Author Topic: Jojo's Bizarre Grail War Part 3: A Z-Machine Adventure  (Read 224745 times)

Hello Purvis

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  • Hello Jerry
Re: Jojo's Bizarre Grail War Part 3: A Z-Machine Adventure
« Reply #510 on: April 02, 2018, 10:27:20 PM »
> Whoops! We'll just keep another stone on hand and use it when we need to, then. (Good thing we just made a whole bunch of these...)
> Peek out to see what happens next. Don't forget to keep track of Georgia.

>You peek out in time to see Archer sending an arrow at Caster, who deftly side-steps it. the music not even skipping a beat. Georgia seems to be moving back, and carrying a large black object in her hands.
>"Definitely mustache!" Archer sends, as she moves to flank around Caster. "Hair looks pretty puffy to me!"

>_

Stuffman

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Re: Jojo's Bizarre Grail War Part 3: A Z-Machine Adventure
« Reply #511 on: April 02, 2018, 11:12:53 PM »
> Does Georgia have her keyboard?? Well, whatever, Archer probably has enough Magic Resistance to ignore whatever she does.
> Description confirmed. Check the data again?

Hello Purvis

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  • Hello Jerry
Re: Jojo's Bizarre Grail War Part 3: A Z-Machine Adventure
« Reply #512 on: April 03, 2018, 12:29:24 AM »
> Does Georgia have her keyboard?? Well, whatever, Archer probably has enough Magic Resistance to ignore whatever she does.
> Description confirmed. Check the data again?

>You focus on all the information you've managed to glean...
>Information Update: Caster

>_

Stuffman

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Re: Jojo's Bizarre Grail War Part 3: A Z-Machine Adventure
« Reply #513 on: April 03, 2018, 12:35:47 AM »
> Duck behind our little fort and check it!

Hello Purvis

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  • Hello Jerry
Re: Jojo's Bizarre Grail War Part 3: A Z-Machine Adventure
« Reply #514 on: April 03, 2018, 09:08:47 AM »
> Duck behind our little fort and check it!

>You take cover again.
>Caster: Jimi Hendrix
>Strength: C   
>Mana: A+
>Endurance: C   
>Luck: B
>Agility: C   
>N. Phantasm: C      
> Class skills:
>>Item Construction:   A 
>>Territory Creation:   A 
>Personal skills:
>>Distortion       A+
>>Charisma       A+
>Noble Phantasms:
>>The Experience 
>>Screaming Eagle   
>James Marshall Hendrix, better know as Jimi Hendrix, created music that is renowned throughout the world. He transformed and defined the face of rock in his era and given impetus to numerous other genres to follow. He lived a short life, dying at the age of 27 as a result of the substance abuse issues that plagued much of his later life. Though only musically active for 4 years, his performances transformed the musical landscape, inspiring countless musicians and turning the tide of music itself. As a younger man, he was enlisted in the military to avoid prosecution after being caught riding in stolen cars multiple times. While he never saw combat, he completed his training with distinction, then was honorably discharged after it was determined he simply did not care for military at all. He has played with many of the greats of his era, working his way up from band to band, eventually touring in the UK where he would be discovered and thrust onto the world stage. By the end of his life, he had headlined and dominated numerous major venues, cementing him as a legend. He bears a curious distinction of having more albums released after his death than during his life.

>_
« Last Edit: April 04, 2018, 02:36:44 PM by Purvis Black »

Stuffman

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Re: Jojo's Bizarre Grail War Part 3: A Z-Machine Adventure
« Reply #515 on: April 03, 2018, 02:34:54 PM »
> Check Skill/NP descriptions.

Hello Purvis

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  • Hello Jerry
Re: Jojo's Bizarre Grail War Part 3: A Z-Machine Adventure
« Reply #516 on: April 03, 2018, 03:37:25 PM »
> Check Skill/NP descriptions.


>Class Skill: Item Construction:  This skill allows one to create objects related to their particular role or class. In Caster's case, he may use it to fashion musical equipment fitting for his use.
>Class Skill: Territory Creation:  This skill grants a caster the ability to create to create locations that can serve their particular role.
>Personal Skill: Distortion: The ability to to disrupt things through a medium. In the case of Caster, he may use sound as a method to disrupt the flow of energy, of air, and ultimately of matter.
>Personal Skill: Charisma: The ability to gather large groups of people and unify them toward one cause. Traditionally used to gather armies, this skill can be also devoted toward swaying those who are in the wielder's presence. At its highest ranks, it can be considered identical to a charm or a curse:
>Noble Phantasm: The Experience: The power of Caster's music affects all that it touches, serving as a medium for his various skills. Though his music, he may disrupt the flow of magic, manipulate the air in crude ways, and ultimately have an effect on solid forms of matter with enough time and focus. This Noble Phantasm grants a broad range of such abilities, rivaling even the magical abilities of other Caster Class servants. As it it based on sound rather than his playing, this allows him brief moments where he need not be physically playing music to continue the effects, but only as long as the sound lingers.
>Noble Phantasm: Screaming Eagle: The summation of a paratrooper's skill. Caster is comfortable in airborne situations, and if able to act freely need not worry about a fall from any kind of height. He may use these skills to ride upon existing winds and cover great distances, though his control is dependant on the winds themselves.

>_

Stuffman

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Re: Jojo's Bizarre Grail War Part 3: A Z-Machine Adventure
« Reply #517 on: April 03, 2018, 04:17:50 PM »
> @Archer: "It's Caster, alright! That's Jimi Hendrix! Yikes, listen to this..."
> "He's got some kind of skill that lets him disrupt pretty much anything tangible...he might disrupt the air to make your arrows not fly straight, or distort your camouflage if you use your phantasm..."
> "It seems like he'll use his music to change the environment, so watch your step. Oh, and it keeps working as long as you can hear it, so he's not vulnerable the instant he stops playing."
> "Also, it seems like he can fly if the wind picks up..."
> "This'll get bad if it drags out! Go all-out on him!"

Hello Purvis

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  • Hello Jerry
Re: Jojo's Bizarre Grail War Part 3: A Z-Machine Adventure
« Reply #518 on: April 03, 2018, 05:27:04 PM »
> @Archer: "It's Caster, alright! That's Jimi Hendrix! Yikes, listen to this..."
> "He's got some kind of skill that lets him disrupt pretty much anything tangible...he might disrupt the air to make your arrows not fly straight, or distort your camouflage if you use your phantasm..."
> "It seems like he'll use his music to change the environment, so watch your step. Oh, and it keeps working as long as you can hear it, so he's not vulnerable the instant he stops playing."
> "Also, it seems like he can fly if the wind picks up..."
> "This'll get bad if it drags out! Go all-out on him!"

>"Got it!" Archer sends back, as the music grows louder, and more like an actual song than just some guitar licks. "Any ideas? I'm not used to wizards!"

>_

Re: Jojo's Bizarre Grail War Part 3: A Z-Machine Adventure
« Reply #519 on: April 03, 2018, 05:49:35 PM »
>"His music seems to be the source of his power. If you can stop him from playing or damage his guitar somehow it should give you the upper hand."

Hello Purvis

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  • Hello Jerry
Re: Jojo's Bizarre Grail War Part 3: A Z-Machine Adventure
« Reply #520 on: April 03, 2018, 07:04:31 PM »
>"His music seems to be the source of his power. If you can stop him from playing or damage his guitar somehow it should give you the upper hand."

>"That feels too easy," she sends back, "But I'll give it a shot."

>_

Stuffman

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Re: Jojo's Bizarre Grail War Part 3: A Z-Machine Adventure
« Reply #521 on: April 03, 2018, 07:57:58 PM »
> "He can definitely fix it, but opening him up for a moment might be all you need."
> "By the way, I noticed Georgia has her keyboard. If she does anything to interfere, it probably wouldn't hurt to wreck *that*."
> Pop back up to watch. Shape a little battlement in our wall if possible.

(If we can win this battle while commanding from our mighty sandcastle, god help me I will do it)

Hello Purvis

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  • Hello Jerry
Re: Jojo's Bizarre Grail War Part 3: A Z-Machine Adventure
« Reply #522 on: April 03, 2018, 08:35:51 PM »
> "He can definitely fix it, but opening him up for a moment might be all you need."
> "By the way, I noticed Georgia has her keyboard. If she does anything to interfere, it probably wouldn't hurt to wreck *that*."
> Pop back up to watch. Shape a little battlement in our wall if possible.

>"Got it," Archer sends. "The Master's drawing back right now."
>You aren't sure if you could shape a battlement into the wall when making it, but it is too late now. You pop back up, and see Archer sending an arrow at Caster, then another. Caster moves around one; the other thuds directly into his guitar; he brushes it away without missing a beat. The song is picking up tempo.

>_

Stuffman

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Re: Jojo's Bizarre Grail War Part 3: A Z-Machine Adventure
« Reply #523 on: April 03, 2018, 09:10:57 PM »
> "Oh. I guess that doesn't work. It's more like a shield, really..."

Hello Purvis

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  • Hello Jerry
Re: Jojo's Bizarre Grail War Part 3: A Z-Machine Adventure
« Reply #524 on: April 03, 2018, 09:52:00 PM »
> "Oh. I guess that doesn't work. It's more like a shield, really..."

>"I was aiming for him!" she sends back.

>_

Stuffman

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Re: Jojo's Bizarre Grail War Part 3: A Z-Machine Adventure
« Reply #525 on: April 03, 2018, 10:25:09 PM »
> "Well, he saved you the trouble of testing it!"
> Since we're not casting anything, would it be possible to buff Archer by letting her use more mana?
« Last Edit: April 03, 2018, 11:05:16 PM by Stuffman »

Hello Purvis

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  • Hello Jerry
Re: Jojo's Bizarre Grail War Part 3: A Z-Machine Adventure
« Reply #526 on: April 03, 2018, 11:51:17 PM »
> "Well, he saved you the trouble of testing it!"
> Since we're not casting anything, would it be possible to buff Archer by letting her use more mana?

>That may be possible, but it would take some kind of refining. It may not be within your talents. And given you had some difficulty within one of your best spells a couple moments ago...

>_

Stuffman

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Re: Jojo's Bizarre Grail War Part 3: A Z-Machine Adventure
« Reply #527 on: April 04, 2018, 12:01:37 AM »
> Damnit! We are such a shitty magus! But the good ones are all psychopaths, so I guess it can't be helped.
> At least keep watching. Caster's attack could come from anywhere, so the least we can do is warn Archer about it.

Hello Purvis

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  • Hello Jerry
Re: Jojo's Bizarre Grail War Part 3: A Z-Machine Adventure
« Reply #528 on: April 04, 2018, 12:52:13 AM »
> Damnit! We are such a shitty magus! But the good ones are all psychopaths, so I guess it can't be helped.
> At least keep watching. Caster's attack could come from anywhere, so the least we can do is warn Archer about it.

>You're honestly pretty skilled, just magic tends not to be amenable to being changed up on the fly.
>Archer sends another arrow at Caster, which he steps away from. Suddenly the song's tempo shifts downward, and you can feel it in your teeth. The sand in front of Arch suddenly explodes outward as if a meteor hit it!

>_

Stuffman

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Re: Jojo's Bizarre Grail War Part 3: A Z-Machine Adventure
« Reply #529 on: April 04, 2018, 01:08:51 AM »
> "Aaah! Archer, are you okay??"

Hello Purvis

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  • Hello Jerry
Re: Jojo's Bizarre Grail War Part 3: A Z-Machine Adventure
« Reply #530 on: April 04, 2018, 10:55:35 AM »
> "Aaah! Archer, are you okay??"

>"Yeah, just got some in my eyes and up my nose!" she sends back.
>Archer draws back at the sand hits the ground, wiping her face with her sleeve. More blasts of sand erupt around her, but them seem to be more distractions than anything.  You note that Georgia has stopped drawing back, and does seem to be readying what appears to be a portable keyboard strapped around her neck.

>_

Stuffman

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Re: Jojo's Bizarre Grail War Part 3: A Z-Machine Adventure
« Reply #531 on: April 04, 2018, 02:28:13 PM »
> "Georgia's getting ready to do something. Try moving sideways until you can see again, I think he's trying to box you in!"

Hello Purvis

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  • Hello Jerry
Re: Jojo's Bizarre Grail War Part 3: A Z-Machine Adventure
« Reply #532 on: April 04, 2018, 02:40:26 PM »
> "Georgia's getting ready to do something. Try moving sideways until you can see again, I think he's trying to box you in!"

>"Got it!" Archer says, as she starts to circle around Caster, putting her back to the ocean.
>Caster's music builds upward, the pacing and the pitch growing higher and higher. As it does, the sand begins to gather underneath him, raising him into the air as a hill forms under him. Then entirely different sounds join his guitar music as Georgia begins to play, adding something that sounds suspiciously like Sega Genesis music to the air and clashing horribly. You think you can see the air crackle around her.

>_

Stuffman

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  • We're having a ball!
Re: Jojo's Bizarre Grail War Part 3: A Z-Machine Adventure
« Reply #533 on: April 04, 2018, 02:59:24 PM »
> "Georgia's charging up some kind of lightning spell! If you start feeling static, go flat!"
> Can we land a Blind spell on Georgia from this distance? It won't stop her from playing, but at least it'll make it hard for her to keep track of what's going on.
« Last Edit: April 04, 2018, 03:07:14 PM by Stuffman »

Hello Purvis

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  • Hello Jerry
Re: Jojo's Bizarre Grail War Part 3: A Z-Machine Adventure
« Reply #534 on: April 04, 2018, 03:18:35 PM »
> "Georgia's charging up some kind of lightning spell! If you start feeling static, go flat!"
> Can we land a Blind spell on Georgia from this distance? It won't stop her from playing, but at least it'll make it hard for her to keep track of what's going on.

>"Thanks! I can barely see her from here!" Archer replies.
>You should be able to hit her with Blind from here.
>The hill of sand continues to rise higher, stretching higher into the air. Archer sends a few arrows toward Caster, but he dodges around one, and catches the other two with his guitar, brushing them away without missing a beat.

>_

Stuffman

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  • We're having a ball!
Re: Jojo's Bizarre Grail War Part 3: A Z-Machine Adventure
« Reply #535 on: April 04, 2018, 03:23:29 PM »
> "Keep it up! You just have to hit him once to turn this around!"
> Try to curse Georgia with Blind!

Hello Purvis

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  • Hello Jerry
Re: Jojo's Bizarre Grail War Part 3: A Z-Machine Adventure
« Reply #536 on: April 04, 2018, 03:45:31 PM »
> "Keep it up! You just have to hit him once to turn this around!"
> Try to curse Georgia with Blind!

>You place your curse on her, sending it speeding invisibly toward her. Curiously, unlike your early attempt at the wall spells, this one does not seem to have to draw upon an unusual amount of mana. She screeches as it hits, and you can feel her nearly manage to shrug it off, but not quite.  Still, this establishes she's no slouch herself.
>Caster suddenly leaps back from the hill of sand, which has become a more of a plateau at this point. At first he falls, before a small parachute unfurls from his back with unnatural speed, catching him and letting him drift back away from the sandy monument he create, his song uninterrupted. As for the plateau itself, it starts to collapse toward Archer.

>_

Stuffman

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Re: Jojo's Bizarre Grail War Part 3: A Z-Machine Adventure
« Reply #537 on: April 04, 2018, 03:50:11 PM »
> "Oh, crap."
> Pitch a Wall at the collapsing sand to try to solidify some of it and give Archer more time to get away!

Hello Purvis

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  • Hello Jerry
Re: Jojo's Bizarre Grail War Part 3: A Z-Machine Adventure
« Reply #538 on: April 04, 2018, 05:04:54 PM »
> "Oh, crap."
> Pitch a Wall at the collapsing sand to try to solidify some of it and give Archer more time to get away!

>Normally you would not be able to accurately throw a Wall that far, but a hill of sand is a terribly hard target to miss. Rather, it's question of whether you even have that much arm strength. You lob the stone with all your might, enough to make your shoulder ache fiercely in protest. A moment later, it thuds into the collapsing edifice, and you cast the spell. Ultimately, it amounts to a molehill in a mountain, only solidifying a bit of it. But you feel there could be more; there shouldn't be, but you feel that there may be, perhaps if you dedicated more mana, or concentrated harder? Or maybe you're imagining things?

>_

Stuffman

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Re: Jojo's Bizarre Grail War Part 3: A Z-Machine Adventure
« Reply #539 on: April 04, 2018, 05:12:19 PM »
> There's no reason to back off now! Push it to the limit!