Author Topic: Sakuya Quest 13 - A Z-Machine Adventure  (Read 216938 times)

Hello Purvis

  • *
  • Hello Jerry
Re: Sakuya Quest 13 - A Z-Machine Adventure
« Reply #120 on: September 05, 2017, 01:54:18 AM »
> Nod and gesture to ourselves.
> "Of course. I can certainly sympathize, as you can see. I do not know how to get to her, though."

>Her office should be on the third floor, in the northern wing..." says the maid.

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sakuya Quest 13 - A Z-Machine Adventure
« Reply #121 on: September 05, 2017, 02:31:36 AM »
> Do we have any idea where we are at present?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sakuya Quest 13 - A Z-Machine Adventure
« Reply #122 on: September 05, 2017, 02:33:05 AM »
> Do we have any idea where we are at present?

>Higher than third, surely. Probably fifth or sixth.

>_

Kilgamayan

  • True
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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sakuya Quest 13 - A Z-Machine Adventure
« Reply #123 on: September 05, 2017, 03:03:58 AM »
> "And, ah, where am I now?"
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sakuya Quest 13 - A Z-Machine Adventure
« Reply #124 on: September 05, 2017, 04:23:21 AM »
> "And, ah, where am I now?"

>"This is the 5th floor," she says.

>_

Kilgamayan

  • True
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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sakuya Quest 13 - A Z-Machine Adventure
« Reply #125 on: September 05, 2017, 10:49:33 AM »
> Nod.
> "And which wing?"
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sakuya Quest 13 - A Z-Machine Adventure
« Reply #126 on: September 05, 2017, 11:35:08 AM »
>"None of them, you're close to the middle," she says, swallowing with obvious discomfort.

>_

Kilgamayan

  • True
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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sakuya Quest 13 - A Z-Machine Adventure
« Reply #127 on: September 05, 2017, 11:40:56 AM »
> "I see. Thank you. In that case, I need to resume searching for Lord Teru."
> Turn to leave.
> "I can only hope my aimless wandering leads me to her eventually. It is a shame I have been unable to find anyone to give me directions of any kind."
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sakuya Quest 13 - A Z-Machine Adventure
« Reply #128 on: September 05, 2017, 11:43:39 AM »
> "I see. Thank you. In that case, I need to resume searching for Lord Teru."
> Turn to leave.
> "I can only hope my aimless wandering leads me to her eventually. It is a shame I have been unable to find anyone to give me directions of any kind."

>"Look, I don't care about the Minister of the Treasury, but I'd never betray Lord Teru!" says the maid. Then she flinches at her own words.

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sakuya Quest 13 - A Z-Machine Adventure
« Reply #129 on: September 05, 2017, 11:51:34 AM »
> "As you should not, as a good and proper maid."
> Look back to the maid with what we hope is a good-natured smile.
> "How unfortunate for me that I was unable to get you to talk. Farewell."
> Continue down the hall, heading down the staircase.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sakuya Quest 13 - A Z-Machine Adventure
« Reply #130 on: September 05, 2017, 11:55:44 AM »
> "As you should not, as a good and proper maid."
> Look back to the maid with what we hope is a good-natured smile.
> "How unfortunate for me that I was unable to get you to talk. Farewell."
> Continue down the hall, heading down the staircase.

>She doesn't say anything, but she gives a little nod.
>You depart, but the staircase you're approaching only goes upward.

>_

Kilgamayan

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  • *
  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sakuya Quest 13 - A Z-Machine Adventure
« Reply #131 on: September 05, 2017, 12:08:06 PM »
> Didn't we go down a staircase to get to this floor in the first place?
> Have we passed any intersections between the two staircases?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sakuya Quest 13 - A Z-Machine Adventure
« Reply #132 on: September 05, 2017, 12:11:43 PM »
> Didn't we go down a staircase to get to this floor in the first place?
> Have we passed any intersections between the two staircases?

>You did, it was behind you.
>You passed an intersection, there were some fallen soldiers.

>_

Suwako Moriya

  • Hey you with the pretty face
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  • Welcome to the human race!
Re: Sakuya Quest 13 - A Z-Machine Adventure
« Reply #133 on: September 05, 2017, 12:15:39 PM »
> Head back toward that intersection, then, monitoring our rock.
The only thing this dimension does well is show its ass. We might as well applaud it! - Albert Burneko

Well, this game happened.

Hello Purvis

  • *
  • Hello Jerry
Re: Sakuya Quest 13 - A Z-Machine Adventure
« Reply #134 on: September 05, 2017, 12:22:30 PM »
> Head back toward that intersection, then, monitoring our rock.

>The vibration grows a little stronger as you approach the intersection again. The sounds of fighting have grown more distant in the meantime.

>_

Suwako Moriya

  • Hey you with the pretty face
  • *
  • Welcome to the human race!
Re: Sakuya Quest 13 - A Z-Machine Adventure
« Reply #135 on: September 05, 2017, 12:36:34 PM »
> What are our options for directions we haven't gone in yet?
The only thing this dimension does well is show its ass. We might as well applaud it! - Albert Burneko

Well, this game happened.

Hello Purvis

  • *
  • Hello Jerry
Re: Sakuya Quest 13 - A Z-Machine Adventure
« Reply #136 on: September 05, 2017, 12:44:05 PM »
> What are our options for directions we haven't gone in yet?

>You have two other directions; toward the fighting and away from it.

>_

Suwako Moriya

  • Hey you with the pretty face
  • *
  • Welcome to the human race!
Re: Sakuya Quest 13 - A Z-Machine Adventure
« Reply #137 on: September 05, 2017, 12:44:59 PM »
> Oh.
> Head toward the fighting.
The only thing this dimension does well is show its ass. We might as well applaud it! - Albert Burneko

Well, this game happened.

Hello Purvis

  • *
  • Hello Jerry
Re: Sakuya Quest 13 - A Z-Machine Adventure
« Reply #138 on: September 05, 2017, 10:24:13 PM »
> Oh.
> Head toward the fighting.

>You follow the echoes of danmaku, passing by fallen soldiers in threes and fours, some of them halfway into side rooms. Soon you come to a stairway leading down to the 4th floor. Kaori seems to have gained a fair deal of distance, you haven't seen any actual signs of current fighting, just the aftermath of past fighting.

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sakuya Quest 13 - A Z-Machine Adventure
« Reply #139 on: September 05, 2017, 10:30:21 PM »
> Descend the staircase. Make a note of the rock's behavior once we do so.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sakuya Quest 13 - A Z-Machine Adventure
« Reply #140 on: September 05, 2017, 11:06:28 PM »
> Descend the staircase. Make a note of the rock's behavior once we do so.

>You descend and find yourself in another hall leading to an intersection ahead. There are enough fallen soldiers that it may be easiest to float over them.
>The quartz is vibrating a bit more strongly now.

>_

Kilgamayan

  • True
  • *
  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sakuya Quest 13 - A Z-Machine Adventure
« Reply #141 on: September 05, 2017, 11:08:15 PM »
> Float as necessary to the intersection, looking down all directions for either extra signs of battle or a staircase down.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sakuya Quest 13 - A Z-Machine Adventure
« Reply #142 on: September 05, 2017, 11:44:24 PM »
> Float as necessary to the intersection, looking down all directions for either extra signs of battle or a staircase down.

>You float forward, the quartz vibrating a bit more strongly, and find that the battle seems to have gone leftward. You also not the soldiers seem to have come to end, and and the hall is instead filled with scraps of paper.

>_

Kilgamayan

  • True
  • *
  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sakuya Quest 13 - A Z-Machine Adventure
« Reply #143 on: September 05, 2017, 11:48:30 PM »
> Left
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sakuya Quest 13 - A Z-Machine Adventure
« Reply #144 on: September 06, 2017, 12:08:37 AM »
> Left

>You follow the path of destruction toward the left. Still, paper shreds are much easier to get around than fallen soldiers. The sounds of combat become louder as you reach another four-way intersection. You can see stairs down to the third floor ahead.

>_

Kilgamayan

  • True
  • *
  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sakuya Quest 13 - A Z-Machine Adventure
« Reply #145 on: September 06, 2017, 12:12:27 AM »
> Head down the stairs, continuing to monitor the quartz.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sakuya Quest 13 - A Z-Machine Adventure
« Reply #146 on: September 06, 2017, 12:23:35 AM »
> Head down the stairs, continuing to monitor the quartz.

>The vibration grows a bit stronger as you descend.
>This stairway opens to a sizable lobby  with a notably higher ceiling than the previous floors. A staute of a boat with several dashingly posed military figures defiant against an unseen storm dominates the middle of the floor. The air itself is thick with danmaku, Kaori is flying close to the ceiling, sending waves of needles toward a dark-haired woman on the far side of the room who is flanked by dozens of paper familiars. Judging from her clothing and the picture that Aya showed you, she is likely Sanmei, the Warlord's adviser.

>_

Kilgamayan

  • True
  • *
  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sakuya Quest 13 - A Z-Machine Adventure
« Reply #147 on: September 06, 2017, 12:53:59 AM »
> Is the hallway large enough for us to pass by the battle and continue onward?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sakuya Quest 13 - A Z-Machine Adventure
« Reply #148 on: September 06, 2017, 02:15:48 AM »
> Is the hallway large enough for us to pass by the battle and continue onward?

>You may be able to sneak around the edges of the lobby.

>_

Kilgamayan

  • True
  • *
  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sakuya Quest 13 - A Z-Machine Adventure
« Reply #149 on: September 06, 2017, 02:44:33 AM »
> Let's aim for that, then.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"