>Utsuho: Be hungry.
>Utsuho is already hungry, birdbrain!
Rika> Rika - Land.
> Check damage to tank.
> Attempt a soft landing. Possibly outside the shrine.
> Don't let this minor setback get at you! Hop out of MtPST, greet the residents and have a nice discussion about SCIENCE!
>You have two choices. You could either let your tank crash into the shrine with a softer landing, or be courteous to the residents of the shrine and stop before you hit the shrine in exchange for a harder landing.
>No guesses as to which one you chose. You decide to destroy that shrine maiden's shrine in a petty attempt to get revenge.
>And lucky for you, you rolled a 6. Flawless landing for you! No broken bones or damage to your tank! The shrine is not so lucky. You think you broke a wall or something.
>Now, sitting in your tank will get you nowhere. You hop out and take stock of the disaster site.
>Well, could be better, could be worse.
> Have an enthusiastic talk about physics with the big Hell raven with the cape!
> BHRWaCDANGIT!
>You're starting to think that the reason you compulsivly make acronyms is that nobody ever tells you names.
>You don't know why you'd talk physics with the raven girl. She looks like a birdbrain, after all.
>"Well, that raven with the space cape is Utsuho Reiuji, the cat with a wheelbarrow next to her feeding her eggs is Rin Kaenbyou, and that girl clinging on to your back is my sister, Koishi Komeiji. I'm Satori. Nice to meet you."
> Prevent the pink-haired loli from interrupting your discussions. You'll get back to her later, SCIENCE always comes first!
> Hunger check.
>You don't want to talk with any three-eyed youkai! There is science to be done!
>"Well, if it's science you're looking for, go consult Kanako or Suwako. Suwako's the one with the weird hat with googly eyes." The pink-haired youkai thinks for a moment and then adds, "I'm a satori. It's my species too. Oh and Utsuho is a wiz at nuclear physics,so you might want to talk science with her."
>You don't seem to be ignoring Satori very effectively.
>"I read minds. What did you expect?"
>You are currently not too hungry, but you feel strangely heavier than usual.
>"Get off the crazy scientist, Koishi."
>"You never let me have any fun," Koishi pouts from behind you. When did she get there?
> Pet the cat youkai.
>Cat. That's a cat. Cats are meant to be petted. You must pet the cat.
>Well, cat-youkai, but your point still stands. You attempt to pet her, but she swats your hand away. "No petting until I have decided if you are either too much or too little of a threat to be stopped."
>
> Shoot that shrine maiden on sight.
> Be extremely annoyed at shrine maiden.
>You have no spellcard copied! What would you shoot her with?>"Hey!" a familiar voice shouts. "Scientist lady! I forgot to tell you my name! It's Sanae! Sanae Kochiya!"
> Ignore the blue-white Shrine Maiden.
>You decide to ignore her
most certainly not out of petty spite.>Your roll of 2 does not help you with this endeavor. You decide that you must confront her sooner or later, so it's a good idea to get it out of the way now.
Rika: Remark on how you're a PC-98 character.
>Rika: You must gather your party before venturing forth.
>You have no idea what a PC-98 is, or wwhy you would be classified as a PC-98 character.
>Satori glares at her sister. "Koishi, are you planting weird ideas in people's heads again?"
Mokou>Mokou: Continue gathering your party. You need to have a total of six people before venturing forth. Including yourself.
>You have no reason why you should need an arbitrary headcount of 6. You can gather as many people as you like!
>Of course, you have nobody else to gather, anyway. Your party consists of you, the sukusuku hakutaku, Hina, and Alice (and her dolls).
> Stop being chibi.
>Rolled a 6.
Fantastic success!> Stare at Alice's grimoire.
> Watch Alice's reaction.
> Smile. Shrug it all off as a joke.
>You wonder why Alice always carries that locked book around. Is
that the grimoire behind all this?
>Alice senses you doing that somehow. She gives a proper
cold glare in retaliation.
>"It was just a joke," you explain defensively.
>Mokou: Go find Motoori. Ask if she lent out anything prior to the incident starting.
>Ah, yes. That girl who's been collecting forbidden books lately. Kosuzu may know something about a book that could do something like this.
> Go visit Kosuzu's store.
> Be unaffected by Kosuzu's cuteness.
> Make sure Kosuzu is unaffected by the Sukusuku Hakutaku's cuteness.
>You know your way around the small village almost by heart. Kosuzu's book store is immediately recognizable because of its advertising.
The only bookstore to collect all those weird forbidden books that nobody's supposed to read!>You remember seeing Kosuzu when she was younger, and her book-collecting is doing well.
>You have to roll to avoid cuteness, though. 2. You fail at avoiding Kosuzu's cuteness, but at least you weren't physically affected by it.
>Kosuzu does a better job of avoiding the sukusuku hakutaku cuteness.
> Ask Kosuzu about the Coin-Flipping Incident and the grimoire.
> Flip a coin for no reason. Roll for the outcome.
> Borrow two random grimoires.
>"The Coin-Flipping incident? It was before my time, but I've read accounts of it. I can't find the grimoire responsible, though. I do have a good idea where it could be, though."
>"Really?" you ask.
>"Well, if it's not here, then it's at one of the magician's homes. Nobody else has reason to keep a grimoire."
>Alice speaks up. "Well, it's not part of my collection in any case."
>"Well that leaves Marisa and Patchouli," Kosuzu notes to herself. "Hmm..."
>You wonder if you have to roll to decide the outcome of a coin now. You flip a coin and roll a 3.
>It lands on heads, completely independent of your roll.
>An idea pops into your head. "Say, Kosuzu, can we borrow a couple of grimoires?"
>Kosuzu shrugs. "Sure, I guess. I mean, business isn't going that great anyway. Nobody wants to buy strange magical books."
>You grab the first two you see off the shelves, and your die falls out of your pocket.
>Huh, a 1. Wonder what that rolled for. You pick the die up and pocket it again.
> Mokou - Should probably start with Patchouli. She'd know a lot about grimoures.
>Well, everyone knows that the largest collection of grimoires is in Patchouli's library! That shall be your next destination!
>At least, it was going to be until you rolled a 2. Now, there's a big pile of quantum geography standing in the way between you and Castle Scarlet.
>Not literally, of course. There's just a shady narrow path between impassable giant thorn bushes.
>This is not going to be a pleasant trip. On the bright side, it goes in the general direction of Castle Scarlet.
SatoriSatori: Successfully solve the following anagram: sUtohu ieRuij.
>You sigh. "Stop it, Koishi." Now, who could that girl in the tank be?
> Assess damage to self.
>You are rather scratched up, but you're a youkai, so you'll be fine.
> Read mind of girl in tank.
>
What kind of person throws tanks at their own shrine? Even the other one never did something as crazy as that!>
Well, could be better, could be worse.>The girl pops out of her tank.
I don't know why I'd talk physics with the raven girl. She looks like a birdbrain, after all.>Looks like you'll have to set some things straight. "Well, that raven with the space cape is Utsuho Reiuji, the cat with a wheelbarrow next to her feeding her eggs is Rin Kaenbyou, and that girl clinging on to your back is my sister, Koishi Komeiji. I'm Satori. Nice to meet you."
And now the author has decided he doesn't want to make the same scene again with just a different point of view. Fast forward!>Well, Sanae's arrived and is bugging the scientist now.
> Satori - Once Sanae shows up, read her mind to figure out why she thought hurling a tank at her own home was a good idea.
> Read Sanae's mind.
> Make a Recollection Spell Card with the incoherent barrage of thoughts in Sanae's mind. Who knows, it might come in handy.
>Crazy barrages are surprisingly effective. This spellcard shall be
Recollection 'Unrestrained by Common Sense'.
> Make the kid with the tank shut the hell up.
> Be a true leader.
> Attempt to start a calm, serious conversation with everyone on the premises (including Komachi) in order to plan our next actions.
> Disregard Utsuho's advice.
> Roll the die to choose our next destination!
>You think that you have done a fine job of keeping that scientist quiet. It's easy to do to people if you can reply before they speak.
>You decide to take the mantle of supreme leader. "So, what is our plan of action now?"
>"Eat eggs."
>"Shoot people from the inside of my tank."
>"Sleep more."
>"Lick everything, everywhere!"
>"Find some corpses to cart off?"
>"Youkai extermination~!"
>These guys are hopeless. You sigh. "Well, since nobody else has any ideas, shall I just decide the next destination randomly?" You take out your new d20.
>"Hey! That's mine!" Sanae notices.
>You ignore her, and roll a 4. "Castle Scarlet it is," you decide abruptly. "Now, does anyone have any objections?"
>Utsuho raises her hand.
I want somewhere with food!>"...That do not pertain to food?"
>Utsuho lowers her hand again.
> Round and round and round it goes / Where it points, nobody knows. Who thought about this, again?
>"Stop with the silly rhymes, Koishi."