Maidens of the Kaleidoscope

~Beyond the Border~ => Rumia's Party Games => Mystia's Stored Games => Topic started by: Hello Purvis on December 02, 2009, 07:44:36 AM

Title: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 02, 2009, 07:44:36 AM
+++Nazrin Located+++

>You are Patchouli, Gensokyo's greatest freeloader! You are on a mission to banish humidity from your library! It is unseasonably hot for late fall; the Aki Sisters have been complaining about the season being recalcitrant. Wriggle had taken up burglary and got in trouble with the Moriya Shrine, but you have sorted that out. The Prismrivers have broken up! Cirno has taken up Hip Hop at Eientei and failing terribly with Lunasa. Kaguya has asked you to provide a better cooling method for Eientei than Cirno hanging around. Byakuren and her followers are trying to build a temple, you have offered to help!
>You have a terribly embarrassing tattoo that no one can know about, and no idea how to get rid of it. Koakuma is on holiday, as stipulated in her contract. You are convinced Sakuya has it out for you. Aya has been arrested.  You have had a strange thing for hot sauces of all kinds. You've been gathering Secret Items for a robed woman in the alley in human town. Keine is missing. Reimu beat you up for breaking into Keine's school, and took a few of your spellcards. You have been Mukyuing shamelessly, and you think people are starting to talk.

> FFFFFFFFFFFFF
> Plan B: don't give crayons to Flandre
> Actually, we've been running around all day, would a bath and a change of clothes benefit us in any way?

>Damned maid!
>A bath and change of clothes would probably feel pretty good. But unless you intend to dive into the fountain, it would take awhile to set up. Remilia has a thing about running water in the mansion, so the maids would have to fill the tub by hand.

>Ask Sakuya and Flandre about Rumia and Jeff K Anon.
>Go to the Underground so you can ask Utsuho about a Sun Shard like Nitori suggested.
>make sweet, sweet love to Kisume along the way
> Inform Lyrica about what Rinnosuke told you about Merlin.
> Murasa should be in the library right?  Give her the book on engineering.
>dodge schizophrenia by splitting into future and past Patchoilis to multitask
> While we're at it, head to the shrine and talk to Reimu
> While going to Marisa's at the same time
> Wonder what Yuyuko's up to, so head to Hakugyokurou
>get shit real with Meiling and Flandre
> Realize every previous idea was bad, so avoid Sakuya's sight and sneak into the mansion.  Take a bath and change into some clean clothes, then locate Flandre again.  If she's still with Sakuya, it'll be better to see her if we're nice and clean.

>This is why we can't have nice things.
>Attempting to split into past and future Patchoulis would certainly help you find Keine, because she would hunt you down and kick your ass for the rest of your natural life.
>You know that cloning yourself would be a bad idea. The clone would try to steal your library.
>You head inside, and tell one of the maids to draw you a bath.

>Use magic to divide yourself into several copies
>Go take a bath while your copies carry out the other tasks that have been suggested

>You know that cloning yourself would be a bad idea. The clone would try to steal your library.

>SEPULCHRITUDE!!!!

>You do not know any haberdasher's daughters.
>The one of the maids informs you that the bath is ready. It seems that taking a cool bath has been a popular activity in the mansion lately, so they had one mostly prepared.
>One bath later, you are significantly cleaner and less sore. A fresh set of clothes doesn't feel half bad, either.
>Your Current Condition: Having a Good Day, Refreshed, and Damp-Haired
>You are in the foyer of the Scarlet Devil Mansion. Here you can see many expensive artworks covering the walls, and a few classical statues in tastefully arranged places. Grand stairways on either side of the foyer elegantly wend upwards toward a balcony that opens to the tower where Remilia stays. To the east are the maids' quarters, and to the west is the kitchen. To the south you can see elegant double doors leading outside. Off to the the side near the kitchen entrance is a small door leading to the basement.

>_

> Grab a couple of your volumes from the library to trade to Rinnosuke for sizable amounts of "cash moneys"

>You refuse to sell your children.

> Head to the basement; maybe Flandre's done playing in the fountain by now

>You return to the basement and find Flandre is there, wearing a bathrobe and her hair in a towel, reading again. "Patch-patch!" she cries as you walk in, and again you are enveloped in a hug.

>If Flan is in the basement, give her the crayons and talk to her. If not, leave the mansion and head to the Underground.

>You give Flandre the Box of Crayons, which is enough to detach her from you. She opens the box, eyes shining, then says, "I didn't know there were this many colors!"

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: E-Nazrin on December 02, 2009, 07:53:26 AM
>"They're pretty, aren't they? How have you been, Flandre?"
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 02, 2009, 08:22:04 AM
>"They're pretty, aren't they? How have you been, Flandre?"

>"I played out in the fountain, it was bright out but Sakuya had an umbrella so it was okay! And I told her all about Shiva and how he's way better than that stinky ole Surtr she told me about but she just nodded and you could tell she didn't believe me! Then we had some cake!"

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Janitor Morgan on December 02, 2009, 09:04:04 AM
> "I agree; Shiva is much better. His five mantras are associated with the five elements, after all."
> "...Say, has Sakuya said anything to you about me? I can't shake the feeling that she's out to get me."
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 02, 2009, 09:13:34 AM
> "I agree; Shiva is much better. His five mantras are associated with the five elements, after all."
> "...Say, has Sakuya said anything to you about me? I can't shake the feeling that she's out to get me."

>"That's right!" says Flandre. "You're so smart!"
>"Ummm...she hasn't said anything to me. But I think she gets mad whenever I talk about you. You can tell, her eyes get a little squinty."

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: E-Nazrin on December 02, 2009, 09:21:20 AM
>add quest: Making Amends
>ask Flandre if Sakuya ever mentioned housework she was having trouble with
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 02, 2009, 09:39:16 AM
>add quest: Making Amends
>ask Flandre if Sakuya ever mentioned housework she was having trouble with

>You decide it may be time to try to bury the hatchet. It's been too long since you had tea, anyways.
>"Nope,"says Flandre, shaking her head hard enough to loosen her towel, "she never complains about that kind of thing to me. I think she likes it."

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Pesco on December 02, 2009, 10:39:52 AM
> Ponder about the locality of a blank wall for Flan to use the crayons on.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 02, 2009, 11:14:43 AM
> Ponder about the locality of a blank wall for Flan to use the crayons on.

>There are all kinds of blank walls around the Mansion, but Remilia wouldn't approve of any of them being written upon. Outside the mansion, you don't know?

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Fightest on December 02, 2009, 11:15:50 AM
> Recall that the foyer has a lot of wall-surface.
> Point Flandre and crayons in the direction of aforementioned walls. Surely Remilia would let her little sister have her fun?
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 02, 2009, 11:23:56 AM
> Recall that the foyer has a lot of wall-surface.
> Point Flandre and crayons in the direction of aforementioned walls. Surely Remilia would let her little sister have her fun?

>"Okay!" says Flandre, as she toddles off upstairs to wreak colorful chaos upon the plaster. Alice would approve, you think.

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Rin Kagamine on December 02, 2009, 12:33:50 PM
> Wouldn't it have been better to tear some pages out of our notepad for her to use?
> Tear out some pages anyway and leave them on the bed.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 02, 2009, 12:39:00 PM
> Wouldn't it have been better to tear some pages out of our notepad for her to use?
> Tear out some pages anyway and leave them on the bed.

>Don't ask me, I'm just a humble text parser.
>You tear a few pages out of your notepad and leave them on Flandre's bed for her to doodle on.

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Rin Kagamine on December 02, 2009, 12:44:47 PM
> On second thought, bring paper with us and give it to Flandre in the foyer, hopefully before she draws too much on the walls.
> Quickly leave the mansion.  Converse with Meiling until hair is fully dry.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 02, 2009, 01:10:52 PM
> On second thought, bring paper with us and give it to Flandre in the foyer, hopefully before she draws too much on the walls.
> Quickly leave the mansion.  Converse with Meiling until hair is fully dry.

>You reclaim the paper and head upstairs. Thankfully, you catch Flandre still sizing up the walls. "Oh," she says as you hand her the paper, "Okay, I'll use this instead." She then trundles off to the library.
>You head outside and hail down Meiling, "Need something?" she asks a light tone.

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Rin Kagamine on December 02, 2009, 01:16:43 PM
> "I'm just waiting for my hair to get fully dry before I move on."
> Ask if she knows the location of the Underground.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 02, 2009, 01:58:25 PM
> "I'm just waiting for my hair to get fully dry before I move on."
> Ask if she knows the location of the Underground.

>"Oh, lucky you!" says Meiling. "I have to wait til it's dark before I can get cleaned up, after the worst of all this damn heat. Guess it'll probably still be really nasty then, though."
>"Underground? I can't tell you about that one, don't get to go out very much, you know?"

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Rin Kagamine on December 02, 2009, 02:04:02 PM
> To kill time, ask her what she does know about outside of the mansion.  Like, does she know where the human village is?
> Could she take Marisa in a fight?
> Really?
> She thinks so?
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 02, 2009, 02:44:12 PM
> To kill time, ask her what she does know about outside of the mansion.  Like, does she know where the human village is?
> Could she take Marisa in a fight?
> Really?
> She thinks so?

>"Oh a lot of places." She gestures west. "Go west around the lake, and you'll find Cirno's place. Got east and you'll find Alice's place. The go north and you'll hit the forest. Keep going north and you'll find Kourindou and the town. North of that is the fields. West of the forest is Eientei. And if you go east in the right spot in the forest, there's Mystia's stand.
>"Ha," says Meiling. "I wish."
>"Maybe someday."
>"Well, she'll get old eventually."

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Rin Kagamine on December 02, 2009, 03:26:22 PM
> I thnk our hair is dry now, so let's head out.
> Does Meiling know the location of Hakugyokurou?
> If it doesn't involve us dying, go there.
> If death is required, go to Hakurei Shrine instead.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 02, 2009, 04:10:34 PM
> I thnk our hair is dry now, so let's head out.
> Does Meiling know the location of Hakugyokurou?
> If it doesn't involve us dying, go there.
> If death is required, go to Hakurei Shrine instead.

>It is quite a bit better.
>Sadly, Death is the only way she knows how to get there. There is supposedly a physical entrance, though.
>You take your leave, and travel the long path back to the Hakurei Shrine, instead. Lyrica gives you a curious look as you pass by, but says nothing.
>You come to the Hakurei Shrine's gates. The shrine is a small, humble affair of great age. Suika is presently passed out under the porch. Reimu is presently sweeping the path. Behind the shrine you can see a small pond. Obvious exits are west, eastA, and eastB.

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Thata no Guykoro on December 02, 2009, 04:28:05 PM
>Remember that the entrance to the Underground was apparently past Wriggle's house.     >Backtrack to Wriggle's house, and go searching for the entrance.     >Ask the parser about connections between Barren Path and Patchy Quest.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Rin Kagamine on December 02, 2009, 04:38:09 PM
> Before we leave, ask Reimu if:
> She knows what happened to the Prismrivers
> She knows when Letty is supposed to show up
> She knows of anyother way to cool an area besides using Cirno
> She has any new information on the location of Keine
> She knows a way to get to Hakugyokurou without dying
> She thinks waking Suika would be a bad idea
> She has anything to drink, since we're thirsty
> She has any hot sauce

> Also, make a small donation before we leave, 5☼ or  so
> Play BEES.MP3 and ask her opinion of it.

> Go to Mystia's stall and get a sandwich before we start to look for the entrance to the Underground.

> Inventory
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Janitor Morgan on December 02, 2009, 05:29:09 PM
> On the way to wherever, stop and talk to Lyrica instead of being rude and withholding information
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 02, 2009, 05:40:47 PM
> Before we leave, ask Reimu if:
> She knows what happened to the Prismrivers
> She knows when Letty is supposed to show up
> She knows of anyother way to cool an area besides using Cirno
> She has any new information on the location of Keine
> She knows a way to get to Hakugyokurou without dying
> She thinks waking Suika would be a bad idea
> She has anything to drink, since we're thirsty
> She has any hot sauce

> Also, make a small donation before we leave, 5☼ or  so
> Play BEES.MP3 and ask her opinion of it.

> Go to Mystia's stall and get a sandwich before we start to look for the entrance to the Underground.

> Inventory

>You ask Reimu many questions.
>"I think Merlin's over at Shou's store these days."
>"When winter starts up. Might be a bit with the heat wave, though."
>"I think Rinnosuke has some kind of cold box."
>"Not really, I'm afraid." Reimu shrugs, "Whatever she's doing, it's a bit secret."
>"What do you want to go to Hakugyokurou for? It's not the kind of plce you should just wander into idly."
>"Yes," she says firmly, "It would be a very very bad idea. Because this is the first peaceful day I've had in awhile, even with the kerfuffle before."
>"There's some water in the jug over there," she gestures toward a jug on the shrine's porch.
>"I think so, want me to check?"
>You make a donation, and leave Reimu looking in open-mouthed shock.
>You start to play BEES.MP3, but Reimu snatches it from your hand. "Not around the sleeping, not-at-all bothersome oni." She hisses as she hands it back.
>You leave before clarifying anything with Reimu and return to Mystia's Stall. "Oh, hi!" she says. Upon your request, she whips you up a quick sandwich.
>You obtain: Grilled Lamprey Sandwich.

>Your Inventory contains:
>Suspiciously Sleepwear-Like Witch Gown (worn as clothes)
>Witch Cap (Worn as Hat)
>Metal Sign: Metal Fatigue (Used)
>List of Anti-Humidity Spell components.
>Bottle of Avalonian Colon-Killer Sauce Label
>Ballpoint Pen
>Pad of Paper
>Wood Sign: Sylphae Horn
>Earth Sign: Rage Trilithon
>Fire & Earth Sign: Lava Cromlech
>Blessing of the Great Destructor
>Fire Sign: Agni Shine
>Fire Sign: Agni Shine High Level
>Wood Sign: Sylphae Horn High Level
>Earth Sign: Rage Trilithon High Level
>Fire Sign: Agni Radiance
>Water Sign: Bury in Lake (Damaged)
>Wood Sign: Green Storm
>Earth Sign: Trilithon Shake
>Metal Sign: Silver Dragon
>Wood and Fire Sign: Forest Blaze
>Wood and Water Sign: Water Elf
>Metal and Water Sign: Mercury Poison
>Earth and Metal Sign: Emerald Megalith
>Moon Sign: Silent Selene (Used)
>Bottle of This Sauce Will Kill You For Reals.
>39 ☼
>Lucky Coin
>Silk Rose
>Secret Seashell
>Book Entitled: Civil Engineering by Hartman and Pert
>Banson's Aria
>BEES.MP3
>AOL Disk with a Cardboard Sleeve
>Ladle
>Bottle of Jazz-Style Hot Sauce
>Bottle of Stomach Ulcer Inducing Hot Sauce
>Floating Trumpet
>Grilled Lamprey Sandwich

> On the way to wherever, stop and talk to Lyrica instead of being rude and withholding information

>You stop by Lyrica, who is jamming away as per usual. (http://www.youtube.com/watch?v=IOTjchZUhH4) and tell her about Lunasa. "Oh wow," says Lyrica, "She hooked up with CIRNO? Wow! She must have been desperate! And rap? Hahahah! How the mighty have fallen!"
>You tell her about Merlin. "She sold her trumpet? How low can you get! And you say she's with Shou now? Tell me what's she doing if you find out! I'm too busy practicing for my big debut right now."

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Rin Kagamine on December 02, 2009, 07:25:47 PM
> Go back to the shrine to clarify things with Reimu
> Drink some of her water that she offered
> Let her look for the hot sauce
> Ask how to get to Shou's place
>"I know it's weird to want to go there, but with the way my day has been going I might wind up in Hakugyokurou eventually, so if you know a way into it that doesn't involve dying, I would like to know it."
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 02, 2009, 08:13:28 PM
> Go back to the shrine to clarify things with Reimu
> Drink some of her water that she offered
> Let her look for the hot sauce
> Ask how to get to Shou's place
>"I know it's weird to want to go there, but with the way my day has been going I might wind up in Hakugyokurou eventually, so if you know a way into it that doesn't involve dying, I would like to know it."

>You return to the Shrine. Reimu is still sweeping.
>You get a drink of water. It is kinda warm, but still refreshing.
>Reimu produces a Bottle of Faerie Style Hot Sauce.
>"Shou's place? It in town. Just go north at the intersection and you can't miss it."
>Reimu sighs. "Alright, I'll tell you. But, that barrier is delicate these days and I don't like people messing with it. So if you go there, it better be because someone there asked for you or you best have a damn good reason, or I'll break you in half. Got it? Anyways, go south, past the fields and farms until you almost get to the pond. Then you head east, off the road and into the mountains. It doesn't look like there's anywhere to go, but there is a path into a valley. Follow that and you'll come to four columns that stretch into the sky. That's your way in."

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Rin Kagamine on December 02, 2009, 08:34:45 PM
> Take the hot sauce if she'll let us.
> "Rinnosuke doesn't seem to have the cold box anymore.  Do you know of anyone powerful enough, besides Yukari, that could cool a house, or is she the only one?  I'd like to avoid her today if possible."
> Don't forget how to get to Hakugyokurou.
> Ask for Reimu to contact you if Suika wakes up soon.
> Thank her and leave for Shou's.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 02, 2009, 08:44:14 PM
> Take the hot sauce if she'll let us.
> "Rinnosuke doesn't seem to have the cold box anymore.  Do you know of anyone powerful enough, besides Yukari, that could cool a house, or is she the only one?  I'd like to avoid her today if possible."
> Don't forget how to get to Hakugyokurou.
> Ask for Reimu to contact you if Suika wakes up soon.
> Thank her and leave for Shou's.

>You obtain: Bottle of Faerie Style Hot Sauce.
>"He doesn't? Huh...weird."
> Reimu nods. "I'll tell her you were looking for her."
>You depart, and follow Reimu's directions, going through the North side of the human town. There you find, to the west, a store simply named "Shou's Clothes"
>Entering the establishment, you are nearly overwhelmed by the decor. The walls are tiger striped. The floors are covered with tiger-striped rugs. There are tiger-striped wall-hangings, as well as wall-hangings with pictures of tigers. There is a tiger-striped border where the walls meet the orange ceiling. There are racks of clothing; which the clothing is mostly mundane, the racks are tiger-striped. In the back is a counter with a fuzzy tiger-striped clothe thrown over it, where Shou is resting. All of the tiger motifs make you swear that you can hear sitar music. No, wait, you actually are hearing sitar music! Looking toward the corner, you can see Merlin playing a sitar, and looking thoroughly miserable.
>"Oh, you're the witch from before!" says Shou. "Welcome! Browse as much as you please."

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Janitor Morgan on December 02, 2009, 08:51:47 PM
> Return Shou's greeting.
> Say hello to Merlin, and ask her why she looks so glum.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Fightest on December 02, 2009, 09:17:36 PM
> Look for a tiger-striped accessory that would look good on your hat. After all, tigers are cats, which have a thoroughly acceptable catness rating.
> *snrk* at Merlin. Pretend it was a cough. Ask her to play Tiger-Striped Vaisravana.
> Ask Shou how the building plans are coming along.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: UncertainJakutten on December 02, 2009, 10:53:55 PM
>Ask Merlin and Shou about Jeff K Anon and Rumia.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: theshirn on December 02, 2009, 11:46:05 PM
> Insinuate that you can help out with building, but see what she offers before you cough up anything
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Toasty on December 02, 2009, 11:57:45 PM
>question shou's gender
>ask merlin where she learned to play the sitar
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: E-Nazrin on December 03, 2009, 12:05:59 AM
>also request The Elegy of Ease (http://www.youtube.com/watch?v=JA3PdgX_E8Y)
>inquire about Byakuren
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Demonbman on December 03, 2009, 04:05:08 AM
>ask permission by Shou to rub her ear
>iif(yes){yell "Fuzzy"}

..curse danamkufu spead >_<
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 03, 2009, 07:17:53 AM
> Return Shou's greeting.
> Say hello to Merlin, and ask her why she looks so glum.

>You return Shou's greeting.
>"Sitars suck..." says Merlin, the last word giving way to a sob.

> Look for a tiger-striped accessory that would look good on your hat. After all, tigers are cats, which have a thoroughly acceptable catness rating.
> *snrk* at Merlin. Pretend it was a cough. Ask her to play Tiger-Striped Vaisravana.
> Ask Shou how the building plans are coming along.

>While Shou has done her best to keep the store's theme from creeping into its goods, there are still quite a few tiger-striped things to be found. You find a little pin of a tiger cub that should do nicely. As well, there are a couple of tiger-striped ribbons, should you need to replace one of your own.
>"I can't..." says Merlin, sobbing again. "She wants relaxing stuff..."
>"Nazrin told me that she has a lead, after a lucky windfall!" says Shou. "I'm really excited to see what she comes up with!"

>"Really?" says Shou, eyes widening. "How unexpected! I didn't think you would be the type! Um, money is a little tight right now, but if you want anything, I'll see about getting it for you."

>question shou's gender
>ask merlin where she learned to play the sitar

>"Hey..." she says. "That's a just a little cruel!"
>"Lunasa taught me," mutters Merlin. "They suck..."

>also request The Elegy of Ease (http://www.youtube.com/watch?v=JA3PdgX_E8Y)
>inquire about Byakuren

>"I can't..." says Merlin.
>"Hijiri is down the road a bit at the temple site," says Shou. "We pitched a tent there. It's better than nothing, after all."

>ask permission by Shou to rub her ear
>iif(yes){yell "Fuzzy"}

"Ummm...I'd rather you not..." says Shou, frowning a little.
>You keep those hacking attempts to yourself, or I will turn this text adventure right around!

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: E-Nazrin on December 03, 2009, 07:32:11 AM
>"Relaxing?"
>hum a particular tune (http://www.youtube.com/watch?v=yYlPTYBhtOI) and see what Shou thinks of it
>clear throat
>"Any idea what Nazrin might have meant about her 'lead?'"
>be tempted by tiger-cub pin
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Fightest on December 03, 2009, 07:37:52 AM
> Ask about price of tiger-cub pin and tiger-stripe ribbons. If within 15 money, purchase and /equip.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Janitor Morgan on December 03, 2009, 07:38:22 AM
> Contemplate if asking Merlin about her version of the Prismriver split-up is a good idea
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Pesco on December 03, 2009, 07:47:02 AM
> Ask Shou if she has or knows where to get Tiger balm.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 03, 2009, 07:57:14 AM
>"Relaxing?"
>hum a particular tune (http://www.youtube.com/watch?v=yYlPTYBhtOI) and see what Shou thinks of it
>clear throat
>"Any idea what Nazrin might have meant about her 'lead?'"
>be tempted by tiger-cub pin

>Merlin gives a half-hearted nod.
>"I suppose it's alright," says Shou, "But it'd need a little work, first."
>"I imagine she found something nice," says Shou, "She's got quite the knack for picking up little lost things, you know."
>It is a cute pin...

> Ask about price of tiger-cub pin and tiger-stripe ribbons. If within 15 money, purchase and /equip.

>"They're 20☼ each," Shou says.

> Contemplate if asking Merlin about her version of the Prismriver split-up is a good idea

>Well, she does seem rather down in the dumps. But it's not as though a sitar occupies her mouthbits.

> Ask Shou if she has or knows where to get Tiger balm.

>"That better not be what I think it is," says Shou with a rather unpleasant expression.

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: theshirn on December 03, 2009, 07:59:38 AM
> Ask Shou's opinion in Frosted Flakes
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: E-Nazrin on December 03, 2009, 08:02:54 AM
>"I'm not sure how trading my lost spellcard for a widescreen television is going to help build a temple."
>pause
>"How'd you get that out of Korindou, anyway?"
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Janitor Morgan on December 03, 2009, 08:03:37 AM
> "Merlin, if you don't mind me asking...what happened between you and your sisters? Maybe I can help."
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Fightest on December 03, 2009, 08:27:02 AM
> Grit teeth and buy tiger-cub pin.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 03, 2009, 08:38:07 AM
> Ask Shou's opinion in Frosted Flakes

>Shou shrugs. "I prefer flapjacks, to be honest."

>"I'm not sure how trading my lost spellcard for a widescreen television is going to help build a temple."
>pause
>"How'd you get that out of Korindou, anyway?"

>"Oh, is that what she did?" says Shou. "Well...I guess you'll have to ask her. She just said she was following a good lead."

> "Merlin, if you don't mind me asking...what happened between you and your sisters? Maybe I can help."

>"We broke up," says Merlin, her voice hardening, "Stupid Lyrica doesn't like jazz and I'm sick of Lunasa and her classical!"

> Grit teeth and buy tiger-cub pin.

>You obtain: Tiger Cub Pin.
>"Thank you!" says Shou, smiling.

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: E-Nazrin on December 03, 2009, 08:41:22 AM
>affix pin proudly
>check cat ratings for all present
>including Lucky Coin
>ask what Merlin doesn't like about classical
>ask where the rat is
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 03, 2009, 09:48:36 AM
>affix pin proudly
>check cat ratings for all present
>including Lucky Coin
>ask what Merlin doesn't like about classical
>ask where the rat is

>You affix the pin to yourself proudly.
>You catness rating is 37/96
>Shou's catness rating is 70/96
>Merlin's catness rating is 20/96
>The Lucky Coin's catness rating is 5/96
>"It's boring and it's all Lunasa wants to do!" Merlin says. "There's no improv in it at all! It doesn't breathe!"
>"Nazrin? She's out doing her work, I expect," says Shou as she puts the money away.

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: E-Nazrin on December 03, 2009, 09:50:16 AM
>To Shou: "Treasure hunting, I presume?"
>To Merlin: "Would it help trying to compose new classical-style pieces, or do you do that already?"
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 03, 2009, 11:05:32 AM
>To Shou: "Treasure hunting, I presume?"
>To Merlin: "Would it help trying to compose new classical-style pieces, or do you do that already?"

>Shou nods.
>"I dunno," says Merlin, "but it'd still be all rigid and dead."

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Thata no Guykoro on December 03, 2009, 12:59:09 PM
>Ask Merlin if she wants her trumpet.
>If she says yes, make sure you get something in return.
>If she says no, ask why she doesn't.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 03, 2009, 01:14:42 PM
>Ask Merlin if she wants her trumpet.
>If she says yes, make sure you get something in return.
>If she says no, ask why she doesn't.

>"Hey give where'd you get it! Give that back!"
>She sighs. "I'm don't have anything...I'm broke..."
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Thata no Guykoro on December 03, 2009, 01:36:25 PM
>"I'm not just going to give it to you, I bought this fair and square."
>"Rinnosuke had it."
>"Well... maybe you can help me with something?"
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 03, 2009, 01:41:12 PM
>"I'm not just going to give it to you, I bought this fair and square."
>"Rinnosuke had it."
>"Well... maybe you can help me with something?"

>Merlin frowns and narrows her eyes a little. "Like what?"

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Thata no Guykoro on December 03, 2009, 01:42:55 PM
>"Um... I'm looking for some things. The Eighth Force, a Sun Shard, and..."
>Check the list for the last component you need, tell Merlin
>"Anyhow, will you help me find any of them?"
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: UncertainJakutten on December 03, 2009, 02:57:28 PM
>Ask Merlin and Shou about Jeff K Anon and Rumia.

>Why was this ignored?

Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 03, 2009, 03:09:13 PM
>"Um... I'm looking for some things. The Eighth Force, a Sun Shard, and..."
>Check the list for the last component you need, tell Merlin
>"Anyhow, will you help me find any of them?"

>You tell Merlin about the three items you are hunting for. "I've not heard of any of those," says Merlin. "Maybe you should talk to other magicians? What do you want me to do to help you find them?"

>Why was this ignored?

>Parsers are not sensitive to changes in the fabric of history outside the ones they themselves make.
>"I think I saw Rumia playing around an alley yesterday," says Shou. "I've heard nothing new about that other person."
>"Never heard of him," Merlin agrees.

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: UncertainJakutten on December 03, 2009, 03:23:27 PM
>Oh.

(Am I the only derpsicle that didn't realize Rumia was searching for secret things?)
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: WHMZakeri on December 03, 2009, 04:06:23 PM
>Oh.

(Am I the only derpsicle that didn't realize Rumia was searching for secret things?)
Yes.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Thata no Guykoro on December 03, 2009, 06:01:34 PM
>"Well, you could go talk to a few people for me..."
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 03, 2009, 06:55:14 PM
>"Well, you could go talk to a few people for me..."

>"Ummm. Maybe. But...I'm kinda stuck here for awhile. I dunno if I'll be that helpful. I'll ask people who come in, though!"

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: UncertainJakutten on December 03, 2009, 06:59:42 PM
>Do you have any secret things, or any information that would help us find secret things, Jeff K Anon, spells that might restore memory, or things on our list of anti humidity?
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Thata no Guykoro on December 03, 2009, 07:08:28 PM
>"Why are you stuck here?"
>"Say, should I try to get you to talk things over with your sisters? You might be able to work something out..."
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 03, 2009, 07:23:31 PM
>Do you have any secret things, or any information that would help us find secret things, Jeff K Anon, spells that might restore memory, or things on our list of anti humidity?

>"Secret things?" Merlin says. "I think Medicine has a Secret Hat. I've never heard of memory spells or that guy before. I already told you about the list."

>"Why are you stuck here?"
>"Say, should I try to get you to talk things over with your sisters? You might be able to work something out..."

>"It's my stupid job that sucks..." says Merlin, but not too loudly.
>"Lunasa should work things out! Classical is dumb and boring and no one wants to hear it."

>_

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Rin Kagamine on December 03, 2009, 07:24:39 PM
> "Where is Medicine?"
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 03, 2009, 07:33:18 PM
> "Where is Medicine?"

>"Go north for awhile," says Merlin, "And you'll find her hill. It's on the...west, I think?"

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Rin Kagamine on December 03, 2009, 07:36:46 PM
> Go see Medicine
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 03, 2009, 07:42:56 PM
> Go see Medicine

>"Hey, can I have my trumpet back?" asks Merlin before you go.

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Rin Kagamine on December 03, 2009, 07:47:30 PM
> "Not yet, since I don't think a trumpet is very relaxing music, but I'll make it gets back to you later."
> Now go see Medicine
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 03, 2009, 08:01:33 PM
> "Not yet, since I don't think a trumpet is very relaxing music, but I'll make it gets back to you later."
> Now go see Medicine

>Merlin groans.
>You head north, quickly leaving town. You pass by a large tent in an empty lot, and a few fields that have been harvested. Carrying onward, you walk down a fairly lonely road, until you see a hill full of lilies; mostly dead and brown right now.

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Thata no Guykoro on December 03, 2009, 08:03:24 PM
>Look around for Medicine
>If Medicine is to be found, greet her
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 03, 2009, 08:30:38 PM
>Look around for Medicine
>If Medicine is to be found, greet her

>You find Medicine laying among a hug patch of brown, blossomless lilies. She is staring toward the sky with a rather sad expression.
>"Oh, hello," says Medicine distantly. "Do I know you?"

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Thata no Guykoro on December 03, 2009, 09:59:47 PM
>"No, I don't think we've met before. I'm Patchouli. By the way, is something wrong?"
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Kasu on December 03, 2009, 11:39:32 PM
> Mukyu in an attempt to cheer her up.
> Kick yourself for forgetting a face mask.
> Ask about components.
> Ask about Secret Hat.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: E-Nazrin on December 03, 2009, 11:45:34 PM
>ask if she needs a hug
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Toasty on December 03, 2009, 11:52:09 PM
>take off hat and put it against your mouth as to serve as an improvised facemask.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 04, 2009, 07:16:15 AM
>"No, I don't think we've met before. I'm Patchouli. By the way, is something wrong?"

>"I'm Medicine. And nothing really wrong, I just hate this time of year. All the lilies wither up. And then it gets so hot that they should be doing fine... And I can't even get a revolution started."

> Mukyu in an attempt to cheer her up.
> Kick yourself for forgetting a face mask.
> Ask about components.
> Ask about Secret Hat.

>She gives you a funny look.
>You don't really seem to need it at the moment, the lily field is not giving off pollen at the moment.
>"Sorry, I don't know much about any of those things."
>"Oh! I do have that. Why?"

>ask if she needs a hug

>"Maybe..."

>take off hat and put it against your mouth as to serve as an improvised facemask.

>You doff your hat to cover your face. Medicine frowns,"Did I say something wrong?"
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Rin Kagamine on December 04, 2009, 07:21:13 AM
> Replace hat on head
> "I apologize for being blunt, but I need to collect things with "secret" in their name.  I had heard you had a "Secret Hat" so I came to speak to you about it.  Is there anything I can do so that you would give me that hat?"
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: mad on December 04, 2009, 07:44:34 AM
>"No, I was suddenly curious as to whether or not I used the good shampoo today."
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: E-Nazrin on December 04, 2009, 07:46:52 AM
>detect poison
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 04, 2009, 08:09:54 AM
> Replace hat on head
> "I apologize for being blunt, but I need to collect things with "secret" in their name.  I had heard you had a "Secret Hat" so I came to speak to you about it.  Is there anything I can do so that you would give me that hat?"

>You rehaberdash yourself
>"Ummm...what can you do?" Medicine asks. "I do have it, but I suppose I could let go of it for something better."

>"No, I was suddenly curious as to whether or not I used the good shampoo today."

>"Oh. Weird."

>detect poison

>You don't feel particularly off, and if there is anyone who would be troubled by airborne toxins it would be you.

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Rin Kagamine on December 04, 2009, 08:18:20 AM
> "May I see the secret hat?"
> Inventory
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: E-Nazrin on December 04, 2009, 08:18:57 AM
>offer hot sauces
>and/or that hug
>ask about the "revolution" and what she'd want from it
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 04, 2009, 08:50:18 AM
> "May I see the secret hat?"
> Inventory

>"Sure, let me get it," says Medicine. She stands up, stretches, then walks over to a thick tangle of dead lilies. Digging into it, she produces a Secret Hat. "Kinda weird-looking, isn't it?"
>Your Inventory contains:
>Suspiciously Sleepwear-Like Witch Gown (worn as clothes)
>Witch Cap (Worn as Hat)
>Metal Sign: Metal Fatigue (Used)
>List of Anti-Humidity Spell components.
>Bottle of Avalonian Colon-Killer Sauce Label
>Ballpoint Pen
>Pad of Paper
>Wood Sign: Sylphae Horn
>Earth Sign: Rage Trilithon
>Fire & Earth Sign: Lava Cromlech
>Blessing of the Great Destructor
>Fire Sign: Agni Shine
>Fire Sign: Agni Shine High Level
>Wood Sign: Sylphae Horn High Level
>Earth Sign: Rage Trilithon High Level
>Fire Sign: Agni Radiance
>Water Sign: Bury in Lake (Damaged)
>Wood Sign: Green Storm
>Earth Sign: Trilithon Shake
>Metal Sign: Silver Dragon
>Wood and Fire Sign: Forest Blaze
>Wood and Water Sign: Water Elf
>Metal and Water Sign: Mercury Poison
>Earth and Metal Sign: Emerald Megalith
>Moon Sign: Silent Selene (Used)
>Bottle of This Sauce Will Kill You For Reals.
>19 ☼
>Lucky Coin
>Silk Rose
>Book Entitled: Civil Engineering by Hartman and Pert
>Banson's Aria
>BEES.MP3
>AOL Disk with a Cardboard Sleeve
>Ladle
>Bottle of Jazz-Style Hot Sauce
>Bottle of Stomach Ulcer Inducing Hot Sauce
>Floating Trumpet
>Grilled Lamprey Sandwich
>Tiger Cub Pin (wore as accessory)

>offer hot sauces
>and/or that hug
>ask about the "revolution" and what she'd want from it

>"Hot sauces?"
>"Okay." You give Medicine a hug. She smells like lilies, and feels really weird. Somewhat like a firm pillow.
>"I'm going to free the dolls, that's what I'm going to do!" says Medicine, bunching her fists. "We're going to rise up and put all the people who abuse their dolls in their place! We're gonna have equal work for equal pay and freedom of speech and enslave the human town and maybe those jerk Tengu and it's going to be great!"

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Rin Kagamine on December 04, 2009, 08:58:06 AM
> What happened to the Faerie Style Hot Sauce?
> "Yes, hot sauce.  You apply it to anything and they become deliciously spicy."
> Show Silk Rose
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: E-Nazrin on December 04, 2009, 09:01:30 AM
>"Well... I'm sorry to say, but I'm not sure most dolls can think for themselves enough to really use their freedom. Or pay, for that matter."
>"Ironically, the puppeteer I'm aware of is more interested in finding a way to make dolls that CAN think for themselves..."
>"... and I'm not sure trying to enslave the humans and tengu would endear them to your cause."
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Rin Kagamine on December 04, 2009, 09:05:22 AM
> Inquire what the grilled lamprey sandwich is made of
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 04, 2009, 09:09:01 AM
> What happened to the Faerie Style Hot Sauce?
> "Yes, hot sauce.  You apply it to anything and they become deliciously spicy."
> Show Silk Rose

>It was in the other pocket. Whups! You do indeed have it, though.
>"Lemme see it..." says Medicine, suspicious.
>"Oh," says Medicine, looking at the rose, "that's very pretty!"

>"Well... I'm sorry to say, but I'm not sure most dolls can think for themselves enough to really use their freedom. Or pay, for that matter."
>"Ironically, the puppeteer I'm aware of is more interested in finding a way to make dolls that CAN think for themselves..."
>"... and I'm not sure trying to enslave the humans and tengu would endear them to your cause."

>"That's what you think!"
>"Augh! I hate her so much! Why anyone doesn't call her a slaver is beyond me!"
>"Hey," says Medicine, scowling deeply, "we don't need anyone's approval to be free!"

> Inquire what the grilled lamprey sandwich is made of

>"I dunno." says Medicine. "What's that got to do with anything?"

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Rin Kagamine on December 04, 2009, 09:10:41 AM
> Let her try the Faerie Style Hot Sauce
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: E-Nazrin on December 04, 2009, 09:16:04 AM
>"You may not need approval, but it is better to be on friendly terms so that they don't try to interfere - or maybe even help. But I suppose that's not the issue."
>Idea: Ask Alice for a few 'escaped' dolls to bring to Medicine for her to start her dollian utopia with, either producing independent dolls for Alice to gush over or helping her realize her particular uniqueness
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 04, 2009, 09:35:09 AM
> Let her try the Faerie Style Hot Sauce

>Medicine takes it and takes a small drink of the sauce. "Wow..." she says, "That is kinda hot," she says. She smacks her lips a few times. "Hey. Is this made with nightshade? Yeah! This is made from a kind of nightshade! That's awesome! Got any more?"

>"You may not need approval, but it is better to be on friendly terms so that they don't try to interfere - or maybe even help. But I suppose that's not the issue."
>Idea: Ask Alice for a few 'escaped' dolls to bring to Medicine for her to start her dollian utopia with, either producing independent dolls for Alice to gush over or helping her realize her particular uniqueness

>"They had their chance to be on friendly terms," says Medicine as she hands back your Bottle of Faerie-Style Hot Sauce. "You can't really be all that friendly with the people oppressing you, anyways."
>You wonder what Alice would think of such a plan?

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Fightest on December 04, 2009, 09:38:24 AM
> Offer to trade Secret Hat for Faerie Style Hot Sauce.
> If not enough, throw Silk Rose in to the deal.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 04, 2009, 09:43:08 AM
> Offer to trade Secret Hat for Faerie Style Hot Sauce.
> If not enough, throw Silk Rose in to the deal.

>She ponders. "Umm...maybe for two bottles. I'll let you keep the rose if the second one's really good!"

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Rin Kagamine on December 04, 2009, 09:53:17 AM
> Offer all three remaining bottles and let her choose from there.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: E-Nazrin on December 04, 2009, 10:10:30 AM
>if/when trade is successful, salute poisondoll and head off to Byakuren's Tentple
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 04, 2009, 10:22:12 AM
> Offer all three remaining bottles and let her choose from there.

>"Wow, you have a lot of these. People must really like drinking nightshade... Um, I'll take this one, it looks most poisonous!" She selects the Bottle of This Sauce Will Kill You For Reals.
>You obtain: Secret Hat.

>if/when trade is successful, salute poisondoll and head off to Byakuren's Tentple

>You salute Medicine and head south.
>You are on the outskirts of town. To the North, you can see barren fields, their crops having been harvested for the year. There are a few nondescript houses here and a well. On the western side of the road is an empty field. A large tent has been pitched in the middle of it, and the sign in front that says, "Spiritual Advice." Obvious exits are north, south, and west.

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Fightest on December 04, 2009, 10:24:49 AM
> Enter tent, look around.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 04, 2009, 10:47:53 AM
> Enter tent, look around.

>You enter the tent!
>The tent is not very large, about a hundred square feet at most. The smell of incense hangs in the air; opposite of the entryway is a low table with a little clay statue of a fat smiling Buddha, flanked by two pieces of white silk. But you can barely see this with Byakuren in the way. You used to think Marisa was huge, but you've yet to meet a person who can sit on the ground and still be eye to eye with you. A couple of small braziers give light to the tent. Obvious exits are East.
>"Good day," says Byakuren with a warm smile.

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: E-Nazrin on December 04, 2009, 10:50:32 AM
>evaluate Byakuren's Abs
>"Hello. I've heard that you've been looking into building a temple?"
>seriously is there no one else here?
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Fightest on December 04, 2009, 11:12:45 AM
> "How should I handle a conflict with a maid who's out to get me?"
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 04, 2009, 11:23:38 AM
>evaluate Byakuren's Abs
>"Hello. I've heard that you've been looking into building a temple?"
>seriously is there no one else here?

>Not shabby, but hardly extraordinary. Not even in the same game as Marisa, let alone the same league.
>"Yes, I have," says Byakuren. "I've some of my friends working on the problem in their freetime. Has there been some kind of problem?
>It's not a huge tent. The two of you have it to yourselves.

> "How should I handle a conflict with a maid who's out to get me?"

>"Conflict is a ultimately a result of unnecessary attachment to things," says Byakuren. "Try to talk with this maid and find out why she is out to get you. Then find the attachment that is bringing your conflict, and remove yourself from it."

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Fightest on December 04, 2009, 01:25:10 PM
> "But the maid will be sarcastic and unhelpful about it, as well as in the process of trying to get me. How can I guarantee my own safety in such a situation?"
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: theshirn on December 04, 2009, 05:05:37 PM
> Check Byakuren's catness rating
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 04, 2009, 05:23:48 PM
> "But the maid will be sarcastic and unhelpful about it, as well as in the process of trying to get me. How can I guarantee my own safety in such a situation?"


>"Those are mostly just attempts to dehumanize you, I think," says Byakuren. "It makes it easier to distance oneself from when you can show contempt like that. You'll have to find a way to deal with it. Just don't indulge in it yourself, or perhaps get her into a situation where such things are unwise. But in the end, she will have to want to make amends with you, as well."


>Byakuren's catness rating is 20/96.

>_
> Check Byakuren's catness rating
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: theshirn on December 04, 2009, 05:25:20 PM
> Inquire as to Nazrin's whereabouts.  Try to keep murder out of your voice...but not very hard.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: UncertainJakutten on December 04, 2009, 05:31:06 PM
>Ask Byakuren about Jeff K Anon, our components list, secret things, and memory restoring spells.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 04, 2009, 05:50:27 PM
> Inquire as to Nazrin's whereabouts.  Try to keep murder out of your voice...but not very hard.

>Byakuren sighs. "What did she do this time?"

>Ask Byakuren about Jeff K Anon, our components list, secret things, and memory restoring spells.

>"I've never heard of that person. Sorry, I've been rather of out touch until recently."
>She looks over your component list. "This Eighth Force, what is it?"
>"I think Wriggle might have had a Secret Item. She was hanging out around here earlier."
>"I've never gotten involved in that kind of thing. It's little too shady. Whatever would you need it for?"

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: UncertainJakutten on December 04, 2009, 06:13:44 PM
>"There's been a rash of amnesia going around regarding Jeff K Anon and I'm trying to solve it, but I don't know how" mukyu~ "The Eighth force...well, from what I told it's a color or something. And...ah...about Wriggle she...doesn't like me much right now. Do you know anyone else with Secret items?"
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 04, 2009, 06:24:17 PM
>"There's been a rash of amnesia going around regarding Jeff K Anon and I'm trying to solve it, but I don't know how" mukyu~ "The Eighth force...well, from what I told it's a color or something. And...ah...about Wriggle she...doesn't like me much right now. Do you know anyone else with Secret items?"

>"Amnesia? Who has amnesia, exactly?"
>You Mukyu. Byakuren giggles as though you just told a joke.
>"I thought so. I encountered something like in Hokkai. Its...something you find in places where there are no shadows. We used to call it Shankar Light in my day, it was a theoretical sort of existence. I really wouldn't recommend going there to find it, though. Not until you've exhausted every other possibility.
>"That's all I've heard. I don't get too many visitors right now."

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Snaka on December 04, 2009, 06:28:06 PM
>Ask for a ride on the ship to Hokkai.
>If not, resort to bribery.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 04, 2009, 06:44:23 PM
>Ask for a ride on the ship to Hokkai.
>If not, resort to bribery.

>Byakuren shakes her head. "It's being used as a granary at moment, so it's too weighed down to fly."

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: UncertainJakutten on December 04, 2009, 08:30:50 PM
>"It's a very selective amnesia. And not even that precisely. The name is familiar to several people. Actually, people I expected it to be familiar to, but they can't remember precisely who he was. Further, Suwako says that it feels like someone like that prayed to her but she doesn't remember that much about him. I suspect something weird and I'd like to uncover his trail again by following what appears to be a rather barren path, at least in terms of memories of him"
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 04, 2009, 08:40:24 PM
>"It's a very selective amnesia. And not even that precisely. The name is familiar to several people. Actually, people I expected it to be familiar to, but they can't remember precisely who he was. Further, Suwako says that it feels like someone like that prayed to her but she doesn't remember that much about him. I suspect something weird and I'd like to uncover his trail again by following what appears to be a rather barren path, at least in terms of memories of him"

>Byakuren nods, then folds her hands and leans back a little, closing her eyes and obviously pondering. Then after a moment, she says, "I suppose this raises a question. Why do you remember when no one else does?"

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Chaore on December 04, 2009, 08:52:42 PM
>THE ONLY ANSWER IS SL-Wait no lemme try that again.
>"I can't tell you, The fourth wall is in the way."
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Seian Verian on December 04, 2009, 09:14:23 PM
>"I can't tell you, The fourth wall is in the way."

>"Wait, nevermind, I just broke it. Alright, my theory is that either I'm supposed to be the only one that ever remembers him as some sort of sidequest, or it's just a dialogue option that isn't supposed to lead to anything."
> Blink
> "Wait, what was I saying? I swear, Yukari must have done something to me, I'm going insane..."
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: UncertainJakutten on December 04, 2009, 09:22:25 PM
>"Umu...magic. Yes...magic. Ok, I have no idea."
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 04, 2009, 10:14:13 PM
>THE ONLY ANSWER IS SL-Wait no lemme try that again.
>"I can't tell you, The fourth wall is in the way."

>"Wait, nevermind, I just broke it. Alright, my theory is that either I'm supposed to be the only one that ever remembers him as some sort of sidequest, or it's just a dialogue option that isn't supposed to lead to anything."
> Blink
> "Wait, what was I saying? I swear, Yukari must have done something to me, I'm going insane..."

>You disappoint me.

>"u?...magic. Yes...magic. Ok, I have no idea."

>"Well, I suppose that is as good as an explanation as we can expect for now. But, do keep it in mind, it does seem to be the particularly strange part."

>_

>_

Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Thata no Guykoro on December 04, 2009, 10:52:33 PM
>Ask Byakuren for hot sauce.
>Ponder if you can use Banson's Aria to help talk with Lunasa.
>Check current quests.
>Ask Byakuren for a world map, or at least a Gensokyo Map, so we can mark down where things are.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 04, 2009, 10:57:00 PM
>Ask Byakuren for hot sauce.
>Ponder if you can use Banson's Aria to help talk with Lunasa.
>Check current quests.
>Ask Byakuren for a world map, or at least a Gensokyo Map, so we can mark down where things are.

>Byakuren shakes her head. "I don't have any, I'm afraid."
>It might. Who knows how that poltergeist ticks?
>Your current quests are:
>Destroy All Humidity
>Eight Force
>Secret Collect!
>Where the Keine?
>Where in the World are the Aki Sisters?
>Get Rid of That Stupid Tattoo
>Flandre's Present.
>Prismriver Blues
>Making Amends
>Byakuren shrugs and shows her empty hands. "I don't have one, unfortunately. To be honest, I get lost pretty easily these days. Everything's changed so much."

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Thata no Guykoro on December 04, 2009, 11:05:44 PM
>Check descriptions for Flandre's Present, Prismriver Blues, and Making Amends.
>Add "Get a map of Gensokyo" to your quests.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Snaka on December 04, 2009, 11:06:26 PM
>Keep trying to get that memory spell out of Byakuren.
>Ask Byakuren if she likes the tiger pin
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 04, 2009, 11:44:17 PM
>Check descriptions for Flandre's Present, Prismriver Blues, and Making Amends.
>Add "Get a map of Gensokyo" to your quests.

>Flandre's Present
>You brought Flandre a present. That should be it, right?
>Prismriver Blues
>The Prismrivers have broken up! But Lyrica is curious about how the others are doing.
>Making Amends
>You've resolved to patch things up with that maid before you poisons you.
>You make it a mission to find a good map.

>Keep trying to get that memory spell out of Byakuren.
>Ask Byakuren if she likes the tiger pin

>Byakuren frowns and shakes her hands. "I honestly don't have one. And, I don't think you should look into it further. It's not a good path to follow."
>"It's very cute, I think."

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Thata no Guykoro on December 04, 2009, 11:46:22 PM
>Sing Banson's Aria to see Byakuren's reaction.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: UncertainJakutten on December 04, 2009, 11:53:37 PM
>Play Bees.mp3 and ask Byakuren's opinion
>Ask Byakuren what other methods she'd propose to fix the very odd selective amnesia that's been occuring.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 05, 2009, 12:04:43 AM
>Sing Banson's Aria to see Byakuren's reaction.

>She seems to enjoy it!

>Play Bees.mp3 and ask Byakuren's opinion
>Ask Byakuren what other methods she'd propose to fix the very odd selective amnesia that's been occuring.

>"That is oddly hypnotic, I think."
>"I would try to find what the root cause of the amnesia is. Try asking people who did things on behalf of this person that you've not asked yet? Try to get a more completely picture of the scenario. It is like you said, it is clear something happened."

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: UncertainJakutten on December 05, 2009, 12:17:58 AM
>Do you have any advice on finding the root...oh. Do you by any chance know anything about Hobo pennies?
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 05, 2009, 12:23:09 AM
>Do you have any advice on finding the root...oh. Do you by any chance know anything about Hobo pennies?

>"I think there is a hobo in the underground," says Byakuren. "That's all I can really say about that. As for the root, well, try looking in places you haven't looked yet. Do you know of anything that can change memories?"

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: UncertainJakutten on December 05, 2009, 12:25:45 AM
>...Is it a full moon? Do you know if anyone has seen Keine since the last full moon?
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: mad on December 05, 2009, 12:44:19 AM
affect memories...so Kiene, Eirin, Reisen, Koishi, Yukari, Yamame, and Suika.

Kiene's history manipulation

Eirin's shady drugs

Reisen being sneaky with red-eyes

Koishi affect memories no actively considered.

Yukari and boundaries.

Suika scattering memories oor gathering forgetfulness.

Yamame with a pin-point Alzheimer's strike.

And possibly many many others.

>Ask Byakuren about any of her quests that we haven't already asked her about.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Kasu on December 05, 2009, 12:55:27 AM
> Inquire of Murasa's  whereabouts.
> Bid Byakuren farewell.
> Head for that location.
> Give Engineering book to Murasa.
> If we pass by Lyrica, tell her about Merlin.
> Break the fourth wall.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Toasty on December 05, 2009, 01:04:53 AM
>>Be sure to also inquire about nue's location
>unyu
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: E-Nazrin on December 05, 2009, 01:19:21 AM
>before you leave, explain that Rinnosuke reported Nazrin trading one of your spellcards for a large TV at Korindou, and you're not certain if it was lost in the Bamboo Forest or pickpocketed
>ponder odd bouts of schizophrenia
>rotate head like that one girl in the exorcist
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Thata no Guykoro on December 05, 2009, 06:22:52 AM
>Wonder if you should try to find Letty. Also, stop by Rinnosuke's shop to look for a map.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 05, 2009, 08:28:20 AM
>...Is it a full moon? Do you know if anyone has seen Keine since the last full moon?

>The moon will be full tonight.

>Ask Byakuren about any of her quests that we haven't already asked her about.

>You tell Byakuren about your remaining quests. "I don't think I have much to add that you haven't already thought of," she says. "However, have you tried making your own map?  And, they can remove tattoos these days? That's something... "

> Inquire of Murasa's  whereabouts.
> Bid Byakuren farewell.
> Head for that location.
> Give Engineering book to Murasa.
> If we pass by Lyrica, tell her about Merlin.
> Break the fourth wall.

>"I think she was looking for cheap building materials," says Bykauren. "I think she mentioned bamboo, so look around the bamboo forest?"
>"Have a good day," she says, waving as you leave.
>You check the Bamboo Forest, but see no signs of Murasa. Thankfully, Mokou's advice keeps you from getting lost.
>You stop by Lyrica beforehand and tell her about Merlin. "She's a store soundtrack now?" Lyrica answers, not really pausing in her musications. (http://www.youtube.com/watch?v=EDWSeFvIP5s) "Wow! How low can you get? Well, that's about all jazz is good for anyways. Thanks! Here, this is for you, for telling me how lousy my sisters have it now!"
>You obtain: Secret Shoes.

>>Be sure to also inquire about nue's location
>unyu

>"Who's Nue?" Lyrica answers.
>You tried this once, it left a foul taste in your mouth.

>before you leave, explain that Rinnosuke reported Nazrin trading one of your spellcards for a large TV at Korindou, and you're not certain if it was lost in the Bamboo Forest or pickpocketed
>ponder odd bouts of schizophrenia
>rotate head like that one girl in the exorcist

>"Nazrin has a knack for finding things like that," Lyrica says. "One time I lost my picnic basket, and she found it the next day!"
>Maybe it's the weather?
>Unfortunately, you can only achieve a little less than 90 degrees of rotation in either direction.

>Wonder if you should try to find Letty. Also, stop by Rinnosuke's shop to look for a map.

>You have no idea where she would be. She probably has someplace she hides during times like this.
>You head to Kourindou.
>The store contains:
>Broken Broadsword Handle: 100☼
>Bag of Flour: 25☼
>Book Entitled: Monday Magic by Patchouli Knowledge: 1500☼
>Iron Key: 500☼
>Figurine of a Lichen: 200☼
>Book Entitled: I Love Me, Vol I: 500☼
>Sheet of Steel Plating: 700☼
>Turtle Shell: 350☼
>Sun Sign: Royal Flare: 3000☼
>Potted Plant: 200☼
>Tome of Sugar Summoning: 15000☼
>Empty Ornate Bottle: 500☼
>Silver Dragonfly
>Crystal Snake
>Can of Ravioli
>Scarlet Devil Mansion Snow Globe
>Rattling Box
>Ran's Cap
>Rake
>Bottle of Tongue-Melting Hot Sauce
>Flask of Faerie Dust
>Sparkling Prism
>Bottle of Commandant Koppo's Cucumber Kaboom Sauce
>The Doll Maker of Bucuresti

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: E-Nazrin on December 05, 2009, 08:34:41 AM
>inquire about Ran's Cap, Rattling Box, Sparkling Prism, and Flask of Fairy dust
>pet BEES.mp3
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Thata no Guykoro on December 05, 2009, 08:38:37 AM
>Check inventory and prices.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Demonbman on December 05, 2009, 08:44:11 AM
> Attempt to fly
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: E-Nazrin on December 05, 2009, 08:49:56 AM
>if not mentioned yet, ask if Medicine stopped by
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 05, 2009, 09:16:33 AM
>inquire about Ran's Cap, Rattling Box, Sparkling Prism, and Flask of Fairy dust
>pet BEES.mp3

>Rinnosuke smiles. "Ran's Cap? I had just acquired that item about ten minutes ago. I had just recently obtained a Train Set, and she absolutely had to have it. I warned her that you and Nazrin had been active in making purchases today, and she all but fell over herself to make the first offer."
>"The Rattling Box? I recently found that. You may not open it without purchase."
>"The Sparkling Prism? Nazrin brought me that. She is trying to build up credit."
>"The Flask of Faerie Dust? I am a little suspicious about its authenticity, but I expect someone will be interested in it."

>Check inventory and prices.

>Your Inventory contains:
>Suspiciously Sleepwear-Like Witch Gown (worn as clothes)
>Witch Cap (Worn as Hat)
>Metal Sign: Metal Fatigue (Used)
>List of Anti-Humidity Spell components.
>Bottle of Avalonian Colon-Killer Sauce Label
>Ballpoint Pen
>Pad of Paper
>Wood Sign: Sylphae Horn
>Earth Sign: Rage Trilithon
>Fire & Earth Sign: Lava Cromlech
>Blessing of the Great Destructor
>Fire Sign: Agni Shine
>Fire Sign: Agni Shine High Level
>Wood Sign: Sylphae Horn High Level
>Earth Sign: Rage Trilithon High Level
>Fire Sign: Agni Radiance
>Water Sign: Bury in Lake (Damaged)
>Wood Sign: Green Storm
>Earth Sign: Trilithon Shake
>Metal Sign: Silver Dragon
>Wood and Fire Sign: Forest Blaze
>Wood and Water Sign: Water Elf
>Metal and Water Sign: Mercury Poison
>Earth and Metal Sign: Emerald Megalith
>Moon Sign: Silent Selene (Used)
>19 ☼
>Lucky Coin
>Silk Rose
>Book Entitled: Civil Engineering by Hartman and Pert
>Banson's Aria
>BEES.MP3
>AOL Disk with a Cardboard Sleeve
>Ladle
>Bottle of Jazz-Style Hot Sauce
>Bottle of Stomach Ulcer Inducing Hot Sauce
>Floating Trumpet
>Bottle of Faerie-Style Hot Sauce
>Grilled Lamprey Sandwich
>Tiger Cub Pin (wore as accessory)
>Secret Hat
>Secret Shoes
>The store contains:
>Broken Broadsword Handle: 100☼
>Bag of Flour: 25☼
>Book Entitled: Monday Magic by Patchouli Knowledge: 1500☼
>Iron Key: 500☼
>Figurine of a Lichen: 200☼
>Book Entitled: I Love Me, Vol I: 500☼
>Sheet of Steel Plating: 700☼
>Turtle Shell: 350☼
>Sun Sign: Royal Flare: 3000☼
>Potted Plant: 200☼
>Tome of Sugar Summoning: 15000☼
>Empty Ornate Bottle: 500☼
>Silver Dragonfly: 250☼
>Crystal Snake: 500☼
>Can of Ravioli: 50☼
>Scarlet Devil Mansion Snow Globe: 250☼
>Rattling Box: 200☼
>Ran's Cap: 2000☼
>Rake: 175☼
>Bottle of Tongue-Melting Hot Sauce: 135☼
>Flask of Faerie Dust: 100☼
>Sparkling Prism: 275☼
>Bottle of Commandant Koppo's Cucumber Kaboom Sauce: 200☼
>The Doll Maker of Bucuresti: 300☼

> Attempt to fly

>It is much too hot to even think about such things!

>if not mentioned yet, ask if Medicine stopped by

>Rinnosuke shakes his head.

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Demonbman on December 05, 2009, 09:19:48 AM
>Activate Infinate Lives Cheat
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: E-Nazrin on December 05, 2009, 09:28:16 AM
>ask who to blame the presence of Bucuresti on
>double-check that Silver Dragonfly is actually silver, not Telurium; likewise with crystal snake
>examine ornate bottle, potted plant
>ask about the coldbox/air conditioner
>lolituma
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Fightest on December 05, 2009, 09:37:37 AM
> Examine the Doll Maker of Bucuresti.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Thata no Guykoro on December 05, 2009, 09:42:51 AM
>Sell off Silent Selene and the sauce label, see how much credit you get. Also, ask about Rin Satsuki.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 05, 2009, 09:48:26 AM
>Activate Infinate Lives Cheat

>Make me.

>ask who to blame the presence of Bucuresti on
>double-check that Silver Dragonfly is actually silver, not Telurium; likewise with crystal snake
>examine ornate bottle, potted plant
>ask about the coldbox/air conditioner
>lolituma

>"That would be something I found," says Rinnosuke.
>You are not a metallurgist, but you are pretty sure the Silver Dragonfly is real silver.
>The Crystal Snake seems to be made of finely-blown glass.
>You examine the the Empty Ornate Bottle, it is made of glass, shaped in a rough diamond pattern than gives the glass a slightly spiky appearance. This would be perfect for holding an enchantment, if you had the time to place on upon it.
>You examine the Potted Plant, it is a potted fern, which seems to be doing well in the current weather. But come winter, you will want to make sure it stays indoors.
>"That is not for sale," says Riinnosuke.
>You have have no leeks.

> Examine the Doll Maker of Bucuresti.

>This is a serious song, which gives one the feeling they are reaching a pivotal point. The composer claims it has sort of a nostalgic feel to it.

>Sell off Silent Selene and the sauce label, see how much credit you get. Also, ask about Rin Satsuki.

>"I have no use for a used spellcard," says Rinnosuke. "I will not be able to give you much of a price for it. Is that alright?"
>You sell the Bottle of Avalonian Colon-Killer Sauce Label for 20☼ of credit.

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: E-Nazrin on December 05, 2009, 09:52:14 AM
>don't make any hasty trades without cashing in the other secret items first
>"How does your coolbox function? I know the item itself is all but priceless at this point, but if more could be made..."
>pricecheck Silk Rose
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Thata no Guykoro on December 05, 2009, 09:53:02 AM
>Ask about Rin Satsuki. Also, get Rinnosuke to price your inventory.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 05, 2009, 10:31:16 AM
>don't make any hasty trades without cashing in the other secret items first
>"How does your coolbox function? I know the item itself is all but priceless at this point, but if more could be made..."
>pricecheck Silk Rose

>Quite.
>"I am not sure exactly how it works, but I am fairly sure it is mechanical in nature."
>Rinnosuke frowns slightly. "I suppose I could give you 200☼ for it."

>Ask about Rin Satsuki. Also, get Rinnosuke to price your inventory.

>"I've never heard of this person," says Rinnosuke.
>"I would rather not," he says. "I much prefer barter to the mindlessness of currency."

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: E-Nazrin on December 05, 2009, 10:37:47 AM
>"Mechanical? Isn't that the kappa's specialty? And Nitori was working on something... she said she needed 'telurium,' and considering the weather, I think I can guess what she's trying for... didn't she buy something from here to work with?"
>examine broken broadsword handle
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 05, 2009, 11:03:56 AM
>"Mechanical? Isn't that the kappa's specialty? And Nitori was working on something... she said she needed 'telurium,' and considering the weather, I think I can guess what she's trying for... didn't she buy something from here to work with?"
>examine broken broadsword handle

>"I really would prefer not to risk them breaking it in taking it apart," says Rinnosuke. "It took me some trouble to get it to begin with. And yes, Nitori has obtained a few items."
>You examine the Broken Broadsword Handle, it is a cross-style sword hilt whose blade has been snapped off. About a fourth of an inch of the blade remains.

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: E-Nazrin on December 05, 2009, 11:36:58 AM
>bid Rinnosuke farewell and go cash in your Secrets with Luminaire.
>ask her about the broadsword handle while you're there
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 05, 2009, 12:31:54 PM
>bid Rinnosuke farewell and go cash in your Secrets with Luminaire.
>ask her about the broadsword handle while you're there

>Are you trying to make some sense? Start making sense.

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: E-Nazrin on December 05, 2009, 12:49:19 PM
>express disappointment in undefined entity
>go deliver Secret items to the girl in the alley of the human village
>ask said girl about the broadsword handle in Korindou
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 05, 2009, 01:33:07 PM
>express disappointment in undefined entity
>go deliver Secret items to the girl in the alley of the human village
>ask said girl about the broadsword handle in Korindou

>You return to alley and hand the Robed Figure the Secret Hat and Secret Shoes. "Holy cow!" she cries, "You've been on the ball!" She hands you a gang of junk in return
>You obtain: 1/60 Scale Macross Valkyrie Model
>You obtain: The Ultimate Truth
>You obtain: A Large Bag of Beans
>You obtain: A Blue UFO
>You ask the robed figure about the Broken Broadsword Hilt. "That sounds really neat! Maybe someone has the blade? It's not really what I'm looking for, though."

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Fightest on December 05, 2009, 01:49:02 PM
> Combine Ultimate Truth with Bag of Beans.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Kasu on December 05, 2009, 03:25:53 PM
> Go back to Kourindou.
> Trade in Macross figurine and Blue UFO for credit.
> Buy Rattling Box with credit.
> Buy Steel Plating if you have enough credit left.
> Go back to Scarlet Devil Mansion.
> Use Bag of Beans as peace offering with Sakuya.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 05, 2009, 05:02:13 PM
> Combine Ultimate Truth with Bag of Beans.

>You are unable to devise a way to combine these, and thus the Ultimate Bag of Truth Beans remains out of your grasp.

> Go back to Kourindou.
> Trade in Macross figurine and Blue UFO for credit.
> Buy Rattling Box with credit.
> Buy Steel Plating if you have enough credit left.
> Go back to Scarlet Devil Mansion.
> Use Bag of Beans as peace offering with Sakuya.

>You return to Kourindou.
>You trade the 1/60 Scale Macross Valkyrie Model and the Blue UFO for store credit. His disappointment is palpable.
>You are able to buy the Rattling Box and the Sheet of Steel Plating, using up all but 50☼ of your attained credit. Unfortantely, you cannot lift the Sheet of Steel Plating and must leave it there.
>You return to Scarlet Devil Mansion.
>You find Sakuya dusting the statues in the foyer. She regards the Large Bag of Beans with a carefully neutral expression, and says, "I'm afraid you've caught me at a disadvantage. What is going on, exactly?"

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: E-Nazrin on December 06, 2009, 09:07:23 AM
>"I'm afraid I've felt a certain amount of... hostility between us. While I suppose this isn't the best way to ask to speak with you about this, it's gone on long enough, and I'd like to try and work it out."
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 06, 2009, 09:26:37 AM
>"I'm afraid I've felt a certain amount of... hostility between us. While I suppose this isn't the best way to ask to speak with you about this, it's gone on long enough, and I'd like to try and work it out."

>Sakuya is quiet for a moment, her face a mask of mild surprise. You can tell that under that facade she is dissecting your words and looking for traps. Then she says, "If I have given that impression, it was not intentional."
>Well, you know where you need to go if you ever have to bottle a lie.

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Fightest on December 06, 2009, 10:00:32 AM
> "Sakuya, please, we're both grown-ups here. I sincerely want to know why you dislike me, in the hopes that either I can change myself or can convince you otherwise. For one thing, it's disrespectful to Remilia to have internal spats under her very nose, in her own home."
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 06, 2009, 10:29:54 AM
> "Sakuya, please, we're both grown-ups here. I sincerely want to know why you dislike me, in the hopes that either I can change myself or can convince you otherwise. For one thing, it's disrespectful to Remilia to have internal spats under her very nose, in her own home."

>She frowns a little. "That is true. What do you intend to do in that regard?"

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Fightest on December 06, 2009, 01:36:19 PM
> Raise eyebrow at Sakuya.
> "Did I not make myself clear? You should tell me why you dislike me, and I'll work on that."
> Gather yourself mentally.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 06, 2009, 01:45:54 PM
> Raise eyebrow at Sakuya.
> "Did I not make myself clear? You should tell me why you dislike me, and I'll work on that."
> Gather yourself mentally.

>You give that jabroni The Patchy's Eyebrow.
>"I would think it rather obvious; especially given you understand how the current state of affairs weighs upon Milady," says Sakuya, trying to keep her voice neutral.
>Things are not looking pretty. Especially if she is about to play the victim after trying to poison you...

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: E-Nazrin on December 06, 2009, 02:17:32 PM
>DID she actually try to poison us? Or are we assuming/misremembering things...?
>attempt to recall 'current state of affairs' for Remilia - or is it just worrying about Patch too much?
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 06, 2009, 02:24:29 PM
>DID she actually try to poison us? Or are we assuming/misremembering things...?
>attempt to recall 'current state of affairs' for Remilia - or is it just worrying about Patch too much?

>You are quite certain that hemlock doesn't normally get into your tea. Good thing you knew the smell of it.
>You know that Remilia is something of a worrywart, as your meeting earlier today suggested. You also know she isn't happy that Sakuya and you do not get along.

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: E-Nazrin on December 06, 2009, 02:48:11 PM
>"I'm not sure I understand; is it that Miss Remilia worries so much about me? Worries about our disagreement? On second thought - we should probably ask her, herself. Shall we?"
>just in case, note who else Remilia might trust from outside the mansion
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Kasu on December 06, 2009, 02:56:10 PM
> Dispose of tea at the next potted plant.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 06, 2009, 03:11:58 PM
>"I'm not sure I understand; is it that Miss Remilia worries so much about me? Worries about our disagreement? On second thought - we should probably ask her, herself. Shall we?"
>just in case, note who else Remilia might trust from outside the mansion

>Sakuya nods curtly. You can tell she suspects you're laying some kind of trap.
>You know Remilia thinks rather well of Reimu. Aside from that, you can't immediately think of anyone outside the mansion that she actually likes. Certainly none of the Eientei household.

> Dispose of tea at the next potted plant.

>When the hell did you get tea and why was I not informed?

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: E-Nazrin on December 06, 2009, 05:56:44 PM
>head off to pester Remilia!
>use quantum tea to summon quantum duck
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 06, 2009, 06:23:57 PM
>head off to pester Remilia!
>use quantum tea to summon quantum duck

>You head off to find Remilia. Thankfully, Sakuya takes the lead; you really don't like turning your back to her. At the same time, it's rather infuriating to think she thinks so little of you that she'd just turn her back like that as though you were afraid of her! Ugh.
>You arrive at Remilia's chambers. Sakuya knocks on the door politely, then enters. You find Remilia in the sitting room portion of her suite, looking over the countryside. She gives the two a curious look as you enter, then says "Oh, we never get to see you together, and you both mean so much us! Such a very rare treat, it makes us want to cry just a little! What brings you here, my dears?"

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Seian Verian on December 06, 2009, 07:21:38 PM
> "I'm afraid that Sakuya and I... Have not been getting along well, you might say. She said something about that the reason she dislikes me so has to do with how "the current state of affairs" has been weighing on you. I apologize for disturbing you with such an issue, but I thought that you might be able to help resolve this dispute. Evidently, she agrees."
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 06, 2009, 07:54:25 PM
> "I'm afraid that Sakuya and I... Have not been getting along well, you might say. She said something about that the reason she dislikes me so has to do with how "the current state of affairs" has been weighing on you. I apologize for disturbing you with such an issue, but I thought that you might be able to help resolve this dispute. Evidently, she agrees."

>"You're going to make us the first vampire to die of a heart attack, you know!" Remilia cries, leaping to her feet and pacing around the sitting room, throwing her arms in every which way. "Both of you worry us to death! You, Sakuya, with the serial killer attitude, who are you fooling? And you, Patchouli, never thinking of your health! And here we all up here all alone, with nothing but worries! You girls are like daughters to us, daughters, and you give us all this grief! And then there's this feud of yours! Can't we at least be a happy family? Why are you even at each others' throat, when you shoudl be good sisters?"
>"Because she insults you, Mistress," says Sakuya. "She dominates a part of your household as though it were her's! She makes and tests magic without regard to the household! She summoned a demon rather than accept any of your maids, as though we weren't good enough for her! We work ourselves every day for you, mistress, and what does she do but play in the library?"
>This may be the first time you've seen that maid show some real passion.

>_

>_

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Seian Verian on December 06, 2009, 08:07:02 PM
> "I apologize for any trouble I have caused. However, in regard to making and testing magic without any regard to the household... I carefully monitor the conditions of every test I make, to reduce the chances of anything happening. And I do it in my library, so if something goes wrong, it's my own books that suffer. And as for Koakuma, I summoned her for assistance because I did not wish to cause you additional trouble Sakuya. Maintaining so many books as are in my library is difficult, and I didn't believe that having fairies assist would be wise, given that they aren't especially known for their ability to follow instructions..."
>Sigh
> "If I am truly so much of a weight on this household, then I can leave if Remilia so desires, provided that I have a suitable place to move my books, as well as a method of transportation that would not require years to move them all. I wish I could contribute more, but I am unskilled at physical labor, and I have few spells suitable for assisting with chores."
> Mukyu softly
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Toasty on December 06, 2009, 08:19:46 PM
>Make a plan in your head concerning turning sakuya's blood into mecury and antimony, or at least contaminating it.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Demonbman on December 06, 2009, 08:55:43 PM
>Examine Surroundings for ways to kill Sakuya if this ends badly
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 06, 2009, 09:08:24 PM
> "I apologize for any trouble I have caused. However, in regard to making and testing magic without any regard to the household... I carefully monitor the conditions of every test I make, to reduce the chances of anything happening. And I do it in my library, so if something goes wrong, it's my own books that suffer. And as for Koakuma, I summoned her for assistance because I did not wish to cause you additional trouble Sakuya. Maintaining so many books as are in my library is difficult, and I didn't believe that having fairies assist would be wise, given that they aren't especially known for their ability to follow instructions..."
>Sigh
> "If I am truly so much of a weight on this household, then I can leave if Remilia so desires, provided that I have a suitable place to move my books, as well as a method of transportation that would not require years to move them all. I wish I could contribute more, but I am unskilled at physical labor, and I have few spells suitable for assisting with chores."
> Mukyu softly

>"Your library?" Sakuya asks. "And how is it troubling the maids to ask them to do their tasks? It's one thing to set that demon to book sorting, but handling everything else? Are you just trying to call Mistress' staff incompetent?"
>"Oy, such harsh words, Sakuya!" says Remilia. "But Patchy dear, she does make some good points. The spells, yeese! Lay off them just a little bit? we have enough incidents as it is! We worry about you, dear, when we try to sleep. And maybe lay off making the demon do everything a little bit? It can't hurt to have the girls downstairs handle the meals and your room."
>You know you hear that damned maid not-quite-supress a derisive snort when you mukyu.

>Make a plan in your head concerning turning sakuya's blood into mecury and antimony, or at least contaminating it.

>These thoughts are so very comforting right now. Damn that maid, standing there in her pads, thinking she's fooling anyone! Maybe with just a little work on Mercury Poisoning...

>Examine Surroundings for ways to kill Sakuya if this ends badly

>Well, you do have your cards, and it is a good day thanks to Kanako. And there are all sorts of chairs and vases to make good bludgeons, the curtains have their drawing ropes, there is the loom across the room... You feel a bit better now.

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Seian Verian on December 06, 2009, 09:18:37 PM
> "Very well, I will limit the scale of the spells I attempt to make unless absolutely necessary, and perhaps not do it quite so often. And I shall let the maids handle everything that does not involve my books as well. Is that acceptable? If there are any additional problems, do not hesitate to mention them."
> Even as you promise to limit the spells, contemplate a minor wind barrier spell to keep dust and allergens away from you to counteract your asthma.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Demonbman on December 06, 2009, 09:21:19 PM
>If this ends badly, hit Sakuya in the back of the head with a chair, presuming you can lift it.
>Also, if Sakuya turns on you, activate Metal Fatigue to leave her almost attackless.
>Negotiate and agreement between you and Sakuya
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 06, 2009, 09:47:49 PM
> "Very well, I will limit the scale of the spells I attempt to make unless absolutely necessary, and perhaps not do it quite so often. And I shall let the maids handle everything that does not involve my books as well. Is that acceptable? If there are any additional problems, do not hesitate to mention them."
> Even as you promise to limit the spells, contemplate a minor wind barrier spell to keep dust and allergens away from you to counteract your asthma.

>Remilia nods. "That'll be good, don't you think Sakuya, dear?"
>Sakuya nods. You can tell she's suspicious from the stiffness of the motion, though. She's not buying it.
>If you could get Kanako to teach you a few things...but that'd take time. Still, there's always the moon to reach for.

>If this ends badly, hit Sakuya in the back of the head with a chair, presuming you can lift it.
>Also, if Sakuya turns on you, activate Metal Fatigue to leave her almost attackless.
>Negotiate and agreement between you and Sakuya

>You make plans for the future.
>Negotiating is a good idea!

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Kasu on December 07, 2009, 01:09:18 AM
> Ponder why Remilia keeps using "we."
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: UncertainJakutten on December 07, 2009, 01:47:29 AM
>"Well, what would you propose as a solution, Sakuya? Please, I'm open to suggestions"
> Say this as sweetly as possible
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Janitor Morgan on December 07, 2009, 01:53:45 AM
>"Well, what would you propose as a solution, Sakuya? Please, I'm open to suggestions"
> Say this as sweetly as possible

> Saying that overly sweetly would just make her more suspicious.
> Contemplate whether Koakuma needs a vacation or not
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: UncertainJakutten on December 07, 2009, 02:31:24 AM
> Saying that overly sweetly would just make her more suspicious.
> Contemplate whether Koakuma needs a vacation or not

>That was the point. I love going super sweet when I'm actually pissed. Patchy does too :P.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 07, 2009, 08:13:14 AM
> Ponder why Remilia keeps using "we."

>She has done that as long as you've known her. There are days when you've jested that she must be so beside herself with worry that she considers herself two people.

>"Well, what would you propose as a solution, Sakuya? Please, I'm open to suggestions"
> Say this as sweetly as possible

>"I think Mistress' suggestions will be an excellent start," Sakuya says, taking you at your word. "Perhaps with the addition of not trying to claim Mistress' library as your own quite so aggressively?"

> Saying that overly sweetly would just make her more suspicious.
> Contemplate whether Koakuma needs a vacation or not

>You can't tell if it had any effect.
>Well, she is on vacation right now. You could end the contract, but you get the feeling it would break the poor girl's heart.

>That was the point. I love going super sweet when I'm actually pissed. Patchy does too :P.

>It does have its uses.

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Thata no Guykoro on December 07, 2009, 02:03:46 PM
>Realize you've completed enough quests that you should have leveled up by now.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 07, 2009, 03:31:39 PM
>Realize you've completed enough quests that you should have leveled up by now.

>You're on the top floor of Scarlet Devil Mansion. About the only way you could go up any levels from here would be to discover an attic in the Moyira Shrine.

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: E-Nazrin on December 07, 2009, 03:42:02 PM
>"Hmmmm. that is true. While I often feel like I'm the only one making use of it, it's more accurate to say that my... the library is shared... or borrowed. I am... probably overprotective of the books, but they really can be very precious."
>sigh
>"But with Marisa regularly stealing them, now, I suppose I can't afford to be too strict about it..."
>Who brought the books to the SDM library, Patchu or Remi?
>should we bring up the hemlock incident? Ugly, but it's worth knowing where this has gotten to in the past, and smoothing it over honestly. Or if it was a misunderstanding, somehow. Did we do anything mean to her in the past, for that matter...?

>"Also... Sakuya, I'd like to thank you for being willing to talk this over."
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Thata no Guykoro on December 07, 2009, 04:32:09 PM
>Check inventory. Examine items.
>Check quests. Examine quests.
>Ask Remilia for a map of Gensokyo.
>Check experience points.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 07, 2009, 06:07:29 PM
>"Hmmmm. that is true. While I often feel like I'm the only one making use of it, it's more accurate to say that my... the library is shared... or borrowed. I am... probably overprotective of the books, but they really can be very precious."
>sigh
>"But with Marisa regularly stealing them, now, I suppose I can't afford to be too strict about it..."
>Who brought the books to the SDM library, Patchu or Remi?
>should we bring up the hemlock incident? Ugly, but it's worth knowing where this has gotten to in the past, and smoothing it over honestly. Or if it was a misunderstanding, somehow. Did we do anything mean to her in the past, for that matter...?

>"Also... Sakuya, I'd like to thank you for being willing to talk this over."

>"Oh Patchy, don't you worry about it," says Remilia, making a dismissive motion, "We know you love them like your own. Though it would be nice to slow that thief down just a bit."
>The books in the library are a little difficult to pin down, really. Mostly they are Remilia's. Since you first start bumming off room and board, you've directed a majority of the acquisitions one way or another. And then there are the ones you've written yourself. The line of ownership is fairly blurry, and you never really bothered with it.
>Don't as me, I'm just a text parser.
>Sakuya nods. It's hard to tell if it's a genuine gesture or not.

>Check inventory. Examine items.
>Check quests. Examine quests.
>Ask Remilia for a map of Gensokyo.
>Check experience points.


>Your Inventory contains:
>Suspiciously Sleepwear-Like Witch Gown (worn as clothes)
>The name says it all, you don't have to change clothes after getting up when you're feeling lazy.
>Witch Cap (Worn as Hat)
>This Cap has a Crescent on it, and quite precious to you.
>Metal Sign: Metal Fatigue (used)
>A spell to wear at and expand metal.
>List of Anti-Humidity Spell components.
>The name tells you all you need to know.
>Ballpoint Pen
>It writes with ink. Practically magic.
>Pad of Paper
>Its uses are myriad and mysterious.
>Wood Sign: Sylphae Horn
>Summons Autumn Leaves and lets them tumble about.
>Earth Sign: Rage Trilithon
>Summons a landslide from the aether. Be careful of collateral damage!
>Fire & Earth Sign: Lava Cromlech
>Invokes a massive explosion of fire and rock. Careless use of this will cost you friends.
>Blessing of the Great Destructor
>Sealed with a kiss.
>Fire Sign: Agni Shine
>Summons a whirlwind of fire. Be careful not to hurt yourself!
>Fire Sign: Agni Shine High Level
>A summons a double whirlwind of fire. This will get you into trouble very quickly if you aren't careful
>Wood Sign: Sylphae Horn High Level
>A call powerful gust laden with autumn leaves. It is like Shizuha came to visit!
>Earth Sign: Rage Trilithon High Level
>Summons landslide of rocks that changes direction unpredictably. Do not use this near delicate things, or neglect your own safty.
>Fire Sign: Agni Radiance
>Invokes a double whirlwind of fire that sprays flames randomly. Be very careful how you use this spell if you don't want to cause more damage than you'll prevent!
>Water Sign: Bury in Lake (Damaged)
>Creates a slim freezing beam a huge wall of water. This is not something to use carelessly. It has been Damaged.
>Wood Sign: Green Storm
>Calls a storm-gale filled with leaves. It can be more damaging than it sounds.
>Earth Sign: Trilithon Shake
>Summons a landslide of boulders you can direct. You'll be particularly to blame for any collateral damage
>Metal Sign: Silver Dragon
>Imparts great malleability to metal and a fair deal of precision.
>Wood and Fire Sign: Forest Blaze
>Summons a wind filled with burning leaves. Not for careless use.
>Wood and Water Sign: Water Elf
>Creates falling water and falling leaves carried on a strong gust. Perfect for when you do not wish for much collateral damage.
>Metal and Water Sign: Mercury Poison
>Dissolves Mercury into a stream of water; imparting sickness to its targets. Don't be careless with this.
>Earth and Metal Sign: Emerald Megalith
>Summons a number of beautiful emerald structures; it is not able to topple things that are already there.
>Moon Sign: Silent Selene (used)
>Summons rays of moonlight to confound the target.
>19☼
>This is 19 ☼
>Lucky Coin
>This is a coin of yours that you have developed a special and inexplicable favor for.
>Silk Rose
>This is a rose made of silk, on a fabricated stem. It could easily pass for a real rose on causal inspection.
>Book Entitled: Civil Engineering by Hartman and Pert
>This is a thick book full of all sort of information on construction, safety regulations, and more.
>Banson's Aria
>This is a powerful operatic song composed mostly of musical terms and praising the singer as handsome, strong, and idiot. It is said any fool can fight, but a true man sings!
>BEES.MP3
>This is a song only in a loose sense of the world, with a monotonous beat and the word "Bees" said over again over again at various speeds and pitches. No one knows why it is so insanely fun to listen to.
>AOL Disk with a Cardboard Sleeve
>This is a Compact Disk with an AOL Logo on it, in a cardboard sleeve.
>Ladle
>This is a metal ladle, used for serving soup and other such things.
>Bottle of Jazz-Style Hot Sauce
>This hot sauce claims to be smooth and easy. It features a picture of Merlin giving a thumbs up.
>Bottle of Stomach Ulcer Inducing Hot Sauce
>This hot sauce threatens to ruin your stomach. It's label features a person writhing on the ground in agony.
>Floating Trumpet
>This trumpet used to belong to Merlin Prismriver! It floats in the air when not being stored away!
>Grilled Lamprey Sandwich
>This is a tasty sandwich of grilled lamprey on a wheat bun with a kind of sauce you cannot readily identify. It is a little cold now.
>Tiger Cub Pin (wore as accessory)
>This is a pin in the shape of a heart-meltingly adorable tiger cub.
>Large Bag of Beans
>This is a  two-pound bag of kidney beans, enough to feed quite a few people.
>Ultimate Truth
>A short, energetic song that is meant to give the impression of flying over an orchard of cherry blossoms.

>Your current quests are:
>Destroy All Humidity
>You have vowed once and for all to make your library free of the threat of airborne water vapor.
>Eight Force
>You have learned that the Eighth Force is a kind of color, and can be found in a place with no shadows.
>Secret Collect!
>A Mysterious Robed Figure who's identity you deduced in about ten minutes wants you to bring her secret items.
>Where the Keine?
>Keine is missing! Where could she be?
>Where in the World are the Aki Sisters?
>You have vowed to find the Aki Sisters. You found Minoriko, but Shizuha is still out there somewhere.
>Get Rid of That Stupid Tattoo
>Your embarrassing tattoo is a terrible legacy of the many feasts following the spring incident. If only you could be rid of it...
>Flandre's Present
>You brought Flandre a present. That should be it, right?
>Making Amends
>You've resolved to patch things up with that maid before you poisons you.
>Find a Map of Gensokyo
>The name says it all, no foolin'.
>"If we have a map, it'd be in the library," says Remilia. "I can't imagine it'd be up to date, though."
>Check what now?

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Seian Verian on December 07, 2009, 07:13:37 PM
> Change genre to RPG
> Be prepared for battle with Sakuya at anytime, regardless of how well things seem to be going
> Hope that Sakuya isn't a Hopeless Boss Fight
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Thata no Guykoro on December 07, 2009, 07:25:55 PM
>Head to library in search of a map
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Toasty on December 07, 2009, 07:28:30 PM
>Destroy redundancy
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 07, 2009, 08:00:16 PM
> Change genre to RPG
> Be prepared for battle with Sakuya at anytime, regardless of how well things seem to be going
> Hope that Sakuya isn't a Hopeless Boss Fight

>I will hurt and scrape you. You will need surgery.

>Head to library in search of a map

>"Are we done here, then?" Sakuya asks.

>Destroy redundancy

>Man, you are going to be busy.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: E-Nazrin on December 07, 2009, 08:08:25 PM
>"Maybe. Are you satisfied, Sakuya?"
>"And Marisa is... difficult to deal with. I mean, just look at her - who could possibly stand up to those abs?!"
>seriously did we explicitly endanger Sakuya in the past or anything
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 07, 2009, 08:42:11 PM
>"Maybe. Are you satisfied, Sakuya?"
>"And Marisa is... difficult to deal with. I mean, just look at her - who could possibly stand up to those abs?!"
>seriously did we explicitly endanger Sakuya in the past or anything

>"I expect it will hinge upon you," says Sakuya. She's smirking under that neutral face, you can tell.
>"Oy, tell me about it!" Remilia says.
>You've never done anything to her. Apparently she seethed over the library or some such until eventually got got some tea with hemlock in it from her, and that was the last straw. You really don't recall her ever being particularly nice to you.

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: UncertainJakutten on December 07, 2009, 09:43:38 PM
>Bring up the hemlock thing. Provide proof if it exists.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 07, 2009, 09:54:46 PM
>Bring up the hemlock thing. Provide proof if it exists.

>Sakuya is silent for a moment. "...What?"
>"Patchouli, are you serious?" asks Remilia.
>Sadly, you don't have any direct proof; it is not as though you could horde the teacup without being suspicious. And likely the signs of poison wouldn't have lasted that long.

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: E-Nazrin on December 07, 2009, 10:32:57 PM
>"I am serious. But I may be mistaken. Or there may be a more reasonable explanation. I have been... paranoid. But either way, it is mostly a matter of how serious this has been. Both of us have had problems of one kind or another."
>"Still... I'm afraid it means that I'll have some trouble learning to trust you properly, Sakuya. I expect your frustration is the same? It would probably be best if we monitored one another on these matters, at least for a little while. Poor communication enters into it, surely..."
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: UncertainJakutten on December 07, 2009, 10:55:50 PM
(Good save, Mouse ^-^)
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 07, 2009, 11:46:49 PM
>"I am serious. But I may be mistaken. Or there may be a more reasonable explanation. I have been... paranoid. But either way, it is mostly a matter of how serious this has been. Both of us have had problems of one kind or another."
>"Still... I'm afraid it means that I'll have some trouble learning to trust you properly, Sakuya. I expect your frustration is the same? It would probably be best if we monitored one another on these matters, at least for a little while. Poor communication enters into it, surely..."

>"No," says Sakuya, "this is a lie and a poor one at that. Mistress, do you really think I am the sort who would stoop to such methods? If I had resolved to be rid of Patchouli so blatantly, why would I use poison rather than simply defeating her face to face? Mistress, you know how I value my reputation."
>"Maybe you were mistaken, Patchouli dear?" asks Remilia, in a voice somewhat smaller and more fragile than you are used to her from.
>That tea she served you and claimed to have made was definitely laced with hemlock. You know the smell, it's very distinctive.

>_

Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: E-Nazrin on December 08, 2009, 12:26:22 AM
>sigh
>"I see this is going to be difficult, but I have to stand by it. I know the smell. And I remember it being served to me personally by Sakuya... or, at least, someone with an incredibly convincing disguise."
>"But... I may be mistaken. I've been feeling and acting a bit strange today. I have no idea where this memory and obsession of... Jeff K. Anon or whatever it was came from, nor these other odd urges..."
>mukyuu, eye Sakuya if she reacts
>"I apologize for causing trouble by bringing it up, but whether it happened or not, it shows why I am having difficulty trusting you, Sakuya. But I would like to, both for our peace of mind and for Remilia's. I believe it happened, but I am willing to change my mind, or be convinced it was a thing of the past, unlikely to repeat itself thanks to a properly settled feud."

>"So, Sakuya. Despite all of my insults, could I ask you to help me overcome my fears, bit by bit?"
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 08, 2009, 12:40:00 AM
>sigh
>"I see this is going to be difficult, but I have to stand by it. I know the smell. And I remember it being served to me personally by Sakuya... or, at least, someone with an incredibly convincing disguise."
>"But... I may be mistaken. I've been feeling and acting a bit strange today. I have no idea where this memory and obsession of... Jeff K. Anon or whatever it was came from, nor these other odd urges..."
>mukyuu, eye Sakuya if she reacts
>"I apologize for causing trouble by bringing it up, but whether it happened or not, it shows why I am having difficulty trusting you, Sakuya. But I would like to, both for our peace of mind and for Remilia's. I believe it happened, but I am willing to change my mind, or be convinced it was a thing of the past, unlikely to repeat itself thanks to a properly settled feud."

>"So, Sakuya. Despite all of my insults, could I ask you to help me overcome my fears, bit by bit?"

>It is grimly satisfying to see her caught off guard, for Sakuya clearly expected you to argue back.
>"Oh stop acting like you're a serial killer, Sakuya," adds Remilia. "Or I'll tell her about the kitten."
>Sakuya presses her lip into a thin line, and blushes. "V-very well, Mistress. I shall get to the bottom of this." She looks at you again, and says, "There was hemlock in this cup, and I served it to you? Allow me to question the maids while you tend to the business that you already have? When you return, I should have some informative. I swear I did not serve you any such thing knowingly."

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Kasu on December 08, 2009, 12:52:17 AM
> "Sounds good.  Let us leave it at that for now."
> Exit room dramatically,
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 08, 2009, 12:58:51 AM
> "Sounds good.  Let us leave it at that for now."
> Exit room dramatically,

>You make a dramatic exit. If Remilia weren't in the room, you would have considered letting the sun glint off your tiger pin.

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Kasu on December 08, 2009, 01:00:21 AM
> Work your way out of the mansion.
> Head for Hakurei Shrine.
> Get directions to the underground.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Rin Kagamine on December 08, 2009, 01:07:33 AM
> After that, head to Kourindou and find a way to procure Ran's hat
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: E-Nazrin on December 08, 2009, 01:12:51 AM
>we already HAVE directions, numbnuts
>instead, check the library in case anyone's stopped by, and to look for at least an outdated map
>tap "MS Paint" on the fourth wall in Morse Code
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Rin Kagamine on December 08, 2009, 01:15:32 AM
> Actually, head to Kourindou as soon as we leave, and pray that Nazrin hasn't already made off with the hat
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 08, 2009, 01:24:39 AM
> Work your way out of the mansion.
> Head for Hakurei Shrine.
> Get directions to the underground.

>You exit the mansion and make your way to the Hakurei shrine. You find Reimu is busy repainting the torii.
>"You forgot? Jeez..." says Reimu, as she steps away from her work, "Maybe I whacked you a little hard earlier. Okay, it's just north of Wriggle's house."

> After that, head to Kourindou and find a way to procure Ran's hat

>You head to Kourindou.


>The store contains:
>Broken Broadsword Handle: 100☼
>Bag of Flour: 25☼
>Book Entitled: Monday Magic by Patchouli Knowledge: 1500☼
>Iron Key: 500☼
>Figurine of a Lichen: 200☼
>Book Entitled: I Love Me, Vol I: 500☼
>Turtle Shell: 350☼
>Sun Sign: Royal Flare: 3000☼
>Potted Plant: 200☼
>Tome of Sugar Summoning: 15000☼
>Empty Ornate Bottle: 500☼
>Silver Dragonfly: 250☼
>Crystal Snake: 500☼
>Can of Ravioli: 50☼
>Scarlet Devil Mansion Snow Globe: 250☼
>Ran's Cap: 2000☼
>Rake: 175☼
>Bottle of Tongue-Melting Hot Sauce: 135☼
>Flask of Faerie Dust: 100☼
>Sparkling Prism: 275☼
>Bottle of Commandant Koppo's Cucumber Kaboom Sauce: 200☼
>The Doll Maker of Bucuresti: 300☼
>Blue UFO
>Bottle of Avalonian Colon-Killer Sauce Label.
>1/60 Scale Macross Valkyrie Model
>Wheel
>You express interest in obtaining Ran's Cap. "Hmm," says Rinnosuke, "I'll let you have it for Fire Sign: Agni Radiance, Metal and Water Sign: Mercury Poison, and the Silk Rose. Is that acceptable?"

>we already HAVE directions, numbnuts
>instead, check the library in case anyone's stopped by, and to look for at least an outdated map
>tap "MS Paint" on the fourth wall in Morse Code

>Too late for that now!
>Before you leave, you are able to find an old map, but it does not show anything that you haven't seen. And it lacks both Eientei and the Moriya Shrine.

>_

Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Rin Kagamine on December 08, 2009, 01:33:37 AM
> Having Ran's cap will put us in a good position to deal with Ran, or possibly Yukari.  Make the trade,
> Play with Ran's cap before leaving, then store it safely away.
> Head for underground next.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 08, 2009, 01:45:32 AM
> Having Ran's cap will put us in a good position to deal with Ran, or possibly Yukari.  Make the trade,
> Play with Ran's cap before leaving, then store it safely away.
> Head for underground next.

>You obtain: Ran's Cap
>You play with the cap a bit. Hee hee, ear-flaps.
>You head for the underground, following Reimu's directions. Going north from Wriggle's house, you start down an incline into a canyon that quickly becomes a gloomy cave. Thankfully, it is not too gloomy; it seems the people underground don't care for not being able to see.
>You are stand in a long section of wide, rough tunnel. There is a spiderweb along the wall and ceiling. It reads "Shop at Kourindou!" backwards; apparently it is directed toward people leaving the caverns. Obvious exits are North and South.

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Kasu on December 08, 2009, 01:53:03 AM
> Keep going.
> Whistle the "Luigi's Mansion" theme music.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 08, 2009, 01:55:14 AM
> Keep going.
> Whistle the "Luigi's Mansion" theme music.

>You continue onwards, deeper into the tunnel.
>There is a definite downwards incline now, and more webs and bits of web here and there. Somewhere up ahead, you think you can hear water. You also hear a voice overhead shout "Say rock!"

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Kasu on December 08, 2009, 01:58:15 AM
> "ROCK".
> Dive to the right.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 08, 2009, 02:07:09 AM
> "ROCK".
> Dive to the right.

>You say rock, then dive to the right. A fraction of a moment later, a bucket full of youkai falls where you were standing. She looks over, and scowls. "Dagnabbit!" She then bounces off into the cavern as you pick yourself up.

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Rin Kagamine on December 08, 2009, 02:08:47 AM
> Follow her
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: E-Nazrin on December 08, 2009, 02:09:14 AM
>"So, you made out with Hogdman yet?"
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 08, 2009, 02:18:10 AM
> Follow her

>You follow Kisume, but she's pretty quick, and got a significant lead on you already. Soon, you lose her in the gloom.

>"So, you made out with Hogdman yet?"

>There is no answer.
>But, you become aware of a presence near you.

>_

Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: E-Nazrin on December 08, 2009, 02:22:21 AM
Oh, damnit.

>back away a little, grab a spellcard
>"Who's there?"
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 08, 2009, 02:26:57 AM
Oh, damnit.

>back away a little, grab a spellcard
>"Who's there?"

>You back away and grab a spellcard, and hear a whispery voice from the left say, "Hey, buddy!"

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: E-Nazrin on December 08, 2009, 02:30:06 AM
>try to back up enough to get decent visibility
>"Yes?"
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Toasty on December 08, 2009, 02:32:44 AM
>Put on ran's cap
>"Do i know you?.....spider youkai?"
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 08, 2009, 02:35:07 AM
>try to back up enough to get decent visibility
>"Yes?"

>You back away a little bit, and suddenly there's Yamame hanging from the ceiling less than an inch from your face!
>"Hey buddy!" she says again, raising herself so that here eyes are level with yours. "Whacha doin', huh?"

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Toasty on December 08, 2009, 02:35:59 AM
>way to ignore me.
>Ask her where you can find okuu
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: E-Nazrin on December 08, 2009, 02:36:50 AM
>guard pockets well from hobo thieves
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 08, 2009, 02:42:02 AM
>way to ignore me.
>Ask her where you can find okuu

>That was really weird. Didn't show up at all.
>Ran's cap does not fit over yours.
>"Looking for her? She's down in the city. Yep. In the big mansion, maybe further!"

>guard pockets well from hobo thieves

>You put your hands over your pockets. Hopefully Yamame won't think anything of it.

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: E-Nazrin on December 08, 2009, 02:43:49 AM
>thank her and move on to the mansion
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 08, 2009, 02:49:54 AM
>thank her and move on to the mansion

>You move on. And this doesn't seem to stop Yamame from dropping to the floor with unexpected grace and walking along with you. "Whacha want with Okuu, buddy?" she asks. "Nobody wants to talk with her. Are you weird?"

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: E-Nazrin on December 08, 2009, 02:52:01 AM
>"Ah, I assumed you wouldn't be interested... I'd like to talk to her about Sun Shards, since I need one for a spell I'd like to make."
>"I take it you're the one that made that advertising for Rinnosuke at the entrance?"
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Demonbman on December 08, 2009, 03:36:45 AM
>Threaten with Imaginary bug spray
>If that doesn't phase her reach into your bag to pull out something, but make it look like bug spray
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: E-Nazrin on December 08, 2009, 03:38:51 AM
>"Why yes, I am weird! What was I doing, again?"
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Toasty on December 08, 2009, 03:55:15 AM
>Sing "the itsy bitsy spider"
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 08, 2009, 10:31:05 AM
>"Ah, I assumed you wouldn't be interested... I'd like to talk to her about Sun Shards, since I need one for a spell I'd like to make."
>"I take it you're the one that made that advertising for Rinnosuke at the entrance?"

>"Never heard of them," says Yamame, giving a toothy grin. "But Okuu has, I betcha. She knows all about suns. Pretty weird for someone living down here, if you ask me."
>Yamame nods and smiles proudly. "Yeah! He gives me a thing a week if I keep the sign up. A bit more when a buncha underground folk buy things."

>Threaten with Imaginary bug spray
>If that doesn't phase her reach into your bag to pull out something, but make it look like bug spray

>She doesn't seem so much threatened as confused.

>"Why yes, I am weird! What was I doing, again?"

>"All the weirdos come down here," says Yamame. "Guess weirdos like oni?"

>Sing "the itsy bitsy spider"

>Yamame frowns, and looks a little hurt. "Hey, that's really not nice. Start being nice, or I won't tell you where Kisume's hiding."

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Thata no Guykoro on December 08, 2009, 01:29:44 PM
>"Sorry. Want hot sauce?"
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 08, 2009, 02:19:26 PM
>"Sorry. Want hot sauce?"

>"Hot stuff is too much for me," says Yamame. She licks her lips. "Could do with a bit to eat, though..."

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Rin Kagamine on December 08, 2009, 02:32:10 PM
> Offer half of Lamprey sandwich
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: UncertainJakutten on December 08, 2009, 02:38:06 PM
>Ask her about components, Jeff K. Anon, and secret things.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 08, 2009, 02:59:25 PM
> Offer half of Lamprey sandwich

>Yamame's eyes light up at the sight of the sandwich. Then she throws out an arm and stops you. A bucket slams on the ground with a heavy thud about a foot ahead of you. "Consarnit!" Kisume shouts, and she leaps off.
>"I like sandwiches!" says Yamame, barely seeming to notice Kisume now.

>Ask her about components, Jeff K. Anon, and secret things.

>Through bites of sandwich, she says, "I don't know anything about those components or that guy, but I think Satori has a Secret thing in her mansion. Or maybe it was Yuugi?"

>_

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Rin Kagamine on December 08, 2009, 03:05:00 PM
> Ask if Yamame will be our guide through the underground.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 08, 2009, 03:15:29 PM
> Ask if Yamame will be our guide through the underground.

>"I don't go past the bridge. That's oni territory, buddy, and they'll beat me silly!"

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Rin Kagamine on December 08, 2009, 03:30:05 PM
> "Well, could you answer some questions for us?  And show us the way to Satori's mansion and Okuu?"
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 08, 2009, 03:59:54 PM
> "Well, could you answer some questions for us?  And show us the way to Satori's mansion and Okuu?"

>"Okay. buddy!" says Yamame, as she has another bite of sandwich. "The mansion's easy, it's a big ole place at the north end of the oni city. Whacha wanna ask?"

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Demonbman on December 08, 2009, 04:07:08 PM
wow, the bucket "leaped" away....

>"About Secret Things"
>hum "Nuclear Fusion"
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Rin Kagamine on December 08, 2009, 04:13:28 PM
> "Why does Kisume keep trying to crush us?"
> "I'm searching for something called the "Eighth Force" which is apparently is a kind of color, and can be found in a place with no shadows.  The underground is the only place I can think of that would not have any shadows.  Do you know anything about it?  If not, do you know who I should talk to about it?"
> "Is there anything I should keep in mind or bring with me to go speak with Yuugi?"
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 08, 2009, 05:34:34 PM
wow, the bucket "leaped" away....

>"About Secret Things"
>hum "Nuclear Fusion"

>"I just told you about that, pal" Yamame says.
>You hum Nuclear Fusion! You feel Nukem Approved.

> "Why does Kisume keep trying to crush us?"
> "I'm searching for something called the "Eighth Force" which is apparently is a kind of color, and can be found in a place with no shadows.  The underground is the only place I can think of that would not have any shadows.  Do you know anything about it?  If not, do you know who I should talk to about it?"
> "Is there anything I should keep in mind or bring with me to go speak with Yuugi?"

>Yamame makes wide dismissing gesture in Kisume's direction. "Oh, she just wants to mug you."
>"Ooooo, that's a thing to ask Satori. But be careful, she's real weird. But yeah, I've seen shadow light before, way deep down. It's creepy!"
>"Yuugi will probably wanna beat you up. It's just her way.

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Rin Kagamine on December 08, 2009, 05:43:30 PM
> Thank Yamame and head off for Satori's mansion.
> Put off talking to Yuugi until later, maybe after we talk to Suika.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 08, 2009, 06:44:32 PM
> Thank Yamame and head off for Satori's mansion.
> Put off talking to Yuugi until later, maybe after we talk to Suika.

>You give Yamame your thanks. "Seeya, buddy!" she says, and she skitters back up the wall into the gloom.
>You continue onwards, seeking the mansion.
>The sound of water grows louder, until you see a bridge up ahead, spanning over a subterranean river. Parsee is standing on it, idly messing with something she is holding.

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Fightest on December 08, 2009, 06:48:09 PM
> Hide tiger pin. Don't need to give the poor thing even more things to be jealous about.
> Walk up to Parsee.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: mad on December 08, 2009, 07:20:16 PM
>discreetly attempt to what Parsee is holding.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 08, 2009, 07:21:57 PM
> Hide tiger pin. Don't need to give the poor thing even more things to be jealous about.
> Walk up to Parsee.

>You wisely conceal your Tiger Cub Pin.
>Parsee looks up at as you approach. "Oh, you're the...library maid, right?" she asks.

>discreetly attempt to what Parsee is holding.

>It seems she is running a copper coin between her fingers.

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: UncertainJakutten on December 08, 2009, 07:24:55 PM
>Ask if it's a hobo penny
>Ask about Jeff K Anon, our component list, and secret things.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 08, 2009, 07:28:54 PM
>Ask if it's a hobo penny
>Ask about Jeff K Anon, our component list, and secret things.

>"Huh, this?" asks Parsee, holding up the penny. "Yep, it sure is! Jealous, aren't you?"
>"That name sounds kinda familiar. Maybe he passed by a few decades ago or something? I don't have a face to the name." She looks at your list. "Oh, you're looking to talk with Utsuho? Heh, I don't envy you that." When you mention Secret Items, Parsee furrows her brow. "I...think Yuugi might have one."

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Rin Kagamine on December 08, 2009, 07:35:33 PM
> "I'd like to talk to Satori about the Eighth Force, is she available?"
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 08, 2009, 07:43:38 PM
> "I'd like to talk to Satori about the Eighth Force, is she available?"

>"Uh, maybe," says Parsee. "I don't go to that side of town very often."

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: UncertainJakutten on December 08, 2009, 07:53:37 PM
>Is there anything we could trade you for the hobo penny? I think they are really cool looking.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 08, 2009, 07:55:52 PM
>Is there anything we could trade you for the hobo penny? I think they are really cool looking.

>"Sure, I guess," says Parsee. "Far be it for me to let someone just seethe and covet. What'd you have in mind?"

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: UncertainJakutten on December 08, 2009, 08:24:03 PM
>"Sure, I guess," says Parsee. "Far be it for me to let someone just seethe and covet. What'd you have in mind?"

>_

>Show inventory, ask her what she might like.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 08, 2009, 09:29:39 PM
>Show inventory, ask her what she might like.

>"Oh, this looks interesting," says Parsee, pointing at BEES.MP3

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Rin Kagamine on December 08, 2009, 09:31:48 PM
> Play BEES.MP3 and see if she still wants it
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Thata no Guykoro on December 08, 2009, 09:49:45 PM
>Ask her if she has hot sauce.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 08, 2009, 09:56:33 PM
> Play BEES.MP3 and see if she still wants it

>Parsee listens for a moment, then nods and says, "Oh hell yes."

>Ask her if she has hot sauce.

>Parsee shakes her head. "Not with me. Yuugi has some, though."

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Thata no Guykoro on December 08, 2009, 10:05:58 PM
>Ask Parsee if we can come by later with something else and trade that to get BEES.mp3 back.
>If so, reluctantly hand it over for the penny.
>Post no bills.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 08, 2009, 10:20:04 PM
>Ask Parsee if we can come by later with something else and trade that to get BEES.mp3 back.
>If so, reluctantly hand it over for the penny.
>Post no bills.

>"Maybe if you get something really interesting..." says Parsee. "I guess I could trade for it."
>You obtain: Hobo Penny
>Bill Stickers is innocent

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Kasu on December 08, 2009, 11:39:05 PM
> Bid Parsee farewell.
> Cross bridge.
> Keep alert for falling bucket youkai.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 09, 2009, 12:10:44 AM
> Bid Parsee farewell.
> Cross bridge.
> Keep alert for falling bucket youkai.

>"Don't have too much fun," Parsee says in reply.
>You cross the bridge, while Parsee fiddles with her new toy.
>The tunnel flares out into a immense chamber, filled with numerous buildings. Lamps light the gloom, while rollicking music can be heard echoing throughout. Up above, just at the edge of the light, you swear you can see clouds. It is rather hot down here; even in the shade. You can see a number of people milling about up ahead. A street runs along the edge of town, as well. Obvious exits are North, South, East, and West.
>So far, no buckets from heaven.

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Demonbman on December 09, 2009, 12:25:35 AM
>ask someone on the streets for directions to The Palace of the Earth Spirits.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Kasu on December 09, 2009, 12:26:06 AM
> Continue bucket lookout.
> Remind yourself to act cautiously around any over-protective pets that may be at the Palace.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 09, 2009, 12:50:30 AM
>ask someone on the streets for directions to The Palace of the Earth Spirits.

>You look around but don't see anyone really lingering about this part of Former Hell.

> Continue bucket lookout.
> Remind yourself to act cautiously around any over-protective pets that may be at the Palace.

>It's too high to see the roof here, and it does not look like Kisume is lurking atop any buildings.
>Should any pets arise, you make sure to remind yourself not to be too threatening.

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Toasty on December 09, 2009, 12:54:07 AM
>hum "walking the streets of a former hell"
>Asess the local architecture
>Avoid contact with everything and anything.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Demonbman on December 09, 2009, 12:54:46 AM
>Look around for the Palace
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 09, 2009, 01:21:47 AM
>hum "walking the streets of a former hell"
>Asess the local architecture
>Avoid contact with everything and anything.

>You hum, and feel a little sad that humming alone cannot quite get the festiveness right.
>The buildings here are made of solid-looking wood, with roofs laquered in various colors. If you recall properly, there is a surprising amount of weather down here.
>So far, so good.

>Look around for the Palace

>You see the outline of a large building on the far side northern side of town. That could be it.

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Demonbman on December 09, 2009, 01:26:16 AM
>Curse your lack of Vitamin A!
>Head towards the building
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 09, 2009, 01:46:51 AM
>Curse your lack of Vitamin A!
>Head towards the building

>You head north.
>You are in the center of town. There are a lot of food stands here, selling a variety of tasty-looking treats. There are also quite a few oni milling about, carrying on with their daily lives. Save for the few oni lingering about to watch those two on the roof fighting. A broad throughfare intersects with the one you are on. Obvious exits are North, South, and East.

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: E-Nazrin on December 09, 2009, 01:54:06 AM
>observe hobo oni fight
>check available treats
>look down thoroughfare
>if you can find somewhere private, duck in there to replace Lucky Coin with Hobo Penny, kiss Lucky Coin, weep at the loss of BEES.MP3
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Kasu on December 09, 2009, 01:59:11 AM
> Head down thoroughfare.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 09, 2009, 02:06:59 AM
>observe hobo oni fight
>check available treats
>look down thoroughfare
>if you can find somewhere private, duck in there to replace Lucky Coin with Hobo Penny, kiss Lucky Coin, weep at the loss of BEES.MP3

>You observe the fight. It seems that the oni with the bushy green tail isn't doing so well for herself. Wait, oni don't have bushy green tails...
>If it can be deep fried, you can find it here!
>To the North, it seems that the food stalls give way to more generalized stands. To the East, it seems to be a residential district.
>There is no place private here.

> Head down thoroughfare.


>Which?

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Demonbman on December 09, 2009, 02:08:44 AM
>Assume the oni with Green Tail is Keine
>Fly up to help "Keine"
>Use any spell card that seems effective.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 09, 2009, 02:31:06 AM
>Assume the oni with Green Tail is Keine
>Fly up to help "Keine"
>Use any spell card that seems effective.

>Yes, that it definitely Keine. The horn ribbon really gives it away.
>It is far too hot to even consider that!
>There are a lot of spellcards that could be effective. But it's also cheating...

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Demonbman on December 09, 2009, 02:35:27 AM
FFFFFF
>Cool off with Silent Selena
>HAHA! Cheating? Who cares?
>Now Cooled off, fly up to Keine
>Use Royal Flare on the Oni that is fighting Keine
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: UncertainJakutten on December 09, 2009, 02:41:01 AM

>Cool off with Silent Selena
>HAHA! Cheating? Who cares?
>Now Cooled off, fly up to Keine
>Use Royal Flare on the Oni that is fighting Keine


>Belay all. Cheating is retarded.
>Assess the situation
>Ask other oni what's up with the fight
>Identify participants that aren't Keine.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 09, 2009, 02:49:33 AM
FFFFFF
>Cool off with Silent Selena
>HAHA! Cheating? Who cares?
>Now Cooled off, fly up to Keine
>Use Royal Flare on the Oni that is fighting Keine

>Here's some mind money. You use it to pay attention.


>Cool off with Silent Selena
>HAHA! Cheating? Who cares?
>Now Cooled off, fly up to Keine
>Use Royal Flare on the Oni that is fighting Keine


>Belay all. Cheating is retarded.
>Assess the situation
>Ask other oni what's up with the fight
>Identify participants that aren't Keine.

>Quite.
>Keine isn't doing too hot. You get the feeling, watching her, that this is not the first fight she's been in lately. She certainly seems a bit tired.
>"I dunno, just some row," says an oni you ask. "Good show, innit?"
>You aren't sure who this oni is. It doesn't look like Yuugi or Suika, though.

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Rin Kagamine on December 09, 2009, 02:57:40 AM
> We shouldn't meddle in the affairs of the oni, and this fight does not seem to put Keine at the risk of death.  Leave her alone for now, we can help her after we speak with Satori.
> Watch out for Yuugi.  Since Suika is still at the shrine, Yuugi's the only oni we know of that we may encounter down here.
> Get directions from someone to get to Satori's mansion.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: E-Nazrin on December 09, 2009, 02:58:42 AM
>mutter something about OCs
>make mental note to recruit nameless fairy
>hypocrisy

>"Any idea what started the 'row,' then? I'm curious."
>"And what do you expect will happen after the fight, to the winner or loser?"
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 09, 2009, 03:10:03 AM
> We shouldn't meddle in the affairs of the oni, and this fight does not seem to put Keine at the risk of death.  Leave her alone for now, we can help her after we speak with Satori.
> Watch out for Yuugi.  Since Suika is still at the shrine, Yuugi's the only oni we know of that we may encounter down here.
> Get directions from someone to get to Satori's mansion.

>You decide to let Keine box her way out of this one on her own.
>You see no signs of Yuugi, which is probably for the best.
>You are pointed northward.

>mutter something about OCs
>make mental note to recruit nameless fairy
>hypocrisy

>"Any idea what started the 'row,' then? I'm curious."
>"And what do you expect will happen after the fight, to the winner or loser?"

>You mutter to yourself like some crazy cat lady. It's a good thing Aya is in prison where she belongs.
>"Probably arguin' over something. Or they wanna kidnap her. Things like that."
>"Kidnap her, maybe. Or they get drunk. Whatever happens."

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Rin Kagamine on December 09, 2009, 03:21:27 AM
> Mental note: Help Keine escape after acquiring Eighth Force.
> Head to Satori's.  Make haste!
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 09, 2009, 03:36:24 AM
> Mental note: Help Keine escape after acquiring Eighth Force.
> Head to Satori's.  Make haste!

>You hasten to the North.
>You are in a shopping district! There are all sorts of common items for sail here. Nothing quite so interesting as the stock at Rinnosuke's. Most of the goods are pretty blatantly on display here. It's not as though oni would steal them. And heaven help you if oni catch you stealing. The far wall of the cavern is visible here. A street runs west and east; to the east you can see the Palace of the Earth Spirits. Obvious exits are South, West, and East.

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Toasty on December 09, 2009, 03:41:24 AM
>Check shops
>If there's nothing good, East to the komeiji residence, pray you don't meet koishi. if you do, intiiate romance
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: E-Nazrin on December 09, 2009, 04:36:27 AM
>why would oni kidnap people, exactly?
>nibble hobo penny
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Fightest on December 09, 2009, 07:31:00 AM
> Walk into Komeiji residence impatiently.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: E-Nazrin on December 09, 2009, 07:44:49 AM
>try not to think about a pink elephant
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 09, 2009, 12:18:20 PM
>Check shops
>If there's nothing good, East to the komeiji residence, pray you don't meet koishi. if you do, intiiate romance

>The stores are mostly clothing and housewares, the former seeming to have lousier prices and selection than Shou's, and the latter not being all that interesting.
>You head east toward the Palace of the Earth Spirits.
>You stand in front of a large, imposing sort of manor that looks more like a fortress than any kind of home. The walls are made of stone and set with stained glass windows. Flat roofs give the the structure something of a boxy feel, and neatly hide any hints of architectural beauty. Moss covers the outer walls, add some much needed color and texture to an otherwise drab and dreary place. Obvious exits are West and North.


>why would oni kidnap people, exactly?
>nibble hobo penny

>Perhaps it is a sport?
>You nibble on the Hobo Penny. This works about as well as you'd expect.

> Walk into Komeiji residence impatiently.

>You proceed North and enter the Palace
>You are in a large, empty hall; easily large enough to hold hundreds of people. Two lines of columns create an implied corridor down the middle of the hall, with a red carpet set between them. The floor is made of carefully tessellated black and white tiles. Stained glass windows allow in the light from the city, casting multi-colored light everywhere Obvious exits are North, South, East, and West

>try not to think about a pink elephant

>Kappappa~, kappappa~, taking a big bite out of Kyuuchan cucumber~

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: E-Nazrin on December 09, 2009, 12:20:34 PM
>compare Palace to the SDM
>explore! Say, west.
>temperature
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Fightest on December 09, 2009, 12:24:51 PM
> Re-equip tiger pin.
> Repeat "Broccoli" very loudly in your head to thwart those pesky mind-readers.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: E-Nazrin on December 09, 2009, 12:28:41 PM
>bust size
>choreograph mukyuu dance
>ponder mightiest vengeances to perpetrate upon Aya
>recall porn collection
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 09, 2009, 12:49:22 PM
>compare Palace to the SDM
>explore! Say, west.
>temperature

>It is like comparing a fine sculpture to a pile of wet sand. This place has almost no class at all.
>You head west!
>You come to an empty kitchen. It is rather large and impressive-looking, with ranges and stoves and cabinets to put Scarlet Devil Mansion's kitchen to shame. But without any activity, its impressiveness gives way to a sort of lonely feeling. It is also a bit more dusty than you'd like in a few places. There are a number of dirty bowls placed haphazardly on the floor. A calico cat lounges on one of the countertops, while a striped orange cat watches you from the corner.

>_

> Re-equip tiger pin.
> Repeat "Broccoli" very loudly in your head to thwart those pesky mind-readers.

>You re-equip your Tiger-Cub Pin, and feel fancy again.
>Broccoli, broccoli, broccoli, broccoli, broccoli, broccoli, broccoli, broccoli, broccoli....ah man, now it doesn't look like a word anymore.

>bust size
>choreograph mukyuu dance
>ponder mightiest vengeances to perpetrate upon Aya
>recall porn collection

>You may be in the process of making amends with Sakuya, but you see no reason to reveal information she could use to mock you just yet, given her own proclivities regarding such things.
>You'd need to spend some time on this, and pick a style.
>Maybe you could blind her?
>Koakuma's abject failure as a lover has really done a lot to kill your interest in that.

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: E-Nazrin on December 09, 2009, 01:01:25 PM
>greet cats
>evaluate catness ratings
>examine fallen bowls
>examine any obviously opened cabinets/stoves/whatever nearby
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Fightest on December 09, 2009, 01:09:40 PM
> Stop examining other people's kitchens. It's weird.
> Go back into main hall and shout, "is anyone in?" carefully, so as not to provoke an asthma attack.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Thata no Guykoro on December 09, 2009, 01:13:54 PM
>Before leaving the kitchen, search for hot sauce. You can never have too much hot sauce.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Fightest on December 09, 2009, 01:16:55 PM
> Fine, search for hot sauce, but only note where it is so that it can be asked for later. We can't be stealing, yo. That's what Marisa does.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: E-Nazrin on December 09, 2009, 01:18:06 PM
>and oh, how sexy Marisa is!
>aaaaaaaaaaaaaaabs
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 09, 2009, 01:20:09 PM
>greet cats
>evaluate catness ratings
>examine fallen bowls
>examine any obviously opened cabinets/stoves/whatever nearby

>You greet the cats. They don't reply. They don't seem to be particularly impressed or bothered with you, really.
>They are both full 96/96.
>The bowls seem to have been places for feeding animals.
>There's a cabinet hanging open a little; a glance inside reveals some cast iron pots and pans.

> Stop examining other people's kitchens. It's weird.
> Go back into main hall and shout, "is anyone in?" carefully, so as not to provoke an asthma attack.

>Yeah really.
>You go back to the main hall and call out. There is no reply.

>Before leaving the kitchen, search for hot sauce. You can never have too much hot sauce.

>You do not see any readily available.

> Fine, search for hot sauce, but only note where it is so that it can be asked for later. We can't be stealing, yo. That's what Marisa does.

>And you really just don't have the abs to get away with it like she does.

>and oh, how sexy Marisa is!
>aaaaaaaaaaaaaaabs

>See?

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: E-Nazrin on December 09, 2009, 01:23:03 PM
>stand around drooling for a minute
>recover and head east
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Thata no Guykoro on December 09, 2009, 01:43:00 PM
>Practice singing Banson's Aria along the way.
>Ponder John Freeman.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Rin Kagamine on December 09, 2009, 01:44:37 PM
> Look around for some kind of bell or chime to ring to alert others to your presence.
> Loudly think about every movement you make
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 09, 2009, 01:54:22 PM
>stand around drooling for a minute
>recover and head east

>How embarrassing...
>You go east.
>To the east, you find what appear to be a barracks-style room that probably once served as servants' quarters. There are many old beds here, and a fair amount of dust. There are several cats curled up on the beds, while a robin is presently perched on one of the headboards. Obvious exits are west.

>Practice singing Banson's Aria along the way.
>Ponder John Freeman.

>You work on your Banson's Aria. However, you are simply not deep-voiced enough to truly capture the feeling of it. But at least you can carry the tune!
>No.

> Look around for some kind of bell or chime to ring to alert others to your presence.
> Loudly think about every movement you make

>You have a look around, and don't see anything of this nature.
>You ponder your motions blantantly. It's a bit awkward.

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Thata no Guykoro on December 09, 2009, 02:04:07 PM
>Figure out ways to deepen voice.
>Ponder Rin Satsuki.
>There is a pie to the left of the text parser.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Rin Kagamine on December 09, 2009, 02:11:28 PM
> West
> Ponder that we mean no harm and only want to ask some questions
> North
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: E-Nazrin on December 09, 2009, 02:12:53 PM
>twitter for the robin: Found a robin and many cats in what looks like the Palace's servant quarters. Many pets. Crazy old cat lady?
>update feed
>blame Nitori
>dust off clothes in case there's been a buildup from where you've been visiting
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Fightest on December 09, 2009, 02:15:36 PM
> Make way deeper into mansion.
> Use Ultimate Truth on self.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 09, 2009, 02:20:46 PM
>Figure out ways to deepen voice.
>Ponder Rin Satsuki.
>There is a pie to the left of the text parser.

>You think there is probably a spell for it, but that'd take too much time to research
>Who?
>Don't make me turn this text adventure around.

> West
> Ponder that we mean no harm and only want to ask some questions
> North

>You return to the front hallway.
>"Oh, that's good," comes a voice from the north. Satori walks in, holding a ferret in her stubby little T-rex arms. "My last guests were rather rowdy."
>Satori stands in your way.

>twitter for the robin: Found a robin and many cats in what looks like the Palace's servant quarters. Many pets. Crazy old cat lady?
>update feed
>blame Nitori
>dust off clothes in case there's been a buildup from where you've been visiting

>No.
>You are not carrying any feed.
>Don't bring innocent kappa into this.
>You dust off your clothes. They aren't too bad, but neatness and such...

> Make way deeper into mansion.
> Use Ultimate Truth on self.

>Satori is in the way.
>You use Ultimate Truth; fast, energetic music begins to play! "Oh, that's very nice!" says Satori.

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: E-Nazrin on December 09, 2009, 02:22:32 PM
>"Ah, hello. As I expect you've gathered, I'd like to speak with Okuu."
>mourn the loss of BEES.MP3
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Zengar Zombolt on December 09, 2009, 02:24:30 PM
>Forge "Locked Girl ~ The Girl's Secret Room"
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Rin Kagamine on December 09, 2009, 02:25:05 PM
> "I apologize for just barging in here and I do not mean any disrespect.  My name is Patchouli Knowledge, the Librarian at the Scarlet Devil Mansion.  I have been searching for a color that exists where there are no shadows, the Eighth Force.  I was told that you would be the most knowledgeable about this item.  Will you be able to guide me in my search for it?"
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 09, 2009, 02:33:11 PM
>"Ah, hello. As I expect you've gathered, I'd like to speak with Okuu."
>mourn the loss of BEES.MP3

>"I think she is down below right now," says Satori. "It shouldn't be a problem for you to visit."
>Man. What were you thinking? "
>I don't know, either," Satori answers for you.

>Forge "Locked Girl ~ The Girl's Secret Room"

>You lack the tools to do this.

> "I apologize for just barging in here and I do not mean any disrespect.  My name is Patchouli Knowledge, the Librarian at the Scarlet Devil Mansion.  I have been searching for a color that exists where there are no shadows, the Eighth Force.  I was told that you would be the most knowledgeable about this item.  Will you be able to guide me in my search for it?"

>"It's alright," says Satori, setting the ferret down and letting it scamper away. "I don't mind uninvited guests from time to time. And you are looking for shadow light? Well, finding it is easy enough. Any place that is completely dark or completely lit should have it. How do you intend to transport it, though?"

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: E-Nazrin on December 09, 2009, 02:39:05 PM
>how would we put together the spell, anyway? We've GOT to know that much...
>Well, failing that, we could get some sort of item to make it available as needed...
>check inventory for airtight containers
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Rin Kagamine on December 09, 2009, 02:41:02 PM
> "I'm not sure.  Do you know of a way it can be transported?"
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 09, 2009, 02:45:26 PM
>how would we put together the spell, anyway? We've GOT to know that much...
>Well, failing that, we could get some sort of item to make it available as needed...
>check inventory for airtight containers

>You could probably put one together with a little time, and something to contain it in. Things like crystals, bottles, gems, prisms, and so on are usually best. You would want it to be clear, though.
>You don't seem to have much like that at the moment.

> "I'm not sure.  Do you know of a way it can be transported?"

>"Your thoughts on the matter are dead on."
>A gray cat emerges from the northern exit and leaps into Satori's little stubbly T-rex arms. "Who's jumpily puss-puss?" she says to the cat in a voice that is quite frankly embarrassing.

>_

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Rin Kagamine on December 09, 2009, 02:49:10 PM
> Damn
> Damn Damn Damn
> Curse your lack of forethought
> Ask if Satori will lead us down to Okuu.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: UncertainJakutten on December 09, 2009, 02:51:14 PM
>mukyu
>Ask about Jeff K Anon, the rest of our components, and Secret things. If, as predicted, Jeff K Anon doesn't remind her of anything, explain the situation regarding the others like Suwako when his name is mentioned, and ask her her input.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: E-Nazrin on December 09, 2009, 02:53:02 PM
>Well, I suppose if she can't handle sentient thoughts, it makes plenty of sense to turn into an old cat lady...
>... ah, sorry.
>shake head
>"That was a bit easier than I expected. Curious."
>note that a clear bottle shouldn't be TOO difficult to make even without taking the one from Korindou... right? I mean, there's glass windows here, and probably at the SDM... and then there's that snowglobe... that would be cute, actually. Though too detailed to really work. Probably.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 09, 2009, 03:03:01 PM
> Damn
> Damn Damn Damn
> Curse your lack of forethought
> Ask if Satori will lead us down to Okuu.

>"It happens." says Satori, "You were only a little aware of what you were looking for anyways,"
>"I can show you the way down to the courtyard, at least"

>mukyu
>Ask about Jeff K Anon, the rest of our components, and Secret things. If, as predicted, Jeff K Anon doesn't remind her of anything, explain the situation regarding the others like Suwako when his name is mentioned, and ask her her input.

>You mukyu; and Satori cackles.

>Satori considers your component list. "Hmm. I suspect Okuu will have to tell you about the shard. All the rest, I think you know enough about."
>"Oh. I do have a Secret Glass here."
>You ask about Jeff K Anon, then explain the situation when she shakes her head. "That's very strange. I don't think there is any kind of mentalism that would affect so everyone's memories like that at once. They would have to do it person by person, which is tricky, to say the least."

>Well, I suppose if she can't handle sentient thoughts, it makes plenty of sense to turn into an old cat lady...
>... ah, sorry.
>shake head
>"That was a bit easier than I expected. Curious."
>note that a clear bottle shouldn't be TOO difficult to make even without taking the one from Korindou... right? I mean, there's glass windows here, and probably at the SDM... and then there's that snowglobe... that would be cute, actually. Though too detailed to really work. Probably.

>Satori frowns at you, but says nothing.
>She then nods as you ponder over ways to make a container for the Eighth Force.

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Rin Kagamine on December 09, 2009, 03:05:10 PM
> Ask to see the Secret Glass, and would she be willing to part with it?
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: E-Nazrin on December 09, 2009, 03:12:46 PM
>and whether Rumia is a walking Eighth Force
>blame Yukari for the mental manipulation. Or maybe Suwako, after that 'hush' motion...
>"Well, I guess the easy explanation for that part might be which has visited you recently. Unless the answer is 'both?'"
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 09, 2009, 03:18:43 PM
> Ask to see the Secret Glass, and would she be willing to part with it?

>"I can show it to you, at least," says Satori. She looks down at the cat and says, "Bibsy, go get mama's Secret Glass, it's in the bedroom. That's a goody-woody puss!" The cat leaps from her little stubbly T-rex arms and runs off.
>"Hmmm. Well...I suppose I could let you have it, if you could do a little something for me? I've never been to a concert before, I can't deal with the crowds, and I would love to hear some live music."

>and whether Rumia is a walking Eighth Force
>blame Yukari for the mental manipulation. Or maybe Suwako, after that 'hush' motion...
>"Well, I guess the easy explanation for that part might be which has visited you recently. Unless the answer is 'both?'"

>She could be...
>Damn both of their eyes! ...All of their eyes!
>"The last visitors I had were when Okuu was going a little mad with power," says Satori.

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: E-Nazrin on December 09, 2009, 03:22:59 PM
>"I suppose they could have been unannounced, which would honestly make more sense... or do more than just that amnesia. Worrisome."
>"As for live music, the Prismrivers have been having a bit of a disagreement. I know Lunasa and Merlin are currently indisposed, and apparently Lyrica has a 'gig,' but they don't look very happy about it. Of course, if you insisted on all three, getting them to agree on what TO play would be a harder task... if they escape their current obligations, at least."
>examine Floating Trumpet
>"Admittedly, I could try myself, but this instrument doesn't go well with athsma, espec..."
>shake head
>"... especially with the dust. Sorry, but honesty is mandatory with you, so I won't pretend. Or I'll try to stop, at least. Anyway, I could try playing, but don't expect much..."
>"... unless you'd like to have this as a way to make your own?"
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Fightest on December 09, 2009, 03:23:47 PM
> If the Eighth Force can be found in any place without shadows, a perfectly reflective container would do the trick, as its insides would satisfy the condition. We would then require the time-stopping power of the maid to retrieve it from inside the container. Sounds like a good trust-building exercise.
> Add more jargon to confuse Satori.
> Ponder some more.
> Consider that Rumia can create areas of absolute darkness. The Eighth Force should also manifest in these. Don't need the maid to extract it from such an area.
> Make a note to ask Rumia for her assistance in this matter.
> "I'll send one of the Prismrivers in your direction when I come across them, will that do? I'll be heading back once I'm done with the hellcrow."
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Rinnosuke Morichika on December 09, 2009, 03:30:59 PM
> Attempt to not think of how adorable Satori is.. Oh, shit.
> Ponder if you could get Rumia to materialize the Eighth Force into a crystal or such, possibly in return for a Secret Item
> Quest list W/Statuses
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Fightest on December 09, 2009, 03:38:25 PM
> Ponder if you could get Rumia to materialize the Eighth Force into a crystal or such, possibly in return for a Secret Item

> We don't need to have the Eighth Force in a portable state, as long as we cast the spell in Rumia's presence.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: UncertainJakutten on December 09, 2009, 04:20:21 PM
>Is there anyway to reverse the strange mentalism regarding Jeff K Anon?
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 09, 2009, 04:27:59 PM
>"I suppose they could have been unannounced, which would honestly make more sense... or do more than just that amnesia. Worrisome."
>"As for live music, the Prismrivers have been having a bit of a disagreement. I know Lunasa and Merlin are currently indisposed, and apparently Lyrica has a 'gig,' but they don't look very happy about it. Of course, if you insisted on all three, getting them to agree on what TO play would be a harder task... if they escape their current obligations, at least."
>examine Floating Trumpet
>"Admittedly, I could try myself, but this instrument doesn't go well with athsma, espec..."
>shake head
>"... especially with the dust. Sorry, but honesty is mandatory with you, so I won't pretend. Or I'll try to stop, at least. Anyway, I could try playing, but don't expect much..."
>"... unless you'd like to have this as a way to make your own?"

>"It is possible, I suppose," Satori says with a shrug. "I can say that I don't remember anything like that."
> Satori nods with a look of understanding. "I would prefer someone talented, but I appreciate your offer. It need not be all of the Prismrivers."

> If the Eighth Force can be found in any place without shadows, a perfectly reflective container would do the trick, as its insides would satisfy the condition. We would then require the time-stopping power of the maid to retrieve it from inside the container. Sounds like a good trust-building exercise.
> Add more jargon to confuse Satori.
> Ponder some more.
> Consider that Rumia can create areas of absolute darkness. The Eighth Force should also manifest in these. Don't need the maid to extract it from such an area.
> Make a note to ask Rumia for her assistance in this matter.
> "I'll send one of the Prismrivers in your direction when I come across them, will that do? I'll be heading back once I'm done with the hellcrow."

>"A perfectly reflective container sound like it would be annoying to find."
>"That may work, if you don't want to look down here."
>She nods in reply to your statement on the Prismrivers.

> Attempt to not think of how adorable Satori is.. Oh, shit.
> Ponder if you could get Rumia to materialize the Eighth Force into a crystal or such, possibly in return for a Secret Item
> Quest list W/Statuses


>She snorts derivisely.
>"That could do, I suppose..."

>Your current quests are:
>Destroy All Humidity
>Eight Force
>Secret Collect!
>Where in the World are the Aki Sisters?
>Get Rid of That Stupid Tattoo
>Flandre's Present.
>Prismriver Blues
>Making Amends
>Get a Map of Gensokyo
>Live from the Undergound!
>Your completed quests are:
>Have You Seen an Ice Faerie?
>Delivery for Moriya
>The Inevitable Consequence of Capitalism
>Let's See You Wriggle Out of This One
>Helping to Wriggle Out of This One.
>Prismriver Blues
>Where the Keine?


> We don't need to have the Eighth Force in a portable state, as long as we cast the spell in Rumia's presence.

>Would you trust her in your library, though?

>Is there anyway to reverse the strange mentalism regarding Jeff K Anon?

>"I couldn't tell you," says Satori. "I haven't seen any cases of it to begin with. For what it is worth, you don't seem to have been tampered with."
>The cat walks back into the hall, with a small box in it's mouth. "Oh, there's Bibsy! What a good little puss puss you are!" says Satori, and the cat leaps up into her stubbly T-Rex arms again. It then climbs onto her shoulder and drapes itself there while Satori opens the box.
>Inside the box you can see the Secret Glass. It is a disk of glass about an inch in diameter. It has a thing metal rim around it, to which a chain is connected.

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Thata no Guykoro on December 09, 2009, 04:28:46 PM
>Examine quest "Live from the Underground"
>Ask about Satsuki
>Ask about hot sauce
>Ask about a map
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: E-Nazrin on December 09, 2009, 04:33:38 PM
>"... a monocle?"
>"I've been feeling VERY strange today. Doing very strange and stupid things... and asking questions I don't know how I came up with. It's disturbing. I don't suppose you have any idea what that might be?"
>shift hips to accommodate Lucky Coin
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 09, 2009, 04:39:33 PM
>Examine quest "Live from the Underground"
>Ask about Satsuki
>Ask about hot sauce
>Ask about a map

>Live for the Underground!
>Satori wants a live musical act that isn't oni party jams.
>"Who?"
>"I believe Utsuho and Orin keep some in the kitchen."
>"I don't think most people underground even know what is above the surface, let alone where everything would be enough to map it."

>"... a monocle?"
>"I've been feeling VERY strange today. Doing very strange and stupid things... and asking questions I don't know how I came up with. It's disturbing. I don't suppose you have any idea what that might be?"
>shift hips to accommodate Lucky Coin

>"It's a Secret Glass", says Satori.
>"I think it's just been a bit warm"
>You accommodate your metallic tender friend.

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Janitor Morgan on December 09, 2009, 04:40:42 PM
> Show inventory, in hopes that Satori will be willing to trade for the Secret Glass
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: E-Nazrin on December 09, 2009, 04:43:15 PM
>it couldn't be THAT difficult to get one of the Prismrivers down here... two out of three would feel a hell of a lot more appreciated, if nothing else. Getting Kaguya a coldbox would solve two problems at once...
>ask about Tellurium
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 09, 2009, 04:47:24 PM
> Show inventory, in hopes that Satori will be willing to trade for the Secret Glass

>"I'm not really interested in any of that."

>it couldn't be THAT difficult to get one of the Prismrivers down here... two out of three would feel a hell of a lot more appreciated, if nothing else. Getting Kaguya a coldbox would solve two problems at once...
>ask about Tellurium

>"I don't know anything about that," says Satori.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: E-Nazrin on December 09, 2009, 04:49:02 PM
>ponder some of the other items from Korindou that might be shuffleable down here
>but whatever, go see Okuu
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 09, 2009, 04:58:49 PM
>ponder some of the other items from Korindou that might be shuffleable down here
>but whatever, go see Okuu

>Satori takes you north, to an enclosed courtyard. In the middle of it as a tunnel that continues downwards. It is even hotter here than it is elsewhere.

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Fightest on December 09, 2009, 05:03:59 PM
> Thank Satori.
> Proceed down tunnel.
> Wonder if it would be possible to make the anti-humidity spell into a spellcard, thus removing the need to use exotic components for repeated casting.
> Consider getting Eschew Materials next level.
> Loosen top button in gown due to heat and hope nobody notices.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 09, 2009, 05:11:30 PM
> Thank Satori.
> Proceed down tunnel.
> Wonder if it would be possible to make the anti-humidity spell into a spellcard, thus removing the need to use exotic components for repeated casting.
> Consider getting Eschew Materials next level.
> Loosen top button in gown due to heat and hope nobody notices.

>"It's nothing," shes says. Then she looks to the cat on her shoulders, "Is it, Bibsy? Is it anything? No it isn't!"
>The problem would be that spellcards don't last all that long, and it would still take the materials to make one.
>Get what the where now? Are you drunk?
>You loosen your gown a bit. It doesn't really help at all, the heat is just too omnipresent.

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: E-Nazrin on December 09, 2009, 05:13:35 PM
>pant heavily
>call down a greeting in the hopes of not having to go too far into this hellhole
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 09, 2009, 05:24:02 PM
>pant heavily
>call down a greeting in the hopes of not having to go too far into this hellhole

>That doesn't really help either, but at least it lets some air circulate through you.
>You call down a greeting. It echos a bit, but you hear no response.
>The tunnel opens up to a wide cavern, similar to the one that the Ancient City is in, but longer and thinner. It is quite bright up ahead, where you see what seems to lake of flames. The cavern is littered with ash and debris, you really can't make out what is in them at a glance.

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: E-Nazrin on December 09, 2009, 05:47:33 PM
>proceed with caution
>pray this doesn't drive you even more insane
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Janitor Morgan on December 09, 2009, 05:48:18 PM
>pray this doesn't drive you even more insane

> Play BEES.MP3 in your head and laugh
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 09, 2009, 06:11:56 PM
>proceed with caution
>pray this doesn't drive you even more insane

>You take cautious steps onwards.
>You it's just heat...right?

> Play BEES.MP3 in your head and laugh

>You try to whistle your way through the graveyard. It doesn't work as well as you would hope.
>The cavern flares out wider, until the edges are beyond the limits of your vision, and it is becoming painfully bright. The ground here is doesn't feel so stable. Evil spirits float lazily above you, thankfully minding their own business. Up ahead, you can see a spot of darkness against the light; the silhouette of someone with wings.

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Rin Kagamine on December 09, 2009, 06:12:51 PM
> Call out to the silhouette
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 09, 2009, 06:15:32 PM
> Call out to the silhouette

>The silhouette turns around.
>"All right!" she says, "It's my lucky day!"

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: E-Nazrin on December 09, 2009, 06:20:44 PM
>grab a spellcard, just in case
>"I'd like to ask you about Sun Shards!"
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 09, 2009, 06:27:09 PM
>grab a spellcard, just in case
>"I'd like to ask you about Sun Shards!"

>You ready a spellcard.
>"Is that all?" She calls back, starting to approach you now.

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: E-Nazrin on December 09, 2009, 06:29:42 PM
>"Yes, I... think so."
>Is she being at all hostile or overenthusiastic? If not, put the spellcard back
>explain about the spell
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Rin Kagamine on December 09, 2009, 06:32:58 PM
> "There may be more later, but all I can handle right now is asking about sun shards."
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 09, 2009, 06:36:48 PM
>"Yes, I... think so."
>Is she being at all hostile or overenthusiastic? If not, put the spellcard back
>explain about the spell

>"That's kinda boring."
>Yes.
>You explain about the spell. As she approaches, it doesn't seem like she's listening a whole lot.

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Rin Kagamine on December 09, 2009, 06:45:55 PM
> Goddammit, Earth Sign: Trilithon Shake
> Ready Water Sign: Bury in Lake and Wood Sign: Green Storm, just in case
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 09, 2009, 06:57:28 PM
> Goddammit, Earth Sign: Trilithon Shake
> Ready Water Sign: Bury in Lake and Wood Sign: Green Storm, just in case

>You use Earth Sign: Trilithon Shake. "Ha!" says Utsuho happily as you declare the card, and takes to the air, using her wings to put the thermal updrafts to use. Unfortunately for her, taking flight is not a good idea when rocks start raining down from above. A sizable boulder slams to the torso and sends her tumbling toward the ground.
>You ready Water Sign: Bury in Lake and Wood Sign: Green Storm, just in case.

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Rin Kagamine on December 09, 2009, 07:00:00 PM
> Approach her, but not too close.
> "I didn't come to fight.  I just have some questions and then I'll be on my way.  I don't want to hurt you more than I already have."
> "Tell me, what are sun shards and where can I find them?"
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 09, 2009, 07:10:53 PM
> Approach her, but not too close.
> "I didn't come to fight.  I just have some questions and then I'll be on my way.  I don't want to hurt you more than I already have."

>She is able to fan her wings and slow the fall, landing roughly on her back. In a moment, she stands, still smiling fearlessly. "Lucky shot, this is way better than those boring oni and all their punching things!"
>She produces a card of her own.

>_

Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Fightest on December 09, 2009, 07:12:45 PM
> Don't enable her. Put away spellcards and show empty hands.
> "Can we postpone the fight until after you help me, please?"
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Rin Kagamine on December 09, 2009, 07:13:06 PM
> Don't Approach.
> Water Sign: Bury in Lake
> Inventory
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: E-Nazrin on December 09, 2009, 07:15:25 PM
>"Do you REALLY want to make Satori angry again?! She just led me here!"
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Fightest on December 09, 2009, 07:16:08 PM
> Water Sign: Bury in Lake
> If she calls her spellcard, turn around as if to leave.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: E-Nazrin on December 09, 2009, 07:19:52 PM
> If she calls her spellcard, turn around as if to leave.
>don't be an idiot in front of someone trying to beat the crap out of you, especially after having already attacked
>retreat some to make an escape if needed
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 09, 2009, 07:31:53 PM
> Don't enable her. Put away spellcards and show empty hands.
> "Can we postpone the fight until after you help me, please?"

>You put away your spellcard.
>You try to say something, but she speaks over it, saying, "Explosion Sign, Mega Flare!"
>Her third leg begin to emit an audible hum, she swipes it across the air, sending a wave of immense, angry-looking spheres at you.

> Don't Approach.
> Water Sign: Bury in Lake
> Inventory

>You keep back, giving yourself a little breathing space.
>You have just enough time to draw out Water Sign: Bury in Lake
>A thin beam of ice fires through the wave of oncoming explosions, forcing Utsuho back, followed by a wall of water that slams into oncoming spheres, and evaporates them with a loud hiss, filling the chamber with steam. You cannot see Utsuho now.
>Water Sign: Bury in Lake, falls apart from the stress
>Your Inventory contains:
>Suspiciously Sleepwear-Like Witch Gown (worn as clothes)
>Witch Cap (Worn as Hat)
>Metal Sign: Metal Fatigue (Used)
>List of Anti-Humidity Spell components.
>Ballpoint Pen
>Pad of Paper
>Wood Sign: Sylphae Horn
>Earth Sign: Rage Trilithon
>Fire & Earth Sign: Lava Cromlech
>Blessing of the Great Destructor
>Fire Sign: Agni Shine
>Fire Sign: Agni Shine High Level
>Wood Sign: Sylphae Horn High Level
>Earth Sign: Rage Trilithon High Level
>Water Sign: Bury in Lake (Destroyed)
>Wood Sign: Green Storm
>Earth Sign: Trilithon Shake (Used)
>Metal Sign: Silver Dragon
>Wood and Fire Sign: Forest Blaze
>Wood and Water Sign: Water Elf
>Earth and Metal Sign: Emerald Megalith
>Moon Sign: Silent Selene (Used)
>19 ☼
>Lucky Coin
>Book Entitled: Civil Engineering by Hartman and Pert
>Banson's Aria
>AOL Disk with a Cardboard Sleeve
>Ladle
>Bottle of Jazz-Style Hot Sauce
>Bottle of Stomach Ulcer Inducing Hot Sauce
>Floating Trumpet
>Grilled Lamprey Sandwich
>Tiger Cub Pin (wore as accessory)
>Large Bag of Beans
>Ultimate Truth
>Hobo Penny

>"Do you REALLY want to make Satori angry again?! She just led me here!"

>"Satori doesn't mind if I have have some fun!" calls out Utsuho; you hear her voice coming from somewhere higher up than before; she must be flying again.

> Water Sign: Bury in Lake
> If she calls her spellcard, turn around as if to leave.

>You hear her cry out: "Blazing Star: Fixed Star!"
>You turn to leave, but are cut off by a huge sphere of heat floating past you lazily.

> If she calls her spellcard, turn around as if to leave.
>don't be an idiot in front of someone trying to beat the crap out of you, especially after having already attacked
>retreat some to make an escape if needed

>You let the sphere pass, and draw back a bit. You can see a number of lights twinkling in the fog, coming toward you.

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Janitor Morgan on December 09, 2009, 07:34:58 PM
> Sigh
> Wood Sign: Sylphae Horn High Level, to see if you can sweep Utsuho into a wall or something
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Rin Kagamine on December 09, 2009, 07:35:37 PM
> Wood Sign: Green Storm
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: UncertainJakutten on December 09, 2009, 07:41:50 PM
>Wood and Water Sign: Water Elf
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Fightest on December 09, 2009, 07:44:39 PM
> Sigh again.
> Nuclear fusion reactions require fuel and a moderator. Typical fuel is hydrogen, which there should be precious little of in this hot environment so stop feeding her reaction and:
> Wood and Water Sign: Water Elf
> Fire Sign: Agni Shine
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Rinnosuke Morichika on December 09, 2009, 07:45:03 PM
> Stop Sign: Quit Using All Our Damn Spellcards
> Dodge the attack
> Pray to Kanako to clear the steam
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Fightest on December 09, 2009, 07:52:39 PM
> If Utsuho cannot see us at any point, we can try playing dead, as it were.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 09, 2009, 07:58:48 PM
> Sigh
> Wood Sign: Sylphae Horn High Level, to see if you can sweep Utsuho into a wall or something

>You sigh. It had been an alright day, for the most part, until now.
>You use Wood Sign: Sylphae Horn.
>A strong breeze blows through the cavern, filling it with many leaves. As the steam clears, you can see at least half a dozen immense spheres orbiting around Utsuho, as she spreads more shots about with her third leg. Your leaves blow around fiercely, but the spheres ignite many of them, leaving the sky mercifully clear for her.

> Wood Sign: Green Storm

>You use Wood Sign: Green Storm
> The wind redoubles in fury, send more leaves flying about in all directions. Still, Utsuho's spheres guard her from the worst of it.
>One of her shots connects with your side, shocking you with enough force to throw you from your feet. The pain mostly fades a moment later, muted by the spellcard's effects. But is enough to throw off your concentration and break your own spellcard's magic.

>Wood and Water Sign: Water Elf

>You use Water and Wood Sign: Water Elf
>Rain begin to to drizzle from above, as you send out yet more leaves to try and break through Utsuho's spellcard. Little of it manages to break through, but it is enough to force her to have to start paying more attention to her wellbeing.

> Sigh again.
> Nuclear fusion reactions require fuel and a moderator. Typical fuel is hydrogen, which there should be precious little of in this hot environment so stop feeding her reaction and:
> Wood and Water Sign: Water Elf
> Fire Sign: Agni Shine

>You sigh again, this is being more difficult than you thought!
>You use Fire Sign: Angi Shine.
>Thick flames fill the air, unaffected by the heat generated by Utsuho's fusion. Unable to dodge so well with her current spellcard, one quickly slams into her and breaks the Blazing Star effect.

> Stop Sign: Quit Using All Our Damn Spellcards
> Dodge the attack
> Pray to Kanako to clear the steam

>"You were making me wonder for a moment, there!" says Utsuho, as she draws out another card. "Let's see what you can do with my last one? Heaven and Hell Meltdown!"
>Suddenly, you feel a great heat behind him. Thinking quickly, you run ahead as it explodes into a huge sphere of light. Another blossoms ahead of you, engulfing Utsuho harmlessly and confining you to a narrow area.
>You have other things to pray to Kanako for right now.

> If Utsuho cannot see us at any point, we can try playing dead, as it were.

>She can see you quite well, as she soars to and fro in the blaze.

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: UncertainJakutten on December 09, 2009, 08:08:47 PM
>fire non card danmaku like MAD at her
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Toasty on December 09, 2009, 08:11:57 PM
>Mukyu as loudly as you can without inducing asthma attacks.
>Metal Sign: Silver Dragon
>follow up with:
>Earth and Metal Sign: Emerald Megalith
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 09, 2009, 08:24:42 PM
>fire non card danmaku like MAD at her

>Even since Marisa stole your Non-Directional Laser, you've not been so good at that.

>Mukyu as loudly as you can without inducing asthma attacks.
>Metal Sign: Silver Dragon
>follow up with:
>Earth and Metal Sign: Emerald Megalith


>You Mukyu loudly as you do your best not to get burned, as both of the spheres around you begin to emit shots.
>You use Metal Sign: Silver Dragon
>Bits of Silver fill the air, following Utsuho around as they expand and shift. She dodges to and fro, but is clearly hard-pressed by the barrage.
>You follow up with Earth and Metal Sign: Emerald Megalith.
>Columns of emerald suddenly erupt from the ground, taking Utsuho from below and sending her skyward! The effects of both spellcards disappear, as Utusho tries to catch herself in midair. This doesn't work as well as she hoped, and she still lands on her feet pretty hard.
>"Not bad," she says. "Not bad at all." She hands you a card.
>You obtain: Explosion Sign: Mega Flare (Used)
>Given how easily she dealt with Wood Sign: Sylphae Horn and Wood Sign: Green Storm, you are obligated to hand them over to her.

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Janitor Morgan on December 09, 2009, 08:26:25 PM
> "Now that we've finished that...I wanted to talk to you about Sun Shards. Might you have one you'd be willing to part with?"
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 09, 2009, 08:35:08 PM
> "Now that we've finished that...I wanted to talk to you about Sun Shards. Might you have one you'd be willing to part with?"

"I wish I had one!" Says Utsuho, as she walks away from the blazing lake back toward the less bright areas of the cavern. "Sun shards are a kind of leftover from when a sun first ignites. I was never able to really make one myself; Reimu got to me the first time I tried. And she told me if I ever try it again she'd "shove my third leg so far down my throat I'd like an ouroborus drawn by a high-functioning retarded preschooler"; Her words. So if you want a sun shard, you're going to have visit the sun."

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Toasty on December 09, 2009, 09:40:38 PM
>I knew we should have just asked nitori what was wrong with the sun. I KNEW IT.
>Go to surface, find nitori, ask about the sun, avoid talking about magical stuff as to not put her off.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Rin Kagamine on December 09, 2009, 09:43:59 PM
> Not yet, we just fought with her, so we need to use this opportunity to talk to her.
> Show component list, ask if she knows about anything else on there.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Thata no Guykoro on December 09, 2009, 09:52:43 PM
>Ask about Rin Satsuki
>Ask about hot sauce
>Ask about Jeff K. Anon
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Toasty on December 09, 2009, 09:54:36 PM
>Don't ask about Rin Satsuki, she doesn't exist.
>No, don't ask about Jeff K. Anon.
>You already know okuu and orin keep some in the kitchen. In order to be more specific, ask if you can have that hot sauce.
>Unyu
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 09, 2009, 09:58:53 PM
>I knew we should have just asked nitori what was wrong with the sun. I KNEW IT.
>Go to surface, find nitori, ask about the sun, avoid talking about magical stuff as to not put her off.

> Not yet, we just fought with her, so we need to use this opportunity to talk to her.
> Show component list, ask if she knows about anything else on there.

>You think about running off for a moment, then decide to make the most of your trip.
>Utsuho looks over your list, then says, "Don't you think those bamboo people with the bunnies would know a lot about bamboo flowers?"

>Ask about Rin Satsuki
>Ask about hot sauce
>Ask about Jeff K. Anon

>"It's pronounced Kaenbyou, actually. She's my best friend!"
>"Yeah, I love that stuff! I've got some up in the mansion."
>"Who? Is he someone that ended up here back when it was Current Hell?"

>Don't ask about Rin Satsuki, she doesn't exist.
>No, don't ask about Jeff K. Anon.
>You already know okuu and orin keep some in the kitchen. In order to be more specific, ask if you can have that hot sauce.
>Unyu

>"Oh, sure, you can have some. Orin makes it for me, so it's not hard to get more."
>"Hey!" She gives you a foul look. "Don't be a jerk winner!"

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Janitor Morgan on December 09, 2009, 10:11:50 PM
> Thank Utsuho for her time, then begin heading back to the surface
> On the way out:
>>> Grab hot sauce
>>> See how Keine's doing
>>> Watch out for Kisume
>>> Ponder whether recreating your lost spellcards would be a breach of the agreement between you and Sakuya
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 09, 2009, 10:59:44 PM
> Thank Utsuho for her time, then begin heading back to the surface
> On the way out:
>>> Grab hot sauce
>>> See how Keine's doing
>>> Watch out for Kisume
>>> Ponder whether recreating your lost spellcards would be a breach of the agreement between you and Sakuya

>"Hey, you're welcome," says Utsuho. "If you need anything, let me know. I do owe you one."
>You depart the blazing caverns, and return to the merely stuffy Palace of the Earth Spirits. It doesn't seem that Satori has waited around for you.
>You search the kitchen and find two bottle of Hot Sauce. One is a Bottle of Orin's Hell Yes Sauce, the other is a Bottle of Okuu's Fusion In a Jar.
>You Obtain: Bottle of Okuu's Fusion in a Jar Sauce.
>You return to the marketplace, and see that Keine and the Oni are still brawling. Keine definitely looks worse for wear.
>No sign of Kisume yet. Maybe she doesn't come in here?
>You don't think that remaking a spellcard would be a breech of the agreement; Sakuya makes her own, after all.

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Fightest on December 09, 2009, 11:15:31 PM
> Wait around for Keine to finish her latest cage match.
> Ask her what she's up to.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Toasty on December 09, 2009, 11:37:44 PM
>Ask her who discovered makai
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Kasu on December 09, 2009, 11:47:39 PM
> Keep an eye out for Yuugi.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 10, 2009, 12:05:27 AM
> Wait around for Keine to finish her latest cage match.
> Ask her what she's up to.

>You don't have to wait very long. Keine is quickly knocked out. The oni who beat her helps herself to Keine's money, then leaps off the roof and props Keine on the side of a takoyaki stand.

>Ask her who discovered makai

>You conclude she must not know, given she isn't answering in her unconscious state.

> Keep an eye out for Yuugi.

>No signs of Yuugi yet.

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: mad on December 10, 2009, 12:15:14 AM
>Treat Keine's wounds
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 10, 2009, 12:46:30 AM
>Treat Keine's wounds

>Keine doesn't seem to have much in the way of wounds that you can treat. Mostly she has bruises and such. A damp cloth wouldn't hurt, though. What she really needs is a good place to rest.

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Seian Verian on December 10, 2009, 12:59:30 AM
> Attempt to wake Keine
> Ask people if they know of a place you could take her to rest, and if she won't wake up, if they'd help you, since you can't well drag her.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 10, 2009, 01:04:28 AM
> Attempt to wake Keine
> Ask people if they know of a place you could take her to rest, and if she won't wake up, if they'd help you, since you can't well drag her.

>Keine groans, and mutters, "N'tnite,"
>"S'clinic up 'round the Southwest side of town, like," says one of the oni.

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Thata no Guykoro on December 10, 2009, 01:06:43 AM
>Attempt to get Keine to the clinic.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 10, 2009, 01:21:35 AM
>Attempt to get Keine to the clinic.

>You are not able to lift Keine at all, but you are able to coax her to stand and lean heavily on you. She shuffles along, not really conscious, muttering "N't'nite, muh..."
>You head south, back to the entrance of the Ancient City, then to the west.
>You come to a more quiet part of town, with more old homes than anything. A building with a cloth banner over its door, bearing several medical symbols, catches your eye. Obvious exits are East and North.

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Kasu on December 10, 2009, 01:24:42 AM
> Head towards building.
> Mutter about lack of Orin/wheelbarrows when you need her/them.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Janitor Morgan on December 10, 2009, 01:24:59 AM
> Enter clinic
> Check own condition
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 10, 2009, 02:07:39 AM
> Head towards building.
> Mutter about lack of Orin/wheelbarrows when you need her/them.

>You head toward the building, stumbling a bit from Keine's weight on you.
>Where is that bloody cat, anyways?

> Enter clinic
> Check own condition

>As you walk the door, you immediately notice a faint but persistent smell of vomit in the air. Looking around, you can see that a number of oni are using the clinic as more of a drunk tank. There are a number of cots laid out, with buckets thoughtfully provided beside them. Ichirin moves between the cots, quietly checking on the occupants. She notices you, raises an eyebrow, and gestures you toward an empty bed on the far side of the room. You notice Yuugi is also here, presently laying near the edge of her cot with her face hovering over the bucket. Obvious exits are South and East.
>Your current condition is: Sore, A Bit Tired, Mildly Nauseated, Having a Good Day

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Demonbman on December 10, 2009, 02:11:03 AM
>giggle at Yuugi's condition
>Tell Ichirin about Keine's condition
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 10, 2009, 02:40:03 AM
>giggle at Yuugi's condition
>Tell Ichirin about Keine's condition

>You giggle softly at Yuugi's condition. At least she suffered while you were worried about meeting her.
>You start to tell Ichirin about Keine's position, until a chorus of groans from hung over oni drown you out; and a bucket; mercifully empty; is tossed in your general direction. Ichirin puts a finger to her lips, then waves you toward the cot again.

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Janitor Morgan on December 10, 2009, 02:48:42 AM
> Maneuver Keine onto the cot
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Toasty on December 10, 2009, 02:53:21 AM
>Tell ichirin it's more the injuries than the drunkeness
>Remember to bring kisume here.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 10, 2009, 02:59:24 AM
> Maneuver Keine onto the cot

>You manuever Keine onto the cot. "Th'ku" she mumbles.

>Tell ichirin it's more the injuries than the drunkeness
>Remember to bring kisume here.

>You try to explain things to Ichirin again, and are again drowned out by a chorus of angry moans. A bottle flies uncomfortably close to your head, and shatters against the wall. Ichirin gives you a look, then puts her finger on her lips again, before returning to making her rounds among the oni.
>Yeah, imagining Kisume here right now brings a smile to your lips.

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Toasty on December 10, 2009, 03:04:34 AM
>Drag ichirin outside as to not disturb the hung-over oni and explain about keine's condition. Poor were-hakutaku is half human, and can't be treated like an oni.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: UncertainJakutten on December 10, 2009, 03:09:19 AM
>After dragging Ichirin out, ask her about components list, Jeff K Anon, and Secret things.
>Also, recall catness ratings of Okuu and Satori.
>Catness rating of Ichirin
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 10, 2009, 03:14:36 AM
>Drag ichirin outside as to not disturb the hung-over oni and explain about keine's condition. Poor were-hakutaku is half human, and can't be treated like an oni.

>She follows you outside. "The oni can be a bit touchy when hung over. I tried to warn you, but..."
>You explain that Keine got knocked out. "Yes, this isn't the first time she's been here for brawling-related problems," Ichirin says. "It was good of you to escort her."

>After dragging Ichirin out, ask her about components list, Jeff K Anon, and Secret things.
>Also, recall catness ratings of Okuu and Satori.
>Catness rating of Ichirin

>"I've never heard of that person, and I don't know too much about magic, I'm afraid," Ichirin says. "I do think Yuugi has one of those Secret Items, though."
>Satori's Catness is very hard to pin down. You rate her at 67/96, and that is just an average. Okuu is about 17/96
>Ichirin seems to be solidly 33/96.

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: WHMZakeri on December 10, 2009, 04:20:24 AM
>Ask if you can borrow some Hot sauce
>Forget to take hot sauce with you
>Now that we've exhausted our usual comedy options, move along with the relevant stuff
>Ask why Keine keeps picking fights with the Oni down here.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Fightest on December 10, 2009, 07:34:15 AM
> Yuugi should be at the Palace of Earth Spirits, looking to get wasted!
> TIME PARADOX!
> Request Keine be moved somewhere more sanitary.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 10, 2009, 12:18:36 PM
>Ask if you can borrow some Hot sauce
>Forget to take hot sauce with you
>Now that we've exhausted our usual comedy options, move along with the relevant stuff
>Ask why Keine keeps picking fights with the Oni down here.

>"I'm sorry, I don't keep any," says Ichirin.
>Hey, don't blame me. You people are the ones who ask to see a thing then walk off without it.
>"I expect it's the other way around," says Ichirin. "Oni tend to like to know how strong the people they are dealing with are."

> Yuugi should be at the Palace of Earth Spirits, looking to get wasted!
> TIME PARADOX!
> Request Keine be moved somewhere more sanitary.

>I will hurt and scrape you. You will need surgery.
>"I'm afraid that is all I have," says Ichrin. "I suppose it's a good thing, overall, that the clinic is used for a drunk tank more than an actual medical facility."

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Fightest on December 10, 2009, 12:54:22 PM
>"I expect it's the other way around," says Ichirin. "Oni tend to like to know how strong the people they are dealing with are."

> "Then do you know what Keine's business here is that requires her to deal with so many Oni?"
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 10, 2009, 01:22:37 PM
> "Then do you know what Keine's business here is that requires her to deal with so many Oni?"

>"Not really," says Ichirin, looking away a little, "it's not my place to pry... She did say that she felt something weird was going on around here, though."

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Fightest on December 10, 2009, 01:28:14 PM
> Wait around until Keine wakes up.
> Examine drunk and hungover Oni in the meantime.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 10, 2009, 01:36:29 PM
> Wait around until Keine wakes up.
> Examine drunk and hungover Oni in the meantime.

>You head back inside. "Please whisper if you need to talk," Ichirin says.
>You look over the drying out oni, while Ichirin sets to tending to Keine's bruises with a wet cloth.
>"What're yew lookin' at..." Yuugi mumbles, trying to give you a foul look over the edge of her bucket, and not really succeeding.

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Rin Kagamine on December 10, 2009, 01:48:02 PM
> Inventory and examine
> Quest list and examine
> Look around for some water to drink
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Fightest on December 10, 2009, 01:55:13 PM
> Recall if we still have the floating trumpet.
> Consider possibility of mass Oni-cide if trumpet is played in here.
> Giggle to self at the thought.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: E-Nazrin on December 10, 2009, 02:01:45 PM
>skill listing and descriptions
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 10, 2009, 02:23:22 PM
> Inventory and examine
> Quest list and examine
> Look around for some water to drink

>Your Inventory contains:
>Suspiciously Sleepwear-Like Witch Gown (worn as clothes)
>The name says it all, you don't have to change clothes after getting up when you're feeling lazy.
>Witch Cap (Worn as Hat)
>This Cap has a Crescent on it, and quite precious to you.
>Metal Sign: Metal Fatigue (used)
>A spell to wear at and expand metal.
>List of Anti-Humidity Spell components.
>The name tells you all you need to know.
>Ballpoint Pen
>It writes with ink. Practically magic.
>Pad of Paper
>Its uses are myriad and mysterious.
>Wood Sign: Sylphae Horn (Used)
>Summons Autumn Leaves and lets them tumble about.
>Earth Sign: Rage Trilithon
>Summons a landslide from the aether. Be careful of collateral damage!
>Fire & Earth Sign: Lava Cromlech
>Invokes a massive explosion of fire and rock. Careless use of this will cost you friends.
>Blessing of the Great Destructor
>Sealed with a kiss.
>Fire Sign: Agni Shine (Used)
>Summons a whirlwind of fire. Be careful not to hurt yourself!
>Fire Sign: Agni Shine High Level
>A summons a double whirlwind of fire. This will get you into trouble very quickly if you aren't careful
>Wood Sign: Sylphae Horn High Level
>A call powerful gust laden with autumn leaves. It is like Shizuha came to visit!
>Earth Sign: Rage Trilithon High Level
>Summons landslide of rocks that changes direction unpredictably. Do not use this near delicate things, or neglect your own safty.
>Water Sign: Bury in Lake (Destroyed)
>Creates a slim freezing beam a huge wall of water. This is not something to use carelessly. It has fallen apart is now useless as a spellcard.
>Wood Sign: Green Storm (Used)
>Calls a storm-gale filled with leaves. It can be more damaging than it sounds.
>Earth Sign: Trilithon Shake (Used)
>Summons a landslide of boulders you can direct. You'll be particularly to blame for any collateral damage
>Metal Sign: Silver Dragon (Used)
>Imparts great malleability to metal and a fair deal of precision.
>Wood and Fire Sign: Forest Blaze
>Summons a wind filled with burning leaves. Not for careless use.
>Wood and Water Sign: Water Elf (Used)
>Creates falling water and falling leaves carried on a strong gust. Perfect for when you do not wish for much collateral damage.
>Earth and Metal Sign: Emerald Megalith (Used)
>Summons a number of beautiful emerald structures; it is not able to topple things that are already there.
>Moon Sign: Silent Selene (Used)
>Summons rays of moonlight to confound the target.
>19☼
>This is 19 ☼
>Lucky Coin
>This is a coin of yours that you have developed a special and inexplicable favor for.
>Book Entitled: Civil Engineering by Hartman and Pert
>This is a thick book full of all sort of information on construction, safety regulations, and more.
>Banson's Aria
>This is a powerful operatic song composed mostly of musical terms and praising the singer as handsome, strong, and idiot. It is said any fool can fight, but a true man sings!
>AOL Disk with a Cardboard Sleeve
>This is a Compact Disk with an AOL Logo on it, in a cardboard sleeve.
>Ladle
>This is a metal ladle, used for serving soup and other such things.
>Bottle of Jazz-Style Hot Sauce
>This hot sauce claims to be smooth and easy. It features a picture of Merlin giving a thumbs up.
>Bottle of Stomach Ulcer Inducing Hot Sauce
>This hot sauce threatens to ruin your stomach. It's label features a person writhing on the ground in agony.
>Floating Trumpet
>This trumpet used to belong to Merlin Prismriver! It floats in the air when not being stored away!
>Half of a Grilled Lamprey Sandwich
>This is a half of tasty sandwich of grilled lamprey on a wheat bun with a kind of sauce you cannot readily identify. It is a little cold now.
>Tiger Cub Pin (wore as accessory)
>This is a pin in the shape of a heart-meltingly adorable tiger cub.
>Large Bag of Beans
>This is a  two-pound bag of kidney beans, enough to feed quite a few people.
>Ultimate Truth
>A short, energetic song that is meant to give the impression of flying over an orchard of cherry blossoms.
>Hobo Penny
>This penny has been crudely engraved with the face of a grinning hobo on the back side.
>Explosion Sign: Mega Flare (Used)
>One of Utsuho's Spellcards. Requires knowledge of Fusion or Sun Magic to use. It fills the air with balls of Fusion Energy.
>Bottle of Okuu's Fusion Sauce
>This bottle of hot sauce has a hand-sketched label featuring a smiling Utsuho balancing a bottle on the end of her third leg.
>Your current quests are:
>Destroy All Humidity
>You have vowed once and for all to make your library free of the threat of airborne water vapor.
>Eight Force
>You have learned that the Eighth Force is a kind of color, and can be found in a place with no shadows.
>Secret Collect!
>A Mysterious Robed Figure who's identity you deduced in about ten minutes wants you to bring her secret items.
>Where the Keine?
>Keine is missing! Where could she be?
>Where in the World are the Aki Sisters?
>You have vowed to find the Aki Sisters. You found Minoriko, but Shizuha is still out there somewhere.
>Get Rid of That Stupid Tattoo
>Your embarrassing tattoo is a terrible legacy of the many feasts following the spring incident. If only you could be rid of it...
>Flandre's Present
>You brought Flandre a present. That should be it, right?
>Making Amends
>You've resolved to patch things up with that maid before you poisons you.
>Find a Map of Gensokyo
>The name says it all, no foolin'.
>Live for the Underground!
>Satori wants a live musical act that isn't oni party jams.
>Looking around the clinic, you can see quite a few pitchers of water. Given the nature of most of the 'patients' here, you imagine that a lot of water would be needed for a variety of purposes.

> Recall if we still have the floating trumpet.
> Consider possibility of mass Oni-cide if trumpet is played in here.
> Giggle to self at the thought.

>You have a Floating Trumpet
>You cannot imagine this would end well.
>But it's enough to make you giggle.

>skill listing and descriptions

>Your Skills Are
>Weekday Magic
>Your magical skills are many, though outside of spellcards it tends to take a lot of components or concentration to achieve anything. You can also make educated guesses about how other people's magic works.
>Enchantation
>With the right items and components, you can create enchanted items. This may take some time. You can also identify what is needed to make a particular item, or make educated guesses on what was used to make any given object if you can examine it.
>Potionwrighting
>You can craft potions, given the proper ingredients. You are also knowledgible about many common and esoteric potion ingredients
>Authorcraft
>You are a competent author. You can write well, and given effective criticism of other writings
>Library Scientist
>You can maintain a library like none other. Book binding, book repair, book organization, and such are liek second nature to you.
>Spellcarding
>You can make spellcards that draw upon your knowledge and abilities, given the weeks it takes to do such a thing.
>Research
>You can research like a sumbitch. Given a good library, you can root out all sorts of obscure knowledge with amazing speed.
>Dancecrafting
>You know how to cut a little rug.
>Barristration
>You can argue in defense of someone in a trial and not sound like a mook.

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Rin Kagamine on December 10, 2009, 02:33:55 PM
> I thought we handed over Wood Sign: Green Storm and Wood Sign: Sylphae Horn?
> Examine list of components
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Zengar Zombolt on December 10, 2009, 02:42:53 PM
>Do the Funky Chicken
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 10, 2009, 02:45:04 PM
> I thought we handed over Wood Sign: Green Storm and Wood Sign: Sylphae Horn?
> Examine list of components

>Please do not abuse inventory glitches, thank you.
>The List of Components contains four items: A Sun Shard, The Eighth Force (Shankar Light or Shadow Light), Essence of Bamboo Blower, and The Blessing of the Great Destructor (Checked off)

>Do the Funky Chicken

>The omnipresent oni party jams here are not conducive to such things.

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Thata no Guykoro on December 10, 2009, 02:51:12 PM
>Ponder results of combining Hobo Penny and Lucky Penny.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 10, 2009, 03:23:54 PM
>Ponder results of combining Hobo Penny and Lucky Penny.

>It depends on how you do it. But the probability of art defacement is rather high.

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Thata no Guykoro on December 10, 2009, 03:33:56 PM
>Decide you need to get the Prismrivers back together so you can get them to perform for Satori. Add it to your quests.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 10, 2009, 03:49:12 PM
>Decide you need to get the Prismrivers back together so you can get them to perform for Satori. Add it to your quests.

>You resolve to reunite the Prismrivers. The world needs more live music.

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Rin Kagamine on December 10, 2009, 04:29:34 PM
> Let's just stick around and wait for Keine to wake up
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Fightest on December 10, 2009, 04:52:04 PM
> Fast forward until Keine wakes up or something else noteworthy happens, whichever comes first.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 10, 2009, 04:57:08 PM
> Let's just stick around and wait for Keine to wake up

> Fast forward until Keine wakes up or something else noteworthy happens, whichever comes first.

>About ten minutes pass, during which Yuugi successfully fills her bucket, before Keine groans. She opens her eyes a bit, then says, "Ah, dammit..."

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: E-Nazrin on December 10, 2009, 05:26:34 PM
>whisper, "Are you alright, Keine?"
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 10, 2009, 06:31:51 PM
>whisper, "Are you alright, Keine?"

>"Feel like I fought a rockslide," she mutters, turning her head toward you and stabbing a horn through her pillow. "What, what're you doing here?"

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: E-Nazrin on December 10, 2009, 06:40:16 PM
>"Trying to find components for an anti-humidity spell so my books don't get ruined, but now you've piqued my curiosity. Mind the horns. And the oni."
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 10, 2009, 06:53:04 PM
>"Trying to find components for an anti-humidity spell so my books don't get ruined, but now you've piqued my curiosity. Mind the horns. And the oni."

>"Don't have to tell me about the oni..." she mutters. "What do you want? I don't know much about magic."

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Janitor Morgan on December 10, 2009, 06:55:20 PM
> Show component list
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 10, 2009, 07:10:47 PM
> Show component list

>"Probably want to take to Eientei about that flower thing," Keine says.

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: E-Nazrin on December 10, 2009, 07:47:16 PM
>"I did, actually, and met Mokou along the way. She was wondering where you were. 'Brawling with the oni underground' answers that, technically, but I'd like to know why."
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 10, 2009, 07:55:13 PM
>"I did, actually, and met Mokou along the way. She was wondering where you were. 'Brawling with the oni underground' answers that, technically, but I'd like to know why."

>Keine's eyes widen tail stiffens. "Don't tell Mokou," she says, "She can't know I'm here!"

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: UncertainJakutten on December 10, 2009, 08:00:00 PM
>whisper: I...see. But why can't she? Also, do you know Jeff K. Anon, or about Secret things?
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: E-Nazrin on December 10, 2009, 08:00:55 PM
>"As was the village, actually... but maybe we should move elsewhere before we alarm any of the oni?"
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 10, 2009, 08:04:22 PM
>whisper: I...see. But why can't she? Also, do you know Jeff K. Anon, or about Secret things?

>"Think about how oni are," says Keine. "And think about how Mokou gets. It would end in tears. And I don't know that name. But...I think Wriggle might have had one of those Secret things, I think she mentioned it in class."

>"As was the village, actually... but maybe we should move elsewhere before we alarm any of the oni?"

>"Oh..." She gives a rueful smile, and sits up with a wince. "You brought me here, right? Thank you."

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: E-Nazrin on December 10, 2009, 08:10:30 PM
>"Good point about Mokou. Come on, let's get you outside."
>help her out of the clinic
>once outside, ask why she's in the Underground anyway
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 10, 2009, 08:12:47 PM
>"Good point about Mokou. Come on, let's get you outside."
>help her out of the clinic
>once outside, ask why she's in the Underground anyway

>You help Keine outside.
>"Why am I here?" says Keine. "There's something...wrong in this city. I can taste it. Something is wrong with the history of this place."

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: E-Nazrin on December 10, 2009, 08:24:24 PM
>blame Ruro
>"I don't suppose you have any more specific details? Where in the city, perhaps?"
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Fightest on December 10, 2009, 08:41:51 PM
> "Also, how does brawling with oni solve history problems?"
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 10, 2009, 08:53:45 PM
>blame Ruro
>"I don't suppose you have any more specific details? Where in the city, perhaps?"

>Fuck.
>"I wish I did," says Keine. "It's taken me this long just to narrow it down to this city, I've been crawling all over these caverns trying to make sure it wasn't elsewhere."

> "Also, how does brawling with oni solve history problems?"

>"It's more of an obstacle," she says. "It's not like I want to pick fights. It's just some oni demand a brawl. Especially when all they see are the horns..."

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: UncertainJakutten on December 10, 2009, 08:56:22 PM
>"ah. Hmm...if you could hide the horns would it help you a little bit? Actually, thinking on it, is there any way we can help with the history? It might be tied to that guy we asked about actually"
>Explain the Jeff K Anon situation
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Janitor Morgan on December 10, 2009, 08:56:34 PM
> "...I see. Then perhaps you could cover them up?"
> Show Ran's Cap (Wait, we don't have it anymore?)
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: E-Nazrin on December 10, 2009, 08:58:07 PM
>"And I take it it works better to come here when it's a full moon out?"
>"What sort of things would you suspect to be wrong about the history here?"
>take out Hobo Penny
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Fightest on December 10, 2009, 09:13:38 PM
> "Couldn't you... refuse to brawl?"
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Rin Kagamine on December 10, 2009, 09:16:03 PM
> Freak out about losing Ran's cap
> Scream at no one in particular "GODDAMMIT I SAID TO PUT IT SAFELY AWAY!  WE LOST TWO SPELL CARDS FOR THAT HAT!"
> New goal: "Revenge on Nazrin"
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 10, 2009, 09:19:14 PM
>"ah. Hmm...if you could hide the horns would it help you a little bit? Actually, thinking on it, is there any way we can help with the history? It might be tied to that guy we asked about actually"
>Explain the Jeff K Anon situation

>She ponders. "I don't have anything that would hide them well. And I don't know if you can help, but some extra eyes would be nice."
>"How strange," says Keine, as you quickly explain the situation. "It...sounds as though he were fated to be forgotten."

> "...I see. Then perhaps you could cover them up?"
> Show Ran's Cap (Wait, we don't have it anymore?)

>You take out Ran's Cap, which you had been hiding away due to its importance. It will not fit over Keine's horns.

>"And I take it it works better to come here when it's a full moon out?"
>"What sort of things would you suspect to be wrong about the history here?"
>take out Hobo Penny

>"It's more that I want to find it before it can slip away."
>"That's hard to say, history is a complex thing. I am not even sure if it is something that is missing, or something that was grafted in, it feels like a bit of both from time to time. It's just...anomalous."
>You take out the Hobo Penny. Keine doesn't seem to pay it much mind.

> "Couldn't you... refuse to brawl?"

>"They don't take no for an answer."

> Freak out about losing Ran's cap
> Scream at no one in particular "GODDAMMIT I SAID TO PUT IT SAFELY AWAY!  WE LOST TWO SPELL CARDS FOR THAT HAT!"
> New goal: "Revenge on Nazrin"

>It would have been really bad if it got burnt up fighting Utsuho. Good thing you put it apart from the rest of your things.

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: UncertainJakutten on December 10, 2009, 09:26:01 PM
>I think there might be something important in getting him remembered again...do you have any idea on how I can help bring the memory of him back?
>What can we help you look for?
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: E-Nazrin on December 10, 2009, 09:30:20 PM
>"Could it have anything to do with the hellishly warm weather we've been having?"
>"And stealth is probably the best option for avoiding oni brawls, if it's been an issue..."
>frown
>"... no, that Koishi girl wouldn't have any reason to help, even if we did find her..."
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 10, 2009, 09:36:56 PM
>I think there might be something important in getting him remembered again...do you have any idea on how I can help bring the memory of him back?
>What can we help you look for?

>"We'd have to know the cause," says Keine. "If he was fated to be forgotten like that...it sounds like your mistress would be behind it. Really, though, it brings up the question of where he would be himself, if he ever really was....Maybe we're looking at it backwards? Perhaps it's a fake memory you have?"
>"It's hard to know what an anomaly is like, unless you're a hakutaku," says Keine. "But it manifests as a place where history is wrong, somehow. Sometimes it's really subtle."

>"Could it have anything to do with the hellishly warm weather we've been having?"
>"And stealth is probably the best option for avoiding oni brawls, if it's been an issue..."
>frown
>"... no, that Koishi girl wouldn't have any reason to help, even if we did find her..."

>"I don't think so," says Keine, "at least, I don't think the cause is down where. But weather isn't my thing."
>"Sometimes, I do have to ask them things. And, well, things fall apart."
>"I don't really know her."

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: E-Nazrin on December 10, 2009, 09:40:32 PM
>"Could it have anything to do with the hellishly warm weather we've been having?"
>"And stealth is probably the best option for avoiding oni brawls, if it's been an issue..."
>frown
>"... no, that Koishi girl wouldn't have any reason to help, even if we did find her..."

>"Is it from history being changed, or misremembered, or what? Have you encountered this before?"
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 10, 2009, 09:49:16 PM
>"Is it from history being changed, or misremembered, or what? Have you encountered this before?"

>"It could be either. Usually, it means I did something wrong in affixing recent events, but I am usually very good about it. I don't think I made any mistakes recently. And I remember if something gets changed."

>_



Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: E-Nazrin on December 10, 2009, 09:58:40 PM
>"Another hakutaku, then? Or memory meddling, as I'm fearing? Maybe there is evidence for this... 'Jeff anon' thing. And I still don't know where I came up with that. But I'm not from the Underground... something's very strange here."
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 10, 2009, 10:03:58 PM
>"Another hakutaku, then? Or memory meddling, as I'm fearing? Maybe there is evidence for this... 'Jeff anon' thing. And I still don't know where I came up with that. But I'm not from the Underground... something's very strange here."

>"I don't think there are any others," says Keine. "I do think there's some memory manipulation, though, on your part or everyone else's."

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: E-Nazrin on December 10, 2009, 10:07:59 PM
>"Hm... Suwako reacted a bit oddly when I mentioned him around her... a few seem to find the name distantly familiar, but never know why. Well, no, Suwako said that it sounded like someone that prayed to her, but wasn't sure... and she 'always remembered the people that pray to her.'"
>shake head
>"But my obsessions aren't what you're here for. Have you checked the Palace for this history anomaly, yet? That would be my first guess."
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 10, 2009, 10:15:44 PM
>"Hm... Suwako reacted a bit oddly when I mentioned him around her... a few seem to find the name distantly familiar, but never know why. Well, no, Suwako said that it sounded like someone that prayed to her, but wasn't sure... and she 'always remembered the people that pray to her.'"
>shake head
>"But my obsessions aren't what you're here for. Have you checked the Palace for this history anomaly, yet? That would be my first guess."


>"I cannot tell you much about the thoughts of gods," says Keine with a frown. "Just that they are also a part of history."
>"I've looked near the palace," says Keine, "Though I've been a little afraid to go in. I've no felt it strongly, there. So, it seems to be more in town than there."

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: E-Nazrin on December 10, 2009, 10:18:11 PM
>"The clinic? Maybe something about that bucket girl that was apparently trying to mug me by landing on my head? Outskirts of town, if it's her fault? The bridge guard?"
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Kasu on December 10, 2009, 10:34:11 PM
> Think about possible role Koishi might play in all of this.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 10, 2009, 10:56:32 PM
>"The clinic? Maybe something about that bucket girl that was apparently trying to mug me by landing on my head? Outskirts of town, if it's her fault? The bridge guard?"

>"The clinic has nothing," says Keine, "I've been here enough times to know. And I don't think Kisume or Parsee are involved, it isn't out in the caverns. Well...maybe they are, but the result isn't out there.

> Think about possible role Koishi might play in all of this.

>Ew.

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Thata no Guykoro on December 10, 2009, 11:11:01 PM
>Ask about Rin Satsuki and hot sauce.
>Discard Water Sign: Bury in Lake, since it's no longer of any use.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 10, 2009, 11:23:57 PM
>Ask about Rin Satsuki and hot sauce.
>Discard Water Sign: Bury in Lake, since it's no longer of any use.

>"You mean Satori's cat?" asks Keine. "And I have some hot sauce at home."
>You discard the remains of Water Sign: Bury in Lake.

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Thata no Guykoro on December 11, 2009, 05:40:45 AM
>Question Keine's status as edible.
>Request that she gets you hot sauce after you two leave the underground.
>Ask if she's ever heard of Gordon Freeman
>Ask if she's ready to leave
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 11, 2009, 12:44:30 PM
>Question Keine's status as edible.
>Request that she gets you hot sauce after you two leave the underground.
>Ask if she's ever heard of Gordon Freeman
>Ask if she's ready to leave

>You are pretty she does not approve, but this is hardly conclusive proof.
>"Alright, alright..." she says.
>Keine shakes her head.
>"To be honest?" she says, "I think I need to rest here for awhile... Maybe I can get some work done, too."

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Thata no Guykoro on December 11, 2009, 01:19:51 PM
>ask her who's on first.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Rin Kagamine on December 11, 2009, 04:18:17 PM
> "If you're going to stay, what should I tell Mokou if I run into her?"
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 11, 2009, 04:32:15 PM
>ask her who's on first.

>Microsoft can print money.

> "If you're going to stay, what should I tell Mokou if I run into her?"

>Keine frowns. "Just tell her I'll be back soon. She'll understand, I'm pretty sure."

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Thata no Guykoro on December 11, 2009, 04:36:19 PM
>wait
>wait
>GO GO GADGET FASTFOWARD
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Rin Kagamine on December 11, 2009, 04:37:39 PM
> Noted
> Leave the Underground and head for Eientei.
> Did we have a task to perform for Kaguya?
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 11, 2009, 04:57:28 PM
>wait
>wait
>GO GO GADGET FASTFOWARD

>I'll get you next time.

> Noted
> Leave the Underground and head for Eientei.
> Did we have a task to perform for Kaguya?

>You depart from the Underground. Luckily, you also seem to avoid Kisume on the way out.
>You stand in front of an elegant, single-story manor house, surrounded by a wall of treated bamboo. The whole place has a timeless quality to it that you cannot put down to any single thing. Reisen seems to be working on the wall. She notices you and waves, and oh god those eyes! Obvious exits are West and East.
>Kaguya had mentioned something about asking Eirin about Essence of Bamboo Flower. She said if you found a way to keep Eientei cool without having to keep Cirno around, she'd order Eirin to give it to you regardless.

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Rin Kagamine on December 11, 2009, 05:14:51 PM
> Stare at the ground and ask if Cirno and Lunasa are still inside, and if we can speak with them.
> If yes, enter the manor and find Lunasa.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 11, 2009, 05:27:19 PM
> Stare at the ground and ask if Cirno and Lunasa are still inside, and if we can speak with them.
> If yes, enter the manor and find Lunasa.

>You look away, and the world is a much less freaky place.  "Yeah, they're still inside. Go on in."
>You head inside, and follow the terrible, terrible not-hiphop to the courtyard.
You enter an open courtyard. The sun beats down from above, but it is still refreshingly cool here. A stage has been set in the middle of the courtyard, amidst leafless cherry trees, where Cirno and Lunasa are presently performing. Cirno seems to have expanded her lyrical base to include "Uh!". Regardless, she seems to be enjoying herself, which is more than that can be said for Lunasa, who looks somewhere between mortified and bored stiff while playing a simple and highly repetitive tune. There are bunnies everywhere here, as well as Kaguya, who all seem to be mostly ignoring the show. Murasa sits at a table, enjoying a beverage. You sense a barrier overhead, which probably serves to keep the cool air in. Obvious exits are east and west.

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Janitor Morgan on December 11, 2009, 05:33:19 PM
> Read over Banson's Aria again
> Talk to Lunasa about Satori's request
> Contemplate whether she's as curious about her sisters as Lyrica is
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Rin Kagamine on December 11, 2009, 05:36:37 PM
> Did Murasa want that Engineering book?
> Ask if we can speak with Lunasa for a minute.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Thata no Guykoro on December 11, 2009, 05:37:41 PM
>Challenge Cirno to a singing contest. You sing Banson's Aria, she sings.., whatever she wants to sing.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Rin Kagamine on December 11, 2009, 05:42:47 PM
> No, Let Cirno sing Banson's Aria.  If it's better than her "hiphop" Kaguya might be willing to allow us the Bamboo Flower
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 11, 2009, 05:56:01 PM
> Read over Banson's Aria again
> Talk to Lunasa about Satori's request
> Contemplate whether she's as curious about her sisters as Lyrica is

>You review Banson's Aria. Tortato, Staccato, in Fortissimo!...
>"IWe would, just...t's a problem," says Lunasa, frowning. "We have a contract here. Sorry, I'd love to, just..."
>Well, they are sisters. But she hasn't expressed any curiosity. Admittedly she's also performing.

> Did Murasa want that Engineering book?
> Ask if we can speak with Lunasa for a minute.

>She did give you the Secret Box for library access to get those kinds of things.
>You've had no problem talking with her thus far.

>Challenge Cirno to a singing contest. You sing Banson's Aria, she sings.., whatever she wants to sing.

>"What!" says Cirno, breaking off her 'song'. She points at you, posing dramatically "Are you a wild rappist?! I'll take you down!"
>Oh snap.

> No, Let Cirno sing Banson's Aria.  If it's better than her "hiphop" Kaguya might be willing to allow us the Bamboo Flower

>"Oh, you just have a request?" Cirno seems a bit disappointed now. "Okay, what is it?"

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Fightest on December 11, 2009, 05:57:49 PM
> Remember Rinnosuke's cooling box. Although it would be hard to duplicate the actual cooling effect without permanent magic, the circulation of air should be easy enough, and that would do wonders to cool down a hot room, as long as doors are open for fresh air to enter.
> Draw up plans for a rabbit-powered fan: blades made from cut bamboo, appropriate gearing and connecting rope to allow a pair of rabbits to power its rotation. Rabbits working in shifts should be able to keep this thing going perpetually.
> Present plans to Kaguya.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Janitor Morgan on December 11, 2009, 06:00:00 PM
^

> After showing Cirno Banson's Aria.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 11, 2009, 06:22:07 PM


> Remember Rinnosuke's cooling box. Although it would be hard to duplicate the actual cooling effect without permanent magic, the circulation of air should be easy enough, and that would do wonders to cool down a hot room, as long as doors are open for fresh air to enter.
> Draw up plans for a rabbit-powered fan: blades made from cut bamboo, appropriate gearing and connecting rope to allow a pair of rabbits to power its rotation. Rabbits working in shifts should be able to keep this thing going perpetually.
> Present plans to Kaguya.

>You make this proposal to Kaguya. She nods, and says, "It is an interesting plan," she says, "But Reisen would have no part of it. She considers using the rabbits in such a way mistreatment."

^

> After showing Cirno Banson's Aria.

>Before that, though, you show Banson's Aria to Cirno. Her face quickly falls in disappointment. "...This isn't even a little bit hardcore. No deal!"

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Janitor Morgan on December 11, 2009, 06:31:27 PM
> To Kaguya, "True...I'll have to come up with another idea."
> To Cirno, "But the lyrics proclaim the singer as strong. You are the strongest, right?"
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Thata no Guykoro on December 11, 2009, 06:33:04 PM
>If Cirno still refuses, sing Banson's Aria yourself. You might get Lunasa and Kaguya to support you.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: UncertainJakutten on December 11, 2009, 06:53:25 PM
>If we haven't already, ask the Flail of Cirnobyl about Jeff K Anon. (By which I mean Cirno, though possibly mention that weapon in passing)
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 11, 2009, 08:18:19 PM
> To Kaguya, "True...I'll have to come up with another idea."
> To Cirno, "But the lyrics proclaim the singer as strong. You are the strongest, right?"

>Kaguya nods, and gives you an encouraging smile.
>"Hell yeah, I am!" says Cirno. "But I'm also hardcore like a diamond!"

>If Cirno still refuses, sing Banson's Aria yourself. You might get Lunasa and Kaguya to support you.

>You decide to show Cirno what's what, and set into singing Banson's Aria (http://www.youtube.com/watch?v=IuDyaC8l0B4) yourself! Lunasa quickly sets to backing you up, clearly pleased to have anything else to play.
>You manage to get about two lines in before your voice gives and you're left breathless. Even on a good day, there are some things you just can't pull off,
>Cirno cackles.

>If we haven't already, ask the Flail of Cirnobyl about Jeff K Anon. (By which I mean Cirno, though possibly mention that weapon in passing)

>You're too busy trying to get your breath and voice back at the moment.

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Rin Kagamine on December 11, 2009, 08:24:52 PM
> Claim that the song is so hardcore that Cirno couldn't possibly sing it, and goad her into trying it.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Jana on December 11, 2009, 08:27:26 PM
>Cough in a moe manner to force a bit of air into your throat before talking to Cirno. (A moe cough won't harm the voicebox like a forceful cough.)
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 11, 2009, 08:39:35 PM
>Cough in a moe manner to force a bit of air into your throat before talking to Cirno. (A moe cough won't harm the voicebox like a forceful cough.)

>Ah, that's better.

> Claim that the song is so hardcore that Cirno couldn't possibly sing it, and goad her into trying it.

>"Yeah, like I'm going to fall for that," says Cirno. "I'm no punk!"

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Janitor Morgan on December 11, 2009, 08:47:33 PM
> "All right then..."
> Show Cirno Ultimate Truth
> Perhaps Yukari is another candidate for the Eighth Force, seeing as her name means purple?
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Rin Kagamine on December 11, 2009, 09:00:56 PM
> Put off talking to Yukari for as loooooooooooooong as possible.
> Bring Murasa up to the stage.  Whisper to her "Start singing this song and give up after 2 lines because it's too hard.  Please?"
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 11, 2009, 09:08:50 PM
> "All right then..."
> Show Cirno Ultimate Truth
> Perhaps Yukari is another candidate for the Eighth Force, seeing as her name means purple?

>"Hey," says Cirno, listening to Ultimate Truth, "This is a good beat. I could do something with this!"
>You could ask.

> Put off talking to Yukari for as loooooooooooooong as possible.
> Bring Murasa up to the stage.  Whisper to her "Start singing this song and give up after 2 lines because it's too hard.  Please?"

>You could also do that.
>"Huh what?" Murasa says, clearly not expecting to have been called upon. "Uh...okay."
>Murasa does as you instruct, going into a rather forced-sounding coughing fit in the second line.

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: UncertainJakutten on December 11, 2009, 09:09:51 PM
>If we haven't already, ask the Flail of Cirnobyl about Jeff K Anon. (By which I mean Cirno, though possibly mention that weapon in passing)
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 11, 2009, 09:14:19 PM
>If we haven't already, ask the Flail of Cirnobyl about Jeff K Anon. (By which I mean Cirno, though possibly mention that weapon in passing)


>"Dunno the guy," says Cirno. "He owe you some money?"

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Fightest on December 11, 2009, 09:19:43 PM

>You make this proposal to Kaguya. She nods, and says, "It is an interesting plan," she says, "But Reisen would have no part of it. She considers using the rabbits in such a way mistreatment."
>_

> "Fine. Attach a heavy wheel to the rotation mechanism. In this case, the user will have to get the fan up to speed, and it will proceed to rotate by itself for a good amount of time before its kinetic energy has to be recharged."
> Consider duplicating Yukari's Perpetual Motion Device spellcard.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Rin Kagamine on December 11, 2009, 09:23:54 PM
> Challenge Cirno to do something with Ultimate Truth
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 11, 2009, 09:37:58 PM
> "Fine. Attach a heavy wheel to the rotation mechanism. In this case, the user will have to get the fan up to speed, and it will proceed to rotate by itself for a good amount of time before its kinetic energy has to be recharged."
> Consider duplicating Yukari's Perpetual Motion Device spellcard.

>"How long would you anticipate this to work, and how much work would it take to start it?" asks Kaguya
>You don't want to even think about messing with those cards. Yukari's stuff is so far removed from your style of magic that trying to find a way to replicate it with your skills gives you a headache.

> Challenge Cirno to do something with Ultimate Truth

>"Watch me!" says Cirno. She sets the song to play, and then...really doesn't vary from her former act. Well, to be fair, she does change her flow a bit to match with the song. But when you're only using a couple phrases, it's not all that impressive.
>"Yeah, what now?" says Cirno as the song completes, grinning proudly.

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Fightest on December 11, 2009, 10:08:26 PM
>"How long would you anticipate this to work, and how much work would it take to start it?" asks Kaguya
>_

> "The time it lasts is proportional to the amount of work put in. If you don't mind a bit of a workout and if we adjust the gearing cleverly, it could last for a couple dozen minutes."
> Hmm... Workout...
> Consider suggesting operating this device to Marisa. She just might do it for free. Those abs need work after all...
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 11, 2009, 11:39:51 PM
> "The time it lasts is proportional to the amount of work put in. If you don't mind a bit of a workout and if we adjust the gearing cleverly, it could last for a couple dozen minutes."
> Hmm... Workout...
> Consider suggesting operating this device to Marisa. She just might do it for free. Those abs need work after all...

>Kaguya nods. "This could do..."
>...Oh dear.

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: E-Nazrin on December 11, 2009, 11:58:46 PM
Fightest, you're a genius.

>ruffle Cirno's hair affectionately
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 12, 2009, 12:11:41 AM
>ruffle Cirno's hair affectionately

>"Hey! Lay off!" Cirno cries, backing away from your suddenly jubilant mood.

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Toasty on December 12, 2009, 12:20:11 AM
>Tell cirno she's the weakest.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Kasu on December 12, 2009, 12:27:01 AM
> Tell Cirno the only way she could be the strongest in our eyes is if she sings Banson's Aria.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 12, 2009, 12:28:46 AM
>Tell cirno she's the weakest.

>"Yeah, but you can't run thirty yards without choking to death," says Cirno, "so you wouldn't know the Strongest if it crapped in your bed!"

> Tell Cirno the only way she could be the strongest in our eyes is if she sings Banson's Aria.

>"I only do hardcore stuff."

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Kasu on December 12, 2009, 12:43:03 AM
> Don't take offense due to the fact that you could probably waste her with your weakest spell card.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 12, 2009, 12:50:12 AM
> Don't take offense due to the fact that you could probably waste her with your weakest spell card.

>Sometimes, you have to be kind.
>"Can I go sit down now?" asks Murasa.

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Janitor Morgan on December 12, 2009, 01:06:19 AM
> Answer in the affirmative to Murasa.
> "And why do you only do hardcore stuff? If that were the case, wouldn't you have teamed up with a guitarist instead of Lunasa?"
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Fightest on December 12, 2009, 01:10:59 AM
Quote from: E-Nazrin
Fightest, you're a genius.
Heh, I was ready to reinvent the steam engine to get that thing going.  ;D

> Look pointedly at Kaguya.
> "Is the device then satisfactory for me to request Bamboo Flower Essence from Eirin?"
> Wonder how you're managing to juggle two separate conversations so expertly.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 12, 2009, 01:14:24 AM
> Answer in the affirmative to Murasa.
> "And why do you only do hardcore stuff? If that were the case, wouldn't you have teamed up with a guitarist instead of Lunasa?"

>"Good," says Murasa, as she returns to her seat and her drink.
>"Because that's how I'm real!' Cirno says, drawing herself up and giving a tooth gring. "And I got Lunasa because there's nobody that plays a guitar. Plus she needed my help."

> Look pointedly at Kaguya.
> "Is the device then satisfactory for me to request Bamboo Flower Essence from Eirin?"
> Wonder how you're managing to juggle two separate conversations so expertly.

>"A blueprint and list of materials would be nice," says Kaguya. "I would like to get started on it soon."
>Kaguya is very polite in letting Cirno say whatever she likes.

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Fightest on December 12, 2009, 01:27:02 AM
> Provide Kaguya with an exploded diagram of how the individual parts of the contraption would go together, along with notes on gearing, and recommendations on how to best cut the bamboo.
> Also provide a list of ingredients - most parts can be made of wood or bamboo, rope is easily obtainable. The flywheel is the hardest part to get, but can be made from several cart wheels and pig iron sheet. Lubrication would be quite important in the system, but most oils will solve that.
> Marisa optional.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 12, 2009, 02:01:05 AM
> Provide Kaguya with an exploded diagram of how the individual parts of the contraption would go together, along with notes on gearing, and recommendations on how to best cut the bamboo.
> Also provide a list of ingredients - most parts can be made of wood or bamboo, rope is easily obtainable. The flywheel is the hardest part to get, but can be made from several cart wheels and pig iron sheet. Lubrication would be quite important in the system, but most oils will solve that.
> Marisa optional.

>You quickly sketch out a diagram with your pen and paper. The flywheel will be the hard part, as it getting decent oil.
>In your heart, you know Marisa is not optional.
>Kaguya places a finger on the flywheel diagram and says, "I will need you to provide this." Then she claps her hands, causing the gathered rabbits to look up in attention. She gestures at one of them, who bounces away from the courtyard. "We should be able to do the rest."

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Kasu on December 12, 2009, 02:11:09 AM
> Jot down list of flywheel components and add them as a quest.
> Provide Murasa with the engineering book.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 12, 2009, 02:26:32 AM
> Jot down list of flywheel components and add them as a quest.
> Provide Murasa with the engineering book.

>You list these items.
>"Hot damn," says Murasa. "Thank you kindly!" She flips through it for a moment, smiles, then makes her way out of the of the courtyard.

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Kasu on December 12, 2009, 02:37:14 AM
> Check flywheel components list.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 12, 2009, 02:45:41 AM
> Check flywheel components list.

>It reads: "Several cart wheels, a metal plate, fasteners."

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: UncertainJakutten on December 12, 2009, 02:49:01 AM
>Do several cart wheels
>Tell Kaguya you already have a metal plate, but need help carrying it
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 12, 2009, 03:27:38 AM
>Do several cart wheels
>Tell Kaguya you already have a metal plate, but need help carrying it

>You attempt to do several cartwheels. You fall several times.
>Kaguya nods. "Where?" She asks.

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: UncertainJakutten on December 12, 2009, 03:46:30 AM
>Ask Cirno to do cart wheels.
>"The metal plate is at Kourindou."
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 12, 2009, 03:54:54 AM
>Ask Cirno to do cart wheels.
>"The metal plate is at Kourindou."

>"Naw, that's lame," says Cirno.
>Kaguya nods, and makes a gesture to a few of the rabbits. They scamper out of the courtyard. She gives you a smile.

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: UncertainJakutten on December 12, 2009, 04:19:40 AM
>Go to Kourindou and help the rabbits. Also check out Rinnosuke's inventory and consider where to find other items.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 12, 2009, 04:49:22 AM
>Go to Kourindou and help the rabbits. Also check out Rinnosuke's inventory and consider where to find other items.

>You follow the rabbit swarm to Kourindou. Having spent so long around Cirno, walking into the heat again feels practically like walking into a wall.
>You enter the store, and the rabbits make a beeline for the Sheet of Steel Plate. Rinnosuke gives them a questioning look and seems about to say something before he notices you. Then he nods, while the rabbits carry the plate away.

>The store contains:
>Broken Broadsword Handle: 100☼
>Bag of Flour: 25☼
>Book Entitled: Monday Magic by Patchouli Knowledge: 1500☼
>Iron Key: 500☼
>Figurine of a Lichen: 200☼
>Book Entitled: I Love Me, Vol I: 500☼
>Turtle Shell: 350☼
>Sun Sign: Royal Flare: 3000☼
>Potted Plant: 200☼
>Tome of Sugar Summoning: 15000☼
>Empty Ornate Bottle: 500☼
>Crystal Snake: 500☼
>Can of Ravioli: 50☼
>Scarlet Devil Mansion Snow Globe: 250☼
>Rake: 175☼
>Bottle of Tongue-Melting Hot Sauce: 135☼
>Flask of Faerie Dust: 100☼
>Sparkling Prism: 275☼
>Bottle of Commandant Koppo's Cucumber Kaboom Sauce: 200☼
>The Doll Maker of Bucuresti: 300☼
>Blue UFO
>Bottle of Avalonian Colon-Killer Sauce Label.
>1/60 Scale Macross Valkyrie Model
>Wheel
>Fire Sign: Agni Radiance
>Metal and Water Sign: Mercury Poison
>Book Entitled: Things Fall Apart by Chinua Achebe
>Meteorite
>Silver Medal
>1/60 Scale Valsione Model
>M.U.L.E.
>Greeting Card
>Electric Train Set.
>Bottle of Blue Goo.

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Fightest on December 12, 2009, 11:18:24 AM
> Examine Wheel, Sparkling Prism and Meteorite.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 12, 2009, 01:55:03 PM
> Examine Wheel, Sparkling Prism and Meteorite.

>You examine the Wheel; it is a simple wooden wheel about a foot in diameter; suitable for small carts and wheelbarrows.
>You examine the Sparkling Prism, it is a prism that sparkles curiously.
>You examine the Meteorite; it is a fist-sized hunk of iron ore, pitted numerous crater-like blemishes.

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Thata no Guykoro on December 12, 2009, 02:14:55 PM
>Trade the Ulcer-Inducing Hot Sauce for the Sparkling Prism and Meteorite.
>If that's not enough, throw in the bag of beans. Unless we lost it somewhere.
>Examine the Electric Train Set.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 12, 2009, 02:23:59 PM
>Trade the Ulcer-Inducing Hot Sauce for the Sparkling Prism and Meteorite.
>If that's not enough, throw in the bag of beans. Unless we lost it somewhere.
>Examine the Electric Train Set.

>"I can give you the Sparkling Prism for those two items," says Rinnosuke.
>This is a set of scale model trains with some lengths of track, packaged into a large box. You are not sure where anyone would find a proper outlet.

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: E-Nazrin on December 12, 2009, 02:35:24 PM
>ask if Ran gave any explanation for returning the train set
>and what Utsuho traded your spellcards for
>examine Things Fall Apart, blue goo, greeting card, and silver medal
>non-spellcard inventory
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Kasu on December 12, 2009, 02:39:20 PM
> Examine non-spell card inventory.
> Ask Rinnosuke what we could trade for the wheel.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 12, 2009, 03:03:25 PM
>ask if Ran gave any explanation for returning the train set
>and what Utsuho traded your spellcards for
>examine Things Fall Apart, blue goo, greeting card, and silver medal
>non-spellcard inventory
> Examine non-spell card inventory.
> Ask Rinnosuke what we could trade for the wheel.


>"Oh, this is a different one," says Rinnosuke
>He shakes his head. "I have never had Utsuho pay me a visit, I fear"
>You examine Book Entitled: Things Fall Apart by Chinua Achebe, this is one of the most significant pieces of modern African literature, detailing the destruction of traditional Ibo life following the introduction of European missionaries.
>You examine the Bottle of Blue Goo, you think this may be a bottle of mermaid ichor, which is very valuable in creating magics relating to water.
>You examine the Greeting Card, this unaddressed card wishes the recipient greetings after a long period of silence. It features many teddy bears
>You examine the Silver Medal, this decoration seems to have a small enchantment to impart some small measure of willpower upon its wearer.
>Your Inventory contains:
>Suspiciously Sleepwear-Like Witch Gown (worn as clothes)
>The name says it all, you don't have to change clothes after getting up when you're feeling lazy.
>Witch Cap (Worn as Hat)
>This Cap has a Crescent on it, and quite precious to you.
>List of Anti-Humidity Spell components.
>The name tells you all you need to know.
>Ballpoint Pen
>It writes with ink. Practically magic.
>Pad of Paper
>Its uses are myriad and mysterious.
>Blessing of the Great Destructor
>Sealed with a kiss.
>19☼
>This is 19 ☼
>Lucky Coin
>This is a coin of yours that you have developed a special and inexplicable favor for.
>Banson's Aria
>This is a powerful operatic song composed mostly of musical terms and praising the singer as handsome, strong, and idiot. It is said any fool can fight, but a true man sings!
>AOL Disk with a Cardboard Sleeve
>This is a Compact Disk with an AOL Logo on it, in a cardboard sleeve.
>Ladle
>This is a metal ladle, used for serving soup and other such things.
>Bottle of Jazz-Style Hot Sauce
>This hot sauce claims to be smooth and easy. It features a picture of Merlin giving a thumbs up.
>Bottle of Stomach Ulcer Inducing Hot Sauce
>This hot sauce threatens to ruin your stomach. It's label features a person writhing on the ground in agony.
>Floating Trumpet
>This trumpet used to belong to Merlin Prismriver! It floats in the air when not being stored away!
>Half of a Grilled Lamprey Sandwich
>This is a half of tasty sandwich of grilled lamprey on a wheat bun with a kind of sauce you cannot readily identify. It is a little cold now.
>Tiger Cub Pin (wore as accessory)
>This is a pin in the shape of a heart-meltingly adorable tiger cub.
>Rattling Box
>This box rattles mysteriously
>Large Bag of Beans
>This is a  two-pound bag of kidney beans, enough to feed quite a few people.
>Ultimate Truth
>A short, energetic song that is meant to give the impression of flying over an orchard of cherry blossoms.
>Ran's Cap
>A cap with flaps for fox ears, decorated with yellow emblems
>Hobo Penny
>This penny has been crudely engraved with the face of a grinning hobo on the back side.
>Bottle of Okuu's Fusion Sauce
>This bottle of hot sauce has a hand-sketched label featuring a smiling Utsuho balancing a bottle on the end of her third leg.
>Flywheel Parts List
>You need some wagon wheels, a sheet of metal, and some fasteners to make a Flywheel.
>...You did have a Rattling Box, didn't you? Where did it go? You never noticed it was gone.
>"I suppose I could take a few more of those sauces off of your hands," says Rinnosuke. "That Hobo Penny is also interesting."

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Thata no Guykoro on December 12, 2009, 03:13:51 PM
>Trade for the Prism.
>Ask if you can trade the Hobo Penny and Ultimate Truth for the Train Set.
>Recheck inventory, since apparently you have the Rattling Box.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 12, 2009, 03:24:28 PM
>Trade for the Prism.
>Ask if you can trade the Hobo Penny and Ultimate Truth for the Train Set.
>Recheck inventory, since apparently you have the Rattling Box.

>You Obtain: Sparkling Prism
>"Well..." says Rinnosuke. He rubs his chin, then smiles. "I shouldn't. But, you have been a good customer today, so I'll allow for the loss."
>The Rattling Box is now there, but you bought it from here some time ago for a low price, then it vanished. You had forgotten you bought it til it reappeared.

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Thata no Guykoro on December 12, 2009, 03:26:31 PM
>Thank Rinnosuke
>Trade for the Electric Train Set
>Examine Rattling Box
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 12, 2009, 03:32:41 PM
>Thank Rinnosuke
>Trade for the Electric Train Set
>Examine Rattling Box

>He nods in return.
>You obtain: Electric Train Set
>You examine the Rattling Box
>This box rattles mysteriously. Rinnosuke sold it cheaply as he wouldn't risk anyone opening it and ruining its value before buying.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: E-Nazrin on December 12, 2009, 03:51:12 PM
>trade some hot sauce for the Silver Medal and/or Blue Goo
>examine M.U.L.E.
>ask where Greeting Card came from
>rattle rattling box
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 12, 2009, 03:58:00 PM
>trade some hot sauce for the Silver Medal and/or Blue Goo
>examine M.U.L.E.
>ask where Greeting Card came from
>rattle rattling box

>"I can give you one or the other for the Bottle of Jazz-Style Hot Sauce and the Bottle of Okuu's Fusion Sauce"
>This is a classic game of economics created in the mid-eighties, emphasizing interdependent systems and multiple players. This seems to be the C64 version.
>"I found it," says Rinnosuke.
>The box rattles around as your shake it. Then it continues to rattle for a few moments after you stop.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Rin Kagamine on December 12, 2009, 04:04:59 PM
> Trade Bottle of Jazz-Style Hot Sauce and Bottle of Okuu's Fusion Sauce for wagon wheel.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: E-Nazrin on December 12, 2009, 04:05:49 PM
>did it actually STOP rattling for a second there?
>wonder if visiting Iku would be productive
>pet Franklin Badge
>ask who traded in your spellcards, then
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Thata no Guykoro on December 12, 2009, 04:05:59 PM
>Open the box
>Realize you are out of hot sauce and will need to find more after you leave
>Ask Rinnosuke what you can trade to get M.U.L.E.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 12, 2009, 04:18:49 PM
> Trade Bottle of Jazz-Style Hot Sauce and Bottle of Okuu's Fusion Sauce for wagon wheel.

>You obtain: Wheel

>did it actually STOP rattling for a second there?
>wonder if visiting Iku would be productive
>pet Franklin Badge
>ask who traded in your spellcards, then

>Its rattling is intermittent.
>Actually getting to her would be a pain, most likely, unless she is wandering in Gensokyo somewhere.
>If only you had one to pet...
>"You did, of course," says Rinnosuke.

>Open the box
>Realize you are out of hot sauce and will need to find more after you leave
>Ask Rinnosuke what you can trade to get M.U.L.E.

>You open the Rattling Box!
>It's...empty.
>Oh, you get it now! This box is haunted.
>"I suppose I could accept Explosion Sign: Mega Flare in exchange for that item. It should do well as a curiosity."

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: E-Nazrin on December 12, 2009, 04:24:28 PM
>step outside for a moment to shake a fist at the sun
>place Merlin's Trumpet in haunted box
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 12, 2009, 04:28:18 PM
>step outside for a moment to shake a fist at the sun
>place Merlin's Trumpet in haunted box

>You shake your fist at the sun. It does not reply.
>You can just barely fit the mouth of the Floating Trumpet into the Rattling Box. You will not be able to close it.

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Rin Kagamine on December 12, 2009, 04:58:36 PM
> Don't trade explosion sign yet, Nitori might have some use for it.
> Check by the Hakurei shrine and see if Suika's awake.
> If she's still asleep, head to see Nitori
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 12, 2009, 05:32:56 PM
> Don't trade explosion sign yet, Nitori might have some use for it.
> Check by the Hakurei shrine and see if Suika's awake.
> If she's still asleep, head to see Nitori

>You decide to keep your trophy.
>You return to the Hakurei Shrine
>You see that Reimu is presently snoozing on the front porch. Suika seems to have stumbled over something in the front yard and is presently lying face first on the ground and grumbling. Obvious exists are east and west.

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Kasu on December 12, 2009, 05:33:09 PM
> Ponder the possibility of using the train set to power the fan you thought up for Kaguya.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Rin Kagamine on December 12, 2009, 05:38:41 PM
> Help Suika sit up
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 12, 2009, 05:48:10 PM
> Ponder the possibility of using the train set to power the fan you thought up for Kaguya.

>It wouldn't to a lot without a power source.  You also don't think it'd give a lot of power to the rig you're proposing.

> Help Suika sit up

>You try to help Suika up, but she fends off your attempts. "S'better down here," she says, still facing the dirt. "S'nice."

>_

Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Rin Kagamine on December 12, 2009, 05:59:37 PM
> "Suika, are you going to be around the shrine all day?"
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 12, 2009, 06:07:13 PM
> "Suika, are you going to be around the shrine all day?"

>"Yeah, probably, why for?" she says into the dirt.

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Toasty on December 12, 2009, 06:11:36 PM
>Can i have some sake?
>Drink it down if given
>keep an eye out for fairies
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Rin Kagamine on December 12, 2009, 06:13:29 PM
> "I have some things to do for now, but I will definitely need your help later on.  You will be handsomely rewarded for your assistance.  Can I count on you?"
> Write it down if she agrees, and attach it to her so that she can't possibly lose it or forget to help.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 12, 2009, 06:41:38 PM
>Can i have some sake?
>Drink it down if given
>keep an eye out for fairies

>"Maybe later..." she mutters.
>You don't see any faeries. They tend to keep to the forest most of the time.

> "I have some things to do for now, but I will definitely need your help later on.  You will be handsomely rewarded for your assistance.  Can I count on you?"
> Write it down if she agrees, and attach it to her so that she can't possibly lose it or forget to help.

>"Whacha want?" she mumbles. "Tryin' t' commune with th' soil."

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Rin Kagamine on December 12, 2009, 06:46:18 PM
> Write down "Patchouli promised presents, don't leave shrine" on the top half of a sheet of paper, and stab the bottom half of the paper through one of her horns to secure it.  Hopefully, she won't remember not actually making a deal with us.
> Smile and nod at our handiwork, then depart for Nitori's.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 12, 2009, 07:10:00 PM
> Write down "Patchouli promised presents, don't leave shrine" on the top half of a sheet of paper, and stab the bottom half of the paper through one of her horns to secure it.  Hopefully, she won't remember not actually making a deal with us.
> Smile and nod at our handiwork, then depart for Nitori's.

>You stick a note on Suika's horn. She doesn't seem to notice. She also doesn't seem to be going anywhere.
>Reimu snores.
>You leave the Shrine and continue up the road to Kappa Town. Along the way, you note that Minoriko is still sorting out her crops, and Hina seems to be taking the time to enjoy a book. That sweatless doll whore.
>You find Nitori is still in her warehouse, banging away at a cylinder-shaped object. "Hey, Patchy," she says, "How's it been?" You notice a flatscreen TV has manifested on the back wall, and is in the process of dismantlement.

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Kasu on December 12, 2009, 07:13:55 PM
> Ask for assistance in acquiring a sun shard.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 12, 2009, 07:28:06 PM
> Ask for assistance in acquiring a sun shard.

>"A what now?"

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Thata no Guykoro on December 12, 2009, 07:30:48 PM
>Ask Nitori if she plans to blow up the sun.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Jana on December 12, 2009, 07:30:54 PM
>Book Entitled: Things Fall Apart by Chinua Achebe

> Fist-bump the text parser.

> Explain the results of the visit we paid to Utsuho to Nitori to clarify.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Rin Kagamine on December 12, 2009, 07:32:09 PM
> "If I remember correctly, you had said that there was something wrong with the sun, and that you were trying to fix it.  Can you tell us exactly what had happened and what you're trying to do?"
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: E-Nazrin on December 12, 2009, 07:43:26 PM
>"Also, where's Nazrin?"
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Toasty on December 12, 2009, 07:48:19 PM
>Ponder the fact there's the office of one bill purvis not too far from me
>*nitori's response* "So, nazrin aside, what's up with the sun? utsuho said when a su nsi created, there are some leftovers called sun shards, and i was wondering if that had to do with anything"
>Do NOT mention magic. Nitori will be very put off.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 12, 2009, 07:50:10 PM
>Ask Nitori if she plans to blow up the sun.

>"Not really..." says Nitori. "I mean. There's the "because we can!" aspect, and I can understand it. But, I think we need it."


> Fist-bump the text parser.

> Explain the results of the visit we paid to Utsuho to Nitori to clarify.

>Damn right.
>"Oh! That's perfect," says Nitori. "I've been looking for someone to the Solarnaut!"

> "If I remember correctly, you had said that there was something wrong with the sun, and that you were trying to fix it.  Can you tell us exactly what had happened and what you're trying to do?"

>"Well," Nitori says, moving from her work and having a seat in one of the random chairs scattered throughout the workshop, "The short version is, it's being really active and hot right now. I was hoping to go up there and take a better look. But then there wouldn't be anyone to stay down here if something goes haywire. If you'd be willing to go up there, especially if you need that shard thingie, that'd be great!"

>"Also, where's Nazrin?"

>"Probably out snooping around somewhere. She really got me out of a jam, though."

>Ponder the fact there's the office of one bill purvis not too far from me
>*nitori's response* "So, nazrin aside, what's up with the sun? utsuho said when a su nsi created, there are some leftovers called sun shards, and i was wondering if that had to do with anything"
>Do NOT mention magic. Nitori will be very put off.

>He's probably FBI.
>"I don't know if that'd have anything to do with it," says Nitori. "This first trip is meant to be observational only. Though if it can be fixed, that'd be great."

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Rin Kagamine on December 12, 2009, 07:54:22 PM
> "What kind of a jam did Nazrin help you out of?"
> There's no way we could go up to the sun.  Did Nitori have anyone specific in mind?
> Does Nitori have any spare wheels we can use for our cooling machine?
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: E-Nazrin on December 12, 2009, 07:59:14 PM
>"What's this you're working on, by the way? A way to the Sun?"
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Kasu on December 12, 2009, 08:13:05 PM
> Accept the offer of becoming the Solarnaut.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Jana on December 12, 2009, 08:16:51 PM
> Accept the offer of becoming the Solarnaut.

> Nitori said that Utsuho would be perfect. Consider our chances of getting her to help us before throwing ourselves into the fire.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 12, 2009, 08:26:18 PM
> "What kind of a jam did Nazrin help you out of?"
> There's no way we could go up to the sun.  Did Nitori have anyone specific in mind?
> Does Nitori have any spare wheels we can use for our cooling machine?

>"I was needing some parts, and in she came with this thing." Nitori gestures toward the dismantled TV. "Put me right back in business on this project."
>It seems she was talking to you, yes.
>There is a large wagon wheel in the corner.

>"What's this you're working on, by the way? A way to the Sun?"

>"Yep. Remember that rocket you guys made? I'm gonna do you one better!" She chuckles, then smiles ruefully. "At least, that's what I want to say. But let's face it, getting to the sun is way easier. Someday, though!"

> Accept the offer of becoming the Solarnaut.

>"Awesome!" says Nitori. "It'll be perfect! You're really knowledgeable about things, and you don't weight that much."

> Nitori said that Utsuho would be perfect. Consider our chances of getting her to help us before throwing ourselves into the fire.

>Well, Utsuho does owe you one. But you're not sure if she meets the qualifications that Nitori gave you.

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Rin Kagamine on December 12, 2009, 08:27:10 PM
> Accept the offer of becoming the Solarnaut.

> Marisa herself could not convince us to go up in that rocket.  Not a chance
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: E-Nazrin on December 12, 2009, 08:30:42 PM
>"We desperately needed Reimu's help to get to the moon... how are you planning to go about this?"
>"Did Nazrin ask for anything for that TV you're taking apart?"
>"And can she actually turn into a mouse? Because if it's weight that's the issue..."
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 12, 2009, 08:39:36 PM
> Marisa herself could not convince us to go up in that rocket.  Not a chance

>You have a sudden outbreak of common sense. Or perhaps the lily livers. "Awwww!" Nitori says, "C'mon! You'd be perfect! Aren't you just a little jealous those guys went to the moon without you? This is doing one better! (http://www.youtube.com/watch?v=5NJZre-2QBE)"

>"We desperately needed Reimu's help to get to the moon... how are you planning to go about this?"
>"Did Nazrin ask for anything for that TV you're taking apart?"
>"And can she actually turn into a mouse? Because if it's weight that's the issue..."

>"Well...like I said. This isn't nearly so bad as the Moon, since the Sun's way closer. I was thinking...maybe we could get one of local gods to help out?" She shrugs. "If not, I think maybe we could catch a whole bunch of butterflies and put them in a bag, and use that for power."
>"Oh yeah," Nitori nods and crosses her arms, "she wants me to lean on some of the neighbors to help her and the rest of them out with that temple project of theirs. I figure that shouldn't be too tough."
>"Uh, I dunno," says Nitori. "But I don't think she has a lot of book learning. We'd want that."

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Kasu on December 12, 2009, 08:47:51 PM
> Think of a possible list of others who might fit the qualifications.
> Try to obtain help from Kanako.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Rin Kagamine on December 12, 2009, 08:48:18 PM
> "I'm not jealous.  What if I pass out while on the rocket?  That's pretty likely and no one would be able to help, and it'd probably crash."
> "I'm pretty sure the sun is farther away from the moon, but the sun is also much hotter than the moon, so you'll need someone who can handle the heat, and I would be a terrible choice for that."
> Suggest Cirno completely straight-faced and watch for Nitori's reaction.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: E-Nazrin on December 12, 2009, 08:49:18 PM
>"I'm not sure it's power so much as navigation. And what's the plan for returning? If it's just for observation, it may be better to send something that can record what it sees to send back, for a very first test."
>"Of course, that's after throwing together something as a proof-of-concept..."
>sigh
>"And before you call me a hypocrite, Remilia was very insistent on getting that rocket out quickly. And even then... how soon do you think you'd have one ready?"
>"Then again, you mentioned something about Tellurium? Is there something special about that?"
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 12, 2009, 09:31:36 PM
> Think of a possible list of others who might fit the qualifications.
> Try to obtain help from Kanako.

>You are kind of at a loss. Who else is known for both intelligence and being on the small side? Not Eirin, for sure. Remilia is more clever than educated. Alice isn't much for things outside her speciality. You aren't sure if there is anyone else as qualified.
>You decide to pester Kanako.

> "I'm not jealous.  What if I pass out while on the rocket?  That's pretty likely and no one would be able to help, and it'd probably crash."
> "I'm pretty sure the sun is farther away from the moon, but the sun is also much hotter than the moon, so you'll need someone who can handle the heat, and I would be a terrible choice for that."
> Suggest Cirno completely straight-faced and watch for Nitori's reaction.

>"Well, uh...we all have risks we need to take."
>"No it isn't. It's like only a few hours away at most. And I can't imagine it'd be any worse than Former Hell.
>"I kinda want to succeed," says Nitori. "Maybe she could do something about the heat problem, though?"

>"I'm not sure it's power so much as navigation. And what's the plan for returning? If it's just for observation, it may be better to send something that can record what it sees to send back, for a very first test."
>"Of course, that's after throwing together something as a proof-of-concept..."
>sigh
>"And before you call me a hypocrite, Remilia was very insistent on getting that rocket out quickly. And even then... how soon do you think you'd have one ready?"
>"Then again, you mentioned something about Tellurium? Is there something special about that?"

>"Oh, that's part of why we need a god to help out. And...well...the problem is getting the parts together. I'd love to do a couple, but I'm only one kappa, you know, and I only got one shop full of things. Don't worry, though, I studied what you did, and even made a few improvements! Like wind resistence, it'll be much less worse this time!"
>"I did? When?"

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Rin Kagamine on December 12, 2009, 09:33:37 PM
> "...What if we sent Aya up there?"
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: UncertainJakutten on December 12, 2009, 09:35:07 PM
>Did we ever ask Nitori about Jeff K Anon? If not, do so.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 12, 2009, 09:39:01 PM
> "...What if we sent Aya up there?"

>"Then if the sun has panties, she'll take pictures of them. Which, I'm gonna admit, would be intriguing and I'd even say informative. But not really what we need right now."

>Did we ever ask Nitori about Jeff K Anon? If not, do so.

>"What a weird name, don't you think? Dunno him."

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Rin Kagamine on December 12, 2009, 09:45:37 PM
> "Hang on, hear me out.  Aya's already used to speed, and flying great distances and height, so she should be able to handle flying to the sun.  She has fantastic reflexes, she's decently smart already and she can learn fast, she's been through Former Hell, and all she's doing right now is sitting in that tiny room.  Wouldn't a more useful punishment involve her helping all of us in Gensokyo for a change?  Couldn't we send her up there instead of someone who contributes productively to Gensokyo, in case something terrible goes wrong.  You're the one building it, do you think it could work?"
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 12, 2009, 09:48:39 PM
> "Hang on, hear me out.  Aya's already used to speed, and flying great distances and height, so she should be able to handle flying to the sun.  She has fantastic reflexes, she's decently smart already and she can learn fast, she's been through Former Hell, and all she's doing right now is sitting in that tiny room.  Wouldn't a more useful punishment involve her helping all of us in Gensokyo for a change?  Couldn't we send her up there instead of someone who contributes productively to Gensokyo, in case something terrible goes wrong.  You're the one building it, do you think it could work?"

>"Does she know anything about suns?" asks Nitori. "I mean, you're good enough at them to build a spellcard around it. And you're lighter and smarter than Utsuho; and don't even think of tellingl her I said that. I suppose you could ask her, though, she is a quick study, like you said. I mean, I don't like it, but if you're deadset..."

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: E-Nazrin on December 12, 2009, 10:25:15 PM
>"We'll get the rocket designed and built, first. Assuming it'd have enough space for either of us regardless?"
>"I'll look into asking one of the gods; Hina may owe me a favor, and the Akis are investigating the sun, themselves. Then again, I guess Hina might not be the goddess of choice for this..."
>"And I swear I remember you asking for SOMETHING after the last time I visited..."
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 12, 2009, 10:33:32 PM
>"We'll get the rocket designed and built, first. Assuming it'd have enough space for either of us regardless?"
>"I'll look into asking one of the gods; Hina may owe me a favor, and the Akis are investigating the sun, themselves. Then again, I guess Hina might not be the goddess of choice for this..."
>"And I swear I remember you asking for SOMETHING after the last time I visited..."

>"I'm working on it, don't worry. And, really, it's going to be a one person unit. I need to make it so you can get back and all."
>"The Aki sisters might do. I'd prefer not to power this on curses, though. Just...to be safe, yeah?"
>"Oh! Tritium? Yeah, that stuff's really useful. Utsuho uses it for fusion stuff outside her spellcards."

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Rin Kagamine on December 12, 2009, 10:37:38 PM
>"Does she know anything about suns?" asks Nitori. "I mean, you're good enough at them to build a spellcard around it. And you're lighter and smarter than Utsuho; and don't even think of tellingl her I said that. I suppose you could ask her, though, she is a quick study, like you said. I mean, I don't like it, but if you're deadset..."

>_

> "Getting Utsuho would involve convincing Satori to let us use her, and I doubt that'll happen.  I will absolutely not do it, and unless you can think if anyone else more suited to go up there then I think we should try to use Aya.  Do you know who I should talk to about using her?  I suppose I'll need to talk to her as well."
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: E-Nazrin on December 12, 2009, 10:52:22 PM
>then again, the rest of the mansion got to the moon safely in a wooden rocket... but they didn't make it back on their own. And there's no one to expect to find on the sun... right?
>"It sounds like we'll have to talk to Utsuho again. What a pain - getting attacked on sight is irritating. Though I'd like to know what to expect to find on the sun... wasn't she fed a sun god? By someone from the Moriya shrine?"
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 12, 2009, 10:55:24 PM
> "Getting Utsuho would involve convincing Satori to let us use her, and I doubt that'll happen.  I will absolutely not do it, and unless you can think if anyone else more suited to go up there then I think we should try to use Aya.  Do you know who I should talk to about using her?  I suppose I'll need to talk to her as well."

>"Well, I suppose you'd have to convince Aya, first," says Nitori. "After that, ask Momiji to talk to the the rest of the tengu about it. I'm telling you, though, she won't be half as good as you."

>then again, the rest of the mansion got to the moon safely in a wooden rocket... but they didn't make it back on their own. And there's no one to expect to find on the sun... right?
>"It sounds like we'll have to talk to Utsuho again. What a pain - getting attacked on sight is irritating. Though I'd like to know what to expect to find on the sun... wasn't she fed a sun god? By someone from the Moriya shrine?"

>That they did. But that was your rocket. And you don't half ass these things. Not that Nitori does either, but you know... And you think there might be solar crows, maybe. But you already dealt with an upjumped one and came out alright.
>"I don't know the story myself, but I am pretty sure it was Kanako's doing in the end. Or was it Suwako? Either way..."

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: E-Nazrin on December 12, 2009, 11:00:08 PM
>"Then I think I'll talk to them, first. If I can find Shizuha, she'd probably be willing to help with powering it. I know Minoriko's near the bottom of the mountain, but her sister's been away... well, not the top priority."
>"Before I go, though, have you considered figuring out how to make coolboxes like that one Rinnosuke has? Even if today's an anomaly, they'd be useful in summer. You could make a killing off of those."
>"... oh, and what's Tellurium look like? There was a chunk of what looked like iron at Rinnosuke's shop, but I didn't examine too carefully."
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Rin Kagamine on December 12, 2009, 11:22:46 PM
> "Let me go try and see if I can get Aya to agree to this."
> Take you leave from Nitori's and head over to where Momiji is standing.
> Greet Momiji and ask to speak with Aya, as you have a most pressing issue to talk about with her.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: E-Nazrin on December 12, 2009, 11:26:38 PM
>actually, just explain the whole trip to the sun thing, since she's clearly not popular with the tengu anyway
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Rin Kagamine on December 12, 2009, 11:32:18 PM
> Oh we will, but first we want to see how she's holding up in there.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: E-Nazrin on December 12, 2009, 11:51:21 PM
>And it would probably help our case on trustworthiness if we were honest about what we wanted to ask her rather than asking to talk with a convict for no clear reason.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Rin Kagamine on December 12, 2009, 11:55:13 PM
>Good thing we're being honest and are going to talk to her about going to the sun and not painting an elaborate lie or anything outrageous like that.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 13, 2009, 12:06:55 AM
>"Then I think I'll talk to them, first. If I can find Shizuha, she'd probably be willing to help with powering it. I know Minoriko's near the bottom of the mountain, but her sister's been away... well, not the top priority."
>"Before I go, though, have you considered figuring out how to make coolboxes like that one Rinnosuke has? Even if today's an anomaly, they'd be useful in summer. You could make a killing off of those."
>"... oh, and what's Tellurium look like? There was a chunk of what looked like iron at Rinnosuke's shop, but I didn't examine too carefully."

>Nitori nods, "That'd help. I'm kind of out of favors with them, anyways."
>"Oh hell yes," says Nitori. "But the big stupid jerk won't let me get near it! Probably has a demon caught in it or something."
>"You're fixed on that stuff, aren't you? It's all silvery-looking. And really really rare. So probably not what you saw."

> "Let me go try and see if I can get Aya to agree to this."
> Take you leave from Nitori's and head over to where Momiji is standing.
> Greet Momiji and ask to speak with Aya, as you have a most pressing issue to talk about with her.

>"Righto"
>You take your leave from Nitori, and head up to Tengu Town.
>"Hi!" says Momiji, "You want to meet with Aya? That's no problem. Just don't do anything...well, dumb."

>actually, just explain the whole trip to the sun thing, since she's clearly not popular with the tengu anyway
> Oh we will, but first we want to see how she's holding up in there.
>And it would probably help our case on trustworthiness if we were honest about what we wanted to ask her rather than asking to talk with a convict for no clear reason.
>Good thing we're being honest and are going to talk to her about going to the sun and not painting an elaborate lie or anything outrageous like that.

>Well make up your mind.

>_

Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: E-Nazrin on December 13, 2009, 12:10:30 AM
>"I'll probably have to discuss the results of what I've got in mind with whoever's in charge of this lockup, but I won't do anything hasty myself. I have plenty of reasons to avoid the tabloids for today."
>head in and examine Aya's situation
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Kasu on December 13, 2009, 12:22:01 AM
> Make a mental note to watch what you say around her.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 13, 2009, 12:28:26 AM
>"I'll probably have to discuss the results of what I've got in mind with whoever's in charge of this lockup, but I won't do anything hasty myself. I have plenty of reasons to avoid the tabloids for today."
>head in and examine Aya's situation

>Momiji nods, and lets you inside.
>You are inside a simple prison. It's rather clean, if stuffy. There are three cells, Aya has been placed in the middle one. It's...not terribly bad for a jail cell, really. The floor has some rugs, there's a proper sink, good futon on the floor, a little privacy curtain around the toilet... Aya is presently laying on the bed, staring out into space. An open book rests on the floor near her. Obvious exits are north.

> Make a mental note to watch what you say around her.

>You hope to do your best.

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: E-Nazrin on December 13, 2009, 12:31:30 AM
>"What are you reading?"
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Rin Kagamine on December 13, 2009, 12:34:28 AM
> If there is a chair, pull it up and sit it in front of the cell.  Otherwise, just approach the cell.
> "Aya?  It's Patchouli.  How are you doing?"
> We need to gauge her mental stability before we send her on a rocket, so we need to talk with her a little.
>> Show component list, and ask her if she knows anything about those things.
>> Do not mention Jeff K Anon at all.
>> Ask her why the Oni like to fight so much.
>> Ask her if she knows why it's so humid out
>> Ask if she knows when Letty Whiterock is supposed to arrive.
> Since she doesn't know much about what has happened recently, don't mention any current events in Gensokyo aside from the weather.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 13, 2009, 12:58:18 AM
>"What are you reading?"

>"Huh? Oh...just some novel."
>Damn her.

> If there is a chair, pull it up and sit it in front of the cell.  Otherwise, just approach the cell.
> "Aya?  It's Patchouli.  How are you doing?"
> We need to gauge her mental stability before we send her on a rocket, so we need to talk with her a little.
>> Show component list, and ask her if she knows anything about those things.
>> Do not mention Jeff K Anon at all.
>> Ask her why the Oni like to fight so much.
>> Ask her if she knows why it's so humid out
>> Ask if she knows when Letty Whiterock is supposed to arrive.
> Since she doesn't know much about what has happened recently, don't mention any current events in Gensokyo aside from the weather.

>You pull up a chair and get comfy.
>"Yeah, I know," she says. "Scarlet Clouds incident and all. I'm bored out of my skull, Patchouli. That's how I'm doing."
>"Not really," she says. "I'd ask Utsuho about the Sun Shard, Eirin or Kaguya about the flower Essence. Great Destructor sounds something like your Flandre, don't you think? Ah, I see you have it checked off."
>You seal your lips about possible non-people.
>"They respect strength a whole lot," she says, sitting up now. "It's what they're known for, and it means a lot to them to know who is strongest. Among Oni, that's not so bad. Among others, well...it can get pretty rough. Thankfully, they seem to like spellcards, so it isn't a real problem."
>"I bet the Aki sisters were kidnapped!" She says, her eyes lighting up. "Oh, if only I could find out... I'd know everything about this incident in moments!"
>"Letty should be out shortly," says Aya. "According to the calender, anyways. She'll wait for the heat to go away, first. I hope winter isn't too short, she it's not fair if she doesn't get a full season, you know."
>You steer away from other topics, for now.

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: E-Nazrin on December 13, 2009, 01:03:54 AM
>"Sorry to dampen your enthusiasm, but I just saw Minoriko earlier today. The Akis are fine."
>What IS she reading? Or tough to tell at this distance?
>"I don't suppose you'd have any other theories about what might be causing this heat wave?"
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Rin Kagamine on December 13, 2009, 01:07:26 AM
> "The Aki sisters haven't been kidnapped, I spoke with them earlier today."
> "Anyway, I came here for a reason.  What do you know about space travel?"
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 13, 2009, 01:17:50 AM
>"Sorry to dampen your enthusiasm, but I just saw Minoriko earlier today. The Akis are fine."
>What IS she reading? Or tough to tell at this distance?
>"I don't suppose you'd have any other theories about what might be causing this heat wave?"

>"Oh."
>It looks like the spine read: Delta of Venus, by Ana?s Nin.
>"...It's not Utsuho, is it?"

> "The Aki sisters haven't been kidnapped, I spoke with them earlier today."
> "Anyway, I came here for a reason.  What do you know about space travel?"

>"Well, Reimu told me some things about it when she got back from the Moon."

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Rin Kagamine on December 13, 2009, 01:21:47 AM
> "It's not Utsuho, she's still down in Former Hell.  Any other ideas as far as that goes?"
> "You can fly faster and higher than anyone else right?  How close have you come to space?"
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 13, 2009, 01:24:26 AM
> "It's not Utsuho, she's still down in Former Hell."
> "You can fly faster and higher than anyone else right?  How close have you come to space?"

>"Oh good," Aya grins. "Wouldn't want her to give crows a bad name."
>"I got up pretty high with Tenshi's help, one time," says Aya. "It's a kinda scary, doesn't feel like you can fly right, you know? Why are you asking?"

>_

Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: E-Nazrin on December 13, 2009, 01:28:21 AM
>to note, if Kanasuwako got a sun goddess for Utsuho to eat, odds are good THEY visited the sun to get it. They might be more useful for "how" details. Here it's just bribery for her freedom, and it might be better to talk to the prison warden about whether the tengu would be okay with it first.
>"I've heard some talk of it maybe being a problem with the sun, but..."
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 13, 2009, 01:31:09 AM
>to note, if Kanasuwako got a sun goddess for Utsuho to eat, odds are good THEY visited the sun to get it. They might be more useful for "how" details. Here it's just bribery for her freedom, and it might be better to talk to the prison warden about whether the tengu would be okay with it first.
>"I've heard some talk of it maybe being a problem with the sun, but..."

> Aya may have paid for her bed, but she is presently only using the edge of it. "Yeah, yeah?"

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Rin Kagamine on December 13, 2009, 01:31:49 AM
> "Nitori is building a ship to go on an observation journey to the sun.  She wanted me to go, but there's no way I'd be able to handle it myself.  The ship is only big for one person, but I thought that you would be the best candidate for the journey.  Nothing's even set now, but would you be interested in being the pilot?  All I'm trying to do right now is see if you're interested, I would still have to talk to the tengu about letting you do this, but I need to know if you want to do this.  What do you think?"
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 13, 2009, 01:36:36 AM
> "Nitori is building a ship to go on an observation journey to the sun.  She wanted me to go, but there's no way I'd be able to handle it myself.  The ship is only big for one person, but I thought that you would be the best candidate for the journey.  Nothing's even set now, but would you be interested in being the pilot?  All I'm trying to do right now is see if you're interested, I would still have to talk to the tengu about letting you do this, but I need to know if you want to do this.  What do you think?"

>"God yes!" Aya says, leaping from her seat and pressing her face against the bars. "Anything to get out of here! I'm so bored! The key's on the wall over there, you can let me out right now!"

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Rin Kagamine on December 13, 2009, 01:40:31 AM
> "Like I said, I can't do anything right now and the ship isn't even built yet.  Additionally, there's going to be a lot for you to learn before you can fly up there.  I'm not going to try and break you out to do this."
> "Instead, I'll go and negotiate with the tengu to get them to allow you to do this.  Where can I find them and who should I talk to."
> "So sit down and wait.  I'll do my best to get you out, but the better you behave until then, the better chance I have of getting you out.  Understand?"
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 13, 2009, 01:52:03 AM
> "Like I said, I can't do anything right now and the ship isn't even built yet.  Additionally, there's going to be a lot for you to learn before you can fly up there.  I'm not going to try and break you out to do this."
> "Instead, I'll go and negotiate with the tengu to get them to allow you to do this.  Where can I find them and who should I talk to."
> "So sit down and wait.  I'll do my best to get you out, but the better you behave until then, the better chance I have of getting you out.  Understand?"

>Aya sighs. "Alright. Alright. Just tell Momiji. They'll listen to her... But I'm telling you, the key is right there..."

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Rin Kagamine on December 13, 2009, 01:55:49 AM
> "Sorry, but I've got enough on my plate without adding "Accessory to Escape" to my list.  I'll be back when I can, so just hang out and keep reading I suppose."
> Leave the jail and tell Momiji what we're doing now, and ask to be taken to whoever we need to talk to.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 13, 2009, 02:00:01 AM
> "Sorry, but I've got enough on my plate without adding "Accessory to Escape" to my list.  I'll be back when I can, so just hang out and keep reading I suppose."
> Leave the jail and tell Momiji what we're doing now, and ask to be taken to whoever we need to talk to.

>Aya sighs, and nods glumly.
>You approach Momiji, and quickly explain things. "You're...uh...going to end her to the sun? And...she's okay with that?"

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Jana on December 13, 2009, 02:01:51 AM
> "Yes." Use the :< expression.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Rin Kagamine on December 13, 2009, 02:03:18 AM
> "More than OK, she's thrilled at the possibility of leaving.  But, that requires getting her out of that cell.  I want to negotiate for her to be released in order to complete this project.  Who do I need to talk to in order to arrange this?"
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: E-Nazrin on December 13, 2009, 02:05:24 AM
>"Well, either she's assuming it'll be as safe as the trip to the moon, or she's THAT bored without getting to run around photographing underwear all day. I don't know how Nitori's even planning to do this, but it might end up safe. Might."
>"Either way, it'd end with her either not being a problem anymore or making up for being a nuisance by helping end this damned heat wave, and giving Gensokyo some better information about the sun. Whether it's worth the risk, or if she can be trusted not to run off before the launch, is a different matter."
>"... how long has she been reading the same book in there?"
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 13, 2009, 02:43:49 AM
> "Yes." Use the :< expression.

>You says yes, and give her the frown. She doesn't ask anymore, that's the business look.

> "More than OK, she's thrilled at the possibility of leaving.  But, that requires getting her out of that cell.  I want to negotiate for her to be released in order to complete this project.  Who do I need to talk to in order to arrange this?"

>"I suppose I can talk to the elders. It'd take awhile to get you an appointment. But to be honest? They'd probably be thrilled to toss her at the sun for a little while.

>"Well, either she's assuming it'll be as safe as the trip to the moon, or she's THAT bored without getting to run around photographing underwear all day. I don't know how Nitori's even planning to do this, but it might end up safe. Might."
>"Either way, it'd end with her either not being a problem anymore or making up for being a nuisance by helping end this damned heat wave, and giving Gensokyo some better information about the sun. Whether it's worth the risk, or if she can be trusted not to run off before the launch, is a different matter."
>"... how long has she been reading the same book in there?"

>Momiji nods. "I'll be sure to explain all that. If there really is a problem up there, it shouldn't be an issue to borrow Aya if she's willing." 
>"Since this morning." says Momiji. "We bring her new ones as needed. She's got some paper and cards and stuff, too."

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: E-Nazrin on December 13, 2009, 02:51:53 AM
>"Ah, so she IS just complaining. I see. Well, thank you. I'll come back once we've got a better idea about how to pull this off."
>head to the Moriya Shrine
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 13, 2009, 02:59:02 AM
>"Ah, so she IS just complaining. I see. Well, thank you. I'll come back once we've got a better idea about how to pull this off."
>head to the Moriya Shrine

>You head into the Moriya Shrine. You see a bored-looking Wriggle busy raking up the leaves in the grass. She has traded her usual gard for a Wind Priestess outfit. Sanae is pesently stretched out on yard chair in the shade.

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: E-Nazrin on December 13, 2009, 03:20:43 AM
>ask Sanae if you can speak with one of the goddesses
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 13, 2009, 03:29:44 AM
>ask Sanae if you can speak with one of the goddesses

>"Oh, hi Patchouli!" she says. "What do you need?"

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: E-Nazrin on December 13, 2009, 03:34:08 AM
>"Nitori's guessing that something's wrong with the sun, and wants to send someone up in a rocket to investigate. I don't think it'd go as smoothly as that trip to the moon from a while ago, so I'm a little wary."
>"But, since I remember either Kanako or Suwako being responsible for giving Utsuho her power via some sun god, I think they might know something that could help. Or if they visited the sun to find that god in the first place."
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: UncertainJakutten on December 13, 2009, 03:46:34 AM
>Tell Wriggle she looks cute in the Wind Priestess outfit.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Toasty on December 13, 2009, 03:50:02 AM
>Cheer wriggle up with a mukyu, chombatta
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 13, 2009, 04:14:22 AM
>"Nitori's guessing that something's wrong with the sun, and wants to send someone up in a rocket to investigate. I don't think it'd go as smoothly as that trip to the moon from a while ago, so I'm a little wary."
>"But, since I remember either Kanako or Suwako being responsible for giving Utsuho her power via some sun god, I think they might know something that could help. Or if they visited the sun to find that god in the first place."

>"I can't tell you the details, but I am sure Kanako-sama would not mind speaking with you about it," says Sanae. "I'll go make sure she isn't too busy." She gets up from her chair, and heads into the shrine.

>Tell Wriggle she looks cute in the Wind Priestess outfit.

>"No drek?" asks Wriggle, looking up from her drudgery.

>Cheer wriggle up with a mukyu, chombatta

>She chuckles. "You're a gato for reals, Patch," Wriggle says. "Thanks for bailing me out back there."
>Sanae reappears. "Kanako will speak with you," she says.

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: E-Nazrin on December 13, 2009, 04:15:55 AM
>"Thank you."
>head into the shrine to talk with the friendly wind goddess
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Seian Verian on December 13, 2009, 04:20:28 AM
> Check catness rating, since Wriggle just called you a cat. Either that or she has no idea what she's actually saying.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 13, 2009, 04:43:09 AM
>"Thank you."
>head into the shrine to talk with the friendly wind goddess

>You head inside.
>Kanako is still within her space in the inner sactum of the shrine. "You have something to ask of me?" she says, her eyes closed as she makes curious motions with her hands.

> Check catness rating, since Wriggle just called you a cat. Either that or she has no idea what she's actually saying.

>You catness rating is unchanged. Silly Wriggle and her sillytalk!

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Toasty on December 13, 2009, 04:50:02 AM
>Ask about the sun god
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: E-Nazrin on December 13, 2009, 04:50:51 AM
>"Yes. Nitori's gotten it into her head that there's something wrong with the sun, and Utsuho said that sun shards are from when a sun is made - and that the only real way to find one would be to visit the sun. Conveniently, Nitori is also making a rocket to send someone up there."
>"However, I'm worried about how safe this would be, and I thought you might know something after finding the sun god that gave Utsuho her power. Did you have to visit the sun to accomplish that? Or have any suggestions for making the trip less suicidal? Aya seems willing to make the trip despite suicidality if need be, but I'd rather make it safe than incinerate a convict. Plus, then I could actually get the Sun Shard."
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 13, 2009, 04:57:23 AM
>Ask about the sun god

>"Yes. Nitori's gotten it into her head that there's something wrong with the sun, and Utsuho said that sun shards are from when a sun is made - and that the only real way to find one would be to visit the sun. Conveniently, Nitori is also making a rocket to send someone up there."
>"However, I'm worried about how safe this would be, and I thought you might know something after finding the sun god that gave Utsuho her power. Did you have to visit the sun to accomplish that? Or have any suggestions for making the trip less suicidal? Aya seems willing to make the trip despite suicidality if need be, but I'd rather make it safe than incinerate a convict. Plus, then I could actually get the Sun Shard."

>She shakes her head. "I did not take Yatagarasu from the sun. It was already among the flames in Blazing Hell. You wish my advice for visiting? I would suggest you find something that would allow you to withstand an oven. I am sure that is within your talents. I have never been to it, myself, so there is little more I can tell you."

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: E-Nazrin on December 13, 2009, 05:05:09 AM
>"I suppose a better concern might have been navigating back, but it sounds like that isn't an option, either. Well, thank you, regardless. I assume Suwako would have nothing to add?"
>"Mmm... would you have any idea where Shizuha is?"
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 13, 2009, 05:50:43 AM
>"I suppose a better concern might have been navigating back, but it sounds like that isn't an option, either. Well, thank you, regardless. I assume Suwako would have nothing to add?"
>"Mmm... would you have any idea where Shizuha is?"

>"It's unlikely she could add anything. she's less concerned with the sky than I am," says Kanako.
>"I believe she is in the Forest of Magic, not far from that stand Mystia owns."

Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: E-Nazrin on December 13, 2009, 06:13:52 AM
>"Is that so? Thank you."
>who WOULD be a reliable source of knowledge about the sun...? Yukari, failing all else?
>head off to find Shizuha in the meantime to share info and find out if she's willing to help with the sun
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 13, 2009, 06:37:40 AM
>"Is that so? Thank you."
>who WOULD be a reliable source of knowledge about the sun...? Yukari, failing all else?
>head off to find Shizuha in the meantime to share info and find out if she's willing to help with the sun

>"You are welcome," says Kanako.
>Utsuho is about the only person you know to ask, other than your books on solar magic; which really don't focus on the sun itself at all.
>You make your way back to Mystia's stand, passing through the thick brush. "Oh, back for more?" asks Mystia.

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: E-Nazrin on December 13, 2009, 06:57:52 AM
>"Actually, I'm looking for Shizuha right now. I heard she was in the area?"
>check hunger
>"Though I guess a snack wouldn't hurt."
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 13, 2009, 02:54:54 PM
>"Actually, I'm looking for Shizuha right now. I heard she was in the area?"
>check hunger
>"Though I guess a snack wouldn't hurt."

>"Oh, I've not seen her around at all. I don't think she even comes to this forest, does she?
>You could do with a nosh.
>Mystia nods and whips up something for you.
>You obtain: Grilled Eel Skewer

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Rin Kagamine on December 13, 2009, 03:02:31 PM
> Allow Grilled Eel Skewer to cool, then consume Eel.
> Inventory and examine
> Determine Mystia's catness rating
> Ask if Mystia knows how to get to Yukari's?  Not that we want to go there right now or anything.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 13, 2009, 03:40:06 PM
> Allow Grilled Eel Skewer to cool, then consume Eel.
> Inventory and examine
> Determine Mystia's catness rating
> Ask if Mystia knows how to get to Yukari's?  Not that we want to go there right now or anything.

>It's crispy on the outside, and chewy on the inside.

>Your Inventory contains:
>Suspiciously Sleepwear-Like Witch Gown (worn as clothes)
>The name says it all, you don't have to change clothes after getting up when you're feeling lazy.
>Witch Cap (Worn as Hat)
>This Cap has a Crescent on it, and quite precious to you.
>Metal Sign: Metal Fatigue (used)
>A spell to wear at and expand metal.
>List of Anti-Humidity Spell components.
>The name tells you all you need to know.
>Ballpoint Pen
>It writes with ink. Practically magic.
>Pad of Paper
>Its uses are myriad and mysterious.
>Earth Sign: Rage Trilithon
>Summons a landslide from the aether. Be careful of collateral damage!
>Fire & Earth Sign: Lava Cromlech
>Invokes a massive explosion of fire and rock. Careless use of this will cost you friends.
>Blessing of the Great Destructor
>Sealed with a kiss.
>Fire Sign: Agni Shine (Used)
>Summons a whirlwind of fire. Be careful not to hurt yourself!
>Fire Sign: Agni Shine High Level
>A summons a double whirlwind of fire. This will get you into trouble very quickly if you aren't careful
>Wood Sign: Sylphae Horn High Level
>A call powerful gust laden with autumn leaves. It is like Shizuha came to visit!
>Earth Sign: Rage Trilithon High Level
>Summons landslide of rocks that changes direction unpredictably. Do not use this near delicate things, or neglect your own safty.
>Water Sign: Bury in Lake (Destroyed)
>Creates a slim freezing beam a huge wall of water. This is not something to use carelessly. It has fallen apart is now useless as a spellcard.
>Earth Sign: Trilithon Shake (Used)
>Summons a landslide of boulders you can direct. You'll be particularly to blame for any collateral damage
>Metal Sign: Silver Dragon (Used)
>Imparts great malleability to metal and a fair deal of precision.
>Wood and Fire Sign: Forest Blaze
>Summons a wind filled with burning leaves. Not for careless use.
>Wood and Water Sign: Water Elf (Used)
>Creates falling water and falling leaves carried on a strong gust. Perfect for when you do not wish for much collateral damage.
>Earth and Metal Sign: Emerald Megalith (Used)
>Summons a number of beautiful emerald structures; it is not able to topple things that are already there.
>Moon Sign: Silent Selene (Used)
>Summons rays of moonlight to confound the target.
>19☼
>This is 19 ☼
>Lucky Coin
>This is a coin of yours that you have developed a special and inexplicable favor for.
>Book Entitled: Civil Engineering by Hartman and Pert
>This is a thick book full of all sort of information on construction, safety regulations, and more.
>Banson's Aria
>This is a powerful operatic song composed mostly of musical terms and praising the singer as handsome, strong, and idiot. It is said any fool can fight, but a true man sings!
>AOL Disk with a Cardboard Sleeve
>This is a Compact Disk with an AOL Logo on it, in a cardboard sleeve.
>Ladle
>This is a metal ladle, used for serving soup and other such things.
>Floating Trumpet
>This trumpet used to belong to Merlin Prismriver! It floats in the air when not being stored away!
>Half of a Grilled Lamprey Sandwich
>This is a half of tasty sandwich of grilled lamprey on a wheat bun with a kind of sauce you cannot readily identify. It is a little cold now.
>Tiger Cub Pin (wore as accessory)
>This is a pin in the shape of a heart-meltingly adorable tiger cub.
>Rattling Box
>This box rattles mysteriously
>Ran's Cap
>A cap with flaps for fox ears, decorated with yellow emblems
>Explosion Sign: Mega Flare (Used)
>One of Utsuho's Spellcards. Requires knowledge of Fusion or Sun Magic to use. It fills the air with balls of Fusion Energy.
>Flywheel Parts List
>You need some wagon wheels, a sheet of metal, and some fasteners to make a Flywheel.
>Sparkling Prism
>It is a prism that sparkles curiously.
>Electric Train Set
>A set of scale model trains with some lengths of track, packaged into a large box. You are not sure where anyone would find a proper outlet.
>Wheel
>A simple wooden wheel about a foot in diameter; suitable for small carts and wheelbarrows.
>Mystia's catness rating is 10/96
>"We passed it on the way to Youkai Mountain, actually," says Mystia. "It's that little cottage just east of Kourindou. I think Chen was dozing in the field when we went past."

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Kasu on December 13, 2009, 03:48:07 PM
> Thank Mystia for the info.
> Head off in search of Shizuha.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 13, 2009, 03:58:56 PM
> Thank Mystia for the info.
> Head off in search of Shizuha.

>You thank Mystia. "Any time," she says.
>You are at Mystia's Stand, deep in the forest of Magic. The trees here are thick enough that they've not quite surrendered all their leaves yet. Obvious exits are South and West

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Rin Kagamine on December 13, 2009, 04:10:48 PM
> South
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Snaka on December 13, 2009, 04:20:37 PM
>Go to alices house and steal shanghai, assuming alice is still at her hut near the SDM
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 13, 2009, 04:24:16 PM
> South

>You head south, deeper into the seldom traveled regions of the forest.
>The trees here are almost too thick to easily maneuver between. Were the plant life in season, it would take you a very long time to get through here. The ground is a carpet of crackly leaves; some of them not from this particular fall. The trees still have quite a bit more to give, from the looks of it. You can hear something rustling in the boughs above. Obvious exits are North and East

>Go to alices house and steal shanghai, assuming alice is still at her hut near the SDM

>But you quickly lose interest in the deep forest and go to bother Alice, instead.
>You arrive at Alice's cabin. It seems that the doll has finished working on the roof. The front door hangs open right now. Obvious exits are North, East, and West.

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Kasu on December 13, 2009, 04:35:45 PM
> O_O
> Enter the cabin.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Jana on December 13, 2009, 04:39:45 PM
> Why the hell are we here now?
> Make the best of it and make sure to ask Alice if she's seen Shizuha, assuming that wasn't her we heard rustling already.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 13, 2009, 04:43:45 PM
> O_O
> Enter the cabin.

>You enter Alice's cabin, and find Alice is currently working away on her sewing machine, and seemingly unaware of your presence. The dolls, most of them still carrying fans and generating a most delicious breeze, watch you mutely.

> Why the hell are we here now?
> Make the best of it and make sure to ask Alice if she's seen Shizuha, assuming that wasn't her we heard rustling already.

>Don't ask me, I'm just a text parser.
>"Gyah!" Alice cries, nearly falling from her chair. After grabbing onto her sewing machine's desk to steady herself, she shoots you a dirty look and says, "I'm always happy to have you as a guest, Patchouli, but would you please knock in the future? And close the door, please. You'll let the bugs in."

>_

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Snaka on December 13, 2009, 05:03:14 PM
>close the door
>Ask if she has any dolls for sale
>Dolls are useful
>Dolls could help lift things you cannot lift
>Dolls can fight what you cannot fight
>Plus you can fulfill your dream of having a dolls-house

>After obvious denial, proceed to ask about Shizuha
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Jana on December 13, 2009, 05:05:22 PM
> Patchouli isn't a dolls person. We all know that's not her specialty. :<
> If Alice is indeed selling any dolls, consider gifting one to Remilia.
> If not, go right to asking about the Shiz~
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 13, 2009, 05:12:53 PM
>close the door
>Ask if she has any dolls for sale
>Dolls are useful
>Dolls could help lift things you cannot lift
>Dolls can fight what you cannot fight
>Plus you can fulfill your dream of having a dolls-house

>After obvious denial, proceed to ask about Shizuha
> Patchouli isn't a dolls person. We all know that's not her specialty. :<
> If Alice is indeed selling any dolls, consider gifting one to Remilia.
> If not, go right to asking about the Shiz~


>You close the door, whilst pondering the virtues and vices of dolls.
>Remilia probably would like some dolls, it'd give her something new to harass.
>"For sale?" asks Alice. "Well...that would be a little like selling your children, don't you think? But, I suppose if you need someone to help you, Hourai could tag along with you for the day. I guess I could make you some dools, though, if there are some you'd like. You'd have to animate them, though, and that takes some time."
>"Oh, I've not seen Shizuha, But I've been here all day. I take it she's not at-"
>"SURPRISE!"
>"GYAAAH!"
>Alice's dinner table tips over over, spilling its contents everywhere, as Kogasa springs from underneath it. This time, Alice does fall out of her chair, whilst Kogasa dissolves into a fit of giggles.

>_

Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Snaka on December 13, 2009, 05:47:19 PM
>Fire a small barrage of nonspell danmaku at Kogasa, knocking her backwards
>Interrogate Kogasa asking her what she has done with Shizuha
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: UncertainJakutten on December 13, 2009, 05:49:24 PM
>Act surprised
>Ask Alice and Kogasa about Jeff K. Anon
>Ask Kogasa and Alice about the components list, secret things, and Shiz.

>Don't do this:

Quote
>Fire a small barrage of nonspell danmaku at Kogasa, knocking her backwards
>Interrogate Kogasa asking her what she has done with Shizuha
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Rin Kagamine on December 13, 2009, 05:50:29 PM
> Despite not having the card, scream "Water Sign: Bury In Lake!"
> After nothing happens, "Oh, it's you Kogasa.  What's up?  Have you seen Shizuha anywhere?"
> Accept offer to use Hourai for the day.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Kasu on December 13, 2009, 05:50:46 PM
> Ponder how Kogasa pulled this off.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Snaka on December 13, 2009, 05:55:00 PM
>Call out "Nue, I know you're there!"
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 13, 2009, 06:02:06 PM
>Fire a small barrage of nonspell danmaku at Kogasa, knocking her backwards
>Interrogate Kogasa asking her what she has done with Shizuha

>Act surprised
>Ask Alice and Kogasa about Jeff K. Anon
>Ask Kogasa and Alice about the components list, secret things, and Shiz.

>Don't do this:


> Despite not having the card, scream "Water Sign: Bury In Lake!"
> After nothing happens, "Oh, it's you Kogasa.  What's up?  Have you seen Shizuha anywhere?"
> Accept offer to use Hourai for the day.

>You act surprised. This is not as hard as it sounds; people tend not to burst out from under tables at you!
>You've not been much for non-spell Danmaku since Marisa stole Non-Directional Laser off you, so you skip this step.
>"Crap!" cries Kogasa, as you call out the non-existent spellcard. She dives for cover behind the table.
>"Oh, I haven't seen her either," says Kogasa, peeking around the table. "Did you see that, though? I got her but good!"
>"I don't know that guy," says Kogasa. She does not seem interested in the component list. Alice is not presently in a state to talk.
>Hourai (http://filesmelt.com/downloader/yes21.png) hovers to to your side.

> Ponder how Kogasa pulled this off.

>It might explain the open door.

>Call out "Nue, I know you're there!"

>There's no answer. "Naw, Nue's off messing with someone else today," Kogasa explains.

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Rin Kagamine on December 13, 2009, 06:14:42 PM
> New objective: Get Non-directional Laser back from Marisa.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Snaka on December 13, 2009, 06:15:04 PM
>It might explain the open door.

>But

Quote
>You close the door, whilst pondering the virtues and vices of dolls.


>Nevermind that, try to help alice come out of her shock

Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 13, 2009, 06:19:34 PM
> New objective: Get Non-directional Laser back from Marisa.

>You decide you're feeling ambitious today. Really, really ambitious.

>But


>Nevermind that, try to help alice come out of her shock



>Beforehand.
>You help Alice to her feet. She glares at Kogasa for a moment, then shouts "Get her!"
>The dolls converge on Kogasa, as the umbrella youkai cries out in panic and runs for and out the door. She can sprint pretty well, it seems!

>_

Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Snaka on December 13, 2009, 06:24:52 PM
>Look at hourai
>Resist urge to sing a certain Iosys song
>Ask Alice about shizuha.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 13, 2009, 06:27:05 PM
>Look at hourai
>Resist urge to sing a certain Iosys song
>Ask Alice about shizuha.

>That grin is not right. It's like if Alice tried to make a Reisen doll.
>Urge resisted
>"I just told you," says Alice, as she fixes the table. "I haven't seen her. But I've been here all day."

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: UncertainJakutten on December 13, 2009, 06:40:44 PM
>Does...Kogasa do that often?
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Rin Kagamine on December 13, 2009, 06:43:27 PM
> Ask how to control Hourai.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 13, 2009, 06:50:29 PM
>Does...Kogasa do that often?

>"I don't know..." says Alice. "Probably. It's the first time she did it to me, though."

> Ask how to control Hourai.

>"Just tell her what you need done, and she'll do it. Oh! I took out the gunpowder. It's too hot for that kind of thing."

>_

Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Rin Kagamine on December 13, 2009, 07:04:41 PM
> "Gunpowder?"
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 13, 2009, 07:11:21 PM
> "Gunpowder?"

>She nods. "Maybe it's a little too much caution, but I don't trust that stuff when it gets hot."

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Rin Kagamine on December 13, 2009, 07:22:04 PM
> Ask if Alice can make a doll for Remilia and a doll for Flandre.
> Thank Alice and return to the woods where we heard the rustling.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 13, 2009, 09:32:51 PM
> Ask if Alice can make a doll for Remilia and a doll for Flandre.
> Thank Alice and return to the woods where we heard the rustling.

>"I would be happy to," says Alice.
>You return to the deep forest south of Mystia's stand.

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Kasu on December 13, 2009, 09:45:19 PM
> Listen closely for rustling.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: E-Nazrin on December 13, 2009, 09:47:41 PM
>smack forehead for forgetting about the Medicine scheme
>call out a greeting to the noisy tree
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 13, 2009, 09:51:19 PM
> Listen closely for rustling.

>There is still rustling, but it's from a different tree.

>smack forehead for forgetting about the Medicine scheme
>call out a greeting to the noisy tree

>You smack your forehead. Stupid, stupid Patchouli!
>"Sorry, I'm a little busy right now," the noisy thing in the tree answers.

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Kasu on December 13, 2009, 10:14:22 PM
> Try to identify the owner of the voice.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 13, 2009, 10:18:46 PM
> Try to identify the owner of the voice.

>You've not heard it before. Then again, you know most people by sight rather than sound; being something of a recluse hearing stories secondhand and all.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Kasu on December 13, 2009, 10:33:43 PM
> Attempt to obtain a visual of the owner of the voice.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 13, 2009, 10:41:20 PM
> Attempt to obtain a visual of the owner of the voice.

>You stare upwards for a bit, and can affirm this person is wearing red, and seems to be standing on a branch too narrow to support a normal person's weight.

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: E-Nazrin on December 13, 2009, 10:43:57 PM
>Does it sound like Chen? Saw her earlier...
>if not, walk around under the tree a bit to try and get a better look and see what they're up to, or if anything happens
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Kasu on December 13, 2009, 10:49:41 PM
> "Shizuha?"
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 13, 2009, 11:03:07 PM
>Does it sound like Chen? Saw her earlier...
>if not, walk around under the tree a bit to try and get a better look and see what they're up to, or if anything happens

>It could be Chen. But she was dozing in a field earlier.
>You have more or less already done this.

> "Shizuha?"

>"Yes?"

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: E-Nazrin on December 13, 2009, 11:23:36 PM
>"I thought so. I'm hoping to help solve the problem with this damnable heat wave. I already talked with your sister, earlier. What have you found out?"
>"On my end, I've heard that Nitori thinks there's something wrong with the sun, and wants to send someone up to investigate. She's working on a rocket, but I'm not sure how navigation and safety would work out. She said that power for it could be handled with a god's help, which I assume wouldn't be a huge problem, but I'd rather solve the other problems first."
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 13, 2009, 11:37:36 PM
>"I thought so. I'm hoping to help solve the problem with this damnable heat wave. I already talked with your sister, earlier. What have you found out?"
>"On my end, I've heard that Nitori thinks there's something wrong with the sun, and wants to send someone up to investigate. She's working on a rocket, but I'm not sure how navigation and safety would work out. She said that power for it could be handled with a god's help, which I assume wouldn't be a huge problem, but I'd rather solve the other problems first."

>Shizuha steps from the tree, not disturbing the leaves, and gently drifts down before you.  "I'm glad someone has taken an interest! What can I tell you? Well, the forest is fine. It doesn't seem to be that the land itself is resisting winter. So, I suppose Nitori would be onto something with the sun. It's a little outside of my jurisdiction, you understand. I suppose I should help with this rocket of yours, though. It would reflect poorly on Minoriko and I if the season drug on too long. I remember when poor Letty and Lily were beaten up much for spring being late.

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: E-Nazrin on December 14, 2009, 12:00:20 AM
>shrug
>"I'm afraid my interest is mostly to avoid the ink smearing in my books, and I'd like a Sun Shard to make a spell to eliminate that problem without bothering with the weather, but I've grown tired of the mess either way. Regardless."
>"Visiting the sun is a huge unknown for almost all of Gensokyo, I think. I do use Sun signs, but encountering them is... dangerous. I survived a visit with Utsuho, but I'm not eager to repeat the experience. I wasn't considering the rocket at that point, but I'm not sure how helpful she'd be. I talked to Kanako since she helped Utsuho get her power in the first place, but she simply found the sun god underground, even though I'm not sure that makes sense..."
>"... and Keine was worried about some history change underground..."
>"I think I'm going to have to visit there again. Would you like to come along?"
>ask about Secret Items
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 14, 2009, 12:33:54 AM
>shrug
>"I'm afraid my interest is mostly to avoid the ink smearing in my books, and I'd like a Sun Shard to make a spell to eliminate that problem without bothering with the weather, but I've grown tired of the mess either way. Regardless."
>"Visiting the sun is a huge unknown for almost all of Gensokyo, I think. I do use Sun signs, but encountering them is... dangerous. I survived a visit with Utsuho, but I'm not eager to repeat the experience. I wasn't considering the rocket at that point, but I'm not sure how helpful she'd be. I talked to Kanako since she helped Utsuho get her power in the first place, but she simply found the sun god underground, even though I'm not sure that makes sense..."
>"... and Keine was worried about some history change underground..."
>"I think I'm going to have to visit there again. Would you like to come along?"
>ask about Secret Items

>"Well, I'll take what I can get as far as interest goes," says Shizuha.
>She nods along. "Well, someone had to be the first person to Makai, I suppose. I've never met Utsuho myself, but I don't hear good things. And, if I recall, Yatagarasu had passed on."
>She nods idly as you mention Keine.
>"I'd rather avoid it, there's not much in the way of falling leaves there. And if Nitori is going to need me to help her with that rocket of hers, I should probably see what she'll need."
>"Oh, I don't pay much attention to those, either. Maybe you should ask Rinnosuke? He's quite adept at finding things."

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: E-Nazrin on December 14, 2009, 12:45:09 AM
>"He did have one, but a certain girl hanging around the human village has been asking for them. She's given me some much more interesting trinkets in return for the ones I've found, so I've found it worthwhile enough."
>"And that's fine, go ahead and talk with Nitori. Oh, and tell her that I talked with the tengu about having Aya come along; she'll probably be able to stand in if I'm not satisfied with the rocket's safety procedures."
>if Shizuha has no questions, sisfist Mystia on the way to the Underground
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Rin Kagamine on December 14, 2009, 01:06:37 AM
> Before we go to the Underground, go to where we last saw Lyrica and see if she's interested in performing for Satori.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: UncertainJakutten on December 14, 2009, 01:14:49 AM
>Ask about Jeff K Anon.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: E-Nazrin on December 14, 2009, 01:29:37 AM
>Cut, cut through confusion (http://www.youtube.com/watch?v=rH5kT3mLbsU)
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 14, 2009, 02:23:22 AM
>"He did have one, but a certain girl hanging around the human village has been asking for them. She's given me some much more interesting trinkets in return for the ones I've found, so I've found it worthwhile enough."
>"And that's fine, go ahead and talk with Nitori. Oh, and tell her that I talked with the tengu about having Aya come along; she'll probably be able to stand in if I'm not satisfied with the rocket's safety procedures."
>if Shizuha has no questions, sisfist Mystia on the way to the Underground

>"I'll do that shortly, then," says Shizuha. "And...Aya? Well, I suppose she's quite capable."
>You Sisfist Mystia on the way to the Underground. "Proper." She says with an approving nod.

> Before we go to the Underground, go to where we last saw Lyrica and see if she's interested in performing for Satori.

>You take a detour, and find Lyrica seems to have found a new set of sounds. (http://www.youtube.com/watch?v=UBJFbY_egSU).
>You ask her about performing for Satori, "Hell yes!" she says, stopping her song and leaning forward so much that if her keyboard wasn't already airborne she'd probably knock it over. "How much, how much?!"

>Ask about Jeff K Anon.

>"Still don't know anything," says Lyrica. "Now c'mon, how much?"

>Cut, cut through confusion (http://www.youtube.com/watch?v=rH5kT3mLbsU)

>Even if you did have a sword, it wouldn't be nice to sword up Lyrica after she showed interest your proposal.

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Rin Kagamine on December 14, 2009, 02:27:32 AM
> "Uh, I'm not sure.  I never discussed price with her, but she seems pretty desperate to to hear live music that isn't an oni party jam, so you might be able to negotiate with her."
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 14, 2009, 02:30:58 AM
> "Uh, I'm not sure.  I never discussed price with her, but she seems pretty desperate to to hear live music that isn't an oni party jam, so you might be able to negotiate with her."

>"Hot damn!" And off Lyrica goes, keyboard struggling to keep up.

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Rin Kagamine on December 14, 2009, 02:33:39 AM
> Guess we're going with her.  To Satori's we go!
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 14, 2009, 02:56:33 AM
> Guess we're going with her.  To Satori's we go!

>You follow her as closely as can, which isn't particularly close given that you're not much of a sprinter and really not much of an endurance runner. She quickly outpaces you.
>However, you catch up to her shortly afterwards some distance down the tunnel leading to the Ancient City, as Kisume perched on her back and rifling through her pockets.

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Seian Verian on December 14, 2009, 03:00:57 AM
> Remind self to make new nonspell danmaku as soon as possible
> Wait, why can't we use it anyway? Ours was a nonspell, Marisa's is a spell. Didn't she copy it, rather than taking something that prevents us from using it? How exactly does a nonspell get stolen to become unuseable anyway? And we also had two versions of it before...
> Attempt to grab Kisume
> If successful, take her to the oni clinic
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Rin Kagamine on December 14, 2009, 03:00:58 AM
> Yell "Hey!  Get off of her!" at Kisume.
> If she turns towards you, scream "Water Sign: Bury in Lake!" in hopes that it will scare her enough to scamper off.
> If not, hit her repeatedly with the ladle.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 14, 2009, 03:05:01 AM
> Remind self to make new nonspell danmaku as soon as possible
> Wait, why can't we use it anyway? Ours was a nonspell, Marisa's is a spell. Didn't she copy it, rather than taking something that prevents us from using it? How exactly does a nonspell get stolen anyway?
> Attempt to grab Kisume
> If successful, take her to the oni clinic

>You dash forward, and catch Kisume off guard. Before she can scamper off, you grab her by the handle. "Daggoonit, leggo!" she shouts, and starts rocking back and forth to try and wriggle out of your grip.
>Lyrica groans. You think it was a thanks.

> Yell "Hey!  Get off of her!" at Kisume.
> If she turns towards you, scream "Water Sign: Bury in Lake!" in hopes that it will scare her enough to scamper off.
> If not, hit her repeatedly with the ladle.

>"I am off her!" she says. "Leggo, jerk!"
>You beat Kisume with the ladle. She guards her head with her arms, and stops trying to escape your grasp for the moment.

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Rin Kagamine on December 14, 2009, 03:40:58 AM
> Stop hitting Kisume.
> Make sure Lyrica is OK, and ask if she can stand up.
> If she can, have her come with us to the oni clinic to drop off Kisume.
> If not, take the keyboard so no one can steal it.
> Look in the bucket so we can finally know what the bottom part of Kisume looks like.
> On the walk to the clinic try and get Kisume to give up anything she stole from Lyrica.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 14, 2009, 03:45:59 AM
> Stop hitting Kisume.
> Make sure Lyrica is OK, and ask if she can stand up.
> If she can, have her come with us to the oni clinic to drop off Kisume.
> If not, take the keyboard so no one can steal it.
> Look in the bucket so we can finally know what the bottom part of Kisume looks like.
> On the walk to the clinic try and get Kisume to give up anything she stole from Lyrica.

>You stop beating Kisume.
>Hourai is presently helping Lyrica stand up. She looks mostly okay.
>You peek into the bucket. It looks as though Kisume wearing a simple robe and kneeling inside the bucket. She also seems to have a cigar-box banjo and some old rags in there.
>"I didn't take nothin'!" says Kisume, trying to wriggle the bucket out of your grasp again. "Not like she even had anything to take!"
>You continue toward the city.

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Tinari on December 14, 2009, 04:30:51 AM
Ask Lyrica to check her belongings.
Ponder why we're taking Kisume to the Oni Clinic with us anyway...
See if Keine is around and try to seem as unassuming as possible, hard to be stealthy with a piano player and bucket girl I guess...
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Toasty on December 14, 2009, 04:42:08 AM
>hurry to the clinic so kisume can be used to catch vomit. Don't tell kisume of your intentions. In fact, when we get there, shove her in the place of a bucket that's about to be used so she has little choice.

>Ask lyrica if she knows moonlight sonata

>Spit in bucket.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Rin Kagamine on December 14, 2009, 04:46:25 AM
>Spit in bucket.

> We don't hate Kisume, so let's not be horrible to her.
> Ask Kisume why she kept trying to drop on us earlier.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 14, 2009, 04:50:26 AM
Ask Lyrica to check her belongings.
Ponder why we're taking Kisume to the Oni Clinic with us anyway...
See if Keine is around and try to seem as unassuming as possible, hard to be stealthy with a piano player and bucket girl I guess...

>_

>hurry to the clinic so kisume can be used to catch vomit. Don't tell kisume of your intentions. In fact, when we get there, shove her in the place of a bucket that's about to be used so she has little choice.

>Ask lyrica if she knows moonlight sonata

>Spit in bucket.


>You hurry to the Ancient City. Lyrica continues onward, "I'll meet you at the palace!" she says, before dashing further inward.
>You go to the clinic, and search for an oni about to fill her bucket. It seems to be rather placid at the moment, though. "What're you taking me here for?"

>Spit in bucket.

> We don't hate Kisume, so let's not be horrible to her.
> Ask Kisume why she kept trying to drop on us earlier.

>Good idea, she'd probably shout and there are a lot of hung over oni in here.
>"So I could rob you," she says. Then she adds, in a tone of honest confusion, "What'd you expect me to say?"
>Ichirin is watching you both right now.

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Rin Kagamine on December 14, 2009, 04:56:04 AM
> Damn, no time.
> Leave the clinic and hurry to the mansion so we can properly introduce Lyrica.
> Crap, we're still carrying Kisume.
> Can Hourai take Kisume?
> "Kisume, let's make a deal.  I'll put you down and let you do whatever, and you don't try to drop on me, or anyone who comes in with me, again.  Deal?  If not, I'm sure Satori would love to use you as a plaything for her cats."
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 14, 2009, 05:00:43 AM
> Damn, no time.
> Leave the clinic and hurry to the mansion so we can properly introduce Lyrica.
> Crap, we're still carrying Kisume.
> Can Hourai take Kisume?
> "Kisume, let's make a deal.  I'll put you down and let you do whatever, and you don't try to drop on me, or anyone who comes in with me, again.  Deal?  If not, I'm sure Satori would love to use you as a plaything for her cats."

>You leave the clinic.
>You are pretty sure Hourai is too small to carry her; Alice's dolls tend not to be that strong.
>"Okay, fine..." she says. "You weren't too bad to me, I'll leave you alone. Hobo's honor."

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Rin Kagamine on December 14, 2009, 05:04:18 AM
> "Good, it's a deal."
> Hobofist with Kisume and set her down.
> Now that we aren't carrying her, hurry to try and catch up with Lyrica.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Toasty on December 14, 2009, 05:14:15 AM
>Hum phantom ensemble. Then start "da"ing when it comes to the trumpet part.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 14, 2009, 05:28:17 AM
> "Good, it's a deal."
> Hobofist with Kisume and set her down.
> Now that we aren't carrying her, hurry to try and catch up with Lyrica.

>You attempt to brofist Kisume. She leaves you hangin' in confusion for a moment before returning the gesture gingerly. You set her down near the town entrance, and she bounces off without a word.
>You rush onward to the palace of the Earth Spirits. Entering, you find Lyrica is already fast at work (http://www.youtube.com/watch?v=Q3BjM548GHc) weaving music for Satori, who sits on the floor maybe a yard from Lyrica, with about half a dozen cats around her; and Orin who is presently not a cat but is chewing on a length of ribbon.

>Hum phantom ensemble. Then start "da"ing when it comes to the trumpet part.

>You hum Phantom Ensemble, but really can't with Lyrica playing something else over it.

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Tinari on December 14, 2009, 05:48:42 AM
> See if Satori and Orin's expression is a happy one.
> Fast-forward to the end of the performance, assuming she'll play just one song.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 14, 2009, 05:58:13 AM
> See if Satori and Orin's expression is a happy one.
> Fast-forward to the end of the performance, assuming she'll play just one song.

>Satori certainly seems pleased with things. Orin seems more interested in her ribbon.
>It seems Lyrica is going to be  busy for awhile. (http://www.youtube.com/watch?v=ab3xENvUyd8)

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: E-Nazrin on December 14, 2009, 06:41:47 AM
>berate lost opportunity to mess with Kisume's hobo banjo
>take a seat next to Satori for the moment and ask if she's enjoying the show
>and come to think of it, wonder if Kisume could have done the trick... or if Satori'd already heard her skills, or lack thereof.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Toasty on December 14, 2009, 06:42:40 AM
>Think about satori's fanbase
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: E-Nazrin on December 14, 2009, 08:37:31 AM
>Oh yeah, and where's Koishi?
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 14, 2009, 03:29:11 PM
>berate lost opportunity to mess with Kisume's hobo banjo
>take a seat next to Satori for the moment and ask if she's enjoying the show
>and come to think of it, wonder if Kisume could have done the trick... or if Satori'd already heard her skills, or lack thereof.

>You lament the loss of your chance to dabble into genuine hobotech.
>You have a seat next to Satori, and inquire. "It's not as grand as I hoped it would be," she says, "But it's quite enjoyable." She hands you the box.
>You obtain: Secret Glass.
>You ponder. "I haven't," says Satori, "but I don't think she'd be that impressive on her own, from what you saw.

>Think about satori's fanbase

>No.

>Oh yeah, and where's Koishi?

>You wonder where Koishi is. "I don't have a clue," says Satori. "Probably out causing trouble, or maybe dead in ditch." she smiles ruefully at her jest.

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Snaka on December 14, 2009, 04:20:20 PM
>Think about embarrasing tattoo
>Ponder if theres anything else we need to do in the underground before leaving
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Thata no Guykoro on December 14, 2009, 04:27:51 PM
>Decide to figure out a way to get Lunasa and Merlin down here so they can be forced back into a team
>Check quests and completion status
>Check win condition
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 14, 2009, 05:01:45 PM
>Think about embarrasing tattoo
>Ponder if theres anything else we need to do in the underground before leaving

>You can't help it. You think about you're horribly embarrassing tattoo. Satori looks over at you. "...Ye gods." is all she says, frowning deeply.
>Keine is looking for something, and you recall that Yuugi has a secret item, according to Parsee. Then again, neither of these things are particularly necessary to your overarching goal of de-humidifying the library.

>Decide to figure out a way to get Lunasa and Merlin down here so they can be forced back into a team
>Check quests and completion status
>Check win condition

>You would definitely have to find a way to get them to resolve their differences, or ignore them.
>Your current quests are:
>Destroy All Humidity
>Eight Force
>Secret Collect!
>Get Rid of That Stupid Tattoo
>Flandre's Present.
>Making Amends
>Get a Map of Gensokyo
>Fly, O Wheel!
>Reunite the Prismrivers
>Far Beyond the Sun
>Your completed quests are:
>Have You Seen an Ice Faerie?
>Delivery for Moriya
>The Inevitable Consequence of Capitalism
>Let's See You Wriggle Out of This One
>Helping to Wriggle Out of This One.
>Prismriver Blues
>Where the Keine?
>Live from the Undergound!
>Prismriver Blues
>Where in the World are the Aki Sisters?
>You win once your primary goals are met.

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Rin Kagamine on December 14, 2009, 07:54:17 PM
> Examine current quests.
> Orin's current catness rating
> Ask Satori if she knows of a way to remove tattoos.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: UncertainJakutten on December 14, 2009, 08:01:58 PM

> AskThink at Satori asking if she knows of a way to remove tattoos.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 14, 2009, 08:15:03 PM
> Examine current quests.
> Orin's current catness rating
> Ask Satori if she knows of a way to remove tattoos.
> AskThink at Satori asking if she knows of a way to remove tattoos.



>Your current quests are:
>Destroy All Humidity
>You have vowed once and for all to make your library free of the threat of airborne water vapor.
>Eight Force
>You have learned that the Eighth Force is a kind of color, and can be found in a place with no shadows.
>Secret Collect!
>A Mysterious Robed Figure who's identity you deduced in about ten minutes wants you to bring her secret items.
>Get Rid of That Stupid Tattoo
>Your embarrassing tattoo is a terrible legacy of the many feasts following the spring incident. If only you could be rid of it...
>Flandre's Present
>You brought Flandre a present. That should be it, right?
>Making Amends
>You've resolved to patch things up with that maid before she poisons you.
>Find a Map of Gensokyo
>The name says it all, no foolin'.
>Fly, O Wheel
>You have agreed to make a flywheel for an cooling system at Eientei.
>Reunite the Prismrivers
>You have vowed to bring the Prismrivers back together; a world with only soloists is a depressing world.
>Far Beyond the Sun
>Something is wrong with the sun, and someone is going to have to do something about it.
>Orin's Catness rating is presently 90/96
>You ponder tattoo removal. Satori shakes her head and says, "I've never had to deal with that sort of thing. I would ask someone more rough and tumble about it."

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Rin Kagamine on December 14, 2009, 09:08:28 PM
> I wonder if she knows anyone I could ask about tattoo removal.
> Do we need to stick around until Lyrica is finished performing?
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 14, 2009, 09:16:01 PM
> I wonder if she knows anyone I could ask about tattoo removal.
> Do we need to stick around until Lyrica is finished performing?

>Satori purses her lips. "I would consider Yuugi, I suppose. Or maybe there's some troublemaker sorts up on the surface?"
>Satori shakes her head. "I gave you the Secret Glass so you could leave when you liked."

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Snaka on December 14, 2009, 09:20:12 PM
>Send hourai to check if Yugi is still sick, or if shes (somewhat) sober at the moment.
>If so, go and ask her about tattoo removal.
>Save game and collect extra lives first, though. We wouldnt want to be stomped out on an oni that is in her own league.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Thata no Guykoro on December 14, 2009, 09:31:57 PM
>Ponder possibility of riding a seat like a mechanical bull.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Toasty on December 14, 2009, 09:43:11 PM
>Travel to the clinic via means of running and jumping.
>Be sure to stomp any mushrooms you see as well
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 14, 2009, 10:14:39 PM
>Send hourai to check if Yugi is still sick, or if shes (somewhat) sober at the moment.
>If so, go and ask her about tattoo removal.
>Save game and collect extra lives first, though. We wouldnt want to be stomped out on an oni that is in her own league.

>Hourai zooms off. In the meantime, Lyrica moves to another song. (http://www.youtube.com/watch?v=5sT1lkGR5aQ). She returns a few minutes later, and nods. You aren't sure what this means.
>You aren't sure.
>What.

>Ponder possibility of riding a seat like a mechanical bull.

>If it were a properly made seat, you could.

>Travel to the clinic via means of running and jumping.
>Be sure to stomp any mushrooms you see as well

>You make your way back toward the Clinic. Sadly, you don't quite have the endurance to run and jump most of the way, but you get there regardless. Keine, sitting on the curb outside the clinic and resting up, waves to you as you pass by.
>The ancient city is too well-traveled to have any mushrooms about.
>You enter the clinic. It is about the same as before. Now that you aren't distracted, you can see Yuugi is still here, laying back on her cot and staring at the ceiling.

>_
>
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Rin Kagamine on December 15, 2009, 12:36:04 AM
> If Yuugi is in any condition to talk, ask her about tattoo removals
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 15, 2009, 12:51:15 AM
> If Yuugi is in any condition to talk, ask her about tattoo removals

>"Wuzza?" she says, looking over at you. "Tattoos?" She sits up, eying you for a moment. "Messed up, eh? Well...maybe I can do something about that."

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Kasu on December 15, 2009, 01:08:30 AM
> Ask how she is planning to do it before accepting offer.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 15, 2009, 01:20:28 AM
> Ask how she is planning to do it before accepting offer.

>"If I went and told you, you'd know, wouldn't you now?" says Yuugi. "Besides, when'd I agree to do anything?"

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: E-Nazrin on December 15, 2009, 01:24:54 AM
>dai-oppai
>"Well, I'm afraid my main interest is to figure out how to get rid of one safely. You were recommended as the person to ask."
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 15, 2009, 01:32:46 AM
>dai-oppai
>"Well, I'm afraid my main interest is to figure out how to get rid of one safely. You were recommended as the person to ask."

>Don't you start.
>"Whoever went and recommended you has a good head on her shoulders." She grins. "And yeah, I could help out. Don't see why I oughta, though."

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: UncertainJakutten on December 15, 2009, 01:44:41 AM
>Is there anything you need done that we can help with?
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Kasu on December 15, 2009, 01:47:19 AM
> Mention SDM's wine cellar.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Rin Kagamine on December 15, 2009, 02:01:51 AM
> Mention SDM's wine cellar.

> Mention in the sense that we can pay her in the finest wine the SDM can offer, nit that she can come visit it.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 15, 2009, 02:05:13 AM
>Is there anything you need done that we can help with?

>"What's an oni need that we ain't down here? Food, drink, friends, a good row whenever you like. I don't need nothing else."

> Mention SDM's wine cellar.

>"Satori drinks? She always seemed a bit too straight-laced like for it."

> Mention in the sense that we can pay her in the finest wine the SDM can offer, nit that she can come visit it.

>"What kind?"

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: E-Nazrin on December 15, 2009, 02:11:11 AM
>"I'll admit that I think I'd have to check. Do you have any requests?"
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 15, 2009, 02:21:59 AM
>"I'll admit that I think I'd have to check. Do you have any requests?"

>"Something real zogging good," says Yuugi. "And enough of it I can pass it around to friends. Yeah, that'll do."

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Rin Kagamine on December 15, 2009, 02:28:48 AM
> Mukyu
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 15, 2009, 02:39:28 AM
> Mukyu

>You Mukyu.
>Yuugi looks at you for a moment, blinking as though she were trying to convince herself that she were hallucinating. Then she snerks, which quickly give way sniggers, then to cackles, then to a full out howling belly laugh as she falls over backwards onto her cot, clutching her stomach. Then a bucket clocks her in the face. "Go time!" she shouts, rolling off the cot, gathering her feet under her, and springing toward another oni. It does not take long for a third to get involved, and within moments it becomes a stuff-sustaining riot.
>Ichirin produces a large metallic ring, and taps it against the wall, producing a clear chime. Then the world goes red, and you feel yourself being pushed backwards! Before you can react, you find yourself sitting outside the clinic, its interior obscured by thick red mist and the chorus of oni yells now having competition from an angry masculine rumble.
>"That's the second time that's happened since I've been here," Keine, sitting on the curbside near you, says.

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Demonbman on December 15, 2009, 02:50:29 AM
>Woah, Unzan BROFIST GO!
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Jana on December 15, 2009, 02:53:50 AM
I hope that wasn't a suggestion to go back into the clinic.

>Ask Keine if she's made any headway in her quest.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: E-Nazrin on December 15, 2009, 03:01:13 AM
>suggest the possibility of that oh-so-convenient sun god Kanako found
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 15, 2009, 03:23:47 AM
>Woah, Unzan BROFIST GO!

>Hell yeah!

>Ask Keine if she's made any headway in her quest.

>"I've been recuperating, and trying to get some history set before the moon wanes, to be honest," Keine says. "I'm not too eager to go back into the crowded parts of town right now."

>suggest the possibility of that oh-so-convenient sun god Kanako found

>Keine shakes her head. "The anomaly wasn't down in the blazing areas."

>_

Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: E-Nazrin on December 15, 2009, 03:32:08 AM
>shake head
>"I frankly have no idea, then. Is there really any way to help, short of getting us both beaten up by stray oni?"
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 15, 2009, 03:39:08 AM
>shake head
>"I frankly have no idea, then. Is there really any way to help, short of getting us both beaten up by stray oni?"

>"Well, they are less likely to start fist fights with you," says Keine. "If you could look around and tell me if you find anything, it would be a great help."

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: E-Nazrin on December 15, 2009, 03:48:36 AM
>"Alright. What should I be looking for? I don't really have a 'history sense,' so to speak."
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 15, 2009, 03:51:09 AM
>"Alright. What should I be looking for? I don't really have a 'history sense,' so to speak."

>"Look for places where history seems wrong," says Keine. "Where, well, something isn't right. It's hard to tell, I suppose, but anything where there are signs that events happened differently than they should have."

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: E-Nazrin on December 15, 2009, 03:54:25 AM
"Like me trading away BEES.MP3 for any reason whatsoever?"
>"Alright. I'm not sure how easy it'll be to tell, but I'll keep an eye out."
>look
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 15, 2009, 04:00:47 AM
"Like me trading away BEES.MP3 for any reason whatsoever?"
>"Alright. I'm not sure how easy it'll be to tell, but I'll keep an eye out."
>look

>"Thank you," says Keine.
>You are standing in a more quiet part of town, with more old homes than anything. You can hear quite a row going on inside the clinic, which is marked with a banner over its door bearing several medical symbols. Obvious exits are East and North.
>"I've checked around here already."

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: E-Nazrin on December 15, 2009, 04:08:38 AM
>"Mostly getting my bearings. I haven't explored the city myself, much. Is there anywhere I should avoid, come to think of it?"
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 15, 2009, 04:12:30 AM
>"Mostly getting my bearings. I haven't explored the city myself, much. Is there anywhere I should avoid, come to think of it?"

>"Try not to linger in the crowded spots. Oh, and keep an eye out for evil spirits; sometimes they can get irritable."

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: E-Nazrin on December 15, 2009, 04:19:37 AM
>"Evil spirits... I take it I'm just forgetting where Mima is, right?"
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 15, 2009, 04:55:22 AM
>"Evil spirits... I take it I'm just forgetting where Mima is, right?"

>"I mean the things that are like ghosts, but hotter. Orin has a bunch of them somewhere."

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: E-Nazrin on December 15, 2009, 04:59:05 AM
>"Right, not her then."
>whichever way isn't back into the clinic
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 15, 2009, 05:55:16 AM
>"Right, not her then."
>whichever way isn't back into the clinic

>You stand at the edge of the Ancient city; an old stone gateway welcomes visitors. To the south, you can see Parsee's bridge. Off to the west is a quieter part of town, where the clinic and many old homes can be found. To the north, you can see the main part of town, where shops and festive oni can be found. Overhead, just at the edge of the ubiquitous lantern light, you can see what appears to be clouds. Obvious exits are North, West, and South.

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: E-Nazrin on December 15, 2009, 08:36:35 AM
>examine clouds
>north
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Thata no Guykoro on December 15, 2009, 01:02:05 PM
>Inventory
>See if there's anything we could trade to Parsee to regain BEES.mp3
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 15, 2009, 05:03:59 PM
>examine clouds
>north

>The clouds look normalish. You suspect Unzan was hiding up there until it was time to play riot breaker.
>You go north.
>You are in the center of town. There are a lot of food stands here, selling a variety of tasty-looking treats. There are also quite a few oni milling about, carrying on with their daily lives. Save for the few oni lingering about to watch two oni having a loud argument over stouts vs wines. A broad thoroughfare intersects with the one you are on. Obvious exits are North, South, and East.

>Inventory
>See if there's anything we could trade to Parsee to regain BEES.mp3


>Your Inventory contains:
>Suspiciously Sleepwear-Like Witch Gown (worn as clothes)
>Witch Cap (Worn as Hat)
>Metal Sign: Metal Fatigue (Used)
>List of Anti-Humidity Spell components.
>Ballpoint Pen
>Pad of Paper
>Earth Sign: Rage Trilithon
>Fire & Earth Sign: Lava Cromlech
>Blessing of the Great Destructor
>Fire Sign: Agni Shine (Used)
>Fire Sign: Agni Shine High Level
>Wood Sign: Sylphae Horn High Level (Used)
>Earth Sign: Rage Trilithon High Level
>Water Sign: Bury in Lake (Destroyed)
>Earth Sign: Trilithon Shake (Used)
>Metal Sign: Silver Dragon
>Wood and Fire Sign: Forest Blaze
>Wood and Water Sign: Water Elf (Used)
>Earth and Metal Sign: Emerald Megalith
>Moon Sign: Silent Selene (Used)
>19 ☼
>Lucky Coin
>Banson's Aria
>AOL Disk with a Cardboard Sleeve
>Ladle
>Floating Trumpet
>Half of a Grilled Lamprey Sandwich
>Tiger Cub Pin (wore as accessory)
>Ran's Cap
>Explosion Sign: Mega Flare (Used)
>Flywheel Parts List
>Sparkling Prism
>Electric Train Set
>Wheel
>Secret Glass
>Your rattling box vanished again. How odd.

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Rin Kagamine on December 15, 2009, 05:06:55 PM
> Safely hide away Ran's Cap again
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Snaka on December 15, 2009, 05:11:14 PM
>Using pen and paper sketch the snowy forgotten ancient city
>Sell at marketplace for ☼s
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 15, 2009, 05:14:51 PM
> Safely hide away Ran's Cap again

>You hide Ran's Cap away. The last thing you need is for some oni to take a liking to that.

>_

>Using pen and paper sketch the snowy forgotten ancient city
>Sell at marketplace for ☼s

>You take the time to sketch a snow-covered Ancient City while the oni squabble. Unfortunately, your drawing talents are limited mostly to runes, sigils, and circles, and you are not able to produce anything sufficient quality that you could sell.

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Snaka on December 15, 2009, 05:40:21 PM
>Go say hi to parsee
>Trade shoddy drawing for bees.mp3
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 15, 2009, 05:58:34 PM
>Go say hi to parsee
>Trade shoddy drawing for bees.mp3

>You go say hi to Parsee. She nods to you.
>"No."

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Toasty on December 15, 2009, 06:00:49 PM
>tell parsee your life sucks.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 15, 2009, 07:11:22 PM
>tell parsee your life sucks.

>Parsee grins, "Awesome! Tell me all about it!"

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Snaka on December 15, 2009, 08:52:29 PM
>Trade sad life story for bees.mp3
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Kasu on December 15, 2009, 09:44:34 PM
> Examine surroundings for possible anomalies.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 15, 2009, 10:17:52 PM
>Trade sad life story for bees.mp3

>Parsee seems to be deriving quite a bit of schadenfreude from your tales of woe, but it is not sufficient for convincing her to yield up BEES.MP3.

> Examine surroundings for possible anomalies.

> Examine surroundings for possible anomalies.

>You search around the bridge, and find nothing amiss or anachronistic about it. You also notice your Rattling Box has returned.

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Rin Kagamine on December 15, 2009, 10:19:07 PM
> Offer to trade Parsee Rattling Box for BEES.mp3
> Examine Hourai
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Fightest on December 15, 2009, 10:24:57 PM
> Examine self for possible historical anomalies.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 15, 2009, 10:37:04 PM
> Offer to trade Parsee Rattling Box for BEES.mp3
> Examine Hourai

>"What's in it?" she asks, eying the box suspiciously.
>Hourai is a doll, about a foot tall. She is superbly crafted with numerous points of articulation, and quite obviously animate. She floats along side you, wearing a rather creepy grin. 

> Examine self for possible historical anomalies.

>You don't notice anything unusual about yourself, but Keine did mention that if the problem would be within the city.

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Toasty on December 15, 2009, 10:39:11 PM
>Open box.
>Tell parsee that she must not give you bees.mp3 no matter what.
>Huggle hourai as you look inside the box.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 15, 2009, 10:44:59 PM
>Open box.
>Tell parsee that she must not give you bees.mp3 no matter what.
>Huggle hourai as you look inside the box.

>The box is empty. The rattling comes from the fact it is haunted. "No deal," says Parsee.
>She nods. "Consider it done."
>You huggle Hourai. She feels like cloth. But she returns the gesture as well as her tininess allows.

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Kasu on December 15, 2009, 11:10:18 PM
> Head towards a part of the city we haven't been to yet.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 15, 2009, 11:17:31 PM
> Head towards a part of the city we haven't been to yet.

>Thinking on it, there's two places you know you've not been yet; east of the food market, and west of the general market.

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Rin Kagamine on December 15, 2009, 11:26:01 PM
> East of the Food Market
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 15, 2009, 11:39:00 PM
> East of the Food Market

>You give up on convincing Parsee, and head into the eastern parts of the ancient city.
>This area can be most easily summed up as the liquor district. There are quite a few bars and breweries to be found, and a number of oni here are in advanced states of inebriation. A couple of the places seem to have a few brawls going. A pub called "The Rose and Marmot" seems to be reasonably safe to visit. Up ahead, you see the wall of the cavern, with a long street running north and south along it. You suspect the northern street should lead to the Palace of the Earth Spirits. There are quite a few evil spirits flying about overhead. Obvious exits are West, NorthA, NorthB, and South.

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Toasty on December 15, 2009, 11:46:50 PM
>yell at evil spirits "DO YOU KNOW MIMA!?"
>if no response, go into the pub for some watered down sake. If sake waterign is refused, get normal sake and find water to water it down with.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 15, 2009, 11:57:04 PM
>yell at evil spirits "DO YOU KNOW MIMA!?"
>if no response, go into the pub for some watered down sake. If sake waterign is refused, get normal sake and find water to water it down with.

>The evil spirits do not reply. They are too busy being evil spirits.
>You head into the pub.
>The Rose and Marmot is moderately crowded, and thankfully peaceful. The most violent thing going on is an arm wrestling match in the corner. Although that board game over there could get pretty nasty, you suspect. Over the bar, you notice a poster with Utsuho's face and the words, "Do not serve". You walk up to the bar, where Nue is serving drinks, and ask for a watered down sake. "Sure thing," she says, setting the drink in front of you, "That'll be 10☼".

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: UncertainJakutten on December 16, 2009, 12:45:12 AM
>Ask Nue about Jeff K Anon.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 16, 2009, 01:03:36 AM
>Ask Nue about Jeff K Anon.

>"Oh, that was me the whole time," she says.

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Kasu on December 16, 2009, 01:37:03 AM
> Stare at Nue for second in disbelief, then burst into laughter.
> Compliment her on her joke.
> Pay her.
> Ask about secret things.
> Examine surroundings for history anomalies.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 16, 2009, 01:43:30 AM
> Stare at Nue for second in disbelief, then burst into laughter.
> Compliment her on her joke.
> Pay her.
> Ask about secret things.
> Examine surroundings for history anomalies.

>Man. You needed a good laugh!
>She grins. "Thanks! That's what I say to everyone who asks me about someone I never heard of before. So what brings you down this way, just hunting this guy?"
>You pay her 10☼
>Nue fills up a mug for another oni while answering you. "Yuugi won a secret bow in a bet a few day."
>You look around, and no particular anachronisms jump out at you.

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: UncertainJakutten on December 16, 2009, 02:44:35 AM
>Well, we also are trying to create a spell.
>Show Nue components list
>Um...also, has anything felt weird down here lately? Like things not going the way they should have?
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 16, 2009, 02:54:47 AM
>Well, we also are trying to create a spell.
>Show Nue components list
>Um...also, has anything felt weird down here lately? Like things not going the way they should have?

>"I'd talk to Eirin about Bamboo Flower anything," Nue says as she glances over the list while putting together a Black and Tan. "I'd bet anything she keeps some of that stuff around."
>"Weird things? Well...I hear some stories from my regulars about how the south side has some kinda curse on it. The spirits seem to like it up there."

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Rin Kagamine on December 16, 2009, 03:05:03 AM
> Drink our sake
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 16, 2009, 03:12:33 AM
> Drink our sake

>You drink the sake. It's...not that good, to be quite honest. You're not sure if it's due to diluting it, or if it was just low quality to begin with. Either way, you hope Remilia doesn't find out.

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Rin Kagamine on December 16, 2009, 03:16:09 AM
> Current drunkenness
> Nue's catness rating
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 16, 2009, 03:23:24 AM
> Current drunkenness
> Nue's catness rating

>You aren't sure. The room isn't spinning, and you think you can speak properly.
>Nue's catness rating is hard to pin down. But you think it's about 32/96 right now.

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Seian Verian on December 16, 2009, 08:13:48 AM
> "Thank you."
>Head to south side of town.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 16, 2009, 03:41:27 PM
> "Thank you."
>Head to south side of town.

>You thank Nue, who gives yo a finger gun in response.
>You leave the Rose and Marmot, and go south.
>This seems to be an older part of town. The buildings are not as well-maintained, and many of them seem abandoned. Some of them are heavily charred, leading you to suspect there have been quite a few fires here. There are easily a few dozen evil spirits idly floating around here, some overhead and some snaking their way through the buildings. Two houses have their doors hanging open, one to the west that has mostly burnt to the ground and is more properly regarded as a collection of walls, and another to the east that still stands but has clearly been abandoned for some time and is falling apart. Obvious exists are North, East, and West.

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: E-Nazrin on December 16, 2009, 03:49:22 PM
>Caution.
>examine curious collection of partial walls
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 16, 2009, 04:08:17 PM
>Caution.
>examine curious collection of partial walls

>You resolve not to let your guard down.
>Examining the burnt-out house, you can see the that inside is very much a collection of rubbish and random broken objects. Some of the walls inside seem to still be standing, so the rooms are somewhat preserved. You note the remains of a stairway leading to a second floor that no longer exists.
>You note the evil spirits seem to be taking an interest in you.

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: E-Nazrin on December 16, 2009, 04:09:54 PM
>greet evil spirits, ask where Orin is
>be prepared to retreat back to the main city and/or unleash a spellcard
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 16, 2009, 04:19:36 PM
>greet evil spirits, ask where Orin is
>be prepared to retreat back to the main city and/or unleash a spellcard

>They don't answer. This isn't particularly unusual, the dead tend not to be all that talkative even when you do find them. You think it probably has something to do with how they're judged.
>The former option is becoming less and less available, they seem to be gathering more to the north.

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: E-Nazrin on December 16, 2009, 04:24:12 PM
>if the Rattling Box is not AWOL, offer it as a peace gesture
>prepare, uh, Rage Trilithion as backup measure
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 16, 2009, 04:39:32 PM
>if the Rattling Box is not AWOL, offer it as a peace gesture
>prepare, uh, Rage Trilithion as backup measure

>The Rattling Box is still gone.
>You prepare Earth Sign: Rage Trilithon.
>The evil spirits are all definitely watching you now, gathering into a couple of thick clouds. Some of them fly about in tight patterns, while others just float there idly, their eye sockets locked on you.

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Fightest on December 16, 2009, 05:22:05 PM
> Mukyu
> Panic
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Zengar Zombolt on December 16, 2009, 05:23:04 PM
>Get pissed off
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 16, 2009, 05:44:00 PM
> Mukyu
> Panic

>You Mukyu, and give in to the growing fear within your heart. The evil spirits do not seem impressed.

>Get pissed off

>Your fear quickly gives way to anger. How dare these chintzy dead give you a hard time? You've been through more shit than any five of them just today alone!
>The evil spirits start to converge on you.

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Zengar Zombolt on December 16, 2009, 05:57:10 PM
>Unleash the fury of the Earth
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 16, 2009, 06:49:57 PM
>Unleash the fury of the Earth

>You declare your spellcard, and watch with grim satisfaction as rocks tumble down from above and send the amassed evil spirits flying. Quite a few of them are hit by the rocks and sent sprawling to the ground, while the others simply flee in the face of resistance. Quickly, the area becomes quiet again.

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Snaka on December 16, 2009, 07:12:30 PM
>Feel lonely
>Get the heck outta here and try the other place we haven't been to yet
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 16, 2009, 07:29:54 PM
>Feel lonely
>Get the heck outta here and try the other place we haven't been to yet

>Which one? There's at least three that you know of.

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Kasu on December 16, 2009, 11:45:30 PM
> Examine "walls" for anomalies.
> Examine the other accessible building for anomalies.
> Head back to Keine after examining, only if anomalies are detected.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 17, 2009, 12:01:59 AM
> Examine "walls" for anomalies.
> Examine the other accessible building for anomalies.
> Head back to Keine after examining, only if anomalies are detected.

>You have a look around the burnt-out building. It is, as you expected, mostly filled with cinders and ash. Here and there, you can see the remains of something metallic or ceramic. The rooms are not really rooms anymore, the doorframes and walls in a lesser state of repair than before. You do find a Secret Vest among the debris, a bit dirty but otherwise quite fine. You don't notice anything that strikes you as anomalous.
>You obtain Secret Vest.
>You then enter into the abandoned house.
>You are in the front room of the abandoned house. It is mostly empty, and quite dirty. One of the windows seems to have been knocked out some time ago, allowing years worth of weather inside to wreak damage around that spot. There's not much in the way of furniture, just an empty shelf attached to the wall. In the back, you can see what looks like a ruined kitchen. A rotting staircase leads to the second floor, while a door built below the stairs hangs off of its hinges and reveals a stairway down to the basement. Obvious exits are East, West, SouthA, and SouthB.
>Your skin prickles here. It feels like you're being watched.

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Kasu on December 17, 2009, 12:06:11 AM
> Stay cautious.
> Slowly make your way up staircase.
> Examine the upstairs for anomalies.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 17, 2009, 12:25:47 AM
> Stay cautious.
> Slowly make your way up staircase.
> Examine the upstairs for anomalies.

>You keep your senses peeled.
>Slowly, you make your way up the staircase. Thankfully, it is able to hold your weight.
>Upstairs, you find what seems to have been a bedroom, had there been any furniture. Now there is just dust, broken glass, and a lot of mouse droppings. And...a hat. hanging off a hook on the wall. It is a white, flat-topped hat with a wide brim and a red band around the crown. Judging from the wear and tear, it seems to have been here for a long time. It is hauntingly familiar...

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Kasu on December 17, 2009, 12:46:31 AM
> Ponder hat's familiarity.
> Obtain hat.
> Get back to Keine before something even creepier happens.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Toasty on December 17, 2009, 12:54:13 AM
>oh my god PC98!?
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 17, 2009, 12:56:15 AM
> Ponder hat's familiarity.
> Obtain hat.
> Get back to Keine before something even creepier happens.

>You ponder the hat. You've seen it before, you know you have. It feels like a half-remembered dream.
>You take the hat in hand, and the brim rips.
>As you take the hat, you swear that you hear something whispering downstairs.

>oh my god PC98!?

>The whispering does not sound like that at all.

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Kasu on December 17, 2009, 01:00:18 AM
> "FFFFFFFFFFFFFFFFFFF-"
> Get the hell outta there.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 17, 2009, 01:05:23 AM
> "FFFFFFFFFFFFFFFFFFF-"
> Get the hell outta there.

>You start to descend down the stairs, as fast you think you can without breaking them.
>"Leaving so soon?" says a voice, one that seems to be right by your ear.

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Kasu on December 17, 2009, 01:24:56 AM
> Sigh
> "You'd think I'd have gotten used to this crap by now."
> Turn in direction of voice.
> If no one's there, curse and leave.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 17, 2009, 01:30:35 AM
> Sigh
> "You'd think I'd have gotten used to this crap by now."
> Turn in direction of voice.
> If no one's there, curse and leave.

>You sigh and turn to face the voice and find nothing there.
>"Oh, I don't know," says the voice, in front of you now. "I'd bet you haven't dealt with me before. Well, except that you have." It chuckles.
>You're not sure if someone is there or not...

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Kasu on December 17, 2009, 01:35:23 AM
> Mukyu
> Leave quickly while mystery person is laughing.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 17, 2009, 01:44:29 AM
> Mukyu
> Leave quickly while mystery person is laughing.

>You Mukyu, oddly enough the voice doesn't react to this.
>You leave as quickly as you can. "Don't bother to bring Keine," says the voice, "She can't do anything."
>You return outdoors.

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Kasu on December 17, 2009, 01:48:49 AM
> Glare at the house.
> Go to Keine anyway.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 17, 2009, 02:09:23 AM
> Glare at the house.
> Go to Keine anyway.

>You give the house such a glaring. It doesn't seem to respond.
>You return to the the southwest part of town. Keine is still sitting on the curb, and seems to be enjoying a doughnut. "Hello, Patchouli!" she says. "I saved you one." She offers you a bag with a glazed donut inside it.

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Janitor Morgan on December 17, 2009, 02:12:16 AM
> "Thank you, Keine."
> Accept donut
> "I think I found the anomaly, by the way... There was someone I couldn't see inside one of the abandoned buildings."
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 17, 2009, 02:24:07 AM
> "Thank you, Keine."
> Accept donut
> "I think I found the anomaly, by the way... There was someone I couldn't see inside one of the abandoned buildings."

>You obtain: Doughnut
>"You did?" Keine springs to her feet, her tail swishing like an excited dog's. "Show me!"

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Toasty on December 17, 2009, 03:00:44 AM
>Bring keine to the house, tell her about the hat
>Think tail to be adorable
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Janitor Morgan on December 17, 2009, 03:01:48 AM
> Wait, are we still holding the mystery person's hat?
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 17, 2009, 03:17:00 AM
>Bring keine to the house, tell her about the hat
>Think tail to be adorable

>You lead Keine toward the house, telling her about the familiar hat. "It sounds like you may have found it." says Keine. "We'll have to have a look."
>It really is.

> Wait, are we still holding the mystery person's hat?

>You check the Strangley Familiar Hat.
>It is no longer a hat so much as a dusty and fragile red band and a few white threads clinging tenaciously to it.

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Maid Xan~ on December 17, 2009, 03:48:24 AM
>Summon Bigger Fish

>Ask if Keine can trace the hat's history.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 17, 2009, 04:05:03 AM
>Summon Bigger Fish

>Ask if Keine can trace the hat's history.

>You are not about to go delving into Meiling's psyche. It's terribly rude.
>You show Keine the remains of the hat. She gingerly takes them and mulls over them. "...No," she says, frowning deeply and swishing her tail in agitation. "I can't sense it at all. It's as if this object has no history at all. That is, as though it never existed at all. You're definitely onto something, Patchouli. Good job."

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Tinari on December 17, 2009, 06:11:02 AM
> Inform Keine the voice we couldn't see noted that Keine could do nothing here.
> Ask Keine to watch our six and go downstairs again... curiosity is for cats.
> Observe catness rating for any changes.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Toasty on December 17, 2009, 06:13:26 AM
>Ask keine if there might be remnants of say, a previous iteration of gensyoko.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 17, 2009, 06:22:40 AM
> Inform Keine the voice we couldn't see noted that Keine could do nothing here.
> Ask Keine to watch our six and go downstairs again... curiosity is for cats.
> Observe catness rating for any changes.

>Ask keine if there might be remnants of say, a previous iteration of gensyoko.

>"We'll see about that," She says, setting a resolute face as she enters the house.
>"A previous iteration?" Keine shakes her head. "To be honest, I have no idea if such a thing would exist."
>Keine nods to your request, looking around with calculating eyes. You descend downstairs.
>The basement stairs, thankfully, seem a lot more firm than the ones leading to the second floor. You don't feel any danger at all from them.
>The basement has apparently it has not seen any kind of attention in a dog's age. It is also flooded with a couple inches worth of stagnant water. You imagine, during the spring and summer months, it must be quite the mosquito trap. All sorts of curious pond scum float atop the murky water, in a manner that does not invite you to investigate them further.
>"You thought I was lying, didn't you?" says the voice into your ear softly.
>You catness rating went up by about ten, because you are feeling very jumpy right all of a sudden.

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Tinari on December 17, 2009, 06:28:41 AM
> Note to Keine that if she didn't just say something, we're officially freaked out.
> Observe in all directions for source of voice.
> Ask if we can courageously advance back out of the basement.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Fightest on December 17, 2009, 07:49:23 AM
> "You're bluffing, voice. You can't do anything other than whisper in people's ears. So go away and leave me to my business."
> Take up a comfortingly brave pose.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Thata no Guykoro on December 17, 2009, 12:54:25 PM
>Ask the name of the voice. Is it Satsuki?
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: UncertainJakutten on December 17, 2009, 02:58:11 PM
>Ask the voice if they know Jeff K. Anon.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Rin Kagamine on December 17, 2009, 04:46:21 PM
>Ask the voice if they know Jeff K. Anon.

> Ask the voice if it is Jeff K Anon
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 17, 2009, 04:53:46 PM
> Note to Keine that if she didn't just say something, we're officially freaked out.
> Observe in all directions for source of voice.
> Ask if we can courageously advance back out of the basement.

>"I didn't say anything," says Keine, standing at the top of the stairs. "Did you hear something?"
>You look around, but don't see any place where the voice may be coming from. You'd swear the speaker was standing right next to you, though.
>"You don't need my permission," says the voice, "but I appreciate that you asked."
>"I guess," says Keine, apparently unaware of the voice's reply, as she moves away from the landing.

> "You're bluffing, voice. You can't do anything other than whisper in people's ears. So go away and leave me to my business."
> Take up a comfortingly brave pose.

>"...What?" says Keine, scowling at you, "If you want me to leave, just say so politely!" And with that, she departs into the other room.
>"Look, you've offended your friend," says the voice. "And when have I lied to you, Patchy, or threatened you?"

>Ask the name of the voice. Is it Satsuki?

>"Who?" The voice answers.

>Ask the voice if they know Jeff K. Anon.
> Ask the voice if it is Jeff K Anon

>"I was afraid you wouldn't recognize my hat," the voice says. "But yes, I am."

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: UncertainJakutten on December 17, 2009, 05:05:57 PM
>Assess if voice is male. If so:
>OMG! Jeff~! I've been searching for you! All across Gensokyo! (http://www.youtube.com/watch?v=B_qwUS8Uqjg)
>Ask him if he knew what happened that caused him to...um...be forgotten. By the entirity of Gensokyo...except for me.

If voice is not male:
>Um...nice try. Jeff's a manly man who believes in the power of hugs.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 17, 2009, 05:17:11 PM
>Assess if voice is male. If so:
>OMG! Jeff~! I've been searching for you! All across Gensokyo! (http://www.youtube.com/watch?v=B_qwUS8Uqjg)
>Ask him if he knew what happened that caused him to...um...be forgotten. By the entirity of Gensokyo...except for me.

If voice is not male:
>Um...nice try. Jeff's a manly man who believes in the power of hugs.

>You think that the speaker is male, and react as such.
>"Don't speak in acronyms, Patchy, it's beneath you." the voice says, " And yes, I'm well aware of your search. I've been following you since you gave Rumia that seashell."
>"Completely aware," he says, the voice moving from your left side to your right. "I'm sure you could deduce it all out."

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Thata no Guykoro on December 17, 2009, 05:36:05 PM
>Um, yes, I've figured it out. To make sure, what do YOU think?
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Fightest on December 17, 2009, 05:42:06 PM
> "Keine, stop being silly, I wasn't addressing you. I was merely speaking to the disembodied voice of a quasi-existent entity that only I can perceive. Gosh."
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 17, 2009, 05:53:56 PM
>Um, yes, I've figured it out. To make sure, what do YOU think?

>The voice laughs. "Ever so humble, eh?"

> "Keine, stop being silly, I wasn't addressing you. I was merely speaking to the disembodied voice of a quasi-existent entity that only I can perceive. Gosh."

>Keine is not here to listen to this statement.

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: UncertainJakutten on December 17, 2009, 05:57:42 PM
>Well, common sense would say you don't actually exist, that I somehow created you as a delusion, probably caused by my RIDICULOUSLY introverted nature and need for friends. There's one problem with this theory though. People remember you. They just don't remember you. So what happened?
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: E-Nazrin on December 17, 2009, 06:02:17 PM
>"And why do I want to ask if it involved ice cream?"
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 17, 2009, 06:10:18 PM
>Well, common sense would say you don't actually exist, that I somehow created you as a delusion, probably caused by my RIDICULOUSLY introverted nature and need for friends. There's one problem with this theory though. People remember you. They just don't remember you. So what happened?
>"And why do I want to ask if it involved ice cream?"

>"I'll give you a little help." the voice says, "I shouldn't exist. It wasn't the plan, but that's just how things go. But you weren't awake for what followed, so I'll fill you in. Have a seat, the stairs aren't so bad."
>The voice moves in front of you. "You know who I am, and some of the things I did. So you know, along the way, I made more than my share of enemies. Suika, Nitori, the Prismrivers, Parsee and Yuugi, you... Enough to be a real problem. So, I hit on a solution. I bothered my little Hakutaku friend, and made a request. Erase all memories of myself from Gensokyo. Then I could make a fresh start, and things would still be peachy keen from all the good I did. I think you can put the rest together."

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: E-Nazrin on December 17, 2009, 06:13:27 PM
>"That doesn't explain why I'm the only one that can hear you."
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: UncertainJakutten on December 17, 2009, 06:18:34 PM
>This has caused problems with the history, hasn't it? And Keine doesn't know she did it :S.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 17, 2009, 06:24:58 PM
>"That doesn't explain why I'm the only one that can hear you."

>"Do you remember where you were when I was doing my thing? Particularly, what you were doing?"

>This has caused problems with the history, hasn't it? And Keine doesn't know she did it :S.

>"Quite a few! Though, I guess some of them aren't problems. As far as I can tell, I was all but erased from history. And as Keine said, that affected the world in ways none of us could really predict. And look how it's changed! Flandre's no longer a robot, Medicine and Hina never ran off with Alice's dolls,  Remilia's not a goddamned brat, Reimu never started that bingo parlor... And those are just things I didn't do myself, like summon Giygas. I don't even think it exists now. Interesting how history is interconnected in subtle ways, isn't it?"

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: E-Nazrin on December 17, 2009, 06:30:47 PM
>"Well, we could test that last part if we can find a mirror."
>pause
>"Aside from that being completely moronic, of course."
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 17, 2009, 06:37:21 PM
>"Well, we could test that last part if we can find a mirror."
>pause
>"Aside from that being completely moronic, of course."

>"It'd be pretty dumb, but knock yourself out! Not like I have anything to worry about."

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: UncertainJakutten on December 17, 2009, 06:43:16 PM
>But if the history is wrong, that can cause problems. Things might seem better but...history is something you don't mess with!
> Sigh, and then say "Would you like to return to reality and try to repent? No guarantees but...I want you back in reality!"
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: E-Nazrin on December 17, 2009, 06:48:30 PM
>"Are your eyebrows connected, and do you have a gold tooth?"
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Fightest on December 17, 2009, 06:57:20 PM
>Keine is not here to listen to this statement.

>_

> I call shenanigans, parser. Keine can hear us just fine, as she's just in the other room.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: E-Nazrin on December 17, 2009, 07:04:34 PM
>or we can just go tell her about the voices in our head
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Rin Kagamine on December 17, 2009, 07:08:05 PM
> "You know, I kind of like Flandre not being a robot and all that other fun stuff.  Why would I want to help you anyway?  I could just as easily forget about you.  And what kind of guarantee could you give me that things are going to stay the same?"
> "And why does Suwako remember you?  What did you pray to her for?"
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: E-Nazrin on December 17, 2009, 07:08:44 PM
>"What the hell do you even WANT?"
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 17, 2009, 07:12:31 PM
>But if the history is wrong, that can cause problems. Things might seem better but...history is something you don't mess with!
> Sigh, and then say "Would you like to return to reality and try to repent? No guarantees but...I want you back in reality!"

>"Heh. Like it's an option either way. Personally, I want you all to burn!"
>There is a pause. "No wait. I didn't mean that."
>"But yeah...Miss History in there doesn't even know I existed. So I'm pretty much stuck like this; I don't even know if I still have a soul! Trust me, I tried getting into Higan and Hakagyokurou, and no dice."

>"Are your eyebrows connected, and do you have a gold tooth?"

>"I don't even have a body to have those sorts of things."

> I call shenanigans, parser. Keine can hear us just fine, as she's just in the other room.

>Let's see how well you hear after getting into a bunch of oni fights.

>or we can just go tell her about the voices in our head

>You could.

> "You know, I kind of like Flandre not being a robot and all that other fun stuff.  Why would I want to help you anyway?  I could just as easily forget about you.  And what kind of guarantee could you give me that things are going to stay the same?"
> "And why does Suwako remember you?  What did you pray to her for?"

>"You could. It might even help me along, for all I know. But, if I get too bored. Well...there is one other person who hears me. And I can tell her about the tattoo. Yeah. I know about that."
>Another pause. "Forget I said that. I don't know what came over me."

>"What the hell do you even WANT?"

>"That's a good question. What I want is...out. I don't even care what it means for me! I'm not even a part of reality anymore! This is the second conversation I've even had!"

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: E-Nazrin on December 17, 2009, 07:26:30 PM
>"Let's see what Keine thinks, at the very least."
>go find her!
>"Keine, sorry for being rude. I appear to have found that 'Jeff K. Anon' person. The problem is that apparently I'm the only one that can hear him, and I don't see anything. He's mentioned not even knowing if he has a soul."
>"He also said that this was caused by asking you to erase him from history, with a variety of... unanticipated consequences. I'm assuming he insisted on you making yourself forget as well for some reason, or that being another side effect."
>"I'm not entirely certain why I was exempt from this... but I'm guessing it was overlooked somehow. Maybe I was... asleep? Injured? Just not involved?"
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 17, 2009, 08:11:24 PM
>"Let's see what Keine thinks, at the very least."
>go find her!
>"Keine, sorry for being rude. I appear to have found that 'Jeff K. Anon' person. The problem is that apparently I'm the only one that can hear him, and I don't see anything. He's mentioned not even knowing if he has a soul."
>"He also said that this was caused by asking you to erase him from history, with a variety of... unanticipated consequences. I'm assuming he insisted on you making yourself forget as well for some reason, or that being another side effect."
>"I'm not entirely certain why I was exempt from this... but I'm guessing it was overlooked somehow. Maybe I was... asleep? Injured? Just not involved?"

>"As you like, Mukyu."
>"...Sorry, I didn't mean that."
>"Forget that, I totally meant it!"
>You head upstairs, and find Keine poking around in the kitchen. "I'm...not sensing anything," she says to you as you enter, "There's something weird, but the history here feels alright."
>You make a quick explanation. Keine frowns. "Erase him from history? I...wouldn't do that. And...hm. Forgotting him, too? Well. I suppose I might try to make it so that no one remembers a person, if the circumstances called upon it. This is a whole lot to swallow, you understand? And if he was erased, like you said, why are you hearing him? Why is he even there?"
>The voice speaks up, not far from you. "You want to know what I think about you remembering? I think it was one part you being in a coma at the time, and another part that damn vampire!"

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: E-Nazrin on December 17, 2009, 08:18:49 PM
>glance over at Jeff's voice
>"Aaaaand there he goes saying that it was from me being in a coma, somehow, and blaming Remilia. I suppose fate COULD be a way around it... but her, too?"
>"And I'm aware I must seem quite insane, Keine. I've been acting rather odd all day, in all honesty. I thought it was just this damnable heat, but we might be onto something, here."
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: UncertainJakutten on December 17, 2009, 08:32:06 PM
>"I suspect Koishi might be able to hear him as well, actually. He's said that he talks to someone else, and Koishi is the only person down here that I think could do that. Unless you have any ideas?"
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Fightest on December 17, 2009, 08:34:43 PM
> "Jeff K. Anon, if you're still there, what do you know about a man known as... Adahn?"
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 17, 2009, 08:48:06 PM
>glance over at Jeff's voice
>"Aaaaand there he goes saying that it was from me being in a coma, somehow, and blaming Remilia. I suppose fate COULD be a way around it... but her, too?"
>"And I'm aware I must seem quite insane, Keine. I've been acting rather odd all day, in all honesty. I thought it was just this damnable heat, but we might be onto something, here."

>"I suspected that Remilia might be involved, back when you first talked about him," says Keine. "That makes things significantly more complicated..."
>"Hey, don't blame me for your acting like a boob," says the voice. "That's all you."

>"I suspect Koishi might be able to hear him as well, actually. He's said that he talks to someone else, and Koishi is the only person down here that I think could do that. Unless you have any ideas?"

>"Oh god no," says the voice. "I was talking about Rumia. She wandered in here a month or so back. And before you ask, no she's not gathering up those Secret Items for me. I don't know what she's up to with that. And how about a hug?"
>"...Never mind that."

> "Jeff K. Anon, if you're still there, what do you know about a man known as... Adahn?"

>"Experience changes a man."

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: E-Nazrin on December 17, 2009, 08:50:25 PM
>"Wait, Rumia? You talked to Rumia a month ago...?"
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 17, 2009, 09:20:47 PM
>"Wait, Rumia? You talked to Rumia a month ago...?"

>"Yes. You think I'm lying? She didn't recognize me, though, so not a while lot came out of it. Go drown yourself in the sink."

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: E-Nazrin on December 17, 2009, 09:26:29 PM
>"And I don't suppose you have any idea why SHE could hear you? Keine, did Rumia do anything odd a month ago? She goes to your school, right?"
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: UncertainJakutten on December 17, 2009, 09:29:17 PM
>Wait...Rumia was in a coma, induced by running into trees, wasn't she?
> Hug Jeff K Anon
> @Keine: What makes it complicated?
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 17, 2009, 09:46:01 PM
>"And I don't suppose you have any idea why SHE could hear you? Keine, did Rumia do anything odd a month ago? She goes to your school, right?"

>"Rumia is a very sweet child," says Keine. "But asking about her doing odd things is rather like asking about Yukari hibernating. She does so many silly things I couldn't hope to keep track of them all. As for why...well..."
>"It's because she got all messed up from eating those bees," says the voice.
>"...it might be that Rumia was around before the first real change to history." Keine continues, not aware of that interjection. "She's older than she looks. She's just...uneducated. But she may have been around before the first changes took place. Maybe not, though. That wouldn't explain you. Have you asked Kaguya or Yukari?"

>Wait...Rumia was in a coma, induced by running into trees, wasn't she?
> Hug Jeff K Anon
> @Keine: What makes it complicated?

>You think Rumia had bashed her head a bit, during that series of events.
>You try to hug the voice, but there's nothing substantial to hug. You aren't even sure where it's at; or if there is anything for it to be at with.
>"That kind of force," Keine says, shaking her head after the odd look she gave you while you tried to hug the air, "has a tendency to shuffle events so that the desired outcome happens. It wouldn't be a problem, except that I don't think Remilia does it consciously. She just causes it to happen. And, if it gets mixed into my work...well...it can reach back to affect things that have already happened."

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: UncertainJakutten on December 17, 2009, 09:47:54 PM
>So...should we try to fix it? Or should we just let Jeff alone, and try to forget him as he so desires?
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: E-Nazrin on December 17, 2009, 09:51:49 PM
>"I haven't spoken with Yukari, but that would probably be a good idea if we wanted to risk our lives to figure this out. Kaguya... I talked with her a while ago, but I'm not sure I asked her about Jeff. And Suwako reacted curiously as well... would she be ancient enough to have the same excuse as Rumia?"
>"But I guess the bit about 'affecting what's already happened' is more worrying. Willing to spare any details about problems that might cause?"
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 17, 2009, 10:03:47 PM
>So...should we try to fix it? Or should we just let Jeff alone, and try to forget him as he so desires?

>"I think...if you are looking help this person, there won't be much I can do." says Keine. "If I can't even find who or what he was, and there's no record of it, there's not a lot I can do. You'll have to find another solution. I...might tentatively suggest trying to take him to Yuyuko."

>"I haven't spoken with Yukari, but that would probably be a good idea if we wanted to risk our lives to figure this out. Kaguya... I talked with her a while ago, but I'm not sure I asked her about Jeff. And Suwako reacted curiously as well... would she be ancient enough to have the same excuse as Rumia?"
>"But I guess the bit about 'affecting what's already happened' is more worrying. Willing to spare any details about problems that might cause?"

>"I never met Yukari," says the voice. "Unless Ran mentioned me to her, she's got no reason to know who I am."
>Keine shrugs. "I can't say about Suwako. Deities are...a bit ahistorical themselves, so to speak. I can't really tamper with them even if I wanted to."
>"Imagine trying to change an event in history, only to have it spring back into place and then influence everything else that was affected by the change you already made. It's a complex problem."

>_

Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: E-Nazrin on December 17, 2009, 10:14:58 PM
>"Even if you never met her, Jeff, Yukari IS the default to blame the inexplicable on. Maybe she thought it would be funny."
>"And that sounds about like what changing history would be like normally, Keine. Does it not happen that way in a lot of cases?"
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 17, 2009, 10:27:09 PM
>"Even if you never met her, Jeff, Yukari IS the default to blame the inexplicable on. Maybe she thought it would be funny."
>"And that sounds about like what changing history would be like normally, Keine. Does it not happen that way in a lot of cases?"

> You can almost hear the shrug in the voice's tone. "Eh. She might. She's certainly sadistic enough for it."
>"Yes," says Keine, "but that's just an extra factor on top of all the problems I've mentioned to make it even worse."

>_

Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: UncertainJakutten on December 17, 2009, 10:51:31 PM
>Well Jeff, what do you want? Do you want to stop existing entirely or do you want to return to reality and maybe give life a second shot? It takes a while, but repentance isn't amazingly difficult.

Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: E-Nazrin on December 17, 2009, 10:54:27 PM
>"Though it may be best to try and do so without screwing with history again... I'm a bit wary of some of the things he described as remembering. I'm not sure I like the idea of Reimu with a gambling parlor, or Flandre acting like a robot."
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Kasu on December 17, 2009, 11:12:03 PM
> Ponder how to take Jeff with you.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 17, 2009, 11:14:47 PM
>Well Jeff, what do you want? Do you want to stop existing entirely or do you want to return to reality and maybe give life a second shot? It takes a while, but repentance isn't amazingly difficult.

>"At this point I don't care," says the voice. "Anything will work. Maybe, though...I'd like to move on. Cross the river and all that."

>"Though it may be best to try and do so without screwing with history again... I'm a bit wary of some of the things he described as remembering. I'm not sure I like the idea of Reimu with a gambling parlor, or Flandre acting like a robot."

>Keine nods. "That is a frightening timeline indeed."

> Ponder how to take Jeff with you.

>He claims to have been following you.

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: E-Nazrin on December 17, 2009, 11:19:53 PM
>"Well, I'm not sure why I asked, but Reimu DID give me directions to Hakugyokuro. She was rather insistent on having a good reason to visit, but I think this would work. Maybe I'll talk to her first."
>"Still, before I head back to the surface, I should talk with Utsuho about how to handle visiting the sun and that... Tellidium or whatever it was Nitori wanted."
>shake head
>"But I suppose that's beside the point. Think this was the history problem you're worried about, Keine?"
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Kasu on December 17, 2009, 11:46:52 PM
>"Well, I'm not sure why I asked, but Reimu DID give me directions to Hakugyokuro. She was rather insistent on having a good reason to visit, but I think this would work. Maybe I'll talk to her first."
>"Still, before I head back to the surface, I should talk with Utsuho about how to handle visiting the sun and that... Tellidium or whatever it was Nitori wanted."
>shake head
>"But I suppose that's beside the point. Think this was the history problem you're worried about, Keine?"
> If Keine's answer is affirmative, bid farewell to her and head for Utsuho.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 17, 2009, 11:56:08 PM
>"Well, I'm not sure why I asked, but Reimu DID give me directions to Hakugyokuro. She was rather insistent on having a good reason to visit, but I think this would work. Maybe I'll talk to her first."
>"Still, before I head back to the surface, I should talk with Utsuho about how to handle visiting the sun and that... Tellidium or whatever it was Nitori wanted."
>shake head
>"But I suppose that's beside the point. Think this was the history problem you're worried about, Keine?"

>Keine nods. "Well, I suppose that would be the best idea. With the barrier weak as it is, it's a lot easier, and cheaper to visit Hakugyokorou than Higan or Makai, or anyplace else like that."
>"I guess so. It certainly sounds like it." She shrugs. "I don't know what I can do about it, though. I suppose the vacation was nice, though."

> If Keine's answer is affirmative, bid farewell to her and head for Utsuho.

>You part with Keine and head for Blazing Hell.
>"I'll be following you," says the voice, "But you won't be able to hear me. About the only place I can talk with people is here. This is where we did it, you see. It's the last place I was a person."
>You pass through the Palace of the Earth Spirits, where Lyrica is still performing (http://www.youtube.com/watch?v=_OBx7yGB3XQ), and go into the Courtyard. Descending down, you find Utsuho still watching the burning lake. "Oh, hi there, Patchy!" she says as you approach, "Need anything?"

>_

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Kasu on December 18, 2009, 12:02:46 AM
> Ask Utsuho about Tellidium and explain the whole sun situation.
> Inventory
> Quests
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: E-Nazrin on December 18, 2009, 12:06:01 AM
>"Ah, no, it was Tritium, I think. Things keep running together..."
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 18, 2009, 12:20:20 AM
> Ask Utsuho about Tellidium and explain the whole sun situation.
> Inventory
> Quests

>"Ah, no, it was Tritium, I think. Things keep running together..."

>"Telli-what now?"
>"Oh! Heavy water," says Utsuho. "Yeah, I use that stuff to make power. Kanako won't let me have much of it anymore. Good things spellcards don't need much of it."
>You explain that sun is going weird. "Oh, huh..." says Utsuho. "Uh, it wasn't me. I swear! Anything I can do to help out?"
>Your Inventory contains:
>Suspiciously Sleepwear-Like Witch Gown (worn as clothes)
>Witch Cap (Worn as Hat)
>Metal Sign: Metal Fatigue (Used)
>List of Anti-Humidity Spell components.
>Ballpoint Pen
>Pad of Paper
>Earth Sign: Rage Trilithon
>Fire & Earth Sign: Lava Cromlech
>Blessing of the Great Destructor
>Fire Sign: Agni Shine (Used)
>Fire Sign: Agni Shine High Level
>Wood Sign: Sylphae Horn High Level (Used)
>Earth Sign: Rage Trilithon High Level
>Water Sign: Bury in Lake (Destroyed)
>Earth Sign: Trilithon Shake (Used)
>Metal Sign: Silver Dragon
>Wood and Fire Sign: Forest Blaze
>Wood and Water Sign: Water Elf (Used)
>Earth and Metal Sign: Emerald Megalith
>Moon Sign: Silent Selene (Used)
>9 ☼
>Lucky Coin
>Banson's Aria
>AOL Disk with a Cardboard Sleeve
>Ladle
>Floating Trumpet
>Half of a Grilled Lamprey Sandwich
>Tiger Cub Pin (wore as accessory)
>Rattling Box
>Ran's Cap
>Explosion Sign: Mega Flare (Used)
>Flywheel Parts List
>Sparkling Prism
>Electric Train Set
>Wheel
>Secret Glass
>Shoddy Drawing
>Secret Vest
>Ruined Hat
>Your current quests are:
>Destroy All Humidity
>Eight Force
>Secret Collect!
>Get Rid of That Stupid Tattoo
>Flandre's Present.
>Making Amends
>Get a Map of Gensokyo
>Fly, O Wheel!
>Reunite the Prismrivers
>Far Beyond the Sun
>Out of time, out of mind.

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Kasu on December 18, 2009, 12:40:49 AM
> "It'd be nice if you could supply us with a bit of that Tritium."
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: E-Nazrin on December 18, 2009, 12:46:04 AM
>examine Ruined Hat, Secret Vest, Flywheel Parts List
>"Possibly. Nitori's planning send up a rocket to investigate. She said she wanted Tritium, and I can only presume it was to help build said rocket, all things considered. A pity I didn't think of asking Kanako when I stopped by..."
>"If nothing else, I could use some help with finding a way to resist heat well enough to get there alive, let alone looking for a Sun Shard. I'm still rather worried about navigating there and back safely, but I have no idea who would really be able to help with that."
>frown at rattling box, wonder if it has any connection to Jeff
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Rin Kagamine on December 18, 2009, 01:06:19 AM
> Examine quests
> Remember that we were also going to get our Non-directional Laser back from Marisa
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 18, 2009, 01:59:47 AM
> "It'd be nice if you could supply us with a bit of that Tritium."

>"I should have a bit, yeah."
>examine Ruined Hat, Secret Vest, Flywheel Parts List
>"Possibly. Nitori's planning send up a rocket to investigate. She said she wanted Tritium, and I can only presume it was to help build said rocket, all things considered. A pity I didn't think of asking Kanako when I stopped by..."
>"If nothing else, I could use some help with finding a way to resist heat well enough to get there alive, let alone looking for a Sun Shard. I'm still rather worried about navigating there and back safely, but I have no idea who would really be able to help with that."
>frown at rattling box, wonder if it has any connection to Jeff

>Ruined Hat
>This is all that remains of Jeff K. Anon's hat. It is just a old, frayed red band and a few bits of white thread clinging tenaciously to it.
>Secret Vest
>This is a brownish gold vest, a bit smudged and dirty.
>Flywheel Parts List
>You need some wagon wheels, a sheet of metal, and some fasteners to make a Flywheel.
>"Yeah, she'll probably want an expert like me around, then," says Utsuho. "Wish she didn't live topside, though. Having all that nothing over your head's just wrong."
>"I'd ask Cirno, or that one winter youkai about resisting heat. I can't say anything about navigation."
>You frown at the Rattling Box. It rattles back at you; well, maybe back at you. You have no real proof this is connected with Jeff at all.

> Examine quests
> Remember that we were also going to get our Non-directional Laser back from Marisa

>You formalize your vow to get Non-Directional Laser back.
>Your current quests are:
>Destroy All Humidity
>You have vowed once and for all to make your library free of the threat of airborne water vapor.
>Eight Force
>You have learned that the Eighth Force is a kind of color, and can be found in a place with no shadows.
>Secret Collect!
>A Mysterious Robed Figure who's identity you deduced in about ten minutes wants you to bring her secret items.
>Get Rid of That Stupid Tattoo
>Your embarrassing tattoo is a terrible legacy of the many feasts following the spring incident. If only you could be rid of it...
>Flandre's Present
>You brought Flandre a present. That should be it, right?
>Making Amends
>You've resolved to patch things up with that maid before she poisons you.
>Find a Map of Gensokyo
>The name says it all, no foolin'.
>Fly, O Wheel
>You have agreed to make a flywheel for an cooling system at Eientei.
>Reunite the Prismrivers
>You have vowed to bring the Prismrivers back together; a world with only soloists is a depressing world.
>Far Beyond the Sun
>Something is wrong with the sun, and someone is going to have to do something about it.
>Dancing Lasers
>You've vowed to reclaim the formula for Non-Directional Laser back from Marisa. Oy...
>Out of Time, out of Mind.
>You have decided to try to help Jeff K Anon get over his non-existence addiction.

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Kasu on December 18, 2009, 02:02:26 AM
> Obtain the Tritium, bid Utsuho farewell, and go back to the clinic to see if Yuugi is willing to help you with your tattoo problem.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 18, 2009, 02:08:05 AM
> Obtain the Tritium, bid Utsuho farewell, and go back to the clinic to see if Yuugi is willing to help you with your tattoo problem.

>You Obtain: Vial of Tritium
>You say your farewells to Utsuho. "I'll head up to meet Nitori in a bit," she says.
>You return to the clinic. The riot has been settled. Unzan is gone, and quite a few oni and laying unconscious on the cots. Ichirin flits among them, tending to wounds and seeming quite pleased with life. Yuugi is sitting against the wall with her head bandaged and a proud grin on her face. "Hey, you get my wine?" she asks upon seeing you.

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: UncertainJakutten on December 18, 2009, 02:13:24 AM
>Whisper: Not yet, is there anything specific you'd like?
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Rin Kagamine on December 18, 2009, 02:31:54 AM
> "First, tell me more about this tattoo removal process, your wine will come afterward."
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 18, 2009, 02:35:07 AM
>Whisper: Not yet, is there anything specific you'd like?

>"The finest is what you said, and enough of it to pass around with some friends," says Yuugi. "So keep to that."

> "First, tell me more about this tattoo removal process, your wine will come afterward."

>"S'like I said the first time, if I went and told you, you'd know. Can't have that."

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: E-Nazrin on December 18, 2009, 02:35:49 AM
>"Then can you at least assure me of its safety?"
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 18, 2009, 02:50:33 AM
>"Then can you at least assure me of its safety?"

>"You'll live." Yuugi says. "Though you might walk funny for a bit, depending on where you got it."

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Rin Kagamine on December 18, 2009, 02:51:32 AM
> Recall, but don't say, tattoo's location and why it's so embarrassing.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: E-Nazrin on December 18, 2009, 02:57:01 AM
>"I take it this implies no period of strict bed rest? Hmm... that should be manageable enough..."
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 18, 2009, 03:20:39 AM
> Recall, but don't say, tattoo's location and why it's so embarrassing.

>You think about it, and shudder. Oh god, if that voice really does know about it...

>"I take it this implies no period of strict bed rest? Hmm... that should be manageable enough..."

>"Yeah, assuming it don't get messed up, you oughta be fine."

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: E-Nazrin on December 18, 2009, 03:30:42 AM
>"I suppose that's about as good as I'm going to get. Thanks."
>strike up a conversation with Hitbox-tan Ichirin while we're here
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Rin Kagamine on December 18, 2009, 03:36:41 AM
> "Is there only one way to do it?"
> "Is it going to hurt?"
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 18, 2009, 04:14:47 AM
>"I suppose that's about as good as I'm going to get. Thanks."
>strike up a conversation with Hitbox-tan Ichirin while we're here

>Yuugi nods.
>"Are things going alright?" Ichirin asks.

> "Is there only one way to do it?"
> "Is it going to hurt?"

>"Why are you asking me?" Ichirin says, frowning,
>"Yep on both," says Yuugi. "Only hurt to get the zogging thing, didn't it?"

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Rin Kagamine on December 18, 2009, 05:18:28 AM
> Sigh
> "Do you need the wine first, or can we just do it now?  No offense, but I'd rather you do it before you start drinking again."
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 18, 2009, 05:37:07 AM
> Sigh
> "Do you need the wine first, or can we just do it now?  No offense, but I'd rather you do it before you start drinking again."

>You sigh. Such a long day.
>"Bloody well right I want the goods first!" says Yuugi. "And I'll have you know I'm at my best with a bit of the sauce. But I'll wait til it's done, alright?"

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Rin Kagamine on December 18, 2009, 05:42:33 AM
> "Fine, I'll bring something back and then we can get started."
> "I trust I'll be able to find you here?"
>> "If not, where can I find you?"
> Take your leave from the underground.  Head to the Hakurei Shrine again, since we should talk to Reimu before we go back to the SDM.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 18, 2009, 06:29:52 AM
> "Fine, I'll bring something back and then we can get started."
> "I trust I'll be able to find you here?"
>> "If not, where can I find you?"
> Take your leave from the underground.  Head to the Hakurei Shrine again, since we should talk to Reimu before we go back to the SDM.

>"I'll be at Nue's pub," Says Yuugi, "You know the one?"
>You depart from the underground, with no Kisume-related problems along the way, and return to the Hakurei shrine.
>You find that Suika is laying where you left her, you're not sure if she's still conscious or not. Reimu seems to be writing a letter. "You're like an STD, you know that?" she says.

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Toasty on December 18, 2009, 06:36:01 AM
>Mukyu, but with a "muck" and a delay before the "yu" at reimu.
>How so, you red white hectopascal?
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 18, 2009, 06:41:46 AM
>Mukyu, but with a "muck" and a delay before the "yu" at reimu.
>How so, you red white hectopascal?

>"Do I have to take the rest of your spellcards?" Reimu asks.
>You have no idea. You should ask her! Well, that is a lie, her simile isn't that hard to figure out. But you should still probably ask her if you want an answer.

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Fightest on December 18, 2009, 08:35:42 AM
"You're like an STD, you know that?" she says.

>_

> Adopt a completely straight face.
> "Certainly, I'm a gift that just keeps on giving."
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Rin Kagamine on December 18, 2009, 01:38:53 PM
> "Look, I'll be blunt.  Remember that Jeff K Anon guy I've been asking about all day?  Well, I finally found him.  It turns out that he was completely erased from history long ago, but he did not fully disappear; he lost his body and his soul, but his spirit still lingers in this world and, since I'm the only one who really remembered him, has decided to haunt me until I help him.  He's seeking an end to his existence and eternal rest, so I'm taking him to Hakugyokurou to ask Yuyuko what she can do.  I believe this to be a sufficient reason to cross the border, but I'm just giving you a heads-up."
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 18, 2009, 05:20:23 PM
> Adopt a completely straight face.
> "Certainly, I'm a gift that just keeps on giving."

>Reimu shakes her head and gives a cackle. "What can I do for you this time, Patchy?"

> "Look, I'll be blunt.  Remember that Jeff K Anon guy I've been asking about all day?  Well, I finally found him.  It turns out that he was completely erased from history long ago, but he did not fully disappear; he lost his body and his soul, but his spirit still lingers in this world and, since I'm the only one who really remembered him, has decided to haunt me until I help him.  He's seeking an end to his existence and eternal rest, so I'm taking him to Hakugyokurou to ask Yuyuko what she can do.  I believe this to be a sufficient reason to cross the border, but I'm just giving you a heads-up."

>Reimu frowns. "Wow, that's a lot of stuff to follow. Yeah, sure, knock yourself out. As long as you're not going up there every other day to play checkers with Yuyuko or steal ghosts or something. Good luck with that kinda poltergeist or whatever."

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Rin Kagamine on December 18, 2009, 05:35:00 PM
> Let's head to Hakugyokurou after we get some wine, so head back to the SDM.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Snaka on December 18, 2009, 05:41:00 PM
>After reaching SDM find Remilia and ask her if we can borrow a large amount of wine
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: E-Nazrin on December 18, 2009, 07:30:37 PM
>brace for impact
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 18, 2009, 08:08:38 PM
> Let's head to Hakugyokurou after we get some wine, so head back to the SDM.

>You return to the Mansion. Meiling nods politely to you, and you do not see Sakuya anywhere; likely she is in the kitchen or one of the galleries directing the army.

>After reaching SDM find Remilia and ask her if we can borrow a large amount of wine

>You invite yourself into Remilia's chambers, and see she has started painting something on a canvas. She looks over when you enter, and sets her pallet down. "Patchouli, dear!" she says. "Oh, it pleases us so that you've so recently taken to thinking about us! Have a seat! I'll have Sakuya bring up some tea and we'll talk."
>You ask to borrow some wine.

>brace for impact

>You brace yourself.
>"What what what!" Remilia cries. She marches over to you and fixes a stern look on you. "Let me smell your breath, right now."

>_

Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: UncertainJakutten on December 18, 2009, 08:12:57 PM
>Explain it's for Yuugi, and that you need a favor from her.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Toasty on December 18, 2009, 08:15:00 PM
>Tell her you grew up a hundred years ago, and the last alchohol you drank was heavily watered down.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: E-Nazrin on December 18, 2009, 08:53:13 PM
>"I DID have some sake in the underground, but not much. Nue pushed it on me, and with that many rowdy oni around, I didn't want to get into a fight by standing out. I'm sorry."
>"Rest assured that I have absolutely no intention of making a habit of this."
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Kasu on December 18, 2009, 11:20:00 PM
> End the conversation with Remilia.
> Get some wine from the wine cellar whether she likes it or not.
> Trade any secret items to Rumia.
> Head to Hakugyokurou.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: UncertainJakutten on December 18, 2009, 11:38:56 PM
> End the conversation with Remilia.
> Get some wine from the wine cellar whether she likes it or not.
> Trade any secret items to Rumia.
> Head to Hakugyokurou.

>Don't do any of this, resolve current situation peacefully and KINDLY.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Kasu on December 19, 2009, 12:06:20 AM
>Don't do any of this, resolve current situation peacefully and KINDLY.
> Then head to wine cellar.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: E-Nazrin on December 19, 2009, 12:07:32 AM
> Then head to wine cellar.
>if it exists
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 19, 2009, 12:49:20 AM
>Explain it's for Yuugi, and that you need a favor from her.

>"I DID have some sake in the underground, but not much. Nue pushed it on me, and with that many rowdy oni around, I didn't want to get into a fight by standing out. I'm sorry."
>"Rest assured that I have absolutely no intention of making a habit of this."

>Tell her you grew up a hundred years ago, and the last alchohol you drank was heavily watered down.

>You make a number of explanations. "Just earlier today, you told us you wouldn't tax your health with that poison!" Remilia answers, "Just today! And look what happened! Here you are with sake on your breath and hanging out with the biggest bunch of lushes in Gensokyo! Do you think you're invincible? Do you think if you just ignore your condition it'll give up and go away? Don't you realize people here care for you? What are we going to tell little Flandre when your health gives out? What am I going tell Marisa? Patchouli we worry ourselves sick over you, and this is what you do? Fine! Take whatever you like, I'll just be up here, wondering what happened to you and where I went wrong. Go drink with your oni."

> End the conversation with Remilia.
> Get some wine from the wine cellar whether she likes it or not.
> Trade any secret items to Rumia.
> Head to Hakugyokurou.

>Don't do any of this, resolve current situation peacefully and KINDLY.

> Then head to wine cellar.

>if it exists

>Well. You did get a kind of go ahead. But was it peaceful?

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: E-Nazrin on December 19, 2009, 01:02:20 AM
>sigh
>"Remilia, I'm not going to pretend my asthma's going to go away. But Kanako has helped me for today, so I've been feeling quite well. I want to accomplish what I can while I have the chance. Especially if I can find a way to cure my condition. Then there won't be nearly as much to worry about, will there?"
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 19, 2009, 01:31:37 AM
>sigh
>"Remilia, I'm not going to pretend my asthma's going to go away. But Kanako has helped me for today, so I've been feeling quite well. I want to accomplish what I can while I have the chance. Especially if I can find a way to cure my condition. Then there won't be nearly as much to worry about, will there?"

>"Just go." Says Remilia, returning to her painting. "Take what you want and have a good time. Pretend we're not even here, trying not to be sick with worry over you."

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: E-Nazrin on December 19, 2009, 01:41:48 AM
>did Remilia ever go out to deal with that fake full moon, or any of that stuff with the weather or the feasts?
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Toasty on December 19, 2009, 01:55:27 AM
>Yes.
>Tell remilla you'll be fine - you have protective magic, right?
>Head to wine cellar
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 19, 2009, 02:39:58 AM
>did Remilia ever go out to deal with that fake full moon, or any of that stuff with the weather or the feasts?

>She did mention being involved with the moon incident. You are pretty sure she at least dealt with people during the feasts; and she had to stay at home when Tenshi was being a problem.

>Yes.
>Tell remilla you'll be fine - you have protective magic, right?
>Head to wine cellar

>"It's certainly protected you in the past, after all." says Remilia.
>You make your way to the wine cellar. Or to be more precise, the wine pantry. It is off to the side from the kitchen. Here you find a large room filled with shelves of various foodstuffs, and in the back, racks of wine.

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Kasu on December 19, 2009, 02:41:43 AM
> Obtain three bottles of the most expensive looking stuff.
> Contemplate bringing Jeff back just so that Remilia won't guilt you anymore.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Toasty on December 19, 2009, 02:43:24 AM
>Don't think about it, do it. Add it to your quests. You could use some company, anyways.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Kasu on December 19, 2009, 02:45:24 AM
> But then think to yourself if its really worth Flandre being a robot and all that crap.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: E-Nazrin on December 19, 2009, 02:45:59 AM
>if it's company you want, recruit a Nameless Fairy. Like the maids.
>Speaking of which, let's go find Sakuya and see if she's done anything untoward with our room.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 19, 2009, 03:14:20 AM
> Obtain three bottles of the most expensive looking stuff.
> Contemplate bringing Jeff back just so that Remilia won't guilt you anymore.

>You grab three bottles of expensive-looking wine.
>You get:3 Bottles of Spasmi Dolorosi Del Rene Champagne
>Man. Wouldn't that be a world?

>Don't think about it, do it. Add it to your quests. You could use some company, anyways.

>You could. But...he's kinda weird.

> But then think to yourself if its really worth Flandre being a robot and all that crap.

>Yeah, Flandre's pretty damn cute these days.

>if it's company you want, recruit a Nameless Fairy. Like the maids.
>Speaking of which, let's go find Sakuya and see if she's done anything untoward with our room.

>You resolve to go hunt down Sakuya. No, not that way.
>You find Sakuya overseeing the cleaning of the halls of the maids' quarters, using a feather duster rather like a general's baton as she gives out orders. She doesn't seem to have noticed you, yet.

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Rin Kagamine on December 19, 2009, 03:28:21 AM
> Leave her alone, no need to depress ourselves further right now.
> Avoid her and leave the mansion.
> Chinafist Hong on your way out and head to Hakugyokurou.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: UncertainJakutten on December 19, 2009, 03:49:36 AM
Quote
>You could. But...he's kinda weird.

>We like weird.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: E-Nazrin on December 19, 2009, 03:50:51 AM
>mutter something about blaming him for schizophrenia while en route to the land of the dead
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Janitor Morgan on December 19, 2009, 04:21:55 AM
> Think about a way to apologize to Remilia.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 19, 2009, 04:45:03 AM
> Leave her alone, no need to depress ourselves further right now.
> Avoid her and leave the mansion.
> Chinafist Hong on your way out and head to Hakugyokurou.

>You decide it would be best not to bother Sakuya right now
>You depart the mansion, and give Meiling some Chinafist on the way out.

>We like weird.

>Oh hell, now you're thinking like Remilia!

>mutter something about blaming him for schizophrenia while en route to the land of the dead

>Bloody loonies.

> Think about a way to apologize to Remilia.

>Remilia's hard to apologize to. But she likes gifts and she likes attention.
>You follow Reimu's directions as well as you can. You go east, past the fields and farms Byakuren's tent, and down the road a ways. You pass by Medicine's hill, and turn east off the road, and head toward the mountains. Soon you reach the foot of the mountains, and it seems to be a dead end. With a little searching, though, you are able to find a tiny pass hidden by the crags. Following that, you slip between two high rocky shelves, and continue on for nearly a mile before it opens to a small valley.
>You are in a valley. Before you, four columns stretch upwards toward the heavens. You can sense a weak seal in the air around them. Past the columns is a stairway, leading upwards.

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: E-Nazrin on December 19, 2009, 04:47:35 AM
>dispel magic?
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Janitor Morgan on December 19, 2009, 04:48:34 AM
> If dispel magic is successful, walk forward, put the seal back up, and go upstairs.
> If unsuccessful, call and see if Youmu is around
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 19, 2009, 05:02:31 AM
>dispel magic?

>Dispelling is not so easy a waving your hands and saying some words. At the same time, you feel this barrier isn't really strong enough to hold you back. With some time, you could probably shatter it for good. If you really wanted to commit suicide by Reimu, anyways.

> If dispel magic is successful, walk forward, put the seal back up, and go upstairs.
> If unsuccessful, call and see if Youmu is around

>Sensing the dispel in unnecessary, you walk onwards. Passing through the barrier leaves a sort of electric tingle on your skin. You begin to ascend the stairs. It is dark within the shadow of the mountain, and it grows darker still as you ascend the stairs. Soon, the sides of the mountain give way to a rolling field. Above, the sky is a dark, velvetly purple that is nearly black. Despite this apparently darkness, you can see rather well here. The heat of the sun has yielded to a delicious coolness than raises goosebumps, it is properly in the last vestiges of fall here. Barren, leafless trees are everywhere, so many that you'd get lost among them as easily as you would in the bamboo forest. Ghosts fly about everywhere, attending to their spectral business. Up ahead, you can see the outer walls of the palace of the dead. Obvious exits are north, south, east, and west.

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Toasty on December 19, 2009, 05:29:48 AM
>Tell J K anon we've arrived.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: E-Nazrin on December 19, 2009, 05:45:06 AM
>Well, aside from the part where he can't say anything to us, at least. Or maybe he was stopped by the barrier? Who knows!
>look east, west, north
>head for the palace
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 19, 2009, 06:03:29 AM
>Tell J K anon we've arrived.

>You say this to thin air. Hopefully he heard!

>Well, aside from the part where he can't say anything to us, at least. Or maybe he was stopped by the barrier? Who knows!
>look east, west, north
>head for the palace

>You look east, and see the palace ahead.
>Looking west, you can see the stairs leading back to Gensokyo.
>Looking to the north, you can see an endless expanse of leafless forest.
>You continue onwards toward the palace.
>You climb the stairs, and can see the gates of the Palace of the Dead ahead of you. You also see Youmu standing at the top of the staircase, watching you with a hand on one of her sword hilts.

>_

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: E-Nazrin on December 19, 2009, 06:10:01 AM
>"I'm not here to fight, Miss Youmu, and I apologize for intruding unannounced. I met with an unusual spirit in the Underground that apparently wants to move on, but is having trouble doing so due to... unusual circumstances. He might be right here with me, but since I could never see him and he said I could only hear him in a particular part of the city and I haven't heard him since, I can't say for sure."
>"I'd like to talk to Yuyuko about the matter, if that's alright."
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 19, 2009, 06:23:41 AM
>"I'm not here to fight, Miss Youmu, and I apologize for intruding unannounced. I met with an unusual spirit in the Underground that apparently wants to move on, but is having trouble doing so due to... unusual circumstances. He might be right here with me, but since I could never see him and he said I could only hear him in a particular part of the city and I haven't heard him since, I can't say for sure."
>"I'd like to talk to Yuyuko about the matter, if that's alright."

>Youmu gives you a hard look. The air is silent for a long minute. Then she says, "How long did you spend coming up with that one?"

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: E-Nazrin on December 19, 2009, 06:29:46 AM
>"A few seconds for the wording. Today has been strange."
>"The short version is that he was erased from history. Keine was with me, if you'd like her word backing me up. And I have the remains of his hat here somewhere..."
>"But I understand if you'd rather I left. It's not worth my neck. Mention it to Yuyuko for me, perhaps?"
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 19, 2009, 06:46:06 AM
>"A few seconds for the wording. Today has been strange."
>"The short version is that he was erased from history. Keine was with me, if you'd like her word backing me up. And I have the remains of his hat here somewhere..."
>"But I understand if you'd rather I left. It's not worth my neck. Mention it to Yuyuko for me, perhaps?"

>Youmu frowns, a change from her previous thin-lipped scowl, and seems genuinely confused if your Sakuya-reading skills have taunt you anything. "Wait here," she says. "I'll mention this to Lady Yuyuko. Wander off, or I shall be very cross."
>And with that, she leaves.

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: E-Nazrin on December 19, 2009, 06:47:04 AM
>sit down and wait
>ponder why Youmu said "or" when she clearly meant "and"
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 19, 2009, 07:18:52 AM
>sit down and wait
>ponder why Youmu said "or" when she clearly meant "and"

>You sit down and wait.
>Maybe she's under a lot of stress? From what you hear, Sakuya has a positively charmed life in comparison to Youmu.
>Time passes. You are really starting to wish you brought a book.
>You glance out over the sea of trees for awhile to kill some time. It makes you wonder if there are much in the way of empty fields here, or if it is all one big forest.
>Then you catch sight of something in the trees; it is a Secret Pipe! Somehow it has gotten stuck in the branches. But you would have to descend and go the long way around to fetch it yourself...

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Janitor Morgan on December 19, 2009, 07:39:17 AM
> Send Hourai after the Secret Pipe.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 19, 2009, 08:15:53 AM
> Send Hourai after the Secret Pipe.

>It would be pretty embarrassing if you forgot Hourai was about.
>You sent Hourai off after the pipe. She vanishes into below the stairs, and out of sight.
>Moments later, Youmu returns, look particularly somber. "Lady Yuyuko has asked that you join her for a late lunch," she says.

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: E-Nazrin on December 19, 2009, 08:20:38 AM
>"Thank you, Youmu. Ah, and I sent Hourai off on a small errand. Please don't be alarmed if she stops by again."
>head in for chow
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 19, 2009, 08:49:14 AM
>"Thank you, Youmu. Ah, and I sent Hourai off on a small errand. Please don't be alarmed if she stops by again."
>head in for chow

>"As long as she's not doing anything untoward," says Youmu as she leads you inside.
>You quickly lose track of the halls and galleries that Youmu guides you through, but you can see there is art and decorations enough to easily rival that of Scarlet Devil Mansion. No wonder that Youmu is so defensive about people just dropping in. After a few moments, you are led into a large dining room.
>The dining room has a long table, easily enough to seat dozens of guests. Numerous lanterns from from the ceiling in elaborate arrays, while the paper wall panels feature scenes of a tiger hunt. Yuyuko is seated upon an elaborate array of cushions. A place is set to her right; both of them feature sizable bowls of rice with large chucks of beef and vegetables.
>"I am sorry the fare is so simple," says Yuyuko. "I was not expecting a guest. Please, have a seat and tell me everything. From what Youmu told me, you have quite a handful."

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Seian Verian on December 19, 2009, 08:56:11 AM
> Explain Jeff K. Anon situation
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Fightest on December 19, 2009, 09:03:43 AM
> Feel a sudden pang of guilt about upsetting Remilia.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Seian Verian on December 19, 2009, 09:06:04 AM
> Feel a sudden pang of guilt about upsetting Remilia.

> Attempt to keep worsening of your guilt from interfering with explanation and conversation.
> Roll a d20 for a will save to see if successful
> Wonder where these dice came from and why you're tossing them

(Why yes, I'm currently thinking about D&D, why? :V )
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Rin Kagamine on December 19, 2009, 04:00:41 PM
> Eat some of the food, best to no upset Yuyuko by not eating what she prepared for us.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 19, 2009, 07:00:33 PM
> Explain Jeff K. Anon situation

>You explain the situation of Jeff and his nonexistence issues. Yuyuko nods while enjoying her meal. "What a curious thing," she comments.

> Feel a sudden pang of guilt about upsetting Remilia.

>Ah dammit. How the hell can an ancient terror do that so well?

> Attempt to keep worsening of your guilt from interfering with explanation and conversation.
> Roll a d20 for a will save to see if successful
> Wonder where these dice came from and why you're tossing them

>What is this dice shit? This is a text adventure! There ain't no kind of dice in this! This is about brains and wit! None of that lucking into shit. This is why Remilia told you not to start drinking!

> Eat some of the food, best to no upset Yuyuko by not eating what she prepared for us.

>Oh man, that beefy is spicy! But the rice absorbs and cuts the burn from painful to rather nice. No wonder Youmu is so strict about guarding this place.

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: UncertainJakutten on December 19, 2009, 07:04:21 PM
>Compliment the relevant chef on her cooking.
>Ask Yuyuko if anything can be done to allow Jeff to pass on.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 19, 2009, 07:16:57 PM
>Compliment the relevant chef on her cooking.
>Ask Yuyuko if anything can be done to allow Jeff to pass on.

>"Youmu really pours her heart into it, don't you think?" she says with a smile.
>"Why, it sounds like he's completely out of luck! If he is indeed fated to remain, I don't think there's much any of us can do for him with things in that sort of state."

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: UncertainJakutten on December 19, 2009, 07:20:26 PM
>But...I'd really like to help him, either to move on or to return to existence :S. Do...you think I should perhaps ask Yukari?
>shudder at the thought
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Rin Kagamine on December 19, 2009, 07:20:40 PM
> "You said 'not much', are you implying that there may be something that can be done?  Since all he can do now is aimlessly roam Gensokyo, I believe any kind of spiritual permanence, even if it isn't gaining a soul, would be better for him.  After all, he really doesn't belong among the living."
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 19, 2009, 07:46:46 PM
>But...I'd really like to help him, either to move on or to return to existence :S. Do...you think I should perhaps ask Yukari?
>shudder at the thought

> "You said 'not much', are you implying that there may be something that can be done?  Since all he can do now is aimlessly roam Gensokyo, I believe any kind of spiritual permanence, even if it isn't gaining a soul, would be better for him.  After all, he really doesn't belong among the living."

>You make your statements, and shudder.
>"You're a step and a half ahead of me. Good for you! There may be something we can do. We really are playing with things that most people don't mess with, but that's really all in a day's work for a witch, isn't it? If you could tell Yukari about this, it would save me a lot of time. We'll have to prepare a few things. But, I think I can envision a way that either possibility may come to pass."

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: UncertainJakutten on December 19, 2009, 07:59:30 PM
>Alright. Do...you have any advice on how to approach Yukari without being for dinner?
>Do you know what we need to prepare or do I need to talk to Yukari
>Speaking of messing with things, while I'm here, may I ask you for help on a couple things? I'm looking for components for an anti-humidity spell (show her the list). Also...someone I know has been looking for secret items, do you know of any or anyone who has any?
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 19, 2009, 08:11:50 PM
>Alright. Do...you have any advice on how to approach Yukari without being for dinner?
>Do you know what we need to prepare or do I need to talk to Yukari
>Speaking of messing with things, while I'm here, may I ask you for help on a couple things? I'm looking for components for an anti-humidity spell (show her the list). Also...someone I know has been looking for secret items, do you know of any or anyone who has any?

>"Oh, as long as you don't irk her friends, Yukari is sweet as a biscuit," says Yuyuko. "Just make sure she isn't busy. Oh...it might be a problem if she's asleep for the winter. Ask Ran about that."
>You show Yuyuko the list, and ask about secret items. "Oh, I don't know much of anything about that. Although if I were interested in anything bamboo, I would go right back to the Bamboo Forest. Did you know there's a lovely little stand along the way that sells grilled lamprey? I recommend it."

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Rin Kagamine on December 19, 2009, 08:13:14 PM
> If we have to meet with Yukari, we have got to get this tattoo removed beforehand.  She is the absolute last person that needs to know, but the most likely to find out about it.
> "I know that you're friends with Yukari, so do you think you could introduce us to her?"
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 19, 2009, 08:49:52 PM
> If we have to meet with Yukari, we have got to get this tattoo removed beforehand.  She is the absolute last person that needs to know, but the most likely to find out about it.
> "I know that you're friends with Yukari, so do you think you could introduce us to her?"

>"I suppose I could give you a letter," she says. "But what fun is that?"

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: E-Nazrin on December 19, 2009, 10:27:55 PM
>"Not much fun, I'll grant, but much safer. Still, I understand that isn't your style - nor Yukari's. Hmm. Well, assuming her mischief isn't fatal, maybe you could send Youmu over after a few days to see what happened, and maybe bail me out if necessary? Assuming I don't come back to report beforehand, of course."
>"And yes, I have met with Mystia. The eels are quite good. I don't think I ever finished that sandwich she gave me..."
>"... ah, and a lesser matter. There's a rattling box I got from Korindou that I suspect is haunted. I keep losing it, though, but then it shows up again. Very strange. Hold on, is it AWOL right now?"
>take out Rattling Box, if available
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 19, 2009, 10:44:50 PM
>"Not much fun, I'll grant, but much safer. Still, I understand that isn't your style - nor Yukari's. Hmm. Well, assuming her mischief isn't fatal, maybe you could send Youmu over after a few days to see what happened, and maybe bail me out if necessary? Assuming I don't come back to report beforehand, of course."
>"And yes, I have met with Mystia. The eels are quite good. I don't think I ever finished that sandwich she gave me..."
>"... ah, and a lesser matter. There's a rattling box I got from Korindou that I suspect is haunted. I keep losing it, though, but then it shows up again. Very strange. Hold on, is it AWOL right now?"
>take out Rattling Box, if available

>"Oh, that won't be a problem. But yes, I'll send Youmu to check up on you if you don't show up by tomorrow."
>You present Yuyuko with the Rattling Box. She opens it, and shakes her head. "Oh there you are! I swear, you get yourself into the strangest scenarios. Honestly, you are never going to reincarnate properly if you keep this up!"
>She snaps her fingers, and a ghost rises up from the box, and quietly floats away.
>Yuyuko hands you the box back. "Such a mischievous little thing, you don't you agree? It was very nice of you to bring that box to me, though." She presses something into your hands. "Here, accept this."
>You Obtain: Box
>You Obtain: Butterfly Fan

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: E-Nazrin on December 19, 2009, 10:54:09 PM
>laugh softly
>"Thank you very much, then. In fact, I expect this fan would be enough of an introduction if I needed it, so that solves a lot of problems, doesn't it?"
>"Ah, I do have one item that belonged to the spirit I'm trying to help, though."
>present Ruined Hat
>"Do you sense anything unusual about it? And would it be more useful for your preparations here, or to show to Yukari?"
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Kasu on December 19, 2009, 11:00:24 PM
> Check if Hourai is back yet.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 19, 2009, 11:28:48 PM
>laugh softly
>"Thank you very much, then. In fact, I expect this fan would be enough of an introduction if I needed it, so that solves a lot of problems, doesn't it?"
>"Ah, I do have one item that belonged to the spirit I'm trying to help, though."
>present Ruined Hat
>"Do you sense anything unusual about it? And would it be more useful for your preparations here, or to show to Yukari?"

>"Oh, does it?" She says.
>You present the Ruined Hat to Yuyuko. She takes it, and turns it over in her hands. "Oh my," she says. "You could pass this off as the Buddha's. I can't feel who this belonged to at all, even though there are certainly some of his traces. If you hadn't claimed to have spoken with him, I would most certainly say he has achieved Nirvana. Yukari might like to see it, just as a curiosity."

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: E-Nazrin on December 19, 2009, 11:41:07 PM
>"Nirvana? That's an interesting reversal. Now I'm tempted to ask the Yama about it, too. But that may be too much of a detour."
>"The spirit also claimed to be following me around, but couldn't enter Hakugyokuro on his own. He may be waiting at the border, for all I know, since I'm guessing you haven't seen him here."
>inventory
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 19, 2009, 11:43:38 PM
> Check if Hourai is back yet.

>No she is not. And this is an easy place to get lost in.

>"Nirvana? That's an interesting reversal. Now I'm tempted to ask the Yama about it, too. But that may be too much of a detour."
>"The spirit also claimed to be following me around, but couldn't enter Hakugyokuro on his own. He may be waiting at the border, for all I know, since I'm guessing you haven't seen him here."
>inventory

>"Well, I certainly don't see anyone with you," says Yuyuko.
>Your Inventory contains:
>Suspiciously Sleepwear-Like Witch Gown (worn as clothes)
>Witch Cap (Worn as Hat)
>Metal Sign: Metal Fatigue (Used)
>List of Anti-Humidity Spell components.
>Ballpoint Pen
>Pad of Paper
>Earth Sign: Rage Trilithon (Used)
>Fire & Earth Sign: Lava Cromlech
>Blessing of the Great Destructor
>Fire Sign: Agni Shine (Used)
>Fire Sign: Agni Shine High Level
>Wood Sign: Sylphae Horn High Level (Used)
>Earth Sign: Rage Trilithon High Level
>Water Sign: Bury in Lake (Destroyed)
>Earth Sign: Trilithon Shake (Used)
>Metal Sign: Silver Dragon
>Wood and Fire Sign: Forest Blaze
>Wood and Water Sign: Water Elf (Used)
>Earth and Metal Sign: Emerald Megalith
>Moon Sign: Silent Selene (Used)
>9 ☼
>Lucky Coin
>Banson's Aria
>AOL Disk with a Cardboard Sleeve
>Ladle
>Floating Trumpet
>Half of a Grilled Lamprey Sandwich
>Tiger Cub Pin (wore as accessory)
>Ran's Cap
>Explosion Sign: Mega Flare (Used)
>Flywheel Parts List
>Sparkling Prism
>Electric Train Set
>Wheel
>Secret Glass
>Shoddy Drawing
>Secret Vest
>Ruined Hat
>Doughnut
>Vial of Tritium
>Box
>Butterfly Fan

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Kasu on December 19, 2009, 11:55:22 PM
> Thank Yuyuko for her services.
> Bid Yuyuko farewell.
> Find Hourai and head for the village.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: E-Nazrin on December 19, 2009, 11:56:34 PM
>quests
>sisfist Rumia, if applicable
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 20, 2009, 12:13:36 AM
> Thank Yuyuko for her services.
> Bid Yuyuko farewell.
> Find Hourai and head for the village.

>You thank Yuyuko for your assistance, and apply yourself to the meal. Having already noshed a few times along the way, you are not quite able to finish it. Yuyuko insists you take the leftovers with you.
>You obtain: Box of Leftover Spicy Beef and Rice.
>You take your leave of Yuyuko, and Youmu leads you back to the stairs leading back to Gensokyo.
>There are no signs of Hourai, although you discretely note that the Secret Pipe is gone.
>You leave Hakugyokurou and return to the village.

>quests
>sisfist Rumia, if applicable



>Your current quests are:
>Destroy All Humidity
>Eight Force
>Secret Collect!
>Get Rid of That Stupid Tattoo
>Flandre's Present.
>Making Amends
>Get a Map of Gensokyo
>Fly, O Wheel!
>Reunite the Prismrivers
>Far Beyond the Sun
>Dancing Lasers
>Out of Time, out of Mind.
>You go to the alley and sisfist the robed figure. "Hi!" she says.

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Kasu on December 20, 2009, 12:15:08 AM
> Trade in secret items.
> Ponder Hourai's disappearance.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: E-Nazrin on December 20, 2009, 12:16:16 AM
>wonder how you could possibly explain this to Alice
>"Hey, have you ever visited the Underground?"
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 20, 2009, 12:41:39 AM
> Trade in secret items.
> Ponder Hourai's disappearance.

>You give the Robed Figure the Secret Glass and Secret Vest. "You're the greatest!" she says. She takes them off your hands, then gives you several items.
>You Obtain: Blank Spellcard
>You Obtain: Box of Legos
>You Obtain: Tiny Crystal Castle
>You Obtain: Rusty Piece of Rebar.
>Where did that little doll get to? You did kinda walk off on her. You don't know if she would have followed you into Yuyuko's Palace or not.

>wonder how you could possibly explain this to Alice
>"Hey, have you ever visited the Underground?"

>For reals. Nothing sets Alice off like her dolls being abused.
>"Oh yeah, a few weeks ago!" says the robed figure. "I go allllll over the place. But not today. It's too hot."

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: E-Nazrin on December 20, 2009, 12:44:09 AM
>"Did you talk to anyone funny there?"
>examine Box of Legos, Crystal Castle, Rusty Piece of Rebar
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Kasu on December 20, 2009, 12:52:48 AM
> Ponder how to obtain fasteners.
> Bid Rumia farewell and meet with Yuugi underground for a round of tattoo removal.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: E-Nazrin on December 20, 2009, 12:55:20 AM
> Bid Rumia farewell and meet with Yuugi underground for a round of tattoo removal.

>go back and get Hourai so Alice doesn't have your neck
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 20, 2009, 01:09:49 AM
>"Did you talk to anyone funny there?"
>examine Box of Legos, Crystal Castle, Rusty Piece of Rebar

>"All kinds of people down there are funny!" says the robed figure. "Like Yamame and all the oni and just about everyone!"
>Box of Legos
>This is a box supposedly contines 300 or so legos, and the plans to make a small house and car.
>Tiny Crystal Castle
>This is a small castle made of crystal, no larger on its base than your thumbnail. It seems to have quite a lot of detail.
>Rusty Piece of Rebar
>This is a piece of concrete rebar that has been left out in the weather for awhile. Still, it is quite solid and sturdy.

> Ponder how to obtain fasteners.
> Bid Rumia farewell and meet with Yuugi underground for a round of tattoo removal.

>go back and get Hourai so Alice doesn't have your neck

>You'd probably have to ask someone who fastens things. Or hope you get lucky with Rinnosuke's random stock changes.
>You make your way down the road toward the border of Hakugyokorou again. Along the way, you see Murasa outside of Byakuren's tend, trying to make sense of a wildly gesticulating Hourai.

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: E-Nazrin on December 20, 2009, 01:14:22 AM
>"Sorry about that, Hourai. I should have made sure to find you before I left."
>sigh
>"Such a scatterbrain today..."
>"How are things, Murasa?"
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Kasu on December 20, 2009, 01:20:01 AM
> "Do you perhaps have a need for this rebar?"
> "Also, you wouldn't en to have any metal fasteners would you?"
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 20, 2009, 01:42:45 AM
>"Sorry about that, Hourai. I should have made sure to find you before I left."
>sigh
>"Such a scatterbrain today..."
>"How are things, Murasa?"

>Hourai floats toward you and gesticulates some more. You really cannot make sense of it, but you suspect that it involves setting a rendezvous point. She then hands you the goods.
>You obtain: Secret Pipe.
>"Hijiri's right pleased with that book," says Murasa. "Should help us out a lot with the planning."

> "Do you perhaps have a need for this rebar?"
> "Also, you wouldn't en to have any metal fasteners would you?"

>You show Murasa the rebar. She looks it over, then says, "Not unless I plan on bustin' some heads.  We'll probably be using mostly wood. No need to get all pretentious with it."
>"I have a jar of old screws," says Murasa. "That do you?"

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: UncertainJakutten on December 20, 2009, 01:43:38 AM
>Hmm, yes, I think screws would fasten nicely. Could we convince you to part with them?
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: E-Nazrin on December 20, 2009, 01:45:53 AM
>examine Secret Pipe
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 20, 2009, 02:00:28 AM
>Hmm, yes, I think screws would fasten nicely. Could we convince you to part with them?

>"Just don't use up all of them", says Murasa, as she produces and hands you the jar.
>You obtain: Jar of Old Screws.

>examine Secret Pipe

>This is a for smoking tobacco and other such things, made of wood and shaped in an elegant curve and vaguely resembling a ram's horn.

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Kasu on December 20, 2009, 02:05:46 AM
> Thank and bid Murasa farewell.
> Exchange pipe with Rumia.
> Head for the underground and meet Yuugi to get rid of tattoo.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 20, 2009, 02:16:10 AM
> Thank and bid Murasa farewell.
> Exchange pipe with Rumia.
> Head for the underground and meet Yuugi to get rid of tattoo.

>"Good luck," says Murasa. "If you see Nazrin, tell her to report in already."
>You give the Secret Pipe to the Robed Figure. "Hey, I think there's only a couple more left!" she says. "You're awesome!"
>You Obtain: Book entitled: The Jungle by Upton Sinclair
>You Obtain: Hobo Nickel
>You return to the Ancient City. As Yuugi told you, she is at the Rose and Marmot pub. She notices you upon entry and waves you over to her booth.

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: UncertainJakutten on December 20, 2009, 02:21:04 AM
>Go to Yuugi, show her wine, and ask her about the process before giving it to her.
>If she's still recalcitrent, ask her if you can give it to someone else until she's done removing your tattoo.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: E-Nazrin on December 20, 2009, 02:22:23 AM
>for god's sake don't drink any booze this time
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 20, 2009, 02:29:33 AM
>Go to Yuugi, show her wine, and ask her about the process before giving it to her.
>If she's still recalcitrent, ask her if you can give it to someone else until she's done removing your tattoo.

>Go to Yuugi's booth and show her the bottles of Spasmi Dolorosi Del Rene Champagne. She takes one in hand, and examines the bottle. "Hell yes!" she says. "This'll do just find."
>When asked about the process, she says, "Don't worry. You won't see it anyways."

>for god's sake don't drink any booze this time

>For reals.

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: E-Nazrin on December 20, 2009, 02:46:43 AM
>"'Won't see it?' Well, I suppose I didn't see getting it, either..."
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 20, 2009, 02:50:31 AM
>"'Won't see it?' Well, I suppose I didn't see getting it, either..."

>"You ready?" Yuugi asks.

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: E-Nazrin on December 20, 2009, 02:53:24 AM
>Uh... is this booth private?
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Rin Kagamine on December 20, 2009, 02:57:03 AM
> "I'm ready, but can we not do it here?  I'd rather this get done somewhere more private."
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 20, 2009, 03:01:56 AM
>Uh... is this booth private?

>Yuugi frowns. "Not much. Why?"

> "I'm ready, but can we not do it here?  I'd rather this get done somewhere more private."

>"The zogging hell you think I was gonna do? I was just wondering if you fancied a drink or something before we get to business."

>_

Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: E-Nazrin on December 20, 2009, 03:05:03 AM
>"No, thank you. I've had my fill already. Let's do this."
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Rin Kagamine on December 20, 2009, 03:06:03 AM
> "Oh, I'm sorry I misunderstood.  I'll refrain from a drink for now, but maybe afterward."
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 20, 2009, 03:17:29 AM
>"No, thank you. I've had my fill already. Let's do this."
> "Oh, I'm sorry I misunderstood.  I'll refrain from a drink for now, but maybe afterward."

>Yuugi nods, stands, and motions for you to follow her.
>She leads you of the the pub, back to the food market, then toward the general market, past a brewing danmaku battle, and then heads west and leads you into a long, rather nice-looking house, somewhat reminiscent of Yuyuko's home on a much smaller and less grandiose scale.
>Inside, she leads you to a sparse sitting room with a low table. She hands you a bit of cloth. "Tie that over your eyes. Then off with the robe. And don't worry, nothing that happens here is gonna get said to anyone. And that goes for you, too. Got it?"
>With that, she takes a length of cloth from a cabinet, and starts soaking it in a basin.

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: E-Nazrin on December 20, 2009, 03:20:18 AM
>swallow hard
>shoo Hourai off to wait at the house's entrance
>apply cloth blindfold directly to forehead
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Rin Kagamine on December 20, 2009, 03:23:16 AM
> No, let Hourai stay.  If Yuugi tries to rob us, or leave us trapped/tied-up then we'll need the help.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 20, 2009, 03:32:10 AM
>swallow hard
>shoo Hourai off to wait at the house's entrance
>apply cloth blindfold directly to forehead

>You swallow hard. Yep, that's a lump in your throat.
>You shoo off Hourai. She leaves without a gesture.
>You blindfold yourself.

> No, let Hourai stay.  If Yuugi tries to rob us, or leave us trapped/tied-up then we'll need the help.

>You change your mind and beckon her to come back.
>You hear Yuugi messing with with the basin.

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: E-Nazrin on December 20, 2009, 03:34:14 AM
>Compromise: "Yuugi? How long will this take?"
>ask Hourai to stay by the entrance until the deed is done
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 20, 2009, 03:42:24 AM
>Compromise: "Yuugi? How long will this take?"
>ask Hourai to stay by the entrance until the deed is done

>"Just a couple tics," says Yuugi. "So, gonna let me get a look at it or what?"

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: UncertainJakutten on December 20, 2009, 03:43:48 AM
>Show her the tattoo. Describe it's locations and contents in great detail
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 20, 2009, 03:51:43 AM
>Show her the tattoo. Describe it's locations and contents in great detail

>You have to lift your robes up most indecently to do this. Not being able to see Yuugi's reaction helps. You start to describe it, but Yuugi cuts you off. "No need. It's pretty zogging obvious. Here." She takes you by the arm and leads you forward. "Right. Put your leg up on the table here, and off with that robe. It'll just be in the way."

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Rin Kagamine on December 20, 2009, 03:52:50 AM
> Parse tattoo's location and contents in great detail.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 20, 2009, 03:55:51 AM
> Parse tattoo's location and contents in great detail.

>If this works, you'll never have to think of it ever again. It will be as though it was not there. Oh, what a wonderful world that will be...

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: E-Nazrin on December 20, 2009, 03:58:36 AM
>ditch the robe
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 20, 2009, 04:02:53 AM
>ditch the robe

>It's a little embarrassing, but you follow Yuugi's instructions. At least you can't see the oni's reaction. It feels a bit like your face is on fire.
>"Right, here we go," Yuugi says.
>You hear a sound, oddly like a wet towel crackin-
>OW! OW OW OW OW FUCK OW! You nearly fall over from the force of the impact! As it is, you stumble back several steps. What the hell did she just do to your inner right thigh!? Ow!
>"Job's a good one," says Yuugi. "You can take off the blindfold."

>_
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: UncertainJakutten on December 20, 2009, 04:04:01 AM
>We got out tattoo THERE!? (my inner thighs sympathize...in PAIN!)
>At any rate, check to see if it's gone.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Rin Kagamine on December 20, 2009, 04:04:08 AM
> Make sure we haven't been robbed.
> Look at area and observe in great detail.
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: E-Nazrin on December 20, 2009, 04:05:11 AM
>buffer overflow
Title: Re: Patchy Quest Moreso: A Z-Machine Adventure
Post by: Hello Purvis on December 20, 2009, 04:05:19 AM
OH SHIT WHO SPILLED MOUNTAIN DEW ON THE PARSER