Maidens of the Kaleidoscope

~Beyond the Border~ => Rumia's Party Games => Mystia's Stored Games => Topic started by: Hello Purvis on June 13, 2016, 05:04:18 AM

Title: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on June 13, 2016, 05:04:18 AM
(http://i.imgur.com/Ox4ROEw.jpg)

>You are Sakuya Izayoi, Accidental Chrononaut!
>After having a normal morning, an explosion at the mansion lead to you having some kind of accident while trying to freeze time and blacking out. You awoke in a strange forest, and after exploring and bickering with some faeries, eventually found a river, and then some fisherwomen. From there, you sent to their town, a little farming hamlet called True Glorian, and after a faux paus on your part, met with their leader, one Sir Kay of the Round Table. Sir Kay handled some of your questions, helping you figure out that you were in someplace still called Gensokyo. Following his advice, you went northward, over a sizable forest, and found an equally sizable town, larger than any you had seen before. From there, you went eastward after inquiring with a local youkai and found the Hakurei Shrine, and Reimu.
>You learned that you have awoken centuries into the future. Reimu has become a goddess, Scarlet Devil Mansion is gone, and the world has changed greatly, According to Reimu, there is a surviving member of the Mansion at the Myouren Temple, which seems to have been renamed the Hijiri Temple. After inquiring about things such as who is still around, and what had happened in the world, you decided to try to learn what you could, then find a way home. You have obtained a blessing from your old friend-turned-goddess, and her invitation to return whenever you need to.
>After some false starts, you made your way to the Hijiri Temple, and found Flandre had taken up residence there, as well as the youkai form of her old pet dog. She told you the story of the slow decline of Scarlet Devil Mansion, as as much about the fates of its residents as she could. You then convinced her to join you for a time. With Flandre in tow, you followed Reimu's advice and went to Bhava-Agra. There you encountered Miko, who had ascended to Celestialhood herself, and followed her to the Dragon Palace. You briefly met Tenshi, who seemed to have become the leader in the mean time, and then was taken to meet Ran Yakumo, who had ascended herself as a consequence of being a kitsune. >Ran seemed to have taken over Yukari's role, and after a somewhat rocky start, offered to help try to return you to your proper place in time, giving you a few items to seek out for her to do so: Rainbow Sand, an object that has endured between your era and this one, and echoes of the incident that brought you here.  She gave you a pendant to collect the last one with. Armed with this, you then went on to explore a new place that had sprung up since your departure from history: Apex.
>Apex was a riot of colors, technologies and cultures, almost too much to take in; loud, crowded, and alien. With Flandre's help, you found a tea house that Nue runs, and fulfilled an obligation that you made to Sir Kay. Along the way, you were also robbed by a youkai named Coyote, who helped you find your way to Nue's place. Nue welcomed you, and told you what she knew, suggesting that you seek out someone called the Rainbow Serpent to get the rainbow sand you need, then suggested visiting the central building, the Diet, to learn more.
>Taking this advice, you met Kanako and Sir Ector, father of Sir Kay, in the lobby. Discussing with them, you got a general idea of where the Rainbow Serpent might be found, and something of an idea of what to expect, as well as a little background on Apex itself. You then followed their directions into the Avalonian Quarter. Asking around led you toward a marketplace, where you met the somewhat familiar face of the Hell Raven, who was all too happy to help you find your way while talking about various things.
>With her help, you found the Rainbow Serpent in a public forest, and followed her on a strange journey that lead you through barren landscapes and speaking with a talking nautilus before suddenly awakening on the ground with the Rainbow Sand you needed in hand, and no sign of your benefactor, just a talking nautilus in the nearby creek. The hell raven then took you Hatate's place of business, where you managed to secure a meeting with the tengu, talk for a little bit, and obtain a picture of Flandre. Splitting off from her, you visited Shou at the Myouren branch temple and found Tojiko there as well. Afterward, you finally put Apex behind you and escorted Flandre back home.
>You set out to find Futo, and did so successfully. After a chat with her, however, you encountered a shinigami with orders to take you back to Higan. You complied, and found that Komachi had become the Yama in the intervening time, and convinced her to give you time to sort things out before being tried for apparently exceeding your lifespan. as an aid, she ordered the shinigami to take you to two places with her abilities.
>While on the way, however, things became complicated as Yuuka managed to reach into whatever distortion the shinigami causes while travelling and yank you out of it. Things were tense for a little bit, but you think you have mollified the flower youkai enough to be out of immediate danger. Currently you have gotten her to write her past self a message.

>Retrieve the items
>"All right Miss Kazami.  Thank you for your consideration regarding my travels through your garden."
>Give a small bow...

>You obtain: Yuuka's Missive
>"Leaving?" says Yuuka. "Do mind your step."

>_





Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: UncertainJakutten on June 13, 2016, 10:50:08 AM
>Nod
>"I shall, Miss Kazami."
>Would it be rude to take flight to depart, so as to not upset the flowers?
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on June 13, 2016, 11:12:31 AM
>Nod
>"I shall, Miss Kazami."
>Would it be rude to take flight to depart, so as to not upset the flowers?

>You don't think so.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: UncertainJakutten on June 13, 2016, 11:20:34 AM
>Then take to hovering height, high enough to not interfere with the flowers in any way, as we head towards Kari
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on June 13, 2016, 11:37:17 AM
>Then take to hovering height, high enough to not interfere with the flowers in any way, as we head towards Kari

>You stand, as does Yuuka, the flower youkai looming over you despite giving you acceptable space. You depart, hovering over the flowers and making your way toward Kari, who waits at the edge of the field.
>The shinigami regards you with wide, frightened eyes, then bows her head with her hands clasped before her. The yak simply stands off to the side, grazing.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Monarda on June 13, 2016, 02:09:15 PM
>Return the bow.
>"I'm sorry for this interruption, we may resume with our schedule."
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on June 13, 2016, 02:59:19 PM
>Return the bow.
>"I'm sorry for this interruption, we may resume with our schedule."

>You bow back. Kari looks at you curiously, and looks you over, frowning. Then she gives a small, hesitant nod.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Monarda on June 13, 2016, 04:09:01 PM
>Examine ourselves.
>Look back to Yuuka, then move towards the yak.
>"Shall we ?"
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on June 14, 2016, 12:08:21 AM
>Examine ourselves.
>Look back to Yuuka, then move towards the yak.
>"Shall we ?"

>Your clothing is ruffled a bit, but otherwise it seems to be fine.
>Kari frowns some more, then nods and makes her way back toward her mount, hopping on and offering you a hand again.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Monarda on June 14, 2016, 02:05:16 AM
>Take her hand and hop on.
>"Thank you."
>Nod towards her with a smile.
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on June 14, 2016, 02:13:32 AM
>Take her hand and hop on.
>"Thank you."
>Nod towards her with a smile.

>She helps you board the animal again, then nods as it begins to plod forward. The mists rise once more.
>Previously, Kari had simply looked ahead while travelling, but now her head turns this way and that, sometimes erratically. Nothing seems to particularly different to you, but her wariness is palpable. After a couple minutes, the mists recede again, and you find yourself at the edge of a town; you assume it must be Old Hometown, but you are not quite familiar enough with it to be really sure.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: UncertainJakutten on June 14, 2016, 03:00:47 AM
>"Miss Kazami has permitted the two trips the Yama has offered me with your aid, incidentally.  You don't have to fear traveling that route."
>Why were we going here again?
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on June 14, 2016, 03:03:14 AM
>"Miss Kazami has permitted the two trips the Yama has offered me with your aid, incidentally.  You don't have to fear traveling that route."
>Why were we going here again?

>She nods, but her poise does not suggest she is reassured.
>You had a letter from Kanako stating there was a kappa here who would help you with other transit issues.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: UncertainJakutten on June 14, 2016, 03:22:27 AM
>Adopt a softer expression
>"I'm sorry that that happened."
>Put a hand on Kari's shoulder
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on June 14, 2016, 03:29:34 AM
>Adopt a softer expression
>"I'm sorry that that happened."
>Put a hand on Kari's shoulder

>She nods and smiles back. You think she relaxes a little.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: UncertainJakutten on June 14, 2016, 03:31:43 AM
>So do we know where we're going in order to find this kappa?
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on June 14, 2016, 03:50:06 AM
>So do we know where we're going in order to find this kappa?

>Apparently in a large barn that has been converted into a home, on the northern edge of town.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: UncertainJakutten on June 14, 2016, 04:20:06 AM
>Which edge of town are we on?
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on June 14, 2016, 04:30:18 AM
>Which edge of town are we on?

>It does seem to be northern.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Monarda on June 14, 2016, 01:04:36 PM
>Do we have that letter at ready in our pocket ?
>Can we see anything that resembles a barn ?
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on June 14, 2016, 01:53:25 PM
>Do we have that letter at ready in our pocket ?
>Can we see anything that resembles a barn ?

>Yes.
>Looking around, you can see a few small farmhouses and barns, as well as a couple graineries. However, one barn stands out as being covered in creeping vines and bearing an unusual number of windows, all of the covered at the moment.  Interestingly, a chimney seems to have been added to it.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Monarda on June 14, 2016, 02:06:53 PM
>Raise an eyebrow, then move towards that barn with Kari.
>Have a look around, anyone nearby ? Maybe the kappa is outside.
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on June 14, 2016, 02:37:00 PM
>Raise an eyebrow, then move towards that barn with Kari.
>Have a look around, anyone nearby ? Maybe the kappa is outside.

>You dismount and move toward the barn. Kari, however, seems content to stay where she is.
>Examining the barn as you approach, you don't see any kappa. However, you do a pond filled with cattails near the a door set into the side of the barn. The door, you note, has several wind chimes hung near it and small mat in front of it.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Monarda on June 14, 2016, 02:46:11 PM
>Move to the mat and examine the door and doorwall.
>If we don't find anything to call someone, knock on it.
>What was the kappa's name again ?
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on June 15, 2016, 12:01:35 AM
>Move to the mat and examine the door and doorwall.
>If we don't find anything to call someone, knock on it.
>What was the kappa's name again ?

>You approach the front door, dodging around the wind chimes, and find there is a little bell handing near it. You give the bell a ring.
>According to the message, her name is Mitsu.
>The door opens a few moments after ringing and a thin-faced kappa with long hair so dark it is nearly black and barely chest height to you stands up. She looks up at you through wire-rimmed glasses, her expression somewhere between blank and surprised.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on June 15, 2016, 03:06:11 AM
> "Pardon me. You are Mitsu, yes?"
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on June 15, 2016, 03:21:06 AM
> "Pardon me. You are Mitsu, yes?"

>"Yes!" the kappa says. Then her eyes widen and she slaps her hands over her mouth and blushes. "Sorry! Sorry! Yes, yes I am!" she mumbles, looking away for a moment.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Monarda on June 15, 2016, 08:57:49 AM
>Look a bit confused for a moment then relax.
>"There's nothing to be sorry about Miss Mitsu, the name is Sakuya Izayoi, former head-maid of the now extinct Scarlet Devil Mansion."
>Present the letter.
>"Lady Kanako has directed me towards you saying that you could aid me in my task."
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on June 15, 2016, 09:33:45 AM
>Look a bit confused for a moment then relax.
>"There's nothing to be sorry about Miss Mitsu, the name is Sakuya Izayoi, former head-maid of the now extinct Scarlet Devil Mansion."
>Present the letter.
>"Lady Kanako has directed me towards you saying that you could aid me in my task."

>"Uh, right," says the kappa, fidgeting a bit as she takes the letter and reads it. "Ooooh..." she says, glancing up at you for a moment, then back at the letter. "She wants that! Okay, yeah, I can help you out."

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Monarda on June 15, 2016, 12:12:38 PM
>Raise an eyebrow.
>"Huh ? What do you mean by 'that' ? Is it some kind of special thing you worked on ?"
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on June 15, 2016, 12:54:35 PM
>Raise an eyebrow.
>"Huh ? What do you mean by 'that' ? Is it some kind of special thing you worked on ?"

>She shakes her head. "No, I just maintain it, sort of. Keep it ready to go. It's an important relic of Lady Kanako's!"

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on June 15, 2016, 12:59:38 PM
> "What is it?"

If this is the jet I'm going to scream.
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Monarda on June 15, 2016, 01:08:17 PM
Whoa, easy there pal, jet ?

>"She said it was something about moving through this new Gensokyo faster..."

Edit: Also, please try to avoid spoiling the surprises, i'm trying to go through this like Sakuya would, blind regarding all that there is. :V
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on June 15, 2016, 01:37:03 PM
> "What is it?"

>"It's a high speed air chariot," says the kappa.

>"She said it was something about moving through this new Gensokyo faster..."

>"Well, it'll do that, mhm," Mitsu says.  She clears her throat and straightens up. "Do you need to go somewhere, miss?"

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on June 15, 2016, 03:26:56 PM
> Glance back at Kari, then look to Mitsu again.
> "That depends. How much access will I have to it, in terms of coming and going as I please?"
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Monarda on June 15, 2016, 03:29:32 PM
>"And how quickly can this air chariot go ? Say... how long would it take to move from here to the Golden Lake ?"
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on June 16, 2016, 12:55:11 AM
> Glance back at Kari, then look to Mitsu again.
> "That depends. How much access will I have to it, in terms of coming and going as I please?"

>Kari has not moved from her spot, some yards away.
>"Well, Lady Kanako made it very clear I'm supposed to help, so as much as you need, I guess."

>"And how quickly can this air chariot go ? Say... how long would it take to move from here to the Golden Lake ?"

>"Well you couldn't," says Mitsu. "No place to land. It's gotta be somewhere open. But I bet I could get you to Haihan in fifteen minutes."

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on June 17, 2016, 02:07:44 AM
>Mitsu shifts a little, looking downward. "I mean...you don't have to right now...?"

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on June 17, 2016, 02:15:02 AM
Oh crap, I completely forgot about this.

> How far was it from the Misty Lake to the Human Village in our time?
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on June 17, 2016, 02:22:50 AM
> How far was it from the Misty Lake to the Human Village in our time?

>Not terribly far, a quick flight really. However, your experiences from leaving True Glorian suggest this may no longer be the case.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on June 17, 2016, 02:25:53 AM
> Where were the other Myouren Temple regulars from our time? A Nazrin and a Kyouko?
> How long was the current Hijiri Temple event going to take?
> Is the Hakurei Shrine near 'an open field'?
> "Ah, sorry, I have a lot to consider now with this opportunity. Were we to go to Haihan, you would wait for me there until my business was concluded?"
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on June 17, 2016, 02:27:59 AM
> Where were the other Myouren Temple regulars from our time? A Nazrin and a Kyouko?
> How long was the current Hijiri Temple event going to take?
> Is the Hakurei Shrine near 'an open field'?
> "Ah, sorry, I have a lot to consider now with this opportunity. Were we to go to Haihan, you would wait for me there until my business was concluded?"

>You think so. Shou did mention a Nazrin, at least. Kyouko...sounds familiar?
>You have no idea. Presumably a little bit.
>It is in the middle of a forest.
>"Yep," says Mitsu. "Not like there isn't anything to do there, though."

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on June 17, 2016, 02:42:57 AM
> Where are the Hakurei Shrine and Misty Lake relative to the Human Village?
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on June 17, 2016, 02:51:04 AM
> Where are the Hakurei Shrine and Misty Lake relative to the Human Village?

>The shrine is to the east, and the lake is to the north.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on June 17, 2016, 03:00:23 AM
> Which one is further away from the Human Village?
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on June 17, 2016, 03:38:47 AM
> Which one is further away from the Human Village?

>Misty Lake, but especially in this era when the "village" extends out so far eastward.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on June 17, 2016, 03:44:35 AM
> "Mmm...in that case, I think I will be back here in a bit. The possibility of visiting Haihan is very intriguing, but I am afraid I need to visit the Golden Lake and the Hakurei Shrine first, at the very least."
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on June 17, 2016, 03:47:06 AM
> "Mmm...in that case, I think I will be back here in a bit. The possibility of visiting Haihan is very intriguing, but I am afraid I need to visit the Golden Lake and the Hakurei Shrine first, at the very least."

>Mitsu nods. "That's okay, I need a little bit to run some checks and get everything warmed up anyways."

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on June 17, 2016, 03:50:38 AM
> "Very well. I shall return as soon as I can, then. My apologies for disturbing you thus."
> Look to Kari.
> "Kari, I would like to visit the Golden Lake next. If possible, I would like to get as close to where the Scarlet Devil Mansion once stood as you are able."
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on June 17, 2016, 03:54:55 AM
> "Very well. I shall return as soon as I can, then. My apologies for disturbing you thus."
> Look to Kari.
> "Kari, I would like to visit the Golden Lake next. If possible, I would like to get as close to where the Scarlet Devil Mansion once stood as you are able."

>"No apologies, don't worry about it!" says Mitsu.
>Kari did not follow you, but instead has remained where she stopped.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on June 17, 2016, 03:56:36 AM
> Was Kari at least within hearing distance of our request? Or did we not bother making it?
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on June 17, 2016, 04:05:09 AM
> Was Kari at least within hearing distance of our request? Or did we not bother making it?

>You would have had to shout.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on June 17, 2016, 04:05:52 AM
> "I shall see you later, then."
> Depart Mitsu's front step and head back to Kari.
> "Kari, I would like to visit the Golden Lake next. If possible, I would like to get as close to where the Scarlet Devil Mansion once stood as you are able."
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on June 17, 2016, 04:10:44 AM
> "I shall see you later, then."
> Depart Mitsu's front step and head back to Kari.
> "Kari, I would like to visit the Golden Lake next. If possible, I would like to get as close to where the Scarlet Devil Mansion once stood as you are able."

>"I'll be waiting!" the kappa says as you depart.
>Returning to the shinigami, you make your request. Kari nods and smiles, then offers you a hand up onto her mount's back once more.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on June 17, 2016, 04:13:41 AM
> Take her hand and get on board!
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on June 17, 2016, 04:23:55 AM
> Take her hand and get on board!

>You do so and settle onto the shaggy animal's broad back. The mists rise again as it plods onward.
>Through the mist, you can see shapes pass by; hard angled ones for a moment, then nothing, then softer, intricate round patterns. Kari still looks every which way, tensing again, the bells dangling from the neck of her robe ringing gently. However, nothing seems to happen, and within a minute the mists fade away, and you find yourself at the southern banks of a sizable lake.
>It doesn't seem familiar, not at first. This lake is fed by a small river, Misty Lake simply had a few small streams, though as you look around you notice some of those are still there. Another small river flows away from it, to the west. The shape is different now, somewhat-L shaped rather than the rough oval you are familiar with. However, you can see there are still some familiar shores, now that you know to look for them.  All around is forest of varying denseness, coming reasonably close to the bank. You see no sign of Scarlet Devil Mansion, nor of Alice's cabin either. There are a few faeries gathered on the western bank, near the river.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on June 17, 2016, 04:27:36 AM
> Given we recognize a few of the shores and a few of the streams, could we tell where the mansion was, relative to the lake?
> Look to Kari.
> "Thank you for your assistance, and my apologies for all of my complaining."
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on June 17, 2016, 04:29:31 AM
> Given we recognize a few of the shores and a few of the streams, could we tell where the mansion was, relative to the lake?
> Look to Kari.
> "Thank you for your assistance, and my apologies for all of my complaining."

>Easily.
>She looks back at you smiles, and waves a hand dismissively.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on June 17, 2016, 04:31:34 AM
> "Farewell, and best of luck. I imagine we won't see each other again, as unfortunate as that may sound on the surface."
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on June 17, 2016, 04:34:17 AM
> "Farewell, and best of luck. I imagine we won't see each other again, as unfortunate as that may sound on the surface."

>She nods. Then she reaches onto her left sleeve and removes one of her bells, then turns and offers it to you.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on June 17, 2016, 04:34:58 AM
> Look mildly shocked, but take it.
> "Thank you."
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on June 17, 2016, 04:39:40 AM
> Look mildly shocked, but take it.
> "Thank you."

>You obtain: Bronze bell.
>She nods to you, still smiling.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on June 17, 2016, 04:43:31 AM
> "Here."
> Pull out a knife non-threateningly and offer it handle-first to Kari.
> Give a somewhat bemused smile.
> "This is admittedly a bit more...well, dangerous than a bell, but it has more or less become my signature."
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on June 17, 2016, 05:02:32 AM
> "Here."
> Pull out a knife non-threateningly and offer it handle-first to Kari.
> Give a somewhat bemused smile.
> "This is admittedly a bit more...well, dangerous than a bell, but it has more or less become my signature."

>She nods and takes it, smiling.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on June 17, 2016, 05:05:30 AM
> Curtsey.
> "It has been a pleasure."
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on June 17, 2016, 05:08:51 AM
> Curtsey.
> "It has been a pleasure."

>You curtsey as well as you can from the yak's back. She lowers her head in turn.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on June 17, 2016, 05:12:52 AM
> Hop off the yak.
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on June 17, 2016, 05:17:47 AM
> Hop off the yak.

>You dismount and land on the soft grass. Kari gives you another smile as the yak begins to plod away, and a small cloud of mist rises around her. Within a moment, the cloud obscures her, then fades away.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on June 17, 2016, 05:19:01 AM
> Look back to the Golden Lake.
> Using the familiar banks and streams as guidance, take flight and head to where our home should be.
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on June 17, 2016, 05:37:00 AM
> Look back to the Golden Lake.
> Using the familiar banks and streams as guidance, take flight and head to where our home should be.

>You take to the air. If you aren't mistaken, it should just be a little ways to the south.
>A little ways to the south is nothing but forest, as far as you can see.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Monarda on June 17, 2016, 09:15:53 AM
>Can we see anything like stones ? Or vegetation smaller than the other parts surrounding it ?
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on June 17, 2016, 09:21:11 AM
>Can we see anything like stones ? Or vegetation smaller than the other parts surrounding it ?

>You can't see much of anything through the trees.
>...Actually, maybe you can. It seems like there is a thin plume of smoke that quickly dissipates rising from the trees roughly where the manor itself used to be.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: UncertainJakutten on June 17, 2016, 11:03:42 AM
>Follow that smoke!
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on June 17, 2016, 11:18:03 AM
>Follow that smoke!

>The smoke goes upwards, which likely wouldn't lead anywhere.
>However, you are able to trace it to its source; and think you can see a glimpse of a little fire through the trees. And you see what may be a tent; it's hard to tell.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on June 17, 2016, 11:20:57 AM
> Head toward the tent, then.
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on June 17, 2016, 12:05:08 PM
> Head toward the tent, then.

>You descend. Below you is a small camp; with a tent set up and a small fire set in a clay pot. Also of interest is a sizable pile of dirt near the campsite, and a hole in the earth nearby. You also note some curious, weathered stones that are set into the earth, but too shaped to be natural, perhaps old foundations?
>As you descend, a young human woman who was sitting on front of the tent stands up. She is dressed in a simple black kimono with white trim. Upon her head is a wide-brimmed conical jingasa made of straw, concealing her short brown hair. She wears a sash that has a sword tucked through it on her right hip, and what seem to be several scroll cases on her left. Her hat obscures her face a little, but you can see she has a strong, defined chin.
>"Found me sooner than I expected," she says, her stance low and wary.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on June 17, 2016, 12:08:19 PM
> Land, if we haven't already.
> "I am somewhat surprised that you expected me at all. I didn't think my old home would leave someone to wait for me."
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on June 17, 2016, 12:26:10 PM
> Land, if we haven't already.
> "I am somewhat surprised that you expected me at all. I didn't think my old home would leave someone to wait for me."

>"Who have you told?" she says.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Monarda on June 17, 2016, 12:45:02 PM
//Do you know who this is ?
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on June 17, 2016, 12:48:43 PM
//I have an idea or two.

> Begin walking toward the person. Do they look familiar?
> "No one yet."
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on June 17, 2016, 12:55:57 PM
> Begin walking toward the person. Do they look familiar?
> "No one yet."

>You approach her. Getting a better look at her face, she doesn't seem familiar at all. Her hand lowers to one of the scrolls in her sash as you do.
>"Good," she says, "I must take you captive now, but you have the good word of Juza Takusan that you will be treated as an honored guest for your restraint!"
>With a small motion of her head, she conjures a ring of danmaku around herself, sending it flying out in a ring around herself.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Monarda on June 17, 2016, 01:25:40 PM
>How spread is it ?
>How about it's height ? And can we dodge it fast enough by taking to the air again ?
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on June 17, 2016, 01:30:50 PM
>How spread is it ?
>How about it's height ? And can we dodge it fast enough by taking to the air again ?

>It is fairly dense, and close as you are it would be difficult to dodge between it. You think it will spread widely as it moves out.
>It is about chest height. You may be able to get over it.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Monarda on June 17, 2016, 01:38:44 PM
>Take flight upwards while backing off to add some discmtance and with that, time.
>Prepare our own danmaku, but hold fire for now.
>"Who would that be ? And i have more important things to do, i'm not letting myself be prisoner of some unknown person that is on my former home's ruins."
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on June 17, 2016, 01:47:23 PM
>Take flight upwards while backing off to add some discmtance and with that, time.
>Prepare our own danmaku, but hold fire for now.
>"Who would that be ? And i have more important things to do, i'm not letting myself be prisoner of some unknown person that is on my former home's ruins."

>You take flight and back away, putting a few yards between the two of you.
>You draw a knife. With a toss, you can turn it into a pattern or stream as you need to.
>Juza, you presume she must be Juza to give that person's word in any event, doesn't seem interested in saying more as she lifts from the ground and pulls out a scroll case and sends out another ring of danmaku, this one a bit faster. It's hardly on par with some of the things you've had to deal with in terms if speed, but it would be unwise to take it lightly. You can sense this woman is capable of more.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Monarda on June 17, 2016, 02:01:40 PM
>Do we have our spellcards on us ?
>Every danmaku pattern we fire means one less Knife to use correct ?
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on June 17, 2016, 02:03:52 PM
>Do we have our spellcards on us ?
>Every danmaku pattern we fire means one less Knife to use correct ?

>You, unfortunately, do not.
>Indeed. Until you retrieve the knife after the danmaku is spent.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Serela on June 17, 2016, 02:07:15 PM
>Presumably we can recollect our knives without too much trouble post-battle if the situation clears up? already answered
>Knife count
>We can only stop time for so long at once, but how long does it take between stops to "rest" the ability?
>Throw the knife in a basic spread. We can't give her free reign to lay on more pressure before we figure a proper battle plan.
>Maneuver over (or around/through if that's simpler) the next ring of danmaku as necessary.
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on June 17, 2016, 02:17:05 PM
>Presumably we can recollect our knives without too much trouble post-battle if the situation clears up? already answered
>Knife count
>We can only stop time for so long at once, but how long does it take between stops to "rest" the ability?
>Throw the knife in a basic spread. We can't give her free reign to lay on more pressure before we figure a proper battle plan.
>Maneuver over (or around/through if that's simpler) the next ring of danmaku as necessary.

>You have 16 knives right now.
>Within the context of danmaku, where you have to focus on a lot of things, you can only hold it for a few seconds. In theory, you only need a few seconds to recharge, but it becomes draining quickly. Without your spellcards, you won't be able to do anything too fancy, but you can still do a few time shenanigans. As well, stopping time in the middle of someone's spellcard means you won't be able to claim it as a trophy.
>You toss a knife at Juza, and it splits into a nice spread of shots. She backs away from it, then slips through a gap between them while sending a waves of danmaku out that lashes toward you like a whip while you slip between the next wave. It might have been fast enough to be a problem were she not forced back.

>_



>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Monarda on June 17, 2016, 02:25:56 PM
>Can we stop time long enough to prepare two spreads from each side that go towards her in a pattern kinda like this ?

*                                    Stars are where we
       O                            will fire from, circle is
*                                    the opponent.

>Weave through the remaining of this wave and prepare for the next one.
>Fire another spread to keep on with the pressure.
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on June 17, 2016, 02:35:28 PM
>Can we stop time long enough to prepare two spreads from each side that go towards her in a pattern kinda like this ?

*                                    Stars are where we
       O                            will fire from, circle is
*                                    the opponent.

>Weave through the remaining of this wave and prepare for the next one.
>Fire another spread to keep on with the pressure.

>It's possible in theory, at least.
>You move to slip through the wave, having some room to get between the glowing blue shots now that she's further back, as Juza sends another one from the opposite side, this one red. As you send another wave of shots at her, she creates another ring of danmaku, this one a bit more dense than before. However, this keeps her from dodging as well as she might like, and a knife cuts into her shoulder.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Monarda on June 17, 2016, 02:46:43 PM
>Can we avoid this wave better by going vertically somehow ? If so do it.
>"This isn't necessary you know, ceasing this fight and going for a more diplomatic option would be wise in my opinion, i'm willing to hear what you have to say."
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on June 17, 2016, 02:48:58 PM
>Can we avoid this wave better by going vertically somehow ? If so do it.
>"This isn't necessary you know, ceasing this fight and going for a more diplomatic option would be wise in my opinion, i'm willing to hear what you have to say."

>You might, but it has a good chance of clipping you in the foot.
>Juza doesn't say anything, instead firing off another blue wave of bullets to your left, and twon mores rings of danmaku, one high and one low.
>The red wave and the previous danmaku ring are getting close.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Monarda on June 17, 2016, 02:58:31 PM
>Do so, going also to the right, if it's getting too risky, stop time for a second or two.
>Prepare to make the attack we planned earlier.
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Serela on June 17, 2016, 03:00:33 PM
>Could we realistically manage to stop time and get behind her to throw a knife, before it ran out?
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on June 17, 2016, 03:08:31 PM
>Do so, going also to the right, if it's getting too risky, stop time for a second or two.
>Prepare to make the attack we planned earlier.

>You lift upward, and manage to clear wave of danmaku; just barely. The closest of the three rings, however, is perhaps a second from you now at most.

>Could we realistically manage to stop time and get behind her to throw a knife, before it ran out?

>You think so, but you wouldn't be able to get back to this position before it did.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Monarda on June 17, 2016, 03:21:14 PM
>Stop time and prepare the two spreads towards her, so they converge slightly and take her by surprise ideally.
>If we can afterwards, resume time once we are in a favorable position to dodge.
>Once resumed prepare to take action and examine the other two rings (If we avoided the first).
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on June 17, 2016, 03:23:59 PM
>Stop time and prepare the two spreads towards her, so they converge slightly and take her by surprise ideally.
>If we can afterwards, resume time once we are in a favorable position to dodge.
>Once resumed prepare to take action and examine the other two rings (If we avoided the first).

>What is a favorable position, with regards to the bullet rings and with regards to Juza herself?

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Monarda on June 17, 2016, 04:42:51 PM
>A relatively safe distance with about 6 or 5 seconds to dodge her danmaku, while trying to avoid staying on the path of any of the first danmaku ring projectiles.
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on June 18, 2016, 12:44:15 AM
>A relatively safe distance with about 6 or 5 seconds to dodge her danmaku, while trying to avoid staying on the path of any of the first danmaku ring projectiles.

>That sort of distance would constitute running away and thus surrendering, given the speeds you are dealing with. You think the best you can get would be 4 seconds or so, which would put you at quite some range.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Monarda on June 18, 2016, 12:46:31 AM
>Then how about 3.33 secs ? Can that be done ?
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on June 18, 2016, 12:52:38 AM
>Then how about 3.33 secs ? Can that be done ?

>Probably not to that degree of exactness, but you can certainly estimate something reasonably close.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Monarda on June 18, 2016, 12:54:50 AM
>Then go with our plan and do so with that idea of time.
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on June 18, 2016, 01:17:50 AM
>Then go with our plan and do so with that idea of time.

>You step outside of time, and set up two spreads that will converge on Juza, then take up a favorable position to slip between the rings before they move again.
>Time resumes once again, and the rings pass by you easily. Honestly, there probably was no need to stop time for them, but perhaps it is best to be safe than sorry. The knives converge beautifully on Juza in the meantime, who gives a surprised squawk and backs away, but not fast enough to avoid taking a couple cuts in the process.
>She does not bother to fire back, instead opening a scroll case and pulling and unrolling a scroll with a smooth motion. Taking it in hand, she begins to chant. Colorful oval-shaped danmaku manifests around the edges of the campsite. Is this some kind of spellcard? It certainly seems that way.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Serela on June 18, 2016, 11:53:07 AM
>Is the path towards her now clear with the rings gone and her new danmaku spawning farther away?
>If so, get closer. Just enough that if we stopped time we could have a couple seconds up close to her for short-range danmaku that might finish this off.
>Don't completely forget to check on the danmaku, tho'!
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on June 18, 2016, 12:21:39 PM
>Is the path towards her now clear with the rings gone and her new danmaku spawning farther away?
>If so, get closer. Just enough that if we stopped time we could have a couple seconds up close to her for short-range danmaku that might finish this off.
>Don't completely forget to check on the danmaku, tho'!

>It is, it seems the new danmaku is creating a kind of closed space.
>You approach, and cover a little distance before something bluish and translucent flares into life in front of the chanting woman. Within the space of  heartbeat, it resolves into a phantom copy of the robed woman, which wastes little time in charging toward you!

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Monarda on June 18, 2016, 05:44:16 PM
>!!!
>How long until she hits us do we have ?
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Serela on June 19, 2016, 12:40:08 AM
Probably not very long at all!
>Wait until there's enough space between Juza and the doppelganger that a person could be inbetween them without being at "can immediately be punched" range of either, moving backwards if necessary.
>Then, stop time and run past the doppel, getting into said space between them and throwing however many spreads of knives at Juzawe can manage without exhausting ourselves, (up to 4 or 5) before unstopping time. If we can throw more than 2 than make one of them a stream directly at her; otherwise just try to cover space so she can't get out of the way in time.
>Once time unstops, be prepared to evade the doppel soon.

>...of course, if it doesn't seem like there's enough space, or that it'd be too hard to get into it and attack within the span of a timestop, just try to put some distance between the doppel whilst we think of a different plan.
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on June 19, 2016, 01:32:07 AM
>!!!
>How long until she hits us do we have ?

>She's moving about as fast as a some danmaku, so probably a moment.

>Wait until there's enough space between Juza and the doppelganger that a person could be inbetween them without being at "can immediately be punched" range of either, moving backwards if necessary.
>Then, stop time and run past the doppel, getting into said space between them and throwing however many spreads of knives at Juzawe can manage without exhausting ourselves, (up to 4 or 5) before unstopping time. If we can throw more than 2 than make one of them a stream directly at her; otherwise just try to cover space so she can't get out of the way in time.
>Once time unstops, be prepared to evade the doppel soon.
>...of course, if it doesn't seem like there's enough space, or that it'd be too hard to get into it and attack within the span of a timestop, just try to put some distance between the doppel whilst we think of a different plan.

>You stop time, and move to get in between Juza and her duplicate, and find that the latter has left a trail of danmaku in her wake.
>You have time to set up three waves of knives before time resumes once again. The duplicate continues on its course past you, and begins to curve around toward your left.
>Juza herself remains motionless. The knifes crash into her, but it seems the spellcard is able to absorb most of this punishment. Still, some get through, cutting into her side and legs. You imagine the spellcard won't be able to take a lot more punishment before breaking.

>_

Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: the old guy on June 19, 2016, 04:15:54 AM
Uuuuuum, Purvis i think you forgot to write what happened.
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on June 19, 2016, 04:18:49 AM
Uuuuuum, Purvis i think you forgot to write what happened.

It ended up in the middle of the quote somehow. The responsible party has been sacked and will be badmouthed to others in the industry.
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Monarda on June 19, 2016, 04:59:41 AM
>Can we do a quick focused burst towards her ?
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on June 19, 2016, 05:06:12 AM
>Can we do a quick focused burst towards her ?

>You certainly can.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Serela on June 19, 2016, 09:10:34 AM
>Do said burst and then move away to the right.
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on June 19, 2016, 09:35:01 AM
>Do said burst and then move away to the right.

>This will put you into the trail of danmaku that the double has left behind, it is to your right. This trail is dense enough that you do not think you can move through it safely, and wide enough that it would be a pain to fly around.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Serela on June 19, 2016, 09:56:39 AM
>...well, hopefully finishing off the spellcard will cause it's danmaku to disperse? Go ahead and do the burst whilst checking for any openings to slip out of.
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on June 19, 2016, 10:27:30 AM
>...well, hopefully finishing off the spellcard will cause it's danmaku to disperse? Go ahead and do the burst whilst checking for any openings to slip out of.

>You send off another burst. Juza does not try to dodge, but you can see her waver, it will only take a little bit more!
>In the meantime, you can see the double out of the corner of your eye, coming at you from behind and the left.

>_

Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Serela on June 19, 2016, 10:52:39 AM
>Quickly finish her off before the double comes in and ruins our day- be prepared in case it doesn't disappear entirely/fast enough and we still have to dodge, though.
>Knife count?

We went through six I believe before these bursts, so it's a matter of how many we used just now... as long as the fight doesn't drag too long we don't have a problem yet, but if she's got a lot of fight left in her, well.
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on June 19, 2016, 11:00:32 AM
>Quickly finish her off before the double comes in and ruins our day- be prepared in case it doesn't disappear entirely/fast enough and we still have to dodge, though.
>Knife count?

>You throw another wave of knives at her, and it is too much. With a squawk, Juza backs away as you hear the distinctive shattering sound of a spellcard breaking.
>You currently have 11 knives.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Monarda on June 19, 2016, 01:09:03 PM
>Hold fire, but stand ready.
>"Are you willing to end this unnecessary battle now ? I do not wish to harm you, yet i won't let anyone interfere with my duties, especially one like this."
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on June 19, 2016, 01:54:30 PM
>Hold fire, but stand ready.
>"Are you willing to end this unnecessary battle now ? I do not wish to harm you, yet i won't let anyone interfere with my duties, especially one like this."

>"I've only begun!" she says, as she puts away her scroll and picks out another with a smooth motion.
>She unrolls this one like before and begins to chant, this chant much deeper than before. It's a bit surprising her voice can go that low! A misty outline manifests behind her, easily more than twice her height. Its silhouette suggests heavy muscles and and in inhuman face.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Serela on June 19, 2016, 02:02:08 PM
>Oof. Let's try to end this before it starts... and to save some knives. Stop time and throw several (up to four) streams of knives directly at her, then unstop.
>Begin moving away whilst observing both her and the results of the attack.

It seems likely she still won't be able to dodge, as she's probably in even deeper concentration than before. Initiative is key.
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on June 19, 2016, 02:08:26 PM
>Oof. Let's try to end this before it starts... and to save some knives. Stop time and throw several (up to four) streams of knives directly at her, then unstop.
>Begin moving away whilst observing both her and the results of the attack.

>You just stopped time a moment ago!

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Monarda on June 19, 2016, 02:13:06 PM
//Let`s not abuse of the time stop, it will likely backfire.

>Quickly fire more focused bursts and then back away to see what the figure will do now.
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on June 19, 2016, 02:27:01 PM
>Quickly fire more focused bursts and then back away to see what the figure will do now.

>You toss another knife and back away. The card's power absorbs them, but you can see it has affected the card a bit.
>The figure comes into focus, a huge figure dressed in flashy, striped kabuki robes, its face twisted into a furious snarl. It crosses its arms as you throw your knife, and slashes them through the air over Juza's head, leaving a trail of lingering green arrowhead danmaku in its wake. Then it thrusts its left palm in your direction, sending a line of fast-moving red pellet danmaku toward you.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Serela on June 19, 2016, 02:46:17 PM
>Depending on the orientation of the line, either go sideways past it, or fly over it.
>Are the arrowheads going to come near us or are they just stopping us from getting too close?
>When not too preoccupied dodging, let loose knife steam(s) at Juza if we can.
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on June 19, 2016, 02:55:09 PM
>Depending on the orientation of the line, either go sideways past it, or fly over it.
>Are the arrowheads going to come near us or are they just stopping us from getting too close?
>When not too preoccupied dodging, let loose knife steam(s) at Juza if we can.

>The arrowheads seem to be floating forward very slowly, it would take then awhile to reach you.
>You move sideways, and find the line of danmaku is shifting to follow you.
>As you do, the image thrusts its other palm forward, sending another line of danmaku flying at you!

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: the old guy on June 20, 2016, 09:23:44 AM
!!!!!
>are there trees nearby that we can hide behind?
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on June 20, 2016, 09:41:59 AM
!!!!!
>are there trees nearby that we can hide behind?

>Some, but using them is considered very poor taste. Not to mention it would invite your opponent to be more underhanded herself.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Monarda on June 20, 2016, 10:56:09 AM
I wouldn't do for us to cowardly take cover behind an object like a tree, let us fight fairly.

>Use minimal movement while firing more bursts towards her, until the danmaku is close enough for it to be a imediate need to dodge.
>Which of the danmaku will arrive at what order ?
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on June 20, 2016, 11:23:32 AM
>Use minimal movement while firing more bursts towards her, until the danmaku is close enough for it to be a imediate need to dodge.
>Which of the danmaku will arrive at what order ?

>How will you be moving?
>The burst of red pellets is passing to your left, and streaming closer, showing no sign of slowing down. The burst of red pellets from its other hand is coming quickly toward you from ahead and the right. The green arrowheads are too far away to be a threat anytime soon, but will make it very difficult to get close to her.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Monarda on June 20, 2016, 12:07:16 PM
>Use focused speed until the projectiles enter critical range, the make a swift dash to the right and then fowards to throw another knife burst.
>Can we use danmaku that's not knife-based as to save up on those ?
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on June 20, 2016, 12:36:17 PM
>Use focused speed until the projectiles enter critical range, the make a swift dash to the right and then fowards to throw another knife burst.
>Can we use danmaku that's not knife-based as to save up on those ?

>You can, sort of, but you're honestly not good at it. You do best when using it with your knife danmaku, and you're somewhat out of practice with it these days, due to semi-retirement and focusing on your specialties. You are better served by retrieving spent knives when you have an opening, or you've stopped time.
>You keep moving toward the right, and the streams keeps up with you. It seems to be more of an area control than an direct attack. The oncoming second burst close in on you, and you easily move around it. As you do, the image waves its hand again, and creates a dense wave of green arrows that zips toward you. In the meantime, you send more knives at Juza, and are pleased to see them hit home.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Monarda on June 20, 2016, 12:41:50 PM
>Can we find any cracks on the streams ?
>Fire two more bursts while we have time then retreat and focus back on small movements and waiting dor the next big chunk of danmaku.
>Is our time stop ready again ?
>Knife count.
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on June 20, 2016, 12:48:40 PM
>Can we find any cracks on the streams ?
>Fire two more bursts while we have time then retreat and focus back on small movements and waiting dor the next big chunk of danmaku.
>Is our time stop ready again ?
>Knife count.

>There are no cracks that you can see in the stream that has been forcing you rightward. Its second burst has already passed you by.
>You have time to seen another line of knives toward Juza, before the wave gets worryingly close.
>You ought to be able to use it, if you feel you need to.
>You have nine knives left.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Suwako Moriya on June 20, 2016, 01:19:11 PM
A general word of caution to be careful with using the time stop a lot. It's not guaranteed to last us indefinitely.
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Monarda on June 20, 2016, 01:32:17 PM
I know, i was just checking, it's more of a backup plan.

>How far does the stream go ? Can we avoid it if we go forward ?
>Prepare a burst of knifes just in case.
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on June 20, 2016, 01:53:50 PM
I know, i was just checking, it's more of a backup plan.

>How far does the stream go ? Can we avoid it if we go forward ?
>Prepare a burst of knifes just in case.

>The stream crosses the length of the area, effectively cutting you off from the other side. It's quite tall.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Serela on June 20, 2016, 02:00:23 PM
>The green wave is aimed at us, correct? Start/continue moving to the side just enough to stay away from it.
>Fire streams of knives at Juza once we feel safe that we're not gonna get hit in the immediate future.
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Monarda on June 20, 2016, 02:07:34 PM
This is pretty much one of those spellcards where you can't wait and you must get sonw with it ASAP else it will overwhelm you.
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on June 20, 2016, 03:05:07 PM
>The green wave is aimed at us, correct? Start/continue moving to the side just enough to stay away from it.
>Fire streams of knives at Juza once we feel safe that we're not gonna get hit in the immediate future.

>Yes.
>The wave closes in as you are pushed rightward. You have a moment to analyze the wave; it seems to be made of a series of five crescents of danmaku that are offset so that the gap in one wave is covered by the next. However, there does seem to be a fair amount of space between the bullets. You don't think you have enough space to fully get around it.
>You toss another line of knives at Juza while moving rightward; see them hit home properly, but you are getting out of range.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Serela on June 20, 2016, 03:13:22 PM
>Dash as far to the right as we safely can, stay there until the waves are being shot at this new spot, and then start slowly dodging them left.
>Assuming success in that, does it seem like the other waves will be out of the way (or at least sparse enough to dodge) before we're shoved back into them? If safe, it's knifing time again.
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Monarda on June 20, 2016, 03:13:48 PM
>How much can we tolerate in danmaku hits ?
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on June 20, 2016, 03:56:31 PM
>Dash as far to the right as we safely can, stay there until the waves are being shot at this new spot, and then start slowly dodging them left.
>Assuming success in that, does it seem like the other waves will be out of the way (or at least sparse enough to dodge) before we're shoved back into them? If safe, it's knifing time again.

>You dodge rightward, but as you thought, you are not fast enough to get around the wave and several of the shots slam painfully into your torso.
>The stream at your right follows right along with you, but you note there are some gaps forming in it, through the pain.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Monarda on June 20, 2016, 04:12:57 PM
>How much can we endure in danmaku terms ?
>Can we go through those gaps in time before they close ?
>Prepare to unleash another two bursts of knifes.
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on June 20, 2016, 04:23:49 PM
>How much can we endure in danmaku terms ?
>Can we go through those gaps in time before they close ?
>Prepare to unleash another two bursts of knifes.

>You can take a reasonable amount of punishment, but it does add up.
>You may be able to do so if you are quick.
>You draw another couple of knives.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Monarda on June 20, 2016, 05:11:39 PM
>Then quickly advance there, if it doesn't seem like we'll make it, stop time for just one or two seconds to add in some extra distance.
>Once we're through let loose the two bursts of knifes on her.
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Serela on June 20, 2016, 10:32:25 PM
Oh whoops. When I said right it was because I thought the waves were to the left, but Purvis had been talking about something else. Good job ramming Sakuya directly into a wave of bullets, me :V
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on June 21, 2016, 01:29:12 AM
>Then quickly advance there, if it doesn't seem like we'll make it, stop time for just one or two seconds to add in some extra distance.
>Once we're through let loose the two bursts of knifes on her.

>You cut through the stream with less room to spare then you'd like, but comfortably enough, putting it to your right and leaving a fair amount of room to your left.
>The image makes a sweeping gesture over its head, conjuring a thick field of danmaku overhead, which becomes to descend down toward you from an angle.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Monarda on June 21, 2016, 08:59:26 AM
>Fire two more bursts of knifes.
>How many knifes would be retrievable if we used a time stop with half of our power/stamina/max limit for it ?
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on June 21, 2016, 09:30:20 AM
>Fire two more bursts of knifes.
>How many knifes would be retrievable if we used a time stop with half of our power/stamina/max limit for it ?

>You send two mote knives at her, as the danmaku descends on you. While it is pretty broad, there are some gaps to be found in it. It seems to come in layers, rather like the wave before did; three of them so far. You can see both hit the target, and her spellcard is not holding out too well.
>It depends on your position.  They all seem to have gone past Juza, so probably not very many from right here. Typically you like to nab them between spellcards, while your opponent recovers from the break.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Serela on June 21, 2016, 01:00:15 PM
>Concentrate on the dodging for now, slipping into the gaps.
>Throw up to one knife per wave if we've got a second between them, otherwise just do a couple after we've dodged them all.
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on June 21, 2016, 01:08:54 PM
>Concentrate on the dodging for now, slipping into the gaps.
>Throw up to one knife per wave if we've got a second between them, otherwise just do a couple after we've dodged them all.

>How will you be dodging?

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Serela on June 21, 2016, 01:10:05 PM
>Look for the gaps in each wave before they descend upon us and get into place ahead of time.
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on June 21, 2016, 01:13:40 PM
>Look for the gaps in each wave before they descend upon us and get into place ahead of time.

>As the waves approach, you note there are moderate gaps between each shot in the waves, while the wave following it has a shot directed through the gap that was ahead of it.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Serela on June 21, 2016, 01:18:24 PM
>Are the waves going to intersect eachother? E.g. are the shots actually going to mess with our ability to get through the gaps? If so, it'd be a matter of judging whether rush forward and get through -before- the shot goes in, or waiting until after it passes.
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on June 21, 2016, 02:04:16 PM
>Are the waves going to intersect eachother? E.g. are the shots actually going to mess with our ability to get through the gaps? If so, it'd be a matter of judging whether rush forward and get through -before- the shot goes in, or waiting until after it passes.

>They do not seem to intersect.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Serela on June 21, 2016, 02:27:28 PM
>Then there shouldn't be an issue with slipping into a gap in the start and sidestepping through the rest of the waves? Hopefully, at least.
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on June 21, 2016, 04:09:36 PM
>Then there shouldn't be an issue with slipping into a gap in the start and sidestepping through the rest of the waves? Hopefully, at least.

>There doesn't seem to be, at least!

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Serela on June 22, 2016, 12:14:14 AM
>Then execute this plan of action!
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on June 22, 2016, 02:18:55 AM
>Then execute this plan of action!

>You zigzag through the waves; it is a bit tight, but nothing you haven't handled before. You have time to send another knife at Juza in the process, pleased to see it hits home.
>As you make your way through the the waves, it finally finishes the stream to your left. It draws back its left hand and thrusts it forward as you clear the waves, sending a cluster of speedy arrowhead danmaku right toward you! Before it has finished this, it draws back its other hand and does the same, then draws back its left again to repeat.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Serela on June 22, 2016, 07:55:15 AM
>Quickly judge whether there's more space to the right or left (if any significant difference) and move just as much as necessary in that direction for each wave to get out of the way.
>Then two more streams of knives.
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on June 22, 2016, 08:16:31 AM
>Quickly judge whether there's more space to the right or left (if any significant difference) and move just as much as necessary in that direction for each wave to get out of the way.
>Then two more streams of knives.

>You move leftward, and the bursts keep coming, forcing you further rightward leftward.
>As you prepare your knives, you note move waves of danmaku forming above, seemingly like before.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Serela on June 22, 2016, 09:07:19 AM
Wait, are we gonna have to deal with the waves+bursts at the same time? AAAAA well that's fine, let's just not faceplant into the bullets when trying to restream this time. 8I
>First, we've already got the knives prepared, so fire away before we concentrate on dodging this.
>Moving AWAY from the bullets, let's dash  (to the left? I don't get how we move left and they force us rightward? JUST MOVE AWAY FROM THEM THIS TIME) a good distance away, and then start dodging back in the direction we came from now that the aimed bursts have been redirected. This should give us enough space to dodge the waves even with the bursts coming, we just have to keep moving away from the bursts instead of weaving back and forth.
>If we've still got some time before the wave descends on us. just work on emptying our knifestock into her before things get any more hectic.
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on June 22, 2016, 10:29:08 AM
>First, we've already got the knives prepared, so fire away before we concentrate on dodging this.
>Moving AWAY from the bullets, let's dash  (to the left? I don't get how we move left and they force us rightward? JUST MOVE AWAY FROM THEM THIS TIME) a good distance away, and then start dodging back in the direction we came from now that the aimed bursts have been redirected. This should give us enough space to dodge the waves even with the bursts coming, we just have to keep moving away from the bursts instead of weaving back and forth.
>If we've still got some time before the wave descends on us. just work on emptying our knifestock into her before things get any more hectic.

Rightward was me dyslexing, sorry =[

>You dart to the left, and the shots following you! However, you see gaps between them you can exploit. You send one wave of knives toward Juza, because the first wave from above comes close enough to be a problem. The bursts continue to come at you as well, one targeted on you.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Serela on June 22, 2016, 11:01:28 AM
It's okay <3
>Continue to dodge each burst in the direction we've been going... even if it's gonna be slightly trickier with the waves... try to dodge one burst and one wave at a time unless their speeds are too different. Just keep moving slowly in that direction in time with the bursts and waves.
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on June 22, 2016, 11:18:37 AM
It's okay <3
>Continue to dodge each burst in the direction we've been going... even if it's gonna be slightly trickier with the waves... try to dodge one burst and one wave at a time unless their speeds are too different. Just keep moving slowly in that direction in time with the bursts and waves.

>You move further leftward, trying to keep your motions efficient enough to dodge attacks with a single motion. It's a little close at first, the bursts get uncomfortably close, but you manage to find a rhythm, dodging a burst and then a burst and a wave at once.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Serela on June 22, 2016, 12:21:30 PM
>Alright, we got this. Go ahead and dodge the rest of the waves before getting out our knives... if possible try to just keep firing until the card is done, continuing to dodge bursts as necessary. It can't have much more right?!
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on June 22, 2016, 12:54:06 PM
>Alright, we got this. Go ahead and dodge the rest of the waves before getting out our knives... if possible try to just keep firing until the card is done, continuing to dodge bursts as necessary. It can't have much more right?!

>It doesn't seem like there will be an end to the waves this time, but you feel confident in your rhythm for the moment.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Serela on June 22, 2016, 01:06:26 PM
>Even more of a sign that it's about time to finish it. Restreaming would be... more difficult than normal. Start firing knives as we dodge, then.

If we start running out of space or get too far away to attack, we'll need to stop time, though.
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on June 22, 2016, 01:19:42 PM
>Even more of a sign that it's about time to finish it. Restreaming would be... more difficult than normal. Start firing knives as we dodge, then.

>You send stream of knives flying at Juza, and hear it hit home.
>As you prepare your next shot, a line of bullets appears ahead of you and flies toward you! Your knives are faster, however, slamming into Juza and breaking the card, drawing out a  pained cry.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Serela on June 22, 2016, 01:45:05 PM
Oh jeez, a last second sucker punch for taking too long to finish the card off. WELL, that worked out!

>Try to regather some of our knives as Juza is busy reeling. Go ahead and timestop to help gather more quickly, we don't know what's gonna happen.
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on June 22, 2016, 02:02:37 PM
>Try to regather some of our knives as Juza is busy reeling. Go ahead and timestop to help gather more quickly, we don't know what's gonna happen.

>You move to grab your knives, and see several of them just past Juza. Giving yourself an extra second or two, you gather several as she draws another scroll, the last one on her belt.  Unrolling it, she begins to chant, her voice taking on a sing-song tone. Blue mist rises around her.
>You have 13 knives.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Monarda on June 22, 2016, 05:09:01 PM
>"After we settle this fight, i would like some explaining about all this."
>Get ready !
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on June 22, 2016, 05:21:00 PM
>"After we settle this fight, i would like some explaining about all this."
>Get ready !

>Juza doesn't answer, you think she is occupied with her chanting.
>The mists resolve into several duplicates of her. Two of them fly toward you, coming from the left and the right!

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: the old guy on June 23, 2016, 05:51:28 AM
>Are they welding any weapons?
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on June 23, 2016, 05:52:17 AM
>Are they welding any weapons?

>They seem to be drawing swords as they they approach.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Monarda on June 24, 2016, 12:22:03 AM
>Retreat while firing a quick burst of knifes.
>How long until they arrive ?
>Since they`re drawing swords, could we use our knives to block a hit or counterattack if we had no way to dodge ?
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on June 24, 2016, 02:59:40 AM
>Retreat while firing a quick burst of knifes.
>How long until they arrive ?
>Since they`re drawing swords, could we use our knives to block a hit or counterattack if we had no way to dodge ?

>You back away send a quick burst of knives toward Juza, they hit home, but the card protecting her is strong. You suspect she must really be putting her all into it.
>You have a second or so, but it doesn't seem like the duplicates are altering course from their previous route.
>You assume so? It's hard to tell if you can just parry danmaku, particularly stuff like this.
>Two more duplicates spread out, taking wide arcs around the edge of the battlefield.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: the old guy on June 24, 2016, 05:21:05 AM
Oh shit.

> Throw some knifes at the duplicates while moving to the side of the battlefield.
> Get ready to dodge some sword swings!
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Monarda on June 24, 2016, 05:24:14 AM
Oh shit.

> Throw some knifes at the duplicates while moving to the side of the battlefield.

>Don't think we should try this, it's very likely a waste of precious danmaku.
>Does it seem like the duplicates will strike at the same time ? Or in different intervals ?
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: the old guy on June 24, 2016, 05:34:41 AM
Actually...

>Why don't we ever just stop time, walk up, and stab whoever we are fighting in the neck?
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on June 24, 2016, 05:52:14 AM
>Why don't we ever just stop time, walk up, and stab whoever we are fighting in the neck?

>The same reason Yukari doesn't gap a fist-sized stone into an opponent's heart, or Reimu doesn't immediately seal opponents, or wriggle doesn't overrun opponents with tiny, high-poisonous insects. It runs contrary to the spirit of the agreement that Gensokyo operates under. Not only would it shame you and make you and outlaw, it would shame the people you love and serve.
>Moreover, you like to think you've proven you don't need to do such things over your career.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: the old guy on June 24, 2016, 06:09:44 AM
Oh okay
but anyways
>Does it seem like the duplicates will strike at the same time ? Or in different intervals ?
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on June 24, 2016, 06:54:45 AM
>Does it seem like the duplicates will strike at the same time ? Or in different intervals ?

>The two you backed away from were coming at the same time.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Suwako Moriya on June 24, 2016, 03:15:28 PM
> How tall are they compared to us?
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on June 24, 2016, 03:29:52 PM
> How tall are they compared to us?

>They are about your height, as is Juza herself.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Suwako Moriya on June 24, 2016, 03:39:12 PM
> How many knives do we have at this juncture?
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on June 24, 2016, 03:43:32 PM
> How many knives do we have at this juncture?

>You have 12 knives left.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Suwako Moriya on June 24, 2016, 04:05:36 PM
Given this is probably the final spellcroll, I'd be in favor of knifing the incoming clones. I don't think we'll need to hit Juza with all 12 to break her current spellscroll, even if it is tougher than the last two.
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Monarda on June 24, 2016, 04:14:25 PM
If you say so, but let`s make it a spread then.

>Fire a spread pattern at the two duplicates coming towards us, but compensate for the distance they`ll travel on their path while the knives are on their way.
>Be cautious about the other duplicates.
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on June 24, 2016, 04:34:09 PM
>Fire a spread pattern at the two duplicates coming towards us, but compensate for the distance they`ll travel on their path while the knives are on their way.
>Be cautious about the other duplicates.

>You send a spread of knive danmkau at the two duplicates coming toward you, and find that they pass right through them. Hmm, it seems they are danmaku effects themselves.
>The two cross in front of you, drawing their blades and striking where you were at the same time, then continue on their prior paths. You note the second pair are both curving toward you from the left and right, looking to catch you from the sides.

>_

Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Suwako Moriya on June 24, 2016, 06:19:46 PM
> Are the two clones that came right for us raising their swords to strike again?
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on June 24, 2016, 06:22:08 PM
> Are the two clones that came right for us raising their swords to strike again?

>The two that just struck are recovering from their swings at this very moment. The two that are coming from the sides are in the process of drawing theirs at this particular split second.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Suwako Moriya on June 24, 2016, 06:25:32 PM
> Could we fit between the two clones in front of us if we flew straight forward? Or would we collide with at least one?
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on June 24, 2016, 06:30:41 PM
> Could we fit between the two clones in front of us if we flew straight forward? Or would we collide with at least one?

>You might be by the time you move ahead, as they are currently moving away from each other.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Suwako Moriya on June 24, 2016, 06:32:32 PM
> Zoom straight forward, toward our opponent.
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on June 25, 2016, 04:12:12 AM
> Zoom straight forward, toward our opponent.

>You zoom toward Juza, passing in the wake of the of the first two duplicates. The last past start to move, making their way toward you; you are certain the second set have passed each other behind you.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Monarda on June 25, 2016, 04:15:11 AM
>Throw some more Knifes at her, while the taking a quick glance behind us.
>How long do we have until their strike ?
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on June 25, 2016, 04:59:49 AM
>Throw some more Knifes at her, while the taking a quick glance behind us.
>How long do we have until their strike ?

>You send another stream of knives at Juza, and they hit home, weakening the card a tad more. 
>Glancing behind you, you see that the second set of duplicates have passed by each other. The first set are curving toward you to come at you from behind.
>Not very long, you are not too far away from them.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on June 25, 2016, 06:02:33 PM
> So we now have one pair coming at us from behind and one pair coming at us from ahead?
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on June 26, 2016, 02:18:33 AM
> So we now have one pair coming at us from behind and one pair coming at us from ahead?

>Yes.
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on June 26, 2016, 03:24:51 AM
> Are there any other bullets in this attack, or is it just clones?
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on June 26, 2016, 03:32:53 AM
> Are there any other bullets in this attack, or is it just clones?

>Only the duplicates so far, but you are wise enough to be suspicious and hopefully won't get caught off guard if or when bullets appear.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on June 26, 2016, 03:38:29 AM
> Left
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on June 26, 2016, 03:41:14 AM
> Left

>You move leftward.
>The third pair of duplicates cross where you just were zipping past you. The first set, coming in from behind, seems to be following you.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on June 26, 2016, 05:16:54 AM
> Run forward directly toward her, firing off another knife attack.
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on June 26, 2016, 05:23:47 AM
> Run forward directly toward her, firing off another knife attack.

>You charge at Juza! The second set of duplicates pass behind you and then speed ahead to the left and right, heading away from you, then begin to curve around toward you.
>From behind, you notice the first and third sets are also curving around toward you; the third set are about done curving and ready to home in on you.
>Your knives fly straight and true, pelting Juza and hammering on her spellcard a little further.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on June 26, 2016, 02:37:30 PM
> Are the duplicates moving faster than we are?
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on June 26, 2016, 03:13:15 PM
> Are the duplicates moving faster than we are?

>Yes. You think you could outrun them, but you would have to go all out.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Monarda on June 26, 2016, 03:35:46 PM
>Can we do so and still be able to keep putting pressure on her spellcard ?
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on June 26, 2016, 03:52:50 PM
>Can we do so and still be able to keep putting pressure on her spellcard ?

>Your aim will likely suffer. Your precision with regards to dodging between danmaku or similar things will certainly suffer.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on June 26, 2016, 05:27:27 PM
> If we started circling to the left using her as a center, would that run us face-first into one of the second set of clones?
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on June 26, 2016, 05:38:13 PM
> If we started circling to the left using her as a center, would that run us face-first into one of the second set of clones?

>It would, at least, bring you very close to them.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Sophilia on June 26, 2016, 06:26:40 PM
>Are they all on the same plane as us, or are any of them significantly above or below us?
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on June 26, 2016, 06:31:37 PM
>Are they all on the same plane as us, or are any of them significantly above or below us?

>They are at your elevation.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Monarda on June 26, 2016, 08:03:33 PM
>Fire as many knife burst as we can while moving just enough so that it doesn`t affect our aim much.
>Once some of the figures get close enough, make a swift dash upwards so that they pass right through us.
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on June 27, 2016, 04:44:53 AM
>Fire as many knife burst as we can while moving just enough so that it doesn`t affect our aim much.
>Once some of the figures get close enough, make a swift dash upwards so that they pass right through us.

>Where will you be going?
>How quickly do you want to move upward? Momentum is an more of an issue when ascending or descending, and these duplicates are a bit larger than your average danmaku to fly over.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Suwako Moriya on June 27, 2016, 12:23:49 PM
> What if we started circling to the right? Does that come with the same problems are circling to the left?
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on June 27, 2016, 12:33:54 PM
> What if we started circling to the right? Does that come with the same problems are circling to the left?

>Not at the moment.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Suwako Moriya on June 27, 2016, 01:03:24 PM
> Begin circling to the right, then, firing off another knife in her direction while running.
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on June 27, 2016, 02:03:09 PM
> Begin circling to the right, then, firing off another knife in her direction while running.

>You circle to the right suddenly. The second set alters course to curve after you. The third set, however, charges ahead, crossing where you were a moment ago. The first set seems to be moving to chase you as well.
>It's easy enough to catch Juza with a knife as you fly close to her.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Suwako Moriya on June 27, 2016, 02:26:12 PM
> Hmm...it seems that the clones track us until they're a set small distance away from us, at which point they commit to their current direction and slash.
> If we continue circling in this manner, will we eventually run face-first into a clone?
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on June 27, 2016, 02:33:55 PM
> Hmm...it seems that the clones track us until they're a set small distance away from us, at which point they commit to their current direction and slash.
> If we continue circling in this manner, will we eventually run face-first into a clone?

>You aren't sure, it depend on how they choose to chase you. It seems possible, at least. But not certain by any means.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Suwako Moriya on June 27, 2016, 04:41:53 PM
> Continue circling for the time being, then, firing off another knife attack.
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on June 27, 2016, 05:03:19 PM
> Continue circling for the time being, then, firing off another knife attack.

>You continue to circle and send another knife at Juza, taking advantage of your closeness. The second set follows, then strikes, dashing forward and crossing where you were a moment ago. As they pass, one of them comes quite uncomfortably close as you circle away.
>Now the first set is coming toward you. You note that the third set seems to be circling the opposite way to get to you.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Monarda on June 28, 2016, 03:59:07 AM
>How close is it ?
>How quickly can we dash upwards ? Momentum wise ?
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on June 28, 2016, 04:39:29 AM
>How close is it ?
>How quickly can we dash upwards ? Momentum wise ?

>The duplicate from the second set is passing no more than a few inches from you. The first is within a few yards. The third set it some distance away.
>It depends on how fast you are going and how high you intend to get. It would take a few yards at this speed to go over a duplicate.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on June 29, 2016, 11:12:29 AM
...Well, okay then. .-.;

> From which direction is the first set coming?
> At our current paces, how long will it take the third set to reach us?
> How many knives do we have left?
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on June 29, 2016, 05:48:04 PM
> From which direction is the first set coming?
> At our current paces, how long will it take the third set to reach us?
> How many knives do we have left?

>You have 7 knives left.
>The first set is coming from your left.
>You will circle around to reach the third set in a couple moments.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Serela on June 29, 2016, 06:07:06 PM
TBH we should probably just stop time and deck her in the face finish it in one blast, otherwise this is gonna take a good while longer of rubbing our temples to dance around these things. Half the reason I held back before, apart from doing fine without it and yeah I guess we shouldn't just spam it, was because we -needed- it to recover knives afterwords. But this should be her finale, so the only real trial was waiting things out long enough to rest up the power so we can do it again after the knife recovery stopping.

Kilga was the one who brought up not using it too much tho so it's up to him whether he wants to keep working out the card or not
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Suwako Moriya on June 29, 2016, 07:57:19 PM
I mentioned not using it very much because I very strongly suspect we have a limited supply of it, and we've already used it a fair amount. If you think it's worth it, though, then go ahead and use it.
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Serela on June 29, 2016, 08:30:45 PM
well, this card is a bit much for me to mentally parse in words @.@ if you can get through it though at the least we might get more respect from juza rather than "what's with these TRICKS?!"
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Suwako Moriya on June 30, 2016, 02:23:46 PM
> Are there any clones currently directly between us and Juza?
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on June 30, 2016, 02:50:33 PM
> Are there any clones currently directly between us and Juza?

>There are not.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Monarda on June 30, 2016, 02:58:13 PM
>How long can we maintain time still at our current strength ?
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on June 30, 2016, 03:06:06 PM
>How long can we maintain time still at our current strength ?

>Difficult to say, perhaps a few seconds?

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Monarda on June 30, 2016, 03:19:18 PM
>How much time would we have to wait for our power to recover enough to do so later ? In case something doesn`t go as planned ?
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on June 30, 2016, 03:23:55 PM
>How much time would we have to wait for our power to recover enough to do so later ? In case something doesn`t go as planned ?

>Probably a few seconds, possibly more.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Suwako Moriya on June 30, 2016, 04:01:45 PM
> Are Juza's hands anywhere near her sword, or are they full of that scroll of hers?
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on June 30, 2016, 04:07:15 PM
> Are Juza's hands anywhere near her sword, or are they full of that scroll of hers?

>She is holding her scroll with both hands.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Suwako Moriya on June 30, 2016, 04:21:04 PM
> Pivot and charge in directly at Juza, firing off another knife attack.
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on June 30, 2016, 04:46:41 PM
> Pivot and charge in directly at Juza, firing off another knife attack.

>You charge toward Juza! You knives hit her squarely, every shot.
>The first set of duplicates follow you, then strike just a couple feet behind you, crossing each other and moving along your sides.. The third set are turning inward toward you.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Suwako Moriya on June 30, 2016, 05:07:03 PM
> Where's the second set?
> Is the first set now moving away from us, or have they adjusted to move parallel to us?
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on June 30, 2016, 05:20:40 PM
> Where's the second set?
> Is the first set now moving away from us, or have they adjusted to move parallel to us?

>You are not immediately sure, but likely somewhere behind you.
>They are moving away.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Monarda on June 30, 2016, 09:15:13 PM
>Swiftly fire another round of knifes, two if it feels like we have enough time.
>Once that is done take a quickly glance on the shades that are chasing us.
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 01, 2016, 06:27:23 AM
>Swiftly fire another round of knifes, two if it feels like we have enough time.
>Once that is done take a quickly glance on the shades that are chasing us.

>You toss another knife, and find you're about to collide with your opponent!

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Monarda on July 01, 2016, 04:52:35 PM
>A shade or her actual self ?
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 01, 2016, 05:02:06 PM
>A shade or her actual self ?

>Juza herself. You have been approaching her, and are about to collide.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Monarda on July 01, 2016, 05:54:00 PM
>Does it seem like we can beat momentum ?
>Are physical attacks allowed in Danmaku battles ?
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 01, 2016, 06:00:51 PM
>Does it seem like we can beat momentum ?
>Are physical attacks allowed in Danmaku battles ?

>You could probably stop in front of her. Lifting over her might be difficult.
>Generally only if you can stylize them as part of your danmaku.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Monarda on July 01, 2016, 06:36:07 PM
>Stop right in front of her, then stop time briefly so we get some momentum going upwards.
>While doing so, if we can prepare another knife burst.
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 01, 2016, 07:13:46 PM
>Stop right in front of her, then stop time briefly so we get some momentum going upwards.
>While doing so, if we can prepare another knife burst.

>You come to a halt in front of Juza and pause time. You make your way upward, and have time to leave a few knives around her.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: the old guy on July 02, 2016, 12:28:52 AM
>You come to a halt in front of Juza and pause time. You make your way upward, and have time to leave a few knives around her.

>_
>Throw the knifes!
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Monarda on July 02, 2016, 04:04:49 AM
>They`re already thrown, so let`s just resume time and keep going above, now we must focus in dodging in case this doesn`t suffice.
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 02, 2016, 07:48:49 AM
>Throw the knifes!

>You throw out several knives in a lovely fan pattern around Juza, leaving them to hang in the air.

>They`re already thrown, so let`s just resume time and keep going above, now we must focus in dodging in case this doesn`t suffice.

>Time moves once again. You soar upward, as you knives close in on Juza. There is little she can do, and you hear the spellcard break they tear into her.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: the old guy on July 02, 2016, 07:51:23 AM
>Kick her in the back of the knee for extra good measure.
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on July 02, 2016, 07:52:54 AM
>Kick her in the back of the knee for extra good measure.

> Don't do this, it's shameful and inelegant. We have a reputation to uphold and a house to represent.
> Turn back around to check the damage, though.
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 02, 2016, 07:57:33 AM
>Kick her in the back of the knee for extra good measure.

> Don't do this, it's shameful and inelegant. We have a reputation to uphold and a house to represent.
> Turn back around to check the damage, though.

>You briefly entertain indulging some baser instincts, but are quite aware you are better than that.
>Turning around, you see her drifting down to the ground, her robe in tatters and her hat being a large split in it. She lands and falls to her knees.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on July 02, 2016, 08:00:38 AM
> Quickly dart our eyes around for retrievable knives.
> "An impressive display, but I'm afraid I cannot fail in my mission. Who are you, anyway?"
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 02, 2016, 08:04:49 AM
> Quickly dart our eyes around for retrievable knives.
> "An impressive display, but I'm afraid I cannot fail in my mission. Who are you, anyway?"

>You quickly note where they all are.
>"I am Juza," she says, her voice full of exhaustion.
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on July 02, 2016, 08:07:24 AM
> Begin wandering around and retrieving our knives while conversing.
> "Well met, Juza. I am Sakuya Izayoi, head maid of the Scarlet Devil Mansion. May I ask why you are camping out near the site of my old home?"
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 02, 2016, 08:10:38 AM
> Begin wandering around and retrieving our knives while conversing.
> "Well met, Juza. I am Sakuya Izayoi, head maid of the Scarlet Devil Mansion. May I ask why you are camping out near the site of my old home?"

>"What you you talking about?" says Juza, as she rests more heavily on her hands. "You know well why I'm here, or would you have me shame Lady Teru further?"

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on July 02, 2016, 08:15:54 AM
> Lady Teru? Have we heard about anyone with the name Teru?
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 02, 2016, 08:18:44 AM
> Lady Teru? Have we heard about anyone with the name Teru?

>You recall Kanako telling you that one Mikoto Teru is the identity of the eponymous Warlord.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on July 02, 2016, 08:22:29 AM
> Raise an eyebrow.
> "Lady Teru? Would this be the Mikoto Teru I have heard about since arriving here?"
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 02, 2016, 08:25:16 AM
> Raise an eyebrow.
> "Lady Teru? Would this be the Mikoto Teru I have heard about since arriving here?"

>She nods.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on July 02, 2016, 08:28:54 AM
> "Hmm, interesting. I suppose that leaves the question of what to do with you in the immediate on top of why you were at this location in particular."
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 02, 2016, 08:30:30 AM
> "Hmm, interesting. I suppose that leaves the question of what to do with you in the immediate on top of why you were at this location in particular."

>"It's yours," she says, "I have failed. Lady Teru sent me in hopes in finding some lost trinket of the old library that used to be here."

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on July 02, 2016, 08:33:04 AM
> "Really? Is she pursuing any old thing, or something in particular?"
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 02, 2016, 08:35:04 AM
> "Really? Is she pursuing any old thing, or something in particular?"

>"There used to be a witch of considerable power who lived here," says Juza. It's hard not to grin, Patchouli hated being called a witch. She considered it a bumpkin term compared to an educated magician. "My goal was to seek out any of her works that I could."

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on July 02, 2016, 08:41:05 AM
> How's that knife retrieval coming?
> "I see. I suppose I cannot blame someone for wanting to retrieve Lady Patchouli's work, as much as I must admit most of it was far over my head."
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 02, 2016, 08:44:08 AM
> How's that knife retrieval coming?
> "I see. I suppose I cannot blame someone for wanting to retrieve Lady Patchouli's work, as much as I must admit most of it was far over my head."

>You have a couple left, yet.
>"It is my shame that I've found nothing of value yet," says Juza. "What discoveries i have made are blunted by the ferocity of the guardian."

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on July 02, 2016, 08:47:01 AM
> "There is someone guarding this land from intruders?"
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 02, 2016, 08:48:35 AM
> "There is someone guarding this land from intruders?"

>She raises a hand and gestures toward the east. "Stairs. It's down below."

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on July 02, 2016, 08:51:36 AM
> Have a quick look to the east. Do we see stairs over that way, or anything else notable?
> Stairs and down below...perhaps Flandre's room?
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 02, 2016, 08:54:09 AM
> Have a quick look to the east. Do we see stairs over that way, or anything else notable?
> Stairs and down below...perhaps Flandre's room?

>Looking inward, you can see several sizable piles of dirt, and what seems to be the edge of a hole near one of them.
>It would either be that or the wine cellar below the pantry.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on July 02, 2016, 08:58:53 AM
> Bring our eyes back to our retrieval task at hand.
> "I see. Interesting. What can you tell me about this guardian? It is my understanding that everyone that lived here has moved on in one fashion or another."
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 02, 2016, 09:02:53 AM
> Bring our eyes back to our retrieval task at hand.
> "I see. Interesting. What can you tell me about this guardian? It is my understanding that everyone that lived here has moved on in one fashion or another."

>"It is a monster," she says, as she gingerly lies down on the grass, "Like a Marchstepper, made of wood. I couldn't phase it. It won't leave its chamber, which is its only saving grace."

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on July 02, 2016, 09:05:34 AM
> Could that be a construct of Patchouli's?
> "How curious. I will have to investigate this myself. But that aside, what are you going to do now?"
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 02, 2016, 09:07:08 AM
> Could that be a construct of Patchouli's?
> "How curious. I will have to investigate this myself. But that aside, what are you going to do now?"

>You expect this is entirely plausible.
>"Rest, then report my failure," Juza says through a groan. "It is yours."

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on July 02, 2016, 09:13:51 AM
> "A shame. You're not going to join me at all?"
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 02, 2016, 09:16:43 AM
> "A shame. You're not going to join me at all?"

>"I've had a few too many knives in me," she mumbles.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on July 02, 2016, 09:19:42 AM
> Speaking of, do we have 'em all back yet?
> "I meant after the rest, of course."
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 02, 2016, 09:24:09 AM
> Speaking of, do we have 'em all back yet?
> "I meant after the rest, of course."

>You have just gathered the last one.
>"My report to Lady Teru takes precedence," says Juza.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on July 02, 2016, 09:25:31 AM
> "That's unfortunate. Because what I've heard about her doesn't really endear me to the idea of just allowing you to return like that."
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 02, 2016, 09:26:51 AM
> "That's unfortunate. Because what I've heard about her doesn't really endear me to the idea of just allowing you to return like that."

>Juza just makes a sort of muffled, annoyed groan.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on July 02, 2016, 09:30:48 AM
> Inventory

> "So, if you won't keep me company, the question of what to do with you still remains."
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 02, 2016, 09:32:35 AM
> Inventory

> "So, if you won't keep me company, the question of what to do with you still remains."

>Your Inventory contains
>Maid Headband:
>A statement of your career, pleasantly frilly.
>Uniform
>It reveals a daring amount of leg, but sometimes one must be daring.
>Silver Knife x16
>Kept in your skirt pockets, and a few hidden in comfortable spots in and under your clothing. These are the basis of your danmaku. When adventuring, you tend to keep quite a few more.
>8☼
>This is 8☼
>Pearl Locket
>A small golden locket with a perfectly average pearl in the middle. It will supposedly changed color when it absorbs the echoes of whatever threw you through time.
>Bag of Rainbow Sand
>This colorful powder is vital to your efforts to getting home.
>Picture of Future Flandre
>A picture of Flandre in Gensokyo?s future.
>Sworn Statement
>A testament of future peaceful relations, signed by Shou and Tojiko.
>Writing Supplies
>A brush and an ink stone, ready for all of your calligraphic needs.
>Kanako's Message.
>To be presented to a kappa named Mitsu, in order to aid your travels.
>Yuuka?s Missive
>A signed statement by the Flower Youkai, it may prove your authenticity to her. May.
>Bronze Bell
>A keepsake from Kari, the silent shingami of the future.
>Juza is silent.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on July 02, 2016, 09:34:35 AM
> How physically strong are we? Does Juza look reasonably carry-able?
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 02, 2016, 09:35:36 AM
> How physically strong are we? Does Juza look reasonably carry-able?

>You are reasonably strong, but you doubt you could carry a full-grown person more than a short distance.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on July 02, 2016, 09:37:47 AM
> "Hm. Perhaps some collateral would keep you here while I investigate those stairs."
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 02, 2016, 09:41:12 AM
> "Hm. Perhaps some collateral would keep you here while I investigate those stairs."

>"I don't think I can stand anytime soon," she mumbles.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on July 02, 2016, 09:43:02 AM
> Frown deeply for a few seconds.
> "...Hmph. I must be going soft in my alleged old age."
> Leave Juza where she sits and head toward the potential edge of a hole to the east.
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 02, 2016, 09:48:12 AM
> Frown deeply for a few seconds.
> "...Hmph. I must be going soft in my alleged old age."
> Leave Juza where she sits and head toward the potential edge of a hole to the east.

>You leave her, and if she is lying, she has the good sense not to scamper off immediately.
>Making your way eastward, you can see there is indeed a large pit, about a yard deep. dug into the ground. At the bottom are stairs made of stone. You recognize them immediately. Though terribly dirty and with a number of roots pushing through the walls and some notable water damage, these are unquestionably the stairs leading to Flandre's chambers. It is a curious feeling, to look at something so intimately familiar, yet so drastically aged and different than what your sense of the world tells you that they should be.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on July 02, 2016, 09:49:48 AM
> Head down the stairs cautious of the wooden monster.
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: the old guy on July 02, 2016, 09:51:32 AM
>Are we aware of the story of Beowulf at all?
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 02, 2016, 09:55:04 AM
> Head down the stairs cautious of the wooden monster.

>You make your way down. It quickly becomes very dark. Some of the stairs have grown uneven with age.

>Are we aware of the story of Beowulf at all?

>You are not.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on July 02, 2016, 01:03:37 PM
> Are we capable of creating light?
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 02, 2016, 01:04:21 PM
> Are we capable of creating light?

>Not particularly.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on July 02, 2016, 01:42:22 PM
> Head back out over to Juza.
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 02, 2016, 02:09:20 PM
> Head back out over to Juza.

>You make your way over to Juza.
>She doesn't seem to react as you approach, you think she may have passed out in the interim.

>_

Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on July 02, 2016, 04:25:28 PM
> Visually inspect her person for a torch or other light-generating device.
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 02, 2016, 04:29:33 PM
> Visually inspect her person for a torch or other light-generating device.

>You examine Juza, and find that she doesn't seem to be carrying anything like that.
>You do, however, note such at her campsite nearby; a few wrapped torches resting by her tent.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on July 02, 2016, 04:35:10 PM
> Is the fire still going?
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 02, 2016, 04:38:13 PM
> Is the fire still going?

>It seems to be.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on July 02, 2016, 04:53:06 PM
> Grab one of the touches, light it up using the campfire, and head back down the stairs.
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 02, 2016, 05:08:30 PM
> Grab one of the touches, light it up using the campfire, and head back down the stairs.

>You grab a torch and light it in the small fire. It ignites easily enough.
>With a light source in hand, you make your way down the stairs once more. The trip is a bit perilous; the stairs have slipped in their age here and there, but now that you can see, it is nothing you can't handle.
>At the bottom, you find what was once Flandre's room. Now it is empty and dusty, save for the decayed remains of some thing syou can't really identify. Storage crates? It's hard to say, they have pretty much fallen apart. A number of fresh footprints crisscross the dust. The dust has also been disturbed in several places, you assume both are Juza's work. What is most interesting, however, is that the northern wall has a gaping semi-circular hole in it, stretching nearly to the ceiling.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on July 02, 2016, 06:23:45 PM
> North, with caution.
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 02, 2016, 07:05:20 PM
> North, with caution.

>You make your way northward, taking care. Beyond the wall is a smooth corridor, built from tightly fitted stone. There is almost no dust here. You cannot seen an end in the darkness.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on July 02, 2016, 07:28:07 PM
> What part of our home could this possibly be?
> Continue onward.
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 02, 2016, 07:31:20 PM
> What part of our home could this possibly be?
> Continue onward.

>It doesn't seem to resemble the architectural style of Scarlet Devil Mansion, if nothing else.
>You proceed down the corridor for a few yards, noting that the dust seems to be nonexistent, before you hear something ahead. It is a kind of heavy wooden thump. Then there is another. Then another.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on July 02, 2016, 07:42:36 PM
> "Who disturbs my home?"
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 02, 2016, 07:45:43 PM
> "Who disturbs my home?"

>There is no answer, just more heavy thuds. Then you see something at the edge of your torchlight; something large and human-shaped, towering over you. Approaching.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on July 02, 2016, 07:52:31 PM
> Stand our ground. We won't be chased out of our home.
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 02, 2016, 08:08:44 PM
> Stand our ground. We won't be chased out of our home.

>You stand your ground.
>The thing lumbers forward, coming into the light.  Made of dark wood, stained with age, it is shaped roughly like a human. Its limbs are thin and skeletal, complex interlocking rods forming its hands and arms. It wears something like wooden greaves around its hips and midsection, as much a part of its body as anything. A kind of wooden spine connects that to a broad, wooden chestplate. Its head extends from this, dark and gaunt, a kind of malevolent red glitter glowing in the smoothness where its eyes should be. It's face nears several obvious segments that have been joined together, giving the look of a skull with skin stretched taunt over it. There is even something like spiky disheveled hair carved atop it, in wild bangs and locks.
>It approaches you with a smooth, easy stride, showing no awkwardness despite its hulking sized. Its eyes are locked on you.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on July 02, 2016, 08:16:38 PM
> "I am Sakuya Izayoi! Head maid of the Scarlet Devil Mansion! If you are a construct of Lady Patchouli Knowledge, I request you let me pass!"
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 02, 2016, 08:19:02 PM
> "I am Sakuya Izayoi! Head maid of the Scarlet Devil Mansion! If you are a construct of Lady Patchouli Knowledge, I request you let me pass!"

>The wooden thing does not heed you, and continues to approach. Then suddenly it leads toward you, hand outstretched!

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on July 02, 2016, 08:23:27 PM
> How wide is the tunnel? Could we jump to the side without plowing shoulder-first into the wall?
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 02, 2016, 08:34:26 PM
> How wide is the tunnel? Could we jump to the side without plowing shoulder-first into the wall?

>The tunnel is about twelve feet wide; you would be put close to a wall, but you could do this.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on July 02, 2016, 08:36:53 PM
> Jump to the left to avoid getting grabbed!
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 02, 2016, 08:44:17 PM
> Jump to the left to avoid getting grabbed!

>You jump aside, and the wooden construct lands where you were standing. Wasting no time, it pivots toward you, its skeletal hand reaching for your face!

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on July 02, 2016, 08:44:54 PM
> Duck!
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 02, 2016, 08:46:24 PM
> Duck!

>You duck, and its hands flies just over you! And its other hand descends toward you hardly an eyeblink later!

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Monarda on July 02, 2016, 08:50:35 PM
>Can we do a slide dash under it to the other side ?
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 02, 2016, 08:52:52 PM
>Can we do a slide dash under it to the other side ?

>Not without some forward momentum. A dive might be possible, but would not be particularly graceful and leave you to the mercy of gravity and physics until you could get back to your feet.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Monarda on July 02, 2016, 09:00:56 PM
>From which direction is the hand coming from  ?
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 02, 2016, 09:02:41 PM
>From which direction is the hand coming from  ?

>Ahead and slightly above.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Monarda on July 02, 2016, 09:17:11 PM
>Would a side step get us out of  it`s way ?
>Any spots that could be weakpoints ?
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 02, 2016, 09:19:05 PM
>Would a side step get us out of  it`s way ?
>Any spots that could be weakpoints ?

>You are crouching, which leaves you ill-positioned to sidestep. But in theory that could work.
>There may be structural weak points on it, but it seems to be made of solid wood, which suggests there isn't much else. You aren't used to fighting this kind of opponent at all.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: the old guy on July 02, 2016, 09:23:45 PM
can't we just stop time?

>Stop Time
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Monarda on July 02, 2016, 09:29:04 PM
It`s our last resort option, so we`re better saving it until we`re sure there`s no other viable choice.

>Don`t stop time just yet.
>How about moving or flying backwards ?
>How quickly is the arm/hand coming towards us ?
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 02, 2016, 09:30:58 PM
>Stop Time

>Don`t stop time just yet.
>How about moving or flying backwards ?
>How quickly is the arm/hand coming towards us ?

>You has a wall to your back. As well, a crouch is not a great take off position.
>Fast enough to worry you.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Monarda on July 02, 2016, 09:35:13 PM
>How long would it take for us to stand back up again, in order to get a better choice of movement ?
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 02, 2016, 09:39:03 PM
>How long would it take for us to stand back up again, in order to get a better choice of movement ?

>Probably longer than it would take to catch you, assuming you don't run into its other arm while standing.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Monarda on July 02, 2016, 09:43:14 PM
Sigh.

>Reluctantly stop time just enough so that we can get some breathing space, then resume and keep an eye on the construct`s actions.
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 02, 2016, 09:45:55 PM
>Reluctantly stop time just enough so that we can get some breathing space, then resume and keep an eye on the construct`s actions.

>You stop time, and are pleased to see at least this works. Some animal aspect of your psyche feared that it wouldn't.
>What will you do to get breathing space?

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Monarda on July 02, 2016, 09:58:56 PM
>How about getting behind the construct ? How much taxing would it be on our magic ?
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 03, 2016, 07:21:58 AM
>How about getting behind the construct ? How much taxing would it be on our magic ?

>Should be easy enough.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Monarda on July 03, 2016, 01:40:23 PM
>Do so and take a quick look on it's back, maybe we can find a weakpoint.
>After having a look resume time.
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 03, 2016, 01:41:27 PM
>Do so and take a quick look on it's back, maybe we can find a weakpoint.
>After having a look resume time.

>You get behind the wooden monstrosity and examine its back. Nothing jumps out at you as a particular weak point; its back is about the same as its front.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Serela on July 03, 2016, 02:28:34 PM
>Examine the direction it came from. Maybe we can just get past it, or find a better fighting spot further in...
edit:well actually we can't really examine in darkness
>Get some distance between us and it by moving in said direction, deeper into the tunnel.
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 03, 2016, 03:14:55 PM
>Examine the direction it came from. Maybe we can just get past it, or find a better fighting spot further in...
edit:well actually we can't really examine in darkness
>Get some distance between us and it by moving in said direction, deeper into the tunnel.

>Looking northward, you see more tunnel then darkness.
>You head that way, toward the radius of the frozen torchlight, before time moves once more. The light snaps into place again, and you can see what appears to be a chamber just at the edge of your torchlight.
>You hear an ugly impact as the wooden monstrosity's hand slams into the wall, some yards behind you.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on July 03, 2016, 03:34:40 PM
> Fly toward the chamber! Don't run, footfalls will give away our location quicker than the light will.
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 03, 2016, 03:55:23 PM
> Fly toward the chamber! Don't run, footfalls will give away our location quicker than the light will.

>You take flight toward the chamber! You hear crashing footsteps before you've even lifted off; it could not have been confused by what has happened; perhaps it has nothing that can be confused.
>You fly into the chamber! It is...full of bookshelves. A writing desk. Some end tables. The walls are papered, a vertical stripes of white and soft blue. A couple of wooden chairs with cushions in them. And dolls, dressed in frilly clothing, sitting on the shelves and the tables. Easily a dozen of them. You note an archway on the far wall, offering entrance into another room.
>The sound of crashing steps comes to a stop behind you. Instead, it becomes a slower, less forceful impact of wood on stone.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on July 03, 2016, 04:20:50 PM
So THIS is where Alice sodded off to!

> Does this look like the library?
> Do the dolls look like Alice's dolls?
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 03, 2016, 04:35:36 PM
> Does this look like the library?
> Do the dolls look like Alice's dolls?

>Not really. It's much too small, and certainly not the same room. Perhaps there are some things from the library, but you wouldn't be able to tell.
>They certainly do.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on July 03, 2016, 04:37:21 PM
> Take a quick look behind us.
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 03, 2016, 04:47:18 PM
> Take a quick look behind us.

>You glance back, and see the wooden monstrosity approaching slowly. Then it stops and turns around. Then it simply stands there.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on July 03, 2016, 04:48:38 PM
> Mentally snicker at Juza. Some scout! Couldn't even get this far.
> Turn back around.
> Head to and through the archway on the other side of the room.
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 03, 2016, 05:01:00 PM
> Mentally snicker at Juza. Some scout! Couldn't even get this far.
> Turn back around.
> Head to and through the archway on the other side of the room.

>If only she could stop time while the wooden monstrosity was off to the side.
>You head into the next room. This one contains more bookshelves in one corner. A couple of workbenches in another. A small stove off to the side, and cabinets with dishes and cups near it. There is a spot that seems to be where a futon would go, but you don't see one anywhere. A few dolls rest on the workbenches. It is notably colder in here than outside.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Monarda on July 03, 2016, 05:02:51 PM
>Let us not allow that to get over our head, it isn`t proper of our position.
>Be aware for any kind of movement, also beware of anything else, it is possible that the construct isn`t the only measure of security.
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on July 03, 2016, 05:04:30 PM
> Are there any more doorways or archways or openings to other rooms?
> Inspect the bookcases in the corner.
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 03, 2016, 05:07:44 PM
> Are there any more doorways or archways or openings to other rooms?
> Inspect the bookcases in the corner.

>It doesn't seem that way, at least not until you inspect a bookcase and note there is a draft coming from behind it.
>The bookcase itself is spotless and full of old-looking tomes with names like Harmony of the Rock and Musings on the Bloody Prince. Neither are immediately familiar, but you could see them in the mansion's library.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on July 03, 2016, 05:32:59 PM
> Search around for a potential source of cold.
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 03, 2016, 05:38:25 PM
> Search around for a potential source of cold.

>Looking behind the bookcase, you see it is set on a railing and there appears to be an opening behind it.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on July 03, 2016, 05:39:35 PM
> Can we squeeze into the opening? Or would we need to move the bookcase out of the way?
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 03, 2016, 05:44:31 PM
> Can we squeeze into the opening? Or would we need to move the bookcase out of the way?

>You don't think you could even get a finger through it right now. There is a reason why you didn't notice it instantly.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on July 03, 2016, 05:46:38 PM
> Try to push (or pull, whichever is more appropriate) the bookcase away from the opening enough that we can fit through.
> If we are successful, head through the opening.
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 03, 2016, 06:00:35 PM
> Try to push (or pull, whichever is more appropriate) the bookcase away from the opening enough that we can fit through.
> If we are successful, head through the opening.

>You slide the bookcase aside. It resists a little at first, then slides aside easily.
>You are greeted with a puff of cold air. The room beyond is almost freezing. The walls are are white and reflect your torchlight brightly, slick with condensation. The room is moderately sized, and is empty save for three glass coffins set into the middle of it.
>One coffin holds a distinctive purple-haired figure in striped robes. You recognize her as Patchouli immediately. Her face is a little sharper than you remember, her hands a bit weathered, but she is unmistakable. Her eyes are closed, she seems to be sleeping.
>The second coffin holds a blonde woman in a long blue dress. Unmistakable Alice, practically as you remember her. She too has her eyes closed, apparently asleep.
>The third holds an unfamiliar person, a short and spindly woman. Her face is lined with wrinkles; crow's feet and laugh lines and sagging cheeks. Her hair is gray, with some streaks of white here and there. Dressed in a black gown, you note a steepled hat has  been placed under her head like some kind of pillow.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on July 03, 2016, 06:04:24 PM
> A black gown and steepled hat...could this be Marisa's body, having aged as humans do...?
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 03, 2016, 06:08:32 PM
> A black gown and steepled hat...could this be Marisa's body, having aged as humans do...?

>It's certainly plausible.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on July 03, 2016, 06:10:36 PM
> "Ah...I see..."
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 03, 2016, 06:23:41 PM
> "Ah...I see..."

>You speak out loud to no one in particular.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on July 03, 2016, 06:25:55 PM
> Inspect each of the three coffins up close.
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 03, 2016, 06:36:24 PM
> Inspect each of the three coffins up close.

>You inspect Patchouli's coffin, as it is closest. The cold feels moreso near it. Looking closely, you see the coffin is made of several layers of glass, there seems to be a trick to opening them.
>You see motion out of the corner of your eye.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on July 03, 2016, 06:36:52 PM
> Jerk our head in that direction quickly!
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 03, 2016, 06:43:29 PM
> Jerk our head in that direction quickly!

>You look over as Alice shifts, then raises her hands.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on July 03, 2016, 06:49:27 PM
> Raise an eyebrow, but otherwise take on a calm and neutral expression.
> "Alice?"
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 03, 2016, 06:57:25 PM
> Raise an eyebrow, but otherwise take on a calm and neutral expression.
> "Alice?"

>She does not respond, but her eyes open as she manipulates the glass inside the coffin, sliding something downward, then reaching higher to slight something else.
>The  middle of the outer layer of her coffin splits open, near where her waste is. The upper half slides upward, while the layers of glass past it slide downward. The room grows noticably colder as they all slide away. Alice sits up, seemingly unperturbed by this, and looks at you. Something about here...bothers you. You can't quite put your finger on what, but something about her appearance just seems wrong and bothersome.
>"You are here," she says, her voice calm. "Has the universe progressed to the next cycle?" She frowns a little, looking downward. Before you can answer, she says, "No, that would be silly. But you are here. This is an anomaly."

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on July 03, 2016, 07:06:32 PM
> "It has been several hundred years, Alice. At least five, I understand."
> Frown.
> "Something seems strange. Are you all right?"
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 03, 2016, 07:14:09 PM
> "It has been several hundred years, Alice. At least five, I understand."
> Frown.
> "Something seems strange. Are you all right?"

>She slides her legs out from under the lower half of her glass coffin, and turns to sit on the edge of the coffin before standing.
>"It has been nine hundred and eighty-seven years," says Alice, "and approximately fifty-five to eighty-nine days. I am fine, thank you for asking."

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on July 03, 2016, 07:17:46 PM
> Blink.
> "That is impressively precise."
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 03, 2016, 07:23:07 PM
> Blink.
> "That is impressively precise."

>"It pleased me to spend time ordering events while resting my mind from weightier problems," Alice says as she closes the glass coffin. The outer layer closes with a soft click, and you can see the inner layers sliding back into place.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on July 03, 2016, 07:43:47 PM
> "I see. I suppose I should just come out and say it, then. Something is off about you, Alice."
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 03, 2016, 07:47:42 PM
> "I see. I suppose I should just come out and say it, then. Something is off about you, Alice."

>"You have been absent for nearly a millennium," says Alice, looking up at you as she finishes fiddling with the coffin. "I anticipate a great many things seem off to you."

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on July 03, 2016, 07:53:23 PM
> "Well, perhaps we can start with why you appear to be more or less the same as you were back then, when Lady Patchouli has demonstrated rather clearly that the magician lifespan is not too terribly long. Ah, I do not mean to sound accusatory, I am merely curious."
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 03, 2016, 07:54:55 PM
> "Well, perhaps we can start with why you appear to be more or less the same as you were back then, when Lady Patchouli has demonstrated rather clearly that the magician lifespan is not too terribly long. Ah, I do not mean to sound accusatory, I am merely curious."

>"Because I prepared," says Alice. "Let us continue in the front room, before your goosebumps develop goosebumps."

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Monarda on July 03, 2016, 07:58:57 PM
>Nod.
>"A sound idea."
>Follow !
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 03, 2016, 08:09:15 PM
>Nod.
>"A sound idea."
>Follow !

>She leads you back to the front room. Following her, she doesn't bother you quite so much, but when she makes her way over to a chair and sits down, gesturing toward another for you, you can't help but feel something is wrong again.
>She looks over toward the corridor. "Ah, you left my guardian intact. Excellent. I was not looking forward to rebuilding it."

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on July 03, 2016, 08:13:49 PM
> "It has apparently done a fantastic job off keeping out a scout from a potentially-hostile force. I must admit I would have been in serious trouble were I not able to slip around it using my unique talents."
> "So what is it you have done with yourself, anyway?"
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 03, 2016, 08:48:18 PM
> "It has apparently done a fantastic job off keeping out a scout from a potentially-hostile force. I must admit I would have been in serious trouble were I not able to slip around it using my unique talents."
> "So what is it you have done with yourself, anyway?"

>"I discarded my original body for a better one," says Alice.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on July 03, 2016, 08:50:27 PM
> "...Huh. ...Does that count as dying or not dying?"
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 03, 2016, 08:55:58 PM
> "...Huh. ...Does that count as dying or not dying?"

>"It's close enough to the latter as far as I am concerned," says Alice.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on July 03, 2016, 08:56:44 PM
> "I suppose that means that Reisen has passed on, then."
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 03, 2016, 08:59:43 PM
> "I suppose that means that Reisen has passed on, then."

>"I cannot say one way or the other," says Alice. "Reisen has little to do with my work."

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on July 03, 2016, 09:02:28 PM
> "Right, of course. What precisely are you doing down here, anyway?"
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 03, 2016, 09:04:04 PM
> "Right, of course. What precisely are you doing down here, anyway?"

>Improving on my design," says Alice. "It is not quite perfect yet."

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on July 03, 2016, 09:09:35 PM
> "And, if I may ask a personal question about your work, what purpose do Lady Patchouli and the body whom I am guessing is Marisa serve toward this?"
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 03, 2016, 09:11:03 PM
> "And, if I may ask a personal question about your work, what purpose do Lady Patchouli and the body whom I am guessing is Marisa serve toward this?"

>"They are why I need to perfect it, of course," says Alice. "This body is passable, but not yet perfect. It isn't suited for them yet."

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on July 03, 2016, 09:12:16 PM
> "I'm afraid I don't understand."
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 03, 2016, 09:14:25 PM
> "I'm afraid I don't understand."

>She blinks, and something about it just feels wrong.  "I intend to transfer them into fitting bodies as well, once I have perfected the design. Certainly this is obvious?"

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Monarda on July 03, 2016, 09:21:41 PM
>Put on a curious look.
>"So you intend to cheat death basically ? For all of you three ?"
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on July 03, 2016, 09:22:38 PM
> "How would you even get them back, anyway? The Yama confirmed having seen them both."
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 03, 2016, 09:24:35 PM
>Put on a curious look.
>"So you intend to cheat death basically ? For all of you three ?"

>"I already have," says Alice. "It's simply a question of design for the others."

> "How would you even get them back, anyway? The Yama confirmed having seen them both."

>"This would be part of why this kind of body is insufficient," says Alice. "Their states are too delicate."

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Monarda on July 03, 2016, 09:28:27 PM
>Frown.
>"Yes, i doubt that the Yama would allow such thing to happen like this, i myself had to visit her due to my... unorthodox situation."
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 03, 2016, 09:30:16 PM
>Frown.
>"Yes, i doubt that the Yama would allow such thing to happen like this, i myself had to visit her due to my... unorthodox situation."

>"Higan takes a dim view on magicians in general," says Alice. "Whether they approve is no concern to me."

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Monarda on July 03, 2016, 09:35:21 PM
>"A dangerous game.... but it`s not like i have any opinion on that, i have no right to interfere on your work, especially since i should be in this time."
>Have a mild look of enlightment.
>"Speaking of that, i almost forgot why i came here, i`ve come to acquire an object that dates to that moment in the past when i dissappeared, i suppose you might have something of the likes ?"
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 03, 2016, 09:37:55 PM
>"A dangerous game.... but it`s not like i have any opinion on that, i have no right to interfere on your work, especially since i should be in this time."
>Have a mild look of enlightment.
>"Speaking of that, i almost forgot why i came here, i`ve come to acquire an object that dates to that moment in the past when i dissappeared, i suppose you might have something of the likes ?"

>She shakes her head. "I take pains not to keep decaying objects here," says Alice. "All I have are some of my dolls, which I have no desire to part with."
>She steeples her fingers. "Why are you seeking such items? And more to the point, why are you here in this era?"

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on July 03, 2016, 09:50:59 PM
> "That is a good question. I am still not sure what party is responsible. All I know is that some outside force threw me forward in time on the day of the explosion in the library. I passed out while trying to rescue Keine Kamishirasawa from a falling bookcase, and woke up this morning in a forest far to the south of here. But I at least have a plan for returning to my proper time, which involves retrieving an item from my time."
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 03, 2016, 09:53:28 PM
> "That is a good question. I am still not sure what party is responsible. All I know is that some outside force threw me forward in time on the day of the explosion in the library. I passed out while trying to rescue Keine Kamishirasawa from a falling bookcase, and woke up this morning in a forest far to the south of here. But I at least have a plan for returning to my proper time, which involves retrieving an item from my time."

>"Curious," says Alice, frowning thoughtfully. "You can return home, then? Very curious indeed."

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on July 03, 2016, 10:00:46 PM
> "At least, so Ran Yakumo tells me."
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 03, 2016, 10:02:46 PM
> "At least, so Ran Yakumo tells me."

>"Fascinating," says Alice. "Then I would ask a favor of you."

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on July 03, 2016, 10:04:44 PM
> "Certainly. If you wish me to deliver a message to your past selves, I would be glad to do so, as long as it would not disrupt the future too much."
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Monarda on July 03, 2016, 10:05:39 PM
>Give her a confused look.
>"A favor ?  What would that be ?"
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 03, 2016, 10:09:34 PM
> "Certainly. If you wish me to deliver a message to your past selves, I would be glad to do so, as long as it would not disrupt the future too much."
>Give her a confused look.
>"A favor ?  What would that be ?"

>"That would be the point," says Alice. "I would ask you to bring me a volume of my collated research. In turn, I will offer your whatever assistance I reasonably can."

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on July 03, 2016, 10:13:14 PM
> "Where would I find this research?"
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 03, 2016, 10:14:31 PM
> "Where would I find this research?"

>"I keep several volumes prepared," says Alice. "To forestall disaster if one is damaged or stolen."

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on July 03, 2016, 10:37:20 PM
> ...Is it possible that this Alice body is a doll's body?
> "And you keep them down here, I presume?"
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 03, 2016, 10:42:27 PM
> ...Is it possible that this Alice body is a doll's body?
> "And you keep them down here, I presume?"

>It seems entirely plausible.
>"Three of of them are here. Two are elsewhere. I replace those once every two years," she says. "Is my offer acceptable, then?"

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on July 03, 2016, 10:44:51 PM
Hold up on accepting, I want to check one thing.

> How much do we know about a Magician's Club meeting thingy in our time?
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 03, 2016, 10:49:00 PM
> How much do we know about a Magician's Club meeting thingy in our time?

>You don't know a whole lot, but you know it tends to turn raucous, one way or another.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on July 03, 2016, 10:50:59 PM
> Do we know who is involved?
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 03, 2016, 10:52:21 PM
> Do we know who is involved?

>Yes. You're well aware Alice is, or rather was, a part of it.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on July 03, 2016, 10:54:52 PM
> "May I add a stipulation? You may do as you wish with yourself, and, presumably, Marisa and Lady Patchouli. But given what has happened to their bloodline, I would prefer your past self not interfere with the outside world kids in this particular regard."
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 03, 2016, 10:58:05 PM
> "May I add a stipulation? You may do as you wish with yourself, and, presumably, Marisa and Lady Patchouli. But given what has happened to their bloodline, I would prefer your past self not interfere with the outside world kids in this particular regard."

>"I cannot promise what my past self might do," says Alice, "But I certainly had no interest in assisting them in such a manner in my lifetime."

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on July 03, 2016, 11:02:59 PM
> Nod.
> "Then our agreement is made."
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 04, 2016, 07:17:18 AM
> Nod.
> "Then our agreement is made."

>She smiles, and it's hard not to be unnerved by the gesture despite what she clearly means by it. "Excellent. And how shall I assist you?"

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on July 04, 2016, 07:18:38 AM
> What exactly were the requirements for the two remaining ingredients for our trip back home?
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 04, 2016, 07:20:17 AM
> What exactly were the requirements for the two remaining ingredients for our trip back home?

>One is to collect echoes from the place where the accident happened. In theory this should be done automatically when you are in the right place for a few moments. The other is an object that has existed between your era and this one; essentially an antique of some kind.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on July 04, 2016, 07:28:55 AM
> "I need two more things for Ran to be able to send me to my proper time. One is to gather the echoes of whatever force sent me here in the first place. I will need to stand as close as possibly to the spot where I vanished to do this; she has provided me a tool that will gather these echoes for me. The other is any object that has existed since my time, a sort of antique. Whatever object this is will be 'lost' in the process of sending me home. If you can offer me one or both of these things, it would be much appreciated."
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 04, 2016, 07:40:55 AM
> "I need two more things for Ran to be able to send me to my proper time. One is to gather the echoes of whatever force sent me here in the first place. I will need to stand as close as possibly to the spot where I vanished to do this; she has provided me a tool that will gather these echoes for me. The other is any object that has existed since my time, a sort of antique. Whatever object this is will be 'lost' in the process of sending me home. If you can offer me one or both of these things, it would be much appreciated."

>"I'm sure you have a better idea where to find the former than I," says Alice. "The grand hall and the library were just above. As for the latter, I have nothing to offer personally, but I am willing to help you obtain such a thing."

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on July 04, 2016, 11:44:59 AM
> "Does anything remain of the library that would make it obvious where to stand?"
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 04, 2016, 11:50:27 AM
> "Does anything remain of the library that would make it obvious where to stand?"

>"There may be some hints of foundation among the underbrush," says Alice. "if needs be, I can help you find them."

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on July 04, 2016, 12:06:46 PM
> "It would be appreciated. And may I assume all of the books on the bookshelves are yours, rather than Lady Patchouli's?"
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 04, 2016, 12:42:35 PM
> "It would be appreciated. And may I assume all of the books on the bookshelves are yours, rather than Lady Patchouli's?"

>"Some are mine, some were salvaged from the library after the fire," says Alice.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Serela on July 04, 2016, 01:43:26 PM
>"One of the salvaged books very well may be old enough, if you were willing... hmm. Otherwise, I don't imagine you'd know the locations of any other old items, given that you've been... sleeping for almost the past millenia?"
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 04, 2016, 02:12:31 PM
>"One of the salvaged books very well may be old enough, if you were willing... hmm. Otherwise, I don't imagine you'd know the locations of any other old items, given that you've been... sleeping for almost the past millenia?"

>"Unlikely," says Alice. "I have them recopied periodically to keep them from decaying. As for older objects, hm," Alice rubs her chin. "...I would search for museums, temples, and private collections of the particularly wealthy. Presuming you didn't plan to simply steal something, the trick would be to find something that isn't important. An art object or an antique of some kind? If you did plan to steal something, I would recommend a temple. They are likely to be the least well guarded."

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Monarda on July 04, 2016, 03:58:19 PM
>"It wouldn't do for me to steal something from anyone, so i'd say the former is the way to go."
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 04, 2016, 06:31:23 PM
>"It wouldn't do for me to steal something from anyone, so i'd say the former is the way to go."

>"I would suggest someone to visit," says Alice, "But it is has been seventy-one years since I have last been in civilization. I am afraid I don't know who there is to recommend."

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on July 04, 2016, 07:46:55 PM
> "I may have to ask Reimu. Who, by the way, mentioned she hadn't seen you in a long time."
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 04, 2016, 07:50:24 PM
> "I may have to ask Reimu. Who, by the way, mentioned she hadn't seen you in a long time."

>"She hasn't, I imagine," says Alice. "It is best that I am not noticed until my work is done."

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on July 04, 2016, 07:55:30 PM
> "You would rather she not know where you are, then? I somewhat got the impression she wanted to know what happened to you."
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 04, 2016, 08:07:04 PM
> "You would rather she not know where you are, then? I somewhat got the impression she wanted to know what happened to you."

>Alice frowns. "I suppose, if she is concerned, that wouldn't be a problem. While I don't advertise my presence, it is not as though I take especial pain to hide when I need to step out."

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on July 04, 2016, 08:09:30 PM
> "I imagine she would at least like to see you again, if it had been as long as she implied. I've no idea how she will take your work, though, particularly with Marisa."
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 04, 2016, 08:20:38 PM
> "I imagine she would at least like to see you again, if it had been as long as she implied. I've no idea how she will take your work, though, particularly with Marisa."

>"If you wish, I could come along if you intend to visit her," says Alice.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on July 04, 2016, 08:29:16 PM
> "That would work. If you do not mind my visiting Meiling's dojo, the Hakurei Shrine is my next visit after that."
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 04, 2016, 08:35:11 PM
> "That would work. If you do not mind my visiting Meiling's dojo, the Hakurei Shrine is my next visit after that."

>She nods. "That is fine. I will assist as I can."

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Monarda on July 04, 2016, 09:30:38 PM
>"Good."
>Glance at the chamber that we came from.
>"What about them ? Will they be alright in your absence ?"
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 04, 2016, 09:42:55 PM
>"Good."
>Glance at the chamber that we came from.
>"What about them ? Will they be alright in your absence ?"

>"The guardian will be able to follow its orders without me, and it will leave you be as long as you're with me," says Alice. "As for the dolls, I'll let them rest for now. If something serious happens, they'll awaken."

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on July 04, 2016, 11:06:38 PM
> "Very well. Also, there appears to have once been a futon down here. Did someone else reside here?"
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 05, 2016, 08:27:52 AM
> "Very well. Also, there appears to have once been a futon down here. Did someone else reside here?"

>"I used to have need for one," says Alice. "Now I do not, so I removed it before it could rot."

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on July 05, 2016, 11:17:10 AM
> "Ah."
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 05, 2016, 12:18:26 PM
> "Ah."

>"I do not entertain guests, you understand" says Alice. "Your chair is here largely because it can serve as a table when needed."

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Suwako Moriya on July 05, 2016, 12:29:48 PM
> Does Alice appear to be breathing?
> "Understood. I have one last immediate curiosity before we leave, though."
> Gesture back down the tunnel that brought us here.
> "I defeated a scout for a potentially-hostile force just outside here. It seems she had been trying for some time to gain access to your quarters in search for some works of Lady Patchouli's, but was thwarted by your guardian every time. I would prefer to bring her with us, as while she is currently passed out, she has said she will return to her land to report her failure to her leader as soon as she is able. Would you happen to have anything that would allow me or us to carry her at least as far as the Hakurei Shrine?"
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 05, 2016, 12:42:18 PM
> Does Alice appear to be breathing?
> "Understood. I have one last immediate curiosity before we leave, though."
> Gesture back down the tunnel that brought us here.
> "I defeated a scout for a potentially-hostile force just outside here. It seems she had been trying for some time to gain access to your quarters in search for some works of Lady Patchouli's, but was thwarted by your guardian every time. I would prefer to bring her with us, as while she is currently passed out, she has said she will return to her land to report her failure to her leader as soon as she is able. Would you happen to have anything that would allow me or us to carry her at least as far as the Hakurei Shrine?"

>It doesn't seem like she is.
>"Hm," Alice says. "I could carry her."

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Suwako Moriya on July 05, 2016, 12:45:07 PM
> Look slightly taken aback. But only slightly.
> "If you say you can, then it would be much appreciated."
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 05, 2016, 12:51:11 PM
> Look slightly taken aback. But only slightly.
> "If you say you can, then it would be much appreciated."

>"I will assist you as I can," says Alice.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Suwako Moriya on July 05, 2016, 12:54:12 PM
> "Very well. In that case, let us depart."
> Head back out of the tunnel and up to the surface UNLESS Alice stops us to give her one of her books.
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 05, 2016, 01:02:54 PM
> "Very well. In that case, let us depart."
> Head back out of the tunnel and up to the surface UNLESS Alice stops us to give her one of her books.

>Alice does take a moment to fetch something from one of the bookshelves, a thick volume that she places into a bag and hands to you. "Please take care of this, I trust you to hand it to me when you return to your era."
>You obtain: Volume of Alice's Research
>You obtain: Silk Bag.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Suwako Moriya on July 05, 2016, 01:05:07 PM
> Nod.
> "It should be no trouble to do so."
> List of past-self requests we've taken so far.
> Head back out of the tunnel and up to the surface.
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 05, 2016, 01:25:22 PM
> Nod.
> "It should be no trouble to do so."
> List of past-self requests we've taken so far.
> Head back out of the tunnel and up to the surface.

>You're supposed to keep track of this, Sluggo!
>You have...
>Promised to tell Tenshi to go for the shoulder, whatever that means.
>Offered to tell Yuuka not to wait before she misses the opportunity to deal with 'her'.
>Offered to tell Futo not to be afraid.
>Taken it upon yourself to deliver a sworn statement to the Taoists and Buddhists.
>Agreed to tell Flandre than things will get better.
>You make your way back to the surface. The wooden guardian remains still as a statue as you pass by. You note the bricks on the wall where you were pinned have suffered some cracks. Returning to the surface, you note Juza is still passed out where you left her.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Suwako Moriya on July 05, 2016, 01:26:22 PM
> I'm at work and don't have the time to go searching, sorry! :( I don't think we actually promised to tell Tenshi anything, though, merely taking it under advisement.
> Point out Juza.
> "That's her."
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 05, 2016, 02:06:02 PM
> I'm at work and don't have the time to go searching, sorry! :( I don't think we actually promised to tell Tenshi anything, though, merely taking it under advisement.
> Point out Juza.
> "That's her."

>Alice nods. "She should be easy enough to carry."

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Suwako Moriya on July 05, 2016, 02:13:14 PM
> Make our way over to Juza.
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 05, 2016, 02:19:29 PM
> Make our way over to Juza.

>You do so. The fallen woman does not stir.
>"Do you intend to carry that torch with you the whole way?" says Alice as she follows you.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Suwako Moriya on July 05, 2016, 02:20:44 PM
> "Ah, I suppose it is no longer necessary."
> Extinguish the torch in the earth, doing our best not to see too much grass on fire. Then return it from whence we obtained it.
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 05, 2016, 02:30:36 PM
> "Ah, I suppose it is no longer necessary."
> Extinguish the torch in the earth, doing our best not to see too much grass on fire. Then return it from whence we obtained it.

>You snuff out the torch in one of the mounds of excavated dirt, then set it with the rest of them. With some cleaning, it should still be good for a little while.
>As you do so, Alice lifts up Juza into a bridal carry.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Suwako Moriya on July 05, 2016, 02:35:33 PM
> ...Has Alice always had that much upper body strength?
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 05, 2016, 03:37:33 PM
> ...Has Alice always had that much upper body strength?

>You aren't sure, but she is (was?) a youkai.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Suwako Moriya on July 05, 2016, 03:40:52 PM
> Well, whatever. Where were we told Meiling's dojo was relative to the mansion grounds?
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 05, 2016, 03:53:47 PM
> Well, whatever. Where were we told Meiling's dojo was relative to the mansion grounds?

>You know it is west of the lake, that's about it.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Suwako Moriya on July 05, 2016, 04:03:39 PM
> "It is my understanding that Meiling's dojo is to the west of the lake. Are you ready to head that way? And do you need any help carrying her?"
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 05, 2016, 04:11:22 PM
> "It is my understanding that Meiling's dojo is to the west of the lake. Are you ready to head that way? And do you need any help carrying her?"
\

>"I think you are correct," says Alice. "I never had business in that particular direction, so I am not quite sure where it is. You may leave when ready, I will be behind you. And she is not too heavy."

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Suwako Moriya on July 05, 2016, 04:24:33 PM
> "Very well."
> Take flight and head west relative to the lake.

> Along the way...
> "So, if I may ask, what will you do when your work is complete?"
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 05, 2016, 04:35:04 PM
> "Very well."
> Take flight and head west relative to the lake.

> Along the way...
> "So, if I may ask, what will you do when your work is complete?"

>You take flight and head toward the lake. It is a very short trip. Then you head westward, and a sea of trees stretches out before you.
>"I have not decided," says Alice. "For the time being, I prefer to focus on what needs to be done."

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Suwako Moriya on July 05, 2016, 04:43:21 PM
> "Hmm, I see. With most others, I would assume they would have an endgame plan in place for their desired immortality. But I suppose, for one such as you, it would make sense that the work and accomplishment themselves are the true end goal, and that anything positive after that is merely a bonus. Which, I think, is one of the reasons you are probably the best for the job."
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 05, 2016, 04:53:17 PM
> "Hmm, I see. With most others, I would assume they would have an endgame plan in place for their desired immortality. But I suppose, for one such as you, it would make sense that the work and accomplishment themselves are the true end goal, and that anything positive after that is merely a bonus. Which, I think, is one of the reasons you are probably the best for the job."

>"Thank you," says Alice.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Suwako Moriya on July 05, 2016, 04:57:22 PM
> "You're welcome."
> Anything look civilized yet?
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 05, 2016, 05:03:46 PM
> "You're welcome."
> Anything look civilized yet?

>Not really. But the forest is pretty thick.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Suwako Moriya on July 05, 2016, 05:06:26 PM
> "What made you decide to settle down in the Young Mistress' old room, anyway?"
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 05, 2016, 05:12:23 PM
> "What made you decide to settle down in the Young Mistress' old room, anyway?"

>"I required a more secluded residence," says Alice. "And the stairs were already there, so I saw no reason not to put them use."

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on July 05, 2016, 05:14:32 PM
> "Practical. What happened to your old house?"
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 05, 2016, 05:26:08 PM
> "Practical. What happened to your old house?"

>"I salvaged it for parts," says Alice.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Suwako Moriya on July 05, 2016, 05:34:41 PM
> "The entire thing? That's quite a large amount of material."
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 05, 2016, 05:43:22 PM
> "The entire thing? That's quite a large amount of material."

>"It takes a fair amount of material to rebuild," says Alice, "The rest made useful fuel, or sold adequately."

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Suwako Moriya on July 05, 2016, 05:49:12 PM
> Gesture up and down at Alice.
> "May I assume this material went into the new you, then?"
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 05, 2016, 08:17:13 PM
> Gesture up and down at Alice.
> "May I assume this material went into the new you, then?"

>"Not much, no," says Alice. "I am hardly a cabin."

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Suwako Moriya on July 05, 2016, 08:41:33 PM
> "Ah, apologies. If it is not too personal a question, then, what is your current body composed of? Given what I know about you, what you have said so far, and the fact that you have not been breathing this entire time, it seems unlikely that you are still completely flesh and bone and sinew."
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 05, 2016, 08:46:31 PM
> "Ah, apologies. If it is not too personal a question, then, what is your current body composed of? Given what I know about you, what you have said so far, and the fact that you have not been breathing this entire time, it seems unlikely that you are still completely flesh and bone and sinew."

>"Several materials I have had to create," she says. "The skin is quite realistic, I think."

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Suwako Moriya on July 05, 2016, 08:48:25 PM
> "And you are able to control it as you would control your own body, rather than how you would control a puppet's movements?
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 05, 2016, 09:03:57 PM
> "And you are able to control it as you would control your own body, rather than how you would control a puppet's movements?

>"Just so," says Alice. "I have no more strings than you."

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Monarda on July 05, 2016, 09:10:41 PM
>"And you intend to do the same kind of body for Miss Patchouli and Marisa ? That will be quite the task."
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 05, 2016, 09:28:18 PM
>"And you intend to do the same kind of body for Miss Patchouli and Marisa ? That will be quite the task."

>"No," says Alice. "This type is unsuitable, as I have said. I need to improve it."

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Monarda on July 05, 2016, 09:35:59 PM
>"And how exactly do you intend to do so ?"
>How are we doing in terms of distance travelled ?
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 05, 2016, 09:41:04 PM
>"And how exactly do you intend to do so ?"
>How are we doing in terms of distance travelled ?

>"It's not quite life-like enough yet," says Alice. "I can't quite process food or drink correctly, I don't have a correct range of touch. There's a number of little problems."
>You've come a few hundred yards by now. Nothing catches your eye yet.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on July 05, 2016, 09:47:52 PM
> Did Flandre note that the dojo was hidden at all?
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 05, 2016, 09:51:13 PM
> Did Flandre note that the dojo was hidden at all?

>She did not, but it may just be hard to see from the air.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on July 05, 2016, 09:53:13 PM
> "Hmm. You still seem largely functional as you are. Have you considered reviving Marisa and Lady Patchouli in similar functional-but-not-perfect bodies and asking their assistance in your research?"
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 05, 2016, 09:54:52 PM
> "Hmm. You still seem largely functional as you are. Have you considered reviving Marisa and Lady Patchouli in similar functional-but-not-perfect bodies and asking their assistance in your research?"

>"I have exactly one chance to try," she says. "I will not try it until I am certain I have eliminated all likelihood of failure."

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Monarda on July 05, 2016, 09:57:19 PM
>"Wise, say, may i ask you an important question regarding that ?"
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 05, 2016, 10:20:03 PM
>"Wise, say, may i ask you an important question regarding that ?"

>"If you wish," says Alice.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Monarda on July 05, 2016, 10:41:02 PM
>"Did Marisa or Miss Patchouli desire to become immortal and told you so ? Or are you just assuming that they wanted to become so ?"
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 05, 2016, 10:43:10 PM
>"Did Marisa or Miss Patchouli desire to become immortal and told you so ? Or are you just assuming that they wanted to become so ?"

>"Have you some reason to assume otherwise?" says Alice.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Monarda on July 05, 2016, 11:03:56 PM
>"No, i was merely curious."

//Edited.
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on July 05, 2016, 11:22:13 PM
I'll be honest, I briefly considered this line of discussion and then threw it out immediately because there is literally no benefit to doing it, while annoying Alice enough might end up with her not helping us. I'm not sure what you're looking to achieve with this.
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Monarda on July 05, 2016, 11:27:25 PM
Sorry, it was just curiosity, it`s a big part of me and all that.
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 05, 2016, 11:31:55 PM
>"No, i was merely curious."

>Alice nods. You wonder if she intends to say more, but it seems she is satisfied with that.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Monarda on July 05, 2016, 11:45:03 PM
>"I don`t think you might know something like that considering how busy you are, but would you happen to know anything about the whereabouts of my Mistress ?"
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 05, 2016, 11:47:16 PM
>"I don`t think you might know something like that considering how busy you are, but would you happen to know anything about the whereabouts of my Mistress ?"

>"Nothing whatsoever," says Alice.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on July 05, 2016, 11:53:34 PM
> "Mmm. Unfortunate, Ah well."
> Continue onward, searching for that dojo.
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 06, 2016, 12:22:39 AM
> "Mmm. Unfortunate, Ah well."
> Continue onward, searching for that dojo.

>You continue onward a little ways.
>"I feel it is likely we have passed it," says Alice.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Monarda on July 06, 2016, 12:30:17 AM
>Come to a halt.
>"Huh, then it would be better if we search at ground level ?"
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 06, 2016, 08:52:00 AM
>Come to a halt.
>"Huh, then it would be better if we search at ground level ?"

>"It may be," says Alice.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on July 06, 2016, 10:48:29 AM
> Land in an open spot.
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 06, 2016, 10:56:16 AM
> Land in an open spot.

>You find a small copse and land there.
>Looking around, all you see are thick threes and brush. A squirrel darts away as you touch down. Nothing particularly jumps out at you as a sign of any kind of civilization here. You do note a faerie a little ways to the north, gathering something off the ground.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on July 06, 2016, 11:06:15 AM
> North, toward the fairy
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 06, 2016, 11:09:13 AM
> North, toward the fairy

>You make your way toward the faerie. Alice follows quietly behind.
>The faerie is about knee-high to you, wearing a green gown trimmed with leafy patterns. She looks up from gathering herbs, and her eyes go wide. "Murderers!" she cries, her voice barely a squeak.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on July 06, 2016, 11:12:13 AM
> Frown.
> "I'm afraid you have mistaken us for someone else."
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 06, 2016, 11:12:55 AM
> Frown.
> "I'm afraid you have mistaken us for someone else."

>The faerie scurries behind a tree. "Nuh! You have a body!"

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on July 06, 2016, 11:16:59 AM
> "So do you. You just ran behind the tree with it."
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 06, 2016, 11:34:49 AM
> "So do you. You just ran behind the tree with it."

>"Yeah but I'm not dead and you're not carrying me! That one is!"

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on July 06, 2016, 11:43:10 AM
> "Ah, that body is not dead. She is merely unconscious, having lost a duel."
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 06, 2016, 11:48:32 AM
> "Ah, that body is not dead. She is merely unconscious, having lost a duel."

>"She looks deadish, don't you think?" says the faerie, peeking around the tree, the pulling her head back suddenly.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on July 06, 2016, 11:53:19 AM
> "Perhaps a little, but she still breathes."
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 06, 2016, 12:34:46 PM
> "Perhaps a little, but she still breathes."

>"Don't bury her here! There's cilantro here!" the faerie says.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Suwako Moriya on July 06, 2016, 12:37:32 PM
> "Of course. We merely wish to find the martial arts dojo in this area, perhaps a bit to the east."
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 06, 2016, 12:38:40 PM
> "Of course. We merely wish to find the martial arts dojo in this area, perhaps a bit to the east."

>"What?" says the faerie. "Is that a sutra? Are you quoting sutras?"

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on July 06, 2016, 12:45:17 PM
> "No. It is a building. Are there any buildings near here to the east?"
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 06, 2016, 12:47:03 PM
> "No. It is a building. Are there any buildings near here to the east?"

>The faerie peeks around the tree again. "There's the Fight House."

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Suwako Moriya on July 06, 2016, 12:50:03 PM
> Smile.
> "That's the one I'm looking for, yes. How far from here is it?"
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 06, 2016, 12:52:24 PM
> Smile.
> "That's the one I'm looking for, yes. How far from here is it?"

>"It's a really long long ways that way," she says, pointing east.  "By the la-wait!" her eyes widen. "You can't bury her there! You'll get kicked!"

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Suwako Moriya on July 06, 2016, 12:55:46 PM
> "Do not worry, I won't bury her there either. I won't bury her anywhere. Have a good day, little one."
> Take flight and head back east toward the lake.
> "My apologies, Alice. In retrospect, searching around the lake area first would have been the best thing to do."
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 06, 2016, 01:11:12 PM
> "Do not worry, I won't bury her there either. I won't bury her anywhere. Have a good day, little one."
> Take flight and head back east toward the lake.
> "My apologies, Alice. In retrospect, searching around the lake area first would have been the best thing to do."

>"I imagine old memories are hard to shake," says Alice. "Or recent ones, I suppose."
>You return to the lake area within a minute or so.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Suwako Moriya on July 06, 2016, 01:28:33 PM
> Land on the eastern shore of the lake and look east into the forest.
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 06, 2016, 02:50:38 PM
> Land on the eastern shore of the lake and look east into the forest.

>Looking around, you don't see any immediate signs of such a building, but you do pick out a few foot paths here and there.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Suwako Moriya on July 06, 2016, 02:51:30 PM
> Head to the closest footpath.
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 06, 2016, 03:12:33 PM
> Head to the closest footpath.

>You make your way toward the closest path. It is certainly well worn, the ground hardened and showing the odd footprint left over from a rainstorm in the past. What stands out more, however, is that some of the surrounding foliage along the road has been flattened by something recently; perhaps a wagon with large wheels?

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Suwako Moriya on July 06, 2016, 03:16:06 PM
> Curious! Maybe one of those wheeled machines from Apex made its way here.
> Follow this path.
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 06, 2016, 03:21:25 PM
> Curious! Maybe one of those wheeled machines from Apex made its way here.
> Follow this path.

>It's certainly possible.
>You follow the path. It twists this way and that, going between large trees and around large tangles of underbrush. After a couple minutes, you see a small buildings ahead.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Suwako Moriya on July 06, 2016, 03:30:35 PM
> How are Juza and Alice doing?
> "I suspect this is it."
> Head to the front of said building.
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 06, 2016, 03:52:01 PM
> How are Juza and Alice doing?
> "I suspect this is it."
> Head to the front of said building.

>Alice is following quietly, Juza seems to still be unconscious.
>Alice nods. "So it seems."
>you make your way to toward the front of the building. It is a simple one-story structure made of old wood, covered with a patchwork of repairs here and there. The roof dips low to the ground, colored the same green as the surrounding boughs. You aren't surprised that you had a hard time finding it from above, what little would peek through blends in nicely. The front doors are made of paper and are slid open, while all the windows are propped open as well. You can hear the sounds of a fight inside, but there don't seem to be any hints of anger to it.
>Near the front doors, under a tree, is a huge metal think on wheels, that would look at home in Apex. It has two front wheels about as large as you are at the back, and smaller ones at the front, made of thick metal. A sort of platform with a large wheel and a number of levers takes up the back, from what you've seen of Apex machinery, presumably the pilot rides there. The entire thing is heavily covered in rust. and it is a testament to the quality of the metal that it even holds up under its own weight.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Suwako Moriya on July 06, 2016, 04:05:21 PM
> Point at the machine.
> "What is that?"
> Whatever Alice's answer is, once she responds, have a peek inside through the open front doors.
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 06, 2016, 04:40:34 PM
> Point at the machine.
> "What is that?"
> Whatever Alice's answer is, once she responds, have a peek inside through the open front doors.

>"I've seen it tilling and harrowing fields from time to time, when I was more active" says Alice, "But I am not sure what it is aside from that."
>You peek through the front doors, and see there are a number of youkai within, gathered around a mat as two rabbit youkai seem to be squaring off. They don't seem to have noticed you yet.

>_

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Suwako Moriya on July 06, 2016, 04:44:45 PM
> Do any of the youkai look familiar?
> Is there a place nearby the entrance for personal belongings, such as shoes?
> Have a look around the interior of the building for anything of interest.
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 06, 2016, 05:07:22 PM
> Do any of the youkai look familiar?
> Is there a place nearby the entrance for personal belongings, such as shoes?
> Have a look around the interior of the building for anything of interest.

>None of them look familiar.
>You note that shoes and such have been place on a rug to the side.
>Looking around, you note there are some punching bags set up, and a few mannequins off to the side. The floor is covered with bamboo mats and cushions. The walls have several hangings on them, with beautifully drawn words on them. Others are pictures of palaces and fantastic creatures.
>You note that one of the youkai, who is off to the side watching the match, bears a sash with a golden star on it.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Suwako Moriya on July 06, 2016, 05:11:33 PM
> Does this gold star youkai have any animal qualities at all, such as non-human ears? Or do they appear to be purely humanoid?
> Enter properly, removing our shoes and placing them in the proper location.
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 06, 2016, 05:33:59 PM
> Does this gold star youkai have any animal qualities at all, such as non-human ears? Or do they appear to be purely humanoid?
> Enter properly, removing our shoes and placing them in the proper location.

>The gold star youkai looks fully human, you don't think you'd be able to tell her apart from one if you weren't used to how youkai feel. She has dark hair, and is wearing a simple peasant's dress embroidered with odd, blob-like patterns along the skirt.
>You enter and remove your shoes. Alice follows, and kicks her off as the gathered youkai look toward you. A couple give cries of alarm. The fight comes to a stop, as one rabbit catches the other's fist, then both stop and look toward you.
>"Place her on the mat nearest mat," calls out the star-wearing youkai. "Yana, the medical supplies, please!"
>"Yes, sensei!" says another youkai, a large, square-jawed woman with curly blonde hair and a foreign accent, wearing a curious sort of slip-over dress that reminds you somewhat of Minoriko's clothing.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Suwako Moriya on July 06, 2016, 05:54:48 PM
> "Ah, she has merely lost a danmaku duel. But your hospitality is appreciated."
> Look to Alice.
> "Go ahead and put her down where they say."
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 06, 2016, 06:13:21 PM
> "Ah, she has merely lost a danmaku duel. But your hospitality is appreciated."
> Look to Alice.
> "Go ahead and put her down where they say."

>"Well then," says the gold star youkai. "No need to worry, Yana."
>She then looks to the two rabbits and says, "You two have a break. Go get something to drink."
>Alice places the unconscious woman on a mat. The gathered youkai watch you both with open interest, save for the rabbits who scurry off to follow their master's orders.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Suwako Moriya on July 06, 2016, 06:19:18 PM
> Face the gold-star youkai.
> "My apologies for interrupting your sparring session, Sensei. Particularly with such an unfortunate appearance."
> Give a quick glance at Juza before returning our focus to the gold-star youkai.
> "I merely wished to see Hong Meiling's dojo for myself, as she and I had quite a history together, however brief it may have been."
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Monarda on July 06, 2016, 06:22:58 PM
//Dunno if this is necessary or not, but won`t hurt to suggest.

>"Oh, forgive me, i should introduce myself."
>Bow.
>"The name is Sakuya Izayoi, former head-maid of the now extinct Scarlet Devil Mansion, it is a pleasure to meet you."
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Suwako Moriya on July 06, 2016, 06:24:21 PM
I intentionally held off introducing ourselves in order to gauge the reaction to my statements before doing so.
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Monarda on July 06, 2016, 06:25:37 PM
//I see, then...

>Hold off introducing ourselves for now.
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 06, 2016, 06:28:42 PM
> Face the gold-star youkai.
> "My apologies for interrupting your sparring session, Sensei. Particularly with such an unfortunate appearance."
> Give a quick glance at Juza before returning our focus to the gold-star youkai.
> "I merely wished to see Hong Meiling's dojo for myself, as she and I had quite a history together, however brief it may have been."

>"All of you," the gold-starred youkai says, "Go practice. Yana...you watch Nao, try to appreciate get an understanding of her stance.
>The youkai spread out. The large, square-jawed blonde woman follows a slight, white-haired youkai whose clothing is essentially a sheet wrapped around her; she reminds you of the lady from the cable car earlier, but her clothing is even further draped. The latter faces off against a pale-skinned youkai in a gi and hakama, whose hands are bright red.
>The gold star youkai approaches you and bows. "You were a friend of our founder?" she says. "Meiling was a good friend of mine, as well."

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Monarda on July 06, 2016, 06:32:08 PM
//How about now ? Should we ?
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Suwako Moriya on July 06, 2016, 06:35:04 PM
Yes, but this revelation requires a bit of extra artistic touch to the introduction.

> Smile.
> "Really? How fortuitous. I presume you must have met her after my time, as I must admit I do not recognize you. But any friend of Meiling's is a friend of mine."
> Curtsey.
> "I am Sakuya Izayoi, former head maid of the now-defunct Scarlet Devil Mansion. It is a pleasure to meet you."
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 06, 2016, 06:39:59 PM
> Smile.
> "Really? How fortuitous. I presume you must have met her after my time, as I must admit I do not recognize you. But any friend of Meiling's is a friend of mine."
> Curtsey.
> "I am Sakuya Izayoi, former head maid of the now-defunct Scarlet Devil Mansion. It is a pleasure to meet you."

>"Ah, from those days," says the gold star youkai. "I am Shika, current master of this dojo."

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Suwako Moriya on July 06, 2016, 06:43:54 PM
> "Well met, Shika. It has been quite some time, yes. Nearly a millennium, I have been told. Would you be willing to tell me how Meiling fared in her time here?"
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Monarda on July 06, 2016, 06:44:28 PM
>"It is nice to see that she left her own kind of legacy in the form of this dojo."
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 06, 2016, 06:47:35 PM
> "Well met, Shika. It has been quite some time, yes. Nearly a millennium, I have been told. Would you be willing to tell me how Meiling fared in her time here?"

>"Well, I suppose," says Shika, quirking her lips. "Ah, it is a rather broad question, don't you think?"

>"It is nice to see that she left her own kind of legacy in the form of this dojo."

>"She touched many people," says Shika. "We've even solved an incident or two over the years."

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Suwako Moriya on July 06, 2016, 06:50:45 PM
> "Really now? I would love to hear about that, if you are willing."
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 06, 2016, 06:55:18 PM
> "Really now? I would love to hear about that, if you are willing."

>"The important one was fifty years ago," says Shika, "An oni whose name I will not mention began kidnapping children from the outlaying farms. Once I heard of this, I wasted little time in hunting her down and making her pay. I won't abide anyone who would harm a child, I simply won't!"
>Her face has darkened considerably by this point.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Suwako Moriya on July 06, 2016, 06:58:37 PM
> Look slightly taken aback.
> "That is surprising, that such would be a problem in this day and age."
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Monarda on July 06, 2016, 07:06:01 PM
>"Were the children safely rescued if i may ask ?"
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 06, 2016, 07:46:33 PM
> Look slightly taken aback.
> "That is surprising, that such would be a problem in this day and age."

>She nods. "I was surprised, too."

>"Were the children safely rescued if i may ask ?"

>"They were unharmed, thankfully," says Shika.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Suwako Moriya on July 06, 2016, 07:51:41 PM
> "That is good. Was this your doing alone, or was Meiling still around at the time?"
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 06, 2016, 07:57:30 PM
> "That is good. Was this your doing alone, or was Meiling still around at the time?"

>"Just me," she says. "Meiling had been gone for some time, then."

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Suwako Moriya on July 06, 2016, 08:01:10 PM
> "Mmm, unfortunate."
> "Ah, this is rather selfish of me to ask, but did she ever speak of me?"
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 06, 2016, 08:07:14 PM
> "Mmm, unfortunate."
> "Ah, this is rather selfish of me to ask, but did she ever speak of me?"

>"I think so," says Shika. "Sometimes she'd tell me about the old days, and she mentioned a rambunctious maid and her army of faeries. Would that be you?"

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Suwako Moriya on July 06, 2016, 08:21:42 PM
> Chuckle a bit.
> "That would be me, yes."
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 06, 2016, 08:36:26 PM
> Chuckle a bit.
> "That would be me, yes."

>"She also said you had died in an accident," says Shika. "Which, if it is so, you have endured it better than many."

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Monarda on July 06, 2016, 08:42:28 PM
>Put on a gloomy look.
>"Yes... that is rather... complicated, i didn`t actually die, although it had the same effect on her....."
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 06, 2016, 08:47:58 PM
>Put on a gloomy look.
>"Yes... that is rather... complicated, i didn`t actually die, although it had the same effect on her....."

>"Is that so?" says Shika, punctuated by the sound of the red-handed youkai hitting the mat.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Monarda on July 06, 2016, 08:48:45 PM
//No harm in explaining our situation to her right ?
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Suwako Moriya on July 06, 2016, 08:49:27 PM
//Nope!

> "To make a long story short, an unknown outside force took advantage of that accident and threw me forward nearly a millennium in time."
> Look to Alice.
> "What did you say it was, again? Nine hundred eighty-seven years and a handful of days?"
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 06, 2016, 08:59:28 PM
> "To make a long story short, an unknown outside force took advantage of that accident and threw me forward nearly a millennium in time."
> Look to Alice.
> "What did you say it was, again? Nine hundred eighty-seven years and a handful of days?"

>Shika makes a face as you explain.
>"Approximately fifty-five to eighty-nine days," Alice says, glancing over from a wall scroll she was examining.

>_

Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Suwako Moriya on July 06, 2016, 09:00:28 PM
> Look back to Shika and nod our head slightly in Alice's direction with a small grin.
> "She's good."
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 06, 2016, 09:03:55 PM
> Look back to Shika and nod our head slightly in Alice's direction with a small grin.
> "She's good."

>"She's something," Shika mumbles.  Alice either does not hear, or simply ignores her.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Suwako Moriya on July 06, 2016, 09:09:00 PM
> "But yes, that is a very abridged version my story. I have been working toward returning to my own time, and satisfying various curiosities and taking on various favors in the meantime."
> Look back over at Juza.
> "And then there is this one, who appears to be some sort of scout for Haihan's Warlord. I am thinking I will drop her off at the Hakurei Shrine, and let Reimu and the current shrine maiden decide what to do with her."
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 06, 2016, 09:12:17 PM
> "But yes, that is a very abridged version my story. I have been working toward returning to my own time, and satisfying various curiosities and taking on various favors in the meantime."
> Look back over at Juza.
> "And then there is this one, who appears to be some sort of scout for Haihan's Warlord. I am thinking I will drop her off at the Hakurei Shrine, and let Reimu and the current shrine maiden decide what to do with her."

>Shika makes her way over to Juza, and looks her over. "Hm. One of my students mentioned something about a person with a hat like this by the lake a couple days ago. She is one of the Warlord's agents? How unpleasant."

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on July 06, 2016, 09:17:40 PM
> Nod.
> "Such is my understanding, yes. She was searching for the works of Lady Patchouli Knowledge, in the hopes of delivering that knowledge and power to her mistress."
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 06, 2016, 09:29:05 PM
> Nod.
> "Such is my understanding, yes. She was searching for the works of Lady Patchouli Knowledge, in the hopes of delivering that knowledge and power to her mistress."

>"Hm, I see," says Shika. "I always considered those stories to be exaggerations."

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Monarda on July 06, 2016, 09:33:21 PM
>"What stories ? The ones Meiling would tell you ?"
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on July 06, 2016, 09:34:03 PM
> "Lady Patchouli and I had our disagreements, but her ability was undeniable."
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 06, 2016, 09:38:09 PM
>"What stories ? The ones Meiling would tell you ?"

>She nods.

> "Lady Patchouli and I had our disagreements, but her ability was undeniable."

>"Now that you mention it, I think I heard something to that effect, too," says Shika.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Monarda on July 06, 2016, 09:39:09 PM
>"So, how did you and Meiling meet ? Was it related to her martial arts training ?"
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 06, 2016, 09:42:45 PM
>"So, how did you and Meiling meet ? Was it related to her martial arts training ?"

>"She had a tendency to wander," says Shika. "We met at the Valley of Reeds on one of those wanderings. She was low on food, and I felt sorry for her, so I took her in for the night."

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on July 06, 2016, 10:23:26 PM
> "The Valley of Reeds?"
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 06, 2016, 10:58:32 PM
> "The Valley of Reeds?"

>She nods, then frowns. "Ah, right. It's to the west of New Hometown."

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on July 06, 2016, 11:20:06 PM
> "Ah, okay."
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 06, 2016, 11:33:40 PM
> "Ah, okay."

>"I used to live there," she says. "It was a secluded place, even youkai largely didn't bother with it."

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Monarda on July 06, 2016, 11:36:57 PM
>"Oh, and what made you move out ?"
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 06, 2016, 11:41:49 PM
>"Oh, and what made you move out ?"

>"This, really," says Shika, making a small gesture around her.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: the old guy on July 06, 2016, 11:54:13 PM
>"What did Meiling say about the people she used to work for?"
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 06, 2016, 11:58:43 PM
>"What did Meiling say about the people she used to work for?"

>"Always good things," she says. The youkai shifts, moving beside you so she can keep an eye on the students. "She'd talk about how elegant the old mistress was, and how sweet and earnest the new one is, and so on."

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Monarda on July 07, 2016, 12:03:55 AM
>Smile,
>"Yes, Young Mistress Flandre was always a kind person."
>Frown a bit.
>"For how long did she wander around Gensokyo may i ask ?"
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 07, 2016, 12:20:23 AM
>Smile,
>"Yes, Young Mistress Flandre was always a kind person."
>Frown a bit.
>"For how long did she wander around Gensokyo may i ask ?"

>"She never really stopped," says Shika. "Whenever she took the notion and didn't have anyone who especially needed her, she'd just take off for a few weeks."

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Monarda on July 07, 2016, 12:31:16 AM
>Put on a slightly surprised look.
>"....i.... see... Meiling..."
>Take a small breath.
>"...i have heard she was buried here in her dojo correct ? Would you.... please lead me there ?"
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on July 07, 2016, 12:44:03 AM
> "If that's permissible, of course."
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 07, 2016, 08:56:49 AM
>Put on a slightly surprised look.
>"....i.... see... Meiling..."
>Take a small breath.
>"...i have heard she was buried here in her dojo correct ? Would you.... please lead me there ?"

> "If that's permissible, of course."

>"It should be no problem," says Shika, as she waves for you to follow her.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on July 07, 2016, 10:52:57 AM
> Follow!
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 07, 2016, 11:20:01 AM
> Follow!

>Alice remains behind as she leads you into a back room filled with various things you don't really have time to take in, grabbing some incense along the way, then through another door into what seems to be a sitting room. Without pause, grabbing a small incense lighter, along the way, she leads you through there before going through a final door that takes you outside, behind the dojo. The forest comes right up to this back door, but just a little ways ahead you can see a lone grave marker.
>Within a word, she offers you the incense and the lighter.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on July 07, 2016, 11:54:49 AM
> We are presumably to burn the incense at the grave, yes?
> Take the items with a solemn nod.
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 07, 2016, 12:18:27 PM
> We are presumably to burn the incense at the grave, yes?
> Take the items with a solemn nod.

>Yes.
>You accept the items.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Suwako Moriya on July 07, 2016, 12:19:23 PM
> Walk over to the grave in a suitably respectful manner and have a proper look at it.
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 07, 2016, 12:39:29 PM
> Walk over to the grave in a suitably respectful manner and have a proper look at it.

>You approach the grave. It is an small and unsophisticated thing made of granite, with small insets for incense and offerings. It has Hong Meiling carved into it in simple letters. It feels surreal to read this.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Suwako Moriya on July 07, 2016, 12:47:53 PM
> Speak in quiet tones.
> "I hope this is the only time I will ever see this..."
> Take a deep, mind-cleansing breath.
> Press F to pay respects Place the incense in one of the insets and light it with the lighter.
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 07, 2016, 01:40:33 PM
> Speak in quiet tones.
> "I hope this is the only time I will ever see this..."
> Take a deep, mind-cleansing breath.
> Press F to pay respects Place the incense in one of the insets and light it with the lighter.

>You accidentally hit D and start freestyling
>You set the incense and light it after a deep breath.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Suwako Moriya on July 07, 2016, 01:57:41 PM
> "How long has it been since...?"
> Gesture at the grave.
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 07, 2016, 02:12:04 PM
> "How long has it been since...?"
> Gesture at the grave.

>"A couple centuries," says Shika. "I not sure of the exact date, I go by seasons rather than calendars. "

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Monarda on July 07, 2016, 02:57:38 PM
>"Was she happy when she... passed on ?"
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 07, 2016, 03:05:35 PM
>"Was she happy when she... passed on ?"

>"I think so," says Shika. "Perhaps there was something she wasn't telling me, I'm sure she had regrets. I witnessed a couple."

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Monarda on July 07, 2016, 04:04:32 PM
>"..... i see...."
>Look at the grave.
>"Looks like you had quite a influence while i was gone huh Meiling ? But still.... what the Young Mistress said... was that why you kept wandering all over this land ?"
>Take another deep breath.
>"I`m sorry for making you worry so much, if only i was stronger, then nothing of that would have happened... but you.... you never gave up did you ? ...thanks for never giving up on me Mei..."
>Let go and shed all the tears we have been holding on.
>"I hope you have a nice rest...."

//Yes i get easily tied emotionally to stuff like this, there`s no problem right ?
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Suwako Moriya on July 07, 2016, 04:30:36 PM
I rather doubt Sakuya would cry in this situation, but whatever, it's clear you really want this.
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 07, 2016, 04:54:51 PM
>"..... i see...."
>Look at the grave.
>"Looks like you had quite a influence while i was gone huh Meiling ? But still.... what the Young Mistress said... was that why you kept wandering all over this land ?"
>Take another deep breath.
>"I`m sorry for making you worry so much, if only i was stronger, then nothing of that would have happened... but you.... you never gave up did you ? ...thanks for never giving up on me Mei..."
>Let go and shed all the tears we have been holding on.
>"I hope you have a nice rest...."

>You aren't sure how you feel, it's all so odd to learn your girlfriend has been dead for decades. But just looking at the headstone is kinda of jarring, and it hurts to imagine how she must have felt after you vanished. You feel a tear burning in your eye.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Suwako Moriya on July 07, 2016, 05:06:47 PM
> Steel our resolve. All the more reason to get back to our correct time!
> Wipe that tear away, then turn around.
> "Thank you for this opportunity, Shika."
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 07, 2016, 05:23:32 PM
> Steel our resolve. All the more reason to get back to our correct time!
> Wipe that tear away, then turn around.
> "Thank you for this opportunity, Shika."

>No more time for this, there is work to be done. You wipe away the tear and turn to the sensei.
>She nods. "I'm happy when people come to see her. Think nothing of this."

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Suwako Moriya on July 07, 2016, 05:24:47 PM
> "In that case, I shall darken your doorstop with the Warlord's servant no longer. Unless there is something you wish me to do for you? I can't guarantee our lifetimes will cross once I return to my proper time, but one never knows."
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 07, 2016, 05:30:53 PM
> "In that case, I shall darken your doorstop with the Warlord's servant no longer. Unless there is something you wish me to do for you? I can't guarantee our lifetimes will cross once I return to my proper time, but one never knows."

>"I have more than enough willing pupils if I need something done," says Shika, shaking her head. "Is there anything we might do for you?"

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Monarda on July 07, 2016, 05:39:58 PM
>"...maybe, would you have anything for the time that Meiling still worked as a gatekeeper on the mansion ? I need some object from my time period so i can go back, but only if you are willing to part with that object."
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 07, 2016, 05:55:41 PM
>"...maybe, would you have anything for the time that Meiling still worked as a gatekeeper on the mansion ? I need some object from my time period so i can go back, but only if you are willing to part with that object."

>"...Not really," Shika says after a moment.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Monarda on July 07, 2016, 06:03:12 PM
>Sigh.
>"I understand, it`s been a pain searching for anything like that, no one is willing to let go of their beloved mementos for obvious reasons, not that i blame them of course."
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 07, 2016, 06:55:48 PM
>Sigh.
>"I understand, it`s been a pain searching for anything like that, no one is willing to let go of their beloved mementos for obvious reasons, not that i blame them of course."

>"Perhaps you need to find something with no emotional relevance?" says Shika.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Monarda on July 07, 2016, 07:09:18 PM
>"Well, that is pretty hard, because most of them were cared and preserved because of that emotional relevance, and i doubt a temple or a museum would give away something with such historical value either, stealing is also out of question obviously."
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 07, 2016, 07:13:01 PM
>"Well, that is pretty hard, because most of them were cared and preserved because of that emotional relevance, and i doubt a temple or a museum would give away something with such historical value either, stealing is also out of question obviously."

>"Perhaps you could track down something lost?" says Shika.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Monarda on July 07, 2016, 08:56:15 PM
>"Maybe, but i have no clue as to where start, and i have the time limit of 30 days according to the new Yama."
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 07, 2016, 09:20:07 PM
>"Maybe, but i have no clue as to where start, and i have the time limit of 30 days according to the new Yama."

>"Oh, that is a problem," says Shika, frowning.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Serela on July 07, 2016, 11:53:02 PM
I think we should ask Reimu about old things. ...oh hey, she's our next stop, isn't she?! Great timing. Not that we're in a hurry.
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on July 08, 2016, 11:05:42 AM
> "Mmm. Perhaps Reimu will know more about where to look."
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 08, 2016, 11:07:16 AM
> "Mmm. Perhaps Reimu will know more about where to look."

>"She might," says Shika. "She can be generous when placated."

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on July 08, 2016, 11:10:08 AM
> Chuckle.
> "I am glad to hear that that hasn't changed in the last thousand years."
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 08, 2016, 11:12:24 AM
> Chuckle.
> "I am glad to hear that that hasn't changed in the last thousand years."

>"I can't imagine it would have," says Shika. "She's always been that kind of goddess. I suppose most of them are, though."

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on July 08, 2016, 11:12:58 AM
> "She was that kind of human, as well."
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 08, 2016, 11:15:25 AM
> "She was that kind of human, as well."

>"What?" says Shika. "Human?"

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on July 08, 2016, 11:21:01 AM
> Grin.
> "I'm quite proud of her for having come this far."
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 08, 2016, 12:09:20 PM
> Grin.
> "I'm quite proud of her for having come this far."

>"I'm not sure what you mean," says Shika.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Suwako Moriya on July 08, 2016, 12:09:57 PM
> "The Reimu of my time is human. A few years younger than me, in fact."
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 08, 2016, 12:41:34 PM
> "The Reimu of my time is human. A few years younger than me, in fact."

>"You're kidding," says Shika.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Suwako Moriya on July 08, 2016, 12:51:39 PM
> Shake head with a smile.
> "Like I said, I'm quite proud of how far she has come."
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 08, 2016, 01:30:54 PM
> Shake head with a smile.
> "Like I said, I'm quite proud of how far she has come."

>"This is a trick, isn't it?" says Shika. "There's no way she was human."

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Suwako Moriya on July 08, 2016, 01:41:40 PM
> "No tricks at all. She was just that good."
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 08, 2016, 01:46:26 PM
> "No tricks at all. She was just that good."

>"You're honestly telling me she took on the goddess of Makai and the mountain Goddess and was just a human?" says Shika.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Suwako Moriya on July 08, 2016, 01:53:23 PM
> Nod, and start counting on our fingers.
> "My mistress as well. And the Netherworld princess, and the Lunarian princess, and the Lunarian doctor, and the previous Yama, and Apex's hell raven at her peak viciousness, and the Hijiri Temple's Bodhisattva, and countless others."
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 08, 2016, 01:57:05 PM
> Nod, and start counting on our fingers.
> "My mistress as well. And the Netherworld princess, and the Lunarian princess, and the Lunarian doctor, and the previous Yama, and Apex's hell raven at her peak viciousness, and the Hijiri Temple's Bodhisattva, and countless others."

>"This has to be some kind of joke," says Shika.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Suwako Moriya on July 08, 2016, 01:58:44 PM
> Is Alice still around?
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 08, 2016, 02:05:33 PM
> Is Alice still around?

>She remained inside.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Suwako Moriya on July 08, 2016, 02:15:28 PM
> "You can ask my companion back inside if you wish."
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 08, 2016, 02:31:22 PM
> "You can ask my companion back inside if you wish."

>"I suppose there's no reason you'd be lying," says the youkai, though the doubt is clear in her voice.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Suwako Moriya on July 08, 2016, 02:38:29 PM
> "Well, we might as well head back there anyway, as I think it is about time we deliver Reimu her Haihan present."
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 08, 2016, 02:49:51 PM
> "Well, we might as well head back there anyway, as I think it is about time we deliver Reimu her Haihan present."

>Shika nods, and goes to open the door, leading you back inside.
>Returning to the dojo proper, you find Alice is observing a sparring match between one of the rabbits and the red-handed youkai. She glances toward you as you enter. Juza is where she was left, and seems to be just as unconscious.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Suwako Moriya on July 08, 2016, 02:54:51 PM
> "Out of curiosity, Shika, did any of your rabbit pupils originally hail from Eientei?"
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 08, 2016, 03:53:05 PM
> "Out of curiosity, Shika, did any of your rabbit pupils originally hail from Eientei?"

>"I know they come from the Bamboo Forest, at least," she says.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Suwako Moriya on July 08, 2016, 03:54:58 PM
> "Hmm. I imagine they would at least know something about it, then. Are any of them not particularly busy? I do not wish to take too long asking questions, but I have to admit I'm curious."
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 08, 2016, 04:04:09 PM
> "Hmm. I imagine they would at least know something about it, then. Are any of them not particularly busy? I do not wish to take too long asking questions, but I have to admit I'm curious."

>"There's still some time until the proper class begins," says Shika. "These are just the early comers."

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Suwako Moriya on July 08, 2016, 04:24:37 PM
> Look around. Are there any unbusy rabbits?
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 08, 2016, 04:53:52 PM
> Look around. Are there any unbusy rabbits?

>One of the rabbits is currently sparring. The other is speaking with the broadly built youkai with the accent; Yana if you recall correctly.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Suwako Moriya on July 08, 2016, 05:29:50 PM
> Make our way over to the rabbit in mid-conversation, waiting away from the conversation at a respectful distance.
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 08, 2016, 05:57:34 PM
> Make our way over to the rabbit in mid-conversation, waiting away from the conversation at a respectful distance.

>You make your way toward the two.
>"Ah, Hello miss maid!" says the broadly built youkai as you approach.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Suwako Moriya on July 08, 2016, 06:02:42 PM
> Nod.
> "Greetings. May I have a brief word with your friend here?"
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 08, 2016, 06:20:29 PM
> Nod.
> "Greetings. May I have a brief word with your friend here?"

>"Sure, whaddaya need?" says the rabbit, looking over at you. Dark-haired and yellow-eyed, she looks like just about every other rabbit you've seen in the Bamboo Forest and Eientei; save for the martial arts clothing she wears.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Suwako Moriya on July 08, 2016, 06:27:57 PM
> "I wonder wondering if you could tell me anything of the state of Eientei these days, and/or what has happened to it over the past however-many centuries you know about."
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 08, 2016, 07:12:49 PM
> "I wonder wondering if you could tell me anything of the state of Eientei these days, and/or what has happened to it over the past however-many centuries you know about."

>"Just a ruin these days," says the rabbit. "Nobody goes there anymore."

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Serela on July 08, 2016, 07:16:45 PM
A ruin could still have something neaaaaaat. Eientei is like the jackpot for "I wonder where something old as eternity is".

>"Ah, I see. I'm interested in going there regardless, but I imagine it's rather difficult to find... it wasn't easy even when it was intact. Would you have any advice for finding it?"
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Suwako Moriya on July 08, 2016, 07:17:55 PM
> "And does that mean that not even the Lunarians reside there anymore?"
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 08, 2016, 07:21:30 PM
>"Ah, I see. I'm interested in going there regardless, but I imagine it's rather difficult to find... it wasn't easy even when it was intact. Would you have any advice for finding it?"

>"How the heck would I know?" says the rabbit. "I just said no one goes there."

> "And does that mean that not even the Lunarians reside there anymore?"

>"I guess not," the rabbit says with a shrug. "I've never seen any, anyways."

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Suwako Moriya on July 08, 2016, 07:26:57 PM
Well, that's all I cared about. <_< I'm ready to move on if everyone else is.
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Serela on July 08, 2016, 07:31:21 PM
Yeah let's go.

>"Thank you for the info. Sorry for interrupting, by the way." Make a polite bow. "I'll be on my way now, unless there was something you asked to ask me."
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 08, 2016, 08:07:08 PM
>"Thank you for the info. Sorry for interrupting, by the way." Make a polite bow. "I'll be on my way now, unless there was something you asked to ask me."

>"I have a question," says the broad, accented youkai. "Which merchant do you work for?"

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Suwako Moriya on July 08, 2016, 08:09:04 PM
> "Ah, not a merchant per se. I am the head maid of the now-defunct Scarlet Devil Mansion, and I work for the disappeared Mistress Remilia Scarlet."
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 08, 2016, 08:16:57 PM
> "Ah, not a merchant per se. I am the head maid of the now-defunct Scarlet Devil Mansion, and I work for the disappeared Mistress Remilia Scarlet."

>The youkai's lips draw into a long line. "Scarlet. I remember that name, and don't know why. Was she good to the farmers, then?"

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Suwako Moriya on July 08, 2016, 08:21:14 PM
> How are our house's interactions with farmers handled?
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Monarda on July 08, 2016, 08:22:19 PM
>What was our relationship with the human village`s farmers and inhabitants, taking all the residents in account, like ?
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 08, 2016, 08:24:54 PM
> How are our house's interactions with farmers handled?

>Nonexistent, you worked with merchants to supply food.

>What was our relationship with the human village`s farmers and inhabitants, taking all the residents in account, like ?

>Your own were cordial, but professional on the whole, with some individuals you were a bit more friendly. As far as the Scarlet Household, distant. Remilia put no demands on them. Likely they would be ignored if she did, though you wouldn't want to be the person to have to tell her that.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Suwako Moriya on July 08, 2016, 08:30:04 PM
> "She had no interaction with them, as far as I am aware. I worked with merchants to acquire food for our house."
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 08, 2016, 08:35:04 PM
> "She had no interaction with them, as far as I am aware. I worked with merchants to acquire food for our house."

>"Hm. Funny," she says. "Good."

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Suwako Moriya on July 08, 2016, 08:42:15 PM
> "Is there anything else I can do for you?"
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 08, 2016, 08:45:44 PM
> "Is there anything else I can do for you?"

>"Tell those merchants I am still watching them," says the youkai. "In case they have forgotten."

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Suwako Moriya on July 08, 2016, 08:48:22 PM
> "Ah...I'm afraid I don't know which merchants to which you refer."
> Look slightly sheepish.
> "It is a long story, but to put it succinctly, I have not been around here for a very, very long time. The last time I was in this land predates this dojo."
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 08, 2016, 08:57:54 PM
> "Ah...I'm afraid I don't know which merchants to which you refer."
> Look slightly sheepish.
> "It is a long story, but to put it succinctly, I have not been around here for a very, very long time. The last time I was in this land predates this dojo."

>"Any of them," says the youkai to your first statement.
>"Calm down, Yana," the rabbit says. The youkai just grunts.
>"Ah, you are from Apex?" says Yana. "I've been meaning to look into that place, as soon as I can find a way up that mountain."

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on July 08, 2016, 10:19:06 PM
> "Ah...the last time I was in this land predates Apex as well."
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 08, 2016, 10:34:24 PM
> "Ah...the last time I was in this land predates Apex as well."

>"...Makai?" she says after a moment.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on July 08, 2016, 11:23:16 PM
> "There was another member of our house from there, but as far as I know, she has long since returned there. Perhaps she is still kicking around, somewhere."
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 08, 2016, 11:51:32 PM
> "There was another member of our house from there, but as far as I know, she has long since returned there. Perhaps she is still kicking around, somewhere."

>She doesn't seem to know how to respond to this.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on July 09, 2016, 12:19:05 AM
> Give a wry grin.
> "My apologies. I realize how confusing my origins can be."
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Serela on July 09, 2016, 12:26:14 AM
granted, anyone would be confused when we never mentioned time travelled to today from 1000 years ago :V
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 09, 2016, 12:43:38 AM
> Give a wry grin.
> "My apologies. I realize how confusing my origins can be."

>"So, are you from Makai, then?" says the youkai.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Monarda on July 09, 2016, 01:03:28 AM
>"No, let`s just say i`m from a far away land, like this Gensokyo but with still quite different."

//True, considering we`re far ahead in time from what was our originial time period.
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 09, 2016, 01:11:59 AM
>"No, let`s just say i`m from a far away land, like this Gensokyo but with still quite different."

>"One of the mainland empires?" she says. "I know nothing of them, to be honest."

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Monarda on July 09, 2016, 02:11:59 AM
>"Not really, it`s a long and complicated story, i`m trying to go back there now, to put it simply, still, thank you for you assistance."
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Serela on July 09, 2016, 02:43:02 AM
>Let's word that slightly less rudely. How about "Ah, it's a complicated story. To put it simply, I'm working on getting back there now. But thank you for your time."
>If that does seem to have lead the conversation to a good stopping point, lets go get Alice.
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 09, 2016, 10:03:12 AM
>"Not really, it`s a long and complicated story, i`m trying to go back there now, to put it simply, still, thank you for you assistance."

>Let's word that slightly less rudely. How about "Ah, it's a complicated story. To put it simply, I'm working on getting back there now. But thank you for your time."
>If that does seem to have lead the conversation to a good stopping point, lets go get Alice.

>You take a moment to be a bit more polite than you feel to the noisy youkai and excuse yourself. She doesn't seem to object heavily, at least.
>As you approach Alice, she glances toward you.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Serela on July 09, 2016, 12:00:36 PM
>"Alright, I'm ready to go. Whilst we're in the area, would you mind me obtaining the echoes from where I was flung forward in the library? Then we can head to the Hakurei Shrine."
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 09, 2016, 12:14:02 PM
>"Alright, I'm ready to go. Whilst we're in the area, would you mind me obtaining the echoes from where I was flung forward in the library? Then we can head to the Hakurei Shrine."

>"I do not mind," says Alice. "Shall I gather your captive, then?"

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Serela on July 09, 2016, 01:40:18 PM
>Nod. "Thank you."
>Once Alice finishes with that, let's start heading out back to the SDM ruins.
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 09, 2016, 01:52:38 PM
>Nod. "Thank you."
>Once Alice finishes with that, let's start heading out back to the SDM ruins.

>Alice gathers her, and you depart.
>It takes scarely a minute to return to Juza's campsite. The smoke is weaker now, you imagine her fire it about to burn out.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Monarda on July 09, 2016, 02:25:46 PM
>So just find the location we were when the time travel happened right ?
>Look around.
>Do we know where the library was taking as a reference the room Alice took shelter in ?
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 09, 2016, 02:50:31 PM
>So just find the location we were when the time travel happened right ?
>Look around.
>Do we know where the library was taking as a reference the room Alice took shelter in ?

>That is correct.
>You look around. The woods here is fairly thick, it must have had some considerable time to grow after that fire.
>It should be just to the south  of the staircase.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Monarda on July 09, 2016, 03:13:03 PM
>Head there then.
>"I think i have an idea of where it was...."
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Serela on July 09, 2016, 04:48:05 PM
>Let's take out the pearl as we walk so we can watch for it changing color once we start getting closer to the spot we think it was.
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 09, 2016, 06:05:20 PM
>Head there then.
>"I think i have an idea of where it was...."

>Let's take out the pearl as we walk so we can watch for it changing color once we start getting closer to the spot we think it was.

>You make your way southward, Alice following. The trees are a bit thick here; difficult to move through.
>Taking out the pearl, you see the iridescence on its surface is swirling wildly.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Monarda on July 09, 2016, 07:01:05 PM
>"Hmm...."
>Try moving our hand around the area, see if the iridescence increases in intensity.
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 09, 2016, 07:53:33 PM
>"Hmm...."
>Try moving our hand around the area, see if the iridescence increases in intensity.

>If it does, it increases so subtly that you do not notice a change.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on July 09, 2016, 07:59:36 PM
> Was it glowing before?
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 09, 2016, 08:06:50 PM
> Was it glowing before?

>No.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on July 09, 2016, 08:07:58 PM
> What did Ran say would happen when it was full?
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 09, 2016, 08:14:49 PM
> What did Ran say would happen when it was full?

>You believe she said it would change color after a few minutes.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on July 09, 2016, 08:26:13 PM
> And the swirling iridescence has come with changing color, yes?
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Serela on July 09, 2016, 09:28:34 PM
>"Well, it's certainly reacting. Ran said it would take a few minutes, and then it would change color. I'm unsure if I need to get closer or if this is fine, but we'll find out soon enough."
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 09, 2016, 09:51:37 PM
> And the swirling iridescence has come with changing color, yes?

>Not yet.

>"Well, it's certainly reacting. Ran said it would take a few minutes, and then it would change color. I'm unsure if I need to get closer or if this is fine, but we'll find out soon enough."

>"Perhaps it would be best to get closer in either event?" says Alice.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Serela on July 09, 2016, 09:59:52 PM
>"True. It's a bit hard to tell, but thankfully I was in the mansion this morning, rather than the centuries ago it must have burned down in, so it's a little easier to tell where 'closer' is supposed to be."
>Keep moving. Try to keep a good sense of where we must be in relation to those stairs and our memory of the mansion... it'd be too easy to lose track now that the mansion's a forest.
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 09, 2016, 10:04:14 PM
>"True. It's a bit hard to tell, but thankfully I was in the mansion this morning, rather than the centuries ago it must have burned down in, so it's a little easier to tell where 'closer' is supposed to be."
>Keep moving. Try to keep a good sense of where we must be in relation to those stairs and our memory of the mansion... it'd be too easy to lose track now that the mansion's a forest.

>How will you proceed?

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Serela on July 09, 2016, 10:35:03 PM
>Continue south for a bit.

Inb4 the correct answer is going back to the first thread and seeing which directions we took once we went in the library
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 10, 2016, 12:50:10 AM
>Continue south for a bit.

>You continue southward. The forest grows very thick and difficult to traverse. You push through as well you can, loosing track of your feet in the brush. After a couple yards, a sharp pain races through your shin as you hit something very solid.

>_

Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Serela on July 10, 2016, 12:57:32 AM
>Stop and check out both our leg, and whatever it is we just hit.
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 10, 2016, 01:07:26 AM
>Stop and check out both our leg, and whatever it is we just hit.

>You have to push some brush aside to see what you hit. You see a large, squarish stone with rough edges to its left and right, about half a yard long.
>Your leg is a little sore, but you don't see any notable damage.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on July 10, 2016, 01:10:54 AM
> Seethe a little bit. Just don't swear in front of company.
> Examine the stone for any notable features.
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 10, 2016, 01:46:57 AM
> Seethe a little bit. Just don't swear in front of company.
> Examine the stone for any notable features.

>You do your best to keep outwardly calm and examine the stone. Taking a closer look at it, you are certain it was shaped by people, long before the elements have worn away at it.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Serela on July 10, 2016, 01:53:18 AM
>It seems likely this would have been part of the mansion, right? ...that would make it the millenia old object we need, but, it's kind of large to carry...
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 10, 2016, 02:10:12 AM
>It seems likely this would have been part of the mansion, right? ...that would make it the millenia old object we need, but, it's kind of large to carry...

>You think it might have been part of the foundation, now that you think about it.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Serela on July 10, 2016, 02:21:30 AM
>Hmm. Well, half a yard long isn't like a boulder or something, that's actually not too unrealistic to lift up... depending. How thick is it? More importantly, how hard is it to lift and carry?
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 10, 2016, 12:22:42 PM
>Hmm. Well, half a yard long isn't like a boulder or something, that's actually not too unrealistic to lift up... depending. How thick is it? More importantly, how hard is it to lift and carry?

>It is about a foot thick. While you cannot be sure how hard it is to lift and carry, it is probably too much for a lone human.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Serela on July 10, 2016, 02:27:40 PM
>Oof, yeah, we might be able to lift it but we wouldn't be able to carry it long at all. Alice is much stronger, but having her carry it all the way to Ran still would be... well. Not to mention it might be difficult for Ran to use.
>"Hey, Alice." Gesture at the rock. "I believe this was part of the Scarlet Devil Mansion's foundation. That would make it old enough for my purposes, but... it's a bit too large and heavy. Do you have any ideas for breaking off a chunk of it? I suppose, if nothing else, if there was somewhere to obtain a pickaxe... I'm not sure who'd have such a thing in Gensokyo, though."
>Peek at the pearl, as well.
>"If I can take some of the rock with me and get closer to the spot for this bauble to do it's thing, I'd already be set to return to Ran and... hopefully, return to my time."
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 10, 2016, 05:10:44 PM
>Oof, yeah, we might be able to lift it but we wouldn't be able to carry it long at all. Alice is much stronger, but having her carry it all the way to Ran still would be... well. Not to mention it might be difficult for Ran to use.
>"Hey, Alice." Gesture at the rock. "I believe this was part of the Scarlet Devil Mansion's foundation. That would make it old enough for my purposes, but... it's a bit too large and heavy. Do you have any ideas for breaking off a chunk of it? I suppose, if nothing else, if there was somewhere to obtain a pickaxe... I'm not sure who'd have such a thing in Gensokyo, though."
>Peek at the pearl, as well.
>"If I can take some of the rock with me and get closer to the spot for this bauble to do it's thing, I'd already be set to return to Ran and... hopefully, return to my time."

>"Did she say the object needed to be intact?" says Alice. "Assuming it is not buried too deeply, I may be able to move it. I would have to devote all my attention to this, I should warn."

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Serela on July 11, 2016, 12:33:28 AM
>Did Ran say such a thing?

I only recall her saying something that's weathered the years from here to there. Granted, honestly, one could probably pick up a big rock on youkai mountain and be safe for that, but that would just be too easy in a sort of obvious "no." fashion.
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 11, 2016, 12:53:46 AM
>Did Ran say such a thing?

>She did not. But perhaps she implied it? It's hard to say...

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Serela on July 11, 2016, 01:10:19 AM
>"...perhaps we should leave this for a last resort if Reimu and the Eientei ruins don't work out. The foundation won't be going anywhere, and on second thought, I'm not sure Ran would find something like this to be... ah, satisfactory. Especially so if I broke off a chunk rather than taking the entire thing. For now, I'll concentrate on getting the echoes I came for."
>Would we be able to re-find this rock without too much trouble?

This brings us back to the previous issue of finding the exact spot.

>Keeping in mind where the stairs were, would we be... roughly in the ballpark of the entrance of the past library, or well into it already, or? Or do we just not have any idea?
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 11, 2016, 01:15:04 AM
>"...perhaps we should leave this for a last resort if Reimu and the Eientei ruins don't work out. The foundation won't be going anywhere, and on second thought, I'm not sure Ran would find something like this to be... ah, satisfactory. Especially so if I broke off a chunk rather than taking the entire thing. For now, I'll concentrate on getting the echoes I came for."
>Would we be able to re-find this rock without too much trouble?
>Keeping in mind where the stairs were, would we be... roughly in the ballpark of the entrance of the past library, or well into it already, or? Or do we just not have any idea?

>"As you wish," says Alice.
>You think so, now that you've cleared things around it a bit.
>You imagine, if you just banged your shin on the foundation, you probably are close to the doorway. Perhaps just a few feet off.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Serela on July 11, 2016, 01:39:12 AM
Reading through first chapter...

>"I think I'm at the library entrance. I'm going to attempt to retrace my steps... it shouldn't have to be too exact, I hope, even if it was only this morning."
>With consideration that, if there is minor deviations necessary to account for trees and such in the way, it doesn't matter and we should just attempt to proceed roughly in the correct direction... move like this-
1.Enter several yards into the "library" ahead of us. If we aren't sure which direction that is, just continue the way we've been walking so far and pretend it's the right one.
2.Move several more yards to the right and ahead of our new position after #1.
3.Move about twice as far as #2 to the west, and then "west" of this position four times as far as #2... roughly.
4.Let's assume the direction we've been moving in #3 as "south", so for example, moving back the way we came would be north. Proceed west whilst looking at the pearl until we can notice a change in it's color.

>...if there are any complications with following the steps or something happens of interest, then just keep in mind which number of our plan we were interrupted at.

I TRIED. Honestly it could probably be simplified to "try to head into the library center as we remember from the entrance, then do #4."

edit:ACTUALLY YOU KNOW WHAT.
>Can we proceed from here roughly to where we think the center of the library used to be? It doesn't matter if we're a decent amount off.
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 11, 2016, 01:48:28 AM
>Can we proceed from here roughly to where we think the center of the library used to be? It doesn't matter if we're a decent amount off.

>Assuming you are actually at the door, and the local flora doesn't interfere, you think you ought to be able to.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Serela on July 11, 2016, 02:20:40 AM
>Let's go with the assumption, and make with that action.
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on July 11, 2016, 07:50:38 AM
> Also make a mental note that we agreed to tell present-day Shou to not worry about Murasa.
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 11, 2016, 01:29:53 PM
>Let's go with the assumption, and make with that action.

>You press forward. The foliage clears out a little as you press onward, then quickly thickens again as you get to what ought to be about halfway to where the library center should be. You suppose you could push through, but it may be possible to go around.

> Also make a mental note that we agreed to tell present-day Shou to not worry about Murasa.

>You have...
>Promised to tell Tenshi to go for the shoulder, whatever that means.
>Offered to tell Yuuka not to wait before she misses the opportunity to deal with 'her'.
>Offered to tell Futo not to be afraid.
>Taken it upon yourself to deliver a sworn statement to the Taoists and Buddhists.
>Agreed to tell Flandre than things will get better.
>Agreed to deliver Future Alice's research to her present-day self.
>Promised to tell Shou not to worry about Murasa.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Serela on July 11, 2016, 02:29:13 PM
>Could we just fly over it, or is it too tall/made of trees? If so, do so... otherwise, start making our way around.
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 11, 2016, 03:19:51 PM
>Could we just fly over it, or is it too tall/made of trees? If so, do so... otherwise, start making our way around.

>You could, it does count as going around.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Suwako Moriya on July 11, 2016, 05:05:14 PM
> Crest the canopy, at least, to see if there is a reasonable place beyond the thickness where we can land.
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 11, 2016, 05:14:34 PM
> Crest the canopy, at least, to see if there is a reasonable place beyond the thickness where we can land.

>You take to the air and look around. It seems there's a decent clearing to the southwest a little ways, among the thick boughs.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Suwako Moriya on July 11, 2016, 05:24:35 PM
> How does that direction and distance compare to our knowledge of the center of the library?
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 11, 2016, 05:38:10 PM
> How does that direction and distance compare to our knowledge of the center of the library?

>You think you'd be a bit to the west of it, roughly. Maybe slightly southwest?

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Monarda on July 11, 2016, 08:16:37 PM
>Can we reach that point without much trouble ? Or are there many obstacles blocking the way ?
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 11, 2016, 08:31:54 PM
>Can we reach that point without much trouble ? Or are there many obstacles blocking the way ?

>There are precious few obstacles in the air here, thankfully.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Serela on July 11, 2016, 11:34:43 PM
>We wanted to go west after we reach the center anyway. Head over to that clearing and land.
>Check the pearl.
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 11, 2016, 11:44:00 PM
>We wanted to go west after we reach the center anyway. Head over to that clearing and land.
>Check the pearl.

>You land in the small clearing, finding that bushes have taken over practically the whole thing; it is a bit hard to find a good place to stand.
>Checking the pearl, the colors are swirling more wildly.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Serela on July 12, 2016, 12:17:38 AM
>Goood, goooood.
>From here, we need to head further west... actually, that should be pretty much it, theoretically. Lets resume flying and slowly make our way further west whilst keeping an eye on the pearl. We don't really have a destination in mind this time... if we keep moving west of here sooner or later we should hit about as close to the spot we left as we're likely to get, unless we unexpectedly do find something significant around the area.
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 12, 2016, 12:21:51 AM
>Goood, goooood.
>From here, we need to head further west... actually, that should be pretty much it, theoretically. Lets resume flying and slowly make our way further west whilst keeping an eye on the pearl. We don't really have a destination in mind this time... if we keep moving west of here sooner or later we should hit about as close to the spot we left as we're likely to get, unless we unexpectedly do find something significant around the area.

>At what particular altitude? Above or below the tree line?

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Serela on July 12, 2016, 12:27:53 AM
>Below. We don't want to be too far off from the ground- vertical proximity matters as much as horizontal. The library would have been somewhat higher than the ground anyway, so that's fine... stay just high enough to avoid things blocking our general pathline.
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 12, 2016, 01:10:47 AM
>Below. We don't want to be too far off from the ground- vertical proximity matters as much as horizontal. The library would have been somewhat higher than the ground anyway, so that's fine... stay just high enough to avoid things blocking our general pathline.

>You lift off and make your way forward.
>The trees here are fairly dense, sometimes you have to make awkward sideways turns to slip through them. Looking around, you don't see anything that stands out in terms of nature. just trees growing like any other part of the Forest of Magic. There doesn't even seem to be any funny plants that might signify this was once a site of some magical significance. What you do see of interest, however, are a few holes excavated in seemingly random places. Presumably Juza's work.
>The pearl's iridescence swirls at varying speeds, feeling random more than anything.

>_

Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Serela on July 12, 2016, 01:19:13 AM
>Land and sigh after awhile, continuing to eye the pearl. Of course it wouldn't be that easy, would it?
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 12, 2016, 01:22:06 AM
>Land and sigh after awhile, continuing to eye the pearl. Of course it wouldn't be that easy, would it?

>You find a place to land and eye the pearl. It's shine continues to swirl. Alice quietly lands behind you.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Serela on July 12, 2016, 01:41:49 AM
>"Hrm. This might be harder than I thought. I've gone back to... about as close to the area where I was thrown through time as I think I'll be able to guess from, but it doesn't seem I've gotten quite close enough. Unless I just need to continue moving in this direction a bit further..."
>Experimentally, stop time and look around- not like a search, just... turn around and look about. Does anything seem... different from what we would normally expect? Peek at the pearl too.
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 12, 2016, 01:52:42 AM
>"Hrm. This might be harder than I thought. I've gone back to... about as close to the area where I was thrown through time as I think I'll be able to guess from, but it doesn't seem I've gotten quite close enough. Unless I just need to continue moving in this direction a bit further..."
>Experimentally, stop time and look around- not like a search, just... turn around and look about. Does anything seem... different from what we would normally expect? Peek at the pearl too.

>"How long is it expected to take?" Alice says, before you freeze time on her.
>Looking around, you don't see any thing unusual. The pearl is frozen in time, along with everything else.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Serela on July 12, 2016, 02:01:18 AM
Okay, yeah, that was probably sort of rude. XD

>Resume time after trying to reassume whatever pose we stopped it in. She may notice still, but, it'll be less jarring.
>"Hmm. Ran did say it could take a few minutes, if I remember correctly. While we wait and see on that... you wished for me to take a tome of your research back with me, yes? Is there somewhere we'll need to stop to retrieve one from?"
>Omit the last two sentences if we already got such a tome, but I don't recall that happening.
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 12, 2016, 11:55:33 AM
>Resume time after trying to reassume whatever pose we stopped it in. She may notice still, but, it'll be less jarring.
>"Hmm. Ran did say it could take a few minutes, if I remember correctly. While we wait and see on that... you wished for me to take a tome of your research back with me, yes? Is there somewhere we'll need to stop to retrieve one from?"
>Omit the last two sentences if we already got such a tome, but I don't recall that happening.

>You resume time.  And she did give you a volume of her research, it is in the bag you are carrying.
>"Perhaps patience is the best course?" says Alice.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Serela on July 12, 2016, 02:24:22 PM
>"Yes, we can wait for a bit. Mmn... whilst we wait, anything come to mind for conversation topics you'd be interested in?"
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 12, 2016, 03:12:26 PM
>"Yes, we can wait for a bit. Mmn... whilst we wait, anything come to mind for conversation topics you'd be interested in?"

>"You mentioned something about Eientei, earlier," says Alice.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Suwako Moriya on July 12, 2016, 03:19:17 PM
> Did we ever find out why Alice was behind Renko's fairy-based assault on our home?
> "Are you interested in trying to find it? I'm aware that there is some sort of rock-based path in my time, though I have no idea if that has survived the years."
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 12, 2016, 03:26:01 PM
> Did we ever find out why Alice was behind Renko's fairy-based assault on our home?
> "Are you interested in trying to find it? I'm aware that there is some sort of rock-based path in my time, though I have no idea if that has survived the years."

>You understand she was raiding for the sake of wealth, presumably to further her own ends. You don't really know more than that.
>"I imagine it has not survived," says Alice.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Suwako Moriya on July 12, 2016, 03:54:17 PM
> "I wonder if there is another way to find it, then."
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 12, 2016, 03:58:33 PM
> "I wonder if there is another way to find it, then."

>"I imagine you would need to ask someone who knows the way there," says Alice.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Suwako Moriya on July 12, 2016, 04:09:58 PM
> "Indeed. Unfortunately, if the Lunarians are hiding there, the list of people who know the way and are accessible to outsiders is exceedingly short."
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 12, 2016, 06:31:36 PM
> "Indeed. Unfortunately, if the Lunarians are hiding there, the list of people who know the way and are accessible to outsiders is exceedingly short."

>"That would be the status quo," says Alice. "Is that what you were asking of the rabbit?"

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Suwako Moriya on July 12, 2016, 06:45:16 PM
> Nod.
> "It was my hope that Eientei's fall was relatively recent."
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 12, 2016, 06:54:28 PM
> Nod.
> "It was my hope that Eientei's fall was relatively recent."

>"I couldn't tell you when," says Alice. "They've been withdrawn for...some time. Since the establishment of Enkyo, at least. I imagined the world just left them behind, so to speak."

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Suwako Moriya on July 12, 2016, 07:19:08 PM
> "I wonder how close to that Reisen's passing was."
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 12, 2016, 08:21:04 PM
> "I wonder how close to that Reisen's passing was."

>Alice frowns for a second. "I don't know, actually."

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Serela on July 12, 2016, 11:58:41 PM
>"And Mokou is gone, as well. I wonder who else would know the bamboo forest... if not the rabbits, a youkai, perhaps?"
>Can we think of anyone like that?
>Peek at the pearl.
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 13, 2016, 12:07:33 AM
>"And Mokou is gone, as well. I wonder who else would know the bamboo forest... if not the rabbits, a youkai, perhaps?"
>Can we think of anyone like that?
>Peek at the pearl.

>"Perhaps someone who resides in the forest?" says Alice.
>You know that Reimu was able to find her way there, but you have no idea if she could actually retrace her steps, or if she would be interested in it at all.
>Glancing at the pearl, it has taken on a green tinge.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Serela on July 13, 2016, 12:30:26 AM
>"Ah! Time has done the trick, after all. The pearl has changed color. That leaves only the millenia-old item from my era to locate... perhaps Reimu will know something, or have a tip about Eientei. If there's anywhere to find an old item, it'd be Eientei, after all. Ruin or not. Well then, I believe that concludes our business here... next stop is the Hakurei Shrine, yes?"
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 13, 2016, 12:53:03 AM
>"Ah! Time has done the trick, after all. The pearl has changed color. That leaves only the millenia-old item from my era to locate... perhaps Reimu will know something, or have a tip about Eientei. If there's anywhere to find an old item, it'd be Eientei, after all. Ruin or not. Well then, I believe that concludes our business here... next stop is the Hakurei Shrine, yes?"

>"If you choose," says Alice. "I am merely here to assist."

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on July 13, 2016, 12:56:22 AM
> Before we leave, how deep is the tinge?
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 13, 2016, 01:06:27 AM
> Before we leave, how deep is the tinge?

>It is noticeably green.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Suwako Moriya on July 13, 2016, 12:30:10 PM
> "Very well. Let us head that way. And, ah, please correct my flight path if I make any mistakes."
> Crest the canopy again and head in whatever direction we remember the Hakurei Shrine being relative to our home.
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 13, 2016, 02:04:10 PM
> "Very well. Let us head that way. And, ah, please correct my flight path if I make any mistakes."
> Crest the canopy again and head in whatever direction we remember the Hakurei Shrine being relative to our home.

>"Very well," says Alice.
>You take to the air, and make your way toward the Hakurei Shrine. More than anything, it is the distance that throws you off. Alice offers a slight correction now and again, and after second-guessing the distance a couple times, you see the edge of the Forest of Magic, and the farmlands leading up to Old Hometown. From there, it is relatively easy to find the forest where the Hakurei Shrine lays, and easy enough to find the shrine itself.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Suwako Moriya on July 13, 2016, 02:16:19 PM
> Juza is still out cold, yes?
> Head to the Shrine.
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 13, 2016, 04:16:31 PM
> Juza is still out cold, yes?
> Head to the Shrine.

>Yes.
>You make your way to the shrine. Descending down, you see Kaori seems to be trimming the lawn with a long-handled tool. Several people are gathered the the shrine, talking amongst themselves and offering prayers; you note Minoriko is among them.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Suwako Moriya on July 13, 2016, 04:20:42 PM
> Make our way to Kaori, she's less crowded and less busy and we don't want to cause undue stress on the general populace.
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 13, 2016, 04:22:53 PM
> Make our way to Kaori, she's less crowded and less busy and we don't want to cause undue stress on the general populace.

>You do so. You do note a couple people in the crowd watching you.
>The tall priestess looks over as you approach, and frowns. "Who're you carrying?" she says.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Suwako Moriya on July 13, 2016, 04:26:52 PM
> Frown ourselves.
> "It would be best to speak about this inside, away from the crowd. With Reimu, if possible, as well as you."
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 13, 2016, 04:36:18 PM
> Frown ourselves.
> "It would be best to speak about this inside, away from the crowd. With Reimu, if possible, as well as you."

>Kaori makes an annoyed noise, one you would normally associate with Reimu, and motions for you to follow her.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on July 13, 2016, 04:52:08 PM
> Follow!
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 13, 2016, 05:07:02 PM
> Follow!

>You follow Kaori around the back of the shrine, and into what seems to be a storeroom full of lawn tools, spare furniture, and holiday decorations. She gestures toward a rolled up futon and says, "Lay that on top of the banner crates and you can rest what's her name on it. I'll be back with Lady Reimu in a moment."

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Suwako Moriya on July 13, 2016, 05:09:58 PM
> Nod.
> "Thank you."
> Take the futon and unroll it where instructed, then look to Alice.
> "I suppose I should have outright asked if you wanted to see Reimu again or not."
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 13, 2016, 05:14:05 PM
> Nod.
> "Thank you."
> Take the futon and unroll it where instructed, then look to Alice.
> "I suppose I should have outright asked if you wanted to see Reimu again or not."

>"I have no especial reason to avoid her," says Alice, as you set out the futon.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on July 13, 2016, 05:18:15 PM
> "Does that mean you're okay with her having a general idea of where you might be? I would like to respect your need for privacy, but Juza here was looking for Lady Patchouli's work, and I, of all people, showed up here having knocked her out with that as her motive, and you just happen to have suddenly reappeared with me. It won't be hard to put two and two together."
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 13, 2016, 05:29:41 PM
> "Does that mean you're okay with her having a general idea of where you might be? I would like to respect your need for privacy, but Juza here was looking for Lady Patchouli's work, and I, of all people, showed up here having knocked her out with that as her motive, and you just happen to have suddenly reappeared with me. It won't be hard to put two and two together."

>"Let's just not mention how or when we met, then," says Alice.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Suwako Moriya on July 13, 2016, 05:30:58 PM
> "Of course."
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 13, 2016, 05:39:35 PM
> "Of course."

>Alice nods and lays the unconscious woman on the futon as directed.
>A few moments later, Kaori reappears, ducking under the top of the door frame. Reimu follows her in, and immediately looks toward Alice. "Huh, so you are still around."
>"I am," says Alice, "I've been busy."
>"Yeah, I bet," says Reimu. Then she looks to you and Juza. "So, what happened?"

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Suwako Moriya on July 13, 2016, 05:43:27 PM
> Gesture toward Juza.
> "This is Juza Takusan, scout of one Mikoto Teru. I found her camp near the old grounds of my home, and after defending myself properly, learned she was here on a mission to retrieve whatever of Lady Patchouli's works she could find."
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 13, 2016, 05:47:42 PM
> Gesture toward Juza.
> "This is Juza Takusan, scout of one Mikoto Teru. I found her camp near the old grounds of my home, and after defending myself properly, learned she was here on a mission to retrieve whatever of Lady Patchouli's works she could find."

>"Huh," says Reimu. She glances toward Kaori and grins. "Looks like you have more competition than Sachiko, eh?'
>"Maybe," says Kaori, frowning a bit.
>"So what're you two lugging her around for?" says Reimu.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Suwako Moriya on July 13, 2016, 05:50:10 PM
> "I thought it best to get her away from her camp, and since you had first mentioned concern over the Warlord, this place seemed the most logical place to bring her to determine what to do with her long-term, if anything. Her plans before passing out were to return home and report her failure, but allowing that didn't seem too prudent."
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 13, 2016, 05:51:08 PM
> "I thought it best to get her away from her camp, and since you had first mentioned concern over the Warlord, this place seemed the most logical place to bring her to determine what to do with her long-term, if anything. Her plans before passing out were to return home and report her failure, but allowing that didn't seem too prudent."

>"I suppose," says Reimu. "But it's not as though we can just take her prisoner."

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Suwako Moriya on July 13, 2016, 05:55:48 PM
> Look just a tad unsure of ourselves.
> "...To be completely honest with all of you, depending on how I am to return home, I would not object to the opportunity to bring her with me. If she agrees, of course."
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 13, 2016, 05:59:03 PM
> Look just a tad unsure of ourselves.
> "...To be completely honest with all of you, depending on how I am to return home, I would not object to the opportunity to bring her with me. If she agrees, of course."

>"...You want to trap her in the past?" says Kaori, screwing up her face.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Monarda on July 13, 2016, 06:01:40 PM
//The hell Kilga ? Mind explaining your idea a bit ?
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Suwako Moriya on July 13, 2016, 06:33:20 PM
//I want more neat OCs, the end.

> "Not 'trap', of course. As I said, with her permission. If she wishes to remain here, that is fine. Frankly, I expect her to wish to remain here, but no harm will come of asking."
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 13, 2016, 06:48:04 PM
> "Not 'trap', of course. As I said, with her permission. If she wishes to remain here, that is fine. Frankly, I expect her to wish to remain here, but no harm will come of asking."

>"As long as it's asking," says Kaori.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Suwako Moriya on July 13, 2016, 06:48:36 PM
> Put on a slightly offended look.
> "Of course."
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Monarda on July 13, 2016, 06:50:13 PM
//Huh, okay then, so you have a thing for OCs ?
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Suwako Moriya on July 13, 2016, 06:53:23 PM
//In a series that has run this long, yes. Even with the wide variety of existing 2hus, there is only so much one can do without expanding into OCs, and it is entertaining to work with unfamiliar personalities and motives. Shuuei is the prime example of this, and Amaya, Kiyomi, and now Kay are also really good. I also regret not nabbing Sombraluz permanently, but what's done is done there.
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 13, 2016, 07:05:35 PM
> Put on a slightly offended look.
> "Of course."

>Kaori's expression does not waiver.
>"So, anything else?" says Reimu.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Suwako Moriya on July 13, 2016, 07:16:57 PM
> "A fair number of fascinating things, but I expect you are too busy for most of them. I do have a couple of curiosities, however. Would you happen to know the whereabouts of the current hakutaku?"
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 13, 2016, 07:28:30 PM
> "A fair number of fascinating things, but I expect you are too busy for most of them. I do have a couple of curiosities, however. Would you happen to know the whereabouts of the current hakutaku?"

>"Not really," says Reimu. "And, I guess I have some time if you want it."

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Suwako Moriya on July 13, 2016, 07:42:46 PM
> Frown.
> "How unfortunate. And you said earlier you have not had contact with the Child of Miare for some time as well, yes?"
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 13, 2016, 07:51:09 PM
> Frown.
> "How unfortunate. And you said earlier you have not had contact with the Child of Miare for some time as well, yes?"

>She shakes her head.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Suwako Moriya on July 13, 2016, 08:16:04 PM
> "Mmm. Unrelated to that, then, but would you happen to remember how soon after Reisen Udongein Inaba's passing that Eientei fell off the map?"
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 13, 2016, 08:38:31 PM
> "Mmm. Unrelated to that, then, but would you happen to remember how soon after Reisen Udongein Inaba's passing that Eientei fell off the map?"

>"I dunno," says Reimu, shrugging. "They weren't too far apart. No more than a couple decades? Don't ask me which one came first."

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Suwako Moriya on July 13, 2016, 08:40:59 PM
> "Oh, there's no need, I'd bet my uniform that Reisen's passing came first. Anyway, back on the subject of returning to your past, it seems I need an object from our house that has survived the years, one that would be lost in the process of my returning. Would you happen to know if any such objects have been kept anywhere?"
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 13, 2016, 08:56:58 PM
> "Oh, there's no need, I'd bet my uniform that Reisen's passing came first. Anyway, back on the subject of returning to your past, it seems I need an object from our house that has survived the years, one that would be lost in the process of my returning. Would you happen to know if any such objects have been kept anywhere?"

>"Hm," says Reimu. "Well...I'm sure there's some statues at the Hijiri Temple. That place has been around forever."
>"Doesn't Kiyoshi has that museum?" says Kaori.
>"I suppose so," Reimu says. "Hm. I guess you could try to track down some antiques from the Scarlet Devil Mansion. A whole lot of those got sold in its last few decades. I'm sure someone's willing to trade for them."
>"I wonder if there's anyone left from there who might have something?" Kaori says, pursing her lips.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on July 13, 2016, 09:35:00 PM
> "Ah, yes, the Young Mistress and Elise are likely to know more."
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 13, 2016, 10:01:04 PM
> "Ah, yes, the Young Mistress and Elise are likely to know more."

>Reimu nods. "That aside, best I could say is find a rich person and get on their good side. Or challenge 'em, maybe."
>"I thought we weren't supposed to do that!" says Kaori.
>"It's different when we do it," Reimu says.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on July 13, 2016, 10:28:21 PM
> Nod.
>"This seems reasonable. Which returns us to what to do with the scout."
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 13, 2016, 10:33:04 PM
> Nod.
>"This seems reasonable. Which returns us to what to do with the scout."

>"What do you want to do with her?" says Reimu. "She's your prisoner."

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on July 13, 2016, 11:10:48 PM
> Put on a thoughtful look, then look to Alice.
> "How far are you willing to follow me?"
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 13, 2016, 11:12:01 PM
> Put on a thoughtful look, then look to Alice.
> "How far are you willing to follow me?"

>"I have agreed to assist you as well as I am able," says Alice. "So it is up to you to answer that question."

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on July 13, 2016, 11:16:39 PM
> "And how much of a hassle has carrying her been?"
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 13, 2016, 11:18:24 PM
> "And how much of a hassle has carrying her been?"

>"It is more inconvenient that I cannot use my hands than anything," she says.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on July 13, 2016, 11:26:15 PM
> Look back to Reimu.
> "How common are flightless humans these days? Particularly ones that are clearly capable of some form of magic. It seems scrolls have replaced cards, if this person is any indication."
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 14, 2016, 12:04:30 AM
> Look back to Reimu.
> "How common are flightless humans these days? Particularly ones that are clearly capable of some form of magic. It seems scrolls have replaced cards, if this person is any indication."

>"About as common as the old days, really," says Reimu. "And naw, those were just her style. She mixed them up with her incantations, it worked better for her." She grins. "So, how many did you capture off her?"

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on July 14, 2016, 12:33:34 AM
> Did we actually capture any?
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 14, 2016, 12:51:13 AM
> Did we actually capture any?

>No. You relied on time tricks too much. On the other hand, you also managed to come out unscathed.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Monarda on July 14, 2016, 12:58:31 AM
>"None, i didn`t have much patience for it, nor did i wanna risk it, i just tried to end it as soon as i could."
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Serela on July 14, 2016, 12:58:40 AM
>Shake our head. "Unfortunately I was too focused on just getting out of the fight intact. I didn't have too many knives or any of my spellcards on me when I was sent through time. I did manage to win without any trouble, though. Almost a shame, some scrolls would have made good souvenirs." Grin.
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 14, 2016, 01:01:57 AM
>"None, i didn`t have much patience for it, nor did i wanna risk it, i just tried to end it as soon as i could."

>"Heh, same as ever," says Reimu.

>Shake our head. "Unfortunately I was too focused on just getting out of the fight intact. I didn't have too many knives or any of my spellcards on me when I was sent through time. I did manage to win without any trouble, though. Almost a shame, some scrolls would have made good souvenirs." Grin.

>"They would've, I bet!" says Reimu. "Oh well, less for you to worry about, Kaori."
>"I don't bother with it much either, you know," says Kaori.
>"You just keep a box of them under your bed," Reimu says with a chuckle.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Serela on July 14, 2016, 01:07:27 AM
>"Would either of you happen to know of anyone who lives in the bamboo forest? I'm interested in paying Eientei a visit... ruins or not, as a rabbit I talked to claimed it was. Partly curiosity, and partly as I could likely find an old item there. However, finding my way there at all would be an issue."
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 14, 2016, 01:43:41 AM
>"Would either of you happen to know of anyone who lives in the bamboo forest? I'm interested in paying Eientei a visit... ruins or not, as a rabbit I talked to claimed it was. Partly curiosity, and partly as I could likely find an old item there. However, finding my way there at all would be an issue."

>"I don't think we get many rabbits," says Kaori, frowning.
>"There's nothing there anymore, last I heard," Reimu says. "We do get some rabbits, and they've looted it pretty thoroughly a couple centuries back."

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Serela on July 14, 2016, 03:16:47 AM
>I think Kilga missed the new page, let's not say that :V
>"Hmmm... well, that would be that, then. Sounds like there wouldn't be a thing there if I went. I suppose a piece of the building might still work, but I'm not sure Ran would be satisfied with such a thing... hmm. So that leaves Hijiri Temple, Kiyoshi's Museum, or asking Flandre and Elise about something."
>"Could you tell me more about this museum?"

Of course, with Flan and Elise being AT the temple last I remember, that sounds like an easy multi-option, but the museum sounds more fruitful. They wouldn't give something away for free, though.
>Inventory
Whilst someone a thousand years from the past sounds like a good case of having something to give a museum, I'm pretty sure we didn't have anything remotely interesting on us when we slipped through time...
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on July 14, 2016, 10:46:10 AM
I somehow did, whoops. Deleted!
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 14, 2016, 12:44:18 PM
>I think Kilga missed the new page, let's not say that :V
>"Hmmm... well, that would be that, then. Sounds like there wouldn't be a thing there if I went. I suppose a piece of the building might still work, but I'm not sure Ran would be satisfied with such a thing... hmm. So that leaves Hijiri Temple, Kiyoshi's Museum, or asking Flandre and Elise about something."
>"Could you tell me more about this museum?"
>Inventory

>Let's all laugh at him!
>"It's kind of fun to visit, really," says Kaori. "It's run by Hisae Koyoshi, who's from a noble's branch family in Tsunkeido, if I remember right. They collect all kinds of stuff, art and historical things and even minerals and stuff."
>"I think she's just a horder, if you ask me," says Reimu. "But that's not a bad thing, I suppose."
>Your Inventory contains
>Maid Headband:
>A statement of your career, pleasantly frilly.
>Uniform
>It reveals a daring amount of leg, but sometimes one must be daring.
>Silver Knife x16
>Kept in your skirt pockets, and a few hidden in comfortable spots in and under your clothing. These are the basis of your danmaku. When adventuring, you tend to keep quite a few more.
>8☼
>This is 8☼
>Pearl Locket
>A small golden locket with a perfectly average pearl in the middle. It will supposedly changed color when it absorbs the echoes of whatever threw you through time.
>Bag of Rainbow Sand
>This colorful powder is vital to your efforts to getting home.
>Picture of Future Flandre
>A picture of Flandre in Gensokyo?s future.
>Sworn Statement
>A testament of future peaceful relations, signed by Shou and Tojiko.
>Writing Supplies
>A brush and an ink stone, ready for all of your calligraphic needs.
>Kanako's Message.
>To be presented to a kappa named Mitsu, in order to aid your travels.
>Yuuka?s Missive
>A signed statement by the Flower Youkai, it may prove your authenticity to her. May.
>Bronze Bell
>A keepsake from Kari, the silent shingami of the future.
>You obtain: Volume of Alice's Research
>Thick and smartly bound, this is probably worth a fortune to the right people.
>You obtain: Silk Bag.
>A large bag of silk, it should help you carry things when you run out of pocket space.


>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Serela on July 14, 2016, 01:40:32 PM
>[This is probably worth a fortune to the right people.] ...wonder if Alice would murder us for trading the tome away.
>"Hmm, I definitely should pay them a visit, then. ...and perhaps pick up something valuable I can actually afford to trade away." Chuckle. "Whilst I've gotten my hands on a few rare items in this time already, I'm afraid I've need of them all myself."
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 14, 2016, 01:53:11 PM
>"Hmm, I definitely should pay them a visit, then. ...and perhaps pick up something valuable I can actually afford to trade away." Chuckle. "Whilst I've gotten my hands on a few rare items in this time already, I'm afraid I've need of them all myself."

>"Can't fault you for treasure hunting," says Reimu.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Suwako Moriya on July 14, 2016, 02:58:57 PM
> "Is the museum in Tsunkeido, then?"
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 14, 2016, 04:14:52 PM
> "Is the museum in Tsunkeido, then?"

>"Oh no, it's in Old Hometown," says Kaori. "I thought I implied that when I first mentioned it, I'm sorry. It's not all that far from the edge of the edge of the forest, really, it's the broad, flat building that's maybe five blocks down from the gate. You'll see it for sure, it looks kind of like a star from above."

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Serela on July 14, 2016, 04:59:34 PM
I'll wait for Kilga in case there's anything else he wishes to do at the shrine, but sounds like it's time to hit the museum.

...I wonder if they'd let us leave Juya here for a bit. We can't just carry a beaten body into all these places full of people. Well, we -could-, it might not be too big of a deal (It's not like we mugged her or anything), but.
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Suwako Moriya on July 14, 2016, 05:10:40 PM
I think I'm all set, if Alice is really willing to follow us around as a pack mule.
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Serela on July 14, 2016, 06:07:41 PM
I can't help but wonder if her mind was somewhat affected by her... transformation, but I wouldn't be surprised if she's just pretty work-oriented and simply sees doing whatever to help us through as the best thing she can do for her work- giving her past self a thousand-year head start is... quite a once-in-a-lifetime opporitunity.

Not to mention prospects of getting something done for Marisa before she's, like, already gone through to the afterlife. >_>

BUT APART FROM THAT. Yeah. Let's go.

>"Oh, that's not too bad. I believe I'll head off there right away, then."
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: the old guy on July 14, 2016, 06:11:06 PM
wait
do we know if the child of mire is in old hometown?
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Serela on July 14, 2016, 06:13:17 PM
According the Reimu the child of miare hasn't been a thing for awhile, but she doesn't really know much about that subject.
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 14, 2016, 06:20:35 PM
>"Oh, that's not too bad. I believe I'll head off there right away, then."

>"You don't have to hurry off if you do not wish to," says Reimu.
>"Will we be leaving your captive behind?" Alice says. "I am not clear on this."

>_

Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Suwako Moriya on July 14, 2016, 06:49:55 PM
> "Oh, that is one more thing worth asking about."
> Look back to Reimu.
> "If Juza refuses to come with me when I return to my time, should I allow her to return to Haihan? I ask because any political ramifications would fall on all of you rather than me."
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 14, 2016, 07:57:27 PM
> "Oh, that is one more thing worth asking about."
> Look back to Reimu.
> "If Juza refuses to come with me when I return to my time, should I allow her to return to Haihan? I ask because any political ramifications would fall on all of you rather than me."

>"I don't see why not," says Reimu. "Not like Marisa and I ran off with you after the Mist Incident."

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Suwako Moriya on July 14, 2016, 07:58:29 PM
> "Granted, but it seems that this political climate might be different. Unless you were worried that Mistress was actually going to bring war to Gensokyo were I abducted."
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 14, 2016, 08:13:49 PM
> "Granted, but it seems that this political climate might be different. Unless you were worried that Mistress was actually going to bring war to Gensokyo were I abducted."

>"Not really," says Reimu, "But you sure were working the blot out the sun back then. No point in just holding her captive because of that."

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on July 14, 2016, 08:37:01 PM
> "Very well."
> Look back to Alice.
> "If it is not too much trouble, let us continue taking her with us. Hopefully, once she wakes up, you will no longer have that problem on, well..."
> Shrug with an amused look.
> "...on your hands."
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 14, 2016, 08:38:36 PM
> "Very well."
> Look back to Alice.
> "If it is not too much trouble, let us continue taking her with us. Hopefully, once she wakes up, you will no longer have that problem on, well..."
> Shrug with an amused look.
> "...on your hands."

>"I could dip her in the pond if you would like to speed things along," says Alice.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on July 14, 2016, 08:57:51 PM
> "Tempting, but I would like to be as inoffensive to her as possible, in order to maximize the possibility she comes with me, or at least minimize the negativity of whatever report she files."
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 14, 2016, 09:14:57 PM
> "Tempting, but I would like to be as inoffensive to her as possible, in order to maximize the possibility she comes with me, or at least minimize the negativity of whatever report she files."

>Alice nods. "As you wish."

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on July 14, 2016, 10:20:20 PM
> Look back to Reimu.
> "In that case, we shall impose upon you no further. Thank you again for your information and advice."
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 14, 2016, 10:49:46 PM
> Look back to Reimu.
> "In that case, we shall impose upon you no further. Thank you again for your information and advice."

>"Bah, you aren't imposing," says Reimu. "And you're welcome. Good luck out there!"
>Kaori simply bows.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on July 14, 2016, 10:53:38 PM
> "And you as well. Oh!"
> Pound a fist downward into an open palm, as though we just remembered something.
> "I've extended the offer to many others, but not you. Is there any sort of message you'd like me to deliver to your past self?"
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 14, 2016, 10:57:18 PM
> "And you as well. Oh!"
> Pound a fist downward into an open palm, as though we just remembered something.
> "I've extended the offer to many others, but not you. Is there any sort of message you'd like me to deliver to your past self?"

>"Tell me to make sure Marisa pays off her debts before the next flower incident," says Reimu.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on July 14, 2016, 11:09:26 PM
> Grimace.
> "That sounds ominous."
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 14, 2016, 11:29:30 PM
> Grimace.
> "That sounds ominous."

>"It's a good reference point," says Reimu, chuckling.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on July 14, 2016, 11:47:47 PM
> Nod.
> "Very well, this shall be done."
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 15, 2016, 12:38:09 AM
> Nod.
> "Very well, this shall be done."

>"It's not a big deal, but I'm sure I'd appreciate it," says Reimu. "Assuming I'm smart enough to listen to myself."

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on July 15, 2016, 01:23:44 AM
> Chuckle.
> "That seems to be a common concern. Ah, and one last curiosity."
> Look slightly incredulous.
> "How did Tenshi become the Dragon Palace Messenger?"
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 15, 2016, 01:36:08 AM
> Chuckle.
> "That seems to be a common concern. Ah, and one last curiosity."
> Look slightly incredulous.
> "How did Tenshi become the Dragon Palace Messenger?"

>"Yeah, I guess that is kind of a surprise," says Reimu. "She cleaned up, sort of. Got over herself."

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: the old guy on July 15, 2016, 01:47:45 AM
>"I still have an hard time believing that. I never would have thought that bra-er, girl would have finally matured."
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 15, 2016, 02:16:16 AM
>"I still have an hard time believing that. I never would have thought that bra-er, girl would have finally matured."

>"Eh, can't be a weirdo forever, I guess," says Reimu.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Suwako Moriya on July 15, 2016, 12:20:50 PM
> "I suppose, given the same could be said for the Yama."
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 15, 2016, 12:55:07 PM
> "I suppose, given the same could be said for the Yama."

>"Huh?" says Reimu. "Oh, you met her? Naw, she's about the same as always. Rather, the higher ups wanted a more personable face on the bench after the old Yama got promoted."

>_

Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Suwako Moriya on July 15, 2016, 01:00:27 PM
> "So I heard. I have to confess I'm impressed that she managed to secure a position of high authority through them inventing it specifically for her."
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 15, 2016, 01:02:12 PM
> "So I heard. I have to confess I'm impressed that she managed to secure a position of high authority through them inventing it specifically for her."

>"They do adapt, it just takes a while," says Reimu.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Suwako Moriya on July 15, 2016, 01:54:29 PM
> "I suppose. Oh, and when I deliver your message to your past self, should I tell you that you asked me to? Or do you not want to give away the surprise of still kicking around a thousand years later to your still-human self?"
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 15, 2016, 01:55:31 PM
> "I suppose. Oh, and when I deliver your message to your past self, should I tell you that you asked me to? Or do you not want to give away the surprise of still kicking around a thousand years later to your still-human self?"

>"Hm, yeah, maybe you better not," says Reimu. "That could mess things up."

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Suwako Moriya on July 15, 2016, 02:15:50 PM
> Nod.
> "I can simply say it was a message from the future residents of this shrine."
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 15, 2016, 02:52:01 PM
> Nod.
> "I can simply say it was a message from the future residents of this shrine."

>"That'll do," says Reimu, chuckling.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Suwako Moriya on July 15, 2016, 10:00:32 PM
> "Very well. I think that will be all, then."
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 15, 2016, 10:05:14 PM
> "Very well. I think that will be all, then."

>She nods. "Alright, you two try not to cause too much trouble."

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Suwako Moriya on July 15, 2016, 10:05:52 PM
> Grin.
> "I would never."
> Wave goodbye to Reimu and head back outside.
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 15, 2016, 10:30:36 PM
> Grin.
> "I would never."
> Wave goodbye to Reimu and head back outside.

>You wave and make your way out. Reimu and Kaori follow you, then make their way around the edge of the shrine. Alice takes a moment, having to reclaim your captive.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Suwako Moriya on July 15, 2016, 10:35:34 PM
> Look to Alice.
> "Let's head for that museum next. I need to go back to Old Hometown anyway, since the Temple is there, as well as Kanako's flying chariot thing."
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 15, 2016, 11:00:19 PM
> Look to Alice.
> "Let's head for that museum next. I need to go back to Old Hometown anyway, since the Temple is there, as well as Kanako's flying chariot thing."

>"As you like," says Alice.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Suwako Moriya on July 15, 2016, 11:11:34 PM
> Take flight and head toward Old Hometown.
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 15, 2016, 11:15:19 PM
> Take flight and head toward Old Hometown.

>You take flight, Alice following behind you.
>Shortly, you can see the broad villas of the eastern side of town ahead.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on July 16, 2016, 01:53:28 PM
> Continue approaching from the air, aiming for the gate.
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 16, 2016, 02:26:04 PM
> Continue approaching from the air, aiming for the gate.

>You make your way over the gate easily enough. Will you keeping to the air or landing as you proceed?

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on July 16, 2016, 02:50:15 PM
> Keep to the air.
> Look around in the relative immediate vicinity. Are there any buildings that look like a star that are 'about five blocks away' from the gate?
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 16, 2016, 02:58:42 PM
> Keep to the air.
> Look around in the relative immediate vicinity. Are there any buildings that look like a star that are 'about five blocks away' from the gate?

>Looking down the road that leads toward it, you can see a building that seems to have a central hub, and then six smaller halls projecting from it.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on July 16, 2016, 03:03:36 PM
> Have a look at the roads leading there from the gate, studying them for long enough that we get a proper idea of how to get there by foot.
> Once we've studied enough, land at the gate and head toward the museum on foot.
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 16, 2016, 03:30:41 PM
> Have a look at the roads leading there from the gate, studying them for long enough that we get a proper idea of how to get there by foot.
> Once we've studied enough, land at the gate and head toward the museum on foot.

>It appears to be mostly a straight shot, then turning right and finding a proper way in.
>You land at the gate. It hands open behind you, allowing access to the forest. The stone road ends at the gate, giving way to a well-trod dirt road leading into the forest. Ahead are a number of villas clearly belonging to the wealthy. The streets are wide and clean, with only a modest amount of traffic.

>_

Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on July 16, 2016, 03:33:26 PM
> Anyone or anything we recognize?
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 16, 2016, 04:13:49 PM
> Anyone or anything we recognize?

>No. At least not at a glance.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on July 16, 2016, 05:44:18 PM
> Head down the path we determined to get to the museum.
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 16, 2016, 06:13:31 PM
> Head down the path we determined to get to the museum.

>You make your way down the street, Alice following behind. Compared to what you dealt with in Apex, or even the market further to the west, the traffic here is practically non-existant. You do draw some looks from people dressed like porters and servants, or rather Alice's current payload draws some looks.
>Drawing close to the huge stone building, you can see that each of the star's 'points' has a door; currently hanging open. A broad pavilion surrounds the museum, marked with benches and grassy lawns with tables set into the ground. Some people are lingering about, resting and talking; you note among them are pair of what seem to be oni are sharing a bottle and laughing loudly. There are a few signs set up by the each of the doors. 

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on July 16, 2016, 06:24:09 PM
> Head to the nearest door and read its  signs.
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 16, 2016, 08:18:40 PM
> Head to the nearest door and read its  signs.

>Going to the signs, you see that they welcome you to the Ryuuzaki Museum of Subnatural History, generously funded by the Koyoshi Branch Family. It informs you the exhibits are not to be touched, horseplay and danmaku are strictly forbidden. You are asked not to bring in food or drink. Please keep your voice down. Museum hours are Lunch til Sunset.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on July 16, 2016, 11:21:57 PM
> Does it say anything about what kind of exhibits are immediately inside?
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 16, 2016, 11:29:58 PM
> Does it say anything about what kind of exhibits are immediately inside?

>It does not.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on July 17, 2016, 02:14:33 PM
> Is anyone in the immediate vicinity giving Alice looks?
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 17, 2016, 03:04:45 PM
> Is anyone in the immediate vicinity giving Alice looks?

>Glancing around, you see a couple of people are definitely looking at the two of you.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Monarda on July 17, 2016, 04:44:04 PM
>Anything else around that we can notice ?
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 17, 2016, 05:38:10 PM
>Anything else around that we can notice ?

>You think you note a plaque or two set into the ground around the pavillion, now that you look a little more closely.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on July 17, 2016, 06:03:40 PM
> Have a look at the nearest plaque.
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 17, 2016, 06:37:05 PM
> Have a look at the nearest plaque.

>You leave the entrance and approach and go to see one of the plaques. It is set into the pavilion, with an unoccupied stone bench near it. It reads, "Here Yana Case defeated Mitama Tsugumasa; 22 Midwinter, Keio 783". Etched into it are two figures in dresses in a danmaku battle.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Monarda on July 17, 2016, 06:45:34 PM
>Do we recognize either of those names ?
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 17, 2016, 07:27:34 PM
>Do we recognize either of those names ?

>Yana sounds vaguely familiar, at least. The other is not.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on July 17, 2016, 08:00:48 PM
> Look to Alice.
> "Yana Case sounds vaguely familiar, but not the other. Who was Mitama Tsugumasa?"
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 17, 2016, 08:18:39 PM
> Look to Alice.
> "Yana Case sounds vaguely familiar, but not the other. Who was Mitama Tsugumasa?"

>She shakes her head. "I don't know. I assume this was an incident that happened while I was secluded away? I'm sure there are a lot of them."

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on July 17, 2016, 08:54:44 PM
> How does the year engraving compare to the years in our time?
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 17, 2016, 09:30:56 PM
> How does the year engraving compare to the years in our time?

>You aren't sure. This calendar is not familiar.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on July 17, 2016, 11:42:03 PM
> Check out the next-closest plaque.
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 17, 2016, 11:53:35 PM
> Check out the next-closest plaque.

>The next closest is set into western edge of the pavilion. It says: "Stonework donated by the Yamaguchi Family."
>From this angle, you can see there is a long fountain set in front of the museum, water flows gently from a long pipe along the middle of the fountain, sending dozens of jets of water a couple feet into the air before they land quietly int he pool. You note the outlines of a couple fish in it.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on July 18, 2016, 02:20:35 AM
> Is there any place nearby for sitting down, without going inside?
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 18, 2016, 03:15:19 AM
> Is there any place nearby for sitting down, without going inside?

>There are a few benches around, a couple are unoccupied. In particular, one close to the street and one by the fountain. There is also a table you could sit at if you do not mind sitting on grass.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on July 18, 2016, 04:02:26 AM
> Beckon to Alice.
> "Perhaps it would be best if we do not bring her inside in this condition."
> Head over to the bench by the fountain.
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 18, 2016, 04:03:11 AM
> Beckon to Alice.
> "Perhaps it would be best if we do not bring her inside in this condition."
> Head over to the bench by the fountain.

>You make your way toward the fountain.
>"Shall I remain out here, then?" says Alice.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on July 18, 2016, 11:04:07 AM
> "Mmm..."
> How out-cold does Juza appear to be? Does she seem like she'll wake soon? Can we even tell?
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Serela on July 18, 2016, 11:45:37 AM
We could try patting her face, but I'm not sure how much we really want her to wake up. Think she's just gonna walk along with us all hunky-dory whilst we go about our day?
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 18, 2016, 12:42:22 PM
> "Mmm..."
> How out-cold does Juza appear to be? Does she seem like she'll wake soon? Can we even tell?

>You have no idea. You imagine it can't be too much longer, though.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Suwako Moriya on July 18, 2016, 12:46:18 PM
> "I will wait here as well. I suspect she will awaken soon. Let us lay her on the bench, at least."
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 18, 2016, 02:01:12 PM
> "I will wait here as well. I suspect she will awaken soon. Let us lay her on the bench, at least."

>Alice nods and does so.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Suwako Moriya on July 18, 2016, 02:15:04 PM
> Is there room for anyone else to sit on the bench?
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 18, 2016, 02:54:47 PM
> Is there room for anyone else to sit on the bench?

>There is, at the end.
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Suwako Moriya on July 18, 2016, 02:55:04 PM
> Gesture to that spot.
> "Have a seat if you wish, Alice. You've done more physical work than I recently."
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 18, 2016, 02:59:39 PM
> Gesture to that spot.
> "Have a seat if you wish, Alice. You've done more physical work than I recently."

>"Thank you," she says, as she has a seat at the end of the bench.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Suwako Moriya on July 18, 2016, 03:18:44 PM
> Wait a few minutes for Juza to regain consciousness.
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 18, 2016, 05:34:46 PM
> Wait a few minutes for Juza to regain consciousness.

>You wait for a minutes, your eyes continually turning toward the roads. The museum sits at the intersection of a larger road; the one that leads east toward the shrine and west toward the village; and a smaller road that runs north and south. Watching the traffic for awhile, you see a number of house servants come and go in every direction. Here and there you note a merchant pulling a wagon or leading a pack animal loaded down with goods. Twice, you catch sight of a palanquin being carried up the main road, one turning away from the museum and the other past it; presuming the master of some villa inside. Other times, you watch the fish lazily swim in the fountain.
>You hear Juza groan as one of the fish vanishes around the side of the water spouts.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Suwako Moriya on July 18, 2016, 05:39:28 PM
> Look toward Juza.
> "Ah, she awakens."
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 18, 2016, 05:50:16 PM
> Look toward Juza.
> "Ah, she awakens."

>"What now?" says Alice.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Suwako Moriya on July 18, 2016, 05:58:06 PM
> "We wait until she is coherent, at which point I will explain myself and make my offer."
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 18, 2016, 06:10:12 PM
> "We wait until she is coherent, at which point I will explain myself and make my offer."

>"What offer?" Juza mumbles.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Monarda on July 18, 2016, 06:12:10 PM
//You do know that bringing Juza with us would likely be like someone asking us to dismiss our duties to the Mistress and follow them right ?
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Suwako Moriya on July 18, 2016, 06:32:17 PM
//I'm aware.

> How much of our situation did we tell Juza earlier? (Sorry, I'm at work and can't check fully right now.)
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 18, 2016, 07:33:22 PM
> How much of our situation did we tell Juza earlier? (Sorry, I'm at work and can't check fully right now.)

>Not much, and you don't know how much she really got.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Suwako Moriya on July 18, 2016, 07:37:14 PM
> "Oh good, you're awake. You're just outside a museum in Old Hometown. Don't worry, your camp is where you left it, untouched, outside of a torch I had to borrow and return."
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 18, 2016, 07:53:09 PM
> "Oh good, you're awake. You're just outside a museum in Old Hometown. Don't worry, your camp is where you left it, untouched, outside of a torch I had to borrow and return."

>She shits up unsteadily and looks around, frowning.
>"Why am I here?"

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Suwako Moriya on July 18, 2016, 07:59:05 PM
> "My apologies, but I needed to continue my business, and I did not wish to leave you alone where you were."
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 18, 2016, 09:34:54 PM
> "My apologies, but I needed to continue my business, and I did not wish to leave you alone where you were."

>"Hmph," says Juza,

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on July 18, 2016, 10:18:11 PM
> "Once my business here is concluded, I will return you there if you wish, though I do hope you would also hear me out before that as well before making that decision."
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 18, 2016, 10:39:04 PM
> "Once my business here is concluded, I will return you there if you wish, though I do hope you would also hear me out before that as well before making that decision."

>"I cannot imagine you have anything that persuasive to say," she says, absent picking at one of the cuts in her right sleeve.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on July 18, 2016, 11:19:53 PM
> "Perhaps. I would not be surprised at all of you were not interested, really. But I figure that the worst you will do is say no."
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 19, 2016, 12:00:40 AM
> "Perhaps. I would not be surprised at all of you were not interested, really. But I figure that the worst you will do is say no."

>"...Likely," Juza says, examining the sleeve damage.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on July 19, 2016, 12:21:12 AM
> "Let me start with an abbreviated version of my story, then. The mansion that used to attend on those grounds was my home...back in my time. I am actually from almost a millennium in the past, and have been searching for a way to get home to my proper time."
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 19, 2016, 12:31:40 AM
> "Let me start with an abbreviated version of my story, then. The mansion that used to attend on those grounds was my home...back in my time. I am actually from almost a millennium in the past, and have been searching for a way to get home to my proper time."

>"There is something to be said about elders who long for the past so much they forget about the present," says Juza. "To be honest, you don't seem like a youkai."

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Serela on July 19, 2016, 01:30:36 AM
>Shake our head. "No... I am not a youkai. To be more specific, this morning from my point of view, I was standing in that mansion, still built and intact. A mansion that hasn't existed, in the present, for centuries. In an explosion there, I was sent nearly a millennia into the future to today. I am, unwittingly, moreso a time traveler than an elder."
>Nod. "And so, I wish to travel back to the time in which I belong... it certainly doesn't feel like the present to me, when I myself have not been present for the last thousand years."
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 19, 2016, 01:50:21 AM
>Shake our head. "No... I am not a youkai. To be more specific, this morning from my point of view, I was standing in that mansion, still built and intact. A mansion that hasn't existed, in the present, for centuries. In an explosion there, I was sent nearly a millennia into the future to today. I am, unwittingly, moreso a time traveler than an elder."
>Nod. "And so, I wish to travel back to the time in which I belong... it certainly doesn't feel like the present to me, when I myself have not been present for the last thousand years."

>"Strange indeed," says Juza. "So you were a servant of Patchouli?"

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Monarda on July 19, 2016, 01:53:57 AM
>"Not quite, both Miss Patchouli Knowledge and i were servants to Mistress Remilia Scarlet, that is why the mansion`s name was Scarlet Devil Mansion."
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 19, 2016, 01:59:52 AM
>"Not quite, both Miss Patchouli Knowledge and i were servants to Mistress Remilia Scarlet, that is why the mansion`s name was Scarlet Devil Mansion."

>You do your best not to miss a beat at that unspeakable thought.
>"She was real?" says Juza.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on July 19, 2016, 02:06:48 AM
> "Indeed. So her name is still known among the far reaches of this land, then?"
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 19, 2016, 02:17:21 AM
> "Indeed. So her name is still known among the far reaches of this land, then?"

>"Not as such," says Juza. "I saw it mentioned in some records I studied before leaving."

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on July 19, 2016, 02:18:17 AM
> "Ah. Well, yes, the Mistress was quite real."
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Monarda on July 19, 2016, 02:29:22 AM
>"Well, i should say she is real, since she still lives from what i have heard...."
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Serela on July 19, 2016, 02:46:12 AM
>"...but even I haven't the slightest idea as to where she may be."
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 19, 2016, 02:59:53 AM
> "Ah. Well, yes, the Mistress was quite real."

>"Fascinating," says Juza.

>"Well, i should say she is real, since she still lives from what i have heard...."

>"...but even I haven't the slightest idea as to where she may be."

>Juza nods.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on July 19, 2016, 03:03:32 AM
> "Mmm, I don't suppose your records had anything to say about her whereabouts?"
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 19, 2016, 03:09:40 AM
> "Mmm, I don't suppose your records had anything to say about her whereabouts?"

>"My records didn't make it clear that she was real at all," says Juza.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on July 19, 2016, 03:21:28 AM
> "Ah. Mmm. I suppose that makes sense, from your original question. Regardless, as I said, my goal is to return to my proper time. I already have secured a theoretical method and two-thirds of the...'ingredients', shall we say, necessary to make it work, so it is my hope that it will not be too long before I succeed. With that being said, my offer to you, should it be possible, is to come with me."
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 19, 2016, 03:23:32 AM
> "Ah. Mmm. I suppose that makes sense, from your original question. Regardless, as I said, my goal is to return to my proper time. I already have secured a theoretical method and two-thirds of the...'ingredients', shall we say, necessary to make it work, so it is my hope that it will not be too long before I succeed. With that being said, my offer to you, should it be possible, is to come with me."

>"What?" she says, her voice growing sharper.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on July 19, 2016, 03:31:42 AM
> "Only if you wish it, of course. Please do not mistake my intentions. I find you quite interesting, both your demeanor and your talent. I feel it would be a shame for our only encounter to be what it was, before I whisked myself back to my own time for us to never meet again."
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 19, 2016, 03:47:32 AM
> "Only if you wish it, of course. Please do not mistake my intentions. I find you quite interesting, both your demeanor and your talent. I feel it would be a shame for our only encounter to be what it was, before I whisked myself back to my own time for us to never meet again."

>"Why?" she says; some of the sharpness bleeding from her voice.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on July 19, 2016, 03:52:50 AM
> "Hmm? What do you mean, 'why'? I just told you. If it does not suit you, then that will be that. I certainly won't hold it against you."
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 19, 2016, 04:00:14 AM
> "Hmm? What do you mean, 'why'? I just told you. If it does not suit you, then that will be that. I certainly won't hold it against you."

>"No, I mean why are you offering this?" says Juza. "This isn't something a person just does at random."

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on July 19, 2016, 04:09:31 AM
> "Well, for me, I am sure you can understand the benefit of introducing a skilled warrior with knowledge of the future to an already-powerful household. As for you, I admit I am making some optimistic assumptions here, and obviously I do not have much knowledge of your life here, but unless things have changed drastically in the past near-thousand years, it is my experience that leaders referred to as 'The Warlord' do not rise to power through benevolence."
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 19, 2016, 01:58:56 PM
> "Well, for me, I am sure you can understand the benefit of introducing a skilled warrior with knowledge of the future to an already-powerful household. As for you, I admit I am making some optimistic assumptions here, and obviously I do not have much knowledge of your life here, but unless things have changed drastically in the past near-thousand years, it is my experience that leaders referred to as 'The Warlord' do not rise to power through benevolence."

>"Are you seriously expecting me to simply betray Lord Teru?" says Juza.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Suwako Moriya on July 19, 2016, 02:02:34 PM
> "Frankly, I'm not expecting it. I did say I would not be surprised at all of you were not interested."
> Gesture up an down at ourselves.
> "There are few who appreciate loyalty to one's master more than myself. But again, the worst that will happen to me is that you will say no, and then we will return you to where we found you once I'm done here. Unless you wish to leave on your own, I suppose. So there is no reason for me not to ask."
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 19, 2016, 02:07:47 PM
> "Frankly, I'm not expecting it. I did say I would not be surprised at all of you were not interested."
> Gesture up an down at ourselves.
> "There are few who appreciate loyalty to one's master more than myself. But again, the worst that will happen to me is that you will say no, and then we will return you to where we found you once I'm done here. Unless you wish to leave on your own, I suppose. So there is no reason for me not to ask."

>"It's rather insulting," says Juza, "Which is an excellent reason to mind what you ask." She does not sound particularly angry, but perhaps she is hiding it well.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Suwako Moriya on July 19, 2016, 02:27:08 PM
> "Oh, I can certainly appreciate the sentiment. I would very likely feel the same way, were I to be asked this same question. But, to be frank, I have heard basically nothing good about your Lord since arriving here. And given your orders were apparently to acquire whatever ancient records of powerful magic you could find, and stealth and secrecy were so important to this mission that you attacked me almost on sight, it certainly seems like those sentiments about your Lord are founded at least somewhat in reality."
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 19, 2016, 03:55:20 PM
> "Oh, I can certainly appreciate the sentiment. I would very likely feel the same way, were I to be asked this same question. But, to be frank, I have heard basically nothing good about your Lord since arriving here. And given your orders were apparently to acquire whatever ancient records of powerful magic you could find, and stealth and secrecy were so important to this mission that you attacked me almost on sight, it certainly seems like those sentiments about your Lord are founded at least somewhat in reality."

>"I can only imagine what sort of monster your Scarlet Devil must be, to have such a boorish servant," Juza says flatly.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Monarda on July 19, 2016, 03:58:37 PM
//Please don`t tell me you`re gonna let that slide by, she insulted our mistress !
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Suwako Moriya on July 19, 2016, 04:03:35 PM
//We have a job to do, we've already humiliated her once, and she would have outright declined the offer by this point if she were truly uninterested. We've certainly provided her multiple opportunities to do so. Besides, we did kind of insult her Lord first, even if our logic was reasonable.

> "My apologies if I have offended. But surely you are aware of how you choosing combat before diplomacy reflects on your Lord?"
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 19, 2016, 04:44:16 PM
> "My apologies if I have offended. But surely you are aware of how you choosing combat before diplomacy reflects on your Lord?"

>"Secrecy is paramount," says Juza. "It was best to silence you quickly."

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on July 19, 2016, 04:49:45 PM
> "I figured as much. But that is a fairly large reason why I have reached the conclusions I have about your Lord's motives, and thus why I have made this offer to you."
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 19, 2016, 05:21:20 PM
> "I figured as much. But that is a fairly large reason why I have reached the conclusions I have about your Lord's motives, and thus why I have made this offer to you."

>"You should listen to people who know something about what they profess about, instead," says Juza. She stands, a bit slowly. "You've shamed me and then in victory you have shamed yourself."

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Suwako Moriya on July 19, 2016, 05:25:56 PM
> "Mmm. Then perhaps you could enlighten me as to why secrecy was so important? Surely a search would be more successful with more searchers, for one thing."
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 19, 2016, 05:38:07 PM
> "Mmm. Then perhaps you could enlighten me as to why secrecy was so important? Surely a search would be more successful with more searchers, for one thing."

>"I'll leave it for you to ponder," Juza says. "Given your efforts thus far, I am confident there is no worry in you understanding."

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Suwako Moriya on July 19, 2016, 05:43:03 PM
> Frown.
> "I have already told you what I think it means, though, and you have suggested I am wrong. There is certainly something to be said for keeping one's finding strictly for one's homeland, but that alone doesn't really warrant combat, does it? You could have simply told me you were on a personal camping excursion on vacation from your job and I doubt I would have thought twice about it."
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 19, 2016, 07:17:37 PM
> Frown.
> "I have already told you what I think it means, though, and you have suggested I am wrong. There is certainly something to be said for keeping one's finding strictly for one's homeland, but that alone doesn't really warrant combat, does it? You could have simply told me you were on a personal camping excursion on vacation from your job and I doubt I would have thought twice about it."

>"And the excavations were just a coincidence, yes," says Juza. "And certainly I could expect you not to run your mouth about finding some odd person in the the middle of the Forest of Magic at random."

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Suwako Moriya on July 19, 2016, 07:24:12 PM
> Did we notice any excavations before finding Juza?
> "Certainly it was at least worth an attempt at a conversation? I would like to think I did not look terribly aggressive upon my arrival."
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 19, 2016, 07:41:35 PM
> Did we notice any excavations before finding Juza?
> "Certainly it was at least worth an attempt at a conversation? I would like to think I did not look terribly aggressive upon my arrival."

>Not really, but there was one right off to the side. Just you were occupied at the time.
>"No one had any reason to be there," says Juza. "What was I to expect?"

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Suwako Moriya on July 19, 2016, 07:52:23 PM
> Shrug.
> "Who knows? But the worst that would have come from a conversation attempt is what ended up happening anyway, I'd say."
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 19, 2016, 11:53:50 PM
> Shrug.
> "Who knows? But the worst that would have come from a conversation attempt is what ended up happening anyway, I'd say."

>"That is not the worst and you should be well aware of that," says Juza. "You're assuming the entire world knows who you are and what your motivations are in proper detail. Ironic, given the story you told me."

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on July 20, 2016, 02:20:05 AM
> "Why would any random person here wish you ill if they found you, though?"
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 20, 2016, 02:44:15 AM
> "Why would any random person here wish you ill if they found you, though?"

>"Why would you assume they are random?" Juza says. "If someone breaks into your old manor, do you assume they are just a random person? Of course not."

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Monarda on July 20, 2016, 02:53:16 AM
>"No, in fact, i would have a pretty accurate idea of who that person would be.... she would be likely wearing black and white, be a blonde, with a witch hat too."
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 20, 2016, 04:33:59 AM
>"No, in fact, i would have a pretty accurate idea of who that person would be.... she would be likely wearing black and white, be a blonde, with a witch hat too."

>"You miss the point," says Juza. "But I imagine there's no further use in trying to make it."

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on July 20, 2016, 04:45:32 AM
> "Indeed. I think we are, perhaps, getting sidetracked a bit by unnecessary details. In the grander scheme, my hope was to point out how needlessly aggressive your response to my presence was, but it seems we will never see eye to eye on this issue."
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 20, 2016, 06:02:13 AM
> "Indeed. I think we are, perhaps, getting sidetracked a bit by unnecessary details. In the grander scheme, my hope was to point out how needlessly aggressive your response to my presence was, but it seems we will never see eye to eye on this issue."

>"Likely not," she says.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on July 20, 2016, 11:23:23 AM
> Nod.
> "Does that mean, then, that you are happy with where you are and what you have?"
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 20, 2016, 01:53:37 PM
> Nod.
> "Does that mean, then, that you are happy with where you are and what you have?"

>"I am very content in the service of Lady Teru," she says.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Suwako Moriya on July 20, 2016, 02:24:46 PM
> Did we find out or determine how many people could fit in Kanako's flying contraption thingy?
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 20, 2016, 02:46:37 PM
> Did we find out or determine how many people could fit in Kanako's flying contraption thingy?

>No. But you don't think it would be many.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Suwako Moriya on July 20, 2016, 02:47:35 PM
> Based on what we saw, would four people, including the kappa, be possible?
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Serela on July 20, 2016, 03:13:21 PM
Wonder if we could negotiate a safe and speedy trip back for her in exchange for some old trinket. ...more likely it'd just arrange us some degree of safety (or possibly useful unsafety, I guess...) once we arrived there, though, but that might work too.

>How difficult would it be for us to create a spellcard in this era? Given that we left all of ours at home.

If we're entering into the land of a warlord, we might want some. Soon as I heard about her I figured we'd need to go there at some point, but it seems like there's probably ways around doing so if we can arrange to get something old from the museum, temple, or elsewhere. But yet, it'd be almost a shame to miss out on it. Heheh~
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 20, 2016, 03:28:38 PM
> Based on what we saw, would four people, including the kappa, be possible?

>You think that may be asking too much.

>_

>How difficult would it be for us to create a spellcard in this era? Given that we left all of ours at home.

>It depends on what you are planning to do. The stronger it is, the harder it would be. Reproductions, however, generally don't take nearly as long as new things.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Suwako Moriya on July 20, 2016, 04:37:28 PM
> What about just three?
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Serela on July 20, 2016, 04:41:28 PM
>What does creating a spellcard entail? More specifically, assuming we were just going to remake a card we've made in the past (d'oho, it's certainly the past now), how would we go about this?
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 20, 2016, 04:49:00 PM
> What about just three?

>You don't know.

>What does creating a spellcard entail? More specifically, assuming we were just going to remake a card we've made in the past (d'oho, it's certainly the past now), how would we go about this?

>You would need time, a blank spellcard, and something to write with. Ideally, something to write on.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Suwako Moriya on July 20, 2016, 05:15:37 PM
> Nod again.
> "In that case, we will return you to your camp once I am done here, unless you wish to return there on your own."
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Monarda on July 20, 2016, 05:33:26 PM
//Still gonna try to convince her somehow ? Or have you given up ?
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Suwako Moriya on July 20, 2016, 05:41:41 PM
//I'm letting it go for now, but will come back to it later if I can. I don't think she's impossible to persuade, and in fact may already be interested, but as long as we can't guarantee we can take her back, she can't say anything disloyal to her Lord. That entire conversation was full of claimed loyalty to her Lord without an outright refusal of the offer, which suggests she's keeping her options open.
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 20, 2016, 05:42:01 PM
> Nod again.
> "In that case, we will return you to your camp once I am done here, unless you wish to return there on your own."

>"I will go on my own," says Juza.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Suwako Moriya on July 20, 2016, 05:42:49 PM
> "Very well. In that case, best wishes for safe travels."
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 20, 2016, 06:07:50 PM
> "Very well. In that case, best wishes for safe travels."

>"Likewise, I suppose," she says.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Suwako Moriya on July 20, 2016, 07:51:33 PM
> Look to Alice.
> "Shall we head inside?"
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 20, 2016, 08:02:57 PM
> Look to Alice.
> "Shall we head inside?"

>"When you are prepared," says Alice.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Suwako Moriya on July 20, 2016, 09:07:47 PM
> "I think we are ready."
> Look back to Juza and curtsey.
> "Farewell, Juza."
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 20, 2016, 09:25:00 PM
> "I think we are ready."
> Look back to Juza and curtsey.
> "Farewell, Juza."

>The dark-robed woman has already turned to leave. "Farewell, I suppose," she says.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Suwako Moriya on July 20, 2016, 09:50:03 PM
> Beckon to Alice.
> "Let's go inside."
> Head inside the museum.
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 20, 2016, 10:23:57 PM
> Beckon to Alice.
> "Let's go inside."
> Head inside the museum.

>You make your way through the doors and into a large hall. Windows along the walls allow for sunlight to shine in. A number of podiums and pedestals have been set up, containing a variety of items, A suit of laced armor nearby immediately catches your eye, as does a large hunk of metal against the wall. There are less dramatic things, too. A vase, a small wooden traveler's shrine, a barrel, a collection of drinking cups... Surely there are other things to see, currently cut off from the view.
> A few people circulate through here; largely well dressed and usually in pairs and small groups. You note a few children as well, some bored and others less so.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Suwako Moriya on July 20, 2016, 10:28:36 PM
> Who around looks like they work here?
> Are there any nearby signs indicating what branch of the museum we are in?
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 20, 2016, 11:23:54 PM
> Who around looks like they work here?
> Are there any nearby signs indicating what branch of the museum we are in?

>You aren't sure. What would a uniform for such a place look like?
>Looking around, you note a sign by the doors indicating this is the historical artifact wing, from 400-700 Keio.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Suwako Moriya on July 20, 2016, 11:28:28 PM
> Look to Alice.
> "I'm afraid I'm lost on the chronology here. What are these Keio years?"
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 21, 2016, 12:02:50 AM
> Look to Alice.
> "I'm afraid I'm lost on the chronology here. What are these Keio years?"

>She shakes her head. "I hardly care dates in history."

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on July 21, 2016, 12:56:34 AM
> In which directions can we go, other than back out the way we came?
> Does anything in the immediate vicinity look familiar?
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 21, 2016, 01:39:32 AM
> In which directions can we go, other than back out the way we came?
> Does anything in the immediate vicinity look familiar?

>Just about any direction, as long as you don't try to walk through an exhibit.
>Not really.

>_

Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on July 21, 2016, 01:48:51 AM
> "We might as well look around until I find something familiar or some example of the current chronology that I understand."
> Begin wandering and looking at stuff, keeping the Mistress's galleries and their contents in mind since those would be prime museum material.
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 21, 2016, 02:01:11 AM
> "We might as well look around until I find something familiar or some example of the current chronology that I understand."
> Begin wandering and looking at stuff, keeping the Mistress's galleries and their contents in mind since those would be prime museum material.

>Alice nods. "I will look for anything I can recognize."
>How much time do you intend to spend at the exhibits?

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on July 21, 2016, 02:18:58 AM
> Are we talking in terms of how long we'll take looking at any individual thing before we conclude it's uninteresting and move on, or how long for which we wish to wander before another prompt?
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 21, 2016, 02:45:39 AM
> Are we talking in terms of how long we'll take looking at any individual thing before we conclude it's uninteresting and move on, or how long for which we wish to wander before another prompt?

>Both is good.

>_
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Serela on July 21, 2016, 02:48:11 AM
>Long enough to shank everyone in the vicinity.
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Kilgamayan on July 21, 2016, 02:50:17 AM
> Let's spend five minutes wandering around and giving any given exhibit ten seconds to catch our interest before moving on to the next thing.
Title: Re: Sakuya Quest 4 - A Z-Machine Adventure
Post by: Hello Purvis on July 21, 2016, 03:09:54 AM
>Long enough to shank everyone in the vicinity.

>That doesn't take very long at all! So much red, all over the exhibits! This should make them cheaper to purchase!