Maidens of the Kaleidoscope

~Beyond the Border~ => Rumia's Party Games => Topic started by: Neovereign on May 19, 2017, 02:30:26 PM

Title: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on May 19, 2017, 02:30:26 PM
> You are Alice, a magician living within the Forest of Magic.

> You specialize in handling dolls, and your current goal above others is creating a doll capable of life by itself. An autonomous doll.

> Your day began with a weird dream, one of your past self and your encounter with the Hakurei Shrine Maiden in Makai. You awoke after your defeat, but your body had stung as if you had just fought.

> Currently, you are near the Youkai Mountain with your two main dolls, Shanghai and Hourai, as well as a doll grown to a larger size, and a Goliath doll, grown to reach past trees and houses.
> Do we know any way of compressing energies?
> You don't think so.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Tashi on May 19, 2017, 03:36:36 PM
> Take our distance from Goliath. This might get bad...
> Once we are sure everything's fine, try to compress the growth energy within Goliath. Motion with our hands if necessary and try with all our might to do so. Don't 'crush' the energy, though? We don't want to make it explode so quickly...
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Suwako Moriya on May 19, 2017, 03:38:20 PM
> Have we tried the growth magic on other humanoid living beings, such as the humans themselves?
> You have not.

You asked this and then didn't go anywhere with it? bruh :V
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Tashi on May 19, 2017, 03:43:47 PM
//At that moment I didn't wanted to risk ourselves (or anyone else) to explode due to our 'explosive' growth magic. But now that I know that Goliath explodes because it can't handle so much energy, I think the growth magic is safe.
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on May 19, 2017, 06:12:06 PM
> Take our distance from Goliath. This might get bad...
> Once we are sure everything's fine, try to compress the growth energy within Goliath. Motion with our hands if necessary and try with all our might to do so. Don't 'crush' the energy, though? We don't want to make it explode so quickly...
> You get back some...
> You try to 'compress' the energy within Goliath, focusing it together at smaller parts rather than spread out...
> Well, it's seeming to work...
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Tashi on May 19, 2017, 07:42:52 PM
> Nothing bad is happening to it, right?
> Continue as we see (feel?) fit.
> Can we determine if Goliath is less full than before?
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on May 19, 2017, 10:54:15 PM
> Nothing bad is happening to it, right?
> Continue as we see (feel?) fit.
> Can we determine if Goliath is less full than before?
> Not that you know of.
> You continue...
> You think she is...
> The magic is beginning to spread out again.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Tashi on May 20, 2017, 12:11:40 AM
> Compress those parts.
> If we know how to do such thing, try using the life energy and try to enclose the growth energy in a sphere which is the life energy itself. If this works, then the compressed growth energy should be unable to spread out by the barrier made of life energy.
> Stop anything immediately if we have an explosive feeling.
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on May 20, 2017, 06:42:26 AM
> Compress those parts.
> If we know how to do such thing, try using the life energy and try to enclose the growth energy in a sphere which is the life energy itself. If this works, then the compressed growth energy should be unable to spread out by the barrier made of life energy.
> Stop anything immediately if we have an explosive feeling.
> You continue to try and compress.
> You do not.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Tashi on May 20, 2017, 07:35:38 AM
> Do we have any explosive feeling towards Goliath?
> Keep trying until we can find a stable point.
> Do we feel we are forcing it?
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on May 20, 2017, 12:21:18 PM
> Do we have any explosive feeling towards Goliath?
> Keep trying until we can find a stable point.
> Do we feel we are forcing it?
> Not really.
> You keep trying...
> No, but it's still not staying.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Tashi on May 22, 2017, 05:15:40 PM
> Do we have visuals in our mind of what are we doing? Or are we just being guided by what we feel?
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on May 22, 2017, 07:32:45 PM
> Do we have visuals in our mind of what are we doing? Or are we just being guided by what we feel?
> The latter.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Tashi on May 22, 2017, 07:58:26 PM
> Keep kneading compressing.
> Are we making physical motions at all.
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on May 22, 2017, 11:39:27 PM
> Keep kneading compressing.
> Are we making physical motions at all.
> You continue trying...
> Yes.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Tashi on May 25, 2017, 05:28:52 PM
> Besides growing, controlling dolls, and people as well, is there any minor magic we use that we don't pay too much attention?
> Keep trying.
> Explosive feeling?
> How much control energy do we have?
> Replace it with new batteries.
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on May 26, 2017, 01:02:03 AM
> Besides growing, controlling dolls, and people as well, is there any minor magic we use that we don't pay too much attention?
> Keep trying.
> Explosive feeling?
> How much control energy do we have?
> Replace it with new batteries.
> None that come to mind.
> You keep trying to keep the energy in a tight spot without too much force.
> Not that you notice.
> You still have a lot.
> You do not have batteries with you at the moment.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Tashi on May 26, 2017, 01:32:02 AM
> Does the 'Grimoire of Alice', since it has the 'ultimate magic', also encloses any 'perfect magic'?
> Keep trying.
> If we don't accomplish anything, slowly stop.
> _
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on May 26, 2017, 02:01:26 AM
> Does the 'Grimoire of Alice', since it has the 'ultimate magic', also encloses any 'perfect magic'?
> Keep trying.
> If we don't accomplish anything, slowly stop.
> _
> You wouldn't consider it perfect...
> You keep trying.
> Nothing yet.
> You slow to a stop and let the magic spread throughout the doll.
> Shanghai looks to you in question.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Tashi on May 26, 2017, 03:05:00 AM
> "... I think I found a way to compress Goliath's growth energy... but I need something to maintain that energy like that, and not let it spread again..."
> Sigh.
> Slowly look at the human-sized doll, slowly raising our eyebrow.
> _
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on May 26, 2017, 03:08:42 AM
> "... I think I found a way to compress Goliath's growth energy... but I need something to maintain that energy like that, and not let it spread again..."
> Sigh.
> Slowly look at the human-sized doll, slowly raising our eyebrow.
_<
> You look over.
> Shanghai and Hourai look over as well.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Tashi on May 26, 2017, 03:32:30 AM
> Try to compress the growth energy inside the human-sized doll, just like we tried to do with Goliath.
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on May 26, 2017, 04:27:08 AM
> Try to compress the growth energy inside the human-sized doll, just like we tried to do with Goliath.
> You try...
> So far so good.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Tashi on May 26, 2017, 06:47:47 PM
> Try to do it as much as we can.
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on May 26, 2017, 08:37:03 PM
> Try to do it as much as we can.
> You would rather not with the probability of the doll exploding here...
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Tashi on May 26, 2017, 08:40:57 PM
> Then try to do it until we feel that anything good will come out if we continue further.
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on May 28, 2017, 07:29:28 AM
> Then try to do it until we feel that anything good will come out if we continue further.
> You keep trying as your magic continues to spread out after a bit...
> "Hourai Hourai Rai Hourai (What are you even doing)?"
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Tashi on May 30, 2017, 05:02:38 AM
> "Trying to successfully compress an energy without it bursting up or spreading up."
> Try to do it less, to see if there's a limit of compression...
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on May 30, 2017, 05:09:10 AM
> "Trying to successfully compress an energy without it bursting up or spreading up."
> Try to do it less, to see if there's a limit of compression...
> Hourai looks upset and annoyed.
> You try less...
> Again, the energy spreads back out after a while.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Tashi on May 30, 2017, 05:25:59 AM
> Stop and sigh.
> "It just goes back to spreading up... If I could find a way to maintain it compressed..."
> Rub our forehead with our hand in thought.
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on May 30, 2017, 05:43:10 AM
> Stop and sigh.
> "It just goes back to spreading up... If I could find a way to maintain it compressed..."
> Rub our forehead with our hand in thought.
> "Hourai Hourai Rai Rai Hourai Rai... (Why don't you tell her to do it then...)" Hourai looks bored.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Tashi on May 30, 2017, 05:50:14 AM
> "Excuse me?"
> Look at Hourai.
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on May 30, 2017, 05:51:53 AM
> "Excuse me?"
> Look at Hourai.
> Hourai look over to you in question.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Tashi on May 30, 2017, 08:34:16 AM
> "What did you meant by 'tell her'?"
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on May 30, 2017, 09:20:59 PM
> "What did you meant by 'tell her'?"
> "Hourai. (Nothing,)" The doll shakes her head.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Tashi on May 30, 2017, 09:54:04 PM
> "Anyway."
> Look back at Goliath. How much time has passed since we made her?
> Do we have any explosive feeling?
> "I think I found a way to resolve the explosive problem... Now I just need the ways to execute it."
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 01, 2017, 05:56:49 AM
> "Anyway."
> Look back at Goliath. How much time has passed since we made her?
> Do we have any explosive feeling?
> "I think I found a way to resolve the explosive problem... Now I just need the ways to execute it."
> Only a few minutes.
> No.
> The dolls don't respond.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Tashi on June 01, 2017, 12:34:50 PM
> Does Goliath have any weapons right now?
> If a doll loses its head, it would still have any use?
> "Hmm..."
> Try to shrink Goliath's head a bit. Only the head, not the other parts.
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 01, 2017, 04:39:58 PM
> Does Goliath have any weapons right now?
> If a doll loses its head, it would still have any use?
> "Hmm..."
> Try to shrink Goliath's head a bit. Only the head, not the other parts.
> No.
> Yes, technically.
> Your attempt just shrinks the doll entirely.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Tashi on June 01, 2017, 10:22:21 PM
> Try to isolate the rest of the growth energy that isn't in the head. Then, try to manipulate the head by shrinking it slowly.
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 02, 2017, 05:14:18 AM
> Try to isolate the rest of the growth energy that isn't in the head. Then, try to manipulate the head by shrinking it slowly.
> You try...
> No dice.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Tashi on June 02, 2017, 10:07:00 AM
> Sigh and stop.
> Start shrinking Goliath back to its normal size, making it no longer a Goliath.
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 02, 2017, 03:19:46 PM
> Sigh and stop.
> Start shrinking Goliath back to its normal size, making it no longer a Goliath.
> You let out a sigh and cease.
> You shrink the doll back down.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Tashi on June 03, 2017, 01:45:22 AM
> "Anyway. I guess it's enough experimenting for the moment."
> Once its back to the normal size, unsummon it.
> "At least we didnt' had an explosive situation with us."
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 03, 2017, 08:11:28 AM
> "Anyway. I guess it's enough experimenting for the moment."
> Once its back to the normal size, unsummon it.
> "At least we didnt' had an explosive situation with us."
> You do so.
> Your dolls do not comment.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Tashi on June 03, 2017, 12:12:50 PM
> "Let's go-"
> Pause.
> Slowly look around. Place our gaze upon any broken tree branch we see.
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 03, 2017, 05:49:06 PM
> "Let's go-"
> Pause.
> Slowly look around. Place our gaze upon any broken tree branch we see.
> You look around. Your dolls look to you in wonder.
> You eventually locate a few sticks. Trailing up leads to trees missing a limb or two of their hundreds...
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Tashi on June 03, 2017, 05:56:47 PM
> Walk over to it and grab it. Make sure we don't hurt our exquisite hands with any thorn.
> Once this is done, approach to the human-sized doll.
> Touch any part of it with the tip of the stick.
> Afterwards, try to flow growth magic to it, using the stick as a bridge to do it.
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 03, 2017, 09:31:54 PM
> Walk over to it and grab it. Make sure we don't hurt our exquisite hands with any thorn.
> Once this is done, approach to the human-sized doll.
> Touch any part of it with the tip of the stick.
> Afterwards, try to flow growth magic to it, using the stick as a bridge to do it.
> You retrieve a stick with care.
> You then prod the doll with the stick and try to flow magic through it.
> It does not seem to be working.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Tashi on June 03, 2017, 09:50:31 PM
> "Well, it was worth a shot."
> Throw the stick away.
> "Let's go to the village."
> Depart to the Human Village.
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 03, 2017, 09:59:45 PM
> "Well, it was worth a shot."
> Throw the stick away.
> "Let's go to the village."
> Depart to the Human Village.
> You toss the stick and continue towards the village.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Tashi on June 04, 2017, 12:13:50 AM
> If we are sure Shanghai nor Hourai will notice, subtly get our right hand on our chest.
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 04, 2017, 02:12:53 AM
> If we are sure Shanghai nor Hourai will notice, subtly get our right hand on our chest.
> They are right next to you...
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Tashi on June 04, 2017, 03:08:55 AM
> What cup size are we?
> Place a hand on our other hand.
> "Hope nothing bad happens..."
> Try to flow growth magic from our right hand to the left one to make the latter grow a bit. Make sure we do this with only a bit, only to try what would happen.
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 04, 2017, 03:28:06 AM
> What cup size are we?
> Place a hand on our other hand.
> "Hope nothing bad happens..."
> Try to flow growth magic from our right hand to the left one to make the latter grow a bit. Make sure we do this with only a bit, only to try what would happen.
> Previously answered (https://www.shrinemaiden.org/forum/index.php/topic,20638.msg1323546/topicseen.html#msg1323546)
> You are NOT risking your hands for a test like this...
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Tashi on June 04, 2017, 03:41:37 AM
> Thought so.
> Keep going to the village.
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 04, 2017, 08:52:10 AM
> Thought so.
> Keep going to the village.
> You continue.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Tashi on June 04, 2017, 11:40:35 AM
> Keep going~.
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Kilgamayan on June 04, 2017, 11:46:24 AM
> Along the way, place a hand gently on our stomach, and try to magic-flow grow our entire selves, like with that doll earlier.
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Tashi on June 04, 2017, 11:55:11 AM
> Is the human-sized doll still following us, by the way?
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 04, 2017, 05:41:53 PM
> Keep going~.
> Along the way, place a hand gently on our stomach, and try to magic-flow grow our entire selves, like with that doll earlier.
> Is the human-sized doll still following us, by the way?
> The doll is still following you.
> You place a hand on your stomach and try...
> It's just circulating the magic in yourself.
> You continue towards the village.
> Actually, there's a bit of a familiar feeling with this, Like when growing the dolls.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Tashi on June 04, 2017, 05:44:15 PM
> It isn't explosive, is it? It isn't bad either, right?
>> If so, then stop.
> Otherwise, try to determine what is it.
> We don't feel any change in our body?
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 04, 2017, 06:03:54 PM
> It isn't explosive, is it? It isn't bad either, right?
>> If so, then stop.
> Otherwise, try to determine what is it.
> We don't feel any change in our body?
> It doesn't seem to be.
> You don't feel any changes in your body.
> It feels like when growing a doll, but it just doesn't as well. It's strange but still familiar.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Tashi on June 04, 2017, 06:19:04 PM
> Try to feel if anything else is 'growing', rather than physically. Maybe something concerning our magic?
> Are we losing growth magic at all? As if its being used?
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 04, 2017, 06:39:30 PM
> Try to feel if anything else is 'growing', rather than physically. Maybe something concerning our magic?
> Are we losing growth magic at all? As if its being used?
> As far as you can tell, nothing is growing. Your magic is not being used up at all either.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Tashi on June 04, 2017, 06:45:04 PM
> Try to raise the amount of magic we are re-flowing.
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 04, 2017, 06:45:52 PM
> Try to raise the amount of magic we are re-flowing.
> You attempt...
> Nothing new.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Tashi on June 04, 2017, 06:56:41 PM
> Try to accelerate it, instead of raising the amount, then?
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 04, 2017, 07:47:45 PM
> Try to accelerate it, instead of raising the amount, then?
> How will you try to speed it up? You've tried increasing the amount already.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Tashi on June 05, 2017, 01:33:44 AM
> Instead, try to invert the flow.
> ...
> We can, right? Transfer growth magic through our stomach?
> ...
> Can we?
> ...
> Do it if we can.
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 05, 2017, 02:29:22 AM
> Instead, try to invert the flow.
> ...
> We can, right? Transfer growth magic through our stomach?
> ...
> Can we?
> ...
> Do it if we can.
> You don't know.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Kilgamayan on June 05, 2017, 02:46:18 AM
> Try it, then! Fortune favors the bold.
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Tashi on June 05, 2017, 02:48:07 AM
> Wonder what would happen if we forced strings on our own body and tried to manipulate it with just our hand...
> Is Shanghai or Hourai giving us some looks by any means?
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 05, 2017, 03:02:18 AM
> Try it, then! Fortune favors the bold.
> Wonder what would happen if we forced strings on our own body and tried to manipulate it with just our hand...
> Is Shanghai or Hourai giving us some looks by any means?
> You wonder... You hope you wouldn't get stuck in a loop due to not having any orders like your dolls...
> No.

> You try...
> Well, you think it's circulating the other way... at least... Still nothing actively happening to you from it.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Tashi on June 05, 2017, 03:27:46 AM
> Keep going.
> Keep re-flowing growth magic in the meantime. Nothing bad can happen, right?
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 05, 2017, 07:21:39 AM
> Keep going.
> Keep re-flowing growth magic in the meantime. Nothing bad can happen, right?
> You are nearing the village.
> You continue.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Tashi on June 05, 2017, 10:48:37 AM
> Continue with both actions.
> Actually, stop doing it with the growth magic.
> Try to do it with the energy we use to give life to the dolls.
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 05, 2017, 04:54:21 PM
> Continue with both actions.
> Actually, stop doing it with the growth magic.
> Try to do it with the energy we use to give life to the dolls.
> You continue.
> You start to notice something a bit different.
> You stop and try with your basic doll handling magic.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Suwako Moriya on June 05, 2017, 04:57:33 PM
> What was different before we stopped?
>> If we can't immediately tell, go back to flowing whatever magic we were flowing when we noticed the difference.
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 05, 2017, 05:05:05 PM
> What was different before we stopped?
>> If we can't immediately tell, go back to flowing whatever magic we were flowing when we noticed the difference.
> You don't know.
> You stop and resume with the doll growth magic.
> It almost feels like another kind of your magic is being used. Well, like how doll growth and control are two different ones, but still your same magic.
> The village is near.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Tashi on June 05, 2017, 05:09:36 PM
> Can we determine what exactly is?
> Try to recall if, in the past, we used other kind of magic besides the usual.

//I'm up to experiment this 'new magic' with any regular dolls.
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Suwako Moriya on June 05, 2017, 05:20:34 PM
Experimenting is in a magician's blood, of course!

> Are we changing size at all as a result of this new magic?
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 05, 2017, 05:27:52 PM
> Can we determine what exactly is?
> Try to recall if, in the past, we used other kind of magic besides the usual.

//I'm up to experiment this 'new magic' with any regular dolls.
> Not so far.
> The usual excludes your grimoire magic, as that's anything but. Otherwise, you don't really recall anything unusual.
Experimenting is in a magician's blood, of course!

> Are we changing size at all as a result of this new magic?
> You aren't even using it. You're still just circulating magic.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Tashi on June 05, 2017, 05:30:40 PM
> Stop going to the village for a moment.
> Summon a regular doll.
> "Okay, maybe a bit more of experimenting would help..."
> Place a hand on the doll and start flowing this 'new' energy.
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Suwako Moriya on June 05, 2017, 05:35:22 PM
> If we are able to do so simultaneously, try flowing our growth magic into our physical body specifically, rather than the nebulous "ourselves".
>> If we are not able to do this while also flowing the new energy into the doll, focus on the new energy and the doll and do not do this action.
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 05, 2017, 05:42:01 PM
> Stop going to the village for a moment.
> Summon a regular doll.
> "Okay, maybe a bit more of experimenting would help..."
> Place a hand on the doll and start flowing this 'new' energy.
> If we are able to do so simultaneously, try flowing our growth magic into our physical body specifically, rather than the nebulous "ourselves".
>> If we are not able to do this while also flowing the new energy into the doll, focus on the new energy and the doll and do not do this action.
> You stop and create a doll.
> Shanghai and Hourai stop and look to you.
> You begin to try and flow the energy into the doll.
> It's just making it grow.
> You try on your physical body as well with your doll growth magic...
> You seem to be growing in size.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Suwako Moriya on June 05, 2017, 05:45:39 PM
> Are our clothes growing as well, or just our body?
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Tashi on June 05, 2017, 05:50:32 PM
> If it's the latter, then slow down or stop for the sake of our clothes not ripping.
> At what pace are we growing?
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 05, 2017, 05:55:37 PM
> Are our clothes growing as well, or just our body?
> If it's the latter, then slow down or stop for the sake of our clothes not ripping.
> At what pace are we growing?
> Just your body. The same for the doll now.
> You stop.
> A slow and steady pace. Not too quick to surprise or too slow to notice over time.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Tashi on June 05, 2017, 05:59:15 PM
//Screw Suika! Who needs her! Alice originals!

> Glance at Shanghai and Hourai to see how they are reacting.
> Get a grip to a part of our dress and try to make it grow at the same pace of before.
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Suwako Moriya on June 05, 2017, 05:59:35 PM
> Look mildly surprised.
> "Interesting."
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 05, 2017, 06:25:39 PM
//Screw Suika! Who needs her! Alice originals!

> Glance at Shanghai and Hourai to see how they are reacting.
> Get a grip to a part of our dress and try to make it grow at the same pace of before.
> Look mildly surprised.
> "Interesting."
> You look to your dolls.
> They're still watching normally.
> You grab your dress and try the magic.
> It begins to grow in size.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Suwako Moriya on June 05, 2017, 06:28:50 PM
> Try growing both our clothes and our physical body at the same time.
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Tashi on June 05, 2017, 06:30:23 PM
> "Greatly interesting. It seems I found a way to develop the growth magic further."
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 05, 2017, 06:37:09 PM
> "Greatly interesting. It seems I found a way to develop the growth magic further."
> Try growing both our clothes and our physical body at the same time.
> You try both...
> You and your dress continues to grow.
> You feel a bit of stress, before something seems to tear.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Suwako Moriya on June 05, 2017, 06:39:06 PM
> Stop the growing.
> Inspect our dress.
>> ...If everything is in order, inspect our headband and our boots.
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Tashi on June 05, 2017, 06:39:34 PM
> Stop!
> ... I-It is the underwear, right?
>> If so, try to not feel utterly embarrased.
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 05, 2017, 06:52:11 PM
> Stop the growing.
> Inspect our dress.
>> ...If everything is in order, inspect our headband and our boots.
> Stop!
> ... I-It is the underwear, right?
>> If so, try to not feel utterly embarrased.
> You stop and give an inspection...
> Your dress seems fine all around.
> Your headband feels a bit tight... As do your boots.
> Your underwear feels tight as well, but not tears yet as far as you can tell. You do still feel that stress however.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Suwako Moriya on June 05, 2017, 06:55:08 PM
> How far are we from home?
> One at a time, use our newfound technique to grow our underwear (both), our headband, and our boots until each is no longer tight.
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Tashi on June 05, 2017, 06:59:14 PM
//Gosh, Alice is becoming a ping-pong ball, going to places over and over :V

> Afterwards, see how different we look in size.
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Suwako Moriya on June 05, 2017, 07:03:55 PM
If things are going to rip, growing ourselves should be experimented with at home rather than in public. That being said, growing ourselves is not an urgent thing - if you'd rather do other stuff, I will of course defer to you, and growing ourselves can be shelved until a later downtime.
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Tashi on June 05, 2017, 07:09:59 PM
//We all know that growing stuff isn't necessary, but more to satisfy our awkward desire for bigness. Needless to say, that doesn't mean I'm not up for it :V
I'm planning to address the money stuff. What do you want to do, though? You have been very silent around here for a while.

> Can we determine what time is it?
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 05, 2017, 07:12:44 PM
> How far are we from home?
> One at a time, use our newfound technique to grow our underwear (both), our headband, and our boots until each is no longer tight.
//Gosh, Alice is becoming a ping-pong ball, going to places over and over :V

> Afterwards, see how different we look in size.
> You're near the Human Village, so the Forest of Magic is a ways away. It'd take some minutes to get back there, especially since you're on the side away from it.
> You grow your underwear a bit, then your boots...
> And finally, your headband.
> You're a bit larger. Not just taller. It's a bit like everything else just shrank some compared to you.
//We all know that growing stuff isn't necessary, but more to satisfy our awkward desire for bigness. Needless to say, that doesn't mean I'm not up for it :V
I'm planning to address the money stuff. What do you want to do, though? You have been very silent around here for a while.

> Can we determine what time is it?
> The best you have right now is just the sky, and as far as you can tell, it's still day. Not early anymore though.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Suwako Moriya on June 05, 2017, 07:19:15 PM
The money thing is there to be resolved, yes, but with all the experimenting done so far, I'm not sure we'll have enough left to put on a proper show, and there are no other obvious quests, either main or side. Given that, I'd be ready to head home and experiment some more.

> "Hmm."
> Still no sign of that tear?
> Do our socks feel ripped?
> Look at Shanghai and Hourai and compare their sizes to our size to get a gauge of how much larger we are.
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Tashi on June 05, 2017, 07:35:46 PM
//Let's go, then. I'm also looking forward for this :justasplanned:

> Exactly, how we grew our underwear without being, uh, indecent?
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 05, 2017, 07:41:34 PM
The money thing is there to be resolved, yes, but with all the experimenting done so far, I'm not sure we'll have enough left to put on a proper show, and there are no other obvious quests, either main or side. Given that, I'd be ready to head home and experiment some more.

> "Hmm."
> Still no sign of that tear?
> Do our socks feel ripped?
> Look at Shanghai and Hourai and compare their sizes to our size to get a gauge of how much larger we are.
> No signs....
> No.
> You look to your dolls. Hourai seems to be heading back to near Shanghai.
> It's not too much a change... You aren't sure anyone would notice your change in size.
//Let's go, then. I'm also looking forward for this :justasplanned:

> Exactly, how we grew our underwear without being, uh, indecent?
> You made it seem like you were adjusting your clothes, which you were, in a sense.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Suwako Moriya on June 05, 2017, 07:45:17 PM
> "All right, you two, change of plans. We're heading home."
> Take flight and head back to our house, only interrupting if something immediately interesting arises during our flight (so as to avoid twenty posts of >Continue >Continue >Continue).
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Tashi on June 05, 2017, 07:48:49 PM
You aren't sure anyone would notice your change in size.

//That has to change.

(so as to avoid twenty posts of >Continue >Continue >Continue).

//Touch?.

//I'm kinda wondering... Are you up to outright tell everyone how we achieved our future womanly figure, or do you have any excuse in mind? (Such as the mushroom Marisa used)?
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 05, 2017, 07:53:26 PM
> "All right, you two, change of plans. We're heading home."
> Take flight and head back to our house, only interrupting if something immediately interesting arises during our flight (so as to avoid twenty posts of >Continue >Continue >Continue).
> Shanghai follows.
> Hourai jumps a bit, but begins to follow.
> You undo the doll and head back.
> Nothing of interest seems to happen in your peaceful trek back home, and you arrive at your house safely.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Suwako Moriya on June 05, 2017, 07:54:59 PM
I haven't decided. Part of me is tempted to act like nothing is wrong just for the yuks, but I'm more likely to be stoic and matter-of-fact about it while brushing it off as if it is less important than whatever we came to see someone about. That feels like that most Alicey thing to do.


> Head inside.
> Once Shanghai and Hourai have followed us inside and the door is closed: "You two wait here."
> Head up to our bedroom, closing that door behind us.
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Tashi on June 05, 2017, 08:02:28 PM
> Do we have a mirror?
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 05, 2017, 08:15:20 PM
I haven't decided. Part of me is tempted to act like nothing is wrong just for the yuks, but I'm more likely to be stoic and matter-of-fact about it while brushing it off as if it is less important than whatever we came to see someone about. That feels like that most Alicey thing to do.


> Head inside.
> Once Shanghai and Hourai have followed us inside and the door is closed: "You two wait here."
> Head up to our bedroom, closing that door behind us.
> You head in and close your door.
> Your dolls nod and look to each other.
> "Shanghai Shang Shang Shanghai? (What was that ripping noise?)"
> You head upstairs.
> "Hourai Rai Hourai Rai Rai Hourai Rai. Rai Rai... (I tore a bit of the other doll's dress. To see if...)"
> You close your bedroom door.
> Do we have a mirror?
> You do.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Suwako Moriya on June 05, 2017, 08:16:47 PM
> That little rat...well, whatever.
> Disrobe completely. Fake-out or no, we can't risk our outfit getting destroyed.
> Once we are completely disrobed, place a hand on ourselves and resume flowing magic to grow our physical body.
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Tashi on June 05, 2017, 08:19:07 PM
> That little rat...well, whatever.

//Pure love :V

> As we do so, take a look at ourselves in the mirror.
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 05, 2017, 08:36:30 PM
> That little rat...well, whatever.
> Disrobe completely. Fake-out or no, we can't risk our outfit getting destroyed.
> Once we are completely disrobed, place a hand on ourselves and resume flowing magic to grow our physical body.
//Pure love :V

> As we do so, take a look at ourselves in the mirror.
> You undress and try to resume.
> Yup, it's working. You can see all of your body, from the mirror's view at least, growing.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Suwako Moriya on June 05, 2017, 08:39:05 PM
> Take our hand off of ourselves and trying continuing the growth magic flow into our body.
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Tashi on June 05, 2017, 08:51:34 PM
> Assess how big we are. Try to compare ourselves with the objects in the room.
> Do this as long as we keep growing.
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 05, 2017, 10:48:22 PM
> Take our hand off of ourselves and trying continuing the growth magic flow into our body.
> You take your hand off and try to continue...
> Yup, still possible.
> Assess how big we are. Try to compare ourselves with the objects in the room.
> Do this as long as we keep growing.
> You're a bit bigger than before. You might have trouble getting in bed.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Kilgamayan on June 05, 2017, 10:51:56 PM
> Keep growing ourselves. Keep an eye on the ceiling accordingly.
> Do we feel our growth magic being 'used'? Or can we simply feel it inside our body?
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Tashi on June 06, 2017, 02:46:42 AM
> Keep growing ourselves. Keep an eye on the ceiling accordingly.

> And on the objects around.
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 06, 2017, 05:43:41 AM
> Keep growing ourselves. Keep an eye on the ceiling accordingly.
> Do we feel our growth magic being 'used'? Or can we simply feel it inside our body?
> And on the objects around.
> You continue.
> Yes, it does feel like it's being used.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Tashi on June 06, 2017, 05:53:26 AM
> Determine how much we have while we continue.
> Keep an eye on everything around us so we don't hit ourselves with it.
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 06, 2017, 06:07:08 AM
> Determine how much we have while we continue.
> Keep an eye on everything around us so we don't hit ourselves with it.
> You still have a lot.
> You keep... keeping an eye out."
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Tashi on June 06, 2017, 06:14:40 AM
> Also! Keep an eye and an ear on the floor... and to everything, actually. We don't want it to collapse due to our experiment.
> Continue.
> Glance at the mirror if we can.
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 06, 2017, 06:26:42 AM
> Also! Keep an eye and an ear on the floor... and to everything, actually. We don't want it to collapse due to our experiment.
> Continue.
> Glance at the mirror if we can.
> You would need some more height before you can get your eyes and ears to everything here.
> You make sure the floor isn't in danger of collapsing... It shouldn't. There's a lot of weight in this room already, and there hasn't been problems from it.
> You check the mirror.
> You seem to almost be bigger than it.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Tashi on June 06, 2017, 06:32:50 AM
> Comparing ourselves with objects besides the mirror, how large are we since we are growing generally?
> Keep going, aware nothing bad happens. Speed up the pace a bit.
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 06, 2017, 07:28:26 AM
> Comparing ourselves with objects besides the mirror, how large are we since we are growing generally?
> Keep going, aware nothing bad happens. Speed up the pace a bit.
> Well, you could still probably lie in bed straight well. You could still fit through the door too. Well, you're not just tall though, so it might get difficult soon.
> You try to speed up the process, doing so successfully.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Kilgamayan on June 06, 2017, 08:06:31 AM
> Continue growing until we reach the ceiling.
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 06, 2017, 08:20:35 AM
> Continue growing until we reach the ceiling.
> You continue...
> You stop as you feel your head bump the ceiling. You think you could hardly get through the doorway like this, even going through sideways.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Kilgamayan on June 06, 2017, 10:58:29 AM
> Stop growing.
> How large are we now compared to our normal size? Use the mirror for reference.
> Can we feel the used growth magic inside our body?
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Tashi on June 06, 2017, 11:56:16 AM
> Check on the surroundings to make sure nothing bad happened.
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 07, 2017, 01:19:15 AM
> Stop growing.
> How large are we now compared to our normal size? Use the mirror for reference.
> Can we feel the used growth magic inside our body?
> You are more than twice your size now.
> Yes.
> Check on the surroundings to make sure nothing bad happened.
> You carefully look around.
> Nothing seems disturbed. It's a bit weird seeing yourself so large in the mirror though...
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Tashi on June 07, 2017, 01:28:48 AM
> Did we grew taller, or did we grew generally?
> Try to gently walk around if we can and if nothing will go wrong with it.
> How do we feel?
> Check on the growth magic reserves.
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 07, 2017, 02:41:08 AM
> Did we grew taller, or did we grew generally?
> Try to gently walk around if we can and if nothing will go wrong with it.
> How do we feel?
> Check on the growth magic reserves.
> You grew in general.
> You don't have much room to walk around.
> Normal, aside from having a higher perspective...
> You still have a lot of magic left.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Kilgamayan on June 07, 2017, 03:31:12 AM
> Kneel down and listen at our door.
> If we don't hear any naughty snooping dolls on the other side, open the door, and attempt to squeeze ourselves out of the door by twisting sideways.
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Tashi on June 07, 2017, 04:57:22 AM
> If we don't hear any naughty snooping dolls on the other side, open the door, and attempt to squeeze ourselves out of the door by twisting sideways.

> Elegantly, of course! Don't lose our cool while trying.
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 07, 2017, 07:50:06 AM
> Kneel down and listen at our door.
> If we don't hear any naughty snooping dolls on the other side, open the door, and attempt to squeeze ourselves out of the door by twisting sideways.
> Elegantly, of course! Don't lose our cool while trying.
> You kneel and listen...
> You can hear the two, but they sound far, not upstairs here.
> You open your door and start trying to squeeze through.
> It's a bit of a tight fit at your front... You think you can make it with a bit more effort though.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Kilgamayan on June 07, 2017, 10:31:45 AM
> Don't do so just yet.
> Instead, pull back into the room, find our undergarments, grow them until they fit us, and then put them on.
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 07, 2017, 07:57:49 PM
> Don't do so just yet.
> Instead, pull back into the room, find our undergarments, grow them until they fit us, and then put them on.
> You squeeze back in and retrieve your undergarments.
> You try to grow them with the magic...
> Good, it's working.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Suwako Moriya on June 07, 2017, 08:01:44 PM
> Keeping an ear out for snooping dolls, grow our undergarments until they are a size at which we can wear them, and then put them on. Do this uninterrupted unless we hear or see anything that gives us reason to pause (so as to avoid 20 posts of ">Continue >Continue >Continue").
> Once our undergarments are worn repeat the same growth-and-wear process for our socks, our dress, our headband, and our boots, continuing uninterrupted until we are back in our full attire unless we hear or see anything that gives us reason to pause.
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 07, 2017, 08:09:12 PM
> Keeping an ear out for snooping dolls, grow our undergarments until they are a size at which we can wear them, and then put them on. Do this uninterrupted unless we hear or see anything that gives us reason to pause (so as to avoid 20 posts of ">Continue >Continue >Continue").
> Once our undergarments are worn repeat the same growth-and-wear process for our socks, our dress, our headband, and our boots, continuing uninterrupted until we are back in our full attire unless we hear or see anything that gives us reason to pause.
> You keep listening and growing...
> You then finish and put them on.
> You repeat for your outfit, then put it on as you finish.
> You still have more than half of your magic left.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Suwako Moriya on June 07, 2017, 08:13:06 PM
> There we go, perfect.
> Try to leave the room as before by crouching down and twisting sideways.
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 07, 2017, 08:15:14 PM
> There we go, perfect.
> Try to leave the room as before by crouching down and twisting sideways.
> You examine yourself in the mirror a bit. Nothing out of the ordinary, just all larger. It fits well.
> You try to leave again...
> It's still hard, but you manage without damage to your outfit, yourself, or your house.
> The hallway fits you. You're still near the ceiling though.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Suwako Moriya on June 07, 2017, 08:16:15 PM
> Head back out to where we left Shanghai and Hourai.
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 07, 2017, 08:27:35 PM
> Head back out to where we left Shanghai and Hourai.
> You carefully head back downstairs.
> The two dolls are still near the door.
> "Shang Shanghai Shang Shang Shanghai. (We don't have many times with just us.)"
> Hourai is looking away, towards the door.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Kilgamayan on June 07, 2017, 09:36:15 PM
> Continue watching and listening to the dolls.
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Tashi on June 07, 2017, 09:40:42 PM
> Are we at plain sight?
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 07, 2017, 10:38:30 PM
> Continue watching and listening to the dolls.
> Are we at plain sight?
> Yes, but both are turned in the direction of the door.
> "Shanghai Shanghai Shang Shanghai... (I guess secrets are still important...)" Shanghai turns, then jumps and floats back when she sees you.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Tashi on June 07, 2017, 10:52:51 PM
> Look curiously at Shanghai.
> "Is something wrong?"
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 08, 2017, 12:52:55 AM
> Look curiously at Shanghai.
> "Is something wrong?"
> The doll shakes her head.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Tashi on June 08, 2017, 12:53:44 AM
> Look at Hourai.
> "Hourai?"
> Is the human-sized doll still with us?
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 08, 2017, 03:16:39 AM
> Look at Hourai.
> "Hourai?"
> Is the human-sized doll still with us?
> You look. She's still looking away.
> Hourai turns and looks surprised for a moment as well.
> No.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Kilgamayan on June 08, 2017, 03:35:12 AM
> Soften our expression.
> "If you two would like more alone time for yourselves, you should let me know."
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Tashi on June 08, 2017, 04:46:28 AM
> Did we unsummon it?
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 08, 2017, 04:51:11 AM
> Soften our expression.
> "If you two would like more alone time for yourselves, you should let me know."
> Did we unsummon it?
> Yes.
> "S-Shanghai Shang. (W-We're okay.)"
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Rin Satsuki on June 08, 2017, 05:25:59 AM
> "Hm. Don't be shy to ask for anything if you need it."
> How do we compare in size with our dolls?
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 08, 2017, 06:39:20 AM
> "Hm. Don't be shy to ask for anything if you need it."
> How do we compare in size with our dolls?
> The doll nods.
> You're much larger than them. They could easily fit in your palm. Probably both of them.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Tashi on June 08, 2017, 11:23:23 AM
//Do you intend to have ourselves get out some time like this? If so, visiting Marisa for the lulz wouldn't be in the order of the day? :V
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Kilgamayan on June 08, 2017, 11:27:01 AM
//Yeah, I more or less set my heart on 'continuing going about our day as if nothing is out of the ordinary'. I just wasn't sure about where to go.

//I'm also curious if our reserves will refill overnight while what is in use stays in use (that is, we stay our current size (or larger) while sleeping and then wake up to still being that same size but with completely refreshed magic reserves). That's a long ways off, though.
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Tashi on June 08, 2017, 11:35:39 AM
//Actually, I'm wondering about something...

> It's a given that we can shrink if we want to, but what if we want to shrink without 'using' the growth magic? Try to shrink ourselves a bit, but instead of using the magic, try to retrieve it for new use.
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 09, 2017, 03:24:44 AM
//Actually, I'm wondering about something...

> It's a given that we can shrink if we want to, but what if we want to shrink without 'using' the growth magic? Try to shrink ourselves a bit, but instead of using the magic, try to retrieve it for new use.
> You try to... in a sense, take your magic back from yourself.
> It works, however, your size decreases a bit.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Tashi on June 09, 2017, 03:33:26 AM
//It's really weird to see Rumia's with this low activity.

//Well, glad I checked that before anything.

> Grow ourselves back to the previous size.
> "Well then, if any of you don't have any objections, let's see how Marisa is doing... Again."

//I honestly don't know either to where we could go-
Uh... The SDM to visit Patche is another option, I guess... If they let us inside like this, that is.
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on June 09, 2017, 04:16:22 AM
Well, if yalls are looking for places to go.

>Are there any supplies that we need?
>Any research materials we've been hankerin' for?
>Social obligations we've been overlooking?
>Quests.
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Tashi on June 09, 2017, 04:44:58 AM
//Huh, so Sivrup was watching in the shadows? :V
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 09, 2017, 05:07:58 AM
//It's really weird to see Rumia's with this low activity.

//Well, glad I checked that before anything.

> Grow ourselves back to the previous size.
> "Well then, if any of you don't have any objections, let's see how Marisa is doing... Again."

//I honestly don't know either to where we could go-
Uh... The SDM to visit Patche is another option, I guess... If they let us inside like this, that is.
//Maybe we need an rpg. Can't life off of quests  :P
> You reapply.
> "Shang. (Yea.)" Shanghai nods.
> Hourai just floats behind you near your shoulders. Their usual spots...
Well, if yalls are looking for places to go.

>Are there any supplies that we need?
>Any research materials we've been hankerin' for?
>Social obligations we've been overlooking?
>Quests.
> You don't need many supplies. You have food that's enjoyable at home...
> You could probably gather a few of those mushrooms Marisa showed you...
> None that come to mind.
> Quests:
> Who even needs money in Gensokyo?: You are a bit low on funds. It's nothing worrying, but you might want to consider getting a bit more than you have now.
> Goliath and Co: One of your unique dolls, Goliath, needs improvement. It's currently unfinished, and cannot function well in battle for long periods of time. You've considered trying to get other dolls to that level and see how they'll work, in order to see what it'll take for Goliath to work optimally.
> The Puppetmaster (Finished!): You want to know if it's possible to control someone with your doll manipulation... Now that you know, what will be done with this...?
> Big girl status: Curiosity has led to a more useful magic within you than you had before. The method for growing dolls now seems to affect you as well. You haven't tried it on anyone else yet.
> Unassigned: You haven't actively decided to list other objectives you want to pursue. Please list some you would like to, and they will be recorded~
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on June 09, 2017, 05:30:37 AM
So we need much bux. Thus, I propose we visit places where money happen, such as the human village or maybe youkai mountain? Also to show off~

>What is our status with the various power blocs of Gensokyo? That is, SDM, Eientei, the kappa, the tengus, and so on.
>Actually, who do count as the power blocs?
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 09, 2017, 05:52:08 AM
So we need much bux. Thus, I propose we visit places where money happen, such as the human village or maybe youkai mountain? Also to show off~

>What is our status with the various power blocs of Gensokyo? That is, SDM, Eientei, the kappa, the tengus, and so on.
>Actually, who do count as the power blocs?
> You don't know Nitori that much... You are sort of interested in Patchouli. Her magic seems strong. Though you know she'll hardly ever go outside, maybe you just need to go inside.
> Sakuya, the head maid, seems very proper. She appears to use her knives very well for long ranged combat and possibly close combat. Her time manipulation is interesting.
> You're a familiar face at Eientei. You know a bit of Reisen. She sometimes sells medicine elsewhere. You also know of Eirin, of course. You still wonder if she'll have something greater for you one day.
> Obviously, everyone knows Aya. And Aya probably knows them too... You encountered her recently.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on June 09, 2017, 05:57:13 AM
So I am thinking. Let us seek out a settlement. In particular, we may do better with fellow youkai, so why not hit up the kappa and maybe the tengu if they're suffer us?

>What do we know of the tengu and kappa communities?
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 09, 2017, 06:29:07 AM
So I am thinking. Let us seek out a settlement. In particular, we may do better with fellow youkai, so why not hit up the kappa and maybe the tengu if they're suffer us?

>What do we know of the tengu and kappa communities?
> Not much. You believe that Tengu are quite quick, while Kappa are geniuses in their areas. Though, you haven't witnessed either of these, aside from Aya's displays. They might be able to be found at the mountain.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on June 09, 2017, 10:36:53 AM
So yeah, let's go to Youkai Mountain, see what opportunities exist, and fault off newfound bigness?
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Suwako Moriya on June 09, 2017, 03:06:47 PM
I have no problem with that. I think another visit to Reimu at some point is in order, but that can wait until we have actual business with her, since it's hard to pretend like it's no big deal we're twelve feet tall now in front of her when we show up at her doorstep with nothing of significance to say.
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Tashi on June 09, 2017, 07:05:32 PM
//That moment would be when we know we are sure that it's okay to go to Makai. We can pass by the shrine to say hi before we go to Shinki's world.
Also, I don't have any problem with the show off at the Youkai Mountain.

//Should we visit Marisa now that I proposed it to our dolls, though?
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on June 09, 2017, 09:39:20 PM
Sorry, was catching up on the prior thread. Anyways: Isn't Marisa super pissed at us right now for the whole mind control deal? Like, it's not necessarily a bad idea, but I think we'd have to be ready to make some amends, and like have a plan for that sort of thing?
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Tashi on June 09, 2017, 09:47:02 PM
//... Was she?
*Reads previous part*
Ah, right... She seemed upset when we 'controlled her will' in the experiment. I totally forgot about it. Yea, it would be good to make a proper way to handle that out, instead of 'Hi. Oh? This? I just grew.'.
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on June 09, 2017, 09:56:38 PM
Frankly, I think we're gonna have to let Marisa take the first steps as far as personal interaction goes. Or at least not just barge in. Perhaps an apology letter, then wait?

>Could we trust a doll to deliver a letter to Marisa's house reliably; provided no faeries or youkais or other such unexpected things happen?
>Assuming yes, could we trust said doll to bring back a response if Marisa wished to give one?
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 09, 2017, 10:12:07 PM
Frankly, I think we're gonna have to let Marisa take the first steps as far as personal interaction goes. Or at least not just barge in. Perhaps an apology letter, then wait?

>Could we trust a doll to deliver a letter to Marisa's house reliably; provided no faeries or youkais or other such unexpected things happen?
>Assuming yes, could we trust said doll to bring back a response if Marisa wished to give one?
> Yes.
> Yes. You would have to task it to in such a way though. Unless it's Shanghai or Hourai.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Tashi on June 09, 2017, 10:20:19 PM
//I highly doubt that Marisa is the type of person that cares in what way someone approaches to her, so I guess a letter would do it. She isn't going to say something like 'You don't care about our relationship enough, since you aren't coming to talk with me personally.' Yeah, that's not something I would hear from Marisa's mouth.
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on June 09, 2017, 10:53:47 PM
I feel it's more polite to communicate from a distance than just going and petitioning for forgiveness.

>Can our dolls take dictation for us?
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 09, 2017, 11:18:33 PM
I feel it's more polite to communicate from a distance than just going and petitioning for forgiveness.

>Can our dolls take dictation for us?
> No.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Tashi on June 09, 2017, 11:21:44 PM
> How good is Shanghai and Hourai's writing? Can they even write stuff?
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on June 09, 2017, 11:26:11 PM
Our babies can't write, we're a terrible parent! ;_;

>"Shanghai, please get me my writing desk, some paper, and writing supplies?"
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Tashi on June 09, 2017, 11:29:56 PM
//Why yes, they can't write, but they surely can kill people :v

> Can our dolls (including Shanghai and Hourai) read?
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 09, 2017, 11:33:26 PM
> How good is Shanghai and Hourai's writing? Can they even write stuff?
Our babies can't write, we're a terrible parent! ;_;

>"Shanghai, please get me my writing desk, some paper, and writing supplies?"
//Why yes, they can't write, but they surely can kill people :v

> Can our dolls (including Shanghai and Hourai) read?
//Mistook it for actually speaking.
> Your dolls can write and read. The only ones capable of speech are Shanghai and Hourai.
> "...S-Shanghai. (O-Okay.)" Shanghai heads into the next room.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Tashi on June 09, 2017, 11:37:22 PM
> How does our voice sounds, by the way? Different from our normal size one, if any?
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on June 10, 2017, 12:01:44 AM
>If they can read and write, what keeps them from taking dictation?
>Wait for Shanghai to return with the goods.
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 10, 2017, 12:11:17 AM
> How does our voice sounds, by the way? Different from our normal size one, if any?
> You don't think it sounds regular...
>If they can read and write, what keeps them from taking dictation?
>Wait for Shanghai to return with the goods.
> You could try.
> You wait...
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on June 10, 2017, 12:17:31 AM
>Glance the directions she went.
>"Shanghai?"
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 10, 2017, 12:26:15 AM
>Glance the directions she went.
>"Shanghai?"
> You look over.
> "S-Shanghai! (Almost!)" You hear the doll.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on June 10, 2017, 12:29:31 AM
>Let her have a moment, then.
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Tashi on June 10, 2017, 01:19:21 AM
> How different it sounds, then?
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 10, 2017, 03:47:41 AM
>Let her have a moment, then.
> How different it sounds, then?
> You still aren't sure.
> You wait a bit more...
> Shanghai returns slowly, bringing a chair with a sheet of paper on it, as well as a pen on it.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Tashi on June 10, 2017, 03:57:27 AM
> ... How strong are our dolls physically? I-Is Shanghai lifting that chair easily?!
>> If not, gently help her.
> "Thank you."
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 10, 2017, 04:19:01 AM
> ... How strong are our dolls physically? I-Is Shanghai lifting that chair easily?!
>> If not, gently help her.
> "Thank you."
> Your dolls are not that strong physically. Carrying each other would be a struggle.
> You help Shanghai gently set the chair down.
> "S-Shang Shanghai Shanghai Shang. Shanghai Shang Shang? (I-I couldn't bring a table. Would a chair work?)"
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Tashi on June 10, 2017, 04:26:24 AM
//I knew it! I knew that part of 'get my writing desk' was going to end like this! Poor Shanghai...

> "... O-Oh. No, no. It won't be necessary. Sorry, I think I had a little tongue slip there. My desk won't be necessary. M-My apologies."
> How is the paper sheet compared to our hand?
> How is the pen compared to our hand?
> "Actually... do you feel confident enough to write a letter?"
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on June 10, 2017, 04:32:25 AM
>Pat Shanghai on the head gently.
>"I meant the one I put on my lap. But this will do just fine. You improvised well."
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 10, 2017, 05:01:05 AM
//I knew it! I knew that part of 'get my writing desk' was going to end like this! Poor Shanghai...

> "... O-Oh. No, no. It won't be necessary. Sorry, I think I had a little tongue slip there. My desk won't be necessary. M-My apologies."
> How is the paper sheet compared to our hand?
> How is the pen compared to our hand?
> "Actually... do you feel confident enough to write a letter?"
>Pat Shanghai on the head gently.
>"I meant the one I put on my lap. But this will do just fine. You improvised well."
> "S-Shang. ('K-Kay.)" Your doll nods as you tap it's head lightly.
> The paper is about the size it'd be to you normally if you crumpled it up some. Small enough to hold in your palms.
> The pen is like your pinky, but much thinner. You'd probably break it trying to write...
> Your doll nods again.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on June 10, 2017, 05:13:27 AM
>"Alright, write this down for me,"
>Once she's ready. "Marisa, I'm sorry about earlier. I got too wrapped up in the possibilities of my research and wasn't thinking clearly. I pushed you and it wasn't right, no matter how badly I let my myself try to think otherwise at the time. If there is anything I can do to earn your forgiveness, name it."
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 10, 2017, 05:27:42 AM
>"Alright, write this down for me,"
>Once she's ready. "Marisa, I'm sorry about earlier. I got too wrapped up in the possibilities of my research and wasn't thinking clearly. I pushed you and it wasn't right, no matter how badly I let my myself try to think otherwise at the time. If there is anything I can do to earn your forgiveness, name it."
> Shanghai takes the paper and pen, placing them on the chair, and nodding.
> You speak as the doll scribes.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on June 10, 2017, 05:33:28 AM
>Observe the results. Does it seem legible?
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 10, 2017, 05:42:28 AM
>Observe the results. Does it seem legible?
> Yes. Though it's a bunch of "Shang"'s and "Shanghai"'s
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on June 10, 2017, 06:16:33 AM
>"Very good! Oh, add a little more."
>Dictate: "PS: I have something very interesting to show you."
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 10, 2017, 07:16:09 AM
>"Very good! Oh, add a little more."
>Dictate: "PS: I have something very interesting to show you."
> Shanghai scribes.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on June 10, 2017, 08:37:01 AM
>"Aright, sign it with my name, please. Then I would like you to take it to Marisa for me. If she wants to write a reply, wait for her to do then bring it back. If she just wants to come, then lead her back. Otherwise, just return and tell me what happened, alright?"
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 10, 2017, 05:19:29 PM
>"Aright, sign it with my name, please. Then I would like you to take it to Marisa for me. If she wants to write a reply, wait for her to do then bring it back. If she just wants to come, then lead her back. Otherwise, just return and tell me what happened, alright?"
> Shanghai nods, writing a bit more, then grabbing the paper and heading for the door.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Tashi on June 10, 2017, 08:00:07 PM
> If anything happens to Shanghai, is there any way we could use to notice?
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on June 10, 2017, 08:02:27 PM
>In the meantime, let's step outside and have a nice stretch while waiting for her to return, then perhaps have a peak into the tree boughs.
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 10, 2017, 08:41:49 PM
> If anything happens to Shanghai, is there any way we could use to notice?
>In the meantime, let's step outside and have a nice stretch while waiting for her to return, then perhaps have a peak into the tree boughs.
> No.
> You carefully try to head out of the house as Shanghai leaves. You don't think you'd be large enough to reach up to the trees yet.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on June 10, 2017, 08:46:52 PM
>Oh well, time enough for a good stretch, and a look around our property to make sure those danged faeries haven't been up to something.
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 10, 2017, 11:39:44 PM
>Oh well, time enough for a good stretch, and a look around our property to make sure those danged faeries haven't been up to something.
> You manage to get outside and look around your house. Hourai seems to follow.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on June 10, 2017, 11:46:45 PM
>Putter around for awhile, until we think we have had enough time pass that Shanghai ought to be able to return with a response. Maybe tend to the garden, clear out some fallen limbs. Let's enjoy our current bigness for awhile.
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 11, 2017, 12:44:58 AM
>Putter around for awhile, until we think we have had enough time pass that Shanghai ought to be able to return with a response. Maybe tend to the garden, clear out some fallen limbs. Let's enjoy our current bigness for awhile.
> You begin to pass your time in wait for Shanghai...
> ...
> You notice Marisa and Shanghai approaching. The former stops in place when she notices you.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on June 11, 2017, 01:04:46 AM
>Wave. "Marisa! I'm glad you showed up!"
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 11, 2017, 02:12:43 AM
>Wave. "Marisa! I'm glad you showed up!"
> "Uh...huh. What exactly is this?" Marisa asks.
> Shanghai returns to your side.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Kilgamayan on June 11, 2017, 02:20:49 AM
> Frown a bit.
> "...An apology? I would have seen you myself, but you made it rather clean that you did not want me around."
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on June 11, 2017, 02:29:24 AM
>Before we speak, what "this" does Marisa seem to be referring to, the letter, our current state, or indeterminant?
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 11, 2017, 02:41:10 AM
>Before we speak, what "this" does Marisa seem to be referring to, the letter, our current state, or indeterminant?
> She is holding the paper up, so you believe it's about the letter.
> Frown a bit.
> "...An apology? I would have seen you myself, but you made it rather clean that you did not want me around."
> "No, I mean-. ugh..." Marisa holds her forehead for a moment. "That's not it. It was that that thing was uncomfortable. I'm not mad or anything, just, don't do it without telling me first and stuff."
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Kilgamayan on June 11, 2017, 02:49:00 AM
> Nod.
> "Of course."
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 11, 2017, 05:00:59 AM
> Nod.
> "Of course."
> "Now uh, again, what exactly is this?" Marisa asks. "What I'm looking at here, I mean."
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on June 11, 2017, 05:08:30 AM
>Grin. "I think I've found a new vein of research!"
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 11, 2017, 05:21:43 AM
>Grin. "I think I've found a new vein of research!"
> Marisa blinks, heading closer and starting to examine you.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on June 11, 2017, 05:38:41 AM
>Approach her as well, still grinning.
>"Impressed?"
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 11, 2017, 05:51:02 AM
>Approach her as well, still grinning.
>"Impressed?"
> "More curious..." Marisa looks up towards you from below. "Did you overdose on those mushrooms I showed you or something?"
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on June 11, 2017, 06:11:02 AM
>"No, but that might be a fun future experiment."
>Lean over to get a a more proper conversational distance.
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 11, 2017, 06:12:46 AM
>"No, but that might be a fun future experiment."
>Lean over to get a a more proper conversational distance.
> You lean over.
> "So how did... this, happen anyways?"
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on June 11, 2017, 06:21:54 AM
>"Just a little furthering of the Goliath project. I'm rather happy with the results."
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 11, 2017, 06:26:48 AM
>"Just a little furthering of the Goliath project. I'm rather happy with the results."
> "First the string thing, now this..." Marisa looks down, then back up. "So did it help it, or are you just like this now?"
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on June 11, 2017, 07:11:05 AM
>"Well, I'm testing it for duration now. But so far I don't foresee any problems with that. It may be accurate to say the Goliath project sort of branched into this?"
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Tashi on June 11, 2017, 10:00:27 AM
> Compare ourselves to Marisa's size.
> Briefly look at Shanghai.
> "Oh, and thanks for delivering the letter. You did a good job."
> Give a smile at Shanghai and then look back at Marisa.
> "I admit it was unexpected, but in a good way. It's nice to expand my knowledge like this."
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 11, 2017, 05:22:01 PM
>"Well, I'm testing it for duration now. But so far I don't foresee any problems with that. It may be accurate to say the Goliath project sort of branched into this?"
> Compare ourselves to Marisa's size.
> Briefly look at Shanghai.
> "Oh, and thanks for delivering the letter. You did a good job."
> Give a smile at Shanghai and then look back at Marisa.
> "I admit it was unexpected, but in a good way. It's nice to expand my knowledge like this."
> Shanghai nods.
> Marisa is near your waist. You're not that huge yet, but you could probably pick her up easily. Maybe even with just one hand.
> "Yea..."
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Tashi on June 11, 2017, 05:56:37 PM
> Can we determine if we are able to transfer more growth magic into our body without, uh, exploding like Goliath? In other terms, do we feel how 'full' are we?
> "I have a slight hope that this helps at the Goliath Project, but I honestly doubt it. There's other thing that might work if I find a way to execute it properly, though."
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 11, 2017, 06:42:46 PM
> Can we determine if we are able to transfer more growth magic into our body without, uh, exploding like Goliath? In other terms, do we feel how 'full' are we?
> "I have a slight hope that this helps at the Goliath Project, but I honestly doubt it. There's other thing that might work if I find a way to execute it properly, though."
> There shouldn't be a reason for you to explode. You're not made with gunpowder like your dolls...
> "Goliath is... which doll again?" Marisa asks.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Tashi on June 11, 2017, 07:06:15 PM
> Still, try to determine how 'full' we are.
> "Oh, it's none in specific. I have a series of dolls meant to be used for Goliath."
> Summon a doll for Goliath-related experiments.
> "Like this one."
> Do we have names to differentiate them from the 'normal' dolls?
>> If not, ponder a name for this 'series'.
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 11, 2017, 07:27:03 PM
> Still, try to determine how 'full' we are.
> "Oh, it's none in specific. I have a series of dolls meant to be used for Goliath."
> Summon a doll for Goliath-related experiments.
> "Like this one."
> Do we have names to differentiate them from the 'normal' dolls?
>> If not, ponder a name for this 'series'.
> You try to determine...
> The most you feel is that you still have magic remaining...
> Will you create a regular doll, or a Goliath doll?
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Tashi on June 11, 2017, 07:29:08 PM
> Summon a doll for Goliath-related experiments.

> Goliath doll. Sorry for being ambiguous.
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 11, 2017, 08:08:03 PM
> "Oh, it's none in specific. I have a series of dolls meant to be used for Goliath."
> Summon a doll for Goliath-related experiments.
> "Like this one."
> Do we have names to differentiate them from the 'normal' dolls?
>> If not, ponder a name for this 'series'.
> You create a Goliath doll.
> "You didn't have to show me. Just telling would've been alright." Marisa says.
> They are Goliath dolls.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Tashi on June 11, 2017, 08:26:50 PM
> "Well, it isn't a burden to summon or unsummon them."
> Unsummon it.
> Do they look any different?
> "Finding a way to create an autonomous would be nice, too."
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 11, 2017, 10:39:55 PM
> "Well, it isn't a burden to summon or unsummon them."
> Unsummon it.
> Do they look any different?
> "Finding a way to create an autonomous would be nice, too."
> "Right. Can you even go back?"
> No.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Tashi on June 11, 2017, 10:50:50 PM
> "Oh? You mean 'this'?"
> Place a hand on our chest to refer to our body.
> "Yes, I can."
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on June 11, 2017, 11:04:04 PM
>"Eventually."
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 11, 2017, 11:12:55 PM
> "Oh? You mean 'this'?"
> Place a hand on our chest to refer to our body.
> "Yes, I can."
>"Eventually."
> "So you're staying like this for a while..."
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Tashi on June 11, 2017, 11:24:21 PM
> "Like I previously stated, this is to acknowledge the duration. Yes, it would also be interesting to see how different things are, if any, when like this."
> Smile satisfied.
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 11, 2017, 11:58:11 PM
> "Like I previously stated, this is to acknowledge the duration. Yes, it would also be interesting to see how different things are, if any, when like this."
> Smile satisfied.
> "What do you expect?"
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Tashi on June 11, 2017, 11:59:57 PM
> "Can you be more specific?"
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on June 12, 2017, 12:08:18 AM
>Naw, she's being clear.
>Instead say, "I am not sure in terms of physical issues. It certainly feels nice, though."
>Kneel down and rest on our calves, for easy conversing without standing.
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Tashi on June 12, 2017, 12:11:57 AM
//Guess starting to feel sleepy doesn't help...
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 12, 2017, 01:46:02 AM
> "Can you be more specific?"
>Naw, she's being clear.
>Instead say, "I am not sure in terms of physical issues. It certainly feels nice, though."
>Kneel down and rest on our calves, for easy conversing without standing.
> You kneel.
> "How does it feel nice?"
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on June 12, 2017, 02:05:44 AM
>"it's hard to say. I feel...confident, I suppose. Strong. It's a very agreeable feeling."
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 12, 2017, 02:14:12 AM
>"it's hard to say. I feel...confident, I suppose. Strong. It's a very agreeable feeling."
> "Just from being bigger..."
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on June 12, 2017, 02:33:33 AM
>"Surely that isn't surprising? What do you think?"
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 12, 2017, 04:46:05 AM
>"Surely that isn't surprising? What do you think?"
> "You're just making yourself a larger target in danmaku. But I guess it's good outside of it."
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on June 12, 2017, 05:04:02 AM
>"I suppose you have a point about the danmaku.  But that's what dolls are for anyways. That said, I'm glad to hear your approval."
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 12, 2017, 05:38:50 AM
>"I suppose you have a point about the danmaku.  But that's what dolls are for anyways. That said, I'm glad to hear your approval."
> "Maybe if you get smaller in battles you could be as dodgy as Reimu."
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Tashi on June 12, 2017, 06:00:30 AM
> Have we ever tried to shrink any doll from its normal size?
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 12, 2017, 06:12:47 AM
> Have we ever tried to shrink any doll from its normal size?
> No.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Tashi on June 12, 2017, 06:46:23 AM
> "That might be a good experiment too, indeed... However, being much smaller than I normally am would be cheating if we take into account that I would be a much harder target... It won't be much of a issue if I just do it a bit, though. I still need to test it on dolls."
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 12, 2017, 06:52:30 AM
> "That might be a good experiment too, indeed... However, being much smaller than I normally am would be cheating if we take into account that I would be a much harder target... It won't be much of a issue if I just do it a bit, though. I still need to test it on dolls."
> Marisa nods a bit Inattentively.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on June 12, 2017, 07:00:49 AM
>"Nor is it as impressive, you'll agree?"
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 12, 2017, 07:52:44 AM
>"Nor is it as impressive, you'll agree?"
> Marisa nods more.
> "Yea..."
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on June 12, 2017, 08:16:28 AM
>"I wonder if I should try some more?"
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 12, 2017, 08:46:28 AM
>"I wonder if I should try some more?"
> Marisa shrugs.
> "Shang Shanghai... (Be careful...)"
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on June 12, 2017, 08:51:51 AM
>"Perhaps later. Hm, I'm curious, Marisa. Just how do you manage to afford things these days?"
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 12, 2017, 09:18:14 AM
>"Perhaps later. Hm, I'm curious, Marisa. Just how do you manage to afford things these days?"
> "Oh? Afford things?" Marisa thinks. "Well, there's the shop... Why do you ask?"
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on June 12, 2017, 09:52:06 AM
>"I've been feeling that my research is going to exceed my funding soon. There's ways around that, but they cause trouble I'd like to avoid."
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 12, 2017, 09:14:24 PM
>"I've been feeling that my research is going to exceed my funding soon. There's ways around that, but they cause trouble I'd like to avoid."
> "If ya need anything, you can ask me. The troubles wouldn't be related to you then, right?" Marisa smiles.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on June 12, 2017, 09:51:25 PM
>"I didn't know you had that much of a taste of burglary!"
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 12, 2017, 10:58:32 PM
>"I didn't know you had that much of a taste of burglary!"
> "So you don't want any help. That's fine." Marisa says.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on June 12, 2017, 11:09:32 PM
>"No, I mean I thought you would be against just robbing whoever has what I need, rather than actually trying to be a respectable citizen and purchasing it. What a curious discovery."
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Tashi on June 12, 2017, 11:13:48 PM
> "Oh dear..."
> Chuckle some and then grin.
> "Do I have to doubt about the origin of your belongings?"
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 12, 2017, 11:53:33 PM
>"No, I mean I thought you would be against just robbing whoever has what I need, rather than actually trying to be a respectable citizen and purchasing it. What a curious discovery."
> "Oh dear..."
> Chuckle some and then grin.
> "Do I have to doubt about the origin of your belongings?"
> "I said I had a shop. I can purchase things."
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Tashi on June 13, 2017, 12:03:01 AM
> "Oh? I'm kinda curious now..."
> Are we aware of Marisa's shop?
> "What kind of inventory do you have?"
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 13, 2017, 12:31:00 AM
> "Oh? I'm kinda curious now..."
> Are we aware of Marisa's shop?
> "What kind of inventory do you have?"
> Yes.
> "Everything and anything." Marisa says.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on June 13, 2017, 01:33:07 AM
>"Anything? No matter what?"
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Tashi on June 13, 2017, 01:39:53 AM
> "Give me your soul and some drugs to pass time."
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 13, 2017, 02:07:35 AM
>"Anything? No matter what?"
> "Give me your soul and some drugs to pass time."
> "If you say it like that, it's not anything." Marisa says.
> "Not a chance." Marisa replies.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on June 13, 2017, 02:14:00 AM
>"Oh well, I was going to ask for an elephant foot sandwich."
>"So what does anything and everything include?"
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 13, 2017, 03:46:13 AM
>"Oh well, I was going to ask for an elephant foot sandwich."
>"So what does anything and everything include?"
> "You need an elephant foot sandwich for you research?" Marisa looks up.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on June 13, 2017, 05:41:28 AM
>"No, but it felt like a good test for the claim of anything."
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 13, 2017, 05:57:10 AM
>"No, but it felt like a good test for the claim of anything."
> "And if I gave you one, you would've wasted it with this reasoning, right?"
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on June 13, 2017, 07:22:28 AM
>"I suppose I would have had lunch."
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 13, 2017, 07:24:33 AM
>"I suppose I would have had lunch."
> "Are you just hungry, Alice?" Marisa asks.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on June 13, 2017, 07:26:56 AM
>"Not particularly, but if I asked for it and you found it, I would be obligated to partake, no?"
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 13, 2017, 07:39:33 AM
>"Not particularly, but if I asked for it and you found it, I would be obligated to partake, no?"
> "Fair enough."
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on June 13, 2017, 07:59:39 AM
>"So, what does anything include?"
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 13, 2017, 08:13:34 AM
>"So, what does anything include?"
> "Whatever's in and something I'm willing to part with."
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on June 13, 2017, 08:21:12 AM
>"That's quite a bit more narrow than before, you'll agree! Still, it would be best to have some money on hand. If only to fend off suspicious shrine maidens."
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 13, 2017, 08:52:27 AM
>"That's quite a bit more narrow than before, you'll agree! Still, it would be best to have some money on hand. If only to fend off suspicious shrine maidens."
> "You really think that's a good idea? Sure it'll occupy her then, but she'll start bugging you more after that. Might just wanna hide it."
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on June 13, 2017, 08:59:51 AM
>"Well, I meant just in terms of paying for things. But I suppose I could get her in my debt..."
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 13, 2017, 09:09:20 AM
>"Well, I meant just in terms of paying for things. But I suppose I could get her in my debt..."
> "Uh huh..."
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on June 13, 2017, 09:26:07 AM
>"I'm sure it could be useful to invoke such when convenient to have her look the other way."
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 13, 2017, 09:46:21 AM
>"I'm sure it could be useful to invoke such when convenient to have her look the other way."
> "Oh?" Marisa questions in interest.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on June 13, 2017, 10:12:08 AM
>"It's simply gratitude, I give her some donations, I ask her not to get in my way when it's important. Later on, I make more donations and the cycle begins anew."
>Frown thoughtfully.
>"Let's change the subject. Just what has been happening, lately? You pay more attention to current events than I do."
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 13, 2017, 02:30:36 PM
>"It's simply gratitude, I give her some donations, I ask her not to get in my way when it's important. Later on, I make more donations and the cycle begins anew."
>Frown thoughtfully.
>"Let's change the subject. Just what has been happening, lately? You pay more attention to current events than I do."
> "Well, everyone's obsession with those balls and legends is finally dying out. It was nice that they were found easily then, instead of being all around the world and needing a radar or something."
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Suwako Moriya on June 13, 2017, 02:34:06 PM
> How much of that happening were we aware of?
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 13, 2017, 02:44:10 PM
> How much of that happening were we aware of?
> Not the most, not the least. It wasn't the most interesting thing to happen in your opinion. The orbs were more interesting. It's not like you got the chance to try anything though.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Tashi on June 13, 2017, 02:58:22 PM
being all around the world and needing a radar or something."

//Didn't went unscathed~

> In other words, we didn't gave a danmaku about it. So that's why some characters don't appear to be selectable...
> "Hm... I heard a bit about that..."
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Suwako Moriya on June 13, 2017, 03:03:43 PM
> Nod.
> "I am glad to hear that the balls were handled properly."
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 13, 2017, 03:04:42 PM
//Didn't went unscathed~

> In other words, we didn't gave a danmaku about it. So that's why some characters don't appear to be selectable...
> "Hm... I heard a bit about that..."
> Nod.
> "I am glad to hear that the balls were handled properly."
> Marisa nods.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Suwako Moriya on June 13, 2017, 03:06:38 PM
> "May I assume you had a hand in handling this?"
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Tashi on June 13, 2017, 03:11:17 PM
> "May I know those who were involved?"
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 13, 2017, 03:21:33 PM
> "May I assume you had a hand in handling this?"
> "Sorta."
> "May I know those who were involved?"
> "Nosy aren't we?"
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Tashi on June 13, 2017, 04:42:42 PM
> Chuckle.
> "You hurt my feelings... I'm worried about the well-being of this land."
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 13, 2017, 07:58:47 PM
> Chuckle.
> "You hurt my feelings... I'm worried about the well-being of this land."
> "So now you're big on the outside and small on the inside?"
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Tashi on June 13, 2017, 08:27:14 PM
> "My gray cells tell me that I am still Alice Margatroid, but that's up to your interpretation."
> Grin.
> "R?jouir, Marisa."
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 13, 2017, 08:39:51 PM
> "My gray cells tell me that I am still Alice Margatroid, but that's up to your interpretation."
> Grin.
> "R?jouir, Marisa."
> "Other than that, I'm sorta trying to focus on those mushrooms."
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on June 13, 2017, 08:58:27 PM
>"So, the whole ball and legend thing is the only event you know about lately? You really have been busy with your research!"
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 13, 2017, 09:00:57 PM
>"So, the whole ball and legend thing is the only event you know about lately? You really have been busy with your research!"
> "You've seen it yourself. Why would I just pass up something like this?"
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on June 13, 2017, 10:18:43 PM
>"I suppose I'll have to go find a newspaper, then."
>"Oh, perhaps there is something I can find for you while I'm out? I'm rather interested in your research as well."
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 13, 2017, 10:21:55 PM
>"I suppose I'll have to go find a newspaper, then."
>"Oh, perhaps there is something I can find for you while I'm out? I'm rather interested in your research as well."
> "I'd be welcome to more of the mushrooms if you find any."
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on June 13, 2017, 10:27:38 PM
>"Hm. I have a question. Have you discovered how much of a mushroom you have to consume to achieve the effect? Perhaps we can stretch the supply further?"
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 13, 2017, 11:35:54 PM
>"Hm. I have a question. Have you discovered how much of a mushroom you have to consume to achieve the effect? Perhaps we can stretch the supply further?"
>  "Looks like you have to finish the whole thing so far. But that won't matter if I can find out what in the mushroom causes it."
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on June 14, 2017, 12:22:29 AM
"Have you experimented with anyone other than yourself? I wonder if it affects humans and youkai the same way?"
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 14, 2017, 12:54:13 AM
"Have you experimented with anyone other than yourself? I wonder if it affects humans and youkai the same way?"
> "No, I haven't."
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on June 14, 2017, 01:21:14 AM
>"I suppose I could try one, should you have any."
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 14, 2017, 01:54:27 AM
>"I suppose I could try one, should you have any."
> "Like this?"
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on June 14, 2017, 02:28:40 AM
>"If you wouldn't mind," I say, holding out my hand for it.
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 14, 2017, 03:40:31 AM
>"If you wouldn't mind," I say, holding out my hand for it.
> "Well... Here." Marisa retrieves one of those mushrooms, placing it in your hand.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on June 14, 2017, 03:42:00 AM
>"Do be ready to go find Eirin in case this goes poorly."
>Nom that sucker down!
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 14, 2017, 04:15:13 AM
>"Do be ready to go find Eirin in case this goes poorly."
>Nom that sucker down!
> "Uh huh."
> You ungracefully consume the mushroom.
> You start to feel ill...
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Tashi on June 14, 2017, 04:58:58 AM
> Is it ill in a 'bad way'?
> "I hope feeling weird and ill is one of the effects...?"
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 14, 2017, 05:17:06 AM
> Is it ill in a 'bad way'?
> "I hope feeling weird and ill is one of the effects...?"
> Yes.
> "Maybe I should've made it into-"
> You start to feel something else, and the ill feeling fades.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on June 14, 2017, 05:18:31 AM
>Look down at ourself, curious to see if anything is happening.
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 14, 2017, 05:41:50 AM
>Look down at ourself, curious to see if anything is happening.
> You look down.
> You seem to be flashing, as well as changing...
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Tashi on June 14, 2017, 05:56:48 AM
> Note all kind of changes we notice.
> "It went away..."
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 14, 2017, 06:48:57 AM
> Note all kind of changes we notice.
> "It went away..."
> At first glance, your... areas, seem to be grown, as Marisa's were.
> "Huh."
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on June 14, 2017, 06:58:26 AM
>"Oh my."
>Feel them idly, and look to see if there are any other changes.
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 14, 2017, 07:40:55 AM
>"Oh my."
>Feel them idly, and look to see if there are any other changes.
> You assess your altered assets...
> Your clothes also seem different than usual.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on June 14, 2017, 07:44:07 AM
>Examine our clothing.
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 14, 2017, 09:13:31 AM
>Examine our clothing.
> Your dress seems larger and frillier, sporting some white at it's edge. Your headband seems to be frillier as well... It seems overall decorated with more ribbons.
> "It does work on others... Good to know." Marisa says.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on June 14, 2017, 09:17:41 AM
>Stand up and take a closer look, then a spin. Do we seem any taller, as Marisa was whens he used it?
>How do we feel?
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Tashi on June 14, 2017, 05:25:55 PM
> "Yes, it's indeed really interesting..."
> Note if our voice changed.
> Try to feel any new kind of magic inside us.
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Suwako Moriya on June 14, 2017, 07:13:44 PM
> Try to feel any new kind of magic inside us.

> Specifically, feel for any magic that is different from the growth magic we already know and feel inside our body.
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Tashi on June 14, 2017, 07:37:42 PM
//Well, not for nothing that 'new' was there :V
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Suwako Moriya on June 14, 2017, 07:57:26 PM
//I wanted to make sure the extra detail was added, in order to focus our focus, as it were.
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 15, 2017, 03:44:30 AM
>Stand up and take a closer look, then a spin. Do we seem any taller, as Marisa was whens he used it?
>How do we feel?
> "Yes, it's indeed really interesting..."
> Note if our voice changed.
> Try to feel any new kind of magic inside us.
> Specifically, feel for any magic that is different from the growth magic we already know and feel inside our body.
> You stand and examine more. You're not sure if it's made of the same materials as what you had on...
> You do a vertical spin, just like in the games. and your dolls move a bit back to avoid you.
> You don't think you're taller...
> You feel great... fantastic. Like you've just woken up. Your magic feels like it's all back, and maybe even more is there.
> You don't feel any magic that wasn't here previously.
> "W-Well, it works on others too then..." Marisa turns. "How does it feel?"
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Tashi on June 15, 2017, 03:57:49 AM
> So our voice doesn't sound different?
> "..."
> Look at Marisa.
> "If I had to choose from a scale of 1 to 10... 20 would be my answer. I have to admit that this was unexpectedly good. I feel renewed."
> Idly feel our enhanced assets again.
> "In every way."
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on June 15, 2017, 04:27:41 AM
>"I sort of want to just dash through the trees, like I'd expect them to get out of my way!"
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 15, 2017, 07:05:48 AM
> So our voice doesn't sound different?
> "..."
> Look at Marisa.
> "If I had to choose from a scale of 1 to 10... 20 would be my answer. I have to admit that this was unexpectedly good. I feel renewed."
> Idly feel our enhanced assets again.
> "In every way."
>"I sort of want to just dash through the trees, like I'd expect them to get out of my way!"
> Not that you can tell. Maybe if you had a side by side comparison.
> "Yea..." Marisa agrees as you feel yourself. "Still haven't found a way to extend it's duration or anything like that yet..."
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on June 15, 2017, 07:32:54 AM
>Take another spin.
>"Does it suit me?"
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 15, 2017, 08:23:45 AM
>Take another spin.
>"Does it suit me?"
> You spin again.
> Marisa turns back around to look.
> "I guess..."
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on June 15, 2017, 09:23:36 AM
>"You sure declared that with confidence, didn't you? Don't fall over yourself now, I might get the wrong idea."
>"Shanghai, Hourai, what do you two think?"
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 15, 2017, 08:24:48 PM
>"You sure declared that with confidence, didn't you? Don't fall over yourself now, I might get the wrong idea."
>"Shanghai, Hourai, what do you two think?"
> "Shang Shang Shanghai Shang. (You look beautiful and lovely.)" Shanghai smiles.
> Hourai doesn't answer.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Tashi on June 15, 2017, 09:05:27 PM
> "Thanks."
> Try to fly like this a bit.
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 16, 2017, 03:06:33 AM
> "Thanks."
> Try to fly like this a bit.
> You gently float up a bit.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on June 16, 2017, 03:18:44 AM
>"It seems like everything checks out. Hmmm, I think I shall step out and see what opportunities await."
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 16, 2017, 03:34:55 AM
>"It seems like everything checks out. Hmmm, I think I shall step out and see what opportunities await."
> "It's not forever, remember?" Marisa says.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on June 16, 2017, 03:41:02 AM
>"I know, I know. But either way, I won't solve my inconvenient lack of current events knowledge hanging around here. And I doubt you'd get much research done. "
>"Hmmm...do you think you could make a good sketch of those mushrooms, to help me look for them along the way?"
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 16, 2017, 03:45:07 AM
>"I know, I know. But either way, I won't solve my inconvenient lack of current events knowledge hanging around here. And I doubt you'd get much research done. "
>"Hmmm...do you think you could make a good sketch of those mushrooms, to help me look for them along the way?"
> "Forgot what they looked like already?"
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on June 16, 2017, 03:47:11 AM
>"Best not to tempt fate. And I can show it to others."
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 16, 2017, 05:09:41 AM
>"Best not to tempt fate. And I can show it to others."
> "Why not make your own then?"
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on June 16, 2017, 05:33:30 AM
>"Because your hands are a bit more suited for it, silly! Besides, you know them better than I am."
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 16, 2017, 05:47:49 AM
>"Because your hands are a bit more suited for it, silly! Besides, you know them better than I am."
> "Mm..." Marisa grumbles. "Don't be disappointed if it's not to your liking."
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on June 16, 2017, 09:25:34 AM
>"I'm sure you'll do just fine."
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 16, 2017, 02:06:08 PM
>"Because your hands are a bit more suited for it, silly! Besides, you know them better than I am."
> "Well, I still can't do it right now. I have to see how long you last like this and what comes from it."
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Tashi on June 16, 2017, 03:27:46 PM
> "Hm... True... How much you say it would last?"
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 16, 2017, 03:35:47 PM
> "Hm... True... How much you say it would last?"
> "About 2 minutes max ~da ze." Marisa says. "You probably have one minute left. Kinda makes me wanna do all I can while it's active, but still, they are pretty rare..."
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Tashi on June 16, 2017, 03:45:57 PM
> Again, try to feel for any new sensation/magic or whatever besides our usual ones.
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on June 16, 2017, 08:11:33 PM
>Do we feel confident in Shanghai or Hourai's sketching abilities?
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 16, 2017, 09:44:55 PM
> Again, try to feel for any new sensation/magic or whatever besides our usual ones.
>Do we feel confident in Shanghai or Hourai's sketching abilities?
> You try to feel...
> Still nothing...

> You do.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on June 16, 2017, 09:51:42 PM
>"Would you sketch one for us, <Whichever of the two we feel is more competent at it>?"
>Perhaps the effect is more physical. Are there any large rocks in the area, particularly ones we'd like moved elsewhere?
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 16, 2017, 10:13:53 PM
>"Would you sketch one for us, <Whichever of the two we feel is more competent at it>?"
>Perhaps the effect is more physical. Are there any large rocks in the area, particularly ones we'd like moved elsewhere?
> You ask Shanghai.
> Not any near your home or in view.

> "Shang Shanghai... (I can try...)" Shanghai replies.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on June 16, 2017, 10:18:40 PM
>"Do your best, Shanghai. And try to help her out as you can, Marisa? Be sure to note all the salient details about them."
>Any  fallen logs or other debris?

Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 17, 2017, 06:27:53 AM
>"Do your best, Shanghai. And try to help her out as you can, Marisa? Be sure to note all the salient details about them."
>Any  fallen logs or other debris?
> "I don't get to watch you?" Marisa asks.
> No.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on June 17, 2017, 06:57:36 AM
>"Watch me what?"
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 17, 2017, 08:23:01 AM
>"Watch me what?"
> "Be affected by the mushroom as you are now."
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on June 17, 2017, 08:50:52 AM
>Exaggerated sigh.
>"I suppose you have a point, we can give it a minute or two, I suppose. Hmm, why don't you suggest something you'd like to test, then?"
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 17, 2017, 01:18:14 PM
>Exaggerated sigh.
>"I suppose you have a point, we can give it a minute or two, I suppose. Hmm, why don't you suggest something you'd like to test, then?"
> "How about... Just how well dashing through trees would work? So, a durability test." Marisa retrieves her signature device from her hat. "Ya know?"
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on June 17, 2017, 08:29:30 PM
>"Well, let us see what happens?"
>Take a moment to gather up our skirts, and dash toward a dense-ish part of the forest. Don't try to actually slam into the trees, but we'll see what branches do.
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 18, 2017, 07:03:58 AM
>"Well, let us see what happens?"
>Take a moment to gather up our skirts, and dash toward a dense-ish part of the forest. Don't try to actually slam into the trees, but we'll see what branches do.
> You hold your outfit up a bit.
> "Wait I didn't mean to actually-"
> And start for a denser area.
> You don't seem to feel anything as you run through. However, branches are still going flying.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on June 18, 2017, 09:36:05 AM
>Laugh!
>"Nice!"
>Heck, let's plow through a smaller tree, one that wouldn't be too painful if we were to just run over it without the mushroom's influence.
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 18, 2017, 03:39:28 PM
>Laugh!
>"Nice!"
>Heck, let's plow through a smaller tree, one that wouldn't be too painful if we were to just run over it without the mushroom's influence.
> You laugh as you continue, heading for a tree.
> Without losing speed, you run through the tree, hearing a loud snap, before watching a majority of the tree fall over.
> Rather than trip on part of the grounded tree, it breaks further from your rush, getting knocked out of the way. You still hardly feel anything, pain-related at least.
> You begin to flash.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Tashi on June 18, 2017, 03:42:49 PM
> Try to feel any different magic inside us now!
> Stop and examine ourselves.
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 18, 2017, 04:01:33 PM
> Try to feel any different magic inside us now!
> Stop and examine ourselves.
> You try again...
> Nothing.
> You slow to a stop and examine yourself.
> Before you get much view, you revert back to normal.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Tashi on June 18, 2017, 04:02:56 PM
> "..."
> Sigh.
> "It was good when it lasted... There must be a way to increase the amount of time..."
> Look back to see what we did to trees and stuff.
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on June 18, 2017, 09:20:37 PM
>And see if we can get a glimpse of Marisa's face.
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 18, 2017, 09:56:42 PM
> "..."
> Sigh.
> "It was good when it lasted... There must be a way to increase the amount of time..."
> Look back to see what we did to trees and stuff.
>And see if we can get a glimpse of Marisa's face.
> You look back as Marisa comes flying to your side on her broom.
> "H-Hey, how was it? Did you feel anything? What did it feel like actually?" She asks.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Tashi on June 18, 2017, 09:59:48 PM
> "Well, I felt unstoppable, for one..."
> Did Shanghai and Hourai followed us all the time?
> "I didn't felt any pain from what I did. It was like... I was kicking bouncing things out of the way."
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on June 18, 2017, 10:26:50 PM
>"I think it would cause a lot of problems if I ran into someone."
>"In the meantime, it was much more fun than it had any right to be!"
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 18, 2017, 11:10:05 PM
> "Well, I felt unstoppable, for one..."
> Did Shanghai and Hourai followed us all the time?
> "I didn't felt any pain from what I did. It was like... I was kicking bouncing things out of the way."
>"I think it would cause a lot of problems if I ran into someone."
>"In the meantime, it was much more fun than it had any right to be!"
> "Really?" Marisa asks.
> Your dolls haven't. They still don't appear to be here.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Tashi on June 18, 2017, 11:15:26 PM
> "Hm. How did you called it, again? Glamour Mushroom? Well, it surely gives you glamour... in all aspects, both magically and physically."
> Can we see them?
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 18, 2017, 11:29:45 PM
> "Hm. How did you called it, again? Glamour Mushroom? Well, it surely gives you glamour... in all aspects, both magically and physically."
> Can we see them?
> You can. They're flying towards the two of you from your path.
> "Yea. Wait, how'd you know that?"
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Tashi on June 18, 2017, 11:40:39 PM
> ... Well, dammit. Didn't Marisa told us about the mushroom's name before?
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 19, 2017, 12:00:55 AM
> ... Well, dammit. Didn't Marisa told us about the mushroom's name before?
> You've only seen it on the note.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Tashi on June 19, 2017, 12:04:15 AM
//Ah, shame on me!

> If it doesn't take any time:
>> Do we remember if that piece of paper was absolutely covered by Marisa?
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 19, 2017, 12:31:13 AM
//Ah, shame on me!

> If it doesn't take any time:
>> Do we remember if that piece of paper was absolutely covered by Marisa?
> You do. You couldn't read anything at all until you moved her.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on June 19, 2017, 12:35:50 AM
Tashi, you gotta pay attention bro, this is the second time since I got here!

>"I may have glimpsed at your notes earlier..."
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Tashi on June 19, 2017, 12:40:33 AM
//Sorry. Since quite a time has passed from those first parts, I forgot if Marisa told us after reading the note.
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 19, 2017, 01:14:21 AM
Tashi, you gotta pay attention bro, this is the second time since I got here!

>"I may have glimpsed at your notes earlier..."
//To be fair, he didn't do the action to move her to see them, so it's reasonable to forget... :P
> "Huh?"
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Tashi on June 19, 2017, 01:24:34 AM
//I was fully aware of that. I just had a false memory of her telling us about the mushroom's name. I accept it was totally my fault. Thanks for your concern, though.

> "About the mushroom. You had notes scattered at the desk I found you sleeping at."
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 19, 2017, 01:43:48 AM
//I was fully aware of that. I just had a false memory of her telling us about the mushroom's name. I accept it was totally my fault. Thanks for your concern, though.

> "About the mushroom. You had notes scattered at the desk I found you sleeping at."
> "Oh..."
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Tashi on June 19, 2017, 01:47:19 AM
> "My apologies if you didn't planned for me to read them."
> Nod our head in apology.
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 19, 2017, 01:59:42 AM
> "My apologies if you didn't planned for me to read them."
> Nod our head in apology.
> "So you probably saw the experiment thing too... Well, how did this go anyways?"
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Tashi on June 19, 2017, 02:08:34 AM
> Return our look to her.
> "Like I previously stated, this just went wonderfully. I admit it's a really interesting mushroom..."
> Think for a moment.
> "On a quick thought... When you ate it before, did it affected you mentally?"
> _
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 19, 2017, 02:15:04 AM
> Return our look to her.
> "Like I previously stated, this just went wonderfully. I admit it's a really interesting mushroom..."
> Think for a moment.
> "On a quick thought... When you ate it before, did it affected you mentally?"
Code: [Select]
[glow=red,2,300]> _[/glow]
> "Sooorta."
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Tashi on June 19, 2017, 02:20:36 AM
> "Can you be more specific? Maybe there are other changes that we don't notice..."
> Did we felt any mental change? Like, being more mature?
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 19, 2017, 02:27:07 AM
> "Can you be more specific? Maybe there are other changes that we don't notice..."
> Did we felt any mental change? Like, being more mature?
> "You read the note didn't you? Doesn't that explain it?"
> You might've...
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Tashi on June 19, 2017, 02:37:39 AM
> "Well, maybe there are different effects depending on the users..."
> _
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on June 19, 2017, 02:39:09 AM
>"And allowing for new findings, of course."
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 19, 2017, 02:43:49 AM
> "Well, maybe there are different effects depending on the users..."
> _
>"And allowing for new findings, of course."
> You successfully score in the negatives. No longer achieving a high score, but an underscore.
> "Different effects huh..."
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Tashi on June 19, 2017, 02:53:23 AM
> "If I may theorize... I do think that this mushroom acts as some kind of way to 'grow old'."
> Think for a moment.
> "You grow physically... Your magic powers also increase... Your mentality changes at least a bit... If you think about it, it's not so crazy of a thought. Those changes are normally the ones you acquire as you grow older."
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 19, 2017, 03:15:04 AM
> "If I may theorize... I do think that this mushroom acts as some kind of way to 'grow old'."
> Think for a moment.
> "You grow physically... Your magic powers also increase... Your mentality changes at least a bit... If you think about it, it's not so crazy of a thought. Those changes are normally the ones you acquire as you grow older."
> "Huh. What about on someone that's already lived long? How would it effect them?" Marisa inquires. "Maybe it'd go in reverse?"
> Your dolls arrive.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Tashi on June 19, 2017, 03:23:55 AM
> "Or maybe they will increase further..."
> We know about Yukari?
> "It's kinda a dangerous mushroom, if you think about already powerful beings increasing their powers further..."
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 19, 2017, 03:32:56 AM
> "Or maybe they will increase further..."
> We know about Yukari?
> "It's kinda a dangerous mushroom, if you think about already powerful beings increasing their powers further..."
> Of course.
> "For only about two minutes? Especially considering it's not as common as all the others. And I think we're the only ones that know about them."
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Tashi on June 19, 2017, 03:35:34 AM
> "Well, dangerous if someone with bad intentions tried to increase the time it lasts... but you have a point there. It's not like we are going to go tell everyone about this research."
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on June 19, 2017, 03:38:06 AM
Wait, how old is Marisa? Because Touhou's time tracks roughly to real time, and she's been at it for some years now. I don't think she's a kid anymore?

>"Though I wouldn't mind trying it on a few others just see what happens."
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 19, 2017, 03:43:20 AM
> "Well, dangerous if someone with bad intentions tried to increase the time it lasts... but you have a point there. It's not like we are going to go tell everyone about this research."
Wait, how old is Marisa? Because Touhou's time tracks roughly to real time, and she's been at it for some years now. I don't think she's a kid anymore?

>"Though I wouldn't mind trying it on a few others just see what happens."
> Marisa nods.
> "So that picture idea's ruined huh?"
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on June 19, 2017, 03:44:10 AM
>"Well, all we really have to do is tell people that they aren't safe to eat, and it shouldn't be an issue."
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 19, 2017, 03:46:03 AM
>"Well, all we really have to do is tell people that they aren't safe to eat, and it shouldn't be an issue."
> "Eh?"
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Tashi on June 19, 2017, 03:46:46 AM
> "There's also the possibility that there's someone else that can have more than two minutes with its effects."
> "Also, I don't think if you like the idea of, for example, smash one of those mushrooms to bits and use it as an ingredient for some meal that someone will eat and see their effects."
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 19, 2017, 04:12:09 AM
> "There's also the possibility that there's someone else that can have more than two minutes with its effects."
> "Also, I don't think if you like the idea of, for example, smash one of those mushrooms to bits and use it as an ingredient for some meal that someone will eat and see their effects."
> "Might get into big trouble for something like that Alice."
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on June 19, 2017, 04:12:52 AM
>"We probably should tell them first, I suppose... Oh well."
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 19, 2017, 04:21:25 AM
>"We probably should tell them first, I suppose... Oh well."
> "Might need to bring another person in the loop if we're testing it on them and stuff."
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Tashi on June 19, 2017, 04:27:59 AM
> "... Patchouli?"
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 19, 2017, 04:32:29 AM
> "... Patchouli?"
> "OH!" Marisa's eyes sparkle. "I really wanna see how she'd be affected by the mushroom! We'll definitely get her to eat it. One way or another!"
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Tashi on June 19, 2017, 04:36:17 AM
> "Hehe, yea... Patchouli is always calm... It will be a nice and entertaining experience see how she will be affected for the mushroom."
> Do we know if Patchouli is 'gifted' under her usual robes?

//Tashi had a wild idea... But it's an idea that has already been used... Ohooo~
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 19, 2017, 04:41:26 AM
> "Hehe, yea... Patchouli is always calm... It will be a nice and entertaining experience see how she will be affected for the mushroom."
> Do we know if Patchouli is 'gifted' under her usual robes?

//Tashi had a wild idea... But it's an idea that has already been used... Ohooo~
> "So what's our approach? It's gotta be perfect."
> You don't know. She probably isn't.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Tashi on June 19, 2017, 04:44:20 AM
> Giggle.
> "Pretty anxious, are you?"
> Do we have full access to the SDM? If not, how much do we have?
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 19, 2017, 04:48:11 AM
> Giggle.
> "Pretty anxious, are you?"
> Do we have full access to the SDM? If not, how much do we have?
> "Of course."
> You do not. You're welcome enough to Patchouli at certain times. You could probably get a visit to Remilia if you really wanted.
> You're not sure if anyone outside the mansion would have full access to it.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Tashi on June 19, 2017, 04:52:28 AM
> "I wonder how Remilia would look, too..."
> What means 'certain times'?
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 19, 2017, 04:54:53 AM
> "I wonder how Remilia would look, too..."
> What means 'certain times'?
> Whenever Patchouli's fine with it...
> "Maybe she'd be full of herself."
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Tashi on June 19, 2017, 05:01:13 AM
> ... Which also means when Patchouli isn't taking a nap.
> "Well, those two are potential users. The problem is the approach, though... We can't just go 'hey, eat this weird mushroom'..."
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 19, 2017, 05:08:30 AM
> ... Which also means when Patchouli isn't taking a nap.
> "Well, those two are potential users. The problem is the approach, though... We can't just go 'hey, eat this weird mushroom'..."
> But of course.
> "Shanghai Shanghai Shang Shanghai Shang Shang. (Drinking tea with Miss Patchouli could be tried.)" Shanghai proposes.
> "Rai Rai Hourai Rai Hourai (Then she wouldn't trust Alice anymore.)" Hourai says.
> "How about I sneak it into her?" Marisa says.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Tashi on June 19, 2017, 05:10:20 AM
> "She wouldn't trust you anymore."
> Sigh.
> "... Would it be really hard to go with the truth?"
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 19, 2017, 05:11:41 AM
> "She wouldn't trust you anymore."
> Sigh.
> "... Would it be really hard to go with the truth?"
> "Making her eat something won't cause that much trouble. Especially when she sees the results. She'll probably even be grateful and ask for more."
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Tashi on June 19, 2017, 05:15:48 AM
> "Can you ensure it? I wouldn't like if Patche suddenly reacts and attacks, uh, both of us..."
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 19, 2017, 05:24:32 AM
> "Can you ensure it? I wouldn't like if Patche suddenly reacts and attacks, uh, both of us..."
> "It'll be fine."
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Tashi on June 19, 2017, 05:28:51 AM
> "Do you have another of those mushrooms, to begin with?"
> Is the mess we made when running noticeable enough for someone wonder what happened?
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 19, 2017, 05:37:29 AM
> "Do you have another of those mushrooms, to begin with?"
> Is the mess we made when running noticeable enough for someone wonder what happened?
> "Er..." Marisa looks aside.
> A bit...
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Tashi on June 19, 2017, 05:48:47 AM
> Chuckle.
> "Well, we should go to that place you showed me where usually have those mushrooms to collect."
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 19, 2017, 05:55:35 AM
> Chuckle.
> "Well, we should go to that place you showed me where usually have those mushrooms to collect."
> "I'm not sure there's any more right there. We'll make them go extinct if that's the only spot."
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on June 19, 2017, 05:58:09 AM
>Are we educated enough to know how the fruiting bodies of fungi work, and how the main bulk of it tends to be underground?
>"Then I suppose I'll need to keep my eyes open."
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 19, 2017, 06:02:10 AM
>Are we educated enough to know how the fruiting bodies of fungi work, and how the main bulk of it tends to be underground?
>"Then I suppose I'll need to keep my eyes open."
> Nope.
> "Yea."
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Tashi on June 19, 2017, 06:03:46 AM
> "You don't know if there is any way to cultivate them, or to control the area where they grow?"
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 19, 2017, 06:10:51 AM
> "You don't know if there is any way to cultivate them, or to control the area where they grow?"
> "Hey, I've been trying things out."
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Tashi on June 19, 2017, 06:13:10 AM
> "Like?"
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 19, 2017, 06:15:55 AM
> "Like?"
> "Just sniffing it to see if the effects still occur. Or lick- er, tasting it partially."
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Tashi on June 19, 2017, 06:18:38 AM
> "..."
> Ponder for a second.
> "... And what about getting the magic energy out and store it? What if the mushroom can generate that magic continuously?"

//Night~
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 19, 2017, 06:24:36 AM
> "..."
> Ponder for a second.
> "... And what about getting the magic energy out and store it? What if the mushroom can generate that magic continuously?"

//Night~
> "Mm..." Marisa thinks for a moment.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on June 19, 2017, 06:26:33 AM
>How would we even test for that?
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 19, 2017, 06:30:53 AM
>How would we even test for that?
> You have no idea...
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on June 19, 2017, 06:32:43 AM
>"Not that this would be easy to prove...Hrmm."
>"Well, we're not getting anything done by just standing around, are we?"
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 19, 2017, 06:40:00 AM
>"Not that this would be easy to prove...Hrmm."
>"Well, we're not getting anything done by just standing around, are we?"
> "Yea." Marisa nods.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on June 19, 2017, 06:51:32 AM
>Head back toward the house so we can collect the dolls.
>"I suppose I can take a long way around and see if I can find any of these mushrooms. Do you know much about their preferred growing conditions?"

Personally? I'm down for mushroom "experimenting" on just about anyone we can for greatest hilarity.
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 19, 2017, 06:57:05 AM
>Head back toward the house so we can collect the dolls.
>"I suppose I can take a long way around and see if I can find any of these mushrooms. Do you know much about their preferred growing conditions?"

Personally? I'm down for mushroom "experimenting" on just about anyone we can for greatest hilarity.
> You start to head back. The group follows.
> "Hehe, nope." Marisa admits atop her broom.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on June 19, 2017, 07:21:03 AM
>"Oh Marisa, you must be more thorough in the future. No sketches, no environmental notes...Well, we'll just have to do better from now on."
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 19, 2017, 07:26:25 AM
>"Oh Marisa, you must be more thorough in the future. No sketches, no environmental notes...Well, we'll just have to do better from now on."
> "I don't see you doin better."
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on June 19, 2017, 07:28:43 AM
>"Well of course not, my recorder was busy delivering you a letter! Now, do you have any gut feelings on where we might best find more of them?"
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 19, 2017, 07:42:27 AM
>"Well of course not, my recorder was busy delivering you a letter! Now, do you have any gut feelings on where we might best find more of them?"
> "How about around where they usually are? If not in that area, then around it, right?"
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on June 19, 2017, 08:47:45 AM
>"I suppose, if nothing else, we can take some notes on the conditions they like. Shall we, then?"
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 19, 2017, 06:08:52 PM
>"I suppose, if nothing else, we can take some notes on the conditions they like. Shall we, then?"
> Marisa shrugs.
> "I guess they'd be in a similar place, condition-wise."
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Tashi on June 19, 2017, 06:53:38 PM
> "Can you explain the conditions? Maybe if we find a place with those..."
> "I just realized we sound like drug-dealers."
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 19, 2017, 07:06:47 PM
> "Can you explain the conditions? Maybe if we find a place with those..."
> "I just realized we sound like drug-dealers."
> "Haven't been there enough to know."
> "You said you needed money, didn't you?"
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Tashi on June 19, 2017, 07:18:55 PM
> "Hm... We should take note of them any time soon..."
> "Anyway, let's search to see if we miraculously find one?"
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 19, 2017, 07:23:37 PM
> "Hm... We should take note of them any time soon..."
> "Anyway, let's search to see if we miraculously find one?"
> Marisa nods.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Tashi on June 19, 2017, 07:28:06 PM
> "Guide us, then."
> Follow Marisa when she departs.
> "Did you really wanted to try the Master Spark against me while I had the effects of the mushroom?"
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 19, 2017, 07:37:31 PM
> "Guide us, then."
> Follow Marisa when she departs.
> "Did you really wanted to try the Master Spark against me while I had the effects of the mushroom?"
> "Thought we were heading where you were? And no, at least, not first."
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Tashi on June 19, 2017, 07:48:48 PM
> "I was thinking in going to the Youkai Mountain."
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 19, 2017, 07:55:17 PM
> "I was thinking in going to the Youkai Mountain."
> "Looks like we were going near our houses to me."
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Tashi on June 19, 2017, 08:29:38 PM
> "I'm thinking several things. Let it be known that I'm pretty much up interested in those 'experiments' but I'm still uneasy about it... "
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 19, 2017, 08:40:32 PM
> "I'm thinking several things. Let it be known that I'm pretty much up interested in those 'experiments' but I'm still uneasy about it... "
> "So what's your main thought right now then?"
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Tashi on June 19, 2017, 08:46:08 PM
> "Let's wait for Purvison, shall we? Let's hear his opinion."
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on June 19, 2017, 08:49:40 PM
>"I suppose at this point, my main thought is just what it would look like if we fed them to, say, Reimu or perhaps that kappa you like to play with. And perhaps a few others, for the sake of research, of course."
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 19, 2017, 09:07:25 PM
>"I suppose at this point, my main thought is just what it would look like if we fed them to, say, Reimu or perhaps that kappa you like to play with. And perhaps a few others, for the sake of research, of course."
> "Main problem here seems to be getting them. Then it's figuring out how to administer it."
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on June 19, 2017, 09:20:01 PM
>"Honestly, I don't think the latter will be all that hard. As long as we can assure people it isn't poisonous, I don't think they'll be all that reluctant."
>Once we return home, motion for Shanghai and Hourai to follow us.
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 19, 2017, 09:26:41 PM
>"Honestly, I don't think the latter will be all that hard. As long as we can assure people it isn't poisonous, I don't think they'll be all that reluctant."
>Once we return home, motion for Shanghai and Hourai to follow us.
> "Hm..."
> You are nearing your home. It's not in sight yet.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on June 19, 2017, 09:57:44 PM
>"My, I did cover some distance! But yes, I think we're worrying too much about our subjects' willingness. I suppose once I get some money, I could offer a couple coins as compensation, too."
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 19, 2017, 10:01:25 PM
>"My, I did cover some distance! But yes, I think we're worrying too much about our subjects' willingness. I suppose once I get some money, I could offer a couple coins as compensation, too."
> "Probably would only work with Reimu."
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Tashi on June 19, 2017, 10:36:37 PM
> "That's... harsh... but true."
> Sage nod.
> "What would you do for that Kappa?"
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 19, 2017, 10:40:22 PM
> "That's... harsh... but true."
> Sage nod.
> "What would you do for that Kappa?"
> "Huh? You mean Nitori?"
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Tashi on June 19, 2017, 10:43:40 PM
> "Ah, right. That's her name."
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 19, 2017, 10:56:09 PM
> "Ah, right. That's her name."
> "What'd you ask?"
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on June 19, 2017, 10:58:36 PM
>"If compensation wouldn't convince her, what would?"
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 19, 2017, 11:20:12 PM
>"If compensation wouldn't convince her, what would?"
> Marisa shrugs.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on June 19, 2017, 11:32:23 PM
>"We'll think of something if it comes to that, I'm sure."
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 20, 2017, 12:53:19 AM
>"We'll think of something if it comes to that, I'm sure."
> Your group reaches your house.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on June 20, 2017, 12:58:48 AM
>Wave for for the dolls to come join us, and let Marisa take the lead. Even if her strides are infuriatingly small, she knows where she found the mushrooms.
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 20, 2017, 01:06:30 AM
>Wave for for the dolls to come join us, and let Marisa take the lead. Even if her strides are infuriatingly small, she knows where she found the mushrooms.
> You wave and wait for Marisa.
> "So, why are we at your house?"
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on June 20, 2017, 01:42:57 AM
>"Because I would rather not leave my dolls behind."
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 20, 2017, 01:48:42 AM
>"Because I would rather not leave my dolls behind."
> "Your other ones? How many are we waiting on?"
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on June 20, 2017, 02:04:05 AM
>"Just the two. Now, shall we see the place where you found those mushrooms?"
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 20, 2017, 02:14:21 AM
>"Just the two. Now, shall we see the place where you found those mushrooms?"
> "...Shanghai and Hourai have been with us since we started talking about candidates." Marisa says. "Did you lose some cells after the mushroom wore off?"
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on June 20, 2017, 02:15:30 AM
>"...Let's just see where you found those mushrooms already."
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 20, 2017, 02:32:18 AM
>"...Let's just see where you found those mushrooms already."
> "Hehehe..." Marisa starts to head off.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on June 20, 2017, 02:51:17 AM
>Follow that Magician!
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 20, 2017, 03:24:33 AM
>Follow that Magician!
> You follow Marisa.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on June 20, 2017, 03:37:50 AM
>Keep following her until she actually gets where we're going or something happens?
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Tashi on June 20, 2017, 03:41:35 AM
>Keep following her until she actually gets where we're going or something happens?

//This kind of command is what would have helped to shorten those past moments of 'continuecontinuecontinue---...' Ah, sorry about those, parser :fail:
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 20, 2017, 04:23:03 AM
>Keep following her until she actually gets where we're going or something happens?
//This kind of command is what would have helped to shorten those past moments of 'continuecontinuecontinue---...' Ah, sorry about those, parser :fail:
//It's fine.
> You continue...
> Your group arrives back at the site where you've seen the mushrooms. Marisa starts to search.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on June 20, 2017, 04:32:20 AM
>While Marisa searches, let's have a look at the site in general; noting soil conditions, the types of trees around, how bad the undergrowth is, presence of other fungi, and so on. Things we can look for in future searches for Death by Glamour Mushrooms. In particular, look for any salient or unusual features of the area.
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 20, 2017, 04:47:13 AM
>While Marisa searches, let's have a look at the site in general; noting soil conditions, the types of trees around, how bad the undergrowth is, presence of other fungi, and so on. Things we can look for in future searches for Death by Glamour Mushrooms. In particular, look for any salient or unusual features of the area.
> You start to scour the area for specifics to it, compared to other parts of the forest.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on June 20, 2017, 05:25:12 AM
>Keep scouring til we either get a good idea of said specifics or something interesting is found/happens.
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 20, 2017, 05:35:29 AM
>Keep scouring til we either get a good idea of said specifics or something interesting is found/happens.
> You continue.
> "Found a couple more." You hear Marisa as she comes into view.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on June 20, 2017, 07:23:55 AM
>"Lemme see them before you pick them."
>Make our way over toward her carefully, care not to stomp them.
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 20, 2017, 12:53:41 PM
>"Lemme see them before you pick them."
>Make our way over toward her carefully, care not to stomp them.
> You head over and check.
> Marisa is near a pair of mushrooms similar to the one you ate. They're close together, as if growing together.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Tashi on June 20, 2017, 01:19:23 PM
> Examine the mushrooms. How do they look, again?
> Are they joined or just very near each other?
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 20, 2017, 01:33:48 PM
> Examine the mushrooms. How do they look, again?
> Are they joined or just very near each other?
> The mushroom looks tall in skinny. They have simple red caps. It's a bit like they're joined near the base, it seems.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Tashi on June 20, 2017, 02:03:20 PM
> "Maybe these ones might have special properties if they are like this. More larger effects, if any?"
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 20, 2017, 02:07:29 PM
> "Maybe these ones might have special properties if they are like this. More larger effects, if any?"
> "They're usually like this." Marisa says. "Haven't noticed any differences when it's not."
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on June 20, 2017, 09:30:19 PM
>Examine the soil and general conditions surrounding these two mushrooms.
>"I wonder if more of them will pop up overnight, like with more common mushrooms?"
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 20, 2017, 09:58:09 PM
>Examine the soil and general conditions surrounding these two mushrooms.
>"I wonder if more of them will pop up overnight, like with more common mushrooms?"
> You examine and make sure to try and keep it in mind...
> "Well, at least we have two."
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on June 20, 2017, 10:15:40 PM
>Nod.
>"Do you think there may be more to be found?"
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 21, 2017, 01:59:29 AM
>Nod.
>"Do you think there may be more to be found?"
> Marisa shrugs.
> "Hopefully."
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on June 21, 2017, 02:18:51 AM
>Nod
>"Let see what we can find then. We certainly want to leave a couple to...spore? Sporing is what mushrooms do, isn't it?"
>See if we can pick out any more from our heightened vantage point.
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 21, 2017, 02:57:31 AM
>Nod
>"Let see what we can find then. We certainly want to leave a couple to...spore? Sporing is what mushrooms do, isn't it?"
>See if we can pick out any more from our heightened vantage point.
> Marisa nods.
> "Seems like you're getting into it."
> You do not see any others within your field of view as you look around.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Tashi on June 21, 2017, 03:06:28 AM
> "I'm not a mushroom expert wannabe, but I do admit that you grasped my attention with all of this, so I guess this basic knowledge of mushrooms was worth it."
> "Hm... What do you think if I task several dolls to search as well? Like that, we could cover more terrain."
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 21, 2017, 03:28:02 AM
> "I'm not a mushroom expert wannabe, but I do admit that you grasped my attention with all of this, so I guess this basic knowledge of mushrooms was worth it."
> "Hm... What do you think if I task several dolls to search as well? Like that, we could cover more terrain."
> "I'm surprised you haven't already."
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on June 21, 2017, 03:38:31 AM
>"I was paying more attention to the surroundings," I say.
>"Shanghai, Hourai, would you please look around for mushrooms like those?"
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 21, 2017, 03:47:43 AM
>"I was paying more attention to the surroundings," I say.
>"Shanghai, Hourai, would you please look around for mushrooms like those?"
> The two dolls nod, heading off in separate directions.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on June 21, 2017, 03:58:06 AM
>"We'll let them work for now. We don't need too many cooks spoiling the broth, so to speak, just yet."
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 21, 2017, 04:04:19 AM
>"We'll let them work for now. We don't need too many cooks spoiling the broth, so to speak, just yet."
> "So what to do while we wait?"
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on June 21, 2017, 04:13:19 AM
>"Well, you're the mushroom expert. Does anything leap out at you about the environment they're growing in?"
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 21, 2017, 07:56:22 AM
>"Well, you're the mushroom expert. Does anything leap out at you about the environment they're growing in?"
> "Nothing in particular..." Marisa looks around.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on June 21, 2017, 07:57:18 AM
>"Well, let's take note of the conditions anyways. At least then we'll know what the places they can grow look like."
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 21, 2017, 07:58:02 AM
>"Well, let's take note of the conditions anyways. At least then we'll know what the places they can grow look like."
> "Course." Marisa nods.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on June 21, 2017, 08:40:23 AM
>"...You do have something to properly record it, yes?"
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 21, 2017, 09:07:31 PM
>"...You do have something to properly record it, yes?"
> "Nope."
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on June 21, 2017, 10:15:28 PM
>"Well, I guess I can't yell at you, if you weren't expecting to go on field research when you left the house. But I am going to anyways."
>Conjure a doll and give it orders to head back home, fetch some writing supplies, and return to us with them.
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 21, 2017, 10:37:58 PM
>"Well, I guess I can't yell at you, if you weren't expecting to go on field research when you left the house. But I am going to anyways."
>Conjure a doll and give it orders to head back home, fetch some writing supplies, and return to us with them.
> You create a doll and give it an order.
> "Yea you're really into this now." Marisa says.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on June 21, 2017, 11:00:07 PM
>"I'm eager for us to monopolize these things. And I'm curious to see what else you can discover."
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 22, 2017, 12:33:51 AM
>"I'm eager for us to monopolize these things. And I'm curious to see what else you can discover."
> "You planning on selling them for that money?"
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on June 22, 2017, 12:46:44 AM
>"Not as such. Rather, I want to make sure we control the supply of them. Afterward, if people would like to ply our favors to have some, well, that'll be then."
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 22, 2017, 02:37:46 AM
>"Not as such. Rather, I want to make sure we control the supply of them. Afterward, if people would like to ply our favors to have some, well, that'll be then."
> "Mm..."
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on June 22, 2017, 03:41:40 AM
>"Do you think I'm going to sell them behind your back? You'll be a part of any such decisions, of course."
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 22, 2017, 08:41:29 AM
>"Do you think I'm going to sell them behind your back? You'll be a part of any such decisions, of course."
>"Good." Marisa nods.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on June 22, 2017, 10:08:46 AM
>"How do you harvest them? Do you just break the stems, or yank them out of the dirt?"
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 22, 2017, 01:30:44 PM
>"How do you harvest them? Do you just break the stems, or yank them out of the dirt?"
> "You can just yank."
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on June 22, 2017, 09:40:41 PM
>Nod.
>Glance around and see if we can see what Shanghai and Hourai are getting up to.
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 22, 2017, 10:54:42 PM
>Nod.
>Glance around and see if we can see what Shanghai and Hourai are getting up to.
> You look around...
> They seem to be going outward in a circle around the area, trying to find any. They don't seem to be making progress...
> However, you do see your doll arriving.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on June 22, 2017, 11:36:16 PM
>Smile at the oncoming doll. "Thank you, dear."
>Accept the goods, and dismiss her.
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 23, 2017, 08:01:18 AM
>Smile at the oncoming doll. "Thank you, dear."
>Accept the goods, and dismiss her.
> You take the equipment and dismiss the doll.
> It explodes violently as requested.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on June 23, 2017, 08:41:49 AM
>Hand the writing supplies to Marisa.
>"Do the honors with recording?"
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 23, 2017, 09:12:43 AM
>Hand the writing supplies to Marisa.
>"Do the honors with recording?"
> "Fine." Marisa agrees, taking them.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on June 23, 2017, 09:42:59 AM
>Nod, and observe. Offer some observations to record if we feel like she's missed anything.
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 24, 2017, 01:46:15 AM
>Nod, and observe. Offer some observations to record if we feel like she's missed anything.
> You watch.
> Marisa seems to be taking it pretty seriously after a bit.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on June 24, 2017, 02:57:41 AM
>As she should be. Still, offer any advice we may have until it is finished to her satisfaction.
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 24, 2017, 08:31:09 AM
>As she should be. Still, offer any advice we may have until it is finished to her satisfaction.
> The two of you gather data for a bit before Marisa finishes up.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on June 24, 2017, 08:43:40 AM
>Glance around, are the dolls having any luck?
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 24, 2017, 03:16:51 PM
>Glance around, are the dolls having any luck?
> You look around.
> They don't seem to be having any luck, from what you can see...
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on June 24, 2017, 10:05:04 PM
>"I suppose it's time to broaden our search."
>Conjure as many dolls as we comfortably can, and set them to attempting to find more mushrooms.
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 25, 2017, 09:07:46 AM
>"I suppose it's time to broaden our search."
>Conjure as many dolls as we comfortably can, and set them to attempting to find more mushrooms.
> You amass a large amount of dolls and order them to find more of those mushrooms.
> The dolls all spread out and within seconds, you're alone.
> "Geez..." Marisa speaks.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on June 25, 2017, 10:23:04 AM
>"Well, now that we have notes on where they grow, I can focus on other things."
>Keep an eye on the dolls, see if they make any progress.
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 25, 2017, 09:27:07 PM
>"Well, now that we have notes on where they grow, I can focus on other things."
>Keep an eye on the dolls, see if they make any progress.
> You start to watch the dolls as they search.
> Marisa begins to check around the current area.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on June 25, 2017, 09:35:42 PM
>Wait for some kind of result, be it more finds or confirmation the area is clear.
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 26, 2017, 06:41:51 AM
>Wait for some kind of result, be it more finds or confirmation the area is clear.
> You wait as everyone else does work.
> Only a few dolls return after a bit.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on June 26, 2017, 06:47:38 AM
>Check each doll for results.
>How many have yet to return?
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 26, 2017, 07:03:24 AM
>Check each doll for results.
>How many have yet to return?
> Nearly all of them. Just three have returned.
> The dolls each point in directions.
> "I'm guessing they found some?"
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on June 26, 2017, 07:28:23 AM
>"Hm. You follow one of them, I'll follow the other two. Call out with what you find."
>Follow one of the dolls, have the other come with us.
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 28, 2017, 04:19:48 AM
>"Hm. You follow one of them, I'll follow the other two. Call out with what you find."
>Follow one of the dolls, have the other come with us.
> Marisa heads with one of your dolls.
> You start to follow one of the dolls as they lead you, bringing the other doll as well.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on June 28, 2017, 04:30:24 AM
>...Follow until we get somewhere or something happens, I suppose?
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 28, 2017, 04:43:53 AM
>...Follow until we get somewhere or something happens, I suppose?
> You follow the doll...
> You are led to another pair of mushrooms, both together as the last ones were. The area doesn't look too different from the previous one.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on June 28, 2017, 05:09:36 AM
>"Hm, I wonder if they always come in pairs?"
>Pluck these two.
>Assuming nothing else happens, dismiss the doll who lead us here, then follow the other doll to her findings.
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 28, 2017, 05:18:07 AM
>"Hm, I wonder if they always come in pairs?"
>Pluck these two.
>Assuming nothing else happens, dismiss the doll who lead us here, then follow the other doll to her findings.
> You take the two mushrooms and dismiss the doll.
> You begin to follow the other one.
> ...
> Another duo.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on June 28, 2017, 05:28:06 AM
>"Nicely done."
>Dismiss the doll, claim these two mushrooms, and then return to the first pair where we met Marisa.
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 28, 2017, 05:50:56 AM
>"Nicely done."
>Dismiss the doll, claim these two mushrooms, and then return to the first pair where we met Marisa.
> You dismiss the doll and harvest the mushrooms.
> You head back to the first mushroom.
> Marisa isn't back yet...
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on June 28, 2017, 06:27:48 AM
>Give her time to get back.
>Also keep an ear peeled, unless she cries out.
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 28, 2017, 06:49:15 AM
>Give her time to get back.
>Also keep an ear peeled, unless she cries out.
> You wait...
> ...
> Marisa finally returns with one of your dolls.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on June 28, 2017, 06:53:02 AM
>"I found four more. How about you?"
>Present the mushroom quartet!
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 28, 2017, 06:58:43 AM
>"I found four more. How about you?"
>Present the mushroom quartet!
> You present your findings.
> "Oh. She just showed me one pair." Marisa says. "So that's eight now, right? Unless you've got more coming?"
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on June 28, 2017, 07:25:19 AM
>"We'll see if the others find anything. And, it seems to me they always grow in pairs, don't they?"
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 28, 2017, 07:29:06 AM
>"We'll see if the others find anything. And, it seems to me they always grow in pairs, don't they?"
> "Yea."
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on June 28, 2017, 07:39:07 AM
>"I wonder why?"
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 28, 2017, 07:43:26 AM
>"I wonder why?"
> "Maybe they're meant to be eaten like that?"
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on June 28, 2017, 08:23:19 AM
>"Odd, we tried two at once before, and all it did was make the effect last longer, didn't it?"
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 28, 2017, 08:34:04 AM
>"Odd, we tried two at once before, and all it did was make the effect last longer, didn't it?"
>"That was more like one, then another later. We haven't tried eating the whole pair at once. Well, I never presented it for you like that either I guess..."
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on June 28, 2017, 08:42:54 AM
>"True, I suppose,"
>"So...who does the honors?"
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 29, 2017, 06:48:27 AM
>"True, I suppose,"
>"So...who does the honors?"
> "We're trying it already?"
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on June 29, 2017, 09:06:46 AM
>"Is there some reason we should not?"
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 29, 2017, 06:05:25 PM
>"Is there some reason we should not?"
> "Can't think of a good enough one."
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on June 29, 2017, 11:30:07 PM
>"So, who should do the honors, then?"
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 30, 2017, 03:05:04 AM
>"So, who should do the honors, then?"
> "I'll go for it." Marisa says. "Don't want you destroying the whole forest."
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on June 30, 2017, 03:56:40 AM
>Nod.
>"Then let's do it!"
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 30, 2017, 03:59:24 AM
>Nod.
>"Then let's do it!"
> Marisa holds her hands out.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on June 30, 2017, 04:08:20 AM
>Hand her a pair matched pair of mushrooms.
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on June 30, 2017, 04:11:06 AM
>Hand her a pair matched pair of mushrooms.
> You place a pair in Marisa's hands.
> "Here we go again." Marisa quickly gobbles up the mushrooms.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on June 30, 2017, 04:16:50 AM
>Give her a little room, and observe!
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 01, 2017, 05:44:21 AM
>Give her a little room, and observe!
> You back up a bit and watch.
> Marisa begins to flash as before.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 01, 2017, 06:08:47 AM
>"How does it feel?"
>Continue to observe.
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 01, 2017, 06:15:04 AM
>"How does it feel?"
>Continue to observe.
> "Just like last time." Marisa says.
> Marisa's form changes, and that glorious witch appears once again.
> You think she might be a bit bigger than before.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 01, 2017, 06:21:34 AM
>Compare her height to our current one.
>"You seem a bit taller than last time."
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 01, 2017, 06:26:59 AM
>Compare her height to our current one.
>"You seem a bit taller than last time."
> Marisa is still shorter than you. She's about near chest height.
> "Yes, there's a few differences already..." Marisa says.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 01, 2017, 06:38:29 AM
>"Oh, what else?" I say. "Geez...you have to be close to nine feet tall!"
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 01, 2017, 06:41:29 AM
>"Oh, what else?" I say. "Geez...you have to be close to nine feet tall!"
> "Feels like I have more magic than last time. And stronger as well. I'm really itching to fire something off you know."
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 01, 2017, 06:44:30 AM
>Gesture toward the sky. "Well then, by all means."
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 01, 2017, 07:29:32 AM
>Gesture toward the sky. "Well then, by all means."
> Marisa nods, retrieving her mini-hakkero.
> She aims it towards the sky and closes her eyes.
> The device begins to glow.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 01, 2017, 07:36:24 AM
>Give her plenty of room.
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 01, 2017, 08:09:11 AM
>Give her plenty of room.
> You back up more.
> A large laser is fired, rougly the size of a master spark, if not greater.
> It cuts a clean path through the air, seemingly erasing what's in it's way.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 01, 2017, 10:32:31 AM
>"...Was that actually a Master Spark?"
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 01, 2017, 12:53:42 PM
>"...Was that actually a Master Spark?"
> "No. Still something great though." Marisa says, admiring her work. She seems a bit shorter now.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 01, 2017, 12:58:59 PM
>"Well, it seems to have drained something from you."
>Quietly hold a hand at her current head level to emphasize her diminishing.
>Try to estimate how much she shrank.
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 01, 2017, 01:10:10 PM
>"Well, it seems to have drained something from you."
>Quietly hold a hand at her current head level to emphasize her diminishing.
>Try to estimate how much she shrank.
> "Really?" Marisa inquires.
> You check her-...
> Ah, she hadn't shrunken. Rather, she's lodged into the ground a bit.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 01, 2017, 01:13:52 PM
>Look down, then laugh. "My mistake! Are you stuck?"
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 01, 2017, 01:25:03 PM
>Look down, then laugh. "My mistake! Are you stuck?"
> "Stuck?" Marisa looks down. "Ah... Actually, let me try something else now..."
> Marisa bends and holds her hakkero as if looking into it as it glows.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 01, 2017, 01:31:47 PM
>Observe. We trust her, for the most part. Since we've opened some distance, anyways.
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 01, 2017, 01:55:14 PM
>Observe. We trust her, for the most part. Since we've opened some distance, anyways.
> You watch...
> Marisa blasts herself with another laser. It seemed significantly weaker than before however.
> She hardly appears scathed at all after it dissipates.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 01, 2017, 01:57:28 PM
>"Feel anything?"
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 01, 2017, 02:32:13 PM
>"Feel anything?"
> "Not much. These are incredible."
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 01, 2017, 02:49:35 PM
>Grin.
>"Tell me about it. Have you noticed anything else? Anything new or notable?"
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 02, 2017, 06:56:55 AM
>Grin.
>"Tell me about it. Have you noticed anything else? Anything new or notable?"
> "I'm much stronger... I feel greater... This- mm... Feels wonderful."
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 02, 2017, 07:11:38 AM
>Chuckle. "You certainly look the part! Try lifting something heavy?"
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 02, 2017, 08:24:30 AM
>Chuckle. "You certainly look the part! Try lifting something heavy?"
> Marisa smirks and lifts her chest slightly.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 02, 2017, 08:42:48 AM
>"Well, that certainly counts. But I meant more like a log or boulder, with your arm strength."
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 02, 2017, 03:56:18 PM
>"Well, that certainly counts. But I meant more like a log or boulder, with your arm strength."
> Marisa scans around for something large, not rooted to the ground.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 02, 2017, 04:02:13 PM
>If we happen to see something worthwhile, point it out.
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 02, 2017, 04:50:12 PM
>If we happen to see something worthwhile, point it out.
> You try to look out as well...
> Nothing of the sort is nearby...
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 03, 2017, 12:16:14 AM
>We'll leave that to Marisa, then. Instead, let's see if any more dolls have returned.
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 03, 2017, 07:02:10 AM
>We'll leave that to Marisa, then. Instead, let's see if any more dolls have returned.
> You look around. A lot of dolls are back. Almost all of them. Shanghai and Hourai are back as well, near your side.
> You hear a loud cracking noise nearby.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 03, 2017, 07:24:08 AM
>"How many of you have found mushrooms?"
>Glance back toward the sound.
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 03, 2017, 09:41:24 AM
>"How many of you have found mushrooms?"
>Glance back toward the sound.
> All of the dolls shake their heads.
> You glance.
> Marisa is snapping a limb off of a tree.
> "Too small..." You hear her. "Perhaps I shouldn't have tried at all."
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 03, 2017, 09:54:57 AM
>Back to the dolls. "Good work, all of you."
>Dismiss the temporary ones, and motion for Shanghai and Hourai to follow us.
>Go see what Marisa is up to.
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 03, 2017, 09:59:10 AM
>Back to the dolls. "Good work, all of you."
>Dismiss the temporary ones, and motion for Shanghai and Hourai to follow us.
>Go see what Marisa is up to.
> You dismiss the dolls and have Shanghai and Hourai accompany you.
> Marisa is setting the branch back down.
> "Nothing loose in sight." Marisa says. "I think this might wear off soon as well..."
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 03, 2017, 10:59:43 AM
>"I have just a few more dolls out searching. Perhaps we can wander a bit far afield?"
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 03, 2017, 08:55:19 PM
>"I have just a few more dolls out searching. Perhaps we can wander a bit far afield?"
> "Better an option than standing around idly." Marisa nods.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 04, 2017, 01:19:23 AM
>"Then I trust your knowledge of the forest to find a suitable object. Lead the way!"
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 04, 2017, 01:24:38 AM
>"Then I trust your knowledge of the forest to find a suitable object. Lead the way!"
> "I feel like I'm being dragged around to do everything for you. Why don't I just try one of your dolls? Or you, in fact."
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 04, 2017, 02:07:57 AM
>Sigh.
>"Fine, let's see what I can find."
>We've roved this forest before. Surely we know where there's some small boulders or fallen trees or the like. Make a beeline for the nearest one.
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 04, 2017, 02:11:27 AM
>Sigh.
>"Fine, let's see what I can find."
>We've roved this forest before. Surely we know where there's some small boulders or fallen trees or the like. Make a beeline for the nearest one.
> You start back towards the area you ran through.
> "Oh... Right." Marisa notes.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 04, 2017, 05:54:22 AM
>"I'm sure we can find something."
>Let's find something, surely we know our own neighborhood well enough to do that.
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 04, 2017, 05:56:46 AM
>"I'm sure we can find something."
>Let's find something, surely we know our own neighborhood well enough to do that.
> You begin to search...
> Marisa lifts one of your toppled trees with apparent ease.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 04, 2017, 05:59:37 AM
>"How heavy is it?"
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 04, 2017, 06:04:59 AM
>"How heavy is it?"
> "A bit. Not too much. I might be able to lift a small house like this. Probably not one of ours however."
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 04, 2017, 06:05:17 AM
>"Try one or two more?"
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 04, 2017, 06:08:28 AM
>"Try one or two more?"
> "We're not just going to destroy the entire forest for research Alice." Marisa says.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 04, 2017, 06:11:43 AM
>"I meant one or two more of these trees. Heaven knows there's enough of them. Perhaps you could even clean up the mess as a test?"
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 04, 2017, 06:35:40 AM
>"I meant one or two more of these trees. Heaven knows there's enough of them. Perhaps you could even clean up the mess as a test?"
> "So I'm even cleaning up your mess now? Would you want to control me like this next?" Marisa asks.
>
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 04, 2017, 06:48:59 AM
>Sigh, rub forehead with fingers.
>"I was suggesting nothing of the sort. I'm sorry if I implied it. Are you really telling me you don't want to use your newfound strength to toss some trees around, though?"
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 04, 2017, 07:00:02 AM
>Sigh, rub forehead with fingers.
>"I was suggesting nothing of the sort. I'm sorry if I implied it. Are you really telling me you don't want to use your newfound strength to toss some trees around, though?"
> "I was joking. Of course I want to get as much as I can out of this."
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 04, 2017, 07:01:26 AM
>"Then go, Miss Kirisame! Let us seem much wood a black magician can chuck!"
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 04, 2017, 08:43:46 AM
>"Then go, Miss Kirisame! Let us seem much wood a black magician can chuck!"
>"I'll be putting the destruction in your hands then." Marisa sets the tree down, before starting to run.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 04, 2017, 09:31:52 AM
>"I've always got a need for firewood."
>Watch her run!
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 04, 2017, 09:45:14 AM
>"I've always got a need for firewood."
>Watch her run!
> You watch.
> "Hyaa!"
> Marisa jumps into a slam towards a tree, knocking it down, before crashing into another one and breaking it as well.
> The ground cracks as she lands.
> Marisa starts to get up again.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 04, 2017, 09:48:59 AM
>Polite applause. Then go examine that crack.
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 04, 2017, 09:55:01 AM
>Polite applause. Then go examine that crack.
> You applaud a bit, your dolls joining in too.
> You examine the cracks as Marisa heads to pick up the remains of the trees.
> It's not too deep. It just looks as if something large fell, or hit the ground. But the cracks are fairly large, and it might be bad if someone were to trip or get caught in one...
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 04, 2017, 10:03:25 AM
>Hopefully the rain will wash those away...
>Just try to tamp the sides down and closed with our feet and watch Marisa as she goes.
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 04, 2017, 10:06:20 AM
>Hopefully the rain will wash those away...
>Just try to tamp the sides down and closed with our feet and watch Marisa as she goes.
> You do your best and return to Marisa.
> She has three trees now.
> "It's like carrying a lot of wood now at regular size."
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 04, 2017, 10:11:51 AM
>"Nicely done. Do you have any feel for the duration, yet? It seems to have lasted longer."
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 04, 2017, 10:36:31 AM
>"Nicely done. Do you have any feel for the duration, yet? It seems to have lasted longer."
> "Yea. It's been much longer than-"
> Marisa starts to flash.
> "...Maybe I shouldn't have said much longer... At least that was... five minutes, maybe?"
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 04, 2017, 10:38:25 AM
>Nods. "Respectable, to say the least. Now lets make sure you won't be harmed when it wears off."
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 04, 2017, 11:34:02 PM
>Nods. "Respectable, to say the least. Now lets make sure you won't be harmed when it wears off."
> Marisa sets the trees down.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 05, 2017, 02:55:57 AM
>"So, what's the next step on your research?"
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 05, 2017, 02:59:30 AM
>"So, what's the next step on your research?"
> "A good idea would be to figure out how to make more use out of it. Longer use. Enhanced use. Less need for resources." Marisa lists.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 05, 2017, 03:26:28 AM
>Nod, then start to make our way back toward the mushroom grove.
>"Let's see if the last few dolls managed to rustle up any more."
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 05, 2017, 03:28:33 AM
>Nod, then start to make our way back toward the mushroom grove.
>"Let's see if the last few dolls managed to rustle up any more."
> You start back.
> Marisa's transformation wears off as you return.
> The last few dolls are not back.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 05, 2017, 03:43:31 AM
>"Hmm. They've ranged out a bit, it seems."
>Wait for them to return.
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 05, 2017, 04:03:07 AM
>"Hmm. They've ranged out a bit, it seems."
>Wait for them to return.
> You wait...
> ...
> The dolls finally return.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 05, 2017, 04:21:26 AM
>Do any of them seem to have positive results?
>Dismiss those that do not.
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 05, 2017, 06:11:12 AM
>Do any of them seem to have positive results?
>Dismiss those that do not.
> No.
> You dismiss the dolls.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 05, 2017, 09:49:16 AM
>"Back to the original plan now, I suppose. Will you want to come with, or will you be staying here to do your own thing?"
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 05, 2017, 09:55:14 AM
>"Back to the original plan now, I suppose. Will you want to come with, or will you be staying here to do your own thing?"
> "I think I'll join you a bit longer."
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 05, 2017, 10:30:06 AM
>Nod, and start out for Youkai Mountain.
>"Perhaps we'll luck out and find another garden for these along the way."
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 05, 2017, 10:34:17 AM
>Nod, and start out for Youkai Mountain.
>"Perhaps we'll luck out and find another garden for these along the way."
> You start towards Youkai Mountain.
>"Really think we should be moving this whole supply with us? Don't wanna store any of yours?"
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 05, 2017, 10:50:50 AM
>"Well, we have two each. And I intend to experiment with these when the correct opportunity arises, so I think it should be fine. If you'd like to go store yours, I wouldn't mind."
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 05, 2017, 07:09:30 PM
>"Well, we have two each. And I intend to experiment with these when the correct opportunity arises, so I think it should be fine. If you'd like to go store yours, I wouldn't mind."
> "It's fine."
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 05, 2017, 07:12:29 PM
>Nod and continue on.
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 05, 2017, 07:31:10 PM
>Nod and continue on.
> You nod and continue on your way.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 06, 2017, 02:30:17 AM
>Presumably we continue until we reach our goal or find a thing that cannot be ignored?
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 06, 2017, 03:28:09 AM
>Presumably we continue until we reach our goal or find a thing that cannot be ignored?
> You continue with just your goal in mind...
> ...
> Your group arrives at the foot of Youkai Mountain after a while.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 06, 2017, 03:35:31 AM
>Take to the air now, and make our way toward where the kappa lie.
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 06, 2017, 03:52:49 AM
>Take to the air now, and make our way toward where the kappa lie.
> You start into the air...
> You arrive in the general area you believe they may be spotted.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 06, 2017, 03:58:29 AM
>Descend and look around.
>"Hey, you've been here before, right?"
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 06, 2017, 04:06:33 AM
>Descend and look around.
>"Hey, you've been here before, right?"
> You descend.
> No one's in sight.
> "Yea. So what're we doing here?"
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 06, 2017, 05:10:18 AM
>"Seeking out money. Everyone knows that the kappa rake it in every festival, and frankly they're more likely to trust a youkai than people in the village."
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 06, 2017, 05:45:11 AM
>"Seeking out money. Everyone knows that the kappa rake it in every festival, and frankly they're more likely to trust a youkai than people in the village."
> "Already huh." Marisa sweats.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 06, 2017, 06:36:37 AM
>"What? I said that's what I was doing before we got sidetracked into mushroom hunting."
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 06, 2017, 06:50:32 AM
>"What? I said that's what I was doing before we got sidetracked into mushroom hunting."
> "Alriiight..."
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 06, 2017, 07:01:05 AM
>"What did you think I was going to do when you followed along?"
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 06, 2017, 07:14:27 AM
>"What did you think I was going to do when you followed along?"
> Marisa shrugs.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 06, 2017, 08:40:05 AM
>"So, where do we go from here to find them?"
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 06, 2017, 01:22:33 PM
>"So, where do we go from here to find them?"
> "Guess I'll lead then." Marisa starts.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 06, 2017, 03:06:55 PM
>Follow that witch!
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 06, 2017, 04:14:41 PM
>Follow that witch!
> You follow Marisa!
> Your pursuit is finished as Marisa floats down.
> There's a few Kappa already visible in this area.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 06, 2017, 04:53:35 PM
>Glance around. Does this seem to be a town, or at least inhabited area, or are there just some kappa among the scenery?
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 06, 2017, 04:59:27 PM
>Glance around. Does this seem to be a town, or at least inhabited area, or are there just some kappa among the scenery?
> You don't think so... It's more so that there are some Kappa here. You aren't sure if they just hang around or actually live here.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 06, 2017, 05:01:44 PM
>Keep following that witch!
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 06, 2017, 05:03:49 PM
>Keep following that witch!
> Marisa continues...
> The Kappa in the area seem to be evading your group.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 06, 2017, 05:16:11 PM
>Well, who can blame them.
>Follow that Witch, and try not to look...particularly threatening? Perhaps friendly is a bit much for us, but try for it.
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 06, 2017, 06:27:58 PM
>Well, who can blame them.
>Follow that Witch, and try not to look...particularly threatening? Perhaps friendly is a bit much for us, but try for it.
> You try to look peaceful as you go on.
> Marisa soon guides you to what you would describe as a society. There's much more Kappa here than the other area.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 06, 2017, 06:37:09 PM
>Have a look around, take in the surroundings.
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 06, 2017, 06:47:41 PM
>Have a look around, take in the surroundings.
> You look around.
> There are actual buildings here. Residences, if you would.
> There's a nice amount of water here.
> Some of the Kappa are noticing you an going about their business at a distance, glancing back every so often.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 06, 2017, 06:50:22 PM
>Make eye contact when they glance toward us, smile as kindly as we can manage on the fly.
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 06, 2017, 09:51:07 PM
>Make eye contact when they glance toward us, smile as kindly as we can manage on the fly.
> You try to do so.
> They still continue.
> "So..." Marisa stops and lands.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 07, 2017, 03:46:45 AM
>Land and look around, take stock of what kinds of residences and other sorts of buildings there are.
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 07, 2017, 04:37:41 AM
>Land and look around, take stock of what kinds of residences and other sorts of buildings there are.
> You land.
> The buildings don't seem that big. Smaller than your house for sure. A few are actually larger though, it seems, but you don't think those are residences.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 07, 2017, 05:15:57 AM
>Investigate these larger buildings, let's see what they are.
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 07, 2017, 05:42:57 AM
>Investigate these larger buildings, let's see what they are.
> You start heading towards one of the larger buildings.
> Some of the Kappa begin to stand on your path towards the building.
> "You still look like you're gonna cause trouble." Marisa says.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 07, 2017, 05:49:36 AM
>Raise our hands in a sort of warding manner.
>"Don't worry, I'm just visiting."
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 07, 2017, 08:12:17 AM
>Raise our hands in a sort of warding manner.
>"Don't worry, I'm just visiting."
> The Kappa flinch as you raise your hands.
> "You'll break something if you try to come in." One speaks.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 07, 2017, 08:46:13 AM
>"How rude, I'm not some oaf. Who do you take me for?"
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 07, 2017, 09:26:47 AM
>"How rude, I'm not some oaf. Who do you take me for?"
> The kappa shrinks back.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 07, 2017, 11:33:23 AM
>"It's alright, I forgive you."
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 07, 2017, 11:50:51 AM
>"It's alright, I forgive you."
> The kappa do not respond actively.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 07, 2017, 01:59:54 PM
>Continue on.
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 07, 2017, 05:05:45 PM
>Continue on.
> You continue towards the building, but the kappa don't move.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 09, 2017, 09:33:12 AM
>"Please let me by?"
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 09, 2017, 09:39:22 AM
>"Please let me by?"
> The kappa look to each other and whisper.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 09, 2017, 11:25:19 AM
>"I won't break anything on accident, I promise."
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 10, 2017, 12:20:14 AM
>"I won't break anything on accident, I promise."
> The kappa move away carefully.
> "Huh." Marisa says.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 10, 2017, 05:49:25 AM
>Polite nod.
>"Thank you."
>Proceed!
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 10, 2017, 07:09:01 AM
>Polite nod.
>"Thank you."
>Proceed!
> You squeeze your way into the building.
> The kappa all seem to be making things in here.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 10, 2017, 07:57:08 AM
>Take some time to observe what sorts of production areas there are, where kappa seem to be congregated, and observe any particular paths we can safely move forward.
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 10, 2017, 06:04:29 PM
>Take some time to observe what sorts of production areas there are, where kappa seem to be congregated, and observe any particular paths we can safely move forward.
> You observe the area... Lots of kappa seem to be in lines as they work on parts of something. Those parts then travel to the next kappa, and they work on it a bit. However, almost all the kappa are trying to keep hold of their part for much longer, working on it until another part comes and panicking then. This cooperation is pretty bad...
> You can get a bit closer to some of the work areas.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 10, 2017, 06:12:31 PM
>Go observe some work areas.
>Do we know any kappa personally?
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 10, 2017, 06:19:59 PM
>Go observe some work areas.
>Do we know any kappa personally?
> The only one you sort of hear about is Nitori. Otherwise, you're in the dark.
> You start to watch the Kappa work...
> It looks like they're being too selfish. Wanting to complete their part on their own and not leaving it to another... None seem to notice you in this frustrating environment.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 10, 2017, 07:08:22 PM
>Oh well, not our problem.
>Can we tell what they're trying to make?
>Does it seem like there's anyone we can ask for more details on various things?
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 10, 2017, 07:13:41 PM
>Oh well, not our problem.
>Can we tell what they're trying to make?
>Does it seem like there's anyone we can ask for more details on various things?
> No...
> No.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 10, 2017, 07:17:04 PM
>"What're they making, Marisa?"
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 10, 2017, 07:19:41 PM
>"What're they making, Marisa?"
> "Beats me." Marisa looks on.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 10, 2017, 07:28:05 PM
>Look toward the end of the production line.
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 10, 2017, 07:30:43 PM
>Look toward the end of the production line.
> The end has a few kappa putting the results in boxes. From what you can see, one box is labeled "Failures". It's full and set a bit away from the other boxes not currently full. There's a kappa trying to close said box.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 10, 2017, 07:38:50 PM
>Can we make our way closer to the end of the line without causing any problems?
>IF so, do so and then take stock of what's going on down there and what they are making.
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 10, 2017, 07:59:15 PM
>Can we make our way closer to the end of the line without causing any problems?
>IF so, do so and then take stock of what's going on down there and what they are making.
> Yes.
> You carefully make your way to the end.
> They seem to be making small things. In the boxes, some are glowing a bit, while others just flicker every so often.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 10, 2017, 08:28:09 PM
>"How are those glowing, Marisa?"
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 10, 2017, 08:57:48 PM
>"How are those glowing, Marisa?"
> "They look like... Cameras. Yea. More like the one Hatate had though."
> "Hourai Hourai Rai... (That doesn't explain how...)"
> The kappa at the end take notice to your presence.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 10, 2017, 09:11:30 PM
>Nod toward the end production kappa.
>"Hm, you think so, Marisa?"
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 10, 2017, 09:25:52 PM
>Nod toward the end production kappa.
>"Hm, you think so, Marisa?"
> "Yup." Marisa says.
> "We're busy here. Please leave." The kappa says.
> "That's not real nice." Marisa says.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 11, 2017, 05:41:25 AM
>"No, but it's direct. Sorry about that."
>Draw back a little.
>Does the whole place seem to be devoted to just producing this?
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 11, 2017, 05:45:38 AM
>"No, but it's direct. Sorry about that."
>Draw back a little.
>Does the whole place seem to be devoted to just producing this?
> You back up a bit.
> No.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 11, 2017, 06:21:14 AM
>"You know, Marisa, I could probably do something similar to this with my dolls, now that I think on it."
>Go view another production line, taking care as we approach.
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 11, 2017, 06:37:36 AM
>"You know, Marisa, I could probably do something similar to this with my dolls, now that I think on it."
>Go view another production line, taking care as we approach.
> "Probably."
> You carefully go around to the next one...
> They seem to be making another sort of thing. This one's going much better.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 11, 2017, 06:43:08 AM
>Observe the line for a moment, try to make out what this thing is.
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 11, 2017, 07:29:23 AM
>Observe the line for a moment, try to make out what this thing is.
> You check...
> It seems to be a small... thing. It has wheels...
> Further along, they seem to be adding blades...
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 11, 2017, 07:29:57 AM
>"Any idea what that is, Marisa?"
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 11, 2017, 07:38:04 AM
//Seconds... sweatdrop*
>"Any idea what that is, Marisa?"
> Marisa shrugs.
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 11, 2017, 08:06:57 AM
>Observe for a mometn more, then carefully make our way deeper into the facility.
>"Let me know if you recognize anyone, alright?"
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 11, 2017, 09:50:26 AM
>Observe for a mometn more, then carefully make our way deeper into the facility.
>"Let me know if you recognize anyone, alright?"
> "Yea yea..."
> You continue...
> You reach an end, but it seems like there could be more from what you saw on the outside,
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 11, 2017, 10:08:04 AM
>Examine what there is to be found around the end. And if there are any doorways.
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 11, 2017, 10:23:19 AM
>Examine what there is to be found around the end. And if there are any doorways.
> You examine the wall...
> You notice a part of the wall that does not fit with the rest. The pattern gets weird there.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 11, 2017, 10:49:44 AM
>Let's have a closer look at that pattern.
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 11, 2017, 10:54:15 AM
>Let's have a closer look at that pattern.
> You examine closer...
> The pattern seems to repeat earlier than it does before.
> You can tell that there is a sort of doorway here.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 11, 2017, 01:51:38 PM
>Do any of the kappa seem to be giving us foul looks for examining this door?
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 11, 2017, 04:01:28 PM
>Do any of the kappa seem to be giving us foul looks for examining this door?
> You look back.
> None seem to notice or be looking this way.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 11, 2017, 04:02:07 PM
>Open the door and peek inside!
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 11, 2017, 04:36:09 PM
>Open the door and peek inside!
> You try to open the door...
> And manage such.
> There's a few Kappa in here, speaking.
> "seriously terrible at it."
> "But we're making progress. Some of them are better now."
> Silence...
> "Exactly."
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 11, 2017, 04:39:37 PM
>Observe!
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 11, 2017, 04:47:04 PM
>Observe!
> You watch quietly...
> "So you want us to just keep doing this until everyone's good at it."
> "It's a good plan, I know."
> "Do you think the effects will last?"
> "Hopefully."
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 11, 2017, 04:49:08 PM
>Just what is beyond this door, other than some kappa talking?

Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 11, 2017, 04:57:13 PM
>Just what is beyond this door, other than some kappa talking?
> It seems to be a comfortable seeming room. The Kappa are talking around a table in the middle. There's comfortable looking seats against some of the walls. There's a black box as well. There's a weird thing on the wall ahead of you, which seems to look around as if it had a mind of it's own. What doesn't help it is the fact that it totally looks like it has an eye...
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 11, 2017, 04:59:05 PM
>Whisper: "The heck is that, Marisa?"
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 11, 2017, 05:12:28 PM
>Whisper: "The heck is that, Marisa?"
> "Sorta looks like a camera with that black thing in the center... I bet it'll take our picture if it flashes..."
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 11, 2017, 05:14:40 PM
>Nod, and look to see if there is anywhere to go within the chamber, or if it is a dead end.
>Whisper: "Do you recognize anyone?"
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 11, 2017, 05:27:27 PM
>Nod, and look to see if there is anywhere to go within the chamber, or if it is a dead end.
>Whisper: "Do you recognize anyone?"
> The room seems to have another door. In plain sight, compared to this one.
> "Yup. Twintails over there is a friend of mine." Marisa murmurs.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 11, 2017, 05:34:52 PM
>Does it seem like we get to that door without disturbing the meeting going here?
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 11, 2017, 06:08:47 PM
>Does it seem like we get to that door without disturbing the meeting going here?
> Definitely not at your current size. You could hardly get through this door without disturbing them.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 11, 2017, 06:20:16 PM
>Whisper: "Should we wait out the meeting before we carry on?"
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 11, 2017, 06:27:59 PM
>Whisper: "Should we wait out the meeting before we carry on?"
> "We're kinda in plain sight back here. You're really risking it turning your back on all these kappa for so long with the size you are now though."
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 12, 2017, 12:52:39 AM
>Whisper: "Risking what?"
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 12, 2017, 01:18:33 AM
>Whisper: "Risking what?"
> "A much larger shirikodama than normal."
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 12, 2017, 01:50:40 AM
>Whisper: "Point taken..."
>How is the meeting progressing?
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 12, 2017, 02:02:25 AM
>Whisper: "Point taken..."
>How is the meeting progressing?
> "But this should still help us if we do plan either kind." The one Marisa called Twintails speaks.
> "Don't waste resources..."
> "It's not. We'll recycle and reuse what's failed."
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 12, 2017, 02:04:36 AM
>Let them carry on until they are done. Twintails will be the target, we'll use Marisa as an in.
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 12, 2017, 02:10:39 AM
>Let them carry on until they are done. Twintails will be the target, we'll use Marisa as an in.
> You watch the group quietly as they discuss...
> Soon, they stand.
> "If this doesn't work out well-"
> "It already is, you know." Twintails smiles.
> "Nn... Right."
> "Ehehe."
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 12, 2017, 02:12:25 AM
>Move aside from the door to let anyone who wishes to go through to go through.
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 12, 2017, 02:56:24 AM
>Move aside from the door to let anyone who wishes to go through to go through.
> You move.
> Marisa gets on the other side.
> However, none seem to be coming through...
> You hear a door open.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 12, 2017, 08:55:29 AM
>Glance back inside.
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 12, 2017, 08:57:31 AM
>Glance back inside.
> You look in.
> The group is leaving out the other door...
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 12, 2017, 09:12:27 AM
>Let them file through, then follow them.
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 12, 2017, 09:15:15 AM
>Let them file through, then follow them.
> You wait until the last leaves and follow.
> It's a bit of a struggle, but you make it out.
> The group disperses and starts to go separate ways.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 12, 2017, 09:47:20 AM
>Follow them twintails!
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 12, 2017, 05:01:40 PM
>Follow them twintails!
> You begin to follow the twintailed kappa.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 12, 2017, 06:23:47 PM
>...Follow those twintails? Something'll happen, surely?
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 12, 2017, 07:53:51 PM
>...Follow those twintails? Something'll happen, surely?
> You continue...
> The kappa heads to a building, opening the door and turning around to close it.
> Your group meets with her as she freezes.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 12, 2017, 08:20:51 PM
>Does she seem to freeze because of us, or something unrelated?
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 12, 2017, 08:29:36 PM
>Does she seem to freeze because of us, or something unrelated?
> You think it may be because of you.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 12, 2017, 08:40:18 PM
>"Hello there."
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 12, 2017, 08:46:19 PM
>"Hello there."
> "Uh... What?" Twintails closes the door as she steps back outside. "Marisa?"
> Marisa seems to wave.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 12, 2017, 08:58:27 PM
>"Ah, good, you two do know each other. I'm Alice, pleased to make your acquaintance."
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 12, 2017, 09:04:36 PM
>"Ah, good, you two do know each other. I'm Alice, pleased to make your acquaintance."
> "I'm Nitori... So, what are you doing here?" She asks.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 12, 2017, 09:22:49 PM
>"Seeking out opportunity. Before we get into that, shall we find someplace a bit more comfortable than this hall?"
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 12, 2017, 09:25:02 PM
>"Seeking out opportunity. Before we get into that, shall we find someplace a bit more comfortable than this hall?"
> "Opportunity? Sure."
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 12, 2017, 09:28:29 PM
>Nod, and let her lead the way.
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 12, 2017, 09:34:34 PM
>Nod, and let her lead the way.
> Nitori leads you to what seems to be a storage area.
> She sits on a box.
> "This fine enough?" She asks.
> "Couldn't we just go in your house?" Marisa asks.
> "That Alice girl with you is big. I don't want her breaking something in there."
> "Rai Hourai Rai Rai Hourai... (That Alice girl is here too...)" Hourai frowns.
> "...What?"
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 12, 2017, 09:41:55 PM
>"They aren't happy with talking about me as though I weren't here. Neither am I, but we'll set that aside for now. Tell us about your workhouse here? We've seen some things, but perhaps you could help us put them in perspective."
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 12, 2017, 09:50:39 PM
>"They aren't happy with talking about me as though I weren't here. Neither am I, but we'll set that aside for now. Tell us about your workhouse here? We've seen some things, but perhaps you could help us put them in perspective."
> "Workhouse? Uh. Oh. Well, we aren't actively trying to accomplish something like a project right now. Aside from doing things to improve skills, I mean..."
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 13, 2017, 06:32:56 AM
>"Oh, so it's more like a kappa dojo, then?"
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 13, 2017, 07:14:01 AM
>"Oh, so it's more like a kappa dojo, then?"
> "I guess..."
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 13, 2017, 07:38:52 AM
>"So what happens to all the stuff that gets made?"
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 13, 2017, 07:40:59 AM
>"So what happens to all the stuff that gets made?"
> "The good ones are kept or sold."
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 13, 2017, 07:48:32 AM
>Chuckle.
>"So it is a workhouse after all, just with lower expectations. Well, that's alright, don't you think, Marisa?"
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 13, 2017, 07:51:12 AM
>Chuckle.
>"So it is a workhouse after all, just with lower expectations. Well, that's alright, don't you think, Marisa?"
> "Er..."
> "They might not be overworked or anything, so sure, why not?" Marisa says.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 13, 2017, 08:11:04 AM
>"That meeting made it sound like you were having some problems, though."
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 13, 2017, 08:17:46 AM
>"That meeting made it sound like you were having some problems, though."
> "Huh? H-How'd you get there?"
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 13, 2017, 08:22:27 AM
>"Opened the door."
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 13, 2017, 08:24:38 AM
>"Opened the door."
> "Ugh... so we need to hide it better..."
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 13, 2017, 08:49:23 AM
>"Don't be too upset, Marisa and I are genius magicians. I'm sure it would stop others."
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 13, 2017, 08:58:50 AM
>"Don't be too upset, Marisa and I are genius magicians. I'm sure it would stop others."
> "Oh. Good."
> "So is she getting in on this or not? I'm gettin anxious here." Marisa speaks.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 13, 2017, 11:35:57 AM
>"I'm working toward it, Marisa."
>"But first, Miss Nitori, I am curious what that meeting was about."
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 13, 2017, 08:06:45 PM
>"I'm working toward it, Marisa."
>"But first, Miss Nitori, I am curious what that meeting was about."
> "It was just a discussion..."
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 13, 2017, 08:16:12 PM
>"Go on."
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 13, 2017, 08:21:42 PM
>"Go on."
> "about how we work, and how it'll be improved by what we were starting to do."
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 13, 2017, 08:49:33 PM
>"Who were you trying to impress, exactly?"
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 13, 2017, 08:53:21 PM
>"Who were you trying to impress, exactly?"
> "What do you mean?"
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 13, 2017, 09:27:05 PM
>"You were explaining yourself to someone. Who was that someone?"
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 13, 2017, 09:32:45 PM
>"You were explaining yourself to someone. Who was that someone?"
> "It wasn't just someone. It was a few others who wanted to know if this would actually work out."
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 13, 2017, 09:34:14 PM
>Nod for her to continue.
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 13, 2017, 09:51:12 PM
>Nod for her to continue.
> "I explained that it would work out, and is."
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 13, 2017, 10:02:34 PM
"So why was it necessary to explain yourself to them?"
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 13, 2017, 11:03:09 PM
"So why was it necessary to explain yourself to them?"
> "Because they doubted it."
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 14, 2017, 09:03:04 AM
>"Why did their doubts matter? Is there anything they could have done to impede things?"
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 14, 2017, 10:19:13 AM
>"Why did their doubts matter? Is there anything they could have done to impede things?"
> "Probably. They might've asked everyone else what was the use of this, and things would probably go poorly... At least for a while."
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 14, 2017, 10:49:25 AM
>"So, you need to win the confidence of the community, even if the community can't exactly stop you, hm?"
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 14, 2017, 11:03:28 AM
>"So, you need to win the confidence of the community, even if the community can't exactly stop you, hm?"
> "I-It's good to have friends... Are you trying to blackmail me or something?"
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 14, 2017, 11:05:31 AM
>"Not at all! I'm just trying to get a firm grasp on the situation."
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 14, 2017, 11:07:50 AM
>"Not at all! I'm just trying to get a firm grasp on the situation."
> "Why?"
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 14, 2017, 11:36:53 AM
>"So that we may proceed!"
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 14, 2017, 11:40:50 AM
>"So that we may proceed!"
> "With what exactly? What's this opportunity you're even seeking out?"
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 14, 2017, 12:30:17 PM
>"Simple, you're having problems. And we can help deal with those problems."
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 14, 2017, 12:37:32 PM
>"Simple, you're having problems. And we can help deal with those problems."
> "Huh?"
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 14, 2017, 12:53:12 PM
>"The project isn't going as well as you hoped. You're having a hard time. The community is starting to have doubts. You need help, am I wrong?"
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 14, 2017, 04:13:29 PM
>"The project isn't going as well as you hoped. You're having a hard time. The community is starting to have doubts. You need help, am I wrong?"
> "I-It's going great. Of course it's going to start off bad, that's the main thing we're improving. It'll stop other things from going bad and falling apart again in the future."
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 14, 2017, 04:58:02 PM
>"And that's what why we're here. So you can stop it and make this project soar."
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 14, 2017, 07:23:47 PM
>"And that's what why we're here. So you can stop it and make this project soar."
> Nitori sighs.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 14, 2017, 08:13:39 PM
>"No need for that sigh. Chin up, you can see the light at the end of the tunnel!"
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 14, 2017, 11:02:53 PM
>"No need for that sigh. Chin up, you can see the light at the end of the tunnel!"
> "So how are you going to help? And when?"
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 14, 2017, 11:06:04 PM
>"I could start right now, in theory. As for how I'm going to help, well. That all depends on what you need, doesn't it?"
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 14, 2017, 11:36:32 PM
>"I could start right now, in theory. As for how I'm going to help, well. That all depends on what you need, doesn't it?"
> "What if we don't need help?"
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 15, 2017, 08:04:17 AM
>"Don't you think that's being a little too careless? After all, you already have a jaundiced eye turned toward you by the community, don't you?"
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 15, 2017, 07:05:40 PM
>"Don't you think that's being a little too careless? After all, you already have a jaundiced eye turned toward you by the community, don't you?"
> "No no, I'm not hated or anything." Nitori says.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 15, 2017, 09:06:50 PM
>"Not hated, no," I say. "But the level of trust that the public has in you is starting to teeter, am I wrong?"
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 15, 2017, 09:36:06 PM
>"Not hated, no," I say. "But the level of trust that the public has in you is starting to teeter, am I wrong?"
> Nitori looks to the side for a moment...
> "Yup. Wrong. I mean, I don't know what everyone thinks about the frustrat-... Ah... I-I should check if they know that we're making progress... That group knows at least..."
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 15, 2017, 10:11:05 PM
>"Dead on the mark. You need something to win back confidence. The question is, what is that something?"
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 15, 2017, 10:29:33 PM
>"Dead on the mark. You need something to win back confidence. The question is, what is that something?"
> "A meeting with everyone?" Nitori asks.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 15, 2017, 11:04:27 PM
>"That might work, but really, the best thing would be to get some results. Wouldn't you agree?"
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 16, 2017, 12:28:30 AM
>"That might work, but really, the best thing would be to get some results. Wouldn't you agree?"
> "Yea..."
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 16, 2017, 08:38:39 AM
>"So, let's go into what getting results actually are in this case."
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 16, 2017, 08:50:36 AM
>"So, let's go into what getting results actually are in this case."
> "I'm listening."
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 16, 2017, 10:47:38 AM
>"What do results look like? Making more things, making better things, find a place to sell the things?"
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 16, 2017, 07:07:41 PM
>"What do results look like? Making more things, making better things, find a place to sell the things?"
> "I guess I'd say making more things. Since if everyone improved in the right way, the whole line would succeed more than fail. Then it could go on to better things..."
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 16, 2017, 07:11:11 PM
>"Great! Now, what is improving the right way? May I venture a guess and say better cooperation?"
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 16, 2017, 08:10:32 PM
>"Great! Now, what is improving the right way? May I venture a guess and say better cooperation?"
> "Er... Yea. That's it."
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 16, 2017, 09:09:18 PM
>"So, how do you encourage them to cooperate? What's their reward?"
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 16, 2017, 09:23:19 PM
>"So, how do you encourage them to cooperate? What's their reward?"
> "Cucumbers."
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 16, 2017, 09:45:38 PM
>"And what happens when they don't cooperate well enough?"
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Kilgamayan on July 16, 2017, 09:56:07 PM
I wonder how feasible doll-string micromanagement would be for the assembly line.
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 16, 2017, 10:08:43 PM
I'm considering a few solutions.  My hope is to nudge solutions toward a more adventuring thing, but if we have to run a seminar, than so be it.
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 17, 2017, 06:19:29 AM
>"And what happens when they don't cooperate well enough?"
> "I'd think that it's frustrating enough that have to cooperate well, lest things fail. Another punishment along with that would bring more grudge..."
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 17, 2017, 10:57:17 AM
>"Perhaps less of a punishment and more of a smaller reward?"
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 17, 2017, 11:32:17 AM
>"Perhaps less of a punishment and more of a smaller reward?"
> "Okay..." Nitori nods.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 17, 2017, 11:34:46 AM
>"Even better would be a larger reward for improved cooperation on top of it."
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 17, 2017, 11:38:45 AM
>"Even better would be a larger reward for improved cooperation on top of it."
> "Who are you even to suggest things like this? Are you successful in these sorts of things?"
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 17, 2017, 12:23:46 PM
>"I'm...used to herding cats, so to speak."
>Pat Marisa's head as though it were emphasis.
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 17, 2017, 12:26:34 PM
>"I'm...used to herding cats, so to speak."
>Pat Marisa's head as though it were emphasis.
> "Is there anything else you want to advise me on then, cat lady?"
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 17, 2017, 02:39:27 PM
>"Mmm, well. There was one other thing. It seems you need to relax and enjoy yourself a bit, if you don't mind me saying?"
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 17, 2017, 07:09:42 PM
>"Mmm, well. There was one other thing. It seems you need to relax and enjoy yourself a bit, if you don't mind me saying?"
> "Of course anyone would want to relax and enjoy themselves."
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 17, 2017, 08:35:30 PM
>"Do you have somewhere private and a bit spacious; say a testing area? Preferable with access to the outdoors?"
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 17, 2017, 08:36:56 PM
>"Do you have somewhere private and a bit spacious; say a testing area? Preferable with access to the outdoors?"
> "Private with access to the outdoors? Like, generally not inside, or forest-like?"
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 17, 2017, 09:34:49 PM
>"The second one is better."
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 17, 2017, 09:45:26 PM
>"The second one is better."
> "Well, it's not like I have land like that that belongs to just me."
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 17, 2017, 09:52:11 PM
>"The first will do. Really, the outside access is just for convenience."
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 17, 2017, 10:26:46 PM
>"The first will do. Really, the outside access is just for convenience."
> "I sorta have an area then, I guess."
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 17, 2017, 10:31:39 PM
>"Then lead the way, please?"
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 17, 2017, 10:33:06 PM
>"Then lead the way, please?"
> Nitori gets up, heading out.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 17, 2017, 10:47:01 PM
>Follow that kappa!
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 17, 2017, 10:54:24 PM
>Follow that kappa!
> You follow, along with your dolls and Marisa.
> You are led to what seems to be a very large room. It seems mostly empty. There's a few marks on the walls, such as burn marks.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 17, 2017, 11:00:33 PM
>"Perfect. Now comes the part where you need to give us your trust."
>Produce two of the glamour mushrooms we harvested. "Just eat these. Don't worry, it'll be free of charge."
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 17, 2017, 11:07:29 PM
>"Perfect. Now comes the part where you need to give us your trust."
>Produce two of the glamour mushrooms we harvested. "Just eat these. Don't worry, it'll be free of charge."
> You retrieve a single pair.
> "Mushrooms...?"
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 17, 2017, 11:13:07 PM
>Nod and offer them.
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 17, 2017, 11:19:49 PM
>Nod and offer them.
> You hold it out.
> "What'll these do?" Nitori takes them.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 17, 2017, 11:27:05 PM
>"It's best if it is a surprise. But trust me, you will enjoy it."
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 17, 2017, 11:30:02 PM
>"It's best if it is a surprise. But trust me, you will enjoy it."
> "Is it because it tastes good?"
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 17, 2017, 11:34:27 PM
>"I wouldn't complain about the flavor, but no. Just, give us your trust."
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 17, 2017, 11:40:28 PM
>"I wouldn't complain about the flavor, but no. Just, give us your trust."
> Nitori sighs, before consuming the mushrooms.
> "Now we're talkin'!" Marisa cheers.
> "Not the best- Eh?" Nitori begins to flash.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 17, 2017, 11:41:58 PM
>"Shanghai, take notes, please."
>Observe!
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 17, 2017, 11:58:28 PM
>"Shanghai, take notes, please."
>Observe!
> "S-Shang. (K-Kay.)" Shanghai nods.
> You watch, as the kappa changes shape.
> Her twintails seem much, much longer.
> There's what seems to be the usual chest increase, as well as size increase too...
> Her outfit seems to have a bit of a wavy pattern...
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 18, 2017, 12:01:19 AM
>Does she seem to be about as large as Marisa was? Larger, smaller?
>"How do you feel, Miss Nitori?"
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 18, 2017, 12:03:08 AM
>Does she seem to be about as large as Marisa was? Larger, smaller?
>"How do you feel, Miss Nitori?"
> She seems larger.
> "What..." Nitori examines herself.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 18, 2017, 12:07:34 AM
>"Nice, isn't it?"
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 18, 2017, 12:11:49 AM
>"Nice, isn't it?"
> "Yes..." Nitori admits.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 18, 2017, 12:25:53 AM
>"Nothing can stop you right now. Run through trees, and they just fall right over like you were a little typhoon. Do go into detail about how you feel, and anything you notice. It's for Marisa's research as well."
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 18, 2017, 01:24:50 AM
>"Nothing can stop you right now. Run through trees, and they just fall right over like you were a little typhoon. Do go into detail about how you feel, and anything you notice. It's for Marisa's research as well."
> "Really?" Nitori asks. "Well, I feel amazing... Incredible. Where'd you find this? No... Did you make it?"
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 18, 2017, 09:58:26 AM
>"We haven't made them. Not yet, at least. Have you noticed any changes in yourself, besides the obvious? And take a pirouette for us?"
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 18, 2017, 04:31:49 PM
>"We haven't made them. Not yet, at least. Have you noticed any changes in yourself, besides the obvious? And take a pirouette for us?"
> Nitori hesitates for a moment, getting ready, then doing a twirl in place.
> "Could have been better..." Marisa comments.
> "Er... Well, I don't feel tired at all or anything. Feels like I'm ready to do a thousand things before the day's over."
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 18, 2017, 05:07:15 PM
>"What kind of things? Physical, mental, work, play, let's hear it in detail please."
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 18, 2017, 05:22:21 PM
>"What kind of things? Physical, mental, work, play, let's hear it in detail please."
> "Anything. I could probably plan another project, work on it, finish it, and present it without taking any breaks in-between."
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 18, 2017, 06:12:05 PM
>"Quick! Pick exactly what you'd want to be doing right now!"
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 19, 2017, 01:07:39 AM
>"Quick! Pick exactly what you'd want to be doing right now!"
> "Wha? Uh, eating cucumbers?"
> "You hesitated..." Marisa says.
> "Well I can't really say what I wanted..." Nitori looks aside.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 19, 2017, 01:12:17 AM
>Chuckle.
>"Well, that's fair. Maybe next time. Anyways, go eat some cucumbers, then!"
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 19, 2017, 01:19:59 AM
>Chuckle.
>"Well, that's fair. Maybe next time. Anyways, go eat some cucumbers, then!"
> "I think it'd run out before she could get to any..." Marisa says.
> "Run out?" Nitori asks.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 19, 2017, 01:32:08 AM
>"This only last a few minutes, I fear. We're working on it."
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 19, 2017, 01:35:59 AM
>"This only last a few minutes, I fear. We're working on it."
> "Oh."
> "It'd be good if you did more ya know. Not just stand around while under it's effects." Marisa says. "Hey, try taking off something."
> "What?"
> "Clothes change when you eat it, and back when it runs out. So what if you took them off before that?"
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 19, 2017, 01:37:22 AM
>"It's true, we haven't experimented with that..."
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 19, 2017, 01:45:16 AM
>"It's true, we haven't experimented with that..."
> "I... don't feel comfortable with something like that..."
> "Come on. At least the hat or the bag." Marisa says. "But those two don't look like they changed much..."
> Nitori removes her backpack.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 19, 2017, 09:02:15 AM
>Observe the backpack, before and after removal.
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 19, 2017, 08:25:43 PM
>Observe the backpack, before and after removal.
> You watch as Nitori's backpack changes slightly as she lets go of it.
> It looks as it did before she changed.
> "Hm..." Marisa frowns.
> "Shang Shang Shanghai Shanghai? (What was different about it?)"
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 19, 2017, 09:01:20 PM
>Does it seem smaller than when Nitori was wearing it, given how much she grew?
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 19, 2017, 09:02:20 PM
>Does it seem smaller than when Nitori was wearing it, given how much she grew?
> Yes.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 19, 2017, 09:02:54 PM
>"The size, for one. And believe the wave pattern is lost. Pick it back up for us?"
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 19, 2017, 09:12:16 PM
>"The size, for one. And believe the wave pattern is lost. Pick it back up for us?"
> Nitori picks the backpack up again.
> It's appearance returns.
> She puts it back on.
> "Ohh..." Marisa watches.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 19, 2017, 09:34:43 PM
>"Amazing! Hm, let's see how it affected your strength. I know...why don't you try to pick me up?"
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 19, 2017, 09:41:59 PM
>"Amazing! Hm, let's see how it affected your strength. I know...why don't you try to pick me up?"
> "Uh...  Alright..." Nitori approaches, moving her hands to try and figure out how and where to grab you.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 19, 2017, 10:04:10 PM
>Offer no resistance.
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 19, 2017, 10:09:57 PM
>Offer no resistance.
> You idle...
> Nitori picks you up with ease.
> "It's really easy... You're kind of like a toy now."
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 19, 2017, 10:20:35 PM
>How did she pick us up? Is it uncomfortable?
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 19, 2017, 11:26:04 PM
>How did she pick us up? Is it uncomfortable?
> Not really. She has you on her hand now, standing on it.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 20, 2017, 12:28:57 AM
>Just how large is she, now?
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Kilgamayan on July 20, 2017, 12:32:11 AM
> Yeah, aren't we still large enough to just barely fit in our house?
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 20, 2017, 01:52:27 AM
>Just how large is she, now?
> A bit smaller than you, you believe.
> Yeah, aren't we still large enough to just barely fit in our house?
> Large enough to hardly fit your room, yes.
> Nitori sets you down.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 20, 2017, 01:57:52 AM
>"Impressive..." I say. "Hm, what next? Why don't you pick, Nitori?"
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 20, 2017, 05:56:31 AM
>"Impressive..." I say. "Hm, what next? Why don't you pick, Nitori?"
> "Maybe you're smarter now." Marisa says. "If so, you could find a way to improve these."
> "I guess that's considerable..."
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 20, 2017, 11:21:53 AM
>Nod.
>"It's worth trying."
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 20, 2017, 04:43:39 PM
>Nod.
>"It's worth trying."
> "Well, I don't know much about them now..." Nitori says.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 20, 2017, 05:13:29 PM
>"Well, let's do an easy comprehension test."
>Show Nitori our notes, we'll see how fast she internalizes them.
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 21, 2017, 01:39:37 AM
>"Well, let's do an easy comprehension test."
>Show Nitori our notes, we'll see how fast she internalizes them.
> You give Nitori your notes.
> The kappa begins to read...
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 21, 2017, 01:45:21 AM
>Time her in our head.
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 21, 2017, 03:21:38 AM
>Time her in our head.
> You count mentally...
> "How long did you record one for?" Nitori asks after a minute, roughly.
> "Er..."
> "Have you grown your own? What about the climate?"
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 21, 2017, 02:09:08 PM
>"Not yet, no. They're a fairly recent discovery. There should be copious notes on their growing conditions, though."
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 21, 2017, 11:27:29 PM
>"Not yet, no. They're a fairly recent discovery. There should be copious notes on their growing conditions, though."
> "Uh huh..."
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 21, 2017, 11:28:59 PM
>"In your hands. So that's the climate issue answered, at least."
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 22, 2017, 12:42:30 AM
>"In your hands. So that's the climate issue answered, at least."
> "So we try growing our own first?" Marisa asks.
> "Then you pretty much get as many tries for other things later." Nitori replies.
> "Of course..."
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 22, 2017, 01:38:19 AM
>"I don't suppose you would have any bright ideas for a farming set-up?"
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 22, 2017, 04:27:33 AM
>"I don't suppose you would have any bright ideas for a farming set-up?"
> "Farming? No, I can't say I do."
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 22, 2017, 02:09:08 PM
>Let's get them notes back.
>"Well then, hm, how do you feel now?"
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 22, 2017, 07:33:29 PM
>Let's get them notes back.
>"Well then, hm, how do you feel now?"
> You take your notes back.
> "Like I should start considering taking this mushroom stuff into my hands." Nitori says.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 22, 2017, 07:40:40 PM
>"I meant more generally. That said, we are certainly open to ideas?"
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 23, 2017, 01:58:58 AM
>"I meant more generally. That said, we are certainly open to ideas?"
> "I said considering. There might be downsides we don't know of."
> "Haven't noticed any yet aside from the time limit." Marisa says.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 23, 2017, 02:18:08 AM
>"I was avoiding mentioning that, to be honest. I wanted to see if it would last longer if Nitori simply relaxed as she is."
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 23, 2017, 03:54:26 AM
>"I was avoiding mentioning that, to be honest. I wanted to see if it would last longer if Nitori simply relaxed as she is."
> "Like a sort of placebo effect?" Nitori asks.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 23, 2017, 01:13:18 PM
>"More like not burning a candle at both ends, really."
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 23, 2017, 08:16:38 PM
>"More like not burning a candle at both ends, really."
> "Any other ideas?" Marisa asks.
> "Uh..."
> "Oh, see if she can understand Shanghai or Hourai." Marisa says."
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 23, 2017, 10:45:01 PM
>"Say something random to the kappa, you two."
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 24, 2017, 04:58:56 AM
>"Say something random to the kappa, you two."
> "Shang Shanghai Shang Shang Shanghai Shanghai. (You sounded smart and like a leader.)" Shanghai comments.
> "I don't think I understood her..." Nitori says.
> "Listen to the way they speak. If the mushroom helps, then you should start figuring it out in no time." Marisa says.
> "Shanghai, Shang Shang Shanghai. (Hourai, you say something too.)" Shanghai speaks again.
> The other doll shakes her head.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 24, 2017, 12:51:07 PM
>"Hourai, please."
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 24, 2017, 05:53:36 PM
>"Hourai, please."
> "Rai Hourai Rai Hourai. (One of us is enough.)" Hourai speaks.
> "I see your point there." Marisa says.
> "Shang Shang Shanghai. Shang Shanghai Shanghai Shang. (My name is Shanghai. Me and Hourai are Alice's dolls.)" Shanghai points to herself and Hourai, talking to Nitori.
> "Uh... Could you say that again?" Nitori asks.
> Shanghai begins to repeat.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 24, 2017, 05:55:32 PM
>Let this process continue. Try not to ogle to kappa in the meantime.
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 24, 2017, 06:09:10 PM
>Let this process continue. Try not to ogle to kappa in the meantime.
> "One more time." Nitori requests.
> Shanghai repeats.
> "...Again. One last time. For real this time Shanghai."
> Your doll repeats.
> "Alright. I understood it." Nitori smiles.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 24, 2017, 07:07:40 PM
>"Tell her about our home, Shanghai? Let's see if she can follow that much."
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 24, 2017, 08:44:33 PM
>"Tell her about our home, Shanghai? Let's see if she can follow that much."
> "Shang Shanghai Shang Shanghai Shanghai. (We live in the Forest of Magic.)"
> "Again."
> Shanghai repeats.
> "Okay."
> "Shang Shanghai Shanghai. (We're Marisa's neighbors.)"
> "Er... Okay." Nitori nods as she begins to flash.
> "Dang." Marisa frowns.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 24, 2017, 08:58:44 PM
>"This could count as mental activity, but yes. Dang."
>Did it see to last any longer or shorter than when Marisa took two mushrooms?
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 24, 2017, 09:18:53 PM
>"This could count as mental activity, but yes. Dang."
>Did it see to last any longer or shorter than when Marisa took two mushrooms?
> No.
> "I'm glowing?" Nitori questions.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 24, 2017, 09:24:37 PM
>"It's about to run out."
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 24, 2017, 09:30:48 PM
>"It's about to run out."
> "Oh. It's good that there's a tell for it, I guess."
> Nitori's figure returns to normal...
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 24, 2017, 09:37:16 PM
>"And there you have it."
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 24, 2017, 09:39:03 PM
>"And there you have it."
> "Shang Shang Shanghai? (Do you still understand?)"
> "Kind of..." Nitori answers.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 24, 2017, 09:55:53 PM
>"I can't imagine you would simply forget things, at least."
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 24, 2017, 09:59:57 PM
>"I can't imagine you would simply forget things, at least."
> "Good. So nothing harmful from it running out, right?"
> "Nope."
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 24, 2017, 10:18:53 PM
>"I hope you enjoyed the experience."
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 24, 2017, 11:09:50 PM
>"I hope you enjoyed the experience."
> "Well. ...Yea. It was enjoyable." Nitori says.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 24, 2017, 11:13:24 PM
>"Hopefully it was all we promised?"
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 24, 2017, 11:38:09 PM
>"Hopefully it was all we promised?"
> "It was pretty good..."
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 24, 2017, 11:43:16 PM
>Smile.
>"Good! Now, shall we get back to the previous topic?"
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 25, 2017, 12:38:09 AM
>Smile.
>"Good! Now, shall we get back to the previous topic?"
> "Alright."
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 25, 2017, 12:42:47 AM
>"Now, the question is, what can we do for you to help put this problem to bed?"
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 25, 2017, 09:18:53 AM
>"Now, the question is, what can we do for you to help put this problem to bed?"
> "You've already advised having a larger reward. Which I somehow need to make..."
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 25, 2017, 02:06:09 PM
>"Perhaps there is a way I can assist with that? Something you need gathered? Someone you need convinced?"
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 25, 2017, 10:45:26 PM
>"Perhaps there is a way I can assist with that? Something you need gathered? Someone you need convinced?"
> "I don't really have access to a large enough reward for those that do better."
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 25, 2017, 11:16:14 PM
>"Hm. Perhaps we could procure something?"
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 26, 2017, 08:36:24 PM
>"Hm. Perhaps we could procure something?"
> "Excuse me?" Nitori questions.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 26, 2017, 08:46:47 PM
>"Perhaps there is something that I could find which would work?"
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 26, 2017, 09:37:22 PM
>"Perhaps there is something that I could find which would work?"
> "If you can find enough of it to give to everyone that does better, be my guest."
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 26, 2017, 09:49:24 PM
>Nod.
>"I was hoping you'd have some ideas on that front."
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 26, 2017, 10:40:42 PM
>Nod.
>"I was hoping you'd have some ideas on that front."
> "Well what can you get and what can't you, first off?"
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 26, 2017, 10:50:04 PM
>"Well. I might need to borrow a wagon if it's a lot of stuff. But otherwise, I think I'm up to the challenge."
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 27, 2017, 04:55:49 AM
>"Well. I might need to borrow a wagon if it's a lot of stuff. But otherwise, I think I'm up to the challenge."
> "Okay. Is this, uh, free?"
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 27, 2017, 02:11:33 PM
>"Frankly, after all we've done so far, don't you think we should get some fair compensation?"
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 27, 2017, 06:31:14 PM
>"Frankly, after all we've done so far, don't you think we should get some fair compensation?"
> "Of course it wasn't..."
> "You wouldn't have rewarded us with something for helping you like this? How selfish." Marisa remarks.
> "Well, what would you want? Or do I have to figure out your favorites or something..."
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 27, 2017, 08:37:50 PM
>"Money is good."
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 27, 2017, 09:26:08 PM
>"Money is good."
> "I'll see what I can do..."
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 27, 2017, 11:17:33 PM
>"So, what should I be bringing back?"
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 28, 2017, 03:43:09 AM
>"So, what should I be bringing back?"
> "I'm not sure what to get them as a better reward..."
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 28, 2017, 03:45:07 AM
>"Something from the human village, maybe?"
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 28, 2017, 07:51:38 AM
>"Something from the human village, maybe?"
> "Any suggestions?"
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 28, 2017, 02:42:42 PM
>"That's an excellent question. I was hoping you'd have something in mind, rather that having to play guessing games about what you may or may not want to order?"
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 28, 2017, 07:26:47 PM
>"That's an excellent question. I was hoping you'd have something in mind, rather that having to play guessing games about what you may or may not want to order?"
> "Well, this is a reward for Kappas." Marisa says. "She already said they're getting cucumbers, so what are we gonna offer that's better than that and money?"
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 28, 2017, 08:34:08 PM
>"Which is why I wanna get it cleared up," I say. "I don't want to just guess at something and then come back to find I wasted all my time."
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 28, 2017, 08:50:33 PM
>"Which is why I wanna get it cleared up," I say. "I don't want to just guess at something and then come back to find I wasted all my time."
> "Should I ask them their selves what they'd like?" Nitori asks.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 28, 2017, 09:02:29 PM
>"I suppose taking a vote isn't a bad idea?" she says. "But I dunno, that might get their expectations up. Better to guess at something the majority would probably like and surprise them with it. It's better for morale."
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 28, 2017, 10:09:23 PM
>"I suppose taking a vote isn't a bad idea?" she says. "But I dunno, that might get their expectations up. Better to guess at something the majority would probably like and surprise them with it. It's better for morale."
> "Right." Nitori sighs.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 28, 2017, 10:21:56 PM
>"That said, you know 'em best. Mm, I don't suppose other foodstuffs would work? I could probably get a load of candy from the human village easily enough."
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 29, 2017, 06:47:48 PM
>"That said, you know 'em best. Mm, I don't suppose other foodstuffs would work? I could probably get a load of candy from the human village easily enough."
> "Well, it is just a bit more along with the regular reward. I guess I shouldn't be thinking that high..."
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 29, 2017, 07:38:59 PM
>"What goes with cucumbers?"
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 29, 2017, 08:42:15 PM
>"What goes with cucumbers?"
> "Anything really. In the sense that it's just an extra for doing well, right?" Nitori speaks.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 29, 2017, 09:01:03 PM
>"Yeah, but you want it to be worth getting."
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 29, 2017, 09:22:35 PM
>"Yeah, but you want it to be worth getting."
> "Yea..."
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 29, 2017, 09:28:30 PM
>"And it has to be something people can share easily, because we want them working together, not trying to undercut each other."
>"...How do they feel about sake?"
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 30, 2017, 02:51:41 AM
>"And it has to be something people can share easily, because we want them working together, not trying to undercut each other."
>"...How do they feel about sake?"
> "Sake? It could be worth a shot."
> "Wonder if this'll really all work." Marisa speaks.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 30, 2017, 04:31:03 AM
>"You have to administer it right, but if it works, it'll give the whole process a shot in the arm."
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 30, 2017, 05:56:45 AM
>"You have to administer it right, but if it works, it'll give the whole process a shot in the arm."
> "Wonder how making the mushrooms into shots would be..." Marisa thinks.
> "So that's all then?"
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 30, 2017, 02:00:37 PM
>"I suppose we could try that, Marisa, but that might end up being more costly than Nitori might like."
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 31, 2017, 01:10:00 AM
>"I suppose we could try that, Marisa, but that might end up being more costly than Nitori might like."
> "It was just a thought." Marisa says.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 31, 2017, 01:24:22 AM
>Look to NItori.
>"Is that what you want me to get?"
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 31, 2017, 06:38:53 AM
>Look to NItori.
>"Is that what you want me to get?"
> "Um... Yea."
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on July 31, 2017, 01:31:54 PM
>"Alright. What resources can you give me to help with this acquisition?"
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on July 31, 2017, 11:59:40 PM
>"Alright. What resources can you give me to help with this acquisition?"
> "...This is all in case things aren't going well with the project, right?" Nitori asks.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on August 01, 2017, 12:48:58 AM
>"Yeah, sure."
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on August 01, 2017, 04:48:00 PM
>"Yeah, sure."
> "Then I won't pull this off just yet. If things get worse, I'll try to get you two..."
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on August 01, 2017, 08:45:34 PM
>Frown just a little. "It might not be a bad idea to be proactive. At worst, it works and you get better results instead of mediocre results."
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on August 02, 2017, 04:56:33 AM
>Frown just a little. "It might not be a bad idea to be proactive. At worst, it works and you get better results instead of mediocre results."
> "What's the harm in trusting us anyways? We're not going to scam you." Marisa says.
> "So, you want just money, right?" Nitori asks.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on August 02, 2017, 05:02:12 AM
>"Well. Yes. But for the goods, we'll take whatever you think you can exchange."
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on August 02, 2017, 05:04:48 AM
>"Well. Yes. But for the goods, we'll take whatever you think you can exchange."
> "You're going to trade things for the sake?"
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on August 02, 2017, 02:21:50 PM
>"Maybe? I haven't actually worked out any kind of deal with a brewer or retailer yet. But if I have the options, I might try for it. At this point we're still figuring out what sort of things I have to work with. Which is why I've been asking you these things."
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on August 03, 2017, 06:37:33 AM
>"Maybe? I haven't actually worked out any kind of deal with a brewer or retailer yet. But if I have the options, I might try for it. At this point we're still figuring out what sort of things I have to work with. Which is why I've been asking you these things."
> "Planning as you go along huh?"
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on August 03, 2017, 02:30:23 PM
>"Well I haven't gone yet, and we';re still in the planning stage, so kind of."
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on August 04, 2017, 12:22:53 AM
>"Well I haven't gone yet, and we';re still in the planning stage, so kind of."
> "This seems more complicated than it should be... I'm just improving everyone's cooperation."
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on August 04, 2017, 12:25:33 AM
>"Anyways, I can try to get the stuff on my own. But it it may well reflect in my fee, as a warning."
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on August 04, 2017, 06:05:18 AM
>"Anyways, I can try to get the stuff on my own. But it it may well reflect in my fee, as a warning."
> "Uh... You know, I'm willing to take my chances with what I have."
> "You sure?" Marisa asks.
> "Yea." Nitori nods.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on August 04, 2017, 03:07:37 PM
>"Are you sure about that? There's an awful lot riding on this project to leave it up to chance."
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on August 05, 2017, 03:32:14 AM
>"Are you sure about that? There's an awful lot riding on this project to leave it up to chance."
> "Mm." Nitori nods.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on August 05, 2017, 03:52:29 AM
>"Then I hope it goes well. I couldn't bring myself to gamble on a major project like this, myself. At least not without a way larger payoff for success"

>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on August 05, 2017, 05:09:45 AM
>"Then I hope it goes well. I couldn't bring myself to gamble on a major project like this, myself. At least not without a way larger payoff for success"

>_
> "Uh, thanks." Nitori says.
> "Tsk tsk, you can't do that here Alice." Marisa wags her finger.
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on August 05, 2017, 05:12:46 AM
>"If you change your mind, well, I live in the Forest of Magic, not too far from Marisa's place."
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on August 05, 2017, 05:18:43 AM
>"If you change your mind, well, I live in the Forest of Magic, not too far from Marisa's place."
> "Kay."
>_
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Hello Purvis on August 05, 2017, 05:48:12 AM
>"Shall we, Marisa?"
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on August 05, 2017, 09:18:55 AM
>"Shall we, Marisa?"
> "We're still getting something from her about the mushrooms, right?" Marisa asks.
> "I'll give you something alright..." Nitori pulls out a vicious machine, pointing towards the four of you.
Title: Re: Alice Quest - The Seven-Colored Puppeteer's Week v1.2
Post by: Neovereign on August 05, 2017, 09:19:38 AM
I wonder where everyone went...  :o