[21:07:51] <headcrabs> damnit now I'm playing nethack
[21:07:53] <Edible> BLAMMO
[21:07:53] <Rikter> They where weird looking and ridiculously good
[21:07:56] Neo hugs Jana just 'cause
[21:07:58] <headcrabs> This is all your fault matsuri :(
[21:08:03] <Matsurin-Sunrise> headcrabs: Make a thread in AA y/n
[21:08:11] <PC2> It's Log, from BLAMMO
[21:08:14] <Drake> and/or has sapp been ripped open yet?
[21:08:15] <headcrabs> y
[21:08:21] <Matsurin-Sunrise> Doing so!
/me stuffs Matsymallow in a Bag of Holding
back to sokoban with you!!!
Oh man this looks JUST LIKE D&D 1ed.
I might try this, but I fear for my social life.
Not only is Nethack in the repositories of my Linux distro, the graphics interface isn't that bad.
(http://i56.tinypic.com/1f8dhy_th.png) (http://i56.tinypic.com/1f8dhy.png)
Potentially stupid question: Anyway to get that kinda interface on for non-Linux stuff? (Or any graphic interface, really.)
[13:45:04] <Rodney> Matsuri (Sam Hum Fem Law), 1441 points, killed by a giant ant, while praying
I love how it announces your embarrassing deaths on #nethack. :<
goddamn it all i had a ring of slow digestion
i was fainting
that's why I died ._. (http://alt.org/nethack/userdata/Matsuri/dumplog/1283621538.nh343.txt)
You begin praying to Amaterasu Omikami.
The giant ant bites!
The giant ant bites!
You die...
For this failure of service as a divine entity, I apologize sincerely.
(http://puu.sh/ahx)
Arashi watched me die that round :P
dying in my very first move in another - slipping off the saddle while trying to get on the pony.
Praying seems to be a double-edged sword in this game. I had poisoned myself from eating an iguana corpse, since I had no other food at the time, so I had to pray in the hopes that it would cure the poison. It got cured, but Thoth apparently thought it would be funny to surround me with killer bees at the same time.
Yeesh.
So, I found this unidentified amulet on the first few floors and put it on, then whacked a Acid blob to death with it. Afterwords, I get attacked by a bee, die, and then come back to life minus one amulet. Turns out it was a amulet of life saving. I died again less than 5 turns later.
:fail:
Playing as a monk pretty much as a joke - which of course starts you out with no weapons, poor armor, and basic magic - I stumble upon an amulet. I put it on. I find a scroll, and genocide all sewer rats. Later, this smart-ass shopkeeper decides to throw a sleep ray at me, but it was no effect, thanks to the amulet. So I killed him, and now have a trove of magic gear and about 2000 gold. And this is just dlvl 2.
Also, if you all aren't playing on nethack.alt.org already, you should be. It saves all of your game information, including replays that can be watched anytime, and you can watch people as they play. :PFact: the most common cause of deaths on Nethack online is the soldier ant. GO TEAM ANT
For your amusement: I'm demonstrating how NAO works to a friend, and I spend a quick round goofing off, stealing from stores, and escaping the dungeon before the Keystone Cops get me. :3 (http://alt.org/nethack/trd/?file=http://alt.org/nethack/userdata/Matsuri/ttyrec/2010-09-07.14:08:22.ttyrec)
Also, if you all aren't playing on nethack.alt.org already, you should be. It saves all of your game information, including replays that can be watched anytime, and you can watch people as they play. :P
I know I've said that one of us should make a quick guide to using NAO. But I also know we're both super-lazy. :V
Also AAAAAA I DIED RIGHT AFTER I GOT EXCALIBUR ;; (http://alt.org/nethack/userdata/Matsuri/dumplog/1283887636.nh343.txt)
I do not have words for this. What. (http://alt.org/nethack/userdata/Matsuri/dumplog/1283906848.nh343.txt)
(http://i54.tinypic.com/1z2prf8.png)
Oh nice, an amulet of strangulation. Just what I always wanted.
Another great surprise are instadeaths from poisoned arrows and such. Fortunately poison resistance is pretty easy to gain by eating things like Killer Bees or some snakes. If the game says "You feel healthy" after eating one you know it worked.I usually use kobolds for poison resistance, although losing STR as a result sucks. Does this not happen with other types of corpses?
I usually use kobolds for poison resistance, although losing STR as a result sucks. Does this not happen with other types of corpses?
So what the hell are the controls? I tried a game. Couldn't pick anything up, couldn't cast spells. And other stuff.
Oh hey look at that. Telnet to triela.shrinemaiden.org :3
All of Arashi's instructions apply, just replace nethack.alt.org with triela.shrinemaiden.org for host name.
TSO: Whenever I try to start a game, it keeps taking me back to the main menu. Not sure what I'm doing wrong ;x
Man, I have no idea what I'm doing in DCSS :V
*grumblegrumble*yellow light*grumblegrumble*blindness*grumblegrumble*cockatrice (http://puu.sh/caO)
EDIT: By the way, that same floor I'd already killed rdj's and Ammy's ghosts. And Rikter's was back in Minetown. Yay bones files. <3
And you found both of our ghosts on the same floor? I guess that means that bones files can have data added to them, then. ...Though I'm surprised that all the stuff you looted from my ghost became cursed. :V
Most things you get from ghosts are cursed.
Most things you get from ghosts are cursed.
Hey, I like to travel light.
Nah, 's cool. I'm sure you have plenty of lovely bones piles elsewhere. (If not yet, then someday!) :3
Kay so Dusty is trying to get me into this.
It seems ridiculously hard :ohdear:
Damn, how did you manage to pull that off? =O
No, that is not a mistake in my weapons list. I found an artifact ON THE FIRST FLOOR. (http://puu.sh/cI8)Or maybe it was the second.[/sub]
No, that is not a mistake in my weapons list. I found an artifact ON THE FIRST FLOOR. (http://puu.sh/cI8)Or maybe it was the second.[/sub]
a - the blessed rustproof +1 Excalibur (alternate weapon; not wielded)
E - the +0 Vorpal Blade (weapon in hand)
Code: [Select]a - the blessed rustproof +1 Excalibur (alternate weapon; not wielded)
E - the +0 Vorpal Blade (weapon in hand)
:o :o :o
And then you were the ants.
I think CTRL-Q unfreezes it, I'm not sure though.
So apparently, doing ANYTHING while standing on an Elbereth that was written in magic marker will cause it to smudge.
Ugh. (http://pastebin.com/cdFrh2fE)
So apparently, doing ANYTHING while standing on an Elbereth that was written in magic marker will cause it to smudge.
Ugh. (http://pastebin.com/cdFrh2fE)
nobody ever plays DCSS
nobody ever plays DCSS
:<
I think I'm gonna try Samurai again once I have the time. ;3
I might have gotten away with this if I wasn't an idiot and actually moved out of his line of fire. (http://pastebin.com/j6GRC7kh)
Archeologist? You greedy bastard!
You changed form 20 times.
anyone here ever play elona?
nobody ever plays DCSS
:<
Also, UK ascended a Tourist last night. Congrats.
Fuck yes!
Raising your wand of striking high above your head, you break it in two!
A wall of force smashes down around you!
The water moccasin is caught in the magical blast!
The water moccasin is caught in the magical blast!
The water moccasin is caught in the magical blast!
The water moccasin is caught in the magical blast!
The water moccasin is caught in the magical blast!
The water moccasin is caught in the magical blast!
You are caught in the magical blast!
The wand hits the water moccasin! You kill the water moccasin!
The wand hits the water moccasin! You kill the water moccasin!
The wand misses the water moccasin.
The wand hits the water moccasin. You kill the water moccasin!
The wand misses the water moccasin.
The wand hits the water moccasin! You kill the water moccasin!
Boing!
There is no excuse for the stupidity I just displayed here. (http://www.shrinemaiden.org/maidenhack/rdj522/dumplog/nh343_10-13-2010-1842.txt)
Gods:
Albert Einstein Bill Gates the blue Power Ranger
Britney Spears Burger King Capitalism
Communism Dagobert Duck the DevTeam
Dion Nicolaas Donkey Kong Dudley
the Flying Spaghetti Monster George W. Bush
the gnome with the wand of death Homer Simpson
the Invisible Pink Unicorn Jack Bauer
Jackie Chan marvin McDonald's
Mother Teresa Mr. Spock the RNG
something Speedy Gonzalez Super Mario
the universe the U.N.O. Xena
Alignments:
blue chilly cool crazy
cuddly curious currently not available
drunk evil funky gone swimming
greedy green hungry loud
mad magnificent not listening
purple really evil relaxed
smashing things thinking yellow
As you read the scroll, it disappears.
The temple's ceiling rumbles above you!
The white unicorn is hit by a boulder!
You kill the white unicorn!
The imp is hit by a boulder!
You kill the imp!
You are hit by a boulder!
Wizard is about to die.
My friend keeps on demanding I give up NetHack and play Crawl. I told him not until I ascend which means I'll probably never play it :ohdear:
Don't say that. We all learn from our failed runs and get a little farther as we go along. In fact, it's probably easier on a public server because you can loot the stuff from bones files, and if you happen to have a way to remove curses, it can make things go much more smoothly.Unfortunately 1) I refuse to play easy mode (Dwarf Valkyrie), 2) I still don't know all the quirks about how things work (like I didn't know what #enhance was until like 2 weeks ago)
Keep at it!
Unfortunately 1) I refuse to play easy mode (Dwarf Valkyrie), 2) I still don't know all the quirks about how things work (like I didn't know what #enhance was until like 2 weeks ago)
That being said I refuse to give up until I am the first rogue ascension >:(
That being said I refuse to give up until I am the first rogue ascension
And thusly, SLASH'EM is defeated.
Fuck yeah (http://www.shrinemaiden.org/maidenhack/Kitten/dumplog/slashem_11-03-2010-0004.txt)
Quick question; how important is keeping your skill with your chosen weapon/spell on? I'm still not entirely clear on how that differs from the spellcasting and fighting skills.IIRC, it goes like that:
:wikipedia:
Name : Fearless HomuHomu
Sex : Female Age 109 STR : 18/10
Race : Zombie Height 63 INT : 15
Class : Time-Lord Weight 99 WIS : 12
Social Class 2 DEX : 12
Align Neutral CON : 13
CHR : 13
(Character Background)
You were created by a Wizard. You have blue-bloodshot
eyes, oily bright red hair, and white ulcerous skin.
Check your encoding settings in PuTTY?I'm not using PuTTY, since it's easier to simply use "telnet henrietta.shrinemaiden.org" in Linux. Still, I've installed PuTTY and tried playing using it, but it did not solve the problem. I dare to say that something is wrong with MotK server, as everything I had mentioned is displayed fine when using CDO (crawl.develz.org) server. Still, it would be nice if someone else could confirm that they experience the same problem.
Ah man, I feel you there. Unicorn ambushes are awful.q is a pretty good target for blessed genocide, I've found. Not as good as a or, for the late game, L, but still pretty decent choice.
Reminds me of how many promising characters I've lost to Mumaks.
It's been for ages since I played Nethack, though. What's the deal with the new version? All I know is that it has automatic arrow pickup.It's got some nice new quality-of-life features, not the least of which is darkening all squares that you can't see -- this means that even in dark rooms you can tell which squares you have seen but cannot currently see. My favorite new thing is the fact that you can #name objects lying on the ground without picking them up.
yeah this made me want to go back and try and beat Slashem again but unfortunately I forgot how to really play nethack, never learned how to play without using Vultures, realized that the Vultures dev is now selling the game (somehow) for money on steam, found out the Vultures dev removed the free version on his website but left the source code, and I don't know shit about code.NetHack is actually a pretty convoluted spaghetti plate of a program beneath the hood. It's not as bad as Angband, but unlike Angband, it doesn't have raws to edit for easy surface modding.
Also last time I tried to play Vultures Slashem I couldn't because it would constantly crash, but I don't know if he ever actually fucking fixed his fucking game because I don't want to fund a game that was (and should be by all rights) free and was buggy as shit anyway (how the fuck do you mess up fucking Nethack of all things?)
There's DCSS I guess but god damn fuck DCSS, every time I try to play I just feel miserable.DCSS is what you get when you put a bunch of amateur devs with a whole lot of half-baked armchair game design ideas into one room together, give them the source code for a good game, and tell them to improve upon it. Then they try to turn it into an e-sport. That game has so much wasted potential. Switch VIVIT to verbose mode? (y/n)
Switch VIVIT to verbose mode? (y/n)y
Another problem with DCSS is that it assumes all players will take every advantage they can get when playing the game, even if it means doing extremely boring things. They removed Nemelex Xobeh's sacrifice mechanic because it meant that players could gain an advantage from playing "dungeon janitor" and sacrificing every piece of junk equipment they came across. According to NetHack's philosophy, such strategies are their own punishment. According to DCSS's philosophy, simply having that strategy possible in the game forces the player down that path.So can you elaborate on this a bit more? What kind of annoying, repetitive strategies are necessary in DCSS? Is the game outright unwinnable should the player decide to avoid implementing them?
If you die in DCSS, it's either because you made a short-term tactical error (probably something along the lines of forgetting that you can't run away from jackals, or that it's a BAD IDEA to engage those orcs with their priest in line-of-sight) OR because of some long-term strategic error, probably something like training the wrong combination of skills.
I see. Thanks for taking the time to write the above. I have only ever played one roguelike semi-seriously myself, and that is Tales of Maj'Eyal (and by "semi-seriously" I mean "won it exactly once on Normal difficulty"), but I'm constantly considering taking up another, better one, so your analysis will prove quite useful when it comes to decision time. Two more things, if I may:It isn't about how they fail to meet their own goals; it's about what is lost in the attempt to do so.
If I understand your main point correctly, your criticism is based on the fact that DCSS betrays its own design philosophy; the developers claim it's winnable without foreknowledge, but in practice you still need to read up or die a lot before winning. That's obviously a problem for the developers, but perhaps not for the player? The game failing to achieve an arbitrary goal set by the development team does not necessarily mean it's not fun to play, so I assume there are other, even more significant problems.
Which brings me to the second thing:There are practically none, because the devs have ironed them all out. But in ironing out the wrinkles, they've damaged the dress.
So can you elaborate on this a bit more? What kind of annoying, repetitive strategies are necessary in DCSS? Is the game outright unwinnable should the player decide to avoid implementing them?
It isn't about how they fail to meet their own goals; it's about what is lost in the attempt to do so.Well, the last exploration plaftormer I played was An Untitled Story, but I'm familiar enough with the basics of the genre to understand your analogy. You dislike DCSS because it discards fluidity and freedom of approach in favor of a rigid playstyle, in what is ultimately a failed attempt to achieve a game winnable without foreknowledge.
DCSS sacrifices so much at the altar of its design philosophy, to the degree that, for me at least, it makes the game much less fun. It's a roguelike that removes much of what I enjoy about roguelikes. I understand that that's highly subjective, but the designers don't even try to design for any kind of playstyle other than what they have in mind: in fact, their design strategy eliminates certain playstyles by punishing the player for attempting them.
Do you play Metroidvania? A good analogy would be developers patching out sequence breaks.
There are practically none, because the devs have ironed them all out. But in ironing out the wrinkles, they've damaged the dress.Ah, understood. I misinterpreted your post initially, thinking that DCSS requires you to do boring stuff just to retain a chance of winning. I agree that removing any and all exploits and repetitive strategies seems unnecessarily restrictive (to use a different analogy, part of the fun of Morrowind is how easy it is to completely break the game if you try).
In both NetHack and in older versions of DC, the long-term advantage such strategies may give you is marginal at best. Yet DCSS devs still feel the need remove features of the game that allow those strategies, without considering what good those features may contribute. NetHack keeps such strategies in place so that players can take lean on them a little bit if their plans require. You can walk around the dungeon in NetHack selling every piece of scrap metal you find, and you do get money for it, but the advantage is minuscule in the long run. I sometimes collect up a bit of junk weapons and armor if I need a little more money to make a purchase I have in mind, but otherwise, I never resort to this tactic.
DCSS devs assume the player will eke out whatever advantage is available, no matter how tedious the means or how insignificant the gains. As a result, they remove everything that might cause a player to grind, or scum, or do anything else boring. In NetHack, the response to "doctor doctor it's boring when I do this" is "Well don't do it, then."
Another of Crawl's big issue are that you have to micromemorize everything. A lot of monsters have very specific ways to fuck you over that comes up very rarely, but you meet so many that these are going to be assured to happen. For instance, Crawl loves (used to love?) wild damage, for instance. That is, monsters that can do a very wide range of damage; so a single attack might only scratch you, or might knock out a huge portion of your HP. Thus putting you in a terrible situation due to luck. So you have to memorize how many things can do that, how badly, and so on. And every possibly side ability they have.
#maidenhackWait, what?