All right. My thoughts as this newest demo progressed:
Currently: LOOK AT THAT FISH
--oh hey new overworld battle music
--...that Demon Soldier just dropped iron. ...CRAFTING YAAAAAY
--Hibachi wasn't quite as tough this time around; took him down in two turns. Maybe Hime's ATK boost played a role?
--...okay, yeah, Hime's ATK boost is broken early-game. Spent a turn buffing and then took down Ruro in two shots of Tenba Haouken. yeah Purvis died during the fight but still
--Am I supposed to be able to go to Arkadia yet? Also, I don't have Rou with me yet and she's speaking to the Keeper there.
--Welp, Valentia's still as tough as ever.
--Sana's old portrait still shows up at the cabin east of the fortress if you haven't beaten Valentia yet.
--Related to the Arkadia bug; I decided to look around Arkadia and went into some tower where there were giant snakes, and Fighting of the Spirit started being the battle theme for other places until I beat Valentia. (I feel bad that I had to buy stuff from the store there and forge Sana a new weapon ;_;)
--Took down Kilga in three (four?) turns with Sana/Hime/Rou/Arashi; didn't heal at all. Yes, I was still using the Arkadia armor, but the weapons I had at that point were all normally obtainable. ...Still, if Kilga had used Mad Zapper again, I'd have been down two or three people.
--Nobu y u do Searing Halo and kill everyone ;_;
--Arashi's DITHYRAMB doesn't have an animation?
--Bladereon + Lesser Tamarand encounter looks visually...off somehow.
--"You make me want to toss you into the sun, you runt." *my party gets wrecked, and then presumably hurled into the sun*
--Does SPI affect more than just magical damage/defense? With an ATK buff but a SPI debuff, Sana was doing 1 or less damage per hit to Erebus.