I'm sorry for asking the following dumb / stupid questions but we need to get an overview:
- Was it lagging on Wifi before?
- How is your network setup in the house/room (are you behind a switch etc, routers, number of devices)
Also go through the following:
- Get on LAN with a laptop/pc (utp cable) Output a ping to 8.8.8.8 (Google DNS server) and your router. What is the latency?
- Get on WiFi with a laptop/pc and output same ping. Latency?
- Use the USB Ethernet Adapter you purchased for your laptop/pc and ping. Latency?
- Use the USB Ethernet Adapter for your laptop/pc, download a large file and ping. Monitor your latency / disconnects etc
- ISP speeds? (up/down)
Especially when using the USB Adapter and testing > packet losses (time outs) or high latency ms can explain your issues.
Without the adapter, if you don't have the packet loss, time outs or latency then your adapter might be faulty / unstable.
Also curious, which one did you buy?
Edit:Regarding abilities on your main or as sub, I've been diving into this information multiple times. There are many many useful ones but also few of them are limited but yet crucial. For example: Ink resistance is just too good to ignore. I have seen people ignoring it, but those are usually rollers. I myself am blaster / shooter user and thus Ink Resistance will allow me to operate better. But I will definitely try different things soon.
Any way, there are diminishing returns on the abilities. Though even if there are, sometimes it is good to stack them. An example I found is the special saver when you get splatted:
http://i.imgur.com/3lDbZud.jpg . Notice how much loss is prevented by stacking it. There is also a video about run speed:
https://www.youtube.com/watch?v=YCiVIFGQDCoI myself am waiting for the next splatfest to stack dmg. Because I want to one-shot people if I fire with my custom blaster near them. With my current gear: Main dmg up, 2x sub dmg up it doesn't.
I've seen also people use 3x Spawntime reduction on their main resulting in fast spawning. For Ranked this can be extremely important too.
Edit 2A channel named
Nintendojo analysis also the abilities and with examples. I've noticed that swim speed is actually useless to have.
[11:30:55] <Helepolis> seems that swim speed is hardly effective
[11:31:14] <Helepolis> 3x main swim = 0,40 faster
[11:31:27] <Helepolis> normal did 2,84s and 3x main is 2,42
[11:31:40] <Helepolis> this sounds like ditching swim speed is a thing
[11:38:48] <Helepolis> man i will definitely ditch swim speed with next splatfest
Same goes for bomb throw range.
What really counts and makes a huge difference is Jump/respawn timer reduction, Special gauge increase, special duration and Special gauge reduction when splatted. Damage and defence are unknown. But I did myself few basic tests and noticed initial damage increase on Splattershot Pro for example. With 2x main and 2x sub I did 99,9 dmg in 3 shots on regular target. Meaning probably with 2x main and 3x sub the Splattershot Pro will 3 shot Inklings but will waste 2 main slots.