Ok it appers some of you posted while I was playing...maybe I should announce my play before going on....
And as I said, this morning I would go through another round in mummy land if no one could play when I woke up.
So let's continue the story...
In this episode, Patchouli continue to dance with the mummies as she tries to clear a way to enter the 2nd floor....
It took some time and patients, but eventually it would pay off...
Now with the room clear enough Patch could continue her journey through the tomb....
And it appears mummies were come from door ways that had been opened allowing them to come in her in groups... There might be goods in them too...
While not seen here it's important to know that this floor was filled with also more greater mummies. Which almost happened to surround Patch once. I was fortunate enough the summon abominations lasted as long as they did to stall one greater mummy while I weakened the other...
What's this? An unknown potion? I wonder what it could be there isn't many left to identify.... I suppose I'll drink it.
Hey I feel full! It was a potion of Proridgge. These potions are like the equivalant to consuming a bread or meat. So they can act as a good alternative food scourse though they are rare to come by...
Oh an what mummy tomb wouldn't be complete without traps.....tons of them! Yes there are tons of trap in the small rooms in the tomb and it makes traveling difficult....
But what was already really strange was...there was only one other set of stairs....and they go up? What gives?
What choice do we have, we might find something out of this....hopfully...
Whatcha know a hidden path inside of what I thought was the complete area of the tomb's first floor....and a bunch of greater mummies....They surely know how to mess up a magician's day...
However the greater mummies managed to outsmart the abominations and get right next to patch and pin her in while one of them attacked...And because the abomination was too disracted by the tormenter that the mummy summoned...Patch had no choice....
This is just a small taste of what a mummy's curse can do to you. It's a dreadful thing to deal with. Let's be thankful nothing happened to her potions or equipment...
Did I also forget to mention that Greater Mummies and Mummy priests have the power to use Abjuration.... That's right, they know how to send summons away.
Luckly they're only strong enough to make them last less as long instead of vanquishing instantly...
But made this floor section very hard was dealing with greater mummies. Because they came in waves one after another...
I seemed almost non stop. I was fortunate Patch's int returned so she could continue the summon fest. But with so many greater Mummies, Patch was stuck wainting as her summons had to do the dirty work..
About 5 mummy waves later... PAtch continued her way down the hall and dealt with more greater mummies...(again)
One good thing I can say about this area is that your experience poll fills up super fast. I had the max amount before getting halfway through this hall...
Hey there Duane, whacha doing here? Duane is a big eared unique who's mainly a fighter with some basic spells. Not all that tough, but not all that easy either. Regardless though, he was exterminated easily.
Finally some stairs, after all that insane mummy exterminating. Well back to the second floor...
And yes, it turned out this took me to a hidden area on floor 2...
Lots of rooms were down here...and so were a ton of traps... And yes, Patch stepped on a zot trap anf got frozened, but her abominations suffered the most.
Ah finally a set of stairs to go down....Just how much more much patch put up with....
Before leaving though, Patch decided to explore some more... she found an unknwown scroll and ID it..
This scroll is mainly good for turning a regular weapon you have into a vapolized weapon. Meaning a regualr sword can become a sword of slicing, ect.
Also if you enchant a weapon when you use this. It will usually make it hold that enhantment permamently. Like say you use fire brand. Then use this scroll. Your sword will permamently be a sword of flaming.
Get the picture? Well too bad this didn't come earlier...
And just when when she exterminated a flying skull before going down stairs.... Mima gave Patch another gift!
It's about time!!! Patch needed this badly! I know I told Ramus to use this before. But I really am serious about defect missles. It works good esecially against enemies who cast spells or any projectile weapon. It's a stronger version of repel missle. Doen't work on acid though, but I know it's good against most spells.
Patch forgot Mephetic Cloud and learned this...
3rd floor! Now we got another floor full of mummies at the start...can't be bad right?
Well actually the only hard part was patch's int was at 31 at this point. And still summoning. The mummies kept coming wave...
After wave....
After wave...
The mummies seem to be coming non stop...I even had to fight a few preists among the guaridans... pure madness I tell you...
Fortunately after a 30 or so mummies, they seem to stopped for a bit. Patch advanced forward and got the shoes....were they worth it?
At least they're better...
Patch traveled to the left and dispatched some mummy preists
and reached a door way patchy found...
A vault full of money! So yeah, she picked up the gold, the scrolls and ate the apples..
Moving onward...
On the right side.... more mummy preist were exterminated...
And another door... inside?
A vault full of goods! and I do mean some nice goods...
Lots of differnet books including book of ice...
A manual on Air Magic...
An awesome ring of Kuur which was a ring of substance with +3 str bonus.
And also problably the best item I found here was...
A Gourdman Amulet!
An amulet of Gourdman has the power to make even the meat of creature you eat so good that it'll make you consume them till your fully engourged. And to top it off, it can prevent you from getting sick.
But for the effects to take full effect, you have to wear it for a while...
Patch could of used it long ago... but that doesn't mean she shouldn't have it now. It's never too late to carry this amulet around...
This sword has draining effects, has +3 AC. I wonder if it's any good though?
Also found an elven chainmail of cold resistance +2. Patch's magic wasn't affected by much, but her summoning horrible things was....so I don't think she should get it. (besides she's got better stuff as is...)
Finally there was one last thing that occured... a Greater mummy snuck into the vault and attempted to attack Patch. And while fighting it and summoning her abominations.... something special happend....
PATCH HAS NOW MAXED OUT to level 27!
As of this point now Patch can no longer level up but can still gain experience for her other spells and skills...
but yeah she's pretty much top level now. After resting my turn came to an end. And here's a picture with her at level 27.
For the next person who plays note this:
Patch is heavily emcumbled. She will need to drop off some of the goods she's collected back to the hive or some place like that. She can't carry much more...
There is still more to the tomb, be sure to look everywhere there could be more tureasure....
Be ready for anything.
And also when not in the crypt or tomb...activate gordman and stuff your face like crazy on corpse meat!
Finally do note patch's int has been drained a bit summoing horrible things.... I still expect it her int to return, but if it become a burden don't be afriad to drink a potion of restore ability or royal jelly. We got plenty.
http://www.mediafire.com/download.php?mjxjhmz4yqaGood luck and I'm signing up again!