Author Topic: Sakuya Quest 13 - A Z-Machine Adventure  (Read 216489 times)

Suwako Moriya

  • Hey you with the pretty face
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Re: Sakuya Quest 13 - A Z-Machine Adventure
« Reply #510 on: September 20, 2017, 12:28:14 PM »
> Where'd that ring come from?
The only thing this dimension does well is show its ass. We might as well applaud it! - Albert Burneko

Well, this game happened.

Hello Purvis

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  • Hello Jerry
Re: Sakuya Quest 13 - A Z-Machine Adventure
« Reply #511 on: September 20, 2017, 12:28:51 PM »
> Where'd that ring come from?

>...Where did that ring come from? How long have you had it?

>_

Suwako Moriya

  • Hey you with the pretty face
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Re: Sakuya Quest 13 - A Z-Machine Adventure
« Reply #512 on: September 20, 2017, 12:32:08 PM »
> Are we actually wearing it, or do we just have it in a pocket?
> Does our second set of memories have anything to say about the ring? (Don't ruminate on this for so long that we get distracted and lose a tempo in the fight.)
> How close are we to Kaguya? Surely our top forward speed is faster than her backward speed; hopefully we gained some ground.
The only thing this dimension does well is show its ass. We might as well applaud it! - Albert Burneko

Well, this game happened.

Hello Purvis

  • *
  • Hello Jerry
Re: Sakuya Quest 13 - A Z-Machine Adventure
« Reply #513 on: September 20, 2017, 12:34:47 PM »
> Are we actually wearing it, or do we just have it in a pocket?
> Does our second set of memories have anything to say about the ring? (Don't ruminate on this for so long that we get distracted and lose a tempo in the fight.)
> How close are we to Kaguya? Surely our top forward speed is faster than her backward speed; hopefully we gained some ground.

>It's just in your pocket.
>You can't recall getting this in either set of memories.
>You've managed not to really lose any distance; the fact she can go straight and you haven't is working to her advantage.

>_

Suwako Moriya

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Re: Sakuya Quest 13 - A Z-Machine Adventure
« Reply #514 on: September 20, 2017, 12:39:21 PM »
> Toss a circular knife spread at Kaguya's chest with the knife in our dominant hand, while continuing to head straight for her.
> Once we've tossed the knife in question, slip our dominant hand into our pocket and put the ring on.
The only thing this dimension does well is show its ass. We might as well applaud it! - Albert Burneko

Well, this game happened.

Hello Purvis

  • *
  • Hello Jerry
Re: Sakuya Quest 13 - A Z-Machine Adventure
« Reply #515 on: September 20, 2017, 12:43:17 PM »
> Toss a circular knife spread at Kaguya's chest with the knife in our dominant hand, while continuing to head straight for her.
> Once we've tossed the knife in question, slip our dominant hand into our pocket and put the ring on.

>You send a circular spread toward Kaguya, which she moves toward your left to dodge without missing a beat.
>You slip on the ring. If anything unusual has happened as a result, it has escaped your notice.

>_

Monarda

  • Tactician that has a soft spot for cuteness.
  • Art by Amibazh
Re: Sakuya Quest 13 - A Z-Machine Adventure
« Reply #516 on: September 20, 2017, 12:47:50 PM »
>Keep heading straight to the exit, closing the distance in the meanwhile.
>She had a key for the door correct ?
« Last Edit: September 20, 2017, 12:51:42 PM by Vampy-chan Lover »

Hello Purvis

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  • Hello Jerry
Re: Sakuya Quest 13 - A Z-Machine Adventure
« Reply #517 on: September 20, 2017, 12:50:00 PM »
>Keep heading straight to the exit, closing the distance in the meanwhile.
>She had a key for the door correct ?

>You continue straight for the door. She has a lead on it, but only by a couple yards.
>She did. The door is currently open.

>_

Monarda

  • Tactician that has a soft spot for cuteness.
  • Art by Amibazh
Re: Sakuya Quest 13 - A Z-Machine Adventure
« Reply #518 on: September 20, 2017, 12:53:09 PM »
>Give her another spread to be busy about, throwing it more towards her right, let's discourage her to gain more time to get there first.
>How hard would it be to close the door while time is stopped ?

Hello Purvis

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  • Hello Jerry
Re: Sakuya Quest 13 - A Z-Machine Adventure
« Reply #519 on: September 20, 2017, 01:18:38 PM »
>Give her another spread to be busy about, throwing it more towards her right, let's discourage her to gain more time to get there first.
>How hard would it be to close the door while time is stopped ?

>You send another spread out, she dodges toward you right to move around around it, and creates a new wall of danmaku between you and her
>It'll take a bit of struggle, the hinges won't really help you, since they are frozen.

>_

Monarda

  • Tactician that has a soft spot for cuteness.
  • Art by Amibazh
Re: Sakuya Quest 13 - A Z-Machine Adventure
« Reply #520 on: September 20, 2017, 01:21:17 PM »
>Will the wall get in our way to the door ?
>This IS the only way out right ?

Hello Purvis

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  • Hello Jerry
Re: Sakuya Quest 13 - A Z-Machine Adventure
« Reply #521 on: September 20, 2017, 01:22:08 PM »
>Will the wall get in our way to the door ?
>This IS the only way out right ?

>Somewhat.
>As far as you know.

>_

Suwako Moriya

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Re: Sakuya Quest 13 - A Z-Machine Adventure
« Reply #522 on: September 20, 2017, 01:23:21 PM »
> Did the wall only collapse and fall down last time, or did it spread everywhere?
The only thing this dimension does well is show its ass. We might as well applaud it! - Albert Burneko

Well, this game happened.

Hello Purvis

  • *
  • Hello Jerry
Re: Sakuya Quest 13 - A Z-Machine Adventure
« Reply #523 on: September 20, 2017, 01:24:25 PM »
> Did the wall only collapse and fall down last time, or did it spread everywhere?

>It spread up and down.

>_

Suwako Moriya

  • Hey you with the pretty face
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  • Welcome to the human race!
Re: Sakuya Quest 13 - A Z-Machine Adventure
« Reply #524 on: September 20, 2017, 01:53:52 PM »
> How much space do we have to our left and our right?
The only thing this dimension does well is show its ass. We might as well applaud it! - Albert Burneko

Well, this game happened.

Hello Purvis

  • *
  • Hello Jerry
Re: Sakuya Quest 13 - A Z-Machine Adventure
« Reply #525 on: September 20, 2017, 01:57:17 PM »
> How much space do we have to our left and our right?

>You're about in the middle of the chamber, so a few yards either way.

>_

Suwako Moriya

  • Hey you with the pretty face
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  • Welcome to the human race!
Re: Sakuya Quest 13 - A Z-Machine Adventure
« Reply #526 on: September 20, 2017, 01:59:40 PM »
> Bank right to go around the side of the wall while still moving forward.
The only thing this dimension does well is show its ass. We might as well applaud it! - Albert Burneko

Well, this game happened.

Hello Purvis

  • *
  • Hello Jerry
Re: Sakuya Quest 13 - A Z-Machine Adventure
« Reply #527 on: September 20, 2017, 02:04:09 PM »
> Bank right to go around the side of the wall while still moving forward.

>You start to go around the right side of the wall, and find a large portion of it is moving right as well.
>"You're so easy to predict when you don't have your special weapon, Sakuya!" Kaguya calls as you find an expanding wave of blue shots coming toward your right.

>_

Suwako Moriya

  • Hey you with the pretty face
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  • Welcome to the human race!
Re: Sakuya Quest 13 - A Z-Machine Adventure
« Reply #528 on: September 20, 2017, 02:10:42 PM »
> How deep is the wall?
> How high and how low does it go from our current position?
The only thing this dimension does well is show its ass. We might as well applaud it! - Albert Burneko

Well, this game happened.

Hello Purvis

  • *
  • Hello Jerry
Re: Sakuya Quest 13 - A Z-Machine Adventure
« Reply #529 on: September 20, 2017, 02:12:30 PM »
> How deep is the wall?
> How high and how low does it go from our current position?

>About as deep as before.
>It goes up and down a few feet each way, but the bullets are fanning out both upward and downward, as well as rightward.

>_

Suwako Moriya

  • Hey you with the pretty face
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  • Welcome to the human race!
Re: Sakuya Quest 13 - A Z-Machine Adventure
« Reply #530 on: September 20, 2017, 02:16:13 PM »
> How many are staying on their original straight-forward paths?
The only thing this dimension does well is show its ass. We might as well applaud it! - Albert Burneko

Well, this game happened.

Hello Purvis

  • *
  • Hello Jerry
Re: Sakuya Quest 13 - A Z-Machine Adventure
« Reply #531 on: September 20, 2017, 02:18:18 PM »
> How many are staying on their original straight-forward paths?

>Hard to say, but you'd estimate somewhere between one half and one third.

>_

Suwako Moriya

  • Hey you with the pretty face
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  • Welcome to the human race!
Re: Sakuya Quest 13 - A Z-Machine Adventure
« Reply #532 on: September 20, 2017, 02:23:52 PM »
> Back to the left, then! Let's take our chances with the thinned-out wall.
The only thing this dimension does well is show its ass. We might as well applaud it! - Albert Burneko

Well, this game happened.

Hello Purvis

  • *
  • Hello Jerry
Re: Sakuya Quest 13 - A Z-Machine Adventure
« Reply #533 on: September 20, 2017, 02:25:51 PM »
> Back to the left, then! Let's take our chances with the thinned-out wall.

>You dart back left. It gives Kaguya a moment to open a little more distance, but you find that the wall itself has thinned considerably, down to a horizontal lines of shots.

>_

Monarda

  • Tactician that has a soft spot for cuteness.
  • Art by Amibazh
Re: Sakuya Quest 13 - A Z-Machine Adventure
« Reply #534 on: September 20, 2017, 02:28:21 PM »
>Is there an gap we can squeeze right through while at full speed ?

Hello Purvis

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  • Hello Jerry
Re: Sakuya Quest 13 - A Z-Machine Adventure
« Reply #535 on: September 20, 2017, 02:33:24 PM »
>Is there an gap we can squeeze right through while at full speed ?

>It would take a bit of maneuvering, but you think so.

>_

Suwako Moriya

  • Hey you with the pretty face
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  • Welcome to the human race!
Re: Sakuya Quest 13 - A Z-Machine Adventure
« Reply #536 on: September 20, 2017, 02:33:55 PM »
> Flatting out as need be and slip on through, as directly-toward-Kaguya as the bullet lines allow.
The only thing this dimension does well is show its ass. We might as well applaud it! - Albert Burneko

Well, this game happened.

Monarda

  • Tactician that has a soft spot for cuteness.
  • Art by Amibazh
Re: Sakuya Quest 13 - A Z-Machine Adventure
« Reply #537 on: September 20, 2017, 02:37:34 PM »
>"No wonder they didn't stay here with you, you became so boring after all."
>Prepare a knife just in case.

Suwako Moriya

  • Hey you with the pretty face
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  • Welcome to the human race!
Re: Sakuya Quest 13 - A Z-Machine Adventure
« Reply #538 on: September 20, 2017, 02:40:49 PM »
>"No wonder they didn't stay here with you, you became so boring after all."

> Don't say this.

Don't give her the satisfaction of thinking her barbs will get to us. (Also, don't be inelegant, we still have an air to maintain.)
The only thing this dimension does well is show its ass. We might as well applaud it! - Albert Burneko

Well, this game happened.

Monarda

  • Tactician that has a soft spot for cuteness.
  • Art by Amibazh
Re: Sakuya Quest 13 - A Z-Machine Adventure
« Reply #539 on: September 20, 2017, 02:45:03 PM »
I suppose, wouldn't keep her talking make her lose her focus though ?