Grail Wars how do they work?
Let's find out together, shall we? I've been playing with the idea for years now, and yalls finally got me to do it. SO! I am going to run an RP set in the Type MOON's Fate setting. (Okay, it's really the whole kit and kaboodle, but you know what I mean.) That means, Grail war time. You'll control a single magician, and have a Servant, run into other servants, and so forth and so on. Stuff will happen, it'll be cool.
As a warning, while I am doing my best to stay relatively true to Fate, the fact of the matter is shit goes all over the place into alternate universes and questionable degrees of canon and stuff that just don't got no translation. And I certainly do not have all-consuming knowledge of the Nasu's. So let's keep things like this: Fate Stay/Night happened. What we learned there can be generally thought to be true, even if ICly you don't know about it (whether you do or don't, we'll see). Past that, we'll see. Maybe there was Hollow Ataraxia, maybe there wasn't. But really, what I am warning you is not to expect weird magic things from, say, Fate/ Grand Order to apply here, because I don't know them. So, let's assume the DnD standard of "The GM is always right" and maybe I'll say some mea culpas while it happens. Also, don't expect any "mana transfers". If you get a love interest, yall gotta be legit.
As well, I am planning to take more initiative than usual in making scenes and stuff, sometimes pushing things further before the next choice comes up. As well, dead ends do exist. Should you get one, we'll have an ending and then rewind a little bit, and hopefully yalls will be more thoughtful. Contrariwise, this means you may get into tactically difficult situations that require some real strategies or someone gets killed. Someone not you getting killed may or may not dead end you, it depends. ALSO: Veterans of Nasu VNs may be well aware that the best answer is to do the stupid heroic thing even when it's clearly the dumbest possible thing. This can sometimes work here, but don't expect it to work all the time or often. I prize cleverness over throwing yourself at an overwhelmingly powerful foe to "protect" your vastly more powerful waifu.
ANYWAYS! With that done, let's get started. We'll worry about whens and wheres and whys later. For now, let's establish the character.
>You have been a magus for much of your 25 years now. You've lived in a secret world that exists along side the everyday mundane life that most people know. You've grown up poor, but happy. Your parents did their best for you, provided you a sound education, and introduced you to the world of the mystical. You don't know anything about the rest of your family, they would simply tell you that a magus is better off not knowing about these kinds of things. You trusted them, not worrying too much about the notions of aunts, uncles, or cousins and continued your life. Secretly, you suspect that something bad may have happened to them, but you have not been able to bring yourself to ask.
>You did well in school, though your life as a magus cut well into time that might have been spent building up an impressive college application. Part of two worlds, you sometimes found it difficult to blend into society, but you had your friends and your socializing. Eventually you went to a local college, obtaining a degree that ultimately wouldn't be worth much in the current global state. Your grades were good, but not amazing. Magecraft requires devotion, and the secrets of the arcane appealed so much more to you. You hear there are special academies for magi, but these were never for you. Your life is too mundane, too removed for such things. Now you eke out a living on your own, balancing a seemingly mundane life with research into things most people would never know.
>But what sort of person are you? Each kind of person has their own advantages, disadvantages, and affects on your magic. Are you:
>>A: Athletic and active. You find it hard to stay still for long periods of time, you want to be outside moving and running and having a ball. You have some modest skill in several sports, and some small infamy for your exploits in local games. You like to work out and balance your studies and work with copious physical activity. You are fit and trim, a good runner and a decent brawler when it comes to that. You even know a little karate (but not too much, martial arts and magecraft are hard to share for long). Your job is making food deliveries by scooter and bike, and your prompt service more often than not gets you adequate tips.
>>B. Studious and overly focused. You're a couch potato, happiest diving into video games or books or the internet. You have amassed a wide range of knowledge on a variety of topics, and can annoy the hell out of others with your surprising knowledge. You didn't just do well in school, you did great! Coincidentally, you are kind of on the heavy side and build for comfort, as they say. You work a desk jockey for a local firm, and have a fairly reasonable amount of money and not too much physical stress in your work day. You have a bit more time to devote to your magic thanks to your nature as a homebody, but your social life suffers. Well, IRL. Online, you have many friends.
>>C. Passionate and unfettered. You live by your own code, and damn society's rules. Not too hard, you're not an awful person, but who does speeding or cursing in public really hurt? You live as you wish and do your best to refine yourself under your own ideals. When society's line up with that, great! When they do not, tough shit. You got in trouble in school for insubordination many times, and wore it as a badge of honor. You aren't so hard-headed that you can't take advice or just backlash against a thing because it's popular. You like what you like, and you take the wisdom of others through the focus of your own wisdom. Passionate and expressive, you threw yourself into art naturally, and into music in particular. You play gigs at a local clubs and parties, making unreliable money. Living by your own rules has won you fame from those who respect you for your honesty, and scorn from those who think you're full of shit, contrarian for no reason, or too dumb to acknowledge the wisdom of others. You know in your heart your critics are wrong, but they help you refine yourself too. Your physical activity is about average.
>>D: Serene and disciplined: You regulate your diet strictly, you approach your activities with calm grace. You never overindulge, you do your best never to speak out of place, and never let your immediate feelings get the best of you. Your teachers praised you as a wonderful kid, your childhood peers thought your were weird, and most people think you aren't really all that much fun. But few mess with you, because you had more than enough disciple to learn judo and well as your magecraft. You honestly don't do a whole lot for fun, but when you do you take it in measured doses so as to enjoy it to its fullest. Your approach to life has lead you to take up cooking as your profession; what better way to control what you eat? Being a chef can have lousy hours sometimes, but you are paid well and respected for your work. Your sense of discipline allows you to spend much of your free time perfecting your magecraft and keeping up with your judo, and your stamina and endurance are terrific, even if your agility and strength are somewhat average. Your social life is terribe, and sometimes you feel very stressed.
Select what you think is best, I'll tally them tomorrow and we'll go from there. As well, feel free to suggest other things to go with the character type you pick, and any questions you have!