Hey guys, I really think this game is brilliant, and I've just been *ITCHING* to do some random theorycrafting on it. When I find a game I enjoy I like theorycrafting stuff for it occasionally. Problem is this game has so many variables and characters I don't know if I would ever finish what I start. So I was wondering if anybody would care about such things. I really like the wiki and all, and has some great info. However, this leads me into day-dreaming about gory numbers and such.
For example, I sometimes want to calculate:
A character's potential DPS, this factors their speed, base attack(or mag), main attack spell's formula, average enemy defense, etc. (flandre and patchy prob win in this catagory, alas it would be cool to know by how much)
Damage per sp cost (not very important late game, but meh)
Possibly a dps/survivability quotient. (I think remi dominates here)
I can go on, but just those 3 alone are probably more work than I'm willing to devote time to..for now. But I'm curious if anybody gives a flying hoot about this. If anybody does, I'm hoping it'll motivate me to get my ass off the floor and do it.
Some info I'd absolutely DROOL over myself are:
Enemy attack damage formulas (like tai slash, samidere slash, double slash, triple slash, steel slasher, all the slashes, any slash I don't know about, dark whatever, {insert element here} wind, etc
Confirmation if enemy attacks that share names with player-useable attacks share formulas (does final boss' hyperdimensional flying object share the formula as 16F joinable boss' hyperdimensional flying object?), if not, their formula (duh).
I haven't double checked it, but I think that skillpoint cost per stat is not directly associated with the base skill growth of the same said stat per character. I'm willing to update this data myself because I know how however.
So, once again, please state if you give a hoot about this, I hope it might motivate me to do it (I'm reluctant to despite enjoying this kind of thing occasionally because I generally only want to for so much time before I get bored with the tedium and quit because I know it will really accomplish nothing since nobody cares).
Also, I'm not sure, but do these games (touhou doujin games) release source code ever? I could find out some of my wanted info MAYBE by looking at it. I can understand C++, and rekon I can figure out any similar language, but I'm not sure since I don't read Japanese. I understand the programming language is the same regardless of your own. But figuring out what is what with Japanese variable names,class names ,custom library names, comments,etc might be too hard.