Author Topic: Mystical Chain  (Read 45498 times)

Mystical Chain
« on: May 15, 2009, 09:25:04 AM »
In case people here missed it - http://www.youtube.com/watch?v=E6NRHcd4ysQ&fmt=22

Trial of a new fan game, and it looks incredibly cool.

shinyjam

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Re: Mystical Chain
« Reply #1 on: May 15, 2009, 01:02:52 PM »
YES! This is how it should be!

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Re: Mystical Chain
« Reply #2 on: May 15, 2009, 01:17:29 PM »
absofreakinepic

FallenAngelV

Re: Mystical Chain
« Reply #3 on: May 15, 2009, 01:50:51 PM »
Worth the x-year wait.

Re: Mystical Chain
« Reply #4 on: May 15, 2009, 04:23:25 PM »
I like how Mokou and Kaguya are basically ignoring Marisa and Alice, who are the only ones actually succeeding at attacking.

Hmm. I dunno ... I'll have to wait and see. The problems I'm seeing from the video are (a) takes too long for you to get enough power to use spell cards, (b) music doesn't quite loop properly, and (c) the battle shown was gimmicky and consisted entirely of dodging while waiting for the right moment to attack. I'll try it, but I'm reserving my enthusiasm.

shinyjam

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Re: Mystical Chain
« Reply #5 on: May 15, 2009, 04:31:55 PM »
I like how Mokou and Kaguya are basically ignoring Marisa and Alice, who are the only ones actually succeeding at attacking.
Look to me like Mokou and Kaguya team up against Marisa and Alice.

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Re: Mystical Chain
« Reply #6 on: May 15, 2009, 05:08:04 PM »
Personally, I found the controls somewhat lacklustre, they're somewhat unresponsive and such as the Sikieiki fight where you gotta attack her as she swoops by, the controls make it far too difficult to hit her.

Fix the terrible controls and it'd probably be a pretty good game in the end.

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Re: Mystical Chain
« Reply #7 on: May 15, 2009, 05:11:44 PM »
The controls aren't that bad in my opinion, although they definitely do need some fine-tuning, and some explanation. I've pulled off some interesting attacks and I have absolutely no clue how I did them. Just mashing arrow keys will hitting attack. I only know controls for two moves: up->diagonal up left->left->attack and the hadouken combo from street fighter.
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Re: Mystical Chain
« Reply #8 on: May 15, 2009, 06:24:04 PM »
Look to me like Mokou and Kaguya team up against Marisa and Alice.

But that's because you've had one too many mushrooms. They clearly had THEIR share, actually and are going full out at each other apparently oblivious to Marisa and Alice's very presence, except they laugh real hard when they see the other one getting beaten up, but then they go back to their own world...

This might be interesting if only for the high level of shininess of it but seems kinda "wat". Oh well, we'll wait, see and THEN judge
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Dan-Heron

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Re: Mystical Chain
« Reply #9 on: May 15, 2009, 06:34:10 PM »
Is Alice beating them with a hammer or her grimoire? Can't see HD at all in my puter.
Regardless, the fact she leaves her dolls aside so she can do the beating on her own, makes it great in my opinion
The animation for the "enemies" is pretty good too. The animatin of Mokou powering up and the wings of fire, I'm pretty sure I have seen it before but not sure where
so much evil it's poisonously healthy!

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Re: Mystical Chain
« Reply #10 on: May 15, 2009, 06:43:45 PM »
Is Alice beating them with a hammer or her grimoire? Can't see HD at all in my puter.
Regardless, the fact she leaves her dolls aside so she can do the beating on her own, makes it great in my opinion
The animation for the "enemies" is pretty good too. The animatin of Mokou powering up and the wings of fire, I'm pretty sure I have seen it before but not sure where

Man sorry for crushing your innocent hope but she does use her dolls. You probably didn't see due to not being able to watch in HD ;o

The graphics of this game make it very impressive, and certainly fun to watch. But the actual gameplay seems a little boring to me. Then again I haven't tried it yet.
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Gpop

Re: Mystical Chain
« Reply #11 on: May 15, 2009, 06:44:44 PM »
This game looks pretty good. I'll defnitely give the trial version a try.

Dan-Heron

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Re: Mystical Chain
« Reply #12 on: May 15, 2009, 07:07:21 PM »
Man sorry for crushing your innocent hope but she does use her dolls. You probably didn't see due to not being able to watch in HD ;o

Ah......... what?
hmmm, dude, I know you think you're right, but she's using her dolls, but in 3 occasions she finish the combo by pulling them close and going melee on them. 2 with Kaguya and another with Mokou

So, since my question was answered by a totally unrelated statement, is she using a her straw dolls hammer, or her grimmoire?
so much evil it's poisonously healthy!

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Demonlord Pichu

Re: Mystical Chain
« Reply #13 on: May 15, 2009, 07:14:13 PM »
I hate waiting, but I loving the way this looks. Thus I am at odds with myself.

I'm sure this is going to be quite awhile before we see any full game release.


Re: Mystical Chain
« Reply #14 on: May 15, 2009, 07:28:00 PM »
So, since my question was answered by a totally unrelated statement, is she using a her straw dolls hammer, or her grimmoire?

Straw dolls hammer.  I learned almost right after making that video you can spam keys while using that attack to get like 3x more hits on it  :P

Quote
The graphics of this game make it very impressive, and certainly fun to watch. But the actual gameplay seems a little boring to me. Then again I haven't tried it yet.

I'd give it a try.  There's a lot of fun stuff you can do with comboing that I hadn't figured out when I made that video, so... (Alice hammer into patchy's bubble into homing lasers into...)

Quote
The problems I'm seeing from the video are (a) takes too long for you to get enough power to use spell cards, (b) music doesn't quite loop properly, and (c) the battle shown was gimmicky and consisted entirely of dodging while waiting for the right moment to attack. I'll try it, but I'm reserving my enthusiasm.

a)  That's based a lot on how much damage YOU take, so...  :P
b)  Yeah, weird.
c)  The non-boss stages have enemies that attack all the time and can bet hit most all the time, but that's pretty much just combo fodder etc. and I didn't find them that interesting.  The boss sections feel more Touhou-esque to me, and I found them to be an absolute blast.  I guess give it a try?

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Re: Mystical Chain
« Reply #15 on: May 15, 2009, 07:34:24 PM »
From watching the video I thought that the dodging seemed repetitive... but it's a neat idea for a fight, and I did love the way Kaguya and Mokou laugh when you wail on the other one. It's a bit better when playing, fortunately; as you get better at continuing to hit bosses once they're knocked down, things speed up a lot. And Shikieiki was entertaining too.

Pretty fun, though I too could use some instructions, and it runs a bit slowly for me but that's probably my fault. I don't find the controls too bad, but accidentally dashing when you're trying to position yourself just right never is pleasant. Oh, and the normal enemy stages are really boring.

Re: Mystical Chain
« Reply #16 on: May 15, 2009, 07:38:44 PM »
Ah......... what?
hmmm, dude, I know you think you're right, but she's using her dolls, but in 3 occasions she finish the combo by pulling them close and going melee on them. 2 with Kaguya and another with Mokou

Oh I thought you meant she doesn't use them at all o_o

Quote from: SP
I'd give it a try.  There's a lot of fun stuff you can do with comboing that I hadn't figured out when I made that video, so... (Alice hammer into patchy's bubble into homing lasers into...)

Then I shall :o
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theshirn

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Re: Mystical Chain
« Reply #17 on: May 15, 2009, 08:27:04 PM »
Cool!  Focus on dodging and then attacking is a bit different (more like StB than IaMP/SWR), but interesting.

The music, though...THE MUSIC!

That was a phenomenal mix of the two themes!

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DarkslimeZ

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Re: Mystical Chain
« Reply #18 on: May 15, 2009, 09:01:37 PM »
This game is fucking awesome, and I can't wait for the full version. I'm one of those people who is absolutely terrible at fighters, so this is a lot of fun.

I haven't tried switching characters in between attacks for chaining, but I have been able to pull off some pretty cool stuff by attacking a few times, then flying over to where the enemy is dead in the air and comboing them again. That's why this game is so fun XD

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Re: Mystical Chain
« Reply #19 on: May 15, 2009, 09:04:38 PM »
Well now I watched the video WITH sound this time, and man the music is epic. I'm definitely downloading the trial now.

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Re: Mystical Chain
« Reply #20 on: May 15, 2009, 09:08:13 PM »
I switch out characters as soon as I see one character do something other than their regular attack. I've gotten (from normal attacking with switching) a max of ~25 - 30 chains.

I love the concept. I've gotten used to the controls; they're not really that bad unless you start maneuvering too much and mistakenly pull off an attack you didn't mean to. Still in desperate want of a movelist, though. :P
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Re: Mystical Chain
« Reply #21 on: May 15, 2009, 09:30:37 PM »
I like how Mokou and Kaguya are basically ignoring Marisa and Alice, who are the only ones actually succeeding at attacking.

Hmm. I dunno ... I'll have to wait and see. The problems I'm seeing from the video are (a) takes too long for you to get enough power to use spell cards, (b) music doesn't quite loop properly, and (c) the battle shown was gimmicky and consisted entirely of dodging while waiting for the right moment to attack. I'll try it, but I'm reserving my enthusiasm.

Exactly everything here. It got boring and tedious to watch after a few minutes. Still, I'll see what the demo is like.

shinyjam

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Re: Mystical Chain
« Reply #22 on: May 15, 2009, 09:56:42 PM »
It's quite fun to play...not too hard to figure out and memorize the moves.

theshirn

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Re: Mystical Chain
« Reply #23 on: May 15, 2009, 11:13:42 PM »
Having played it...it's pretty darn fun.  I'm still getting used to the controls, but I have to ask:

Does Marisa have any attacks besides regular broom hits and her laser?  And how did I manage to pull off Alice's hammer three times in a row but now I can't get it again?

Some basic key combos for attacks would be helpful.

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Re: Mystical Chain
« Reply #24 on: May 15, 2009, 11:49:44 PM »
looks great.

shinyjam

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Re: Mystical Chain
« Reply #25 on: May 16, 2009, 12:04:46 AM »
I wish Merisa lazer was straight though...but for the pro, that angle is the best.

Re: Mystical Chain
« Reply #26 on: May 16, 2009, 12:53:44 AM »
Here's some basic moves -

Each character has different moves on ↓↑,  ↓←, and  ↑→.  Those directional arrows can be switched towards whatever direction you're facing, so ↑← and ↓→ are fine too.

For each char -

↓↑ -
Marisa - drill attack up and diagonally, Marisa is invincible while she does it.
Alice - grabs an enemy that you just hit and pulls it back to Alice.  If you don't press any buttons as the enemy is grabbed they're wallslammed instead.
Patchouli - Fires a whole bunch of stars.  If someone is near they get whacked with all of them, or else they circle out.

↓← -
Marisa - Fires a laser.  Nice on hard/lunatic because after enemies don't have invincibility.
Alice - Sends out a doll that's triggered when an enemy comes near.  Theoretically could be used from crazy combos.
Patchouli - If not attacking anyone, in front of Patchouli a little ways a large attack deals damage to everyone at a slight range.  If attacking someone it's focused on that person, but it doesn't lead - if they have horizontal movement, it'll likely miss.

↑→
Marisa - Lobs and exploding-magic-thing.  Throws farther if you hold down attack.
Alice - Gossun, gossun...   Hit z rapidly for more hits!
Patchouli - Puts the enemy in a bubble, causing them to float upwards.  The bubble breaks after a short time or when the enemy is attacked, damaging everyone around it.  Good for continuing chains.

Other non-attack moves-

↓C - puts slave into ambush mode.  The character stops following you, and regains health at a faster rate.  You can place a character somewhere to set up and advanced combo, basically.
A while being attacked - wastes a spell to push enemies that are hitting you away.
↓A next to a fainted character - wastes a spell, gives half of the active characters health to the fainted character.  This is an overall win because you can put the fainted character in ambush to recover health.

That's all from memory, but I think I got it all right...

Re: Mystical Chain
« Reply #27 on: May 16, 2009, 12:57:52 AM »
just played it. seems like one of the better Touhou fan games released recently. (not that many have been released recently afaik)

eagerly awaiting for full release.

Re: Mystical Chain
« Reply #28 on: May 16, 2009, 03:07:54 AM »
just played it. seems like one of the better Touhou fan games released recently. (not that many have been released recently afaik)
Consider that the last Touhou game that was released that I'm aware of was Resurrection of Heaven's Liquor, that's not too hard. That was like the game-equivalent of Touhou Project Side Story.

Re: Mystical Chain
« Reply #29 on: May 16, 2009, 10:08:08 PM »
Consider that the last Touhou game that was released that I'm aware of was Resurrection of Heaven's Liquor, that's not too hard. That was like the game-equivalent of Touhou Project Side Story.
guess im lucky that i haven't played that,
i heard the art was puke-inducingly awful