Author Topic: Sana☆Jana Adventure (Intermission: JANAQUEST)  (Read 119843 times)

Gappy

  • Oh...oh I was not ready for this.
  • It's only Logical....
Re: Sana☆Jana Adventure
« Reply #60 on: May 06, 2010, 11:14:26 PM »
>Attempt to learn how to play MELTY HAND.

> Sounds like a plan.

Hello Purvis

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  • Hello Jerry
Re: Sana☆Jana Adventure
« Reply #61 on: May 06, 2010, 11:17:58 PM »
>Before picking up MELTY HAND, write a draft for the Writ of Secession.
>"We of JanSanheim feel it is time for our people to form our own nation. Gappyland has been good to us, but it is best that we leave now and make our own way into the world. As of <current time>, the vicinity of <proper name of music store, it's ground and its airspace are now the territory of JanSanheim. We, however, wish no ill upon our neighbors in Gappyland. No tariffs shall be passed in regards to them, nor shall they be denied free trade within our nation, allowing for space. We wish to regard Gappyland as the fond parent whom we have left to seek our fortunes, who shall stand together in the future as equals."
>Sign with a flourish.

Jana

  • mrgrgr
  • *
Re: Sana☆Jana Adventure
« Reply #62 on: May 07, 2010, 12:52:52 AM »
>Before picking up MELTY HAND, write a draft for the Writ of Secession.
>"We of JanSanheim feel it is time for our people to form our own nation. Gappyland has been good to us, but it is best that we leave now and make our own way into the world. As of the two-thousandth and tenth year in the rule of Mind-the-Gap, or Year 67 Ijiyatsu standard, the vicinity of Jana's Musical Magecrafts, it's ground and its airspace are now the territory of JanSanheim. We, however, wish no ill upon our neighbors in Gappyland. No tariffs shall be passed in regards to them, nor shall they be denied free trade within our nation, allowing for space. We wish to regard Gappyland as the fond parent whom we have left to seek our fortunes, who shall stand together in the future as equals."
>Sign with a flourish.

>You are pleased by your sudden political insight! Maybe you can use this on the goddess at some future point, after you know more about her.
>Obtained: "JanSanheim Manifesto."

>Attempt to learn how to play MELTY HAND.
> Sounds like a plan.

>You crack open the Melty Hand manual and begin to read.
>??Melty Hand? is based upon the popular series of choose your own adventure novels, ?Moon Princess KaguyaHime.? In these mass-acclaimed novels, readers took the role of Nikki Tohma as she explored the unknown with a wild cast of characters, including the fabled Moon Princess herself??
>The rest of the introduction covers the basic storyline of the series of novels and how the games let players choose a character and pit them against another. As you read on, you find a list of characters and jump to the pages explaining the playing style of Sky.
>?Sky is an assassin working under the guise of Nikki Tohma?s classmate. With her high attack power and long range, overwhelm the opponent with your flying blades!??
>The rest of the chapter summarizes the cards used in her deck and how they can be played in succession (?combo?d?) to deal more damage to enemy characters. After reading for a while, you find that you have a decent number of cards you can use for some of the advanced combos.

>After reading for a while, your Time Magic informs you that it is five o'clock. As you set about closing shop, you pack up the Trombonator for transport. However, it being a heavy instrument, you will have to leave your Maniac's Mandolin at home.
>You've now equipped the Trombonator. While it may appear to be an ordinary trombone, the amount of magic packed into its brass betrays its destructive power to anyone with a hint of magic-sense. You do not know why Solais of the Gapland Shrine has asked for it, but she's willing to pay a pretty penny for it!
>The Trombonator is usable as a mobile artillery launcher when played without sheet music; simply aim and blow to launch an energy projectile of size, speed, and power comparable to a mortar shell (whatever that means!). With sheet music, the Trombonator decreases th speed of fired bullets, but increases their size to make a spread denser.

>Would you like to swap out any of the sheet music you currently have in your music folder? The three sheets you are currently carrying are "Passionate Rhythm," "Silly Town," and "Let's Get Smooth."

>For your convenience, the descriptions of each sheet of music are displayed below.
>Easy Strumming "Passionate Rhythm" Your signature attack. Fires a simple pattern of bullets at the target, crossing each other on their path. When played, you will become both faster and stronger, able to deal and take more damage in melee combat, as well as hit the enemy more often.
>Swinging "Jumping Bullets" Erratic, fast bullets are launched right at the target. However, at certain points in the song, these bullets will "jump," or completely shift direction, confusing the target. When played, your ability to cast your next magic spell or next sheet music is amplified.
>Mockery "Silly Town" A style of music believed to be deceased. The song forms slow bullets at various locations on the sides of yourself and your target, and the bullets appear to be flying around the target. However, when the target moves, the bullets move as well to keep the target from moving much at all. Bullets are then fired from your instrument directly at the target, trapped by their own movements. When played, greatly increases your speed in combat.
>Berserker "Forever Brawling" A song with few changes in instrumental playing, meant to be sung (or rather, spoken) to a rhythm. While this rhythm is slow, the bullets fired from this sheet music are very large, easy crowding the space between the target and yourself. When played, your physical strength and endurance greatly increase.
>Enchantress "Let's Get Smooth" Bullets slowly form from your body and make their way to the opponent, bobbing and weaving on their way. While these bullets are slow and do low damage, their density is quite high, leading to claustrophobic dodging. The sounds you play or sing will have an additional disorienting affect on the target, causing their vision to blur.

Sana

  • Good gravy!
Re: Sana☆Jana Adventure
« Reply #63 on: May 07, 2010, 12:56:06 AM »
>Keep the music you have now
>Report to the shrine
>Fly as fast as the wind will carry you!

Kasu

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Re: Sana☆Jana Adventure
« Reply #64 on: May 07, 2010, 01:22:15 AM »
> Resolve to add more jazz to our repertoire.

Apparently, Thomas the Tank Engine isn't one to take crap from anyone.

Jana

  • mrgrgr
  • *
Re: Sana☆Jana Adventure
« Reply #65 on: May 07, 2010, 01:51:50 AM »
>Keep the music you have now
>Report to the shrine
>Fly as fast as the wind will carry you!

>You decide that the music you have on you now is good enough. You attach your pin to your pajamas and set off into the sky!

> Resolve to add more jazz to our repertoire.

>You like upbeat songs. You already have a swingy song, so maybe you can write something more bebop-y later.

Sanaside

Learn how to MURDERIZE

>But why would you like to learn that? You like making hats and giving tours as it is!
>Speaking of giving tours, your latest clients should be here shortly. You're not sure who they are, but you know the tour route already. Is there anything you'd like to do to prepare?

Hello Purvis

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  • Hello Jerry
Re: Sana☆Jana Adventure
« Reply #66 on: May 07, 2010, 02:16:03 AM »
>Where are they wanting to go? Will there be any cruel and unusual geography?

Sana

  • Good gravy!
Re: Sana☆Jana Adventure
« Reply #67 on: May 07, 2010, 02:24:58 AM »
>Make sure you're wearing your hat of +5 direction finding.

trancehime

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Re: Sana☆Jana Adventure
« Reply #68 on: May 07, 2010, 02:27:31 AM »
>Make sure you have some form of tea on you!!!

元素召唤 || pad & msl news translator robit
twitter xx motk resident whale

Re: Sana☆Jana Adventure
« Reply #69 on: May 07, 2010, 02:29:44 AM »
>Learn to DESTROY YOUR ENEMIES WITH UNHOLY POWER

Re: Sana☆Jana Adventure
« Reply #70 on: May 07, 2010, 02:31:35 AM »
> Find a map, just incase

E-Nazrin

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Re: Sana☆Jana Adventure
« Reply #71 on: May 07, 2010, 02:45:51 AM »
Dave Strider:
> Accelerate.
There was something here once. Wonder what...

Sana

  • Good gravy!
Re: Sana☆Jana Adventure
« Reply #72 on: May 07, 2010, 03:21:39 AM »
>Resist those voices telling you to murderize things. What would Flonne say?!

Jana

  • mrgrgr
  • *
Re: Sana☆Jana Adventure
« Reply #73 on: May 07, 2010, 03:47:20 AM »
>Where are they wanting to go? Will there be any cruel and unusual geography?

>The request is for a basic tour of the commercial area and then north to the shrine. Besides, there are laws against cruel and unusual geography here in Gapland. Should be easy enough!

>Make sure you're wearing your hat of +5 direction finding.
>Make sure you have some form of tea on you!!!
> Find a map, just incase
>You make sure you hat is on your head. It's always there, but better safe than sorry!
>You go ahead and put a few pouches of tea leaves into your utility bag, along with a map of Gapland. You can perform the tea ceremony at the end of the tour with this!

>Learn to DESTROY YOUR ENEMIES WITH UNHOLY POWER
There are very bad people out there who would want to steal our precious hat. Nothing deters bad people like being able to turn someone into a fountain of blood!
>Resist those voices telling you to murderize things. What would Flonne say?!

>Resisting the little voices in your head is not at all difficult when your special power amounts to GRATUITOUS AMOUNTS OF SELF-CONTROL.

>You hear the bell of your shop ring and head out to see two unfamiliar faces! They look a little as if they've been through what the guidebook calls some cruel and unusual geography.

Dave Strider:
> Accelerate.

>With the Trombonator ready to fire, you peer into the distance and spot what appears to be a lot of bright bullets up ahead. Sure that something has gone wrong and mentally chastising yourself for not following up on that nagging magic sense from this morning, you accelerate to try and get to the battle. It occurs to you that this is what Sana means by "cruel and unusual geography."
>As you approach, you see groups of fairies wearing Rurosaka Shrine colors and Gapland Shrine colors fighting off several larger youkai in gray. It doesn't take much more to pick out the enemies from the alllies; the question then becomes how you will attack?
>And don't even think of not attacking. You're not Sana; you live for this kind of thing!
« Last Edit: May 07, 2010, 03:54:53 AM by Jana Coppola »

E-Nazrin

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Re: Sana☆Jana Adventure
« Reply #74 on: May 07, 2010, 04:31:14 AM »
>what are these larger youkai in gray like/known for/likely to be doing?
>Would using the Trombulator in battle mean getting less for selling it?
>What card/instrument combinations would minimize collateral damage on the friendly fairies?
There was something here once. Wonder what...

Moerin

  • What's punk? It's an explosion of suppressed dissatisfaction.
  • It's the roar of the soul!
Re: Sana☆Jana Adventure
« Reply #75 on: May 07, 2010, 05:47:52 AM »
Sana-side
>Straighten hat.  Wouldn't want to greet guests without looking our best, would we?
>Greet the two newcomers as politely as possible~
The solution to all of life's problems!

#1 Rin Satsuki Fan~♥
"For hearts long lost and full of fright, for those alone in blackest night, accept our ring and join our fight... Love Conquers All -  with violet light!"

Gappy

  • Oh...oh I was not ready for this.
  • It's only Logical....
Re: Sana☆Jana Adventure
« Reply #76 on: May 07, 2010, 10:45:52 AM »
>what are these larger youkai in gray like/known for/likely to be doing?
>Would using the Trombulator in battle mean getting less for selling it?
>What card/instrument combinations would minimize collateral damage on the friendly fairies?

> After deciding the above, show the youkai the POWAH OF MUSIC! Try not to hit the fairies. They might come in useful later.

Sanaside
> Consider Jana's repeated marriage proposals. Maybe she's serious?

Jana

  • mrgrgr
  • *
Re: Sana☆Jana Adventure
« Reply #77 on: May 07, 2010, 01:13:33 PM »
(Jana's Note: It has come to my attention that differentiating between Sana and Jana's actions is becoming more difficult. From this point forward, :3 will preface actions of Jana's, and :) will preface actions of Sana's.)

>what are these larger youkai in gray like/known for/likely to be doing?
>Would using the Trombulator in battle mean getting less for selling it?
>What card/instrument combinations would minimize collateral damage on the friendly fairies?

> :3 Having traveled the land of Ijiyatsu for a long time, you know that gray and black are the colors of the Fallen Shrine, headed by Erebus the nightmare-manipulator. It wouldn't be beyond her to attack the Gapland shrine, it standing for the tenants Erebus cannot ever stand for, but the youkai themselves are completely unfamiliar.
>The instruments you enchant are nigh-unbreakable. You could subtract a few strawberries from the grand $500 you've been promised to clean the mouthpiece if you feel charitable, though... Or you could add an extra service charge for the field testing.
>Given the Trombonator's ability to enlarge bullets, collateral damage is practically it's middle name! you'll have to look at your sheet music carefully if you want to use anything other than non-spell danmaku.

> After deciding the above, show the youkai the POWAH OF MUSIC! Try not to hit the fairies. They might come in useful later.

>You don't think you'd ever hear the end of it if you hit the fairies. Solais would probably start fining you... As far as she's concerned, you're just a slightly-more-glamorous arms dealer.
>It's best to keep in mind that used sheet music is lost for 12 hours, so you'd better save it for when you can get closer to the bunches of youkai without hitting fairies.

Sana-side
>Straighten hat.  Wouldn't want to greet guests without looking our best, would we?
>Greet the two newcomers as politely as possible~

> :) You always need to keep your hat straight and be polite! Good thinking!
>You bow to your pair of clients. The one dressed in the maid outfits bows back, but the other woman gives a small curtsy instead.

Sanaside
> Consider Jana's repeated marriage proposals. Maybe she's serious?

>You don't think you've ever heard of anyone propose marriage before the first date and actually go through with it!

Sana

  • Good gravy!
Re: Sana☆Jana Adventure
« Reply #78 on: May 07, 2010, 01:17:37 PM »
> :) Ask them where they want to go today.

Gappy

  • Oh...oh I was not ready for this.
  • It's only Logical....
Re: Sana☆Jana Adventure
« Reply #79 on: May 07, 2010, 01:43:34 PM »
> :3  You've got plenty of sheet music. Besides, it's time for a show of power. Blast the youkai with extreme prejudice (and, hopefully, accuracy). Do not hit the fairies at all costs. Shout out a warning or blow a warning honk on the trombonator or both if you need to and have them clear the way or hit the deck or something.

Kasu

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  • This soup has an explosive flavour!
Re: Sana☆Jana Adventure
« Reply #80 on: May 07, 2010, 01:55:09 PM »
> :3  You've got plenty of sheet music. Besides, it's time for a show of power. Blast the youkai with extreme prejudice (and, hopefully, accuracy). Do not hit the fairies at all costs. Shout out a warning or blow a warning honk on the trombonator or both if you need to and have them clear the way or hit the deck or something.
> Before this, get closer as to minimize the collateral and maximize the accuracy.

Apparently, Thomas the Tank Engine isn't one to take crap from anyone.

E-Nazrin

  • .... what're you looking at?
  • fuwafuwa pachipachi
Re: Sana☆Jana Adventure
« Reply #81 on: May 07, 2010, 01:56:30 PM »
>:3 Battlecry.
There was something here once. Wonder what...

Gappy

  • Oh...oh I was not ready for this.
  • It's only Logical....
Re: Sana☆Jana Adventure
« Reply #82 on: May 07, 2010, 01:57:52 PM »
>:3 Battlecry.

> "FOR QUEEN SANAAAAAAAAAAAA!"

Jana

  • mrgrgr
  • *
Re: Sana☆Jana Adventure
« Reply #83 on: May 07, 2010, 02:26:22 PM »
> :) Ask them where they want to go today.

> :) After introducing yourself, you ask your new customers if the usual tour would be good enough. The maid speaks to the other woman quietly. "Lady Moerin, we are meant to go to the shrine. Is this acceptable?" "Yes, Xan. Very well, Miss Sana, take us out~"
>You recognize the name "Moerin!" Isn't that the lady Jan told you about after the last incident? You don't really know anything beyond that, though!
>Do you want to ask Moerin and Xan anything, or just start the tour and chat as you go along?

> :3  You've got plenty of sheet music. Besides, it's time for a show of power. Blast the youkai with extreme prejudice (and, hopefully, accuracy). Do not hit the fairies at all costs. Shout out a warning or blow a warning honk on the trombonator or both if you need to and have them clear the way or hit the deck or something.
> Before this, get closer as to minimize the collateral and maximize the accuracy.

> :3 As you speed closer to the battle, you fire a single round of non-spell danmaku from the bell of your Trombonator. The heavy blast explodes upon hitting a gray youkai in the side, sending it down and alerting the rest to your presence. It would seem that these youkai don't have much magic-sense, or they would have noticed your weapon sooner!
>Luckily, the fairies scramble after your shot, and the gray youkai look confused. Are these insentient beast youkai?
>Checking your spells, you dismiss "Passionate Rhythm" because the Trombonator is near-useless in melee combat. "Silly Town" attacks a single target from the sides, meaning a high possibility of fairy casualties if they are in range, and "Let's Get Smooth" is a thick wall of bullets. You decide to use "Let's Get Smooth" since the already-thick bullets will likely form a wall of firepower. Hopefully, those fairies will get out of your way!

>:3 Battlecry.
> "FOR QUEEN SANAAAAAAAAAAAA!"

>You shout the name of the queen of your heart before playing a trombone-rendition of "Let's Get Smooth!" As part of the magic in your Sheet Music, sounds produced by the sheet and not your instrument fill in some missing instruments, and your trombone plays the vocal notes, producing the main amount of bullets your attack needs. The Trombonator enlarges these bullets, and the song blurs them together, causing a lot of these wild youkai to run right into your line of fire!
>As you keep playing, you notice that Solais is leading beast youkai into your wall of bullets. Working together, the two of you make quick work of the attacking forces. Your song comes to an end, and a quick survey of the area shows only Rurosaka and Gapland Shrine fairies.
>Solais flies up to and gives you a friendly smile. "I'm glad you were able to deliver that instrument today! It looks like we really needed it!"
>Is there anything you'd like to ask her, or would you rather just follow her back to the shrine?

Kasu

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  • This soup has an explosive flavour!
Re: Sana☆Jana Adventure
« Reply #84 on: May 07, 2010, 02:33:24 PM »
 :3 > "So what was the deal with those guys anyway?"
> Follow Solais.

Apparently, Thomas the Tank Engine isn't one to take crap from anyone.

Sana

  • Good gravy!
Re: Sana☆Jana Adventure
« Reply #85 on: May 07, 2010, 02:34:15 PM »
> :) Start the tour

Moerin

  • What's punk? It's an explosion of suppressed dissatisfaction.
  • It's the roar of the soul!
Re: Sana☆Jana Adventure
« Reply #86 on: May 07, 2010, 02:57:27 PM »
>:) Ask if Moerin is the same Moerin that Jan knows~
The solution to all of life's problems!

#1 Rin Satsuki Fan~♥
"For hearts long lost and full of fright, for those alone in blackest night, accept our ring and join our fight... Love Conquers All -  with violet light!"

♛ Apher-Forte

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Re: Sana☆Jana Adventure
« Reply #87 on: May 07, 2010, 06:11:06 PM »
> sing the 'Japan Break Industries' themesong
  <-- my artwork thread, click me!
[ Find my cosplay photos here. ] OMG I HAVE TUMBLR FOLLOW PLZX Will You Remember Me... ?

E-Nazrin

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  • fuwafuwa pachipachi
Re: Sana☆Jana Adventure
« Reply #88 on: May 07, 2010, 06:25:33 PM »
:yumemi:: Molest.
There was something here once. Wonder what...

Solais

  • Developer fairy
  • is working for a game developer now.
Re: Sana☆Jana Adventure
« Reply #89 on: May 07, 2010, 09:01:18 PM »
>Fuck yeah it's me!