Author Topic: 東方心綺楼 Hopeless Masquerade (TH13.5) - Discussion  (Read 371008 times)

Re: 東方心綺楼 Hopeless Masquerade (TH13.5) - Discussion
« Reply #900 on: December 30, 2012, 05:08:23 AM »
Not surprised that it didn't take long for a picture like that to be drawn.  Touhou fans are dedicated, after all.

Re: 東方心綺楼 Hopeless Masquerade (TH13.5) - Discussion
« Reply #901 on: December 30, 2012, 05:08:38 AM »
Also someone knows why there are two bars inside the life bar (a blue and a white one)?

As I understand it, the white bar is the normal health bar. Inside the white bar is the blue bar, which fills up when you get hit or when you attack, and you can only call supers once the blue bar is full (i.e. when the blue completely overtakes the white).

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Re: 東方心綺楼 Hopeless Masquerade (TH13.5) - Discussion
« Reply #902 on: December 30, 2012, 05:14:31 AM »
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The look on her face makes me think that she is saying "Yes! I made it into the roster!"
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Re: 東方心綺楼 Hopeless Masquerade (TH13.5) - Discussion
« Reply #903 on: December 30, 2012, 05:17:01 AM »
So did she eat Yatagarasu too or what?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
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Re: 東方心綺楼 Hopeless Masquerade (TH13.5) - Discussion
« Reply #904 on: December 30, 2012, 05:28:05 AM »
So did she eat Yatagarasu too or what?

Wow...I'm not the only one who thought the gem looked like the eye on Okuu's chest in that pic.  The actual in-game art makes it loom more like a necklace, though (but the chain blends in well).

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Re: 東方心綺楼 Hopeless Masquerade (TH13.5) - Discussion
« Reply #906 on: December 30, 2012, 06:01:06 AM »
Just the best character confirmed for the demo.

Ichirin? This will be interesting.
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Re: 東方心綺楼 Hopeless Masquerade (TH13.5) - Discussion
« Reply #908 on: December 30, 2012, 06:12:57 AM »
aaaaaaaaaaaaaaaaaaah

ichiriiiiiiiiin

Also I love her new outfit.

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Re: 東方心綺楼 Hopeless Masquerade (TH13.5) - Discussion
« Reply #909 on: December 30, 2012, 06:14:21 AM »
turns out that the guy streaming can only stream for 30 minutes at a time and needs to restart his stream after half an hour, so I'd just keep an eye on him for now
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Re: 東方心綺楼 Hopeless Masquerade (TH13.5) - Discussion
« Reply #910 on: December 30, 2012, 06:29:14 AM »
this game is so confusing what am i doing how do i even fly

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Re: 東方心綺楼 Hopeless Masquerade (TH13.5) - Discussion
« Reply #911 on: December 30, 2012, 06:32:38 AM »


It's...

Beautiful....
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Re: 東方心綺楼 Hopeless Masquerade (TH13.5) - Discussion
« Reply #912 on: December 30, 2012, 06:35:19 AM »

Re: 東方心綺楼 Hopeless Masquerade (TH13.5) - Discussion
« Reply #913 on: December 30, 2012, 06:37:45 AM »
Am so preordering the full version from a doujin store once it's put up.  I swear, I can't scream "Take my money!" to ZUN and Tasogare Frontier loud enough!

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Re: 東方心綺楼 Hopeless Masquerade (TH13.5) - Discussion
« Reply #914 on: December 30, 2012, 06:40:28 AM »
I reckon with the demo out, this thread might hit 1,000 pretty soon.

If any of you fine people feel like crafting a thorough and informative OP about the game to post after this thread is locked comes, by all means have it in mind.

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Re: 東方心綺楼 Hopeless Masquerade (TH13.5) - Discussion
« Reply #915 on: December 30, 2012, 06:48:14 AM »


IchiWIN.

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Re: 東方心綺楼 Hopeless Masquerade (TH13.5) - Discussion
« Reply #916 on: December 30, 2012, 06:56:56 AM »
CPU: Intel Core 2 Duo 2.6 GHz and above, or equivalent
The game runs perfectly smoothly on a Core 2 Quad Q9000 (2 GHz), in WINE no less.  It should be fine on computers at or below that specification.

Re: 東方心綺楼 Hopeless Masquerade (TH13.5) - Discussion
« Reply #917 on: December 30, 2012, 07:01:02 AM »
And just as expected, it doesn't run here! Trying to open the .exe file just gives me a pretty Windows error, exactly like it did for Grief Syndrome and Satori's game.
Curse you for forgetting about us poor people, Tasofro!

Also, oh god those people in the background look pretty.

Re: 東方心綺楼 Hopeless Masquerade (TH13.5) - Discussion
« Reply #918 on: December 30, 2012, 07:04:53 AM »
So far what I can find

Moves are A and B for physical moves and X and Y for projectile
A+B+direction and X+Y+direction give special moves. No hadoken or shoryuken inputs required
The floating system works like this. The middle of the screen is basically the new "ground" and from there you can either dash up or down or forward. No free flying like Soku
Dial A works like before but you options after one is limited
Revolver chain seems to work something like A > B > X/Y > special > dash cancel
Dash cancel only works up or down, not forwards
Combos work something like AAAB Special dash cancel AAAother stuff

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Re: 東方心綺楼 Hopeless Masquerade (TH13.5) - Discussion
« Reply #919 on: December 30, 2012, 07:08:52 AM »
Mugen creators, you've got some stuff to make.

Sooo, more roster speculation? 8D

Kogasa: SURPRISE! Ichirin made it. Why not her?
Shou: Byakuren's subordinate HAS to be in.
Byakuren: Duh.
Seiga: Supporter Taoist, though not necessarily aligned with Miko.
Yoshika: Seiga's minion; they could be together like Carl and Ada from BlazBlue
Futo: Miko's main minion; also must be in
Miko: Also duh.
Aya: She's out looking for a scoop on this religion war. Why WOULDN'T she be in?
Hatate: If not Aya, then her.
Remilia: She's Remilia; she manipulated fate to be significant in this (and make a clone of herself and Sakuya). Plus, I love the Scarlets so this is my biased opinion 8D
Sakuya: If Remilia's in, then so must she. Of course, being in the background reduces this significantly, but still. 8D
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Re: 東方心綺楼 Hopeless Masquerade (TH13.5) - Discussion
« Reply #920 on: December 30, 2012, 07:12:39 AM »


IchiWIN.

I had one win animation where Reimu throws one of those giant amulets with her face on it at the screen.

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Re: 東方心綺楼 Hopeless Masquerade (TH13.5) - Discussion
« Reply #921 on: December 30, 2012, 07:13:43 AM »
Alright I think I've got the character configuration figured out.

Your normals are always the same (bullets and melee), but you get eight special slots, four for each direction combined with X+Y and A+B. You choose which move goes in each slot. The direction is relevant to which direction the move goes, so you'll want some moves in multiple slots to have different angles available for them.

Spellcards go in the same slots as your specials. The first time you use the spellcard command, you'll declare it, like in IaMP. Your life bar needs to be fully blue to do this. The next time you use the command while in declare mode, you'll fire the spellcard.

There are also a few system cards like bombs and such that you can stick in your special slots. It's all a decision of how many different moves you want vs how versatile you want those moves to be. Lots of considerations to be made.

Also, you can have four different "decks" per character, like in soku.

EDIT: Your configuration also does something to that triangle stat meter, though I have no idea what it means.
« Last Edit: December 30, 2012, 07:17:25 AM by Stuffman »

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Re: 東方心綺楼 Hopeless Masquerade (TH13.5) - Discussion
« Reply #922 on: December 30, 2012, 07:23:20 AM »
For Reimu and Marisa (Haven't tried Ichirin yet) their default Up+X+Y never triggered for me, I thought it was a spellcard, but it doesn't trigger after I declare.

HOWEVER I do remember one time where my Reimu just turned her back and stayed still with a yellow aura around her, she didn't do anything for about a second after which she had a "huh?" expression and went back to normal, so something tells me their default Up+X+Y moves are some sort of ultimate.

How to trigger it though, I got no clue.

Also yes, Spellcards do ignore knockdown for full damage, the enemy then enter a "red" knockdown state where they are truly immune to everything.
« Last Edit: December 30, 2012, 07:27:56 AM by Motomiya Sacchi »

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Re: 東方心綺楼 Hopeless Masquerade (TH13.5) - Discussion
« Reply #923 on: December 30, 2012, 07:28:06 AM »
EDIT: Your configuration also does something to that triangle stat meter, though I have no idea what it means.
The three corners of the triangle seem to stand for the factions, if I'm not mistaken that's the kanji for "kami", "buddha" and "way" (in the sense of a philosophy) there.
No idea what exactly that does for gameplay though, maybe in certain stages (like Hakurei shrine) or depending on the audience members they are more likely to give approval for moves of a certain faction?

Re: 東方心綺楼 Hopeless Masquerade (TH13.5) - Discussion
« Reply #924 on: December 30, 2012, 07:28:46 AM »
https://dl.dropbox.com/u/38923366/Idontknow.png

I have no idea how the health system works in this game.  I clearly have more pixels in my health bar, so why did I still lose?  :(

Re: 東方心綺楼 Hopeless Masquerade (TH13.5) - Discussion
« Reply #925 on: December 30, 2012, 07:29:30 AM »
Master Spark does nearly 5k damage jesus shit Marisa :V

https://dl.dropbox.com/u/38923366/Idontknow.png

I have no idea how the health system works in this game.  I clearly have more pixels in my health bar, so why did I still lose?  :(
it seems approval rating determines tiebreakers, not hp

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Re: 東方心綺楼 Hopeless Masquerade (TH13.5) - Discussion
« Reply #926 on: December 30, 2012, 07:30:19 AM »
https://dl.dropbox.com/u/38923366/Idontknow.png

I have no idea how the health system works in this game.  I clearly have more pixels in my health bar, so why did I still lose?  :(

In a timeout, the highest approval rating wins. Marisa has 13%, and you have 11%.

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Re: 東方心綺楼 Hopeless Masquerade (TH13.5) - Discussion
« Reply #927 on: December 30, 2012, 07:31:41 AM »
The triangle says 'Faith Chart'. The three Kanji should mean Shinto(神道), Buddhism(仏教), and Taoism(道教).

Ichirin's title is 圧倒する妖怪行者, which means 'Overwhelming Youkai ..', something meaning Buddhist Monk, but I can't find a right word 'cause I'm too lazy. Monk might do.
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Re: 東方心綺楼 Hopeless Masquerade (TH13.5) - Discussion
« Reply #928 on: December 30, 2012, 07:32:07 AM »
In a timeout, the highest approval rating wins. Marisa has 13%, and you have 11%.

Oh well dang it.  I guess I know what that percentage means now, at least.

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Re: 東方心綺楼 Hopeless Masquerade (TH13.5) - Discussion
« Reply #929 on: December 30, 2012, 07:33:33 AM »
Why can't Ichirin

hold all these wallslams


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