Author Topic: (Skyseas of Gensokyo) Nazrin Quest (Part 9)  (Read 46054 times)

(Skyseas of Gensokyo) Nazrin Quest (Part 9)
« on: March 25, 2012, 10:27:59 PM »
>You are Nazrin, a newly inducted member of the Seeker's Guild, and you are dying. You are also bleeding from a half-dozen places, but that somehow manages to be only incidental to this fact.

>After unsuccessfully scouring Braston for a means to overcome this Blight, you have decided that your best hope for answers lies in Val Razua, the intellectual capital of Gensokyo. To that end, you arranged for transport on the Blue Maiden, an unusually sleek and speedy cargo transport commanded by a Captain Murasa, and helped them obtain permission to leave port after their export license was stolen.

>After a surprisingly eventful night flying through an aether storm, you awoke to a peaceful afternoon. Unfortunately you had only a short while to enjoy it before the Blue Maiden was ambushed by tengu pirates. During some staggeringly dangerous evasive maneuvers on Murasa's part, this ship collided with the underside of an island and sustained engine damage. Its crew scattered to evade a consequent rockfall and you've spent the past several minutes engaged in a fierce melee with a tengu boarding party belowdecks. The whereabouts of the rest of the crew remain uncertain.

>Though injured repeatedly and in pretty lousy shape now, your group has managed to subdue two of the three pirates near you. Their apparent leader has decided to break away from you to assist her injured comrade.

>"Hey!"
>A mouse would almost think she genuinely cares.
>If she is still in range, slash at her wings if we can.
>"Chisato, incoming!"
>If she is not in range, sidestep in directly behind her, wait until we're sure she can no longer see us in her peripheral vision, then hurl a kunai at her. Aiming somewhat high, so as to not risk hitting our friends in the completely likely even she dodges. Even if she dodges, gives our friends more time to prepare, because she'll get there long before we will.
>Regardless of whether we hit or not, follow down the corridor after her, and locate that other discarded kunai, the one we passed by before engaging this tengu again. Grab it with our tail if we get close.

>Either that or she's a surprisingly convincing actor.
>You attempt to slash at the tengu's wings, but your defensive stance leaves you poorly positioned to quickly intercept someone trying to avoid you. Your attack cut through the air behind her as she dashes past.
>You yell out a warning to Chisato as the redhead bashes Kazuha in the head again. She looks up at the onrushing tengu with a scowl. Miyuki turns around as well, being the closer of the two to her. Visibly dazed, Kazuha drops unevenly to the ground as the other tengu cuts a wide wind blade across the hall without even slowing.
>You shift in behind the tengu leader and line up a high shot, hurling your kunai towards her and following in after it.
>Miyuki slides down the wall she's propping herself against and rolls away from the tengu's charge. Chisato drops into a crouch as she angles her staff to the side and jabs at Kazuha's arm. You hear a very faint sizzling sound and the tengu groans weakly. Chisato kicks her sword away as her grip on it loosens, then turns her eyes back to the other tengu as she closes in.
>The tengu traces a second wind blade through the air at an inverse angle to the first, aimed to push Chisato away from her new position and fence off the ways she can evade.
>At this point, you kunai catches up with her. Though the tengu's own forward momentum dulls the speed of impact, your weapon still finds purchase in her back. She grunts as the tip sinks into her and her wings and movement falter a moment, but only just. You scrabble to catch up with her, cursing your leg as you push forward, but you're stil not going to be fast enough.
>Chisato ducks lower and falls to the ground as the second wind blade rushes past her side. She raises her pole to ward off the tengu's charge but her foe merely bats it aside and dives towards Kazuha.
>"We're falling back," she says firmly as she reaches a hand out towards her arm.

Re: (Skyseas of Gensokyo) Nazrin Quest (Part 9)
« Reply #1 on: March 25, 2012, 10:41:36 PM »
Okay, that, I didn't see coming. But how much do you wanna bet they're just regrouping for reinforcements?

>Slow our pace forward, but keep heading towards the kunai on the ground in front of us.
>"Falling back? Why? Tired of our company?"

Kilgamayan

  • True
  • *
  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: (Skyseas of Gensokyo) Nazrin Quest (Part 9)
« Reply #2 on: March 25, 2012, 10:44:57 PM »
I think the leader's genuinely concerned for her mates more than anything else.

Regardless, this is the point where I'd want to talk to Aya.

> What was the name and race of the crewwoman with the head injury, again?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Re: (Skyseas of Gensokyo) Nazrin Quest (Part 9)
« Reply #3 on: March 25, 2012, 10:58:10 PM »
>Slow our pace forward, but keep heading towards the kunai on the ground in front of us.
>"Falling back? Why? Tired of our company?"

>You slow your pace a little, trying to favor your injuries as you go to retrieve the nearest kunai.
>The tengu declines to answer you, instead putting her arm under the Kazuha's shoulder when she fails to respond to her outstretched hand. Chisato takes another swing at the leader as she pulls her injured subordinate up, but she parries it with her other hand and starts to move down the rest of corridor, supporting Kazuha's weight on her own shoulder. You can see blood running thickly down the injured tengu's neck and her posture seems slumped.
>You hear Ishi's voice cry out impatiently behind you. "Mousy! Turn the lamp!"

> What was the name and race of the crewwoman with the head injury, again?

>Her name was Natsumi, and she looked human to you.

Re: (Skyseas of Gensokyo) Nazrin Quest (Part 9)
« Reply #4 on: March 25, 2012, 11:01:41 PM »
>"Turn the what?"

Re: (Skyseas of Gensokyo) Nazrin Quest (Part 9)
« Reply #5 on: March 25, 2012, 11:04:03 PM »
>"Turn the what?"

>"The lamp!" she repeats insistently.

Re: (Skyseas of Gensokyo) Nazrin Quest (Part 9)
« Reply #6 on: March 25, 2012, 11:10:04 PM »
>Turn our head to look at the little kappa.

Kilgamayan

  • True
  • *
  • The Real Treasure Is You
    • Let's Play Super Marisa World
Re: (Skyseas of Gensokyo) Nazrin Quest (Part 9)
« Reply #7 on: March 25, 2012, 11:11:44 PM »
> Do we have a lamp?
> Are we aware of lamps on the walls or anywhere else?
[22:40:12] <Drake> "guys i donwloaded esod but its not workan"
[22:40:21] <Drake> REPORTED
[22:40:25] <NaturallyOccurringChoja> PROBATED
[22:40:30] <Drake> ORGASM
[22:40:32] <NaturallyOccurringChoja> FUCK YEAH

[22:28:39] <Edible> Mafia would be a much easier game if we were playing "spot the asshole"

Re: (Skyseas of Gensokyo) Nazrin Quest (Part 9)
« Reply #8 on: March 25, 2012, 11:15:58 PM »
>Turn our head to look at the little kappa.

>You glance behind you in the hopes of figuring out what the hell the kappa's babbling about.
>"That one!" she cries, pointing a finger emphatically at something ahead and to the right of you.

> Do we have a lamp?
> Are we aware of lamps on the walls or anywhere else?

>You do not.
>There are, however, a series of fairly mundane magical lamps running along the walls of the hallway. They would be why you're not currently fighting in the dark.

Re: (Skyseas of Gensokyo) Nazrin Quest (Part 9)
« Reply #9 on: March 25, 2012, 11:24:17 PM »
>Wait a second.... If she tricked out the ship...
>If we can determine which lamp she's pointing at, grab it and turn it.

Re: (Skyseas of Gensokyo) Nazrin Quest (Part 9)
« Reply #10 on: March 25, 2012, 11:40:39 PM »
>Wait a second.... If she tricked out the ship...
>If we can determine which lamp she's pointing at, grab it and turn it.

>You turn to look where she's pointing and see that her finger appears to line up with a wall lamp almost right next to you.
>You quickly shift the foot or two over to it as the tengu hauls Kazuha down the last of the corridor. You grab the top of the lamp and give it an experimental twist.
>There is a faint clicking sound, and a small panel of wood beside the lamp slides aside. Concealed beneath it is a large circular red button.

Re: (Skyseas of Gensokyo) Nazrin Quest (Part 9)
« Reply #11 on: March 25, 2012, 11:43:30 PM »
I never thought I'd be voluntarily pushing a big red button installed by a kappa inventor, but...

>Mash that button!

Re: (Skyseas of Gensokyo) Nazrin Quest (Part 9)
« Reply #12 on: March 26, 2012, 12:11:25 AM »
>Mash that button!

>With no small amount of nervousness about exactly what this is going to make explode, you mash the button.
>There is a loud creaking as a sizable panel of the ceiling at the end of the corridor flips open and a large rope net flies out!
>Standing at nearly point-blank range of the projectile, the tengu leader quickly twists Kazuha aside and slices her sword from floor to ceiling, sending a wide arc of cutting wind towards the middle of the net. It connects almost immediately, severing strands of rope and slicing the netting nearly clean in half. Unfortunately for her, the net is already too close for this to make much difference. As she tries to twist into the thin gap between the two halves, one of them falls upon her left, catching on her head and wing. The other brushes lightly against Kazuha's back, but she manages to pull back from it before it can entangle anything. Chisato pushes herself back to her feet and closes on the tengu as she tries to free herself from the netting, still moving forward slightly.

Re: (Skyseas of Gensokyo) Nazrin Quest (Part 9)
« Reply #13 on: March 26, 2012, 12:29:58 AM »
>Is Kazuha still armed?
>Did the other tengu drop her sword when the net hit her?
>Do those tengu still have our weapons imbedded in their bodies?
>Are we close enough to that kunai on the ground to grab it?

Re: (Skyseas of Gensokyo) Nazrin Quest (Part 9)
« Reply #14 on: March 26, 2012, 12:32:55 AM »
>Is Kazuha still armed?
>Did the other tengu drop her sword when the net hit her?
>Do those tengu still have our weapons imbedded in their bodies?
>Are we close enough to that kunai on the ground to grab it?

>No. Chisato kicked her sword out of her hands earlier.
>No, she still has it, and is attempting to cut herself loose using it.
>As near as you can see.
>Just about.

Re: (Skyseas of Gensokyo) Nazrin Quest (Part 9)
« Reply #15 on: March 26, 2012, 01:21:29 AM »
>Note to self: Advise Ishi to install a gate next time to supplement her defenses. Unless....
>Advance forward on the tengu pair, before the leader can get loose, grabbing up that kunai with our tail.
>"Got a button for a gate, too, Ishi?"
>If we can manage a throw at the armed tengu's sword arm without hitting Chisato if we miss, transfer the kunai to our free hand and fire. Try to take her in the wrist, if the shot presents itself.
>If we don't feel we can get a clear enough shot to disable her arm, then press forward as fast as we can and slash at her sword arm with our saber. Keep her from slashing her way free.

Re: (Skyseas of Gensokyo) Nazrin Quest (Part 9)
« Reply #16 on: March 26, 2012, 01:56:46 AM »
>Note to self: Advise Ishi to install a gate next time to supplement her defenses. Unless....
>Advance forward on the tengu pair, before the leader can get loose, grabbing up that kunai with our tail.
>"Got a button for a gate, too, Ishi?"
>If we can manage a throw at the armed tengu's sword arm without hitting Chisato if we miss, transfer the kunai to our free hand and fire. Try to take her in the wrist, if the shot presents itself.
>If we don't feel we can get a clear enough shot to disable her arm, then press forward as fast as we can and slash at her sword arm with our saber. Keep her from slashing her way free.

>You advance quickly on the two tengu, scooping up the fallen kunai with your tail as you move.
>"A gate?" Ishi asks quizzically.
>You don't think you'd have a shot at her sword arm even if Chisato was not nearby, given that she currently has it in front of her as she attempts to cut loose of the netting.
>Instead, you press forward quickly and try to aim a slash at the tengu before she can free herself. Chisato gets there before you can and jabs her pole at her ribs. The pirate tries to shift away from the blow, but is too encumbered to manage between Kazuha and the netting.

>"Can you move?" you hear her quietly ask her injured subordinate, wincing slightly as she speaks.
>The reply is almost too faint for you to catch. "...yes."
>"Then go," the other says firmly, twisting to the side and pushing Kazuha free. The injured tengu heads unsteadily for the stairs.
>Chisato thrusts at the tengu leader again, but she catches the weapon by jerking her hand against the netting as the pole passes through a gap in it, and twists the surrounding rope around it. Chisato tries to pull it back again, but fails to free it. She curses.
>The tengu turns her body around as you move in to slash at her, and somehow manages to bring her weapon to bear against yours despite her constriction. It's an awkward parry, but it's still enough. She attempts to back away toward the stairs.

Re: (Skyseas of Gensokyo) Nazrin Quest (Part 9)
« Reply #17 on: March 26, 2012, 02:27:53 AM »
>"Answer me this, pirate. Is your master a reasonable tengu?"
>Swing our sword low, at her legs. But not a very strong swing. Enough to do some damage if left unblocked, but not fast enough that she couldn't block, despite her position.
>When she blocks, go for her wrist with our kunai.

Re: (Skyseas of Gensokyo) Nazrin Quest (Part 9)
« Reply #18 on: March 26, 2012, 02:59:24 AM »
>"Answer me this, pirate. Is your master a reasonable tengu?"

>"Will any answer I give satisfy you?" she asks pointedly.
>"Of course she's not bloody reasonable!" Chisato snaps, still wrestling to free her weapon. "Why the hell else you think they're on board our ship?"

>Swing our sword low, at her legs. But not a very strong swing. Enough to do some damage if left unblocked, but not fast enough that she couldn't block, despite her position.
>When she blocks, go for her wrist with our kunai.

>You swing your sword lightly at her legs, but she somehow manages to step away from it, leaping subtly off the ground and spreading her unbound wing.
>You move in with your kunai, but she pulls Chisato's pole across to block your line of attack while she reaches her sword up to cut her other wing free. You could still get in there and strike, but it would mean working your own arm in beneath the netting.
>Chisato steps towards the tengu's back as she does this and pulls the side of her pole hard into the tengu's gut. "Let go, dammit!"

Re: (Skyseas of Gensokyo) Nazrin Quest (Part 9)
« Reply #19 on: March 26, 2012, 03:19:28 AM »
>"What I want to know is if this relic, whatever it is, is worth all this violence. We'll fight to defend this ship. Is your captain willing to trade her crews' lives for it?"
>Strike out with our sword, keep her blade away from that net. Stay with her if she moves back again.
>Where's that other tengu?

Re: (Skyseas of Gensokyo) Nazrin Quest (Part 9)
« Reply #20 on: March 26, 2012, 03:28:11 AM »
>"What I want to know is if this relic, whatever it is, is worth all this violence. We'll fight to defend this ship. Is your captain willing to trade her crews' lives for it?"
>Strike out with our sword, keep her blade away from that net. Stay with her if she moves back again.
>Where's that other tengu?

>"And what of your own crew's?" she replies.
>You slash at her again, and she simply accepts the blow rather than take her sword away from its task. Tensing her face tightly from the pain, she cuts through several of the ropes by her wing and rips them loose.
>She is most of the way up the stairs now.

Re: (Skyseas of Gensokyo) Nazrin Quest (Part 9)
« Reply #21 on: March 26, 2012, 03:30:00 AM »
>Get in closer and slash at her free wing with our kunai.
>"Answer the question."

Re: (Skyseas of Gensokyo) Nazrin Quest (Part 9)
« Reply #22 on: March 26, 2012, 03:44:14 AM »
>Get in closer and slash at her free wing with our kunai.
>"Answer the question."

>You move in and try to slash at her free wing with your kunai, but she pulls it back and Chisato is largely in your way, denying you the leverage to reach it from this vantage. The redhead digs the pole into her side again.
>"You're... not in a position to bargain," she replies through gritted teeth as she struggles against Chisato while cutting the last of the netting with her sword.
>"Like hell we're not," Chisato says.
>"Yeah, unless you want us to total the Skyfang, too!" Ishi adds. The tengu's face draws dour.
« Last Edit: March 26, 2012, 04:00:52 AM by DracoOmega »

Re: (Skyseas of Gensokyo) Nazrin Quest (Part 9)
« Reply #23 on: March 26, 2012, 04:05:48 AM »
>Do we have room to get around her, get between her and the stairs?

Re: (Skyseas of Gensokyo) Nazrin Quest (Part 9)
« Reply #24 on: March 26, 2012, 04:11:27 AM »
>Do we have room to get around her, get between her and the stairs?

>There's enough room to squeak past Chisato's back, if you were deft about it.

Re: (Skyseas of Gensokyo) Nazrin Quest (Part 9)
« Reply #25 on: March 26, 2012, 04:19:29 AM »
>Are our legs in decent enough condition to allow us to be 'deft'?
>Can we hear Ishi coming up behind us?

Re: (Skyseas of Gensokyo) Nazrin Quest (Part 9)
« Reply #26 on: March 26, 2012, 04:22:08 AM »
>Are our legs in decent enough condition to allow us to be 'deft'?
>Can we hear Ishi coming up behind us?

>Enough for this, yes. You don't need to push for doing it at top speed, so you should be okay.
>Yes, though at a comparatively slow trot. She's not far behind you now, though.

Re: (Skyseas of Gensokyo) Nazrin Quest (Part 9)
« Reply #27 on: March 26, 2012, 05:23:07 AM »
>Swing our way around Chisato's back to get between the tengu and the stairs. She ain't going nowhere.
>If she doesn't swing away from us, grab the kunai that's imbedded in her back. And pull it out.
>"I'm trying to find a way to end this without any one I care about getting hurt any more. And I'm starting to think that you might actually want that, too."
>If she tries get around us to get away, keep in front of her. And if she tries to go over us, cut her wings, whichever one we have a clearer shot at.
« Last Edit: March 26, 2012, 05:38:42 AM by Sourfang, the Falling Star »

Re: (Skyseas of Gensokyo) Nazrin Quest (Part 9)
« Reply #28 on: March 26, 2012, 06:14:40 AM »
>Swing our way around Chisato's back to get between the tengu and the stairs. She ain't going nowhere.
>If she doesn't swing away from us, grab the kunai that's imbedded in her back. And pull it out.
>"I'm trying to find a way to end this without any one I care about getting hurt any more. And I'm starting to think that you might actually want that, too."
>If she tries get around us to get away, keep in front of her. And if she tries to go over us, cut her wings, whichever one we have a clearer shot at.

>You duck in around Chisato and put yourself between the tengu and the stairs. You're not about to let her just run off after all this!
>She turns her head to follow you as you move behind her, bringing her sword around to threaten your approach. If you want that kunai, you're going to have to get past it.
>"Then stand down," she says firmly. "There's no other way."
>"Screw that!" Chisato says and tries to ram the tengu again, but she responds by sweeping her leg from beneath her and tossing the freed net on top of her. Then she quickly turns and tries to break for the stairs, banking around you with her sword extended in a defensive posture.

Re: (Skyseas of Gensokyo) Nazrin Quest (Part 9)
« Reply #29 on: March 26, 2012, 07:14:03 AM »
>Does she seem to have left herself any openings in her defenses?