Hello, I wanted to run by a game idea I've been working on for awhile...
I wanted to try and build a game idea that had the feel like Touhou, but outside Gensokyo. It'd mostly involve my own characters, but I do plan on having an adventure or two in Gensokyo eventually. It's going to be a sidescroller with combat kinda like DMC, Kingdom Hearts and a few others. There's going to be some magic users, but there'll be alittle more majority of robots and the like in it, since it is going on in the outside world.
Most the stages won't be taking place in the open, though. Kinda more like in the places less traveled. That nearby forest that ain't anything special, but no one goes there anyways. That creepy old abandoned mansion over by the side of town, or maybe some mech base off in the middle of nowhere. Ya know, those kind of places.
So far I have plans for having 3 different playable characters. First up with a sword wielder, Christopher Whitewind, a sword user. The sword's made out of diamond, so he could be able to redirect certain kinda of shots, or concentrate them in the blade to make his sword stronger or release a strong blast. He also will learn a few wind magic tricks, alot influenced by the wind spells from Quest 64. He winds up getting wrapped up in these affairs from a hole in the basement caused from an underground drill tank.
The second's more of a button masher kinda of brawler, Roger Silverflame, using a odd hybrid of fire that has a mercury element to it. He can fire off fireballs that can rebound off of surfaces or can charge it up to fire a huge explosive fireball, it won't bounce around like the smaller ones would. Or you could just rush in using the fire like a jet (ignoring bullets along the way no less~) and start pounding the crap out of whatever is unlucky to be in your...uhh... what's crosshairs mean in fists while the fireballs are still impacting. His story pretty much start out with him blasting his way through a base.
The third one, a loli, who so far I know her as just "Mary". She'll be more like a traditional Touhou character, expect like around 6 or 7-ish. She'll shoot bullets, yea, but she also would be able to throw around puyos and can use those bullets to make the puyos shoot out different kinds of magical attacks. I haven't quite thought this one the whole way through yet... Oh yea, she can also shrink her hitbox, that little cheater her.
The boss battles would depend if you're fighting something mechanical or not. Magical battles would more involve the spellcard system that's already using in most Touhou games, Mecha fights would more involve modules that act simular to spellcards but can be more focused, and involve less bullets, but multiple modules can be used at once. They'll usually be attached to some part of the frame of the robot and have their own lifebars in addition to the main one for the general health of the boss. You can score bonuses by leaving modules intact on the boss when defeated.
How I feel about this right now is that it's pretty similar ot Touhou, and I would like it if it could be part of the whole fandom thing, but... if it doesn't fully take place in Gensokyo, have the Touhou cast starring or have a cast for of loli, is it really Touhou anymore?
At first I didn't want to post this because I didn't want to wind up leaving you guys with something that sounds awesome but never surfaces, can't number of projects I've seen drop to the wayside that looked really good, and I didn't want to join their ranks. But I think before I progress any further, I want to hear what you guys think. The first installment right now wouldn't involve a visit to Gensokyo, but the 2nd does and quite possibly a third, also. Should I just merge the two?
I've kinda hit a roadblock and before I start laying down the foundation and trying to learn C, much like how Hetdegon is doing with Far East of West (which still is being worked on for those wondering), I felt these questions and maybe your guy's impressions of what this looks like so far is needed. So, what do you guys think?