:53 PM
>Tell Ran that you are Patchouli Knowledge and you have just knocked Yuka unconscious on the Sun, and you could really use Yukari's help to fix what Yuka did to the Sun.

> "Ran, can you hear me? This is Patchouli Knowledge, and I'm up on the sun.  It seems to be attempting to attack me for some reason, and I require Yukari's help immediately! I apologize for the suddenness and directness of this request, but it cannot be helped under these circumstances."

> "Also, this is a very comfortable cap, and I commend you on your choice of headwear."

>You recieve a response: The hat goes: "GYAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAH!"

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Serela on December 24, 2009, 08:10:06 PM
>"Ahhh, don't worry Ran, you aren't crazy, I'm not a voice inside your head, I'm Patchouli Knowledge talking to you through your cap using a communication spell. I am in great need of Yukari's help at the moment, so if you could just tell her she is needed at the sun, I shall not have to disturb you any more."
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 24, 2009, 08:17:33 PM
>"Ahhh, don't worry Ran, you aren't crazy, I'm not a voice inside your head, I'm Patchouli Knowledge talking to you through your cap using a communication spell. I am in great need of Yukari's help at the moment, so if you could just tell her she is needed at the sun, I shall not have to disturb you any more."

>"Chen, Miss Yukari! We've got poltergeists in the-Huh?" says the Hat. "...Patchouli? What's this all about? Did you say the sun?"
>You can hear Chen's voice, a bit distant, say, "I'll catch that ghost!"

>_

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Seian Verian on December 24, 2009, 08:26:05 PM
> "Yes, the sun. Yuka did something to it, which caused the heatwave that Gensokyo is currently experiencing. It has currently gone berserk, and is attacking me. Would you kindly get Yukari up here before Yuka wakes up again and I have to deal with her as well? I barely managed to survive the battle with her alone."
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Toasty on December 24, 2009, 08:28:19 PM
>"Did i mention yuuka has chen pronz?"
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Serela on December 24, 2009, 08:28:26 PM
>If you can do so without disrupting the communication spell or endangering yourself, crawl around looking for a Sun Shard while talking to Ran.
>Also, if you see any of the Legos we threw at Yuka, pick them up as well. We still want to give them to Flandre!
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 24, 2009, 08:36:43 PM
> "Yes, the sun. Yuka did something to it, which caused the heatwave that Gensokyo is currently experiencing. It has currently gone berserk, and is attacking me. Would you kindly get Yukari up here before Yuka wakes up again and I have to deal with her as well? I barely managed to survive the battle with her alone."

>"What, you're at the Sun? With Yuka?" says Ran. There is a crashing sound. "Chen! Stop that! Um, let me just tell Miss Yukari, then..."

>"Did i mention yuuka has chen pronz?"

>It doesn't seem like Ran heard that. It may be for the better. You do hear another crash, though, and a distant shout of "Chen! Put those pots away!"

>If you can do so without disrupting the communication spell or endangering yourself, crawl around looking for a Sun Shard while talking to Ran.
>Also, if you see any of the Legos we threw at Yuka, pick them up as well. We still want to give them to Flandre!

>You crawl on the ground, looking for a Sun Shard or cast off legos. You are able to gather a couple of the latter, when you notice the sun isn't swooping down upon you anymore. Instead, it is hovering overhead, glaring down at you.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Fightest on December 24, 2009, 08:39:13 PM
> Glare back up, defiantly.
> Ignore pain from looking at the Sun directly, we're too badass at the moment to be fazed by that.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Serela on December 24, 2009, 08:40:29 PM
>Assess if the Sun is still trying to kill you. If not, get up and continue the search with the aid of being able to stand and walk. Continue to be wary of the Sun however, and ready to dodge if it goes after you again.
>Put on the cap so you may listen to whatever is happening where Ran is while you search
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: E-Nazrin on December 24, 2009, 08:47:13 PM
>ask the sun if it thinks Bowser is hot
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 24, 2009, 08:48:35 PM
> Glare back up, defiantly.
> Ignore pain from looking at the Sun directly, we're too badass at the moment to be fazed by that.

>Thankfully, you are a wearing a Pair of Black Glasses, so you can glare at the sun with minimal discomfort. You give it as much of a glaring as you can with your eyes obscured and being fairly beaten up.

>Assess if the Sun is still trying to kill you. If not, get up and continue the search with the aid of being able to stand and walk. Continue to be wary of the Sun however, and ready to dodge if it goes after you again.
>Put on the cap so you may listen to whatever is happening where Ran is while you search

>You stand up. This prove to be a smart idea, as it allows you to jump aside when the Sun sends a flare of solar energy flying at you! You just barely manage to dodge it!
>You pull Ran's cap over your own. You mostly hear the distant sound of pots banging together, Chen shouting, "Go away, ghosts!" and Ran shouting, "Chen! Stop that! I'm trying to talk with Miss Yuakri!

>ask the sun if it thinks Bowser is hot

>Its answer seems to be launching another solar flare at you.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Seian Verian on December 24, 2009, 08:50:35 PM
> What spellcards do we have remaining?
> Any that could be used as shields?
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Serela on December 24, 2009, 08:52:03 PM
>Wonder if fighting the Sun would bad a good or bad idea.
>If its a good idea, ponder whether Earth Signs, Metal Signs, or Water Elf would be best for the task.
>AND KEEP DODGING
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 24, 2009, 08:59:24 PM
> What spellcards do we have remaining?
> Any that could be used as shields?

>Metal Sign: Metal Fatigue
>Earth Sign: Rage Trilithon (Half-Expended)
>Earth Sign: Rage Trilithon High Level
>Earth Sign: Trilithon Shake
>Metal Sign: Silver Dragon
>Wood and Water Sign: Water Elf
>You did use Emerald Megalith a little while ago to make a barrier, it is still up, but you left it behind some time ago while fighting Yuka.

>Wonder if fighting the Sun would bad a good or bad idea.
>If its a good idea, ponder whether Earth Signs, Metal Signs, or Water Elf would be best for the task.
>AND KEEP DODGING

>You've never really contemplated the ramifications of fighting the sun. Does it heal? You don't know.
>If you recall what you read correctly, stars have iron in them; but they aren't in a metallic state so you don't know if your metal signs would do anything. Water Elf might do something. You have no idea if the Sun would react to blunt trauma. You do recall it didn't like Silent Selene when it first came for you, though.
>You keep moving, the flare impacts a few feet from you!

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Chaore on December 24, 2009, 09:01:10 PM
>Moon power! Where are the lunarians when ya really need them.
>Curse yourself for not having more moon sign cards.
>Dodge.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Serela on December 24, 2009, 09:03:13 PM
>Tell Ran the Sun is now shooting flares of solar energy at you, so if he could get to Yukari soon, it would really help...
>Declare Water Elf at the Sun

[EDIT]I meant she! SHE!
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Chaore on December 24, 2009, 09:03:43 PM
>Tell Ran the Sun is now shooting flares of solar energy at you, so if she could get to Yukari soon, it would really help...
>Declare Water Elf at the Sun
>Fixed.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Seian Verian on December 24, 2009, 09:04:37 PM
> Ponder if it might be possible to make some quick modifications to Metal Fatigue so that you could be truly sure that it would affect the metal in the sun
> If not possible, or puts you into too much risk, use Metal Fatigue as-is
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Kasu on December 24, 2009, 09:05:14 PM
> Continue search for sun shard.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Serela on December 24, 2009, 09:05:18 PM
>Fixed.
asdlkfjasldg why do I always think of Ran as he, her and Mokou and Wriggle D:
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 24, 2009, 09:12:10 PM
>Tell Ran the Sun is now shooting flares of solar energy at you, so if he could get to Yukari soon, it would really help...
>Declare Water Elf at the Sun

[EDIT]I meant she! SHE!

>You mention your current situation. "Ha!" comes the voice of Chen, "Found the ghost! It's in Ran's other hat!" The sound of cloth being hit follows.
>You declare Wood and Water Sign: Water Elf
>Water begins to rain from above, imparting a refreshing coolness upon the area. The sun, being far too large to dodge, jerks about erratically in the downpour, giving off a lot of steam.

> Ponder if it might be possible to make some quick modifications to Metal Fatigue so that you could be truly sure that it would affect the metal in the sun
> If not possible, or puts you into too much risk, use Metal Fatigue as-is

>Spellcards cannot be modified on the fly like that. It would be a complex operation even if they could.

> Continue search for sun shard.

>You think you see something drop out of the Sun.

Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Chaore on December 24, 2009, 09:14:12 PM
>Did Chen just seriously knock Ran's hat off? This can't end well.
>Dodge, But do try and take a look at what fell out of the sun.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Serela on December 24, 2009, 09:14:58 PM
>As the Sun... err... "dodges" your spellcard, try to get a good look at what dropped. Ponder whether it would be safe to go and pick it up, or if it would like burn your hands off when you touched it.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Kasu on December 24, 2009, 09:18:38 PM
> If it is the shard, go get it.
> Run like hell back to the rocket if shard is obtained.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 24, 2009, 09:21:01 PM
>Did Chen just seriously knock Ran's hat off? This can't end well.
>Dodge, But do try and take a look at what fell out of the sun.

>You can't be sure, but there are a lot of cloth-hitting noises, and a muted conversation in the backgound.
>Thankfully, the Sun is too distracted to be launching flares at you. The steam it is giving off would also be a problem, but it is too bright to be obscured by such things.
>From what you can tell, it is a kind of rock. It has also started a small fire among the flowers.

>As the Sun... err... "dodges" your spellcard, try to get a good look at what dropped. Ponder whether it would be safe to go and pick it up, or if it would like burn your hands off when you touched it.

>The fact it started a fire suggests it is not. Thankfully, the fire doesn't seem to be spreading.

> If it is the shard, go get it.
> Run like hell back to the rocket if shard is obtained.

>You don't want to grab anything that is on fire.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Kasu on December 24, 2009, 09:22:45 PM
> Ponder a way to stop the burning.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Toasty on December 24, 2009, 09:24:18 PM
>Check inventory for containers
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: E-Nazrin on December 24, 2009, 09:27:55 PM
>stay prepared to dodge solar beams just in case
>ask sun to take it easy :yukkuri:
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 24, 2009, 09:30:58 PM
> Ponder a way to stop the burning.

>You could probably wait it out.

>Check inventory for containers

>Your Inventory contains
>Box
>Commemorative Stein

>stay prepared to dodge solar beams just in case
>ask sun to take it easy :yukkuri:

>So far, things are fine. But your spellcard is about to run out.
>It is too busy being rained on to really make any sort of reply.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Serela on December 24, 2009, 09:34:06 PM
>Be prepared to use Rage Trilithon High Level as soon as your current spellcard wears out.
>If possible, aim some of the water from your current spellcard onto the possible Sun Shard before it ends.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: E-Nazrin on December 24, 2009, 09:35:19 PM
>if box is made of flammable material, scoop up fallen rock with trusty Commemorative Stein
>ready Silver Dragon for after Water Elf runs out
>"Chen, this isn't a ghost. This is Patchouli, and I'm using a spell to talk through Ran's hat from the sun. I need Yukari's help, so please calm down."
>descriptions for remaining spellcards
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 24, 2009, 09:43:58 PM
>Be prepared to use Rage Trilithon High Level as soon as your current spellcard wears out.
>If possible, aim some of the water from your current spellcard onto the possible Sun Shard before it ends.

>You ready Rage Trilithon High Level
>You are not able to aim it, but you suspect the rain has a role in keeping the fire from spreading.

>if box is made of flammable material, scoop up fallen rock with trusty Commemorative Stein
>ready Silver Dragon for after Water Elf runs out
>"Chen, this isn't a ghost. This is Patchouli, and I'm using a spell to talk through Ran's hat from the sun. I need Yukari's help, so please calm down."
>descriptions for remaining spellcards

>The box is made of wood. You dash forward and deftly scoop up the rock in the Commemorative Stein
>You obtain: Sun Shard.
>"Oh yeah!?" says Chen. "What if you're just a lying ghost? Well tough beans, because I'm you're worst nightmare!"
>Metal Sign: Metal Fatigue
>A spell to wear at and expand metal.
>Earth Sign: Rage Trilithon (Half-Expended)
>Summons a landslide from the aether. Be careful of collateral damage!
>Earth Sign: Rage Trilithon High Level
>Summons landslide of rocks that changes direction unpredictably. Do not use this near delicate things, or neglect your own safty.
>Earth Sign: Trilithon Shake
>Summons a landslide of boulders you can direct. You'll be particularly to blame for any collateral damage
>Metal Sign: Silver Dragon
>Imparts great malleability to metal and a fair deal of precision.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Serela on December 24, 2009, 09:47:19 PM
>On second thought, ready Trilithon Shake instead of Trilithon Rage High Level. We don't want to be wrecking the rocket, even if Yukari does eventually get here and would agree to gap us back to Gensokyo.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 24, 2009, 09:58:35 PM
>On second thought, ready Trilithon Shake instead of Trilithon Rage High Level. We don't want to be wrecking the rocket, even if Yukari does eventually get here and would agree to gap us back to Gensokyo.

>You prepare Trilithon Shake, instead. And none too soon, as Wood and Water Sign: Water Elf runs out of energy!
>The sun is quite a bit smaller now, about the size of a normal house, but it is still quite furious-looking, and swoops down at you, leaving a trail of flares in its wake!
>"My eyes!" comes a voice behind you.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Serela on December 24, 2009, 10:02:41 PM
>Try to tell if this voice belongs to Yuka, Shizuha, or Yukari
>"I believe I've set up an Emerald Megalith barrier somewhere, if its still standing... you might try hiding behind that to shield your eyes. Although I could use some help here!"
>Dash out of the way of the Sun
>Declare Trilithon Shake at the Sun
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 24, 2009, 10:13:29 PM
>Try to tell if this voice belongs to Yuka, Shizuha, or Yukari
>"I believe I've set up an Emerald Megalith barrier somewhere, if its still standing... you might try hiding behind that to shield your eyes. Although I could use some help here!"
>Dash out of the way of the Sun
>Declare Trilithon Shake at the Sun

>It doesn't sound like Shizuha or Yuka, that's for sure.
>The Sun, being significantly less substantial than before, is a bit easier to dodge and does not force you to hit the dirt like before. You are able to leap out of the way without any problem.
>Unfortunately, one of the flares left in its wake slashes through your leg, leacing a big nasty burn and ruining your robe.
>Your Current Condition is: In a lot of pain. A little winded.
>You declare Trilithon Shake, and a number of boulders begin to tumble from above. You can direct them as you wish.
>Turning around to keep your eye on the opponent, you see an Umbrella-carrying person dash behind the megaliths. It's Yukari! ...And she doesn't seem to be wearing anything but her cap. "Why the hell are you fighting the Sun!?" she shouts.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: E-Nazrin on December 24, 2009, 10:16:23 PM
>intercept sun with boulder
>"Because Yuuka tried to cause eternal summer! Get something dark over your eyes so you can see!"
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: UncertainJakutten on December 24, 2009, 10:19:41 PM
Quote
>You crawl on the ground, looking for a Sun Shard or cast off legos. You are able to gather a couple of the latter, when you notice the sun isn't swooping down upon you anymore. Instead, it is hovering overhead, glaring down at you.

>Label legos as FLAMING LEGOS OF FUCKWIN!

Yeah, um, I got nothing. You all explain the situation.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 24, 2009, 10:26:28 PM
>intercept sun with boulder
>"Because Yuuka tried to cause eternal summer! Get something dark over your eyes so you can see!"

>You direct some boulders at the Sun. Although it is a lot more svelt than it used to be, it's still much larger of a target than you're used to dealing with, and you are able to practically drop the whole landslide on it. You imagine those boulders aren't exactly warm, either. They cut right through the Sun, although you note they come red hot. Still, it can't be pleasant judging from how it's quivering.
>"Working on it!" says Yukari, as she opens a gap and digs into it, while shielding her eyes with her parasol and her arm.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Serela on December 24, 2009, 10:33:10 PM
>Assess how manly fighting the Sun (and winning!) is
>While dropping landslides on the Sun, look around to see if Hourai is anywhere. Although, I suppose she would probably be behind the Megalith.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 24, 2009, 10:40:38 PM
>Assess how manly fighting the Sun (and winning!) is
>While dropping landslides on the Sun, look around to see if Hourai is anywhere. Although, I suppose she would probably be behind the Megalith.

>You don't know how manly it is, but you'll bet that Remilia and Flandre will be proud of you!
>You look around for Hourai. Yep, there she is, hiding under one of the megaliths. She doesn't look so good. But then again, she did take a Master Spark full out.
>"Found 'em!" Yukari announces, pulling out a pair of triangle-shaped black glasses and putting them on. "Alright le-!"
>FOOM
>You aren't sure what happened. But you find that you are lying on your back, looking up at Gensokyo. It's also quite dark all of a sudden, and rather pleasantly. You're also rather sore. Especially your leg. Hey, you can kind see Scarlet Devil Mansion from here!

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Serela on December 24, 2009, 10:45:43 PM
>Get up
>Assess the situation
>Look at the sky and see if you can see a sun or moon anywhere
>Look around for Hourai
>Check if you still have all your items
>If there isn't any pressing matters, go to the Scarlet Devil Mansion

wait nevermind I think I misunderstood this :< please wait warmly for new response

mmkay yeah do the first two things, Get up and assess situation. And in addition
>"Yukari... err, did I just destroy the sun?"
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Fightest on December 24, 2009, 10:46:57 PM
> Oh god what did we do to the Sun?
> Contemplate previous description that mentions that Yukari is not wearing anything but her cap.
> Save contemplation for later, look for Sun.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: E-Nazrin on December 24, 2009, 10:47:28 PM
>"Help?"
>oh god it hurts
>try to lean up enough to look around for the sun, at least
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 24, 2009, 10:52:29 PM
> Oh god what did we do to the Sun?
> Contemplate previous description that mentions that Yukari is not wearing anything but her cap.
> Save contemplation for later, look for Sun.

>You don't see the Sun anywhere.
>Yeah. You are pretty sure you weren't seeing thngs.
>You still don't see the Sun anywhere, and it's getting mighty dark. Oh right, the glasses.

>"Help?"
>oh god it hurts
>try to lean up enough to look around for the sun, at least

>"I think you beat it," says Yukari.
>Yeah. Yeah it does.
>You sit up, and still see no signs of the Sun. Yukari seems to be to have been throwing into a stand of Peonies, though.
>You can no longer see through your glasses.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: UncertainJakutten on December 24, 2009, 10:55:03 PM
>Take off glasses
>"Umu...wait...if we beat the sun...isn't that...bad? Like, doing the exact reverse of what Yuka did?"
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Seian Verian on December 24, 2009, 10:56:26 PM
> Contemplate just what kind of punishment Reimu is likely to inflict upon you for this.
> Shudder
> Feel despair overtake you.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Serela on December 24, 2009, 10:57:03 PM
>Take off glasses
>"...well, I think I solved the heatwave problem. Maybe Utsuho can make a new sun for Gensokyo later...?"
>Wonder if Remilia would be happy or mad to know you killed the Sun, allowing her to go outside whenever she likes
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: UncertainJakutten on December 24, 2009, 10:57:47 PM
>Wait...we are looking..UP at gensokyo now, right?
>Weren't we previously looking...DOWN at Gensokyo?
>"Wait...did we beat it or did it just set?"
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Toasty on December 24, 2009, 11:00:59 PM
>Ask yukari if she can gap a new sun - this time one that obeys logic and is not on a floating island of flowers.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: E-Nazrin on December 24, 2009, 11:04:43 PM
>might as well see how Yuuka's doing, too
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 24, 2009, 11:16:33 PM
>Take off glasses
>"u?...wait...if we beat the sun...isn't that...bad? Like, doing the exact reverse of what Yuka did?"

>You remove the glasses, and can see again. But it's getting dark.
>"I imagine it'd probably be something to worry about if it goes on long enough."

> Contemplate just what kind of punishment Reimu is likely to inflict upon you for this.
> Shudder
> Feel despair overtake you.

>...You need to go see Byakuren and fix up your karma quick...

>Take off glasses
>"...well, I think I solved the heatwave problem. Maybe Utsuho can make a new sun for Gensokyo later...?"
>Wonder if Remilia would be happy or mad to know you killed the Sun, allowing her to go outside whenever she likes

>Yukari extracts herself from the bed of peonies, stores her glasses away in a gap, and brushes herself off. "I think she'd be all too happy to do that, wouldn't you? In the meantime, doesn't it feel just delicious out right now?"
>You can imagine Remilia could find some fault in it.

>Wait...we are looking..UP at gensokyo now, right?
>Weren't we previously looking...DOWN at Gensokyo?
>"Wait...did we beat it or did it just set?"

>You were looking up, as you did when the rocket first landed here. Although now it's too dark to see Gensokyo.
>"I am pretty sure you beat it," says Yukari.

>Ask yukari if she can gap a new sun - this time one that obeys logic and is not on a floating island of flowers.

>"What was wrong with that one?" Asks Yukari, "Well, except for it being tampered with. And no, that's just too big of a job."

>might as well see how Yuuka's doing, too

>Yuka is about how you left her. It doesn't look like she'll be waking up anytime soon.

>_


Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: E-Nazrin on December 24, 2009, 11:22:35 PM
>shake head in disbelief
>"I suppose I should apologize for dragging you out here, but after barely managing to defeat Yuuka... well, I was worried."
>tilt head
>"It would be nice if we could ask her what she did, exactly..."
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Serela on December 24, 2009, 11:23:20 PM
>"Well then, if we can get a new sun from Utsuho, I suppose there isn't anything to worry about for now. And it does feel wonderful to be free of that heatwave..."
>Tell Yukari about the Jeff K. Anon situation
>Ask her if she could help you obtain the Eighth Force/Shankar Light/Shadow Light or whatever the other names were
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Thata no Guykoro on December 24, 2009, 11:29:46 PM
>Check quests
>Check inventory
>Ask Yukari for a Gensokyo Map.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: E-Nazrin on December 24, 2009, 11:34:45 PM
>examine Yukari's glasses
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 24, 2009, 11:38:43 PM
>shake head in disbelief
>"I suppose I should apologize for dragging you out here, but after barely managing to defeat Yuuka... well, I was worried."
>tilt head
>"It would be nice if we could ask her what she did, exactly..."

>The Sun Shard in your Commemorative Stein has stopped burning, though it still feels warm.
>"It is kind of a pain," says Yukari, "But you don't get to see that every day, so we'll not worry about it."
>Yukari nods. "Indeed. It would be nice to avoid another heatwave like that. I was trying to rest."
>It is getting awful hard to see now.

>"Well then, if we can get a new sun from Utsuho, I suppose there isn't anything to worry about for now. And it does feel wonderful to be free of that heatwave..."
>Tell Yukari about the Jeff K. Anon situation
>Ask her if she could help you obtain the Eighth Force/Shankar Light/Shadow Light or whatever the other names were

>You tell Yukari about the situation with your mostly non-existent friend. "Hmmm," says Yukari. "I suppose I could play with a few borders before bed, but it will be awfully hard to do so if I can't percieve this person. I wonder if you could just stick him in a doll and call it a day?"
>"Oh, that stuff!" says Yukari, "Normally I'd just say to pester Rumia. But I expect if you wait around here long enough, it should show up."

>Check quests
>Check inventory
>Ask Yukari for a Gensokyo Map.


>Your current quests are:
>Destroy All Humidity
>Eight Force
>Secret Collect!
>Flandre's Present.
>Making Amends
>Get a Map of Gensokyo
>Fly, O Wheel!
>Reunite the Prismrivers
>Dancing Lasers
>Out of Time, out of Mind.
>Now it is Personal
>Your Inventory contains:
>Suspiciously Sleepwear-Like Witch Gown (worn as clothes)
>Witch Cap (Worn as Hat)
>Metal Sign: Metal Fatigue
>List of Anti-Humidity Spell components.
>Ballpoint Pen
>Pad of Paper
>Earth Sign: Rage Trilithon (Half Expended.)
>Fire & Earth Sign: Lava Cromlech (used)
>Blessing of the Great Destructor
>Fire Sign: Agni Shine (Used)
>Fire Sign: Agni Shine High Level (used)
>Wood Sign: Sylphae Horn High Level (used)
>Earth Sign: Rage Trilithon High Level
>Earth Sign: Trilithon Shake (Used)
>Metal Sign: Silver Dragon
>Wood and Fire Sign: Forest Blaze (used)
>Wood and Water Sign: Water Elf
>Earth and Metal Sign: Emerald Megalith (used)
>Moon Sign: Silent Selene (used)
>Lucky Coin
>Banson's Aria
>AOL Disk with a Cardboard Sleeve
>Ladle
>Floating Trumpet
>Half of a Grilled Lamprey Sandwich
>Tiger Cub Pin (wore as accessory)
>Ran's Cap
>Explosion Sign: Mega Flare (Used)
>Sparkling Prism
>Electric Train Set
>Wheel
>Shoddy Drawing
>Ruined Hat
>Doughnut
>Box
>Butterfly Fan
>Rusty Piece of Rebar.
>Book Entitled: The Jungle by Upton Sinclair
>Commemorative Stein
>Sun Sign: Mega Flare (used)
>Sun Sign: Royal Flare (used)
>Essence of Bamboo Flower
>Pair of Black Glasses
>A Couple Legos
>Sun Shard
>"Oh, sure," Yukari opens a gap and digs into it. After a moment, she hands you a yellowed, old piece of Parchment.
>You Obtain: Map of Gensokyo

>examine Yukari's glasses

>She has put them away. But you recall they had triangular lenses, and were as dark as the ones you were wearing.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Serela on December 24, 2009, 11:42:24 PM
>"How would I collect the Eighth Force after I find it?"
>"Hmm, put him in a doll... I guess I could ask Alice about that."
>I thought we finished the Fly O' Wheel quest?
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 25, 2009, 12:00:45 AM
>"How would I collect the Eighth Force after I find it?"
>"Hmm, put him in a doll... I guess I could ask Alice about that."
>I thought we finished the Fly O' Wheel quest?

>"Well, you'd need a specially prepared vessel," says Yukari. "A bottle or a prism or something. I could do it, if I felt like it."
>It has gotten almost pitch black now. You can't see Yukari anywhere. You can barely see your own hands.
>That's why you're seeing things on the quest list.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: UncertainJakutten on December 25, 2009, 12:01:20 AM
Quote
>"Well, you'd need a specially prepared vessel," says Yukari. "A bottle or a prism or something. I could do it, if I felt like it."

>A...prism you say?
>Show her sparkling prism
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: E-Nazrin on December 25, 2009, 12:06:34 AM
>"Putting Jeff in a doll may be a very good idea... Medicine and Alice would be very interested. It'd be nice to ask him first, but I doubt you want to stop by the underground to listen to me talk to myself just for that."
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Serela on December 25, 2009, 12:07:10 AM
>Does the Sun Shard or Sparkling Prism shine any light? If not, we probably won't be able to really SHOW Yukari the Prism... but we can tell her we have it.
>"Is it going to be pitch black anywhere without a light source, until we get Utsuho to make a new sun?"
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 25, 2009, 12:11:52 AM
>A...prism you say?
>Show her sparkling prism

>You have to find it by feel. You don't think that Yukari can see it when you hold it up.

>"Putting Jeff in a doll may be a very good idea... Medicine and Alice would be very interested. It'd be nice to ask him first, but I doubt you want to stop by the underground to listen to me talk to myself just for that."

>"Mmmm, tell me what he says afterwards. Yuyu and I will have to talk."

>Does the Sun Shard or Sparkling Prism shine any light? If not, we probably won't be able to really SHOW Yukari the Prism... but we can tell her we have it.
>"Is it going to be pitch black anywhere without a light source, until we get Utsuho to make a new sun?"

>It seems the prism needs some light to sparkle. The Sun shard, no longer on fire, also provides no light. "A prism should do, once you prepare it."
>"Well, I imagine the stars will be out," says Yukari, "not that we can see them here, but I'd keep a lantern with me."

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: E-Nazrin on December 25, 2009, 12:38:33 AM
>"I'd ask for you to get us a light, but I DO have a prism here... somewhere."
>search for it in inventory
>"If you're willing, could we get the Seventh Force before we go? And we can't forget Yuuka, Shizuha, and Hourai..."
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Serela on December 25, 2009, 12:40:28 AM
>"Well, how would I go about preparing the prism? Can I do it right now? Otherwise, we should probably get everyone here and the rocket back to Nitori. Utsuho was there when I left, as well."
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 25, 2009, 01:21:34 AM
>"I'd ask for you to get us a light, but I DO have a prism here... somewhere."
>search for it in inventory
>"If you're willing, could we get the Seventh Force before we go? And we can't forget Yuuka, Shizuha, and Hourai..."

>"I heard you the first time. And, well...maybe you could convince me to gather it for you. You do have something that belongs to my shikigami, for instance."

>"Well, how would I go about preparing the prism? Can I do it right now? Otherwise, we should probably get everyone here and the rocket back to Nitori. Utsuho was there when I left, as well."

>"There's a few ways," says Yukari. "You would need to put some spells on it."

>_



Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: UncertainJakutten on December 25, 2009, 01:39:11 AM
Quote
>"I heard you the first time. And, well...maybe you could convince me to gather it for you. You do have something that belongs to my shikigami, for instance."

>"Ah, the hat? We...um...got it from Rinnosuke. So...you'd gather the eighth force for us if we gave it to you?"

Quote
>"There's a few ways," says Yukari. "You would need to put some spells on it."

>"What spells in particular?"
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 25, 2009, 02:03:37 AM
>"Ah, the hat? We...um...got it from Rinnosuke. So...you'd gather the eighth force for us if we gave it to you?"

>"What spells in particular?"

>"I could be convinced," says Yukari.
>"I couldn't tell you," says Yukari. "I don't bother with magic things."
>You do have a fair idea of what would be needed. But you'd have to go back to the library, and spend some time on it.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Serela on December 25, 2009, 02:04:41 AM
>"Well, the hat belongs to your pet shikigami anyway, so if you'll gather the Eighth Force for us, you may certainly have it back. The Eighth Force is the last ingredient I need to make a spell to banish humidity from my Library."
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: E-Nazrin on December 25, 2009, 02:07:14 AM
>"But I'll need to spend some time at the library to get the prism ready, I think. For now, let's get some light in here and bring everyone back..."
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 25, 2009, 03:19:00 AM
>"Well, the hat belongs to your pet shikigami anyway, so if you'll gather the Eighth Force for us, you may certainly have it back. The Eighth Force is the last ingredient I need to make a spell to banish humidity from my Library."

>"But I'll need to spend some time at the library to get the prism ready, I think. For now, let's get some light in here and bring everyone back..."

>"Well, make up your mind," says Yukari.
>"CHEN!" comes a voice through the cap, "What the hell did you do to my hat!"

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: E-Nazrin on December 25, 2009, 03:23:24 AM
>"Apparently she thought it was possessed, Ran."
>how badly do we need the prism prepared before getting the Eighth Force? Or is Yukari saying she'd handle safe storage for it as well?
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Janitor Morgan on December 25, 2009, 03:24:17 AM
> Give Yukari the hat >_>
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 25, 2009, 03:36:25 AM
>"Apparently she thought it was possessed, Ran."
>how badly do we need the prism prepared before getting the Eighth Force? Or is Yukari saying she'd handle safe storage for it as well?

>Ran doesn't seem to hear you. You can hear some arguing, though.
>As far as you can tell, Yukari seems to be capable of skipping all of those steps and dealing with it here and now.

> Give Yukari the hat >_>

>You have only a vague idea where Yukari is now, it is pitch black and you cannot see your hands in front of you face now.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: E-Nazrin on December 25, 2009, 03:40:53 AM
>"Or I could be confusing myself. Yes, you can have the hat - I don't really need it, either way. Handing it over right now might be more of a problem, but at least sound works here..."
>slowly proceed towards Yukari's voice
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: theshirn on December 25, 2009, 03:49:57 AM
> Do we not have POWERFUL SORCERIES?!  Conjure some light or something!
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: E-Nazrin on December 25, 2009, 03:51:50 AM
> Do we not have POWERFUL SORCERIES?!  Conjure some light or something!

>Well, aside from the problem of that interfering with the Eighth Force.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: theshirn on December 25, 2009, 03:53:39 AM
>Well, aside from the problem of that interfering with the Eighth Force.
> ...derp.  I blame having a final tomorrow morning.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 25, 2009, 03:58:45 AM
>"Or I could be confusing myself. Yes, you can have the hat - I don't really need it, either way. Handing it over right now might be more of a problem, but at least sound works here..."
>slowly proceed towards Yukari's voice

>"Aren't you eager to be rid of it? Let me guess, Chen is shouting angry obscenities at it?
>You proceed slowly toward where you heard Yukari. Feeling ahead with your feet, you suspect there are plenty of things to trip over.

> Do we not have POWERFUL SORCERIES?!  Conjure some light or something!
>Well, aside from the problem of that interfering with the Eighth Force.
> ...derp.  I blame having a final tomorrow morning.

>Drinking does not aid in finals.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: E-Nazrin on December 25, 2009, 04:03:45 AM
>might as well crawl to keep things safer
>Keep talking: "Not obscenities as far as I recall, but she was quite enthusiastic about casting out the demons within. I don't suppose you'd have any use for a communication spell in your shikigami's hat? Well, no, you have your own, if Reimu's reports were any indication..."
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: theshirn on December 25, 2009, 04:05:25 AM
>Drinking does not aid in finals.
> On that note, do we have anything to drink?  If not, ask Yukari for one.  We could use it.
> Also remember to check up on Hourai before leaving.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: E-Nazrin on December 25, 2009, 04:09:27 AM
> On that note, do we have anything to drink?  If not, ask Yukari for one.  We could use it.

>Let's not piss off Remilia any more, after the heart attack she's going to have over risking our lives flying to the sun to fight Yuuka. And destroying the sun. And ruining our clothes.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Rin Kagamine on December 25, 2009, 04:09:35 AM
> "Hourai?  I can't see you, so can you fly over here and grab onto me?  Just follow my voice.  Yukari, can you come over this way too?  I'll give you Ran's Cap once you're over here."
> Go "bii bii bii bii bii bii bii bii bii bii bii bii bii..." until they both reach you.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: theshirn on December 25, 2009, 04:11:34 AM
>Let's not piss off Remilia any more, after the heart attack she's going to have over risking our lives flying to the sun to fight Yuuka. And destroying the sun. And ruining our clothes.
> It doesn't have to be alcoholic.  We were just fighting the SUN, for crying out loud.  We're bound to be a little parched.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Kuma on December 25, 2009, 04:14:59 AM
>fondly regard crustacean
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 25, 2009, 04:24:10 AM
>might as well crawl to keep things safer
>Keep talking: "Not obscenities as far as I recall, but she was quite enthusiastic about casting out the demons within. I don't suppose you'd have any use for a communication spell in your shikigami's hat? Well, no, you have your own, if Reimu's reports were any indication..."

>You try to crawl. Your burnt leg immediately informs you this is a bad idea.
>"Oh, it'll be fun to tease Ran with from time to time," says Yukari. "But now I must know, what is Reimu reporting about me?"

> On that note, do we have anything to drink?  If not, ask Yukari for one.  We could use it.
> Also remember to check up on Hourai before leaving.

>There's still some tea in the rocket, if you recall properly. "Nothing with me, I'm afraid."
>As Hourai doesn't speak, finding her like this would be difficult.

>Let's not piss off Remilia any more, after the heart attack she's going to have over risking our lives flying to the sun to fight Yuuka. And destroying the sun. And ruining our clothes.

>If nothing else, it shouldn't be hard for the maids to repair your gown.

> "Hourai?  I can't see you, so can you fly over here and grab onto me?  Just follow my voice.  Yukari, can you come over this way too?  I'll give you Ran's Cap once you're over here."
> Go "bii bii bii bii bii bii bii bii bii bii bii bii bii..." until they both reach you.

>"No, I'm quite comfortable over here, thank you," says Yukari.
>You feel a tiny hand tap you on the shoulder after a few moments. To be honest, it's hard not to cry out from that.

> It doesn't have to be alcoholic.  We were just fighting the SUN, for crying out loud.  We're bound to be a little parched.

>You could do with something to wet your whistle, to be honest.

>fondly regard crustacean

>Supper last night was awesome, wasn't it?

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: E-Nazrin on December 25, 2009, 04:30:37 AM
>"AH! Th, thank you, Hourai."
>"Perhaps reporting wasn't the right word; I was referring to how you apparently had some way to talk with her when she was in the Underground to deal with Utsuho."
>thinking about it, we'll have to wait for the Eighth Force to show up anyway, so just go slowly, safely, and painlessly towards Yukari's voice, close enough to hand off the cap.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 25, 2009, 04:40:26 AM
>"AH! Th, thank you, Hourai."
>"Perhaps reporting wasn't the right word; I was referring to how you apparently had some way to talk with her when she was in the Underground to deal with Utsuho."
>thinking about it, we'll have to wait for the Eighth Force to show up anyway, so just go slowly, safely, and painlessly towards Yukari's voice, close enough to hand off the cap.

>"Oh, is that all she said?" says Yukari. "How disappointing. Yes, I was able to mess with Reimu's orbs just a little."
>You can start to see a kind of sparkling at the edge of your vision. It reminds you of the things you see when you close your eyes for too long. Actually...it may be exactly that, you're not sure.
>"I think you're about to step on me," says Yukari, very close now.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Rin Kagamine on December 25, 2009, 04:42:42 AM
> Reach around until we touch Yukari, just to verify that she's actually there.
> Present Ran's Cap
> "You'll help me with the Eighth Force now, right?"
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: E-Nazrin on December 25, 2009, 04:43:40 AM
>try not to molest her in the process
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Rin Kagamine on December 25, 2009, 04:44:58 AM
>try not to molest her in the process
> Apologize immediately if we accidentally grope her.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Serela on December 25, 2009, 04:45:48 AM
>And if we do, wonder aloud about why she isn't wearing anything but her cap?
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Thata no Guykoro on December 25, 2009, 05:59:20 AM
>Don't forget Shizuha
>Ponder if all quests must be completed to win the game
>Examine remaining unfinished quests
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 25, 2009, 06:18:57 AM
> Reach around until we touch Yukari, just to verify that she's actually there.
> Present Ran's Cap
> "You'll help me with the Eighth Force now, right?"

>You poke Yukari on the side of the head. "Ack!"
>You hand her Ran's cap. "I suppose I could. Have a seat and wait for it."

>try not to molest her in the process

>You're not sure if prodding her in the side of the head counts or not.

> Apologize immediately if we accidentally grope her.

>And if we do, wonder aloud about why she isn't wearing anything but her cap?

>Well, you didn't do that.

>Don't forget Shizuha
>Ponder if all quests must be completed to win the game
>Examine remaining unfinished quests

>As far as you know, Shizuha is in the rocket in some fashion. You don't really understand the relationship between her and the machine, to be honest.
>Once you achieve your main goal, you can return home whenever you life. If there's anything left over, someone else can probably handle it.
>How many times are you going to do this?

>Your current quests are:
>Destroy All Humidity
>Eight Force
>Secret Collect!
>Flandre's Present.
>Making Amends
>Get a Map of Gensokyo
>Reunite the Prismrivers
>Dancing Lasers
>Out of Time, out of Mind.
>Now it is Personal

Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Kuma on December 25, 2009, 01:15:48 PM
> Wait a moment for that thing.
> move towards the sparkely
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Thata no Guykoro on December 25, 2009, 01:40:11 PM
>Strike "Get a Map of Gensokyo" from unfinished quests. We just got one from Yukari.
>Plan to use the Map to figure out where to go next after you've finally gotten back.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Toasty on December 25, 2009, 08:37:04 PM
>ask yukari to gap an inhaler, or maybe a bunch. You could really use that small favor.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 25, 2009, 09:59:16 PM
> Wait a moment for that thing.
> move towards the sparkely

>You wait a moment. In the absolute darkness, you can see more and more sparkles dancing about. You swear that they're just aftereffects of your eyes straining to see.
>You try to move toward them, and seem to get no further. Then you step on something soft. "That's my thigh," says Yukari.

>Strike "Get a Map of Gensokyo" from unfinished quests. We just got one from Yukari.
>Plan to use the Map to figure out where to go next after you've finally gotten back.

>You think it's a map, anyways. It's far too dark to actually check it.
>Still, you have high hopes.

>ask yukari to gap an inhaler, or maybe a bunch. You could really use that small favor.

>"You'd need a prescription for those," says Yukari. "And Rinnosuke would be so disappointed if I stole his job. You're still stepping on my thigh, by the way."

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Chaore on December 25, 2009, 10:08:31 PM
>Move off of thigh. Preferably to the ground, and not another part of her body.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Toasty on December 25, 2009, 10:29:01 PM
>wait, koakuma may have ruined this for us, but this is the chane to reclaim your love life....
>Snuggle yukari
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Chaore on December 25, 2009, 11:29:18 PM
>wait, koakuma may have ruined this for us, but this is the chane to reclaim your love life....
>Snuggle yukari
>Absolutely no. This is a terrible idea. This is Yukari. As in would kill you dead Yukari.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: E-Nazrin on December 25, 2009, 11:37:31 PM
>"I appear to have gone completely insane today."
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Toasty on December 25, 2009, 11:40:02 PM
>Absolutely no. This is a terrible idea. This is Yukari. As in would kill you dead Yukari.

>This quest is already full of fanon. Give it a chance.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Chaore on December 25, 2009, 11:40:55 PM
>This quest is already full of fanon. Give it a chance.
>Absolutely positively no.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Janitor Morgan on December 25, 2009, 11:52:52 PM
>Absolutely positively no.

> If this wasn't clear enough, step off of Yukari and back onto the ground.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Toasty on December 26, 2009, 12:18:16 AM
>Well, that failed.
>Go over to sparkly, ready a container.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Rin Kagamine on December 26, 2009, 12:21:02 AM
> Ask Yukari if we can give her a hug after she finishes with the Eighth Force.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 26, 2009, 01:20:47 AM
>Move off of thigh. Preferably to the ground, and not another part of her body.

>wait, koakuma may have ruined this for us, but this is the chane to reclaim your love life....
>Snuggle yukari

>Absolutely no. This is a terrible idea. This is Yukari. As in would kill you dead Yukari.
>"I appear to have gone completely insane today."
>This quest is already full of fanon. Give it a chance.
>Absolutely positively no.
> If this wasn't clear enough, step off of Yukari and back onto the ground.

>You feel terribly conflicted by this situation and contemplate some drastic thoughts. In the end, you realize you like breathing and not being stranded in Makai or R'lyeh for making a possible misstep and back away. You mutter a face-saving explanation. "Well, you can't be blamed for not being able to see in the dark," says Yukari.

>Well, that failed.
>Go over to sparkly, ready a container.

>You have noted that the sparkling doesn't seem to get any closer or further away when moved.

> Ask Yukari if we can give her a hug after she finishes with the Eighth Force.

>"Aren't you satisfied already?" she asks.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: E-Nazrin on December 26, 2009, 01:23:07 AM
>yukkuri
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 26, 2009, 01:38:01 AM
>yukkuri

>You don't know how grammar works, do you?

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Chaore on December 26, 2009, 01:50:50 AM
>"The sun must have set me for another loop, Sorry, My thoughts are getting stupider by the second..."
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 26, 2009, 02:05:16 AM
>"The sun must have set me for another loop, Sorry, My thoughts are getting stupider by the second..."

>"I'm sure," says Yukari.
>The amount of sparkling in the air is becoming quite hard to miss, becoming rather like a miniature fireworks show. But when you watch any one portion of it, it seems to fade away. Then you hear Yukari snap her fingers, and it all vanishes.
>"I imagine that should suit you," she says.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: E-Nazrin on December 26, 2009, 02:10:43 AM
>"The prism's ready? Excellent. Thank you very much, Yukari."
>"Now, could we have a light? I need to bring Hourai and Shizuha back, at least, and leaving Yuuka here probably wouldn't be a good idea."
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 26, 2009, 02:14:34 AM
>"The prism's ready? Excellent. Thank you very much, Yukari."
>"Now, could we have a light? I need to bring Hourai and Shizuha back, at least, and leaving Yuuka here probably wouldn't be a good idea."

>"You're quite welcome."
>You request a light. "Must I?" Yukari replies.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: E-Nazrin on December 26, 2009, 02:17:40 AM
>chuckle
>"Let me see if I remember how to make one... might want to close your eyes, if this ends up bright."
>conjure shininess
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Janitor Morgan on December 26, 2009, 02:18:30 AM
> ...Wait, don't lasers generate light?
> Tell Hourai to fire a beam upwards
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Chaore on December 26, 2009, 02:23:45 AM
> ...Wait, don't lasers generate light?
> Tell Hourai to fire a beam upwards
>She just got hit by a master spark son, Give 'er a break.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 26, 2009, 02:30:22 AM
>chuckle
>"Let me see if I remember how to make one... might want to close your eyes, if this ends up bright."
>conjure shininess

>You invoke a simple light spell and a blobby-looking sphere of light manifests overhead, creating a nice circle of illumination around you.
>You can see that Yukari is still relaxing in a bed of peonies, whilst Hourai floats  just behind you as always. You also see something sparkle off to the left a bit, just outside the light.
>You current condition is: A Little Winded. Sore in the Leg.

> ...Wait, don't lasers generate light?
> Tell Hourai to fire a beam upwards
>She just got hit by a master spark son, Give 'er a break.

>Hourai is looking pretty beat up.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: E-Nazrin on December 26, 2009, 02:35:06 AM
>examine sparkly thing
>gently pat Hourai's head and thank her for her help
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 26, 2009, 03:05:00 AM
>examine sparkly thing
>gently pat Hourai's head and thank her for her help

>You examine the sparkly thing. Oh hey, another Sun Shard! It must have fallen out in the wake of your victory.
>You pat Hourai's head and thank her. She waves her arms and takes a bow.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Chaore on December 26, 2009, 03:15:48 AM
>check if it is on fiya.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 26, 2009, 03:27:08 AM
>check if it is on fiya.

>If it were on fire, you would have seen it much sooner.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Chaore on December 26, 2009, 03:28:54 AM
>BOX IT THEN?
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: E-Nazrin on December 26, 2009, 03:31:07 AM
>by which we mean "stein it" since the box appears to be flammable
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Janitor Morgan on December 26, 2009, 03:31:43 AM
> Wonder whether Keine would be capable of making it so that the sun was never destroyed, and still manage to hang on to the items we collected here
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: E-Nazrin on December 26, 2009, 03:34:42 AM
>would it be safe to load Yuuka up into the rocket and take her back, after beating her in that duel?
>look
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 26, 2009, 03:39:36 AM
>BOX IT THEN?
>by which we mean "stein it" since the box appears to be flammable

>You Obtain: Sun Shard.

> Wonder whether Keine would be capable of making it so that the sun was never destroyed, and still manage to hang on to the items we collected here

>It is probably plausible, but given some of the experiences you've had, you are pretty sure it would only end in tears.

>would it be safe to load Yuuka up into the rocket and take her back, after beating her in that duel?
>look

>You don't know if anything involving Yuka would be safe. But you do recall that Nitori made a big deal about weight.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Rin Kagamine on December 26, 2009, 03:42:08 AM
> Ask Yukari if she can gap us, us being Yuuka, herself, the rocket, Hourai and our-self back to Gensokyo.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 26, 2009, 03:50:40 AM
> Ask Yukari if she can gap us, us being Yuuka, herself, the rocket, Hourai and our-self back to Gensokyo.

>She could probably do that, now that it's cooled off a bit.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Toasty on December 26, 2009, 03:55:25 AM
>Well, get on with it?
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: E-Nazrin on December 26, 2009, 03:56:40 AM
>willing, however, would be a different problem.
>"Now, to get back to Gensokyo. But we can't forget Shizuha - she's... in the rocket or something. She was the god guiding it. Though I'm not sure how that worked. I don't suppose you could bring the rocket back wholesale with the rest of us?"
>"Ah... and Yuuka. Best have her somewhere we can keep an eye on her."
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 26, 2009, 04:03:11 AM
>willing, however, would be a different problem.
>"Now, to get back to Gensokyo. But we can't forget Shizuha - she's... in the rocket or something. She was the god guiding it. Though I'm not sure how that worked. I don't suppose you could bring the rocket back wholesale with the rest of us?"
>"Ah... and Yuuka. Best have her somewhere we can keep an eye on her."

>"I suppose I could could take care of Yuka," says Yukari, stretching out in her flower bed. "You should be able to get back on your own, I'd think. Certainly you had some plan to get home before calling me. I would be quite cross if you were going to depend on me, and didn't have the courtesy to ask beforehand."

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: E-Nazrin on December 26, 2009, 04:04:13 AM
>"That's about what I thought. Thanks, Yuuka should be enough. I could use some rest on the way back, for that matter. Go ahead; I should be back soon enough."
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 26, 2009, 04:16:15 AM
>"That's about what I thought. Thanks, Yuuka should be enough. I could use some rest on the way back, for that matter. Go ahead; I should be back soon enough."

>"I suppose I should go let Ran know that we'll be entertaining Yuyuko so," says Yukari. "Well, I expect I'll see you later, then."
>Yukari opens a gap underneath herself and falls into it. You see Yuka vanish similiarly out of the corner of your eye.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: E-Nazrin on December 26, 2009, 04:17:03 AM
>look around again for anything you might have missed
>head to the rocket
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 26, 2009, 04:20:39 AM
>look around again for anything you might have missed
>head to the rocket

>You look around, and see a few legos scattered about.
>You head to the rocket. "What happened?" asks Shizuha as you enter. "I heard quite a bit of a kerfluffle out there!"

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: E-Nazrin on December 26, 2009, 04:26:35 AM
>legos aren't worth aggravating that leg wound, we can grab the toy train or something
>"A lot, that's what happened. Short version is that Yuuka was messing with the sun. I ended up defeating her and the sun. I called Yukari over, and she helped me get one of the spell components I've been looking for, and brought Yuuka back. Now we need to get back to Gensokyo and work out the rest of this mess. For starters, lacking a sun is going to be as much of a problem as all that heat. Fortunately, Utsuho wanted to make one anyway, so..."
>enter rocket, take a seat and sigh in relief
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 26, 2009, 04:36:16 AM
>legos aren't worth aggravating that leg wound, we can grab the toy train or something
>"A lot, that's what happened. Short version is that Yuuka was messing with the sun. I ended up defeating her and the sun. I called Yukari over, and she helped me get one of the spell components I've been looking for, and brought Yuuka back. Now we need to get back to Gensokyo and work out the rest of this mess. For starters, lacking a sun is going to be as much of a problem as all that heat. Fortunately, Utsuho wanted to make one anyway, so..."
>enter rocket, take a seat and sigh in relief

>"Oh. What was Yuka doing, exactly?"
>You have a seat. It's nice to get off your feet.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Janitor Morgan on December 26, 2009, 04:38:46 AM
> "Let's just say that we'd be lucky to ever see Letty Whiterock again if her plan worked."
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: E-Nazrin on December 26, 2009, 04:40:46 AM
>"As for HOW she did it, I have no idea."
>check for Hourai, if she's there, "I've had my fill of this place. Let's head back to Gensokyo and get this worked out."
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 26, 2009, 04:51:51 AM
> "Let's just say that we'd be lucky to ever see Letty Whiterock again if her plan worked."

>"That would make things difficult, I imagine,"

>"As for HOW she did it, I have no idea."
>check for Hourai, if she's there, "I've had my fill of this place. Let's head back to Gensokyo and get this worked out."

>"Maybe it would be a good idea to find out what she did?" says Shizuha. "I can't imagine Yuka would want to be up here the whole time, and it'd be a shame not to turn it off before we leave."

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: E-Nazrin on December 26, 2009, 04:56:59 AM
>"Do you have any suggestions for what she might have done? I'm not sure there's anything obvious that would have caused this whole mess. Though I guess the sun did seem rather angry in general... but I'm not sure what could have caused that, or what it meant. Especially anything we can disable here and now, without interrogating Yuuka. And I didn't leave her in any condition to talk before sending her back with Yukari... I'd be waiting for quite a while for her to recover."
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 26, 2009, 05:03:20 AM
>"Do you have any suggestions for what she might have done? I'm not sure there's anything obvious that would have caused this whole mess. Though I guess the sun did seem rather angry in general... but I'm not sure what could have caused that, or what it meant. Especially anything we can disable here and now, without interrogating Yuuka. And I didn't leave her in any condition to talk before sending her back with Yukari... I'd be waiting for quite a while for her to recover."

>"Did you see anything unusual out there?" asks Shizuha. "Well, I mean, something Yuka could have conceivably done?"

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: E-Nazrin on December 26, 2009, 05:04:43 AM
>"To be fair, my first guess would be the rock we've landed on, and all the flowers growing on it."
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 26, 2009, 05:10:13 AM
>"To be fair, my first guess would be the rock we've landed on, and all the flowers growing on it."

>"I don't think the island is that strange." Shizuha answers. "The sun has to set on something. You might have a point with the flowers, though."

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Toasty on December 26, 2009, 05:11:16 AM
>"also, the sun was surrounded by a ring of silvery flowers, which i'd say were possibly magical. And did i mention both the rock i'm on AND gensyoko are practically floating islands?"
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: E-Nazrin on December 26, 2009, 05:13:32 AM
>"Fair enough. Although... I don't think the sun actually attacked me until I harmed the flowers here. Was that a coincidence?"
>shake head
>"I think I could use some water before I investigate, at least. My leg still hurts."
>retrieve a quick snack
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Thata no Guykoro on December 26, 2009, 05:16:15 AM
>Check inventory for a light
>If light is avaliable, lean out of the rocket and make sure there's nothing important you're leaving behind.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 26, 2009, 05:36:02 AM
>"also, the sun was surrounded by a ring of silvery flowers, which i'd say were possibly magical. And did i mention both the rock i'm on AND gensyoko are practically floating islands?"

>"That bears worth investigating. And what's wrong with that? The moon also floats."

>"Fair enough. Although... I don't think the sun actually attacked me until I harmed the flowers here. Was that a coincidence?"
>shake head
>"I think I could use some water before I investigate, at least. My leg still hurts."
>retrieve a quick snack

>"I couldn't really tell you. But there is still some tea in the cabinet."
>Yoy get some tea and cucumber chips.

>Check inventory for a light
>If light is avaliable, lean out of the rocket and make sure there's nothing important you're leaving behind.

>You have a light floating over you.
>You look outside the rocket, and see nothing except a few legos within the light's radius, so fair as things you can leave behind are concerned.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Chaore on December 26, 2009, 05:38:07 AM
>Take a few if you have time, Flaming Legos huzzah.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: E-Nazrin on December 26, 2009, 05:39:21 AM
>"I'll look again. Be back in a bit, Shizuha."
>collect legos and sip tea while investigating the flowers
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 26, 2009, 06:04:17 AM
>Take a few if you have time, Flaming Legos huzzah.

>"I'll look again. Be back in a bit, Shizuha."
>collect legos and sip tea while investigating the flowers

>You set about picking up discarded and somewhat charred legos. You manage to find 80 of them.
>While sipping tea, you approach the ring of silvery flowers that were growing around where the sun was once located. You quickly discover that their petals are mirrored. They also seem to be pretty hard on the soil, and little else grows near them.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: E-Nazrin on December 26, 2009, 06:05:48 AM
>angered by its own light? Curious.
>try to take a few
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: UncertainJakutten on December 26, 2009, 03:28:58 PM
You know, it's really fortunate this is fixable. Because we basically killed Richter Belmont when we should have been shooting at the little green bubble of Shaft.

And no, that's not a parser command.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Serela on December 26, 2009, 03:53:42 PM
>After trying to take some of the mirror flowers, go ANGRY RAGING SMASH SMASH on the rest until they are all destroyed. Maybe use that half-expended Rage Trilithon spellcard if needed. We don't want to make a new sun only for it to go berserk too just because of some flowers.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 26, 2009, 08:12:11 PM
>angered by its own light? Curious.
>try to take a few

>You are able to pluck the mirrored flowers with no problem.
>You obtain: Bouquet of Mirrored Flowers.

>After trying to take some of the mirror flowers, go ANGRY RAGING SMASH SMASH on the rest until they are all destroyed. Maybe use that half-expended Rage Trilithon spellcard if needed. We don't want to make a new sun only for it to go berserk too just because of some flowers.

>It is not difficult to destroy the rest of them, and this is quickly done.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Serela on December 26, 2009, 08:17:08 PM
>Mmkay, lets get back in the rocket and back to Gensokyo!
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 26, 2009, 08:25:37 PM
>Mmkay, lets get back in the rocket and back to Gensokyo!

>You return to the rocket and take especial joy in getting off of your burnt leg. "Did you find anything?" Shizuha asks.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Serela on December 26, 2009, 08:27:46 PM
>"I think Yuka was doing whatever she did to the sun using these mirrored flowers."
>Show Shizuha the bouquet
>"I destroyed the rest of the flowers, so the next Sun should be okay."
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Chaore on December 26, 2009, 08:29:11 PM
>"Also, Burned legs really really hurt."
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 26, 2009, 08:38:23 PM
>"I think Yuka was doing whatever she did to the sun using these mirrored flowers."
>Show Shizuha the bouquet
>"I destroyed the rest of the flowers, so the next Sun should be okay."

>You wave the flowers in the air, not really sure where Shizuha is.
>"That's a relief," Shizuha says. "Just give me a moment, and we'll be ready to leave."

>"Also, Burned legs really really hurt."

>"Hopefully Nitori will have some ointment. Well, hold on tight. This shouldn't take nearly as long as it did to get here."
>You feel the rocket lurch and lift up, much like it did before. Then your stomach practically does a gymnastic event as the whole right starts to accelerate. Very quickly, you realize that you're falling back toward Gensokyo.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Serela on December 26, 2009, 08:53:31 PM
>Try not to scream
>Wonder if the landing is going to be even somewhat safe
>Ask Shizuha what in the world Nitori was thinking when she planned this
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Chaore on December 26, 2009, 08:54:04 PM
>Instead, Channel to a dull whimper of realization. No one could blame you.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 26, 2009, 09:03:43 PM
>Try not to scream
>Wonder if the landing is going to be even somewhat safe
>Ask Shizuha what in the world Nitori was thinking when she planned this

>You opt to be speechless instead.
>This is a very good thing to wonder. Sadly, you cannot really calculate an answer with the present information, let alone the one you would like to have.
>"I'm a little busy right now," says Shizuha.

>Instead, Channel to a dull whimper of realization. No one could blame you.

>You're not sure if this feels any better than a scream, but at least it lets you retain some dignity.
>The rocket lurches to the right suddenly, leaving you with the feeling that your stomach is in the side of your throat. Then the rocket shudders and comes to a stop.
>"There we go," says Shizuha. "All done!"

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Janitor Morgan on December 26, 2009, 09:05:51 PM
> Did Hourai survive that flight?
> Make sure she's all right, then exit the rocket
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Kuma on December 26, 2009, 09:06:27 PM
>Check windows.
>If we re back home, Come out of the rocket looking all triumphant
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Chaore on December 26, 2009, 09:10:22 PM
>Regain your balance before doing all this. Don't just get up and trip.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 26, 2009, 09:38:29 PM
> Did Hourai survive that flight?
> Make sure she's all right, then exit the rocket

>Hourai made due by clinging to the back of the chair. She seems rather dazed now, and hovering unsteadily.

>Check windows.
>If we re back home, Come out of the rocket looking all triumphant

>Regain your balance before doing all this. Don't just get up and trip.

>You look out the window, and see a starry night sky and the shadows of trees in the distance.
>You stand and take a moment to regain your bearing. Then you take a proud regal stride and exit the rocket.
>You still have your light spell giving you some illumination as you head outside. You can hear the roar of a waterfall immediately, and see that you are on a rather steep rocky incline. It seems you have landed near the cliffs of Youkai mountain, somewhere past kappa town and below tengu town; looking about you can see lights from both of them. It shouldn't be too hard to get to either of them from here.
>You think you can hear voices from the west.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Serela on December 26, 2009, 10:04:48 PM
>Move towards the voices and eavesdrop
>Now that we have the ingredients for the humidity spell, can we just cast it once we get back to the Library or is there preparation to do?
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 26, 2009, 10:26:58 PM
>Move towards the voices and eavesdrop
>Now that we have the ingredients for the humidity spell, can we just cast it once we get back to the Library or is there preparation to do?

>The voices move toward you, as well. "Hey, there's a light up there!" says one of them, which sounds suspiciously like Nitori.
>You will have to prepare it, but this can be done over the course of an hour at the library at your leisure. For all intents and purposes, it is up to you when you want to do it.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Chaore on December 26, 2009, 10:35:04 PM
>Whats left on our quest list? At the very least, it is only proper to fix the sun ya know. Best add that to the list.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 26, 2009, 10:38:28 PM
>Whats left on our quest list? At the very least, it is only proper to fix the sun ya know. Best add that to the list.


>Your current quests are:
>Destroy All Humidity
>Eight Force
>Secret Collect!
>Flandre's Present.
>Making Amends
>Get a Map of Gensokyo
>Reunite the Prismrivers
>Dancing Lasers
>Out of Time, out of Mind.
>Now it is Personal
>You Broke the Sun =[

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Chaore on December 26, 2009, 10:40:02 PM
>Apologize to Parser for breaking the sun.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Serela on December 26, 2009, 10:40:31 PM
>Eighth Force and Get a Map of Gensokyo are done now, aren't they?
>Make sure the thing you got from Yukari is a map
>Go meet Nitori
>"Oh Nitori, it was Yuka messing with the sun all along, using mirrored flowers!"
>Show Nitori the flowers
>"But don't worry, I fixed the problem. All I had to do was knock out Yuka and slaughter the sun. I even got two Sun Shards!"
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Janitor Morgan on December 26, 2009, 10:46:13 PM
> Say those last three sentences with a tinge of sarcasm.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 26, 2009, 10:51:34 PM
>Apologize to Parser for breaking the sun.

>It's cool, it was a possibility that had been planned for.

>Eighth Force and Get a Map of Gensokyo are done now, aren't they?
>Make sure the thing you got from Yukari is a map
>Go meet Nitori
>"Oh Nitori, it was Yuka messing with the sun all along, using mirrored flowers!"
>Show Nitori the flowers
>"But don't worry, I fixed the problem. All I had to do was knock out Yuka and slaughter the sun. I even got two Sun Shards!"

>You have not checked either of those items.
>You check the parchment yukari gave you. It is a map of Gensokyo. But...it doesn't have Eientei, Scarlet Devil Mansion, or the Moriya Shrine on it. Not only that, it's only listed the entrance to the underground as Terra Incognita. And what the hell is this Spiffyland next to "Here there be oni" on the north edge of the map? Even the out of date maps at the library aren't this out of date!
>You close in on the voices, and find Utsuho and Nitori making their way up the hill. "I told you it was the rocket!" says Nitori with a proud grin.
>You show Nitori the Bouquet of Mirrored Flowers. "Oh, those are nice," she says. "We should put them in a vase."
>You quickly explain the situation. "We oughta fix that," says Nitori. "Oh, Momiji came back. Looks like she lost sight of Aya. She also said Reimu's on the warpath since you broke the sun. Looks like she's blaming Eientei, though."

> Say those last three sentences with a tinge of sarcasm.

>They seem to be too excited to get it.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: theshirn on December 26, 2009, 10:54:10 PM
> Give Hourai a well-deserved hug
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Serela on December 26, 2009, 10:56:10 PM
>"Utsuho, do you think you could make a new Sun for Gensokyo?"
>Examine the Prism that (hopefully) contains the Eighth Force.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 26, 2009, 11:20:47 PM
> Give Hourai a well-deserved hug

>You give Hourai a hug. She it too short-armed to properly return it, but the effort is made.

>"Utsuho, do you think you could make a new Sun for Gensokyo?"
>Examine the Prism that (hopefully) contains the Eighth Force.

>"Reimu said she'd tear off my head and punch my trachea if I tried," says Utsuho. "But I guess this is a good enough reason to do it anyways. Can I have that Tritium back?"
>"Dammit!" says Nitori.
>You examine the Formerly Sparkling Prism. While no longer sparkling under its own power, it contains a great deal of multi-colored sparkles that have a sort of not-there quality to them. You possess the Eighth Force.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: E-Nazrin on December 26, 2009, 11:34:27 PM
>"What'd you want it for, Nitori? I assumed it was for the rocket, or something."
>return Tritium to Utsuho
>"I think we DO need to replace the sun... do you think it would be wiser to do that right now, or check with Reimu first? Yukari knows what happens, but it's anyone's guess how much she cares about fixing it."
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Toasty on December 26, 2009, 11:37:43 PM
>Do not check with reimu. Make sure the blame lands on anyone but you - on second thought, find riemu and tell her yuuka has been messing with the sun lately, as discovered by a recent kappa mission-to-space that you were not part of. In fact, you've never been in space.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Chaore on December 26, 2009, 11:39:05 PM
>Yukari already says she couldn't really fix the sun.
>Realize the best plan would probably going to Eientei and explaining to Reimu. With lots of danmaku. With the help of the entire Eientei Crew and possibly Marisa. All at once, Screw stages. She can't trachea punch if shes out cold.
>Also don't be a pussy, I'm sure shes perfectly reasonable when out cold.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Toasty on December 26, 2009, 11:53:53 PM
>I never said anything about yukari. We're going to explain to reimu like civilized people, and lie through our teeth while disclosing who actually was messing with the sun. Noone but yukari saw us break it, so yuuka can't deny "i accidentally the sun". Granted yukari isn't a snitch.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 26, 2009, 11:58:56 PM
>"What'd you want it for, Nitori? I assumed it was for the rocket, or something."
>return Tritium to Utsuho
>"I think we DO need to replace the sun... do you think it would be wiser to do that right now, or check with Reimu first? Yukari knows what happens, but it's anyone's guess how much she cares about fixing it."

>"You can do all kinds of neat stuff with it, is all..." says Nitori.
>You do not have that item.
>"It's probably be a real good idea to fix it soon." Says Nitori. Utsuho nods.

>Do not check with reimu. Make sure the blame lands on anyone but you - on second thought, find riemu and tell her yuuka has been messing with the sun lately, as discovered by a recent kappa mission-to-space that you were not part of. In fact, you've never been in space.

>Yukari already says she couldn't really fix the sun.
>Realize the best plan would probably going to Eientei and explaining to Reimu. With lots of danmaku. With the help of the entire Eientei Crew and possibly Marisa. All at once, Screw stages. She can't trachea punch if shes out cold.
>Also don't be a pussy, I'm sure shes perfectly reasonable when out cold.

>I never said anything about yukari. We're going to explain to reimu like civilized people, and lie through our teeth while disclosing who actually was messing with the sun. Noone but yukari saw us break it, so yuuka can't deny "i accidentally the sun". Granted yukari isn't a snitch.

>Remembering back when Reimu thought you were behind the Scarlet Mist incident, you begin to think up a lot of plans to not be the target of her discontent. Nitori and Utsuho start back toward kappa town.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Chaore on December 27, 2009, 12:19:11 AM
>Your posts get less comprehensible by the second, Comrade Voice. I'll assume that was a good sane plan like I had planned.
>"Well, The only thing stopping Utsuho from doing it right now is Reimu, Aye?"
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Toasty on December 27, 2009, 12:35:46 AM
>Nonsense, your post was far less comprehensible. What were you thinknig, beating up reimu? I suggest we cover for ourselves, and inform her that yuuka did it.
>Go to eintei.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Chaore on December 27, 2009, 12:53:33 AM
>Well, Cowardice only makes things worse. We'll have to face that damn Eiki someday. Besides, Shes likely to resort to violence as we explain what happened anyway, being prepared is smart.
>Try and beat Reimu there while you're at it.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 27, 2009, 12:56:34 AM
>Your posts get less comprehensible by the second, Comrade Voice. I'll assume that was a good sane plan like I had planned.
>"Well, The only thing stopping Utsuho from doing it right now is Reimu, Aye?"

>"Yeah," says Utsuho. She shrugs. "But I guess I could do it anyways. Not like she'll really have a problem afterwards, right?"

>Nonsense, your post was far less comprehensible. What were you thinknig, beating up reimu? I suggest we cover for ourselves, and inform her that yuuka did it.
>Go to eintei.

>And asking other people to cheat, too. Man.
>You start toward Eientei.
>In the darkness, it is easy to notice little things you might have overwise missed. For instance, the Master Spark that illuminates the sky as you make your way through the Bamboo forest is something. Hourai takes this opportunity to hide behind you.
>You reach the front gates of Eientei. You can see Reimu and Marisa in the middle of some rather intense danmaku overhead. Stars and Yin Yang Balls are flying freely. There are many rabbits on the roof watching, as well as Kaguya and Eirin.

>Well, Cowardice only makes things worse. We'll have to face that damn Eiki someday. Besides, Shes likely to resort to violence as we explain what happened anyway, being prepared is smart.
>Try and beat Reimu there while you're at it.

>That would be cheating.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Chaore on December 27, 2009, 01:00:25 AM
>Hey, The prismrivers fight all at once, There is little reason we can't.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Toasty on December 27, 2009, 01:04:22 AM
>Notify reimu of your presence "REIIIIMUUUU! I HAVE INFORMATION ON THE SUN INCIDENT!"
>When reimu can listen to you:
>"The kappa just sent me into space to investigate - turns out yuuka was behind it all, the heat wave, everything. She moved the sun closer to the earth, basically. When i asked her to move it back, long story short, she attacked me and the sun broke for no apparent reason."
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Chaore on December 27, 2009, 01:05:10 AM
>Notify reimu of your presence "REIIIIMUUUU! I HAVE INFORMATION ON THE SUN INCIDENT!"
>When reimu can listen to you:
>"The kappa just sent me into space to investigate - turns out yuuka was behind it all, the heat wave, everything. She moved the sun closer to the earth, basically. When i asked her to move it back, long story short, she attacked me and the sun broke for no apparent reason."
>Tell the truth. Seriously. She is NOT going to buy the sun randomly exploded for no reason.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: theshirn on December 27, 2009, 01:07:40 AM
she attacked me and during the battle the sun got busted
> Fix'd.  If she asks how, show the mirrored flowers, and explain one of the spellcards must have destroyed them and messed up something with Yuka's scheme.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: UncertainJakutten on December 27, 2009, 01:08:26 AM
>Don't tell the truth!
>Do what shim says
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Chaore on December 27, 2009, 01:14:07 AM
>You are all -cowards-.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Seian Verian on December 27, 2009, 01:17:10 AM
>You are all -cowards-.

As opposed to suicidal?
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 27, 2009, 01:19:15 AM
>Hey, The prismrivers fight all at once, There is little reason we can't.

>Are you a prismriver? No you are not.

>Notify reimu of your presence "REIIIIMUUUU! I HAVE INFORMATION ON THE SUN INCIDENT!"
>When reimu can listen to you:
>"The kappa just sent me into space to investigate - turns out yuuka was behind it all, the heat wave, everything. She moved the sun closer to the earth, basically. When i asked her to move it back, long story short, she attacked me and the sun broke for no apparent reason."

>"I'm a little busy right now!" Reimu shouts, not having the luxury to really look in your direction.

>Tell the truth. Seriously. She is NOT going to buy the sun randomly exploded for no reason.

> Fix'd.  If she asks how, show the mirrored flowers, and explain one of the spellcards must have destroyed them and messed up something with Yuka's scheme.

>Don't tell the truth!
>Do what shim says

>You are all -cowards-.

As opposed to suicidal?

>You spend some time getting your story straight, feeling a bit cowardly in the process. What kind of scholar spreads disinformation?
>Well...the kind that didn't get killed by Qin Shih Huangdi.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Chaore on December 27, 2009, 01:26:22 AM
>Come on, You can't tell me Reimu would honestly kill you for defending yourself. I mean shes a bitch but thats because everyone resists her. Accept the miko, Let it control you, YOU SHALL BECOME INVINCIBLE AND KILL EVERYONE.
>On second thought, Judge based on how angry she seems when she gets shot down or shoots down.
>Make note to change your last name to prismriver, Damn cheating parsers. >: <
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 27, 2009, 01:39:49 AM
>Come on, You can't tell me Reimu would honestly kill you for defending yourself. I mean shes a bitch but thats because everyone resists her. Accept the miko, Let it control you, YOU SHALL BECOME INVINCIBLE AND KILL EVERYONE.
>On second thought, Judge based on how angry she seems when she gets shot down or shoots down.
>Make note to change your last name to prismriver, Damn cheating parsers. >: <

>There are no current plans for a Turkish release of Patchy Quest. Please stop asking.
>It looks like this battle will be lasting for awhile. But she seems rather irate.
>You still wouldn't be able to join the group, because it no longer exists.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Chaore on December 27, 2009, 01:41:53 AM
>Devise plans to make your OWN Group then. You'll be more than a 4th stage boss YET.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 27, 2009, 01:52:47 AM
>Devise plans to make your OWN Group then. You'll be more than a 4th stage boss YET.

>You wonder if Koakuma could play an instrument...

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Serela on December 27, 2009, 01:56:53 AM
>Wait out the battle
>Afterwards, tell Reimu about the Sun incident without in any way incriminating yourself, in fact, making you look GOOD because you stopped Yuka. Let Utsuho, Nitori, and Alice (Hourai helped) sound good too~
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Chaore on December 27, 2009, 01:58:25 AM
>Don't be entirely dishonest though. It'll just not end well.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Serela on December 27, 2009, 01:58:53 AM
>Yeah, don't be dishonest. Just leave out anything that makes you sound bad.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 27, 2009, 02:09:01 AM
>Wait out the battle
>Afterwards, tell Reimu about the Sun incident without in any way incriminating yourself, in fact, making you look GOOD because you stopped Yuka. Let Utsuho, Nitori, and Alice (Hourai helped) sound good too~

>Don't be entirely dishonest though. It'll just not end well.
>Yeah, don't be dishonest. Just leave out anything that makes you sound bad.

>It takes awhile for the battle to wind down, but the result isn't terribly surprising; Marisa came looking for a nice cool place to relax; Reimu came prepared to solve an incident. Marisa just didn't bring all her cards with her.
>Reimu lands in front of you, rather battered-looking on her own. "Spill it." she says simply.
>You detail the events from your trip to the sun as well as you can without incriminating yourself. The Sun clearly got messed up by Yuka's meddling. Poor Hourai took a Master Spark to stop her. And if it weren't for Nitori's quick thinking, Utsuho lending ahand, and so on...
>"So you were there to see it, then?" Reimu asks. She gives you a look. "And you're sure you weren't urged to be there by someone who...say...has a personal issue with daylight?"

>_

Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Serela on December 27, 2009, 02:16:09 AM
>"Of course not! Everyone has been distressed by the heatwave that's been occurring. And I'm sure Miss Remilia wants the sun back as well; it impacts many more things then just whether she can go outside or not, and she knows that. All the plants will die... Gensokyo will go into an Ice Age... the list goes on and on. Neither I nor her would want such a thing to happen."
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Chaore on December 27, 2009, 02:27:32 AM
>Hope to god Remilia doesn't fly by in ecstacy at being able to go outside.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 27, 2009, 02:30:44 AM
>"Of course not! Everyone has been distressed by the heatwave that's been occurring. And I'm sure Miss Remilia wants the sun back as well; it impacts many more things then just whether she can go outside or not, and she knows that. All the plants will die... Gensokyo will go into an Ice Age... the list goes on and on. Neither I nor her would want such a thing to happen."

>"Alright, just checking," says Reimu. "Let's go see what Nitori and the others are up to."

>Hope to god Remilia doesn't fly by in ecstacy at being able to go outside.

>That would be so embarrassing on more levels can you could count...

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Serela on December 27, 2009, 02:33:32 AM
>Go with Reimu to see Nitori
>Ask Reimu if she knows where any Secret Items might be
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 27, 2009, 02:42:17 AM
>Go with Reimu to see Nitori
>Ask Reimu if she knows where any Secret Items might be

>You follow Reimu back to kappa town. Thankfully, Remilia appear to do anything that would ruin your credibility, despite your very well grounded fears, but at one point you do see Letty fly past overhead crying, "Wheeeeee!"
>"Not heard anything since the last time you asked," says Reimu when you inquire about secret items.
>You return to Nitori's warehouse. Nitori is peering through a large telescope she set up outside, while Utsuho paces anxiously behind her. Utsuho looks over, and her eyes widen. "It wasn't me! It wasn' tme!" she cries. "I swear it wasn't me!"

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: UncertainJakutten on December 27, 2009, 02:43:33 AM
>"It had nothing to do with Utsuho, obviously. I was, however, hoping, that you'd allow her to make a new sun?"
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 27, 2009, 03:19:47 AM
>"It had nothing to do with Utsuho, obviously. I was, however, hoping, that you'd allow her to make a new sun?"

>"You're just going to replace it, right?" Reimu asks.
>"Of course, of course!" Utsuho answers.
>Reimu nods, and presses on. "And you're going to put it back in the sky where it goes?"
>"That's why I got the telescope out," says Nitori, "Trying to track the right spot."
>"And you're not going to go mad with power again and make me have to take time out of my day to beat sense into you?" says Reimu. Nitori looks back at Utsuho as well.
>"...I don't think so," says Utsuho at length.
>"Fine, knock yourself out," says Reimu. "Just don't trying any legalist word-bending, okay? I was having a good day."
>"Found it!" Nitori says, yielding the telescope over to Utsuho.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: UncertainJakutten on December 27, 2009, 03:22:24 AM
>"If it makes you feel any better, Reimu, we'll do our best to prevent any unprecedented serious affairs before you have to get called in. We did managed to kick Yuka's ass at least ^-^"
>Mukyu
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 27, 2009, 03:36:20 AM
>"If it makes you feel any better, Reimu, we'll do our best to prevent any unprecedented serious affairs before you have to get called in. We did managed to kick Yuka's ass at least ^-^"
>Mukyu

>Reimu nods. "Yeah , I gotta admit, that was pretty handy of you."
>You Mukyu. Reimu snorts in an effort to hold back laughter. Afterwards, she giggles.
>"Okay," says Utsuho. "Try not to look right at this." And with that, she takes to the air. Within moments, she is too high up for your light to reach. This becomes less of a problem about a minute later, when a pinpoint of light flares up against the pseudo-nighttime sky.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Janitor Morgan on December 27, 2009, 03:48:49 AM
> Put on sunglasses
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: UncertainJakutten on December 27, 2009, 03:52:46 AM
> Put on sunglasses

No. do this right.

>"So, I suppose with this...Utsuho...
>Put on Sunglasses
>"...Reiuzis herself to the sky"
>YEEEEEEEEEEEEEEEEEEEEEEEEAAAAAAAAAAAAAAAAAAAAAAAAAHHHHHHH~!
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 27, 2009, 03:57:25 AM
> Put on sunglasses

No. do this right.

>"So, I suppose with this...Utsuho...
>Put on Sunglasses
>"...Reiuzis herself to the sky"
>YEEEEEEEEEEEEEEEEEEEEEEEEAAAAAAAAAAAAAAAAAAAAAAAAAHHHHHHH~!

>You do not have sunglasses!
>The pinpoint rapidly flares up, until it becomes too much to look at! The sky lightens a bit, a pool of blue extending out from the light and chasing away the stars. You shield your eyes as best you can with your hand, as the flare blossoms into a new Sun, then zips off toward the horizon. If only you have put on your Pair of Black Glasses, could could have seen the rest!
>Once you are able to overcome your eyes being dazzled, you can see the new Sun is in place, and things seem as though they were never different to begin with. Also, it seems that sunset is close at hand.
>You see a green, white and black thing fall out of the sky, and hit the roof of Nitori's warehouse with a loud thump. The sounds that follow suggest that object broke through the roof.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Janitor Morgan on December 27, 2009, 04:02:12 AM
> I couldn't think of a way to make a good CSI Miami reference there. >_>
> Go check on Utsuho
> Make a mental note to drop by Shou's store and Alice's house on the way back to the mansion
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 27, 2009, 04:36:00 AM
> I couldn't think of a way to make a good CSI Miami reference there. >_>
> Go check on Utsuho
> Make a mental note to drop by Shou's store and Alice's house on the way back to the mansion

>You and Nitori head into the warehouse. You see that Utsuho has fallen through the roof and onto a table, which has broken from the impact. She seems to have been knocked unconscious. Despite this, she is wearing a huge, goofy grin.
>Shou's Clothes is not on the way back to the mansion at all!

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Serela on December 27, 2009, 04:38:56 AM
>"Ahh... well... everything is fine now, so I suppose its time for me to be heading off."
>Go to Kourindou, must get sekrit disguise before we forget. If its still there, ask Rinnosuke what he wants for it
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 27, 2009, 05:18:21 AM
>"Ahh... well... everything is fine now, so I suppose its time for me to be heading off."
>Go to Kourindou, must get sekrit disguise before we forget. If its still there, ask Rinnosuke what he wants for it

>You head off before you get roped into something else.
>You arrive at Kourindou. Rinnosuke seems to be having an early dinner at the moment. He gives you a friendly gesture with his chopsticks.


>The store contains:
>Broken Broadsword Handle: 100☼
>Book Entitled: Monday Magic by Patchouli Knowledge: 1500☼
>Iron Key: 500☼
>Figurine of a Lichen: 200☼
>Book Entitled: I Love Me, Vol I: 500☼
>Turtle Shell: 350☼
>Sun Sign: Royal Flare: 3000☼
>Potted Plant: 200☼
>Tome of Sugar Summoning: 15000☼
>Empty Ornate Bottle: 500☼
>Silver Dragonfly: 250☼
>Scarlet Devil Mansion Snow Globe: 250☼
>Rake: 175☼
>Bottle of Tongue-Melting Hot Sauce: 135☼
>Bottle of Commandant Koppo's Cucumber Kaboom Sauce: 200☼
>The Doll Maker of Bucuresti: 300☼
>Blue UFO
>Bottle of Avalonian Colon-Killer Sauce Label.
>Fire Sign: Agni Radiance
>Book Entitled: Things Fall Apart by Chinua Achebe
>Meteorite
>Silver Medal
>1/60 Scale Valsione Model
>M.U.L.E.
>Greeting Card
>Bottle of Blue Goo.
>Bottle of Ulcer-Inducing Hot Sauce
>Large Bag of Beans.
>Ultimate Truth
>Bottle of Jazz-Style Hot Sauce
>Bottle of Okuu's Fusion Sauce
>Dark Blue Backpack.
>Secret Disguise
>Book Entitled: Le Morte d'Arthur
>Orb
>Block of Clay
>Jar of Fluff
>Crescent Wrench
>Set of Knife Handles
>SCUBA Mask
>Bottle of Grinning Death Hot Sauce
>Jeweled Brooch
>Stopwatch
>Anteater Plushie
>A Single Geta
>You ask about the Secret Disguise. "Hm. I could trade you that and another item for your Commemorative Stein," he says.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Janitor Morgan on December 27, 2009, 05:22:44 AM
> Check temperature of Sun Shards
> If sufficiently cool, transfer them to the box
> Trade Commemorative Stein for Secret Disguise and...
> ...what else should we get? The Jeweled Brooch might be a good making-amends gift for Remilia, but if there's a single geta here, then Aya must have stopped by...
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Serela on December 27, 2009, 05:24:25 AM
>Examine Orb, Large Bag of Beans, Single Geta, Stopwatch, Blue UFO, Iron Medal, and M.U.L.E.

Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Toasty on December 27, 2009, 05:27:36 AM
>royal flare? AGHAGHAGH
>Your book? AGHAGHAGH
>AGNI SHINE? AAAAAAGH
>AND AGNI RADIANCE?
>Trade Stein for disguise and royal flare.
>"I'll take that, and my spellcard....now..."
>"Rinnosuke, next time someone brings in something that obviously belongs to me, would you mean reserving it so i can retrieve it, preferably for free? Or possibly delivering it to it's rightfull owner, ME!?"
>"Speaking of, Agni shine And agni radiance are also mine. Mind if i take them?"
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: E-Nazrin on December 27, 2009, 05:28:20 AM
>hope that Remilia isn't out somewhere screaming in pain right now
>speaking of which, those metallic flowers are probably a great makeup gift
>examine set of knife handles, ask where they came from
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Serela on December 27, 2009, 05:32:49 AM
>royal flare? AGHAGHAGH
>Your book? AGHAGHAGH
>AGNI SHINE? AAAAAAGH
>AND AGNI RADIANCE?
>Trade Stein for disguise and royal flare.
>"I'll take that, and my spellcard....now..."
>"Rinnosuke, next time someone brings in something that obviously belongs to me, would you mean reserving it so i can retrieve it, preferably for free? Or possibly delivering it to it's rightfull owner, ME!?"
>"Speaking of, Agni shine And agni radiance are also mine. Mind if i take them?"
>We already made a new Royal Flare spellcard, we don't REALLY need to get a second one. And we have at least one of the Agni cards.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Rin Kagamine on December 27, 2009, 05:42:25 AM
>royal flare? AGHAGHAGH
>Your book? AGHAGHAGH
>AGNI SHINE? AAAAAAGH
>AND AGNI RADIANCE?
>Trade Stein for disguise and royal flare.
>"I'll take that, and my spellcard....now..."
>"Rinnosuke, next time someone brings in something that obviously belongs to me, would you mean reserving it so i can retrieve it, preferably for free? Or possibly delivering it to it's rightfull owner, ME!?"
>"Speaking of, Agni shine And agni radiance are also mine. Mind if i take them?"


> Considering that we TRADED the Agni spell cards ourselves, and that we've already talked to Rinnosuke about the book, we can safely not do any of this.
> We can also wait until we examine what's in the store sufficiently before to trade for the Secret Disguise.
> How is Rinnosuke supposed to know what belongs to us and was stolen anyway?  Do you propose we write our name on everything we own?  Most of it is actually Remilia's anyway.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 27, 2009, 05:45:19 AM
> Check temperature of Sun Shards
> If sufficiently cool, transfer them to the box
> Trade Commemorative Stein for Secret Disguise and...
> ...what else should we get? The Jeweled Brooch might be a good making-amends gift for Remilia, but if there's a single geta here, then Aya must have stopped by...

>You find the Sun Shards are cool enough to transfer into the box.
>You agree to the deal, pending a look around.

>Examine Orb, Large Bag of Beans, Single Geta, Stopwatch, Blue UFO, Iron Medal, and M.U.L.E.

>Orb
>This is a jeweled piece of regalia made of precious metals, bearing a cross on the top. It is a symbol of European Kingship, depicting the domination of Christ over the world.
>Large Bag of Beans
>This is a  two-pound bag of kidney beans, enough to feed quite a few people.
>Single Geta
>This is a lone geta with no mate. The straps on it suggest it was not made for a normal foot.
>Stopwatch
>This is a device used to measure time expended to fractions of a second.
>Blue UFO
>This is a small blue Unidentified Flying Object.
>There is no Iron Medal in the store.
>M.U.L.E.
>This is a classic game of economics created in the mid-eighties, emphasizing interdependent systems and multiple players. This seems to be the C64 version.

>royal flare? AGHAGHAGH
>Your book? AGHAGHAGH
>AGNI SHINE? AAAAAAGH
>AND AGNI RADIANCE?
>Trade Stein for disguise and royal flare.
>"I'll take that, and my spellcard....now..."
>"Rinnosuke, next time someone brings in something that obviously belongs to me, would you mean reserving it so i can retrieve it, preferably for free? Or possibly delivering it to it's rightfull owner, ME!?"
>"Speaking of, Agni shine And agni radiance are also mine. Mind if i take them?"

>We already made a new Royal Flare spellcard, we don't REALLY need to get a second one. And we have at least one of the Agni cards.

> Considering that we TRADED the Agni spell cards ourselves, and that we've already talked to Rinnosuke about the book, we can safely not do any of this.
> We can also wait until we examine what's in the store sufficiently before to trade for the Secret Disguise.
> How is Rinnosuke supposed to know what belongs to us and was stolen anyway?  Do you propose we write our name on everything we own?  Most of it is actually Remilia's anyway.

>You can't imagine his reply would be very polite.
>You hold off on taking the Secret Disguise just yet.

>hope that Remilia isn't out somewhere screaming in pain right now
>speaking of which, those metallic flowers are probably a great makeup gift
>examine set of knife handles, ask where they came from

>That would be bad. Or Flandre...
>You are smart enough to know that mirrors are a terrible gift for a vampire.
>Set of Knife Handles.
>This is a set of ten handles for knives of various sizes, carved of wood and inlaid with bone.
>"Youmu traded those to me," says Rinnosuke.

>_


Vic: Your formatting was fucked and it bugged me, I fixed it
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Serela on December 27, 2009, 05:47:55 AM
>Didn't Tenshi find a red or green UFO? Maybe they are important. Byakuren might want them, they're pieces of the Flying Vault she grew up in aren't they? Well, do you other people think we should get the Blue UFO~?
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: E-Nazrin on December 27, 2009, 05:51:52 AM
>examine how geta does not match a 'normal foot' - different toe splitting? Size?
>inventory
>examine commemorative stein
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 27, 2009, 05:59:27 AM
>Didn't Tenshi find a red or green UFO? Maybe they are important. Byakuren might want them, they're pieces of the Flying Vault she grew up in aren't they? Well, do you other people think we should get the Blue UFO~?

>Tenshi had found a Red UFO. Reimu was not pleased by this.

>examine how geta does not match a 'normal foot' - different toe splitting? Size?
>inventory
>examine commemorative stein

>The straps on it are oddly arranged and too close together.
>Your Inventory contains:
>Suspiciously Sleepwear-Like Witch Gown (worn as clothes)
>Witch Cap (Worn as Hat)
>Metal Sign: Metal Fatigue
>List of Anti-Humidity Spell components.
>Ballpoint Pen
>Pad of Paper
>Earth Sign: Rage Trilithon (Used)
>Fire & Earth Sign: Lava Cromlech (used)
>Blessing of the Great Destructor
>Fire Sign: Agni Shine (Used)
>Fire Sign: Agni Shine High Level (used)
>Wood Sign: Sylphae Horn High Level (used)
>Earth Sign: Rage Trilithon High Level
>Earth Sign: Trilithon Shake
>Metal Sign: Silver Dragon
>Wood and Fire Sign: Forest Blaze (used)
>Wood and Water Sign: Water Elf
>Earth and Metal Sign: Emerald Megalith (used)
>Moon Sign: Silent Selene (used)
>Lucky Coin
>Banson's Aria
>AOL Disk with a Cardboard Sleeve
>Ladle
>Floating Trumpet
>Half of a Grilled Lamprey Sandwich
>Tiger Cub Pin (wore as accessory)
>Explosion Sign: Mega Flare (Used)
>Sparkling Prism Containing the Eighth Force
>Electric Train Set
>Wheel
>Shoddy Drawing
>Ruined Hat
>Doughnut
>Box
>Butterfly Fan
>Book Entitled: The Jungle by Upton Sinclair
>Commemorative Stein Containing x2 Sun Shard
>Sun Sign: Mega Flare (used)
>Sun Sign: Royal Flare (used)
>Essence of Bamboo Flower
>Pair of Black Glasses
>Horribly Out of Date Map of Gensokyo
>Double Handful of Charred Legos of Fuckwin
>Bouquet of Mirrored Flowers
>Commemorative Stein
>This stein was made commemorate the flower incident a couple years back. It is made of high quality clay and inlaid with flowers made of gold. It appears quite valuable.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Rin Kagamine on December 27, 2009, 06:00:48 AM
> "Who traded in this geta anyway?"
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: E-Nazrin on December 27, 2009, 06:06:53 AM
>who do we know that has contorted feet? Satori?
>leave the blue UFO to avoid getting into trouble with Reimu; report its presence instead, if you don't get a clear explanation for what Tenshi found
>knowing Red: The Nightless Castle, Remi would love that orb, wouldn't she?
>examine dark blue backpack, jar of fluff, jeweled brooch, anteater plushie
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 27, 2009, 06:17:52 AM
> "Who traded in this geta anyway?"

>"Kogasa did," says Rinnosuke. "It wasn't long ago."

>who do we know that has contorted feet? Satori?
>leave the blue UFO to avoid getting into trouble with Reimu; report its presence instead, if you don't get a clear explanation for what Tenshi found
>knowing Red: The Nightless Castle, Remi would love that orb, wouldn't she?
>examine dark blue backpack, jar of fluff, jeweled brooch, anteater plushie

>No, Satori has ridiculous T-Rex arms
>You decide to leave the blue UFO alone.
>She'd get a good laugh out of it, at least. Also she likes expensive things.
>Dark Blue Backpack
>This accessory allows you to carry more things. With your numerous robe pockets, it'll be a while before you need this, unless you get especially greedy.
>Jar of Fluff
>This is a jar, full of very fine fluff. It must have come from a very tiny animal, or one with exceedingly fine hair.
>Jeweled Brooch
>This is a silver brooch with several small emeralds set into it. You think you can detect a faint enchantment about it.
>Anteater Plushie
>This is an adorable stuffed toy of an anteater. It stands on its hind legs from withs front legs spread wide open, declare its anteaterness to the world.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: E-Nazrin on December 27, 2009, 06:22:25 AM
>claim anteater plushie as present for Flandre
>try to check for further details on brooch's enchantment
>examine Block of Clay
>examine bouquet of mirror flowers
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 27, 2009, 06:34:01 AM
>claim anteater plushie as present for Flandre
>try to check for further details on brooch's enchantment
>examine Block of Clay
>examine bouquet of mirror flowers

>You accept the Anteater Plushie as the other item.
>You obtain: Secret Disguise
>You obtain: Anteater Plushie.
>You scruntize the Jeweled Brooch, and conclude its enchantment is of a protective nature.
>Block of Clay
>This is a sizable block of decent quality clay.
>Bouquet of Mirrored Flowers
>This is a collection of flowers whose surfaces act as mirrors. They have been freshly clipped, but will need to be put in a vase soon.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: E-Nazrin on December 27, 2009, 06:36:08 AM
>offer mirrored flowers for orb
>quests
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 27, 2009, 06:49:27 AM
>offer mirrored flowers for orb
>quests

>"Deal," says Rinnosuke.
>You obtain: Orb.
>Your current quests are:
>Destroy All Humidity
>Secret Collect!
>Flandre's Present.
>Making Amends
>Get a Map of Gensokyo
>Reunite the Prismrivers
>Dancing Lasers
>Out of Time, out of Mind.
>Now it is Personal

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: E-Nazrin on December 27, 2009, 06:54:17 AM
>ask if he's seen Aya and/or heard about her... escape
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 27, 2009, 06:59:30 AM
>ask if he's seen Aya and/or heard about her... escape

>"Mmmm, no," says Rinnosuke. "Alas. I doubt she's reformed much at all."

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: E-Nazrin on December 27, 2009, 07:05:38 AM
>"Well, we'll figure out something. Why I gave her any chance to talk before going off in the rocket, I'll never know..."
>sigh
>"I suppose it worked out well enough, in the end. Pardon me - I need to check up on Remilia."
>head to the mansion
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 27, 2009, 07:45:14 AM
>"Well, we'll figure out something. Why I gave her any chance to talk before going off in the rocket, I'll never know..."
>sigh
>"I suppose it worked out well enough, in the end. Pardon me - I need to check up on Remilia."
>head to the mansion

>Rinnosuke nods politely, as you leave.
>You return to Scarlet Devil Mansion. Meiling seems to have gotten her hands on a paddleball, and is far too intent upon it to greet you normally.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: E-Nazrin on December 27, 2009, 07:58:54 AM
>observe in amusement for a moment
>"Having fun, Meiling?"
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Jana on December 27, 2009, 08:02:13 AM
>Keep in mind that Remilia has a spinning wheel, and may be able to make use of that Jar of Fluff later. After all, an observant gift can be better than an expensive one~
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 27, 2009, 08:12:23 AM
>observe in amusement for a moment
>"Having fun, Meiling?"

>Meiling nods. "Tryin' to go higher than I can count."

>Keep in mind that Remilia has a spinning wheel, and may be able to make use of that Jar of Fluff later. After all, an observant gift can be better than an expensive one~

>She has a loom, actually. Though there is probably a spinning wheel about somewhere. Remilia has a tendency to pick up weird interests like that.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: E-Nazrin on December 27, 2009, 08:22:13 AM
>"I suppose I'll leave you to that, then."
>head in and find Flandre if you don't run into anyone along the way
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 27, 2009, 07:42:32 PM
>"I suppose I'll leave you to that, then."
>head in and find Flandre if you don't run into anyone along the way

>Meiling nods again.
>You head into the mansion. The last you recall of Flandre, she was in the library with her newly acquired box of crayons. You go there and find her sitting at a one of the tables, surrounded by open picture books and sticking her tongue out in concentration as she labors away at a picture.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Serela on December 27, 2009, 07:47:41 PM
>Oh darn. Didn't we ask Alice to make a doll for Remilia and Flandre? Oh well, spreading the gifts out isn't so bad I suppose~
>"Hi there Flandre! Look at what I brought for you!"
>Give her the Anteater plushie
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 27, 2009, 08:22:59 PM
>Oh darn. Didn't we ask Alice to make a doll for Remilia and Flandre? Oh well, spreading the gifts out isn't so bad I suppose~
>"Hi there Flandre! Look at what I brought for you!"
>Give her the Anteater plushie

>"Oh, hi Patch-patch," says Flandre, looking a mildly annoyed that her concentration was interrupted. Then you present her with the Anteater Plushie, and her eyes go as wide as dinner plates. "It's a walking shaggyphant!" she cries. She all but snatches it from your hands. "It's so cute!" Flandre dances it across the table, saying, "Doot doot doot doot~" in time with it.
>After a moment, she stops, and says, "I made you something!" She hands you a drawing. It seems to be a simple picture of yourself in crayon, modeled after the Mona Lisa, done all in purple. The bottom is signed "Flandre Scarlet age 501" in cute little letters. It's about what you'd expect from a kid with crayons in terms of quality, but you can tell the reference to the source picture very clearly.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Fightest on December 27, 2009, 09:24:02 PM
> "Excuse me for a second."
> Turn away so Flandre can't see our face.
> HNNNNNNGH shamelessly.
> Regain composure.
> Turn back to Flandre.
> "It's wonderful, might I keep it?"
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 27, 2009, 09:36:27 PM
> "Excuse me for a second."
> Turn away so Flandre can't see our face.
> HNNNNNNGH shamelessly.
> Regain composure.
> Turn back to Flandre.
> "It's wonderful, might I keep it?"

>You turn and HNNNNNNNGH without a drop of shame.
>You see a brief flash.
>Oh look, there's Aya outside the window.
>And there she goes, after photographing that moment.
>You return your attention to Flandre and ask to keep it. "Sure!" she says, "It's for you!" Flandre then returns her attention to dancing her plushie.
>You Obtain: Mona Patchy, by Flandre Age 501

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Chaore on December 27, 2009, 09:39:43 PM
>Resolve to slaughter that Tengu and have her for dinner. Maybe share some with Flan.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: theshirn on December 27, 2009, 09:43:17 PM
> AYA
> DIES
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 27, 2009, 09:46:59 PM
>Resolve to slaughter that Tengu and have her for dinner. Maybe share some with Flan.

>You think some very untoward things about Aya, and are starting to remember exactly why she was tossed into jail to begin with.

> AYA
> DIES

>No, she is flying, actually. Well, flew in this case, as she has escaped your field of vision.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Chaore on December 27, 2009, 09:49:20 PM
>Wonder if you can make a tengu seeking Death Spell. Maybe ask Marisa to use Magic Missile as a base for it...
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Serela on December 27, 2009, 09:52:21 PM
>While plotting horribly satisfying things to do to Aya, go see Remilia
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 27, 2009, 09:56:11 PM
>Wonder if you can make a tengu seeking Death Spell. Maybe ask Marisa to use Magic Missile as a base for it...

>You've never really contemplated a specifically targeted spell like that. It would probably take quite a bit of time to research.

>While plotting horribly satisfying things to do to Aya, go see Remilia

>You leave Flandre to her plushie and her coloring, and makes you way up the tower to Remilia's room.
>"Ah, you've come back," says Remilia, sitting at a table enjoying a cup of red tea. "That sun thing, that was you, wasn't it?"

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Kuma on December 27, 2009, 10:00:42 PM
> "Yes, It turned out that Yuka was forceing the sun to stay close to Gensokyo with these weird mirrored flowers because she wanted all flowers to bloom forever, But I managed to beat her and fix the sun with Yukari, Utsuho, Shizuha, and Nitori's help."

> give her the orb
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Serela on December 27, 2009, 10:29:08 PM
>"I... I never knew it was so easy to defeat the sun itself."
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 27, 2009, 10:37:55 PM
> "Yes, It turned out that Yuka was forceing the sun to stay close to Gensokyo with these weird mirrored flowers because she wanted all flowers to bloom forever, But I managed to beat her and fix the sun with Yukari, Utsuho, Shizuha, and Nitori's help."

> give her the orb

>"Oh that Yuka!" says Remilia with a cackle. "A barrel of trouble every time! Well, good work with that, it's so much nicer out now."
>You give Remilia the Orb. She turns it over in her hands a few times, grinning fangoriously. "Oh you little minx!" she says, "This is perfect! Papa would have given his right eye for one of these!"

>"I... I never knew it was so easy to defeat the sun itself."

>Remilia laughs. "Might do for a summer project, then?"

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Chaore on December 27, 2009, 10:43:31 PM
>Time you say? We'll have to put that off for the epilogue then. :V
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Toasty on December 27, 2009, 10:44:05 PM
>"Well, enjoy. i'll be off then."
>Go to library and safely store humidity spell componets
>Formulate heat seeking death spell - if you can get a clean lock on aya, she's toast. *rimshot*
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: E-Nazrin on December 27, 2009, 10:46:58 PM
>"No, the consequences of having no sun would be much too troublesome. We can't have the humans starve, can we?"
>"I'd rather find a way to protect you from the sun without having to hide behind a parasol, rather than deny it to the rest of the world..."


>wonder how Aya got caught in the first place, ponder trap possibilities
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Kuma on December 27, 2009, 10:53:40 PM
> Go see Alice, maybe those dolls are done
> Decide to make it a quest to Charisma Break Sakuya.
> Go back home and take a well deserved rest. we can finish up all those sidequests tomarrow <3
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Serela on December 27, 2009, 10:56:10 PM
> Go see Alice, maybe those dolls are done
> Decide to make it a quest to Charisma Break Sakuya.
> Go back home and take a well deserved rest. we can finish up all those sidequests tomarrow <3
>We'll never finish the Make Amends quest if we give her actual good reasons to dislike you :<
>Tell Alice about the Jeff K. Anon situation and Yukari's suggestion to put him in a doll
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: theshirn on December 27, 2009, 11:03:44 PM
fangoriously
> Ask Remilia about Gelatinous.  And possibly Linebacker.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Toasty on December 27, 2009, 11:19:46 PM
>Alice would enjoy that.
>Head to alice's house, think up heat seeking spells on the way.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 27, 2009, 11:22:36 PM
>Time you say? We'll have to put that off for the epilogue then. :V

>It's nice to have something to look forward to.

>"Well, enjoy. i'll be off then."
>Go to library and safely store humidity spell componets
>Formulate heat seeking death spell - if you can get a clean lock on aya, she's toast. *rimshot*

>"You're a good one, Patchouli," says Remilia, contemplating the Orb.
>You return to the library and store away the components of the Anti-Humidity spell.
>You quickly realize the flaw of a heat-seeking death spell; you give off heat, too.

>"No, the consequences of having no sun would be much too troublesome. We can't have the humans starve, can we?"
>"I'd rather find a way to protect you from the sun without having to hide behind a parasol, rather than deny it to the rest of the world..."


>wonder how Aya got caught in the first place, ponder trap possibilities

>You have no idea how they caught Aya. Viewing the situation now, they probably didn't just chase her down.

> Go see Alice, maybe those dolls are done
> Decide to make it a quest to Charisma Break Sakuya.
> Go back home and take a well deserved rest. we can finish up all those sidequests tomarrow <3

>We'll never finish the Make Amends quest if we give her actual good reasons to dislike you :<
>Tell Alice about the Jeff K. Anon situation and Yukari's suggestion to put him in a doll

>You go to visit Alice. It feels so much nicer out now...
>You knock on the door, and are admitted by one of the dolls. Walking inside, you see that Alice is hard at work at her sewing machine. Hourai takes this opportunity to collapse on the couch. "...What happened to her?" Alice asks.
>You explain the situation with your non-existent buddy instead. "Well..." says Alice. "It shouldn't be a problem to place a sentience like that into a doll. But if I can't sense him, there's not much I could do."

> Ask Remilia about Gelatinous.  And possibly Linebacker.

>She cannot hear you from here!

>_

>Alice would enjoy that.
>Head to alice's house, think up heat seeking spells on the way.

>Reading is FUNdamental!

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Janitor Morgan on December 27, 2009, 11:25:26 PM
> Explain about the sun incident, being sure to include the part where Hourai got nailed by a Master Spark
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Chaore on December 27, 2009, 11:26:07 PM
>Explain the whole masterspark+Hourai=Kungfu'd hourai thing.
>Contemplate if you were able to sense him when he talked to you, or not. Elsewise hes proper fucked.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Toasty on December 27, 2009, 11:27:35 PM
note to self: Pay attention to other people.

>Say "eins zwei guten morgen"
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: E-Nazrin on December 27, 2009, 11:41:08 PM
>brace for impact
>"As for the soul-in-a-doll issue, I've spoken with Yukari and Yuyuko about it; they might be able to help with it. And I've got the remains of his hat... there might be something left there. For that matter, I can only talk to him at a certain place in the underground where I assume he was staying. It might be easier there - for all I know he might be able to talk to you, too. But we might want to see if Yukari and Yuyuko want to come along for the ride to get the full picture."
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 27, 2009, 11:57:00 PM
> Explain about the sun incident, being sure to include the part where Hourai got nailed by a Master Spark

>Explain the whole masterspark+Hourai=Kungfu'd hourai thing.
>Contemplate if you were able to sense him when he talked to you, or not. Elsewise hes proper fucked.

>You explain the Sun Event for yet another time. You're all but perfected the optimal storytelling routine for it.
>"Poor brave little Hourai," says Alice. She holds out her hands. "Come here, baby, let's fix you all up."
>Hourai floats over to her.
>Jeff was just a disembodied voice to you. You could find no aspect of presence to him.

note to self: Pay attention to other people.

>Say "eins zwei guten morgen"

>Alice does not notice, as she's busy fussing over Hourai.

>brace for impact
>"As for the soul-in-a-doll issue, I've spoken with Yukari and Yuyuko about it; they might be able to help with it. And I've got the remains of his hat... there might be something left there. For that matter, I can only talk to him at a certain place in the underground where I assume he was staying. It might be easier there - for all I know he might be able to talk to you, too. But we might want to see if Yukari and Yuyuko want to come along for the ride to get the full picture."

>"Well I suppose I can come along," says Alice.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: E-Nazrin on December 27, 2009, 11:59:22 PM
>"If you need time to take care of Hourai, there are a few things I could check up on in the human village. I can come back afterwards, if you need a minute."
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Serela on December 28, 2009, 12:03:25 AM
>If she agrees, go give Rumia the Secret Disguise
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 28, 2009, 12:10:01 AM
>"If you need time to take care of Hourai, there are a few things I could check up on in the human village. I can come back afterwards, if you need a minute."

>"Sure, just swing by when you're ready to go," says Alice.

>If she agrees, go give Rumia the Secret Disguise

>You depart, and find visit the robed figure in the Alley. "Hooray!" she says, upon being handed the secret disguise. "There's only one more secret item left, I think!" She then hands you a couple of items in return.
>You obtain: Dream Cutlass
>You obtain: Locked Girl ~ The Girl's Secret Room

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Serela on December 28, 2009, 12:12:05 AM
>Examine the Dream Cutlass
>Squee and play Locked Girl ~ The Girl's Secret Room
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 28, 2009, 12:21:32 AM
>Examine the Dream Cutlass
>Squee and play Locked Girl ~ The Girl's Secret Room

>This weapon is said to be able to cut between the fabric of dreams and reality. Who knows if it is true? Its blade is a riot of bright colors.
>You squee and play Locked Girl ~ The Girl's Secret Room. It is very soothing to your ears.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Serela on December 28, 2009, 12:26:33 AM
>Ponder whether the supposed power of this Cutlass, with Yukari's help if needed, would help with the Jeff K. Anon situation or not. It sure does seem like he isn't quite in reality, after all...
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: E-Nazrin on December 28, 2009, 12:32:55 AM
>whistle appreciatively at Dream Cutlass
>"Do you have any idea where the last secret item might be? Or WHAT it might be?"
>try to recall any secret-item hints given that haven't been taken advantage of yet...
>examine flandre's present quest
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Toasty on December 28, 2009, 02:10:38 AM
>If that plushie finished it, strike it off.
>Stop at tenshi's bar
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 28, 2009, 02:54:53 AM
>Ponder whether the supposed power of this Cutlass, with Yukari's help if needed, would help with the Jeff K. Anon situation or not. It sure does seem like he isn't quite in reality, after all...

>You're not sure how true the story is, but it doesn't feel enchanted at all. Regardless, it's unique design should make it worth a lot.

>whistle appreciatively at Dream Cutlass
>"Do you have any idea where the last secret item might be? Or WHAT it might be?"
>try to recall any secret-item hints given that haven't been taken advantage of yet...
>examine flandre's present quest

>You give a whistle at the weapon. It does not react.
>"Nope!" says the Robed Figure. "If I did, I wouldn't be giving away my stuff to get them. Well...maybe. But probably not."
>You think there was one you didn't check after, but you can't quite recall who told you or what. Was it Reisen that had it? Wriggle? Ran? Reimu? Some name like that.
>Flandre's Present
>You brought Flandre a present, and in turn she drew you a heartwarming picture!

>If that plushie finished it, strike it off.
>Stop at tenshi's bar

>It seems to be complete!
>You head to Tenshi's bar. There's quite a few more people here now. You note Reisen is having a meal by herself here, while Youmu and Yuyuko are having a drink together in one of the booths. Tenshi is at the bar, and looks particularly pleased with herself.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: E-Nazrin on December 28, 2009, 02:56:34 AM
>dear god don't look at Reisen
>... actually, put on the black glasses and ask her if you can attempt Science
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Serela on December 28, 2009, 03:02:06 AM
>Ask Reisen if she knows about a Secret Item
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 28, 2009, 03:03:19 AM
>dear god don't look at Reisen
>... actually, put on the black glasses and ask her if you can attempt Science

>You put on the black glasses. Now it looks like someone turned off the lights.
>"Oh, hey there!" says Reisen. "What do you need?"

>Ask Reisen if she knows about a Secret Item

>"I think that Rinnosuke was selling a Secret Seashell earlier today. Oh! And Murasa had one."

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: E-Nazrin on December 28, 2009, 03:05:10 AM
>try to look Reisen in the eyes and see if the glasses prevent their scariness
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Rin Kagamine on December 28, 2009, 03:06:29 AM
> Turn away from looking directly into Reisen's eyes
> Rabbitfist Reisen
> Approach Yuyuko and Youmu
> Ghostfist Yuyuko and Halffist Youmu
> "I talked to Yukari about the Jeff K Anon situation and she said she'd talk about it with you.  Have you met with her yet?"
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Serela on December 28, 2009, 03:08:14 AM
>We got the Secret Seashell... I think we already got the one from Murasa too. We did, didn't we?  ???
>"Hmm... I think I've gotten both of those already, but thank you!"
>Go over to Yuyuko and Youmu, tell about the plan to have you all (As in Yuyuko, Yukari, Alice, and yourself) go down to the underground and try to solve this Jeff K. Anon problem once and for all.
>Ask either of them if they know of a Secret Item
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: E-Nazrin on December 28, 2009, 03:09:17 AM
>note that Wriggle's secret item is the remaining one, probably
>slow the fuck down
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Toasty on December 28, 2009, 03:11:22 AM
>Order the weakest alchohol tenshi can offer
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: E-Nazrin on December 28, 2009, 03:12:12 AM
>Order the weakest alchohol tenshi can offer

>by which is meant "some water," to avoid pissing off Remilia AGAIN
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Toasty on December 28, 2009, 03:14:21 AM
>by which is meant "some water," to avoid pissing off Remilia AGAIN

>She doesn't have to know. The SDM does not give regular breathalyzer tests. Now, order the weakest ALCHOHOL you can.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Serela on December 28, 2009, 03:15:48 AM
>by which is meant "some water," to avoid pissing off Remilia AGAIN
>Yeah, Flandre and Remilia are really happy with us right now. If we can cheer Sakuya up, we can be one big happy family~
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 28, 2009, 03:19:40 AM
>try to look Reisen in the eyes and see if the glasses prevent their scariness

>You can't really see them properly, they can do not disturb you.

> Turn away from looking directly into Reisen's eyes
> Rabbitfist Reisen
> Approach Yuyuko and Youmu
> Ghostfist Yuyuko and Halffist Youmu
> "I talked to Yukari about the Jeff K Anon situation and she said she'd talk about it with you.  Have you met with her yet?"

>We got the Secret Seashell... I think we already got the one from Murasa too. We did, didn't we?  ???
>"Hmm... I think I've gotten both of those already, but thank you!"
>Go over to Yuyuko and Youmu, tell about the plan to have you all (As in Yuyuko, Yukari, Alice, and yourself) go down to the underground and try to solve this Jeff K. Anon problem once and for all.
>Ask either of them if they know of a Secret Item


>"I tried," says Reisen with a shrug. "Sorry I didn't have anything for you."
>You do not have a have a rabbit fist, but your own suffices.
>You approach Youmu and Yuyuko.
>You do not have those kinds of fists!
>"We were making our way to Yukari's home," says Yuyuko, "And thought it wouldn't be a bad time to have refreshments."
>You mention taking a trip underground. "That makes some sense," says Yuyuko, "I don't think I've had the opportunity to visit the Oni's City, anyways. But, why is Alice being brought along."

>Order the weakest alchohol tenshi can offer

>by which is meant "some water," to avoid pissing off Remilia AGAIN

>She doesn't have to know. The SDM does not give regular breathalyzer tests. Now, order the weakest ALCHOHOL you can.

>Yeah, Flandre and Remilia are really happy with us right now. If we can cheer Sakuya up, we can be one big happy family~

>You debate whether you can get away with late afternoon drinkies or not.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Chaore on December 28, 2009, 03:24:18 AM
>In the end, Its probably best not to try it. You've still work to do anyway.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Rin Kagamine on December 28, 2009, 03:25:03 AM
> "Yukari mentioned that Jeff's soul might be able to be stored in a vessel, like a doll.  If it might involve dolls, Alice is probably the best person to have around, wouldn't you agree?"
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: E-Nazrin on December 28, 2009, 03:26:02 AM
>"Yukari suggested putting Jeff's spirit into a doll, which would be quite interesting for at least Alice and Medicine, and help with the non-corporeal problem without having to mess with much else. Asking him about it and figuring out how to get him into it when no one else can sense him is a different problem that we'll have to visit to get a good shot at."
>ponder
>"Keine could at least tell that there was something missing from the history of his hat... she might be able to help, but I'm not sure."
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 28, 2009, 03:43:53 AM
>In the end, Its probably best not to try it. You've still work to do anyway.

>Yeah. And heaven knows Remilia will find out.

> "Yukari mentioned that Jeff's soul might be able to be stored in a vessel, like a doll.  If it might involve dolls, Alice is probably the best person to have around, wouldn't you agree?"

>"Yukari suggested putting Jeff's spirit into a doll, which would be quite interesting for at least Alice and Medicine, and help with the non-corporeal problem without having to mess with much else. Asking him about it and figuring out how to get him into it when no one else can sense him is a different problem that we'll have to visit to get a good shot at."
>ponder
>"Keine could at least tell that there was something missing from the history of his hat... she might be able to help, but I'm not sure."

>"Presuming he has one, of course," says Yuyuko. "I believe that was one of the issues in question? Well, I suppose we could do that. Alice would be helpful with that."
>Yuyuko rubs her chin. "I recall that Keine couldn't really find anything?"

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Serela on December 28, 2009, 03:45:58 AM
>"True. So then, once you finish eating, shall we go get Alice and then be off to Yukari's house?"
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 28, 2009, 03:54:32 AM
>"True. So then, once you finish eating, shall we go get Alice and then be off to Yukari's house?"

>"You can go fetch Alice," says Yuyuko. "We'll meet you both at the Yakumo home?"

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Serela on December 28, 2009, 03:57:04 AM
>"You can go fetch Alice," says Yuyuko. "We'll meet you both at the Yakumo home?"

>_
>"That would be fine, but I'm afraid I don't know where it is. If you'll tell me how to get there, I'll be off to get Alice right away."
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: E-Nazrin on December 28, 2009, 03:59:02 AM
>"... wait, no, I think I passed by it on the way to the mountains. I hope Chen can restrain herself."
>make mental note to talk to Minoriko, Shizuha, and Letty sometime
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Rin Kagamine on December 28, 2009, 04:01:10 AM
> Are there current plans to release Patchy Quest in any language besides English?
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Chaore on December 28, 2009, 04:04:37 AM
> Are there current plans to release Patchy Quest in any language besides English?
>MY SCHTICK. AND KILL EVERYTHING ONE OF PATCHES.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 28, 2009, 04:17:08 AM
>"That would be fine, but I'm afraid I don't know where it is. If you'll tell me how to get there, I'll be off to get Alice right away."

>"... wait, no, I think I passed by it on the way to the mountains. I hope Chen can restrain herself."
>make mental note to talk to Minoriko, Shizuha, and Letty sometime

>Yuyuko nods. "It's very unobtrusive, so it is rather easy to overlook. Just the way Yukari likes it."
>You make a note to go visit the Akis, and Letty if you can find her.

> Are there current plans to release Patchy Quest in any language besides English?

>Orzese.

>MY SCHTICK. AND KILL EVERYTHING ONE OF PATCHES.

>STOP ASKING AND ADMIT TO THE ARMENIA GENOCIDE ALREADY.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Chaore on December 28, 2009, 04:18:19 AM
>NEVER- I mean what?
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Serela on December 28, 2009, 04:23:41 AM
>"Right! I'll be on my way, then."
>Go see Alice, ask her if the dolls you had asked her to make are done, and then tell her we're off to the Yakumo residence to meet Yukari and Yuyuko. If Hourai is repaired, compliment her wonderful repair job.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Rin Kagamine on December 28, 2009, 04:25:26 AM
>"Right! I'll be on my way, then."
>Go see Alice, ask her if the dolls you had asked her to make are done, and then tell her we're off to the Yakumo residence to meet Yukari and Yuyuko. If Hourai is repaired, compliment her wonderful repair job.

> Not yet.
> Before we do that, talk to Tenshi and get all the juicy details about what happened with her and Reimu after she discovered the UFO
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Serela on December 28, 2009, 04:27:40 AM
> Not yet.
> Before we do that, talk to Tenshi and get all the juicy details about what happened with her and Reimu after she discovered the UFO
>Yes, totally do this.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: E-Nazrin on December 28, 2009, 04:28:15 AM
>learn Turkish
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 28, 2009, 04:36:48 AM
>NEVER- I mean what?

>Post WWI Turkish history, holmes.

>"Right! I'll be on my way, then."
>Go see Alice, ask her if the dolls you had asked her to make are done, and then tell her we're off to the Yakumo residence to meet Yukari and Yuyuko. If Hourai is repaired, compliment her wonderful repair job.

>You start out.

> Not yet.
> Before we do that, talk to Tenshi and get all the juicy details about what happened with her and Reimu after she discovered the UFO

>Yes, totally do this.

>Then you decide to pester Tenshi.
>You ask her about the aftermath of the UFO discovery. "It was great!" Tenshi says through a giggle. "She went right up to Byakuren's tent, and they got a huge shouting match over whether Byakuren was spying on her or not! Then the sun went away and Reimu lost interest."

>learn Turkish

>You don't have time for that!

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: E-Nazrin on December 28, 2009, 04:40:32 AM
>should probably check up on Byakuren, then
>make mental note to blame Nue for this
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Serela on December 28, 2009, 04:40:50 AM
>"Hmm, so Byakuren can use these UFOs to spy on people? Or perhaps Reimu was simply being paranoid. Maybe it was best after all that we haven't had that blue one around with us all this time..."
>Go see Alice, ask her if the dolls you had asked her to make are done, and then tell her we're off to the Yakumo residence to meet Yukari and Yuyuko. If Hourai is repaired, compliment her wonderful repair job.
>Lets do this^ now. Best to finish up our current business before getting mixed up in Byakuren's.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 28, 2009, 04:55:13 AM
>should probably check up on Byakuren, then
>make mental note to blame Nue for this

>"Hmm, so Byakuren can use these UFOs to spy on people? Or perhaps Reimu was simply being paranoid. Maybe it was best after all that we haven't had that blue one around with us all this time...">Lets do this^ now. Best to finish up our current business before getting mixed up in Byakuren's.

>"Who knows!" says Tenshi. "Either way, it's great!"
>You make a mental note to blame Nue. And decide to finish up your prior engagements before engaging in new ones.
>Instead you trek back to Alice's place. Shanghai admits you inside. You see that Alice has Hourai mostly fixed up now, but she's presently missing an arm.
>"Oh, is it time to go?" she asks.

>_

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: E-Nazrin on December 28, 2009, 04:57:57 AM
>"If it's not too much trouble. Though I think we can wait a little longer if re-arming Hourai won't take long."
>if Alice is willing to leave now, go; otherwise, standby until Hourai's fixed up
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Rin Kagamine on December 28, 2009, 04:59:33 AM
> "You can finish up Hourai first.  Yuyuko's currently eating, so I'm sure you've got some time."
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Serela on December 28, 2009, 05:06:43 AM
>Koakuma may have ruined your love life, and Yukari may have been a stupid idea to even think of trying to get, but... ponder whether going for Alice might work out.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Rin Kagamine on December 28, 2009, 05:11:28 AM
>Koakuma may have ruined your love life, and Yukari may have been a stupid idea to even think of trying to get, but... ponder whether going for Alice might work out.
> Just ponder, don't do it.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Chaore on December 28, 2009, 05:13:34 AM
>What is with you and trying to shack up with everyone, Slap yourself awake, There is business to be done!
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 28, 2009, 05:15:04 AM
>"If it's not too much trouble. Though I think we can wait a little longer if re-arming Hourai won't take long."
>if Alice is willing to leave now, go; otherwise, standby until Hourai's fixed up

>"I can get it done pretty quickly," says Alice. "Have a seat."

> "You can finish up Hourai first.  Yuyuko's currently eating, so I'm sure you've got some time."

>You have a seat. One of the dolls quickly brings you a cup of tea. Alice sets to work with a rather dizzying pace; you'd never dare to try to move a needle that fast for fear of perforating yourself.

>Koakuma may have ruined your love life, and Yukari may have been a stupid idea to even think of trying to get, but... ponder whether going for Alice might work out.

>You don't know if you could handle dolls all the time, to be honest.

> Just ponder, don't do it.

>What is with you and trying to shack up with everyone, Slap yourself awake, There is business to be done!

>In short order, before you have to take drastic action, Alice finishes and Hourai floats away, waving her arms happily.
>"Lead the way?" says Alice gathering up her Grimoire, and gestures to a few dolls to follow her.

>_


Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Toasty on December 28, 2009, 06:06:22 AM
>Kiss alice on the way, end MariAri trend. Start PatchyAri.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Chaore on December 28, 2009, 06:07:53 AM
>Kiss alice on the way, end MariAri trend. Start PatchyAri.
>No. Stop trying to be forward, it'll end in tears.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: E-Nazrin on December 28, 2009, 06:12:01 AM
>instead, kiss one of the dolls
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 28, 2009, 06:21:31 AM
>Kiss alice on the way, end MariAri trend. Start PatchyAri.
>No. Stop trying to be forward, it'll end in tears.

>And what if Marisa found out?

>instead, kiss one of the dolls

>They are too busy floating along with Alice to accept kisses. And kissing cloth and plastic would be weird.
>You arrive at the Yakumo household. Chen is presently on the roof. There seems to be some spirited conversation inside.

>_

Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: E-Nazrin on December 28, 2009, 06:30:42 AM
>"I wonder if they're drunk."
>hail Chen
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 28, 2009, 06:41:53 AM
>"I wonder if they're drunk."
>hail Chen

>"I hope not," says Alice.
>"Hi!" says Chen, waving from the roof.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Chaore on December 28, 2009, 06:42:25 AM
>Remember Hatcident.
>PLOT CHEN'S DOWNFALL SLOWLY AND SURELY.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 28, 2009, 06:57:05 AM
>Remember Hatcident.
>PLOT CHEN'S DOWNFALL SLOWLY AND SURELY.

>She'll get hers.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Fightest on December 28, 2009, 08:29:14 AM
> Draw up plans tentatively named "MURDER AYA":
> We require:
> 1x Byakuren
> 1x Marisa (abs mandatory)
> 1x Remilia
> 1x Youmu Konpaku
> 1x Sack of Oranges (10-15 oranges)
> Marisa's abs are to be used as paparazzo bait.
> Remilia to tackle the crow.
> Marisa to hold her down when tackling has occurred.
> Byakuren for her Superhuman spellcard to power up Remilia to be fast enough to tackle the crow.
> Youmu to beat the crow senseless with the sack of oranges.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 28, 2009, 09:39:13 AM
> Draw up plans tentatively named "MURDER AYA":
> We require:
> 1x Byakuren
> 1x Marisa (abs mandatory)
> 1x Remilia
> 1x Youmu Konpaku
> 1x Sack of Oranges (10-15 oranges)
> Marisa's abs are to be used as paparazzo bait.
> Remilia to tackle the crow.
> Marisa to hold her down when tackling has occurred.
> Byakuren for her Superhuman spellcard to power up Remilia to be fast enough to tackle the crow.
> Youmu to beat the crow senseless with the sack of oranges.

>You contemplate this plan. You suspect it won't be hard to get Marisa on board, but Remilia would have no interest in it, at least until Aya personally irritated her. You don't know if Byakuren would want to be part of a takedown or not.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Prody on December 28, 2009, 10:36:32 AM
>CHEEEEEEEEEEEN
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Kasu on December 28, 2009, 01:38:25 PM
> Knock.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Kuma on December 28, 2009, 01:56:53 PM
>Do a little dance~
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Thata no Guykoro on December 28, 2009, 05:28:57 PM
>Ponder if there is any way to update your map
>Check inventory
>Examine quests and required tasks for quests
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Chaore on December 28, 2009, 05:47:01 PM
>Well, Aya did invade the sanctity of her own house already...
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 28, 2009, 08:12:16 PM
>CHEEEEEEEEEEEN

>What in the blazes are you trying to do? This doesn't even have a verb in it. What's wrong with you.

> Knock.

>You knock on the door. "Just a moment!" calls a voice that you recognize from your communications with the cap as Ran's.

>Do a little dance~

>You draw upon your seldom-used knowledge to cut a little rug, and do a quick shuffle upon the doorstep.
>"You're pretty good at that," Alice comments, as Ran opens the door.
>"Come in, come in," says Ran, "Miss Yukari has been expecting you. Also, thank you for retrieving my cap."

>Ponder if there is any way to update your map
>Check inventory
>Examine quests and required tasks for quests

>You could probably transcribe it and update it in your off time. Or do a quick and dirty sketch if you're more interested in data than aesthetics.
>Your Inventory contains:
>Suspiciously Sleepwear-Like Witch Gown (worn as clothes)
>Witch Cap (Worn as Hat)
>Metal Sign: Metal Fatigue
>Ballpoint Pen
>Pad of Paper
>Earth Sign: Rage Trilithon (Used)
>Fire & Earth Sign: Lava Cromlech (used)
>Fire Sign: Agni Shine (Used)
>Fire Sign: Agni Shine High Level (used)
>Wood Sign: Sylphae Horn High Level (used)
>Earth Sign: Rage Trilithon High Level
>Earth Sign: Trilithon Shake
>Metal Sign: Silver Dragon
>Wood and Fire Sign: Forest Blaze (used)
>Wood and Water Sign: Water Elf
>Earth and Metal Sign: Emerald Megalith (used)
>Moon Sign: Silent Selene (used)
>Lucky Coin
>Banson's Aria
>AOL Disk with a Cardboard Sleeve
>Ladle
>Floating Trumpet
>Half of a Grilled Lamprey Sandwich
>Tiger Cub Pin (wore as accessory)
>Explosion Sign: Mega Flare (Used)
>Electric Train Set
>Wheel
>Shoddy Drawing
>Ruined Hat
>Doughnut
>Box
>Butterfly Fan
>Book Entitled: The Jungle by Upton Sinclair
>Sun Sign: Mega Flare (used)
>Sun Sign: Royal Flare (used)
>Pair of Black Glasses
>Horribly Out of Date Map of Gensokyo
>Double Handful of Charred Legos of Fuckwin
>Orb
>Mona Patchy, by Flandre Age 501
>Dream Cutlass
>Locked Girl ~ The Girl's Secret Room

>Well, Aya did invade the sanctity of her own house already...

>This is an argument you could make.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Rin Kagamine on December 28, 2009, 08:40:53 PM
> Examine Yakumo Household
> Examine Ran
> Thank Ran and Yukari for their hospitality and assistance
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 28, 2009, 09:00:57 PM
> Examine Yakumo Household
> Examine Ran
> Thank Ran and Yukari for their hospitality and assistance

>You enter the Yakumo household.
>The first thing you notice is that the house doesn't seem to be all that large. It seems to be composed mostly of one large room. To the left, you can see a kitchen dominating one wall with a low table set near it. Yukari and Yuyuko sit there; they were previously discussing something, though they have stopped upon noticing you. Youmu stands behind Yuyuko quietly. To the right is a general rumpus room; and beyond that you can see a curtained off spot that suggest suggest a bathroom and bedrooms. Most interesting, though, is that the walls have a number of little shelves on them, crisscrossed with small railroad tracks. You note a striped engineer's cap with ear holes cut into it hanging off of a hook. It seems to have seen better days.
>"There you are," says Yukari, who stills seems not to have bothered to dress. "We were just discussing what we should be doing overall."
>Ran seems to be a bit embarrassed and uncomfortable. Given Yukari, you can probably guess why.
>"Oh, you're welcome," says Yukari. "I could never turn down a request from dear Yuyuko, and I suppose it is only right to do something for you in wake of handling the recent incident."

>_

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Thata no Guykoro on December 28, 2009, 09:20:57 PM
>Turn over map
>Make quick but accurate sketch while not putting in much detail
>Check quests
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 28, 2009, 09:23:51 PM
>Turn over map
>Make quick but accurate sketch while not putting in much detail
>Check quests

>The thought of writing on the back of an ancient document fills you with revulsion, and you refuse to contemplate such a thing.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Rin Kagamine on December 28, 2009, 09:39:27 PM
> Recap situation to make sure everyone is on the same page with regards to Jeff K Anon situation.
> "So, how exactly should we go about doing this?"
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 28, 2009, 09:51:32 PM
> Recap situation to make sure everyone is on the same page with regards to Jeff K Anon situation.
> "So, how exactly should we go about doing this?"

>You're getting pretty good at recaping a complicated situation so quickly!
>"I think we can agree there are two courses," says Yukari. "Cutting him loose or trying to place him into a doll. I suppose we could all benefit from a trip to his little hideout, if that's the only place he can manifest, and get his thoughts on the matter. Perhaps we'll be able to find something else."
>With that, Yukari picks up her fan, and draws it down the air to make a gap. "This should take us reasonably close. Do close your eyes when you enter, it's for the best."

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Toasty on December 28, 2009, 10:20:10 PM
>Enter
>Ignore the inner laharl that abhors all love.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 28, 2009, 10:33:09 PM
>Enter
>Ignore the inner laharl that abhors all love.

>You step through the gap without closing your eyes.
>It is simply not possible to describe what you see. It is is like looking into a spinning hypercube, only so much worse. And the colors... Then the shapes...
>You step out into the steets of the southeast portion of the Ancient City, nursing a newly-obtained pounding headache. Overhead, you can see some of the evil spirits have returned, but they do not seem like they are going to try their luck again.
>Yuyuko and Alice step out of the gap and look around, followed by Yukari, who closes the gap behind her.
>"Sup, bitches?" says the voice, from some point near the abandoned house. It doesn't seem as if anyone other than you has heard it.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Janitor Morgan on December 28, 2009, 11:11:15 PM
> Ponder what Youmu's going to do with Chen and Ran while we're here
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Rin Kagamine on December 28, 2009, 11:27:28 PM
> Is Yukari still naked?
> Lead party to the house we found Jeff K Anon in.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Fightest on December 28, 2009, 11:36:07 PM
> Ask if anyone heard the voice. If no, interpret.
> Aside to Youmu while everyone is heading to the house:
> "I would like to request you lend your unique skills to combatting a certain problem that is tearing its way through Gensokyo. That problem is Aya, who, I believe, could use a good beating with a sack of oranges. I'm putting together a crack commando unit to tackle this issue, and I believe you would make an invaluable member. If I can get Yuyuko's agreement, would you be in?"
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Rin Kagamine on December 28, 2009, 11:38:04 PM
> "I would like to request you lend your unique skills to combatting a certain problem that is tearing its way through Gensokyo. That problem is Aya, who, I believe, could use a good beating with a sack of oranges. I'm putting together a crack commando unit to tackle this issue, and I believe you would make an invaluable member. If I can get Yuyuko's agreement, would you be in?"
> Youmu's not here
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 28, 2009, 11:54:09 PM
> Ponder what Youmu's going to do with Chen and Ran while we're here

>You have no idea, but you can't imagine Youmu and Chen would get along for awhile. Unless they all have a collective interest in trains? Maybe that is why Yuyuko brought her along?

> Is Yukari still naked?
> Lead party to the house we found Jeff K Anon in.

>She certainly is. Unless you count a cap and parasol as clothing.
>You lead the group into the house. It is as you left it. "What a lovely hideout." says Yukari.

> Ask if anyone heard the voice. If no, interpret.
> Aside to Youmu while everyone is heading to the house:
> "I would like to request you lend your unique skills to combatting a certain problem that is tearing its way through Gensokyo. That problem is Aya, who, I believe, could use a good beating with a sack of oranges. I'm putting together a crack commando unit to tackle this issue, and I believe you would make an invaluable member. If I can get Yuyuko's agreement, would you be in?"

>You interpret the voice's greetings. "How pleasant," say Yuyuko with a smile, "Tell the upjumped motherfucker I said hello as well! Oh, he can probably hear me, can't he?"
>"...I don't know what to make of that," says the voice.
>There is no Youmu here.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Fightest on December 28, 2009, 11:58:32 PM
>You interpret the voice's greetings. "How pleasant," say Yuyuko with a smile, "Tell the upjumped motherfucker I said hello as well! Oh, he can probably hear me, can't he?"
>"...I don't know what to make of that," says the voice.
>There is no Youmu here.

>_

> Snerk. Keep interpreting with a straight face.
> Whoops. Make a note to ask Youmu that when we're back.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Kasu on December 29, 2009, 12:15:45 AM
> Ask everyone if they sense anything.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 29, 2009, 12:39:39 AM
> Snerk. Keep interpreting with a straight face.
> Whoops. Make a note to ask Youmu that when we're back.

>"Yeah, I can hear you all," says the voice.

> Ask everyone if they sense anything.

>"Hmmm," says Yukari. "The borders here do feel a bit...fuzzy, I suppose? Not quite wrong, but off kilter. Maybe. I might just be seeing things."
>Alice makes a gesture, and her dolls scatter to scout out the house.
>"It doesn't see like anyone has died here," Yuyuko says, while idly examining the broken window and the plethora of mold that has arisen from the rain that has come inside. "But that hat band did tell a similar story, didn't it?"

>_


Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Rin Kagamine on December 29, 2009, 12:39:41 AM
> Judge in your head who has bigger breasts: Yukari or Yuyuko.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 29, 2009, 12:52:53 AM
> Judge in your head who has bigger breasts: Yukari or Yuyuko.

>Hard to tell, all those robes get in the way of making a clean judgment on Yuyuko. You suspect Yukari's got the advantage, though.
>"So, what does this guy think of the plans?" Alice asks.
>"Yeah, you'd ask that, wouldn't you psycho?" says the voice. "No dolls. Oh goddamn, no dolls. That bitch crazy! I've seen what she's does when they go rogue! Ask her about the excruciators! She won't tell you! I just barely got away from being put in a doll last time! Bitch is crazy!"

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Kuma on December 29, 2009, 12:57:23 AM
> "Alice, what the hell is he talking about?"

> Also, suddenly feel bad for future Chen, and hope that Yuugi and Meira are succesful in their endevors
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Rin Kagamine on December 29, 2009, 12:57:56 AM
> Interpret
> Ask Jeff what's so bad about dolls.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Serela on December 29, 2009, 12:59:54 AM
>"Jeff, a lot of things were different in the time line where you existed. And they were much, much worse, from what I remember you saying. I'm sure Alice doesn't do things like that now! It might help us to do something else with you, as well."
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 29, 2009, 01:10:11 AM
> "Alice, what the hell is he talking about?"

> Also, suddenly feel bad for future Chen, and hope that Yuugi and Meira are succesful in their endevors

>"How should I know?" Alice asks. "You're the only one who can actually hear him."
>You feel bad for Chen being stuck with Youmu, that can't make her immediate future very pleasant. You expect Yuugi is probably going to go get in a brawl, blind drunk, or maybe hang with Parsee. You aren't all that sure who Meira is but you wish her well, too.

> Interpret
> Ask Jeff what's so bad about dolls.

>You pass along the message. "What!?" Alice shouts, while Yukari and Yuyuko give her looks of varying suspicion. "I wouldn't...I'd never... this is insane!"
>"Yeah, you're insane," says the voice.

>"Jeff, a lot of things were different in the time line where you existed. And they were much, much worse, from what I remember you saying. I'm sure Alice doesn't do things like that now! It might help us to do something else with you, as well."

>"Yeah, but that potential's there," says the voice. "All it takes is Medicine getting to those dolls, and she'll snag like a twig and try making "better" dolls again! And trust me, she acts all friendly now? I've watched her when there's no one around. She's out of her mind! No way she's putting in a doll!"

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: UncertainJakutten on December 29, 2009, 01:14:41 AM
>Interpret message for group
>"Ok, so what would you like us to do? What do you want? Do you want to exist, or be forgotten forever?"
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 29, 2009, 01:24:31 AM
>Interpret message for group
>"Ok, so what would you like us to do? What do you want? Do you want to exist, or be forgotten forever?"

>You relay the message to the people gathered her. "Well fuck you!" Alice shouts at the air, and storms off.
>"My," says Yuyuko, covering her face with a fan for a moment.
>"Either way..." Say the voice. "I just wanna move on. Death, a new life, they're all the same to me. I'm pretty much not afraid to face the Enma anymore no matter which happens. Or not. I just want to be able to move on. But not with that crazy bitch, goddamnit!"
>"So...we are agreed that it was fate that was the problem?" Yuyuko asks, putting her fan away. "That it somehow interfered with Keine's work?"

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Chaore on December 29, 2009, 01:25:49 AM
>Take mild offense for Alice's sake, Sure, shes a bit off, But she can't POSSIBLY be that bad.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: UncertainJakutten on December 29, 2009, 01:27:46 AM
>"I...think so" to Yuyuko
>Ask Jeff's opinion
> Also ask him to refrain from insulting your friends in the future. Remind him he's lucky to be even getting a chance at his goals.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Rin Kagamine on December 29, 2009, 01:33:32 AM
> Find Alice
> Make sure she's alright
> Try and bring her back
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Serela on December 29, 2009, 01:34:33 AM
>"If this has to do with fate... maybe Miss Remilia could help."
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 29, 2009, 01:36:44 AM
>Take mild offense for Alice's sake, Sure, shes a bit off, But she can't POSSIBLY be that bad.

>Yeah, really! Alice has been a good friend who doesn't steal you books nearly as often as a certain black magician. What a jerk.

>"I...think so" to Yuyuko
>Ask Jeff's opinion
> Also ask him to refrain from insulting your friends in the future. Remind him he's lucky to be even getting a chance at his goals.

>You nod, and ask Jeff's opinion. "Yeah, could be." the voice admits.
>You then ask him to stop insulting your friends. "...Fine, fine," he says, "I'm just telling you what's what."
>Yuyuko claps her hands. "Then the answer is simple! We just need to sever fate."
>Yukari gives Yuyuko a look somewhere between puzzlement and suspicion.

> Find Alice
> Make sure she's alright
> Try and bring her back

>You excuse yourself, and go to find Alice, and find that she's standing near the burnt out house, fuming and cursing to herself. She's not exactly alright, but it's probably better than being in tears or doing something stupid.
>You approach her. "What?" She asks, "He have more awful things to say about me?"

>"If this has to do with fate... maybe Miss Remilia could help."

>"Huh?" Alice says.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Chaore on December 29, 2009, 01:37:35 AM
>"Oh, Sorry, just thinking out loud."
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: UncertainJakutten on December 29, 2009, 01:39:22 AM
>"That said, I have asked him to refrain from being so offensive. I know you probably still don't want to help him but...I'd still like your insight in this issue and it's probably best to be there for everything. If you'd like I could not pass on unnecessary, rude comments?"
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 29, 2009, 02:01:41 AM
>"Oh, Sorry, just thinking out loud."

>Alice frowns.

>"That said, I have asked him to refrain from being so offensive. I know you probably still don't want to help him but...I'd still like your insight in this issue and it's probably best to be there for everything. If you'd like I could not pass on unnecessary, rude comments?"

>She sighs. "Okay. But I'm doing it for you, not him, got it? And yeah, when he's being an ass like that, just say something like 'He's being a jerk again.' And...thanks for coming after me.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Janitor Morgan on December 29, 2009, 02:03:22 AM
> "You're welcome, Alice. That's what friends are for, right?"
> Head back inside
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Kuma on December 29, 2009, 02:03:30 AM
> hug the Alice
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Chaore on December 29, 2009, 02:04:28 AM
>Make sure that hug is before you go back inside, To avoid awkwardness.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 29, 2009, 02:10:40 AM
> "You're welcome, Alice. That's what friends are for, right?"
> Head back inside

>She nods, and the two of you head back inside.

> hug the Alice

>Make sure that hug is before you go back inside, To avoid awkwardness.

>You hug Alice. From the way she stiffens, it wasn't exactly something she anticipated. Apparently they don't work so well for coming off of a towering rage.
>"Yeah, I used to do that too," says the Voice

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Serela on December 29, 2009, 02:12:18 AM
>Do not repeat what Jeff said. :<
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 29, 2009, 02:16:18 AM
>Do not repeat what Jeff said. :<

>You do not and head back inside, instead.
>"Welcome back," says Yukari.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Kuma on December 29, 2009, 02:18:33 AM
> Wink suggestively at Yukari

> Devise a plan on what exactly we're supposed to do
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: UncertainJakutten on December 29, 2009, 02:20:34 AM
>Don't actually wink
>Do devise a plan.
>Ask that Jeff apologize to this universe's Alice.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Chaore on December 29, 2009, 02:20:51 AM
> Wink suggestively at Yukari

> Devise a plan on what exactly we're supposed to do

>Didn't we agree we'd stop trying to get ourselves killed?
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Rin Kagamine on December 29, 2009, 02:24:32 AM
> *ahem*
> "If this has to do with fate... maybe Miss Remilia could help."...again
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Kuma on December 29, 2009, 02:25:06 AM
>Didn't we agree we'd stop trying to get ourselves killed?

Fine then
>Wink at Yukari in a tottaly non-suggestive manner
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 29, 2009, 02:29:17 AM
> Wink suggestively at Yukari

> Devise a plan on what exactly we're supposed to do

>Don't actually wink
>Do devise a plan.
>Ask that Jeff apologize to this universe's Alice.

>You decide not to wink at Yukari, even if it would be a great joke.
>"As I was saying," Yuyuko says, "The answer seems to be simplicity itself, we need only to sever fate."
>You request that Jeff apologize to Alice. "She never apologized for poisoning me and throwing me in that basement." says the voice.

> *ahem*
> "If this has to do with fate... maybe Miss Remilia could help."...again

>You mention that Remilia could help. "It's not that simple," says Yukari. "Remilia can manipulate fate, but she doesn't do it consciously. It's not a thing she can just invoke like a spell, thank the heavens. It does make dealing with the problem a lot harder, though."
>"I've already take some steps to deal with that."

>Wink at Yukari in a tottaly non-suggestive manner

>She is too busy looking at Yuyuko to notice.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Rin Kagamine on December 29, 2009, 02:31:17 AM
> "Anything I need to do before you get started?"
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Kuma on December 29, 2009, 02:34:28 AM
> Wait, can't Yukari just manipulate the boarder of exsistance and non-existance or something?
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 29, 2009, 02:36:07 AM
> "Anything I need to do before you get started?"

>"Just relax. Youmu is handling everything," says Yuyuko.

> Wait, can't Yukari just manipulate the boarder of exsistance and non-existance or something?

>"I can't manipulate what isn't there," says Yukari. "Otherwise I would given Chen that pet Triceratops she wanted."

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Kuma on December 29, 2009, 02:38:11 AM
> prepare thyself, o purple one
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Rin Kagamine on December 29, 2009, 04:05:19 AM
> If we're still wearing our black glasses, remove them.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 29, 2009, 04:11:36 AM
> prepare thyself, o purple one

>You're not sure you liked what Yuyuko just said.

> If we're still wearing our black glasses, remove them.

>You took them off some time ago.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Rin Kagamine on December 29, 2009, 04:16:18 AM
> Well, nothing we can really do.  Look around for some chairs or something else to sit on and wait with everyone while whatever is happening happens.
> Examine current outfit.  How ruined is it?
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 29, 2009, 04:22:30 AM
> Well, nothing we can really do.  Look around for some chairs or something else to sit on and wait with everyone while whatever is happening happens.
> Examine current outfit.  How ruined is it?

>The leg is burnt out a bit. And the day's activities have left it fairly dirty in spots.
>Yukari looks at you curiously.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Rin Kagamine on December 29, 2009, 04:24:04 AM
> "Sorry, I was looking to see what kind of toll our exploits on the sun had on my clothes, but I guess it was worse for you no matter what."
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 29, 2009, 04:25:53 AM
> "Sorry, I was looking to see what kind of toll our exploits on the sun had on my clothes, but I guess it was worse for you no matter what."

>"Oh, it's not that," says Yukari. "I am just surprised by your lack of objection to the details of Yuyuko's plan."
>Yuyuko idly floats upstairs, seeming to have lost interest in the conversation for now.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Rin Kagamine on December 29, 2009, 04:27:47 AM
> "Well, there's been a lot going on today and Jeff's attitude towards Alice has left a bit of a sour taste in my mouth, so I haven't been thinking too much on it.  Since she's not currently here, could you tell me some details about the current plan?"
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 29, 2009, 04:31:35 AM
> "Well, there's been a lot going on today and Jeff's attitude towards Alice has left a bit of a sour taste in my mouth, so I haven't been thinking too much on it.  Since she's not currently here, could you tell me some details about the current plan?"

>Yukari frowns, then nods. "She was intentionally vague for a reason, I suppose. Yuyuko suggested that we sever fate, then said that Youmu was taking care of this. Consider what that might mean."
>"Huh," says the voice.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Rin Kagamine on December 29, 2009, 04:32:45 AM
> "Uh, what exactly is she having Youmu cut?"
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Serela on December 29, 2009, 04:38:55 AM
>"Yuyuko doesn't want Youmu to... kill Remilia... does she?"
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 29, 2009, 04:45:58 AM
> "Uh, what exactly is she having Youmu cut?"

>"Yuyuko doesn't want Youmu to... kill Remilia... does she?"

>"I imagine it cannot be very pleasant for Remilia, in any event," says Yukari.
>"Wow..." says the voice. "Shit is going down at the mansion."
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Serela on December 29, 2009, 04:49:01 AM
>"Ahh... oh dear. If Remilia's life is in danger, I need to get to the mansion pronto! I'd rather have Jeff stay as he is then resort to something like this to fix him!"
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Chaore on December 29, 2009, 04:50:37 AM
>"Seriously, hes a bit of a jerk anyway."
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Rin Kagamine on December 29, 2009, 04:50:48 AM
> Move closer to Yukari.
> "Yukari.  The objective was to help a lost spirit, it was not to kill my friend.  I don't say this as a threat, but I need you to open a gap for me as close to the Scarlet Devil Mansion as you can get me.  If I can't get there in time to save my friend, then I can't imagine what will result.  Do you understand?"
> "While I'm gone, put him in a fucking doll if you can; I could care less about what he thinks right now."
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 29, 2009, 04:59:09 AM
>"Ahh... oh dear. If Remilia's life is in danger, I need to get to the mansion pronto! I'd rather have Jeff stay as he is then resort to something like this to fix him!"

>"Hey!" says the voice. "I didn't know until she said something and went to check on it. Yeesh!"

>"Seriously, hes a bit of a jerk anyway."

>"Like you'd be sunshine and roses if you gave up your life for the greater good and got this as a result!"

> Move closer to Yukari.
> "Yukari.  The objective was to help a lost spirit, it was not to kill my friend.  I don't say this as a threat, but I need you to open a gap for me as close to the Scarlet Devil Mansion as you can get me.  If I can't get there in time to save my friend, then I can't imagine what will result.  Do you understand?"
> "While I'm gone, put him in a fucking doll if you can; I could care less about what he thinks right now."

>"I had figured you would say that," says Yukari, already producing her fan.
>"Don't act like I was in on this!" says the voice. "I didn't even think to check it out until Yukari said something! I'm bodiless, not omnipresent! You should be happy I confirmed it for you!"
>Yukari opens a gap. "This will take you to the front gates. I don't know if it would be safe for you to be any closer."

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Rin Kagamine on December 29, 2009, 05:00:56 AM
> Jump through the gap, and close our eyes as we travel this time.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Serela on December 29, 2009, 05:01:27 AM
>Go through the gap (With your eyes closed this time so you don't get a headache)
>Look around after you emerge, see if anything is out of the ordinary
>If not, rush into the SDM to find Remilia. If you see Sakuya on the way, tell her that "I have knowledge that the Mistress's life might be in danger, we must hurry!"
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Rin Kagamine on December 29, 2009, 05:04:07 AM
> If Meiling is still alive, grab her too.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Serela on December 29, 2009, 05:08:14 AM
>Hmm, anyone else...? Well, using Flandre's help might be risky. When the heck does Koakuma get off of her vacation, anyway?
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 29, 2009, 05:14:26 AM
> Jump through the gap, and close our eyes as we travel this time.

>You jump through the gap, eyes closed so as not to make your headache any worse.

>Go through the gap (With your eyes closed this time so you don't get a headache)
>Look around after you emerge, see if anything is out of the ordinary
>If not, rush into the SDM to find Remilia. If you see Sakuya on the way, tell her that "I have knowledge that the Mistress's life might be in danger, we must hurry!"

>You exit the gap, and find yourself at the front gates. You see Meiling laid out of the ground, with a large bruise on her face that looks suspiciously in the shape of a foot. The fact her paddleball is close to her suggests she was taken off guard.
>Looking at the Mansion itself, nothing seems immediately wrong. There's no fires or anything like that. But looking through one of the windows, you see a maid rush past in a most unmaidly manner that Sakuya simply would not approve of.

> If Meiling is still alive, grab her too.

>Meiling is unconscious. You contemplate dragging her, but there's no way you can handle all that Meiling.

>Hmm, anyone else...? Well, using Flandre's help might be risky. When the heck does Koakuma get off of her vacation, anyway?

>Drawing Flandre into combat just seems wrong, anyways.
>Koakuma has a couple more weeks of vacation. You never did figure out where she got off to. Must be somewhere secret.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Serela on December 29, 2009, 05:22:28 AM
>Well, its no surprise that Meiling was caught off guard.
>Rush into the SDM and start looking for Sakuya and Remilia.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 29, 2009, 05:28:06 AM
>Well, its no surprise that Meiling was caught off guard.
>Rush into the SDM and start looking for Sakuya and Remilia.

>You rush into the Mansion. The foyer is in more or less normal order, but there are a few maids that are laying in crumpled heaps. You can hear people running about in pretty much every wing of the mansion, and there is a fair deal of commotion. It doesn't look like anyone's gotten into the library, though. Or if they did, they thoughtfully shut the doors.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Fightest on December 29, 2009, 10:45:56 AM
> Be optimistic. Yuyuko might have been intentionally misleading for a laugh.
> Head brusquely in the direction of Remilia's study.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 29, 2009, 10:54:17 AM
> Be optimistic. Yuyuko might have been intentionally misleading for a laugh.
> Head brusquely in the direction of Remilia's study.

>It's possible. But KOing Meiling and several of the maids while sending the rest of the maids into a tizzy isn't much of a laugh. ...Okay, the latter might be when viewed objectively. But it isn't right now.
>You make your way upward to Remilia's chambers. About halfway up, you encounter Sakuya, knives ready and stopping a throwing motion.
>"My apologies," she says. "I didn't know you had returned. You understand we have an intruder?"

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Fightest on December 29, 2009, 11:07:58 AM
> "Yes, I do. Youmu, right? I'm sure this is all a big misunderstanding, and we'll be laughing about it over tea and biscuits later on."
> Pointedly ready a major spellcard.
> "So let's make sure that time comes as quickly as possible. Painlessness is optional."
> Keep going to Remilia's, wave Sakuya along.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 29, 2009, 11:27:37 AM
> "Yes, I do. Youmu, right? I'm sure this is all a big misunderstanding, and we'll be laughing about it over tea and biscuits later on."
> Pointedly ready a major spellcard.
> "So let's make sure that time comes as quickly as possible. Painlessness is optional."
> Keep going to Remilia's, wave Sakuya along.

>"It's Youmu?" asks Sakuya. "Are you certain? All that we know is that it's someone significantly less friendly than Marisa."
>You prepare Rage Trilithon High Level.
>"Yes," says Sakuya.
>You wave her along, but she shakes her head. "I've already checked on Mistress, she is fine right now. The intruder must be somewhere below."

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Fightest on December 29, 2009, 11:42:42 AM
> "Then I'll go and entertain her with stories about my adventures, and we'll sit and laugh. If Youmu shows... up..."
> Get a slight tinge of worry.
> "Sakuya, could you bring Flandre to Remilia's study? Just in case. Tell her Remilia wanted a portrait drawn of herself, and decided that Flandre is the only one to do it, that should get her to come along."
> Keep going to Remilia's.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 29, 2009, 12:15:54 PM
> "Then I'll go and entertain her with stories about my adventures, and we'll sit and laugh. If Youmu shows... up..."
> Get a slight tinge of worry.
> "Sakuya, could you bring Flandre to Remilia's study? Just in case. Tell her Remilia wanted a portrait drawn of herself, and decided that Flandre is the only one to do it, that should get her to come along."
> Keep going to Remilia's.

>"Wait!" Sakuya says. "You think Youmu is after Mistress? Then it wouldn't be wise to put the Young Mistress with her. I'll make sure she is safe. You watch over Mistress."

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Fightest on December 29, 2009, 12:27:16 PM
> Give Sakuya the double-thumbs up.
> "Here's looking at you, kid."
> Leave (to Remilia's) with a swish of the gown.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 29, 2009, 12:32:13 PM
> Give Sakuya the double-thumbs up.
> "Here's looking at you, kid."
> Leave (to Remilia's) with a swish of the gown.

>Sakuya looks momentarily confused by this gesture, then nods and runs down the stairs.
>You continue up the stairs, and come to the upper chambers of the clock tower, where the entrances to Sakuya and Remilia's chambers are.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Rin Kagamine on December 29, 2009, 01:36:50 PM
> Enter Remilia's chamber.
> Locate Remilia.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Kasu on December 29, 2009, 01:41:08 PM
> Enter Remilia's chamber.
> Locate Remilia.
> Do it in a badass manner though.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Chaore on December 29, 2009, 03:34:05 PM
>Ponder just how hard that sun exploding hit you...
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 29, 2009, 08:38:01 PM
> Enter Remilia's chamber.
> Locate Remilia.

>You enter Remilia's chamber just in time to hear the sound of windows breaking and throw your hands up to protect you face from flying glass. Despite these protective measures you're forced to take, you can see the Youmu flying into the room, fast enough to be a practically a greenish blur, tackle Remilia, and send them both careening through an opposite window.

> Do it in a badass manner though.

>You don't look very badass, but at least you don't get glass on your face or hands.

>Ponder just how hard that sun exploding hit you...

>You don't really have time to calculate this!

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Serela on December 29, 2009, 08:39:11 PM
>Rush into the room Remilia and Youmu crashed into
>Yell "SAKUYAAAAAA!"
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Seian Verian on December 29, 2009, 08:49:37 PM
> "Youmu, stop this at once! This is completely absurd! Severing fate is a ridiculous idea, who knows what effects it might have?!"
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Fightest on December 29, 2009, 09:07:33 PM
> Swear that you've seen this before. Several times. This kind of thing usually ends up with the Hakurei Shrine getting destroyed, and that's gonna lead to all sorts of problems.
> Try to get a target lock on Youmu.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 29, 2009, 09:27:39 PM
>Rush into the room Remilia and Youmu crashed into
>Yell "SAKUYAAAAAA!"

>You find they did not crash into another room, but rather have crashed through the opposing window of Remilia's chambers and are now outside.
>You yell for Sakuya.

> "Youmu, stop this at once! This is completely absurd! Severing fate is a ridiculous idea, who knows what effects it might have?!"

>You try to reason with Youmu, but she is too far away to really far away to hear you at the moment.

> Swear that you've seen this before. Several times. This kind of thing usually ends up with the Hakurei Shrine getting destroyed, and that's gonna lead to all sorts of problems.
> Try to get a target lock on Youmu.

>Tenshi is probably not involved, so the shrine ought to be safe.
>You go to the broken window, and find that Remilia and Youmu are on the roof of the kitchen wing of the house. Thankfully, Remilia had her parasol with her, as it will still likely be 20 minutes until the sun sets. Before you can take an action, you see Remilia declare a spellcard.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Chaore on December 29, 2009, 09:28:49 PM
>You're going to pull the 'its cheating to help!' thing if we intervene again, aren'tcha.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Serela on December 29, 2009, 09:36:36 PM
>You still won't let us fly, will you? If not, determine if you could get over to where Remilia and Youmu are, or if any of your spellcards could help out at this distance.
>If Sakuya arrives, show her the situation
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: E-Nazrin on December 29, 2009, 09:40:40 PM
>"Youmu! I know your blades can cut more than physical things, but at least try and talk through a safe procedure first!!" Or is Yuyuko being unclear to cause mischief again?!"
>violins
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Fightest on December 29, 2009, 09:45:48 PM
> Roof, huh? Estimate how long it'll take Youmu and Remilia to disentangle themselves... oh, wait, kitchen wing.
> You know what? Remilia can handle herself, she is our esteemed patron after all, and it'd be rude to not allow her to stand up for herself. Prepare some tea.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 29, 2009, 10:23:30 PM
>You're going to pull the 'its cheating to help!' thing if we intervene again, aren'tcha.

>That depends on what you try to do. Certainly there are ways you can assist.

>You still won't let us fly, will you? If not, determine if you could get over to where Remilia and Youmu are, or if any of your spellcards could help out at this distance.
>If Sakuya arrives, show her the situation

>Of course you can fly. It stopped being far too hot for such things when you replaced the Sun. However, flight is a bit tiring if you do it too much. In theory, you could use reach her with several of your spellcards, but that would most definitely be inviting the wrath of shrine maidens and their friends for violation.
>Sakuya has not yet arrived.

>"Youmu! I know your blades can cut more than physical things, but at least try and talk through a safe procedure first!!" Or is Yuyuko being unclear to cause mischief again?!"
>violins

>"I apologize," says Youmu, though you aren't sure if she's talking to you or Remilia, "but I have my duties to carry out!"

> Roof, huh? Estimate how long it'll take Youmu and Remilia to disentangle themselves... oh, wait, kitchen wing.
> You know what? Remilia can handle herself, she is our esteemed patron after all, and it'd be rude to not allow her to stand up for herself. Prepare some tea.

>Normally, Youmu would be hard pressed to defeat Remilia. But you see that she has chosen her battle well. Remilia is caught in the sun, and thus has her maneuverability limited by her parasol. As well, she only has one free hand, which would limit her use of Gungnir severely. If Youmu can keep close to her, she will definitely have an advantage over Remilia.

Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Chaore on December 29, 2009, 10:25:42 PM
>You need to blot out the sun. Do we have anything we could use for that?
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Seian Verian on December 29, 2009, 10:33:18 PM
> Fly up to the roof
> "Stop you idiot! Do you even remotely have any idea what severing fate could do?!"
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: E-Nazrin on December 29, 2009, 10:35:57 PM
>"Wouldn't we only need to sever Jeff's fate?!"
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Chaore on December 29, 2009, 10:36:02 PM
> Fly up to the roof
> "Stop you idiot! Do you even remotely have any idea what severing fate could do?!"
> Don't get close enough to cause a violation, though.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Fightest on December 29, 2009, 10:43:23 PM
> Aren't there rules for three-way participation in battle? Recall those.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 29, 2009, 10:47:25 PM
>You need to blot out the sun. Do we have anything we could use for that?

>You can't immediately think of a way to blot out the sun with anything in your inventory.

> Fly up to the roof
> "Stop you idiot! Do you even remotely have any idea what severing fate could do?!"

>You fly to the roof.
>Youmu has closes in on Remilia, slicing through her danmaku and forcing her onto the defensive. Remilia, unable to retract her parasol hand, easily turn, or parry, is decidedly at a disadvantage here.
>"We shall be able to help your friend, for one thing!" says Youmu, not looking away from her fight. She ducks away from Remilia's claws, and pushes her advantage.

>"Wouldn't we only need to sever Jeff's fate?!"

>"Being choosy is difficult!" Youmu replies
>"What is going on?" shouts Remilia, just barely avoiding being skewered.

> Don't get close enough to cause a violation, though.

>You don't get too close. But so long as you aren't really hindering one side or the other, you should be able to get as close as you please.

> Aren't there rules for three-way participation in battle? Recall those.

>Some people have developed spellcards to let them fight with partners; such as Yukari or the Prismrivers. You've contemplated working on such a card with Koakuma, but more interesting veins of research have stopped you. Some, like Yuka, have found convenient ways to bend the rule. But just barging in, unless you and another person are specifically challenged, is most definitely a violation.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Chaore on December 29, 2009, 10:49:01 PM
>Inventory Check. Its time... to GET CREATIVE. Or blow the sun up again.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Rin Kagamine on December 29, 2009, 10:51:10 PM
> "BUT REMILIA'S MY FRIEND!  STOP YOUMU!"
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Kuma on December 29, 2009, 10:52:12 PM
> It wasn't a challange, Youmu just ATTACKED the mistress! DANMAKU AWAY!!

> also, Hurt Youmu's feelings >:[
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Seian Verian on December 29, 2009, 10:52:43 PM
> "Jeff is hardly a friend, and he's not worth this! And if you hadn't acted so foolishly, we could simply have spoken to Remilia about the fate!"
> Wait... Didn't Yuyuko arrange this? Youmu being so hasty is understandable, if still idiotic, but Yuyuko? What could she be planning?
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: UncertainJakutten on December 29, 2009, 10:53:04 PM
>Check to see if (http://i46.tinypic.com/2aaf502.gif) can be applied to the battle with the aid of either sides spellcards
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Rin Kagamine on December 29, 2009, 10:55:47 PM
> Cry out: "Jeff isn't a friend, just a spirit I wanted to help, but no one is as important to me as Remilia!  If you hurt her, I'll make sure that you become all ghost Youmu!"
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Fightest on December 29, 2009, 10:58:56 PM
> Contemplate which is more important, Remilia's well-being or Sakuya's friendship.
> Decide on the former.
> "Well, don't mind me, I'm just doing some reconstruction, I'll be out of your way in a jiffy."
> Fly down inside the kitchen wing.
> Apologise mentally to Sakuya, take out Rage Trilithon and bring the house down.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Chaore on December 29, 2009, 11:01:40 PM
> Contemplate which is more important, Remilia's well-being or Sakuya's friendship.
> Decide on the former.
> "Well, don't mind me, I'm just doing some reconstruction, I'll be out of your way in a jiffy."
> Fly down inside the kitchen wing.
> Apologise mentally to Sakuya, take out Rage Trilithon and bring the house down.

>Decide if this would be enough to cause an infraction first!!!
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 29, 2009, 11:10:51 PM
>Inventory Check. Its time... to GET CREATIVE. Or blow the sun up again.

>It most certainly is.
>Your Inventory contains:
>Suspiciously Sleepwear-Like Witch Gown (worn as clothes)
>Witch Cap (Worn as Hat)
>Metal Sign: Metal Fatigue
>Ballpoint Pen
>Pad of Paper
>Earth Sign: Rage Trilithon (Used)
>Fire & Earth Sign: Lava Cromlech (used)
>Fire Sign: Agni Shine (Used)
>Fire Sign: Agni Shine High Level (used)
>Wood Sign: Sylphae Horn High Level (used)
>Earth Sign: Rage Trilithon High Level
>Earth Sign: Trilithon Shake (used)
>Metal Sign: Silver Dragon
>Wood and Fire Sign: Forest Blaze (used)
>Wood and Water Sign: Water Elf  (Used)
>Earth and Metal Sign: Emerald Megalith (used)
>Moon Sign: Silent Selene (used)
>Lucky Coin
>Banson's Aria
>AOL Disk with a Cardboard Sleeve
>Ladle
>Floating Trumpet
>Half of a Grilled Lamprey Sandwich
>Tiger Cub Pin (wore as accessory)
>Explosion Sign: Mega Flare (Used)
>Electric Train Set
>Wheel
>Shoddy Drawing
>Ruined Hat
>Doughnut
>Box
>Butterfly Fan
>Book Entitled: The Jungle by Upton Sinclair
>Sun Sign: Mega Flare (used)
>Sun Sign: Royal Flare (used)
>Pair of Black Glasses
>Horribly Out of Date Map of Gensokyo
>Double Handful of Charred Legos of Fuckwin
>Orb
>Mona Patchy, by Flandre Age 501
>Dream Cutlass
>Locked Girl ~ The Girl's Secret Room

> "BUT REMILIA'S MY FRIEND!  STOP YOUMU!"

>Youmu does not respond to this.

> It wasn't a challange, Youmu just ATTACKED the mistress! DANMAKU AWAY!!

> also, Hurt Youmu's feelings >:[

>Unfortunately, Remilia did declare a spellcard, thus challenging Youmu. Are you want to interfere?
>That might be effective, and could be done without breaking the rules.

> "Jeff is hardly a friend, and he's not worth this! And if you hadn't acted so foolishly, we could simply have spoken to Remilia about the fate!"
> Wait... Didn't Yuyuko arrange this? Youmu being so hasty is understandable, if still idiotic, but Yuyuko? What could she be planning?

>"He is also a concern of ours!" says Youmu.
>Yuyuko does tend to be more scheming than that, in your experience. Or perhaps that is what she expects you to think?

>Check to see if (http://i46.tinypic.com/2aaf502.gif) can be applied to the battle with the aid of either sides spellcards

>You don't get the text part of Text Parser, do you?

> Cry out: "Jeff isn't a friend, just a spirit I wanted to help, but no one is as important to me as Remilia!  If you hurt her, I'll make sure that you become all ghost Youmu!"

>"It does not change that the dead are our concern as well!"

> Contemplate which is more important, Remilia's well-being or Sakuya's friendship.
> Decide on the former.
> "Well, don't mind me, I'm just doing some reconstruction, I'll be out of your way in a jiffy."
> Fly down inside the kitchen wing.
> Apologise mentally to Sakuya, take out Rage Trilithon and bring the house down.

>Decide if this would be enough to cause an infraction first!!!

>That is iffy, to say the least. And may not achieve much, as they can both fly. It might even put Remilia at more of a disadvantage if Youmu can maneuver well in the air.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Chaore on December 29, 2009, 11:13:18 PM
>Could you send rocks flying OVER the battle? It'd block the sun...
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Rin Kagamine on December 29, 2009, 11:13:46 PM
> We can't really do anything here, so find Sakuya.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Janitor Morgan on December 29, 2009, 11:15:06 PM
> While going to find Sakuya, wonder whether you could distract Youmu with the Butterfly Fan
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Seian Verian on December 29, 2009, 11:15:24 PM
> "He may be a concern of yours, but one who can be dealt with through far more tactful means! As I said, we could have asked Remilia about it and see if she could do anything. Simply assaulting her is simply incredibly stupid!"
> Facepalm at Youmu's utter idiocy.
> Do this BEFORE leaving Youmu's presence.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: E-Nazrin on December 29, 2009, 11:16:21 PM
> Contemplate which is more important, Remilia's well-being or Sakuya's friendship.
> Decide on the former.
> "Well, don't mind me, I'm just doing some reconstruction, I'll be out of your way in a jiffy."
> Fly down inside the kitchen wing.
> Apologise mentally to Sakuya, take out Rage Trilithon and bring the house down.


>Decide if this would be enough to cause an infraction first!!!

>it is. So don't.
>"Surely we can try some method that DOESN'T hurt Remilia first?! For goodness' sake, maybe if you just slashed at the air where his voice comes from..."
>How high up is it easy to fly? Getting enough height might make the wheel enough to block off the sun for their battlefield. Unless it has a hole, in which case more height and the Lucky Coin should work.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 29, 2009, 11:25:10 PM
>Could you send rocks flying OVER the battle? It'd block the sun...

>You could! It would create some shadows. But you don't know if there would be enough to help Remilia. But it probably wouldn't hurt.

> We can't really do anything here, so find Sakuya.

>You could probably do something, if you are creative.

> While going to find Sakuya, wonder whether you could distract Youmu with the Butterfly Fan

>You might be, as long are you aren't using it on her or throwing it into the field.

> "He may be a concern of yours, but one who can be dealt with through far more tactful means! As I said, we could have asked Remilia about it and see if she could do anything. Simply assaulting her is simply incredibly stupid!"
> Facepalm at Youmu's utter idiocy.
> Do this BEFORE leaving Youmu's presence.

>Youmu does not answer.
>You have a refreshing facepalm.

>it is. So don't.
>"Surely we can try some method that DOESN'T hurt Remilia first?! For goodness' sake, maybe if you just slashed at the air where his voice comes from..."
>How high up is it easy to fly? Getting enough height might make the wheel enough to block off the sun for their battlefield. Unless it has a hole, in which case more height and the Lucky Coin should work.

>You can fly up fairly high.
>While an interesting idea in theory, taking the wheel closer to the sun would not create a larger shadow. Light would just just have more space to get around it.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Rin Kagamine on December 29, 2009, 11:28:52 PM
> Fly above Remilia and hold the wheel to block the sun so she doesn't have to use the parasol and can utilize both hands for the fight.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Fightest on December 29, 2009, 11:30:11 PM
> Fly above Remilia and hold the wheel to block the sun so she doesn't have to use the parasol and can utilize both hands for the fight.
> We couldn't keep that up for the duration of the rest of the match. Instead...

> Oh, this ought to be good. Set ourselves up comfortable with a view on the battle.
> Take out AOL disk.
> Reflect sunlight off AOL disk into Youmu's eyes until she stops attacking. If this counts as an infraction, so would anything else.
> Giggle while doing so, it's pretty fun to do.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Janitor Morgan on December 29, 2009, 11:31:11 PM
> Examine Dream Cutlass
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Chaore on December 29, 2009, 11:39:57 PM
>Try rock throwing if it isn't too much trouble, try and concentrate it too.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 30, 2009, 12:39:15 AM
> Fly above Remilia and hold the wheel to block the sun so she doesn't have to use the parasol and can utilize both hands for the fight.

>This does not cast a very substantial shadow.

> Fly above Remilia and hold the wheel to block the sun so she doesn't have to use the parasol and can utilize both hands for the fight.
> We couldn't keep that up for the duration of the rest of the match. Instead...

> Oh, this ought to be good. Set ourselves up comfortable with a view on the battle.
> Take out AOL disk.
> Reflect sunlight off AOL disk into Youmu's eyes until she stops attacking. If this counts as an infraction, so would anything else.
> Giggle while doing so, it's pretty fun to do.

>You set yourself up at a proper angle, and appreciate your reflective AOL disk, having a nice chuckle in the meantime.
>The light is probably an irritance to Youmu, but it doesn't seem to be enough to really stop her. You did, however, mess up an attack she was launching that Remilia would have dodged into.

> Examine Dream Cutlass

>This weapon is said to be able to cut between the fabric of dreams and reality. Who knows if it is true? Its blade is a riot of bright colors. You don't detect any enchantment on it.

>Try rock throwing if it isn't too much trouble, try and concentrate it too.

>You do not have any rocks. And that would be directly interfering, most likely.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Janitor Morgan on December 30, 2009, 12:41:20 AM
> Perhaps the Dream Cutlass could aid in Jeff's restoration?
> Also, contemplate whether Sakuya could speed up the sunset if asked
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 30, 2009, 12:48:05 AM
> Perhaps the Dream Cutlass could aid in Jeff's restoration?
> Also, contemplate whether Sakuya could speed up the sunset if asked

>You don't think it would. But who knows? Things get legends around them for a reason.
>Remilia's spellcard breaks as Youmu slashes her along the shoulder. Thankfully it is a light wound, nothing that Remilia won't be able to recover from after the fight. She tries to prepare another spellcard, but Youmu has her on enough of a defensive that she doesn't have time.
>Could Sakuya bring sunset faster? That's a good question. You wouldn't think so, but she has managed to mess with the library in the past.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Rin Kagamine on December 30, 2009, 12:49:54 AM
> Wave Butterfly fan.  Don't direct them at the battle, but it might throw Youmu off to see them.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 30, 2009, 01:02:19 AM
> Wave Butterfly fan.  Don't direct them at the battle, but it might throw Youmu off to see them.

>You waves the fan about, sending put a few butterflies of neon light harmlessly. Youmu notes them, and it gives Remilia time enough to pull out another spellcard.
>As it stands, from your observations, the central problem Remilia seems to have is that she has nothing to defend herself against Youmu's swords with, and cannot dodge them freely with the sun about.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Serela on December 30, 2009, 01:05:09 AM
>Would lending Remilia the Dream Cutlass be against the rules? If not... would she be able to wield that, her parasol, and continue with a spellcard at the same time?
>If so, try to find a point where you can safely deliver the Cutlass to Remilia.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Rin Kagamine on December 30, 2009, 01:06:17 AM
> If we flew above Remilia and used something larger than a wheel, like our robe, to block the sun would that be enough to allow Remilia to go without her parasol?
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Janitor Morgan on December 30, 2009, 01:08:36 AM
> If the answers to both of the above are negatory, quickly go find Sakuya and ask her to bring sunset faster if at all possible.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 30, 2009, 01:15:17 AM
>Would lending Remilia the Dream Cutlass be against the rules? If not... would she be able to wield that, her parasol, and continue with a spellcard at the same time?
>If so, try to find a point where you can safely deliver the Cutlass to Remilia.

>Giving it to her would most definitely be against the rules.
>Leaving it, say, in the mouth of one of the gargoyles or stabbing it into the roof or tossing it into the yard and then Remilia finding it after you proclaim something to the nature of "A sword appeared!", that would be perfectly fine.

> If we flew above Remilia and used something larger than a wheel, like our robe, to block the sun would that be enough to allow Remilia to go without her parasol?

>You would have to be fairly close for this to work, and you very much run the risk of friendly fire. But this could give Remilia some relief. You would not be able to keep up with her movement for long; both she and Youmu are significantly faster than you.

> If the answers to both of the above are negatory, quickly go find Sakuya and ask her to bring sunset faster if at all possible.

>You could do them in some sort of order.

>_

Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Serela on December 30, 2009, 01:19:51 AM
>Is there a Gargoyle or somesuch you could put the cutlass on anywhere Remilia could reach without trouble? If so, put it there.
>Go back inside the mansion to go find Sakuya
>Before you actually get back inside though, declare something along the lines of "Oh, what a shiny cutlass that gargoyle has!". If Remilia already noticed and got it, neglect to say this.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Rin Kagamine on December 30, 2009, 01:21:53 AM
> Throw sword so that it stabs into the roof some distance away from the pair.
> Fly over to just above Remilia and hold open your robe.
> "Oh look Remilia, a sword happened to appear over there.  Hurry and get it, I'll follow over you and block the sun for you."
> Stay with Remilia and don't let her be exposed to the sun on her way to get the sword or on the way back to the fight.

>Is there a Gargoyle or somesuch you could put the cutlass on anywhere Remilia could reach without trouble? If so, put it there.
>Go back inside the mansion to go find Sakuya
>Before you actually get back inside though, declare something along the lines of "Oh, what a shiny cutlass that gargoyle has!". If Remilia already noticed and got it, neglect to say this.

>Or do this if it will work better
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 30, 2009, 01:52:36 AM
>Is there a Gargoyle or somesuch you could put the cutlass on anywhere Remilia could reach without trouble? If so, put it there.
>Go back inside the mansion to go find Sakuya
>Before you actually get back inside though, declare something along the lines of "Oh, what a shiny cutlass that gargoyle has!". If Remilia already noticed and got it, neglect to say this.

> Throw sword so that it stabs into the roof some distance away from the pair.
> Fly over to just above Remilia and hold open your robe.
> "Oh look Remilia, a sword happened to appear over there.  Hurry and get it, I'll follow over you and block the sun for you."
> Stay with Remilia and don't let her be exposed to the sun on her way to get the sword or on the way back to the fight.

>Or do this if it will work better

>You don't trust your throwing arm very well, so you fly down and place it in the mouth of a gargoyle, where it is unlikely to fall with just a jostle.
>You then interpose yourself between Remilia and the sun as well as you can. The you open your robe; thank the heavens you got rid of that embarrassing tattoo!
Remilia, hiding behind her parasol, doesn't notice this at first, until you mention there is a sword hereabouts. She quickly spots it, and dives for it.
>The shade you provide isn't perfect, Remilia steams most disconcertingly a bit. As well, Youmu is able to exploit the opening to leave a deep gash on Remilia's leg. But with you giving her some shade, Remilia is able to avoid being slashed on the way down as Youmu follows her. Remilia grabs the weapon, and not bothering to unsheathe it, brings it around to deflect one of Youmu's blades. "Not so fast, little drone," she says.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Rin Kagamine on December 30, 2009, 01:55:35 AM
> Can Remilia use her parasol again, or are we still needed as a sunshade?
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 30, 2009, 02:22:01 AM
> Can Remilia use her parasol again, or are we still needed as a sunshade?

>She holds the blade in one hand, while she keeps the parasol in the other. Now that she's not confined to dodging and counterattacks with her claws, she can hold her own better now. You don't know if you can keep up with them for much longer, anyways.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Rin Kagamine on December 30, 2009, 02:23:59 AM
> Fly to the library and see if Sakuya is there.
> If not, find Sakuya.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 30, 2009, 02:55:45 AM
> Fly to the library and see if Sakuya is there.
> If not, find Sakuya.

>You head indoors through the nearest entrance, which would be the front door. You find Sakuya in the foyer, closing the door to the basement. She notes you coming inside from outdoors, and frowns more than she was. "What happened?"

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Rin Kagamine on December 30, 2009, 02:57:15 AM
> "Remilia is engaged in a battle with Youmu.  Is Flandre locked in the basement?"
> If affirmative: "Follow me."  and lead Sakuya to where the battle is taking place.
> Give recap to what happened after we reached Remilia's chamber.
> Close up robe if we haven't done so already.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Serela on December 30, 2009, 03:00:34 AM
>"I've lended her a cutlass to help her against Youmu's swords, but I was hoping you might be able to help out the with the sun problem using your time manipulation abilities."
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 30, 2009, 03:08:24 AM
> "Remilia is engaged in a battle with Youmu.  Is Flandre locked in the basement?"
> If affirmative: "Follow me."  and lead Sakuya to where the battle is taking place.
> Give recap to what happened after we reached Remilia's chamber.
> Close up robe if we haven't done so already.

>"Not locked," she says, as she starts to follow you. "It wouldn't do to have her stuck down there if a fire broke out. But I did ask her to stay unless it gets dangerous down there. And why you are you undressed?"
>It says something about the situation that this is all you having your robe open has gotten out of Sakuya
>Flash! CLICK!
>...Oh look, Aya was hanging around. There she is perched on the wall. You feel immensely grateful to Yuugi now, outside the mortification.
>You explain the situation to Sakuya while hurriedly retying your robe. She nods.

>"I've lended her a cutlass to help her against Youmu's swords, but I was hoping you might be able to help out the with the sun problem using your time manipulation abilities."

>"I-I don't know," says Sakuya, biting her lip as she looks up at the melee on the roof. "I can try. I've never done that before."

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Rin Kagamine on December 30, 2009, 03:10:44 AM
> If Aya's still there:
>> "Aya, boy do I have the scoop for you, come to the roof with us!  Also, you owe me big time for what happened today, so that picture you just took should probably just dissappear."
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Chaore on December 30, 2009, 03:11:06 AM
>MOTHER FUCKING SYLPHAE HORN THAT BITCH. o  .  o.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Serela on December 30, 2009, 03:11:10 AM
>"Well, you may not have to... lets see how the battle is going."
>"...I'm going to murder Aya for taking a picture of me undressed in front of someone. Murder her."

Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Chaore on December 30, 2009, 03:12:08 AM
>"At that, could you stop time so I CAN KILL HER SLOWLY. Just a question, Though carrying it out would be wonderful."
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 30, 2009, 03:28:40 AM
> If Aya's still there:
>> "Aya, boy do I have the scoop for you, come to the roof with us!  Also, you owe me big time for what happened today, so that picture you just took should probably just dissappear."

>"Already covering it~" she says.

>MOTHER FUCKING SYLPHAE HORN THAT BITCH. o  .  o.

>You do not have this item.

>"Well, you may not have to... lets see how the battle is going."
>"...I'm going to murder Aya for taking a picture of me undressed in front of someone. Murder her."



>You look to the battle. Remilia is doing better than before, but you note she has a couple more wounds. Youmu has taken to maneuvering toward the west, which forces Remilia to either exposure herself to it, fight blindly, or leave some obvious gaps in her defense. It does not help that Youmu is clearly more skilled with a blade than she is. Remilia has gotten the weapon unsheathed since you left, and it leaves a strange rainbow afterimage in its wake. If nothing else, if it tough enough to stand up to Youmu's swords.

>"At that, could you stop time so I CAN KILL HER SLOWLY. Just a question, Though carrying it out would be wonderful."

>"Not right now," says Sakuya. "I think I'm going to try what you asked, though."

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Chaore on December 30, 2009, 03:29:38 AM
>"That would be wonderful, Thank you Sakuya."
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Serela on December 30, 2009, 03:31:51 AM
>A rainbow afterimage? Hmm... maybe that legend possibly is true. We'd best not sell that Cutlass to Rinnosuke or anything, at least not until we know more.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Chaore on December 30, 2009, 03:32:57 AM
>A rainbow afterimage? Hmm... maybe that legend possibly is true. We'd best not sell that Cutlass to Rinnosuke or anything, at least not until we know more.

>Wonder if you could get Rinnosuke to check its use for free or otherwise.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 30, 2009, 03:42:35 AM
>"That would be wonderful, Thank you Sakuya."

>She nods, and draws out a couple knives. Then she stiffens her posture and stares at the ground with intense glare. She starts to breath forcefully, and you can see why she drew out the knives; she's gripping them with some white-knuckled force. If she hadn't gotten them out, she'd probably be slicing open her palms with her fingernails. Then she collapses onto the grass without a word. You notice the light is a little different now. Looking toward the horizon, the sun is definitely lower than it was a few moments ago. It should set in about ten minutes.

>A rainbow afterimage? Hmm... maybe that legend possibly is true. We'd best not sell that Cutlass to Rinnosuke or anything, at least not until we know more.

>Wonder if you could get Rinnosuke to check its use for free or otherwise.

>You swore you didn't feel any magic in it, though. But, you're sure you can convince Rinnosuke to do it for free, you've been one of his best customers today, after all.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Serela on December 30, 2009, 03:49:08 AM
>Gasp and make sure Sakuya is okay. Even for those people who don't really care... we need to act really nice to her for that Make Amends quest!
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Chaore on December 30, 2009, 03:54:19 AM
>That and a dead maid is NEVER good.
>If Aya takes another picture, Kill her there.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 30, 2009, 03:56:30 AM
>Gasp and make sure Sakuya is okay. Even for those people who don't really care... we need to act really nice to her for that Make Amends quest!

>Well, it's not as though she'd notice if you just left her there. But you make certain she is alright. She's quite pale, but breathing normally. You think she just overexerted herself. ...Also you think her pads fell out somewhere, because she has dropped a couple cup sizes since a moment ago. And it'd be a good idea to do something about those knives.

>That and a dead maid is NEVER good.
>If Aya takes another picture, Kill her there.

>You are pretty much powerless to stop Aya right now if she decides to take some photos. But it seems she's more interested in the melee now.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Serela on December 30, 2009, 04:02:06 AM
>Before Aya can see them, find Sakuya's pads.
>Wonder whether Sakuya would be happier if you put them back in right now, or gave them to her later.
>Why do both of those options just sound wrong?
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 30, 2009, 04:07:31 AM
>Before Aya can see them, find Sakuya's pads.
>Wonder whether Sakuya would be happier if you put them back in right now, or gave them to her later.
>Why do both of those options just sound wrong?

>You look around, and cannot find them anywhere with a cursory glance. You'd imagine they'd stand out against late-fall grass.
>It doesn't just sound wrong.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Serela on December 30, 2009, 04:12:50 AM
>Oh god, hopefully Aya didn't find them and take them already with her lightningspeedhax. Maybe they just fell inside of Sakuya's shirt.
>Hows that battle going? Do we think Remi will be okay until sunset...?
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 30, 2009, 04:16:36 AM
>Oh god, hopefully Aya didn't find them and take them already with her lightningspeedhax. Maybe they just fell inside of Sakuya's shirt.
>Hows that battle going? Do we think Remi will be okay until sunset...?

>You look back to the battle. You note that Youmu has a bloody gash on her cheek, but Remilia is certainly worse for wear. "What is with this sword you gave me!" Remilia cries.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Serela on December 30, 2009, 04:18:52 AM
>"Is there anything weird about it other then the rainbows? I quite honestly didn't know there was something abnormal, if there is!"
>Oh yeah, and make sure the knives aren't in a position to stab Sakuya when she moves or anything.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Chaore on December 30, 2009, 04:19:07 AM
>Maybe her pads are magic? As soon as shes out of magic, the pads evaporate.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Rin Kagamine on December 30, 2009, 04:19:27 AM
> "I don't know!"
> Inventory and examine
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 30, 2009, 04:45:07 AM
>"Is there anything weird about it other then the rainbows? I quite honestly didn't know there was something abnormal, if there is!"
>Oh yeah, and make sure the knives aren't in a position to stab Sakuya when she moves or anything.

>"No, but those are plenty weird, Patchouli!" Remilia cries back.
>You move Sakuya's knives so that she doesn't accidentally roll over onto them.

>Maybe her pads are magic? As soon as shes out of magic, the pads evaporate.

>That is plausible, maybe she got them from Kourindou. But it seems counterproductive, better to make it so someone has to search her to find out rather than find out the moment she runs herself dry.

> "I don't know!"
> Inventory and examine

>Your Inventory contains:
>Suspiciously Sleepwear-Like Witch Gown (worn as clothes)
>The name says it all, you don't have to change clothes after getting up when you're feeling lazy.
>Witch Cap (Worn as Hat)
>This Cap has a Crescent on it, and quite precious to you.
>Metal Sign: Metal Fatigue
>A spell to wear at and expand metal.
>Ballpoint Pen
>It writes with ink. Practically magic.
>Pad of Paper
>Its uses are myriad and mysterious.
>Earth Sign: Rage Trilithon (used)
>Summons a landslide from the aether. Be careful of collateral damage!
>Fire & Earth Sign: Lava Cromlech (used)
>Invokes a massive explosion of fire and rock. Careless use of this will cost you friends.
>Fire Sign: Agni Shine (used)
>Summons a whirlwind of fire. Be careful not to hurt yourself!
>Fire Sign: Agni Shine High Level (used)
>A summons a double whirlwind of fire. This will get you into trouble very quickly if you aren't careful
>Wood Sign: Sylphae Horn High Level  (used)
>A call powerful gust laden with autumn leaves. It is like Shizuha came to visit!
>Earth Sign: Rage Trilithon High Level
>Summons landslide of rocks that changes direction unpredictably. Do not use this near delicate things, or neglect your own safty.
>Earth Sign: Trilithon Shake (used)
>Summons a landslide of boulders you can direct. You'll be particularly to blame for any collateral damage
>Metal Sign: Silver Dragon
>Imparts great malleability to metal and a fair deal of precision.
>Wood and Fire Sign: Forest Blaze (used)
>Summons a wind filled with burning leaves. Not for careless use.
>Wood and Water Sign: Water Elf (used)
>Creates falling water and falling leaves carried on a strong gust. Perfect for when you do not wish for much collateral damage.
>Earth and Metal Sign: Emerald Megalith (used)
>Summons a number of beautiful emerald structures; it is not able to topple things that are already there.
>Moon Sign: Silent Selene
>Summons rays of moonlight to confound the target.
>Lucky Coin
>This is a coin of yours that you have developed a special and inexplicable favor for.
>Banson's Aria
>This is a powerful operatic song composed mostly of musical terms and praising the singer as handsome, strong, and idiot. It is said any fool can fight, but a true man sings!
>AOL Disk with a Cardboard Sleeve
>This is a Compact Disk with an AOL Logo on it, in a cardboard sleeve.
>Ladle
>This is a metal ladle, used for serving soup and other such things.
>Floating Trumpet
>This trumpet used to belong to Merlin Prismriver! It floats in the air when not being stored away!
>Half of a Grilled Lamprey Sandwich
>This is a half of tasty sandwich of grilled lamprey on a wheat bun with a kind of sauce you cannot readily identify. It is a little cold now.
>Tiger Cub Pin (wore as accessory)
>This is a pin in the shape of a heart-meltingly adorable tiger cub.
>Ran's Cap
>A cap with flaps for fox ears, decorated with yellow emblems
>Explosion Sign: Mega Flare (Used)
>One of Utsuho's Spellcards. Requires knowledge of Fusion or Sun Magic to use. It fills the air with balls of Fusion Energy.
>Electric Train Set
>A set of scale model trains with some lengths of track, packaged into a large box. You are not sure where anyone would find a proper outlet.
>Wheel
>A simple wooden wheel about a foot in diameter; suitable for small carts and wheelbarrows.
>Ruined Hat
>This is all that remains of Jeff K. Anon's hat. It is just a old, frayed red band and a few bits of white thread clinging tenaciously to it.
>Box
>This is a wooden box, and no longer haunted.
>Butterfly Fan
>An exquisitely crafted paper fan, covered in simple, beautiful ink paintings of butterflies. It is enchanted to create waves of butterfly Danmaku.
>Book Entitled: The Jungle by Upton Sinclair
>Sun Sign: Mega Flare (used)
>One of Utsuho's Spellcards, adapted to your own use. It fills the air with balls of Fusion Energy.
>Sun Sign: Royal Flare(used)
>Shines undulating flares of solar energy from you. Use with great caution!
>Pair of Black Glasses
>A pair of darkened glasses. With them, you can see around the Sun or be around Reisen
>Horribly Out of Date Map of Gensokyo
>This map is an antique. And by antique you mean dated to the point of being a useless historical curio.
>Double Handful of Charred Legos of Fuckwin
>About 80 or so legos, they served you well when fighting Yuka.
>Mona Patchy, by Flandre Age 501
>A drawing of yourself in purple crayon, based on the Mona Lisa, made for you by Flandre.
>Locked Girl ~ The Girl's Secret Room
>A dark song, fast paced song without any bright moments and a sickly feel, according to its composer. It fits you very well, though you like to think you have your bright moments.

>_

Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Serela on December 30, 2009, 04:48:27 AM
>We don't have Ran's Cap anymore :< Those rainbows from the Cutlass must be making us see things, eh?
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Rin Kagamine on December 30, 2009, 04:48:52 AM
> We must be shook up since we're still seeing Ran's Cap in our inventory.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Janitor Morgan on December 30, 2009, 04:52:32 AM
> Getting the Butterfly Fan to Remilia in the same manner as the cutlass probably won't work, as it's made of far flimsier material...
> Assess the Ladle's combat properties
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 30, 2009, 04:56:24 AM
>We don't have Ran's Cap anymore :< Those rainbows from the Cutlass must be making us see things, eh?

> We must be shook up since we're still seeing Ran's Cap in our inventory.

>You most certainly are, there's always one that gets by...
>Also because you're noticing something else. That Ruined Hat just feels weird right now. You can't even put name to what or why, it doesn't look any different. But it feels weird, you can't put a name to the sensation. You would not have noticed it you didn't examine it. How long has it been doing that?

> Getting the Butterfly Fan to Remilia in the same manner as the cutlass probably won't work, as it's made of far flimsier material...
> Assess the Ladle's combat properties

>You did effectively bap Kisume on the head with it when she acted up. But you aren't sure what good it'd do Remilia.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: theshirn on December 30, 2009, 06:25:21 AM
> Are there any sizable sources of metal around?  If so, use Silver Dragon or Metal Fatigue to provide shade.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 30, 2009, 06:43:58 AM
> Are there any sizable sources of metal around?  If so, use Silver Dragon or Metal Fatigue to provide shade.

>The mansion's gutters and rain spouts are made of metal. There is a probably a fair amount of that to be had.
>You involve Silver Dragon, and place it on the gutters. Then you direct them to reshape as quickly as you can. It is a lot of metal, but you do not need to be particularly precise or artistic. The gutters retract upon themselves, looking to all the world like a snake slithering away, and gather at the west end of the house. Quickly, the gathered metal rises up into the air to form a single aluminum sheet that blocks off the sun for that portion of the roof.
>You sigh and shudder, as the spell took more out of you than you expected. But you raised a shield. A flimsy, weak one that won't last more than a little while. But that will be more than enough time for the sun to set.
>Your current condition is: panting for breath, having difficulty standing.
>Remilia tosses her parasol aside, and grins at Youmu as she takes her sword in both hands. "Now we're going to have to teach you a couple lessons! Poor Yuyuko going to have to fuss over you so much when this is over, she'll be heartbroken!"

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Fightest on December 30, 2009, 09:34:17 AM
> Shout out to the melee:
> "Please, you two, don't hurt each other too much!"
> They are still needed for operation MURDER AYA after all.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 30, 2009, 10:08:48 AM
> Shout out to the melee:
> "Please, you two, don't hurt each other too much!"
> They are still needed for operation MURDER AYA after all.

>You try to shout at them, but frankly you're just to winded to pull that sort of thing off.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Fightest on December 30, 2009, 10:11:44 AM
> Oh well.
> Watch with a cup of tea.
> If Sakuya is within speaking-loudly distance, ask her to prepare the usual medical equipment.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 30, 2009, 10:13:48 AM
> Oh well.
> Watch with a cup of tea.
> If Sakuya is within speaking-loudly distance, ask her to prepare the usual medical equipment.

>You have no tea
>Sakuya is not conscious right now.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Fightest on December 30, 2009, 10:16:19 AM
> Oh yeah, that she isn't.
> Watch without cup of tea.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 30, 2009, 10:38:28 AM
> Oh yeah, that she isn't.
> Watch without cup of tea.

>You try to get your breath back, while watching the fight.
>Without having to fight one-handed and without her mobility as hobbled, Remilia is a much closer match for Youmu. She is still unable to take to the air, but even with her feet on the ground she is able to duck and weave around Youmu's offense effectively. While she could toss aside the Dream Cutlass and invoke Gungnir, she seems to have taken a liking to facing Youmu sword to sword. However, Youmu is far from helpless. Remilia is clearly stronger than she is, and about as fast, but Youmu's skill with the blade outstrips Remilia's greatly. Remilia is able to smash through Youmu's defenses with brute force, but it Youmu is just as often able to deflect it with an immaculately positioned sword that send Remilia's force wide. Were it not for the disorienting rainbow swath the Dream Cutlass leaves in its wake, it is likely that Youmu would have already disarmed her.
>A few minutes pass, and you are able to regain your breath, though you're still breathing a bit heavily. Sakuya has showed no signs of stirring, and is likely out for the time being. Remilia and Youmu have wounded each other a few times, though Youmu's early hits definitely tilt that particular scale in her favor. They fight close to the metal screen you put up, Youmu coming close to having her back to it."Patchouli!" Remilia shouts, while sending a wide sweep at Youmu. "What is that noise? Will you shut it up?"

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Fightest on December 30, 2009, 10:53:41 AM
> "Of course, one minute!"
> Panic slightly, wonder what the heck she's on about.
> Judge setting of the sun. If it's set far enough for Remilia to fight without a screen, remove the screen.
> "How's that?"
> If noise persists:
> "Please get rid of that Cutlass, I think that could be the issue."
> If noise persists:
> Panic.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 30, 2009, 11:10:48 AM
> "Of course, one minute!"
> Panic slightly, wonder what the heck she's on about.
> Judge setting of the sun. If it's set far enough for Remilia to fight without a screen, remove the screen.
> "How's that?"
> If noise persists:
> "Please get rid of that Cutlass, I think that could be the issue."
> If noise persists:
> Panic.

>You panic slightly, because you have no idea what she's talking about. You don't hear anything except for the sound of the two of them fighting.
>You estimate it is about four minutes until the sun sets. You dare not remove the screen yet.
>"It's some weird ringing!" says Remilia, "Just find who's doing it and give them a good talking to! I'm trying to concentrate up here!"
>She seems to have selectively ignored your suggestion to drop the cutlass. And you definitely do not hear any kind of strange ringing.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Fightest on December 30, 2009, 11:41:04 AM
> Figured it would only be her hearing the ringing.
> "Get rid of the cutlass, goshdarnit!"
> Discreetly take cover from the inevitable fireworks that will most likely occur.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Kuma on December 30, 2009, 12:08:54 PM
> try to wake Sakuya

> stop being naked
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 30, 2009, 12:20:32 PM
> Figured it would only be her hearing the ringing.
> "Get rid of the cutlass, goshdarnit!"
> Discreetly take cover from the inevitable fireworks that will most likely occur.

>"I'm need it at the moment, Patchouli!" Remilia shouts back.
>You are starting to notice something odd in the air, though. You can't quite put your finger on what it is.

> try to wake Sakuya

> stop being naked

>You try to wake Sakuya, but to no avail. She is unconscious and likely will be staying that way until she rests up.
>You were not naked, just...highly underdressed. And you took care of that the moment Aya got that picture.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Fightest on December 30, 2009, 01:09:38 PM
>"I'm need it at the moment, Patchouli!" Remilia shouts back.
>You are starting to notice something odd in the air, though. You can't quite put your finger on what it is.
>_

> Remilia must be quite perturbed to use "I" instead of "we".
> Call it now: Youmu was never intended to actually harm Remilia, but instead somehow knew that getting her agitated (possibly in the presence of the Dream Cutlass) would cause a disturbance in Fate and thus achieve the goal of manifesting Jeff K. Anon.
> "I do say, keep at it, Remilia, you're doing absolutely smashing! Show that Youmu what for, and all that!"
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Kasu on December 30, 2009, 01:11:22 PM
> Check Ruined Hat.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 30, 2009, 01:21:03 PM
> Remilia must be quite perturbed to use "I" instead of "we".
> Call it now: Youmu was never intended to actually harm Remilia, but instead somehow knew that getting her agitated (possibly in the presence of the Dream Cutlass) would cause a disturbance in Fate and thus achieve the goal of manifesting Jeff K. Anon.
> "I do say, keep at it, Remilia, you're doing absolutely smashing! Show that Youmu what for, and all that!"

>Indeed she must.
>"Calling it now" encourages the Parser to weigh unfavorably in the future decisions so that not only does the call fail, it also actively had a role in making things worse. But you did not know, so do not fear for now.
>"Working on it!" says Remilia, with a fangy grin.

> Check Ruined Hat.
"

>You check the ruined hat again. It feels...strange. Though it's perfectly dry, there's a kind of warm slick sensation to it. If you didn't know any better about how unusual this item is, you would seriously begin to question your sanity.

>_

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Rin Kagamine on December 30, 2009, 01:43:42 PM
> Ask Aya if she hears any ringing or if she has a strange feeling.
> Throw Ruined Hat off of the roof, just get it out of here.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Serela on December 30, 2009, 03:13:13 PM
>SOMETHING Jeff-related is going on. Wonder what may be happening with Yukari and Alice in the underground, since they are at the place most connected with Jeff.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 30, 2009, 11:06:48 PM
> Ask Aya if she hears any ringing or if she has a strange feeling.
> Throw Ruined Hat off of the roof, just get it out of here.

>"Don't hear a thing," says Aya, as she positions another shot. "I guess the air feels a little tense. Isn't that to be expected for a tense fight like this?"
>As you are not on the roof, but rather on the side grounds with Sakuya, you have not problems whatsoever getting that hat off the roof.

>SOMETHING Jeff-related is going on. Wonder what may be happening with Yukari and Alice in the underground, since they are at the place most connected with Jeff.

>You're starting to suspect this is the case. You're starting to feel a sort of waxy texture in your mouth, as well. It's quite strange, and you can only guess at the cause.
>You wonder if Yukari, Alice, or Yuyuko would be able to determine anything unusual if it were happening around them.
>Remilia seems to be getting an upper hand in the fight, as she is forcing Youmu back against the metal screen and seems to be able to keep her from escaping.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Serela on December 30, 2009, 11:09:34 PM
>With Aya so absorbed in the fight... hmm, could we knock her out with something? Like, a direct Trilithon boulder to the head?
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Chaore on December 30, 2009, 11:10:10 PM
>Wait a moment. Waxy? Feel the inside of your mouth with a hand, just to be sure. We've only been assuming that Jeff isn't evil, after all.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Serela on December 30, 2009, 11:12:42 PM
>...he sure SOUNDS evil. The timeline he came from being evil may not be his fault, but didn't he say he summoned Giygas? And he isn't exactly the most kind person you've ever met.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Chaore on December 30, 2009, 11:14:47 PM
>...he sure SOUNDS evil. The timeline he came from being evil may not be his fault, but didn't he say he summoned Giygas? And he isn't exactly the most kind person you've ever met.
>Yeah exactly my point. I mean hell, all of the deeds he mentioned have been bad. He removed himself because it'd help. Why are we trusting him for god's sake.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Kuma on December 30, 2009, 11:18:55 PM
> @ youmu: "You were adopted, Yuyuko never loved you, and Santa is dead because of YOU!"

> Cover our NO-NO ZONE, we don't want any non-exsistant weirdos doing THINGS to us!
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Toasty on December 30, 2009, 11:24:06 PM
>All hail porky.
>Available spellcards, and their effects. Specifically how accurate they are at hitting a lone target.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 30, 2009, 11:27:51 PM
>With Aya so absorbed in the fight... hmm, could we knock her out with something? Like, a direct Trilithon boulder to the head?

>If you could catch her unawares, you might be able to do that. But of she saw you coming, she'd probably only end up humiliating you somehow.

>Wait a moment. Waxy? Feel the inside of your mouth with a hand, just to be sure. We've only been assuming that Jeff isn't evil, after all.

>You feel around inside your mouth. There doesn't seem to be anything there.

>...he sure SOUNDS evil. The timeline he came from being evil may not be his fault, but didn't he say he summoned Giygas? And he isn't exactly the most kind person you've ever met.

>He's certainly a jerk! It is possible he's not entirely sane. But he did some nice things that you kinda remember, like helping Mystia get out of debt, and helping Remilia get the Mansion back from Parsee. But he's done some not so nice things...

>Yeah exactly my point. I mean hell, all of the deeds he mentioned have been bad. He removed himself because it'd help. Why are we trusting him for god's sake.

>Perhaps it is because he is stuck in a living hell? Or just because it seems like you're the only person who knows him and can do anything about it? Maybe Marisa's just been rubbing off on you.

> @ youmu: "You were adopted, Yuyuko never loved you, and Santa is dead because of YOU!"

> Cover our NO-NO ZONE, we don't want any non-exsistant weirdos doing THINGS to us!

>You shout some unpleasant things at Youmu, but she does not seem to be listening to you.
>You wonder if that would actually stop him...

>All hail porky.
>Available spellcards, and their effects. Specifically how accurate they are at hitting a lone target.

>Who the what now.
>Metal Sign: Metal Fatigue
>A spell to wear at and expand metal.
>Earth Sign: Rage Trilithon High Level
>Summons landslide of rocks that changes direction unpredictably. Do not use this near delicate things, or neglect your own safty.
>Earth Sign: Rage Trilithon High Level would probably be more likely to hit that sort of target.

>"You're gonna break poor Yuyuko's heart, you know that?" says Remilia, as she closes in on Youmu. Youmu's response is to suddenly turn her back to Remilia and level a fierce kick at the metal screen. It creaks alarmingly and falls backward. It is just barely able to hold onto the the roof, but falls back so far that it no longer shields Remilia at all. She stumbles back, crying out in pain as steam rises from her flesh.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Seian Verian on December 30, 2009, 11:30:24 PM
> "Remilia!"
> ...Screw infractions, ruin Youmu's swords with Metal Fatigue! Are we really so selfish that we won't save Remi's life just because of what Reimu might do?
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Chaore on December 30, 2009, 11:32:36 PM
> "Remilia!"
> ...Screw infractions, ruin Youmu's swords with Metal Fatigue! Are we really so selfish that we won't save Remi's life just because of what Reimu might do?

>Yes, She'd probably catch hell too.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Serela on December 30, 2009, 11:35:30 PM
>More important then ruining Youmu's swords is keeping Remilia from EVAPORATING INTO MIST (that grants immortality to whoever breathes it)
>Could we fix the metal screen with Metal Fatigue?
>If not, quickly fly to and over Remilia and try to shield her from the sun with your robe
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Kuma on December 30, 2009, 11:39:28 PM
> Grab Remillia and take her back inside!
> Or use rage trilithion to open a hole under her so that she falls inside tha mansion ad is sheilded from the sun like that
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Toasty on December 30, 2009, 11:44:25 PM
>Screw all that, it's been stated in canon that what youmu does with those swords is cheating. Use metal fatigue, ruin the swords, and repair the screen if possible.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 30, 2009, 11:53:06 PM
> "Remilia!"
> ...Screw infractions, ruin Youmu's swords with Metal Fatigue! Are we really so selfish that we won't save Remi's life just because of what Reimu might do?

>Yes, She'd probably catch hell too.

>You ready Metal Sign: Metal Fatigue.

>More important then ruining Youmu's swords is keeping Remilia from EVAPORATING INTO MIST (that grants immortality to whoever breathes it)
>Could we fix the metal screen with Metal Fatigue?
>If not, quickly fly to and over Remilia and try to shield her from the sun with your robe

>You don't trust Metal Sign: Metal Fatigue to be able to do this effectively. Instead, you move to shield Remilia.
>As you do, you feel a powerful gust of wind as Aya flies past you. She positions herself under the screen, and starts pushing it back up into position. It creaks alarmingly, but she is able to move it upwards somewhat.

> Grab Remillia and take her back inside!
> Or use rage trilithion to open a hole under her so that she falls inside tha mansion ad is sheilded from the sun like that

>This might work, but you are unable to target Earth Sign: Rage Trilithon.

>Screw all that, it's been stated in canon that what youmu does with those swords is cheating. Use metal fatigue, ruin the swords, and repair the screen if possible.

>Are you sure this is what you want to do?

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Chaore on December 30, 2009, 11:53:56 PM
>...Did Aya just help you? o  .  o?
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Serela on December 30, 2009, 11:57:43 PM
>Well, she doesn't want Remilia to DIE. She's not evil, although she certainly isn't nice. Taking photos won't kill someone, no matter how mean.
>Whichever will help Remilia more, either help Aya with the screen or shield Remilia from the sun with your robe/self
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Kuma on December 30, 2009, 11:58:40 PM
> Thank Aya

> Open a hole in the roof for Remi to Jump in when she gets a chance.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Toasty on December 30, 2009, 11:59:06 PM
>And then tell youmu she's a jerk, and needs to go home.
>Please shiki and ruin her swords with metal fatigue (info: http://touhou.wikia.com/wiki/Hakurouken_and_Roukanken )
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Rin Kagamine on December 30, 2009, 11:59:40 PM
> Hurry up and fly up to the roof already.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Seian Verian on December 31, 2009, 12:03:30 AM
> "Oh, Youmu?"
> Grin like Yuka
> "How much do you like those swords of yours? Wouldn't it be such a pity if something happened to them? Like, say, they rusted away in seconds because you didn't stop attacking Remilia?"
> Don't ACTUALLY use Metal Fatigue unless it looks like Remilia is about to get killed.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 31, 2009, 12:15:04 AM
>...Did Aya just help you? o  .  o?

>It seems like she has. Although she is not really able to lift it on her own, but she has give Remilia a shady spot to retreat back in to.

>Well, she doesn't want Remilia to DIE. She's not evil, although she certainly isn't nice. Taking photos won't kill someone, no matter how mean.
>Whichever will help Remilia more, either help Aya with the screen or shield Remilia from the sun with your robe/self

>You quickly assess the situation, and determine it would be more useful to restore the screen.
>You fly to the top of it and add your strength to restoring it back in place. With Aya pushing against the lower part, you are able to raise it it back into position without too much trouble. Now it is merely a trick of balancing it and praying the supports don't break before the sun sets.

> Thank Aya

> Open a hole in the roof for Remi to Jump in when she gets a chance.

>You give Aya your thanks. "I owed you at least one, didn't I?" she says.
>Your hands are too full to use spellcards at the moment.

>And then tell youmu she's a jerk, and needs to go home.
>Please shiki and ruin her swords with metal fatigue (info: http://touhou.wikia.com/wiki/Hakurouken_and_Roukanken )

>"Just a moment!" says Youmu, as she defends against a renewed and furious assault from Remilia.
>Your hands are too full to use spellcards at the moment.

> Hurry up and fly up to the roof already.

>You are as close to the roof as you can be without letting the screen drop.
>You estimate it is about a minute and a half until the sun sets, at most.

> "Oh, Youmu?"
> Grin like Yuka
> "How much do you like those swords of yours? Wouldn't it be such a pity if something happened to them? Like, say, they rusted away in seconds because you didn't stop attacking Remilia?"
> Don't ACTUALLY use Metal Fatigue unless it looks like Remilia is about to get killed.

>She doesn't answer, as Remilia ramps up her offensive further. You're pretty sure she heard you, though. And doesn't seem to be stopping. Not that she has a great deal of choice right now.

>_

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: E-Nazrin on December 31, 2009, 12:19:28 AM
>don't be an idiot about how to interfere
>get Remilia's parasol somewhere she can reach
>mourn the fading of Kanako's blessing?
>drop Jeff's hat for the moment for fear of being possessed
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 31, 2009, 12:27:41 AM
>don't be an idiot about how to interfere
>get Remilia's parasol somewhere she can reach
>mourn the fading of Kanako's blessing?
>drop Jeff's hat for the moment for fear of being possessed

>You've been careful thus far, and things have gone well.
>It's not so much that Kanako's Blessing has passed as that particular use of Metal Sign: Silver Dragon had really taken it out of you.
>You shake the Ruined Hat out of your possession. It flutters down to the grounds below. You are unable to shake that waxy sensation, or the feeling of tension in the air.
>It is pretty clear that Remilia is no longer amused by this scenario. Nothing pisses her off like a face full of sunlight. She is raining blows down upon Youmu hard, forcing the swordswoman onto the defensive. While she may tire herself out, you reflect that Remilia really has nothing to lose; once the sun sets she can ease up and be fully within her element.

>_


>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Janitor Morgan on December 31, 2009, 12:31:19 AM
> Can you still see Sakuya from where you are? If so, assess her condition.
> Try to keep the screen held up until sunset.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 31, 2009, 12:42:54 AM
> Can you still see Sakuya from where you are? If so, assess her condition.
> Try to keep the screen held up until sunset.

>You can see Sakuya. She hasn't moved or visibly worsened since you last checked her, though from a distance there may be all kinds of things you cannot see.
>You find, much to your chagrin, that only one person is needed to hold up the screen when a flash and a click from belong tells you that Aya has moved away and also taken a photo of opportunity, then returns to chronicling the the battle.
>Regardless, you stay at your post, fighting the waxy sensation, which seems to be crawling over your skin now. Youmu is able to deflect some of Remilia's fury, and scores a glancing blow across the vampire's leg, but overall, it seems they are pretty evenly matched now.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: E-Nazrin on December 31, 2009, 12:50:20 AM
>mutter, "Jeff, whatever you're doing try and leave it for after the fight!"
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Serela on December 31, 2009, 12:51:46 AM
>Wait till the sun has set and Remilia is fine without a light shield, and then let go of the metal sheet.
>If it would be possible to sneak up and boulder Aya in the head with Rage Trilithon High Level, do so.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: E-Nazrin on December 31, 2009, 12:56:21 AM
>actually, leave Aya out of it for now, there's a reason she doesn't get caught easily and we're not in the greatest shape right now. One thing at a time.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 31, 2009, 12:59:26 AM
>mutter, "Jeff, whatever you're doing try and leave it for after the fight!"

>You mutter, but the sensation does not stop or change.

>Wait till the sun has set and Remilia is fine without a light shield, and then let go of the metal sheet.
>If it would be possible to sneak up and boulder Aya in the head with Rage Trilithon High Level, do so.

>It should only be a few moments now.
>You concoct a plan against Aya.
>Now that you have gotten close to the roof again, you start to notice that the rainbows being left in the wake of the Dream Cutlass' slashes are significantly more complex and tangled than they were the when you first gave it to her.

>actually, leave Aya out of it for now, there's a reason she doesn't get caught easily and we're not in the greatest shape right now. One thing at a time.

>This may not be a bad idea. Especially since she did just help you out.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Chaore on December 31, 2009, 01:01:55 AM
>Wait. So the Dream Cutlass + Jeff's Hat seem to both be acting oddly? This is new. Once shes fine and can kick Youmu in the face, you may want to ask Remi to stop turning you into Wax.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 31, 2009, 01:11:26 AM
>Wait. So the Dream Cutlass + Jeff's Hat seem to both be acting oddly? This is new. Once shes fine and can kick Youmu in the face, you may want to ask Remi to stop turning you into Wax.

>Remilia had been complaining about it making odd noises...
>With a glance behind your shoulder, you can tell that the sun has properly set.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: E-Nazrin on December 31, 2009, 01:17:45 AM
>get the shield down safely and breathe for a moment
>"Ditch the sword if you want, Remi!"
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 31, 2009, 01:26:28 AM
>get the shield down safely and breathe for a moment
>"Ditch the sword if you want, Remi!"

>You drop the screen, making certain that it's not going to fall on anything.
>"And let this schmuck think she's gotten the better of me?" says Remilia, as she takes to the air. "Ha!" Youmu does as well, but at that point Remilia is already diving at her, leaving a long rainbow in her wake.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: E-Nazrin on December 31, 2009, 01:31:42 AM
>admire the view
>head back to get the remains of Jeff's hat, since ditching it didn't seem to do anything
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Serela on December 31, 2009, 01:34:03 AM
>Perhaps the fighting with the Dream Cutlass is weakening the border of dreams and reality; while this could be a bad thing, its also probably the best time to do something about Jeff. Is the gap Yukari opened at the gates of the SDM still open?
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 31, 2009, 01:43:00 AM
>admire the view
>head back to get the remains of Jeff's hat, since ditching it didn't seem to do anything

>You swoop down to collect the Ruined Hat. You hear a sound above, then the world changes.
>All the color has leeched from the world, everything has become gray and all sounds have ceased. You feel very alone all of a sudden.

>Perhaps the fighting with the Dream Cutlass is weakening the border of dreams and reality; while this could be a bad thing, its also probably the best time to do something about Jeff. Is the gap Yukari opened at the gates of the SDM still open?

>That...might explain this. You look toward the gates. There is no gap there. You don't recall seeing it there earlier, though. Yukari likely closed it after you stepped through.

>_

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Rin Kagamine on December 31, 2009, 01:46:50 AM
> We may feel alone, but are we alone?
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Serela on December 31, 2009, 01:47:57 AM
>Look around to see if anything else if different; if anything or anyone has appeared/disapeared
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Chaore on December 31, 2009, 01:54:14 AM
>You couldn't possibly imagine it but...can...anyone see you anymore?
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 31, 2009, 01:56:49 AM
> We may feel alone, but are we alone?

>From your current vantage point, you can see Sakuya is still laying unconscious in the yard; she is also grey. And there are is a curious sort of filament extending from her toward the roof.

>Look around to see if anything else if different; if anything or anyone has appeared/disapeared

>You look upward, and see that the sky has become a riot of rainbow colors. It looks rather like thick sludge than a proper sky, giving you a sort of closed in feeling. You also see Aya, frozen in midair. Looking downward, you quickly note that there seems to be a couple filaments attached to you as well, one leading up toward the roof, and the other beyond the grounds of the mansion.
>In the stillness, you can detect a very faint humming noise in the air.

>You couldn't possibly imagine it but...can...anyone see you anymore?

>You don't know. They don't seem to be moving.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: UncertainJakutten on December 31, 2009, 01:57:29 AM
>Oh God we are FUUUUUUUUCKED.

>Jeff K. Anon would NOT help us get back, especially if it's at the expense of himself.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Serela on December 31, 2009, 01:58:34 AM
>Follow your filament to the roof. I guess it probably leads to Remi, or perhaps the sword (which I feel we should take, if possible)
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Chaore on December 31, 2009, 02:02:41 AM
>I blame you, Kitten. >: <

>Do check these filaments out, they're of extreme interest.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Kuma on December 31, 2009, 02:04:44 AM
> can we still move? If so, take Aya's camera and kick her in the twat.

> oh and also take Youmu's swords and the dream cutlass away or something
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Serela on December 31, 2009, 02:06:35 AM
> can we still move? If so, take Aya's camera and kick her in the twat.
>DO THIS SO HARD, STEAL ITT
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Thata no Guykoro on December 31, 2009, 02:15:32 AM
>A likely scenario is that we've accidentally frozen time except for us.
>Drop your inventory on the ground. See if it loses color or stays colored.
>Recall that episode of the Twilight Zone with the pocketwatch that stopped time.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 31, 2009, 02:20:33 AM
>Oh God we are FUUUUUUUUCKED.

>Jeff K. Anon would NOT help us get back, especially if it's at the expense of himself.

>You may well be on your own. It's hard not to feel a little terrified. You literally no idea what has happened or what this place is, outside of speculations.

>Follow your filament to the roof. I guess it probably leads to Remi, or perhaps the sword (which I feel we should take, if possible)

>You are able to move, and fly up toward to the roof.
>Remilia has been caught in mid swoop, coming down on Youmu, who has not taken the attack well. One of her swords lays on the roof, you think that she tossed it aside, as she's meeting Remilia's swoop by holding the other sword with one hand, and the pressing her palm against the back of the blade to take the blow. They are partially obscured by a rainbow-colored mass that seems to have emanated from the point of contact between the two weapons
>Your suspicion about your filament is correct, it connects to Remilia, who has quite a few of them connected to herself. Another one seems to extend down to Sakuya, and a third toward where you left Remilia. Others extend from her to the mansion.

>I blame you, Kitten. >: <

>Do check these filaments out, they're of extreme interest.

>Your filament seems to contract as you draw closer to Remilia, so there is no slack between them. It is translucent red in color, but it looks solid; you are not sure. It is about a thick as a coin. It seems to be extending from just below your solar plexis, you aren't sure if it is attached to your flesh or not.

> can we still move? If so, take Aya's camera and kick her in the twat.

> oh and also take Youmu's swords and the dream cutlass away or something

>You try to take Aya's camera away, but her grip on it is like stone. You cannot make her fingers budge at all. Not only that, her skin does not yield as it should. It feels like she is a statue.
>Trying to kick her reveals she is very much like a statue. Thankfully you determined this ahead of time and did not kick hard enough to hurt yourself.

>DO THIS SO HARD, STEAL ITT

>You tried. You really did.

>A likely scenario is that we've accidentally frozen time except for us.
>Drop your inventory on the ground. See if it loses color or stays colored.
>Recall that episode of the Twilight Zone with the pocketwatch that stopped time.

>You check your inventory, and find everything is colorless. So are you, it seems.

>_

Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Seian Verian on December 31, 2009, 02:22:27 AM
> Wait... Time is frozen?
> Is Sakuya frozen too?
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Serela on December 31, 2009, 02:23:58 AM
>Well... with everything like this, the best idea is probably to get to the underground. All the way to that house. Yeah, that one. You know which one I mean. Unless there is anything else of note we should be thinking about in this situation.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Kuma on December 31, 2009, 02:27:25 AM
> It seems that the Fillaments have something to do with relationships

> Are there any more coming from you, or anyone else?
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Chaore on December 31, 2009, 02:30:31 AM
> It seems that the Fillaments have something to do with relationships

> Are there any more coming from you, or anyone else?

>Very hasty assumption, theres more than just to people that Remi has... I think.

>Theres another away from the mansion, maybe you should find who that one belongs to.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Serela on December 31, 2009, 02:31:45 AM
>I suppose, since the filaments seem to show connections between people, we could use this to investigate people. Aya would kill for this. So, who should we investigate ;3?
>Start, of course, with the one connected to us moving away from the mansion.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Kuma on December 31, 2009, 02:57:28 AM
> OH OH WAIT, Maby they're, like, the "Ties of fate" Or something.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Hello Purvis on December 31, 2009, 02:58:18 AM
> Wait... Time is frozen?
> Is Sakuya frozen too?

>It seems to be.
>You cannot tell, she is unconscious.

> It seems that the Fillaments have something to do with relationships

> Are there any more coming from you, or anyone else?

>You consider this possibility. You note that Aya doesn't seem to have any, nor does Youmu. You know that Youmu has a strong relationship to Yuyuko, which is subject to much gossip.
>You do not see any more filaments coming from yourself. You spin in midair to see if there are any behind you, and do not see any. The one connecting you to Remilia doesn't seem to tangle, it just shifts to your back.
>You examine the others more closely, and see you were wrong. There is a very faint line, extending from Youmu in the same general direction as your second one. It is very thin and faint, more like a thread than anything. Checking Sakuya, you don't see any others from her, nor from Aya. Remilia has quite a few, extending in many directions. Several of them go into the Mansion.

>Very hasty assumption, theres more than just to people that Remi has... I think.

>Theres another away from the mansion, maybe you should find who that one belongs to.

>You decide not to jump to conclusions.
>You wonder where the other filament goes.

>I suppose, since the filaments seem to show connections between people, we could use this to investigate people. Aya would kill for this. So, who should we investigate ;3?
>Start, of course, with the one connected to us moving away from the mansion.

>You start following the your other line.

>Well... with everything like this, the best idea is probably to get to the underground. All the way to that house. Yeah, that one. You know which one I mean. Unless there is anything else of note we should be thinking about in this situation.

>You decide to make an inductive leap, and begin toward that house in the Ancient City.
>...And you are there suddenly. It seems you have teleported in some manner.
>You are in the front room of the abandoned house. Alice, Yuyuko, and Yukari seem to have been in the middle of a heated discussion; Alice does not look happy at Yuyuko.
>More importantly, there is a...thing here. It is like a cloud, sorta, but you can see all kinds of strange shapes within it. Half-formed images and what seems to be letters floating in the air.
>"Hey, when'd you get here?" says the Voice. It comess from the cloud. As the cloud 'speaks', you can see shapes and images and letters whirling within it, you even can read the word "-et here.", and swear your see an image of yourself for a split second.
> A signal filament extends from it, connecting to you.

> OH OH WAIT, Maby they're, like, the "Ties of fate" Or something.

>It could be.

>_
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Rin Kagamine on December 31, 2009, 03:03:21 AM
> How many filaments are coming out of us now?
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Serela on December 31, 2009, 03:04:04 AM
>Aww. I knew I shouldn't have stopped editing my other post about the house. Well, this works.
>"So... you're Jeff? Hmm. You look quite disturbing. I suppose now is when I figure out a way to get us both back. Or eliminate you, and get myself back... since... I don't know how good it would be to take something like you back with me."
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: UncertainJakutten on December 31, 2009, 03:06:12 AM
>Hug Jeff
>"There. Now YOU know how creepy it is"
>Ponder a way out.
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Serela on December 31, 2009, 03:09:41 AM
>"Oh, and I believe I know how I got here; a certain Dream Cutlass. It might be the key to getting out of here as well."
Title: Re: Patchy Quest Again: A Z-Machine Adventure
Post by: Kilgamayan on December 31, 2009, 03:10:34 AM
>Start new topicOSHIT UNIVERSE BROKE
>[purvis]Lemme copy the posts before you lock =[ [/purvis]

Vic: Make it quick.

NO NEW POSTS!