Welcome to
a game in the far-off future Mafia Rule Mafia. After some amount of months I can't be bothered to count in development, hopefully it will have been worth the wait. You 13 players have been chosen to represent the 13 rules below that are in effect this game, and your goal is to rat out the no good backstabbing conniving scumbags among you that have decided to screw the rules. However, you must be ever-vigilant, for there may very well be various game-altering forces in play as well. That aside, best of luck to all of you.
As a general note, NeoSerela is the game's co-mod, meaning that he is allowed to post official votecounts. Alongside that, all actions should be sent to him as well as me.
...Though, actually, on second thought, don't send them to him. Considering how Psycho's Plot played out, he would probably get all the actions while I would only receive two. Additionally, Quercus Thatguy is allowed to post votecounts as well. Why? Because he asked, and I felt nice. Votecounts are useful, so you shouldn't complain.
.::Rules::.- (Strikethroughs are flavor. Pay them no mind.)
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1. I am the Game Moderator, and my word is final. (Despite this, you are not allowed to directly quote me.)
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2. Dead players may only make one post after their death, and said post must not contain anything related to gameplay.
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3. This should be common sense by now, but do not speak with other players outside of the game thread. You are also not allowed to post at all during the night phase. -
Addendum: You are allowed to break certain aspects of Rule 3 if your role dictates it as so.
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4. You may not edit your own posts. Instead, make a new post, an EBWOP (Edit By Way Of Post), to alter your previous statements.
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5. Day phases last 72 hours. Nights ordinarily last 24, but will be extended to 48 if I do not get everyone's actions in time. Additionally, I have the right to extend the day/night phases if I see fit (though I will refrain from doing this if it would interfere with gameplay too much).
- 6. Whoever has the most votes at the end of the day will be lynched, although they can be lynched prematurely if a majority (half the living players rounded down plus one) is reached. All votes after a majority is reached are to be ignored.
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7. If there is a lynch tie at the end of the day, town will enter Sudden Death, in which only the players who were tied up may be voted for. If nobody breaks the tie for another 24 hours, a No Lynch will be declared.
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8. If there are more votes are for a No Lynch at the end of the day than there are votes for players, then the day will end without any player being lynched.
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9. Scum is not forced to nightkill, meaning that if they do not send in a kill action then no action will be taken.
- 10. The day ends once I post the flavor. There is no such thing as twilight in my realm, so if I'm late, consider it an extension. The only exception is if there is a hammer, in which case speaking is forbidden until I post the update.
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11. Votes and unvotes are to be posted with double octothorpes, ie ##Vote Scummy-Looking Person. Bold is preferred, but optional.
- 12. If a player has not posted for 48 hours, they will be prodded. If they go another 24 hours without posting after the prod, their player slot will be up for replacement. If no player slot is found, I will modkill them.
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13. Play to win while keeping a fair sense of courtesy towards your fellow players. Otherwise, i will find you and murder you
.::Player List::. [
Red players are unconfirmed scum]:
.::Dead Players::. - 11.
Polaris Iced Fairy - Rule 9, Tetris Block, lynched D6
- 4. Doll.S - Rule 2, Townie Asteriods Monster, killed N5
- 6. Dormio (Caedo) - Rule 13, Townie Blackmailer, lynched D5
- 10. Shadoweh - Rule 4, Townie Effect Cop, killed N4
- 9. Conqueror - Rule 1, Scum Restricting Rolecop, lynched D4
- 2. Hanged Hourai - Rule 8, Townie Magical Barrier, lynched D3
- 7. Zakeri (WhiteMageChocobo) - Rule 7, Townie Ranting Doublevoter, killed N2
- 13. Pesco (Inaba Tewi) - the Addendum, Townie Chattering Bird, mobbed D2
- 8. Bardiche - Rule 3, Scum Remote Virus, lynched D2
- 1. Kitten4u - Rule 5, Townie Shade, killed N1
- 5. PX - Rule 11, Townie Waffle Buster, lynched D1
..:::Day 4:::...::Active Day Effects::. - Lockdown - All day roles, both passive and active, will fizzle out until the day ends. Effects that carry over into the day phase will be temporarily ignored.
.::Handy Links::.