Maidens of the Kaleidoscope

~Beyond the Border~ => Rumia's Party Games => Mystia's Stored Games => Topic started by: Hello Purvis on December 15, 2017, 12:56:03 AM

Title: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on December 15, 2017, 12:56:03 AM
(http://i.imgur.com/Ox4ROEw.jpg)

>You are Sakuya Izayoi, Accidental Chrononaut!
>After having a normal morning, an explosion at the mansion lead to you having some kind of accident while trying to freeze time and blacking out. You awoke in a strange forest, and after exploring and bickering with some faeries, eventually found a river, and then some fisherwomen. From there, you sent to their town, a little farming hamlet called True Glorian, and after a faux paus on your part, met with their leader, one Sir Kay of the Round Table. Sir Kay handled some of your questions, helping you figure out that you were in someplace still called Gensokyo. Following his advice, you went northward, over a sizable forest, and found an equally sizable town, larger than any you had seen before. From there, you went eastward after inquiring with a local youkai and found the Hakurei Shrine, and Reimu.
>You learned that you have awoken centuries into the future. Reimu has become a goddess, Scarlet Devil Mansion is gone, and the world has changed greatly, According to Reimu, there is a surviving member of the Mansion at the Myouren Temple, which seems to have been renamed the Hijiri Temple. After inquiring about things such as who is still around, and what had happened in the world, you decided to try to learn what you could, then find a way home. You have obtained a blessing from your old friend-turned-goddess, and her invitation to return whenever you need to.
>After some false starts, you made your way to the Hijiri Temple, and found Flandre had taken up residence there, as well as the youkai form of her old pet dog. She told you the story of the slow decline of Scarlet Devil Mansion, as as much about the fates of its residents as she could. You then convinced her to join you for a time. With Flandre in tow, you followed Reimu's advice and went to Bhava-Agra. There you encountered Miko, who had ascended to Celestialhood herself, and followed her to the Dragon Palace. You briefly met Tenshi, who seemed to have become the leader in the mean time, and then was taken to meet Ran Yakumo, who had ascended herself as a consequence of being a kitsune. >Ran seemed to have taken over Yukari's role, and after a somewhat rocky start, offered to help try to return you to your proper place in time, giving you a few items to seek out for her to do so: Rainbow Sand, an object that has endured between your era and this one, and echoes of the incident that brought you here.  She gave you a pendant to collect the last one with. Armed with this, you then went on to explore a new place that had sprung up since your departure from history: Apex.
>Apex was a riot of colors, technologies and cultures, almost too much to take in; loud, crowded, and alien. With Flandre's help, you found a tea house that Nue runs, and fulfilled an obligation that you made to Sir Kay. Along the way, you were also robbed by a youkai named Coyote, who helped you find your way to Nue's place. Nue welcomed you, and told you what she knew, suggesting that you seek out someone called the Rainbow Serpent to get the rainbow sand you need, then suggested visiting the central building, the Diet, to learn more.
>Taking this advice, you met Kanako and Sir Ector, father of Sir Kay, in the lobby. Discussing with them, you got a general idea of where the Rainbow Serpent might be found, and something of an idea of what to expect, as well as a little background on Apex itself. You then followed their directions into the Avalonian Quarter. Asking around led you toward a marketplace, where you met the somewhat familiar face of the Hell Raven, who was all too happy to help you find your way while talking about various things.
>With her help, you found the Rainbow Serpent in a public forest, and followed her on a strange journey that lead you through barren landscapes and speaking with a talking nautilus before suddenly awakening on the ground with the Rainbow Sand you needed in hand, and no sign of your benefactor, just a talking nautilus in the nearby creek. The hell raven then took you Hatate's place of business, where you managed to secure a meeting with the tengu, talk for a little bit, and obtain a picture of Flandre. Splitting off from her, you visited Shou at the Myouren branch temple and found Tojiko there as well. Afterward, you finally put Apex behind you and escorted Flandre back home.
>You set out to find Futo, and did so successfully. After a chat with her, however, you encountered a shinigami with orders to take you back to Higan. You complied, and found that Komachi had become the Yama in the intervening time, and convinced her to give you time to sort things out before being tried for apparently exceeding your lifespan. as an aid, she ordered the shinigami to take you to two places with her abilities. While on the way, however, things became complicated as Yuuka managed to reach into whatever distortion the shinigami causes while travelling and yank you out of it. Things were tense for a little bit, but the two of you eventually came to an understanding. You then met with a kappa in Kanako's service, who agreed to provide rapid transit to the other cities on the goddess' orders.
>You then returned to the site of Scarlet Devil Mansion, where you encountered a hostile agent of The Warlord, a local troublemaker, trying to excavate any lost items of power that may have been left behind. You defeated her after a brief but nasty fight, and took it upon yourself to explore. You found a wooden guardian monstrosity, and past it a hidden underground lair, where Alice has been hiding for heaven knows how long, attempting to perfect vessels for Patchouli and Marisa, both of whom had passed on. She has agreed to aid you in exchange for bringing her research back to her past self.
>After visiting the dojo that Meiling had established and was buried at, you visited the Hakurei Shrine once more for some ideas, then returned to the old human village to visit a museum in hopes of finding the last component you need to return home. Meeting with the staff gave you some hope, they have some old coins they are willing to part with for a high price or a equivalent trade. Using the vehicle that Kanako loaned you, you went to the netherworld in an effort kind of patch things up with Yuyuko. It is unclear if you really succeeded or not, but you didn't come away feeling sated at all. Afterward you picked up Nue, and had a rather awkward sort of date with the kappa driving the vehicle and crushed her heart. From there, you took Nue to meet with Sir Kay, who are apparently old acquaintances.
>From there you went to gather some digging supplies, and prepared to go hunting for the last piece you needed the old fashioned way! Along the way you met one Shuuei Spectre, who offered to take the tools off your hands when you were done. Returning to the ruins of Scarlet Devil Mansion, you worked you way up to the old stone bridge that used to be reasonably close to it, and found that faeries still liked to gather there. In particular, you found one of your previous maids, and quickly got drawn into dealing with a monster that has been terrorizing them. This monster, the Wumpus, turned out to be a savage and primative brute of a youkai who attacked you directly, and barely let up until you finally took her down in a drawn out battle.
>Afterward the maid, Dreamy Sky, showed you on old cache of toys and junk that a faerie kept in the mansion ruins, not long after you vanished from history. Securing it, and taking care not to damage the aged and delicate thing, you reunited with Mitsu and had a brief flight back to her home in Old Hometown. Dreamy did not take well to the flight, and is slow to leave, sitting on your lap as you sit in the vehicle's passenger seat. You've traded some of the objects in the trove for for an old coin at the museum, which completes your necessities for returning home. Since then, you have been coming and going to the Hijiri Temple, preparing for the evening. You visited Aya, and learned a bit around the world, but nothing about what happened to Remilia. You've arranged to let Dreamy Sky stay with Flandre and help with temple duties, and you had lunch and parted ways with Alice.
>The next morning came all too soon, despite your sleeping in. Still, you met with Flandre, who was determined to accompany you until you returned home, and Alice once more. You gathered a little information about the buddhists you have yet to meet, then went to visit Mitsu once more to use her flying chariot to find them. You visit visted Enkyo, a city with a large number of religious institutions, and eventually found Nazrin, as well as Meira, after bouncing around between a few such institutions. The former signed your statement, while the latter obligated to try to help out Youmu in a nonspecific manner in your era.
>Next you went to the Haihan region to begun searching for Kyouko. This lead toward the supposedly cursed Funsai Mountain. You have a quick tangle with the residents of the lower reaches of the mountain, you found Kyouko and a couple of tengu reporters. You gathered some information on the area's leadership, as well as Kyouko's signature. Afterward you returned to the chariot to find a small military deployment waiting for you. After being unable to ease their suspicions, things broke down into violence, which Flandre helpfully dealt with.
>Afterward, you flew back to Apex and informed Kanako of the event. Then you went to find Seiga. After some asking around at the branch temple there, then hiring a local kobold to be passable guide, you located her at a bakery and managed to convince her to sign the statement. Afterward, you left Apex, and made a donation at the Moriya Shrine, which resulted in a brief and somewhat tense conversation with Suwako. Afterward, you visited the Netherworld once more, and were disappointed to learn that Youmu's problems may have been romantic in nature. Regardless, you had a reasonably civil conversation with Yuyuko before leaving, and being upbraided by Flandre for being cold.
>With your travels done, you returned to Old Hometown, and found that Alice had managed to somewhat narrow down that the Hakutaku of that era had hidden herself in the Forest of Magic. From there, you deduced that the merchant there would have some idea where she lived, and found she knew exactly where the Hakutaku lived.  After some wrangling, you managed to gain access the Hakutaku's home, a series of chambers burrowed under the forest, and gained an audience. She, unfortunately, didn't seem to know much you had not already learned, or perhaps simply refused to tell you.
>With that done, you made your way back to Ran's home, with a brief stopover at Miko's home for a signature, and had her return you to your era. Returning, you found that a day had passed and the maids were trying to clean up the damage. After briefly speaking with Koakuma, you then made your way to Remilia's side, then sought out Patchouli and  Flandre to explain things as well as you could.
>You then went to the human village, meeting various people and relaying messages from the future. Generally you were met with various degrees of skepticism and incredulity. In one case, attempted physical assault. But you have persevered and delivered such to the Myouren Temple, the Taoists, Tenshi, Yuuka, and Shuuei while doing your best to hunt down Meiling, who was out trying to find you. You managed to find her in the Tengu village, after delivering a message to a tengu patrolwoman named Kazuha that you met in the future. After a somewhat charged reunion, you told your story to Aya and Hatate in between bouts of the two of them trying to murder each other.
>You then went to finish your messenger work, giving Youmu a notice to sort out her danged problems already in a somewhat tense of reasonably amusing encounter. You were not able to get back home, however, before you were torn from your era once more and thrown into the future, a future that had experienced some notable changes thanks to your work; in particular that the Scarlet Devil Mansion had continued to exist and was turned into a shrine. You found your watch was missing again and then went to visit Ran, who shared your theory that it must have something to do with your being unstuck in time. She gave you some tools to find it, then sent you on your way. You spoke with Alice next, to see if she had any luck in trying to find the watch, then met with Marisa, who was still alive thanks to Alice's efforts (and your own), but a shadow of her former self, and learned that Patchouli was out there somewhere as well.
>With Alice in tow and her information that your Watch was north-westward, you sought out a way to get there, eventually having to convince Reimu to get you there. Once there, you found yourself in following in the wake of this era's problem solvers as they raided the Warlord's castle and tore through her retainers. Asking around among the ministers and stuff trying very hard not to get caught in the battle, you managed to confirm that your pocketwatch was here, and that none other than Kaguya Houraisan was attempting to claim it.
>You made your way toward the vault where your watch was kept and encountered her on the way, a strangely brittle shell of the person you once knew. She found your watch in the vault, and then promptly used it, intending to apply her power over the instant and the eternal to freeze the flow of time forever more. After a desperate but fairly matched battle, you managed to talk her down from this as you learned she was abandoned by practically everyone she thought would be with her until the end of time, and convinced her that you may be able to stop some of it.
>Afterward, you had a look through the vault, and helped yourself to an interesting item.

> Well, that's boring. At least Patchouli will get a souvenir out of this.
> Make sure the gems and scroll are stored somewhere not easy to see at a glance, and then pull out Ran's Talisman and light it with the candle.

>You suppose the dour old witch would appreciate something.
>After making sure your plunder is secured away, you set fire to the Ran's Talisman. It burns brightly and with surprising speed; within a moment, a gap opens in front of you.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Serela on December 15, 2017, 01:45:29 AM
>Head on through!
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on December 15, 2017, 03:43:02 AM
>Head on through!

>You step through the gap, and suddenly find yourself is a much brighter room. It takes a couple moments for your eyes to adjust, but you make out the shelves and complicated orrey hanging from the ceiling that all denote the front room of Ran's home.
>"Blow that candle out," says Ran, sitting at her table as she always seems to. "Then have a seat at your leisure."

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Serela on December 15, 2017, 03:53:17 AM
>Blow it out.
>"Ah... good news. I didn't light myself on fire along with the talisman."
>Chuckly dryly and sit down. "More importantly, I recovered my..."
>Blink. Wait. We never actually got our stopwatch back, did we? (If we did, replace the next line with "stopwatch", but I don't think we did.)
>"...well, not recovered, but upon locating my stopwatch, I was at least able to discover the reason I was pulled here. And averted a terrible disaster, hopefully."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on December 15, 2017, 06:27:52 AM
>Blow it out.
>"Ah... good news. I didn't light myself on fire along with the talisman."
>Chuckly dryly and sit down. "More importantly, I recovered my..."
>Blink. Wait. We never actually got our stopwatch back, did we? (If we did, replace the next line with "stopwatch", but I don't think we did.)
>"...well, not recovered, but upon locating my stopwatch, I was at least able to discover the reason I was pulled here. And averted a terrible disaster, hopefully."

>You did.
>"Go on," says Ran.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Serela on December 15, 2017, 02:35:57 PM
>...we did? When? I don't really see that in the previous thread >>; Unless that happened -before- we talked Kaguya down...
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on December 15, 2017, 09:03:49 PM
>...we did? When? I don't really see that in the previous thread >>; Unless that happened -before- we talked Kaguya down...

>Don't argue.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Serela on December 16, 2017, 06:15:20 AM
>OKAY WE HAVE A POCKETWATCH AND THE DETAILS DON'T MATTER
>"First things first, the stopwatch had ended up in the treasury of Mikoto Teru due to her widespread search for magical items. I happened to bump into Kaguya as I made my way to the treasury to find it, and it turned out we both had the same plan of snatching the watch during the raid on the warlord's palace. In fact, as far as I could tell, Kaguya herself pulled the watch into this time period from my own... unintentionally dragging me along with it. I suppose it had been lost one way or another over the centuries, leaving her no other way to obtain it."
>Frown. "She had been planning to use the watch to stop time, and then exert her own powers to make the time stop eternal. It's frankly a miracle that I bumped into her on the way. She had been abandoned by all those she planned to spend eternal life with; and ontop of that, after the Lunar Kingdom apparently changed it's ways, she felt that the sacrifices she'd made in forsaking it had been for nothing. She was so distressed, she felt an eternally unchanging world was the best choice left to her... as well as the best revenge she could impose on the Lunar Kingdom."
>Shudder. "It's rather terrifying to imagine such a thing might be possible so easily. Or worse, that it nearly happened."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on December 16, 2017, 07:35:31 AM
>OKAY WE HAVE A POCKETWATCH AND THE DETAILS DON'T MATTER
>"First things first, the stopwatch had ended up in the treasury of Mikoto Teru due to her widespread search for magical items. I happened to bump into Kaguya as I made my way to the treasury to find it, and it turned out we both had the same plan of snatching the watch during the raid on the warlord's palace. In fact, as far as I could tell, Kaguya herself pulled the watch into this time period from my own... unintentionally dragging me along with it. I suppose it had been lost one way or another over the centuries, leaving her no other way to obtain it."
>Frown. "She had been planning to use the watch to stop time, and then exert her own powers to make the time stop eternal. It's frankly a miracle that I bumped into her on the way. She had been abandoned by all those she planned to spend eternal life with; and ontop of that, after the Lunar Kingdom apparently changed it's ways, she felt that the sacrifices she'd made in forsaking it had been for nothing. She was so distressed, she felt an eternally unchanging world was the best choice left to her... as well as the best revenge she could impose on the Lunar Kingdom."
>Shudder. "It's rather terrifying to imagine such a thing might be possible so easily. Or worse, that it nearly happened."

>Ran's expression is unreadable as you explain things.
>"She what," she says at length.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on December 16, 2017, 12:09:37 PM
> "Yeah."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on December 16, 2017, 08:35:26 PM
> "Yeah."

>"I had grown to hope Yukari's fears about that one were ultimately pessimistic, but it seems I was much too hopeful..." Ran says. "Mmm, this is a problem. It's not as though we can just stuff her into a pillar of concrete and forget about her."

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on December 16, 2017, 09:03:36 PM
> "Is that what Higan did to Miss Fujiwara?"
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on December 16, 2017, 09:09:54 PM
> "Is that what Higan did to Miss Fujiwara?"

>"I honestly have no idea," she says.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on December 21, 2017, 03:13:11 AM
> Shrug.
> "Well, it should ultimately not matter anyway, if I am successful in altering the course of the future."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on December 21, 2017, 03:18:06 AM
> Shrug.
> "Well, it should ultimately not matter anyway, if I am successful in altering the course of the future."

>"Go on," says Ran.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on December 21, 2017, 03:24:13 AM
> "My intention is to return to my proper time and alter the course of events that led to Miss Houraisan's current situation. There are a couple of factors that I strongly believe led to this, and they are factors I can exert influence over in my time."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on December 21, 2017, 03:34:06 AM
> "My intention is to return to my proper time and alter the course of events that led to Miss Houraisan's current situation. There are a couple of factors that I strongly believe led to this, and they are factors I can exert influence over in my time."

>She nods. "Go on. Perhaps there is something I can do to help?"

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on December 21, 2017, 04:00:17 AM
> "Mmm...I'm not sure. From what I can tell, the three major issues are Eientei's love triangle, the Lunarians 'changing', whatever that means, and Miss Keine Kamishirasawa's premature death. If you have suggestions for fixing any of those things..."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on December 21, 2017, 04:17:27 AM
> "Mmm...I'm not sure. From what I can tell, the three major issues are Eientei's love triangle, the Lunarians 'changing', whatever that means, and Miss Keine Kamishirasawa's premature death. If you have suggestions for fixing any of those things..."

>"Hmmm," says Ran. "I cannot speak on the nature of any kind of love triangle. Frankly, I was just as happy they weren't causing any problems and left it at that. As for Miss Kamishirasawa, I have been idly pondering about that myself. It would be preferable to have a less secretive hakutaku around. As for the Lunarians, hm. I can't say they've changed, exactly, but over time their have broadened their way of thinking a little, along with the Celestial Bureaucracy as a whole. Which is, I'm sure you'll agree, for the best."

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on December 21, 2017, 04:20:35 AM
> Shrug.
> "I must confess I haven't paid them that much mind. Though it does remind me that I need to see Tenshi before I go back; it would seem not all messages from the future to the past were well-received, and that I may have unwittingly gotten someone to destroy themselves."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on December 21, 2017, 04:40:06 AM
> Shrug.
> "I must confess I haven't paid them that much mind. Though it does remind me that I need to see Tenshi before I go back; it would seem not all messages from the future to the past were well-received, and that I may have unwittingly gotten someone to destroy themselves."

>"Ah, well, that can certainly be done," says Ran. "And if nothing else, take my assurances your friends from the Lakeside Temple are better off for these broadenings of viewpoint. Now, what would you do for Miss Kamishirasawa?"

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Suwako Moriya on December 21, 2017, 02:45:23 PM
> "Explain the situation to herself and Miss Fujiwara, so that Miss Fujiwara does not go storming off to do something catastrophically stupid. And, perhaps, make sure she goes outside very little in the winter, so as to avoid any nasty cases of pneumonia."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on December 21, 2017, 09:09:42 PM
> "Explain the situation to herself and Miss Fujiwara, so that Miss Fujiwara does not go storming off to do something catastrophically stupid. And, perhaps, make sure she goes outside very little in the winter, so as to avoid any nasty cases of pneumonia."

>Ran nods. "I wish I could remember the circumstances around that," she says, frowning slightly. "I wonder, though. Perhaps we could be a tad more ambitious than that?"

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Suwako Moriya on December 21, 2017, 09:36:57 PM
> "I floating the idea of making Miss Kamishirasawa an immortal, but Kaguya shot that down. I imagine a number of other people would be less than pleased by that solution anyway, as much as it would not matter to me in the long run."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on December 21, 2017, 09:52:56 PM
> "I floating the idea of making Miss Kamishirasawa an immortal, but Kaguya shot that down. I imagine a number of other people would be less than pleased by that solution anyway, as much as it would not matter to me in the long run."

>"I concur," says Ran. "But rather, if you are going back to the past to fix things as it is, why not try to prevent her from having to worry about succumbing to pneumonia to begin with?"

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on December 21, 2017, 11:28:03 PM
> "Because, in my time, the major event that has led her general health to be permanently compromised has already come to pass."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on December 21, 2017, 11:43:27 PM
> "Because, in my time, the major event that has led her general health to be permanently compromised has already come to pass."

>"And all of these things have come to pass already," says Ran. "But if we're going to send you back, then why not try for a better option?"

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Serela on December 22, 2017, 03:19:41 AM
>"Are you suggesting attempting to send me back a day or so farther to prevent Keine's accident? Or just to find a better solution? Kaguya did say something along the lines of perhaps Eirin not trying to cure it as hard as she could have..."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on December 22, 2017, 04:29:01 AM
>"Are you suggesting attempting to send me back a day or so farther to prevent Keine's accident? Or just to find a better solution? Kaguya did say something along the lines of perhaps Eirin not trying to cure it as hard as she could have..."

>"I see no reason not to consider the former, and the latter is news to me..." says Ran.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Serela on December 22, 2017, 03:27:28 PM
>"I had thought the former to be impossible, but if it could be done, it would certainly be the best for solving Keine's issue. That alone may mostly prevent the rest of Kaguya's problems from escalating... hopefully. As well, it would prevent one of my other missteps." Frown.  "A message to the past that it seems may be much better left undelivered."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on December 22, 2017, 09:57:06 PM
>"I had thought the former to be impossible, but if it could be done, it would certainly be the best for solving Keine's issue. That alone may mostly prevent the rest of Kaguya's problems from escalating... hopefully. As well, it would prevent one of my other missteps." Frown.  "A message to the past that it seems may be much better left undelivered."

>"I feel it is worth contemplating," says Ran. "However, my abilities do not really extend as far as bothering the forces of history." She grins a little. "However, that is no longer an issue, wouldn't you agree?"

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on December 23, 2017, 03:17:50 AM
> "I'm...afraid I don't follow."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on December 23, 2017, 05:19:16 AM
> "I'm...afraid I don't follow."

>"You have found the one who does," she says.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on December 23, 2017, 02:17:19 PM
> "Ah. Well, it was not her intention to bring me here, so it is hardly a guarantee she could send me back even further. But, if we can find her again, I suppose it is worth asking."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on December 23, 2017, 09:09:28 PM
> "Ah. Well, it was not her intention to bring me here, so it is hardly a guarantee she could send me back even further. But, if we can find her again, I suppose it is worth asking."

>Ran nods. "I'm sure she'll have a few opinions on the issue. But I think we can agree that such are quite trivial in the grand scheme of things."

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on December 24, 2017, 04:42:44 PM
> "Whatever works."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on December 24, 2017, 10:52:08 PM
> "Whatever works."

>"I quite agree," says Ran. "Do you think that you could convince her?"

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Serela on December 25, 2017, 03:29:36 AM
>"Considering that our encounter ended in convincing her to let me attempt to fix her past, I think it's likely."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on December 25, 2017, 03:43:23 AM
>"Considering that our encounter ended in convincing her to let me attempt to fix her past, I think it's likely."

>"Hm. I got the feeling that the hakutaku was a lot more stubborn than that," says Ran. "Very good, then!"

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: the old guy on December 25, 2017, 03:54:56 AM
>"...I mean Kaguya."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on December 25, 2017, 06:53:15 AM
>"...I mean Kaguya."

>"Well, I doubt she'll be much use to this effort," says Ran.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Serela on December 25, 2017, 01:48:13 PM
>Grimace. "Seems we got mixed up. The hakutaku, on the other hand, I see being much less cooperative. She deemed the idea of saving Keine to be a pointless effort. She also held a rather low opinion of her for how she stayed out in the open despite her important role; which isn't surprising, considering how the new one hides herself away perpetually."
>"...hrm. Still, if it's for the sake of stopping Kaguya from destroying time itself, she might be persuaded. But given how seriously she takes her job, even she might deem it necessary to leave her cave and take matters into her own hands rather than alter history itself. Hopefully she'll rather just let us deal with it for her."

Merry christmas~
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on December 25, 2017, 05:11:07 PM
Merry Christmas!

>Grimace. "Seems we got mixed up. The hakutaku, on the other hand, I see being much less cooperative. She deemed the idea of saving Keine to be a pointless effort. She also held a rather low opinion of her for how she stayed out in the open despite her important role; which isn't surprising, considering how the new one hides herself away perpetually."
>"...hrm. Still, if it's for the sake of stopping Kaguya from destroying time itself, she might be persuaded. But given how seriously she takes her job, even she might deem it necessary to leave her cave and take matters into her own hands rather than alter history itself. Hopefully she'll rather just let us deal with it for her."

>Ran nods. "I must confess, I find it a little distasteful to work with her myself. But, I am am comforted by the notion that she has made her bed, and it is time for her to sleep in it."

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Serela on December 26, 2017, 12:51:44 AM
>Chuckle. "I can certainly understand that feeling. Now, how would we go about this, assuming she agrees? Even the hakutaku hadn't known how to remove the force keeping me here, so I presume either she will have to come here, or you will have to come with me to her, so that you two may work together."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on December 26, 2017, 01:06:43 AM
>Chuckle. "I can certainly understand that feeling. Now, how would we go about this, assuming she agrees? Even the hakutaku hadn't known how to remove the force keeping me here, so I presume either she will have to come here, or you will have to come with me to her, so that you two may work together."

>"I would prefer you bring her here," says Ran. "I'm sure she would, too, rather than have me in her little hideout."

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Serela on December 26, 2017, 01:17:18 AM
>"Can do. Well, hopefully enough."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on December 26, 2017, 02:18:22 AM
>"Can do. Well, hopefully enough."

>"I am convinced the two of us working together can figure something out," says Ran.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Serela on December 26, 2017, 02:24:45 AM
>"Would it be possible to have another of those burnable talismans? I don't imagine the hakutaku would fancy taking a long stroll through Gensokyo, given what lengths she goes to to keep her location a secret."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on December 26, 2017, 09:50:30 AM
>"Would it be possible to have another of those burnable talismans? I don't imagine the hakutaku would fancy taking a long stroll through Gensokyo, given what lengths she goes to to keep her location a secret."

>"Hm. I suppose I might," says Ran, as she reaches into her sleeve and produces another.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: the old guy on December 26, 2017, 11:53:04 AM
>"Thank you."
>Take it.
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on December 26, 2017, 12:12:30 PM
>"Thank you."
>Take it.

>You obtain: Ran's Talisman.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Serela on December 26, 2017, 02:02:58 PM
>"If there's nothing else, then I'll take my leave to see if I can convince her, then."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Suwako Moriya on December 26, 2017, 02:09:27 PM
> "Though, actually, if you have any way to call Tenshi here to save me the effort of finding her, that would be appreciated. Unless you believe that problem would never come to pass if I am successful in stopping the explosion that caused all this?"
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Serela on December 26, 2017, 02:13:23 PM
???? Not that I have any problem with the action, but what are you talking about? /confusion
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Suwako Moriya on December 26, 2017, 02:15:39 PM
Need to get info to save Shuuei.
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Serela on December 26, 2017, 02:47:57 PM
Ah, I see. Well, it shouldn't be a problem anymore. We're going back earlier, so we'll just never give her the letter to begin with; sometimes it's best to just leave well enough alone.
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on December 26, 2017, 11:35:33 PM
>"If there's nothing else, then I'll take my leave to see if I can convince her, then."

>Ran nods. "Shall I send you somewhere?"

> "Though, actually, if you have any way to call Tenshi here to save me the effort of finding her, that would be appreciated. Unless you believe that problem would never come to pass if I am successful in stopping the explosion that caused all this?"

>"I suppose I can ask her to stop by while you are away," says Ran.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: the old guy on December 27, 2017, 12:11:43 AM
>"Yes, that would be very helpful"
>"But, i should notify you about one last thing before i head off."
>Show Ran the ring on our hand.
>"I found this in my pocket during my encounter with Kaguya, i don't remember picking it up, perhaps you might have an idea as to it's meaning,"
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on December 27, 2017, 12:38:45 AM
>"Yes, that would be very helpful"
>"But, i should notify you about one last thing before i head off."
>Show Ran the ring on our hand.
>"I found this in my pocket during my encounter with Kaguya, i don't remember picking it up, perhaps you might have an idea as to it's meaning,"

>You show her the ring. "Hm, nothing seems particularly special about it at a glance," says Ran. "Leave it with me, I'll have Chen have a look at it when she gets back."

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Serela on December 27, 2017, 05:06:27 AM
Oooh, good catch, I'd completely forgotten it.

>"Thank you."
>Give Ran the ring.
>...did the location of the hakutaku's cave change from our influence on the future, in the second set of memories? I remember something like this, but it'd be quite a bit of digging to find it.
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on December 27, 2017, 05:11:26 AM
>"Thank you."
>Give Ran the ring.
>...did the location of the hakutaku's cave change from our influence on the future, in the second set of memories? I remember something like this, but it'd be quite a bit of digging to find it.

>You hand over the ring; she places it on a corner of her table. "I feel it is unrelated, but there's no harm in checking," says Ran.
>You don't think it has changed location, per se. But in your second set of memories, you and alice had to do a lot of searching before finding it under some bushes, disguised to look like a rabbit hole at a glance.

>_

Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Serela on December 27, 2017, 05:31:54 AM
>"It probably is, but a ring mysteriously appearing among my things is at least a curiosity."
>Any notable landmarks nearby we could suggest Ran to gap us to? 'Near some bushes' probably won't go over well.

I'll be in bed soon, so if there's any other business to attend to other than hakutaku-ing our way home, that's your chance to suggest a different gap location
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on December 27, 2017, 06:09:31 AM
>"It probably is, but a ring mysteriously appearing among my things is at least a curiosity."
>Any notable landmarks nearby we could suggest Ran to gap us to? 'Near some bushes' probably won't go over well.

>Ran nods.
>There really wasn't much to distinguish the location. It was close to a somewhat-travelled road that ultimately lead to Golden Lake and Lakeside Temple.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Serela on December 27, 2017, 04:03:32 PM
...come to think of it, there WAS one thing that got forgotten about, I think.

The resurrected Patchouli, having run away to Makai.

Especially as her and Marisa are a direct consequence of us having changed the future, we probably shouldn't ignore that one. ...plus it's interesting. We could always just not -let- that future happen, but...

Also now I'm like "Wait so if we go back farther, we won't have all the past messages we've already handed out, but they won't be handed out anymore, unless they're either suddenly back in our inventory on return or the other returned Sakuya still appears anyway before disappearing a few hours later..." WOW TIME TRAVEL GETS WEIRD HUH. It might be safe to assume it'll all work out, but...

>"...hmm. Come to think of it, there was one bit of unfinished business I have left in this time I might want attend to. It would involve visiting Makai."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Suwako Moriya on December 27, 2017, 04:06:26 PM
I would prefer to address that issue, particularly since we can theoretically get another copy of Alice's research (she did say she made a bunch of backups).
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on December 27, 2017, 10:01:31 PM
>"...hmm. Come to think of it, there was one bit of unfinished business I have left in this time I might want attend to. It would involve visiting Makai."

>"My, you aren't interested in half measures," says Ran. "I can take you to the entrance of Makai. But once you're in there, you'll have to get yourself out. That talisman simply won't have an effect in there."

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Serela on December 28, 2017, 05:07:36 AM
>"Understood; the entrance of Makai it is."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on December 28, 2017, 05:15:24 AM
>"Understood; the entrance of Makai it is."

>"Good luck," says Ran, as she draws her fan along the air near her. "I am not sure anyone will easily be able to help you."

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Serela on December 28, 2017, 05:22:35 AM
>"How foreboding. Any advice before I jump on in?"
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on December 28, 2017, 08:11:06 AM
>"How foreboding. Any advice before I jump on in?"

>"Take care in who you trust," says Ran. "And do your best not to get in the way of Shinki or her inner circle."

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Suwako Moriya on December 28, 2017, 12:18:48 PM
> What do we know of Makai and its denizens, other than the fact that Little Red is from there?
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on December 28, 2017, 12:38:37 PM
> What do we know of Makai and its denizens, other than the fact that Little Red is from there?

>Not much, to be honest. You know that it isn't a kind place, and recall Kanako mention how it denied relations with Apex. You're aware that Shinki rules it, and have the feeling she is not a very nice ruler.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: the old guy on December 28, 2017, 10:10:07 PM
>"Before i head off, i should tell you that i suspect Reimu might be responsible in some way for it to showing up in my possessions, that should be a helpful lead."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on December 28, 2017, 11:52:58 PM
>"Before i head off, i should tell you that i suspect Reimu might be responsible in some way for it to showing up in my possessions, that should be a helpful lead."

>Ran nods again. "Nothing about it suggests a connection to me, but that doesn't mean you're wrong."

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Serela on December 29, 2017, 05:05:59 AM
>"At least, after she helped me get to Haihan is when I noticed I had it."
>Nod. "Farewell, for now!", and head through the gap.
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on December 29, 2017, 06:02:24 AM
>"At least, after she helped me get to Haihan is when I noticed I had it."
>Nod. "Farewell, for now!", and head through the gap.

>Ran nods, and you step through the gap.
>Stepping out, you find yourself before a rocky cliff face, rising up into the air above you. Close by, you can see a yawning cavern leading deep into the earth. Not too far away, in the opposite direction, there is a forest.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on December 29, 2017, 10:18:46 PM
> Do we know which way from here is Makai?
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on December 29, 2017, 10:24:06 PM
> Do we know which way from here is Makai?

>You presume it is through the cavern.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Serela on December 29, 2017, 10:26:16 PM
>Well, let's go on in.
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on December 29, 2017, 11:29:33 PM
>Well, let's go on in.

>You proceed inwards. The cavern slopes downward, quickly descending into darkness. No, not quite darkness. As your eyes adjust to the gloom, you care not completely blind. A sort of soft reddish tinge fills the air, just outlining the walls and floor for you. As you proceed onward, it slowly grows stronger, until the whole place is bathed in a soft red glow and you can see yourself plainly in it. The air is stuffy and dusty, it is a little difficult to keep your footing as well, but you would rather walk than risk flying into a ceiling. Ahead, you can see the other end of this tunnel. You pick up your pace a little, eager to be out of this cavern.
>Stepping through it, you are overwhelmed by the noise. It is familiar, now, the sounds of so many people and machines crammed into one place. The sounds of Apex, but so much more. Huge, blocky buildings raise up hundreds of feet into the air, their windows lit with soft glowing light that creates a kind of false starfield in the darkness of night; drowning out the true night's sky entirely. Smooth roads of strange black and gray stone run between them, hosting wheeled vehicles moving at speeds akin to flight. Everywhere you look, it's more of the same.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on December 29, 2017, 11:35:54 PM
> Wonderful more noise and bizarre crap. Just what we needed.
> Is there an obvious path from our current location to, well, anywhere of note (excluding behind us)?
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on December 30, 2017, 12:20:55 AM
> Wonderful more noise and bizarre crap. Just what we needed.
> Is there an obvious path from our current location to, well, anywhere of note (excluding behind us)?

>Looking around, the layout of the city seems to be very gridlike, so in theory there's an obvious path to just about anywhere you want to go. As for places of interest...everything looks the same. Hm, there is a plaza a few blocks in...

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on December 30, 2017, 12:56:24 AM
> Head toward the plaza. Use whichever of walking or flight looks more appropriate given what everyone else is doing.
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on December 30, 2017, 01:05:37 AM
> Head toward the plaza. Use whichever of walking or flight looks more appropriate given what everyone else is doing.

>It seems there's a combination of both going on, but you think flying is probably safer, given how some of those vehicles are moving. 
>You make your way toward the plaza; even by air it takes a few minutes. As you approach it, you see that it is dominated by a huge fountain, which only seems to be half working at the moment. People walk to and fro past it, going from this building to that. You notice a large vehicle stop nearby and let a couple dozen people off. Others are just loitering around, talking and being loud in general. At least one group, you're certain, is looking for trouble the way they are eyeing people around there. People in general, you notice, seem to be keeping largely to themselves, not making eye contact and trying to ignore the others around them.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on December 30, 2017, 02:08:56 AM
> What's the racial mix like?
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on December 30, 2017, 02:57:34 AM
> What's the racial mix like?

>Entirely youkai of various kinds.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on December 30, 2017, 03:42:09 AM
> Any important-looking buildings?
> Any plaques or inscriptions on the fountain?
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on December 30, 2017, 03:51:22 AM
> Any important-looking buildings?
> Any plaques or inscriptions on the fountain?

>The buildings all look about the same; save for tacky-looking glowing signs that seem to be less about the buildings themselves and more about such and such product or service.
>The fountain seems like it once have a plaque, but it has been removed. Probably illegally.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on December 30, 2017, 04:07:19 AM
> Do any of the buildings have names?
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on December 30, 2017, 05:00:55 AM
> Do any of the buildings have names?

>You look around, and find that some have names set over their entrances. Here you see the Esoterica Galleria, there you note Mai Heights, across the plaza is the Makai Network Tower.
>As you look at the buildings, a devil with short brown hair, with wings on her head and back rather like Patchouli's familiar, calls out "'Ey maid! You looking for work?" Judging by her leer, she isn't looking for cleaning services. Well, perhaps not just cleaning services...

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Serela on December 30, 2017, 06:52:14 AM
>Well, gotta start somewhere. Go over to the one calling us out. "I'm looking for a certain magician, actually. She used to have a familiar who looked similar to you."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on December 30, 2017, 07:02:08 AM
>Well, gotta start somewhere. Go over to the one calling us out. "I'm looking for a certain magician, actually. She used to have a familiar who looked similar to you."

>"Oh I bet," says the smirking devil. "What'd'ya go for then?"

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on December 30, 2017, 10:56:15 AM
> Frown a bit.
> "I do not 'go for' anything. The familiar's name was Petite, if that means anything to you."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on December 30, 2017, 11:56:12 AM
> Frown a bit.
> "I do not 'go for' anything. The familiar's name was Petite, if that means anything to you."

>"You're in the wrong part of town if you're looking for her club," says the devil. She winks. "I'll give you a hundred ♠ to "clean my place", though."

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on December 30, 2017, 11:58:42 AM
> "Where might her..."
> Adopt a slightly confused face.
> "...Club?"
> Adopt a dawning look of realization that morphs into the slightest amount of disgust.
> "Of course. Where might she be, if not here?"
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on December 30, 2017, 12:26:26 PM
> "Where might her..."
> Adopt a slightly confused face.
> "...Club?"
> Adopt a dawning look of realization that morphs into the slightest amount of disgust.
> "Of course. Where might she be, if not here?"

>"It's over Yukitown," says the leering devil. "Top two floors of the South Pandemonium Tower. Trust me, you're not gonna get in there."

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Serela on December 30, 2017, 04:00:18 PM
>"And why would that be?"
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on December 30, 2017, 10:40:46 PM
>"And why would that be?"

>"Only the classiest, best known people get in there," she says. "Aint none of the snooks in Maiville gonna see the inside of a place like that."

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on December 30, 2017, 11:35:09 PM
> "Oh, that's not a problem, she knows me quite well. It has simply been a while."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on December 31, 2017, 12:07:11 AM
> "Oh, that's not a problem, she knows me quite well. It has simply been a while."

>"Hey, I like that confidence," says the leering devil. "Tell you what, 120 ♠ to "clean house", eh?"

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on December 31, 2017, 12:18:07 AM
> "Perhaps instead I could try to get you into Petite's establishment, if you took me there?"
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on December 31, 2017, 01:30:14 AM
> "Perhaps instead I could try to get you into Petite's establishment, if you took me there?"

>"Heh, you think I'm gonna go halfway across town for that kind of flimsy promise," says the leering devil.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on December 31, 2017, 02:04:18 AM
> "Mmm...I suppose I cannot really prove myself at this point in time. Well, if I must find her on my own, so be it."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on December 31, 2017, 02:22:57 AM
> "Mmm...I suppose I cannot really prove myself at this point in time. Well, if I must find her on my own, so be it."

>"Just take a bus, sister," says the leering devil, as she walks away.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on December 31, 2017, 02:27:11 AM
> What's a bus?
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on December 31, 2017, 02:27:57 AM
> What's a bus?

>What is a bus?

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: the old guy on December 31, 2017, 02:28:24 AM
>"What's a bus?"
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on December 31, 2017, 04:53:50 AM
>"What's a bus?"

>This excellent question goes entirely unheeded as the leering devil walks away. Presumably to leer at someone else.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on December 31, 2017, 04:55:10 AM
> Is there any obvious indication around that this is 'Maiville'?
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on December 31, 2017, 06:39:25 AM
> Is there any obvious indication around that this is 'Maiville'?

>Not that you can see.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on December 31, 2017, 12:01:21 PM
> What's the tallest building in the vicinity?
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on December 31, 2017, 12:13:19 PM
> What's the tallest building in the vicinity?

>That's hard to say, you can't really see the tops of many of them from the ground. But there are some largish-ones around. It also depends on how you define vicinity.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on December 31, 2017, 12:37:42 PM
> Let's just head straight up, then.
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on December 31, 2017, 01:07:12 PM
> Let's just head straight up, then.

>Taking to the air, you see that there are buildings of a variety of sizes, all of them brightly lit. There don't seem to be any nearby that particularly seem larger than the others of about their size; about a quarter of them are roughly in that tallest height range. Here and there in the distance, however, some stand out.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on December 31, 2017, 01:14:12 PM
> How many other obvious town areas are there in the distance?
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on December 31, 2017, 05:45:55 PM
> How many other obvious town areas are there in the distance?

>If there are other parts of town, they are not obviously different than this one.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on December 31, 2017, 05:52:20 PM
> Fly toward the tallest building that we can see.
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on December 31, 2017, 07:14:28 PM
> Fly toward the tallest building that we can see.

>You head for the tallest building, practically identical to the rest of the buildings save for its sleight advantage in height.
>As you proceed toward it, you pass over block after block that has little light in it. The buildings seem older and are often damaged. You caught sight of danmaku battles in the darkened streets. Here and there, you see faeries with dark wings fluttering between the husks of buildings, and sometimes into them via broken windows or outright holes in the walls.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on December 31, 2017, 07:19:27 PM
> How dilapidated or pristine does this building seem?
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on December 31, 2017, 07:37:46 PM
> How dilapidated or pristine does this building seem?

>The one you are flying toward seems like it is in good shape. Or at least, it is all lit up.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on December 31, 2017, 07:57:38 PM
> Head toward the top floor, looking for an unblocked (if not open) window.
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on December 31, 2017, 08:48:18 PM
> Head toward the top floor, looking for an unblocked (if not open) window.

>You make your way toward the building, passing over the abandoned area, a thin section of city, this one choked with a number of lights; as if danmaku were vomited upon the cityscape, and then another abandoned area, this one lit up with a great deal of actual danmaku. A fairly heavy fight must be going on down there. But after some minutes, you reach the building in question and peer through one of the windows. Inside you see a large but minimally decorated room, dominated by an immense western style bed wider than it is long. The room is lit by lighting that seems at home in Apex; conical things hanging from rails on the ceiling. A couple of heavy-looking tables hold objects of various sizes you don't recognize; a big black box with a glass front catches your eye in particular; you think you've seen something like that in Apex, too. It doesn't seem anyone is in there.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on December 31, 2017, 08:52:19 PM
> Does it appear that the window can be opened?
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on December 31, 2017, 08:58:03 PM
> Does it appear that the window can be opened?

>Yes. However, you imagine it is locked. Heaven knows you can't a window unlocked at the mansion without someone slipping in or out through it.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on December 31, 2017, 09:39:34 PM
> Eh, try opening it anyway.
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on January 01, 2018, 03:22:18 AM
> Eh, try opening it anyway.

>Yep, that's locked.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on January 01, 2018, 03:26:14 AM
> Check around the windows on this level.
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on January 01, 2018, 06:11:24 AM
> Check around the windows on this level.

>You start checking around the other windows, finding some rooms you do not recognize full of odd things, and others you can piece together as a kitchen, a den, and so forth. It seems the entire top of this building is taken up by a spacious and well appointed(?) dwelling! In one room, close to what you've determined is an entry chamber, you can see a dark-haired youkai sprawling across a couch, half asleep and looking at a glowing box.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on January 01, 2018, 01:31:12 PM
> Do we recognize this youkai? Perhaps it is Patchouli?
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on January 01, 2018, 09:46:52 PM
> Do we recognize this youkai? Perhaps it is Patchouli?

>You do not. But unless Patchouli darkened her hair, lost a lot of weight, completely changed her face and her fashion sense, you are certain it's not her.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on January 01, 2018, 09:49:41 PM
> Is it Petite then, perhaps? Perhaps she dyed her hair?
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on January 01, 2018, 10:18:36 PM
> Is it Petite then, perhaps? Perhaps she dyed her hair?

>This is less unlikely, but you doubt she would have removed her wings. You're entirely sure you have no idea who this person is.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on January 01, 2018, 11:00:14 PM
> Go down a floor and search the windows there.
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on January 01, 2018, 11:39:41 PM
> Go down a floor and search the windows there.

>Looking through these windows, you find a more dimly lit area reasonably similar to the one above. The decor is different, but the general rooms are the same. There doesn't seem to be anyone home.

>_

Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on January 01, 2018, 11:47:51 PM
> Head down to ground level.
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on January 01, 2018, 11:55:56 PM
> Head down to ground level.

>You make your way to the ground level. A strange revolving door allows for access to the building. Carved into the concrete over the door is the name "Pandamonium Northwest Central" The entirely front of the building is glass plating, allowing you to see a brightly lit lobby inside, inhabited by some rather rowdy-looking youkai and heavily vandalized. While you cannot really judge for sure, it seems like a fair amount of things that you can see in there are broken.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on January 02, 2018, 04:09:22 AM
> Pandamoneum Northwest Central? And we want South Pandamoneoum Tower...
> Head south-south-east from here to whatever looks like the most important tower.
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on January 02, 2018, 04:25:18 AM
> Pandamoneum Northwest Central? And we want South Pandamoneoum Tower...
> Head south-south-east from here to whatever looks like the most important tower.

>You take to the air again, and make your way toward south by southeast, toward a huge blocky building with more lights than usual, some of them even projected toward the sky.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on January 02, 2018, 04:26:54 AM
> Head toward the top floor of this building and peek in the windows.
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on January 02, 2018, 04:31:37 AM
> Head toward the top floor of this building and peek in the windows.

>You peek into the top floor, and see what appears to be some kind of restaurant. It's quite crowded inside, with a variety of youkai in expensive clothing. The floor is carpeted a sumptuous red, and the whole thing looks quite gaudy at a glance.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on January 02, 2018, 04:32:49 AM
> ? That doesn't look right if this is Koa's place...
> ...Unless that street, uh, 'performer' actually meant she was running some sort of fancy club, and not a...
> ...Well, we can hardly be blamed, given the people and circumstances involved.
> Are Koa or Patchouli immediately visible?
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on January 02, 2018, 04:37:39 AM
> ? That doesn't look right if this is Koa's place...
> ...Unless that street, uh, 'performer' actually meant she was running some sort of fancy club, and not a...
> ...Well, we can hardly be blamed, given the people and circumstances involved.
> Are Koa or Patchouli immediately visible?

>Wouldn't that be embarrassing!
>At a glance, there are several makai residents that kind of resemble Koakuma, but it's hard to tell from out here. No one, however, immediately resembles Patchouli.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on January 02, 2018, 04:40:07 AM
> Hmm...
> Drop a floor and investigate further.
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on January 02, 2018, 04:58:26 AM
> Hmm...
> Drop a floor and investigate further.

>Dropping down, you see much the same; in fact it seems like the second floor is a fairly wide mezzanine to this one. Here you can see what looks like a ballroom dance floor of sorts, but not quite. There appears to be a chamber orchestra playing off to the side, and some dancers. There are more tables as well; the place is quite crowded. There are a couple makai residents that could potentially be Koakuma, but no one seems to especially resemble Patchouli, though you could imagine one or two might be if she completely changed her sense of fashion and perhaps became a little more physically active. It feels unlikely, though.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on January 02, 2018, 05:05:28 AM
> For reference, has/did Patchouli's Great Unmoving Lifestyle lead to rotundity or frailty?
> Descend to the ground and land. This could be it, but it'd be best to check the name of the tower to be sure.
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on January 02, 2018, 05:09:44 AM
> For reference, has/did Patchouli's Great Unmoving Lifestyle lead to rotundity or frailty?
> Descend to the ground and land. This could be it, but it'd be best to check the name of the tower to be sure.

>More the former. but she's still a frail pushover, so to speak.
>You descend and check around. A large sign with brassy letters on immaculately cut front grounds declare it is South Pandamonium Tower. The building facade is made mostly of glass, you can see a brightly lit lobby inside, dominated by a large fountain, this one actually working, Youkai come and go through a set of glass doors that revolve around a central post.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on January 02, 2018, 05:11:52 AM
> Wonderful! Head inside.
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on January 02, 2018, 05:26:14 AM
> Wonderful! Head inside.

>You make your way through the strange glass door; it is kind of an awkward, since you can't really slow down, and you nearly stumble when you step out of it.
>Inside, the sound of water from dozens of fountain jets fills the age, mingling with the babble of voices, and some oddly melancholic music woodwind coming from...somewhere. A number of stores line the walls, creating a kind of indoor bazaar, selling clothing, jewelry, and other things. You think you spot a couple restaurants as well. Of particular interest are little rooms in glass tubes that you watch move up and down between floors; two of them are open mezzanines in here, at three of the four cardinal directions; the last one being taken by the doors. Huge chandeliers hang from the ceiling, bearing dozens of smokeless lights. Everyone here is dressed sumptuously in obviously expensive but gaudy clothing. You are certain you're the only human, and you are definitely drawing some looks.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on January 02, 2018, 05:27:54 AM
> Head to the up-and-down glass tubes across from the doors we just used to enter. Perhaps they can take us to the top floor.
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on January 02, 2018, 05:31:52 AM
> Head to the up-and-down glass tubes across from the doors we just used to enter. Perhaps they can take us to the top floor.

>You do so. The doors slide open as you approach, and a pair horned youkai enter.
>Stepping inside, you find the little room a tad claustrophobic. There is a panel full of buttons marked with numbers 1-109 and few with letters or numbers. One of the two youkai hits number 3, while they talk quietly between themselves. You think they are saying nasty things about you.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on January 02, 2018, 05:32:58 AM
> Well, whatever. We'll show them! Hit button 109.
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on January 02, 2018, 05:46:37 AM
> Well, whatever. We'll show them! Hit button 109.

>You hit the top button, and one of them snickers at the same time oh-so-coincidentally. The doors close a moment later, and the room starts to lift. Looking out the back of the tub, you can see the building plaza and street retreating away below. During this time, you are fairly sure you catch strains to the tune of "trashy", "meat",  and "garbage lady" from the youkai, and some more laughter. It takes only a few seconds from the doors to open again, as a light at the top of the doors lights up behind a number 3. The two of them get off, and several more youkai enter hitting their own buttons. None of them say anything, but you do get a few looks, mostly of the disapproving nature as the doors close again.
>Thus begins an odyssey of some minutes, as room stops every few floors, some people enter and some people leave. No one seems particularly happy to see you, but they don't seem interested in more than nasty looks. The room rises quite quickly, but smoothly. As you reach the upper floors, though, the stops become less frequent, and the last 20 floors you are left alone with no further stops. The doors finally slide open at floor 109 to reveal a small lobby, and glass-plated front to the establishment you were peeking into. Two doors stand across the lobby from you. Standing between you and the doors is a tall oni with muscular arms and an outrageous bust, her long brown hair woven into a braid. She wears clothing that reminds you of Reisen's jacket, save it is an entire suit of clothes. She regards you quietly and passively, arms crossed.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on January 02, 2018, 05:51:19 AM
> We're reasonably familiar with Suika, but what do we know of Yuugi Hoshiguma?
> Are the glass tube door opaque at this level, or are they still transparent?
> How rested does our time-steppage feel?
> Does Koa have a nickname for us? If so, do we know what it is?
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on January 02, 2018, 05:55:58 AM
> We're reasonably familiar with Suika, but what do we know of Yuugi Hoshiguma?
> Are the glass tube door opaque at this level, or are they still transparent?
> How rested does our time-steppage feel?

>You've never actually met Yuugi, but you know of her reputation.
>You can see through them, still. Though some parts are frosted with designs.
>Quite rested. You don't foresee any problems. At the same time, you've never endured the kind of thing you endured a little while ago, so can't say for certain. But all signs point to well.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on January 02, 2018, 05:59:59 AM
> Does Koa have a nickname for us, such as "Big Red"? If so, do we know what it is?
> Give a low whistle as we walk toward the oni.
> "I suppose I must admit she's done quite well for herself. You there, Miss, is Patchouli Knowledge available?"
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on January 02, 2018, 06:04:39 AM
> Does Koa have a nickname for us, such as "Big Red"? If so, do we know what it is?
> Give a low whistle as we walk toward the oni.
> "I suppose I must admit she's done quite well for herself. You there, Miss, is Patchouli Knowledge available?"

>You think she's called you Knives once or twice, and you quickly put a stop to that decisively.
>"Who?" the oni says, not budging an inch.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on January 02, 2018, 06:12:36 AM
> "Petite's former master from Gensokyo."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on January 02, 2018, 06:16:24 AM
> "Petite's former master from Gensokyo."

>"First I've heard of her," says the oni. "We ain't got anyone like that."

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on January 02, 2018, 06:19:10 AM
> "Really? She didn't come here? I can't imagine where else in Makai she would have gone..."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on January 02, 2018, 06:22:31 AM
> "Really? She didn't come here? I can't imagine where else in Makai she would have gone..."

>Her arms still crossed, the oni shrugs. "Hell if I know. None of my business."

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on January 02, 2018, 06:28:45 AM
> Are the doors behind the oni closed?
> Does the oni have any obvious door keys?
> "Of course, my apologies. That was more me thinking out loud. Do you, perhaps, have any sort of system for you to call Petite remotely from here? I have learned enough about this place that I do not expect to be allowed inside."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on January 02, 2018, 06:31:27 AM
> Are the doors behind the oni closed?
> Does the oni have any obvious door keys?
> "Of course, my apologies. That was more me thinking out loud. Do you, perhaps, have any sort of system for you to call Petite remotely from here? I have learned enough about this place that I do not expect to be allowed inside."

>They are closed.
>She does not have obvious keys.
>"She's busy," says the oni.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on January 02, 2018, 06:34:27 AM
> "Surely she can spare a minute for an old co-worker?"
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on January 02, 2018, 06:35:35 AM
> "Surely she can spare a minute for an old co-worker?"

>"She's busy," the oni says.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on January 02, 2018, 06:36:30 AM
> Frown a bit, then sigh.
> "Very well. My apologies for wasting your time. Farewell."
> Curtsey, stepping out of time mid-curtsey.
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on January 02, 2018, 06:38:10 AM
> Frown a bit, then sigh.
> "Very well. My apologies for wasting your time. Farewell."
> Curtsey, stepping out of time mid-curtsey.

>The oni doesn't respond by the point that you step out of time. The world fades to grays, and everything seems alright at the moment.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on January 02, 2018, 06:41:47 AM
> Head toward the doors behind the oni and try opening them.
>> If we are successful, step inside, gently closing them behind us, and take a quick stock of what's going on in this room.
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on January 02, 2018, 06:48:37 AM
> Head toward the doors behind the oni and try opening them.
>> If we are successful, step inside, gently closing them behind us, and take a quick stock of what's going on in this room.

>You have to struggle a little, but the doors do come open.
>Stepping inside, you find that your initial assessment that the lower floor is ball room is correct. There is a chamber orchestra off to the side, and you are entirely certain the grand piano they have used to occupy the music room in the Scarlet Devil Mansion. And that harp, too. Curious, delicate-looking stairs without risers lead up to the upper mezzanine, to your left and right. Tables are set near the windows, with large brass vases being leafy, viney plants separate them. Practically every table is occupied by youkai and devils. You see a couple of devils with large serving trays, who were moving between the tables. As near as you can tell, a central sort of room serves as a kitchen. Looking around, you don't immediately see Koakuma or Patchouli.

>_

Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on January 02, 2018, 06:52:06 AM
> Are there any rooms that look obviously like offices? If so, head to the nearest one. If not, hurry to the kitchen.
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on January 02, 2018, 06:56:32 AM
> Are there any rooms that look obviously like offices? If so, head to the nearest one. If not, hurry to the kitchen.

>You head into the kitchen, see nothing on this floor that looks like an office.
>The kitchen seems like it is the state of barely contained chaos that any large-scale kitchen should be in. Youkai and devils are frozen in the process of preparing a variety of food and drink. You would need to restart time to really inspect it, but it seems decently clean. You, frankly, have no idea how some of the cooking equipment works or what it is doing, but you know what food cooking looks like. The ranges and the grills seem to be made, at least of plates of metal that are heated in some manner. There is no sign of anyone familiar in here.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on January 02, 2018, 07:02:05 AM
> Exit the kitchen.
> Head up the closer set of delicate stairs. (If they're equidistant, use the rightmost one.) Look around once we're at the top.
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on January 02, 2018, 07:07:29 AM
> Exit the kitchen.
> Head up the closer set of delicate stairs. (If they're equidistant, use the rightmost one.) Look around once we're at the top.

>You climb the stars, and look around.
>The upper area is more dedicated to dining. Tables take up a lot of the mezzanine's floor space, booths line the glass walls. The tables and booths are a bit more sumptuous, and the clientele are definitely wearing their wearing in flashy jewelry, expensive furs, and other gaudy displays, putting the gaudiness of the lower floor to shame.
>Look around, you notice a corner booth with three devils; you are certain one of the is Koakuma.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on January 02, 2018, 07:10:35 AM
> Hurry our way over to that booth.
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on January 02, 2018, 07:15:22 AM
> Hurry our way over to that booth.

>You approach the booth. That is most definitely Koakuma, wearing a silky low-cut dress and a feather boa, flanked by a two black-haired and ridiculously voluptuous devils, one in clothing somewhat like Koakuma's old uniform from your era, in another in a hoop skirt with bustle that is straining against the table. They seem to be enjoying some drinks together, the two unidentified devils listening to Koakuma and sitting much to close to her to be anything other than making a very unmistakable statement about the three's relationship.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on January 02, 2018, 07:18:44 AM
> Stand next to the side of the booth where the devil sandwich is being made (instead of actually getting into the booth). Position ourselves so that perhaps the devils can see us from the corners of their eye, but they are not looking anywhere close to directly at us.
> Step back into time.
> "Little Red."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on January 02, 2018, 07:23:55 AM
> Stand next to the side of the booth where the devil sandwich is being made (instead of actually getting into the booth). Position ourselves so that perhaps the devils can see us from the corners of their eye, but they are not looking anywhere close to directly at us.
> Step back into time.
> "Little Red."

>Time moves once again.
>"-o I said, get in line, sister!" Koakuma says, to some appreciative, and possibly even genuine laughter from her two companions. This seems to drown you out for the moment.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on January 02, 2018, 07:25:31 AM
> ...Well, at least our appearance didn't make a catastrophic scene.
> Raise our voice volume a little bit.
> "She can get behind me."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on January 02, 2018, 07:28:53 AM
> ...Well, at least our appearance didn't make a catastrophic scene.
> Raise our voice volume a little bit.
> "She can get behind me."

>You don't think people are paying attention to anyone but their own parties.
>"Huh?" says Koakuma.
>"Who said that?" says the devil in the hoop skirt.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on January 02, 2018, 07:32:06 AM
> Step more into their view.
> "Hey, Little Red."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on January 02, 2018, 07:36:03 AM
> Step more into their view.
> "Hey, Little Red."

>"Who the hell?" says the suited devil.
>"Uh, there's a human, why?" the hoopskirted devil says.
>"Look, I don't know how you got in here," Koakuma starts. Then she stops, and scrutinizes you. "...Wait, No. Wait. That's actually you, isn't it?"
>The other two devils look at Koakuma questioningly.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on January 02, 2018, 07:37:38 AM
> "Of course it is. Where is Lady Patchouli? Even if she is not here, I cannot imagine someone in your position with your history does not know anything about her current whereabouts."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on January 02, 2018, 07:42:51 AM
> "Of course it is. Where is Lady Patchouli? Even if she is not here, I cannot imagine someone in your position with your history does not know anything about her current whereabouts."

>"Ha!" says Koakuma. "I knew you'd have to show up sooner or later. Hope Kita didn't give you any trouble down there?"
>The two devils don't seem any less confused. You ask your question, and she frowns. "That's not a good question. Pull up a chair over there, I'll tell you what I can."

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on January 02, 2018, 07:45:02 AM
> "None at all. Though I did ask about you specifically and then disappeared right in front of her, so it would not surprise me if she comes storming up here at some point."
> Look back and forth at the other two devils and curtsey.
> "My apologies, ladies. I am Sakuya Izayoi, a former co-worker of Miss Petite."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on January 02, 2018, 07:48:59 AM
> "None at all. Though I did ask about you specifically and then disappeared right in front of her, so it would not surprise me if she comes storming up here at some point."
> Look back and forth at the other two devils and curtsey.
> "My apologies, ladies. I am Sakuya Izayoi, a former co-worker of Miss Petite."

>"You've been on the guest list for like three hundred years!" Koakuma says as you curtsey.
>"I'm Adel," says the suited devil with a nod.
>"Charybdis," the other says. "Not that one, before you ask."

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on January 02, 2018, 07:51:29 AM
> Blink.
> "...I suppose I should have given her my name, then. I suppose it is true what they say happens when one assumes."
> Pull up a chair as instructed and have a seat.
> "So what can you tell me?"
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on January 02, 2018, 07:56:23 AM
> Blink.
> "...I suppose I should have given her my name, then. I suppose it is true what they say happens when one assumes."
> Pull up a chair as instructed and have a seat.
> "So what can you tell me?"

>"Yes you should have!" says Koakuma as you sit down.
>"Alright, so. I don't need you spreading rumors about this, alright? So I expect you to hush up with the implications we're connected."
>"So you were..." says Adel.
>"See? Hush that noise up," Koakuma says, addressing you rather than her companion.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on January 02, 2018, 07:58:17 AM
> Make a zipper-motion across our lips.
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on January 02, 2018, 08:03:01 AM
> Make a zipper-motion across our lips.

>She nods. "Alright, you don't talk about The Purple Monster too openly," says Koakuma, as she sips her drink. "She's...a sticking point with Lady Shinki."
>"That's saying it really nicely," says Charybdis.
>"See, the thing is, she's a bug that won't get squashed," Koakuma continues. "And it's an embarrassment. So these days, you don't talk about her too openly. Or bad things happen."

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on January 02, 2018, 08:07:50 AM
> "Where would I go if I wanted to find her?"
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on January 02, 2018, 08:10:27 AM
> "Where would I go if I wanted to find her?"

>"The burnout district, and you don't," says Koakuma. "I mean it. She's not the person you knew before. She's absolutely insane. I'm surprised Reimu hasn't sent someone to come deal with her, and I can only assume it means she doesn't give a fig about Makai."

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on January 02, 2018, 08:17:04 AM
> "I imagine she is more preoccupied with The Warlord and all that conquering army hoopla. Where is the burnout district? If nothing else, I can escape any encounter safely."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on January 02, 2018, 08:19:16 AM
> "I imagine she is more preoccupied with The Warlord and all that conquering army hoopla. Where is the burnout district? If nothing else, I can escape any encounter safely."

>"If you see her coming," says Koakuma. "I'm serious, you don't want to go after her. She's gone berserk. People have died, lots of them! And yes, I've tried to meet with her, and she didn't even waste a minute trying to blast me."

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on January 02, 2018, 08:23:59 AM
> Frown a bit.
> "All the more reason for me to go, then. Her current state is partially my responsibility, and it would benefit history for me to discover if her condition can be fixed with further research, or if she should not be brought back at all in the first place."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on January 02, 2018, 08:32:34 AM
> Frown a bit.
> "All the more reason for me to go, then. Her current state is partially my responsibility, and it would benefit history for me to discover if her condition can be fixed with further research, or if she should not be brought back at all in the first place."

>"You can't," says Koakuma. "She doesn't converse, she just rages and blows things up."

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on January 02, 2018, 08:34:19 AM
> "I have reason to believe it's possible, based on how I learned she was here in the first place."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on January 02, 2018, 08:38:34 AM
> "I have reason to believe it's possible, based on how I learned she was here in the first place."

>"Oh, I know how it happened," says Koakuma. "She died. And then came back somehow."
>Other two devils, you note, have been quiet, but definitely listening. Charybdis' headwings are twitching

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on January 02, 2018, 08:41:42 AM
> "Yes, but she is not the only one that died and came back not entirely themselves. It would seem the resurrection process was not quite perfected. I admit I am the furthest thing from an expert on the subject, but I suspect that, much like the other, her body now harbors two consciousnesses, hers and whatever berserker is running around, and that she will see and hear me even if she is not in primary control."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on January 02, 2018, 08:44:45 AM
> "Yes, but she is not the only one that died and came back not entirely themselves. It would seem the resurrection process was not quite perfected. I admit I am the furthest thing from an expert on the subject, but I suspect that, much like the other, her body now harbors two consciousnesses, hers and whatever berserker is running around, and that she will see and hear me even if she is not in primary control."

>"I didn't get that feeling," says Koakuma. "She definitely knew who I was. And, I mean, she was a screeching maniac? But not like somebody else screeching maniac."

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on January 02, 2018, 08:48:18 AM
> Grin just a little bit.
> "Well, that may just have been because you were you. Which bodes even worse for me. I cannot think of two common acquaintances she liked less."
> Lose the grin.
> "But, in all seriousness, I do still wish to try, if only to confirm that it is a bad idea to bring her back and make sure it never happens. I promise you I will come back in one piece."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on January 02, 2018, 08:51:45 AM
> Grin just a little bit.
> "Well, that may just have been because you were you. Which bodes even worse for me. I cannot think of two common acquaintances she liked less."
> Lose the grin.
> "But, in all seriousness, I do still wish to try, if only to confirm that it is a bad idea to bring her back and make sure it never happens. I promise you I will come back in one piece."

>"Look, I know we only kind of got along, but I really don't want to see you do something this dumb," says Koakuma. "Look, I'll let you borrow both of my girls for the night if you'll reconsider. Heck, tomorrow, too!"
>"What, come on..." says Charybdis. Adel, on the other hand, just gives you a wink.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on January 02, 2018, 08:56:06 AM
> Shake our head.
> "I do not plan on being around that long, independent of all this. If not for all this, I would have gone home by now. The sentiment is appreciated, though, even if I would have to decline anyway on account of Meiling."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on January 02, 2018, 10:17:54 AM
> Shake our head.
> "I do not plan on being around that long, independent of all this. If not for all this, I would have gone home by now. The sentiment is appreciated, though, even if I would have to decline anyway on account of Meiling."

Yay! Power outages when it's -8 F outside!

>"I could change your mind," Adel says.
>"Alright, fine," Koakuma says. "Just. Dodge first. And do not try to fight here. I know you fought the Enma and the Ghost Princess and Yukari and all that, but don't do this. She is totally serious."

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on January 02, 2018, 02:31:42 PM
> "I'll do what I can."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on January 02, 2018, 10:29:47 PM
> "I'll do what I can."

>"And," says Charybdis, "You should know that you might start her on another rampage through Southtown again."
>"Yeah, I didn't even think of that," says Koakuma. "She's right."

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Serela on January 02, 2018, 10:40:05 PM
>Frown. Do we know of any way one could disable Patchouli from casting magic? If her arms or mouth could be bound, for example?

I figure with timestop we could perhaps stop a fight before it begins, tie her up or something.
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on January 02, 2018, 11:05:31 PM
>Frown. Do we know of any way one could disable Patchouli from casting magic? If her arms or mouth could be bound, for example?

>You think if she were bound and gagged, she ought not to be able to cast spells? But you aren't sure if that would leave her wholly incapacitated.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on January 02, 2018, 11:57:17 PM
> "You all realize you are making it sound more and more as though she needs someone to incapacitate her."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on January 03, 2018, 12:48:59 AM
> "You all realize you are making it sound more and more as though she needs someone to incapacitate her."

>"Shut up, shut up, you're going to draw some bad attention!" Koakuma hisses. "Don't just say whatever pops into your head like that!"

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on January 03, 2018, 01:05:10 AM
> Lower our voice.
> "Fine. What if I brought backup?"
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on January 03, 2018, 01:20:21 AM
> Lower our voice.
> "Fine. What if I brought backup?"

>"More casualties," says Koakuma. "No, seriously, you aren't going to stop her. There's a reason she isn't stopped."

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on January 03, 2018, 01:24:06 AM
> "Not even the Young Mistress?"
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on January 03, 2018, 01:31:39 AM
> "Not even the Young Mistress?"

>Koakuma pauses. Then frowns. "Maybe," she says. "But, you wouldn't do that to her. She hates doing that."

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on January 03, 2018, 01:39:00 AM
> Flan didn't hesitate to put down those soldiers earlier in either set of memories, did she?
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on January 03, 2018, 02:03:26 AM
> Flan didn't hesitate to put down those soldiers earlier in either set of memories, did she?

>She did not. But you don't think Koakuma is talking about danmaku in particular.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on January 03, 2018, 02:05:20 AM
> "Oh, *that* should not be necessary."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on January 03, 2018, 02:19:18 AM
> "Oh, *that* should not be necessary."

>"Yeah it would," says Koakuma. "See, this is why I keep telling you don't do it. You're taking the whole thing waaaaay too lightly."

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on January 03, 2018, 02:27:21 AM
> "Mmm. Let me ask you this, then. You mentioned Reimu not yet sending someone to deal with this situation. What would you expect such a person to accomplish?"
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on January 03, 2018, 02:37:20 AM
> "Mmm. Let me ask you this, then. You mentioned Reimu not yet sending someone to deal with this situation. What would you expect such a person to accomplish?"

>"Not much," says Koakuma.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on January 03, 2018, 02:38:50 AM
> "Well, in that case, why would Reimu bother?"
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on January 03, 2018, 02:42:22 AM
> "Well, in that case, why would Reimu bother?"

>"Because she's Reimu," says Koakuma. "Why does she ever bother?"

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on January 03, 2018, 02:44:31 AM
> Smile a bit.
> "Because whenever an incident arises, it needs a solver to address it."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on January 03, 2018, 02:54:14 AM
> Smile a bit.
> "Because whenever an incident arises, it needs a solver to address it."

>"Don't," says Koakuma.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on January 03, 2018, 03:04:49 AM
> Stand back up out of the chair.
> "If you will not tell me where the burnout district is, I will respect that. But this is a problem of my making, so I will solve it, one way or another."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on January 03, 2018, 03:13:51 AM
> Stand back up out of the chair.
> "If you will not tell me where the burnout district is, I will respect that. But this is a problem of my making, so I will solve it, one way or another."

>"No, you don't understand, you're not going to solve it with danmaku and stuff." says Koakuma.
>"Why does this human think she's so much better than us all of a sudden, that's what I wanna know," says Charybdis, crossing her arms. "Like, what can you even do that we can't?"
>"Hey, be nice, Char," says Adel. "She's just trying her best."

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on January 03, 2018, 03:15:27 AM
> What material is the table made out of?
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on January 03, 2018, 03:26:37 AM
> What material is the table made out of?

>It seems to be mahogany.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on January 03, 2018, 03:30:01 AM
> Step out of time.
> Stab three knives into the table in front of Charybdis, making sure not to actually stab any food or clothing or anything else (and also not coming close to actually hitting Charybdis herself) and then return to our previous position, as if we did not move at all.
> Step back into time.
> "We both know I am far more than 'danmaku and stuff', Petite."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on January 03, 2018, 04:49:07 AM
> Step out of time.
> Stab three knives into the table in front of Charybdis, making sure not to actually stab any food or clothing or anything else (and also not coming close to actually hitting Charybdis herself) and then return to our previous position, as if we did not move at all.
> Step back into time.
> "We both know I am far more than 'danmaku and stuff', Petite."

>Charybis squeaks as the knives seem to just manifest in front of her.
>"...Please don't damage my tables," says Koakuma. "And I know. I'm saying it probably doesn't matter. You don't get it. She is going to kill you. Patchouli. The magician! Who does magic! You might even get to see her before she does!"

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on January 03, 2018, 04:55:22 AM
> Step out of time.
> Retrieve our knives and then return to our previous position, as if we did not move at all.
> Step back into time.
> "Then I'll just have to make sure I see her before she can actually do anything, and put an end to it in an instant."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on January 03, 2018, 04:58:36 AM
> Step out of time.
> Retrieve our knives and then return to our previous position, as if we did not move at all.
> Step back into time.
> "Then I'll just have to make sure I see her before she can actually do anything, and put an end to it in an instant."

>"Okay, and how do you intend to do that?" says Koakuma. "We both know you can't do that all day."

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on January 03, 2018, 05:02:07 AM
> "If what you say is true about her forging danmaku and spell card rules in favor of indiscriminate murder and destruction, then I only need to do it once."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on January 03, 2018, 05:10:03 AM
> "If what you say is true about her forging danmaku and spell card rules in favor of indiscriminate murder and destruction, then I only need to do it once."

>"And she needs to only get you once," Koakuma says. "And she's a wizard. And better at it.*

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on January 03, 2018, 05:13:30 AM
> Grin a bit.
> "She and I were probably fated to try to kill each other anyway. I wish you the best in your tremendous success, Petite. For what it's worth, I am genuinely impressed by, proud of, and happy for you."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on January 03, 2018, 05:24:16 AM
> Grin a bit.
> "She and I were probably fated to try to kill each other anyway. I wish you the best in your tremendous success, Petite. For what it's worth, I am genuinely impressed by, proud of, and happy for you."

>Koakuma just sighs. "South-western side of the city. It's not terribly far from the gateway. You'll know the burnout district when you see it, it's just rubble. And hell with fate, don't make me have to tell Flandre what happened..."

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on January 03, 2018, 05:31:01 AM
> "Of course. Thank you."
> Curtsey to the other two devils.
> "Miss Adel, Miss Charybdis, it has been a pleasure. Please forgive my impertinence; to err is human, as they say. And please treat Petite well."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on January 03, 2018, 05:43:17 AM
> "Of course. Thank you."
> Curtsey to the other two devils.
> "Miss Adel, Miss Charybdis, it has been a pleasure. Please forgive my impertinence; to err is human, as they say. And please treat Petite well."

>"Just go home, okay?" says Koakuma. "Or stay here. Just, don't."
>Adel nods and winks again. "You ought to listen to the boss."
>Charybdis just sighs.  'Don't worry about us, dummy."

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on January 03, 2018, 12:25:56 PM
> Glance over at the nearby windows. How simple do they appear to be to unlock?
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on January 03, 2018, 12:27:35 PM
> Glance over at the nearby windows. How simple do they appear to be to unlock?

>They don't seem to open at all.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on January 03, 2018, 05:39:45 PM
> "I will...at least talk to a few more people about it. I cannot promise anything beyond that."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on January 03, 2018, 11:58:32 PM
> "I will...at least talk to a few more people about it. I cannot promise anything beyond that."

>"Who else is there to talk with?" says Koakuma. "Do you think I'm just making things up?"

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on January 04, 2018, 12:01:21 AM
> "No. But there are others who may have ideas for how to take care of such a situation."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on January 04, 2018, 12:45:41 AM
> "No. But there are others who may have ideas for how to take care of such a situation."

>"Fine, whatever," says Koakuma, heaving a sigh. "Just...don't let Kita see you on the way out. She won't take it well."

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on January 04, 2018, 12:50:58 AM
> "I was going to ask about that, yes. Do any of these windows open?"
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on January 04, 2018, 01:00:22 AM
> "I was going to ask about that, yes. Do any of these windows open?"

>She shakes her head, then looks to Adel. "Take her out the office door, would you?"
>The suited devil nods and stands ...Wow, she is a lot taller than you thought. "This way, please?" she says.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on January 04, 2018, 01:14:27 AM
> Is she taller than us?
> Is she taller than Meiling?
> "Thank you."
> Follow!
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on January 04, 2018, 01:30:59 AM
> Is she taller than us?
> Is she taller than Meiling?
> "Thank you."
> Follow!

>Oh yes.
>...A little bit, you think.
>Koakuma nods. "Just, remember what I said."
>Adel leads you toward the rear part of the restaurant, where the mezzanine meets with the central room that contains the kitchen below. She takes you through the door and into a surprisingly drab little room with a sumptuous desk that you immediately recognize as coming from the third floor drawing room of the mansion, looking absolutely out of place in this off-white room with its strange lights and metal cases along the walls.
>"I don't think I've ever seen her try to talk someone down like that, you know," Adel says, not looking back as she leads you into another room in the back.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on January 04, 2018, 02:00:48 AM
> "Swears to secrecy aside, I imagine it did not escape you that a human has been on this establishment's guest list for several hundred years."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on January 04, 2018, 03:05:39 AM
> "Swears to secrecy aside, I imagine it did not escape you that a human has been on this establishment's guest list for several hundred years."

>"I had no idea who it was," says Adel. "I handle procurement, not admissions." She leads you into another room, quite different than the last one, but also exactly the same. From here there is a stairway leading upward toward a trap door tat she makes her way toward. "But she knew who you were at a glance, so it's all good as far as I'm concerned."

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on January 04, 2018, 03:41:59 AM
> "I mean more that a human has been on the guest list for several times the length of a normal human's life span."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on January 04, 2018, 04:07:26 AM
> "I mean more that a human has been on the guest list for several times the length of a normal human's life span."

>"I figured you had a trick," says Adel as she climbs the stairs and applies a key to the trap door. "Honestly, I've never met a human before."

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on January 04, 2018, 04:20:19 AM
> "The truth is stranger than fiction, and not really worth going into. Suffice it to say that I recognize a fair amount of the accoutrements that populate the top two floors of this building, from a...past life."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on January 04, 2018, 04:24:33 AM
> "The truth is stranger than fiction, and not really worth going into. Suffice it to say that I recognize a fair amount of the accoutrements that populate the top two floors of this building, from a...past life."

>"Oh yeah, they were gifts from her old place," Adel says as she opens the door and steps outside. "Well, that's what she says. I think she looted them."

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on January 04, 2018, 04:33:39 AM
> Follow outside.
> "Quite possibly."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on January 04, 2018, 04:54:25 AM
> Follow outside.
> "Quite possibly."

>"But none of that's important," says Adel. "What is important is that you you just leave the Burnout District alone. Come on back down and enjoy the evening with us. I'll show you my suite!" The tall devil gives you another wink.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on January 04, 2018, 05:14:01 AM
> Chuckle a bit.
> "Just between you and me, were I not in both a hurry and a committed relationship, I would have seriously considered Petite's offer. But this situation must be addressed. Even setting all things Makai aside, it is far too personal to my family and friends."
> Frown in thought.
> "...Mmm. Would you pass a message back to Petite for me? Once I have spoken to everyone else I plan to speak to about the situation, I will at least return here and tell you all our decision. It is certainly possible the others will agree with her that this is a horrible idea, in which case, I will begrudgingly let it go."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on January 04, 2018, 05:35:55 AM
> Chuckle a bit.
> "Just between you and me, were I not in both a hurry and a committed relationship, I would have seriously considered Petite's offer. But this situation must be addressed. Even setting all things Makai aside, it is far too personal to my family and friends."
> Frown in thought.
> "...Mmm. Would you pass a message back to Petite for me? Once I have spoken to everyone else I plan to speak to about the situation, I will at least return here and tell you all our decision. It is certainly possible the others will agree with her that this is a horrible idea, in which case, I will begrudgingly let it go."

>"Oh no, this is my offer," says Adel. "And, I can tell her that."

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on January 04, 2018, 05:37:30 AM
> "I meant the one she made earlier, though the sentiment extends to yours as well. Not to objectify yourself or Charibdys, but it would seem Petite has done remarkably well for herself in more pursuits than just business."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on January 04, 2018, 05:41:27 AM
> "I meant the one she made earlier, though the sentiment extends to yours as well. Not to objectify yourself or Charibdys, but it would seem Petite has done remarkably well for herself in more pursuits than just business."

>"Heh, what can I say? The boss has her ways!" says Adel. "And money helps."

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on January 04, 2018, 05:46:50 AM
> Are we actually outside at this point?
> "I'm sure it does."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on January 04, 2018, 05:48:35 AM
> Are we actually outside at this point?
> "I'm sure it does."

>You are outside.
>"But you don't need it, at least for awhile," she adds with another wink.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on January 04, 2018, 05:53:06 AM
> "Indeed."
> Curtsey.
> "As before, it has been a pleasure, Miss Adel."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on January 04, 2018, 06:00:20 AM
> "Indeed."
> Curtsey.
> "As before, it has been a pleasure, Miss Adel."

>She nods back. "Just don't forget what we told you. All of it."

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on January 04, 2018, 06:05:15 AM
> "Of course. I will see you all again soon."
> Take flight and, giving the burnout district whatever wide berth we need to avoid it, head back to the Makai-Gensokyo tunnel.
> From there, if nothing interesting happens mid-flight or once we arrive at the tunnel, head back through the tunnel to Gensokyo.
> From there, if nothing interesting happens in the tunnel, take to the air high enough to get our bearings, and head all the way back to Alice's room in the Lake Temple, searching for Marisa in particular.
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on January 04, 2018, 06:12:34 AM
> "Of course. I will see you all again soon."
> Take flight and, giving the burnout district whatever wide berth we need to avoid it, head back to the Makai-Gensokyo tunnel.
> From there, if nothing interesting happens mid-flight or once we arrive at the tunnel, head back through the tunnel to Gensokyo.
> From there, if nothing interesting happens in the tunnel, take to the air high enough to get our bearings, and head all the way back to Alice's room in the Lake Temple, searching for Marisa in particular.

>You trek back to Gensokyo. It takes a little bit to make your way to and through the tunnel again, but nothing especially threatening happens along the way. Once you are back, you take to the air and fly high enough to see that you are, you think not to terribly far from the Hakurei Shrine and Old Hometown. From there, it is a long but predictable and uneventful flight to Golden Lake, and the Temple than your home has become. You pay little mind to the monks there are you make your way back down toward the basement, around Alice's defenses. and toward the darkened little room where Marisa was last time. The air is still outside of it, you don't hear anything. If she knows that you are there, then she has made no indication of it.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on January 04, 2018, 06:15:35 AM
> Take on a quiet tone of voice.
> "Marisa?"
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on January 04, 2018, 06:38:53 AM
> Take on a quiet tone of voice.
> "Marisa?"

>There's just sort of a groan in response. "Alice?"

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Serela on January 04, 2018, 06:58:02 AM
>"It's Sakuya again, actually."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on January 04, 2018, 07:13:14 AM
>"It's Sakuya again, actually."

>"That's not right...where's Alice?"

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Serela on January 04, 2018, 07:20:07 AM
>When did we last see Alice?
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on January 04, 2018, 07:25:05 AM
>When did we last see Alice?

>When you split up at Haihan.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on January 04, 2018, 12:34:44 PM
> "Away. How you are you?"
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on January 04, 2018, 01:13:45 PM
> "Away. How you are you?"

>"I don't know," she says.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on January 04, 2018, 01:19:25 PM
> Frown.
> "Unfortunate. May I come in? I should not be long."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on January 04, 2018, 01:20:29 PM
> Frown.
> "Unfortunate. May I come in? I should not be long."

>"No."

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on January 04, 2018, 01:35:48 PM
> "Very well. I came to tell you that I have discovered Patchouli's location."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on January 04, 2018, 01:55:52 PM
> "Very well. I came to tell you that I have discovered Patchouli's location."

>"That's...great. Where?"

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on January 04, 2018, 02:02:02 PM
> "The good news..."
> Sigh.
> "Is that she is in Makai just as you predicted. The much, much worse news...is that she has apparently become completely unhinged. Whether she has entirely lost herself, or is still self-aware and simply no longer cares, she now terrorizes that land, forgoing danmaku and spell card rules in favor of magical destruction...and killing."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on January 04, 2018, 02:05:26 PM
> "The good news..."
> Sigh.
> "Is that she is in Makai just as you predicted. The much, much worse news...is that she has apparently become completely unhinged. Whether she has entirely lost herself, or is still self-aware and simply no longer cares, she now terrorizes that land, forgoing danmaku and spell card rules in favor of magical destruction...and killing."

>"I'm not surprised..." says Marisa. "I'm not, I'm not. They haven't stopped her, have they?"

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on January 04, 2018, 02:11:42 PM
> "No. Koakuma all but begged me to not even try."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on January 04, 2018, 02:15:04 PM
> "No. Koakuma all but begged me to not even try."

>"Mmm. Mmm."

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on January 04, 2018, 02:27:34 PM
> "Should I try?"
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on January 04, 2018, 02:32:03 PM
> "Should I try?"

>"I don't, I don't, I don't know..." says Marisa. "What day is it? You'll need to know! You can't overlook that!"

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on January 04, 2018, 02:43:32 PM
> Oh, right, One-Week Witch. What day of the week is it?
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on January 04, 2018, 02:48:08 PM
> Oh, right, One-Week Witch. What day of the week is it?

>You have no idea at all.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on January 04, 2018, 02:51:57 PM
> "I do not know, sadly."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on January 04, 2018, 03:07:32 PM
> "I do not know, sadly."

>"Learn. Mmm...Alice knows more."

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on January 04, 2018, 03:15:16 PM
> "I will see if I can retrieve her. She is quite far away."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on January 04, 2018, 03:24:34 PM
> "I will see if I can retrieve her. She is quite far away."

>"Mmm...You must. She won't bleed...she won't feel pain..."
>Marisa's voice quivers.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on January 04, 2018, 03:28:23 PM
> "Can she be killed?"
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on January 04, 2018, 03:36:37 PM
> "Can she be killed?"

>Marisa just makes a strained noise.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on January 04, 2018, 03:43:49 PM
> "I see. I will leave now so you may get some rest."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on January 05, 2018, 12:12:56 AM
> "I see. I will leave now so you may get some rest."

>"Mmm..."

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on January 05, 2018, 12:22:51 AM
> "One last thing, though; I do intend to tell Reimu about Patchouli."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on January 05, 2018, 12:28:20 AM
> "One last thing, though; I do intend to tell Reimu about Patchouli."

>There is no answer.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on January 05, 2018, 12:30:59 AM
> "Get some rest."
> Leave the Lake Temple and head to the Hakurei Shrine.
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on January 05, 2018, 01:19:20 AM
> "Get some rest."
> Leave the Lake Temple and head to the Hakurei Shrine.

>You backtrack toward the Hakurei Shrine. It's still a gratingly long trip, but you know the route well enough now that you can shave off a little time.
>Landing at the shrine, you can see that Reimu is lingering about the porch. Things are otherwise quiet. Were it not for the shrine being larger and Reimu being physically different than the one you know, it would almost be like a scene from your era.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on January 05, 2018, 01:28:36 AM
> Wave to Reimu.
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on January 05, 2018, 02:03:28 AM
> Wave to Reimu.

>"Huh, I guess you did have a way back," says Reimu.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on January 05, 2018, 02:04:57 AM
> "Of course. Would you be able to retrieve Alice for me? I only had a way back for myself."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on January 05, 2018, 02:18:44 AM
> "Of course. Would you be able to retrieve Alice for me? I only had a way back for myself."

>"Alice is on her own, I'm afraid," says Reimu. "I bent the rules enough just for you, and heaven knows you were doing everything you could to make that a pain!"

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on January 05, 2018, 02:27:42 AM
> "Most unfortunate. How aware are you of terrorizing individuals in Makai?"
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on January 05, 2018, 02:39:25 AM
> "Most unfortunate. How aware are you of terrorizing individuals in Makai?"

>"The only thing I care about Makai is whether or not they're coming here," says Reimu. "If they aren't, then they're Shinki's problem. And that place isn't going to get fixed until she does."

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on January 05, 2018, 02:48:58 AM
> "It would seem they have a somewhat new resident that they do not want. One from Gensokyo, that has discarded spell cards and danmaku in favor of destruction and lethal force."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on January 05, 2018, 02:54:18 AM
> "It would seem they have a somewhat new resident that they do not want. One from Gensokyo, that has discarded spell cards and danmaku in favor of destruction and lethal force."

>"Well," says Reimu. "That's a shame. Who might this be, so I can give them a talking to when they come back into my jurisdiction."

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on January 05, 2018, 02:55:57 AM
> "Lady Patchouli. Or what's left of her, anyway."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on January 05, 2018, 04:21:55 AM
> "Lady Patchouli. Or what's left of her, anyway."

>"You brought her with you this time?!" says Reimu.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on January 05, 2018, 01:35:48 PM
> "No. She's been resurrected."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on January 05, 2018, 02:25:41 PM
> "No. She's been resurrected."

>"That's even more unbelievable," Remiu says. "How did that happen? Does Flandre know?"

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on January 05, 2018, 02:35:01 PM
> "Most likely not."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on January 05, 2018, 02:55:51 PM
> "Most likely not."

>Reimu nods. "Regardless...ugh, that's a headache."

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on January 05, 2018, 02:57:08 PM
> "Indeed. The threat she poses is apparently very real - even Shinki is having major trouble handling her, and Koakuma all but begged me not to confront her."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on January 05, 2018, 02:58:56 PM
> "Indeed. The threat she poses is apparently very real - even Shinki is having major trouble handling her, and Koakuma all but begged me not to confront her."

>"Wow," says Reimu. "That's even more of a headache..."

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on January 05, 2018, 03:02:16 PM
> "Quite."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on January 05, 2018, 03:15:42 PM
> "Quite."

>"There's a problem," says Reimu. "I don't have jurisdiction in Makai. No one does. Well, maybe some of the higher ups do, but what's important is that I don't. So I can't just send someone in there to deal with Patchouli, it would cause all kinds of problems. So I'm going to have to think of a way to be sneaky about it."

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Serela on January 05, 2018, 05:01:04 PM
>"Quite frankly, I was planning to do something about it myself. It's a personal matter. But a lot of people have died, so I can't take it lightly. I'll need to be prepared before I even attempt anything."

Kilga, are you still hoping to talk to Patchouli, or is it likely our game plan will be... stop time and take her out? Mmph, it'd really help to consult with Alice since she constructed her artificial body, but finding her may be a problem at this point.
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on January 05, 2018, 11:09:50 PM
>"Quite frankly, I was planning to do something about it myself. It's a personal matter. But a lot of people have died, so I can't take it lightly. I'll need to be prepared before I even attempt anything."

>Reimu nods and smiles a little. "Well, I certainly didn't tell you to do it or not do it."

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: the old guy on January 05, 2018, 11:14:11 PM
Shouldn't we also tell her what happened with Kaguya?
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on January 07, 2018, 02:47:11 AM
> "Well, you can tell me not to do it if you think it is a bad idea."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on January 07, 2018, 03:32:56 AM
> "Well, you can tell me not to do it if you think it is a bad idea."

>"I wouldn't know, Makai isn't in my jurisdiction," says Reimu. "All I can say is that you have to do what you think is right. But, if you wanted my opinion on other matters, maybe it would be good to let other relevant people know she's alive."

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on January 07, 2018, 08:48:16 PM
> "Of course. But I was not asking you as a Gensokyo goddess. I was asking you as someone who knows me, and knows what it is like to be human, and how fragile humans can be in the face of a magician that is shooting to kill."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on January 08, 2018, 01:33:56 AM
> "Of course. But I was not asking you as a Gensokyo goddess. I was asking you as someone who knows me, and knows what it is like to be human, and how fragile humans can be in the face of a magician that is shooting to kill."

>"It depends on the magician," says Reimu. "But in Patchouli's case, I would say...once things begin, don't give her a single opening."

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Serela on January 08, 2018, 07:13:04 AM
>"On that matter, what day of the week is it?" Chuckle dryly.

...I wonder if the "monday magic" scroll could be relevant.
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on January 08, 2018, 09:24:04 AM
>"On that matter, what day of the week is it?" Chuckle dryly.

>"It's monday," says Reimu. "...I guess you wouldn't actually have any way to know that, would you?"

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Suwako Moriya on January 08, 2018, 03:32:32 PM
> Pull out the Monday Magic scroll.
> "Really now. How fortuitous."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on January 08, 2018, 03:42:48 PM
> Pull out the Monday Magic scroll.
> "Really now. How fortuitous."

>"Ah, that would be useful," Reimu says as she notes the title. "Well, to a magician, anyways."

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Suwako Moriya on January 08, 2018, 07:00:29 PM
> How long does the scroll appear to be?
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on January 09, 2018, 02:22:55 AM
> How long does the scroll appear to be?

>Fairly lengthy.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on January 09, 2018, 06:21:11 PM
> "Do you think you could make any sense of it?"
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on January 10, 2018, 01:00:29 AM
> "Do you think you could make any sense of it?"

>"Probably not," says Reimu. "That's just not my forte."

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on January 10, 2018, 02:04:56 AM
> "Where is the closest magician that you trust?"
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on January 10, 2018, 03:02:00 AM
> "Where is the closest magician that you trust?"

>"Closest would be Madeleine just outside of the forest," says Reimu. "Now, closest, competent, and might actually be willing to help without charging? That would be Flare over at Flare's Potions in the market, You can't miss it, it's just left of the Horse Goddess statue. She's not a real goddess, before you ask."

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on January 10, 2018, 03:54:15 AM
> Do we recognize the name Madeleine?
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on January 10, 2018, 05:54:05 AM
> Do we recognize the name Madeleine?

>No.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Suwako Moriya on January 10, 2018, 04:20:21 PM
> Did we see a Horse Goddess statue?
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on January 10, 2018, 04:22:41 PM
> Did we see a Horse Goddess statue?

>Not that you recall.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Suwako Moriya on January 10, 2018, 04:28:51 PM
> "I am afraid I do not know where this statue is."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on January 10, 2018, 05:03:29 PM
> "I am afraid I do not know where this statue is."

>"Okay, it's on the east side of the market," says Reimu. "Right in the middle. It's a new statue, only been there abou two centuries. Robed girl, long hair, looks kind of like Byakuren except with horse ears. Made of granite, I think?"

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Serela on January 10, 2018, 08:11:40 PM
>"Ah, I see. Thank you. Hmmm... by the way, would you happen to know anything about agate rings?"
>Chuckle. "Perhaps a strange question, but after you sent me to Haihan I noticed one among my things. I don't know for sure when it got there, but I don't recall ever finding one."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on January 11, 2018, 03:44:02 AM
>"Ah, I see. Thank you. Hmmm... by the way, would you happen to know anything about agate rings?"
>Chuckle. "Perhaps a strange question, but after you sent me to Haihan I noticed one among my things. I don't know for sure when it got there, but I don't recall ever finding one."

>"Not really," says Reimu, shaking her head. "You hear things about magic rings here and there, but I don't know anything definite."

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Suwako Moriya on January 12, 2018, 12:17:01 PM
> "Hmm. So it was not your doing...bizarre."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on January 12, 2018, 12:32:04 PM
> "Hmm. So it was not your doing...bizarre."

>"I dunno why you think I'd be giving rings away, but no."

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Suwako Moriya on January 12, 2018, 12:43:31 PM
> "I had figured it may be a by-product of your...unique methods of transportation."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on January 12, 2018, 03:53:00 PM
> "I had figured it may be a by-product of your...unique methods of transportation."

>"Wouldn't that be something?" says Reimu. "I could give one to every one of my maidens if it worked like that."

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Serela on January 14, 2018, 05:25:57 AM
>Chuckle. "I suppose you're not a goddess of rings, after all. Well, I have someone examining the ring already, just in case."

Thinking on our next move; what -can- we even do about Alice? Hope she comes back before terribly long? Having Monday Magic checked out is a thing, but what are we hoping to actually gain from it? (Hmm... maybe the magician can make us a safety ward against the kind of magic in there, or something along these lines)



Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on January 14, 2018, 06:12:09 AM
>Chuckle. "I suppose you're not a goddess of rings, after all. Well, I have someone examining the ring already, just in case."

>"That's what I would have suggested," says Reimu.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on January 16, 2018, 12:58:24 AM
> Where did we leave the ring, again? With Ran?
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on January 16, 2018, 05:52:50 AM
> Where did we leave the ring, again? With Ran?

>Yes. She said she'd have Chen look it over.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Serela on January 18, 2018, 05:17:47 AM
>"Well, thank you for the assistance. I think I'll head over to Flare's Potions now and see what can be done with this scroll."
>Curtsy, and wave as we head out towards the market and shop, as per Reimu's directions.
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: the old guy on January 18, 2018, 07:17:18 AM
>Don't leave just yet.
> "...Oh, how could I almost forget, I should tell you who was responsible for pulling me into this time against my own will."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on January 18, 2018, 07:36:47 AM
>"Well, thank you for the assistance. I think I'll head over to Flare's Potions now and see what can be done with this scroll."
>Curtsy, and wave as we head out towards the market and shop, as per Reimu's directions.

>She bows back as you curtsey. "I'll see if I can do anything about this Alice situation in the meantime."
>You depart and take to the air again. The market is easy enough to find, you've been there before by this point. Sweeping over the eastern part of it, you find the statue Reimu was talking about, it's a fairly short person in robes with big, horsey ears and a kind expression. She does look a little bit like Byakuren, now that you look at it. They could be cousins.
>The area near the statue is reasonably empty for a bustling market; the stands here gravitate more toward random junk than food and day to day objects. There isn't much foot traffic here compared to the other parts, you don't need to dodge and push around crowds to get where you want to go, just go around the occasional person. Your target is easy enough to find; a house at the edge of the of the statue's plaza has its entire front painted with bright reds, oranges, and yellows in swirly patterns, forming a large sign that reads "FLARE'S POTIONTORIUM"

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Serela on January 19, 2018, 06:56:27 AM
Whoops! Well we can always visit Reimu again later. Perhaps after... Patchouli <_<

>Enter the.. potiontorium?
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on January 19, 2018, 10:21:28 AM
>Enter the.. potiontorium?

>You walk through the simple sliding door. Inside is what looks like the front room of a house, filled with a variety of mismatched shelves and benches, loaded with a variety of bottles with a variety of contents and a variety of little signs under them. The shelves are arranged haphazardly, many at angles, creating something like a maze. However, there is a straight aisle toward a counter near the middle of the store, where you can see a woman of mixed human and youkai heritage in wine-colored robes. She is barely chest high to you, but wear a large, light hat shaped line a cone that extends past your head, decorated with what seem to be stars and...various kinds of fruit? She wears glasses that take up much of her face; curiously rather than having a pair of simple arms that extend to her ears o hold them on, her glasses have a set of four arms coming out at angles and almost make them look like she is wearing a pair of eye patches.
>"Come on in!" she says. "Feel free to browse!"

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Serela on January 19, 2018, 05:23:48 PM
>"Thank you... although I have something a bit different in mind. Are you Flare?"
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on January 19, 2018, 05:33:57 PM
>"Thank you... although I have something a bit different in mind. Are you Flare?"

>"Flare Motoori, at your service!" she says.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Suwako Moriya on January 19, 2018, 05:43:15 PM
> Do we know that family name?
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on January 19, 2018, 06:12:15 PM
> Do we know that family name?

>You are aware of the book renter in the Human Village, though you have little real contact. They were apparently suppliers to Rinnosuke, before things fell apart.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Suwako Moriya on January 19, 2018, 06:25:34 PM
> "Ah, the Motoori line still lasts?"
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on January 19, 2018, 06:51:59 PM
> "Ah, the Motoori line still lasts?"

>She looks at you blankly. Then shrugs. "I guess?"

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Serela on January 19, 2018, 09:48:31 PM
"Oh, so your family line isn't dead?" GREAT WAY TO START A CONVERSATION

>Chuckle. "Sorry, it's a long story. Regardless, someone recommended you for helping with a scroll I have."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on January 19, 2018, 10:20:25 PM
>Chuckle. "Sorry, it's a long story. Regardless, someone recommended you for helping with a scroll I have."

>"Oh? What kind of scroll?" says Flare, eyebrows raising.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Serela on January 20, 2018, 01:12:17 AM
>Show her the Monday Magic scroll.
>"It's another long story, but... to put it simply, the magician who wrote the scroll has gone rogue, and I may need to stop them before they can cause any further harm. This isn't my area of expertise, but I was hoping the scroll may be useful in some way."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on January 20, 2018, 09:05:57 AM
>Show her the Monday Magic scroll.
>"It's another long story, but... to put it simply, the magician who wrote the scroll has gone rogue, and I may need to stop them before they can cause any further harm. This isn't my area of expertise, but I was hoping the scroll may be useful in some way."

>She looks at the scroll, then lets out a long, impressed whistle. "This is a classic you have, here. Not even one of those chintzy modern editions, none of those things are any good."

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Serela on January 21, 2018, 05:15:11 AM
>Chuckle. "Yes, I suppose this is from quite awhile back."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on January 21, 2018, 10:38:03 AM
>Chuckle. "Yes, I suppose this is from quite awhile back."

>"Most of them these days, they're just a bunch of diced up grimoires mashed up together because they look good," Flare says. "But they're not worth anything to anyone except petty little street magicians. So, what're you asking for it?"

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Serela on January 21, 2018, 04:32:08 PM
>Raise eyebrows. "Oh! I didn't come to sell it. Rather, I may be facing the author of this scroll in battle... I was hoping it could be helpful somehow. I might be wrong, though."
>Frown and lower our voice. "It's important to mention that the author is... not obeying spellcard rules anymore. Another story there, but to make it short, I've been told they've gone completely berserk and blast people on sight."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on January 21, 2018, 04:34:40 PM
>Raise eyebrows. "Oh! I didn't come to sell it. Rather, I may be facing the author of this scroll in battle... I was hoping it could be helpful somehow. I might be wrong, though."
>Frown and lower our voice. "It's important to mention that the author is... not obeying spellcard rules anymore. Another story there, but to make it short, I've been told they've gone completely berserk and blast people on sight."

>"Oh, you need to tell the Hakurei Goddess about that," says Flare, frowning. "She'll set them straight!"

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Serela on January 21, 2018, 05:01:30 PM
>"Ah, the problem is, while the author is from here, they've run off elsewhere. She'd get in a mess sending a shrine maiden out of her jurisdiction. So instead... well, it's a personal matter for me, so the goddess has nothing to do with it if -I- meddle in other place's affairs." Wink. "She recommended you to me, actually."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on January 21, 2018, 05:29:25 PM
>"Ah, the problem is, while the author is from here, they've run off elsewhere. She'd get in a mess sending a shrine maiden out of her jurisdiction. So instead... well, it's a personal matter for me, so the goddess has nothing to do with it if -I- meddle in other place's affairs." Wink. "She recommended you to me, actually."

>"I don't quite get what you mean," says Flare. "But I'm really not interested in going to fight her. But, did the Hakurei Goddess really recommend me, of all people?"

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Serela on January 21, 2018, 05:32:22 PM
>Shake our head. "Oh, gracious no. I'll handle all of that. The recommendation was simply for seeing if the scroll could be of help."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on January 21, 2018, 06:13:18 PM
>Shake our head. "Oh, gracious no. I'll handle all of that. The recommendation was simply for seeing if the scroll could be of help."

>"Hmm...let me look through it?" she says.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Serela on January 21, 2018, 06:19:13 PM
>"But of course." Nod and hand over the scroll.
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on January 21, 2018, 07:13:59 PM
>"But of course." Nod and hand over the scroll.

>She takes it, unrolls it on the counter, and starts to skim. "So what sorts of things are you looking for?" she says.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on January 21, 2018, 07:20:54 PM
> "Despite ignoring spellcard rules, it is exceedingly likely she will be using magic by that metaphorical playbook. I need to know the best ways to approach and counter someone using the techniques described in that scroll."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on January 21, 2018, 07:22:48 PM
> "Despite ignoring spellcard rules, it is exceedingly likely she will be using magic by that metaphorical playbook. I need to know the best ways to approach and counter someone using the techniques described in that scroll."

>She nods. "Your best bet would be to employ antipodal elements," she says. "In this case, it would be the sun. Let me see if it describes any specific techniques, though."

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on January 21, 2018, 07:40:48 PM
> "Certainly."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on January 21, 2018, 08:22:36 PM
> "Certainly."

>"It'll take a bit," she says. "But from what I know, and from what this is affirming, this brand of magic is largely about purifications, transformations, and madness. It doesn't weaponize cleanly or efficiently, but there's certainly ways to do it, and given how unusual those kinds of attacks are, they're difficult to defend against."

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Suwako Moriya on January 22, 2018, 08:33:11 PM
> "Take your time, then."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on January 22, 2018, 08:44:43 PM
> "Take your time, then."

Flare nods absently as she unrolls the scroll a bit more. "Hmmm. Yeah, none of this stuff yet is specifically deadly, but...do it just wrong or do it right and you'll have a hard time surviving."

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Suwako Moriya on January 22, 2018, 08:46:35 PM
> "The caster, or the target?"
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on January 22, 2018, 09:28:37 PM
> "The caster, or the target?"

>"Either or, when you get to the end of it," says Flare, not looking up. "But I meant the target. I mean, this spell to cleanse the blood of foul impurities sounds nice, until you make it too intense and it just destroys your blood entirely."

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on January 22, 2018, 11:52:11 PM
> "That sounds exceedingly painful."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on January 23, 2018, 12:19:45 AM
> "That sounds exceedingly painful."

>"Probably for a little bit, yeah," says Flare.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on January 23, 2018, 01:31:14 AM
> "Does it happen instantly when she casts the spell? Or does she have to actually hit me with something?"
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on January 23, 2018, 01:35:56 AM
> "Does it happen instantly when she casts the spell? Or does she have to actually hit me with something?"

>"This one in particular?" says Flare, "They'd have to be close, but that's it. If you couldn't resist it, and you wouldn't instinctively try because it's not like sleep magic or anything that forces you to do something weird, that would be it."

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Suwako Moriya on January 23, 2018, 01:21:08 PM
> Grimace just a slight bit.
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on January 23, 2018, 01:58:49 PM
> Grimace just a slight bit.

>She doesn't seem to notice your grimace, as she is busy reading. But after a moment of silence she says, "Yeah, it's grisly. But the good news is that it's also a stupid way to kill someone. I mean, fire does it for free, you just need to tell it what to do. And rocks have all that  weight and hardness, you just need to get them moving or sharp. But stuff like this? It's not efficient at all. It's like trying to cut vegetables by putting an oni in a headlock and slamming their horn into the cutting board. It kind of works? And if you don't care what the results look like?"
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Suwako Moriya on January 23, 2018, 02:01:19 PM
> "Ah, well...unfortunately, I suspect this person does indeed not care what the results look like."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on January 23, 2018, 02:11:23 PM
> "Ah, well...unfortunately, I suspect this person does indeed not care what the results look like."

>"I imagine not. But you still have to wrestle that oni over to your cutting board," says Flare. "Oh, this is nasty. This one's actually a hostile spell. If it hits you, it breaks you down into your elements. I wonder how that'd affect most Youkai? ...Probably like most humans."

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Suwako Moriya on January 23, 2018, 02:13:06 PM
> "Quite. Do you happen to know anyone who uses sun magic and would also be either brave enough or foolhardy enough to face a foe such as this?"
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on January 23, 2018, 03:00:29 PM
> "Quite. Do you happen to know anyone who uses sun magic and would also be either brave enough or foolhardy enough to face a foe such as this?"

>She shakes her head. "No one specializes like that except crazy people. ...Yes I realize I'm taking about magicians, just work with me here. You have to remember this isn't a system devoted to just mastering one element, it's a system devoted to making use of every element at the times it is best to do so. And the sun's day is about as far away as it can get right now."

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Suwako Moriya on January 23, 2018, 03:05:05 PM
> "That is quite unfortunate. Are there other ways to harness the sun?"
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on January 23, 2018, 04:11:51 PM
> "That is quite unfortunate. Are there other ways to harness the sun?"

>"There are ways, its power can be collected, trapped, distilled, refined..." Flare says. "It' s not uncommon, but usually you wouldn't use it just as itself, but rather to power something else."

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Suwako Moriya on January 24, 2018, 06:06:55 PM
> "And who around here can do that?"
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on January 24, 2018, 06:33:06 PM
> "And who around here can do that?"

>"Well, I might have a potion or two that could help," Flare says. "Not exactly tested, of course, but the theory ought to be sound."

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on January 24, 2018, 11:57:38 PM
> "And what exactly would they do?"
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on January 25, 2018, 12:35:19 AM
> "And what exactly would they do?"

>"I would have to tinker with them," says Flare. "Nothing major. But I might be able to tweak them to resist moon-based energies. I wouldn't expect them to make you invincible, but it might mean you wouldn't be instantly reduced to shreds and could maybe graze or dodge something?"

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on January 25, 2018, 12:52:28 AM
> "I suppose that's better than nothing. What are you charging?"
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on January 25, 2018, 01:11:28 AM
> "I suppose that's better than nothing. What are you charging?"

>"About 500 mon," she says.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Suwako Moriya on January 25, 2018, 12:21:45 PM
> Inventory
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on January 25, 2018, 12:40:36 PM
> Inventory

>Your Inventory contains
>Maid Headband:
>A statement of your career, pleasantly frilly.
>Uniform
>It reveals a daring amount of leg, but sometimes one must be daring.
>Silver Knife x18
>Kept in your skirt pockets, and a few hidden in comfortable spots in and under your clothing. These are the basis of your danmaku. When adventuring, you tend to keep quite a few more.
>6☼
>This is 6☼
>Picture of Future Flandre
>A picture of Flandre in Gensokyo?s future.
>Writing Supplies
>A brush and an ink stone, ready for all of your calligraphic needs.
>Kanako's Message.
>To be presented to a kappa named Mitsu, in order to aid your travels.
>Bronze Bell
>A keepsake from Kari, the silent shingami of the future.
>You obtain: Silk Bag.
>A large bag of silk, it should help you carry things when you run out of pocket space.
>45 Shillings
>Currency of True Glorian, and presumably Avalon
>Stuffed Bear
>An ordinary-looking stuffed animal. Shuuei claims there is something odd about it, but isn?t sure what.
>Wound Salve w/ Rag
>Effective at treating cuts and scrapes.
>1 Mon
>The currency of Gensokyo?s future.
>Bronze Lantern
>A box-shaped lantern with archaic designs cut into it to allow out light
>Treasure Gem x4
>These resemble a powerful set of gems you once saw Reisen using.
>Pocketwatch
>A focus of your time manipulation. You treasure it greatly, though you don't need it anymore.
>Scroll Entitled: Monday Magic, by Patchouli Knowledge.
>Presumably a recopy of the original.
>Ran?s Talisman
>This will draw her attention when burned, and signal for her to open a gap you can use to return to her.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Suwako Moriya on January 25, 2018, 12:51:10 PM
> "Ah. That...might be a problem."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on January 25, 2018, 12:54:14 PM
> "Ah. That...might be a problem."

>"I had an inkling it would be," Flare says. "I figured being a maid wouldn't pay well enough, even if she has dreams of taking down the author of this work."

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on January 26, 2018, 12:37:36 AM
> "My apologies."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on January 26, 2018, 12:42:41 AM
> "My apologies."

>"I suppose you're doing good work, so I might be willing to talk about a payment plan," says Flare, still going through the scroll.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on January 26, 2018, 12:47:19 AM
> "That might be difficult, unfortunately, depending on how long-term you are thinking."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Serela on January 26, 2018, 03:59:26 PM
Huh, we don't even have anything other than keepsakes to barter, unless we either gave away the scroll (preferrably not) or she had any interest in the bear whatsoever (not likely).

But Reimu said she might help us without charging. ...well, hmm.

>"Unless, perhaps, you're willing to accept shillings, the currency they use in True Glorian. I have a feeling not, but it's what I have right now."
>If she shows any remote interest in that possibility, show her a shilling.
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on January 26, 2018, 05:10:40 PM
> "That might be difficult, unfortunately, depending on how long-term you are thinking."

>"Why, do you live in Haihan or something?" says Flare. "That's not a problem."

>"Unless, perhaps, you're willing to accept shillings, the currency they use in True Glorian. I have a feeling not, but it's what I have right now."
>If she shows any remote interest in that possibility, show her a shilling.

>"I've never heard of it," says Flare."Let's see what their money looks like."
>She takes a coin and looks it over. "Okay, sure, I can probably use this in Apex."

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Serela on January 27, 2018, 03:32:49 AM
Where we live is an even longer story, but it's probably best not to get into that... >.>

>"I have 45 shillings. I admittedly have no idea what the conversion rate is between mon and shillings, but I'll pay you what I've got. If you're lucky, it might be worth more than 500 mon?" Chuckle.
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on January 27, 2018, 03:44:17 AM
>"I have 45 shillings. I admittedly have no idea what the conversion rates between mon and shillings, but I'll pay you what I've got. If you're lucky, it might be worth more than 500 mon?" Chuckle.

>"Somehow, I don't think there's about ten times the gold in these than there is in a mon," says Flare. "But I'll take it as a down payment."

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Suwako Moriya on January 30, 2018, 01:16:11 PM
> Frown a bit.
> "...The offer is appreciated, but I am not going to lie to you by pretending we will ever see each other again after this, no matter our financial situation. It is nothing personal, it is simply a product of my existence."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on January 30, 2018, 04:35:06 PM
> Frown a bit.
> "...The offer is appreciated, but I am not going to lie to you by pretending we will ever see each other again after this, no matter our financial situation. It is nothing personal, it is simply a product of my existence."

>"...Are you going to die in near future?" says Flare.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Suwako Moriya on January 30, 2018, 05:00:10 PM
> "Not with any amount of luck. But the truth is far less believable."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on January 30, 2018, 05:10:04 PM
> "Not with any amount of luck. But the truth is far less believable."

>She shrugs. "I guess there's nothing for it. I tried to meet you halfway, though, so don't tell anyone I was being hard-hearted about this."

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Suwako Moriya on January 30, 2018, 05:13:01 PM
> "Oh, I do not blame you in the slightest, and your efforts were and are appreciated."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on January 30, 2018, 05:17:54 PM
> "Oh, I do not blame you in the slightest, and your efforts were and are appreciated."

>"If you can find some other source of power from the sun, it may be worth trying," says Flare. "Better than nothing, anyways."

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Suwako Moriya on January 30, 2018, 05:34:33 PM
> Nod.
> "Any recommendations?"
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on January 30, 2018, 06:48:10 PM
> Nod.
> "Any recommendations?"

>"Afraid not," she says. "It's not how I tend to do things."

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Suwako Moriya on January 30, 2018, 08:16:24 PM
> "Unfortunate, but understandable."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on January 30, 2018, 10:23:57 PM
> "Unfortunate, but understandable."

>"Sorry about that," she says. "I can't just give them away, it takes a lot of time and effort and supplies to make those kinds of things."

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Suwako Moriya on February 06, 2018, 01:14:11 PM
oop shit

> Shake our head.
> "No, I understand."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on February 06, 2018, 04:35:55 PM
> Shake our head.
> "No, I understand."

>"I'll at least get through this scroll for you," Flare says. "Well, not fully, you understand, but skimming it. The theory is kind of dense..."

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Suwako Moriya on February 06, 2018, 04:37:37 PM
> Nod.
> "I'll take whatever I can get."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on February 06, 2018, 08:33:26 PM
> Nod.
> "I'll take whatever I can get."

>"What I'm seeing is a lot of things that get in your head in various ways, and just damage it. Drives you mad and wounds your mind until it just shuts down. What I'm also seeing, and this might be more use to you, is the ways that these sorts of things tend to be delivered, which is via rays and auras."

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on February 07, 2018, 02:28:43 AM
> "That is quire relevant to my interests, yes."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on February 07, 2018, 03:06:24 AM
> "That is quire relevant to my interests, yes."

>"Rays are easy, they're just a straight line. The thing is, you can do tricks with straight lines," says Flare. "You're into danmaku, right? Just think about about the stuff people do with straight lines in that to be tricky. Auras are a bit more messy, they just wrap around whatever and are close range. But, that means you can inflict a spell with a touch, or imbue it into something else. So don't think you're safe just because you have some distance, or because you're nearby. But if you keep that in mind, you might be able to see something coming. But, with enough power or focus it can tend toward other kinds of attacks, but they take power or focus so maybe you can see them coming?"

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Suwako Moriya on February 13, 2018, 08:21:32 PM
> "Those auras sound particularly troublesome for someone who would try to take their user down."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on February 13, 2018, 10:14:09 PM
> "Those auras sound particularly troublesome for someone who would try to take their user down."

>"They could be," says Flare. "Be really confident if you're going to try any kind of grappling. And maybe be wary of traps being set."

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Suwako Moriya on February 13, 2018, 11:11:02 PM
> Frown a bit.
> "Of course she would have destructive anti-melee defenses. This is not my lucky day."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on February 13, 2018, 11:54:45 PM
> Frown a bit.
> "Of course she would have destructive anti-melee defenses. This is not my lucky day."

>"Not terribly surprising," says Flare. "You don't get to be someone who makes seminal works like this without being something fierce."

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on February 14, 2018, 02:38:37 AM
> "I suppose. What else is there?"
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on February 14, 2018, 04:08:41 AM
> "I suppose. What else is there?"

>"Not a whole lot that's jumping right out at me," says Flare. "I'm sure I could find more with a thorough reading, but that would take time. And I'm not interested in just being someone's sage for free, even if the Hakurei Goddess asked."

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on February 14, 2018, 04:15:12 AM
> "Of course."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on February 14, 2018, 04:28:31 AM
> "Of course."

>She slides back the scroll after rerolling it properly. "Good luck. Just remember all the things I told you."

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Suwako Moriya on February 14, 2018, 12:23:05 PM
> Retrieve the scroll.
> "Thank you. I will undoubtedly need it."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on February 14, 2018, 06:09:09 PM
> Retrieve the scroll.
> "Thank you. I will undoubtedly need it."

>She nods. "Good luck."

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on February 15, 2018, 12:50:29 PM
> "Oh, an important curiosity. Is it possible for someone to set up a passive aura around themselves as a shield?"
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on February 15, 2018, 07:17:16 PM
> "Oh, an important curiosity. Is it possible for someone to set up a passive aura around themselves as a shield?"

>"In theory?" says Flare."It wouldn't be a very effective as a shield, but I suppose it might serve to deter people from getting too close."

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on February 20, 2018, 01:54:16 AM
> "Could she set it and forget it, so to speak? Or would she have to maintain it constantly?"
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on February 20, 2018, 02:11:24 AM
> "Could she set it and forget it, so to speak? Or would she have to maintain it constantly?"

>"I imagine she could do either," says Flare. "There's no real barriers to it other than skill and power."

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Suwako Moriya on February 26, 2018, 07:19:02 PM
> Frown.
> "So it is possible. That is quite unfortunate."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on February 26, 2018, 07:23:59 PM
> Frown.
> "So it is possible. That is quite unfortunate."

>She nods. "If you're lucky, I suppose one could deal with her before she can think to use it? It comes down to the kind of personality you're dealing with."

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Suwako Moriya on February 26, 2018, 07:43:19 PM
> "Well, she and I have a history, and she knows of my talents, which is why I ask at all. Hmm...if she did employ such a shield, would I be able to see it?"
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on February 26, 2018, 07:48:22 PM
> "Well, she and I have a history, and she knows of my talents, which is why I ask at all. Hmm...if she did employ such a shield, would I be able to see it?"

>"Probably," Flare says. "I'm not going to guarantee it, there is use to masking things like that, but it's difficult and wasteful."

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Suwako Moriya on February 26, 2018, 07:58:19 PM
> "Would I perhaps be able to sense it, then?"
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on February 26, 2018, 08:41:05 PM
> "Would I perhaps be able to sense it, then?"

>"If you're good at sensing magic, maybe," says Flare.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Suwako Moriya on February 26, 2018, 09:18:33 PM
> Are we?
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on February 26, 2018, 10:23:27 PM
> Are we?

>Not at all.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on February 27, 2018, 10:24:17 PM
> "That is...unfortunate."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on February 27, 2018, 10:30:58 PM
> "That is...unfortunate."

>"I...might be able to help with that," says Flare. "But it might not be a good idea in the long run."

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on February 27, 2018, 10:34:56 PM
> "What do you mean?"
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on February 27, 2018, 11:01:36 PM
> "What do you mean?"

>She reaches under the counter and pulls out a bracelet made of brass. She offers it to you.
>"Here, put this on. And try to look toward the wall behind me when you do."

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on February 27, 2018, 11:26:03 PM
> Look mildly skeptical.
> "This will not have any permanent side effects, will it?"
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on February 28, 2018, 12:27:28 AM
> Look mildly skeptical.
> "This will not have any permanent side effects, will it?"

>"It shouldn't," says Flare. "It if does I want to make a study out of it."

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on February 28, 2018, 12:29:41 AM
> Take the bracelet.
> While staring at the wall behind Flare, put the bracelet on.
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on February 28, 2018, 01:03:31 AM
> Take the bracelet.
> While staring at the wall behind Flare, put the bracelet on.

>You do so.
>As you slip the bracelet in place, you notice the shelves to your sides starting to glow fairly brightly. It is not as blinding as Flare might have lead to to believe, but it is kind of bright.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on February 28, 2018, 01:07:48 AM
> Look mildly shocked.
> "I believe this works."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on February 28, 2018, 01:55:43 AM
> Look mildly shocked.
> "I believe this works."

>"There's a problem," she says. "The stronger magic is, the brighter it is. I imagine those potions look pretty bright, right? Well... if half of the things you told me are true, you're going to be staring into some fairly intense light."

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on February 28, 2018, 01:59:23 AM
> "I see. Quite literally."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on February 28, 2018, 02:47:58 AM
> "I see. Quite literally."

>"It's not real light, it won't damage your eyes," Flare says. "But it will certainly dazzle them. Which...may not be good in the middle of a tense battle, you know?"

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Suwako Moriya on February 28, 2018, 01:56:36 PM
> "Of course. The important thing is that, with this, she cannot produce a shield that I cannot see?"
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on February 28, 2018, 07:58:30 PM
> "Of course. The important thing is that, with this, she cannot produce a shield that I cannot see?"

>"I'm not going to say definitely not, but I will say most likely not," says Flare.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Suwako Moriya on February 28, 2018, 09:57:56 PM
> "...I suppose that is the most I can ask for."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on February 28, 2018, 10:14:13 PM
> "...I suppose that is the most I can ask for."

>"You're asking me to think three steps ahead of a legend I never met, here," Flare says with a shrug, then adjusts her multi-armed glasses.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Suwako Moriya on February 28, 2018, 10:16:05 PM
> "Oh, no, that was not intended to be commentary on you. My apologies. It was a realization of what I am signing myself up for here."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on February 28, 2018, 11:22:10 PM
> "Oh, no, that was not intended to be commentary on you. My apologies. It was a realization of what I am signing myself up for here."

>"Alright, I understand," she says. "The bracelet's yours. Just take good care of it."

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on February 28, 2018, 11:25:59 PM
> Curtsy.
> "Thank you.
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on February 28, 2018, 11:38:18 PM
> Curtsy.
> "Thank you.

>She nods. "Just take good care of it, my grandma used to be a jewelry box, so I don't want any disrespect shown to my gifts."

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on March 01, 2018, 02:57:06 AM
> ...Did she actually say 'used to BE a jewelry box'?
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on March 01, 2018, 03:29:33 AM
> ...Did she actually say 'used to BE a jewelry box'?

>She did.

>_

Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on March 01, 2018, 03:43:59 AM
> "Ah, you have tsukumogami lineage as well?"
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on March 01, 2018, 03:55:37 AM
> "Ah, you have tsukumogami lineage as well?"

>"Oh, you too?" she says. "Heh, sorry for harping on taking care of things so much then."

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on March 01, 2018, 03:58:57 AM
> "Oh, ah, no, I was thinking about you being a Motoori."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on March 01, 2018, 04:00:08 AM
> "Oh, ah, no, I was thinking about you being a Motoori."

>"That's not really a big deal..." Flare says, frowning slightly.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on March 01, 2018, 04:07:23 AM
> "It was not intended to be such. Mmm...perhaps I should simply give you my backstory, as much as you will most likely believe me insane, or attention-starved."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on March 01, 2018, 04:35:23 AM
> "It was not intended to be such. Mmm...perhaps I should simply give you my backstory, as much as you will most likely believe me insane, or attention-starved."

>"...Do you need to?" she says.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Suwako Moriya on March 01, 2018, 06:03:59 PM
> "Mmm, no, I suppose not. Let us simply say that I am not-quite-passingly familiar with one of your ancestors, and leave it at that."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on March 01, 2018, 06:53:48 PM
> "Mmm, no, I suppose not. Let us simply say that I am not-quite-passingly familiar with one of your ancestors, and leave it at that."

>"Oh, you're one of those," she says.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Suwako Moriya on March 01, 2018, 07:02:16 PM
> "Hmm?"
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on March 01, 2018, 07:52:49 PM
> "Hmm?"

>"One of those people who're hundreds of years old and knows everyone's great great great grandma," she says.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Suwako Moriya on March 01, 2018, 07:54:52 PM
> "Ah. Well...in a way, I suppose."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on March 01, 2018, 08:19:26 PM
> "Ah. Well...in a way, I suppose."

>"I bet you're a matchmaker too, aren't you?" she says.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Suwako Moriya on March 01, 2018, 08:42:41 PM
> Have we ever done any such thing in any capacity?
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on March 02, 2018, 12:26:39 AM
> Have we ever done any such thing in any capacity?

>Not to your knowledge.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on March 02, 2018, 12:39:09 AM
> Shake our head.
> "Other people's relationships are not and never have been my business."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on March 02, 2018, 01:22:19 AM
> Shake our head.
> "Other people's relationships are not and never have been my business."

>"That's rare," she says, and seems content to leave it at that.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on March 02, 2018, 01:28:19 AM
> "Regardless, do you wish for me to return this once I am done?"
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on March 02, 2018, 01:42:01 AM
> "Regardless, do you wish for me to return this once I am done?"

>"Not really, why do you think I was telling you to take good care of it?"

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on March 02, 2018, 01:54:46 AM
> "Because I am about to do something incredibly stupidly dangerous."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on March 02, 2018, 02:28:24 AM
> "Because I am about to do something incredibly stupidly dangerous."

>"Not like you can bring it back if you're dead, probably," Flare says. "Don't worry about that."

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on March 02, 2018, 07:21:08 PM
> "Well, still, I wanted to be sure."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on March 02, 2018, 10:19:56 PM
> "Well, still, I wanted to be sure."

>She nods. "Anything else?"

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on March 02, 2018, 10:28:01 PM
> Did we get that scroll back?
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on March 02, 2018, 10:29:36 PM
> Did we get that scroll back?

>You have.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on March 02, 2018, 10:43:53 PM
> "I don't believe so."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on March 02, 2018, 10:59:08 PM
> "I don't believe so."

>"Alright then, good luck," she says.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on March 02, 2018, 11:24:23 PM
> Curtsy again.
> "Thank you. I imagine I will need it. Have a wonderful day."
> Exit the shop, then take flight and head back to the Lake Temple.
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on March 03, 2018, 12:22:17 AM
> Curtsy again.
> "Thank you. I imagine I will need it. Have a wonderful day."
> Exit the shop, then take flight and head back to the Lake Temple.

>You depart and leave the shop. Not a single customer has come in during that whole time...
>The flight back to the Lakeside Temple takes some time, but you're getting used to that kind of thing. There is a bit of activity in the front grounds, it seems some acolytes are busy cleaning up. Anyone you would know, you imagine, are probably inside.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on March 03, 2018, 12:24:06 AM
> Head inside.
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on March 03, 2018, 02:42:11 AM
> Head inside.

>Heading in. The front hall is still strange to behold, but you suppose there is worse... A monk is passing through.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on March 03, 2018, 02:42:44 AM
> Flag the monk down.
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on March 03, 2018, 05:14:03 AM
> Flag the monk down.

>She approaches you, a youkai with long, pointed ears. "Ah, you're Lady Scarlet's guest, aren't you?" she says.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on March 03, 2018, 12:20:26 PM
> "I am, yes. Is she available right now?"
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on March 03, 2018, 09:16:08 PM
> "I am, yes. Is she available right now?"

>"I believe she is in the library right now," the monk says, gesturing toward it. Heh, she probably doesn't think you know where it is.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on March 03, 2018, 10:11:24 PM
> "Thank you."
> Head to the library.
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on March 03, 2018, 10:58:18 PM
> "Thank you."
> Head to the library.

>You make your way into the library. It is still so odd to see the place be so...devoid of Patchouli's touch. It just feels like a library now, rather than the library. You suppose the fact that the books are behaving themselves contributes to this.
>Flandre sits at a table near the middle of the room; at least this much hasn't change about the layout. "Oh, Welcome back, 'Kuya," she says, looking up from something she is writing. "Have you had any luck?"

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on March 04, 2018, 01:15:05 AM
> Frown a bit.
> "I did, but my adventures have led me to some most unexpected destinations, some of which are quite disturbing. You and I need to chat in private; what I have to say, you deserve to know, but no one else needs to hear."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on March 04, 2018, 01:21:11 AM
> Frown a bit.
> "I did, but my adventures have led me to some most unexpected destinations, some of which are quite disturbing. You and I need to chat in private; what I have to say, you deserve to know, but no one else needs to hear."

>She nods and stands up. "Alright. We'll talk in my room."

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on March 04, 2018, 01:24:56 AM
> "Very good, Young Mistress."
> Follow her to her room.
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on March 04, 2018, 02:03:26 AM
> "Very good, Young Mistress."
> Follow her to her room.

>She leads you into what was once to maids' wing of the mansion, but these days seems to have been converted into monk cells, if what you've recalled from that other visit holds true. She stops at one that doesn't stand out at all and opens the door for you.
>Inside, it looks almost exactly like what you recall seeing at the Hijiri Temple; and it conforms to your memories of that other visit... She has a seat on her futon, letting you have the stool, and says, "Okay, this should do."

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on March 04, 2018, 02:42:43 AM
> Have we seen what happened to Remilia's old room?
> Have we seen what happened to our old room?
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on March 04, 2018, 02:46:53 AM
> Have we seen what happened to Remilia's old room?
> Have we seen what happened to our old room?

>No, in either case.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on March 04, 2018, 02:48:58 AM
> "Hmm, the former maids' wing."
> Have a seat on the stool.
> "Come to think, what was done with Mistress' room and my room?"
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on March 04, 2018, 02:52:26 AM
> "Hmm, the former maids' wing."
> Have a seat on the stool.
> "Come to think, what was done with Mistress' room and my room?"

>"Meditation chambers," Flandre says. "They're nice and high up, away from the rest of the temple activities."

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on March 04, 2018, 04:06:39 AM
> "Ah, a good idea."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on March 04, 2018, 04:13:09 AM
> "Ah, a good idea."

>She nods. "So, surely you didn't call me out of the library to talk about renovations?"

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on March 04, 2018, 12:46:18 PM
> ""Of course."
> Summarize what happened in Haihan, from Reimu sending us there to us getting away. (We don't need to say anything about Ran in particular or where she is, but any other details are fair game, including Kaguya's love life troubles.)
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on March 04, 2018, 09:49:56 PM
> ""Of course."
> Summarize what happened in Haihan, from Reimu sending us there to us getting away. (We don't need to say anything about Ran in particular or where she is, but any other details are fair game, including Kaguya's love life troubles.)

>Flandre listens, nodding along. "I didn't know Kaguya was still here," she says at length. "It sounds like it a whole lot worse than just "love life", don't you think?"

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: the old guy on March 04, 2018, 10:10:40 PM
>"It's very lucky she was still open to reason, but i doubt she felt much regret at all."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on March 04, 2018, 10:24:38 PM
>"It's very lucky she was still open to reason, but i doubt she felt much regret at all."

>She nods. "That's not terribly surprising. But why the secrecy about this?"

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on March 04, 2018, 10:34:50 PM
> "That is not the secret part, though it is probably best it was discussed in private anyway, if for no other reason than common courtesy. No, this secrecy revolves around my having learned that there is currently a terribly dangerous individual in Makai, one so far gone that they are ignoring spell card rules and actually seriously wounding people, if not outright killing them."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on March 04, 2018, 11:30:55 PM
> "That is not the secret part, though it is probably best it was discussed in private anyway, if for no other reason than common courtesy. No, this secrecy revolves around my having learned that there is currently a terribly dangerous individual in Makai, one so far gone that they are ignoring spell card rules and actually seriously wounding people, if not outright killing them."

>"...You're not going to tell me it's Koa, are you?" says Flandre.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on March 04, 2018, 11:39:18 PM
> Purse our lips in a thin, flat line.
> "...No. It is worse. ...It is Lady Patchouli, back from the dead."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on March 04, 2018, 11:43:54 PM
> Purse our lips in a thin, flat line.
> "...No. It is worse. ...It is Lady Patchouli, back from the dead."

>"What?" says Flandre. "You're kidding."

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on March 05, 2018, 01:07:29 AM
> Shake our head.
> "I am sorry, Young Mistress."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on March 05, 2018, 01:48:42 AM
> Shake our head.
> "I am sorry, Young Mistress."

>"How?" she says.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on March 05, 2018, 02:15:31 AM
> "This, I must confess, is partially my fault. I brought some information back to the past with me the first time returned to my time, and it appears that has altered the course of history. That information was used to resurrect Lady Patchouli, though the process was clearly imperfect."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on March 05, 2018, 02:36:59 AM
> "This, I must confess, is partially my fault. I brought some information back to the past with me the first time returned to my time, and it appears that has altered the course of history. That information was used to resurrect Lady Patchouli, though the process was clearly imperfect."

>Flandre frowns. "Go on..."

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on March 05, 2018, 02:49:10 AM
> "The process was, obviously, intended to bring her back safely and normally. It was used on one other person as well. But something presumably went wrong in retrieving their souls from Higan. What it is, I certainly am not knowledgeable enough to say. The other person claims there appears to be another personality, perhaps even another person entirely, in her; this other person surfaces on occasion, scared and confused, with no idea where she is. Whatever happened to Lady Patchouli, on the other hand, has driven her completely insane, and almost feral, from what I have heard. But she seems to have retained all of her magical knowledge, and...well, Lady Patchouli completely unhinged and unrestricted is a very frightening consideration, I am sure you realize."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on March 05, 2018, 03:17:40 AM
> "The process was, obviously, intended to bring her back safely and normally. It was used on one other person as well. But something presumably went wrong in retrieving their souls from Higan. What it is, I certainly am not knowledgeable enough to say. The other person claims there appears to be another personality, perhaps even another person entirely, in her; this other person surfaces on occasion, scared and confused, with no idea where she is. Whatever happened to Lady Patchouli, on the other hand, has driven her completely insane, and almost feral, from what I have heard. But she seems to have retained all of her magical knowledge, and...well, Lady Patchouli completely unhinged and unrestricted is a very frightening consideration, I am sure you realize."

>"We need to help her," Flandre says.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on March 05, 2018, 03:23:24 AM
> "That...may not be possible."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on March 05, 2018, 03:38:57 AM
> "That...may not be possible."

>"It is, if it's Patchouli," says Flandre.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on March 05, 2018, 03:43:05 AM
> "If Lady Patchouli could be brought to this state once, I do not know what could be safely done to recover her and prevent it from happening again."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on March 05, 2018, 04:41:38 AM
> "If Lady Patchouli could be brought to this state once, I do not know what could be safely done to recover her and prevent it from happening again."

>"Well we'll just have to find out," says Flandre. "Well, I'll have to find out, since you're going home and all."

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on March 05, 2018, 04:58:00 AM
> "We. I am not going back until this is resolved."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on March 05, 2018, 05:30:52 AM
> "We. I am not going back until this is resolved."

>"It'll take months, probably," says Flandre, "If the things you've said are true."

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on March 05, 2018, 12:00:18 PM
> "Until the immediate threat is resolved, then."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on March 05, 2018, 09:28:10 PM
> "Until the immediate threat is resolved, then."

>"If what you said is true," says Flandre, "I wouldn't anticipate just beating her and moving on. I don't think we'll change her mind nearly that fast."

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Serela on March 05, 2018, 09:43:17 PM
>"I have not seen her myself, but I've been lead to believe there... may not be enough left of her mind to save. It's not that I'm against the idea, but you should be aware that Patchouli would most likely be attempting to kill us on sight, just as she attempted to do to Koakuma."
>Frown deeply. "Unless we can disable her from casting magic, it might be too dangerous to attempt to reason with her."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on March 05, 2018, 09:49:34 PM
>"I have not seen her myself, but I've been lead to believe there... may not be enough left of her mind to save. It's not that I'm against the idea, but you should be aware that Patchouli would most likely be attempting to kill us on sight, just as she attempted to do to Koakuma."
>Frown deeply. "Unless we can disable her from casting magic, it might be too dangerous to attempt to reason with her."

>"Who cares?" says Flandre.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on March 05, 2018, 10:23:43 PM
> "I...beg your pardon?"
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on March 05, 2018, 10:35:30 PM
> "I...beg your pardon?"

>"I said, who cares?" says Flandre. "None of that is actually important, is it?"

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on March 05, 2018, 10:39:11 PM
> "I would very much rather plan to avoid being killed, personally."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on March 05, 2018, 11:36:25 PM
> "I would very much rather plan to avoid being killed, personally."

>"And I would rather be killed then give up on Patchy!" Flandre says. "Just the same as with you!"

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Serela on March 06, 2018, 08:30:00 PM
>"...of course. We'll need a way to disable her magic if we're going to do more than just beat her, though. I'm afraid I don't know much about that. Do you?"
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on March 07, 2018, 01:25:26 AM
>"...of course. We'll need a way to disable her magic if we're going to do more than just beat her, though. I'm afraid I don't know much about that. Do you?"

>"I think that's trying to solve everything with a hammer," says Flandre. "It's not about beating her, it's about getting through to her."

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Serela on March 07, 2018, 02:22:17 AM
>"Hmm... you have a point there. Still, Koakuma tried to do that, and almost got killed. If nothing else, it'd be easier to try if she wasn't blasting us the whole time."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on March 07, 2018, 03:00:07 AM
>"Hmm... you have a point there. Still, Koakuma tried to do that, and almost got killed. If nothing else, it'd be easier to try if she wasn't blasting us the whole time."

>"They never really got along, though," says Flandre.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on March 07, 2018, 03:02:04 AM
> "Neither did Lady Patchouli and myself. Frankly, I expect her to turn her rage up to 11 the instant she spots me."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on March 07, 2018, 03:32:44 AM
> "Neither did Lady Patchouli and myself. Frankly, I expect her to turn her rage up to 11 the instant she spots me."

>Flandre nods. "Well, she and I were very close. Hmm, I wonder which would affect her more?"

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Suwako Moriya on March 08, 2018, 09:51:43 PM
> "Assuming her original personality is actually still present somewhere."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on March 08, 2018, 10:00:15 PM
> "Assuming her original personality is actually still present somewhere."

>"It would have to be, if she's in any way Patchouli," says Flandre. "After all, why would you care enough to make this kind of deal about it otherwise?"

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Suwako Moriya on March 08, 2018, 10:07:16 PM
> "Because I am partially responsible for it coming to pass."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on March 08, 2018, 10:09:45 PM
> "Because I am partially responsible for it coming to pass."

>"I'm not so sure," says Flandre. "But either way, the important part is that we do something about this."

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Suwako Moriya on March 08, 2018, 10:14:04 PM
> "I am quite sure. Lady Patchouli was still dead my first time around, and now she is...this, as a result of my bringing information to the past. Regardless, yes, this must be addressed. I did promise Koakuma that I would return to her first with my decision, though."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on March 08, 2018, 10:30:29 PM
> "I am quite sure. Lady Patchouli was still dead my first time around, and now she is...this, as a result of my bringing information to the past. Regardless, yes, this must be addressed. I did promise Koakuma that I would return to her first with my decision, though."

>"When do we go?" says Flandre.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on March 08, 2018, 10:57:49 PM
> "Any time you're ready, Young Mistress."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on March 08, 2018, 11:06:30 PM
> "Any time you're ready, Young Mistress."

>She nods. "Do you have any other stops you need to do, first?"

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on March 08, 2018, 11:08:15 PM
> Do we?
> Quests
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on March 09, 2018, 12:20:26 AM
> Do we?
> Quests

>Do you?
>You do not exactly have any quests, but there are certainly things you could poke your nose into.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on March 09, 2018, 12:22:03 AM
> Did anyone else ask us to visit them before we headed back to Koakuma?
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on March 09, 2018, 12:52:39 AM
> Did anyone else ask us to visit them before we headed back to Koakuma?

>You don't believe so.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on March 09, 2018, 03:54:32 AM
> "I do not believe so."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on March 09, 2018, 03:57:13 AM
> "I do not believe so."

>"There's something I'd like to do before we go, but it's easier to do it on my own," says Flandre. "Where should we meet up?"

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Serela on March 09, 2018, 04:48:12 PM
>"Do you know where the entrance to Makai is?"
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on March 09, 2018, 09:12:17 PM
>"Do you know where the entrance to Makai is?"

>"There's kind of one in Apex, I think?" she says.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on March 11, 2018, 01:32:08 PM
> Is there one?
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on March 11, 2018, 07:19:42 PM
> Is there one?

>You have no idea.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on March 11, 2018, 08:10:09 PM
> "Is there? I didn't see one..."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on March 12, 2018, 12:54:11 AM
> "Is there? I didn't see one..."

>"Well, it's the only way I've heard of to get there."

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Suwako Moriya on March 12, 2018, 06:49:11 PM
> What landmark(s) was the entrance we found close to?
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on March 12, 2018, 09:15:11 PM
> What landmark(s) was the entrance we found close to?

>There wasn't much about the tunnel that stood out. However, you do recall it being north of the Hakurei Shrine.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on March 12, 2018, 09:41:04 PM
> "There is one north of the Hakurei Shrine. That was the one I used. Hmm, perhaps we could meet there, then."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on March 13, 2018, 05:22:17 AM
> "There is one north of the Hakurei Shrine. That was the one I used. Hmm, perhaps we could meet there, then."

>"Alright," says Flandre. "I don't think you'll be disappointed."

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on March 13, 2018, 10:31:51 AM
> "You are too kind, Young Mistress."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on March 13, 2018, 11:23:31 AM
> "You are too kind, Young Mistress."

>"Hardly," says Flandre. "I'm just kind enough. So, what else do we need to cover?"

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on March 13, 2018, 11:33:41 AM
> "I cannot think of anything else."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on March 13, 2018, 11:45:32 AM
> "I cannot think of anything else."

>She nods and stands up. "I'll meet you there. Do anything you want before getting there, this will take me a while."

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on March 13, 2018, 11:53:30 AM
> Stand up as well.
> "I will keep this in mind."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on March 13, 2018, 07:49:16 PM
> Stand up as well.
> "I will keep this in mind."

>Flandre nods and collects a parasol leaning against the desk, then makes her way out.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on March 13, 2018, 07:50:51 PM
> Head on out as well.
> Make our way back to the Hakurei Shrine, since we don't really have anything else to deal with right now.
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on March 13, 2018, 08:03:40 PM
> Head on out as well.
> Make our way back to the Hakurei Shrine, since we don't really have anything else to deal with right now.

>It takes awhile to find your way back to the Hakurei Shrine, but you think you've managed to save a little time simply due to your increasing familiarity with the route leading to fewer course corrections and the like. Arriving there, you find a few random shrine visitors wandering the grounds. Most notably, you see Alice sitting on the front step of the newer side wing, doing something you can't quite make out. She doesn't seem to have noticed you.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on March 13, 2018, 08:05:13 PM
> Oh, how fortuitous.
> Make our way to her.
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on March 13, 2018, 08:15:02 PM
> Oh, how fortuitous.
> Make our way to her.

>As you draw closer, you can see that Alice had the stuffing beaten out of her. Quite literally, there are puffs of stuffing coming out of her arms and torso in several places. It seems she is in the process of repairing one of those breeches now.
>"There you are!" she says, looking up. "You really did just run off without a second thought!"

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on March 13, 2018, 08:20:14 PM
> "My apologies! I promise things were far more complicated than any of us realized, even Haihan's highest-ups."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on March 13, 2018, 11:28:47 PM
> "My apologies! I promise things were far more complicated than any of us realized, even Haihan's highest-ups."

>"I'll have you know Miss Kochiya thought I was with them!" Alice says.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on March 13, 2018, 11:37:51 PM
> "If there was time to deal with everyone else, I would have."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on March 14, 2018, 12:18:28 AM
> "If there was time to deal with everyone else, I would have."

>"Right, right," says Alice. "Just how did you get back, anyways? Reimu managed to pull some strings somewhere to get that kappa to bring me back."

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on March 14, 2018, 12:19:22 AM
> Look around. Is anyone else present?
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on March 14, 2018, 04:36:28 AM
> Look around. Is anyone else present?

>There are several people visiting the shrine, and it looks like some kind of junior shrine maiden taking care of them as needs be. No one seems to be paying you much attention.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on March 14, 2018, 10:39:13 AM
> Look back to Alice.
> "That's not a story I'm really willing to tell in public. We should move a bit away from the shrine visitors."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on March 14, 2018, 11:01:45 AM
> Look back to Alice.
> "That's not a story I'm really willing to tell in public. We should move a bit away from the shrine visitors."

>"Really?" she says. "Well, that's fine with me. Maybe we can go around back?"

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on March 14, 2018, 10:31:39 PM
> "That will do."
> Head around to the back of the Shrine.
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on March 14, 2018, 10:50:49 PM
> "That will do."
> Head around to the back of the Shrine.

>She follows you around. The rear of the shrine doesn't seem to have anyone around. Unless they are lingering under the surface of the pond, at least.
>"So, what happened?"

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on March 15, 2018, 01:55:23 AM
> "I ran into an old, old friend of ours. Remember Kaguya Houraisan?"
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on March 15, 2018, 02:52:40 AM
> "I ran into an old, old friend of ours. Remember Kaguya Houraisan?"

>Alice nods. "Quite. Though I hadn't heard anything about her in ages. I assumed she went back home."

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on March 15, 2018, 02:56:10 AM
> "She had not. It would seem she still wants absolutely nothing to do with them."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on March 15, 2018, 03:04:12 AM
> "She had not. It would seem she still wants absolutely nothing to do with them."

>"How curious," Alice says. "Please continue."

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on March 15, 2018, 03:11:00 AM
> "The long and short of it is that she is the one responsible for my presence here in this time. Apparently, she somehow summoned my watch to this time period, accidentally dragging me along for the ride."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on March 15, 2018, 04:02:17 AM
> "The long and short of it is that she is the one responsible for my presence here in this time. Apparently, she somehow summoned my watch to this time period, accidentally dragging me along for the ride."

>"Okay," says Alice. "Why does she care about your watch?"

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Suwako Moriya on March 15, 2018, 12:28:31 PM
> "She said something about how Lunar society has started changing, which she was never expecting to happen. She does not want them to change, because it would invalidate her reasons for doing what she did in the past. Her intent was to acquire my watch and apply her power of eternity on it after activating it, keeping the Lunarians frozen in time forever. This came with the unfortunate side effect of keeping all of reality frozen in time forever, but that was a price she was willing to pay."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on March 15, 2018, 05:26:49 PM
> "She said something about how Lunar society has started changing, which she was never expecting to happen. She does not want them to change, because it would invalidate her reasons for doing what she did in the past. Her intent was to acquire my watch and apply her power of eternity on it after activating it, keeping the Lunarians frozen in time forever. This came with the unfortunate side effect of keeping all of reality frozen in time forever, but that was a price she was willing to pay."

>"...Honestly?" says Alice. "That's...something, isn't it?"

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Suwako Moriya on March 15, 2018, 05:32:54 PM
> "It certainly is. And she did actually succeed in obtaining my watch from the Haihan treasury, and demonstrating she was capable of what she wished to do. That was...a rather frightening experience, I must confess."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Serela on March 15, 2018, 05:55:47 PM
>"She didn't seem to be entirely prepared for an intense fight, but given our battle took place in frozen time, neither was I. Without any of my spellcards or normal tricks, we were evenly matched... in a fight that would end as soon as I got tired of fighting the flow of time. In the end, I had to talk her down, instead."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on March 15, 2018, 08:30:18 PM
> "It certainly is. And she did actually succeed in obtaining my watch from the Haihan treasury, and demonstrating she was capable of what she wished to do. That was...a rather frightening experience, I must confess."
>"She didn't seem to be entirely prepared for an intense fight, but given our battle took place in frozen time, neither was I. Without any of my spellcards or normal tricks, we were evenly matched... in a fight that would end as soon as I got tired of fighting the flow of time. In the end, I had to talk her down, instead."

>Alice nods. "It's good you were able to talk her down. I want to imagine she wouldn't have wanted to go through with that if she thought there was another option"

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on March 15, 2018, 08:37:46 PM
> "Well, no, she would have, if I did not present her with a unique opportunity to change the past. I am exceedingly likely to never influence Lunarian society, but she has also been abandoned, in one way or another, by everyone here on Earth that was important to her, which I *can* affect."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on March 16, 2018, 01:59:55 AM
> "Well, no, she would have, if I did not present her with a unique opportunity to change the past. I am exceedingly likely to never influence Lunarian society, but she has also been abandoned, in one way or another, by everyone here on Earth that was important to her, which I *can* affect."

>Alice nods. "I suppose that's true."

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on March 16, 2018, 02:04:12 AM
> "After that, I returned to this region via alerting Great Sage Yakumo in a predetermined manner. I apologize for not retrieving you beforehand, but time seemed of the essence, and she is not particularly thrilled that more people than just me know where she lives."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on March 16, 2018, 03:00:01 AM
> "After that, I returned to this region via alerting Great Sage Yakumo in a predetermined manner. I apologize for not retrieving you beforehand, but time seemed of the essence, and she is not particularly thrilled that more people than just me know where she lives."

>Alice makes a face, and gives kind of a groan. "i guess I understand, as much as I don't like it."

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on March 16, 2018, 03:08:51 AM
> "Sorry."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on March 16, 2018, 03:35:52 AM
> "Sorry."

>"Yeah, it's fine," Alice says, crossing her arms and looking away for a moment. "At least I can say I kept that Sachiko from resolving the incident before the other one did."

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on March 16, 2018, 03:38:57 AM
> "How did the two of them fare, anyway?"
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on March 16, 2018, 03:41:53 AM
> "How did the two of them fare, anyway?"

>"By the time I left, they had a kettle on," says Alice. "I think it'll be alright."

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on March 16, 2018, 03:44:19 AM
> "Yes, that sounds like it will be fine."
> Frown a bit.
> "Unfortunately, I cannot say the same for me for sure, given what is on the immediate horizon in this time period."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on March 16, 2018, 03:46:54 AM
> "Yes, that sounds like it will be fine."
> Frown a bit.
> "Unfortunately, I cannot say the same for me for sure, given what is on the immediate horizon in this time period."

>Alice nods. looking at you expectantly.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on March 16, 2018, 03:49:36 AM
> "I apologize in advance if this gets uncomfortable for you, but I have...learned the whereabouts of a certain missing person."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on March 16, 2018, 04:24:28 AM
> "I apologize in advance if this gets uncomfortable for you, but I have...learned the whereabouts of a certain missing person."

>"Oh?" says Alice.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Serela on March 16, 2018, 04:37:44 AM
>"I took a trip to Makai and talked to Koakuma, the devil who used to be the mansion's library assistant. ...she told me about Patchouli."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on March 16, 2018, 05:05:40 AM
>"I took a trip to Makai and talked to Koakuma, the devil who used to be the mansion's library assistant. ...she told me about Patchouli."

>"...Just what did she tell you about Patchouli?" Alice says, her face going a bit white. ...Given she doesn't seem to have blood, judging from those wounds, that is impressive.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Serela on March 16, 2018, 05:13:59 AM
>"It was rather gruesome. Do I need to explain, or do you... already know?"
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on March 16, 2018, 05:30:25 AM
>"It was rather gruesome. Do I need to explain, or do you... already know?"

>"No, I don't know," says Alice.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Serela on March 16, 2018, 05:48:13 AM
>Nod. "I wasn't sure. It... it's not good." Grimace. "In Makai they call her the Purple Monster, and Koakuma called her a screeching maniac, from the time she attempted approaching her. She blasts people to bits on sight, and is powerful enough that no one in Makai has managed to stop her."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on March 16, 2018, 05:54:44 AM
>Nod. "I wasn't sure. It... it's not good." Grimace. "In Makai they call her the Purple Monster, and Koakuma called her a screeching maniac, from the time she attempted approaching her. She blasts people to bits on sight, and is powerful enough that no one in Makai has managed to stop her."

>"...Urgh, I knew it..." Alice groans.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on March 16, 2018, 09:57:09 AM
For the record I'm pretty sure Koakuma has been calling her the Purple Monster behind her back since the dawn of their contract. :V It's a pet name akin to Big Red and Knives.

> "So...the Young Mistress and I intend to do something about the situation."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on March 16, 2018, 10:08:22 AM
> "So...the Young Mistress and I intend to do something about the situation."

>"...You're going to...?"

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on March 16, 2018, 10:15:05 AM
> "She and I have rather different opinions on the most appropriate way to do so, however. I have no idea how this is going to go."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on March 16, 2018, 10:30:33 AM
> "She and I have rather different opinions on the most appropriate way to do so, however. I have no idea how this is going to go."

>"...Hm, well," says Alice. "I guess I can't be surprised by that."

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on March 16, 2018, 10:32:25 AM
> "I did not tell her the circumstances surrounding Lady Patchouli's reappearance, only that she has been brought back from the dead. I did not know how much or how little you would be willing to reveal."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on March 16, 2018, 10:57:03 AM
> "I did not tell her the circumstances surrounding Lady Patchouli's reappearance, only that she has been brought back from the dead. I did not know how much or how little you would be willing to reveal."

>"...Thanks," says Alice. "I'm sure she'll have questions. And I'll bet Patchouli has answers. But if I could dodge around that, it'd be all the better right now. So, you're saying she's in Makai, then?"

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Suwako Moriya on March 16, 2018, 11:51:26 AM
> "Lady Patchouli is, yes. The Young Mistress is presently preparing for the trip there."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Serela on March 16, 2018, 04:02:31 PM
>"Considering that she's likely to be... lethally aggressive, I'm glad you got back before I went. I was hoping you'd have some advice, given you made her artificial body."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on March 16, 2018, 11:15:11 PM
> "Lady Patchouli is, yes. The Young Mistress is presently preparing for the trip there."

>Alice grimaces. "I can't go back there..."

>
>"Considering that she's likely to be... lethally aggressive, I'm glad you got back before I went. I was hoping you'd have some advice, given you made her artificial body."

>She nods. "I understand. Mmm, well, as you can see, even though it is functionally normal on the outside, inside is a bit different. We don't bleed, pain is just there to feel right, rather than be real. Things like that."

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on March 17, 2018, 01:00:36 AM
> "So the pain can be ignored? Good to know."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on March 17, 2018, 01:52:19 AM
> "So the pain can be ignored? Good to know."

>She nods. "Losing a limb will be more of an annoyance than life-threatening. Though...it not necessarily a good idea in her case."

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on March 17, 2018, 01:55:42 AM
> "What would be a good idea?"
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on March 17, 2018, 03:08:50 AM
> "What would be a good idea?"

>"I wish I knew. What are you intentions, anyways? Because it sounds as though you have very different ideas than I imagine someone like Flandre would."

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on March 17, 2018, 12:11:07 PM
> "My intention is to do whatever is necessary to suppress Lady Patchouli. You would be correct that our opinions differ on the best approach, though."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on March 17, 2018, 09:44:54 PM
> "My intention is to do whatever is necessary to suppress Lady Patchouli. You would be correct that our opinions differ on the best approach, though."

>"That might be difficult..." says Alice. "...What day of the week is it?"

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on March 17, 2018, 09:52:01 PM
> Hold up the Monday Magic scroll with a grin.
> "Monday."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on March 17, 2018, 10:47:03 PM
> Hold up the Monday Magic scroll with a grin.
> "Monday."

>She looks at the scroll and nods, mirroring your grin. "You're thinking the same thing I was, then. Good job."

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on March 18, 2018, 01:04:55 AM
> "Honestly, I lucked into this. It was in the Haihan treasure vault, along with my watch and plenty of other foreign things. I only purloined it because I thought those in my present time would find it amusing and novel. I've already spoken to a Human Village mage-ish about it as well, and she has given me some general pointers for what to look out for and how to counteract it. Unfortunately, I do not really have a way to harness the sun, but at least I know what to look out for."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on March 18, 2018, 01:50:01 AM
> "Honestly, I lucked into this. It was in the Haihan treasure vault, along with my watch and plenty of other foreign things. I only purloined it because I thought those in my present time would find it amusing and novel. I've already spoken to a Human Village mage-ish about it as well, and she has given me some general pointers for what to look out for and how to counteract it. Unfortunately, I do not really have a way to harness the sun, but at least I know what to look out for."

>Alice nods. "That will no doubt be invaluable."

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on March 18, 2018, 02:00:19 AM
> "I don't suppose you have any advice for how to harness the sun?"
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Serela on March 18, 2018, 04:26:39 AM
>"And would you have any idea how one might stop Patchouli from using her magic?"
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on March 18, 2018, 04:30:49 AM
> "I don't suppose you have any advice for how to harness the sun?"

>"It's rather out of my field. But isn't that what the one Hell Raven does?" says Alice.

>"And would you have any idea how one might stop Patchouli from using her magic?"

>"Not conclusively," says Alice. "You could restrain her, but she does have a youkai's strength. And if she can talk, she can still cast. And I have no doubt she's able to enact some spells by force of will."

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on March 18, 2018, 05:13:55 PM
> "Is it possible to knock her out without killing her?"
> "...Come to think of it, is it possible to kill her?"
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on March 18, 2018, 10:36:11 PM
> "Is it possible to knock her out without killing her?"
> "...Come to think of it, is it possible to kill her?"

>"I am certain if cut into enough pieces, she'll die like anyone else," says Alice. "As for knocking her out, the traditional methods ought to work, just overwhelming her senses in some way, but it will be like knocking out a youkai."

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on March 18, 2018, 10:41:37 PM
> "So, say, a knife to the throat in a non-danmaku fashion..."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on March 18, 2018, 10:52:20 PM
> "So, say, a knife to the throat in a non-danmaku fashion..."

>"I can't say that I've exactly experimented with that," says Alice. "But my prediction is that it would be more of a nuisance than anything. She doesn't need to breathe, we just sort of simulate it because it feels right. You'd have more luck trying to provoke a minor breathing reaction than a critical one like that. That said, it would still hurt, unless she found a way to switch that off."

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on March 18, 2018, 10:52:56 PM
> Do our knives slice, or are they only built for stabbing?
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on March 18, 2018, 11:13:47 PM
> Do our knives slice, or are they only built for stabbing?

>Your knives indeed have a slicing edge.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on March 18, 2018, 11:15:06 PM
> "Hmm, so an asthma attack would be possible?"
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on March 18, 2018, 11:16:46 PM
> "Hmm, so an asthma attack would be possible?"

>"Well, no," says Alice. "Why would I have given her asthma? Especially after Kanako was kind enough to mitigate it for her?"

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on March 18, 2018, 11:17:23 PM
> Wait, were we aware of that happening?
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on March 18, 2018, 11:57:12 PM
> Wait, were we aware of that happening?

>Kind of. You know she did something to get on Kanako's good side, and the goddess did something to make her condition a little better, though she was still susceptible to overexertion or impure air.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on March 19, 2018, 12:01:51 AM
> "It was worth checking at least. I suppose simply slicing her head off her shoulders may have to do in an emergency. Unless even that would not do the job?"
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on March 19, 2018, 12:16:16 AM
> "It was worth checking at least. I suppose simply slicing her head off her shoulders may have to do in an emergency. Unless even that would not do the job?"

>"Well. It would certainly leave her at a disadvantage," says Alice. "It would probably kill her, but I might be ready to keep going, just in case."

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on March 19, 2018, 12:17:15 AM
> Frown.
> "That's...mildly disconcerting. Very well, then. Do you suppose the Young Mistress's methods stand any chance of working?"
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on March 19, 2018, 12:20:47 AM
> Frown.
> "That's...mildly disconcerting. Very well, then. Do you suppose the Young Mistress's methods stand any chance of working?"

>"I...don't know," says Alice. "Things...were not good when she left, to say the least. I have no idea what she's like now."

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on March 19, 2018, 12:22:29 AM
> "Mmm. And I suppose I cannot really ask you to discuss that possibility with the Young Mistress, either."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on March 19, 2018, 12:28:02 AM
> "Mmm. And I suppose I cannot really ask you to discuss that possibility with the Young Mistress, either."

>"I'll offer what I know," says Alice. "But, I don't know that much, I don't think."

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on March 19, 2018, 12:28:28 AM
> "I mean that it will be difficult to explain why you are worth consulting."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on March 19, 2018, 12:31:01 AM
> "I mean that it will be difficult to explain why you are worth consulting."

>She nods. "Aside from the kinds of things I've already told you, I suppose you have a point."

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on March 19, 2018, 12:35:57 AM
> "In that case, I suppose I should ask you if you have another copy of your research you can give to me to bring back to the past. Sage Yakumo has recommended working with the hakutaku of this time to send me back a bit further than my point of time of disappearance, in the hopes that I can prevent the explosion in the library from happening in the first place. If we are successful, then it may result in my first trip back to the present not actually happening, which would be a major setback for you."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on March 19, 2018, 12:43:46 AM
> "In that case, I suppose I should ask you if you have another copy of your research you can give to me to bring back to the past. Sage Yakumo has recommended working with the hakutaku of this time to send me back a bit further than my point of time of disappearance, in the hopes that I can prevent the explosion in the library from happening in the first place. If we are successful, then it may result in my first trip back to the present not actually happening, which would be a major setback for you."

>"I'll have to go get it," says Alice.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on March 19, 2018, 12:50:04 AM
> Nod.
> "Of course. You may also want to prepare anything you can that may help avoid, ah, the various unintended side effects of your work."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on March 19, 2018, 01:14:33 AM
> Nod.
> "Of course. You may also want to prepare anything you can that may help avoid, ah, the various unintended side effects of your work."

>"I had that precisely in mind, yes," says Alice.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on March 19, 2018, 01:18:49 AM
> "Excellent."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on March 19, 2018, 01:19:16 AM
> "Excellent."

>"Is there anything else you need to ask?" she says.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on March 19, 2018, 01:21:47 AM
> "I cannot think of anything immediately. If the Young Mistress returns first, what should I tell her for why I am waiting for you?"
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on March 19, 2018, 01:24:50 AM
> "I cannot think of anything immediately. If the Young Mistress returns first, what should I tell her for why I am waiting for you?"

>"I could just leave my stuff here for you to pick up when you're done," says Alice.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on March 19, 2018, 01:30:02 AM
> "Ah, I suppose that's true. Though you would have to make sure Reimu is willing to keep your secrets."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on March 19, 2018, 01:40:55 AM
> "Ah, I suppose that's true. Though you would have to make sure Reimu is willing to keep your secrets."

>"I thought I'd just wrap it up and trust her not to open it," says Alice.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on March 19, 2018, 01:41:37 AM
> "That would probably work."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on March 19, 2018, 01:42:09 AM
> "That would probably work."

>She nods, and makes her way around side of the shrine.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on March 19, 2018, 01:43:17 AM
> Follow!
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on March 19, 2018, 01:50:38 AM
> Follow!

>"In case we should not meet again, let me say thank you," Alice says, as she makes her way around the front.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on March 19, 2018, 01:50:51 AM
> "You are quite welcome."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on March 19, 2018, 01:55:57 AM
> "You are quite welcome."

>She nods. "It's...best not to mention to Patchouli that we've met, I think."

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on March 19, 2018, 01:56:36 AM
> "Understood."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on March 19, 2018, 02:08:45 AM
> "Understood."

>She nods, then takes to the air.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on March 19, 2018, 10:41:30 AM
> Head around to the front ourselves (on foot).
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on March 19, 2018, 11:40:30 AM
> Head around to the front ourselves (on foot).

>You head around to the front. The scene hasn't change much; perhaps the individual visitors are a little different? None of them before or after really stood out to you.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Suwako Moriya on March 19, 2018, 12:18:57 PM
> Is Reimu out here?
> If not, head to where she was last.
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on March 19, 2018, 12:34:34 PM
> Is Reimu out here?
> If not, head to where she was last.

>She is not out here, which is the last place you saw her. You imagine she must be inside.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Suwako Moriya on March 19, 2018, 12:36:53 PM
> Head inside in search of her, then.
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on March 19, 2018, 11:19:34 PM
> Head inside in search of her, then.

>You head inside and find yourself in the kitchen. Minoriko is there, in the process of washing some rice in a basin. "Oh, hello there," she says, glancing up from her work. "I see you've gotten comfortable being here."

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on March 19, 2018, 11:20:08 PM
> Did we tell Reimu about Patchouli?
> "It's far more familiar than most other places."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on March 19, 2018, 11:58:14 PM
> Did we tell Reimu about Patchouli?
> "It's far more familiar than most other places."

>You did. It's why she sent you after Flare in the first place, and presumably pulled some strings to get Alice returned.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on March 20, 2018, 11:11:38 PM
> "And, if I am going to wait for the Young Mistress to conclude her business, there are far less comfortable places I could be."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on March 20, 2018, 11:24:17 PM
> "And, if I am going to wait for the Young Mistress to conclude her business, there are far less comfortable places I could be."

>She nods. "That's fine. We did give you a standing invitation. Just make yourself at home."

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on March 25, 2018, 12:01:13 PM
> "All right."
> Do so!
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on March 25, 2018, 12:16:07 PM
> "All right."
> Do so!

>You have a seat at the table.
>"What brings you back?" Minoriko says, as she washes rice for a couple more moments, then sets it aside, "Just looking for a place to wait?"

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Serela on March 25, 2018, 02:04:45 PM
>"More or less."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on March 25, 2018, 02:17:51 PM
>"More or less."

>"Would you like a snack while you wait?" she says.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Serela on March 25, 2018, 04:21:42 PM
>"That sounds lovely, actually. I can't recall the last time I've eaten..."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on March 25, 2018, 04:23:50 PM
>"That sounds lovely, actually. I can't recall the last time I've eaten..."

>She nods, and takes a small basket from a counter and places it on the table near you. It is full of rice crackers. "If you need more, I'll be happy to fix something for you."

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Suwako Moriya on March 27, 2018, 11:22:55 AM
> "Your hospitality is much appreciated."
> Take one and have it.
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on March 27, 2018, 12:20:31 PM
> "Your hospitality is much appreciated."
> Take one and have it.

>The cracker is very good, you have to admit. Certainly up to your standard.
>"I imagine you'll want to speak with Reimu soon?" Minoriko says.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Suwako Moriya on March 27, 2018, 12:27:03 PM
> "If she becomes available. I have nothing particularly urgent to relay, so there is no need for her to go out of her way."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on March 27, 2018, 12:29:37 PM
> "If she becomes available. I have nothing particularly urgent to relay, so there is no need for her to go out of her way."

>"How surprising," the goddess says, "I thought you were simply being polite and waiting for an invitation. I understand you two are scheming something."

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: the old guy on March 27, 2018, 04:23:21 PM
////What about, you know, saving the world from Kaguya?
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Suwako Moriya on March 27, 2018, 04:41:59 PM
We already discussed that with her last time. As far as I'm aware, there's nothing new to report.

> "Well, there are certainly matters I must attend to, but I have no new vital information regarding any of them since the last time we spoke."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on March 27, 2018, 05:18:59 PM
> "Well, there are certainly matters I must attend to, but I have no new vital information regarding any of them since the last time we spoke."

>"I'll go call her, then," says MInoriko.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on March 28, 2018, 02:19:27 AM
> "Thank you."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on March 28, 2018, 04:16:58 AM
> "Thank you."

>She leaves, and comes back in about half a minute, leading Reimu by the hand. She leads Reimu to the table, and you swear she almost puts a hand on Reimu's shoulder to sit her down.
>"Sorry, I was a little busy," Reimu says, looking the least bit sheepish. "So, Mino tells me there's been progress? I'm hoping that Flare helped you out."

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on March 28, 2018, 09:46:47 AM
> "Yes, she shared a fair amount of information I certainly did not have before."
> Show off the bracelet.
> "She also gave me this."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on March 28, 2018, 10:27:17 AM
> "Yes, she shared a fair amount of information I certainly did not have before."
> Show off the bracelet.
> "She also gave me this."

>"What is that?" Reimu says, examining the bracelet.
>Minoriko sits tea cups in front of you and Reimu.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Suwako Moriya on March 28, 2018, 11:13:35 AM
> Are we actually wearing the bracelet at present?
> "Near as I can tell, it allows the wearer to 'see' magic, in a way. If there is magic energy somewhere, it will glow. More powerful magic will glow brighter."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on March 28, 2018, 12:05:38 PM
> Are we actually wearing the bracelet at present?
> "Near as I can tell, it allows the wearer to 'see' magic, in a way. If there is magic energy somewhere, it will glow. More powerful magic will glow brighter."

>No. It would be a problem to have random magic glows everywhere, if Flare's shop showed you anything.
>"That will be handy," says Reimu.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Suwako Moriya on March 28, 2018, 12:15:24 PM
> "Most certainly, given the rather lethal nature of the attacks I am likely to face very soon."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on March 28, 2018, 12:16:05 PM
> "Most certainly, given the rather lethal nature of the attacks I am likely to face very soon."

>"Did you get any help?" says Reimu, sipping her tea.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Suwako Moriya on March 28, 2018, 12:43:05 PM
> "The Young Mistress, in fact. She is taking care of some business at present, but intends to meet me here."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on March 28, 2018, 01:11:09 PM
> "The Young Mistress, in fact. She is taking care of some business at present, but intends to meet me here."

>"Ah. I expected she would want to take a direct hand in this business," says Reimu. You think you see the ghost of a smile on her lips. "That said, I'm surprised she agreed to deal with Patchouli."

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Suwako Moriya on March 28, 2018, 01:17:38 PM
> "Perhaps she correctly guessed how I intended to deal with Lady Patchouli and intends to head me off at the pass, so to speak."
> Sip.
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on March 28, 2018, 03:19:30 PM
> "Perhaps she correctly guessed how I intended to deal with Lady Patchouli and intends to head me off at the pass, so to speak."
> Sip.

>The tea is a bit old, but quite flavorful. It would have been worthy of serving to Mistress.
>"Oh, what's she planning?" Reimu says.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Suwako Moriya on March 28, 2018, 04:32:30 PM
> "Get the old Lady Patchouli back out of the current homicidal Lady Patchouli. I must admit I have no idea how she will accomplish this, but I assume she has some sort of plan."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on March 28, 2018, 05:15:54 PM
> "Get the old Lady Patchouli back out of the current homicidal Lady Patchouli. I must admit I have no idea how she will accomplish this, but I assume she has some sort of plan."

>"I hope so," says Reimu. "Then again, if anyone could get through to her..."

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Suwako Moriya on March 28, 2018, 05:45:14 PM
> Do we remember where Flan said Meiling was off to?
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on March 28, 2018, 06:04:43 PM
> Do we remember where Flan said Meiling was off to?

>You...remember looking for her with Flandre, yesterday, checking a few favored haunts here and there. Eventually you realized you were imposing on Flandre's time, that Meiling was likely far away and decided you would just see her when Ran sent you back.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Suwako Moriya on March 28, 2018, 06:14:23 PM
> "It is certainly more likely to be her than me."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on March 28, 2018, 06:17:39 PM
> "It is certainly more likely to be her than me."

>"To be honest, I think she softened on you a whole lot after you were gone," says Reimu. "I can guarantee she missed you while she ran the mansion herself."

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Suwako Moriya on March 28, 2018, 06:51:29 PM
> Allow for just a ghost of a grin.
> "I cannot imagine it was particularly easy."
> Sip.
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on March 28, 2018, 06:52:45 PM
> Allow for just a ghost of a grin.
> "I cannot imagine it was particularly easy."
> Sip.

>"It drove her up the wall," Reimu says, taking a cracker. "She couldn't just leave it be like she wanted to."

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Suwako Moriya on March 28, 2018, 07:04:03 PM
> "Regardless, it is not as though I specifically planned to kill her. Incapacitating her would be enough for me. I am happy to defer to the Young Mistress on the matter, though."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on March 29, 2018, 02:45:15 AM
> "Regardless, it is not as though I specifically planned to kill her. Incapacitating her would be enough for me. I am happy to defer to the Young Mistress on the matter, though."

>Reimu nods. "It would be preferable."

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on March 29, 2018, 03:14:30 AM
> "I'm sure."
> Grab another cracker and eat it.
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on March 29, 2018, 03:52:38 AM
> "I'm sure."
> Grab another cracker and eat it.

>"Hopefully Alice will be of some help to you," Reimu continues. "Kanako was a little sore that she got mixed up into things and kept her Sachiko out of the action."  She doesn't bother to hide the smug satisfaction out of her voice.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: the old guy on March 29, 2018, 06:13:52 AM
We already discussed that with her last time. As far as I'm aware, there's nothing new to report.
No, we didn't, we forgot to mention Kaguya entirely.
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on March 29, 2018, 01:24:49 PM
> Did we discuss Kaguya with Reimu at all?
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on March 29, 2018, 01:26:25 PM
> Did we discuss Kaguya with Reimu at all?

>You did not.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Serela on April 10, 2018, 10:26:51 PM
>"Ah, yes. Whilst I was off dealing with Kaguya, I heard Alice got into quite the mess. They thought Alice was on Haihan's side, from what I heard."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on April 10, 2018, 10:40:51 PM
>"Ah, yes. Whilst I was off dealing with Kaguya, I heard Alice got into quite the mess. They thought Alice was on Haihan's side, from what I heard."

>"Kaguya?" says Reimu.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Serela on April 10, 2018, 10:47:23 PM
>"It turns out, Kaguya is the one behind me being here. She somehow pulled my special stopwatch from my era, to now. I suppose it had simply been lost over the centuries... regardless, I was unintentionally drug along with it. Haihan had collected the watch during their search for magical artifacts. I bumped into her whilst she was snatching it, during the chaos of the raid."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on April 10, 2018, 10:49:11 PM
>"It turns out, Kaguya is the one behind me being here. She somehow pulled my special stopwatch from my era, to now. I suppose it had simply been lost over the centuries... regardless, I was unintentionally drug along with it. Haihan had collected the watch during their search for magical artifacts. I bumped into her whilst she was snatching it, during the chaos of the raid."

>"...Huh," says Reimu. "How did she do that?"

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Serela on April 10, 2018, 11:23:10 PM
>"I didn't think to ask. I was busy stopping her from using my watch to stop time for eternity."
>Sigh heavily.
>"Having been abandoned by those she expected to spend her immortal life with, and faced with the fact that the Lunar Kingdom was changing the ways she had forsaken them for, the only thing she wanted was revenge. So, she was going to freeze the Lunar Capitol in time, and everything else along with it. I barely managed to talk her down."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on April 10, 2018, 11:32:18 PM
>"I didn't think to ask. I was busy stopping her from using my watch to stop time for eternity."
>Sigh heavily.
>"Having been abandoned by those she expected to spend her immortal life with, and faced with the fact that the Lunar Kingdom was changing the ways she had forsaken them for, the only thing she wanted was revenge. So, she was going to freeze the Lunar Capitol in time, and everything else along with it. I barely managed to talk her down."

>"Vengeance, was it?" says Reimu. "Interesting. I'll admit, I thought she fell off the edge of the world."

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Serela on April 11, 2018, 12:03:29 AM
>"Well, hopefully that will be different next time around. In the end, it all comes down to saving Keine."
>Frown. "I was pulled into the future right after I let the bookcase fall on Keine, when the Mansion's library was on fire. It caused a chain of events that led to this. The idea is to convince the current Hakutaku to help send me back slightly earlier in time, and prevent the accident altogether."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on April 11, 2018, 12:55:17 AM
>"Well, hopefully that will be different next time around. In the end, it all comes down to saving Keine."
>Frown. "I was pulled into the future right after I let the bookcase fall on Keine, when the Mansion's library was on fire. It caused a chain of events that led to this. The idea is to convince the current Hakutaku to help send me back slightly earlier in time, and prevent the accident altogether."

>She nods. "You found her, then?"

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Serela on April 11, 2018, 01:02:28 AM
>"Yes. I don't imagine she's going to like this plan one bit, though. Hopefully an immortal being threatening to end time itself will be enough to convince her."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on April 11, 2018, 01:12:22 AM
>"Yes. I don't imagine she's going to like this plan one bit, though. Hopefully an immortal being threatening to end time itself will be enough to convince her."

>"Well, you would know better than me at this point," Reimu says. "But I suppose you do have a few cards in your hand if she decides she doesn't want to play along."

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Serela on April 11, 2018, 04:51:45 AM
>"At least my adventure through time is nearly over, now. After we tie up this loose end about Patchouli, it's off to see the hakutaku and finally go home, once and for all."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on April 11, 2018, 01:12:58 PM
>"At least my adventure through time is nearly over, now. After we tie up this loose end about Patchouli, it's off to see the hakutaku and finally go home, once and for all."

>"Well, if this story you are telling me is true, you'll certainly be going out with a bang. No one bothers with Makai these days." Reimu says, sipping her tea.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Serela on April 11, 2018, 04:28:26 PM
>"Well, as long as nobody actually goes bang. I'd like to actually get home to fix this mess." Chuckle. "Hmmm, I wonder if the Young Mistress is ready..."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on April 11, 2018, 09:19:59 PM
>"Well, as long as nobody actually goes bang. I'd like to actually get home to fix this mess." Chuckle. "Hmmm, I wonder if the Young Mistress is ready..."

>"Where are you meeting her at?" says Reimu.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Serela on April 12, 2018, 04:40:56 AM
>"At the Makai entrance north of here."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on April 12, 2018, 12:10:36 PM
>"At the Makai entrance north of here."

>"I wouldn't hang around here too long after finishing your tea, if my instincts are right," says Reimu.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Serela on April 15, 2018, 04:52:09 AM
>Chuckle. "Thank you for the advice."
>Relax and enjoy our tea for a bit; but once we finish, make ready to leave, presuming nothing of interest happens.
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on April 15, 2018, 12:58:04 PM
>Chuckle. "Thank you for the advice."
>Relax and enjoy our tea for a bit; but once we finish, make ready to leave, presuming nothing of interest happens.

>It doesn't take long to finish your tea. While you do, Reimu makes some vague comments about how there hasn't been much rain lately, with implications that Kanako is slacking off.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Serela on April 15, 2018, 04:25:23 PM
>Chuckle. "Well, I must be off now. Hopefully the weather situation improves, hmm?"
>Curtsy, and then make our way to the planned meeting point.
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on April 15, 2018, 04:56:56 PM
> Hold up on those, because the planned meeting point is the Shrine we are presently at.
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on April 15, 2018, 05:25:30 PM
>Chuckle. "Well, I must be off now. Hopefully the weather situation improves, hmm?"
>Curtsy, and then make our way to the planned meeting point.

> Hold up on those, because the planned meeting point is the Shrine we are presently at.

>You really weren't very clear where the meet up was supposed to be, were you?
>"Ah, I think that's her now," Minoriko says, glancing out the window.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Serela on April 16, 2018, 05:32:16 AM
HERP DERP

>"Ah, perfect!"
>Go to greet her.
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on April 16, 2018, 02:58:41 PM
>"Ah, perfect!"
>Go to greet her.

>"Good luck," Reimu says, as you depart.
>You head outside, and find Flandre walking through the entryway to the shrine grounds. You also notice she is not alone, as a tall red-haired woman in green follows her in. Meiling hasn't changed a bit over the ages, except perhaps for her clothing become a bit more elaborate.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Suwako Moriya on April 16, 2018, 04:16:44 PM
> Look just-slightly shocked.
> "Well, that answers my first question."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on April 16, 2018, 05:20:53 PM
> Look just-slightly shocked.
> "Well, that answers my first question."

>"Uh...heya," Meiling says. frowning a bit with obvious nervousness.
>"Found her!" Flandre says, grinning. "She was at that stupid cavern again! And show some more enthusiasm, Meily! You nearly missed her again!"
>"Hey..."

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on April 17, 2018, 03:29:54 AM
> "Hey."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on April 17, 2018, 02:53:31 PM
> "Hey."

>"So, um...sorry I was gone?" she says, shifting a bit. "I mean, we only had a vague time window, and I thought there was surely a decade or three left..."

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Suwako Moriya on April 17, 2018, 05:01:36 PM
> Grin a bit.
> "I feel like I was gone for just a big longer than you."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on April 17, 2018, 05:25:25 PM
> Grin a bit.
> "I feel like I was gone for just a big longer than you."

>"Well, yeah, but it's not like it's your fault or anything," Meiling says. "Um, are things good?"

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Serela on April 25, 2018, 12:15:00 AM
>Chuckle. "Yes. Things are good."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on April 25, 2018, 12:41:15 AM
>Chuckle. "Yes. Things are good."

>"Well, erm, that's great!" Meiling says,
>Flandre quietly steps behind her and gives her a shove toward you. "Oh stop being nervous! Scarlet Devil Mansion's mine now, and it's alright!"

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Suwako Moriya on April 25, 2018, 07:01:56 PM
> Is there anyone else immediately present other than the three of us?
> Did Flan's shove get Meiling all the way within our reach?
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on April 25, 2018, 10:18:25 PM
> Is there anyone else immediately present other than the three of us?
> Did Flan's shove get Meiling all the way within our reach?

>There's a few people milling around, but no one is really paying you any mind.
>Yes.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on April 26, 2018, 05:26:01 AM
> Deftly grab Meiling with a grin as she stumbles toward us and spin in place, whirling her around with us.
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on April 26, 2018, 06:07:04 AM
> Deftly grab Meiling with a grin as she stumbles toward us and spin in place, whirling her around with us.

>Being fairly tall and solidly built, she is difficult to whirl around. You manage, however, and manage to pull off a full circle before you have to put her down.
>She giggles, "Hey, be careful now!"

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on April 29, 2018, 05:18:29 AM
> "Oh, grown far more fragile after a thousand years, have you?"
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on April 29, 2018, 06:59:55 AM
> "Oh, grown far more fragile after a thousand years, have you?"

>"I meant for your sake!" Meiling cries; Flandre giggles.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Serela on May 03, 2018, 01:44:11 PM
>Laugh. "Ah, but jokes aside, I'm glad to see you're doing well. I didn't think I'd be able to find you before I went back again."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on May 03, 2018, 04:34:54 PM
>Laugh. "Ah, but jokes aside, I'm glad to see you're doing well. I didn't think I'd be able to find you before I went back again."

>"Me too," Meiling says. "Me too. I just wasn't expecting you to show up, and went out wandering and, you know how it goes. One thing leads to another."

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Serela on May 04, 2018, 04:38:14 AM
>"Well, I certainly wouldn't want you to sit around waiting for hundreds of years." Chuckle. "Thankfully, next time I go back, I should stay right where I'm supposed to be in time. That much has been sorted out."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on May 04, 2018, 04:39:51 AM
>"Well, I certainly wouldn't want you to sit around waiting for hundreds of years." Chuckle. "Thankfully, next time I go back, I should stay right where I'm supposed to be in time. That much has been sorted out."

>"Flan said something like that," says Meiling. "But also, you found Patchy?"

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Serela on May 04, 2018, 05:22:25 AM
>Grimace. "I did. She died, but was brought back to life. But from what I've heard, after that she isn't... quite right in the head."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on May 04, 2018, 05:47:32 AM
>Grimace. "I did. She died, but was brought back to life. But from what I've heard, after that she isn't... quite right in the head."

>"Yeah, I heard something about that, too," says Meiling. "We're going to do something about it."

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Serela on May 04, 2018, 06:03:06 AM
>"I certainly hope so. Just be ready to dodge some blasting."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on May 04, 2018, 06:11:30 AM
>"I certainly hope so. Just be ready to dodge some blasting."

>"I could use more details there," Meiling says.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Serela on May 04, 2018, 06:41:07 AM
>"I believe some of the words people used to describe her were "homicidal screeching maniac". Emphasis on the homicidal part."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on May 04, 2018, 06:57:38 AM
>"I believe some of the words people used to describe her were "homicidal screeching maniac". Emphasis on the homicidal part."

>"Sounds difficult," Meiling says.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Serela on May 04, 2018, 01:04:31 PM
>"Just be careful." Nod. "Alright, so are we all ready to go?"
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Mr. Sacchi on May 04, 2018, 01:37:50 PM
> How is Meiling in a Danmaku duel? What about in a real duel?

Cause as far as I remember, Meiling is a melee fighter. And we were warned about short-range auras with such pleasant effects as "ruins your blood entirely" and all.
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on May 04, 2018, 06:31:48 PM
>"Just be careful." Nod. "Alright, so are we all ready to go?"

>"I think unless you have a dramatic new reveal, we're about as ready as we're ever going to be," says Flandre.
>"Can't say I'd mind one of those," Meiling replies.

> How is Meiling in a Danmaku duel? What about in a real duel?

>In a danmaku duel, she is staunchly mediocre. Not weak by any means, but hardly exceptional either. With regards to more brutal forms of combat, she is quite lethal.

>_

Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Mr. Sacchi on May 04, 2018, 11:06:06 PM
> "I did manage to get some information that will prove invaluable, yes." Pause, "I'm not quite sure if we'll be able to stop Patchouli without a fight, so a lot of the information I gathered is related to dealing with her in combat."

> If Flandre reacts to this negatively: "I'm sorry, Young Mistress."

> Take the time to explain to them what Flare and Alice told us about the monday spells and Patchouli's body functions. Make sure to mention the auras and the very, very bad effects of them.

> "Now, as for stopping her from casting magic entirely... I'm not sure that is possible. We would need to immobilize her completely, prevent her from talking, bypass her auras and likely knock her out before she can do something out of sheer force of will."

> "It seems our best bet, should it come to that, is to harness the power of the Sun, and I'm afraid the only specialist on the subject I know of is the Hell Raven."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on May 05, 2018, 12:38:01 AM
> "I did manage to get some information that will prove invaluable, yes." Pause, "I'm not quite sure if we'll be able to stop Patchouli without a fight, so a lot of the information I gathered is related to dealing with her in combat."

> If Flandre reacts to this negatively: "I'm sorry, Young Mistress."

> Take the time to explain to them what Flare and Alice told us about the monday spells and Patchouli's body functions. Make sure to mention the auras and the very, very bad effects of them.

> "Now, as for stopping her from casting magic entirely... I'm not sure that is possible. We would need to immobilize her completely, prevent her from talking, bypass her auras and likely knock her out before she can do something out of sheer force of will."

> "It seems our best bet, should it come to that, is to harness the power of the Sun, and I'm afraid the only specialist on the subject I know of is the Hell Raven."

>Flandre does seem just a little bit annoyed at that, but doesn't use your apology to discuss it further. She and Meiling listen as you outline what you've learned about the topics above. "That might make things tricky," Meiling says, frowning. "I need to be close to be at my best."
>"You don't need to be at your best," Flandre says. "We're not going with any intention of fighting, so it's going to be okay. We're trying to get through to her, rather than kick her head off."

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Mr. Sacchi on May 05, 2018, 01:09:30 AM
> Have we ever fought Patchy or other magic users in the past, outside of a danmaku duel? Would, say, a fire wall still affect us if we went right through it in the world of stopped time? What about traps?
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on May 05, 2018, 01:51:35 AM
> Have we ever fought Patchy or other magic users in the past, outside of a danmaku duel? Would, say, a fire wall still affect us if we went right through it in the world of stopped time? What about traps?

>Fire will not hurt when time is stopped. As for traps, it depends on their nature. If it something triggered by physical force, say a tripwire, it may affect you if the forces set into play by the triggering are strong enough to overcome frozen time. Usually this is not the case, and it would run out somewhere midway, possibly spoiling the trap as a whole. And if you yourself don't apply enough force to trigger it to begin with in the frozen time, then nothing should happen. Spells shouldn't take affect, you think.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Serela on May 05, 2018, 02:44:38 PM
>"Yes, the goal is not to kick her head off. But from what I've heard, it may not be possible to avoid some kind of fight, so we should at least be ready. Just think of it like solving an incident, and afterwords everyone can have a nice cup of tea. Including Patchouli."

...that's painting a pretty picture, but, that's what we'll have to do for the moment. Reality will talk for itself once we're there, and they've been warned.
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on May 05, 2018, 05:50:34 PM
>"Yes, the goal is not to kick her head off. But from what I've heard, it may not be possible to avoid some kind of fight, so we should at least be ready. Just think of it like solving an incident, and afterwords everyone can have a nice cup of tea. Including Patchouli."

>"Well, the point is, it's not going to do much if we go in there looking like we're spoiling for a fight," says Flandre.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Serela on May 07, 2018, 05:06:54 AM
>"Well, it's plan B. First we'll just try to talk to her, of course. It'll be much easier if we don't have to fight."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on May 07, 2018, 06:06:34 AM
>"Well, it's plan B. First we'll just try to talk to her, of course. It'll be much easier if we don't have to fight."

>Flandre nods. "So, anything else need to do, or should we mosey on down to Makai?"

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on May 07, 2018, 10:35:16 AM
> "Yes, though we will need to make one last stop once we get there before this confrontation."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on May 07, 2018, 06:11:05 PM
> "Yes, though we will need to make one last stop once we get there before this confrontation."

>"Where's that?" says Flandre.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Suwako Moriya on May 07, 2018, 06:18:01 PM
> "Little Red's establishment. I promised her I would return to her once my decision had been made, as she did not want me going anywhere near Lady Patchouli out of concern for my safety."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on May 07, 2018, 06:49:44 PM
> "Little Red's establishment. I promised her I would return to her once my decision had been made, as she did not want me going anywhere near Lady Patchouli out of concern for my safety."

>"Oh, that'll be interesting," says Flandre. "I haven't seen her since her contract ran out."

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Suwako Moriya on May 07, 2018, 06:53:26 PM
> "Mmm, I do wonder if your names are on the guest list, then."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on May 07, 2018, 07:13:53 PM
> "Mmm, I do wonder if your names are on the guest list, then."

>"Wha-?" says Flandre.
>"Oh, she's doing that kind of thing," Meiling says with a nod.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Suwako Moriya on May 07, 2018, 07:16:52 PM
> "Yes. Apparently my name is on it, at least, though I was not aware until after I snuck in."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on May 07, 2018, 07:25:48 PM
> "Yes. Apparently my name is on it, at least, though I was not aware until after I snuck in."

>Meiling chuckles. "After all the troubles we used to have, you didn't even think to do it the right way!"

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Suwako Moriya on May 07, 2018, 07:33:49 PM
> Frown.
> "How was I supposed to expect that a human that was last seen a thousand years ago was on the guest list for what is apparently the trendies club in Makai?"
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on May 07, 2018, 08:15:49 PM
> Frown.
> "How was I supposed to expect that a human that was last seen a thousand years ago was on the guest list for what is apparently the trendies club in Makai?"

>"Same reason anyone should have expected to be on Remilia's guest list," Meiling says. "Well, no point in worrying about it now."

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Suwako Moriya on May 07, 2018, 08:31:18 PM
> "Right. I am confident it will work out to be fine in the end."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on May 07, 2018, 08:35:22 PM
> "Right. I am confident it will work out to be fine in the end."

>Meiling nods. "Let's go, then?"

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Serela on May 07, 2018, 11:15:37 PM
>"Yes, let's be off."
>Nod, and start heading off to the Makai entrance, bidding Reimu and co. adieu as we go.
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on May 07, 2018, 11:29:58 PM
>"Yes, let's be off."
>Nod, and start heading off to the Makai entrance, bidding Reimu and co. adieu as we go.

>Having left Reimu inside, you content yourself to give a wave, and then depart.
>The entrance to Makai isn't terribly far away, but it is a little tricky to find your way back to. It is tucked away in such a manner that the cavern is mostly obscured by a hill, and there aren't too many notable landmarks. Still, you find it without too much faffing about.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Serela on May 07, 2018, 11:38:16 PM
>Make our way towards Koakuma's place.
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on May 08, 2018, 12:30:58 AM
>Make our way towards Koakuma's place.

>It is a little easier to get through the tunnel this time, with two youkai to guide you through the darkness.
>Reaching Makai, neither Flandre or Meiling are particularly pleased with the sight of the giant buildings, the noise, all the lights... Meiling mutters about it being Apex but worse, which still feels rather accurate.
>Along the way, Meiling makes small talk, going on minor details about her travels. about her work with her dojo, and so on. You quickly realize she's going out of her way not to mention anything particularly noteworthy, naming some students you couldn't hope to recognize, talking about having tea at a teahouse that probably won't exist for a couple hundred years or more after your era. Still, the picture you get is interesting, it seems she hardly stays anywhere for more than a few years after she was officially released from service after the Scarlet Devil Mansion became the Lakeside Temple. While she largely stays nearby to help out the Temple, and look after her own dojo, which she admits she neglects more than she ought, she also has a tendency to just pick a direction and start walking, and not really stop for some months. She doesn't seem inclined to explain why, and perhaps she has no real idea or concern why.
>It takes some time, but you eventually reach the South Pandamonium Tower. It doesn't seem any less busy than before.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on May 08, 2018, 12:38:02 AM
> "Ah, here we are."
> Make our way inside and to the device that brought us up to the floor with Koa's club.
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on May 08, 2018, 12:45:29 AM
> "Ah, here we are."
> Make our way inside and to the device that brought us up to the floor with Koa's club.

>You make your way inside. The inner floor is as busy and full of life as you remember. You're still quite certain that you're the only human here, but it's nice to have a couple of familiar youkai at your side as you make your way through the crowds. Using the glass tubes rooms, Flandre helpfully names this as elevators, is still an experience of various youkai giving you looks. However, when mention of "shitty meat" is said just loud enough to be heard, Meiling gives them a glare and cracks her knuckles loudly, which puts and end to that.
>Soon enough, you step off at the 109th floor, where the tall, busty oni with the brown braid and the Reisen suit still stands guard. What was the name Koa gave her?
>"She's still busy," the oni says as you leave the elevator.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on May 08, 2018, 12:58:19 AM
> Nod.
> "I understand."
> Gesture to ourselves.
> "But Sakuya Izayoi has a bit of urgent business with her."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on May 08, 2018, 01:16:08 AM
> Nod.
> "I understand."
> Gesture to ourselves.
> "But Sakuya Izayoi has a bit of urgent business with her."

>For the first time, the oni's expression changes, as she frowns a little. "Really?"

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on May 08, 2018, 02:00:43 AM
> Nod again.
> "Yes."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on May 08, 2018, 02:13:19 AM
> Nod again.
> "Yes."

>"Should have spoke up the first time," she says. "Who're they?"

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on May 08, 2018, 02:34:09 AM
> Look expectantly to our entourage.
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on May 08, 2018, 02:43:02 AM
> Look expectantly to our entourage.

>Meiling stands there idly, apparently expecting you to introduce her. "Oh! I'm Hong Meiling."
>"Flandre Scarlet," says the young mistress with a small bow.
>The oni frowns a bit more. "...Alright. Head on in. Keep it classy."

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on May 08, 2018, 02:47:24 AM
> Curtsy.
> "Of course. And my apologies for my confusion earlier."
> Head on inside!
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on May 08, 2018, 03:18:43 AM
> Curtsy.
> "Of course. And my apologies for my confusion earlier."
> Head on inside!

>You head inside! As you do, you are approached by a waitress what would be a modest yukata, if not for the daring cuts that have been made on it. She eyes your group over, and you note the ghost of a frown. "Where would you like to be seated?" she says without missing a beat in a friendly voice.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on May 08, 2018, 03:28:02 AM
> What species does she appear to be?
> What did Koakuma go by in this establishment, again?
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on May 08, 2018, 03:34:45 AM
> What species does she appear to be?
> What did Koakuma go by in this establishment, again?

>You believe she is a devil.
>You aren't sure, but at least her two paramours seemed to recognize Petite.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on May 08, 2018, 04:00:08 AM
> "Ah, Miss Petite herself is actually expecting us."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on May 08, 2018, 04:16:31 AM
> "Ah, Miss Petite herself is actually expecting us."

>"I'm afraid she's quite busy at the moment," the waitress says.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on May 08, 2018, 04:18:26 AM
> "We can wait a bit if need be, though I imagine she will want to see us sooner rather than later. Our business is not a life-or-death emergency, but it is something she wanted to see resolved as quickly as possible."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on May 08, 2018, 04:47:31 AM
> "We can wait a bit if need be, though I imagine she will want to see us sooner rather than later. Our business is not a life-or-death emergency, but it is something she wanted to see resolved as quickly as possible."

>"Look, I'll send a message, okay," she says. "But if you're bothering her for no good reason, she's probably going to have you thrown out, just so you know."
>With that, before you can reply, she slinks off toward the central part of the establishment.
>"Not used to being on this end of the job," Meiling says.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on May 08, 2018, 04:54:36 AM
> Chuckle.
> "It must be tremendously eye-opening."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on May 08, 2018, 05:01:04 AM
> Chuckle.
> "It must be tremendously eye-opening."

>"Kind of," Meiling says.
>"This place is really fancy," Flandre says. "And everyone's dressed so...uh..." She makes a gesture you don't understand, but given the owner's lack of subtly, you suspect you can make a guess.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on May 08, 2018, 10:35:25 AM
> Make a slightly amused face.
> "Yes. Welcome to Makai, Young Mistress."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on May 08, 2018, 09:49:32 PM
> Make a slightly amused face.
> "Yes. Welcome to Makai, Young Mistress."

>"I guess the question's whether this is where she got it from," says Meiling, "Or if she's just inflicting it on everyone here."
>"Who can say?" Flandre says, as the waitress hurries back.
>"She'll see you in her office," the devil says, looking a bit flustered. "This way."

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on May 08, 2018, 10:29:29 PM
> Nod.
> "Thank you."
> Follow!
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on May 09, 2018, 02:29:14 AM
> Nod.
> "Thank you."
> Follow!

>She leads you up the stairs, and off to the opposite side that you when to last time. She opens a door, and leads you into an office with low lights, plush carpets, and dark wood everywhere. Petite sits at a huge desk you are certain used to be in the Eastern Drawing Room in a bygone age. "Oh, hey everyone," she says. "Make yourselves comfortable. Cognac?"

>_

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on May 09, 2018, 02:37:48 AM
> What's a cognac?
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on May 09, 2018, 02:49:06 AM
> What's a cognac?

>Western liquor

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Suwako Moriya on May 09, 2018, 01:07:55 PM
> "Just a little, please."
> Find a reasonably comfortable seat and take it. (Make sure to leave the comfiest non-Koakuma option to Flan.)
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on May 09, 2018, 06:04:22 PM
> "Just a little, please."
> Find a reasonably comfortable seat and take it. (Make sure to leave the comfiest non-Koakuma option to Flan.)

>The seats are plush things, they seem about equally comfortable, so you take the one to Flandre's right hand side.
>"We really shouldn't be having anything like that right now," Flandre says. "We need to keep our senses sharp."
>"Wait, senses sharp?" says the former familiar.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Suwako Moriya on May 09, 2018, 06:37:00 PM
> "That is why I said 'just a little', Young Mistress."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on May 09, 2018, 06:55:37 PM
> "That is why I said 'just a little', Young Mistress."

>"No no, go back just a second," says Koa. "Keep your senses sharp for what? You're going to go and do it, aren't you?"

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Suwako Moriya on May 09, 2018, 07:08:01 PM
> Sigh.
> "The Young Mistress believes she can talk Lady Patchouli down."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on May 09, 2018, 07:46:08 PM
> Sigh.
> "The Young Mistress believes she can talk Lady Patchouli down."

>"What?" says Koakuma.
>"If it's Patchouli, then we can get through to her," says Flandre.
>Koakuma doesn't even seem to be able to respond, she looks to you and Meiling in askance.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Suwako Moriya on May 09, 2018, 07:55:34 PM
> Shrug at Koa.
> "I explained what you told me."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on May 09, 2018, 08:18:35 PM
> Shrug at Koa.
> "I explained what you told me."

>The devil sighs and sinks into her seat. "Look, she never listened to me."
>"Did she ever?" Flandre says.
>"...Okay, but still..." Koa says. "I mean, not even a little bit. She just went into berserk mode in a second."
>"Who was with you?" Flandre says.
>"Well, I was with a team that was sent to-"
>"So what did you expect to happen?" Flandre says.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Suwako Moriya on May 09, 2018, 08:20:29 PM
> "I didn't realize you went with a team the first time."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on May 09, 2018, 08:21:19 PM
> "I didn't realize you went with a team the first time."

>"well I wasn't going to go alone, she's crazy!" Koa says.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Suwako Moriya on May 09, 2018, 08:24:17 PM
> "Well, you are in a bit of a unique situation compared to all other Makai denizens. But I suppose I can understand your trepidation."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on May 09, 2018, 09:30:01 PM
> "Well, you are in a bit of a unique situation compared to all other Makai denizens. But I suppose I can understand your trepidation."

>"Whatever happened then," says Meiling, "I think we're all really underestimating Sakuya, here."

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on May 09, 2018, 10:09:46 PM
> "Well, perhaps, but I would not be quite as confident in this had I not discussed today's weaknesses with a much more knowledgeable mage than myself."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Mr. Sacchi on May 09, 2018, 11:10:35 PM
> Mental check of all the abilities we are capable of doing with our time powers without suffering severe pushback.
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on May 09, 2018, 11:26:57 PM
> "Well, perhaps, but I would not be quite as confident in this had I not discussed today's weaknesses with a much more knowledgeable mage than myself."

>"If you keep treating this like this is going to just be a hnt, what chance are we going to have to keep Patchouli from thinking that's what we're up to?" Flandre says, giving you and Meiling looks.

> Mental check of all the abilities we are capable of doing with our time powers without suffering severe pushback.

>The obvious is stepping out of time. Aside from that, you affect the flow of time around some objects, you sometimes use this to age wines to a good point. That can be a little draining if you do it more than once or twice a day. You've managed to use it to affect greater things, such as the library or to move time a bit forward for everyone, but these sorts of things tend to cause severe issues that leave you knocked out for days.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on May 09, 2018, 11:36:45 PM
> "I am merely considering Plan B, Young, Mistress."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Mr. Sacchi on May 09, 2018, 11:47:17 PM
Considering how much we seem to be harping on it (from her perspective anyway) I'm fairly sure she's convinced we're taking that as Plan A already, not sure she'll buy that.
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on May 10, 2018, 12:07:18 AM
> "I am merely considering Plan B, Young, Mistress."

>"Well think about the other one, too!" Flandre says.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on May 10, 2018, 12:34:34 AM
> "I will contribute as I am able, of course. But I imagine you will be much better at it than I."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on May 10, 2018, 02:03:01 AM
> "I will contribute as I am able, of course. But I imagine you will be much better at it than I."

>"You'd better!" Flandre says.
>"So," says Koa. "What'd you want from me?"

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on May 10, 2018, 02:03:51 AM
> "I did promise I would let you know of my decision, at the very least, so here we are."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on May 10, 2018, 02:19:35 AM
> "I did promise I would let you know of my decision, at the very least, so here we are."

>"I guess so," She says. "I guess I can't stop you."
>"You could come with us," Meiling says.
>Koa shakes her head. "Oh no. Oh no no no."

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on May 10, 2018, 02:25:02 AM
> "In fairness, we are far more likely to be successful than your previous team, as the Young Mistress implied."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on May 10, 2018, 02:34:10 AM
> "In fairness, we are far more likely to be successful than your previous team, as the Young Mistress implied."

>"Well, what I mean is if you're going to try and talk with her, which you shouldn't, you don't want me there."

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on May 10, 2018, 02:47:59 AM
> "I cannot imagine your presence would be worse than mine."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on May 10, 2018, 02:50:43 AM
> "I cannot imagine your presence would be worse than mine."

>"She's probably right," Meiling says.
>"Well, I mean...what would I even do?" says Koakuma.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on May 10, 2018, 03:01:26 AM
> "You may not need to do anything other than be there, really. The presence of enough of her old family may be sufficient to calm her down."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on May 10, 2018, 03:09:45 AM
> "You may not need to do anything other than be there, really. The presence of enough of her old family may be sufficient to calm her down."

>"Sakuya is right," Flandre says. "You ought to come with us."
>"...Urgh, well... I mean, maybe..." Koakuma fidgets.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on May 10, 2018, 03:34:56 AM
> Grin just a bit.
> "Besides, should we be successful, snapping Lady Patchouli back to reality will be something you can lord over her."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on May 10, 2018, 04:07:56 AM
> Grin just a bit.
> "Besides, should we be successful, snapping Lady Patchouli back to reality will be something you can lord over her."

>"...Do you really think you can do it?" Koa says after some silence.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on May 10, 2018, 04:10:47 AM
> "I would not be pursuing it otherwise. It would have cost me nothing to go back to my time."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on May 10, 2018, 04:57:24 AM
> "I would not be pursuing it otherwise. It would have cost me nothing to go back to my time."

>Koakuma sighs. "...Okay, fine. Do you at least think I'll really make a difference?"

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on May 10, 2018, 07:07:40 AM
> "I cannot say for sure. But I cannot say you would not make a difference."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on May 10, 2018, 04:59:57 PM
> "I cannot say for sure. But I cannot say you would not make a difference."

>"...A good difference, I mean," she says.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Suwako Moriya on May 10, 2018, 05:03:55 PM
> "As do I."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on May 10, 2018, 08:34:39 PM
> "As do I."

>"...Maybe, alright?" she says. "Maybe."

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Suwako Moriya on May 10, 2018, 08:44:38 PM
> "...Well, I'm not sure how much longer we were planning on staying before heading out to see her."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on May 10, 2018, 09:24:19 PM
> "...Well, I'm not sure how much longer we were planning on staying before heading out to see her."

>She sighs.
>"Okay, just give me a minute to give instructions to Charybdis and Adel, alright?"

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on May 10, 2018, 09:36:45 PM
> Nod.
> "Of course."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on May 10, 2018, 09:48:16 PM
> Nod.
> "Of course."

>"Just...go out, have a seat, get a meal if you want one, it's on the house. I'll need a couple minutes," Koakuma says.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on May 10, 2018, 09:49:20 PM
> "Of course. And thank you."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on May 10, 2018, 10:09:32 PM
> "Of course. And thank you."

>Flandre nods as well. "Just so. Thank you."
>"Good to have you back," says Meiling, as she stands up.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on May 10, 2018, 10:19:44 PM
> Stand up as well.
> "Until later, then."
> Head out of the office.
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on May 10, 2018, 11:03:58 PM
> Stand up as well.
> "Until later, then."
> Head out of the office.

>The three of you depart.
>"So Sakuya," Meiling says, "You know what's going on here, right? Is this actually really her place, or is she just sort of borrowing it from someone else like she did the library?"

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on May 10, 2018, 11:15:10 PM
> Find an open table that will fit three.
> "As far as I am aware, this is her establishment."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on May 11, 2018, 12:21:17 AM
> Find an open table that will fit three.
> "As far as I am aware, this is her establishment."

>You find an open booth. Meiling flops into the seat while Flandre takes the other side.
>"I just can't see it, it's too...honest," says Meiling.
>"Well, I'm sure there's some kind of racketeering going on, if it makes you feel better," says Flandre.
>"Can you even be a racketeer in Makai?" Meiling says.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on May 11, 2018, 01:56:30 AM
> "Oh, I assure you Petite is still Petite. The Charybdis and Adel she mentioned? She initially offered me their 'services' through tomorrow if I agreed to not pursue our current goal."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on May 11, 2018, 02:09:02 AM
> "Oh, I assure you Petite is still Petite. The Charybdis and Adel she mentioned? She initially offered me their 'services' through tomorrow if I agreed to not pursue our current goal."

>"...Yeah, that sounds like her," says Meiling.
>Flandre heaves a sigh. "Yes, it does..."

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on May 11, 2018, 02:31:36 AM
> "They seemed to imply she has substantial wealth now, as well. I suspect all of the old mansion accoutrement around this place is not everything she was able to get her hands upon. Still, she seems to be doing very well for herself. Perhaps she qualifies as Medium Red now."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on May 11, 2018, 03:53:15 AM
> "They seemed to imply she has substantial wealth now, as well. I suspect all of the old mansion accoutrement around this place is not everything she was able to get her hands upon. Still, she seems to be doing very well for herself. Perhaps she qualifies as Medium Red now."

>Meiling laughs at your last comment.
>"Well, I am pretty sure at least some of the things in here used to be part of the Mansion," Flandre says, glancing around.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on May 11, 2018, 03:54:43 AM
> Pick up a menu and have a look.
> "They most certainly did."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on May 11, 2018, 04:01:18 AM
> Pick up a menu and have a look.
> "They most certainly did."

>You look over the menu. The fare is all over the place, some eastern, some western, some you can't identify. You don't know how the currency works here, but everything here demands a lot of it. You note that goat and mutton feature prominently on the menu, as does rice and millet. The beverage selections sound like a dangerous place for a human, it's hard to tell what is safe and what isn't.
>"I knew I had seen that harpsichord before!" Flandre says.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on May 11, 2018, 04:05:42 AM
> What are the non-alcoholic beverage options?
> Have we had goat before? What about mutton?
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on May 11, 2018, 04:16:41 AM
> What are the non-alcoholic beverage options?
> Have we had goat before? What about mutton?

>There's a lot of something called soda, which doesn't come with descriptions. A few have poisons in their names.
>You have! They are alright, but honestly you prefer poultry to them.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on May 11, 2018, 04:19:17 AM
> Are there poultry options?
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on May 11, 2018, 04:38:44 AM
> Are there poultry options?

>You aren't sure. None of it sounds like any birds you recognize. The Braised Murderwing Parmesan might be?

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on May 11, 2018, 10:36:09 AM
> Make the slightest disgusted face.
> "I can only barely make sense of the contents of this menu."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on May 11, 2018, 04:52:18 PM
> Make the slightest disgusted face.
> "I can only barely make sense of the contents of this menu."

>"Let me see," Meiling says as she leans over to look at your menu; it seems she hasn't lost her 'let me explain mainland things' tone. Then she frowns. "...What is all this stuff?"

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Suwako Moriya on May 11, 2018, 04:58:03 PM
> Glance over at Flan.
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on May 11, 2018, 07:50:46 PM
> Glance over at Flan.

>Flandre has a look, then frowns. "I don't think most of this safe," she says at length.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Suwako Moriya on May 11, 2018, 08:16:22 PM
> "...Is it just me, or are some of these outright poisons?"
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on May 12, 2018, 07:55:17 AM
> "...Is it just me, or are some of these outright poisons?"

>"It's not just you," says Meiling.
>"Well, they're not really poisonous to many youkai," says Flandre.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on May 12, 2018, 11:56:28 AM
> "Hm. That could be a problem, then."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Serela on May 12, 2018, 12:24:21 PM
>"Perhaps I'll just wait for her to finish, instead." Chuckle.
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on May 12, 2018, 05:02:08 PM
> "Hm. That could be a problem, then."

>"Perhaps I'll just wait for her to finish, instead." Chuckle.

>"At least the view is...nice?" Meiling says, glancing toward the nearby window.
>It certainly is different, to say the least. Lights seem to outline nearly everything in the darkness, showing off gridlike roads and blocky monolithic buildings with regularly-spaced windows. Some of the buildings are just apologetically rectangular slabs, while others attempt to decorate their bulks with domes, spires, or buttresses. A few seem to be made of harsh stone shapes that almost have a kind of charm to their stark inorganic stoniness. However, the view is ruined by run down buildings and ones that have suffered obvious structural damage, with multiple floors exposed to the elements.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on May 12, 2018, 06:41:47 PM
> "It it very Apexian, except even more so."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on May 13, 2018, 03:25:02 AM
> "It it very Apexian, except even more so."

>"Definitely...moreso," Flandre says.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on May 13, 2018, 03:31:24 AM
> "...Well, you two should at least get something."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on May 13, 2018, 03:38:52 AM
> "...Well, you two should at least get something."

>"No, I need to stay sharp," says Meiling. "Can't be too stuffed if things go badly."

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on May 13, 2018, 03:41:20 AM
> "That is fair."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on May 13, 2018, 04:13:39 AM
> "That is fair."

>A few more minutes pass quietly. The clientele is interesting, a mix of devils and youkai. Some are as prim and proper as Remilia on her better days, while others strike you as just thugs who robbed a rich person's someone closet. In retrospect, that may not be inaccurate in one or more of these cases. Now that you have time to observe, the atmosphere is fairly interesting, in the surface things are quiet and subdued, even dignified as much as it can be. Manners are observed, conversation is quiet. But while people may be minding their tones, their gestures and cadences are rather energetic; muted laughter is common. And frankly, some of the devils just aren't as subtle with their hands as they think they're being. It feels like a curious cross between a relaxed teahouse and one of the racuos parties so common in the Gensokyo you know.
>Koa swaggers out and approaches your table. "Well, that's all sorted."

>_

laying somewhere between a relaxed teahouse and the raucous parties of the ge
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on May 13, 2018, 11:48:13 AM
> How is Koa dressed?
> Nod and stand up.
> "All right."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on May 13, 2018, 08:55:33 PM
> How is Koa dressed?
> Nod and stand up.
> "All right."

>Honestly, not all that different than how you remember her. Perhaps with some higher quality cloth.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on May 13, 2018, 10:01:46 PM
> "Shall we, then?"
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on May 13, 2018, 10:40:34 PM
> "Shall we, then?"

>She nods. "While I still have the nerve, anyways."

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on May 13, 2018, 10:42:57 PM
> "All right. You should probably lead the way until we are close, though."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on May 13, 2018, 11:53:55 PM
> "All right. You should probably lead the way until we are close, though."

>"Yeah, yeah, this way," she says, as she starts toward the central part of the establishment again.
>She leads you toward the back office that Adel previously, up the stairs and toward the rooftop opening. She wastes little time taking to the air and heads toward the southwest. The four of you fly together, mostly in silence. You're pretty sure the little devil is just trying to keep her nerve, given how she glances around with her lips pressed into a thin line. Meiling and Flandre just look around curiously, Makai is probably best viewed from the air rather than the streets, from what you've experienced.
>It takes some time, but you find yourself approaching what  looks like an area that has been abandoned. At first it looks like some of the other rundown areas you've seen, but significantly larger. And the further on it goes, the fewer buildings are standing, and then the fewer that are recognizable as the remains of buildings. There's signs of great scorching fires that you can see even from here. The whole area has to cover some square miles.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on May 13, 2018, 11:56:48 PM
> Is Patchouli visible?
> "So...how does Lady Patchouli normally operate? Does she just wander around, or does she hide somewhere and wait to ambush people?"
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on May 14, 2018, 12:47:08 AM
> Is Patchouli visible?
> "So...how does Lady Patchouli normally operate? Does she just wander around, or does she hide somewhere and wait to ambush people?"

>No sign of her at the moment.
>"Probably both?" says Kokauma. "I think it's more just she roams when she feels like it?"

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on May 14, 2018, 01:29:12 AM
> Put on the magic-detection bracelet. If we aren't immediately blinded, look around.
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on May 14, 2018, 02:01:06 AM
> Put on the magic-detection bracelet. If we aren't immediately blinded, look around.

>You put it on, and...there's a fair amount of weak light down there, sort of like  distant firefly glows, but more spread out. Nothing immediately jumps out at you, but you do notice the region to the east seems brighter.

>_

Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on May 14, 2018, 02:05:57 AM
> Point to the east.
> "I think she is that way. There is more magical energy in that direction."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on May 14, 2018, 02:35:19 AM
> Point to the east.
> "I think she is that way. There is more magical energy in that direction."

>"If nothing else, it would mean that whatever happened there is probably more recent," Meiling says.
>"Or it was more intense," says Flandre.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on May 14, 2018, 02:36:09 AM
> Nod.
> "Stay sharp."
> Head eastward.
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on May 14, 2018, 02:50:02 AM
> Nod.
> "Stay sharp."
> Head eastward.

>You make your way eastward.
>The landscape here is definitely more thoroughly blasted; you can see the half-recognizable skeletons of buildings; rubble covers the ground. It doesn't look like there's a single thing that isn't broken. There is no sign of life that you can see from above.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on May 14, 2018, 02:57:14 AM
> What about magic glow?
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on May 14, 2018, 03:26:18 AM
> What about magic glow?

>It's certainly brighter than the other places around here; about on par with a candle.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on May 14, 2018, 03:27:23 AM
> Anywhere particularly intense?
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on May 14, 2018, 04:18:26 AM
> Anywhere particularly intense?

>Some spots may be slightly brighter than others, but it may just your eyes playing tricks on you. It's hard to be sure, but certain nothing seems particularly more intense.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Serela on May 14, 2018, 05:23:52 AM
>Continue searching.
>"Is all this..." Gesture vaguely at the barren landscape. "...her work, or was all the destruction from something else?"
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on May 14, 2018, 05:33:02 AM
>Continue searching.
>"Is all this..." Gesture vaguely at the barren landscape. "...her work, or was all the destruction from something else?"

>"It's at least mostly her own work," says Koakuma. "I mean, she's been here for a long time now."

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Mr. Sacchi on May 14, 2018, 06:33:39 AM
> How are we feeling on the time-stoppage?
> Knife count.
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on May 14, 2018, 06:46:58 AM
> How are we feeling on the time-stoppage?
> Knife count.

>As good as ever.
>You currently have: Silver Knife x 18

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on May 14, 2018, 10:13:53 AM
> Keep searching until we notice some sort of movement or unusual activity.
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on May 14, 2018, 05:44:53 PM
> Keep searching until we notice some sort of movement or unusual activity.

>You look around, but nothing seems to be jumping out at you.
>"I don't think we're going to spot her from the air like this," Meiling says after a few moments of scanning around herself. "But that's not a bad thing when you think about it. If we could see her from up here, that means she's not doing anything we can see from up here."

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Suwako Moriya on May 14, 2018, 05:48:53 PM
> "True. Shall we try landing, then? Or at least getting much closer to the ground?"
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on May 14, 2018, 05:58:16 PM
> "True. Shall we try landing, then? Or at least getting much closer to the ground?"

>"Wait, how are we going to do this?" says Koakuma. "If we just bumble around down there, she's going to find us first."

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Suwako Moriya on May 14, 2018, 05:59:10 PM
> Have we even gone on a hunt before?
> If not, did that dead woman ever go on hunts?
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on May 14, 2018, 05:59:59 PM
> Have we even gone on a hunt before?
> If not, did that dead woman ever go on hunts?

>Not really. Fishing is definitely more your style.
>No.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Suwako Moriya on May 14, 2018, 06:03:48 PM
> Frown a bit.
> "...I'm not sure. I promise you, Young Mistress, that this is merely a turn of phrase, but I've never gone on a womanhunt before."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on May 14, 2018, 06:09:25 PM
> Frown a bit.
> "...I'm not sure. I promise you, Young Mistress, that this is merely a turn of phrase, but I've never gone on a womanhunt before."

>"Me either," says Meiling. So how should we do this?"

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Suwako Moriya on May 14, 2018, 06:26:14 PM
> "I'm not really sure. I don't think we should split up, for safety's sake if nothing else. I also don't think it's a good idea to try to draw her out by exploding random things, as much as that is likely to get her attention."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on May 14, 2018, 07:26:35 PM
> "I'm not really sure. I don't think we should split up, for safety's sake if nothing else. I also don't think it's a good idea to try to draw her out by exploding random things, as much as that is likely to get her attention."

>"It would agitate her, even in the best of circumstances," Flandre says.
>"Definitely no splitting up," says Koakuma. "I mean, that's just asking to get ambushed."

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Suwako Moriya on May 14, 2018, 07:33:23 PM
> "Beyond those, I am honestly unsure of the best approach."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on May 14, 2018, 08:00:49 PM
> "Beyond those, I am honestly unsure of the best approach."

>"Any idea on where best to look?" Meiling says. "I guess we could just plop down on the street, but it'd be nice to have something to look for other than just patchy herself."

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Suwako Moriya on May 14, 2018, 08:14:21 PM
> "I mean, I have this bracelet, but that does not really do any of you any good. Perhaps it would be worth prioritizing where the damage seems most recent?"
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on May 14, 2018, 08:15:16 PM
> "I mean, I have this bracelet, but that does not really do any of you any good. Perhaps it would be worth prioritizing where the damage seems most recent?"

>"Sure, what are we looking for in that case?" Meiling says.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Suwako Moriya on May 14, 2018, 08:31:18 PM
> Do we see any smoke anywhere nearby, perhaps?
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on May 14, 2018, 09:01:23 PM
> Do we see any smoke anywhere nearby, perhaps?

>Hmmm...there may be some in a few spots.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Suwako Moriya on May 14, 2018, 09:33:54 PM
> "Perhaps we could examine any smoke, or rattling buildings?"
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on May 14, 2018, 09:42:42 PM
> "Perhaps we could examine any smoke, or rattling buildings?"

>"Good idea," says Meiling.
>"Oh, I didn't even notice the smoke," Flandre says.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on May 14, 2018, 09:43:49 PM
> "Let's try that, then."
> Head toward the nearest column of smoke, being vigilant.
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on May 14, 2018, 10:22:28 PM
> "Let's try that, then."
> Head toward the nearest column of smoke, being vigilant.

>You make your way toward the nearest column of smoke. Here there was once a building, probably a couple hundred feet to the side. Now all that is left is rubble, piles of slag, and the remnants of its foundations.The smoke seems to be coming from from what was once something metallic, and is now just a melted pile. An acrid stench hangs in the air around here.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on May 14, 2018, 10:27:34 PM
> Frown and wrinkle our nose a bit.
> Is the metal still hot?
> Look around the immediate area. Any signs of activity, physical or magical?
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on May 14, 2018, 11:06:48 PM
> Frown and wrinkle our nose a bit.
> Is the metal still hot?
> Look around the immediate area. Any signs of activity, physical or magical?

>It's not glowing, at least. You're fairly distant, though.
>You don't see anything moving or any real change in the light that dots the area.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on May 14, 2018, 11:23:17 PM
> Get closer (downward) to the source of the smoke.
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on May 15, 2018, 12:10:53 AM
> Get closer (downward) to the source of the smoke.

>Moving lower, you don't see any signs of activity.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on May 15, 2018, 12:22:14 AM
> Lower our voice volume.
> "Nothing..."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on May 15, 2018, 12:52:52 AM
> Lower our voice volume.
> "Nothing..."

>"I don't see anything that looks like a person," says Meiling, matching your tone.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on May 15, 2018, 03:29:11 AM
> "Shall we try another one?"
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on May 15, 2018, 03:54:02 AM
> "Shall we try another one?"

>"Sure, if you're ready to move on," says Meiling.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on May 15, 2018, 03:55:09 AM
> Nod.
> Head off to the next closest column of smoke, again keeping vigilant.
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on May 15, 2018, 04:24:43 AM
> Nod.
> Head off to the next closest column of smoke, again keeping vigilant.

>You move on.
>At this site, there are not even foundations left. Only piles of rock, some half melted and steaming. There are curious sorts of puddles of not-quite slag around the piles, you aren't sure what they are, aside from fairly gross-looking. There doesn't seem to be any motion down there, nor does the glow of the residual magic seem particularly bright.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on May 15, 2018, 10:15:56 AM
> "Mmm, most likely not here."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on May 15, 2018, 06:38:06 PM
> "Mmm, most likely not here."

>"But she was here, at least, right?" says Meiling. "So the trail isn't entirely cold."

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Suwako Moriya on May 15, 2018, 06:48:38 PM
> "It would certainly seem so."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on May 15, 2018, 07:49:41 PM
> "It would certainly seem so."

>"I guess there's worse things..." Koakuma says.
>"Once we find her, how should we approach?" Flandre says.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on May 15, 2018, 07:58:35 PM
> "I was thinking of trying to engage her...mmm, 'casually' is not the correct word. Something between familiarly and sympathetically. A gentle familiarity. Does that make sense?"
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on May 15, 2018, 08:36:49 PM
> "I was thinking of trying to engage her...mmm, 'casually' is not the correct word. Something between familiarly and sympathetically. A gentle familiarity. Does that make sense?"

>Flandre nods. "We'll have to think about how we physically approach, too."
>"If she sees us, but we're too far away to identify, she'll definitely attack," says Koakuma.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on May 15, 2018, 08:44:34 PM
> "Of course. My hope is to catch her at least somewhat occupied. As for how to approach her, obviously we should be non-threatening. If the situation allows for it, I would like her to see only me and call the rest of you out one it seems safe to do so, since I have the easiest time escaping and hiding, but I am not counting on us being able to do that."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on May 15, 2018, 09:27:46 PM
> "Of course. My hope is to catch her at least somewhat occupied. As for how to approach her, obviously we should be non-threatening. If the situation allows for it, I would like her to see only me and call the rest of you out one it seems safe to do so, since I have the easiest time escaping and hiding, but I am not counting on us being able to do that."

>"Occupied would be best," says Koakuma. "If she isn't, that means she's probably got us on her mind already."

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on May 15, 2018, 09:48:06 PM
> Nod.
> "Let's try back the other way. The destruction there was more recent."
> Head back to the previous column of smoke. Then, from there, head to the next-closest column of smoke.
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on May 15, 2018, 10:14:28 PM
> Nod.
> "Let's try back the other way. The destruction there was more recent."
> Head back to the previous column of smoke. Then, from there, head to the next-closest column of smoke.

>You backtrack a bit, and head for place where smoke can be found.
>This place appears to be the middle of a road, long since churned up into sheets of broken rock. Even sheets is offering too much credit to the remain, more like shards and pebbles. Here and there, you can see brackish puddles of...something or other on the ground between the debris; their rancid smell already taunts your nose.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on May 15, 2018, 10:19:16 PM
> If we are high up in the air, silently beckon everyone to follow us, and make our way down toward the ground.
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on May 15, 2018, 11:36:03 PM
> If we are high up in the air, silently beckon everyone to follow us, and make our way down toward the ground.

>You make your way toward the ground.
>The air here smells awful, and it shard to find a nice place to stand easily.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on May 15, 2018, 11:39:51 PM
> Look around the immediate vicinity for any movement.
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on May 15, 2018, 11:48:36 PM
> Look around the immediate vicinity for any movement.

>Nothing seems to be moving.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on May 15, 2018, 11:58:46 PM
> Look back in the direction of the previous column of smoke we were just at (the very first one we visited). Follow that column of smoke in a straight line to our current location. Then keep following that straight line off into the distance away from our current location. Are there any columns of smoke that way?
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on May 16, 2018, 12:04:55 AM
> Look back in the direction of the previous column of smoke we were just at (the very first one we visited). Follow that column of smoke in a straight line to our current location. Then keep following that straight line off into the distance away from our current location. Are there any columns of smoke that way?

>You do so, and don't see any smoke in the opposite direction.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on May 16, 2018, 12:12:50 AM
> What options do we have in the reasonable vicinity that is not somewhere we've already checked?
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on May 16, 2018, 12:16:40 AM
> What options do we have in the reasonable vicinity that is not somewhere we've already checked?

>There's still quite a few plumes that you could look into.
>"What is this stuff?" Meiling says, frowning at one of the pools of brackish sludge. "It smells awful."

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on May 16, 2018, 12:35:43 AM
> Could it be blood?
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on May 16, 2018, 01:02:28 AM
> Could it be blood?

>It sure doesn't look like blood. And you imagine Meiling would know what that smells like.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on May 16, 2018, 01:06:31 AM
> How did Flare at Monday magic worked, in regards to what it does to the body?
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on May 16, 2018, 01:50:53 AM
> How did Flare at Monday magic worked, in regards to what it does to the body?

>She described it as violent purification of the bits that make up one's body.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on May 16, 2018, 01:53:40 AM
> "Perhaps the remnants of a victim."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on May 16, 2018, 02:10:17 AM
> "Perhaps the remnants of a victim."

>"Who the heck would be running around here, though?" says Koakuma. "They wouldn't just send a couple anymore."

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on May 16, 2018, 02:16:05 AM
> Shrug.
> "I have no real ideas otherwise."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on May 16, 2018, 02:31:33 AM
> Shrug.
> "I have no real ideas otherwise."

>"Maybe it's something left over from the things she is breaking?" Flandre says.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on May 16, 2018, 02:37:21 AM
> "Maybe."
> Have another look at the smoke columns. Are there any that are further away from both the first two we visited than we are now?
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on May 16, 2018, 02:38:40 AM
> "Maybe."
> Have another look at the smoke columns. Are there any that are further away from both the first two we visited than we are now?

>There are some. The first one you visited was on the outside edge of the area.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on May 16, 2018, 02:48:22 AM
> "Let us continue onward. Perhaps we will come across even fresher destruction."
> Head toward the closest of those smoke columns.
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on May 16, 2018, 03:08:55 AM
> "Let us continue onward. Perhaps we will come across even fresher destruction."
> Head toward the closest of those smoke columns.

>The next one brings you to a building that has not been entirely destroyed. It rises up several stories along the side that is closest to you, while the other visible side rises up about two stories lower. Inside you can see floors that have been partially destroyed, or perhaps have simply collapsed due to time and lacking support. The entire ruin looks decidedly unsafe. You can see a large hole has been torn into the ground floor wall, and other walls inside have been torn up as well. The smoke rises up from somewhere inside, you do not know where. Aside from that, everything is still.

>_

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on May 16, 2018, 03:22:49 AM
> Beckon everyone to follow.
> Head down to ground floor wall hole, quickly peeking inside each floor on our way by.
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on May 16, 2018, 04:45:30 AM
> Beckon everyone to follow.
> Head down to ground floor wall hole, quickly peeking inside each floor on our way by.

>You descend. Looking through the floors as you do, you can see they are all horribly damaged, you can see old scorching, water damage, and all kinds of things.
>At the ground floor, it looks as though someone just scooped out the entrance with a giant hand; and left scorch marks in its wake. Inside, there is rubble everywhere.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on May 16, 2018, 04:49:04 AM
> Taking note of our current position, step out of time.
> Quickly step inside the building through the ground floor wall hole and look around for anything Patchouli-y.
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on May 16, 2018, 05:16:24 AM
> Taking note of our current position, step out of time.
> Quickly step inside the building through the ground floor wall hole and look around for anything Patchouli-y.

>You freeze time and step inside.
>Looking around the grayness, nothing really stands out...wait, no. There's a footprint over there.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Kilgamayan on May 16, 2018, 10:33:44 AM
> Get back to our previous position outside and resume time.
> Hold up a hand and give everyone a meaningful look, then make a shushing motion, then lightly point a few times toward the hole.
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on May 16, 2018, 05:31:10 PM
> Get back to our previous position outside and resume time.
> Hold up a hand and give everyone a meaningful look, then make a shushing motion, then lightly point a few times toward the hole.

>Everyone is quiet. Flandre frowns thoughtfully, and starts to move toward the hole.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Suwako Moriya on May 16, 2018, 05:39:50 PM
> Quickly put out a 'stop' hand at Flan and shake our head.
> Pull out our pocketwatch, point at it, and then point at ourselves.
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on May 16, 2018, 06:15:35 PM
> Quickly put out a 'stop' hand at Flan and shake our head.
> Pull out our pocketwatch, point at it, and then point at ourselves.

>She stops, but only seems confused by the rest of it.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Suwako Moriya on May 16, 2018, 06:23:51 PM
> Step up to the hole ourselves and have a peek all around inside in normal time.
> Assuming we do not immediately see Patchouli, turn back around, beckon to Meiling and Koakuma, and point to one outside edge of the hold.
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on May 16, 2018, 06:27:17 PM
> Step up to the hole ourselves and have a peek all around inside in normal time.
> Assuming we do not immediately see Patchouli, turn back around, beckon to Meiling and Koakuma, and point to one outside edge of the hold.

>Stepping inside, you look around. It is somewhat dark, but ambient light from the city allows you to see decently enough. Looking around, you do not immediately see Patchouli. What you do see is that the ambient magic, which is shining from a pile of slag, is probably the brightest you've seen thus far. The odor is awful.
>The two of them move to the right side of the hole in the outer wall, peering in curiously.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Suwako Moriya on May 16, 2018, 06:31:52 PM
> Wave a bit at them to get their attention.
> Once we have their attention, point at both of them (in about the torso area), then point at the ground at their feet.
> Point at Meiling, point at our eyes, and gesture all around the interior of the building.
> Point at Koakuma, point at out eyes, and gesture all around the current outside setting, including the sky.
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on May 16, 2018, 06:50:05 PM
> Wave a bit at them to get their attention.
> Once we have their attention, point at both of them (in about the torso area), then point at the ground at their feet.
> Point at Meiling, point at our eyes, and gesture all around the interior of the building.
> Point at Koakuma, point at out eyes, and gesture all around the current outside setting, including the sky.

>They both look at you, and it's pretty clear that whatever you're trying to signal is not getting through from their bewildered looks. After a moment, Meiling hesitantly starts to lay on the ground.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Suwako Moriya on May 16, 2018, 06:56:42 PM
God, I hate text adventure charades. :(

> Shake our head and wave Meiling back up.
> Float over next to Meiling and get right up to her ear.
> Take on a whisper.
> "Stay here. Keep watch inside for activity. Have her stay with you and watch the surroundings."
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on May 16, 2018, 07:19:13 PM
God, I hate text adventure charades. :(

> Shake our head and wave Meiling back up.
> Float over next to Meiling and get right up to her ear.
> Take on a whisper.
> "Stay here. Keep watch inside for activity. Have her stay with you and watch the surroundings."

It is a magical journey of "What the hell is he even trying to transmit!?"!

>Meiling stands, as you float over.
>"Oh, okay," she says. "I saw you point to stomach then ground, and that's all that made sense..."
>Koakuma simply nods and gives a thumbs up.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Suwako Moriya on May 16, 2018, 07:24:38 PM
> Hopefully that was a whisper in return?
> Step out of Meiling's personal bubble and nod at the two of them.
> Then turn to Flan, beckon her to follow us, and slowly float inside the building, heading for that footprint we spotted.
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on May 16, 2018, 07:36:58 PM
> Hopefully that was a whisper in return?
> Step out of Meiling's personal bubble and nod at the two of them.
> Then turn to Flan, beckon her to follow us, and slowly float inside the building, heading for that footprint we spotted.

>It was.
>Flandre nods, and follows you, floating an inch from the ground and keeping her wings tightly wrapped around her.
>Approaching the footprint, you can see that Flandre's eyes are drawn to it, too.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Suwako Moriya on May 16, 2018, 07:43:06 PM
> Look all around us. Anything that looks like Patchouli?
> If not, look at the footprint again, and then imagine the direction in which someone would have to be walking to make such a footprint. Look in that direction. Is there anything of interest that way, and how is the magic glow situation in that direction?
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on May 16, 2018, 07:47:50 PM
> Look all around us. Anything that looks like Patchouli?
> If not, look at the footprint again, and then imagine the direction in which someone would have to be walking to make such a footprint. Look in that direction. Is there anything of interest that way, and how is the magic glow situation in that direction?

>There is nothing that looks Patchouli-like in view.
>Following the footprint, it seems to lead into what once probably a room, though one behind it, and toward a crumbling staircase. There is another glow in that direction.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Suwako Moriya on May 16, 2018, 07:50:55 PM
> Purse our lips into a thin frown.
> Look at Flan and point toward the glow (knowing full well she cannot see it).
> Begin floating toward the glow, making sure to keep our ears peeled and our eyes darting in every direction.
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on May 16, 2018, 08:25:42 PM
> Purse our lips into a thin frown.
> Look at Flan and point toward the glow (knowing full well she cannot see it).
> Begin floating toward the glow, making sure to keep our ears peeled and our eyes darting in every direction.

>You move toward the glowing area, Flandre following behind you. The glow seems to be coming from a quantity of brackish liquid on the ground; nearby is what looks kind of like a pile of...you can only call it melted and cooled rock, for a lack of a better term. There is no sign of Patchouli, or any kind of living thing. The ruins are quiet.

>_
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Suwako Moriya on May 16, 2018, 08:27:04 PM
> Look to Flan with a quizzical look.
> Point at the melted/cooled rock.
> Brace ourselves to get shanked by Patchouli. At least we finally found her this way!
Title: Re: Sakuya Quest 14 - A Z-Machine Adventure
Post by: Hello Purvis on May 16, 2018, 09:00:18 PM
> Look to Flan with a quizzical look.
> Point at the melted/cooled rock.
> Brace ourselves to get shanked by Patchouli. At least we finally found her this way!

>"What?" says Parsee, leaning against the walls and holding a soft drink. "Oh, no, you get a freebie this time for not dragging my little raven into it. Good luck with the psycho!"