Author Topic: (Skyseas of Gensokyo) Nazrin Quest (Part 4)  (Read 49254 times)

Re: (Skyseas of Gensokyo) Nazrin Quest (Part 4)
« Reply #120 on: August 14, 2011, 05:02:18 AM »
>Does the gray spider seem small enough to vault over?

>The gray spider is considerably bulkier than the green ones, perhaps 4 feet across with thick mottled limbs. You could probably leap over something that size from a running start, but it would have plenty of room to get in your way if it reared up just a little. Fortunately, it isn't directly in your path, either.

>Keep going.

>You ignore the spider and keep going forward. The gray spider shifts another foot wide of your path and stops moving, still facing you. It seems to be adjusting its legs, almost as if it were crouching forward.
>You hear a scraping sound along the rock behind you and then feel something large land on your back.

Hello Purvis

  • *
  • Hello Jerry
Re: (Skyseas of Gensokyo) Nazrin Quest (Part 4)
« Reply #121 on: August 14, 2011, 05:07:56 AM »
>First: Do we retain our footing?
>Secondly: Does it feel like a rock, or something more organic?
>Thirdly: how bad does it hurt?

Re: (Skyseas of Gensokyo) Nazrin Quest (Part 4)
« Reply #122 on: August 14, 2011, 05:18:29 AM »
>First: Do we retain our footing?
>Secondly: Does it feel like a rock, or something more organic?
>Thirdly: how bad does it hurt?

>The weight made you stumble a little, but not enough to really lose your footing.
>Given the multiple points of contact shifting around on your back, you're quite certain it's organic
>The impact was relatively light, and while what you assume are limbs are digging into you, this is more uncomfortable than outright painful.

Re: (Skyseas of Gensokyo) Nazrin Quest (Part 4)
« Reply #123 on: August 14, 2011, 05:35:27 AM »
>If the impact didn't knock the torch out of our tail, press the flame to that thing on our back. See how he likes a little fire.

Hello Purvis

  • *
  • Hello Jerry
Re: (Skyseas of Gensokyo) Nazrin Quest (Part 4)
« Reply #124 on: August 14, 2011, 05:36:34 AM »
>Aim the torch for what we think is the center of our passenger, don't bring the torch close enough to actually burn ourself. be ready for it to try to bite us or something.
>Glance up, can we see any more airborne surprises waiting to happen?
>Keep moving forward is Graynor is giving us a way through. Do be ready to pitchfork him if he tries something untoward.

Re: (Skyseas of Gensokyo) Nazrin Quest (Part 4)
« Reply #125 on: August 14, 2011, 05:53:52 AM »
>If the impact didn't knock the torch out of our tail, press the flame to that thing on our back. See how he likes a little fire.
>Aim the torch for what we think is the center of our passenger, don't bring the torch close enough to actually burn ourself. be ready for it to try to bite us or something.

>You still have a grip on your torch. You bring it towards your back, pointing the flame at where you expect the center of the spider is. You feel something sharp drive into your upper back and then suddenly stop as a loud squeal rings out from behind your ears. You're pretty sure your passenger is not enjoying itself.

>Glance up, can we see any more airborne surprises waiting to happen?
>Keep moving forward is Graynor is giving us a way through. Do be ready to pitchfork him if he tries something untoward.

>You glance up. The ceiling looks clear of anything aside from stalactites and is low enough that you can make out most of it fairly clearly.
>You keep dashing forward, squealing occupant in tow. You can feel it scrabbling around on your back and are starting to smell hints of something distinctly unpleasant and smoky.
>As you near the gray spider, it thrusts its body forward on its legs, launching a swift projectile of something viscous and white at you from its mouth.

Re: (Skyseas of Gensokyo) Nazrin Quest (Part 4)
« Reply #126 on: August 14, 2011, 06:05:09 AM »
>Pause our progression, lower the torch.
>Point our back towards the grey spider and it's spoogy white projectile.
>And hope that the little guy on our back doesn't come off before intercepting his friends' shot.

Re: (Skyseas of Gensokyo) Nazrin Quest (Part 4)
« Reply #127 on: August 14, 2011, 06:26:52 AM »
>Pause our progression, lower the torch.
>Point our back towards the grey spider and it's spoogy white projectile.
>And hope that the little guy on our back doesn't come off before intercepting his friends' shot.

>You lower the torch and turn so that your back is exposed to the spider's projectile. You hear the sound of a wet impact behind you, though feel only a few points of splatter against your back itself. They feel slightly damp and a little cool, but not otherwise strongly unpleasant. It's hard to tell if the spider on your back was more affected by it; its earlier squeal remains relatively unchanged.

Hello Purvis

  • *
  • Hello Jerry
Re: (Skyseas of Gensokyo) Nazrin Quest (Part 4)
« Reply #128 on: August 14, 2011, 06:34:39 AM »
>Get the Mouse Train back back into motion. And if the opportunity presents itself, pitchfork the gray one in its mouthparts. We don't need any more of that.
>Also reapply the torch to our stowaway.

Re: (Skyseas of Gensokyo) Nazrin Quest (Part 4)
« Reply #129 on: August 14, 2011, 06:36:55 AM »
>Have a listen behind us, if we can hear over our passenger's wailing. See how many are behind us, and how far behind they are.

Re: (Skyseas of Gensokyo) Nazrin Quest (Part 4)
« Reply #130 on: August 14, 2011, 06:57:40 AM »
>Get the Mouse Train back back into motion. And if the opportunity presents itself, pitchfork the gray one in its mouthparts. We don't need any more of that.
>Also reapply the torch to our stowaway.

>The gray spider is still about 12 or so feet further northward from the direction you had been running. Did you want to adjust course to pass close enough to stab at it along the way, or simply keep your original course?
>You swing the torch back up, adding a renewed vigor to your stowaway's squeals.

>Have a listen behind us, if we can hear over our passenger's wailing. See how many are behind us, and how far behind they are.

>The screeching does make it harder to tell, but there were still clearly  two pursuers before this. You'd been opening a nice gap between yourself and then, though this pause cost a little. They're perhaps 20 feet away at the moment.

Hello Purvis

  • *
  • Hello Jerry
Re: (Skyseas of Gensokyo) Nazrin Quest (Part 4)
« Reply #131 on: August 14, 2011, 07:12:42 AM »
>Does the gray one look like it's about to spit again? Or could we not read that motion at all?

Re: (Skyseas of Gensokyo) Nazrin Quest (Part 4)
« Reply #132 on: August 14, 2011, 07:15:56 AM »
>Does the gray one look like it's about to spit again? Or could we not read that motion at all?

>The spit seemed to be accompanied by it bending its legs in such a way to thrust the head and body forward, but the motion was very swiftly followed by the actual shot. It seems to have returned to a neutral position now; you have no idea how often it can repeat that.

Hello Purvis

  • *
  • Hello Jerry
Re: (Skyseas of Gensokyo) Nazrin Quest (Part 4)
« Reply #133 on: August 14, 2011, 07:18:13 AM »
> Take a hand off the pitchfork.
>Reach back, grab our stowaway by a leg, and try to fling it toward the gray spider. Or at least off of us.

Re: (Skyseas of Gensokyo) Nazrin Quest (Part 4)
« Reply #134 on: August 14, 2011, 07:33:19 AM »
> Take a hand off the pitchfork.
>Reach back, grab our stowaway by a leg, and try to fling it toward the gray spider. Or at least off of us.

>You take a hand off the pitchfork and reach back to grab at the spider. As you grasp a limb, you feel a squishy wet substance under your hand. Aww, dammit... Cringing just a little, you yank at the spider but find it doesn't easily dislodge; you can feel your clothes being pulled on at the same time. Odd. The spider itself feels relatively limp.

Hello Purvis

  • *
  • Hello Jerry
Re: (Skyseas of Gensokyo) Nazrin Quest (Part 4)
« Reply #135 on: August 14, 2011, 07:39:34 AM »
>Does it feel connected to our flesh?

Re: (Skyseas of Gensokyo) Nazrin Quest (Part 4)
« Reply #136 on: August 14, 2011, 07:42:44 AM »
>Does it feel connected to our flesh?

>Perhaps to a small degree at a couple points. Largely no.

Re: (Skyseas of Gensokyo) Nazrin Quest (Part 4)
« Reply #137 on: August 14, 2011, 08:03:56 AM »
>Limp? Is it still squaking?

Re: (Skyseas of Gensokyo) Nazrin Quest (Part 4)
« Reply #138 on: August 14, 2011, 08:05:04 AM »
>Limp? Is it still squaking?

>Yes, but it doesn't seem to be physically struggling much anymore.

Hello Purvis

  • *
  • Hello Jerry
Re: (Skyseas of Gensokyo) Nazrin Quest (Part 4)
« Reply #139 on: August 14, 2011, 08:23:30 AM »
>Give him a good tug and whip at Graynor.

Re: (Skyseas of Gensokyo) Nazrin Quest (Part 4)
« Reply #140 on: August 14, 2011, 09:05:04 AM »
>Give him a good tug and whip at Graynor.

>You give the spider another good tug and... dammit, it's clinging tight! Grimacing a little, you give it an even fiercer pull. You hear the back of your dress rip and then yelp a little as you feel what you're pretty sure is some skin following it. But you manage to tear the spider free!
>You move to hurl your improvised arachnid projectile towards its gray counterpart and instead find yourself flailing the air with it. You hand appears to be stuck to its limb; you're having a hard time even opening your grip.

Hanzo K.

  • White Tiger Shikigami
  • Whoa, this YF-29's awesome!
Re: (Skyseas of Gensokyo) Nazrin Quest (Part 4)
« Reply #141 on: August 14, 2011, 09:34:34 AM »
All for using our new "friend" as an improvised club?

>Give the Spider that's stuck to our hand a quick look over, to see what all happened to it.

Worst comes to worst, we can rip the leg off and try to go back to just the pitchfork.
Essence RO
Eiji Komatsu L1xx/6x CritsinX | Ryoshima Nanbu L7x/4x Crafting Blacksmith

Arbitrary Gaming~!
Youkai Quest: Unknown Adventure

Re: (Skyseas of Gensokyo) Nazrin Quest (Part 4)
« Reply #142 on: August 14, 2011, 09:37:35 AM »
Good to see you back, Hanzo. Got your computer issues sorted out, I trust?

>"Bwagh!"
>If we can manage, thrust pitchfork as best we can at the glue-spitter's face.

Hello Purvis

  • *
  • Hello Jerry
Re: (Skyseas of Gensokyo) Nazrin Quest (Part 4)
« Reply #143 on: August 14, 2011, 09:40:29 AM »
I like Hanzo's plan, actually,

>Rather, If we can, close the distance toward Graynor,, Open our hand as much as we can, and smack our promptu club right into it's face, see if that loosens him up or not.
>Be prepared for it to sting like the dickens.

Re: (Skyseas of Gensokyo) Nazrin Quest (Part 4)
« Reply #144 on: August 14, 2011, 09:50:05 AM »
Why can't we do both? Pitchfork's at half effectiveness, thanks to being down to one hand, so if we can club it AND prod it, might take it down in one go.

>Give it a good clubbing, indeed, but thrust pitchfork at its face as well.

Re: (Skyseas of Gensokyo) Nazrin Quest (Part 4)
« Reply #145 on: August 14, 2011, 10:19:45 AM »
>"Bwagh!"

>You let out a incoherent yelp of something approaching both surprise and irritation. Of all the bloody things...

>Give the Spider that's stuck to our hand a quick look over, to see what all happened to it.

>There is a palm-sized spot on the spider's back which looks severely charred and blackened; in the very middle it looks to have almost buckled inward. There is also a large splatter of the gooey white substance across the left side of its body and a couple limbs; several pieces of your dress seem to be stuck to these, trailing away like tattered ribbons. And, of course, you are currently gripping one of these very limbs, goo visible between its surface and your hand's.

>Rather, If we can, close the distance toward Graynor,, Open our hand as much as we can, and smack our promptu club right into it's face, see if that loosens him up or not.
>Be prepared for it to sting like the dickens.
>Give it a good clubbing, indeed, but thrust pitchfork at its face as well.

>You dash towards the gray spider, wielding your newfound mangled spider attachment. And doing your best to unattach it in the process, for that matter. The thinness of this spider's limbs proves to be an asset in this endeavor; they were narrow enough that the pads of your fingers curled only against your own palm as you grasped it and thus remain free of gunk. You put as much muscle as you can into prying away the rest of them.
>The gray spider sinks down on its limbs as you close the last couple feet towards it, looking almost as if it were preparing to strike. You lash out with your hand-arachnid before it gets the chance, giving it a reverse strike across the face. Given that a spider makes a rather top-heavy weapon and you've been actively trying to weaken your grip on it, this doesn't end up having a lot of force. You doubt it would do more than stun your foe. But this is enough. As your weapon's path is stopped by the other spider head, you feel a sharp pull across your palm as the limb rips free and the spider tumbles away. You waste not another moment, thrusting your pitchfork square into the gray one's face. You feel a grim satisfaction as your weapon meets its mark, puncturing deeply inward. The spider makes a gurgling sound.

>You hear the other spiders closing in from the west. Diverting your path to the northeast allowed them to close some of the distance you opened and the pauses cost you several feet more. The nearest is almost in jumping distance again now.

Hello Purvis

  • *
  • Hello Jerry
Re: (Skyseas of Gensokyo) Nazrin Quest (Part 4)
« Reply #146 on: August 14, 2011, 10:27:20 AM »
>Back to running the direction we were!

Re: (Skyseas of Gensokyo) Nazrin Quest (Part 4)
« Reply #147 on: August 14, 2011, 10:30:18 AM »
>Do we have any residual gunk stuck to our hand? If so, does it still appear to be sticky?
>Assessment of the spiders coming up from west.
>Listen ahead of us for any more spiders coming from the east.
« Last Edit: August 14, 2011, 10:38:33 AM by Sourfang »

Re: (Skyseas of Gensokyo) Nazrin Quest (Part 4)
« Reply #148 on: August 14, 2011, 10:48:55 AM »
>Do we have any residual gunk stuck to our hand? If so, does it still appear to be sticky?
>Assessment of the spiders coming up from west.
>Listen ahead of us for any more spiders coming from the east.

>A little, yes. You suspect it's still sticky, but you're not sure how much adhesion this quantity would provide on its own.
>You think it's still the two green spiders that have been chasing you from the start of your flight.
>You definitely hear more motion in the distance, though you don't think there are any in the immediate vicinity.

>Back to running the direction we were!

>You yank the pitchfork free of the gray spider's head and then keep on running, darting around stalagmites and over small rocks. You quickly widen the gap between you and your pursuers and manage to cover several dozen feet without anything else unpleasant showing up.
>Soon you catch sight of a small tunnel in an alcove along the northern wall of the chamber, the first you've seen since you started running. From what you can hear, you're pretty sure it leads somewhere inhabited.

Re: (Skyseas of Gensokyo) Nazrin Quest (Part 4)
« Reply #149 on: August 14, 2011, 10:52:15 AM »
>How big is this tunnel?