Author Topic: Sakuya Quest 9 - A Z-Machine Adventure  (Read 155845 times)

Hello Purvis

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  • Hello Jerry
Re: Sakuya Quest 9 - A Z-Machine Adventure
« Reply #480 on: May 04, 2017, 01:04:14 AM »
> Do we have anything in our hands?

>You hands are empty.

>_

Kilgamayan

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    • Let's Play Super Marisa World
Re: Sakuya Quest 9 - A Z-Machine Adventure
« Reply #481 on: May 04, 2017, 01:07:37 AM »
> Sigh.
> "Very well, if that is what you insist upon."
> Step out of time.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Sakuya Quest 9 - A Z-Machine Adventure
« Reply #482 on: May 04, 2017, 01:08:46 AM »
> Sigh.
> "Very well, if that is what you insist upon."
> Step out of time.

>You step out of time.

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sakuya Quest 9 - A Z-Machine Adventure
« Reply #483 on: May 04, 2017, 01:11:31 AM »
> Dash up to Iratsume, pulling out a knife.
> Use the knife to cut her helmet strap, then use our free hand to grab it and pull it up and off of her head.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Sakuya Quest 9 - A Z-Machine Adventure
« Reply #484 on: May 04, 2017, 01:15:14 AM »
> Dash up to Iratsume, pulling out a knife.
> Use the knife to cut her helmet strap, then use our free hand to grab it and pull it up and off of her head.

>Time being frozen, the strap puts up a bit of a fight. Lifting the helmet off the taller woman's head and around her horns is also a bit more time consuming than you you expect, but you manage to free it.

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sakuya Quest 9 - A Z-Machine Adventure
« Reply #485 on: May 04, 2017, 01:16:45 AM »
> What is the helmet made of?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

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  • Hello Jerry
Re: Sakuya Quest 9 - A Z-Machine Adventure
« Reply #486 on: May 04, 2017, 01:30:12 AM »
> What is the helmet made of?

>It seems to be made of iron plates laced together; standard helmet, really.

>_

Kilgamayan

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    • Let's Play Super Marisa World
Re: Sakuya Quest 9 - A Z-Machine Adventure
« Reply #487 on: May 04, 2017, 01:42:53 AM »
> Swing the helmet around and toward the side of Iratsume's head so that the top (preferably the crown) of the helmet is being swung at the side of her head, but let go so it freezes in time right before it hits her in the head.
> Danmaku-throw the knife we're holding at Iratsume's right eye so that it stops right before hitting her in the eye.
> Pull out another knife and danmaku-throw it at Iratsume's left eye so that it stops right before hitting her in that eye.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sakuya Quest 9 - A Z-Machine Adventure
« Reply #488 on: May 04, 2017, 01:54:13 AM »
> Swing the helmet around and toward the side of Iratsume's head so that the top (preferably the crown) of the helmet is being swung at the side of her head, but let go so it freezes in time right before it hits her in the head.
> Danmaku-throw the knife we're holding at Iratsume's right eye so that it stops right before hitting her in the eye.
> Pull out another knife and danmaku-throw it at Iratsume's left eye so that it stops right before hitting her in that eye.

>This will be difficult to pull off as you want while close, you'll need a little distance before you can get the momentum you so that the attacks will hurt, but also stop before actually hitting her.

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sakuya Quest 9 - A Z-Machine Adventure
« Reply #489 on: May 04, 2017, 01:56:13 AM »
> Leave the helmet handing in mid-air above her head, then, rather than grabbing it and throwing it.
> Step back as necessary and do the two danmaku-knife-tosses as described before, though.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sakuya Quest 9 - A Z-Machine Adventure
« Reply #490 on: May 04, 2017, 01:57:20 AM »
> Leave the helmet handing in mid-air above her head, then, rather than grabbing it and throwing it.
> Step back as necessary and do the two danmaku-knife-tosses as described before, though.

>You set up her helmet to fall on her, then toss your knives. What sort of pattern will you apply to them?

>_

Kilgamayan

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    • Let's Play Super Marisa World
Re: Sakuya Quest 9 - A Z-Machine Adventure
« Reply #491 on: May 04, 2017, 01:59:06 AM »
> Mostly vertical lines that slope a little bit inward (so the one on our right slopes down and to our left and the one on our left slopes down and to our right)
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sakuya Quest 9 - A Z-Machine Adventure
« Reply #492 on: May 04, 2017, 02:05:46 AM »
> Mostly vertical lines that slope a little bit inward (so the one on our right slopes down and to our left and the one on our left slopes down and to our right)

>You set this up without difficulty.

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sakuya Quest 9 - A Z-Machine Adventure
« Reply #493 on: May 04, 2017, 02:07:11 AM »
> Step back to where we were in the same pose we were in before, and step back into time.
> Assuming the knives make contact, be sure to look appropriately shocked, as if we had no idea what's going on.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Monarda

  • Tactician that has a soft spot for cuteness.
  • Art by Amibazh
Re: Sakuya Quest 9 - A Z-Machine Adventure
« Reply #494 on: May 04, 2017, 02:09:03 AM »
You know that there is also the chance she already knows about us and our capabilities right ?

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sakuya Quest 9 - A Z-Machine Adventure
« Reply #495 on: May 04, 2017, 02:10:37 AM »
It's possible, certainly. It's also possible Flandre gives it away immediately. But the bluff loses literally nothing if it fails, so there's no reason not to try.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Monarda

  • Tactician that has a soft spot for cuteness.
  • Art by Amibazh
Re: Sakuya Quest 9 - A Z-Machine Adventure
« Reply #496 on: May 04, 2017, 02:12:46 AM »
Yeah, just pointing it out.

Hello Purvis

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  • Hello Jerry
Re: Sakuya Quest 9 - A Z-Machine Adventure
« Reply #497 on: May 04, 2017, 02:17:17 AM »
> Step back to where we were in the same pose we were in before, and step back into time.
> Assuming the knives make contact, be sure to look appropriately shocked, as if we had no idea what's going on.

>You return to your former place and let time move once more.
>To Iratsume's credit, she quickly assesses the threat of your knives that have appeared in front of her and starts to move. Then the helmet falls, after hitting one of her horns, and bonks her a little on the head before the knives catch up with her. She gives a cry of pain and anger, it's hard to tell how much of each, and staggers back.
>The rest of the soldiers, seeing their leader has been attacked, waste little time in opening fire on their own, filling the air with overlapping fans of colorful oblong bullets!

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sakuya Quest 9 - A Z-Machine Adventure
« Reply #498 on: May 04, 2017, 02:35:11 AM »
> Are they using their swords, their hands, or something else?
> Are they pursuing us, or staying where they are?
> Where is the jet relative to us?
> How dense are the fans?
> Is there anything coming right at us?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sakuya Quest 9 - A Z-Machine Adventure
« Reply #499 on: May 04, 2017, 02:43:53 AM »
> Are they using their swords, their hands, or something else?
> Are they pursuing us, or staying where they are?
> Where is the jet relative to us?
> How dense are the fans?
> Is there anything coming right at us?

>You cannot tell at this split second.
>They seem to be holding back.
>It is behind you.
>They are not dense on their own, at a glance, but the overlap makes them quite dense indeed.
>There is quite a lot coming for you.

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sakuya Quest 9 - A Z-Machine Adventure
« Reply #500 on: May 04, 2017, 02:52:54 AM »
> How much of it is going up?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sakuya Quest 9 - A Z-Machine Adventure
« Reply #501 on: May 04, 2017, 02:54:47 AM »
> How much of it is going up?

>Some, but it seems less dense there.

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sakuya Quest 9 - A Z-Machine Adventure
« Reply #502 on: May 04, 2017, 03:02:49 AM »
> Where is the closest soldier?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sakuya Quest 9 - A Z-Machine Adventure
« Reply #503 on: May 04, 2017, 03:07:16 AM »
> Where is the closest soldier?

>They're about equidistant, but you think the third to your right is closest?

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sakuya Quest 9 - A Z-Machine Adventure
« Reply #504 on: May 04, 2017, 03:11:37 AM »
> Fire a horizonal line of arrowheads, centered at the third soldier from our right. Make it waist-high.
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sakuya Quest 9 - A Z-Machine Adventure
« Reply #505 on: May 04, 2017, 03:21:21 AM »
> Fire a horizonal line of arrowheads, centered at the third soldier from our right. Make it waist-high.

>You fire on the nearest soldier. The fan of bullets closes in; leaving you little room to breath after your shots.
>Iratsume straights up, reaching for her club.
>Behind you, Flandre declares, "Taboo 'Laevatienn!"

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sakuya Quest 9 - A Z-Machine Adventure
« Reply #506 on: May 04, 2017, 03:22:24 AM »
> Did Iratsume actually get a grip on her club?
> Is Iratsume at risk of friendly fire?
> Is there a clear path between Iratsume and ourselves?
« Last Edit: May 04, 2017, 03:25:38 AM by Kilgamayan »
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sakuya Quest 9 - A Z-Machine Adventure
« Reply #507 on: May 04, 2017, 03:27:09 AM »
> Did Iratsume actually get a grip on her club?
> Is Iratsume at risk of friendly fire?
> Is there a clear path between Iratsume and ourselves?

>You aren't sure, do you want to take a moment to check?
>You don't think so, she seems to be behind the fans.
>No, there are bullets between you and she.

>_

Kilgamayan

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  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: Sakuya Quest 9 - A Z-Machine Adventure
« Reply #508 on: May 04, 2017, 03:28:51 AM »
> Don't take that moment just yet. We need to free-action-check some stuff first.
> Given Iratsume is behind the fans, does that mean she is behind her soldiers as well?
> Whatever the answer to the previous question, how far is Iratsume from us?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Hello Purvis

  • *
  • Hello Jerry
Re: Sakuya Quest 9 - A Z-Machine Adventure
« Reply #509 on: May 04, 2017, 03:33:42 AM »
> Don't take that moment just yet. We need to free-action-check some stuff first.
> Given Iratsume is behind the fans, does that mean she is behind her soldiers as well?
> Whatever the answer to the previous question, how far is Iratsume from us?

>No. It seems, by process of elimination, that the fans are not 180 degrees in spread.
>She is several yards away.

>_