>Oh well, no time to sleep off the rest of this hangover...
>Make a leisurely pace toward the address on the mystery job. If there's a public well we can stop at to get more to drink, do that on the way.
>Hangover or no, you'd hate to sleep in too much on your first day.
>You exit the guildhall and head towards the mystery address, idly noting people going about their business. You decide you're still a bit thirsty, and take a small detour towards a well that's mostly along your route. The water is cold enough that it almost hurts to drink, a little, but it does help a little.
>As you approach the address, you enter into a rather more picturesque part of town than the one you live; this is in relative terms, of course, but the streets are wider, and the houses more regular. A few even have very small gardens in front of them; barely more than a foot or two deep in some cases, but a little strip of tended greenery nonetheless.
>Soon enough you arrive at your destination; one of a group of row houses, although it looks better tended than its neighbors. Brightly painted shutters flank the windows, with flower boxes beneath them. A star-shaped window is carved into the front door, itself painted bright red.