Author Topic: General games updates and info thread  (Read 67671 times)

Pesco

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General games updates and info thread
« on: April 19, 2011, 10:58:44 AM »
When a game gets an update patch, a new map version or changelog info is available, post it all here. Discuss the new changes in the threads for the relevant games or maps threads please. This thread is only for update info.

Re: General games updates and info thread
« Reply #1 on: April 21, 2011, 05:57:20 AM »
DotS v0.962c - map download: http://www.mediafire.com/?tj4iae5i30u36uj

0.962c Changelog
-----------------------
Fixed an incorrect description of GHGM's hex duration
Fixed incorrect selling prices of some items
Fixed the Yatagarasu's incorrect cooldown
Fixed a bug where certain instant KO skills could kill Kaguya without her resurrecting
Fixed a bug where the Hakurei Amulet would not block Merlin's "Spiritual Music" or "Inspiring Military Fanfare" spells
Fixed a bug where Meiling could be stunned out of her Three Blasts "Colourful Ultimate Mountain Breaker" skill by certain spells
Fixed a bug with Youmu where her level 1 "Rise from Delusion" skill on Myon would permanently reduce 1 armour on enemies
Fixed a bug with Suika's skills that gave her higher skill levels under certain conditions (??? ambiguous phrase)
Fixed a bug with Mystia's Level 2/3/4 "Song of the Night Sparrow" that delayed its movement speed buff
Fixed a bug with Mystia's "Song of the Night Sparrow" that stopped its movement speed buff on Mystia if she used Fly while under its effects
Fixed a bug with Keine's "Hidden Sacred Treasure - Headbutt" that allowed her to use the skill on items
Fixed a bug with Shikieiki's guilt skill where a guilt point's expiry would immediately expire all accumulated guilt
Fixed Tenshi's "Sword of Unyielding Soil"'s stunning area to match the skill description
Fixed a bug with Tenshi's "Sword of Unyielding Soil" that prevented it from stunning if the skill was interrupted during its animation
Fixed a bug with Nitori's "Phantasm Booster" that prevented it from giving her movement speed bonus after being hit by Yuugi's "Wind Blowing Down from Mt. Ooe"

Reimu now has an innate skill
Marisa's "Orreries Sun" cooldown reduced from 30/28/26/24s to 18s at all levels
Koakuma's "Devil Librarian"'s mana regen bonus changed from 0.10 per 2% mana missing to 0.10 per 2.5% mana missing
Patchouli's "Royal Flare" reworked (???)
Sakuya's Strange Art "Knife of Eternity" (D skill) agility scaling reduced from 3.40 per point of agility to 3.25 per point of agility
Sakuya's Buriallusion "Phantomic Killer in the Night Mist" agility scaling reduced from 5.80 per point of agility to 5.50 per point of agility
Remilia's "Red the Nightless Castle" no longer protects her from certain debuffs
Alice's "Sonic Rush" mana cost reduced from 600 to 300 and cooldown increased from 54s to 75s.
Merlin's "Exciting Trumpet Piece - First Movement" (ult) cooldown increased from 60/50/40s to 100/90/80s
Yukari's base armour increased from 0 to 2
Suika's "Fog of the Labyrinth" cooldown changed from 15s at all levels to 30/25/20/15s
Tewi's "Ancient Duper" skill now has a new effect (???)
Tewi's "Ancient Duper" now places a red outline around items spawned by the skill
Tewi's "Great Fortune Crest" damage base changed from 1.25/2.5/3.75/5.0% of enemy's base hp to 1.5/3/4.5/6% of enemy's base hp
Kaguya's "Imperishable Night - Rising World" mana requirement changed from 25% max mp + 200 to 20% max mp +200
Kaguya's "Impossible Requests" cooldown reduced from 120s to 60s
Girls can now check how many guilt points they have accumulated from Shikieiki's "Guilty or not Guilty" skill (presumably by using the Esc key)
Shikieiki's "Judgement of Ten Kings" reworked (???)
Shikieiki's "Cleansed Crystal Judgement" immobilization duration changed from 3s at all levels to 2/2.5/3s and reduced movement speed duration changed from 12s at all levels to 4/6.5/9s
Nitori's "Light Saber Energy Reaction" now calculates bonus damage based on her own level instead of the skill's level - the damage bonus increases every 5 levels she gains
Momiji's wolves' critical strike chance reduced from 20% to 15%
Momiji now has an innate skill - Dog Sign "Rabies"
Suwako now has an innate skill "Moriya's Iron Ring" (gonna assume that there was a typo in the skill's name in the original changelog since it's 1 character different from "Moriya")
Koishi's base attack damage changed from 19 - 25 to 19 - 24
Added Shou Toramaru


Ice cube price reduced from 2350 to 2200
Multiple bentos now share the same cooldown (note: do they mean ALL bentos on the map???)
Brother Sharp price reduced from 4600 to 4300
Tax Collecting Yin Yang Orb point gain increased from 32 to 40
Unknown Stopwatch stun duration increased from 1.12s to 1.44s
Titanic Oar damage bonus increased from 26 to 28
Anchor damage bonus increased from 26 to 28
Nice Boat damage bonus increased from 60 to 64
Is That Enough Armour? price reduced from 3579 to 3333
Wings of the Phoenix price increased from 4200 to 4600
3D Escapade price reduced from 5100 to 4800
Jiao Shou's Mask effect changed from -40% damage in 800 radius to -40% movement speed in 300 radius
Jiao Shou's Mask effect duration reduced from 6s to 3s and cooldown increased from 15s to 25s
New item: Hi-tech Camera
New item: Watermelon
Recipe for Watermelon Knife changed from 2x screwdrivers to watermelon + screwdriver
Watermelon Knife effect reduced from +48 damage, -7 armour for 5s to +36 attack, -9 armour for 2 seconds

(Updated the bot's map too)


Re: General games updates and info thread
« Reply #2 on: April 21, 2011, 03:31:57 PM »
DotS v0.962f - map download: http://www.mediafire.com/?ids8pmiz9xkshz4

0.962f
--------
Fixed Tenshi's "Sword of Unyielding Soil"'s incorrect damage
Fixed a bug with Shou's Buddha's Light "Vajra of Perfect Buddhism" (D skill) that caused it not to consume any mana on activation
Fixed Shou's "Complete Clarification" that gave it the wrong skill level
Fixed a bug with Hatate's model
Fixed a bug with the High-Tech Camera that caused it to give a bonus to intelligence instead of agility
Corrected the price of the High-Tech Camera
Fixed a bug with the High-Tech Camera that caused it to do 0.07 bonus damage instead of the listed 7% of user's max hp as bonus damage

Reimu's Spiritual Bond "DotS Coercive Advertisers" (really?!) gold bonus changed from 5 per 12s with 100 bonus per assist to 4 per 12s with 80 bonus per assist
Reimu's Dream Sign "Duplex Border" mana cost increased from 45/60/75/90 to 50/75/100/125
Patchouli's Sun Sign "Royal Flare" base damage changed from 75/150/225/300 to 100/150/200/250
Patchouli's Metal Wood Sign "Elemental Harvester" cooldown increased from 15s to 21s
Patchouli's Five Elements Sign "Philosopher's Stone" mana cost increased from 20/40/60 to 25/50/75
Yuyuko's base attack damage increased from 22 - 28 to 22 - 29
Suwako's "Moriya's Iron Ring" base damage decreased from 50 to 30
Shou's "Vajra of Magic" (innate) hp/mp recovery decreased from 35 + 3% to 2.5%
Shou's Buddha's Light "Vajra of Perfect Buddhism" duration decreased from 6s to 5s
Shou's Light Sign "Demon of Purification" mana cost changed from 45/55/65/75 to 45/60/75/90
Shou's Treasure Sign "Stunning Gold" (R skill; passive) instant kill activation requirement reduced from 2.5/5.0/7.5/10.0% of enemy's max hp to 2/4/6/8% of enemy's max hp
Shou's "Complete Clarification" damage changed from 220/440/660 to 220/330/440, cast range reduced from 700 to 600
Shou's "Complete Clarification" mana cost increased from 250/300/350 to 300/400/500

High-Tech Camera chance of bonus damage reduced from 70% to 65%, bonus damage reduced from 7% of user's max hp to 6.5% of user's max hp

(Updated the bot's map)
« Last Edit: April 22, 2011, 04:46:54 PM by ApharmdB »

Re: General games updates and info thread
« Reply #3 on: April 26, 2011, 03:33:41 PM »
DotS v0.962j  - map download: http://www.mediafire.com/?8834lo09p3da5mk

v0.962j
---------
Fixed a bug that caused the respawn timer to not be displayed

v0.962h
----------
Fixed Ran?s Danmaku ?The Last Buddhist Disciple??s incorrect mana cost
Fixed a bug with the skills of Alice?s dolls ? the stats and descriptions of Shanghai?s Doll Assault and New England?s Doll Kamikaze skills should now scale according to their level
Fixed Yukari?s Evil Spirits ?Yukari Yakumo?s Spiriting Away? actual skill description not matching the description when you attempt to learn the skill
Fixed Komachi?s ?Short Life Expectancy? incorrect mana cost in the description when you attempt to learn it

Some changes in the terrain layout
Bounty for first blood increased from 200 to 300
When a building is killed by any shrine?s units, the bounty is no longer spread evenly among players. Players will now receive bounty according to assists.


Mei Ling?s Qi Sign ?Earth and Sky Dragon Kick? cooldown decreased from 19/16/13/10s to 18/15/12/9s
Yuyuko?s base attack increased from 22 ? 29 to 23 ? 29
Wriggle?s Worm Sign ?Night Bug Tornado? area of effect increased from 300 to 400
Shizuha?s Wilt Sign ?Wilted Creeping Roots? cooldown decreased from 15s to 14s
Suwako?s ?Moriya?s Iron Ring? mana cost increased from 1 to 2
Yamame?s Miasma ?Unexplained Fever? (R skill) percentage decrease per bounce decreased from 10% to 5%
Remove Shou?s Treasure Sign ?Stunning Gold??s instant kill proc
Shou?s ?Complete Clarification? cooldown increased from 90s to 120s
Nue?s ?Identification? mana cost reduced from 80 to 60

High-tech Camera chance of triggering bonus damage reduced from 65% to 63%, bonus damage reduced from 6.5% of user?s hp to 6.3% of user?s hp

(updated the bots' map)

Wark

Re: General games updates and info thread
« Reply #4 on: April 27, 2011, 07:47:30 PM »
New stable Dungeon Crawl release: 0.8.0

Major changes:

New god: Ashenzari
Ashenzari is the god of curses and divination, who gifts a number of passive and active abilities in return for wearing cursed equipment, gaining knowledge, and exploring the dungeon extensively. The most significant of these passive abilities includes magic mapping, see invisible, clarity, and the active abilities of scrying, which allows the player to see through walls (though not to perform smite-based attacks), and transfer knowledge, which allows the player to improve one skill by sacrificing experience invested in another skill.

New race: Felids
These sentient furry felines are incapable of using rods, armour, wands or weapons, nor are they able to throw things, but are granted extra lives as they gain levels. These extra lives allow the player to escape death! As one might expect, felids are fast and come with claws and fangs, making them excellent at unarmed combat, and have excellent eyesight ? the ability to see invisible creatures.

The Enchantments school has been split into Charms and Hexes
While a significant and drastic change, it has certainly been long in the making: the Enchantments school contained a large percentage of the game?s spells, and was certainly a no-brainer in terms of experience usage.

Character backgrounds have been improved
 The Stalker background now focusses on transmutation for the purposes of stabbing. Makhleb and The Shining One are no longer accessible as starting gods as Paladins have been removed, and Chaos Knights are now worshippers of Xom, while the new class of Abyssal Knights provides access to Lugonu.

Heavy armour has been improved
 Guaranteed damage reduction has returned! The formula has been tweaked since the great armour nerf in version 0.6, making it more efficient again.

A more complete list of changes can be found here: http://crawl.develz.org/main/0.8.0.txt

Re: General games updates and info thread
« Reply #5 on: May 02, 2011, 08:17:00 PM »
DotS v0.962n - map download: http://www.mediafire.com/?2tbbwhn8028mpov

v0.962l -> v0.962n
-------------------------
Fixed a bug that caused instant kill effects to not work


v0.962j -> v0.962l
------------------------
Fixed a bug that caused Alice's War Command "Sonic Rush" to recover 300 mana if she attempted to use it with less than 6 Shanghai dolls
Fixed a bug that caused Shikieiki's targets to reduce guilt abnormally quickly if she attempted to stack more than 10 guilt points on them
Fixed Shou's "Complete Clarification" skill description to match its actual stats
Fixed a bug that caused the High-Tech Camera's effects to be greater than its description
Fixed a bug that caused revival times to be longer than stated

Attack upgrade per level for melee creeps from the shrines increased from +2 to +3
Neutral creeps now increase in level together with creeps from the chrines
Bounty for shrine creeps reduced from 40 - 45 to 38 - 43
Shrine creeps now increase by 2 levels each time after they hit level 20, 3 levels each time after level 40 and 4 levels each time after level 60
Moriya's towers and the Hisoutensokus' chance to bash decreased from 20% to 15%

Shikieiki's guilt points are no longer removed upon death
Patchouli's Sun Sign "Royal Flare" no longer hits buildings
Shou's attack range decreased from 275 to 245
Shou's Treasure Sign "Stunning Gold" damage decreased from 40/60/80/100 to 32/48/64/80
Shou's "Complete Clarification" cast range decreased from 600 to 450

High-Tech Camera's attack speed bonus reduced from +30% to +20%
Yatagarasu cooldown increased from 45s to 60s
GHGM cooldown decreased from 70s to 60s

(Updated the bots' map)
« Last Edit: May 02, 2011, 08:22:47 PM by ApharmdB »

Re: General games updates and info thread
« Reply #6 on: May 04, 2011, 03:59:19 PM »
DotS v0.962p - map download: http://www.mediafire.com/?xpfr3rjp05ulfdb

v0.962p
----------
Neutral creeps (small/medium/super) attack upgrades reduced from +3/4/5 per level to +1/2/3 per level, health upgrade reduced from 17/23/32 per level to 8/12/16 per level
Neutral creeps max level reduced from 100 to 10

The tree-gate at Hakurei now closes after 5 seconds of being opened

Ran's "Fox Tanuki Youkai Laser" cooldown changed from 8/10/12/14s to 10s at all levels
Reisen's "Peerless Medicine" (innate) hp bonus reduced from 190 to 108
Reisen's Inaba Illusion "Lunatic Illusions" percentage damage of Reisen' attack reduced from 5/8/11/14% to 4/7/10/13%
Koishi's "Subterranean Rose" mana cost increased from 200/250/300 to 300/400/500

(Updated the bots' map)
« Last Edit: May 04, 2011, 04:04:20 PM by ApharmdB »

Pesco

  • Trickster Rabbit Tewi
  • *
  • Make a yukkuri and take it easy with me
Re: General games updates and info thread
« Reply #7 on: May 16, 2011, 10:01:17 AM »
Figure I should put updates for the D2 mod here as well for extra pimpage :V

Ver 0.05c - 2362 kb 15-05-2011

Ladder-only runewords, uniques and cube recipes enabled for normal use. The cube recipes will require the player to be on Phantasm difficulty to be able to use it.

Link for 0.05c

Re: General games updates and info thread
« Reply #8 on: May 31, 2011, 06:12:00 PM »
DotS v0.965a - map download: http://www.mediafire.com/?uw744s4okh4z89w

v0.962p -> 0.965a
------------------------
Fixed a bug that could allow Shou to damage everyone on the map
Fixed a bug with Nitori's R skill that caused it to trigger repeatedly under certain conditions
Fixed the description of Keine's F skill to reflect its actual effects

Changes were made to the terrain, tower positions and creeps
Bounty increased by 100
Experience awarded for assists has been increased
Creep sight range during the day reduced from 1200 to 900
Creep bounty reduced from 38-43 to 35-40
Heros' sight range during the day reduced from 1800 to 1500
Heros' sight range during the night reduced from 1000 to 900
Maximum mana per point of intelligence reduced from 15 to 14
Melee creeps (?) hp regen increased from 0.50 per sec to 1.50 per sec
Ranged creeps attack cooldown increased from 1.70s to 1.75s

Removed a large number of spells' ability to damage buildings

Sakuya's skills' scaling decreased from 1% magic damage for every 5 intelligence points to 1% magic damage for every 6 intelligence points
Added new hero Chen. Ran no longer summons her.
Merlin's "Maddening Fantasy Music" hp regen bonus increased from 2.0 to 2.5
Added new hero Lyrica Prismriver
Ran's skill Shikigami "Chen" changed to Shikigami's Radiance "Charming Siege from All Sides"

Ran now has a new ability Shikigami's Shot "Unilateral Contact"
Yukari's creep's damage upon being dropped from her gap changed from 30% of their maximum hp as pure damage to 100 + 25% of their maximum hp as pure damage
Yukari's Evil Spirits "Bewitching Butterfly in the Zen Temple" cooldown increased from 75/60/45/30s to 85/70/55/40s
Yukari's Evil Spirits "Bewitching Butterfly in the Zen Temple" now passively adds a creep to Yukari's gap every [85/70/55/40 - Yukari's level] seconds
Yukari's "Profound Danmaku Bounded Field -Phantasm, Foam and Shadow-" cooldown changed from (115 + 15*level of distance traveled)s to (115 + 15*level of distance traveled)/(95 + 12*level of distance traveled)/(75 + 9*level of distance traveled)s
Letty White Sign "Undulation Ray" changed (?)
Flandre's Taboo "Four of a Kind" cooldown increased from 25s to 30s
Mystia's Night Sparrow "Midnight Chorus Master" mana recovered changed from 6/8/10/12% of allies' maximum mana to 50/75/100/125 mana
Reisen's strength growth decreased from +2.00 per level to +1.60 per level
Reisen's intelligence growth increased from +1.50 per level to +1.90 per level
Reisen's innate skill "Peerless Medicine" has been removed
Reisen's Illusionary Rabbit "Visionary Tuning"'s copies percentage of Reisen's attack decreased from 4/7/10/13% to 3/6/9/12%
Kaguya's base attack cooldown reduced from 2.00s to 1.75s
Kaguya's "Imperishable Night Redux - Rising World" now revives her with hp equal to her current amount of mana
Kaguya's Impossible Requests "Hourai Jade Branch - Rainbow Danmaku" hp cost of 120/180/240/300 changed to 32% of the spell's total damage returned as magic damage
Kaguya's "Udongein Planting" and "Help me! Eirin!!!" hp cost reduced to 0
Kaguya's Impossible Request "Dragon?s Necklace?Indomitable Will- Everlasting Life-Patient Mind" hp cost of 500/800/1100 changed to 90% of her current hp done to her as magic damage
Kaguya's Impossible Request "Dragon?s Necklace?Indomitable Will- Everlasting Life-Patient Mind" cooldown increased from 60s to 100s
Mokou's "Phoenix Possession" hp cost of 20% of her current hp changed to 25% of her current hp done to her as magic damage
Shizuha's attack range increased from 550 to 600
Shizuha's God Sign "Divinity of Eight Million Red Leaves" damage bonus of 6/9/12/15% changed to 4/8/12/16%
Sanae's Divine Virtue "Bumper Crop Rice Shower" duration changed from 3.5/4.5/5.5s to 3.5/4.0/4.5s
Iku's Thorn Sign "Thunder Cloud Stickleback" mana cost increased from 125 to 150
Iku's Thorn Sign "Thunder Cloud Stickleback" no longer gives her a damage bonus
Iku's Thorn Sign "Thunder Cloud Stickleback" damage reduced from 60/80/100/120 to 40/60/80/100
Iku's Light Star "Dragon God?s Sigh" damage reduced from 60/80/100/120 to 40/60/80/100
Koishi's "Philosophy of a Hated Person" evasion rate changed from 10/16/22/28% to 10/15/20/25%
Kogasa's Monster Train "Spare Umbrella Express Night Carnival" damage interval increased from 0.1s to 0.3s
Shou's "Vajra of Magic" interval between accumulation of pillars increased from 12s to 18s
Shou's Light Sign "Demon of Purification" mana cost decreased from 45/60/75/90 to 30/45/60/75
Byakuren's "Superhuman Byakuren" maximum mana added to her hp increased from 30/45/60% to 32/48/64%
Hatate's Journalism "Himekaidou Hatate's Journalism Training" cast range changed from 500/700/900/1100 to 500/600/700/800
Hatate's Continuous Shooting "Rapid Shot" duration reduced from 5s to 4s

Tiny Scissors damage increased from 12 to 14
Small Hammer damage increased from 18 to 20
Little Screwdriver damage increased from 24 to 26
Minute Spanner damage increased from 33 to 36
Silver Knife price decreased from 3200 to 3000
Blessed Frog from an Ice Fairy damage bonus of 8 and attack speed increase of 8% increased to a damage bonus of 9 and attack speed increase of 9%
Added a new item - Feathered Wing
Inaba Medicinal Sceptre stun duration decreased from 1.00s to 0.40s (UPDATE: Only applies for ranged heros. This detail was not mentioned in the original changelog, so it never made it to the original translation.)
Changed the Mini Hakkero's effects
High Tech Camera's 63% chance of doing 6.3% of maximum hp as damage reduced to 60% chance of doing 6% of maximum hp as damage
Added a new item - Nuclear Fusion Control Rod
Added a new item - Dragon Star
The recipe for Lily now no longer requires the Nekomimi but the Basics of Magic item instead
The recipe for the Phoenix Wings has been changed from 2 x Gum + Swimsuit to Feathered Wing + Swimsuit
« Last Edit: June 10, 2011, 02:12:30 PM by ApharmdB »

Re: General games updates and info thread
« Reply #9 on: May 31, 2011, 09:17:55 PM »
As expected, DotS v0.965b - map download http://www.mediafire.com/?fjkwp6a2rh91gly

v0.965b
-----------
Fixed a bug with Kanako's F skill that could make it attack allies
Fixed a bug with Yuyuko's D skill that prevented it from casting
Fixed a bug with Ran's D skill that made it have the same effects regardless of level
Fixed a bug with Ran's D skill that made it become level 1 after use
Fixed a bug with Tenshi's D skill that made it ineffective
Fixed Chen's description in the hero selection menu
Fixed a bug with Lyrica's music skill (R) that gave it a map-wide effect
Fixed a bug with Marisa's Master Spark that caused it to do almost no damage with the Mini Hakkero equipped
Fixed a bug with Cirno's D skill damage
Fixed a bug where Lyrica was not an agility hero
Fixed a bug with Utsuho's F skill that caused it to infinitely increase in damage
Fixed a bug with Hina's W skill that caused it to have a bug (Aph: I shit you not... this really is what's written :V)
Fixed a bug with Byakuren's D skill damage
Fixed the Mini Hakkero's recipe's incorrect cost
Fixed a bug causing Komachi's R skill's souls to not do its proper damage
Fixed a bug with Aya's R skill causing it to damage herself
Fixed a bug with Letty's D skill damage
Fixed a bug with Keine's R skill that caused it to have an incorrect chance to activate

Altered the map terrain
Adjusted the music and sound of the hero selection menu
Changed the colour of the announcement of assists

Utsuho's "Hell's Artificial Sun" damage changed from 600/900/1200 to 600/800/1000
« Last Edit: May 31, 2011, 09:19:38 PM by ApharmdB »

Re: General games updates and info thread
« Reply #10 on: June 01, 2011, 03:32:27 PM »
DotS v0.965c - map download: http://www.mediafire.com/?jbq3rlcufq7w84q

v0.965c
----------
Fixed a bug with Utsuho's D skill that allowed it to infinitely increase its AoE
Fixed a bug with Lyrica obtaining P points that added to her strength instead
Fixed a bug with Lyrica's F skill that prevented it from slowing
Fixed a bug with Lyrica's R skill that made it reduce Cirno's intelligence to 1
Fixed a bug with Mokou's D skill that gave it an incorrect area of effect
Fixed a bug with Yukari's D skill that gave it incorrect damage
Fixed a bug with Yukari's W skill that made it unaffected by the Nuclear Fusion Control Rod
Fixed the incorrect information display for Yukari when pressing Esc
Fixed the mismatched before assembly and after assembly descriptions of the Nuclear Fusion Control Rod
Fixed the incorrect statistics on the Substitution Doll
Fixed a bug that made Yuyuko's D skill ineffective
Fixed a bug that prevented Yuugi's R skill from being activated
Fixed a bug with Cirno's F and R skills that prevented them from being activated
Fixed a bug with Marisa's F skill's aiming

Patchouli's base attack interval decreased from 2.40s to 2.30s
Flandre's "And then there were none?" duration decreased from 15s to 12s

Eirin Doll's attack damage bonus increased from 8 to 9 and attack speed bonus increased from 8% to 9%
Nuclear Fusion Control Rod recipe changed from 2x Birdy + Bun + Party Basket to 2x Birdy + Party Basket
Substitution Doll attack damage bonus increased from 24 to 27 and attack speed bonus increased from 24% to 27%

Re: General games updates and info thread
« Reply #11 on: June 03, 2011, 08:41:26 PM »
SDMD TRANSLATED v0.27 (FINALLY)
Map download: http://www.mediafire.com/?5f0yobm5r5rfdbg
External model pack: http://www.mediafire.com/?fs8d0os90r2ow0i

-----------------------------------------------------------------------------------------------------------
NOTE
Version of the map needed to play on the bot: http://www.mediafire.com/?f58f46yvssdrs2b
This version is only for bot use. It will cause a fatal error if players attempt to host it. Otherwise, it's identical to the translated map.
-----------------------------------------------------------------------------------------------------------

The model pack is now an installer. Simply run it to install.

Partial Changelog (because the dev forgot a lot of changes)
------------------------

Courtesy of http://blog.midnightinsomnia.com/2011/06/06/scarlet-devil-mansion-defence-v0-27/

Patchlog:

    BOSS attack speed reduced.
    New select character system
    Divine Armor receives 10% more damage from all attack types.

Hero

    Remilia Scarlet?s Hell Sign ?Crimson Fear? has been changed.
    Remilia Scarlet?s Fate Sign ?Bloody Rhapsody? causes targets to bleed.
    Hakurei Reimu?s dice rolls have been changed.
    Hakurei Reimu?s Enchantment ?Cautionary Border? has been buffed.
    Hakurei Reimu?s Divine Skill ?Curse Cure? cooldown increased from 0.75→0.9, heal values buffed.
    Hong Meiling?s Strike Sign ?Roc?s Fist? stun time changed from 0.75/1.5/2.25/3/3.75/4.5
    Hong Meiling?s innate, Willpower, has been buffed.
    Patchouli Knowledge?s Ice Sign ?Winter Element? no longer damages allies.
    Patchouli Knowledge?s Five Elements ?Philosopher?s Stone? attack bonus reduced.
    Kirisame Marisa?s Magical Ruin ?Deep Ecological Bomb? has been buffed.
    Hinanai Tenshi unlocked.
    Nagae Iku unlocked.


« Last Edit: June 08, 2011, 02:32:40 PM by ApharmdB »

Pesco

  • Trickster Rabbit Tewi
  • *
  • Make a yukkuri and take it easy with me
Re: General games updates and info thread
« Reply #12 on: June 04, 2011, 05:24:19 PM »
Ver 0.05d - 2437 kb 04-06-2011

Enabled Teleport to be used inside town.
Re-inserted armours and weapons coding to fix an internal error.

Download link

Re: General games updates and info thread
« Reply #13 on: June 04, 2011, 06:39:31 PM »
DotS v0.965d - map download: http://www.mediafire.com/?uv620bs468fgefx

v0.965d
-----------
Fixed a bug with Utsuho's D and F skills that caused their damages to increase indefinitely
Fixed a bug that prevented invisible units from being stunned
Fixed a bug that prevented Lyrica's W skill from shielding against instant-death skills
Fixed Chen's W skill description to display its cooldown
Fixed Koakuma's D and W skills' damage

Reduced Chen's casting time
Chen's Rolling Sign "Rolling Ball" speed increased from 1000 to 1500
Chen's Yin Yang "Large Pentagram Crest" mana cost decreased from 100 to 75
Chen's Direction Sign "Kimontonkou" damage reduction changed from 18 to 16-40, increasing with Chen's level
Chen's Heaven Sign "Immortal Sage's Rumbling" chance to cast earthquake increased from 25% to 35%
Chen's Wizard Sign "Incarnate Immortal Sage" mana cost decreased from 100 to 0
Merlin's Solo Piece "Prismriver Concert - Merlin's Solo" (innate) max hp increase per kill increased from 1 to 2
Merlin's Solo Piece "Prismriver Concert - Merlin's Solo" (innate) bonus damage every 4 hits increased from 4% of her max hp to 6% of her max hp
Ran's Shikigami's Shot "Unilateral Contact" now grants Ran 1s of invulnerability every 30 seconds (down from 1s of invulnerability every 25 seconds)
Keine now has an innate skill
Tenshi now has an innate skill

Re: General games updates and info thread
« Reply #14 on: June 07, 2011, 03:06:37 PM »
DotS v0.965e - map download: http://www.mediafire.com/?45b34anihl5ahpp

v0.965e
-----------
Fixed a bug with Medicine's R skill that allowed it to stack infinitely
Fixed a bug with Chen's ultimate that allowed her to retain its damage bonus even after death
Fixed a bug that prevented Ran from recasting her flag (D skill) after Genji eats it
Fixed a bug that prevented the Inaba Illusion Weapon from working with Utsuho
Assists now display properly even when shrine creeps make the final killing blow
Fixed a bug with Lyrica's D skill that made it remove her from the map under certain circumstances

Some changes were made to the map terrain

Sakuya's bonus damage for her skills from agility decreased from one bonus every 5 agility points to one bonus every 6 agility points
Sakuya's bonus magic damage from equipping a Mini Hakkero now does not stack multiplicatively with her intelligence bonus damage. The bonus magic damage from the Mini Hakkero is applied to her physical damage after taking agility bonuses into consideration but before intelligence bonuses are considered.
Sakuya's Time Sign 「Private Square」 duration decreased from 5/7.5/10s to 4/6/8s
Chen's Rolling Sign 「Rolling Ball」 cooldown changed from 3.2s at all levels to 4.7/4.2/3.7/3.2s
Chen's Rolling Sign 「Rolling Ball」 movement speed decreased from 1500 to 1250
Chen's Heaven Sign 「Immortal Sage's Rumbling」 chance to cast decreased from 35% to 30%
Chen's Wizard Sign 「Incarnate Immortal Sage」cooldown increased from 13s to 26s
Lyrica's Key Ghost 「Rhythmic Keyboard Piece - First Movement」 cooldown increased from 120/105/90s to 135s
Yukari's Outer Force 「Semi-Bordered Flying Object」 damage reduced from 135/170/205/240 to 120/150/180/210
Keine's Land Sign 「Hidden Sacred Treasure - Headbutt」 damage decreased from 120/150/180/210/240/270/300 to 90/120/150/180/240/270
Tewi's Cunning Rabbit 「Ancient Duper」 death explosion now deals twice its previous damage
Tewi's Runaway Rabbit 「Fluster Escape」 armour reduction changed from 2/3/4/5 to 2/4/6/8
Koishi's 「Subterranean Rose」 mana cost changed from 300/400/500 to 294/392/504
Tenshi's 「Daughter of Bhava Agra」 additional damage of 100 during East Asian Rain weather changed to 25% of her skill's damage
Kogasa's Halo 「Karakasa Surprising Flash」 now cancels as long as she is moved or has her state changed by any means
« Last Edit: June 08, 2011, 04:57:02 AM by ApharmdB »

Re: General games updates and info thread
« Reply #15 on: June 10, 2011, 04:11:01 PM »
DotS v0.965f - map download: http://www.mediafire.com/?zlksn8zpoxl7uzc

v0.965f
----------
Fixed a bug that allowed Genji to devour Ran's siege flag from her D skill
Fixed a bug that allowed Genji to devour Minamitsu's boat from her W skill
Fixed the incorrect description of Iku's F skill
Fixed a bug that gave Minamitsu an extra passive skill
Fixed a bug that caused Minoriko's D skill to permanently stun a unit under certain circumstances
Fixed a bug that prevented Chen's innate skill from leveling up
Fixed a bug that allowed Komachi's F skill to instantly kill Kaguya
Fixed a bug that allowed Minamitsu's R skill to instantly kill Kaguya
Fixed a bug that prevented the sound effects for Lyrica from playing on some computers

Chen's strength stat increased from 18 + 1.40 per level to 21 + 1.40 per level
Koishi's 「Subterranean Rose」 mana cost changed from 294/392/504 to 294/378/504
Minamitsu's hotkey for embarking her ship changed from L to E and disembarking changed from U to T
Added an innate ability for Minamitsu

Llama King can no longer be activated if one has less than 130 mp


Re: General games updates and info thread
« Reply #16 on: June 10, 2011, 05:06:38 PM »
(I don't know if I should've just edited the above post with this since it's so pointlessly short..)

DotS v0.965g - map download: http://www.mediafire.com/?5np755uw7s1b7u1

v0.965g
----------
Fixed a bug where the player in the pink slot would get an extra shadow.

Dormio Ergo Sum

  • MotK's Official Idlebot
  • *
  • I don't bite... much.
Re: General games updates and info thread
« Reply #17 on: June 25, 2011, 11:11:39 PM »
DotS v.0.966b

I'll either edit this post with a changelog, or ApharmdB will post one up.
Depends on who's first.

Re: General games updates and info thread
« Reply #18 on: June 26, 2011, 04:45:47 AM »
DotS v0.966b - map download: http://www.mediafire.com/?7tl65at3j7r27hf

v0.966b
-----------
Fixed a bug that prevented the Mini Hakkero from boosting the damage of some skills
Fixed a bug with the Hisoutensoku's pathing
Fixed a bug with Lyrica's sound effects
Fixed a bug with Shizuha's F skill not boosting her attack damage correctly
Fixed a bug that prevented AOE stuns from working on invisible heros

Adjusted the character selection screen
Added a new shrine ability - "Divination"
Added the weathers - Sunny, Calm, Scorching Sun and Tempest
Scarlet Mist weather's faith cost reduced from 8 to 5
East Asian Rain weather's faith cost increased from 8 to 12
Drizzle weather's faith cost increased from 8 to 12
River Mist weather's faith cost increased from 15 to 20
Spring Haze weather's faith cost increased from 15 to 25
Maximum faith possible per side decreased from 99999 to 100

Reimu's Divine Skill "Hakurei Border" cooldown increased from 120s to 135s
Rumia's extra skill icon for Darkness Sign "Demarcation" removed
Rumia now has a new innate skill
Rumia's "Is that so?" hp recovery for girls that cannot be eaten increased from 150/200/250 to 300/450/600
Meiling's Qi Sign "Fierce Tiger's Inner Strength" damage changed from 50 to 30 + 3% of max hp (assuming it's target's max hp here; it's not stated)
Flandre's Destruction "Core Breaker" damage bonus decreased from 15% to 12.5%
Chen's Heaven Sign "Immortal Sage's Rumbling" chance to cast increased from 30% to 35%
Added new girls - Lunasa Prismriver and Sunny Milk
Merlin's strength increased from 22 + 2.10 per level to 24 + 2.30 per level
Merlin's intelligence decreased from 21 + 1.80 per level to 19 + 1.60 per level
Merlin's Solo Concert "Prismriver Concerto - Trumpet Solo" bonus damage increased from 6% of target's max hp to 10% of target's max hp
Merlin's Maddening Fantasy Music hp regen bonus per x% of hp missing increased from +2.5 to +3.0
Merlin's Poltergeist Musician "Exciting Trumpet Piece - First Movement" damage reflection increased from 80/100/120% to 100/125/150%
Lyrica's agility increased from 22 + 2.10 per level to 24 + 2.30 per level
Lyrica's strength decreased from 21 + 1.80 per level to 19 + 1.60 per level
Lyrica's Key Ghost "Bosendorfer" cooldown increased from 18/15/12/9s to 19/16/13/10s
Lyrica's Key Ghost "Rhythmic Keyboard Piece - First Movement" cooldown decreased from 135s to 120/110/100s
Yuyuko's Sakura Sign "Perfect Cherry Blossom of Sumizome" cooldown decreased from 8s to 6s
Suika's Oni Sign "Missing Purple Power" no longer empties her mana after use (???)
Wriggle's Lamp Sign "Firefly Phenomenon" changed to an innate skill
Wriggle now has a new skill "Unseasonal Butterfly Storm"
Wriggle's ladybugs now gain 10 max hp and 1 damage every time Wriggle levels up
Mystia's Night Blindness "Song of the Night Sparrow" (Note: This is her W skill, not F skill) damage increased from 0 to 150/275/400
Tewi's Cunning Rabbit "Ancient Duper" bomb duration increased from 180s to 240s
Kaguya's Impossible Request "Hourai Jade Branch - Rainbow Danmaku" cooldown reduced from 14s to 12s
Kaguya's "Udongein Planting" cooldown changed from 190/150/110/70s to 160/130/100/70s
Kaguya's Impossible Request "Four Treasures" hp of each treasure changed from 400/600/800 to 400/700/1000
Mokou Hourai "Fujiyama Volcano" now grants an 18% chance of creating an explosion on attack that does 45/70/95/120 magic damage. This is in addition to its attack speed bonus.
Mokou's Immortal "Firebird - Flying Phoenix" cooldown changed from 13/15/17/19s to 17s
Mokou's "Possessed by Phoenix" increases the damage of explosions created by her "Fujiyama Volcano" skill
Aya's base damage increased from 28-30 to 34-36
Aya's Wind Sign "Wind God's Fan" damage changed from [20 + (Agi x 0.9)]/[27 + (Agi x 1.05)]/[34 + (Agi x 1.20)]/[41 + (Agi x 1.35)] to [30 + (Agi x 0.8 )]/[38 + (Agi x 1.0)]/[46 + (Agi x 1.2)]/[54 + (Agi x 1.4)]
Medicine's "Sweet Poison" silence duration decreased from 3/4/5/6s to 1.5/2.0/2.5/3.0s
Shikieiki's Judgement "Cleansed Crystal Judgement" clone's damage bonus of 10% per guilt point on the girl is now removed
Hina's Curse Sign "Purification River Deposit" cooldown increased from 90s to 125s
Nitori's Chemistry "Kappa Lightsabre" base damage bonus increased from 15/30/45/60 to 16/32/48/64
Sanae's Divine Virtue "Bumper Crop Rice Shower" cooldown increased from 120s to 135s
Suwako's Native God ?Gushing Spring of the Ancients? cooldown reduced from 16s to 13s
Iku's Angel's Raiment "Veils Like Space" now gives a bonus damage of 10/20/30/40 to her skills when activated
Iku's Thorn Sign "Thunder Cloud Stickleback" damage changed from 40/60/80/100 to 40/55/70/85
Iku's Light Star "Dragon God?s Sigh" damage changed from 40/60/80/100 to 40/55/70/85
Yamame's Spider "Japanese Foliage Spider" bonus attack speed of 2% per 9 agility points increased to 4%
Yamame's Miasma Sign "Filled Miasma" damage penalty of 5% per bounce changed to damage bonus of 5% per bounce (?!?!)
Yuugi's Shackles Sign "Shackles a Criminal Can't Take Off" damage changed from 155/210/265/320 to [110 + (Str x 1.10)] / [140 + (Str x 1.40)] / [170 + (Str x 1.70)] / [200 + (Str x 2.00)]
Yuugi's Shackles Sign "Shackles a Criminal Can't Take Off" cooldown changed from 8s to 11/9.5/8.0/6.5s
Yuugi's Feat of Strength "Wind Blowing Down from Mt. Ooe" chance to cast changed from 5/10/10/15% to 5/8/11/14%
Yuugi's Feat of Strength "Wind Blowing Down from Mt. Ooe" knockback distance reduced from 700 to 500
Utsuho's "Heaven and Hell Meltdown" mana recovery per second reduced from 6/12/24/48 to 5/10/20/40
Utsuho's Control Rod "Hell's Tokamak Reactor" magic resistance reduction reduced from 3 - 23% to 2 - 18%
Minamitsu's Captain "Spinach" strength bonus decreased from 36/48/60/72 to 33/44/55/66
Shou's Light Sign "Purifying Magic" (E,F skill) damage changed from 80/135/190/245 to 95/145/195/245
Shou's "Complete Clarification" damage increased from 220/330/440 to 250/375/500
Byakuren's pre-cast animation duration reduced from 0.5s to 0.4s
Byakuren's "Superhuman Byakuren Hijiri" is now replaced by "Star Maelstrom"
Byakuren's "Superhuman Byakuren Hijiri" is now an innate skill that scales with "Star Maelstrom"

Added new items Precious Thing and Lunar Bow
Hakurei Amulet cooldown reduced from 30s to 20s
Eirin Doll recipe changed to Basics of Magic: Wind (450) + Tengu Amulet (500) + Recipe (150)
Eirin Doll now gives +6 intelligence, +12% attack speed and has an active ability "Rescue". This ability instantly heals 240hp. 10 seconds later, 45hp is deducted from its user per second for 5 seconds. Cannot cause death. Cooldown is 40 seconds.
Internet Addiction Eliminator recipe changed to Kappa Pistol (1100) + Paper Mask (1000) + Little Screwdriver (1800) + Recipe (1000) = Final Cost (4900)
Internet Addiction Eliminator gives +14 strength, +14 agility, +4 armour, +26 attack damage
Internet Addiction Eliminator intelligence reduction reduced from 60 to 50, duration reduced from 6s to 5s
3D Escapade recipe changed to Precious Thing (1100) + Lunar Landing Manual (1000) + Sake (875) + Recipe (1825) = Final Cost (4800)
3D Escapade gives +14 strength, +14 intelligence, mana regeneration +160%
Substitution Doll recipe changed to Eirin Doll (1100) + Cat's Claw (1000) + Blessed Frog from an Ice Fairy (900) + Recipe (1700) = Final Cost (4700)
Substitution Doll gives +14 intelligence, +14 agility, +25 attack damage, +25% attack speed
Tax Collecting Yin-Yang Orb recipe changed to Any Mushroom Recipe (540) + Small Hammer (1400) + Recipe (410)
Tax Collecting Yin-Yang Orb bonus changed from +4 all stats, +26 damage to +6 all stats, +20 damage
Dragon Star final cost reduced from 4200 to 3800, duration increased from 4s to 5s
Red Llama final cost reduced from 1700 to 1600
Blue Llama final cost increased from 1550 to 1600
Is That Enough Armour?  removal of debuffs upon usage of 7 charges changed to immediate removal of debuffs once 7 charges is accumulated



New items
--------------
Precious Thing recipe is Graffiti Petal + Soft Drink + Recipe
Precious Thing: Passively gives 3 gold every 10 seconds. When sold, 90% of its cost is recovered.

Lunar Bow recipe is Fruit Knife + Lunarite + Lunar Landing Manual + Eirin Doll
Lunar Bow's Active Ability - One Shot One Kill: Fires an arrow in the targeted direction that travels for a maximum distance of 2000 units. Upon hitting a girl, it does [200 + (Int x 4.0)] physical damage. The arrow has a hitbox of 150 radius. Costs 120 mana with a cooldown of 20s.



New weather
-----------------
Calm
Costs 12 faith. Increases everyone's hp regen by +4 for 60 seconds.

Tempest
Costs 35 faith. Increases everyone's movement speed by 200% for 25 seconds.

Scorching Sun
Costs 20 faith. Every time someone casts a spell, she suffers 4% of her current hp as damage. Lasts for 25 seconds.

Sunny
Costs 1 faith. A very good weather...



New Heros
---------------

Sunny Milk
---------------
Flickering Light "Fatal Flash" (Innate)
Upon taking magic damage or melee damage, raises her damage taken by 8.0%.


Light Sign "Yellow Deflection" (D)
Bends light around her, turning her invisible, raising her movement speed. Invisibility is broken when she casts a spell or attacks. Also grants bonus damage when she attacks to break invisibility.

Cooldown: 16s

Level 1 - 8% movement speed bonus, 20 bonus damage. Lasts for 8 seconds.
Level 2 - 16% movement speed bonus, 40 bonus damage. Lasts for 12 seconds.
Level 3 - 24% movement speed bonus, 60 bonus damage. Lasts for 16 seconds.
Level 4 - 32% movement speed bonus, 80 bonus damage. Lasts for 20 seconds.


Sunfire "Ice Dissolver" (F)
Shoots rays of heat and light that burn and stun nearby enemies, dealing magic damage.

Area of effect: 225/250/275/300
Cooldown: 16/15/14/13s

Level 1 - Each beam does 145 damage and stuns for 1.4 seconds.
Level 2 - Each beam does 180 damage and stuns for 1.8 seconds.
Level 3 - Each beam does 215 damage and stuns for 2.2 seconds.
Level 4 - Each beam does 250 damage and stuns for 2.6 seconds.


Light Sign "Blue Deflection" (R)
Shoots a ray of blue light at the target which then bounces immediately to a nearby target, dealing 150% of its original damage.

Cast range: 600
Cooldown: 12s

Level 1 - Does 100 damage.
Level 2 - Does 150 damage.
Level 3 - Does 200 damage.
Level 4 - Does 250 damage.


Light Sign "Hyper Inflection" (W)
Shoots many balls of light in the direction that Sunny Milk is facing. Each ball does 60 magic damage.

Area of effect: 120 units wide, 2000 units long
Cooldown: 90/75/60s

Level 1 - Shoots [4 + (Str/8)] balls.
Level 2 - Shoots [7 + (Str/8)] balls.
Level 3 - Shoots [10 + (Str/8)] balls.


Lunasa Prismriver
------------------------
Solo Concert "Prismriver Concerto - Violin Solo" (Innate)
Every 4 attacks, Lunasa does an additional [Level x 4.0] magic damage.
Every unit that she kills gives Lunasa a 0.4% magic damage bonus.

"The Heavenly Purple Path Above the Clouds" (D)
Fires a ray of sound in front of Lunasa, causing magic damage to any enemy in its path, silencing them.

Maximum distance: 1000
Width: 100
Mana cost: 45/60/75/90
Cooldown: 10s

Level 1 - Does 100 damage, silences for 0.3s.
Level 2 - Does 150 damage, silences for 0.4s.
Level 3 - Does 200 damage, silences for 0.5s.
Level 4 - Does 250 damage, silences for 0.6s.


Violinist "Instrument of Mourning" (F) (Passive)
Adds magic damage to Lunasa's attacks and causes her target to take additional damage from magic attacks for 9 seconds. This effect is stackable.

Level 1 - Adds 6 magic damage and causes her target to take an additional 1% damage from magic damage, up to a maximum of 16%.
Level 2 - Adds 12 magic damage and causes her target to take an additional 2% damage from magic damage, up to a maximum of 32%.
Level 3 - Adds 18 magic damage and causes her target to take an additional 3% damage from magic damage, up to a maximum of 48%.
Level 4 - Adds 24 magic damage and causes her target to take an additional 4% damage from magic damage, up to a maximum of 64%.


"Sorrowful Phantasmal Music" (R) (Passive)
As Lunasa loses hp, she gains a higher chance to deal double damage with her magic attacks. Base chance is 0%.

Level 1 - For every 22% of hp lost, chance of critical damage increases by 10%.
Level 2 - For every 18% of hp lost, chance of critical damage increases by 10%.
Level 3 - For every 14% of hp lost, chance of critical damage increases by 10%.
Level 4 - For every 10% of hp lost, chance of critical damage increases by 10%.


Poltergeist Violinist "Melancholic Violin Piece - First Movement) (W)
Plays a melancholic tune for her target, causing magic damage when started and any skills that increase movement speed, blink or teleport used by her target will be ineffective for the duration of the tune. The same magic damage is also caused when the tune ends and the tune lasts for 6 seconds.

Cast range: 1500/2000/2500
Mana cost: 300/400/500
Cooldown: 120/100/80

Level 1 - Does 150 magic damage.
Level 2 - Does 225 magic damage.
Level 3 - Does 300 magic damage.



New Skills
--------------

Rumia
---------
Sealed "Darkness Cycle" (Innate)
Grants 5% evasion rate and an additional 5% magic resistance and adds 10 damage.

Wriggle
---------
"Unseasonal Butterfly Storm" (D)
After every 7 seconds, Wriggle's next attack causes additional physical damage and silences briefly.

Level 1 - Does [60 + (Level* x 6)] bonus physical damage and silences for 0.5s.
Level 2 - Does [80 + (Level* x 8 )] bonus physical damage and silences for 1.0s.
Level 3 - Does [100 + (Level* x 10)] bonus physical damage and silences for 1.5s.
Level 4 - Does [120 + (Level* x 12)] bonus physical damage and silences for 2.0s.

*Refers to Wriggle's level.

Byakuren Hijiri
--------------------
"Superhuman Byakuren Hijiri" (Innate)
Uses Byakuren's maximum mana to increase her maximum hp. This skill starts off at level 1 and increases a level each time "Star Maelstrom" (W) is leveled up.

Level 1 - Adds [maximum mp x 16%] to maximum hp.
Level 2 - Adds [maximum mp x 32%] to maximum hp.
Level 3 - Adds [maximum mp x 48%] to maximum hp.
Level 4 - Adds [maximum mp x 64%] to maximum hp.

"Star Maelstrom" (W) (Passive)
Byakuren recovers hp from each attack she makes and causes magic damage in an area around her target equivalent to the amount of hp that she recovers. Units caught in the area take half of this damage as magic damage.

Area of effect: 150

Level 1 - Recovers [15 + (Byakuren's missing hp) x 1.0%] of health
Level 2 - Recovers [30 + (Byakuren's missing hp) x 2.0%] of health
Level 3 - Recovers [45 + (Byakuren's missing hp) x 3.0%] of health



New Shrine Ability
------------------------
Divination
Costs 15 faith. Nullifies the current weather.
« Last Edit: July 01, 2011, 11:56:14 AM by ApharmdB »

Re: General games updates and info thread
« Reply #19 on: June 26, 2011, 04:19:15 PM »
DotS v0.966c - map download: http://www.mediafire.com/?u7m9lqizvkbqitx

v0.966c
----------
Fixed a bug that caused Rumia's F skill to be ineffective
Fixed a bug that caused a weather change after Sunny weather to have no effect
Fixed a bug with Wriggle's D skill that caused it not to do physical damage as stated
Fixed the description of Precious Thing
Fixed the description of Lunasa's D skill
Fixed a bug where Meiling learnt an illusion skill
Fixed the descriptions of the Red and Blue Llamas
Fixed a bug where Hina had an extra skill

Lyrica's Solo Concerto "Prismriver Concerto - Keyboard Solo" now recovers 8 hp and mp when killing a creep
Yuyuko's base damage increased from 23-29 to 23-30
Suwako's base movement speed increased from 315 to 322 and attack range increased from 90 to 92
Suwako's Native God "Gushing Spring of the Ancients" cooldown changed from 13s to 14/13/12/11s

Re: General games updates and info thread
« Reply #20 on: June 28, 2011, 06:25:33 AM »
DotS v0.966d - map download: http://www.mediafire.com/?bgo7sd6kjif5fys

v0.966d
-----------
Fixed a bug with Nue that caused missing animations
Fixed a bug with Byakuren where she didn't have level up animations
Fixed a bug with Yuyuko ending up in permanent spirit mode (correction thanks to Lucky Charat)
Fixed a bug that prevented invisible units from being stunned
Fixed a bug where Sunny's F skill caused 5 more points of damage
Fixed a bug where Sunny's F skill didn't stun as long as stated

Meiling's Supreme Colour "Colourful Light Chaotic Dance" damage changed from 110/120/130/140 to 100/120/140/160
Meiling's Supreme Colour "Colourful Light Chaotic Dance" will now not cast if she is not moving
Chen's Heaven Sign "Immortal Sage's Rumbling" slow duration increased from 1.5s to 2.0s
Wriggle's "Unseasonal Butterfly Storm" interval between buffs increased from 7s to 10s, damage changed from [60 + (Lvl x 6)] / [80 + (Lvl x 8 )] / [100 + (Lvl x 10)] / [120 x (Lvl x 12)] to [40 + (Lvl x 4)] / [60 + (Lvl x 6)] / [80 + (Lvl x 8 )] / [100 + (Lvl x 10)]
Yuyuko's base movement speed increased from 295 to 296
Shizuha's Autumn Sign "The Autumn Sky and a Maiden's Sleep" attack bonus duration changed from 6/7/8/9s to 20s
Suwako's Native God ?Gushing Spring of the Ancients? mana cost changed from 75/100/125/150 to 80/90/100/110
Satori's base movement speed increased from 275 to 305
Sunny's base armour reduced from 4 to 3
Sunny's Light Sign "Blue Deflection" cooldown decreased from 12s to 11s
« Last Edit: June 28, 2011, 07:09:43 PM by ApharmdB »

Re: General games updates and info thread
« Reply #21 on: July 01, 2011, 07:24:11 AM »
DotS v0.966e - map download: http://www.mediafire.com/?6t9xne62kgtf371

v0.966e
----------
Fixed a bug with Tenshi's D skill's incorrect initial range (?)
Fixed a bug with 3D Escapade's incorrect recipe cost
Fixed a bug with Yuyuko's W skill description
Fixed a bug with Tenshi's D skill not having the extra effects during Tempest weather
Fixed a bug with Komachi's F skill being able to instantly kill girls who are able to revive
Fixed a bug with Minamitsu's R skill being able to instantly kill girls who are able to revive

Changed some terrain
Genji's splash damage ratios with distance changed from 1.00/0.75/0.50 to 1.00/0.60/0.20

Rumia's Seal "Darkness Cycle" no longer gives additional attack damage
Alice's dolls' mana return on unsummon increased from 50 mana to 60 mana
Lunasa's Violinist "Melancholic Strings" additional magic damage increased from 6/12/18/24 to 7/14/21/28
Yuyuko's "Resurrection Butterfly" area of effect damage dealt per dead unit increased from 170/220/270 to 175/225/275
Shou's Treasure Sign "Dazzling Gold" damage increased from 32/48/64/80 to 40/60/80/100
Shou's Treasure Sign "Dazzling Gold" bonus bounty increased from 2/3/4/5 to 3/4.5/6/7.5
Sunny's Flickering Light "Fatal Flash" additional damage taken increased from 8% to 12%
Sunny's Light Sign "Blue Deflection" cooldown decreased from 11s to 10s

Lunar Bow's base damage decreased from 200 to 140
Precious Gift's bonus gold increased from 5 per 10s to 6 per 10s
« Last Edit: July 01, 2011, 11:56:46 AM by ApharmdB »

Dormio Ergo Sum

  • MotK's Official Idlebot
  • *
  • I don't bite... much.
Re: General games updates and info thread
« Reply #22 on: July 05, 2011, 11:04:06 AM »
http://www.mediafire.com/?um1l38ctkf9kb4c

0.966e -> 0.966f changelog

SYSTEM CHANGES
-Fixed Satori's R bug
-Fixed Yuyuko's suicide but with the Yagokoro Doll
-The back area of the Moriya Shrine was removed
-Fixed a bug with Present's text
-Fixed an error in the explanation of Sakuya's innate level
-Fixed a bug where Mokou's F explosion would allow her to instantly kill Kaguya
-Fixed an error with Merlin's base attack speed
-Changed how missed Suika throws work
-Fixed a bug involving Meiling's ultimate

CHARACTER CHANGES
-Yuyuko's base move speed increased from 296 -> 297

ITEM CHANGES
-NONE

Re: General games updates and info thread
« Reply #23 on: July 06, 2011, 04:03:30 PM »
DotS v0.966f Ghost Version 2 (Edited by me) - map download: http://www.mediafire.com/?i5577bwr793hbcu

Fixes
-------
Yamame should now spawn the correct number of spiders
Murasa's R skill's AoE damage should now scale as described
Minoriko's D skill should now heal the correct percentage as described

Note: Use !load dotsfix on the bot to load this map. !load dots will continue to load vanilla v0.966f.

More notes, especially about Yamame's fix and why the spiders spawn almost instantly now...
The original code never worked properly, not even on normal (non-bot) hosts. Spiders were supposed to spawn at intervals of 0.04s, 0.03s, 0.02s and finally 0.01s at levels 1, 2, 3 and 4 respectively. The design of the skill was such that all spiders would be spawned within 0.2s or 0.3s. However, the function that the devs used to time the interval has a lower limit of 0.1s. This meant that at level 1, your spiders take 0.5s to fully spawn and at level 4, it'd take 2.0s instead of 0.2s. That the difference is noticeable is a gross understatement. The spiders now spawn at the properly designated intervals

The calculation used for Murasa's splash damage in the original trigger also did not match the description of the skill. The skill's description indicates that the splash damage was to be 30, 50, 70 and 90 at levels 1, 2, 3 and 4 of her Spinach skill respectively. However, the calculation used was 30 + [Slvl*20] which would have led to splash damage values of 50, 70, 90 and 110 instead. When I fixed the trigger, I changed it to 10 + [Slvl*20]. Someone please introduce the devs to Arithmetic Progressions...

Minoriko's D skill's heal percentage was set to 2/4/6/8% of the target's max hp instead of 2.5/5/7.5/10%.
« Last Edit: July 14, 2011, 10:50:14 PM by ApharmdB »

Re: General games updates and info thread
« Reply #24 on: July 28, 2011, 03:46:27 AM »
DotS v0.967a - map download: http://www.mediafire.com/?t42i3nacsnq02ia
DotS v0.967a Ghost Version (because the devs are still too boneheaded to fix some bugs and would instead like to add things like Mugetsu) - map download: http://www.mediafire.com/?1spk9s53115kqp6

v0.967a
----------
Fixed a bug with Tewi's F skill that caused it to have a lower chance of stunning
Fixed a bug with Wriggle's R skill preventing the beetles' attack from scaling
Fixed the incorrect description of the Frozen Frog
Fixed a bug with Rin's and Momiji's summons that caused them to disappear prematurely when the Nuclear Control Rod is equipped
Fixed a bug with Eirin's F skill that caused it not to do damage sometimes
Fixed a bug with Medicine's D skill that removed its slow effect if she had a Mini Hakkero equipped
Fixed a bug that prevented items/skills that blocked or removed negative status effects from working with Lunasa's F skill, Merlin's D skill, Merlin's F skill and Youmu's F skill
Fixed the incorrect description of Lunasa's innate skill
Fixed the incorrect display of Lunasa's stats when pressing Esc
Fixed a bug that allowed Meiling's F skill to directly kill Kaguya
Fixed the incorrect damage for Yamame's innate skill when a Mini Hakkero was equipped
Fixed a bug that gave Lunasa a 1% base chance of critical strike when she had full health
Fixed a bug that prevented banned heros from showing on the character selection screen under CM pick mode
Fixed a bug that caused the spectators' and players' versions of the character selection screen to be different
Fixed a bug that prevented Alice's Sonic Rush from activating when any of her Shanghai Dolls were banished

Changed some game modes
Changed the character selection screen
All physical damage bonuses now properly affect critical damage calculations
The game can now be adjusted using commands (?? Does this refer to HCL support??)

Cirno's Snow Sign "Diamond Blizzard" chance to activate increased from 13/17/21/25% to 14/19/24/29%
Cirno's "I'M NOT STUPID!" cooldown reduced from 119s to 99s, and increases the chance of activation of Freeze Sign "Freeze Atmosphere" by 19%
Meiling can now use Esc to check stats
Meiling's Supreme Colour "Colourful Light Chaotic Dance" damage reduced from 100/120/140/160 to 80/100/120/140
Koakuma's "Taboo Grimoire Index" number of bounces increased from 2/3/4/5/6 to 3/4/5/6/7
Mukyuu! Mukyuu! (This just means that Patchy had a craptonne of changes. More on this later on...)
Remilia now has an innate skill
Remilia's strength increased from 16 + 1.50 per level to 19 + 1.50 per level, intelligence decreased from 27 + 2.50 per level to 24 + 2.50 per level
Remilia's "Spear The Gungnir" mana cost changed from 120/130/140/150 to 75/100/125/150
Remilia's "Spear The Gungnir" damage changed from pure to magic, cooldown decreased from 8s to 6s
Remilia's "Spear The Gungnir" damage increased from 130/220/310/400 to 210/340/470/600
Remilia's Scarlet Sign "Red the Nightless Castle" mana cost changed from 35/60/85 to 29/57/85
Letty now has an innate skill
Letty's Winter Sign "Winter's Death" damage changed from 30/50/70/90 to 30/45/60/75
Letty's White Sign "Undulation Ray" damage reduced from 140/180/220/260 to 100/140/180/220
Chen's Heaven Sign "Immortal Sage's Rumbling" changed from a passive skill to an active one
Alice can now use Esc to check stats
Added a new hero - Lily White
Lunasa's Violinist "Melancholic Strings" damage increased from 7/14/21/28 to 8/16/24/32
Merlin can now use Esc to check stats
Youmu's Half-Ghost "Slash of Eternity" changed from a one-time damage skill to five rapid consecutive slashes
Yuyuko's base armour increased from 1.50 to 1.60
Ran's Illusion God "Descent of Izuna-Gongen" cooldown increased from 100s to 115s
Yukari's Outer Force "Semi-Bordered Flying Object" cooldown increased from 7/6/5/4s to 9/8/7/6s
Wriggle's "Night Bug Tornado" insects' attack increase per level up increased from +1 to +2
Tewi now has an innate skill
Tewi's Rabbit Sign "Great Fortune Crest" percentage damage changed from 1.5/3/4.5/6% to 3/4/5/6%
Tewi's Runaway Rabbit "Fluster Escape" armour reduction duration increased from 1s to 3s
Reisen's F skill is no longer considered an orb attack
Reisen's Lunatic Gaze "Illusion Seeker" copies' percentage damage increased from 3/6/9/12% to 4/7/10/13%
Reisen's Lunar Rabbit "Lunar Rabbit Tranquilizer Bullet" chance to activate decreased from 20%(3%) to 15%(2.25%). If the target is facing Reisen, this chance is doubled. [Figures in brackets belong to her illusions.]
Eirin's "Game of Life" mana cost reduced from 125/150/175/200 to 75/100/125/150
Eirin's "Game of Life" impact damage increased from 40/80/120/160 to 50/100/150/200, area of effect increased from 200 to 300
Eirin's "Game of Life" now instantly heals 50/100/150/200 hp upon impacting an ally
Eirin's "Imperishable Night Redux" changed
Eirin's "Hourai Elixir" cooldown reduced from 140/130/120s to 100/85/70s
Mokou's "Honest Man's Death" attack cooldown reduction increased from 0.20s to 0.25s
Mokou's Immortal "Fire Bird -Flying Phoenix-" cooldown reduced from 17s to 14s
Medicine now has an innate skill
Medicine's "Poison Breath" damage reduced from 7/14/21/28 to 4/8/12/16
Medicine's "Poisonous Garden" area of effect reduced from 450 to 400, cast range decreased from 700 to 400
Medicine's "Poisonous Garden" slowdown effect changed from 33% to 20/25/30/35%
Medicine's "Sweet Poison" poison damage duration reduced from 15 seconds to 1.5/2.0/2.5/3.0s
Medicine's "Sweet Poison" damage increased from 12/18/24/30 to 20/30/36/40 and minimum distance for activation increased from 150 to 250
Yuuka's Phantasm "Beauty of Nature" cooldown decreased from 140/130/120s to 120/105/90s
Shikieiki's Guilt Sign "Guilty or not Guilty" cooldown decreased from 16/14/12/10s to 14/12/10/8s
Shikieiki's Judgement "Last Judgement" stun duration changed from 1s to 1/1.4/1.8/2.2s
Aya's base damage decreased from 62-64 to 59-61
Aya's Wind Sign "Wind God's Fan" base damage decreased from 30/38/46/54 to 20/28/36/44
Shizuha now has an innate skill
Minoriko's Sign of Abundance "Owotoshi Harvester" bonus strength increased from 5/10/15 to 6/12/18
Sanae's Divine Virtue "Bumper Crop Rice Shower" duration changed from 3.5/4/4.5s to 4s
Kanako now has an innate skill
Suwako can now use Esc to check stats
Iku's R skill is no longer considered an orb effect
Tenshi's Earth Sign "Sword of the Unyielding Soil" stun area of effect reduced from 250 to 225
Tenshi's Heaven Sign "Sword of the Divine Justice" cooldown increased from 320/str to 360/str
Kisume's Horror "Well-bucket-dropping Monster" mana cost changed from 45/55/65/75 to 45/50/55/60
Kisume's Horror "Well-bucket-dropping Monster" flame's damage per second increased from 8/12/16/20 to 12/18/24/30
Yamame's Web "Finely Spun Thread" changed (her ultimate)
Nazrin's Rush Sign "The Dauntless Dowser General" rush distance increased from 400 to 500
Nazrin's Defense Sign "Pendulum Guard" damage increased from 30/42/54/66 to 40/55/70/85
Shou's Light Sign "Purifying Magic"'s dual skills are now combined into a single skill (F)
Byakuren can now use Esc to check stats
Hatate's "Kakashi Spirit News" area of effect increased from 250 to 300, damage on cast increased from Hatate's attack damage to 300% of Hatate's attack damage
Hatate's Continuous Shooting "Rapid Shot" attack speed bonus increased from 100/150/200/250% to 150/200/250/300%
Sunny's Light Sign "Yellow Deflection" movement speed bonus reduced from 8/16/24/32% to 6/12/18/24%, damage bonus removed
Sunny's Sunfire "Ice Dissolver" damage decreased from 145/180/215/250 to 115/150/180/220
Sunny's Sunfire "Ice Dissolver" stun duration changed from 1.4/1.8/2.2/2.6s to 1.5/1.8/2.1/2.4s
Sunny's Light Sign "Hyper Inflection" base number of shots decreased from 4/7/10 to 3/6/9
Sunny can now use Esc to check stats

Titanic Oar cost reduced from 2200 to 2000
Titanic Oar chance to crit increased from 15% to 20%
Anchor bonus damage increased from +28 to +40
Anchor chance to crit increased from 15% to deal double damage after taking 200 damage to a passive 20% chance to deal double damage that increases by 5% for every 200 damage received.
Nice Boat bonus damage increased from +70 to +85, chance to crit increased from 15% to 20%
Brother Sharp movement speed bonus increased from 12% to 14%
Watermelon Sword cost increased from 4000 to 4500
Tacticus health regen changed from +10 to +50%
Tacticus effect changed from one-time resurrection to health regen of 1.5% of missing health per second
Removed God's Soy Sauce
Dragon Star cooldown reduced from 90s to 50s
Added new items - Poisonous Dress and Bone Flute


Patchouli Knowledge
----------------------------
Spellcards
Water (R)
Fire (W)
Metal (D)
Earth (E)
Wood (F)

Ultimates/Innates
Sun (D)
Moon (F)


Metal Water Sign "Mercury Poisoning" (F)
Blankets an area with poison, slowing both movement and attack speeds and dealing magic damage over time to units in the area. The slow effect lasts for 1.5s and the poison duration is 4s.

Cast Range: 550/600/650/700
Area of Effect: 300
Mana Cost: 60/90/120/150
Cooldown: 10/9/8/7

Level 1 - Does 40 damage per second and slows by 20%.
Level 2 - Does 60 damage per second and slows by 25%.
Level 3 - Does 80 damage per second and slows by 30%.
Level 4 - Does 100 damage per second and slows by 35%.


Metal Fire Sign "St. Elmo's Pillar" (R)
Creates a wall of flame at the target location, preventing enemy units from crossing the area. Enemy units that are pushed back by the wall take magic damage.

Area of Effect: 210/280/350/420 (length of the fire wall)
Cast Range: 700
Mana Cost: 60/90/120/150
Cooldown: 10/9/8/7

Level 1 - Lasts for 6 seconds, deals 40 magic damage.
Level 2 - Lasts for 7 seconds, deals 60 magic damage.
Level 3 - Lasts for 8 seconds, deals 80 magic damage.
Level 4 - Lasts for 9 seconds, deals 100 magic damage.


Water Fire Sign "Phlogistic Rain" (D)
Does magic damage to a targeted unit. If the target is hit by this spell again within 12 seconds, it will suffer an additional 30% damage.

Cast Range: 600
Mana Cost: 60/90/120/150
Cooldown: 10/9/8/7

Level 1 - Does 120 magic damage.
Level 2 - Does 180 magic damage.
Level 3 - Does 240 magic damage.
Level 4 - Does 300 magic damage.



Wood Water Sign "Water Elf" (T)
Immediately recovers Patchouli's health and pushes back enemy units, damaging them.

Area of Effect: 300
Mana Cost: 60/90/120/150
Cooldown: 10/9/8/7

Level 1 - Heals 100 hp, pushes back enemy units for a distance of 160, causing 80 damage.
Level 2 - Heals 150 hp, pushes back enemy units for a distance of 240, causing 120 damage.
Level 3 - Heals 200 hp, pushes back enemy units for a distance of 320, causing 160 damage.
Level 4 - Heals 250 hp, pushes back enemy units for a distance of 400, causing 200 damage.


Wood Earth Sign "Ficus Creeper" (F)
Summons roots from the ground in the targeted direction to deal damage to enemies. For every enemy the root hits, the damage dealt increases by 15%.

Cast Range: 1500
Width: 125
Mana Cost: 60/90/120/150
Cooldown: 10/9/8/7

Level 1 - Deals 110 magic damage.
Level 2 - Deals 165 magic damage.
Level 3 - Deals 220 magic damage.
Level 4 - Deals 275 magic damage.


Water Earth Sign "Noalachian Deluge"
Creates an impassable wall of ice, causing an icy explosion on units that it touches, damaging enemy units.

Area of Effect: 320/448/576/704 (Length of Wall)
Cast Range: 500/600/700/800
Mana Cost: 60/90/120/150
Cooldown: 10/9/8/7

Level 1 - Does 80 damage, lasts for 6.0 seconds.
Level 2 - Does 120 damage, lasts for 7.0 seconds.
Level 3 - Does 160 damage, lasts for 8.0 seconds.
Level 4 - Does 200 damage, lasts for 9.0 seconds.




Wood Fire Sign "Schrotter's Match"
Lights and throws a match, creating a small explosion at the targeted location.

Cast Range: 1100
Area of Effect: 250
Mana Cost: 60/90/120/150
Cooldown: 10/9/8/7

Level 1 - Does 170 magic damage.
Level 2 - Does 255 magic damage.
Level 3 - Does 340 magic damage.
Level 4 - Does 425 magic damage.





Fire Earth Sign "Lava Cromlech" (T) [Why is it called Archimonde's Stone? TOUHOU!!! >.>]
Summons a meteor to land at the targeted location after 1 second, damaging and stunning nearby enemies.

Cast Range: 700
Area of Effect: 225
Mana Cost: 60/90/120/150
Cooldown: 10/9/8/7

Level 1 - Does 100 magic damage, stuns for 0.50 seconds.
Level 2 - Does 150 magic damage, stuns for 0.75 seconds.
Level 3 - Does 200 magic damage, stuns for 1.00 seconds.
Level 4 - Does 250 magic damage, stuns for 1.25 seconds.



Metal Wood Sign "Elemental Harvester" (D)
Throws a metal blade at the targeted location, causing magic damage to the first unit that it hits. If the target has less than a specified percentage of health left after this, it is instantly harvested. This ignores any effects that grant the target invulnerability or damage reduction/prevention statuses. (??!)

Cast Range: 1500
Area of Effect: 100 (width)
Mana Cost: 60/90/120/150
Cooldown: 10/9/8/7

Level 1 - Does 190 magic damage. Target is instantly harvested if it has less than 6% health remaining.
Level 2 - Does 285 magic damage. Target is instantly harvested if it has less than 9% health remaining.
Level 3 - Does 380 magic damage. Target is instantly harvested if it has less than 12% health remaining.
Level 4 - Does 475 magic damage. Target is instantly harvested if it has less than 15% health remaining.


Metal Earth Sign "Emerald Megalith" (E)
Throws nearby enemies up in the air for 1.6 seconds. Enemies are unable to move for this duration and suffer magic damage.

Area of Effect: 225/250/275/300
Mana Cost: 60/90/120/150
Cooldown: 10/9/8/7

Level 1 - Does 120 magic damage.
Level 2 - Does 180 magic damage.
Level 3 - Does 240 magic damage.
Level 4 - Does 300 magic damage.



Sun Sign "Royal Flare" (W)
After charging up the skill for 1s, Patchouli continuously blankets the surrounding area with sun magic, stunning and damaging enemy units till the spell ends.

Area of Effect: 600
Mana Cost: 200/350/500
Cooldown: 100/85/70

Level 1 - Lasts 2.0s, does 300 damage.
Level 2 - Lasts 2.5s, does 450 damage.
Level 3 - Lasts 3.0s, does 600 damage.



Moon Sign "Silent Selene" (W)
After 1 second of channeling, Patchouli blankets the targeted area with moon beams, stunning and damaging enemies caught in the area.

Cast Range: 600
Area of Effect: 300
Mana Cost: 200/350/500
Cooldown: 100/85/70

Level 1 - Lasts 2.0 seconds, does 300 magic damage.
Level 2 - Lasts 2.5 seconds, does 450 magic damage.
Level 3 - Lasts 3.0 seconds, does 600 magic damage.


Sun Sign "Grimoire of the Sun"
Increases attack damage by 20 and boosts all spell damage by 16.5%.


Moon Sign "Grimoire of the Moon"
Increases maximum mana by 200. Every time a spell is cast, 25% of its mana cost is recovered.


Lily White
-------------

Lily Sign "Maze Reversal" (E)
Changes Lily's state between White and Black.
Lily White's skills use mana while Lily Black's skills cost hp.

Cooldown: 10 seconds


Returning Spring "Call of Spring / Roar of Spring" (D)
Target a unit.
(White) Recovers hp per second.
(Black) Does magic damage per second.
Lasts for 7 seconds.

Mana/Hp Cost: 35/70/105/140
Cast Range: 600
Cooldown: 7 seconds

Level 1 - 20 hp/dmg per second.
Level 2 - 40 hp/dmg per second.
Level 3 - 60 hp/dmg per second.
Level 4 - 80 hp/dmg per second.


Spring "Spring Abundance / Spring Withdrawal" (F)
Target a creep.
(White) Heals the creep to full health and grants a bonus damage to nearby allies.
(Black) Kills the creep and causes a damage penalty to nearby enemies.

Mana/Hp Cost: 75
Cast Range: 600
Area of Effect: 500 (centred at Lily)
Cooldown: 23/19/15/11

Level 1 - Damage bonus/penalty of 14.
Level 2 - Damage bonus/penalty of 28.
Level 3 - Damage bonus/penalty of 42.
Level 4 - Damage bonus/penalty of 56.


"Lily's Lake / River of the Wild" (R)
Creates a lake or river at Lily's location.
(White) Heals allies' health each second. If allies remain in the lake for more than 3 seconds, they are granted magic immunity.
(Black) Damages enemies each second. If enemies remain in the river for more than 3 seconds, they are stunned.

Mana/Hp Cost: 150
Area of Effect: 375
Cooldown: 17 seconds

Level 1 - 20 hp/dmg per second, lasts for 5.0 seconds.
Level 2 - 40 hp/dmg per second, lasts for 5.5 seconds.
Level 3 - 60 hp/dmg per second, lasts for 6.0 seconds.
Level 4 - 80 hp/dmg per second, lasts for 6.5 seconds.


"White Spring / Black Spring" (W)
Target an area.
(White) Heals all allies' health in the area each second.
(Black) Damages all enemies in the area each second with magic damage.
Lasts for 9 seconds.

Mana/Hp Cost: 200/300/400
Cooldown: 120/105/90
Cast Range: Global
Area of Effect: 600

Level 1 - 50 hp/dmg per second.
Level 2 - 75 hp/dmg per second.
Level 3 - 100 hp/dmg per second.


« Last Edit: July 28, 2011, 07:51:04 PM by ApharmdB »

Re: General games updates and info thread
« Reply #25 on: July 28, 2011, 04:43:57 PM »
DotS v0.967b - map download: http://www.mediafire.com/?ex5yxs97gg77spk
Note: No GHost Version for now since the changes that I made are now incorporated into this map.


v0.967b
----------
Fixed a bug with Medicine's innate not working with her F skill
Fixed a bug with Medicine's innate working on units under the effects of Shizuha's R skill
Fixed a bug with Medicine's ultimate having a chance to affect the incorrect team
Fixed a bug with Momiji's wolves being summoned incorrectly
Fixed a bug with Alice's D skill's 'thread' being incorrectly positioned
Fixed a bug with the anchor still granting its bonus even after unequipping it
Fixed a bug with Remilia's innate that caused it to reduce damage received from towers
Fixed a bug with Minoriko's heal
Fixed a bug with Minamitsu's R skill damage being incorrect
Fixed a bug with Yamame's spiders spawning at incorrect intervals
Fixed a bug with Flandre's F skill duration
Fixed a bug that caused creeps to be instantly killed by Utsuho's innate skill if they are between levels 30 and 40
Fixed a bug with Yuuka's flowers disappearing if she was between levels 15 and 17 and had critical strike items
Fixed a bug with Shou's F skill that prevented it from being able to level up if the red pillar wasn't used up

Lily White's damage skills no longer works on wards
Youmu's Half-Ghost "Slash of Eternity" damage changed from Agi*3.2/4.2/5.2 to Agi*3.2/4.4/5.6
Yuyuko and Youmu now have +1 affection for each other (whatever this means in-game...)
Shizuha's Withered Way "Road of the Lost" (Innate) damage reduced from [100 + Lvl*12] to [75 + Lvl*9]
Minoriko's Sign of Abundance "Owotoshi Harvest" strength bonus increased from 6/12/18 to 7/14/21
Minoriko's Honesty Sign "Dim Reed Harvest" healing decreased from [100 + Lvl*12] to [75 + Lvl*9]
Patchouli's normal skills' mana cost increased from 60/90/120/150 to 70/105/140/175
Patchouli's Metal Wood Sign "Elemental Harvester" damage decreased from 190/285/380/475 to 180/270/360/450
Patchouli's Metal Water Sign "Mercury Poisoning" damage per second decreased from 40/60/80/100 to 37.5/56.25/75/93.75
Patchouli's Metal Earth Sign "Emerald Megalith" damage reduced from 120/180/240/300 to 110/165/220/275
Patchouli's Water Wood Sign "Water Elf" healing decreased from 100/150/200/250 hp to 80/120/160/200 hp
Patchouli's Water Wood Sign "Water Elf" damage reduced from 80/120/160/200 to 70/105/140/175
Patchouli's Wood Fire Sign "Schrotter's Match" damage reduced from 170/255/340/425 to 160/240/320/400
Patchouli's Moon Sign "Silent Selene" cast range increased from 600 to 700
Lily's Returning Spring "Call of Spring / Roar of Spring" duration decreased from 7 to 6 seconds, cooldown decreased from 7 to 6 seconds
Lily's "Lily's Lake / River of the Wild" healing/damage decreased from 20/40/60/80 to 16/32/48/64
Yuuka's flowers scaling changed from 10 hp, 0.5 armour per level to 15 hp, 0 armour per level
« Last Edit: July 29, 2011, 08:34:44 PM by ApharmdB »

Re: General games updates and info thread
« Reply #26 on: August 02, 2011, 03:29:15 PM »
DotS v0.967c - map download: http://www.mediafire.com/?dj3i17l5h9i3mx9

v0.967c
-----------
Fixed a bug where if a skill appeared on two heros, one of them would be disabled
Fixed a bug with Alice's Shanghai Dolls remaining in play even after she is killed
Fixed a bug where critical strikes would no longer work for transformed heros or summoned units
Fixed a bug where images from Satori's R skill could not use skills

Kaguya's "Udongein Planting"'s plants now grant Kaguya +2.50 hp and mp regen for each plant on the map
Mokou's Immortal "Fire Bird - Flying Phoenix" hp cost reduced from 125% of damage done to 100% of damage done

Nightshade Dress damage returned increased from [10 + 0.3*target's highest stat] to [10 + 0.4*target's highest stat]
« Last Edit: August 02, 2011, 05:08:30 PM by ApharmdB »

Re: General games updates and info thread
« Reply #27 on: August 02, 2011, 04:59:23 PM »
DotS v0.967d - map download: http://www.mediafire.com/?ao14l66kxgnhw77

v0.967d
-----------
Fixed a bug with Satori's R skill that allowed it to work on allies
Fixed a bug with Satori's R skill that allowed it to be used on non-heros
Fixed a bug with Satori's R skill that caused it to have only its level 1 effects permanently
Fixed a bug where Yuyuko's movement speed was not increased by 1 in the previous patch

Yuyuko's movement speed increased from 298 to 299
« Last Edit: August 02, 2011, 05:02:24 PM by ApharmdB »

Re: General games updates and info thread
« Reply #28 on: August 03, 2011, 07:39:09 PM »
DotS v0.967e - map download: http://www.mediafire.com/?ga3ylnehxerz3wq

v0.967e
-----------
Fixed a bug with Tewi's (or Reisen?!) F and Iku's R skills that made them disable orb effects but remained ineffective
Fixed a bug with Satori's D skill that made it unable to collect charges from many skills
Fixed the description of Kanako's D skill
Fixed Yuuka's description at the selection screen
Fixed Merlin's and Aya's display text errors
Fixed Suika's D skill description
Fixed Lily White's incorrect attack range
Fixed a bug with Eirin's R skill that made it empty all of Cirno's mana
Fixed the discrepancy between the actual effects of Mystia's F skill and its description

Physical damage arising from items are no longer involved in critical strike calculations

Sakuya's Strange Art "Knife of Eternity" agility scaling increased from +3.25 damage for every 6 agility points to +3.50 damage for every 6 agility points
Sakuya's Burial Illusion "Phantomic Killer in Night Mist" agility scaling increased from +5.50 damage for every 6 agility points to +5.75 damage for every 6 agility points
Yuyuko's movement speed increased from 299 to 300

Tacticus' health regen reduced from +50% to +30%
Camera's attack speed bonus reduced from +20% to +12%
Mini Hakkero's mana regen bonus reduced from +10 to +6

Re: General games updates and info thread
« Reply #29 on: August 05, 2011, 02:43:46 PM »
DotS v0.967f - map download: http://www.mediafire.com/?134iamho9eemf90

v0.967f
----------
Fixed a bug with the Lunar Bow that made it do no damage
Fixed the incorrect attack range for Lily Black
Fixed the discrepancy between Marisa's and Yukari's W skill descriptions and their actual effects
Fixed a bug that resulted in the incorrect cooldown for Satori's R skill when she equipped the Nuclear Control Rod
Fixed a bug that prevented the Hakurei Shrine Amulet from blocking Satori's R skill
Fixed a bug that prevented Kogasa's D skill cooldown from being affected by the Nuclear Control Rod
Fixed a bug that prevented some heros from showing up on the scoreboard at the end of the game
Fixed a bug that allowed Remilia's illusions' attacks to heal her via vampirism
Fixed a bug with Wriggles' beetles that made them lose their attack bonus after burrowing
Fixed a bug with Remilia's F skill that sometimes killed her even if there were bats remaining
Fixed a bug with Hakurei's and Moriya's 4th player's vote not being counted in the surrender vote
Fixed a bug with Medicine's R skill granting its magic resistance bonus only after activation of the skill instead of a passive bonus
Fixed a bug that prevented the shrines and the portals from recovering health

Skills that are unaffected by the Nuclear Control Rod are now indicated as such in their descriptions
The Nuclear Control Rod no longer displays which skills/heros it does not work with
Summoned units no longer benefit from their hero's critical strike items

Remilia's Mistress of the Night "Scarlet Cradle" damage reduction changed from a reduction of 12.5% damage from units and girls to a 12% damage reduction from units and 16% damage reduction from girls
Flandre's Destruction "Core Breaker" damage bonus changed from a bonus of 12.5% damage to units and girls to a 12% damage bonus to units and 16% damage bonus to girls
Flandre's "And Then There Were None?" mana cost changed from 150/250/350 to 150/200/250
Flandre's "And Then There Were None?" cooldown decreased from 135s to 120s
Yuyuko's missile speed increased from 1000 to 1010
Tewi's "Lucky Inaba" area of effect increased from 600 to 900
Aya's "Illusionary Dominance" cast range changed from 500/900/1300/2100 to 600/1050/1500/1950
Aya's "Illusionary Dominance" damage changed from 70/140/190/210 to 75/140/175/210
Aya's Wind Sign "Wind God's Fan" base damage changed from 20/28/36/44 to 20/27/34/41
Nue's "Nightmare of Heiankyo" duration reduced from 12s to equal its cooldown time