As anyone who's ever read one of my LPs probably knows, I am notoriously bad at LPs. Not in terms of content (I'd like to think), but more along the lines of actually finishing them. Case in point, my attempts to LP Alter Aila and ZOE: The Fist of Mars. With this knowledge in mind, I'm going to take a shot at something much shorter.
Thus, I give you - Paradise Blue, straight out of RPG Maker.
Title music is a MIDI with an ever-constant tide in the background. As you may have guessed we're in a tropical setting. From what my informant has told me about this game, the battle system is fun and reminiscent of FFV, but the plot is garbage. Sounds like my sort of game.
Hit Begin, and we start with the view of a tropical land...
Would you like to know what the hell is going on? Y/NINTRO:
SEASIDE BASE
"downstairs soon! I hope I'm not too late!"
You start in control of Neil, a young...something. I'm not sure what's happening other than we're at the seaside. I assume we're just a beginning hero without much to show for himself-
WAIT HOW AM I ALREADY LEVEL 23
I get the feeling this guy isn't our real protagonist. Just a hunch. Maybe he has bad equipment to make up for it?
His sword is a shark. I stand corrected. Anyway, before we head to that meeting, let's take a look around.
Silly Neil, real men fight naked! This also explains why his only form of armour is a pearl. :V
This book has too much text to really copy, but in short it explains that the temple served as a place of worship for the Azure Serpent, the most powerful god of the local religion. Sacrifices to the gods were made in difficult times.
So given the term 'natives', I figure this land's been colonised by whatever side I happen to be on. I'm sure there aren't any angry people with sticks who don't like that.
"If you can afford it, the elegant rooms are very comfortable, and there's even a shop just for people who use them!"
So there's a cheap-ass inn, and a rich-ass inn. Interesting.
Anyway, enough laying around. Let's get to that meeting.
Our hero, thoroughly devoted to his duty, takes a seat among the rest of his...group of...whatever it is we do.
Salomon: The unholy love child of Solomon and Salmon. With wings.
"No, Neil, that was a metapho-oh goddammit he's already asleep."
Reinaldo is apparently the King of Wherever The Hell We Are. Is exposition that hard?
Salomon: "Amaro is going to give us trouble if he declares himself next in line already."
Christina and Amelia, the two women at the table, don't understand why this is a bad thing - after all, Amaro is the closest relative to the dying King. Salomon's explanation is thorough.
This is probably what he has to say every time someone asks him about the wings, too.
So wait, now we're assassins? What exactly do we do?!
Bruno, AKA Edgar In Pink, offers Amelia a diagram. Which we don't see. That is really helpful, game.
So, we procreate furiously? Well, if duty calls, I call dibs on Amelia.
(Also, does this island not have a name? It's just The Island? What is this, The Prisoner?)
"Basically, we replace him with one of our own. Getting one of ours in is not your job."
Well THIS conversation got morally awkward really fast.
It turns out we WON'T kill him outright, but we're going to act as couriers to deliver a fake letter that'll send him off to another city, Santelha. THEN he'll get knifed.
Instructions the rest of us aren't allowed to know, of course, because that would spoil the surprise.
"Also - Abigail wanted you to bring back that token you said you'd found."
NOTE: THIS TOKEN CANNOT POSSIBLY BE A PLOT DEVICE. NOT AT ALL.
Amelia joins your party here, and she's almost as good as Neil.
Man, it's gonna suck to be the mercenaries who have to match up with a woman wearing Gaea Armour at the start of the game.
Talking to Christina offers another little plot point which I'll summarise:
C: "So Amelia, you always carry around that crystal. What does it do?"
A: "Ever since I picked it up, it'll defend me in combat. No idea why."
C: "Wow. Can I see it?"
A: "Nah, I left it in my room."
Well, I know whose room I'M raiding right now...except Amelia doesn't seem to have a room. Seriously, I raided all the beds upstairs - and even the chests next to them - and no sign of this crystal. WHY WOULD I LEAVE WITHOUT THE PLOT DEVICE?!
Dude, I play RPGs to ESCAPE real life.
Seriously, though, Sergio explains that I can hire people in town for various effects - faster walk speed, free travel, bonus power, and so on. Interesting.
"magically repopulated, so don't count on that!"
There's a limit to my grinding? Well, fuck.
There's a library at the back. Let's look around.
Truly, the greatest literary work of our time.
For some reason there's also a librarian looking at Neil's porn, and a guy offering a practice fight. Let's...ignore the former, and accept the latter.
As mentioned earlier, Paradise Blue's battle system is essentially FFV. That means ATB and interchangable jobs. Except WHY HAVE INTERCHANGABLE JOBS IF THE XP IS LIMITED BY NON-RESPAWNING ENEMIES?!
Neil is a Blue Mage with some decent moves, while Amelia's a rogue whose only special ability is Coin Toss. A book nearby explains that it does 1 damage for every 10 gold thrown, which is...pretty measly, considering Neil is doling out 300 damage per hit.
The enemies go down in no time, and the prize is-
You're a dick. >:<
Let's just ditch this sore loser.
I've raided every chest in the base. You really think it's a good idea to hang around?
Anyway, time for our heroes to-
wait what the fuck
OK, so now it turns out my suspicions were painfully accurate. Turns out that we aren't those guys after all! Which is probably good because there was some morally questionable shit going on there.
Although...I need to experiment with something, hastily.
...No, I'm not allowed to unequip Neil and Amelia to add their ridiculously good weapons to my inventory. Goddammit.
We now make a party of 4 to accompany Neil on his quest to deliver a token and/or commit murder. Gender of choice, and 6 classes: Fighter, Monk, Thief, and the usual Black/White/Red Mage options.
Against my better judgement, I let #scarlet-library decide on my team. Thus, our heroic adventurers are:
Miyaka Hoshinaga, female Monk (based on an old Maid RPG game I used to run)
Shaniqua McSteve, female Thief (will be referred to as McSteve at all times because who would curse a woman with the name Shaniqua)
Renko Usami, female Black Mage (super unified physics with a side degree in ASS KICK)
And Coconuts, female White Mage. To quote Stuffman's reasoning: "It fits the tropical theme, coconuts are white on the inside, and it implies she has a nice rack."
Anyway, with our team constructed, it's time to venture into the crystal caves!
This is apparently Amelia's hiding spot. Most people don't stop around here, so our token will hopefully still be around. So far, so adventurey!
Wait, uh...
i am right here you know
like literally RIGHT IN FRONT OF YOU
You two are jerks.
Anyway, if we're defending a pair of level 20 adventurers, we must be pretty good at what we do, right?
...
I'm gonna die.
SUPER MARIO IS GIVING THE WRONG IMAGES TO OUR CHILDREN
Anyway, our first fight is against the aforemented mushrooms. They're level 1, and even for our terrible standards they're a pushover. Somehow, Renko does more damage with physical attacks than McSteve. I'm beginning to think your name wasn't sufficient credentials to take you on, McSteve.
Miyaka, though, is the powerhouse. She gets 2 hits compared to everyone else's 1, and she also has a Kick move which lets her do minor damage to the entire enemy party.
Also, there are flowers that eat you. And eat you they will, because they actually hit pretty hard. Thankfully, the cure spell only costs 1MP, so we're gonna be relying on Coconuts for a while.
Each battle also rewards me with ABP, which serves to let me learn job skills. When I change jobs [which I'll be able to do later], I can carry over one skill I've learned from another job.
Alongside Miyaka, Renko learns Auto-Focus, and Coconuts learns Auto-Regen.
...Wait, Auto-Regen? At level 1? Holy crap, I think I'm in love with this character. I didn't know Coconuts could be so nutritious!
"U-Um...I'm right here, Mister Rou..."oh sorry i will leave the perviness to private time
>_<Sadly it turns out that it only affects her, so everyone else needs healed the old-fashioned way.
The subtle hint was the Lizard standing two squares to the right.
Had to heal my team up before this, because these enemies are twice my level. That's right. LEVEL 2.
Shit is getting real.
Defeating them gets everyone to level up, and lets McSteve learn Dash, which...increases walk speed. Huzzah.
So what's in the chest he was guarding?
Wait who here knows how to use a sword
"Hey, gimme that!"So apparently only McSteve can use this thing, and it's better than her crappy knife. This is your only chance to impress me, McSteve. Don't let me down.
Already Coconuts is struggling MP-wise. I might have to - shock and horror! - USE HEALING ITEMS. I knew I should have brought two White Mages.
It doesn't help that compared to other characters with 6 or higher, Renko has a Vitality stat of 1. She's needing most of the healing.
Various creatures stand between us and the Token of Whatever. Among them are peculiar rocks with plants growing out of them. There is something seriously wrong with this island. They don't have those on Ibiza...
And a seashell? What is this, Attack Of The Inanimate Objects?
This thing was guarding a chest full of Chainmail, which...no-one in my party can equip. Dammit.
While we're looking a little ragged, Neil is nice enough to tell us that there's a spring of healing water up ahead. FREE HEALING? YES PLEASE.
"Are we almost done in here? All these crystals look like stars and it's making my head hurt."Sorry, Renko. All in due time.
Water elementals attack!
McSteve is put to sleep!
No-one else really cares.
McSteve wakes up afterwards, feeling unloved.
Also, they're really weak to fire, for...some reason. It's Renko's only spell right now. When all you have is a hammer...
We soon level up the jobs again, gaining a variety of moves:
Miyaka gets BuildUp, which is basically take 2 turns for bonus damage. Not worth it.
McSteve gets SeeHidden which reveals secret paths and treasure. Compared to the Dash which made me fly about the screen at a ridiculous rate, a must-have.
The mages got the right to use their magic in other jobs, which is handy, but I'm not sure how much I'll vary classes. Depends on what comes up.
Healing springs make me feel goooooooood.
Finally, after an arduous journey and the massacre of many mushrooms, we make it to the room which presumably contains the token. Time to get my pay and leave this level 20 assholes to fend for themselves.
Oh wait, you grabbed the token already? Well, so much for blackmail.
Turns out these are the crystals of FFV glory! The ones that let you swap classes, I mean. Amelia and Neil are taking them all for themselves, naturally.
What, you against 4 level 2 opponents? I don't see how this is remotely fair.
OH CRAP IT'S PUNK ROCKER SANAEThis fight also taught me something important - if you scroll down to the bottom of the command menu, you find the Row option which lets you move from front/back row. This option does not appear in the out-of-battle menu. Way to go, designers.
Also, remember that crystal she left in her room? Well, she has it back! And there's a chance it's going to hit you for a straight 40 damage every time you attack her. Consider that the monk has less than 80HP.
Yeah.
Thankfully, a MASSIVE crit from Renko hits for over 150 damage, and the counterattack manages NOT to kill her instantly. From then on it's just about finishing Amelia off.
Bosses give no XP or ABP. This makes me very sad.
You're level 20. We're level 2. You have no right to whine about fairness.
THE PLOT DEVICE?! GIMME GIMME GIMME
So Neil hands it over for...no real reason, and we get the right to swap jobs! Still the same six boring classes, though. No need to swap about for now, especially since Coco's next skill seems to be Automatic MP-Recovery...*_*
"W-Why are you looking at me like that? ;_;"Wait, what's that thing in the middle of the room?
Oh, apparently it's totally pointless. Never mind.
"This is something reeeeeeal important, isn't it? Like in the movies, where it turns out the secret gem with ultimate power was right in front of everyone all along-"no miyaka this is not one of your kung fu movies
"Aww..."Anyway, taking the door out, and-
"YEAAAAAAAAAAAAH"There's a guy in front of us with what's obviously a chocobo, offering a travel service to Marsall.
Because I hate you two, I'm going to examine everywhere else first.
Oh, look, an inn! With a grandfather clock!
CLOCKS FOUND: 1/10
Seriously, though, this is an actual sidequest. By 'finding' 10 clocks you can learn Time Slip, which I assume is a spell.
Speaking of spells, you find them in chests and bookshelves around the world. I've picked up Echo (cure Mute/Sleep) and Poison (take 3 guesses) already, along with MORE CHAINMAIL I CAN'T USE ;_;
Also, some enemies drop orbs, and collecting a sufficient number of them will also teach you spells - presumably blue magic.
Stumbling around and beating up enemies everywhere else, we take the trip to Marsall-
Wait.
We're currently at the blue star on the right, at the area marked Beachside.
WHICH IS PRETTY MUCH IN THE CENTRE OF THE ISLAND.
THAT IS NOT HOW GEOGRAPHY WORKS GODDAMMITFUCK IT, I'M WALKING.
The seashells will never judge me ;_;
Also, revelation:
So when I'm on the back row, I'm not actually standing on the grass? Last-minute addition, methinks.
"Oh, wow. If Mary could see this..."So with all the silly stuff done, we travel west to Marsall. This will likely be a long and difficult tre-
It was one goddamn screen.
NEIL, AMELIA, HOW FUCKING LAZY ARE YOU TWO
NEXT TIME: ASSASSIN'S CREED: HAWAII EDITION-----
The List Of Unanswered QuestionsThis is something I'll do every update. If I forget anything, feel free to tell me!
- Where the hell are we?
- Who are we working for, exactly?
- Why are we okay with working with assassins?
- Are we the good guys? The bad guys?
- Why is this guy in Marsall unliked?
- Why did Neil and Amelia give us the
Plot Device Gem Token when they were meant to be holding onto it?
- Why did they make us do all the hard work when they're FUCKING LEVEL 20!?
- Why can't they be bothered to walk to the left for all of a MINUTE?
- How much are they offering me for this crap? Whatever it is, it's not enough.
-
Is every sprite in this game stolen from Final Fantasy I mean seriously